Log for #openttdcoop on 5th September 2011:
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00:49:14  <PublicServer> *** Theos has left the game (leaving)
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05:15:30  <PublicServer> *** Game still paused (number of players)
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06:50:24  <Tray> !password
06:50:24  <PublicServer> Tray: glassy
06:50:48  <PublicServer> *** Game still paused (number of players)
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08:34:18  <PublicServer> *** Game still paused (number of players)
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08:43:59  <pugi> !Password
08:44:05  <pugi> !password
08:44:05  <PublicServer> pugi: crummy
08:44:41  <PublicServer> *** Game still paused (number of players)
08:44:41  <PublicServer> *** Game unpaused (number of players)
08:44:41  <PublicServer> *** pugi joined the game
08:44:42  <pugi> i like the openttd autoupdate :D
08:44:43  <PublicServer> <V453000> morning pugi :)
08:44:54  <PublicServer> <pugi> hello
08:45:07  <PublicServer> ***  made screenshot at 00031479:
08:49:08  <PublicServer> <pugi> hey V, i don't know if you noticed... but yesterday i already noticed,
08:49:22  <PublicServer> <pugi> that at MSH03 almost all trains use !this lane
08:49:44  <PublicServer> <pugi> seems to be a bit weird for me... i tried to find out why, but couldn't find anything
08:49:50  <PublicServer> <V453000> it is simple
08:49:58  <PublicServer> <V453000> that line just has the least penalty
08:50:01  <PublicServer> <pugi> they all switch to that lane
08:50:03  <PublicServer> <V453000> there often is such a line
08:50:13  <PublicServer> <V453000> when the line is going to get full, they will balance everywhere
08:50:16  <PublicServer> <pugi> and they have to wait all the time :(
08:50:42  <PublicServer> <pugi> hm, okay...
08:50:44  <PublicServer> <V453000> yes that comes from how the merger is made
08:50:50  <PublicServer> <V453000> but with more trains it should get better
08:51:02  <PublicServer> <V453000> not only because 1 line comes bigger here, but trains might also come from different lines
08:51:16  <PublicServer> <V453000> because something similar applies also for other hubs often
08:53:02  <PublicServer> <V453000> oh wow
08:53:13  <PublicServer> <V453000> these trains indeed fit into 7 half-tiles instead of 8
08:53:19  <PublicServer> <V453000> or at least some
08:53:25  <PublicServer> <pugi> hm
08:53:35  <PublicServer> <V453000> that was a grain train
08:53:38  <PublicServer> <V453000> and it even says 4.0
08:53:48  <PublicServer> <V453000> these depot counters are really messed up
08:53:51  <PublicServer> <pugi> weird
08:54:01  <PublicServer> <V453000> sometimes trains cant get into a CL, sometimes trains dont even fit into platforms, sometimes trains are shorter
08:55:40  <PublicServer> <pugi> haha, trains at unionville woods are just waiting :D
08:55:46  <PublicServer> <pugi> not connected to the coal mine
08:55:56  <PublicServer> <V453000> lol
08:56:14  <PublicServer> <pugi> now let's see...
08:56:30  <PublicServer> <pugi> awww
09:00:07  <PublicServer> ***  made screenshot at 0002C2AF:
09:03:52  <PublicServer> <V453000> ok SLH 11 has a better prio now :D
09:10:34  *** cer has quit IRC
09:15:07  <PublicServer> ***  made screenshot at 0003C32F:
09:29:07  *** Dilandau has joined #openttdcoop
09:29:12  <Dilandau> Hello
09:29:15  <Dilandau> !password
09:29:15  <PublicServer> Dilandau: bugler
09:29:29  <PublicServer> *** Dilandau joined the game
09:29:45  <PublicServer> <Dilandau> Hello
09:29:57  <PublicServer> *** Dilandau has joined company #1
09:30:07  <PublicServer> ***  made screenshot at 0003C93A:
09:34:18  *** valhallasw has quit IRC
09:41:47  <PublicServer> <V453000>  hi hi
09:41:54  <PublicServer> <V453000> ill be going, later
09:41:57  <PublicServer> *** V453000 has left the game (leaving)
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09:44:43  *** ChanServ sets mode: +o KenjiE20
09:45:08  <PublicServer> ***  made screenshot at 00013495:
09:48:22  <PublicServer> *** pugi has left the game (leaving)
09:48:22  <PublicServer> *** Game paused (number of players)
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09:53:28  <PublicServer> *** Dilandau has left the game (leaving)
09:53:35  <Dilandau> !password
09:53:35  <PublicServer> Dilandau: stormy
09:53:56  <PublicServer> *** Game still paused (number of players)
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10:00:10  <PublicServer> ***  made screenshot at 00012C94:
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10:05:51  <PublicServer> *** Leylia has left the game (leaving)
10:05:51  <PublicServer> *** Game paused (number of players)
10:10:44  <V453000> !password
10:10:44  <PublicServer> V453000: ravish
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10:11:14  <PublicServer> <Dilandau> wb
10:11:20  <PublicServer> <V453000> rule of the thumb: do not try to fix stuff when you dont do it properly
10:12:30  <PublicServer> <Dilandau> ok
10:15:11  <PublicServer> ***  made screenshot at 00012C98:
10:16:07  <PublicServer> *** Spike joined the game
10:16:09  <PublicServer> <V453000> hi
10:16:14  <^Spike^> .... :)
10:17:05  <PublicServer> <Dilandau> hi
10:17:11  <PublicServer> <Dilandau> yes it's better :)
10:19:46  <PublicServer> *** Spike has joined company #1
10:20:00  <PublicServer> <Spike> bbh01.. bridge added ;)
10:20:14  <planetmaker> "the bridge too far"? ;-)
10:20:28  <^Spike^> if i believe the signs there... it is... ;)
10:20:46  <PublicServer> <V453000> lol
10:21:28  <^Spike^> it's more of a ramp then a bridge though.. but the game considers it a bridge 2 tiles wide :)
10:21:32  <^Spike^> or long
10:21:35  <^Spike^> or how you look at it
10:23:18  <PublicServer> <V453000> one thing I am considering is to force steel/ steel goods trains force to swap between taking east / west MLs
10:23:24  <PublicServer> <V453000> since they just use the west now
10:23:34  <^Spike^> to even out the load?
10:23:38  <PublicServer> <V453000> yes
10:23:41  <^Spike^> how you want to do that... WPs?
10:23:51  <PublicServer> <V453000> sure
10:24:00  *** Hanf has joined #openttdcoop
10:24:09  <PublicServer> <V453000> could use logic but that would be unnecessarily complicated here
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10:30:11  <PublicServer> ***  made screenshot at 0003E9DB:
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10:32:41  <PublicServer> <V453000> hm
10:32:49  <PublicServer> <Dilandau> ?
10:32:52  <PublicServer> <V453000> unfortunately all iron ore trains would have to be turned into aTrain 1 orders
10:33:02  <PublicServer> <V453000> just copied orders but with added 2  more
10:35:06  <PublicServer> <Spike> guess the PBS didn't help cause trains always need to crossover? :)
10:35:16  <PublicServer> <V453000> not exactly
10:35:20  <PublicServer> <V453000> I just want it not to help
10:35:28  <PublicServer> <V453000> more platforms used for now :)
10:36:05  <PublicServer> <Spike> well if you look at it in those blocks only on a rare occasion is it possible for 2 trains to ride at the same time
10:36:15  <PublicServer> <V453000> yes I know
10:36:22  <PublicServer> <Spike> if they would all be interconnected then pbs might've worked better
10:36:28  <PublicServer> <V453000> but that is not the only thing that makes it faster
10:36:35  <PublicServer> <V453000> interconnection is just mess
10:36:41  <PublicServer> <Spike> true there...
10:36:43  <PublicServer> <Spike> :)
10:36:49  <PublicServer> <V453000> it still makes many crossings
10:36:51  <PublicServer> * Spike remembers a TL20 PAX game with 4 cities...
10:37:14  <PublicServer> <Spike> where the city i and some others worked on ended up looking like a CPU :)
10:37:21  <PublicServer> <Spike> if you looked at it on the map :D
10:37:23  <PublicServer> <V453000> yes :)
10:37:29  <PublicServer> <V453000> Cairo?
10:37:32  <PublicServer> <V453000> or what was the name
10:37:35  <PublicServer> <Spike> the main station had a nice... big... signal block
10:37:37  <PublicServer> <Spike> yep that one :D
10:37:46  <PublicServer> <Spike> well the idea behind the feeders was a nice idea...
10:37:52  <PublicServer> <Spike> execution... a different story :D
10:37:56  <PublicServer> <V453000> yes :)
10:38:28  <PublicServer> <Spike> i looked at that game again last month and only amazed me that the feeder drop stations in the end were the problem :)
10:38:49  <PublicServer> <V453000> not too surprising :)
10:39:04  <PublicServer> <Spike> LLL and then only have 12 platforms per track..
10:39:11  <PublicServer> <Spike> or was it 4L i forgot :)
10:39:21  <PublicServer> <V453000> 4 i think though I am not sure
10:39:28  <PublicServer> <V453000> psg 154 if you need to look
10:39:36  <PublicServer> <Spike> nah.. i believe it..
10:39:46  <PublicServer> <Spike> the SML game before it was something i liked alot though :)
10:39:48  <PublicServer> <Spike> i just like SML somehow :D
10:39:58  <PublicServer> <V453000> dumb and easy, yeah x.x
10:40:09  <PublicServer> <Spike> although there was 1 SLH well... it was a last resort..
10:40:26  <PublicServer> <Spike> says he who made a PZG with SML with way too many trains and timed them
10:40:26  <PublicServer> <Spike> :)
10:40:43  <PublicServer> <V453000> that was a bit different than a regular SML
10:40:58  <PublicServer> <V453000> and we (at least I) are not going to do it ever again
10:41:04  <PublicServer> <V453000> SML is repetitive
10:41:15  <PublicServer> <Spike> i somehow feel that such a game here would've ended up as a mess
10:41:30  <PublicServer> <V453000> SML game can end as a mess? :d
10:41:47  <PublicServer> <V453000> there can be nothing simplier
10:41:59  <PublicServer> <Spike> i meant the timed one
10:42:39  <PublicServer> <V453000> oh :)
10:42:41  <PublicServer> <V453000> duh! disbeliever
10:43:20  <PublicServer> <V453000> I had majority of the stuff prepared already so it was quite likely to succeed :)
10:43:28  <PublicServer> <Spike> ... :)
10:43:53  <PublicServer> *** V453000 has left the game (leaving)
10:43:56  <V453000> later
10:44:11  <PublicServer> *** Spike has joined spectators
10:44:11  <PublicServer> *** Game paused (number of players)
10:45:12  <PublicServer> ***  made screenshot at 00037F74:
10:45:15  <PublicServer> *** Spike has left the game (leaving)
11:00:12  <PublicServer> ***  made screenshot at 00038171:
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12:21:03  <Absolutis> !password
12:21:04  <PublicServer> Absolutis: scrubs
12:22:21  <PublicServer> *** Game still paused (number of players)
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12:25:01  <PublicServer> *** Dilandau has joined company #1
12:25:01  <PublicServer> *** Game unpaused (number of players)
12:25:04  <PublicServer> <Dilandau> hi
12:25:11  <PublicServer> <Absolutis> hi
12:26:40  <PublicServer> *** Absolutis has joined spectators
12:26:40  <PublicServer> *** Game paused (number of players)
12:30:15  <PublicServer> ***  made screenshot at 000317CC:
12:41:32  *** Patrickov has joined #openttdcoop
12:41:58  <Patrickov> !password
12:41:58  <PublicServer> Patrickov: defame
12:42:13  <PublicServer> *** Game still paused (number of players)
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12:44:54  <PublicServer> *** Absolutis has joined company #1
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12:51:07  <PublicServer> <Theos> hello
12:51:11  <PublicServer> <Absolutis> hey
12:51:13  <PublicServer> <Dilandau> hello
13:00:15  <PublicServer> ***  made screenshot at 00018C7F:
13:02:28  <PublicServer> <Absolutis> HMPH, my monitor's PSU is pretty wacky
13:04:05  <PublicServer> *** Spike joined the game
13:05:14  <PublicServer> <Dilandau> i think we have a problem on SLH 05
13:05:31  <PublicServer> <Absolutis> ?
13:05:33  *** Tray|2 has joined #openttdcoop
13:05:41  <PublicServer> <Absolutis> ah
13:06:22  <PublicServer> <Absolutis> unelectrifiedness, maybe?
13:06:52  <PublicServer> <Absolutis> don't team chat!
13:07:06  <PublicServer> *** Absolutis has joined spectators
13:07:10  <PublicServer> <Dilandau> ;)
13:07:43  <PublicServer> *** Spike has joined company #1
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13:11:30  <PublicServer> *** Dilandau has left the game (leaving)
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13:12:13  <Dilandau> !password
13:12:13  <PublicServer> Dilandau: scrape
13:12:25  <PublicServer> *** Dilandau joined the game
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13:15:15  <PublicServer> ***  made screenshot at 000260CA:
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13:20:20  <PublicServer> *** Absolutis has joined spectators
13:20:29  <Maraxus> !password
13:20:29  <PublicServer> Maraxus: mushes
13:20:44  <PublicServer> *** Maraxus joined the game
13:26:50  <pugi> !password
13:26:50  <PublicServer> pugi: mushes
13:27:27  <PublicServer> *** pugi joined the game
13:30:16  <PublicServer> ***  made screenshot at 000273B2:
13:43:11  *** Kangoo has joined #openttdcoop
13:43:22  <Kangoo> !password
13:43:22  <PublicServer> Kangoo: stormy
13:44:13  <Kangoo> !password
13:44:13  <PublicServer> Kangoo: pauper
13:44:30  <PublicServer> *** Kangoo joined the game
13:45:16  <PublicServer> ***  made screenshot at 0002A707:
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13:55:15  <PublicServer> *** Spike has left the game (leaving)
13:59:22  <PublicServer> *** pugi has left the game (connection lost)
13:59:38  <pugi> :x
13:59:40  <pugi> i noticed
14:00:02  *** Tray|2 has quit IRC
14:00:09  <PublicServer> *** XeryusTC joined the game
14:00:17  <PublicServer> ***  made screenshot at 0000AB57:
14:03:19  <PublicServer> *** XeryusTC has left the game (leaving)
14:15:18  <PublicServer> ***  made screenshot at 0002AAFC:
14:23:34  *** Godde has joined #openttdcoop
14:23:44  <Godde> !players
14:23:46  <PublicServer> Godde: Client 259 (Orange) is Dilandau, in company 1 (Campbell & Co.)
14:23:46  <PublicServer> Godde: Client 252 is Absolutis, a spectator
14:23:46  <PublicServer> Godde: Client 256 (Orange) is Theos, in company 1 (Campbell & Co.)
14:23:46  <PublicServer> Godde: Client 261 is Maraxus, a spectator
14:23:46  <PublicServer> Godde: Client 270 (Orange) is Kangoo, in company 1 (Campbell & Co.)
14:23:50  <Godde> !password
14:23:50  <PublicServer> Godde: selves
14:24:12  <PublicServer> *** Godde joined the game
14:24:24  <PublicServer> <Theos> yeo
14:24:27  <PublicServer> <Dilandau> hi
14:24:29  <PublicServer> <Godde> hey ho
14:28:47  *** Vinnie has joined #openttdcoop
14:28:52  <Vinnie> !password
14:28:52  <PublicServer> Vinnie: cloves
14:29:06  <PublicServer> *** Vinnie joined the game
14:29:09  <PublicServer> <Vinnie> hello
14:29:23  <PublicServer> <Dilandau> hello
14:30:19  <PublicServer> ***  made screenshot at 00005DAB:
14:33:40  <PublicServer> *** Dilandau has joined spectators
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14:35:51  <iklucas> !password
14:35:51  <PublicServer> iklucas: cloves
14:36:07  <PublicServer> *** iklucas joined the game
14:36:10  <PublicServer> <Vinnie> Hey iklucas
14:36:10  <PublicServer> <iklucas> nice:D
14:36:12  <PublicServer> *** Dilandau has joined company #1
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14:39:34  <PublicServer> <iklucas> superbobie
14:39:56  <PublicServer> <Dilandau> ? ^^
14:40:03  <PublicServer> <iklucas> just haaanging;)
14:44:32  <PublicServer> <Vinnie> I got a question about the SL stations
14:44:50  <PublicServer> <Vinnie> is that a new standard design for this map?
14:44:52  <PublicServer> <iklucas> vinnie?:O
14:44:59  <PublicServer> <Vinnie> yeah :)
14:45:14  <PublicServer> <iklucas> wth happened to you?
14:45:19  <PublicServer> ***  made screenshot at 00015CB8:
14:45:31  <PublicServer> <Vinnie> i did some other stuff
14:47:16  <PublicServer> <iklucas> you could have told us so
14:47:32  <PublicServer> <Vinnie> true
14:47:39  <PublicServer> <iklucas> :P
14:48:02  <PublicServer> <Vinnie> MSH03 sign
14:48:10  <PublicServer> <Vinnie> under it is a exit signal
14:48:16  <PublicServer> <Vinnie> is that correct?
14:48:32  <PublicServer> <iklucas> leme see
14:49:26  <PublicServer> <iklucas> i don't exactly understand the structur there at all
14:49:33  <PublicServer> <iklucas> i think it was a prio or something earlyer?
14:50:30  <PublicServer> <Vinnie> CL 2 ok
14:50:37  <PublicServer> <iklucas> cl4
14:50:43  <PublicServer> *** Vinnie has joined company #1
14:51:17  <PublicServer> <iklucas> hmm
14:51:39  <PublicServer> <iklucas> whoever made that, he failed
14:51:59  <PublicServer> <Vinnie> i think the merger is not ok
14:52:21  <PublicServer> <Dilandau> the merger near "Venice" ?
14:52:27  <PublicServer> <Godde> talking about the entry signal at msh03?
14:52:41  <PublicServer> <iklucas> 1, check below sign !what is this
14:52:48  <PublicServer> <Godde> if there are 2 trains waiting on the bridges, it will force trains away
14:52:50  <PublicServer> <iklucas> i think it are the restings of a prio
14:52:56  <PublicServer> <Godde> so that they dont clog stuff
14:52:56  <PublicServer> <iklucas> 2 @ !CL2
14:53:35  <PublicServer> <iklucas> hmm?
14:53:56  <PublicServer> <iklucas> doesnt work
14:53:58  <PublicServer> <Godde> wait a minute
14:54:06  <PublicServer> <Vinnie> yeah the Venice merger
14:54:14  <PublicServer> <Kangoo> guess its an attempt on prio over bridge..?
14:54:22  <PublicServer> <iklucas> no
14:54:26  <PublicServer> <iklucas> the prio is to the right
14:54:31  <PublicServer> <Godde> now then
14:54:43  <Sigma> that bit didn't work Godde
14:54:46  <PublicServer> <iklucas> i think it's the restants of an old prio or something
14:54:46  <Sigma> I think
14:54:50  <Sigma> I was looking at it yesterday
14:54:52  <PublicServer> <Vinnie> the wrong track is prioritised
14:55:06  <PublicServer> <Godde> lets see now
14:55:22  <PublicServer> <Kangoo> also signal gap...
14:55:29  <PublicServer> <Vinnie> 1/3 of the track from south gets prio over a Preffered ML from NE
14:55:31  <PublicServer> <iklucas> doesnt make any change
14:55:52  <PublicServer> <iklucas> see?
14:55:54  <PublicServer> <Godde> thats strange
14:56:11  <PublicServer> <iklucas> this will do
14:56:21  <PublicServer> <Vinnie> Gap2
14:56:30  <Sigma> !password
14:56:30  <PublicServer> Sigma: dawned
14:56:39  <PublicServer> <Godde> lets seee now
14:56:50  <PublicServer> *** Sigma joined the game
14:56:52  <PublicServer> <iklucas> this works, no wories:P
14:57:11  <PublicServer> <Kangoo> still signal gap though.
14:57:17  <PublicServer> <iklucas> well
14:57:27  <PublicServer> <iklucas> they can take as good left side as right one
14:57:33  <PublicServer> <iklucas> wth?
14:57:41  <PublicServer> <iklucas> there is a missing link i gues...
14:59:01  <PublicServer> <Godde> found the problem
14:59:03  <PublicServer> <iklucas> ok
14:59:07  <PublicServer> <iklucas> wasnt electric i think
14:59:33  <PublicServer> <Godde> there was a reversed one-way signal
14:59:41  <PublicServer> <iklucas> ah:D
15:00:07  <PublicServer> <Sigma> signal gap 2
15:00:20  <PublicServer> ***  made screenshot at 0000A9B3:
15:00:23  <PublicServer> <iklucas> where?
15:00:33  <PublicServer> <Sigma> but the exit was fine
15:00:51  <PublicServer> <iklucas> exit is fine lol
15:00:55  <PublicServer> <Sigma> just under the sign MSH03
15:01:03  <PublicServer> <iklucas> nah it's a split
15:01:05  <PublicServer> *** Sigma has left the game (connection lost)
15:01:17  <PublicServer> <iklucas> so a signal gap doesnt matter there
15:01:23  <PublicServer> <iklucas> as the trains can take both ways
15:01:30  <Sigma> pff
15:01:35  <Sigma> it takes 2 clicks to fix
15:01:43  <Sigma> lol
15:02:55  <PublicServer> <Godde> 650 trains and no real jams yet
15:02:58  <PublicServer> <Godde> i like this
15:03:54  <PublicServer> <iklucas> iron ore / goods drop starts to fill for real
15:04:03  <PublicServer> <Godde> and its looking good
15:04:09  *** patrickov has joined #openttdcoop
15:04:39  <Sigma> actually if the gap doesn't matter you don't need 2 bridges either :p
15:05:01  <PublicServer> <iklucas> i said a gap of 3 doesnt matter
15:05:14  <patrickov> !password
15:05:14  <PublicServer> patrickov: rumble
15:05:33  <PublicServer> *** Patrickov joined the game
15:05:42  <PublicServer> <iklucas> and as there is a prio behind , it is a nice queuing space
15:07:56  <PublicServer> <iklucas> well
15:09:09  <PublicServer> <iklucas> add yourself to the list of
15:09:12  <iklucas> !list of
15:09:51  <PublicServer> <Vinnie> me?
15:14:32  <PublicServer> <Vinnie> MSH03 has a missing connection on each merger. always the same one :)
15:15:20  <PublicServer> ***  made screenshot at 0003D2A7:
15:16:00  <Sigma> it's ok if they merge cyclically
15:18:23  <PublicServer> *** Theos has left the game (leaving)
15:23:17  <PublicServer> *** Patrickov has left the game (leaving)
15:25:52  <patrickov> I think the grand station has a problem because the leftmost 6 platforms seem unused but the rightmost ones are jamming
15:25:56  *** Faxix has joined #openttdcoop
15:26:44  *** DracoGriffin has joined #openttdcoop
15:27:09  <Faxix> @quickstart
15:27:10  <Webster> Quickstart - #openttdcoop Wiki -
15:28:18  <Vinnie> <patrickov> i think that is because the ML's come from the left of the station. the train pathfinder will send them to the closest station tile in this case also the left side of station
15:29:08  <PublicServer> <Vinnie> eh only left is right
15:29:16  *** MrD2DG has joined #openttdcoop
15:30:20  <PublicServer> ***  made screenshot at 000097AF:
15:30:29  <PublicServer> *** Vinnie has joined spectators
15:31:27  <MrD2DG> !password
15:31:27  <PublicServer> MrD2DG: bested
15:31:27  <PublicServer> <Godde> why am i even rebuilding this?
15:31:47  <PublicServer> *** MrD2DG joined the game
15:31:50  <PublicServer> <MrD2DG> Hihi
15:31:50  <PublicServer> <Dilandau> hi
15:32:08  <PublicServer> <Vinnie> hello
15:32:43  <PublicServer> <MrD2DG> Woah long time no see vinnie
15:32:48  <PublicServer> <Vinnie> :)
15:32:52  <PublicServer> <Vinnie> 6 months or so
15:33:19  <PublicServer> <MrD2DG> Yep, thought you werent coming back :P
15:33:38  <PublicServer> <Vinnie> game is to mutch fun
15:36:02  <PublicServer> <Godde> Would someone please check the NE merger at MSH03 for me? I just remade it
15:36:53  *** Tray has joined #openttdcoop
15:37:11  <PublicServer> <Vinnie> still the X between outer ML and Middle ML
15:37:58  <PublicServer> *** Vinnie has joined company #1
15:39:18  <PublicServer> <Godde> this place is a mess
15:41:43  *** iklucas has quit IRC
15:43:29  <PublicServer> <MrD2DG> :P
15:44:36  <PublicServer> *** Vinnie has joined spectators
15:44:48  <PublicServer> <Vinnie> dinner time cya later
15:44:52  <PublicServer> <MrD2DG> BB
15:45:21  <PublicServer> ***  made screenshot at 000095AB:
15:47:43  <PublicServer> *** Godde has left the game (leaving)
15:49:53  <PublicServer> <MrD2DG> Whoever connected Wilson stock forgot to sign it....
15:50:15  <Faxix> !password
15:50:15  <PublicServer> Faxix: boiler
15:50:17  *** patrickov has quit IRC
15:50:21  <PublicServer> <Dilandau> sorry :p
15:50:59  *** Godde has quit IRC
15:51:09  <PublicServer> <MrD2DG> Also usually when industries are in the middle of hubs we ignor them (unless there is a lot of space) because they make hub expansion harder...
15:52:07  <PublicServer> <Dilandau> k
15:52:57  <PublicServer> *** Faxix joined the game
15:53:29  <PublicServer> <Faxix> Hi all
15:53:31  <PublicServer> <Dilandau> hi
15:53:41  <PublicServer> <MrD2DG> Hi
15:54:55  *** phatmatt has joined #openttdcoop
15:57:56  <phatmatt> !password
15:57:56  <PublicServer> phatmatt: boiler
15:58:14  <PublicServer> *** phatmatt joined the game
16:00:21  <PublicServer> ***  made screenshot at 00032A91:
16:06:36  *** sla_ro|master has joined #openttdcoop
16:07:49  <PublicServer> <iklucas> HEEEEEEEEELO
16:08:10  <PublicServer> <Faxix> Hi
16:08:21  <PublicServer> <iklucas> hello.
16:08:25  <PublicServer> <MrD2DG> :P
16:08:35  <PublicServer> <iklucas> ^^
16:08:51  <PublicServer> <iklucas> want a cookie?
16:09:02  <PublicServer> <MrD2DG> No im good :)
16:09:12  <PublicServer> <iklucas> goods pickup NW has some goods waiting...
16:09:22  <PublicServer> <MrD2DG> ...add trains?
16:09:41  <PublicServer> <iklucas> no ty
16:09:45  <PublicServer> <MrD2DG> :/
16:09:55  <PublicServer> <iklucas> 15 added
16:10:01  <PublicServer> <MrD2DG> :)
16:10:11  <PublicServer> <iklucas> 15 wood trains i gues
16:10:15  <PublicServer> <iklucas> s
16:10:27  <PublicServer> *** phatmatt has left the game (connection lost)
16:10:38  *** Sigma has quit IRC
16:10:54  <PublicServer> <iklucas> check !lol
16:11:08  <PublicServer> <iklucas> dumb city:P
16:11:12  <DracoGriffin> !password
16:11:12  <PublicServer> DracoGriffin: heeled
16:11:26  <PublicServer> <MrD2DG> Lol yeah i saw that yesterday
16:12:01  <PublicServer> <MrD2DG> ...
16:12:11  <PublicServer> <iklucas> buy some new internet?
16:12:17  <PublicServer> *** DracoGriffin has left the game (general error)
16:12:19  <PublicServer> <MrD2DG> Uh huh
16:12:21  <PublicServer> <MrD2DG> Wow
16:12:45  <PublicServer> <MrD2DG> 3rd time lucky?
16:12:56  <PublicServer> *** DracoGriffin has left the game (general error)
16:13:01  *** iklucas has joined #openttdcoop
16:13:04  <PublicServer> <MrD2DG> Guess not
16:13:04  <PublicServer> <iklucas> nop, bad luck
16:13:08  <DracoGriffin> grumble.
16:13:14  <PublicServer> <MrD2DG> Lol Hi :)
16:13:34  <PublicServer> <iklucas> come on, break the world record loading map!
16:14:01  <PublicServer> <iklucas> you should be able to last for at least 10 minutes!
16:14:04  <DracoGriffin> !password
16:14:05  <PublicServer> DracoGriffin: stools
16:14:31  <PublicServer> <iklucas> lol
16:14:43  <PublicServer> <MrD2DG> :/
16:14:46  * iklucas gives him a push in the back
16:14:51  <PublicServer> <MrD2DG> What sorta connection you got?
16:14:55  <PublicServer> <iklucas> come on you can do it!
16:15:10  <PublicServer> <iklucas> buy some new internet at the local supermarket!
16:15:15  <PublicServer> <MrD2DG> :P
16:15:26  <PublicServer> ***  made screenshot at 0003149D:
16:15:28  <PublicServer> <MrD2DG> You can actually get internet at supermarkets :D
16:15:47  <PublicServer> <iklucas> not talking bout
16:15:56  <PublicServer> <iklucas> local as in: in your village
16:16:02  <PublicServer> <MrD2DG> Oh lol
16:16:05  <PublicServer> <iklucas> not local as in, that you host
16:16:17  <PublicServer> <MrD2DG> No idea what is :P
16:16:34  <PublicServer> <iklucas> (yes, MrD2DGis a robot, that hosts 90% of the internet and even can talk in binaries)
16:16:50  <PublicServer> <MrD2DG> Lol ok
16:17:01  <PublicServer> <iklucas> ur dutch right?
16:17:12  <PublicServer> <MrD2DG> No
16:17:14  <PublicServer> <iklucas> wrong:P
16:17:17  <PublicServer> <iklucas> fail
16:17:23  <PublicServer> <MrD2DG> You keep asking me that>_>
16:17:34  <PublicServer> <iklucas> i'll stop asking you
16:17:40  <PublicServer> <MrD2DG> Hmm :)
16:17:48  <PublicServer> <iklucas> check !lol2
16:17:48  <PublicServer> <MrD2DG> Im from the UK ofc
16:17:59  <PublicServer> <MrD2DG> Lol
16:18:02  <PublicServer> <iklucas> i'll stop asking once you're moved to the netyherlands
16:18:12  <PublicServer> <MrD2DG> :P Oki
16:18:39  <PublicServer> <iklucas> i'll give you 10 seconds
16:19:15  <PublicServer> <iklucas> my countdown got paused on 9 seconds:S
16:19:21  <PublicServer> <MrD2DG> Lol
16:19:26  <PublicServer> *** DracoGriffin joined the game
16:19:29  <PublicServer> <MrD2DG> YEY!
16:19:29  <PublicServer> <iklucas> YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
16:19:39  <PublicServer> <iklucas> welcome in robot land!
16:19:53  <PublicServer> <DracoGriffin> Have you been talking to me? oops
16:19:58  <PublicServer> <DracoGriffin> And.. hello!
16:20:00  <PublicServer> <iklucas> don't forget to put a sign at the welcome board
16:20:43  <PublicServer> <iklucas> nah, we've just been making jokes about you:P
16:20:53  *** Mucht has quit IRC
16:20:57  <PublicServer> <MrD2DG> :D
16:21:08  <PublicServer> <iklucas> and that was my fail english grammar
16:21:10  <PublicServer> <Dilandau> hello ^^
16:21:17  <V453000> !password
16:21:17  <PublicServer> V453000: stools
16:21:29  <PublicServer> *** V453000 joined the game
16:21:30  <PublicServer> <V453000> hell
16:21:32  <PublicServer> <MrD2DG> o
16:21:36  <PublicServer> <MrD2DG> :)
16:21:38  <PublicServer> <Dilandau> hello
16:21:48  <PublicServer> <iklucas> some day i won't confuse past perfect and present continious and whatever kind of terms you all got
16:22:08  <PublicServer> <MrD2DG> Yeah whatever you say lucas :P
16:22:10  <PublicServer> <V453000> how are things?
16:22:24  <PublicServer> <iklucas> at boiling point but:D
16:22:25  *** Mucht has joined #openttdcoop
16:22:25  *** ChanServ sets mode: +o Mucht
16:22:30  <PublicServer> <iklucas> that's normal for me
16:22:32  <PublicServer> <MrD2DG> :P
16:22:35  <PublicServer> <MrD2DG> Fine i think
16:22:43  <PublicServer> <Dilandau> fine
16:22:53  <PublicServer> <iklucas> my machine works on steam so,
16:23:22  <PublicServer> <iklucas> V, someone added a bridge
16:23:24  <PublicServer> <Vinnie> i am back
16:23:27  <PublicServer> <V453000> hi there :)
16:23:29  <PublicServer> <iklucas> to your BBH
16:23:29  <PublicServer> <MrD2DG> wb
16:23:31  <PublicServer> <Vinnie> hey
16:23:33  <PublicServer> <iklucas> and it wasnt me!
16:23:35  <PublicServer> <iklucas> for real
16:24:06  <PublicServer> <MrD2DG> I just noticed the waypoints
16:24:08  <PublicServer> <iklucas> so i think someone is copycatting my behavion
16:24:15  <PublicServer> <MrD2DG> Why are they there?
16:24:18  <PublicServer> <iklucas> or is it behavior
16:24:24  <PublicServer> <V453000> I know evil Spike did
16:24:36  <PublicServer> <iklucas> whats worse then 1 lucas?
16:24:42  <PublicServer> <iklucas> 2 lucas'
16:24:47  <PublicServer> <MrD2DG> :P
16:24:49  <PublicServer> <V453000> no
16:24:53  <PublicServer> <V453000> if 2 came they would get banned instantly
16:24:59  <PublicServer> <V453000> 1 is tolerated ->worse
16:25:01  <PublicServer> <MrD2DG> Lol
16:25:11  <PublicServer> <iklucas> since when am i tolerated here?:O
16:25:25  <PublicServer> <Vinnie> nothing has changed :)
16:25:36  <PublicServer> <iklucas> i'm more like, on the run for the admins
16:25:50  <PublicServer> <MrD2DG> Pffft i shoudl be
16:25:56  <PublicServer> <MrD2DG> been here for AGES
16:26:23  <PublicServer> <V453000> yes but you dont make retarded comments and annoy the shit out of everyone :P
16:26:34  <PublicServer> <MrD2DG> Lol
16:26:37  <PublicServer> <iklucas> hehe, thats me! /me raises his hand
16:27:02  *** Dilandau has quit IRC
16:27:03  <PublicServer> *** Dilandau has left the game (connection lost)
16:27:48  <PublicServer> <MrD2DG> This plan should have had a PAX boat network to make use of the rivers :/
16:28:33  *** Dilandau has joined #openttdcoop
16:28:34  <PublicServer> <iklucas> i want water tunnels!
16:28:38  <PublicServer> <MrD2DG> ^
16:28:59  <Dilandau> !password
16:28:59  <PublicServer> Dilandau: stripe
16:29:01  <PublicServer> <V453000> .
16:29:01  <PublicServer> <V453000> .
16:29:03  <PublicServer> <V453000> .
16:29:09  <PublicServer> <V453000> fucking retarded floating mechanisms
16:29:16  <PublicServer> <MrD2DG> Lol wut?
16:29:22  <PublicServer> <V453000> ships
16:29:26  <PublicServer> <MrD2DG> Ahh :P
16:29:34  <PublicServer> <MrD2DG> Jesus
16:29:35  <PublicServer> *** Dilandau joined the game
16:29:36  <PublicServer> <MrD2DG> Oh
16:29:44  <PublicServer> *** Dilandau has joined company #1
16:29:53  <PublicServer> <MrD2DG> Dont remember you leaving
16:30:22  <PublicServer> <Dilandau> windows reboot :(
16:30:26  <PublicServer> ***  made screenshot at 0001D780:
16:30:32  <PublicServer> <MrD2DG> :P
16:30:50  <PublicServer> *** Spike joined the game
16:30:58  <PublicServer> *** Vinnie has left the game (connection lost)
16:31:02  <PublicServer> <MrD2DG> Hi
16:31:02  <PublicServer> <iklucas> there we got the baddass
16:31:03  <^Spike^> !pause
16:31:03  <PublicServer> *** ^Spike^ has paused the server.
16:31:04  <PublicServer> *** Game paused (number of players)
16:31:13  <^Spike^> !auto
16:31:13  <PublicServer> *** ^Spike^ has enabled autopause mode.
16:31:15  <PublicServer> *** Game unpaused (number of players)
16:31:17  <Vinnie> !password
16:31:17  <PublicServer> Vinnie: stripe
16:31:27  <PublicServer> *** Vinnie joined the game
16:31:51  <PublicServer> <iklucas> y speek no inglish
16:32:07  <PublicServer> <iklucas> y om ruski
16:32:23  <PublicServer> <iklucas> vodka?
16:32:28  <PublicServer> <MrD2DG> Lol
16:32:30  <PublicServer> <V453000> yes please
16:32:38  <iklucas> lol.
16:33:00  <PublicServer> *** MrD2DG has left the game (connection lost)
16:33:17  <MrD2DG> :/
16:33:48  <MrD2DG> Stupif CPU cant handle facebok and ottd >_>
16:34:06  <PublicServer> <V453000> facebook xd
16:34:16  <iklucas> your pc just can't handle me
16:34:50  <MrD2DG> Problem with facebook v? :P And yeah ofc lucas
16:35:03  <V453000> yes, hate assbook
16:36:00  *** hnrgrgr has joined #openttdcoop
16:36:01  <MrD2DG> lol its a good tool to you when you want to chat to old friends but dont wanna use phone credit ;D
16:36:07  <MrD2DG> *use
16:37:10  *** Chris_Booth has joined #openttdcoop
16:38:20  *** malu has joined #openttdcoop
16:38:46  <iklucas> oh uh
16:38:48  <iklucas> its CB
16:38:50  *** perk11 has joined #openttdcoop
16:38:51  <iklucas> !password
16:38:51  <PublicServer> iklucas: stripe
16:38:55  <PublicServer> *** Faxix has left the game (leaving)
16:39:15  <PublicServer> *** iklucas joined the game
16:39:21  <PublicServer> <iklucas> bonzaai!
16:39:34  <PublicServer> <iklucas> hello player!
16:39:54  <PublicServer> *** Player has left the game (leaving)
16:39:56  <PublicServer> *** hnrgrgr joined the game
16:40:33  <PublicServer> *** malu joined the game
16:40:41  <PublicServer> <iklucas> hi malu
16:41:39  <Chris_Booth> hi all
16:41:40  <PublicServer> <DracoGriffin> Craziness
16:41:44  <PublicServer> <Vinnie> hello
16:41:46  <PublicServer> <iklucas> hello.
16:41:48  <PublicServer> <Dilandau> hi
16:41:54  <PublicServer> <iklucas> This is the voicemail of:
16:41:58  <PublicServer> <iklucas> Lucas
16:41:58  <PublicServer> *** Chris Booth joined the game
16:42:12  <PublicServer> <iklucas> Please record a message between the bleeb:
16:42:23  <PublicServer> <iklucas> *BLEEB*
16:42:26  <PublicServer> <Chris Booth> your gay
16:42:28  <PublicServer> <iklucas> &BLEEB*
16:42:30  <PublicServer> <iklucas> Thank you
16:42:40  <PublicServer> <Chris Booth> no problem
16:42:59  <PublicServer> <V453000> iklucas stop behaving like an idiot, that is not what this server is for, I mean seriously this time
16:43:03  <PublicServer> <V453000> it is enough already
16:43:25  <MrD2DG> Late but hi CB
16:43:40  <PublicServer> <Chris Booth> hr MrD2DG
16:44:15  <PublicServer> <Chris Booth> has iklucas been annoying much?
16:44:34  <PublicServer> *** Absolutis has left the game (connection lost)
16:45:14  <PublicServer> <iklucas> Perhaps, but it will be most certainly be my last time!
16:45:26  <PublicServer> <Chris Booth> why do you say the iklucas?
16:45:27  <PublicServer> ***  made screenshot at 00032E7C:
16:45:39  <PublicServer> *** Vinnie has joined company #1
16:45:47  <PublicServer> <Chris Booth> it wouldn't be you without some annoying
16:45:57  <PublicServer> <iklucas> the iklucas?
16:46:09  <PublicServer> <Chris Booth> the one and only
16:46:31  <PublicServer> <Chris Booth> it would be like me not getting drunk and then join this server
16:46:37  <PublicServer> <iklucas> nah, I should change my behavior;)
16:46:51  <PublicServer> <Chris Booth> maybe reduce the annoying
16:47:03  *** LoPo has joined #openttdcoop
16:47:25  <PublicServer> <iklucas> lol well, i got to write a french letter now:S
16:47:28  <PublicServer> <iklucas> so i'll be afk
16:47:38  <PublicServer> <iklucas> oh and then i go eat, and then go babysit
16:47:41  <PublicServer> <iklucas> and then i go to bed:D
16:47:43  <PublicServer> <Chris Booth> poor babys
16:48:02  <PublicServer> <iklucas> i just anoy them so much untill they just fall asleep
16:48:41  <PublicServer> <iklucas> (or i let them look at openttd to make them get sleepy)
16:49:06  <PublicServer> <iklucas> but cya;)
16:49:10  <PublicServer> <Chris Booth> bb iklucas
16:49:14  <PublicServer> <Chris Booth> have fun
16:49:18  <PublicServer> <iklucas> you2
16:49:20  <PublicServer> <Chris Booth> don't eat tomnay frogs
16:49:20  <MrD2DG> BB
16:49:22  <PublicServer> <Vinnie> alot of shared orders missing
16:49:24  <PublicServer> <iklucas> also with your new job;)
16:49:26  <PublicServer> <Chris Booth> and don't kill the kids
16:49:34  <MrD2DG> Where vinnie?
16:49:38  <PublicServer> <iklucas> i got a new job too btw
16:49:41  <PublicServer> <iklucas> but will tell ya later:D
16:49:43  <PublicServer> <Chris Booth> well done iklucas
16:49:45  <PublicServer> *** iklucas has left the game (leaving)
16:49:49  <PublicServer> <Chris Booth> have a cookie and a beer
16:50:00  <iklucas> Every teusday i work in the evening in a restaurant:D
16:50:02  <PublicServer> <Vinnie> any train above #700
16:50:07  <MrD2DG> Think somone needs to be taught ctrl-click...
16:50:09  <iklucas> now behind the bar, later on as ober
16:50:20  <PublicServer> <V453000> iklucas: do you know the fruit called like banana but without the "ana" ?
16:50:22  <PublicServer> <Vinnie> at least 718
16:50:28  *** Absolutis has quit IRC
16:50:28  <MrD2DG> LOL V
16:50:34  <iklucas> NANANANA?
16:50:46  <iklucas> idk
16:50:51  <iklucas> well cya;)
16:50:57  <PublicServer> <Chris Booth> BAN XD
16:51:01  *** iklucas has quit IRC
16:51:05  <MrD2DG> :P
16:51:22  <LoPo> hello guys
16:51:27  <LoPo> !password
16:51:27  <PublicServer> LoPo: waiter
16:51:33  <PublicServer> <Vinnie> hi
16:51:39  <PublicServer> <V453000> hi hi
16:51:57  <PublicServer> <Chris Booth> I guess wb Vinnie
16:52:05  <PublicServer> <Chris Booth> long time no see
16:52:10  <PublicServer> *** LoPo joined the game
16:52:13  <PublicServer> <Vinnie> yeah long time
16:52:20  <PublicServer> <LoPo> me?
16:52:23  <PublicServer> <LoPo> or vinnie
16:52:30  <PublicServer> <Chris Booth> Vinnie, not you LoPo
16:52:32  <PublicServer> *** hnrgrgr has left the game (leaving)
16:52:32  <PublicServer> <Vinnie> i think me
16:52:34  <PublicServer> *** malu has left the game (leaving)
16:52:34  <MrD2DG> Hi LoPo
16:52:40  <PublicServer> <Chris Booth> hi LoPo
16:52:54  <PublicServer> <Dilandau> hi
16:52:56  <PublicServer> <LoPo> hi :)
16:53:07  <MrD2DG> !password
16:53:08  <PublicServer> MrD2DG: waiter
16:53:19  <PublicServer> <Chris Booth> if we get anymore people and we say hi to all of them, all we will be saying is hi XD
16:53:24  <PublicServer> *** MrD2DG joined the game
16:53:44  <PublicServer> <MrD2DG> Well some people here never say Hi :/
16:54:06  <PublicServer> <Chris Booth> I always say hi
16:54:13  *** pugi has quit IRC
16:54:17  <PublicServer> <MrD2DG> Didnt say you :P
16:54:43  <PublicServer> *** MrD2DG has left the game (connection lost)
16:57:23  *** Sigma has joined #openttdcoop
16:57:24  <PublicServer> <LoPo> Unionville South is not good :P
16:57:32  <PublicServer> <Chris Booth> is it bad?
16:58:32  <PublicServer> <Chris Booth> the overflow is wrong
16:58:34  <PublicServer> <Chris Booth> I can see
16:58:34  <PublicServer> <LoPo> ye
16:58:53  <PublicServer> <Chris Booth> since 2 ways are after the overflow
16:59:11  <PublicServer> <LoPo> it canot go to overflow
16:59:15  <PublicServer> <LoPo> unless
16:59:29  *** Tray|2 has joined #openttdcoop
16:59:29  <PublicServer> <LoPo> :P but thats a 90 degree
16:59:37  <PublicServer> <Chris Booth> it will only use it if it has to pass both options
16:59:47  <PublicServer> <Chris Booth> if it is befor them then it will not
16:59:58  <PublicServer> <Chris Booth> so overflow and last platform need sawping
17:00:12  <PublicServer> <LoPo> or the entrance
17:00:26  <PublicServer> <Chris Booth> entrance wouls take TF
17:00:28  <PublicServer> ***  made screenshot at 00006CA7:
17:00:34  <PublicServer> <Chris Booth> swaping the platforms would not
17:01:22  <PublicServer> <LoPo> what did you say?
17:01:24  <PublicServer> <Chris Booth> o
17:02:31  <PublicServer> <Chris Booth> that should work
17:02:47  <PublicServer> <LoPo> lets find out :)
17:02:52  *** perk11 has quit IRC
17:02:53  <PublicServer> *** V453000 has left the game (leaving)
17:03:40  <PublicServer> <Chris Booth> might need more trains to test it
17:03:50  <PublicServer> <LoPo> they will come
17:03:58  <PublicServer> <LoPo> i send 2 emptys away
17:04:08  <PublicServer> *** Chris Booth has left the game (connection lost)
17:06:02  *** Tray has quit IRC
17:06:16  <PublicServer> <LoPo> did eveyone disconnect? :S
17:06:26  <PublicServer> <Vinnie> i didnt
17:06:26  <PublicServer> <DracoGriffin> Nope... just lost. :x
17:06:28  <PublicServer> <LoPo> oky
17:06:46  <PublicServer> <LoPo> all of a sudden so quiet :P
17:06:53  <PublicServer> <DracoGriffin> Not much to say :X
17:06:56  <MrD2DG> :P I cant come back atm my CPU doesnt like multitasking :/
17:06:58  <PublicServer> <LoPo> :)
17:07:02  <PublicServer> <LoPo> lol
17:07:10  <PublicServer> <Vinnie> quite your facebook :)
17:07:20  <PublicServer> <LoPo> yeah it works
17:07:26  <PublicServer> <LoPo> overflow fix :)
17:07:34  <PublicServer> <Vinnie> i see
17:09:38  <MrD2DG> I will later :)
17:11:58  *** Chris_Booth has quit IRC
17:12:48  *** Chris_Booth has joined #openttdcoop
17:13:15  <PublicServer> *** Chris Booth joined the game
17:13:19  <PublicServer> <LoPo> hi again :)
17:13:29  <PublicServer> <Chris Booth> hi again
17:13:31  <PublicServer> <Chris Booth> is the overflow working?
17:14:22  <PublicServer> <Vinnie> yes
17:14:24  <PublicServer> *** Vinnie has joined spectators
17:14:29  <PublicServer> <DracoGriffin> 4 trains stuck? at columbia train depot
17:14:33  <MrD2DG> Ugh look who's back
17:14:45  <PublicServer> <Chris Booth> I know what a nice chap
17:14:55  <MrD2DG> ikr :)
17:15:01  <PublicServer> <LoPo> where?
17:15:27  <PublicServer> ***  made screenshot at 0002A4FF:
17:15:31  <PublicServer> <LoPo> lol no
17:15:39  <PublicServer> <Chris Booth> they are in the overflow
17:15:39  <PublicServer> <LoPo> thats the overflow :P
17:15:47  <PublicServer> <LoPo> all platforms are taken
17:15:51  <PublicServer> <DracoGriffin> thats a long wait D:
17:15:53  <PublicServer> <LoPo> so they w8 inside the depot
17:16:25  <PublicServer> <Chris Booth> btw we are not using oilwells they die
17:16:32  <MrD2DG> We are
17:16:39  <MrD2DG> well we were supposed to be
17:16:45  <PublicServer> <LoPo> i thought we "tried" :P
17:16:53  <MrD2DG> To help keep the steel refit goods trains full
17:16:57  <PublicServer> <Chris Booth> I am sure plan says rigs only
17:17:07  <MrD2DG> No the opposite
17:17:17  <PublicServer> <Chris Booth> ok
17:17:19  <MrD2DG> Trouble reading CB? :P
17:17:30  <PublicServer> <Chris Booth> yes I am
17:17:38  <PublicServer> <Chris Booth> ok, I am wrong sorry
17:17:39  <Hanf> planetmaker: don't know who else to address this to, the link to the NML spec/reference here is broken:
17:18:04  <Chris_Booth> Hanf: wrong channel
17:18:15  <Hanf> Chris_Booth: where should I be
17:18:25  <Chris_Booth> #openttd
17:18:28  <MrD2DG> .dev?
17:18:30  <Chris_Booth> its there wiki
17:18:32  <Hanf> cheers
17:18:35  <MrD2DG> oh
17:18:36  <Chris_Booth> which link is it?
17:18:44  <Chris_Booth> might just be a mistype
17:18:57  <Hanf> "NML documentation"
17:19:27  *** phatmatt has quit IRC
17:19:28  <Chris_Booth> it has been moved by the looks of it
17:19:38  <Chris_Booth> so the wiki need updating
17:19:47  <Hanf> yeah. I don't know where it's been moved to :P
17:19:54  <Chris_Booth>
17:20:03  <Chris_Booth> there
17:20:50  <Hanf> ta
17:21:35  <Chris_Booth> link works now aswell
17:21:54  <Hanf> noice
17:22:06  <Chris_Booth> but infuture hanf can you please adress and issue with openttd's wiki to there IRC channel
17:22:09  <Chris_Booth> thanks
17:22:20  <Hanf> yeah i just didn't know what it was
17:22:28  <PublicServer> <Chris Booth> np
17:22:35  <PublicServer> <Chris Booth> I don't mind helping
17:22:41  <PublicServer> <Chris Booth> nor do most people here
17:22:50  *** hnrgrgr has left #openttdcoop
17:23:44  <PublicServer> <DracoGriffin> Does Hudson Oil Wells need a better overflow?
17:24:08  <PublicServer> <Chris Booth> it has no overflopw
17:24:16  <PublicServer> <Chris Booth> but doesn't realy have one
17:24:22  <PublicServer> <Chris Booth> or need one
17:24:24  <PublicServer> <DracoGriffin> Got a depot XD
17:24:42  <PublicServer> <DracoGriffin> Ah... see two trains waiting, just wondering.
17:25:03  <MrD2DG> !password
17:25:03  <PublicServer> MrD2DG: gadget
17:25:21  <PublicServer> *** MrD2DG joined the game
17:27:54  <PublicServer> <LoPo> did something happen when i was away? :P
17:27:59  <PublicServer> <MrD2DG> ..?
17:28:01  <PublicServer> <DracoGriffin> not realy? :X
17:28:11  <PublicServer> <LoPo> like a nuclear bomb or something? :P
17:28:23  <PublicServer> <MrD2DG> Lol erm no why?
17:28:30  <PublicServer> <LoPo> just asking :)
17:28:32  <PublicServer> <Chris Booth> I kill all the trains
17:28:35  <PublicServer> <Chris Booth> and stations
17:28:40  <PublicServer> <DracoGriffin> hmm what to do what to do
17:28:41  <PublicServer> <LoPo> ah that oky :)
17:28:45  <PublicServer> <Chris Booth> now are are in recovery mode
17:28:46  <PublicServer> <LoPo> im making new ones
17:30:28  <PublicServer> ***  made screenshot at 0001CDCD:
17:32:15  <PublicServer> <Chris Booth> Spike: you here?
17:32:40  *** Ryton has joined #openttdcoop
17:32:48  <Vinnie> #join openttdcoop.stable
17:33:24  <^Spike^> Chris_Booth for what
17:33:38  <Chris_Booth> hi ^Spike^
17:33:46  <MrD2DG> Lol
17:33:47  <Chris_Booth> can you dissable breakdown on .stable?
17:34:00  <^Spike^> should do it
17:34:34  <Chris_Booth> thanks
17:34:58  <Chris_Booth> it needs a real map there, but I am sure it will get one soon enough
17:35:37  <PublicServer> <Chris Booth> I would add one but I am 'Banned' from the IRC
17:35:50  *** Vinnie is now known as Vinnie_NL
17:36:10  <PublicServer> *** Chris Booth has left the game (leaving)
17:37:03  *** Vinnie_NL is now known as vinnie
17:38:09  <Ryton> !players
17:38:11  <PublicServer> Ryton: Client 310 (Orange) is Dilandau, in company 1 (Campbell & Co.)
17:38:11  <PublicServer> Ryton: Client 325 (Orange) is LoPo, in company 1 (Campbell & Co.)
17:38:11  <PublicServer> Ryton: Client 331 (Orange) is MrD2DG, in company 1 (Campbell & Co.)
17:38:11  <PublicServer> Ryton: Client 261 is Maraxus, a spectator
17:38:11  <PublicServer> Ryton: Client 313 is Vinnie, a spectator
17:38:13  <PublicServer> Ryton: Client 270 (Orange) is Kangoo, in company 1 (Campbell & Co.)
17:38:13  <PublicServer> Ryton: Client 302 (Orange) is DracoGriffin, in company 1 (Campbell & Co.)
17:38:15  <PublicServer> Ryton: Client 311 is Spike, a spectator
17:38:29  <Ryton> !password
17:38:29  <PublicServer> Ryton: memoir
17:39:11  *** KenjiE20 has quit IRC
17:40:23  <Tray|2> !password
17:40:23  <PublicServer> Tray|2: memoir
17:40:54  <PublicServer> *** Tray joined the game
17:41:19  <PublicServer> *** Ryton joined the game
17:41:51  <PublicServer> <Ryton> wow @ Iron ore / goods drop entry//exit!
17:42:21  <PublicServer> <MrD2DG> ?
17:42:45  <PublicServer> <MrD2DG> Its been there for 2 days :P
17:42:47  <PublicServer> <Ryton> its nice :-)
17:42:55  <PublicServer> <Ryton> havent been here last few days :p
17:43:02  *** Sigma has quit IRC
17:43:08  <PublicServer> <MrD2DG> Ahh :P
17:43:57  <PublicServer> <MrD2DG> afk
17:44:12  <PublicServer> *** MrD2DG has left the game (leaving)
17:45:28  <PublicServer> ***  made screenshot at 0000D348:
17:46:05  <PublicServer> *** Maraxus has joined company #1
17:46:13  <PublicServer> *** Kangoo has left the game (leaving)
17:54:16  *** perk11 has joined #openttdcoop
17:57:03  <PublicServer> *** Dilandau has joined spectators
17:57:28  <PublicServer> *** DracoGriffin has joined spectators
17:58:34  <PublicServer> <Dilandau> afk
17:58:36  <PublicServer> <LoPo> hi again
18:00:22  <PublicServer> *** DracoGriffin has left the game (leaving)
18:00:28  <PublicServer> ***  made screenshot at 00008DE3:
18:04:42  <PublicServer> <Ryton> LoPo: Ive added a small balancer right after your station
18:04:49  <PublicServer> <Ryton> one line was full, other alsmost empty
18:05:15  <LoPo> i saw it :)
18:05:17  <LoPo> thx
18:05:53  <PublicServer> <Ryton> no prob. and in the mean while I adore your station exit (Xeryus style :-))
18:07:26  *** KenjiE20 has joined #openttdcoop
18:07:26  *** ChanServ sets mode: +o KenjiE20
18:13:19  *** TWerkhoven has joined #openttdcoop
18:15:30  <PublicServer> ***  made screenshot at 00017BA0:
18:15:33  <PublicServer> *** Ryton has left the game (leaving)
18:21:42  *** DracoGriffin has quit IRC
18:31:37  <PublicServer> *** Tray has left the game (connection lost)
18:33:04  *** Tray has joined #openttdcoop
18:36:57  <LoPo> !players
18:37:00  <PublicServer> LoPo: Client 310 is Dilandau, a spectator
18:37:00  <PublicServer> LoPo: Client 325 (Orange) is LoPo, in company 1 (Campbell & Co.)
18:37:00  <PublicServer> LoPo: Client 261 (Orange) is Maraxus, in company 1 (Campbell & Co.)
18:37:00  <PublicServer> LoPo: Client 313 is Vinnie, a spectator
18:37:00  <PublicServer> LoPo: Client 311 is Spike, a spectator
18:37:22  <PublicServer> <LoPo> need to relog brb
18:37:28  <PublicServer> *** LoPo has left the game (leaving)
18:37:28  <PublicServer> *** Game paused (number of players)
18:37:42  <LoPo> !password
18:37:42  <PublicServer> LoPo: enamel
18:38:14  <PublicServer> *** Game still paused (number of players)
18:38:14  <PublicServer> *** Game unpaused (number of players)
18:38:17  <PublicServer> *** LoPo joined the game
18:38:47  *** Tray|2 has quit IRC
18:41:14  *** Sigma has joined #openttdcoop
18:43:23  <PublicServer> <Vinnie> oke got to leave cya
18:43:25  <PublicServer> <LoPo> bb
18:44:09  <PublicServer> *** Vinnie has left the game (leaving)
18:44:23  <PublicServer> <Maraxus> bbl
18:44:34  <PublicServer> *** Maraxus has joined spectators
18:44:34  <PublicServer> *** Game paused (number of players)
18:44:47  <PublicServer> *** Maraxus has left the game (leaving)
18:45:01  *** Maraxus has quit IRC
18:45:30  <PublicServer> ***  made screenshot at 00000FDE:
18:48:07  <PublicServer> *** Dilandau has joined company #1
18:48:07  <PublicServer> *** Game unpaused (number of players)
18:54:11  <PublicServer> <LoPo> not much to do ha :/
19:00:31  <PublicServer> ***  made screenshot at 0000CFC6:
19:04:39  *** Godde has joined #openttdcoop
19:04:42  <Godde> !player
19:04:46  <Godde> !players
19:04:46  <PublicServer> Godde: Client 310 (Orange) is Dilandau, in company 1 (Campbell & Co.)
19:04:46  <PublicServer> Godde: Client 340 (Orange) is LoPo, in company 1 (Campbell & Co.)
19:04:46  <PublicServer> Godde: Client 311 is Spike, a spectator
19:04:50  <Godde> !password
19:04:50  <PublicServer> Godde: relive
19:05:04  <PublicServer> *** Sigma joined the game
19:05:15  <PublicServer> *** Godde joined the game
19:05:37  <PublicServer> <LoPo> hello
19:05:40  <PublicServer> <Godde> hey
19:05:46  <PublicServer> <Sigma> hi
19:06:05  <PublicServer> <Dilandau> hi
19:07:47  <PublicServer> *** Sigma has joined company #1
19:11:45  <V453000> !password
19:11:45  <PublicServer> V453000: relive
19:11:54  <PublicServer> *** Godde has left the game (leaving)
19:12:09  <PublicServer> *** V453000 joined the game
19:12:19  <PublicServer> <LoPo> ey V453
19:12:19  <PublicServer> <Dilandau> wb
19:12:21  <PublicServer> <V453000> hi
19:12:33  *** Godde has quit IRC
19:15:00  <PublicServer> <V453000> hmm
19:15:11  <PublicServer> <V453000> iron ore drop might really end up being an overkill in the end
19:15:21  <PublicServer> <LoPo> hmmm?
19:15:24  <PublicServer> <V453000> the goods from other parts of map make much bigger part than I expected
19:15:31  <PublicServer> ***  made screenshot at 00032E7C:
19:15:47  <PublicServer> <V453000> PBS will help a
19:15:52  <PublicServer> <V453000> lot in this case
19:15:55  <PublicServer> <LoPo> yeah maybe
19:15:58  <PublicServer> <V453000> the wagons are just too quickly unloading for presignals
19:16:04  <PublicServer> <V453000> for sure, I tried already :)
19:16:30  <PublicServer> <LoPo> change some to see how it works?
19:16:36  <PublicServer> <V453000> I know how it works :)
19:16:42  <PublicServer> <LoPo> k
19:16:44  <PublicServer> <V453000> as long as it doesnt jam it is fine
19:17:35  <PublicServer> <LoPo> is that a, "yes go ahead na dchange them to PBS"? :P
19:17:35  <PublicServer> <V453000> which nice person connected the 4th entrance x.x
19:17:46  <PublicServer> <LoPo> dunno
19:17:46  <PublicServer> <V453000> does it jam?
19:17:48  *** Tray|2 has joined #openttdcoop
19:18:48  <PublicServer> <LoPo> wow works pretty well :P
19:18:54  <PublicServer> <LoPo> more overhead now
19:19:07  <PublicServer> <LoPo> im gona chage them all V
19:19:17  <PublicServer> <V453000> not now
19:19:17  <PublicServer> <V453000> later
19:19:21  <PublicServer> <LoPo> oky
19:19:30  <PublicServer> <LoPo> but look at the first 3 platforms
19:19:34  <PublicServer> <V453000> yes I know
19:19:37  <PublicServer> <LoPo> works realy good
19:19:39  <PublicServer> <V453000> we do not need that now
19:19:54  <PublicServer> <V453000> well maybe :)
19:20:31  <PublicServer> <V453000> yeyy
19:20:35  <PublicServer> <LoPo> lol
19:21:53  <PublicServer> <Dilandau> little jam at entrance B
19:22:04  <PublicServer> <Dilandau> during 30-60sec
19:22:10  <PublicServer> <LoPo> entrance B?
19:23:49  <PublicServer> <LoPo> sometimes they tend to drive back to the PBS
19:24:21  <PublicServer> <V453000> where
19:24:32  *** Tray has quit IRC
19:24:53  <PublicServer> <LoPo> hmmm :P
19:25:11  <PublicServer> <V453000> hmf the exit sucks
19:25:15  <PublicServer> <LoPo> there
19:25:17  <PublicServer> <V453000> lazy Sylf just did it too simply :(
19:25:23  <PublicServer> <LoPo> did you saw it
19:25:23  <XeryusTC> :D
19:25:29  <XeryusTC> see*
19:25:37  <PublicServer> <V453000> oh
19:25:37  <PublicServer> <LoPo> remove the first signals?
19:25:39  <PublicServer> <V453000> yes lost train
19:25:45  <PublicServer> <LoPo> and again
19:25:53  <PublicServer> *** XeryusTC joined the game
19:26:01  <PublicServer> <V453000> no it just shows someone fucked up REAL badly here
19:26:29  <PublicServer> <XeryusTC> ah, the terminus got pbs
19:26:37  <PublicServer> <LoPo> ye
19:26:52  <PublicServer> <V453000> the trains unload too quickly to maintain presignals
19:26:54  <PublicServer> <XeryusTC> i suspected it'd need that when i saw it a few hours ago
19:27:30  <PublicServer> <LoPo> was the re a missing waypoint?
19:27:30  <PublicServer> <V453000> exit needs rework
19:27:33  <PublicServer> <V453000> yes
19:27:48  <Faxix> !pass
19:27:53  <Faxix> !password
19:27:53  <PublicServer> Faxix: rouges
19:28:16  <PublicServer> *** Faxix joined the game
19:29:11  <PublicServer> <LoPo> well, im not going to touche this :P
19:29:42  <PublicServer> <LoPo> but the lower lane needs some extra balancing to uper lanes
19:29:48  <PublicServer> <LoPo> i think
19:29:48  <PublicServer> <V453000> well we cna make it temporarily
19:30:15  <PublicServer> <LoPo> or an anditional refit station ;)
19:30:19  <PublicServer> <V453000> for example this might work
19:30:21  <PublicServer> <LoPo> easy solution
19:30:24  <PublicServer> <V453000> yes
19:30:31  <PublicServer> ***  made screenshot at 00002649:
19:30:42  <PublicServer> <V453000> given that we might add 4th soon anyway I do not really want to put too much effort in the 3rd
19:31:08  <PublicServer> <LoPo> so? whats the plan boss? :P
19:31:51  <PublicServer> <V453000> hmm
19:32:03  <PublicServer> <V453000> well shit is starting to break loose at BBH 01
19:32:34  <PublicServer> <V453000> meh that was probably just some wave
19:33:01  <PublicServer> <LoPo> yeah its always busy here
19:33:59  <PublicServer> <V453000> well it is at the state when it works just barely
19:34:18  <PublicServer> <LoPo> are you talking about the BBH?
19:34:23  <PublicServer> <LoPo> or station?
19:34:29  <PublicServer> <V453000> mainly the BBH
19:34:39  <PublicServer> <V453000> but when we upgrade BBH there is no reason why not to upgrade station as well
19:34:45  <PublicServer> <V453000> since the 4th is ready
19:34:59  <PublicServer> <LoPo> i think the main problem there is that to many trains from line B take line A/B instead of C
19:35:16  <vinnie> i got a question for the stable server. Can multiple industries per town be enabled?
19:35:57  <PublicServer> <V453000> hard to say, might be intentional
19:36:11  <PublicServer> *** XeryusTC has left the game (leaving)
19:38:11  <PublicServer> <LoPo> if you remove them the train bihind the first will go to line C
19:38:25  <PublicServer> <LoPo> which is not so full aswell
19:38:39  <PublicServer> <V453000> so what :)
19:38:53  <PublicServer> <V453000> the agressively signalled part has 2 choices, the other has only one
19:38:58  *** DayDreamer has joined #openttdcoop
19:39:03  <PublicServer> <V453000> to make sure it will work it is essential to add them
19:39:14  <PublicServer> <LoPo> oky
19:39:21  <PublicServer> <V453000> and it wont influence it here too much anyway
19:40:05  <malu> !password
19:40:06  <PublicServer> malu: morned
19:40:24  <PublicServer> *** malu joined the game
19:40:28  *** TWerkhoven[l] has joined #openttdcoop
19:42:23  <PublicServer> <V453000> meh it will be fine for today and if it gets bad tomorrow then we can do something with it ;)
19:42:29  <PublicServer> *** V453000 has left the game (leaving)
19:42:33  <PublicServer> <LoPo> :)
19:45:31  <PublicServer> ***  made screenshot at 0000BDCB:
19:46:29  <PublicServer> <Sigma> issues at your station LoPo :p
19:47:03  <PublicServer> <LoPo> the queues
19:47:06  <PublicServer> <LoPo> yeah :S
19:47:28  <PublicServer> <Sigma> they don't balance over all platforms
19:47:32  <PublicServer> <Sigma> (wood/grain drop)
19:47:36  <PublicServer> <LoPo> aha
19:47:42  <PublicServer> <Sigma> not sure why
19:48:00  <PublicServer> <LoPo> because i didnt build the entrance ;|
19:48:19  <PublicServer> <LoPo> but i have an idea
19:49:38  *** pugi has joined #openttdcoop
19:52:40  <PublicServer> <Sigma> hm
19:52:47  <PublicServer> <LoPo> rrr i want to rebuild the entrance :P
19:52:57  <PublicServer> <Dilandau> where ?
19:52:59  <PublicServer> <LoPo> something worng?
19:53:06  <PublicServer> <Sigma> yeah... they'll still choose the shortest route I guess
19:53:08  <PublicServer> <LoPo> at the W&G drop
19:55:53  <PublicServer> *** Faxix has left the game (leaving)
19:59:58  <PublicServer> <Dilandau> mmmmmmmmm
20:00:00  <PublicServer> *** malu has left the game (leaving)
20:00:02  <PublicServer> <LoPo> ?
20:00:04  <PublicServer> <Dilandau> strange
20:00:14  <PublicServer> <Dilandau> Harris Iron ore mine
20:00:16  <PublicServer> <LoPo> where?
20:00:32  <PublicServer> ***  made screenshot at 0000210E:
20:00:48  <PublicServer> <LoPo> lol
20:00:54  <PublicServer> <LoPo> thats not good
20:01:04  <PublicServer> <Dilandau> yes :p
20:01:30  <PublicServer> *** Theos joined the game
20:01:32  <PublicServer> <LoPo> ill send them to the right order
20:01:32  <PublicServer> <Theos> oi
20:01:45  <PublicServer> <Dilandau> k
20:03:15  <PublicServer> <LoPo> so should be fixed :P
20:03:26  <PublicServer> <Dilandau> ;p
20:03:34  <PublicServer> <LoPo> but we had some lost train a wile ago
20:03:50  <PublicServer> <LoPo> so maybe these were those :P
20:06:17  <PublicServer> <Dilandau> many train wihtout profit :(
20:06:25  <PublicServer> <LoPo> care :P
20:06:33  <PublicServer> <Sigma> it's never really the objective lol
20:10:23  *** Ryton has quit IRC
20:14:07  <PublicServer> <LoPo> damn its realy busy in the north :P
20:14:25  <PublicServer> <Sigma> grr too little space for this one prio
20:14:41  <PublicServer> <LoPo> where?
20:15:30  <PublicServer> <LoPo> to little space?
20:15:32  *** Sigma has quit IRC
20:15:36  <PublicServer> ***  made screenshot at 000290F4:
20:15:52  <PublicServer> <Sigma> one half works
20:15:52  <PublicServer> <Sigma> lol
20:15:56  *** Sigma has joined #openttdcoop
20:17:16  <PublicServer> <Sigma> it needs to carry the PBS signal
20:17:23  <PublicServer> <Sigma> lol that works of course
20:17:31  <PublicServer> <Sigma> I wasn't sure if there was an even more compact prio for bridges
20:18:01  <PublicServer> <LoPo> now i forgot what to vuild :S
20:18:05  <PublicServer> <LoPo> build*
20:18:15  <PublicServer> <LoPo> i wanted to move the line
20:18:17  <PublicServer> <LoPo> first
20:18:27  <PublicServer> <Sigma> maybe just extendning those 2 bridges would work
20:18:51  <PublicServer> <Sigma> and looping the PBS signal around
20:20:17  <PublicServer> <LoPo> lol
20:20:24  <PublicServer> <Sigma> lol
20:20:28  <PublicServer> <LoPo> but that will not work i think
20:20:32  <PublicServer> <Sigma> I don't either
20:21:22  <PublicServer> <LoPo> nope
20:22:23  <PublicServer> <Sigma> lol
20:22:32  <PublicServer> <Sigma> nope
20:23:37  <PublicServer> <Sigma> oh well, it didn't work before
20:23:40  <PublicServer> <LoPo> ah yes got it
20:23:42  <PublicServer> <Sigma> at least we're not that worse off
20:23:44  <PublicServer> <Sigma> lol
20:24:10  <PublicServer> <Sigma> it needs to grab the PBS reservation
20:24:14  <PublicServer> <Sigma> from the S line
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20:24:22  <PublicServer> <Sigma> and trigger the prio with it
20:24:52  <PublicServer> <LoPo> ther
20:24:54  <PublicServer> <LoPo> e
20:24:54  <PublicServer> <Sigma> yeah
20:25:14  <PublicServer> <Sigma> better
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20:26:40  <PublicServer> <Sigma> and more trains are using those unused lines now
20:26:43  <PublicServer> <Sigma> at wood/grain
20:26:49  <PublicServer> <Sigma> but still queues
20:27:32  <PublicServer> <LoPo> queues at the station?
20:27:41  <PublicServer> <LoPo> yeah the entrance need rework :P
20:27:51  <PublicServer> <LoPo> i made a plan up north
20:28:01  <PublicServer> <LoPo> on a island
20:28:30  <PublicServer> <Sigma> you're a fan of PBS huh :P
20:28:34  <pugi> !password
20:28:34  <PublicServer> pugi: chatty
20:28:35  <PublicServer> <LoPo> not realy
20:28:50  <PublicServer> <LoPo> just to give the idea
20:28:53  <pugi> !password
20:28:53  <PublicServer> pugi: fables
20:28:54  <pugi> <.<
20:29:10  <PublicServer> *** pugi joined the game
20:29:14  <PublicServer> <Dilandau> wb
20:29:21  <PublicServer> <LoPo> we should make them pre-signal
20:30:36  <PublicServer> <LoPo> :)
20:30:37  <PublicServer> ***  made screenshot at 0002A705:
20:30:42  <PublicServer> <Sigma> lol
20:30:44  <PublicServer> <LoPo> yeah or
20:31:02  <PublicServer> <LoPo> hmmm
20:31:33  <PublicServer> <Sigma> I don't have a problem with them btw :p
20:31:39  <PublicServer> <LoPo> :P
20:31:41  <PublicServer> <Sigma> but they can easily produce issues
20:31:53  <PublicServer> <LoPo> or :P sole some ;)
20:31:55  <PublicServer> <pugi> i see a cl3 :D
20:31:57  <PublicServer> <LoPo> solve*
20:32:05  <PublicServer> <LoPo> where?
20:32:30  <PublicServer> <pugi> in your small plan you are making...
20:32:36  <PublicServer> <Sigma> lol
20:32:38  <PublicServer> <LoPo> where?
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20:32:52  <PublicServer> <LoPo> no thats a S-curve
20:33:05  <PublicServer> <LoPo> i think ;P
20:33:07  <PublicServer> <pugi> but that are two...
20:33:15  <PublicServer> <LoPo> yeah
20:33:33  <PublicServer> <pugi> ah yeah, you're correct
20:33:43  <PublicServer> <pugi> sorry
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20:33:50  <PublicServer> <LoPo> double S-curve allowes CL3 i think
20:33:55  <PublicServer> <pugi> it does
20:33:57  <PublicServer> <LoPo> with TL4
20:34:05  <PublicServer> <Sigma> I think so too
20:34:17  <PublicServer> <pugi> because with double S the train would need to be on 3 corners at once
20:34:25  <PublicServer> <pugi> but it can only be on 2 at once here
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20:35:13  <PublicServer> <Dilandau> Theos you have found a great  mine :p
20:35:15  <PublicServer> <Sigma> 5x3 platforms
20:35:21  <PublicServer> <Sigma> and 3lines
20:35:29  <PublicServer> <Theos> :0
20:35:43  <PublicServer> <Theos> trying to make sure when it shuts down it doesnt jam everything :)
20:37:07  <sortkrudt> @quickstart
20:37:08  <PublicServer> <Sigma> lolol
20:37:08  <Webster> Quickstart - #openttdcoop Wiki -
20:37:16  <PublicServer> <LoPo> hmmm?
20:37:18  <PublicServer> <Sigma> that overflow at Memphis Woods
20:37:18  <V453000> welcome sortkrudt
20:37:26  <V453000> madness lies ahead
20:37:28  <PublicServer> <Sigma> by V
20:37:46  <PublicServer> <LoPo> yeah nice
20:37:54  <PublicServer> <Sigma> elaborate :p
20:38:08  <PublicServer> <LoPo> just look at the trains :)
20:38:12  <V453000> what did I do? :)
20:38:14  <PublicServer> <pugi> i would say overkill :P
20:38:22  <V453000> !password
20:38:22  <PublicServer> V453000: fables
20:38:31  <PublicServer> <LoPo> it has a double w8ing bay
20:38:35  <PublicServer> *** V453000 joined the game
20:38:37  <PublicServer> <LoPo> 1 in front of the station
20:38:43  <PublicServer> <LoPo> second next to the depot
20:38:45  <PublicServer> <Sigma> you made a peculiar overflow at Memphis Woods :p
20:38:49  <PublicServer> <LoPo> rest will go into depot
20:38:59  <PublicServer> <V453000> that is rather "basic" overflow if you ask me
20:39:09  <PublicServer> <LoPo> looks pretty clear to me
20:39:13  <PublicServer> <V453000> certainly is
20:39:15  <PublicServer> <Sigma> everything is basic if you ask you I think
20:39:21  <PublicServer> <V453000> not really :)
20:39:28  <PublicServer> <V453000> bigger overflows bring more stuff to the table
20:39:34  <PublicServer> <V453000> this is on the level of ABRs
20:41:00  <PublicServer> <V453000> for example in psg 204 in the east there is a nicer overflow
20:41:20  <PublicServer> <V453000> for much bigger station too
20:41:28  <PublicServer> <V453000> it all comes down to what do you need for the station :)
20:42:05  <PublicServer> <pugi> oh V, thanks for the signspam explaining about the eol pathfinder stuff :D
20:42:27  <PublicServer> <V453000> sure thing
20:42:37  <PublicServer> <Sigma> oh LOL
20:42:41  <PublicServer> <Sigma> just saw that now
20:42:59  <PublicServer> <V453000> you might want to read it too :)
20:43:10  <PublicServer> <pugi> a simple link to the wiki would be easier i guess :D
20:43:12  <PublicServer> <Sigma> yeah
20:43:15  <PublicServer> <pugi> if it is on there...
20:44:44  <PublicServer> <Sigma> aha
20:45:37  <PublicServer> ***  made screenshot at 0000C3CA:
20:46:22  <PublicServer> <Sigma> such weird mechanics...
20:46:42  <PublicServer> <Theos> can someone explain why my overflow at audubon iron ore breaks if i add a track (where shown)
20:47:28  <PublicServer> <LoPo> where again?
20:47:39  <PublicServer> <Dilandau> Audubon Iron ore Mine
20:47:41  <PublicServer> <Theos> audubon iron ore mine
20:48:03  <PublicServer> <LoPo> k
20:48:49  <PublicServer> <Theos> oh. thats it?
20:48:59  <PublicServer> <LoPo> yeah :P
20:49:02  <PublicServer> <Theos> doh
20:49:04  <PublicServer> <Theos> ty
20:49:10  <PublicServer> <LoPo> if you dont want a explanation :P
20:49:12  <PublicServer> <Sigma> but why :P
20:49:15  <PublicServer> <Sigma> we always do
20:49:17  <PublicServer> <LoPo> k
20:49:17  <PublicServer> <pugi> why does it matter?
20:49:17  <PublicServer> <Sigma> lol
20:49:19  <PublicServer> <Theos> nah i read Vs thing
20:49:22  <PublicServer> <Sigma> otherwise you can't learn
20:49:24  <PublicServer> <Theos> i just didnt get it fully
20:49:30  <PublicServer> <LoPo> train can now chose all platforms
20:49:36  <PublicServer> <LoPo> but if they are all full
20:49:48  <PublicServer> <LoPo> it will go straigh and
20:50:30  <PublicServer> <LoPo> and then sees the red signal and wil then chose the turnaround track
20:50:41  <PublicServer> <Theos> since there are two reds?
20:50:48  <PublicServer> <Theos> (it would just wait for a single red?)
20:50:54  <PublicServer> <LoPo> no
20:50:57  <PublicServer> <V453000> haha
20:51:07  <PublicServer> <V453000> it breaks the overflow because the 2way red is too far from the split
20:51:18  <PublicServer> <V453000> that is quite unexpectable and hard to deal with
20:51:24  <PublicServer> <LoPo> it "now thinks iut can reach the station by using the turn around track
20:51:42  <PublicServer> <V453000> yes
20:51:45  <PublicServer> <V453000> I know what the problem is :)
20:52:05  <PublicServer> <V453000> yes
20:52:09  <PublicServer> <V453000> solution is:
20:52:13  <PublicServer> <V453000> simple as that
20:52:21  <PublicServer> <V453000> making the 2ways close to the split track
20:52:39  <PublicServer> <V453000> you undertand?
20:53:27  <PublicServer> <Theos> so if you dumped that combo it would break again?
20:53:30  <PublicServer> <LoPo> we need train
20:53:33  <PublicServer> <LoPo> s
20:53:47  <PublicServer> <V453000> probably, yes
20:53:59  <PublicServer> <V453000> the combo is also making it a bit faster since the overall gap is smaller
20:54:10  <PublicServer> <pugi> and why do you use exit signals there and not just normal ones? :D
20:54:14  <PublicServer> <LoPo> its fast enough :P
20:54:16  <PublicServer> <pugi> and also everywhere else
20:54:22  <PublicServer> <LoPo> there are tonnes of ore w8ing :P
20:54:25  <PublicServer> <pugi> probably another pathfinder thing...
20:54:27  <PublicServer> <V453000> pugi: because the depot needs to see presignals
20:54:29  <PublicServer> <Sigma> trains are still pretty dumb though :P
20:54:38  <PublicServer> <V453000> depot has built-in entry signal
20:54:40  <PublicServer> <pugi> ah yeah, i forgot
20:55:04  <PublicServer> <Sigma> whoa wtf 1200 tonnes/month
20:55:06  <PublicServer> <pugi> long time ago :D
20:55:14  <PublicServer> <LoPo> i added some trains
20:55:16  <PublicServer> <Sigma> you got it on steroids
20:55:22  <PublicServer> <Dilandau> lol
20:55:28  <PublicServer> <Theos> after seeing "jammy mountains" i didnt want to add too many trains without overflow
20:55:30  <PublicServer> <Theos> lol
20:55:47  <Chris_Booth> oh V453000 I lost my password keys can you send them to me again?
20:56:00  <V453000> hmm
20:56:01  <V453000> not sure
20:56:03  <V453000> !genkey
20:56:03  <PublicServer> V453000: !genkey [-d|--delete] nick: generates a key for autojoin
20:56:11  <PublicServer> <Sigma> the first rule of PSG212 is nobody talks about PSG212 :P
20:56:12  <V453000> !genkey Chris_Booth
20:56:13  <PublicServer> V453000: Key sent to Chris_Booth
20:56:15  <V453000> like this?
20:56:16  <PublicServer> *** Chris Booth joined the game
20:56:17  <V453000> I suppose
20:56:18  <Chris_Booth> thanks
20:56:21  <V453000> welcome
20:56:22  <Chris_Booth> much love
20:57:36  <vinnie> Sigma what is the second rule
20:57:43  <PublicServer> <Chris Booth> BBH 01 is busy
20:57:45  <PublicServer> <Sigma> lol
20:57:48  <pugi> do not talk about fight club
20:58:04  <PublicServer> <Sigma> that game was ugly :(
20:58:07  <vinnie> !password
20:58:07  <PublicServer> vinnie: rubied
20:58:36  <PublicServer> <V453000> 4th line tomorrow I guess
20:58:38  <PublicServer> <Chris Booth> the game had a bad plan
20:58:42  <PublicServer> <Chris Booth> yeah
20:58:54  <PublicServer> <pugi> BBH1 is more like MSH but it has a SLH behind it... so it is not
20:58:54  <PublicServer> <Chris Booth> and a bit of work to do on PZ tomoz aswell
20:58:59  <vinnie> !password
20:58:59  <PublicServer> vinnie: flunks
20:59:10  <PublicServer> <V453000> well, I have to draw stuff as well :P
20:59:20  <PublicServer> <V453000> anyway, anyone drawing sprites here? Or wants totry it?
20:59:21  <PublicServer> *** Vinnie joined the game
20:59:22  <PublicServer> <Sigma> that's still the recreation of Mark's scenario?
20:59:26  <PublicServer> <Chris Booth> I have some EMU stripes for you
20:59:30  <PublicServer> <Chris Booth> if you wish
20:59:33  <PublicServer> <V453000> sure thing
20:59:39  <PublicServer> <Vinnie> hey people
20:59:41  <PublicServer> <V453000> I can make you developer on devznoe
20:59:43  <PublicServer> <Chris Booth> 1990s EMU
20:59:45  <PublicServer> <V453000> hi Vinnie
20:59:48  <PublicServer> <V453000> cool
21:00:00  <PublicServer> <Chris Booth> no thanks I have a devzone account
21:00:16  <PublicServer> <Chris Booth> but I only have 1 sprite set
21:00:24  <PublicServer> <V453000> not willing to do more? :p
21:00:37  <PublicServer> ***  made screenshot at 0000B9CC:
21:00:43  <PublicServer> <V453000> ok :)
21:00:45  <PublicServer> <Chris Booth> maybe later
21:00:49  <PublicServer> <Chris Booth> got to much work
21:00:55  <PublicServer> <V453000> send me I will have a look though :)
21:00:59  <PublicServer> <Vinnie> btw how long ago did this game start?
21:01:07  <PublicServer> <Chris Booth> 5 or 6 days ago
21:01:13  <PublicServer> <Vinnie> ty
21:01:17  <PublicServer> <Chris Booth> check the wiki
21:01:27  <PublicServer> <Chris Booth> dates of last game are on there
21:01:31  <PublicServer> <Sigma> or IRC topic history
21:01:33  <PublicServer> <V453000> wiki does not say start of building
21:01:35  <PublicServer> <Chris Booth> this game start on the same day
21:02:12  <PublicServer> <Chris Booth> building generaly starts over a weekend
21:02:20  <PublicServer> <Chris Booth> or that is when most building is done
21:02:41  <PublicServer> *** Chris Booth has left the game (leaving)
21:03:31  <Chris_Booth> any V453000 I know your set is none real, but to give you an idea my sprite is based on the British Rail Class 321
21:03:39  <V453000> :d
21:03:42  <V453000> no matter to me
21:03:56  <Chris_Booth> well you can get an idea of looks
21:04:02  <V453000> certainly
21:04:07  <Chris_Booth> I will send it to you over the weekend
21:04:11  <V453000> great thanks
21:04:17  <Hanf> !password
21:04:17  <PublicServer> Hanf: flunks
21:04:20  <Chris_Booth> but I know you will not call it that or use its stats
21:04:31  <Chris_Booth> which is cool, and why I like the sound of your set
21:04:32  <PublicServer> *** Hanf joined the game
21:04:32  <V453000> no I have my own stat tables
21:04:53  *** Chris_Booth has quit IRC
21:05:34  <PublicServer> *** V453000 has left the game (leaving)
21:07:40  <PublicServer> *** pugi has left the game (leaving)
21:09:11  <Sigma> btw V
21:09:23  <Sigma> is the functioning of that "fork" also dependent on that YAPF option?
21:10:23  <V453000> certainly
21:10:28  <V453000> but why would you disable eol :p
21:10:39  <V453000> the "fork" would have no meaning in such a case
21:10:51  <Sigma> idk :p
21:11:27  <sortkrudt> is it possible to join as a observatour at your games?
21:11:36  <PublicServer> <LoPo> yes
21:11:40  <Sigma> I find it interesting that adding 2 extra dead ends does something vital
21:11:40  <theos> what does the fork do vs the "eol shelter" from here:
21:11:42  <PublicServer> <LoPo> as spectator
21:11:42  <Hanf> yeah that's pretty much all I do sortkrudt
21:11:44  <V453000> well, 2ways have the special "eol" ability. If you disable the ability I suppose they behave just like normal signals
21:12:08  <V453000> theos: what do you mean
21:12:37  <V453000> eol? Shelter is just an elementary overflow without "hidden depot"
21:12:37  <theos> why do these overflows have a dead end instead of going right into the depo
21:12:47  <V453000> read @@ABR08
21:12:48  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop -
21:12:50  <theos> oh
21:12:51  <theos> hidden.
21:12:54  <V453000> there is "unreal depot"
21:12:55  <theos> forgot abuot that
21:12:57  <V453000> yes :)
21:13:06  <theos> gotit
21:13:23  <V453000> it could be ... not 100% required always but it is good to have it, sometimes it can make bad mess
21:15:38  <PublicServer> ***  made screenshot at 0002B2FF:
21:16:04  <PublicServer> *** Hanf has left the game (leaving)
21:16:36  <PublicServer> *** Sigma has joined spectators
21:16:46  <Sigma> sortkrudt: it works just like that ^ :P
21:17:29  *** DayDreamer has quit IRC
21:18:10  <sortkrudt> what?
21:18:40  <Sigma> being a spectator/observer
21:18:42  <V453000> that you can just spectate on the public server
21:23:44  <Sigma> so, trains hiding in the overflow depot
21:23:46  <sortkrudt> !ip
21:23:46  <PublicServer> sortkrudt:
21:23:49  <Sigma> do they stop incurring operating costs?
21:23:56  <V453000> no
21:24:01  <V453000> only stopped trains do not cost anything
21:24:23  <V453000> OR 2cc train set trains take money only when moving
21:24:36  <Sigma> so the advantage just is that they can handle fluctuations in industyr output
21:24:41  <Sigma> without clogging the line
21:24:50  <V453000> basically, yes
21:25:00  <V453000> there are also some disadvantages though
21:25:16  <V453000> if something jams on the network, the overflow just continues to pump out more trains in the already existent jam
21:27:54  <PublicServer> <LoPo> we need a compressor :P
21:28:50  <PublicServer> <LoPo> hmmm and a grind lock is maybe starting:P
21:28:58  <Sigma> fun :p
21:29:20  <PublicServer> <LoPo> almost a jam form BBH 1 to MSH 3
21:29:29  <PublicServer> <LoPo> "almost"
21:29:47  <PublicServer> <Dilandau> yes ^^
21:30:01  <Sigma> just add another line :p
21:30:38  <PublicServer> ***  made screenshot at 0002AAFB:
21:34:20  *** Hanf has quit IRC
21:36:38  <PublicServer> <LoPo> but im afraid to touch BBH 1 :P
21:37:38  <PublicServer> <Vinnie> you cant really break it
21:37:49  <PublicServer> <Vinnie> 4th line?
21:38:41  <PublicServer> <LoPo> ye
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21:39:15  <PublicServer> <Vinnie> you maeing it already?
21:39:33  <PublicServer> <LoPo> wut? :S
21:39:40  <PublicServer> <Vinnie> the 4th line
21:39:46  <PublicServer> *** Vinnie has joined company #1
21:39:56  <PublicServer> <LoPo> parts of it
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21:41:18  <MrD2DG> !players
21:41:21  <PublicServer> MrD2DG: Client 310 (Orange) is Dilandau, in company 1 (Campbell & Co.)
21:41:21  <PublicServer> MrD2DG: Client 340 (Orange) is LoPo, in company 1 (Campbell & Co.)
21:41:21  <PublicServer> MrD2DG: Client 342 is Sigma, a spectator
21:41:21  <PublicServer> MrD2DG: Client 357 (Orange) is Theos, in company 1 (Campbell & Co.)
21:41:21  <PublicServer> MrD2DG: Client 373 (Orange) is Vinnie, in company 1 (Campbell & Co.)
21:41:23  <PublicServer> MrD2DG: Client 311 is Spike, a spectator
21:41:46  <PublicServer> <Vinnie> your problem might be a bit bigger
21:42:00  <PublicServer> <LoPo> where?
21:42:06  <PublicServer> <Vinnie> 4th line needs to go trough till IRON ORE GOODS DROP
21:42:57  <PublicServer> <LoPo> but at the station is already an entrance ;)
21:43:31  <PublicServer> <Vinnie> nice
21:44:40  <PublicServer> <Vinnie> nope
21:44:52  <MrD2DG> !password
21:44:52  <PublicServer> MrD2DG: denims
21:44:54  <LoPo> nope?
21:45:10  <PublicServer> <Vinnie> someone is trying more tunnels in BBH 01
21:45:14  <PublicServer> *** MrD2DG joined the game
21:45:21  <PublicServer> <MrD2DG> Hi
21:45:25  <PublicServer> <Vinnie> Hey
21:45:27  <PublicServer> <LoPo> ow i thought is was you
21:45:28  <PublicServer> <Dilandau> hi
21:45:38  <PublicServer> <LoPo> who is building at BBH1
21:45:38  <PublicServer> <LoPo> ?
21:45:39  <PublicServer> ***  made screenshot at 0001BCDE:
21:45:50  <PublicServer> <Dilandau> me, i just reorg for later
21:46:03  <PublicServer> <Vinnie> nah i need to get really wasted before i will try to change anything on a V creation
21:46:12  <PublicServer> <MrD2DG> :P
21:46:18  <PublicServer> *** Sigma has joined company #1
21:46:42  <PublicServer> <Vinnie> however i see it
21:47:10  <PublicServer> <MrD2DG> Ugh so much lag... :/
21:47:12  <Sigma> !gap 4
21:47:12  <PublicServer> Sigma: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
21:47:20  <PublicServer> <MrD2DG> Woah better now
21:47:21  <Sigma> @gap 4
21:47:21  <Webster> Sigma: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4.
21:48:11  <PublicServer> <Vinnie> only MSH03 is a bit doable
21:48:46  <PublicServer> <MrD2DG> You 4L_R4'in?
21:48:51  <PublicServer> <LoPo> you mean crowded
21:49:35  <PublicServer> <Vinnie> lets say we are trying MrD2DG
21:50:01  <PublicServer> <MrD2DG> :P Network doesnt look that busy to me
21:50:11  <PublicServer> <MrD2DG> Actually northern half is busier
21:50:25  <PublicServer> <Vinnie> BBH01 to MSH03
21:50:27  <PublicServer> <LoPo> well :P
21:50:51  <PublicServer> <LoPo> trains having a hard time getting through MSH3
21:51:03  <PublicServer> <LoPo> because of the high trafic heading north
21:51:07  <PublicServer> <MrD2DG> Yeah just noticed
21:52:02  <PublicServer> <Vinnie> to be really honest that is up to BBH01
21:52:12  <PublicServer> <LoPo> idd
21:52:35  <PublicServer> <Vinnie> will you change that merger?
21:53:04  <PublicServer> <LoPo> which?
21:53:14  <PublicServer> <MrD2DG> The northern one im guessing
21:53:16  <PublicServer> <Vinnie> BBH01 to Iron Dro[p
21:53:49  <PublicServer> <MrD2DG> Yeah thats the only real slow part
21:53:55  <PublicServer> <LoPo> there (see !here?)
21:54:02  <PublicServer> <Vinnie> gap
21:54:43  <PublicServer> <Vinnie> lets make a screenshot first
21:54:53  <PublicServer> <LoPo> k
21:55:07  <PublicServer> <MrD2DG> I dont think rebuilding will help too much, lines are at capacity RRRR is best IMO
21:55:09  <PublicServer> <Vinnie> ehh no
21:55:15  <PublicServer> <MrD2DG> Not that im doing it for now :)
21:55:28  <PublicServer> <Vinnie> lets connect the 4th from the drop to the SLH
21:55:38  <PublicServer> <Vinnie> then get it to the BBH
21:55:45  <PublicServer> <Vinnie> SLH08
21:56:06  <PublicServer> *** 0DM joined the game
21:56:09  <PublicServer> <MrD2DG> Hi
21:56:12  <PublicServer> <0DM> ellow
21:56:15  <PublicServer> <Vinnie> Hello
21:56:17  <PublicServer> <LoPo> hi
21:56:21  <PublicServer> <0DM> looks a bit more busy
21:57:06  *** persil has joined #openttdcoop
21:57:10  <persil> hi
21:57:19  <PublicServer> <MrD2DG> Hihi
21:57:25  <PublicServer> <Dilandau> hi
21:57:25  <PublicServer> <Vinnie> hey
21:57:53  <PublicServer> *** persil joined the game
21:58:04  <PublicServer> <Vinnie> oke watch this i make the fist move
21:58:10  <PublicServer> <0DM> whats happening?
21:58:24  <PublicServer> <Vinnie> SLH08 4th to North
21:58:30  <PublicServer> <MrD2DG> Trying to add a 4th from the Iron/Goods drop to BBH01
21:58:46  <PublicServer> <MrD2DG> I'd help but experiencing bad lag atm :/
21:58:54  <PublicServer> <0DM> well
21:58:56  <PublicServer> <0DM> jolly good luck:D
21:59:01  <PublicServer> <MrD2DG> Lol
21:59:28  <PublicServer> <Vinnie> miss
21:59:28  <PublicServer> <LoPo> i thing there is no high need on building the merg from
21:59:33  <PublicServer> <LoPo> SLH08 to north
21:59:45  <PublicServer> <LoPo> since there are no trains coming from there :P
21:59:48  <PublicServer> <Vinnie> No need does not exist
21:59:57  <PublicServer> <Vinnie> it is proper building or crap
22:00:00  <PublicServer> <MrD2DG> Never do a half-job LoPo
22:00:02  <PublicServer> <0DM> what if theres iron ore on it?
22:00:16  <PublicServer> <LoPo> not half
22:00:22  <PublicServer> <LoPo> nvm :P
22:00:26  <PublicServer> <MrD2DG> :P
22:00:40  <PublicServer> ***  made screenshot at 00006468:
22:00:44  <PublicServer> <Sigma> whoa there is bad lag
22:00:50  <PublicServer> <MrD2DG> ^
22:01:10  <PublicServer> <MrD2DG> I can normally handle up to at least 1200 trains :/
22:01:28  <PublicServer> <MrD2DG> Maps pretty big too
22:03:31  <PublicServer> *** persil has left the game (leaving)
22:04:09  <Ammler> the server isn't the issue, your weak clients are
22:04:19  <Ammler> !info
22:04:19  <PublicServer> Ammler: #:1(Orange) Company Name: 'Campbell & Co.'  Year Founded: 1950  Money: 2120593726  Loan: 0  Value: 2132985007  (T:878, R:0, P:0, S:0) unprotected
22:04:20  <PublicServer> <MrD2DG> We know :)
22:04:30  *** Mucht has quit IRC
22:04:46  <Ammler> well, lag sounds like server issue
22:04:50  <PublicServer> <MrD2DG> My CPU is at 100% :/
22:04:57  <Ammler> !server_info
22:04:59  <Ammler> !server_status
22:04:59  <PublicServer> Ammler:  00:04:59 up 151 days, 14:27,  0 users,  load average: 1.94, 2.00, 1.19
22:05:00  <PublicServer> Ammler: Cpu(s): 39.8%us,  8.4%sy,  2.3%ni, 48.1%id,  1.3%wa,  0.0%hi,  0.1%si,  0.0%st
22:05:01  <PublicServer> Ammler: 28314 openttd   30  10 49512  33m 3312 R   30  1.6 323:18.05 ./openttd -c opentt
22:05:06  <PublicServer> <0DM> mine's at 6%, but still lagging a little
22:05:14  <PublicServer> <MrD2DG> 6!
22:05:22  <PublicServer> <Vinnie> 6% you got 16 GB of ram?
22:05:22  <PublicServer> <0DM> well not zoomed out
22:05:24  <PublicServer> <Dilandau> i have lag issue but CPU at 3-4%
22:05:43  <PublicServer> <MrD2DG> Woah
22:06:02  <PublicServer> <Sigma> it cleared up for me
22:06:18  <PublicServer> <MrD2DG> Mine did too but still at 100%
22:06:20  <PublicServer> <Sigma> not my weak client :p
22:06:23  <Ammler> !rcon frame_freq
22:06:23  <PublicServer> Ammler: ERROR: command not found
22:06:34  <Ammler> hmm, how is that called again :-)
22:06:35  <PublicServer> <Sigma> maybe some connectivity somewhere
22:08:24  <Ammler> there is another busy service running on that server, which might slow down openttd
22:08:43  <PublicServer> <MrD2DG> So it is the server? :P
22:08:52  *** sla_ro|master has quit IRC
22:08:53  <Ammler> might be, I can't decline it
22:08:54  <PublicServer> <Sigma> nah :p
22:09:09  <Ammler> but it isn't because openttd eats all power
22:09:22  <PublicServer> <MrD2DG> Lets call it a combination of the server and weak clients :D
22:09:25  <PublicServer> *** 0DM has left the game (leaving)
22:09:43  <Dilandau> the server is dual/quad core/cpu ?
22:09:57  <Ammler> 2
22:10:07  <PublicServer> <Vinnie> oke brave ones
22:10:14  <PublicServer> <Vinnie> someone can go nuts on BBH01
22:10:18  <PublicServer> <MrD2DG> OTTD cant use multiple cores apparently so the other core can only be used for other programs which woudl help a bit
22:10:31  <Ammler> Intel(R) Core(TM)2 CPU          6600  @ 2.40GHz
22:10:37  <PublicServer> <MrD2DG> Go ahead vinnie, you havent been here in a while you've got some catching up to do :)
22:11:02  <Ammler> but dedicated needs around 20% less power as one with X
22:11:47  <Dilandau> and the network for the server ?
22:11:59  <Ammler> how do I see that?
22:12:05  *** valhallasw has quit IRC
22:12:18  <PublicServer> <Vinnie> i think he means how mutch bandwith do you have
22:12:23  <Dilandau> ifstat (if installed)
22:12:57  <Ammler> well, there I see traffic
22:13:01  <Ammler> but not limits
22:13:39  <Ammler> just download saves and check yourself :-P
22:13:48  <Ammler>
22:13:56  <PublicServer> *** MrD2DG has left the game (leaving)
22:14:01  <MrD2DG> afk
22:14:09  <Ammler> but I am sure, it is fast enough
22:14:18  <PublicServer> <Vinnie> LoPo: you wanna do BBH01
22:14:24  *** perk11 has quit IRC
22:14:35  <PublicServer> <LoPo> im first warming up at slh 7
22:14:42  <PublicServer> <LoPo> :p
22:14:55  <Dilandau> check if you have some error on UDP/TCP => netstat -s
22:15:23  *** perk11 has joined #openttdcoop
22:15:29  <PublicServer> *** Spike has left the game (leaving)
22:15:37  <PublicServer> <Vinnie> oke so the merger for BBH01 will be 4 lines from SLH07 and 3 from SLH06?
22:15:39  <Ammler> 5760 packet receive errors
22:15:42  <PublicServer> ***  made screenshot at 00017FDF:
22:15:43  <PublicServer> <Vinnie> or both 4 lines?
22:15:56  <Dilandau> on UDP ?
22:16:16  <Dilandau> redo the command and check again ^^
22:16:17  <Ammler> no clue, just greped for errors
22:16:23  <Dilandau> ok
22:16:40  <Ammler> 5760 packet receive errors
22:16:42  <PublicServer> <LoPo> i think we need 4th line at all north lines
22:17:09  *** TWerkhoven has quit IRC
22:17:18  <Ammler> not really helpful
22:17:20  <PublicServer> <LoPo> so 3 from SLH 6 to BBH 1
22:17:22  <Dilandau> yes :(
22:17:32  <PublicServer> <LoPo> but 4 from SLH 7
22:17:36  <PublicServer> <LoPo> etc
22:17:42  <Dilandau> vmstat 5 4 ?
22:19:28  *** ODM has quit IRC
22:19:42  <PublicServer> <Vinnie> oke i have to go goodnight all
22:19:47  <PublicServer> *** Vinnie has left the game (leaving)
22:19:47  <PublicServer> <Dilandau> gn
22:19:53  <PublicServer> <LoPo> bb
22:21:49  *** vinnie has quit IRC
22:22:14  <PublicServer> *** Dilandau has left the game (leaving)
22:23:03  <Dilandau> !password
22:23:03  <PublicServer> Dilandau: anvils
22:23:19  <PublicServer> *** Dilandau joined the game
22:27:45  <PublicServer> <Dilandau> who on SLH07 ? :)
22:27:51  <PublicServer> <LoPo> me
22:27:55  <PublicServer> <Dilandau> k ^^
22:28:00  <PublicServer> <Dilandau> gl :p
22:28:10  <PublicServer> <LoPo> amost there ;P
22:28:21  *** KenjiE20 has quit IRC
22:28:34  *** ChanServ sets mode: +v Sylf
22:28:34  *** ChanServ sets mode: +v SmatZ
22:28:34  *** ChanServ sets mode: +v XeryusTC
22:28:34  *** ChanServ sets mode: +o tneo
22:28:34  *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG213 (r22815) | STAGE: Building | | New players, use @quickstart and !help |"
22:29:44  <PublicServer> <LoPo> ow damn
22:30:21  <PublicServer> <Dilandau> jam since W&G droop :p
22:30:43  <PublicServer> ***  made screenshot at 00010F0A:
22:31:07  <PublicServer> <Sigma> through where is the extra line going?
22:31:26  <PublicServer> <Sigma> through to*
22:32:00  <PublicServer> <Sigma> oh there
22:33:26  <PublicServer> *** LoPo has left the game (connection lost)
22:34:44  *** LoPo_ has joined #openttdcoop
22:34:49  <LoPo_> !password
22:34:49  <PublicServer> LoPo_: unpick
22:35:20  <PublicServer> *** LoPo joined the game
22:36:35  <PublicServer> <LoPo> need to fix it at SLH 7 :P
22:37:53  *** LoPo has quit IRC
22:40:14  <PublicServer> <Dilandau> CL :(
22:40:26  <PublicServer> <LoPo> ah ye
22:40:44  <PublicServer> <LoPo> minor but there :(
22:43:24  <PublicServer> <LoPo> nice
22:43:32  <PublicServer> <Dilandau> :)
22:44:09  <PublicServer> <Sigma> now the prio is really long though
22:44:11  <PublicServer> <Sigma> lol
22:44:17  <PublicServer> <LoPo> care :)
22:44:19  <PublicServer> <LoPo> its ML
22:44:53  <PublicServer> <LoPo> middel ona is also 10
22:44:56  <PublicServer> <LoPo> long
22:45:04  <PublicServer> <LoPo> new one 13
22:45:06  <PublicServer> <LoPo> hmmm :P
22:45:12  <PublicServer> <Sigma> lol
22:45:28  <PublicServer> <Sigma> oh well for now it's jammed anyway
22:45:43  <PublicServer> ***  made screenshot at 00010B01:
22:50:14  <PublicServer> <Sigma> lol
22:52:25  <PublicServer> *** Theos has left the game (leaving)
22:52:32  <PublicServer> <LoPo> there we go
22:53:46  <PublicServer> <Dilandau> another CL i think
22:53:56  <PublicServer> <LoPo> where
22:54:10  <PublicServer> <Dilandau> near "CL no ?"
22:54:10  <PublicServer> <Sigma> I think that's ok
22:54:10  <PublicServer> <LoPo> S curve
22:54:20  <PublicServer> <Dilandau> k
22:54:28  <PublicServer> <LoPo> track is 3.9 long :P
22:54:34  <PublicServer> <Dilandau> :p
22:54:44  <PublicServer> <LoPo> and train will only have 2 corners
22:54:47  <PublicServer> <LoPo> so will be fine
23:00:31  <PublicServer> <LoPo> k im going
23:00:43  <PublicServer> <LoPo> to sleep :P
23:00:44  <PublicServer> ***  made screenshot at 0000F6CB:
23:00:47  <PublicServer> <LoPo> see you next time
23:00:52  <PublicServer> <Dilandau> gn
23:00:58  <PublicServer> *** LoPo has left the game (leaving)
23:01:22  <PublicServer> <Dilandau> Sigma ? you do something ?
23:01:40  <PublicServer> <Sigma> not anything big
23:02:24  <PublicServer> <Dilandau> i go to sleep too
23:02:47  <PublicServer> <Sigma> yeah me too
23:03:01  <PublicServer> <Dilandau> ok ^^
23:03:07  <PublicServer> <Dilandau> good night :)
23:03:09  <PublicServer> <Sigma> gn
23:03:19  <PublicServer> *** Dilandau has left the game (leaving)
23:03:19  <PublicServer> *** Game paused (number of players)
23:05:47  *** Dilandau has quit IRC
23:06:03  <PublicServer> *** Sigma has left the game (leaving)
23:07:20  *** LoPo_ has quit IRC
23:15:44  <PublicServer> ***  made screenshot at 0000ABB7:
23:28:48  <Faxix> !password
23:28:48  <PublicServer> Faxix: banish
23:29:10  <PublicServer> *** Game still paused (number of players)
23:29:12  <PublicServer> *** Faxix joined the game
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