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00:30:18 *** valhallasw has quit IRC 01:16:04 *** pugi has quit IRC 01:22:33 *** Sleeeper has quit IRC 01:53:19 *** perk11 has quit IRC 01:55:09 *** perk11 has joined #openttdcoop 02:53:42 *** amitp has joined #openttdcoop 06:03:36 *** Vinnie_nl has joined #openttdcoop 06:12:02 *** valhallasw has joined #openttdcoop 06:24:41 *** Mucht has joined #openttdcoop 06:24:41 *** ChanServ sets mode: +o Mucht 06:24:44 *** DayDreamer has joined #openttdcoop 06:25:08 *** sla_ro|master has joined #openttdcoop 06:26:40 *** Vinnie_nl has quit IRC 06:32:48 *** valhallasw has quit IRC 06:36:19 *** Vinnie_nl has joined #openttdcoop 06:41:03 *** Firartix has joined #openttdcoop 06:48:53 *** Tray has joined #openttdcoop 06:50:46 *** ODM has joined #openttdcoop 06:50:46 *** ChanServ sets mode: +o ODM 06:56:28 *** imus has joined #openttdcoop 06:56:37 <imus> !password 06:56:37 <PublicServer> imus: hearse 06:56:50 <PublicServer> *** Game still paused (number of players) 06:56:52 <PublicServer> *** imus joined the game 06:58:26 <imus> anyone here? 06:58:49 *** perk11 has quit IRC 06:59:24 <Vinnie_nl> i can come in if you like 06:59:25 *** ODM has quit IRC 07:01:56 <imus> nah, i'll go eat breakfast first then :) maybe later 07:02:08 <PublicServer> *** imus has left the game (leaving) 07:03:05 *** imus has quit IRC 07:06:58 *** ODM has joined #openttdcoop 07:06:58 *** ChanServ sets mode: +o ODM 07:24:04 *** Mucht has quit IRC 07:25:17 *** imus has joined #openttdcoop 07:25:29 <imus> !players 07:25:32 <PublicServer> imus: Client 75 is hnrgrgr, a spectator 07:25:41 <imus> hmm, still nobody 07:26:42 <Vinnie_nl> i am also here 07:26:57 <imus> !password 07:26:57 <PublicServer> imus: hearse 07:27:00 <Vinnie_nl> but we hit the trainlimit 07:27:10 <PublicServer> *** Game still paused (number of players) 07:27:12 <PublicServer> *** imus joined the game 07:27:25 <imus> wanne try to fix the BBH 1 with me? 07:27:29 <PublicServer> *** Game still paused (number of players) 07:27:29 <PublicServer> *** Game unpaused (number of players) 07:27:32 <PublicServer> *** Vinnie joined the game 07:27:33 <PublicServer> <Vinnie> morning 07:27:39 <PublicServer> <imus> morning ^^ 07:29:34 <PublicServer> <Vinnie> evil BBH01 :) 07:29:44 <PublicServer> <imus> ? 07:29:50 <PublicServer> <Vinnie> always jammed 07:29:53 <PublicServer> <imus> hehe 07:30:07 <PublicServer> <imus> i think they "balanced" it too much :p 07:30:17 <PublicServer> <imus> 7 07:30:23 <PublicServer> <imus> woops, didn't mean to type 7 XD 07:30:45 <PublicServer> <Vinnie> where are you from anyway? 07:30:51 <PublicServer> <imus> belgium 07:31:09 <PublicServer> <Vinnie> dutch or france speaking part? 07:31:11 <PublicServer> <imus> so I speak dutch as well :) 07:31:26 <PublicServer> <imus> the better part of belgium ;) 07:31:32 <PublicServer> <Vinnie> to many dutchies here 07:32:12 *** Firartix has quit IRC 07:32:34 <PublicServer> <Vinnie> inner ML in BBH1 0uter has no connection to 5th exit 07:33:46 <PublicServer> <imus> line 3 there gets priority on outgoing line 5 07:34:58 <hylje> !password 07:34:58 <PublicServer> hylje: hearse 07:35:05 <PublicServer> *** hylje joined the game 07:35:09 <PublicServer> <imus> hi hylje 07:35:11 <PublicServer> <hylje> heya 07:35:25 <PublicServer> <Vinnie> hello 07:38:16 <PublicServer> *** made screenshot at 00001072: http://ps.openttdcoop.org/publicserver/webcam/00001072.png 07:39:20 <PublicServer> <Vinnie> easy :) 07:44:17 <PublicServer> <Vinnie> anymore missing connections? 07:44:24 <PublicServer> <hylje> no idea 07:44:36 <PublicServer> <hylje> i'm just pondering more rebuild of bbh3 07:45:02 <PublicServer> <imus> the problem wasn't really the "missing connections" but allowing all to go to left most outer line which can't take any more trains :p 07:46:25 <PublicServer> <Vinnie> the exit ML is just to full 07:46:41 <PublicServer> <imus> fifth isn't 07:47:31 <PublicServer> <Vinnie> we need a second connection to fith and it will be ok 07:47:37 <PublicServer> <Vinnie> tunnel is to long 07:49:21 <PublicServer> <Vinnie> look 1 train waiting now 07:49:30 <PublicServer> <imus> I noticed 07:49:31 *** Progman has joined #openttdcoop 07:49:32 <PublicServer> <Vinnie> and now its 5 07:49:58 <PublicServer> <imus> 5? 07:50:33 <PublicServer> <Vinnie> crap 07:50:41 <PublicServer> <Vinnie> i hate that tunnel 07:53:16 <PublicServer> *** made screenshot at 00000F6B: http://ps.openttdcoop.org/publicserver/webcam/00000F6B.png 07:53:52 *** Dilandau has joined #openttdcoop 07:53:57 <Dilandau> hello 07:54:00 <Dilandau> !password 07:54:01 <PublicServer> Dilandau: tablet 07:54:01 <PublicServer> <imus> hi 07:54:03 <PublicServer> <Vinnie> hey 07:54:22 <PublicServer> *** Dilandau joined the game 07:56:39 *** hanf has joined #openttdcoop 07:56:44 <PublicServer> <Vinnie> its getting a real mess BBH01 07:56:50 <PublicServer> <imus> :p 07:56:52 <PublicServer> <imus> no kidding 07:57:51 *** DayDreamer has quit IRC 07:57:58 <PublicServer> <Vinnie> the ML is in evil mode 1here 08:01:25 <PublicServer> <hylje> so many factories 08:01:53 <PublicServer> <imus> only 4 08:02:38 <PublicServer> <Vinnie> i know how the BBH01 jams 08:02:46 <PublicServer> <Vinnie> 2 more missing exits :( 08:03:05 <PublicServer> <imus> it's wasn't built to be all to all from the start 08:03:15 <PublicServer> <Vinnie> yes it was 08:03:22 <PublicServer> <imus> nope 08:03:24 <PublicServer> <Vinnie> only when we added 5th it became a mess 08:04:02 <PublicServer> <imus> line 1 there coming from slh 7 doesn't split 08:04:17 <PublicServer> <Vinnie> no need it has prio 08:04:30 <PublicServer> <Vinnie> only line 2 and 3 have no connection to 5th 08:05:16 <PublicServer> <imus> we can try to make trains from inner bbh 01 try to take the fifth as first option 08:05:24 <PublicServer> <imus> and only try other lanes if that one is full 08:05:48 <PublicServer> <imus> and remove a connection or 2 to the first to solve the huge waiting times 08:08:17 <PublicServer> *** made screenshot at 00001B7B: http://ps.openttdcoop.org/publicserver/webcam/00001B7B.png 08:09:58 <PublicServer> <Vinnie> bummer 08:13:32 <PublicServer> <Vinnie> and now 08:13:42 <PublicServer> <imus> what are you trying to do? 08:14:07 <PublicServer> *** hylje has left the game (leaving) 08:23:17 <PublicServer> *** made screenshot at 0000167E: http://ps.openttdcoop.org/publicserver/webcam/0000167E.png 08:26:03 <PublicServer> <Vinnie> looks better now 08:26:45 <PublicServer> <imus> it looks even more like a total mess now :p 08:27:15 <PublicServer> <Vinnie> mission accomplised :P 08:27:21 <PublicServer> <imus> XD 08:28:28 <PublicServer> <imus> why is !this doubled? 08:28:58 <PublicServer> <Vinnie> i guess because we got the room 08:31:44 <PublicServer> <imus> 't isn't doubled, tunnel goes to line 2 08:35:19 <PublicServer> <Vinnie> what can we do now? 08:35:50 <PublicServer> <imus> idonno 08:38:18 <PublicServer> *** made screenshot at 00003BA3: http://ps.openttdcoop.org/publicserver/webcam/00003BA3.png 08:38:59 *** Djarshi has joined #openttdcoop 08:39:49 <PublicServer> <imus> take a look at bbh 03 outer 08:39:57 <V453000> !password 08:39:57 <PublicServer> V453000: mushed 08:40:24 <PublicServer> <Vinnie> looks good 08:41:18 <PublicServer> <Vinnie> or you mean BBH02? 08:41:26 <PublicServer> <V453000> hi 08:41:26 *** pugi has joined #openttdcoop 08:41:28 <PublicServer> *** V453000 joined the game 08:41:30 <PublicServer> <Vinnie> hello 08:41:32 <PublicServer> <imus> hi 08:42:22 <PublicServer> <imus> no i meant 3, it's not really balanced that well but doesn't really need it with current trafic 08:44:37 <PublicServer> <imus> jam at bbh 02 08:45:03 <PublicServer> <V453000> long tunnels 08:45:21 <PublicServer> <imus> problem started !here 08:45:47 <PublicServer> <V453000> nope 08:45:54 <PublicServer> <V453000> there it is only visible 08:45:56 <PublicServer> <V453000> but the tunnels jam 08:46:26 <PublicServer> <Vinnie> may I? 08:46:26 <PublicServer> <imus> ah you mean inner 08:46:55 <PublicServer> <V453000> come do this 08:47:15 <PublicServer> <Vinnie> ? 08:47:18 <PublicServer> <V453000> lead 3 tunnels through 08:47:24 <PublicServer> <V453000> rest goes on the inside 08:47:55 <PublicServer> <Dilandau> hi 08:47:59 <PublicServer> <imus> hi 08:49:02 <PublicServer> *** Mazur joined the game 08:49:14 <PublicServer> <Vinnie> hey Dilandaund mazur 08:49:18 <PublicServer> <Mazur> Moar ning. 08:49:25 <PublicServer> <V453000> hihi 08:50:10 <PublicServer> <V453000> lets make them a tile longer Vinnie 08:50:20 <PublicServer> <Vinnie> front or rear? 08:53:18 <PublicServer> *** made screenshot at 00007639: http://ps.openttdcoop.org/publicserver/webcam/00007639.png 08:53:31 <PublicServer> *** Mazur has left the game (leaving) 08:53:59 <PublicServer> <V453000> we may need 5th there soon though 08:54:05 <PublicServer> <Vinnie> no i 08:54:07 <PublicServer> <Vinnie> oops 08:54:22 <PublicServer> <Vinnie> we need a better merger there 08:54:36 <PublicServer> <V453000> it jams now because it was stopped for a while 08:54:56 <PublicServer> <V453000> problem was even before that it made enough traffic so SLH01 jams a bit 08:55:02 <PublicServer> <V453000> nothing big yet 08:55:41 <PublicServer> <V453000> hm 08:55:48 <PublicServer> <V453000> let it settle down for a while probably :) 08:55:51 <PublicServer> <V453000> I will be going, cya 08:55:57 <PublicServer> <Vinnie> cya 08:55:57 <PublicServer> *** V453000 has left the game (leaving) 08:55:57 <PublicServer> <imus> cya 08:56:05 <PublicServer> <Dilandau> cya 08:56:55 <PublicServer> <imus> hehe, we really jammed it all with this =D 08:56:57 <Webster> Latest update from blog: More time lapses <http://blog.openttdcoop.org/2011/08/31/more-timelapses/> || Rivers during map generation <http://blog.openttdcoop.org/2011/08/20/rivers-during-map-generation/> || OpenTTD time lapse <http://blog.openttdcoop.org/2011/08/01/openttd-time-lapse/> || Copyright and licenses: permission to … what actually? <http://blog.openttdcoop.org/2011/07/16/copyright-and-licenses-permission-to-what-actually/> || Advanced Building Revue 10: Invisible Hubs <http://blog.openttdcoop.org/2011/06/02/advanced-building-revue-10-invisible-hubs/> || New Member: mfb <http://blog.openttdcoop.org/2011/05/03/new-member-mfb/> || New member: Sylf <http://blog.openttdcoop.org/2011/04/09/new-member-sylf/> || Advanced Building Revue 09: Self Regulating Stations <http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/> 08:57:11 <PublicServer> <Vinnie> there we go a PZ timelapse 08:57:29 <imus> first link fails 09:00:20 <V453000> just a random update, nothing new :) 09:00:25 <imus> all timelapse links fail :p 09:00:30 <imus> page 404 09:00:35 <PublicServer> <Vinnie> your browser fails 09:00:38 <V453000> yes :) 09:00:47 <V453000> just remove the > from the end of the link 09:00:59 <imus> aha :) 09:02:38 <V453000> my browser does the same ;) 09:04:45 <PublicServer> *** Vinnie has left the game (leaving) 09:05:13 <Vinnie_nl> have to do some schoolwork now. cya later today 09:05:20 <PublicServer> <imus> c ya 09:08:18 <PublicServer> *** made screenshot at 00007D3F: http://ps.openttdcoop.org/publicserver/webcam/00007D3F.png 09:23:19 <PublicServer> *** made screenshot at 00007136: http://ps.openttdcoop.org/publicserver/webcam/00007136.png 09:30:17 *** pugi has quit IRC 09:31:46 *** pugi has joined #openttdcoop 09:38:19 <PublicServer> *** made screenshot at 0000CC59: http://ps.openttdcoop.org/publicserver/webcam/0000CC59.png 09:39:59 *** hanf has quit IRC 09:53:19 <PublicServer> *** made screenshot at 0000703C: http://ps.openttdcoop.org/publicserver/webcam/0000703C.png 09:55:10 *** sla_ro|master has quit IRC 10:08:21 <PublicServer> *** made screenshot at 0000C59E: http://ps.openttdcoop.org/publicserver/webcam/0000C59E.png 10:11:00 *** KenjiE20 has joined #openttdcoop 10:11:00 *** ChanServ sets mode: +o KenjiE20 10:23:22 <PublicServer> *** made screenshot at 00003E3F: http://ps.openttdcoop.org/publicserver/webcam/00003E3F.png 10:28:19 <PublicServer> *** imus has left the game (leaving) 10:28:19 <PublicServer> *** Game paused (number of players) 10:31:20 *** Tray has quit IRC 10:38:22 <PublicServer> *** made screenshot at 0000C5AC: http://ps.openttdcoop.org/publicserver/webcam/0000C5AC.png 10:42:40 <PublicServer> *** Dilandau has left the game (leaving) 10:42:55 *** imus has quit IRC 10:43:19 *** Dilandau has quit IRC 11:07:32 <PublicServer> *** hnrgrgr has left the game (leaving) 11:08:26 *** Tray has joined #openttdcoop 11:29:58 <PublicServer> *** Game still paused (number of players) 11:30:01 <PublicServer> *** XeryusTC joined the game 11:31:24 <PublicServer> *** XeryusTC has left the game (leaving) 11:36:47 <Vinnie_nl> !password 11:36:47 <PublicServer> Vinnie_nl: hagged 11:37:03 <PublicServer> *** Game still paused (number of players) 11:37:05 <PublicServer> *** Vinnie joined the game 11:41:27 <LXSJason> !players 11:41:29 <PublicServer> LXSJason: Client 1099 (Orange) is Vinnie, in company 1 (Baker & Co.) 11:47:11 <PublicServer> *** Vinnie has left the game (leaving) 12:14:52 *** Vinnie_nl has quit IRC 13:05:57 *** sturmi has joined #openttdcoop 13:06:09 <sturmi> !password 13:06:09 <PublicServer> sturmi: hagged 13:06:48 <sturmi> !download x64 13:06:48 <PublicServer> sturmi: unknown option "x64" 13:06:55 <sturmi> !download win64 13:06:55 <PublicServer> sturmi: http://binaries.openttd.org/nightlies/trunk/r22950/openttd-trunk-r22950-windows-win64.zip 13:07:12 <planetmaker> :-D 13:07:18 *** sturmi has quit IRC 13:07:38 <planetmaker> !players 13:07:40 <PublicServer> planetmaker: There are currently no clients connected to the server 13:08:41 *** sturmi has joined #openttdcoop 13:11:25 <PublicServer> *** Game still paused (number of players) 13:11:27 <PublicServer> *** sturmi joined the game 13:11:55 <PublicServer> *** sturmi has joined company #1 13:15:36 *** DayDreamer has joined #openttdcoop 13:19:44 <V453000> hi sturmi :) 13:19:50 <PublicServer> <sturmi> hey V 13:23:52 <PublicServer> *** sturmi has left the game (leaving) 13:24:16 *** sturmi has quit IRC 13:56:29 *** Tray has quit IRC 14:14:03 *** CakeMasher has joined #openttdcoop 14:14:27 <CakeMasher> hi. 14:15:51 <^Spike^> CakeMasher: devzone is up again if you need it ;) 14:16:15 *** ODM has quit IRC 14:16:27 <CakeMasher> yeah i saw it.. but those java files are huuuuuge xD 14:16:28 *** ODM has joined #openttdcoop 14:16:28 *** ChanServ sets mode: +o ODM 14:16:29 <CakeMasher> hard to find what i need 14:16:33 <^Spike^> :) 14:16:38 <^Spike^> start by looking at the simpleconsole 14:16:44 <^Spike^> and follow the trail from there :) 14:16:49 <CakeMasher> however, i've managed to connect & authorize to the admin port :o 14:16:53 <CakeMasher> & send commands 14:16:54 <CakeMasher> & recieve 14:17:05 <CakeMasher> but some things aren't quite right.. 14:17:20 <CakeMasher> 2g?AA==@@@1hUnnamed Server1.1.3Random MapoûÊ Ìl 14:17:22 <CakeMasher> thats what i get :P 14:17:55 <^Spike^> don't look at me :) 14:18:01 <^Spike^> i'm just the sysop.... :) 14:18:02 <CakeMasher> hehe xD 14:19:29 <^Spike^> best i can do with dev questions is blame the devs :D 14:19:41 <CakeMasher> mwhehee :P 14:19:43 <CakeMasher> easy.. 14:20:02 *** Dilandau has joined #openttdcoop 14:20:08 <Dilandau> !password 14:20:08 <PublicServer> Dilandau: hagged 14:20:27 <PublicServer> *** Game still paused (number of players) 14:20:29 <PublicServer> *** Dilandau joined the game 14:20:31 <PublicServer> <Dilandau> hi 14:20:35 <Dilandau> !screen 14:20:35 <PublicServer> *** Dilandau liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000C5AC.png) 14:23:12 <CakeMasher> hmm 14:23:22 <CakeMasher> no mather what i send, it sends me a default reply :/ 14:23:44 <CakeMasher> if i send "asdojaodijiowdjio!!asdioajioj.." as command, it still reply's with what i mentiond before 14:23:46 <CakeMasher> weird.. :P 14:24:55 <^Spike^> blame the devs for not making it easier with the admin port 14:25:09 <^Spike^> when i once made the suggestion (long ago) to have something like that... the idea was KISS :D 14:25:17 *** ODM has quit IRC 14:25:21 <^Spike^> never made a ticket guess that's where it went wrong :D 14:25:22 <CakeMasher> hehe 14:25:35 <CakeMasher> hmm 14:25:44 <CakeMasher> but the documentairy isnt that helpful either.. 14:25:54 <CakeMasher> " To authenticate send a ADMIN_PACKET_ADMIN_JOIN packet. 14:25:54 <CakeMasher> so i did.. 14:26:16 <CakeMasher> The server will reply with ADMIN_PACKET_SERVER_PROTCOL followed directly by ADMIN_PACKET_SERVER_WELCOME 14:26:40 <CakeMasher> wich it dosnt, its listening to the connection for incomming data, but times out after 30 secs cus it dint recieved any thing :/ 14:26:59 <planetmaker> CakeMasher: these kind of questions go into #openttd 14:27:12 <^Spike^> what he said and i was typing half way till he pressed enter before i did 14:27:20 <CakeMasher> hah 14:27:32 <CakeMasher> they awnser thechnical questions about this there? 14:27:52 <planetmaker> well. This channel is dedicated to one game server and not an openttd support channel 14:27:55 <^Spike^> ehm... we answer some stuff... but this isn't the openttd help channel :) 14:28:02 <CakeMasher> in #openttd 14:28:17 <^Spike^> ehm... guess so.. the devs are there... 14:28:24 <CakeMasher> hmm 14:28:26 <CakeMasher> ill give it a try 14:28:28 <^Spike^> bigger chance of support there... then here 14:28:31 <planetmaker> sometimes. When I look there I'm not more knowledgable either :-P 14:28:43 <CakeMasher> hehe xD 14:29:01 <planetmaker> (as in my knowledge does not depend on the active irc tab) 14:30:36 *** Patrickov has joined #openttdcoop 14:41:48 *** TWerkhoven has joined #openttdcoop 14:48:15 <TWerkhoven> !dl lin64 14:48:15 <PublicServer> TWerkhoven: http://binaries.openttd.org/nightlies/trunk/r22950/openttd-trunk-r22950-linux-generic-amd64.tar.xz 14:50:38 *** hanf has joined #openttdcoop 14:55:24 <Patrickov> !password 14:55:24 <PublicServer> Patrickov: minuet 14:55:44 <PublicServer> *** Game still paused (number of players) 14:55:45 <PublicServer> *** Patrickov joined the game 14:58:13 <PublicServer> *** Patrickov has joined company #1 14:58:14 <PublicServer> *** Game unpaused (number of players) 14:58:53 <PublicServer> *** Patrickov has joined spectators 14:58:53 <PublicServer> *** Game paused (number of players) 14:59:25 <PublicServer> *** Patrickov has left the game (leaving) 15:00:06 *** Vinnie_nl has joined #openttdcoop 15:02:23 *** LoPo has joined #openttdcoop 15:02:26 <LoPo> hello 15:02:28 <LoPo> !password 15:02:29 <PublicServer> LoPo: minuet 15:02:43 <PublicServer> *** Game still paused (number of players) 15:02:43 <PublicServer> *** Game unpaused (number of players) 15:02:45 <PublicServer> *** TWerkhoven joined the game 15:02:49 <PublicServer> <TWerkhoven> ello 15:03:13 <PublicServer> *** XeryusTC joined the game 15:05:21 <PublicServer> *** LoPo joined the game 15:06:07 <PublicServer> *** Vinnie joined the game 15:06:08 <PublicServer> <Vinnie> hello 15:06:11 <PublicServer> <LoPo> yo 15:06:21 <PublicServer> <TWerkhoven> olo 15:08:22 <PublicServer> *** made screenshot at 00006E11: http://ps.openttdcoop.org/publicserver/webcam/00006E11.png 15:14:11 <PublicServer> *** Vinnie has joined spectators 15:15:08 <Patrickov> !password 15:15:08 <PublicServer> Patrickov: bulges 15:15:34 <PublicServer> <XeryusTC> hello 15:15:35 <PublicServer> *** Patrickov joined the game 15:15:58 <PublicServer> <Patrickov> Hi. I saw that some 100 trains added, what's up now 15:17:36 <PublicServer> <TWerkhoven> well the network is still moving 15:17:42 <PublicServer> <Dilandau> hi 15:17:46 *** Maraxus has joined #openttdcoop 15:17:57 <Maraxus> !password 15:17:57 <PublicServer> Maraxus: bulges 15:17:58 <PublicServer> <TWerkhoven> not sure if theres any big projects going on 15:18:21 <PublicServer> *** Maraxus joined the game 15:18:36 <PublicServer> <Maraxus> Hi 15:20:43 <PublicServer> <Patrickov> Do we increase train count now or make the hubs look better? 15:23:23 <PublicServer> *** made screenshot at 00007DE3: http://ps.openttdcoop.org/publicserver/webcam/00007DE3.png 15:25:43 <PublicServer> <XeryusTC> dont know :O 15:25:59 <PublicServer> <XeryusTC> i wonder how many more trains the network can handle 15:26:01 <PublicServer> <Vinnie> whats wrong with the hubs? 15:26:28 <PublicServer> <Dilandau> <3 BBH01 Outer 15:26:30 <PublicServer> <Patrickov> Some hubs have very long bridges and tunnels, do we have room for improvement 15:26:52 <PublicServer> <Vinnie> i worked 2 days on BBH01 outer 15:26:54 <PublicServer> <XeryusTC> bbh1 outer :s 15:26:56 <PublicServer> <Vinnie> dont delete it :P 15:27:10 <PublicServer> <TWerkhoven> as long as tthe bridges/tunnels don't hold up the trains it is fine 15:27:12 <PublicServer> <XeryusTC> that hub is begging for a rebuild :P 15:27:34 <PublicServer> <Vinnie> it actually isnt that bad 15:27:40 <PublicServer> <Vinnie> it merges to all lanes now 15:27:55 <PublicServer> <XeryusTC> have you seen the 17 tile bridge? :P 15:28:05 <PublicServer> <Vinnie> its a split 15:28:16 <PublicServer> <Vinnie> has 1/5th of the ml traffic 15:28:30 <PublicServer> <XeryusTC> oh, it seemed like it got 1/3 15:34:04 <XeryusTC> !rcon set maxtrains 15:34:04 <PublicServer> XeryusTC: 'maxtrains' is an unknown setting. 15:34:08 <XeryusTC> !rcon set max_trains 15:34:08 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1401' (min: 0, max: 5000) 15:34:14 <XeryusTC> !rcon set max_trains 1450 15:36:04 <PublicServer> <Patrickov> I have a question... 15:36:10 <PublicServer> <TWerkhoven> shoo 15:36:10 <PublicServer> <TWerkhoven> t 15:36:34 <PublicServer> <Patrickov> If trains just drop things and don't wait at drop-offs 15:36:50 <PublicServer> <Patrickov> why do we bother getting all-to-all at their hubs? 15:37:11 <PublicServer> <TWerkhoven> at the bbh's yuo mean? 15:37:17 <PublicServer> <Patrickov> No 15:37:23 <PublicServer> <Patrickov> Drop offs' entrances and exits 15:37:33 <PublicServer> <TWerkhoven> not true for all stations 15:37:52 <PublicServer> <TWerkhoven> look at wood/oil dropoff for instance 15:37:58 <PublicServer> <LoPo> lol R'lyen :P 15:38:13 <PublicServer> <Patrickov> Frankly not too understand 15:38:17 <PublicServer> <TWerkhoven> and fac drop too 15:38:23 <PublicServer> *** made screenshot at 00007AE4: http://ps.openttdcoop.org/publicserver/webcam/00007AE4.png 15:39:14 <PublicServer> <Patrickov> I think by forcing all-to-all for dropoffs we get some unnecessary complications around 15:41:31 <PublicServer> <Patrickov> For BBH01, is it possible to take out some unused links and let's rethink? 15:41:36 <PublicServer> <TWerkhoven> no 15:41:45 <PublicServer> <TWerkhoven> because then some lines would get used much more than others 15:42:05 <PublicServer> <Patrickov> Let me add some signs to clarify 15:42:53 <PublicServer> <TWerkhoven> plus i think you'd just be moving the problem, as the traffic from both ml's needs to be split into the proper lines, which is currently handled by the splits further on 15:43:11 <PublicServer> <Patrickov> I am not saying permanent removal 15:43:17 <PublicServer> <Patrickov> Just a sense of rebuild 15:43:20 <V453000> !password 15:43:20 <PublicServer> V453000: castes 15:43:29 <PublicServer> <Patrickov> Of course I am a newbie here 15:43:52 <PublicServer> <Patrickov> But I can't help but think that long bridges discourage trains 15:43:57 <PublicServer> *** V453000 joined the game 15:43:59 <PublicServer> <V453000> hi 15:44:01 <PublicServer> <LoPo> hello 15:44:07 <PublicServer> <Patrickov> Hi 15:44:09 <PublicServer> <Maraxus> hi 15:44:13 <PublicServer> <TWerkhoven> ey V 15:44:15 <PublicServer> <Vinnie> i would even like to rebuild BBH01 only i dont know how to make a 5 + 3 > 5 merger from scratch 15:44:19 <PublicServer> <Vinnie> hello 15:44:34 <PublicServer> <Patrickov> Hi 15:44:56 <PublicServer> <TWerkhoven> ey other V 15:45:11 <PublicServer> <V453000> there are 2 Vs? 15:45:13 <PublicServer> <V453000> :o 15:45:27 <PublicServer> <TWerkhoven> ones a number, the other's a name 15:45:47 <PublicServer> <V453000> ? 15:45:58 <PublicServer> *** Vinnie has changed his/her name to V+innie 15:46:10 <PublicServer> *** V+innie has changed his/her name to Vinnie 15:46:24 <PublicServer> <TWerkhoven> see? 15:46:52 <PublicServer> <V453000> tbh not really 15:47:02 <PublicServer> <Vinnie> what does sth mean? 15:47:08 <PublicServer> <V453000> something 15:47:09 <PublicServer> <Patrickov> something 15:49:33 <PublicServer> <V453000> well to be honest, the BBH 01 outer merger is just unpractical for this situation 15:49:52 <PublicServer> <V453000> keeping it is probably just postponing massive trouble 15:50:30 <PublicServer> <Patrickov> Don't split so many lines for a while 15:50:40 <PublicServer> <Patrickov> After redesigning some of the key point 15:50:46 <PublicServer> <V453000> hmf? 15:50:48 <PublicServer> <Patrickov> add the what should be back 15:51:14 <PublicServer> <Patrickov> Problem 1 15:51:32 <PublicServer> <Patrickov> Why all trains tend to go via the coast line 15:51:44 <PublicServer> <Patrickov> Even line 2 tend to go to line 1 15:51:51 <PublicServer> <V453000> how is that a problem 15:52:09 <PublicServer> <Patrickov> They are jamming up themselves at the prio 15:52:23 <PublicServer> <V453000> of course 15:52:26 <PublicServer> <V453000> but what is the problem 15:52:40 <PublicServer> <LoPo> its not realy jammed 15:52:50 <PublicServer> <LoPo> they just have to w8 longer at a train wave 15:53:02 <PublicServer> <Patrickov> Meanwhile they don't actually have to wait if they keep their path 15:53:08 <PublicServer> <LoPo> and if the WB are full they go to line 4/5 15:53:23 <PublicServer> *** made screenshot at 00000A7D: http://ps.openttdcoop.org/publicserver/webcam/00000A7D.png 15:53:27 <PublicServer> <LoPo> they make "room" for merging trains :) 15:53:33 <PublicServer> <V453000> think I am going to rebuild it completely 15:53:35 <PublicServer> <V453000> this wont work for long 15:53:49 <PublicServer> <Patrickov> I suspect some trains merge when they don't have to 15:55:09 <PublicServer> <V453000> wtf 15:55:18 <PublicServer> <V453000> I see someone is just randomly messing around... lets rebuild 15:55:25 <PublicServer> <TWerkhoven> ? 15:55:29 <PublicServer> <Vinnie> need help? 15:55:33 <PublicServer> <Patrickov> K, how? 15:55:35 <PublicServer> <V453000> dont think 15:55:51 <PublicServer> <V453000> you know I am better off when nothing disturbs me :) 15:55:58 <PublicServer> <Vinnie> yeah i know 15:57:10 <PublicServer> <V453000> great 15:57:16 <PublicServer> <V453000> thanks for blocking that train there 15:57:57 <PublicServer> <LoPo> woha :P epic rebuild? :P 15:58:01 <PublicServer> <V453000> do we need 6th? 15:58:07 <PublicServer> <V453000> guess it wont hurt eh 15:58:11 <PublicServer> <Vinnie> my mess :( 15:58:21 <PublicServer> <LoPo> yeah 6th would be nice 15:58:25 <PublicServer> <V453000> sorry ... I told you to replace it when you started messing with it Vinnie :P 15:58:48 <PublicServer> <Patrickov> If it's a 6 then we need to redesign the dropoff too 15:58:49 <PublicServer> <Vinnie> i know but rebuilding is hard 15:59:00 <PublicServer> <V453000> not in this case 15:59:39 *** Firartix has joined #openttdcoop 15:59:41 <PublicServer> <Vinnie> you gonna split the remaining 3 tracks over the 6 exit lines? 15:59:47 <PublicServer> <V453000> 4 over 6 yes 16:00:13 <PublicServer> *** Vinnie has joined company #1 16:00:21 <PublicServer> <V453000> fair point 16:00:47 <XeryusTC> V453000! before you start, keep in mind that the PZ also needs work 16:00:55 <PublicServer> <V453000> ... 16:00:58 <TWerkhoven> too late 16:01:01 <PublicServer> <Patrickov> The sidelines should be on viaduct 16:01:13 <PublicServer> <Patrickov> I mean the ones from inner 16:03:39 <PublicServer> <XeryusTC> jam! 16:03:49 <PublicServer> <Dilandau> where ? :p 16:03:51 <PublicServer> <LoPo> omg? where? 16:04:05 <PublicServer> <Patrickov> Everywhere, now that the wood drop is inaccessible 16:04:09 <PublicServer> *** XeryusTC has left the game (leaving) 16:04:16 <PublicServer> <Patrickov> Let's get some patience 16:04:46 <PublicServer> <LoPo> nice time to improve something :P 16:04:52 <PublicServer> <LoPo> almost no trains here :) 16:05:45 <PublicServer> <V453000> ... 16:06:05 <PublicServer> <Patrickov> Sorryfor that. I should stand down 16:08:25 <PublicServer> *** made screenshot at 0000147E: http://ps.openttdcoop.org/publicserver/webcam/0000147E.png 16:09:13 <PublicServer> *** TWerkhoven has joined spectators 16:09:21 <PublicServer> *** Dilandau has joined spectators 16:09:50 *** Firartix has quit IRC 16:12:36 *** sla_ro|master has joined #openttdcoop 16:15:11 <PublicServer> <Vinnie> i think you need 4 tunnels 16:15:17 <PublicServer> <V453000> hmf 16:15:19 <PublicServer> <V453000> possible 16:15:31 <PublicServer> *** Dilandau has joined company #1 16:20:19 <PublicServer> <Vinnie> you make it look so easy 16:21:16 <PublicServer> <V453000> no it isnt 16:21:22 <PublicServer> <V453000> yey 16:21:24 <PublicServer> <V453000> yet 16:21:30 <PublicServer> <Patrickov> And yet it looks like we can just sit around and watch. I don't even know what's about to go on 16:23:26 <PublicServer> *** made screenshot at 00001375: http://ps.openttdcoop.org/publicserver/webcam/00001375.png 16:25:28 *** Absolutis has joined #openttdcoop 16:25:31 <Absolutis> !password 16:25:32 <PublicServer> Absolutis: camels 16:26:17 <PublicServer> *** Absolutis joined the game 16:26:47 <PublicServer> <LoPo> i also added a 6th to bbh3 16:26:53 <PublicServer> <Absolutis> wow kam 16:26:57 <PublicServer> <Absolutis> jam* 16:27:03 <PublicServer> <Absolutis> oh and hi 16:27:05 <PublicServer> <LoPo> hi 16:27:07 <PublicServer> <Vinnie> hello 16:28:12 <PublicServer> <Absolutis> oh, it's the JBS problem of the loop ML 16:28:24 <PublicServer> <V453000> lol? 16:28:41 <PublicServer> <Absolutis> or like that, anyway 16:28:54 <PublicServer> <V453000> talking about any join before split on a ML is absolute nonsense 16:29:15 <PublicServer> <V453000> there is always a hub "before" some other hub 16:30:02 *** perk11 has joined #openttdcoop 16:30:07 <PublicServer> <Absolutis> well, that ML anyway is loop, so the trains can form a jam that goes back to itself 16:30:22 <PublicServer> <V453000> normal ML cant? 16:30:24 <PublicServer> <LoPo> well im going to eat, see you guys 16:30:29 <PublicServer> <Absolutis> yes 16:30:32 <PublicServer> *** LoPo has left the game (leaving) 16:30:32 <PublicServer> <V453000> well thats new 16:33:13 <PublicServer> <V453000> oh okay :d 16:33:19 <PublicServer> <V453000> made it for 3 instead of intended 4 16:33:29 <PublicServer> <V453000> meh 16:33:31 <PublicServer> <Vinnie> makes it easier isnt it? 16:33:37 <PublicServer> <V453000> partially 16:35:30 <PublicServer> <V453000> wtf! 16:35:34 <PublicServer> <V453000> who the .. 16:35:37 <PublicServer> <Absolutis> ? 16:35:48 <PublicServer> <Vinnie> not guilty 16:35:56 <PublicServer> <Patrickov> Me 16:38:15 <PublicServer> <Vinnie> thats adouble join 16:38:19 <PublicServer> <Patrickov> So what would be the 6th line for 16:38:19 <PublicServer> <V453000> noticed 16:38:26 <PublicServer> *** made screenshot at 00000B82: http://ps.openttdcoop.org/publicserver/webcam/00000B82.png 16:38:28 <PublicServer> <V453000> obviously :) 16:39:51 *** valhallasw has joined #openttdcoop 16:41:42 <PublicServer> *** Patrickov has joined spectators 16:41:54 <PublicServer> *** Patrickov has left the game (leaving) 16:41:59 <PublicServer> <V453000> oh BBH 03 inner still lives? 16:42:32 <PublicServer> <Vinnie> rebuild that one to? 16:46:24 <PublicServer> <V453000> hmm 16:46:31 <PublicServer> <V453000> lets say no trains ever overflow on the coal drop 16:46:43 <PublicServer> <V453000> for now 16:47:24 <PublicServer> <Vinnie> i am gonna kill some primary overflows 16:47:30 <PublicServer> <V453000> there are any? 16:47:40 <PublicServer> <Vinnie> Llanelli: Grain 16:47:42 <PublicServer> <V453000> oh omg 16:47:50 <PublicServer> <V453000> Dilandau: why 16:47:52 <PublicServer> <V453000> no need at all 16:47:54 <PublicServer> <Dilandau> ? 16:48:02 <PublicServer> <V453000> why do you build an overflow in this game 16:48:17 <PublicServer> <Dilandau> just wait 16:48:25 <PublicServer> <V453000> im asking why 16:48:30 <PublicServer> <V453000> (there is no reason) 16:48:41 <PublicServer> <Dilandau> this farm have make a jam at the slh04 16:48:55 <PublicServer> <V453000> well, this network should have very stable flow 16:49:09 <PublicServer> <V453000> so it is far better to manage train amounts instead 16:49:23 <PublicServer> <V453000> if it jams, add waiting spots or delete trains 16:49:49 <PublicServer> <Dilandau> ² 16:49:49 <PublicServer> <Dilandau> ² 16:49:59 <PublicServer> <V453000> wat? 16:50:03 <PublicServer> <Dilandau> i have added one spot + an overflow 16:51:12 <PublicServer> *** Absolutis has left the game (leaving) 16:51:36 <PublicServer> <Vinnie> no more ull load for sawmill 16:51:39 <PublicServer> <Vinnie> full 16:52:06 *** Firartix has joined #openttdcoop 16:53:26 <PublicServer> *** made screenshot at 000013CA: http://ps.openttdcoop.org/publicserver/webcam/000013CA.png 16:59:41 *** KenjiE20 has quit IRC 17:01:12 *** KenjiE20 has joined #openttdcoop 17:01:12 *** ChanServ sets mode: +o KenjiE20 17:01:57 <PublicServer> *** Vinnie has joined spectators 17:07:25 <PublicServer> *** V453000 has left the game (leaving) 17:07:25 <PublicServer> *** Game paused (number of players) 17:07:28 <V453000> later 17:07:36 <Dilandau> bye 17:08:26 <PublicServer> *** made screenshot at 0000485C: http://ps.openttdcoop.org/publicserver/webcam/0000485C.png 17:10:00 <PublicServer> *** Dilandau has left the game (leaving) 17:10:14 <hylje> !password 17:10:14 <PublicServer> hylje: iodine 17:10:23 <PublicServer> *** Game still paused (number of players) 17:10:23 <PublicServer> *** hylje joined the game 17:12:33 <PublicServer> *** hylje has joined spectators 17:12:45 <PublicServer> <hylje> i like the fps i get zoomed out 17:17:48 <PublicServer> <Vinnie> hmm maybe clean up several mergers later today 17:17:58 <PublicServer> <hylje> like which 17:18:12 <PublicServer> <Vinnie> BBH03 inner to start 17:18:34 <PublicServer> <hylje> oh yeah it's kind of a clusterfuck 17:18:53 <PublicServer> <Vinnie> then my factory exit 17:19:16 <PublicServer> <hylje> it's a full balanced merger right? 17:19:22 <PublicServer> <Vinnie> yes 17:19:32 <PublicServer> <hylje> you can't get them in a not messy flavor :D 17:20:22 <PublicServer> <Vinnie> but first some dinner then messing with stuuf i should not touch 17:20:41 *** Tray has joined #openttdcoop 17:25:27 *** CakeMasher has quit IRC 17:29:47 *** Patrickov has quit IRC 17:34:11 *** UncleCJ has joined #openttdcoop 17:34:47 *** Absolutis has quit IRC 17:36:57 *** perk11 has quit IRC 17:41:40 *** aldor has joined #openttdcoop 17:42:02 <aldor> !password 17:42:02 <PublicServer> aldor: fouled 17:42:10 <PublicServer> *** Game still paused (number of players) 17:42:12 <PublicServer> *** aldor joined the game 17:42:16 <aldor> )) 17:42:19 <aldor> hi 17:42:25 <PublicServer> <hylje> heya 17:42:35 <PublicServer> <Maraxus> hi 17:42:38 <PublicServer> <aldor> nice pass sgain 17:47:33 *** Sleeeper has joined #openttdcoop 17:50:19 <Sleeeper> !password 17:50:19 <PublicServer> Sleeeper: fouled 17:50:26 <PublicServer> *** Game still paused (number of players) 17:50:28 <PublicServer> *** Sleeeper joined the game 17:55:25 <Maraxus> @gap 17:55:25 <Webster> Maraxus: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 17:56:47 *** KenjiE20 has quit IRC 17:56:49 <Maraxus> @gap 2 23 17:56:49 <Webster> Maraxus: For Trainlength of 2: 85 - 88 needs 22, 89 - 92 needs 23, 93 - 96 needs 24. 17:57:07 <PublicServer> *** Sleeeper has left the game (leaving) 17:57:12 <Maraxus> @gap 2 6 17:57:12 <Webster> Maraxus: For Trainlength of 2: 17 - 20 needs 5, 21 - 24 needs 6, 25 - 28 needs 7. 17:58:16 <Maraxus> @gap 3 6 17:58:16 <Webster> Maraxus: For Trainlength of 3: 20 - 24 needs 5, 25 - 29 needs 6, 30 - 34 needs 7. 18:07:29 <PublicServer> *** aldor has left the game (leaving) 18:07:33 *** aldor has quit IRC 18:13:13 *** LoPo has quit IRC 18:15:53 *** Chris_Booth has joined #openttdcoop 18:16:23 <PublicServer> *** Game still paused (number of players) 18:16:23 <PublicServer> *** Chris Booth joined the game 18:17:08 *** Mucht has joined #openttdcoop 18:17:08 *** ChanServ sets mode: +o Mucht 18:19:19 <PublicServer> <Vinnie> hey CB 18:19:25 <PublicServer> <Chris Booth> hi Vinnie 18:19:27 <PublicServer> *** Vinnie has joined company #1 18:19:27 <PublicServer> *** Game unpaused (number of players) 18:19:35 <PublicServer> *** hylje has joined company #1 18:20:25 <Dilandau> !password 18:20:25 <PublicServer> Dilandau: oblong 18:20:48 <PublicServer> *** Dilandau joined the game 18:20:49 <PublicServer> <Dilandau> hi 18:20:51 <PublicServer> <Vinnie> hello 18:20:58 <PublicServer> <Chris Booth> looks like this could be a big game 18:21:00 <PublicServer> *** Dilandau has joined spectators 18:21:31 <Sleeeper> !password 18:21:31 <PublicServer> Sleeeper: oblong 18:21:55 <PublicServer> *** Chris Booth has left the game (leaving) 18:22:09 <PublicServer> <Vinnie> anyone here to stay for at least 20 min? 18:22:18 <Sleeeper> !password 18:22:19 <PublicServer> Sleeeper: clouts 18:22:27 <PublicServer> <hylje> i guess 18:22:29 <PublicServer> <Dilandau> i go to lunch ^^ 18:22:35 <PublicServer> <Vinnie> wanna redo BBH03 inner now? 18:22:37 <PublicServer> <hylje> lumch 18:22:44 <PublicServer> <hylje> i'm looking at bbh3 inner now 18:22:51 <PublicServer> <hylje> what kind of design are you thinking 18:22:57 <PublicServer> <Vinnie> shut down and remove completely? 18:23:07 <PublicServer> *** Sleeeper joined the game 18:23:12 <PublicServer> <Vinnie> 4 + 4 > 4 18:23:28 <PublicServer> *** made screenshot at 0000D64E: http://ps.openttdcoop.org/publicserver/webcam/0000D64E.png 18:23:28 <PublicServer> <Vinnie> or maybe even 5 from north 18:23:36 <PublicServer> <hylje> i'd keep one or two lanes merging through the rebuild 18:27:10 <PublicServer> <Vinnie> can you direct all 4 lanes to the new 2? 18:27:16 <PublicServer> <hylje> from ring? 18:27:19 <PublicServer> <Vinnie> yes 18:27:25 <PublicServer> <hylje> we need the split for it too 18:30:34 <PublicServer> <hylje> hm jam further ahead 18:31:03 <PublicServer> <hylje> derp trains 18:32:14 *** KenjiE20 has joined #openttdcoop 18:32:14 *** ChanServ sets mode: +o KenjiE20 18:32:16 <PublicServer> <Sleeeper> huge jam 18:32:18 <PublicServer> <Vinnie> wtf to me? 18:32:27 <PublicServer> <hylje> lost livestock trains derping 18:37:16 <PublicServer> <hylje> some jams caused by momentary PF disconnects in ml reroute 18:37:30 <PublicServer> <hylje> and by the whole capacity cutting measure for hub rebuild 18:38:28 <PublicServer> *** made screenshot at 000088BD: http://ps.openttdcoop.org/publicserver/webcam/000088BD.png 18:44:44 <PublicServer> <Vinnie> ke its done 18:45:16 <PublicServer> <hylje> connect :D 18:46:42 *** Chris_Booth has quit IRC 18:48:41 <PublicServer> *** Maraxus has joined company #1 18:49:01 <PublicServer> <Vinnie> damn it 18:49:05 <PublicServer> <Vinnie> i copied V again 18:49:19 <PublicServer> <hylje> that's not a bad thing to do 18:50:07 <PublicServer> <Vinnie> well lets use the excuse that i need to learn a lot more about mergers 18:51:25 <PublicServer> <Vinnie> connect 4th to next BBH? 18:51:52 <PublicServer> <hylje> yea, just need to get past slh2 (easy) and slh8 (lol not so easy) 18:52:12 <PublicServer> <Vinnie> pick a SLH and i do the other one :) 18:52:46 <PublicServer> <hylje> i think i can fix mine 18:52:48 <PublicServer> <Sleeeper> coal drop jammed half ml 18:53:06 <PublicServer> <Vinnie> wow we need the overflow again 18:53:12 <PublicServer> <hylje> no 18:53:15 <PublicServer> <hylje> we need a bigger drop 18:53:21 <PublicServer> <hylje> think: factory pickup 18:53:28 <PublicServer> *** made screenshot at 000002ED: http://ps.openttdcoop.org/publicserver/webcam/000002ED.png 18:53:44 <PublicServer> <hylje> it will fit in the room we have that pbs stuff in 18:55:25 <V453000> !password 18:55:25 <PublicServer> V453000: wicker 18:55:43 <PublicServer> <V453000> hi 18:55:43 <PublicServer> *** V453000 joined the game 18:55:45 <PublicServer> <Vinnie> hello 18:55:47 <PublicServer> <Maraxus> hi 18:55:50 <PublicServer> <Sleeeper> hi 19:01:58 <PublicServer> <Vinnie> V i guess you are at coal drop and hyljeSLH08? 19:02:07 <PublicServer> <V453000> yes I am 19:02:13 <PublicServer> <V453000> making it full 6 line supported 19:02:19 <PublicServer> <V453000> the current state is just ... odd 19:05:15 <PublicServer> <Vinnie> \ 19:08:10 <PublicServer> <Dilandau> re 19:08:16 <PublicServer> *** Dilandau has joined company #1 19:08:28 <PublicServer> *** made screenshot at 00001CDD: http://ps.openttdcoop.org/publicserver/webcam/00001CDD.png 19:09:02 *** Godde has joined #openttdcoop 19:09:11 <Godde> !password 19:09:11 <PublicServer> Godde: riling 19:09:27 <PublicServer> *** Godde joined the game 19:09:32 <PublicServer> <Godde> oh hi 19:09:34 <PublicServer> <V453000> hi 19:09:40 <PublicServer> <Godde> miss me? := 19:09:46 <PublicServer> <V453000> sure thing 19:09:50 <PublicServer> <Vinnie> always 19:09:56 <PublicServer> <Godde> <3 19:10:22 <PublicServer> <Godde> oil well jam :d 19:10:22 <PublicServer> <Godde> awesome 19:10:28 <PublicServer> <hylje> jams all around 19:10:30 <PublicServer> <Vinnie> my fault 19:11:23 <PublicServer> <Godde> havent been on much lately due to a spark in interest for civ5 19:11:31 <PublicServer> <V453000> :D 19:11:55 <PublicServer> <Godde> fun fun fun fun :> 19:12:03 <PublicServer> <Godde> although im being bumfucked by askia :( 19:15:22 <PublicServer> *** Sleeeper has left the game (leaving) 19:15:34 <PublicServer> <Vinnie> SLH08 wasnt that bad 19:16:19 <PublicServer> <Vinnie> damn 19:16:22 <PublicServer> <V453000> PUNCH EM 19:16:32 <PublicServer> <hylje> did you crash trains 19:16:42 <PublicServer> <hylje> oh you did 19:17:07 <PublicServer> <Vinnie> sleeepers buffers are to long and he did not place prios 19:17:43 <PublicServer> <hylje> fucking factory, right? 19:17:47 <PublicServer> <Godde> im off - gotta atleast TRY to practice for school tests... 19:17:50 <PublicServer> <V453000> hm :) 19:17:52 <PublicServer> <Godde> have fun untangling this mess 19:17:58 <PublicServer> <V453000> cya 19:18:02 <PublicServer> <hylje> see you in half a hour 19:18:02 <PublicServer> <Vinnie> gn 19:18:08 <PublicServer> <V453000> :DDD 19:18:08 <PublicServer> <Godde> fffuuuuu hylje :P 19:18:10 <PublicServer> <Godde> pffft 19:18:12 <PublicServer> <Godde> BYE 19:18:12 <PublicServer> <Godde> GOD' 19:18:14 <PublicServer> *** Godde has left the game (leaving) 19:18:51 <PublicServer> <Vinnie> cool the whole line is jammed 19:22:44 <PublicServer> *** XeryusTC joined the game 19:22:49 <PublicServer> <V453000> yarr 19:23:01 <PublicServer> <XeryusTC> stil jamming? :o 19:23:22 <PublicServer> <V453000> no 19:23:28 <PublicServer> <V453000> I dont even see trains here :DDD 19:23:29 <PublicServer> *** made screenshot at 00001EF0: http://ps.openttdcoop.org/publicserver/webcam/00001EF0.png 19:23:40 <PublicServer> <XeryusTC> see Abertawe forest ;) 19:23:54 <PublicServer> <V453000> sweet :D 19:24:06 <PublicServer> <XeryusTC> nice terminus deadlock 19:24:12 <PublicServer> <XeryusTC> that kind of stuff doesnt happen at roros 19:24:22 <PublicServer> <Vinnie> its stopped 19:24:24 <PublicServer> <V453000> neither on proper terminus designs with arrows 19:24:30 <PublicServer> <XeryusTC> Vinnie: i stopped one train 19:24:51 <PublicServer> <V453000> solved 19:24:55 <PublicServer> <V453000> wouldnt happen again 19:24:55 <PublicServer> <hylje> terminus with arrows? 19:25:02 <PublicServer> <V453000> those little pieces of tracks 19:25:13 <PublicServer> <XeryusTC> i wonder why no one noticed that jam :O 19:25:30 <PublicServer> <V453000> hylje: it makes sure that lost trains wont jam 19:25:42 <PublicServer> <hylje> what is arrow 19:25:51 <PublicServer> <V453000> the little pieces of diagonal tracks 19:25:56 <PublicServer> <hylje> right 19:26:00 <PublicServer> <XeryusTC> see !like this 19:27:30 <PublicServer> <XeryusTC> but seriously, why did no one notice that the entire network was gridlocked once more? 19:27:43 <PublicServer> <V453000> I was fine with it I was demolishing drop anyway 19:27:45 <PublicServer> <Vinnie> i was busy 19:29:04 <PublicServer> <XeryusTC> V453000: 2 tinnels for gap 8 is not enough 19:29:14 <PublicServer> <V453000> I know 19:29:16 <PublicServer> <V453000> not now 19:30:37 <PublicServer> <V453000> the statue lives :D 19:30:52 <Sleeeper> :) 19:31:02 <PublicServer> <V453000> dont even try to smile ;( 19:32:20 <PublicServer> <Vinnie> looks nice 19:32:45 <PublicServer> <Dilandau> problem on Coal/iron drop 19:33:14 <PublicServer> <XeryusTC> spuit 11 19:33:30 <PublicServer> <Vinnie> ohh no dutch here 19:33:44 <PublicServer> <hylje> nope 19:35:16 <PublicServer> <Vinnie> lets break another part of the network 19:35:24 <PublicServer> <hylje> it's working too well 19:35:40 <PublicServer> <XeryusTC> meanwhile i'm trying to fix jams as they occur 19:35:54 <PublicServer> <XeryusTC> like slh2 which was jaming the mL just now :P 19:38:29 <PublicServer> *** made screenshot at 00001AF4: http://ps.openttdcoop.org/publicserver/webcam/00001AF4.png 19:38:59 <PublicServer> <V453000> its a snake :D 19:39:15 <PublicServer> <hylje> what snake 19:39:23 <PublicServer> <V453000> see coal drop :d middle line 19:39:38 <PublicServer> <hylje> hsssssss 19:39:48 <Tray> !password 19:39:48 <PublicServer> Tray: plaids 19:40:06 <PublicServer> *** Tray joined the game 19:40:17 <PublicServer> <XeryusTC> this jam almost requires removing trains from the network temporarily 19:40:33 <PublicServer> <V453000> where 19:40:46 <PublicServer> <XeryusTC> bbh3 outer and bbh 4 inner 19:41:04 <PublicServer> <XeryusTC> along with some SLHs 19:41:06 <PublicServer> <V453000> hmm 19:41:16 <PublicServer> <XeryusTC> and then i caused factory to jam again 19:41:20 <PublicServer> <XeryusTC> removing full load order again xD 19:41:32 <PublicServer> <XeryusTC> even had to do it for some SL stations 19:41:46 <PublicServer> <V453000> ok I admit that an overflow for big pickup stations is good in all games in case of huge jams :D 19:42:22 <PublicServer> <XeryusTC> nah 19:42:26 <PublicServer> <XeryusTC> just needs removing of full load now 19:42:34 <PublicServer> <XeryusTC> and getting the entire beast to run smoothly again 19:42:40 <PublicServer> <V453000> that just floods the train into the network 19:42:56 <PublicServer> <V453000> overflow would have kept them away 19:43:00 <PublicServer> <XeryusTC> true, but most places that need it have loads of trains already 19:43:31 <PublicServer> <XeryusTC> and it gets solved in the end anyway 19:43:38 <PublicServer> <V453000> sure 19:43:44 <PublicServer> <V453000> thats why we dont use them here 19:43:48 <PublicServer> <XeryusTC> what this game needs is some depots to stuff trains into :P 19:44:06 <PublicServer> <V453000> no 19:44:08 <PublicServer> <hylje> TRAINS STUFFING 19:44:08 <PublicServer> <V453000> just expand stuff 19:44:16 <PublicServer> <XeryusTC> which we can then release again when productions gets back up 19:44:16 <PublicServer> <hylje> yeah, rather build hueger stations 19:45:28 <PublicServer> *** hylje has left the game (leaving) 19:47:05 <PublicServer> <Tray> what the heck is !this about? 19:47:31 <PublicServer> <Vinnie> break it 19:47:50 <PublicServer> <XeryusTC> seems like a futile attempt at rebalancing XD 19:48:04 <PublicServer> <V453000> futile indeed :D 19:49:20 <PublicServer> <V453000> ooh :D nice description of my station exit :D 19:49:36 <PublicServer> <XeryusTC> :o 19:49:46 <PublicServer> <V453000> though rather simple :) 19:50:04 <PublicServer> <XeryusTC> i think that it is time to get goods trains of the ML 19:50:12 <PublicServer> <XeryusTC> so there is some room to disolve jams :P 19:50:13 *** MrD2DG has joined #openttdcoop 19:50:25 <PublicServer> <XeryusTC> and remove trains in general anyway 19:50:27 <PublicServer> <Vinnie> jams where? 19:50:33 <PublicServer> <XeryusTC> as most primaries will have dropped production 19:50:39 <PublicServer> <XeryusTC> Vinnie: look at the network map 19:51:01 <PublicServer> <XeryusTC> there is this button with a train on it, click it 19:51:15 <PublicServer> <Vinnie> i see red everywhere 19:51:22 <PublicServer> <Tray> SLH 3 looks nice (: 19:51:34 <PublicServer> <XeryusTC> it's orange 19:51:40 <PublicServer> <XeryusTC> and look at what's not moving 19:51:48 <PublicServer> <XeryusTC> you can get it updated better if you click and hold your left mouse 19:52:12 <MrD2DG> !password 19:52:12 <PublicServer> MrD2DG: fibber 19:52:27 <PublicServer> <V453000> well at least someone uses the SLH 03 style :p 19:52:32 <PublicServer> <V453000> maybe not at its best, but meh 19:52:51 <PublicServer> *** MrD2DG joined the game 19:52:52 <PublicServer> <V453000> hi 19:52:54 <PublicServer> <MrD2DG> Hi 19:52:57 <PublicServer> <Dilandau> hi 19:52:59 <PublicServer> <Vinnie> hello 19:53:01 <PublicServer> <Maraxus> hi 19:53:04 <PublicServer> <Vinnie> beertime 19:53:07 <PublicServer> <MrD2DG> :P 19:53:29 <PublicServer> *** made screenshot at 000079E1: http://ps.openttdcoop.org/publicserver/webcam/000079E1.png 19:54:31 *** TWerkhoven[l] has joined #openttdcoop 19:54:52 <PublicServer> <Vinnie> so who is gonna make the sawmill 6 lines? 19:54:58 <PublicServer> <V453000> not me, not my mess 19:55:04 <PublicServer> <MrD2DG> Lol 19:55:09 <PublicServer> <V453000> and its a big mess 19:55:23 <PublicServer> <Vinnie> i know the split is to close to the edge of the map 19:55:33 <PublicServer> <Vinnie> actually it all is 19:55:44 <PublicServer> <V453000> should have been forced to the other side from the very start 19:56:18 <PublicServer> <Vinnie> maybe a giant rebuild tommorow 19:56:31 <PublicServer> <Vinnie> i will do it if i may 19:58:58 <PublicServer> *** MrD2DG has joined company #1 20:03:52 <PublicServer> *** Vinnie has joined spectators 20:05:15 <PublicServer> *** MrD2DG has left the game (leaving) 20:05:24 <MrD2DG> Ugh gotta go, bb 20:05:30 <PublicServer> <V453000> cya 20:05:33 <XeryusTC> !rcon set max_trains 1000 20:05:35 <Vinnie_nl> gn 20:05:43 *** MrD2DG has quit IRC 20:05:53 <PublicServer> <Dilandau> gn 20:08:30 <PublicServer> *** made screenshot at 0000F9D9: http://ps.openttdcoop.org/publicserver/webcam/0000F9D9.png 20:10:35 <PublicServer> <V453000> hm 20:10:51 <PublicServer> <Dilandau> ? 20:10:53 <PublicServer> <V453000> when one gets to think about the factory, it is actually pretty ridiculous 20:11:05 <PublicServer> <V453000> because all of the mergers are not needed at all :D 20:11:20 <PublicServer> <V453000> we could just have a line with some platforms, and no merging needed 20:11:26 <PublicServer> <V453000> as not even the pickup is balanced 20:12:09 <PublicServer> <Tray> I do not understand. 20:12:31 <PublicServer> <V453000> well none of the stations is balanced 20:12:42 <PublicServer> <V453000> which means each line has a few platforms dedicated for just and only that line 20:13:08 <PublicServer> <V453000> which means that there could just be X lines with a few platforms directly next to them 20:13:15 <PublicServer> <V453000> and it would work the same way if not better 20:13:49 <PublicServer> <Tray> Do someone work at the town drop? 20:13:54 <PublicServer> <Maraxus> yes 20:14:02 <PublicServer> <Tray> ah okay 20:14:41 <PublicServer> <Tray> @V, you mean a total unbalanced station includingboth drop and pickup? 20:14:51 <PublicServer> <V453000> basically, yes 20:15:03 <PublicServer> <V453000> wouldnt even have to look like a normal station 20:15:11 <PublicServer> <Tray> sounds strange to me 20:15:11 <PublicServer> <V453000> literally just lines spaced out and platforms attached to them 20:15:25 <PublicServer> <V453000> it would effectively be the same as this 20:15:34 <PublicServer> <V453000> with the difference that there would be no mergers 20:15:46 <PublicServer> <V453000> which just jam at the current state 20:15:57 <PublicServer> <V453000> but that is probably caused by other jams on the net 20:16:35 <PublicServer> <Tray> Maraxus is currently working at town drop wich jams down the line 20:17:06 <V453000> Vinnie_nl: still around? 20:17:12 <PublicServer> <Vinnie> yeah 20:17:18 <PublicServer> <Vinnie> eavesdropping 20:17:19 *** Luna has joined #openttdcoop 20:17:32 <PublicServer> <V453000> read what I said? :) 20:17:41 <PublicServer> <Vinnie> yeah gonna do it for the sawmill 20:17:57 <PublicServer> <V453000> hm yeah good idea actually 20:18:01 <PublicServer> <V453000> well 20:18:01 <PublicServer> <Vinnie> it will bu ugly that is sure 20:18:09 <PublicServer> <Vinnie> will be ugly 20:18:11 <PublicServer> <V453000> I will do BBH 02 and then rebuild sawmill that way 20:18:23 <PublicServer> <Vinnie> now or tommorow? 20:18:39 <PublicServer> <V453000> now, I wont have too much time tomorrow and it is rather early atm 20:19:03 <PublicServer> <V453000> and the 6th at sawmill would help 20:19:11 <PublicServer> <Vinnie> hmm then i will skip some homework that i have to finish 20:19:23 <PublicServer> <V453000> no need if you have work 20:19:28 *** DayDreamer has quit IRC 20:19:54 <PublicServer> <Vinnie> yeah i will make it tommorow 20:20:01 <PublicServer> <Vinnie> cya later 20:20:07 <PublicServer> *** Vinnie has left the game (leaving) 20:20:09 <PublicServer> <XeryusTC> Vinnie: be like me, make HW while you observe 20:20:11 <PublicServer> <V453000> cya 20:20:19 <PublicServer> <V453000> or be like me, dont make HW 20:20:37 <Vinnie_nl> need to make a balnce for a company that is offshoring 20:20:39 <PublicServer> <XeryusTC> then you'll be like me, make 3x the amount of homework 5 years later :P 20:20:50 <Vinnie_nl> cant do that while i hear trains 20:20:59 <TWerkhoven[l]> turn off sound? 20:21:11 <Vinnie_nl> so no music. the catch 22 20:21:25 <PublicServer> <XeryusTC> why isnt the sound muted already? :P 20:21:25 <PublicServer> <V453000> what? 20:21:28 <PublicServer> <XeryusTC> first thing i do when i install ottd 20:21:33 <PublicServer> <V453000> you have game sounds on? 20:21:43 <PublicServer> <V453000> you are going to suffer with my nyan cat train 20:21:51 <Vinnie_nl> no i dont know how to kill sounds of a single app on a mac 20:22:08 <PublicServer> <V453000> openttd settings? 20:22:10 <TWerkhoven[l]> select no sound in game options? 20:22:14 <TWerkhoven[l]> same for no music 20:22:24 <Vinnie_nl> btw is it really true that in CZ the minimum wage is like 250 euro? 20:22:45 <PublicServer> <V453000> 250? minimum? possibly 20:23:30 <PublicServer> *** made screenshot at 0000F3F1: http://ps.openttdcoop.org/publicserver/webcam/0000F3F1.png 20:23:32 <Vinnie_nl> hmm saves only 18 mil a year. need to find some more to please the teacher 20:23:59 <Tray> asian children? 20:24:26 <Vinnie_nl> yeah but the goods need to be back in the netherlands in one day 20:24:30 *** Luna has quit IRC 20:24:33 <Vinnie_nl> otherwise i would go asia to 20:25:10 <Tray> if you can't get there they'ce get here 20:25:20 <XeryusTC> shipping a container from china to the netherlands costs you only 2000 euros 20:25:32 <Vinnie_nl> really how do you know 20:25:38 <Tray> but it requires more than one day, I guess 20:25:44 <PublicServer> <V453000> XeryusTC collects containers 20:25:56 <Vinnie_nl> containers with goods? 20:26:02 <PublicServer> <V453000> yeah 20:26:04 <PublicServer> <V453000> candy and stuff 20:26:06 <Tray> asain children, maybe 20:26:08 <XeryusTC> a teacher of me thought about importing stuff from china and went to figure it out :o 20:27:25 <PublicServer> <Tray> maraxus it would be nice to add a line to your exit 20:27:38 *** Luna has joined #openttdcoop 20:27:41 <PublicServer> <V453000> one of them is still unused 20:27:50 <Luna> !password 20:27:50 <PublicServer> Luna: speedy 20:28:08 <PublicServer> *** Luna joined the game 20:28:27 <PublicServer> <V453000> hmm I think I am going to simplify sawmill right now then 20:28:59 <PublicServer> <V453000> balancers are a nice mess but we wont get far with them there :( 20:36:26 <PublicServer> *** Tray has left the game (leaving) 20:36:29 *** Djarshi has quit IRC 20:38:31 <PublicServer> *** made screenshot at 00000129: http://ps.openttdcoop.org/publicserver/webcam/00000129.png 20:42:53 *** Godde has quit IRC 20:48:53 *** Tray has quit IRC 20:53:31 <PublicServer> *** made screenshot at 0000F5D5: http://ps.openttdcoop.org/publicserver/webcam/0000F5D5.png 20:56:24 *** Chris_Booth has joined #openttdcoop 21:01:45 <PublicServer> <V453000> fuck. 21:01:55 <XeryusTC> indeed 21:02:34 <PublicServer> <XeryusTC> i have been trying so hard to make the network not jam :o 21:02:52 <PublicServer> <V453000> well some rebuild require jams 21:03:04 <PublicServer> <V453000> I tried to make it as gentle as I could 21:04:25 <PublicServer> <V453000> wondering how this is going to work as the trains instantly accelerate 21:05:22 <PublicServer> <V453000> OH 21:05:27 <PublicServer> <V453000> that fucking sawmill even steals wood 21:05:30 <PublicServer> <V453000> killing it right away 21:05:32 <PublicServer> <V453000> brb 21:05:41 <PublicServer> *** V453000 has left the game (leaving) 21:06:11 *** UncleCJ has quit IRC 21:06:14 <V453000> any other industries to get rid of? 21:08:31 <PublicServer> *** made screenshot at 0000E8F9: http://ps.openttdcoop.org/publicserver/webcam/0000E8F9.png 21:08:52 <V453000> !getsave http://dl.dropbox.com/u/20419525/Baker%20%26%20Co.%2C%202209-07-14.sav 21:08:54 <PublicServer> V453000: OK :-) 21:09:17 <PublicServer> *** Game still paused (manual, number of players) 21:09:20 <V453000> !auto 21:09:20 <PublicServer> *** V453000 has enabled autopause mode. 21:09:21 <PublicServer> *** Game still paused (number of players) 21:09:24 <V453000> !password 21:09:24 <PublicServer> V453000: gambit 21:09:27 <V453000> !rcon server_pw 21:09:28 <PublicServer> V453000: Current value for 'server_password' is: 'barley' 21:09:47 <PublicServer> *** Game still paused (number of players) 21:09:48 <PublicServer> *** V453000 joined the game 21:09:56 <PublicServer> *** Maraxus joined the game 21:09:58 <PublicServer> *** Luna joined the game 21:10:02 <PublicServer> *** Dilandau joined the game 21:10:20 <PublicServer> *** Luna has joined company #1 21:10:24 <PublicServer> <V453000> sorry for the short break :p 21:17:45 <PublicServer> <V453000> 6th online :) 21:18:24 <PublicServer> <Dilandau> gj :p 21:18:38 <PublicServer> <V453000> nothing hard there 21:18:46 <PublicServer> <V453000> just a super simple station 21:19:20 <PublicServer> <V453000> but well, there was no other way unfortunately 21:19:59 <PublicServer> <V453000> exactly that is why the coal drop exit looks as it looks 21:20:09 <PublicServer> <V453000> so we can expand it until we have space 21:21:00 *** Strongpoint has joined #openttdcoop 21:21:34 <PublicServer> <Dilandau> coal/iron drop connected (the factory dead) 21:21:41 <PublicServer> <V453000> ah thanks 21:21:45 <PublicServer> <V453000> I killed the factory 21:21:48 <PublicServer> <V453000> just forgot :) 21:21:51 <PublicServer> <Dilandau> :) 21:23:32 <PublicServer> *** made screenshot at 00000ECB: http://ps.openttdcoop.org/publicserver/webcam/00000ECB.png 21:23:38 <TWerkhoven[l]> !password 21:23:38 <PublicServer> TWerkhoven[l]: recant 21:23:50 <PublicServer> <V453000> alright, where are jams 21:24:09 <PublicServer> *** {TWerkhoven[L]} joined the game 21:24:10 <PublicServer> <V453000> hi TW 21:24:16 <PublicServer> <V453000> just killed your station :( 21:24:22 <PublicServer> <TWerkhoven[L]> ello 21:24:24 <PublicServer> <TWerkhoven[L]> yeah i guessed 21:24:32 <PublicServer> <TWerkhoven[L]> its for the best though 21:24:48 <PublicServer> <V453000> station itself was good, but the mergers behind it became just an utter mess that couldnt be helped :( 21:24:58 <PublicServer> <TWerkhoven[L]> yeah 21:25:26 <PublicServer> <TWerkhoven[L]> 2x 3/4+5=5 gets a bit like that 21:25:40 <PublicServer> <V453000> WHAT? SERIOUSLY? power plant just behind coal drop 21:25:50 <PublicServer> <TWerkhoven[L]> lol 21:25:56 <PublicServer> <V453000> will have to do some killing later 21:25:58 <PublicServer> <TWerkhoven[L]> they all want in on the action 21:26:19 <PublicServer> <V453000> already killed a farm there to make space 21:26:21 <PublicServer> <V453000> and this 21:26:23 <PublicServer> <V453000> .. 21:27:19 <PublicServer> <V453000> the merger is big 21:27:23 <PublicServer> <V453000> but works like a charm 21:27:31 <PublicServer> <TWerkhoven[L]> i like your idea of the station though 21:27:35 <PublicServer> <V453000> 0 waiting trains 21:28:17 <PublicServer> <V453000> I have to say PBS is the key there 21:28:27 <PublicServer> <V453000> which ... I do not say too often :p 21:28:55 <PublicServer> <Dilandau> we can remove SLH07 if we connect oil + coal on SLH03 (only 18trains) 21:29:01 <PublicServer> <TWerkhoven[L]> ive noticed you using them a bit more 21:29:02 *** Strongpoint has quit IRC 21:29:07 <PublicServer> <V453000> why would we do that Dilandau:p 21:29:32 *** valhallasw has quit IRC 21:29:51 <PublicServer> <V453000> it has its advantages 21:30:47 <PublicServer> <Dilandau> it's just an idea :p 21:31:08 <PublicServer> <TWerkhoven[L]> need to find out where to turn off animations 21:31:15 <PublicServer> <V453000> nah we wont need that Dilandau :p 21:31:27 <PublicServer> <V453000> and it is better to have more SLHs in general 21:31:33 <PublicServer> <TWerkhoven[L]> im surprised the lappy is still here with near enough 1.4k trains, but its sluggish 21:31:33 <PublicServer> <V453000> prime example SLH 01 and SLH 10 21:31:41 <PublicServer> <V453000> :) small map 21:32:43 <TWerkhoven[l]> that may help, its only 512mb ram less gfx-mem 21:33:24 <PublicServer> <Dilandau> BBH04 jam :( 21:33:30 <PublicServer> <V453000> was caused by SLH 04 21:33:57 *** mfb- has joined #openttdcoop 21:33:57 *** ChanServ sets mode: +o mfb- 21:34:05 <mfb-> hi 21:34:10 <PublicServer> <Dilandau> hi 21:34:10 <PublicServer> <V453000> hi 21:34:13 <PublicServer> *** mfb joined the game 21:34:22 <TWerkhoven[l]> eya 21:34:31 <PublicServer> <mfb> oh, new BBH01 outer 21:34:57 <PublicServer> *** TWerkhoven[L] has left the game (connection lost) 21:35:11 <PublicServer> <mfb> :D oil+sawmill 21:35:19 <PublicServer> <Dilandau> too many train at Borth Oil 21:35:33 <PublicServer> <V453000> Dilandau: why do you think I am depotting them 21:35:39 <PublicServer> <Dilandau> normaly the station work with 37/40 trains not with 51 21:36:11 <XeryusTC> <TWerkhoven[L]> need to find out where to turn off animations <- under the wrench in the main toolbar 21:37:00 <TWerkhoven[l]> thatll be why i cannot find it in advanced settings 21:37:13 <XeryusTC> turn off full detail at the same time too :P 21:37:25 <TWerkhoven[l]> !password 21:37:26 <PublicServer> TWerkhoven[l]: glower 21:37:36 <PublicServer> *** {TWerkhoven[L]} joined the game 21:37:58 <PublicServer> <TWerkhoven[L]> done and done 21:38:12 <PublicServer> <V453000> someone should explain lopo that trains _need_ waiting bays x.x 21:38:28 <XeryusTC> you go do it 21:38:31 <XeryusTC> he looks up to you :P 21:38:32 <PublicServer> *** made screenshot at 00007AE7: http://ps.openttdcoop.org/publicserver/webcam/00007AE7.png 21:38:47 <PublicServer> <TWerkhoven[L]> some wellplaced signed signs mebbe 21:39:01 <PublicServer> <V453000> id better tell him directly :p 21:39:05 <PublicServer> <V453000> easier to explain 21:40:02 <PublicServer> <V453000> any jams? 21:40:20 <PublicServer> <Dilandau> town drop 21:40:22 <PublicServer> <V453000> oh fuck 21:40:29 <XeryusTC> lol :D 21:40:33 <PublicServer> <V453000> factory too 21:40:40 <PublicServer> <Dilandau> oh someone work on town drop 21:40:53 <PublicServer> <mfb> BBH04 outer, too, but I think it comes from town drop 21:41:07 <PublicServer> <V453000> likely so 21:42:29 <PublicServer> <mfb> oh 21:42:31 <PublicServer> <mfb> bad idea 21:42:41 <PublicServer> <V453000> victory 21:43:03 <PublicServer> <V453000> :-D 21:43:10 <PublicServer> <V453000> combo 21:44:01 <PublicServer> <V453000> I have to say this game is on a small map but there is much more to do than on many 512x512 games 21:44:36 <PublicServer> <mfb> train limit is not even reached 21:44:47 <PublicServer> <mfb> that from yesterday 21:44:57 <PublicServer> <V453000> xeryus lowered it to 1000 today 21:44:59 <PublicServer> <V453000> due to jams 21:45:04 <PublicServer> <mfb> ah 21:45:15 <TWerkhoven[l]> thats because everything is so much closer together 21:45:27 <TWerkhoven[l]> hence everything tends to be in the way 21:47:27 <PublicServer> <mfb> good 21:48:09 *** Chris_Booth has quit IRC 21:49:05 <PublicServer> <Maraxus> thanks to the one who helped with town drop :) 21:49:16 <PublicServer> <mfb> np 21:50:55 <PublicServer> *** TWerkhoven[L] has left the game (leaving) 21:52:07 *** Firartix has quit IRC 21:52:27 <PublicServer> <mfb> I like the BBH02 outer expansion :D 21:52:34 <PublicServer> <V453000> hm :D 21:52:44 <PublicServer> <V453000> but .. it fucking works :DDD 21:52:45 *** roysvork has joined #openttdcoop 21:52:46 <PublicServer> <V453000> so far 21:52:52 <PublicServer> <mfb> the style looks... like the 5th line :p 21:52:52 <TWerkhoven[l]> hehe 21:52:56 <PublicServer> <V453000> :D 21:52:59 <PublicServer> <mfb> gives some jams 21:53:07 <PublicServer> <V453000> yes it will be an issue later 21:53:09 <PublicServer> <mfb> towards inner 21:53:09 <PublicServer> <V453000> for now, meh 21:53:32 <PublicServer> *** made screenshot at 0000F9EB: http://ps.openttdcoop.org/publicserver/webcam/0000F9EB.png 21:55:16 <V453000> @coopstats 21:55:17 <Webster> #openttdcoop @ OFTC stats by Webster - http://webster.openttdcoop.org/stats.html 21:55:19 <V453000> wondering if this still works 21:55:29 <V453000> oh it does :D 21:57:54 <PublicServer> <V453000> O_O 21:57:58 <PublicServer> <V453000> holy camel 21:58:08 <TWerkhoven[l]> ? 21:58:13 <PublicServer> <Dilandau> where ?? 21:58:20 <PublicServer> <V453000> all fine already 21:58:26 <PublicServer> <V453000> just some ... unusual construction 21:58:28 <PublicServer> <mfb> restored it 21:58:42 <PublicServer> <V453000> wut? 21:58:44 <PublicServer> <mfb> the wtf-version and the sign 21:58:50 <PublicServer> <mfb> just to show 21:59:20 <TWerkhoven[l]> !screen 21:59:20 <PublicServer> *** TWerkhoven[l] made screenshot at 000082EA: http://ps.openttdcoop.org/publicserver/webcam/000082EA.png 21:59:47 <mfb-> exit/pbs signal combination... 22:00:42 <PublicServer> *** Luna has left the game (leaving) 22:01:00 <TWerkhoven[l]> yeah, i see 22:01:33 <mfb-> !screen 22:01:34 *** roysvork has quit IRC 22:01:35 <PublicServer> *** mfb- made screenshot at 00007DE8: http://ps.openttdcoop.org/publicserver/webcam/00007DE8.png 22:01:36 <mfb-> now with waiting bay 22:02:09 <PublicServer> <mfb> and CL2 22:02:29 <TWerkhoven[l]> :) 22:04:34 *** sla_ro|master has quit IRC 22:08:33 <Vinnie_nl> nice 22:08:34 <PublicServer> *** made screenshot at 000073F3: http://ps.openttdcoop.org/publicserver/webcam/000073F3.png 22:08:36 <PublicServer> <Dilandau> good night all 22:08:37 <Vinnie_nl> !password 22:08:37 <PublicServer> Vinnie_nl: zebras 22:08:38 <PublicServer> <mfb> ? 22:08:42 <PublicServer> <mfb> gn8 22:08:49 <Vinnie_nl> no not night 22:08:55 <Vinnie_nl> i will never be gone :) 22:08:59 <PublicServer> <V453000> gn 22:09:06 <PublicServer> *** Dilandau has left the game (leaving) 22:09:19 <PublicServer> *** Vinnie joined the game 22:09:19 *** Dilandau has quit IRC 22:09:29 <PublicServer> <mfb> fear the evil vinnie! 22:09:29 <PublicServer> <Vinnie> hello again 22:10:14 <PublicServer> <Vinnie> your right that is pure evil V 22:10:22 <PublicServer> <Vinnie> sawmill pickup 22:11:05 <PublicServer> <V453000> it is 22:11:08 <PublicServer> <V453000> but it should work 22:12:08 <PublicServer> <V453000> on the other hand, you couldnt probably use this in any other game 22:12:18 <PublicServer> <V453000> as it really uses the great acceleration we have 22:14:42 <PublicServer> <Vinnie> nice the exit from the town drop has 4 tracks and near BBH03 we got 11 tracks 22:14:48 <PublicServer> <mfb> in a perfect world, the overflows should get their own return line 22:15:07 <PublicServer> <V453000> hehe 22:15:34 <PublicServer> <V453000> or just build a few more platforms which are likely not to be needed if we keep "right" train counts 22:15:49 <PublicServer> <mfb> pickup is nearly empty now 22:16:16 <PublicServer> <mfb> and rating is good 22:16:18 <PublicServer> <mfb> nice 22:16:37 <PublicServer> <V453000> it will take some extra care and will require smooth network, but I think it is worth it 22:16:43 *** KenjiE20 has quit IRC 22:16:54 <PublicServer> <mfb> same at factory 22:16:56 <PublicServer> <V453000> didnt really feel like enhancing the merger for a few more lines 22:17:10 <PublicServer> <mfb> good night 22:17:14 <PublicServer> *** mfb has left the game (leaving) 22:17:16 <PublicServer> <V453000> well factory is technically the same 22:17:17 <PublicServer> <Vinnie> gn 22:17:17 <PublicServer> <V453000> gn 22:17:20 *** mfb- has quit IRC 22:17:28 <PublicServer> <Maraxus> gn 22:17:59 <PublicServer> *** Vinnie has joined spectators 22:19:12 *** hanf has quit IRC 22:19:55 <PublicServer> <V453000> Maraxus: working on something? 22:20:06 <PublicServer> <Maraxus> no 22:20:33 <PublicServer> <V453000> ok 22:20:35 <PublicServer> <V453000> good night then 22:20:40 *** iklucas has joined #openttdcoop 22:20:42 <PublicServer> <Maraxus> gn 22:20:45 <PublicServer> <Vinnie> cya\ 22:20:47 <PublicServer> *** V453000 has left the game (leaving) 22:20:47 <PublicServer> *** Game paused (number of players) 22:20:48 <iklucas> cya 22:21:35 <PublicServer> <Maraxus> i'm off as well - gn 22:21:45 <PublicServer> *** Maraxus has left the game (leaving) 22:21:51 <PublicServer> <Vinnie> gn 22:21:57 <TWerkhoven[l]> gn 22:22:00 *** Maraxus has quit IRC 22:22:09 <Vinnie_nl> mr lucas in da house 22:23:38 <PublicServer> *** made screenshot at 0000FBDA: http://ps.openttdcoop.org/publicserver/webcam/0000FBDA.png 22:28:43 <iklucas> jup 22:28:52 <iklucas> for a little time;) 22:31:24 *** Luna has quit IRC 22:41:12 <PublicServer> *** Vinnie has left the game (leaving) 22:42:35 <iklucas> cya 22:42:59 *** iklucas has left #openttdcoop 22:45:10 *** Sleeeper has quit IRC 22:49:28 *** Dilandau has joined #openttdcoop 22:50:02 <Dilandau> !screen 22:50:02 <PublicServer> *** Dilandau liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000FBDA.png) 22:54:45 *** TWerkhoven[l] has quit IRC 23:01:42 *** TWerkhoven has quit IRC 23:05:44 *** Vinnie_nl has quit IRC 23:09:50 *** Dilandau has quit IRC 23:26:39 *** pugi has quit IRC