Config
Log for #openttdcoop on 21st October 2011:
Times are UTC Toggle Colours
00:02:41  <PublicServer> <LoPo> :P
00:04:13  <PublicServer> ***  made screenshot at 000266E8: http://ps.openttdcoop.org/publicserver/webcam/000266E8.png
00:05:01  <PublicServer> <LoPo> ajskhdjaskhd
00:05:04  <PublicServer> <LoPo> fucking lag
00:05:16  <PublicServer> <LoPo> making me destroy the lake :(
00:05:26  <PublicServer> <Mazur> Good thing you;re not in bed, then.
00:05:45  <PublicServer> <LoPo> lol
00:10:02  <PublicServer> <Mazur> Thusly, right?
00:10:21  <PublicServer> <LoPo> ?
00:10:36  <PublicServer> <Mazur> Two new stations there, covering that corner of town.
00:11:14  <PublicServer> <LoPo> right annex and north?
00:11:21  <PublicServer> <Mazur> Yep.
00:11:37  <PublicServer> <LoPo> looks good to me :)
00:11:39  <PublicServer> <Dilandau> good night
00:11:41  <PublicServer> <LoPo> bb
00:11:47  <PublicServer> <Mazur> Sleep well.
00:11:50  <PublicServer> <Dilandau> u2
00:11:53  <PublicServer> <Dilandau> ++
00:11:57  <PublicServer> *** Dilandau has left the game (leaving)
00:12:08  <PublicServer> <Mazur> But not at the bottom of hte well, you'd drown.
00:13:45  <PublicServer> <Mazur> Just checking initial placement for full cover.
00:13:59  <PublicServer> <LoPo> some overlap is oky
00:15:23  <PublicServer> <Mazur> Sure, but like I said, this is just an initial placement to help your planning.
00:15:37  <PublicServer> <LoPo> np :)
00:15:39  <PublicServer> <LoPo> thx
00:16:46  <PublicServer> <Mazur> Helped me when I build my cities in the last pax game, when we broke the record.
00:17:18  <PublicServer> <LoPo> :) ye it sure does
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00:19:14  <PublicServer> ***  made screenshot at 00023EE6: http://ps.openttdcoop.org/publicserver/webcam/00023EE6.png
00:19:33  <PublicServer> <LoPo> hmm my boat transfer plan doesnt work :(
00:19:40  <PublicServer> <LoPo> boats cant go upstream
00:19:42  <PublicServer> <LoPo> :P
00:19:48  <PublicServer> <Mazur> Sure they can.
00:20:23  <PublicServer> <LoPo> look
00:21:01  <PublicServer> <Mazur> ANd because of hte curves just there, the locks won;t fit.
00:21:25  <PublicServer> <LoPo> hmmm? :P
00:22:59  <PublicServer> <Mazur> If we build a canal just west of hte stream, we can buildf locks to get upstream.
00:23:41  <PublicServer> <LoPo> but at Leningbury it works
00:23:55  <PublicServer> <LoPo> i think its the hight diffference
00:24:13  <PublicServer> <Mazur> No height diff there.
00:24:19  <PublicServer> <LoPo> ye
00:24:33  <PublicServer> <Mazur> That's what you need locks for.
00:25:24  <PublicServer> <Mazur> Now you can.
00:26:13  <PublicServer> <LoPo> we need another lock
00:26:24  <PublicServer> <Mazur> No, a buoy
00:26:59  <PublicServer> <LoPo> there is another elevation
00:27:15  <PublicServer> <Mazur> Ah,. yes.
00:28:02  <PublicServer> <Mazur> That'd mean going all the way around the Printworks.
00:28:12  <PublicServer> <LoPo> :(
00:28:54  <PublicServer> <Mazur> Unless you could go straight after the first climb.
00:30:12  <PublicServer> <LoPo> the river is ugly now ;P
00:30:42  <PublicServer> <LoPo> have to sleep this over
00:30:44  <PublicServer> <Mazur> I'm not touching the river.
00:30:50  <PublicServer> <LoPo> ill continue next time
00:31:04  <PublicServer> <Mazur> Sure.
00:31:14  <PublicServer> <LoPo> anyway :) thx
00:31:16  <PublicServer> <LoPo> see ya
00:31:20  <PublicServer> <Mazur> See ya.
00:31:26  <PublicServer> *** Mazur has left the game (leaving)
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00:34:14  <PublicServer> ***  made screenshot at 00024EF2: http://ps.openttdcoop.org/publicserver/webcam/00024EF2.png
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05:51:30  <Lexx98> !dl
05:51:30  <PublicServer> Lexx98: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
05:51:30  <PublicServer> Lexx98: http://www.openttd.org/en/download-trunk/r22950
06:00:05  *** Lexx98 is now known as Lexx
06:05:10  <Lexx> !password
06:05:10  <PublicServer> Lexx: skeins
06:05:53  <PublicServer> *** Game still paused (number of players)
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07:06:20  <planetmaker> !rcon save backup
07:06:21  <PublicServer> planetmaker: Saving map...
07:06:21  <PublicServer> planetmaker: Map successfully saved to backup.sav
07:06:24  <planetmaker> !restart
07:06:24  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
07:07:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
07:07:02  <PublicServer> Thank you for playing r22950.
07:07:07  <PublicServer> Server has exited
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07:07:41  <PublicServer> Autopilot engaged
07:07:41  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
07:07:41  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG218 (r23044) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
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07:07:56  <PublicServer> ***  made screenshot at 00004422: http://ps.openttdcoop.org/publicserver/webcam/00004422.png
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07:57:03  <dihedral> dear op's, the certificate for bnc.openttdcoop.org is about to expire (in 2 weeks)
07:57:23  <dihedral> will you use the wildcard or do you wish to use a separate certificate for the bouncer?
07:57:46  <dihedral> Ammler, planetmaker ... ^
07:57:48  <dihedral> :-)
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07:59:58  <Ammler> dihedral: why use another cert?
08:00:28  <dihedral> well, i personally use another one for the bouncer, because i am not sure how secure the bouncer is
08:01:01  <Ammler> you mean, someone could get the private key from bnc?
08:01:03  <dihedral> so in case someone would be able to get their hands on a cert it's more likely to be a poor bouncer cert and not the wildcard certs
08:01:18  <dihedral> aye
08:01:35  <dihedral> but then i do not know why someone would have such an interest in my bouncer :-D
08:01:44  <Ammler> well, we aren't a bank, what could happen, if someone gets this cert?
08:01:55  <dihedral> that is very true
08:02:20  <dihedral> i was just contacted by startssl - so i thought i'd let you know ;-)
08:02:34  <Ammler> If you do not mind, I would prefer to sue "your" wildcard cert :-)
08:02:43  <Ammler> use*
08:02:53  *** valhallasw has quit IRC
08:03:40  <Ammler> oh btw. did you recognize that our server has no outages anymore?
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08:04:12  <Ammler> a simple kernel upgrade fixed it
08:04:25  <^Spike^> "simple"
08:04:31  <^Spike^> something i said from the start you mean? ;)
08:04:47  <Ammler> hmm?
08:04:54  <Ammler> what wasn't simple about that upgrade?
08:05:32  <^Spike^> something we were doing before the upgrade but i forgot what :)
08:06:32  <Ammler> well, the new kernel wasn't released then, we weren't able to upgrade, you liked to downgrade :-P
08:08:34  <^Spike^> to choose the STABLE instead of testing yeah :D
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08:12:27  <dihedral> Ammler> oh btw. did you recognize that our server has no outages anymore? <- yes i did :-)
08:12:34  <dihedral> so your swap thing worked ?
08:12:41  <dihedral> or did you find another solution
08:12:47  <planetmaker> changing kernel was
08:12:52  <dihedral> ah
08:12:58  <dihedral> i should read the whole story :-P
08:13:00  <dihedral> hello planetmaker
08:13:03  <Ammler> those things were just workarounds until the kernel was out
08:13:21  <planetmaker> hello dih
08:13:28  <dihedral> sweet
08:13:33  <dihedral> i am glad to hear that
08:13:44  <dihedral> btw. i have setup a mx now :-)
08:14:10  <dihedral> using zentyal
08:14:52  <dihedral> they have a clever templating system for the config files for the services and a hook system in case one needs to run pre or post config / services stuff
08:14:57  <dihedral> quite enjoy that
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08:19:28  <Ammler> ^Spike^: will you or do I need to?
08:19:55  <Ammler> (you do not need to restart znc)
08:28:58  <Phazorx_> have we had games with nutracks GRF?
08:29:06  <Phazorx_> hola Ammler, dih, pm
08:29:06  <planetmaker> sure
08:29:10  <planetmaker> hi Phazorx_
08:29:15  *** Phazorx_ is now known as Phazorx
08:29:41  <Phazorx> planetmaker: i mean speed based tracks
08:29:52  <planetmaker> sure
08:29:53  <planetmaker> :-P
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08:30:15  <Ammler> Sali Phazorx :-)
08:30:30  <planetmaker> don't ask me about game numbers. No clue
08:31:41  <Phazorx> was just wondering how that plays with wagon speed limits and what new options for creativity it opens
08:32:27  <planetmaker> that strongly depends on personal opinions ;-)
08:32:52  <Ammler> do we have games, which take advantage of track speeds?
08:33:01  <planetmaker> we plan to mimic axle weight rather than speed limit with CETS and CETS-tracks
08:33:03  <Ammler> different*
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08:33:16  <FFLaguna> o/
08:33:21  <planetmaker> hello
08:33:27  <FFLaguna> Hello, first time here
08:33:38  <Ammler> GUYS, please stop blogging about leaving
08:33:53  <Ammler> if you leave, nobody does care...
08:34:12  <Ammler> or do really some?
08:34:28  <Phazorx> attention whores :)
08:34:33  <planetmaker> ^
08:35:19  <Phazorx> planetmaker: axel wight is a cool concept too
08:35:21  <hylje> i've left and come back like three times so far
08:35:33  <Ammler> yes, you should blog about that :-P
08:35:38  <planetmaker> :-P
08:35:43  <Phazorx> but speed is more fun, especialy if you combine it with speed based trafic singlas
08:35:59  <Phazorx> heya hylje
08:36:08  <hylje> hey Phazorx
08:36:50  <planetmaker> Phazorx: no such signals exist
08:38:54  <Phazorx> i recall seeing sometihng related on forums
08:39:08  <hylje> i'd love to see 1. speed-limited tracks 2. pathfinder updated to add cost to speed-limited track
08:39:21  <hylje> so that you could make lower-speed sidings that faster trains won't take
08:39:44  <Phazorx> yeah that kinda makes perfect sense
08:39:56  <Phazorx> speed segregated networks here we go
08:40:03  <planetmaker> hylje: welcome to reality
08:40:07  <Phazorx> however trains need to be aware of their acceleration too :)
08:40:28  <Phazorx> to be fair, factor speedlimit into PF should not be that hard
08:40:38  <planetmaker> (i.e. there's for ages a penalty to tracks which are slower than the train could possibly drive)
08:42:02  <V453000> I dont think we actually took advantage of nutracks in any of our games
08:42:06  <V453000> also hi everyone :)
08:42:38  <hylje> so there we have it
08:43:53  <V453000> we did think about using faster engines for pax and mix them up with cargo trains while cargo trains have the same speed as the tracks ... but we just used cargo trains for pax in the end or we didnt even use it at all, dont remember
08:44:07  <V453000> not too much of a point tbh
08:46:08  <FFLaguna> hylje - NuTracks gives you speed-limited tracks
08:46:22  <FFLaguna> And you can use rail waypoints to manually make slower trains take the side route
08:46:42  <hylje> waypoints are kind of obtuse to maintain
08:47:11  <FFLaguna> Sure
08:47:41  <V453000> why would you use waypoints - you can separate the networks from the very start already
08:48:01  <V453000> which basically touches the reasons why using 2 different speed trains on the same network does not make sense
08:48:43  <FFLaguna> If a fast train breaks down, another fast train following behind it can take the slower route to get ahead, assuming there are frequent crossovers
08:48:58  <FFLaguna> And because slow trains can travel on fast rails and still get to their destination
08:49:09  <hylje> the problem with our networking is we don't have low capacity sections that could fit multiple types of train without derping
08:49:11  <FFLaguna> And usually, most people have money so they upgrade their tracks to faster speeds as soon as they have the funds
08:49:28  <FFLaguna> I'm not a coop player... yet :)
08:49:34  <hylje> no breakdowns here
08:49:44  <V453000> trains never break down :P breakdowns are just a wrong feature (at least with the current way it works)
08:50:47  <Phazorx> V, i actualy found usefull scenarios when diff speeds mixed
08:50:59  <Phazorx> for example mixing empty cargo trains with fast moving pax traffic
08:51:04  <Phazorx> while having full cargo trains separated
08:51:56  <Phazorx> yeha and breakdowns basicaly say no to networking of any kind to start with
08:53:33  <V453000> well the thing is that ultimately, pax trains will slow down. More or less... and any of the solutions, be it waypoints or even some overtaking mechanisms, just lead to splitting the traffic and allowing the faster trains to a different network. Therefore I think that having 2 separate networks solves it much better
08:53:53  <V453000> sure, with limiting the speeds by nutracks then it basically gets one speed
08:54:11  <V453000> it even is possible to make different speeds, but you cannot expect a good throughput :)
08:54:34  <V453000> also depends on how big the speed difference actually is
08:55:31  <V453000> but I think it is nicer to have same speed trains - which for example UKRS offers, as shown in the last blog article I wrote, if you read it :)
08:56:12  <pugi> hey FFLaguna :D
08:56:32  <pugi> i see you found us
08:56:53  <FFLaguna> Yo :)
08:57:27  <pugi> i recommend you using openttd auto update
08:58:03  <pugi> with it you can automatically update to the version required for coop and put it in a seperate folder
08:58:10  <FFLaguna> Oh, nice
08:58:27  <FFLaguna> http://users.tt-forums.net/ottdau/ <--- this is the one?
08:58:33  <pugi> yes
08:58:57  <pugi> also you need to newgrf pack
08:58:58  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
08:58:58  <pugi> i guess
08:59:14  <pugi> thanks Webster :D
08:59:56  <pugi> !password
08:59:56  <PublicServer> pugi: satins
09:00:09  <PublicServer> *** Game still paused (number of players)
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09:00:26  <Ammler> ottdau does autodownload the grfpack too
09:00:45  <pugi> ah yeah
09:00:50  <pugi> right, i forgot :D
09:03:09  <pugi> V453000, when do you consider this map done? :D
09:03:20  <V453000> I have not seen it in a few days :)
09:03:27  <pugi> ah ^^
09:03:29  <V453000> !dl win64
09:03:29  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r23044/openttd-trunk-r23044-windows-win64.zip
09:04:08  <V453000> !password
09:04:08  <PublicServer> V453000: satins
09:04:10  <dihedral> hello Phazorx , hylje :-)
09:04:16  <dihedral> V453000
09:04:17  <dihedral> ;-)
09:04:26  <PublicServer> *** Game still paused (number of players)
09:04:26  <PublicServer> *** Game unpaused (number of players)
09:04:27  <PublicServer> *** V453000 joined the game
09:04:27  <V453000> hi dih :)
09:04:42  <dihedral> i have holiday the next week :-) i am so looking forward to that
09:04:51  <dihedral> if all goes well i'll get around to coding some more :-)
09:05:02  <PublicServer> <V453000> :)
09:05:09  <PublicServer> <V453000> and I have weekend tomorrow :P
09:05:10  <dihedral> not doing anything in my holiday just staying home :-)
09:05:16  <dihedral> \o/
09:05:35  <PublicServer> <V453000> hehe Gedingbury is huge
09:05:45  <dihedral> !screenshot
09:05:51  <dihedral> !screen
09:05:51  <PublicServer> *** dihedral liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00004422.png)
09:06:13  <PublicServer> <pugi> almost 190k :D
09:06:13  <PublicServer> <V453000> I think it can get some more attention, but end is near :)
09:06:43  <FFLaguna> !grf
09:06:43  <PublicServer> FFLaguna: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
09:06:56  <dihedral> the GRF Pack is still alive?
09:07:07  <PublicServer> <V453000> why wouldnt it :p
09:07:20  <dihedral> bananas?
09:07:23  <PublicServer> *** V453000 has left the game (leaving)
09:07:23  <PublicServer> *** Game paused (number of players)
09:07:32  <dihedral> but i am guessing some grf's are simply not in bananas
09:07:36  <V453000> yeah
09:08:17  <PublicServer> <pugi> 28015 bags of mail in gedingbury :D
09:08:31  <PublicServer> <pugi> these poor people trying to send mail...
09:10:21  <PublicServer> *** pugi has left the game (leaving)
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09:24:57  <Dilandau> hello
09:25:22  <Dilandau> !password
09:25:22  <PublicServer> Dilandau: noodle
09:26:46  <dihedral> <pugi> these poor people trying to send mail... <- it's their own fault .... pfft, never heard of email?
09:26:56  <pugi> :D
09:27:35  <PublicServer> *** Game still paused (number of players)
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10:07:48  <Ammler> cert swapped...
10:07:57  <Ammler> ^Spike^: ^
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10:37:16  <dihedral> well done Ammler :-)
10:38:02  <PublicServer> ***  made screenshot at 00025EF4: http://ps.openttdcoop.org/publicserver/webcam/00025EF4.png
10:38:18  <Ammler> I guess, there shouldn't be any single domain certs anymore
10:48:54  <PublicServer> *** Game still paused (number of players)
10:48:57  <PublicServer> *** Kenji joined the game
10:49:04  <PublicServer> <Dilandau> hello ^^
10:49:07  <PublicServer> <Kenji> hey
10:49:49  <V453000> oh hi Kenji :)
10:49:56  <PublicServer> <Dilandau> hi V
10:49:59  <PublicServer> <Kenji> :P
10:50:09  <V453000> hi hi :)
10:51:28  <PublicServer> <Kenji> I like the mini mail branches at LHM
10:51:51  <PublicServer> <Dilandau> for the north ?
10:51:58  <PublicServer> <Kenji> yes
10:52:32  <PublicServer> <Dilandau> before it's RV ^^
10:52:52  <PublicServer> <Kenji> clever use of space and pbs though
10:54:15  <PublicServer> <Dilandau> i can optimize near LHM
10:55:15  <PublicServer> *** Kenji has left the game (leaving)
10:56:36  <V453000> I see some new feature in train groups :D :)
11:00:43  <planetmaker> good ;-)
11:00:52  <planetmaker> someone notices :-)
11:01:18  <Dilandau> oh yes ^^
11:01:45  <KenjiE20> sort bys and upgrade arrow?
11:03:29  <V453000> not sure what all, just noticed the profit groups which has been mentioned to be nice like million times? :) I think it was even on pm's dream list, wasn't it? :)
11:04:55  *** DayDreamer has joined #openttdcoop
11:05:59  <planetmaker> not sure :-P
11:06:07  <planetmaker> might be :-)
11:09:49  <Dilandau> Nyan Cat + Portal = http://www.youtube.com/watch?v=FlAxxeD8GhA
11:09:50  <Webster> Title: Nyan Turret - YouTube (at www.youtube.com)
11:09:54  <V453000> planetmaker: what does a grey arrow pointing upward mean?
11:10:00  <V453000> in the group icons
11:10:10  <KenjiE20> finished upgrading?
11:10:12  <planetmaker> iirc ^
11:10:45  <V453000> ooh yes
11:10:46  <V453000> nice
11:13:03  <dihedral> <Ammler> I guess, there shouldn't be any single domain certs anymore <- well, for now you sould be satisfied :-D unless of course you want something like a sub sub ;-)
11:14:23  <Ammler> well, I didn't replace every cert at once as you donated the wildcard cert
11:15:10  <dihedral> i am happy to continue that as long as there is a cheap way to do so
11:17:34  <Ammler> well, just warn us enough early so we can search for another sponsor ;-)
11:17:48  <Ammler> anyway, muochos grazias
11:31:48  <dihedral> hehe
11:44:21  *** ODM has joined #openttdcoop
11:44:21  *** ChanServ sets mode: +o ODM
11:45:21  <Xotic750> !password
11:45:21  <PublicServer> Xotic750: lorded
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11:56:46  <Xotic750> !password
11:56:46  <PublicServer> Xotic750: lorded
11:57:00  <PublicServer> *** Game still paused (number of players)
11:57:00  <PublicServer> *** Xotic750 joined the game
11:57:12  <PublicServer> *** Xotic750 has joined company #1
11:57:12  <PublicServer> *** Game unpaused (number of players)
12:08:03  <PublicServer> ***  made screenshot at 0003389B: http://ps.openttdcoop.org/publicserver/webcam/0003389B.png
12:17:48  <PublicServer> *** Mazur joined the game
12:21:15  <PublicServer> <Dilandau> hi
12:21:25  <PublicServer> <Xotic750> hi
12:22:03  <PublicServer> <Mazur> Lo
12:22:13  <PublicServer> <Mazur> Which one is LHM?
12:22:21  <PublicServer> <Mazur> Ah.
12:22:23  <PublicServer> <Dilandau> ?
12:22:25  <PublicServer> <Mazur> Litle Hall Mail.
12:22:31  <PublicServer> <Dilandau> why ?
12:22:55  <PublicServer> <Mazur> To mess things up, of course.
12:23:03  <PublicServer> ***  made screenshot at 00010083: http://ps.openttdcoop.org/publicserver/webcam/00010083.png
12:23:15  <PublicServer> <Mazur> Noticed it being talked about and thought to have a look.
12:23:45  <PublicServer> <Dilandau> ^^
12:29:53  *** Maraxus has joined #openttdcoop
12:33:40  <Maraxus> !password
12:33:40  <PublicServer> Maraxus: awaken
12:33:58  <PublicServer> *** Maraxus joined the game
12:34:19  <PublicServer> <Mazur> Lo, Max.
12:34:19  <PublicServer> <Maraxus> hi
12:34:31  <PublicServer> *** Maraxus has joined company #1
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12:38:04  <PublicServer> ***  made screenshot at 00010486: http://ps.openttdcoop.org/publicserver/webcam/00010486.png
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12:53:04  <PublicServer> ***  made screenshot at 00037E76: http://ps.openttdcoop.org/publicserver/webcam/00037E76.png
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13:02:12  <PublicServer> *** Xotic750 has joined company #1
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13:07:27  <PublicServer> <Mazur> Wow.
13:07:32  <PublicServer> <Mazur> I made a conrtibution again.
13:08:04  <PublicServer> ***  made screenshot at 0003BF39: http://ps.openttdcoop.org/publicserver/webcam/0003BF39.png
13:08:54  <PublicServer> <Dilandau> ^^
13:09:41  <PublicServer> <Mazur> FPP Mid Valley was a little jammy, and its entrance, too.  Not any more.
13:23:04  <PublicServer> ***  made screenshot at 000158AC: http://ps.openttdcoop.org/publicserver/webcam/000158AC.png
13:26:17  <PublicServer> <Dilandau> i rebuild the south of Treninghall :x
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13:33:14  <PublicServer> <Mazur> Fixed the unsynched bridges within Bronnley Market.
13:33:25  <PublicServer> <Dilandau> ^^
13:34:00  <PublicServer> <Dilandau> i try to remove Nuntburg and Findingworth on Treninghall territory :p
13:34:08  <PublicServer> <Mazur> Was too simple to read that sign and not supply the simple solution.
13:36:05  <PublicServer> <Mazur> I don;t understand, aren't they separated by tracks, anyway?
13:36:23  <PublicServer> <Dilandau> not before (i removed road)
13:36:38  <PublicServer> <Mazur> A connecting road will do it, yes.
13:36:53  <PublicServer> <Dilandau> not connected now ^^
13:37:41  <PublicServer> <Mazur> First one at the connection would cross.
13:38:05  <PublicServer> ***  made screenshot at 00015C8C: http://ps.openttdcoop.org/publicserver/webcam/00015C8C.png
13:53:05  <PublicServer> ***  made screenshot at 0003E52C: http://ps.openttdcoop.org/publicserver/webcam/0003E52C.png
14:03:00  <PublicServer> <Mazur> Neat!  Those train-group icons.  Now to decypher them.  :-)
14:08:06  <PublicServer> ***  made screenshot at 000168A8: http://ps.openttdcoop.org/publicserver/webcam/000168A8.png
14:15:10  <dihedral> \o/ my mail server is live :-)
14:16:56  <PublicServer> <Dilandau> hmmmmmmmmmmmm ?
14:17:16  <PublicServer> <Dilandau> whoe have make the big buldozer ?
14:19:00  <Dilandau> help !
14:19:12  <Dilandau> need admin
14:19:15  <Mazur> What is it?
14:19:17  <Dilandau> !info
14:19:17  <PublicServer> Dilandau: #:1(Orange) Company Name: 'Findingworth Falls Transport'  Year Founded: 1950  Money: 12015605189  Loan: 0  Value: 12021065724  (T:1458, R:94, P:2, S:13) unprotected
14:19:18  <Mazur> Oh.
14:19:21  <Mazur> !admin
14:19:48  <KenjiE20> wut wut?
14:20:07  <Dilandau> someone have make a big buldozer
14:20:08  <KenjiE20> !rcon pause
14:20:08  <PublicServer> KenjiE20: ‎[All] PublicServer: <Dilandau> someone have make a big buldozer
14:20:09  <PublicServer> *** Game paused (manual)
14:20:18  <KenjiE20> someone done blowed up?
14:20:52  <Dilandau> !screen
14:20:53  <PublicServer> *** Dilandau made screenshot at 00030E77: http://ps.openttdcoop.org/publicserver/webcam/00030E77.png
14:20:55  <KenjiE20> hm, a 4mil clear area
14:21:04  <Dilandau> yes
14:21:19  <KenjiE20> Maraxus: explain?
14:21:33  <PublicServer> <Maraxus> I have misclicked?
14:21:49  <KenjiE20> a question isn't an answer
14:22:09  <PublicServer> <Maraxus> if I am responsible I didn't notice
14:22:25  <planetmaker> that's the worst excuse I've heart for this so far
14:22:25  <Dilandau> watch the sign !help
14:22:34  <V453000> !password
14:22:34  <PublicServer> V453000: blinks
14:22:34  <KenjiE20> pm :)
14:22:42  <KenjiE20> it was ages ago too
14:22:46  <PublicServer> <V453000> afternoon
14:22:47  <PublicServer> *** V453000 joined the game
14:22:50  <PublicServer> <Dilandau> hi V
14:22:53  <PublicServer> <Maraxus> what time?
14:23:07  <KenjiE20> [2011-10-21 15:42:36]CmdClearArea Maraxus date:2452-07-11 tile:0002F046 p1:0003E31D p2:00000000 text: price:4263544
14:23:09  <PublicServer> <V453000> VERY NICE
14:23:15  <PublicServer> <Dilandau> betwenn Jan 2452 and 2453
14:23:42  <KenjiE20> a good 40 mins
14:23:56  <PublicServer> <Maraxus> I can only say that I have been working on sendinghattan ridge the whole time
14:24:08  <KenjiE20> the wise thing to do would be to immeadiately say something, rather than stick a !help sign, and hope it goes away
14:24:17  <PublicServer> <V453000> ^
14:24:19  <PublicServer> *** V453000 has left the game (leaving)
14:24:33  <PublicServer> *** Dilandau has left the game (leaving)
14:24:36  <KenjiE20> V453000: can you find the save game before 15:42?
14:24:46  <KenjiE20> I think winding back would be the best solution
14:24:49  <V453000> server has autosaves
14:24:50  <planetmaker> is the damage bad, V453000?
14:25:01  <KenjiE20> http://ps.openttdcoop.org/publicserver/webcam/00030E77.png
14:25:04  <V453000> not super bad, but a big hole
14:25:05  <KenjiE20> ^ I'd say so
14:25:19  <KenjiE20> large hole in tracks and city
14:25:22  <Dilandau> it's only 5% of the damage
14:25:22  <KenjiE20> and stations
14:25:32  <planetmaker> and... what others built?
14:25:36  <planetmaker> meanwhile?
14:26:02  <dihedral> ...
14:26:05  <dihedral> \o/
14:26:13  <dihedral> wunderbar ... ja
14:26:28  <KenjiE20> Dilandau Mazur how much would be lost if we revert?
14:26:39  <dihedral> well - at least it's not t-f'in the landscape :-P
14:26:50  <KenjiE20> urg
14:26:53  <dihedral> :-D
14:26:59  <KenjiE20> ka-flump
14:27:01  <KenjiE20> .....
14:27:03  <KenjiE20> AARGG
14:27:15  <dihedral> that log seems to be doing it's job ;-)
14:27:18  <planetmaker> tea, KenjiE20? ;-)
14:27:23  <KenjiE20> :P
14:27:41  <KenjiE20> that log, and the web filter, does indeed :)
14:27:49  <dihedral> :-)
14:28:03  <Dilandau> i prefere rollback :p
14:28:09  <KenjiE20> Mazur?
14:28:30  <Dilandau> http://imageshack.us/f/838/findingworthfallstransp.png/
14:28:31  <PublicServer> <Maraxus> can you clear an area by misclicking in an announcent window?
14:28:32  <Webster> Title: ImageShack - Online Photo and Video Hosting (at imageshack.us)
14:28:59  <KenjiE20> ouch, that ^is^ a big hole
14:29:06  <dihedral> oh sweet
14:29:10  <V453000> yes you probably can Maraxus, I suppose that is the case
14:29:19  <dihedral> i thought that was fixed some weeks ago
14:29:28  <V453000> but I do not see how could you "accidentally" delete something without saying a word about it