Log for #openttdcoop on 23rd October 2011:
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00:52:04  <Steven> !password
00:52:04  <PublicServer> Steven: snowed
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00:59:22  <PublicServer> Steven: snowed
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01:11:01  <Steven> !password
01:11:01  <PublicServer> Steven: snowed
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07:55:43  <V453000> hi
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09:03:34  <Webster> Latest update from openttd: OpenTTD 1.1.3 <> || OpenTTD 1.1.3-RC1 <> || OpenTTD 1.1.2 <> || OpenTTD 1.1.2-RC2 <> || OpenTTD 1.1.2-RC1 <>
09:04:13  <Webster> Latest update from blog: NUTS: Revolution among train sets? <> || A look at the inner workings. <> || Good bye and good luck <> || Junctionary Reconstruction <> || PSG #214: New client record <> || Back to the Basics (Signals How,What,When and even Where) <> || More time lapses <> || Rivers during map generation <> || OpenTTD time lapse <> || Copyright and licenses: permission to … what actually? <>
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09:26:38  <Webster> Latest update from dznews: OpenGFX - OpenGFX 0.3.7 released <>
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09:43:08  <iklucas> !password
09:43:08  <PublicServer> iklucas: snowed
09:44:08  <PublicServer> *** Game still paused (number of players)
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09:47:34  <PublicServer> <Mazur> Lo.
09:54:01  <PublicServer> ***  made screenshot at 00029349:
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10:09:04  <PublicServer> ***  made screenshot at 0003245B:
10:24:04  <PublicServer> ***  made screenshot at 0003CC83:
10:29:51  <Dilandau> hello
10:29:54  <Dilandau> !password
10:29:54  <PublicServer> Dilandau: ripest
10:29:58  <PublicServer> <Mazur> Lo.
10:30:20  <PublicServer> *** Dilandau joined the game
10:30:46  <PublicServer> <Mazur> I made a small invention.  Well, a discovery, more like.
10:31:13  <PublicServer> <Mazur> Look at hte signals at Slartown East if you're curious.
10:39:04  <PublicServer> ***  made screenshot at 000328BC:
10:40:30  <PublicServer> *** Razmir joined the game
10:40:57  <PublicServer> *** Razmir has joined company #1
10:43:44  <PublicServer> *** Razmir has joined spectators
10:43:56  <PublicServer> <Mazur> Hi, Raz.  Bye, Raz.
10:45:15  <PublicServer> <Razmir> I tried something, I did not see any signs, it was suspicious to me
10:45:33  <PublicServer> <Razmir> I can see signs only when I am in the company?
10:50:58  <PublicServer> <iklucas> sorry
10:51:01  <PublicServer> <iklucas> here i am:D
10:53:35  <PublicServer> <Mazur> That might be, Razmir.
10:53:51  <PublicServer> <iklucas> chudhall is slowly filling:D
10:54:05  <PublicServer> ***  made screenshot at 00023889:
10:54:31  <PublicServer> <Mazur> Chudhall the town or one if it's stations?
10:54:42  <PublicServer> <Mazur> its
10:54:44  <PublicServer> <iklucas> the town:D
10:55:20  <PublicServer> <iklucas> exept that it should get some food
10:55:37  <PublicServer> <iklucas> and someone failed badly on that:P
10:55:39  <PublicServer> <Mazur> IO thought they'd reverted it so you could see the signs again, but apparently not, unless it's an option.
10:55:42  <PublicServer> <iklucas> the station doesnt axept food
10:56:08  <PublicServer> <iklucas> :D
10:56:08  <Mazur> Accept?
10:56:22  <PublicServer> <iklucas> ye, the food drop didnt accept food
10:57:11  <PublicServer> <iklucas> hmm
10:57:19  <PublicServer> <iklucas> below the template sign
10:57:25  <PublicServer> <iklucas> the tunnels dont work that way
10:57:37  <PublicServer> <iklucas> we need LLRR there
10:57:47  <PublicServer> *** Razmir has joined company #1
10:57:49  <PublicServer> <iklucas> or at least synced tunnels
10:58:03  <PublicServer> <Dilandau> where ?
10:58:13  <PublicServer> <iklucas> see !template
10:58:23  <PublicServer> <iklucas> and then the big mail trains below it
10:58:40  <PublicServer> <Dilandau> k
10:58:54  <PublicServer> <iklucas> i got an idea
10:58:58  <PublicServer> <iklucas> why make tunnels there?
10:59:36  <PublicServer> <Mazur> That small mail train is stuck there.
10:59:52  <PublicServer> <iklucas> just a template
11:00:18  <PublicServer> <Mazur> No, another one, but it finally got a free path.
11:00:33  <PublicServer> <iklucas> oh i see:D
11:00:37  <PublicServer> <Mazur> Now again, at !stuck
11:00:51  <PublicServer> <Mazur> Oh, I see.
11:00:53  <PublicServer> <iklucas> ye, the station behind is full
11:01:02  <PublicServer> <Dilandau> not stuck
11:01:07  <PublicServer> <iklucas> look
11:01:09  <PublicServer> <iklucas> ;)
11:01:15  <PublicServer> <Dilandau> waiting bay
11:01:38  <PublicServer> <Mazur> Yes, I know, I missed that at first, thinking it was going through some tunnel southward, for some reason.
11:01:52  <PublicServer> <iklucas> chudhall is growing now it gets food:D
11:01:58  <PublicServer> <iklucas> lol
11:02:33  <PublicServer> <iklucas> shall we make the ML go this way?
11:02:40  <PublicServer> <Mazur> THen it'll break out southward for Chudhall North
11:03:07  <PublicServer> <iklucas> what is cl?
11:03:22  <PublicServer> <Mazur> Cuerve length.
11:03:25  <PublicServer> <Mazur> -e
11:03:36  <PublicServer> <Mazur> :-D
11:03:46  <PublicServer> <iklucas> what is CL of ml?
11:03:48  <PublicServer> <iklucas> :D
11:03:51  <PublicServer> <Dilandau> 4
11:03:55  <PublicServer> <iklucas> ty
11:04:05  <PublicServer> <Mazur> I think it's 3.
11:04:16  <PublicServer> <Mazur> Oh, 4.  Ok.
11:05:24  <PublicServer> <iklucas> nop, 4
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11:06:30  <PublicServer> <iklucas> good:D
11:09:05  <PublicServer> ***  made screenshot at 000278F7:
11:10:44  <PublicServer> <iklucas> HMM
11:12:21  <PublicServer> <iklucas> check !to fix
11:12:40  <PublicServer> <iklucas> anyone knows a good solution for it there?
11:13:47  <PublicServer> <Mazur> What is hte problem there, iklucas?
11:13:53  <PublicServer> <iklucas> well
11:13:56  <PublicServer> <iklucas> its good for now
11:14:02  <PublicServer> <iklucas> but, it will jam later on
11:14:08  <PublicServer> <iklucas> as it's a LLRR to LR
11:14:10  <PublicServer> <iklucas> before it splits
11:14:20  <PublicServer> <iklucas> i'd rather make the merge after the split
11:14:56  <PublicServer> <iklucas> see?
11:15:23  <PublicServer> <Mazur> No, I left to  inspect how bad my fix of another problem is.
11:15:44  <PublicServer> <iklucas> where?
11:16:05  <PublicServer> <Mazur> [Drop] FPP Frennton
11:16:36  <PublicServer> <iklucas> lol nice
11:16:43  <PublicServer> <iklucas> whats the prob there?
11:17:02  <PublicServer> <Mazur> It now misses the last few platforms.
11:17:22  <PublicServer> <Mazur> THe lines joined where they met.
11:17:26  <PublicServer> <iklucas> ah from the left
11:17:37  <PublicServer> <Mazur> And that was a constant nottleneck.
11:18:03  <PublicServer> <Mazur> s/not/bot/
11:18:11  <PublicServer> <iklucas> check !connect to left?
11:18:21  <PublicServer> <Mazur> There, yes.
11:19:11  <PublicServer> <Mazur> And the FrenntonLivestock station jammed at exit,.
11:19:37  <PublicServer> <iklucas> this better?
11:19:41  <PublicServer> <Mazur> or Wheat.
11:19:44  <PublicServer> <Mazur> Yes, much.,
11:20:59  <PublicServer> <iklucas> :D
11:20:59  <PublicServer> <Dilandau> the station work correctly before .....
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11:21:26  <PublicServer> <Mazur> Yes, but the farm exit got stuffed.
11:21:28  <PublicServer> <iklucas> lets see if this works:D
11:22:49  <PublicServer> <iklucas> now the exit shud be LLRR too i guess
11:23:03  <PublicServer> <Dilandau> not only
11:23:17  <PublicServer> <Dilandau> 70% of traffic for 3 track
11:23:29  <PublicServer> <iklucas> sort of balanced now
11:23:37  <PublicServer> <iklucas> every station is now full
11:23:47  <PublicServer> <iklucas> (almost)
11:24:05  <PublicServer> ***  made screenshot at 00001EC6:
11:26:37  <PublicServer> <Mazur> Ah, car alarm weather again.
11:26:49  <PublicServer> <iklucas> cold?
11:26:51  <PublicServer> <Mazur> And owners stubbornly leaving them on.
11:27:16  <PublicServer> <Mazur> Sunny,   11C.
11:28:06  <PublicServer> <iklucas> cool, chudhall is now really going big:D
11:28:35  <PublicServer> <iklucas> first flats growing
11:31:09  <PublicServer> <iklucas> :D
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11:31:46  <PublicServer> <Mazur> So you're not keeping two lines for exit to the split?
11:31:52  <PublicServer> <iklucas> erm
11:31:54  <PublicServer> <iklucas> train 1154?
11:32:11  <PublicServer> <iklucas> nvm
11:32:13  <PublicServer> <Dilandau> exit with split
11:36:47  <PublicServer> *** iklucas has left the game (leaving)
11:39:06  <PublicServer> ***  made screenshot at 000030C6:
11:39:22  <iklucas> !password
11:39:23  <PublicServer> iklucas: wavier
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11:39:35  <Maraxus> !password
11:39:35  <PublicServer> Maraxus: wavier
11:39:49  <PublicServer> <iklucas> :D
11:39:54  <PublicServer> *** Maraxus joined the game
11:40:03  <PublicServer> <iklucas> nice, max joined
11:40:13  <PublicServer> <iklucas> max, i got a q
11:40:17  <PublicServer> <Mazur> Bye, hi, iklucas.
11:40:27  <PublicServer> <iklucas> :D
11:40:29  <PublicServer> <Mazur> Hi, Max.
11:40:35  <PublicServer> <Maraxus> hi
11:41:02  <PublicServer> <iklucas> max,
11:41:08  <PublicServer> <iklucas> your city
11:41:15  <PublicServer> <iklucas> the trains need LLRR till the split
11:41:46  <PublicServer> <iklucas> but its your city so;)
11:42:21  <PublicServer> <Maraxus> it's a design flaw - I didn't anticipate needing two lanes
11:42:40  <PublicServer> <iklucas> its fine untill that split
11:46:09  <PublicServer> *** Maraxus has joined company #1
11:47:42  <PublicServer> <iklucas> you can remove the road right of it
11:48:01  <PublicServer> <iklucas> as that1 hasnt really a function
11:50:27  <PublicServer> <Maraxus> that would probably be the best solution
11:50:42  <PublicServer> <iklucas> yep
11:50:53  <PublicServer> <iklucas> and that crossing needs to be rebuild then
11:50:58  <PublicServer> <iklucas> 3 bridges might be not enough
11:51:18  <PublicServer> <iklucas> and maybe a mixer somewhere
11:51:29  <PublicServer> <iklucas> so there get no trains lost and it wont be 2 seperated lines
11:54:03  <PublicServer> <iklucas> chudhall central keeps no more accepting goodds
11:54:06  <PublicServer> ***  made screenshot at 0002830F:
11:55:29  <PublicServer> <Maraxus> you can do it if you want - I'm lagging pretty bad (CPU limit) - so I'll wait for next map
11:55:36  <PublicServer> <iklucas> ok:(
11:56:12  <PublicServer> *** Maraxus has joined spectators
11:56:18  <PublicServer> <Maraxus> cu next map
11:56:23  <PublicServer> <Dilandau> ++
11:56:58  <PublicServer> *** Maraxus has left the game (leaving)
11:57:15  <PublicServer> <iklucas> sorry, i'm making some trains get lost:P
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12:09:08  <PublicServer> ***  made screenshot at 000046D0:
12:09:13  <PublicServer> <iklucas> ok i improved it
12:09:17  <PublicServer> <iklucas> still not perfect but
12:17:08  <PublicServer> *** iklucas has left the game (leaving)
12:24:09  <PublicServer> ***  made screenshot at 00031311:
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12:39:09  <PublicServer> ***  made screenshot at 0003245B:
12:54:09  <PublicServer> ***  made screenshot at 00033C51:
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13:00:50  <V453000> Mazur: PF trap will never work with PBS
13:01:02  <PublicServer> <Mazur> I notioced.
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13:01:10  <mfb-> hi
13:01:16  <PublicServer> <Mazur> Lo
13:09:10  <PublicServer> ***  made screenshot at 00019066:
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13:19:19  <Mazur> But the reversed PBS on only the first platform works nicely.
13:20:42  <Mazur> Second platform loaded first, so when the next train is trying to enter while this one just wants to leave, they go together.
13:21:11  <PublicServer> <mfb> where?
13:21:25  <PublicServer> <Mazur> Slartown East.
13:21:29  <PublicServer> <Mazur> And one other place.
13:24:10  <PublicServer> ***  made screenshot at 00007D30:
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13:39:10  <PublicServer> ***  made screenshot at 0000D12A:
13:41:57  <Tray> !password
13:41:57  <PublicServer> Tray: graded
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13:54:10  <PublicServer> ***  made screenshot at 000052C8:
14:09:11  <PublicServer> ***  made screenshot at 0000A71C:
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14:24:12  <PublicServer> ***  made screenshot at 0000F113:
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14:28:38  <iklucas> !password
14:28:38  <PublicServer> iklucas: cotted
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14:29:20  <PublicServer> <iklucas> yo
14:29:27  <PublicServer> <mfb> hi
14:35:42  <PublicServer> <Mazur> Lo.
14:35:42  <PublicServer> <iklucas> yo
14:36:17  <PublicServer> <iklucas> hmm
14:36:50  <PublicServer> <Mazur> Senninghead FPP has a really bad set of exits.
14:36:59  <PublicServer> <iklucas> i guess i have to start a city too?:/
14:37:14  <PublicServer> <mfb> or do something else
14:37:24  <PublicServer> <Mazur> Nope.  I didn't, and am just messing about with problems I find.
14:37:57  <PublicServer> <iklucas> 1 big mess lol
14:38:20  <PublicServer> <iklucas> i like the steamers though
14:38:34  <PublicServer> <mfb> ah, senninghead :D
14:38:44  <PublicServer> <Mazur> I eliminated a bridge and made those waiting bays, but it's still a mess.
14:39:12  <PublicServer> ***  made screenshot at 00007590:
14:39:57  <PublicServer> <Mazur> That westbound tunnel should be doubled, but there's sod all room.
14:40:22  <PublicServer> <mfb> my triple bridge can move if that helps
14:40:40  <PublicServer> <Mazur> Oh, the tunnel can become a bridge.
14:40:48  <PublicServer> <mfb> ??
14:40:55  <PublicServer> <mfb> ah
14:41:01  <PublicServer> <Mazur> Those two tunnels.
14:41:04  <PublicServer> <mfb> move the other lines
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14:41:43  <PublicServer> <Mazur> Yes, kill the two tunnels in series, TF one end one corner up, and put a bridge.
14:41:49  <PublicServer> <mfb> that does not work
14:42:03  <PublicServer> <mfb> well, not without massive TF
14:42:10  <PublicServer> <iklucas> wich tunnel?
14:42:12  <PublicServer> <Mazur>
14:42:17  <PublicServer> <iklucas> oh
14:42:19  <PublicServer> <iklucas> seen
14:42:23  <PublicServer> <mfb> ah, no
14:42:25  <PublicServer> <mfb> it does not work at all
14:42:32  <PublicServer> <mfb> you would kill the waiting bay
14:42:53  <PublicServer> <Mazur> You need only to TF the east two corners.
14:43:08  <PublicServer> <mfb> I'll watch
14:43:25  <PublicServer> <iklucas> doesnt need 3 i think
14:43:38  <PublicServer> <mfb> hmm
14:43:44  <PublicServer> <Mazur> Ilke that.
14:43:53  <PublicServer> <mfb> right, that works
14:44:31  <PublicServer> <iklucas> not sure if it really works:P
14:44:37  <PublicServer> <iklucas> middle tunnel has no signal back
14:44:42  <PublicServer> <iklucas> but it should not jam at least
14:44:48  <PublicServer> <mfb> hmm
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14:46:23  <PublicServer> <iklucas> or we just make the steams go straight further
14:46:29  <PublicServer> <iklucas> so the tunnels wont get that long
14:47:00  <PublicServer> <Mazur> Fine by me.
14:48:02  <PublicServer> <iklucas> and now we can make the split before merge
14:48:29  <PublicServer> <mfb> hmm wat
14:48:37  <PublicServer> <mfb> one part is pickup, one drop
14:49:03  <PublicServer> <mfb> no
14:49:05  <PublicServer> <mfb> both drop
14:49:15  <PublicServer> <mfb> ignore it
14:50:26  <PublicServer> <iklucas> they only go left
14:50:31  <PublicServer> <iklucas> the outter line
14:50:39  <PublicServer> <iklucas> dont they?
14:50:53  <PublicServer> <mfb> see entry
14:50:56  <PublicServer> <mfb> that is unbalanced
14:51:18  <PublicServer> <mfb> well, from the rails it is balanced
14:51:24  <PublicServer> <mfb> but trains prever some lines
14:51:30  <PublicServer> <Mazur> Not unbalanced correctly, then.
14:51:40  <PublicServer> <mfb> unbalanced correctly :D
14:52:35  <PublicServer> <iklucas> temp like that
14:52:49  <PublicServer> <mfb> that is weird
14:52:58  <PublicServer> <mfb> wtf
14:53:37  <PublicServer> <iklucas> cl?
14:54:10  <PublicServer> <mfb> 2 I think
14:54:12  <PublicServer> ***  made screenshot at 00009795:
14:54:19  <PublicServer> <iklucas> is cl 2?
14:54:33  <PublicServer> <mfb> 144km/g
14:54:37  <PublicServer> <mfb> /h
14:54:43  <PublicServer> <mfb> ??
14:54:51  <PublicServer> <Mazur> For these TL4 trains, CL2.
14:55:10  <PublicServer> <iklucas> nice:D
14:56:25  <PublicServer> <iklucas> now we at least got some exits sorted:D
14:56:31  <PublicServer> <Mazur> That one is nort used much.
14:57:46  <PublicServer> <iklucas> now the tunnel is 1 longer
14:58:04  <PublicServer> <iklucas> :D
14:59:26  <PublicServer> <iklucas> does chudhall just need more food to grow faster or?
14:59:36  <PublicServer> <mfb> 1 ton per month
14:59:50  <PublicServer> <iklucas> oh well, thats 200 atm
15:00:06  <PublicServer> <iklucas> but it has not much expanding room anyways:p
15:00:16  <PublicServer> <mfb> read: no
15:00:33  <PublicServer> <iklucas> do we need city there too?
15:00:35  <PublicServer> <Mazur> Well, loads fewer trains waiting for a track to enter after leaving the station, now.
15:00:42  <PublicServer> <mfb> ah
15:00:49  <PublicServer> <mfb> but that is not good with chudhall
15:00:59  <PublicServer> <mfb> no way to get bigger buildings there
15:01:03  <PublicServer> <iklucas> chudhall is the closest
15:01:14  <PublicServer> <iklucas> sedinghattan is harder
15:01:20  <PublicServer> <mfb> I think a new town is best there
15:01:38  <PublicServer> <iklucas> that function is not turned on
15:01:49  <PublicServer> <mfb> do you want to build something there?
15:01:59  <PublicServer> <iklucas> well, city?
15:02:05  <PublicServer> <iklucas> as we need to cover all snow
15:02:05  <mfb-> from you?
15:02:12  <mfb-> !rcon set found_towns 2
15:02:12  <PublicServer> mfb-: 'found_towns' is an unknown setting.
15:02:25  <mfb-> hmm what was the command
15:02:43  <mfb-> !rcon set found_town 2
15:02:43  <PublicServer> mfb-: CmdBuildBridge          iklucas  date:2551-04-06  tile:0003A1E0  p1:0003A1B4 p2:0000810A text: price:149453
15:02:50  <PublicServer> <mfb> ok
15:02:56  <PublicServer> <mfb> feel free to found a town
15:03:03  <PublicServer> <mfb> maybe move the ML connection first
15:03:33  <PublicServer> <iklucas> lucas town:D
15:03:51  <PublicServer> <iklucas> 3x3 grid?
15:03:54  <PublicServer> <iklucas> nah 2x2:P
15:04:04  <PublicServer> <mfb> make it small and "city"
15:04:12  <PublicServer> <iklucas> i'll fund the city next to the woods ok?
15:04:25  <PublicServer> <iklucas> ye at sign
15:04:27  <PublicServer> <Mazur> Next to Woodstock?
15:04:29  <PublicServer> <Mazur> Oh.
15:04:41  <PublicServer> <mfb> but it is up to you
15:04:43  <PublicServer> <iklucas> :D
15:04:45  <mfb-> !rcon set found_town 0
15:04:45  <PublicServer> mfb-: CmdBuildRailroadTrack         Dilandau  date:2551-05-23  tile:0002DF4A  p1:0002E94A p2:00000011 text: price:3340
15:05:03  <PublicServer> <iklucas> ok, here starts the hell:D
15:05:31  <PublicServer> <Mazur> Northeast corner is also a wasteland, still.
15:05:58  <PublicServer> <mfb> same south of frindinghattan
15:06:08  <PublicServer> <iklucas> anyone want to help a hand on lucastown?:D
15:06:14  <PublicServer> <mfb> and north of drudstone
15:06:36  <PublicServer> <iklucas> shall i use sedinghattan ridge mail service as ICE?
15:06:40  <PublicServer> <mfb> plan something, maybe I join
15:06:47  <PublicServer> <Mazur> With some nice tunnels or brtidges from the centre you can increase the speed of spreading.
15:07:05  <PublicServer> <mfb> nah
15:07:26  <PublicServer> <mfb> lucas town is central and I don't think it should grow past ~250k
15:07:28  <PublicServer> <Mazur> It's your funeral, eh, town.
15:07:38  <PublicServer> <mfb> just from the space
15:07:58  <PublicServer> <iklucas> i'll spread it a bit with tunnels so it fills in all the snowy lines
15:08:07  <PublicServer> <iklucas> to West
15:09:13  <PublicServer> ***  made screenshot at 0002E729:
15:09:35  <PublicServer> <Mazur> ANd you know it's roads that allow spereading.
15:10:24  <PublicServer> <iklucas> ye but with a tunnel from city center you can spread it further right?
15:10:29  <PublicServer> <iklucas> tunnels / bridges
15:10:29  <PublicServer> <Mazur> Indeed.
15:10:55  <PublicServer> <iklucas> ok, shall i just add some metro's to sedinghattan ridge?
15:11:06  <PublicServer> <Mazur> With Lucas Town, for instance, I'd drop a tunnel from hte centre to the eastern snow.
15:11:27  <PublicServer> <iklucas> east?
15:11:41  <PublicServer> <iklucas> like below the tracks
15:11:43  <PublicServer> <iklucas> ye
15:12:17  <PublicServer> <Mazur> Like that, yes.
15:12:25  <PublicServer> <iklucas> ye nice:D
15:12:43  <PublicServer> <iklucas> i'll also do 1 north that turns left then
15:14:09  <PublicServer> <Mazur> Probably better this way, so it can expand east within the starting area, too.]
15:14:41  <PublicServer> <iklucas> and then lucas town hates me:D
15:14:59  <PublicServer> <iklucas> fail:P
15:15:25  <PublicServer> <Mazur> Just kill the trees and rebuild them, making sure you build a station as first thing.
15:16:55  <PublicServer> <mfb> now it likes us
15:17:03  <PublicServer> <iklucas> ty
15:17:14  <PublicServer> <Mazur> It just wants the precious.
15:17:34  <PublicServer> <mfb> saved
15:19:12  <PublicServer> <mfb> obvious FPP next to the city ;)
15:19:14  <PublicServer> <iklucas> 1 sec door bell
15:22:55  <PublicServer> <iklucas> i'm alive:D
15:24:13  <PublicServer> ***  made screenshot at 0002E93D:
15:28:13  <PublicServer> <iklucas> lucas town hates lucas?
15:28:19  <PublicServer> <mfb> :D
15:31:40  <PublicServer> *** mfb has joined spectators
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15:35:17  <PublicServer> *** Dilandau has left the game (leaving)
15:38:03  <PublicServer> <iklucas> so far lucas town:D
15:39:13  <PublicServer> ***  made screenshot at 0002CD3F:
15:44:33  <PublicServer> <iklucas> ok this will be lucastown for now i guess
15:44:56  <PublicServer> <iklucas> but what do you guys think
15:45:10  <PublicServer> <iklucas> shall i use the existing ice?
15:45:13  *** Artix has joined #openttdcoop
15:52:02  *** Firartix has quit IRC
15:54:14  <PublicServer> ***  made screenshot at 00031F42:
15:56:11  <PublicServer> <iklucas> hmm, my brains are jamming
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16:08:05  <PublicServer> <iklucas> nice, first part of lucas city is ready
16:09:15  <PublicServer> ***  made screenshot at 00010985:
16:13:28  *** Razmir has joined #openttdcoop
16:14:05  <PublicServer> <iklucas> ok, food drop
16:14:08  *** Razmir is now known as Guest14486
16:16:55  <PublicServer> *** mfb has joined company #1
16:16:57  <PublicServer> <mfb> re
16:17:03  <PublicServer> <Mazur> ReLo.
16:17:03  <PublicServer> <iklucas> good good
16:17:09  <PublicServer> <iklucas> wanna help a hand?:D
16:17:11  <PublicServer> <iklucas> wb
16:17:11  *** Guest14486 is now known as Razmir
16:17:21  <PublicServer> <mfb> re-use of ICE looks good
16:17:39  <PublicServer> <iklucas> but the ice has 8k mail now already waiting
16:17:47  <PublicServer> <iklucas> so i'm not sure if its that smart:/
16:17:49  <PublicServer> <mfb> and nearly no traffic
16:18:15  <PublicServer> <mfb> send some trains to Quarningwell :)
16:18:17  <PublicServer> <iklucas> does the city look good like this btw?
16:18:19  <PublicServer> <mfb> same problem there
16:18:27  <PublicServer> <mfb> free ICE station and 5k mail waiting
16:19:41  <PublicServer> <iklucas> 7 made
16:20:08  <PublicServer> <mfb> may need more, but at least some new trains
16:20:50  <PublicServer> <iklucas> ok i shud make an food drop
16:21:04  <PublicServer> <iklucas> does it need to be in town?
16:21:14  <PublicServer> <iklucas> or can i station walk a little?:D
16:22:05  <PublicServer> <Mazur> You could always transfer it to tram.
16:22:20  <PublicServer> <Mazur> If you like niceties observed.
16:22:23  <PublicServer> <mfb> station walk is ok
16:22:27  <PublicServer> <mfb> the city will grow
16:22:36  <PublicServer> <mfb> and you can remove the walked part later
16:24:16  <PublicServer> ***  made screenshot at 0002FB46:
16:24:42  <PublicServer> <mfb> direction for the other line?
16:25:48  <PublicServer> <iklucas> that will be for the goods
16:25:54  <PublicServer> <mfb> ah
16:26:06  <PublicServer> <iklucas> i guess:P
16:26:19  <PublicServer> <iklucas> or shall i make it a roro?:P
16:26:25  <PublicServer> <iklucas> well maybe later on;)
16:26:25  <PublicServer> <mfb> it is fine
16:27:27  <PublicServer> <iklucas> nice:D
16:28:15  <PublicServer> <mfb> B in the same direction as A?
16:28:25  <PublicServer> <iklucas> ye, but 2 different loops i think
16:29:02  <PublicServer> <iklucas> i'll build some food trains
16:33:12  <PublicServer> <iklucas> hmm i think pbs can handle a little more there
16:33:42  <PublicServer> <iklucas> we could move that station with 4 tunnels
16:33:45  <PublicServer> <mfb> even lower capacity would be better I think
16:33:47  <PublicServer> <iklucas> the drop of the other town
16:34:01  <PublicServer> <mfb> better train distribution
16:35:04  <PublicServer> <iklucas> see t he city grow:D
16:35:20  <PublicServer> <mfb> ;)
16:35:26  <PublicServer> <Mazur> grow, crity, grow.
16:35:53  <PublicServer> <iklucas> lets make colorado's?
16:35:56  <PublicServer> <iklucas> oh wait
16:36:06  <PublicServer> <mfb> ?
16:36:13  <PublicServer> <iklucas> we need mail trains:P
16:36:23  <PublicServer> <mfb> yeah...
16:36:51  <PublicServer> <iklucas> i dont like the steel interurban
16:37:03  <PublicServer> <iklucas> it gets owned by hills:p
16:38:05  <PublicServer> <iklucas> wouw city growing fast:P
16:38:25  <PublicServer> <mfb> helped a bit :p
16:38:48  <PublicServer> <iklucas> ^^
16:39:11  <PublicServer> <iklucas> A migh want a turn around station
16:39:16  <PublicServer> ***  made screenshot at 0003011C:
16:39:19  <PublicServer> <Mazur> No 4 stations in centre, getting serviced, or is that nopt necessaryu?
16:39:28  <PublicServer> <iklucas> but first we'll need to cross the express trains
16:39:46  <mfb-> ?
16:40:10  <PublicServer> <mfb> the stations should cover everything
16:41:19  <PublicServer> <iklucas> what do you think,
16:41:37  <PublicServer> <iklucas> may i also make the ml go LR both on the north west side?
16:42:01  <PublicServer> <mfb> looks like a good idea
16:42:15  <PublicServer> <iklucas> but the build plan says ML on edge, town in between:S
16:42:26  <PublicServer> <iklucas> what weighs more?
16:42:36  <PublicServer> <iklucas> placing LR to NW saves allot of probs
16:42:42  <PublicServer> <mfb> hmm
16:42:48  <PublicServer> <mfb> should be enough "between"
16:43:22  <PublicServer> <Mazur> When in doubt, if the network plan says something about it, follow that.
16:43:34  <PublicServer> <iklucas> ok;)
16:43:57  <PublicServer> <mfb> ah
16:44:03  <PublicServer> <mfb> move the ML even more
16:44:35  <PublicServer> <iklucas> oh yes!
16:44:37  <PublicServer> <iklucas> that is the solution
16:44:45  <PublicServer> <iklucas> make it go around the ICE
16:44:59  <PublicServer> <iklucas> but then it will need a sort of loop to still reach the ice
16:45:07  <PublicServer> <mfb> of course
16:45:26  <Dilandau> !password
16:45:26  <PublicServer> Dilandau: pathos
16:45:49  <PublicServer> *** Dilandau joined the game
16:45:53  <PublicServer> <mfb> see north-east
16:45:59  <PublicServer> <Dilandau> hi ^^
16:46:04  <PublicServer> <Mazur> lo
16:46:08  <PublicServer> <mfb> hi
16:46:18  <PublicServer> <iklucas> and that loop goes to the station
16:46:24  <PublicServer> <mfb> yes
16:47:07  <PublicServer> <iklucas> ye
16:47:23  <PublicServer> <iklucas> or, we can rebuild the ICE
16:47:25  <PublicServer> <mfb> large jam at BBH04
16:47:31  <PublicServer> *** Mazur has left the game (leaving)
16:47:35  <PublicServer> <mfb> oh, prio wrong at MED
16:47:47  <PublicServer> <iklucas> nice:D
16:50:13  <PublicServer> <iklucas> new bottleneck found:P
16:50:32  <PublicServer> <mfb> BBH04->02
16:50:39  <PublicServer> <iklucas> ye
16:50:42  <PublicServer> <iklucas> but it was jammed
16:50:50  <PublicServer> <iklucas> so mightt just need balancing
16:54:16  <PublicServer> ***  made screenshot at 00023EDC:
16:54:27  <PublicServer> <iklucas> YES
16:54:32  <PublicServer> <iklucas> looks like its starting to balance
16:54:51  <PublicServer> <iklucas> that took too long
16:55:06  <PublicServer> <iklucas> but now its half jammed the other way:P
16:55:22  <PublicServer> <mfb> that needs a second line then
16:55:33  <PublicServer> <iklucas> nah give it 1 more year
16:55:43  <PublicServer> <iklucas> it might be temporary all
16:55:47  <PublicServer> <mfb> the overall area is quite crowded
16:57:14  <PublicServer> <mfb> hmm
16:57:21  <PublicServer> <mfb> one line is nearly empty
16:57:48  <PublicServer> <iklucas> but they come together anyways
17:06:55  <PublicServer> <iklucas> wow
17:07:04  *** LoPo has joined #openttdcoop
17:07:07  <PublicServer> <mfb> ?
17:07:09  <LoPo> !password
17:07:09  <PublicServer> LoPo: hazing
17:07:26  <PublicServer> *** LoPo joined the game
17:07:28  <PublicServer> <LoPo> hi
17:07:34  <PublicServer> <iklucas> looks like you are making something brilliant!
17:07:36  <PublicServer> <mfb> hi
17:07:42  <PublicServer> <iklucas> hi lopo
17:07:46  <PublicServer> <Dilandau> hi
17:08:03  <PublicServer> <mfb> where?
17:09:17  <PublicServer> ***  made screenshot at 00031130:
17:10:40  <PublicServer> <iklucas> around the mail ice
17:10:47  <PublicServer> <iklucas> looks cool:D
17:10:53  <PublicServer> <mfb> :)
17:13:28  <PublicServer> <iklucas> cuwl
17:13:37  <PublicServer> <iklucas> ye sure,'i can move the tunnel
17:14:42  <PublicServer> <iklucas> ok;)
17:15:38  <PublicServer> <mfb> checking connections..
17:15:48  <PublicServer> <mfb> works
17:17:39  <PublicServer> <mfb> jam again
17:17:53  <PublicServer> <iklucas> lol yes
17:18:18  <PublicServer> <iklucas> damn, eating time
17:18:37  <PublicServer> <iklucas> brb
17:18:39  <PublicServer> <iklucas> cya;)
17:18:39  <PublicServer> *** iklucas has left the game (leaving)
17:18:45  <PublicServer> <mfb> cu
17:18:56  *** iklucas has quit IRC
17:19:50  <PublicServer> <mfb> MED XMAIL is a problem there
17:20:01  <PublicServer> <LoPo> i might have an idea
17:20:07  <PublicServer> <LoPo> station overflow
17:20:09  <PublicServer> <LoPo> but...
17:20:19  <PublicServer> <mfb> the second entry line
17:20:25  <PublicServer> <LoPo> ye its hell :P
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17:23:05  *** pugi has joined #openttdcoop
17:23:10  <PublicServer> <LoPo> ???
17:23:13  <PublicServer> <mfb> ?
17:23:19  <PublicServer> <LoPo> let me try somting
17:23:25  <PublicServer> <mfb> you need the depot for that?
17:23:27  <PublicServer> <mfb> oh ok
17:23:34  <PublicServer> <mfb> ah
17:23:53  <PublicServer> <mfb> there is a visible exit now
17:23:55  <PublicServer> <LoPo> i need PF trap ;p
17:24:13  <PublicServer> <LoPo> not realy
17:24:17  <PublicServer> ***  made screenshot at 000246EE:
17:24:25  <PublicServer> <mfb> that
17:24:51  <PublicServer> <LoPo> ah hmmm
17:24:53  <PublicServer> <LoPo> ye
17:24:59  <PublicServer> <LoPo> ill fix that later
17:25:37  <PublicServer> <mfb> second entry like that?
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17:27:13  <PublicServer> <LoPo> lol
17:30:17  <PublicServer> <LoPo> not even sure if its possible
17:30:36  <PublicServer> <mfb> what?
17:30:46  <PublicServer> <mfb> oh
17:30:50  <PublicServer> <mfb> interesting
17:31:00  <PublicServer> <Dilandau> ?
17:31:05  <PublicServer> <LoPo> k letz see if this works :)
17:31:57  <PublicServer> <mfb> hmm
17:32:08  <PublicServer> <mfb> now the northern entry cannot reach the overflow :D
17:32:28  <PublicServer> <mfb> same thing
17:32:35  <PublicServer> <LoPo> ow
17:33:38  <PublicServer> <mfb> the pf-trap will not work with pbs I thinl
17:33:45  <PublicServer> <mfb> but that could help
17:33:51  <PublicServer> <LoPo> it works
17:33:57  <PublicServer> <LoPo> i tried it before
17:34:05  <PublicServer> <LoPo> but yes
17:34:23  <PublicServer> <LoPo> we need to hide it ;)
17:34:46  <PublicServer> <mfb> come trains, come...
17:35:05  <PublicServer> <LoPo> k we need more ICE :D
17:35:12  <PublicServer> <LoPo> add some guys ;)
17:35:19  <PublicServer> <mfb> hmm
17:35:21  <PublicServer> <mfb> ;)
17:35:50  <PublicServer> <mfb> does not work
17:35:56  <PublicServer> <mfb> lol
17:36:02  <PublicServer> <mfb> double fail :D
17:36:40  <PublicServer> <LoPo> oky :P
17:36:50  <PublicServer> <LoPo> this is screwed up
17:38:02  <PublicServer> <LoPo> ow ofc
17:38:19  <PublicServer> <LoPo> hmmm
17:39:17  <PublicServer> ***  made screenshot at 000246EB:
17:39:34  <PublicServer> <Dilandau> bad idea mfb
17:40:02  <PublicServer> <mfb> worked fine as I did it :(
17:40:16  <PublicServer> <mfb> hmm
17:40:16  <PublicServer> <Dilandau> just wait and NT exit jam (and entrance some sec later)
17:40:32  <PublicServer> <mfb> no jam
17:40:44  <PublicServer> <mfb> and much better than before
17:41:46  <PublicServer> <Dilandau> :x
17:41:52  <PublicServer> <LoPo> sorry
17:41:54  <PublicServer> <LoPo>
17:42:20  <PublicServer> <Dilandau> ok i agree now mfb :p
17:43:04  <PublicServer> <LoPo> where are you building?
17:43:10  <PublicServer> <Dilandau> BBH05
17:51:32  <PublicServer> <Dilandau> 11 :(
17:51:40  <PublicServer> <mfb> 11?
17:51:44  <PublicServer> <Dilandau> 11 tile
17:51:46  <PublicServer> <Dilandau> s
17:51:51  <PublicServer> <mfb> where?
17:52:14  <PublicServer> <mfb> will work
17:52:25  <PublicServer> <Dilandau> low traffic ?
17:52:35  <PublicServer> <mfb> not a full line at least
17:53:19  <PublicServer> <Dilandau> :p
17:54:17  <PublicServer> ***  made screenshot at 000226B4:
17:57:43  <PublicServer> <mfb> look at the traffic in the double tunnel :p
17:58:08  <PublicServer> <mfb> that would give shorter bridges btw.
17:58:14  <PublicServer> <mfb> and not tunnel a mine :D
17:58:17  <PublicServer> <Dilandau> ;)
17:59:32  <PublicServer> <Dilandau> afk
17:59:46  <PublicServer> *** Dilandau has joined spectators
18:08:49  <PublicServer> *** mfb has joined spectators
18:08:49  <PublicServer> *** Game paused (number of players)
18:08:57  <PublicServer> <LoPo> :O
18:09:00  <PublicServer> <LoPo> i was building
18:09:19  <PublicServer> ***  made screenshot at 00020ABE:
18:09:33  <PublicServer> <LoPo> can some1 join plz?
18:10:58  <V453000> !unpause
18:10:59  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
18:10:59  <PublicServer> *** Game unpaused (number of players)
18:11:04  <PublicServer> <LoPo> thx :)
18:11:15  <V453000> poke me when you are done
18:12:29  <PublicServer> <LoPo> will do
18:16:41  <LoPo> V453000: k im done :)
18:16:50  <LoPo> !auto
18:16:50  <PublicServer> *** LoPo has enabled autopause mode.
18:16:50  <PublicServer> *** Game paused (number of players)
18:16:55  <V453000> :)
18:17:00  <V453000> can you also !unpause?
18:17:10  <LoPo> !unpause
18:17:10  <PublicServer> LoPo: you must be channel op to use !unpause
18:17:13  <LoPo> nope
18:17:13  <V453000> :)
18:17:29  <LoPo> then i need some promotion ;)
18:18:40  <V453000> destination unseen but on the correct path :P
18:20:11  <LoPo> :)
18:20:26  <LoPo> ill come back when there are more people :)
18:20:36  <PublicServer> *** LoPo has left the game (leaving)
18:24:19  <PublicServer> ***  made screenshot at 000220CE:
18:36:37  <PublicServer> *** mfb has joined company #1
18:36:57  <PublicServer> *** Dilandau has joined company #1
18:36:57  <PublicServer> *** Game unpaused (number of players)
18:39:12  <PublicServer> <mfb> crap
18:39:20  <PublicServer> ***  made screenshot at 0001FCC0:
18:40:16  <PublicServer> <Dilandau> ok with pbs
18:40:26  <PublicServer> <mfb> still crap
18:42:27  <PublicServer> <Dilandau> cl
18:42:32  <PublicServer> <mfb> temp
18:42:45  <PublicServer> <Dilandau> k ^^
18:47:34  <PublicServer> <mfb> hmm
18:47:39  *** Godde has joined #openttdcoop
18:52:14  *** Vinnie_nl has joined #openttdcoop
18:52:26  <Vinnie_nl> !playercount
18:52:26  <PublicServer> Vinnie_nl: Number of players: 4 (0 spectators)
18:53:23  <PublicServer> <mfb> Dilandau: you follow webster way too much ;)
18:53:49  <PublicServer> <Dilandau> we can sync with this ^^
18:53:54  <Vinnie_nl> !dl osx
18:53:54  <PublicServer> Vinnie_nl:
18:54:00  <PublicServer> <mfb> hmm right
18:54:20  <PublicServer> ***  made screenshot at 0001FAC9:
18:54:36  <Vinnie_nl> !password
18:54:36  <PublicServer> Vinnie_nl: grocer
18:54:51  <PublicServer> *** Vinnie joined the game
18:54:53  <PublicServer> <Vinnie> hello
18:54:57  <PublicServer> <mfb> hi
18:54:59  <PublicServer> <mfb> AAAAHHH
18:55:02  <PublicServer> <mfb> again wrong by one tile
18:55:04  <PublicServer> <Dilandau> hi
18:55:33  <PublicServer> *** Vinnie has left the game (connection lost)
18:57:57  <PublicServer> <mfb> ha
18:58:21  <PublicServer> <mfb> looks completely ugly
18:58:30  <PublicServer> <mfb> but it works
18:58:37  <PublicServer> <Dilandau> :p
18:59:33  *** MrD2DG has joined #openttdcoop
18:59:50  <PublicServer> <mfb> lag
18:59:53  <PublicServer> *** mfb has left the game (connection lost)
18:59:55  <PublicServer> *** Game paused (number of players)
19:00:05  <mfb-> !password
19:00:05  <PublicServer> mfb-: grocer
19:00:13  <PublicServer> *** Game still paused (number of players)
19:00:13  <PublicServer> *** Game unpaused (number of players)
19:00:15  <PublicServer> <Dilandau> wb
19:00:16  <PublicServer> *** mfb joined the game
19:00:39  <MrD2DG> !password
19:00:39  <PublicServer> MrD2DG: grocer
19:00:58  <PublicServer> *** MrD2DG joined the game
19:01:02  <PublicServer> <Dilandau> hello
19:01:11  <PublicServer> <MrD2DG> Hihi
19:01:20  <PublicServer> <MrD2DG> Ugh lag
19:03:49  <PublicServer> *** MrD2DG has left the game (leaving)
19:03:53  <PublicServer> <mfb> not in sync
19:04:00  <MrD2DG> Guess i joined too late :/
19:04:28  *** Vinnie_nl is now known as Guest14504
19:04:28  *** Vinnie_nl_ has joined #openttdcoop
19:04:28  *** Vinnie_nl_ is now known as Vinnie_nl
19:04:55  <PublicServer> <mfb> does not fit
19:05:02  <Vinnie_nl> !password
19:05:02  <PublicServer> Vinnie_nl: grocer
19:05:12  <PublicServer> <mfb> :D
19:05:24  *** Guest14504 has quit IRC
19:05:43  <PublicServer> *** Vinnie joined the game
19:06:44  <PublicServer> <Dilandau> for sync ?
19:06:54  <PublicServer> <mfb> just connect it in the other direction
19:06:58  <PublicServer> <mfb> but well... fine
19:07:43  <PublicServer> <mfb> hmm
19:08:00  <PublicServer> <mfb> better for signal gap
19:08:12  <PublicServer> <mfb> largest gap first
19:09:12  *** MrD2DG has quit IRC
19:09:20  <PublicServer> ***  made screenshot at 0001FECC:
19:09:24  <PublicServer> <Dilandau> wb Vinnie
19:09:30  <PublicServer> <Vinnie> yeah
19:09:34  <PublicServer> <Vinnie> looks nice btw
19:09:41  <PublicServer> <mfb> :D
19:09:48  <PublicServer> <Dilandau> lol
19:10:26  <PublicServer> <Vinnie> went to berlin yesterday. I now know where S-Bahns come from
19:11:17  <PublicServer> <mfb> what is special about the SBahn there?
19:11:50  <PublicServer> <Vinnie> they are called S-Bahns while in the Netherlands they are just called Metro
19:11:57  <PublicServer> <Vinnie> (they also drive above ground)
19:12:14  <PublicServer> <mfb> (I know) - ah
19:13:11  <PublicServer> <Vinnie> Now lets see if i can make an S-bahn U bahn combo
19:13:21  <PublicServer> <mfb> :D
19:13:29  <PublicServer> <Dilandau> U Bahn ? :)
19:13:41  <PublicServer> <Vinnie> S above ground U below
19:13:47  <PublicServer> <Dilandau> oh ^^
19:13:49  <PublicServer> <mfb> where?
19:14:00  <PublicServer> <Vinnie> looking for a place
19:14:18  <PublicServer> <mfb> south of frindinghattan if it should get large ;)
19:14:40  <PublicServer> <Vinnie> i can try that
19:17:48  <PublicServer> <mfb> mail is TL4
19:17:53  <PublicServer> <mfb> *main
19:18:01  <PublicServer> <Vinnie> ke
19:18:21  <PublicServer> <Vinnie> lets leave it 5 for the even coverage
19:24:21  <PublicServer> ***  made screenshot at 00026BE1:
19:28:14  <PublicServer> <mfb> outer two tiles for ML?
19:29:43  <PublicServer> <Vinnie> want me to get the german map and give them there proper names ?
19:29:45  <PublicServer> <Vinnie> :P
19:29:51  <PublicServer> <mfb> :D
19:30:29  <PublicServer> <Vinnie> lets make Osterkreutz
19:30:39  <LoPo> hi guys
19:30:44  <PublicServer> <Vinnie> hey
19:30:44  <LoPo> !pasword
19:30:46  <LoPo> !password
19:30:46  <PublicServer> LoPo: braked
19:31:03  <PublicServer> <Dilandau> wb
19:31:03  <PublicServer> *** LoPo joined the game
19:32:33  <PublicServer> <mfb> you grow fort bronston there?
19:32:46  <PublicServer> <Vinnie> possible
19:32:55  <PublicServer> <Vinnie> its just an layout for testing
19:33:11  <V453000> omg Vinnie got infected with realism
19:33:21  <PublicServer> <Vinnie> yes
19:33:28  <PublicServer> <mfb> :D#
19:33:55  <PublicServer> <Vinnie> i saw a working realism transport network
19:34:05  <PublicServer> <Vinnie> i was soled immedatly
19:34:33  <PublicServer> <mfb> bad thing: no underground stations here
19:34:37  <PublicServer> <mfb> +signals
19:36:09  <V453000> thats the point. You can say there is the subway already, it is just invisible
19:36:17  <PublicServer> <mfb> lol
19:36:29  <PublicServer> <mfb> add random 1x1 stations
19:36:30  <PublicServer> <LoPo> vinnie? are you building at Fort Bronston?
19:36:31  <PublicServer> <mfb> as entrance
19:36:34  <PublicServer> <Vinnie> y
19:39:21  <PublicServer> ***  made screenshot at 000299D8:
19:39:39  <PublicServer> <Vinnie> CL5
19:39:41  <PublicServer> <Vinnie> CL4
19:39:43  <PublicServer> <mfb> 4
19:39:51  <PublicServer> <mfb> ah, there
19:40:21  <PublicServer> <mfb> oh oh
19:40:37  <PublicServer> <mfb> reverse at the station?
19:41:05  <PublicServer> <Vinnie> can be done yes
19:41:14  <PublicServer> <Vinnie> but no need
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19:45:43  <PublicServer> <mfb> oh
19:45:45  <PublicServer> <mfb> interesting
19:46:15  <PublicServer> <Vinnie> i hope it works
19:46:27  <PublicServer> <mfb> maybe a bit overkill
19:46:33  <PublicServer> <mfb> but it will work
19:46:55  <PublicServer> <Vinnie> for mail it is overkill
19:47:17  <PublicServer> <mfb> mail subway :D
19:48:04  <PublicServer> <Vinnie> and none should work with full load orders
19:49:09  <PublicServer> <LoPo> hmmm
19:49:28  <PublicServer> <LoPo> i made a smaller version of that at Gedingbury
19:49:48  <PublicServer> <LoPo> work pretty good :)
19:52:54  <PublicServer> <mfb> great... improve the capacity of one part and the following one will jam
19:53:14  <PublicServer> <Vinnie> BBH 06 is a MSH hub btw
19:53:24  <PublicServer> <Vinnie> made by me and xotic750
19:53:43  <PublicServer> <mfb> oh, right
19:54:22  <PublicServer> ***  made screenshot at 000262E9:
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20:00:28  <PublicServer> <mfb> tunnel main station with the new U-Bahn?
20:01:16  <PublicServer> <Vinnie> maybe yes
20:01:28  <PublicServer> <Vinnie> but why not like the real one
20:01:36  <PublicServer> <mfb> ?
20:01:47  <PublicServer> <Vinnie> make an outer S-Bahn ring and when its 90% full unload it in the mainstation
20:01:58  <PublicServer> <mfb> ok
20:02:04  <PublicServer> <Vinnie> or when it has done one full lap
20:02:36  <PublicServer> <Vinnie> and each Sbahn gets at least one U-bahn
20:09:23  <PublicServer> ***  made screenshot at 000275D9:
20:10:48  <PublicServer> <mfb> south?
20:10:50  <PublicServer> <mfb> ah
20:11:23  <PublicServer> <Vinnie> what a mess :P
20:11:37  <PublicServer> <LoPo> thats alot of tracks :)
20:11:56  <PublicServer> <mfb> not so much
20:14:44  *** DayDreamer has quit IRC
20:15:35  <PublicServer> <mfb> hmm
20:15:45  <PublicServer> <Vinnie> i know
20:15:51  <PublicServer> <mfb> :D
20:16:03  <PublicServer> <LoPo> ?
20:16:08  <PublicServer> <mfb> coverage problem
20:16:12  <PublicServer> <mfb> coverage issue
20:16:22  <PublicServer> <LoPo> ah :)
20:17:28  <Tray> !password
20:17:28  <PublicServer> Tray: lodger
20:17:44  <PublicServer> *** Tray joined the game
20:18:27  <PublicServer> <Vinnie> :(
20:18:47  <PublicServer> <mfb> we can replace it via ML turnarounds if that does not work
20:20:33  *** TWerkhoven[l] has joined #openttdcoop
20:21:13  <PublicServer> <Vinnie> next to it there will be another gap
20:21:26  <PublicServer> *** Tray has left the game (leaving)
20:22:16  <Xotic750> !password
20:22:16  <PublicServer> Xotic750: lodger
20:22:40  <PublicServer> *** Xotic750 joined the game
20:22:42  <PublicServer> <mfb> tiergarten there?
20:22:54  <PublicServer> <Vinnie> to real :P
20:23:03  <PublicServer> <mfb> :D :D
20:23:15  <PublicServer> <Vinnie> i think it is westkreutz already
20:23:15  <PublicServer> <mfb> (should be a bit east of main station, but who cares
20:23:31  <PublicServer> <mfb> eh west
20:23:39  <PublicServer> *** Xotic750 has joined company #1
20:23:47  <PublicServer> <mfb> let me bend the directions a bit...
20:24:13  <PublicServer> <Vinnie> sure
20:24:23  <PublicServer> ***  made screenshot at 00036088:
20:24:40  <PublicServer> <mfb> hmm
20:24:46  <PublicServer> <mfb> where are the garden stations :(
20:25:10  <PublicServer> <Vinnie> maybe in another game we will rebuild Berlin
20:25:22  <PublicServer> <mfb> crap
20:25:31  <PublicServer> <mfb> first time I could really use them
20:25:35  <PublicServer> <mfb> and now they are missing
20:25:40  <PublicServer> <Vinnie> ?
20:27:12  <PublicServer> <LoPo> ey Xotic
20:30:00  <PublicServer> <Vinnie> the exit can go wrong
20:30:56  <PublicServer> <Vinnie> checkpoints in between mainstation and gesundbronnen
20:35:33  <PublicServer> <Vinnie> mfb do you want o make East S-bahn?
20:37:39  <PublicServer> <mfb> ah nice
20:39:23  <PublicServer> ***  made screenshot at 00023FDF:
20:39:42  <PublicServer> <LoPo> train museum? :P
20:40:16  <PublicServer> <Vinnie> Siegessäule?
20:40:44  <PublicServer> <mfb> hmm
20:40:46  <PublicServer> <mfb> how?
20:42:45  <PublicServer> <Vinnie> is this just german common knowlege or do you live in Berlin?
20:43:01  <PublicServer> <mfb> open map in browser tab :p
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20:43:32  <PublicServer> <mfb> I was there some years ago
20:43:46  <PublicServer> <mfb> but maps are nice :p
20:43:56  <PublicServer> <Vinnie> germany is to big. spend an entire day in a car to get back
20:44:02  <PublicServer> <mfb> hehe
20:44:19  <PublicServer> <Vinnie> Messe Nord
20:44:29  <iklucas> !password
20:44:29  <PublicServer> iklucas: unsays
20:45:40  <PublicServer> <Vinnie> hey
20:45:41  <PublicServer> *** iklucas joined the game
20:48:13  <PublicServer> <mfb> any way to rename the city?
20:48:27  <PublicServer> <Vinnie> no maybe make a new one instead
20:48:59  <PublicServer> <Vinnie> no wait load the map in sp then you can rename towns
20:49:21  <PublicServer> <mfb> does not help for the psg
20:49:23  <PublicServer> <LoPo> i like the experimental minimal food delivery
20:49:33  <PublicServer> <mfb> me too ;)
20:49:43  <PublicServer> <LoPo> did you build it?
20:49:55  <PublicServer> <LoPo> why not just 1 track?
20:49:57  <PublicServer> <mfb> there should be a sign /mfb
20:50:08  <PublicServer> <LoPo> nope ;P
20:50:10  <PublicServer> <mfb> see food hole
20:50:12  <PublicServer> <LoPo> no / mfd
20:50:20  <PublicServer> <LoPo> ye k
20:50:46  <PublicServer> <mfb> fixed
20:51:16  <PublicServer> <LoPo> but? :) why not just 1 line with some (or 1) bypasses?
20:51:20  <PublicServer> <Vinnie> hmm lets get a map for me
20:51:46  <PublicServer> <mfb> did not know how many trains I would need
20:51:56  <PublicServer> <LoPo> k
20:51:58  <PublicServer> <mfb> and with that, I can add as many as I want to
20:52:08  <PublicServer> <mfb> they just wait in front of the FPP without loading
20:53:09  *** UncleCJ has quit IRC
20:54:24  <PublicServer> ***  made screenshot at 00025FC9:
20:57:12  <PublicServer> <iklucas> wouw:P
20:57:32  <PublicServer> <iklucas> alexander platz LOL
20:57:53  <PublicServer> <iklucas> every station is made here?
20:57:57  <PublicServer> <iklucas> jees:P
20:58:09  <PublicServer> <mfb> berlin has way more stations than we could ever build there ;)
20:58:20  <PublicServer> <Vinnie> yeah
20:58:45  <PublicServer> <Vinnie> we miss 4 stations between Berlin Main and the Westkreutz
20:58:54  <PublicServer> <Vinnie> that is located on the wrong side :P
20:59:10  <PublicServer> <iklucas> lol
20:59:10  <PublicServer> <mfb> ?
20:59:26  <PublicServer> <mfb> well, we don't have the many east-west lines
20:59:32  <PublicServer> <Vinnie> we need to flip the twon 45 degree CC
20:59:40  <PublicServer> <Vinnie> town
20:59:55  <PublicServer> <mfb> 90° to match the network plan better
21:00:02  <PublicServer> <mfb> but I like the usual compass orientation
21:00:10  <PublicServer> <Vinnie> yeah
21:00:12  <PublicServer> <iklucas> nice, the woods died:D
21:00:39  <PublicServer> <iklucas> will serving the town affect the size?
21:00:57  <PublicServer> <iklucas> with mail
21:01:23  <PublicServer> <iklucas> lol lucastown hates us now
21:01:50  <PublicServer> <mfb> corruption is a serious problem in this game
21:01:54  <PublicServer> <iklucas> nice
21:01:56  <PublicServer> <iklucas> u guys fixed the jam
21:02:13  <PublicServer> <iklucas> ye
21:02:15  <PublicServer> <mfb> hmm
21:02:19  <PublicServer> <iklucas> they are good at finding corruption
21:02:22  <PublicServer> <mfb> SBahns can never change their direction
21:02:24  <PublicServer> <iklucas> unlike real lfie
21:02:42  <PublicServer> <Vinnie> they can in north
21:02:52  <PublicServer> <iklucas> u guys going to fund a city there?
21:03:06  <PublicServer> <Vinnie> let me make one Sbahn train
21:03:08  <PublicServer> <iklucas> called berlin
21:03:18  <PublicServer> <mfb> hmm right
21:03:24  <PublicServer> <mfb> complicated procedure
21:03:26  <PublicServer> <mfb> but it is possible
21:04:16  <PublicServer> <iklucas> pig yard^^
21:05:19  <PublicServer> <iklucas> main station:D
21:05:48  <PublicServer> <mfb> wtf
21:08:46  <PublicServer> <mfb> done
21:09:24  <PublicServer> ***  made screenshot at 000295D3:
21:11:00  *** Tray has quit IRC
21:13:02  <PublicServer> <Vinnie> shit i am lost with the orders
21:13:35  <PublicServer> <mfb> hmm
21:13:37  <PublicServer> <mfb> go around one half
21:13:47  <PublicServer> <Vinnie> make both junctions full?
21:13:49  <PublicServer> <mfb> if you are full, take the same part again
21:13:51  <PublicServer> <mfb> otherwise, switch sides?
21:14:27  <PublicServer> <mfb> that does not use the northern junction yet
21:18:49  <PublicServer> <mfb> maybe begin with the important stations only
21:18:58  <PublicServer> <mfb> the other ones can be added in between later
21:19:17  <PublicServer> <mfb> there are only 5 of them
21:19:26  <PublicServer> <mfb> main, brandenburger tor, gesundbrunnen, one east and one west
21:19:34  <PublicServer> <Vinnie> then you get lost in directions
21:20:33  <PublicServer> <LoPo> just let them run in eights
21:21:38  <PublicServer> <LoPo> or make the transfer drop station roro and terminus :P
21:21:48  <PublicServer> <LoPo> then they can turn around
21:21:58  <PublicServer> <Vinnie> this is it
21:22:13  <PublicServer> <Vinnie> only all to no unloading
21:22:53  <PublicServer> <LoPo> when is he going to do order 31 till 33(34) ?
21:23:53  <PublicServer> <Vinnie> now it should do 8ths
21:23:58  <PublicServer> <mfb> :)
21:24:02  <PublicServer> <LoPo> :|
21:24:05  <PublicServer> <iklucas> gosh, the autoritys of lucas town are hatefull
21:24:11  <PublicServer> <mfb> do we have two different 8 now?
21:24:17  <PublicServer> <Vinnie> yes
21:24:23  <PublicServer> <Vinnie> Cw and CCW
21:24:24  <PublicServer> ***  made screenshot at 0002DD27:
21:24:43  <PublicServer> <mfb> both parts?
21:24:53  <PublicServer> <mfb> ah ok
21:24:59  <PublicServer> <Vinnie> but it only does an 8th when its 60% full
21:26:20  <PublicServer> <iklucas> what is the max speed in a cl 2?
21:26:26  <PublicServer> <iklucas> cl1 i mean
21:26:35  <PublicServer> <iklucas> if the train is 2 long
21:27:19  <PublicServer> <Dilandau> wrong cargo type ?
21:27:41  <mfb-> 88km/h or something like that
21:27:49  <PublicServer> <Vinnie> hmm its broken
21:28:35  <PublicServer> <LoPo> hmmm train 1794 is a passenger train
21:29:03  <PublicServer> <Vinnie> yeah but that is not the biggest problem
21:29:10  <PublicServer> <LoPo> may i try something with the orders vinnie? :)
21:29:21  <PublicServer> <Vinnie> sure knock yourself out
21:29:29  <PublicServer> <LoPo> :P
21:29:32  <PublicServer> <mfb> made a backup in the depot
21:29:40  <PublicServer> <LoPo> k
21:29:40  <PublicServer> <Vinnie> o have to go for tonight and will try again tommorow
21:30:02  <PublicServer> <Vinnie> if anyone got a working one please change the sign near the main station
21:30:09  <PublicServer> <Vinnie> cya
21:30:15  <PublicServer> *** Vinnie has left the game (leaving)
21:30:27  <PublicServer> <LoPo> bb
21:33:14  <PublicServer> <iklucas> we got max verhicles
21:33:20  <PublicServer> <iklucas> can we get more trains?:)
21:33:27  <PublicServer> <iklucas> was just adding my Sbahn trains
21:34:09  <mfb-> !rcon set max_trains 2000
21:34:10  <mfb-> done
21:34:13  <PublicServer> <iklucas> ty
21:35:52  <PublicServer> <iklucas> 1/2 sbahn trains made
21:36:27  <PublicServer> *** Xotic750 has left the game (connection lost)
21:37:25  *** Xotic750 has quit IRC
21:38:09  *** TWerkhoven[l] has quit IRC
21:39:24  <PublicServer> ***  made screenshot at 000247D7:
21:40:18  *** Vinnie_nl has quit IRC
21:41:42  *** Xotic750 has joined #openttdcoop
21:41:49  <Xotic750> !password
21:41:49  <PublicServer> Xotic750: leeway
21:42:10  <PublicServer> *** Xotic750 joined the game
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21:43:03  <PublicServer> <LoPo> but
21:43:09  <PublicServer> <LoPo> there is a problem
21:43:22  <PublicServer> <LoPo> we need to add some extra tracts
21:43:30  <PublicServer> <LoPo> at the south junction
21:43:40  <mfb-> find a way without them ;)
21:43:42  <PublicServer> <LoPo> otherwise we cant make them "switch" sides
21:43:47  *** Razmir has quit IRC
21:43:47  <PublicServer> <LoPo> lol
21:43:49  <mfb-> southern trains have to unload
21:44:06  <mfb-> after that, they can choose the northern side
21:44:41  <PublicServer> <LoPo> that is not possible :P because as soon trains come from south and enter berlin main station they cant switch
21:44:48  <PublicServer> <LoPo> they can only go north
21:44:58  <PublicServer> <LoPo> u mean Südkreuz
21:45:26  <PublicServer> <LoPo> see what i mean mfd?
21:45:59  *** valhallasw has quit IRC
21:46:14  <mfb-> I know
21:46:21  <PublicServer> <LoPo> ye... :P
21:46:35  <PublicServer> <mfb> find a way to work with the track layout ;)
21:46:40  <PublicServer> <LoPo> so? :P there is no fix for that because the tracks arent there
21:46:46  <PublicServer> <LoPo> well, then im done :)
21:47:20  <PublicServer> <LoPo> the orders now will keep the train on the same side if it got a 100% load before the main station
21:49:16  <PublicServer> <LoPo> :P i see you are trying
21:49:25  <PublicServer> <LoPo> but it wont help :P
21:50:00  <PublicServer> <LoPo> as soon the train choses to go to the other side before the main drop it is screwed
21:50:12  <PublicServer> <mfb> just wait a bit
21:50:36  <PublicServer> <mfb> ah, that
21:51:31  <PublicServer> <iklucas> aww, a shortcut
21:51:33  <PublicServer> <mfb> well, two different trains are possible
21:51:55  <PublicServer> <mfb> one uses the main station N->S
21:51:57  <PublicServer> <mfb> one S->N
21:52:55  <PublicServer> <LoPo> that is true
21:53:19  <PublicServer> <LoPo> but imo we should build that extra track ;)
21:53:28  <PublicServer> <mfb> feel free to
21:53:42  <PublicServer> <mfb> will be a mess
21:54:22  <PublicServer> <LoPo> aha, i see the lack of space
21:54:25  <PublicServer> ***  made screenshot at 000295D3:
21:54:32  <PublicServer> <mfb> ;)
21:55:25  <PublicServer> <mfb> 1830 has the general layout for N->S trains
21:55:37  <PublicServer> <LoPo> k
21:57:39  <PublicServer> <LoPo> then we leave it like this
21:58:51  <PublicServer> <mfb> ah vinnies order list is fine
21:58:59  <PublicServer> <LoPo> ? :P
21:59:14  <PublicServer> <mfb> same as I did
21:59:34  <PublicServer> <LoPo> k, and mine?
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21:59:40  <PublicServer> <LoPo> use it r nuke it ;P ?
21:59:49  <PublicServer> <LoPo> or*
22:00:34  <PublicServer> <mfb> all the 100% loads..
22:00:47  <PublicServer> <iklucas> lol
22:00:48  <PublicServer> <LoPo> ye why stop if you are full?
22:00:51  <PublicServer> <iklucas> hugeass trains
22:01:07  <PublicServer> <mfb> you have a simple 8?
22:01:15  <PublicServer> <LoPo> ye
22:01:18  <PublicServer> <mfb> hmm
22:01:24  <PublicServer> <mfb> I like the conditional 8
22:01:26  <PublicServer> <LoPo> well look at the orders :P
22:01:34  <PublicServer> <LoPo> no its conditional
22:01:51  <PublicServer> <iklucas> lag?
22:01:57  <PublicServer> <iklucas> just for me or?
22:02:07  <PublicServer> <LoPo> if it becomes 100% before the main drop then it returns tothe same side
22:02:20  <PublicServer> <iklucas> is the lag just for me?
22:02:31  <PublicServer> <LoPo> lag is everywere
22:02:43  <PublicServer> <iklucas> i think its the server/connection
22:02:53  <PublicServer> <iklucas> my scroll is still fine
22:02:59  <PublicServer> <iklucas> but suddenly all trains start to lag
22:04:52  <PublicServer> <LoPo> k see you guys
22:05:01  <PublicServer> <iklucas> i'm off aswell
22:05:07  <PublicServer> <LoPo> bb
22:05:12  <PublicServer> <iklucas> bb
22:05:14  <PublicServer> *** LoPo has left the game (leaving)
22:05:14  <PublicServer> <mfb> well
22:05:35  <PublicServer> <iklucas> cya mfb, thanks for the help
22:05:42  <PublicServer> <mfb> I think we can use your S->N and vinnie's N->S
22:05:42  <PublicServer> *** iklucas has left the game (leaving)
22:06:19  <LoPo> :)
22:06:29  <LoPo> ill see whats happend tomorrow mfd
22:08:46  <PublicServer> <mfb> good night
22:09:12  <PublicServer> *** mfb has left the game (leaving)
22:09:27  <PublicServer> ***  made screenshot at 00038087:
22:09:53  *** mfb- has quit IRC
22:14:12  *** iklucas has quit IRC
22:14:16  *** sla_ro|master has quit IRC
22:18:35  *** Artix has quit IRC
22:21:13  <PublicServer> *** Dilandau has left the game (leaving)
22:21:13  <PublicServer> *** Game paused (number of players)
22:24:28  <PublicServer> ***  made screenshot at 00037C83:
22:28:37  *** nicfer has joined #openttdcoop
22:28:45  <nicfer> !password
22:28:45  <PublicServer> nicfer: milker
22:29:06  <PublicServer> *** Game still paused (number of players)
22:29:07  <PublicServer> *** nicfercoop joined the game
22:47:47  *** Boyle has joined #openttdcoop
22:48:04  <Boyle> !password
22:48:04  <PublicServer> Boyle: spouse
22:48:18  <PublicServer> *** Game still paused (number of players)
22:48:18  <PublicServer> *** Xotic750 #1 joined the game
22:48:50  <PublicServer> *** Xotic750 #1 has left the game (leaving)
22:49:43  *** Boyle has quit IRC
22:49:51  *** Xotic750 has quit IRC
22:50:24  *** Xotic750 has joined #openttdcoop
23:00:02  <PublicServer> *** nicfercoop has left the game (leaving)
23:14:31  *** TWerkhoven has quit IRC
23:22:02  *** Progman has quit IRC
23:23:36  <Xotic750> !help
23:23:36  <PublicServer> Xotic750:
23:24:12  <Xotic750> !unpause
23:24:13  <PublicServer> Xotic750: you must be channel op to use !unpause
23:25:32  <Xotic750> anyone around that can unpause the game so I can finish laying my track?
23:39:28  <PublicServer> ***  made screenshot at 00037C85:
23:46:15  <Mazur> COming.
23:46:20  <Mazur> !password
23:46:20  <PublicServer> Mazur: falcon
23:46:54  <PublicServer> *** Game still paused (number of players)
23:46:54  <PublicServer> *** Game unpaused (number of players)
23:46:54  <PublicServer> *** Mazur joined the game
23:46:58  <PublicServer> <Xotic750> thx :)
23:47:02  <PublicServer> <Mazur> The red falcon to hte rescue!
23:47:24  <PublicServer> <Mazur> Just don't leave just as I start something, please.
23:54:28  <PublicServer> ***  made screenshot at 00018463:

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