Log for #openttdcoop on 4th November 2011:
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00:01:51  <PublicServer> <mfb> you know that a line is full if.... one signal gap of 2 creates large jams
00:02:37  <PublicServer> <Xotic750> public tip?
00:02:52  <mfb-> ?
00:03:04  <PublicServer> <mfb> found a signal gap in SLH11
00:03:12  <PublicServer> <Xotic750> ok
00:03:14  <PublicServer> <mfb> as it sended jams to SLH12
00:03:51  <PublicServer> *** TWerkhoven has left the game (connection lost)
00:07:51  *** Progman has quit IRC
00:08:14  <PublicServer> <mfb> good night
00:08:21  <PublicServer> <Xotic750> k gn
00:08:27  <PublicServer> *** mfb has left the game (leaving)
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00:14:21  <PublicServer> ***  made screenshot at 00000466:
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02:18:50  <Xotic750> !password
02:18:50  <PublicServer> Xotic750: steels
02:19:03  <PublicServer> *** Game still paused (number of players)
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02:29:23  <PublicServer> ***  made screenshot at 0000F7DE:
02:44:23  <PublicServer> ***  made screenshot at 000101CC:
02:59:24  <PublicServer> ***  made screenshot at 00010BCD:
03:14:26  <PublicServer> ***  made screenshot at 0000DFD9:
03:29:26  <PublicServer> ***  made screenshot at 000101CC:
03:44:26  <PublicServer> ***  made screenshot at 000113D7:
03:59:26  <PublicServer> ***  made screenshot at 0000FBD5:
04:14:27  <PublicServer> ***  made screenshot at 000109C4:
04:29:27  <PublicServer> ***  made screenshot at 000109D3:
04:44:27  <PublicServer> ***  made screenshot at 000121D6:
04:59:28  <PublicServer> ***  made screenshot at 000117C6:
05:14:29  <PublicServer> ***  made screenshot at 00000466:
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05:26:36  <PublicServer> <Mazur> Morning.
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05:27:15  <PublicServer> <Xotic750> morning
05:27:18  <PublicServer> <Xotic750> :)
05:27:48  <PublicServer> *** Mazur has joined company #1
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05:29:30  <PublicServer> ***  made screenshot at 00002678:
05:30:43  <PublicServer> <Mazur> Any current problems?
05:31:14  <PublicServer> <Xotic750> SLH12 is not to great
05:31:40  <PublicServer> <Xotic750> sorry slh10
05:32:34  <PublicServer> <Xotic750> the sl has a bad exit onto the ml
05:33:45  <PublicServer> <Mazur> Seems quite normal.
05:34:10  <PublicServer> <Xotic750> it was worse and I improved it some, but iseemed pretty bad to me :)
05:34:30  <PublicServer> <Mazur> Sure, trains need to wait before getting into traffic, but that's what happens when you join a busy line.
05:35:04  <PublicServer> <Xotic750> the main problem is that bridge
05:35:26  <PublicServer> <Xotic750> that goes over the south bound ml
05:35:52  <PublicServer> <Mazur> Just left of hte SLH10 sign, you mean.
05:36:00  <PublicServer> <Xotic750> but I can't find the room to put a second over
05:36:08  <PublicServer> <Xotic750> yep
05:36:34  <PublicServer> <Xotic750> uh! it wouldn't let me do that, lol
05:37:03  <PublicServer> <Xotic750> I moved it all around to get that space and then it complained about heights
05:37:21  <PublicServer> <Mazur> Must have hit the wrong button, or have caps on, or something silly like that.
05:37:35  <PublicServer> <Mazur> Ah.
05:37:42  <PublicServer> <Xotic750> yeah must have, or you have a magic mouse :)
05:37:56  <PublicServer> <Mazur> You did notice I lowered a corner, there?
05:38:56  <PublicServer> <Xotic750> no I didn't, I guess that was what I lacked doing
05:39:22  <PublicServer> <Mazur> It was.
05:40:09  <PublicServer> <Xotic750> I was really disappointed as I spent about 90 minutes adjusting everything and then couldn't get the bridge accross :P
05:40:34  <PublicServer> <Mazur> It was like this.
05:40:36  <PublicServer> <Xotic750> yeah, I see
05:41:06  <PublicServer> <Xotic750> flow is much better now
05:44:30  <PublicServer> ***  made screenshot at 000107CC:
05:45:20  <PublicServer> <Mazur> It's always when a track runs directly past elevated terrain, if you'd build a bridge, it either would have one end on that track, or be on the elevated terrain.
05:46:19  <PublicServer> <Xotic750> doesn't help that I'm pretty tired too :)
05:59:30  <PublicServer> ***  made screenshot at 0000046A:
06:06:35  <PublicServer> <Xotic750> I thinj SL6 is at full capacity :)
06:07:58  <PublicServer> <Mazur> Looks that way.
06:11:11  <PublicServer> <Mazur> Well, somenoe either builds a new SLH to take some of the strain, or come up with another solution.
06:11:33  <PublicServer> <Mazur> Because I can't see extra bridges happening at hte top of that line.
06:12:27  <PublicServer> <Xotic750> maybe a big bridge accross the south to the less used sl
06:12:33  <PublicServer> <Xotic750> west
06:12:49  <PublicServer> <Mazur> Or reroute some primaries.
06:13:23  <PublicServer> <Mazur> But since they are not my primaries, adn there is no (big) problem yet, I'd leave it for now, just jkeep it in mind.
06:13:57  <PublicServer> <Xotic750> it gets heavy periods where it stops the ml but it clears
06:14:13  <PublicServer> <Mazur> Yes.
06:14:31  <PublicServer> ***  made screenshot at 000038A6:
06:15:39  <PublicServer> <Mazur> But starting four series of bridges over a length of 90 tiles of water is not something I would do lightly.
06:15:49  <PublicServer> <Xotic750> :P
06:20:26  <PublicServer> <Mazur> Oh, goodie, a primary on an island.
06:23:36  <PublicServer> <Mazur> Ah, a problem/.
06:23:50  <PublicServer> <Mazur> BBH05 to SLH 07.
06:24:01  <PublicServer> <Mazur> Third line missing.
06:25:15  <PublicServer> <Xotic750> I have to get some sleep
06:25:44  <PublicServer> <Mazur> I heard about that, once.
06:25:53  <PublicServer> <Xotic750> :P
06:26:05  <PublicServer> <Mazur> But I just got up, myself.
06:26:19  <PublicServer> <Xotic750> I guess I can leave connected if you want to deal with the problem?
06:27:11  <PublicServer> <Mazur> Not needed, I marked it, and I can wait for the next person to wake.
06:27:26  <PublicServer> <Mazur> And I just fixed a superfluous bend in that section.
06:27:42  <PublicServer> <Xotic750> ok, well I going to do the sensible thing and say gn :)
06:27:48  <PublicServer> <Mazur> Sleep well.
06:28:02  <PublicServer> *** Xotic750 has joined spectators
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06:28:06  <PublicServer> <Mazur> Technically it would be playing on my own, anyway.
06:28:17  <PublicServer> <Xotic750> :)
06:28:28  <PublicServer> *** Xotic750 has left the game (leaving)
06:29:31  <PublicServer> ***  made screenshot at 0003B195:
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09:19:58  <Dominik2000> hello
09:20:48  <V453000> morning
09:25:05  <Dominik2000> !password
09:25:05  <PublicServer> Dominik2000: domino
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11:23:05  <Thorinbur> morning
11:24:23  <Thorinbur> !password
11:24:24  <PublicServer> Thorinbur: domino
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11:27:59  <Dominik2000> !password
11:27:59  <PublicServer> Dominik2000: grafts
11:28:10  <PublicServer> *** Game still paused (number of players)
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11:28:13  <PublicServer> *** Dominik2000 joined the game
11:28:24  <PublicServer> <Thorinbur> hello
11:28:26  <Dominik2000> !playercount
11:28:26  <PublicServer> Dominik2000: Number of players: 6 (0 spectators)
11:28:29  <Dominik2000> hello
11:43:39  <PublicServer> <Thorinbur> Never before I tried tripple bridges with one erving both ways
11:44:37  <PublicServer> ***  made screenshot at 0003BD99:
11:55:09  <PublicServer> <Thorinbur> There is only one coal mine left that is not connected :)
11:56:03  <PublicServer> <Dominik2000> yeah but there is a little bit to do to solve jams.
11:56:18  <PublicServer> <Dominik2000> on bbh 05 and slh 07 i'm working on it
11:57:11  <PublicServer> <Thorinbur> oh i see
11:57:24  <PublicServer> <Dominik2000> yep :)
11:57:47  <PublicServer> <Thorinbur> 2 lines are just merging there
11:58:01  <PublicServer> <Dominik2000> exactly i do the third
11:58:16  <PublicServer> <Dominik2000> but it goes to the GRAIN STEEL DROP
11:59:37  <PublicServer> ***  made screenshot at 0003A1D0:
11:59:52  <PublicServer> <Thorinbur> there are only 2 tacks returing from SLH 07 to BBH 05
12:00:31  <PublicServer> <Dominik2000> but the jam is on the merge
12:00:49  <PublicServer> <Dominik2000> should i merge the third line on slh 07?
12:01:06  <PublicServer> *** Mazur joined the game
12:01:09  <PublicServer> <Dominik2000> hmmm
12:01:19  <PublicServer> <Thorinbur> the jam would be slightly smaller but will just move to another place i  think :/
12:01:37  <PublicServer> <Dominik2000> yep so i think its better to connect it to the drop
12:02:09  <PublicServer> <Thorinbur> merge before drop and we will see if drop and exit lines will manage
12:02:16  <PublicServer> <Dominik2000> ok
12:02:19  <PublicServer> <Thorinbur> it will at least unjam the main line
12:04:37  <PublicServer> <Thorinbur> and what with Grain/Steel pickup?
12:04:57  <PublicServer> <Dominik2000> what do you mean?
12:05:16  <PublicServer> <Thorinbur> third line needs connection there as well
12:05:34  <PublicServer> <Dominik2000> i merge it before the entry
12:06:55  <PublicServer> <Dominik2000> sorry :)
12:07:09  <PublicServer> <Thorinbur> what for?
12:07:09  <PublicServer> <Mazur> Or you have to make one more room for a signal for that other bridge.
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12:07:30  <PublicServer> <Dominik2000> is there a problem with pbs?
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12:08:33  <TroyMcClure> @pw
12:08:49  <TroyMcClure> !password
12:08:49  <PublicServer> TroyMcClure: cooper
12:09:04  <PublicServer> *** Troy McClure joined the game
12:09:06  <Mazur> Aka Sheldon.
12:09:18  <PublicServer> <Thorinbur> i still cannot see the way from 3rd line to steel pickup
12:10:21  <PublicServer> <Dominik2000> i'm on the way
12:10:58  <PublicServer> <Troy McClure> there is no plan available?
12:11:10  <PublicServer> <Mazur> I'm thinking brtidges for the other two lines earlier on and an offshoot underneacth on the other side for the 3rd.
12:11:12  <PublicServer> <Thorinbur> look or !!Network Plan sign
12:12:17  <PublicServer> <Troy McClure> you're kidding, right
12:12:24  <PublicServer> <Thorinbur> ?
12:12:27  <PublicServer> <Troy McClure> there is nothing in the sign list
12:12:37  <PublicServer> <Mazur> Try joining the company.
12:12:43  <PublicServer> *** Troy McClure has joined company #1
12:12:45  <PublicServer> <Thorinbur> that might help :)
12:12:49  <PublicServer> <Thorinbur> its the first sign
12:13:09  <PublicServer> <Troy McClure> hmm, is this new?
12:13:23  <PublicServer> <Troy McClure> anyway, thanks ;)
12:13:30  <PublicServer> <Thorinbur> we can remove one more merge now that 3rd ine is present
12:13:36  <PublicServer> <Thorinbur> on BBH05
12:14:02  <PublicServer> <Dominik2000> can you make this? i connect the 3rd line to pickup
12:14:16  <PublicServer> <Thorinbur> i
12:14:19  <PublicServer> <Thorinbur> I will try :)
12:14:37  <PublicServer> ***  made screenshot at 0003C9C5:
12:14:59  <PublicServer> <Mazur> Hm, it fits.
12:16:35  <PublicServer> <Mazur> First gap before/with the bridge must be the largest.
12:18:07  <PublicServer> <Dominik2000> hmm the third line has moved the jam...
12:18:37  <PublicServer> <Troy McClure> can i ask where you are working?
12:18:49  <PublicServer> <Dominik2000> GRAIN/STEEL DROP
12:18:59  <PublicServer> <Troy McClure> k
12:19:05  <PublicServer> <Thorinbur> there is a jam on SLH 07
12:19:16  <PublicServer> <Thorinbur> where there are still 2 lines
12:19:32  <PublicServer> <Dominik2000> is see
12:19:40  <PublicServer> <Dominik2000> but i'm not working on it
12:19:44  <PublicServer> <Mazur> Predictable.
12:20:03  <PublicServer> <Dominik2000> there are to much trains for two lines back from the drop
12:20:37  <PublicServer> <Dominik2000> i think we have to expand this also
12:21:07  <PublicServer> <Mazur> yes, also 3rd line to north between SLH 07 and BBH 05.
12:21:44  <PublicServer> <Dominik2000> but we need a connection from slh 07 to the third ml line
12:22:50  <PublicServer> <Dominik2000> it's jamming in all directions :D
12:24:39  <PublicServer> <Mazur> I'm not seeing how to do it, yet, anyone else an idea?  The four incoming lines at SLH 07 need a third line going north to BBH05.
12:25:20  <PublicServer> <Thorinbur> i suck at merging espetially in existing lines
12:25:36  <PublicServer> <Troy McClure> between !here and !here?
12:25:54  <PublicServer> <Troy McClure> or from !start?
12:26:12  <PublicServer> <Mazur> Well, at !start there are four lines going north.
12:26:12  <PublicServer> <Thorinbur> we can start by connecting !here and !here
12:26:25  <PublicServer> <Thorinbur> as it is merging nicely in bbh 05
12:26:36  <PublicServer> <Mazur> From !start all of hte four lines need to be able to go any direcrtion north.
12:26:38  <PublicServer> <Troy McClure> cl3?
12:26:53  <PublicServer> <Dominik2000> no it's not merging it goes from 2->3 or?
12:27:01  <PublicServer> <Mazur> Yes, but then the can't take the west exit out of BBH05.
12:27:01  <PublicServer> <Dominik2000> yes cl3
12:27:07  <PublicServer> <Troy McClure> both merg and 2>3
12:27:33  <PublicServer> <Thorinbur> oh i see
12:28:48  <PublicServer> <Mazur> At !end thwere are three lines, one of whihc can only go east, and not west.
12:29:38  <PublicServer> ***  made screenshot at 0003D5AA:
12:29:40  <PublicServer> <Dominik2000> can anyone say why !herejam is jamming? i have balanced it or?
12:29:50  <PublicServer> <Mazur> Prio.
12:29:56  <PublicServer> <Troy McClure> which !here
12:30:05  <PublicServer> <Mazur> the jamming one, Troy McClure.
12:30:12  <PublicServer> <Troy McClure> -_-
12:30:38  <PublicServer> <Dominik2000> yeah
12:30:57  <PublicServer> <Troy McClure> prio
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12:31:24  <PublicServer> <Troy McClure> and since you have prios going back from two bridges, it is considered a really long prio
12:31:34  <PublicServer> <Thorinbur> slh 07 is a mess now
12:31:43  <Maraxus> !password
12:31:43  <PublicServer> Maraxus: warded
12:31:50  <PublicServer> <Troy McClure> theres also a problem further down the line, but someones working there already ;)
12:32:02  <PublicServer> *** Maraxus joined the game
12:32:15  <PublicServer> <Maraxus> hi
12:32:18  <PublicServer> <Thorinbur> it backed up all te way to the side line
12:32:18  <PublicServer> <Troy McClure> hi
12:32:20  <PublicServer> <Dominik2000> hi
12:32:22  <PublicServer> <Thorinbur> hello
12:32:32  <PublicServer> *** Mazur has left the game (leaving)
12:33:09  <PublicServer> <Thorinbur> it is basicly merging 2 exit lines from stations (with are feeded by 3 + 2 from sidelines into 2)
12:34:53  <PublicServer> <Thorinbur> we relly need 3rd line exiting the stations to the slh 07
12:34:56  <PublicServer> <Thorinbur> i
12:35:09  <PublicServer> <Dominik2000> yes i will make it immediatley
12:37:57  <PublicServer> <Thorinbur> look at the forrest near rafinerry down the sl
12:38:25  <PublicServer> <Dominik2000> oh shit ...
12:38:59  <PublicServer> <Thorinbur> ms exit is so crouded i denies acces for the feeders
12:43:51  <PublicServer> *** Maraxus has joined spectators
12:43:55  <PublicServer> <Thorinbur> i am trying to make temporary bypass so there will be no merge before split
12:44:38  <PublicServer> ***  made screenshot at 0003E1C3:
12:51:13  <PublicServer> <Thorinbur> we need prio near bypass not to clog ml now
12:52:09  <PublicServer> <Thorinbur> or at least some balancing but on the other hand it is temporary
12:52:41  <PublicServer> <Dominik2000> hmmm
12:54:05  <PublicServer> <Thorinbur> Why is pickup connected to feeder line?
12:54:17  <PublicServer> <Troy McClure> dunno, just got here
12:54:23  <PublicServer> <Thorinbur> it goes to theat forest turns back and goes to the bypass
12:56:10  <PublicServer> <Dominik2000> it's only temporary
12:57:02  <PublicServer> <Troy McClure> hm, its a bitch
12:57:02  <PublicServer> <Thorinbur> it is somewhat working feeder line is slowly moving wuthout disturbing main Station
12:57:31  <PublicServer> <Troy McClure> BBH05 was never built to expandto LLLRRR
12:57:47  <PublicServer> *** pugi joined the game
12:57:58  <PublicServer> <Thorinbur> what it is jamming on the entry now again
12:58:06  <PublicServer> <pugi> hello :)
12:58:10  <PublicServer> <Troy McClure> hi
12:58:10  <PublicServer> <Dominik2000> hello
12:58:19  <PublicServer> <Troy McClure> working on SLH07-BBH05
12:58:19  <PublicServer> <Thorinbur> due to SL trains blocking SLH07
12:59:38  <PublicServer> ***  made screenshot at 0003D575:
13:02:28  <PublicServer> <Thorinbur> try to leave one train waiting space on balancer whoever is building that
13:02:45  <PublicServer> <Troy McClure> sign
13:04:56  <PublicServer> <Thorinbur> i love this game for that mind bending gameplay with those extensive networks
13:11:50  <PublicServer> <Troy McClure> okay, ive got a 3rd rail connection to NorthEast finished
13:11:58  <PublicServer> <Troy McClure> but its uglyand its long
13:12:01  <PublicServer> <Thorinbur> i am maiking north west exit
13:12:13  <PublicServer> <Thorinbur> and i am strugling with the merge as always
13:12:49  <PublicServer> <Thorinbur> You can take over i marked 3rd line
13:13:14  <PublicServer> <Troy McClure> you're not connecting it on the same place as the other two lines?
13:13:36  <PublicServer> <Thorinbur> ?
13:14:12  <PublicServer> <Troy McClure> the other two lines connect together before a prio
13:14:40  <PublicServer> ***  made screenshot at 0003DBBA:
13:14:42  <PublicServer> <Troy McClure> at !!here and !!here
13:15:11  <PublicServer> <Thorinbur> you see where it is ending i am thinking about merging it to all 3 lines with balancing and prios
13:15:42  <PublicServer> <Troy McClure> but on a different place then !!here and !!here
13:16:04  <PublicServer> <Thorinbur> after both those i am not touching working mergers
13:16:21  <PublicServer> <Troy McClure> hmm, i did
13:16:36  <PublicServer> <Troy McClure> wondering if that was agood idea, but okay
13:17:00  <PublicServer> *** pugi has left the game (leaving)
13:17:12  <PublicServer> <Thorinbur> if you can build as good as existing ones feel free i had like 2 year break from OTTD so i am not that comfortable yet
13:17:12  <PublicServer> <Troy McClure> it seems like you have the space to make a new 3>3 mergers there
13:17:40  <PublicServer> <Thorinbur> it is true
13:17:48  <PublicServer> <Troy McClure> I had a 2 monthbreak from ottd and never played on PS a lot too...
13:18:10  <PublicServer> <Thorinbur> would be more compact and much more organized
13:18:46  <PublicServer> <Troy McClure> I would have to shut down that part of ML, since its kinda shocky on my end...
13:21:39  <PublicServer> <Dominik2000> much better
13:22:20  <PublicServer> <Dominik2000> i have to go
13:22:24  <PublicServer> <Dominik2000> bye
13:22:26  <PublicServer> <Troy McClure> bb
13:22:28  <PublicServer> <Thorinbur> cu
13:22:44  <PublicServer> *** Dominik2000 has left the game (leaving)
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13:26:47  <V453000> oh Troy on PS? :) hi
13:26:54  <PublicServer> <Troy McClure> hi V
13:27:00  <V453000> !password
13:27:00  <PublicServer> V453000: warier
13:27:04  <PublicServer> <Troy McClure> Toyland withno other players got really boring
13:27:08  <V453000> :D
13:27:33  <PublicServer> <Thorinbur> hello V
13:27:43  <PublicServer> *** V453000 joined the game
13:27:51  <PublicServer> <V453000> weekend starts :D
13:28:28  <PublicServer> <V453000> game looks nice :)
13:28:47  <PublicServer> <V453000> south has a bit less traffic though
13:28:59  <PublicServer> <V453000> well there is some steel to increase that :)
13:29:40  <PublicServer> ***  made screenshot at 0003C78B:
13:30:43  <PublicServer> <V453000> oh that  is why :d
13:34:48  <PublicServer> <Thorinbur> lol?
13:35:04  <PublicServer> <V453000> rebuild :)
13:35:11  <PublicServer> <Thorinbur> let e guess V is rebuilding SLH07
13:35:15  <PublicServer> <V453000> no
13:35:27  <PublicServer> <Thorinbur> no?
13:35:37  <PublicServer> <Thorinbur> than who is?
13:35:50  <PublicServer> <V453000> the other person ? : p
13:36:04  <PublicServer> <Thorinbur> ok there is only 3 of us
13:36:19  <PublicServer> <V453000> so if isnt either of us 2 .. :)
13:36:28  <PublicServer> <Thorinbur> yeah yeah
13:38:24  <PublicServer> *** V453000 has left the game (leaving)
13:38:31  <V453000> lappy suffers :|
13:39:08  <PublicServer> <Thorinbur> you can also merge 3rd line
13:39:20  <PublicServer> <Thorinbur> to the west
13:39:22  <PublicServer> <Troy McClure> sure?its done?
13:39:39  <PublicServer> <Thorinbur> at here
13:40:43  <PublicServer> <Thorinbur> can you see it?
13:40:55  <PublicServer> <Troy McClure> no,where?
13:41:17  <PublicServer> <Thorinbur> there is 3rd line i am struggling to merge so you can just do it :)
13:41:23  <PublicServer> <Troy McClure> its not done yet?
13:41:41  <PublicServer> <Thorinbur> no  as you can see
13:41:56  <PublicServer> <Troy McClure> still working on my thing
13:42:17  <PublicServer> <Thorinbur> so i will struggle a little bit moe than :)
13:42:49  <PublicServer> <Troy McClure> it needs to merg into 3 other lines?
13:42:52  <PublicServer> <Thorinbur> yeah
13:43:23  <PublicServer> <Troy McClure> well i dont like that your're not doing all those 3 lines together, butokay
13:43:42  <PublicServer> <Thorinbur> you can rebuild it later:)
13:44:04  <PublicServer> <Troy McClure> burning my ships...
13:44:41  <PublicServer> ***  made screenshot at 00034F8F:
13:45:31  <PublicServer> <Troy McClure> aargh
13:45:38  <PublicServer> <Troy McClure> laggy
13:45:41  <PublicServer> <Thorinbur> there is nice lag when demolishing for 15 seconds i was wondering why those trains aint moving before all went into flames
13:46:12  <PublicServer> *** Troy McClure has left the game (connection lost)
13:46:14  <PublicServer> *** Game paused (number of players)
13:46:34  <TroyMcClure> !password
13:46:34  <PublicServer> TroyMcClure: nimbly
13:46:49  <PublicServer> *** Game still paused (number of players)
13:46:49  <PublicServer> *** Troy McClure joined the game
13:47:09  <PublicServer> *** Troy McClure has joined company #1
13:47:09  <PublicServer> *** Game unpaused (number of players)
13:48:01  <PublicServer> *** Troy McClure has paused the server.
13:48:03  <PublicServer> *** Game paused (number of players)
13:48:03  <PublicServer> <Thorinbur> continue i was just trying to make some trains pass but than i figured out it is not a good idea
13:48:05  <PublicServer> *** Troy McClure has left the game (connection lost)
13:48:23  <PublicServer> *** Game still paused (number of players)
13:48:23  <PublicServer> *** Troy McClure joined the game
13:48:29  <PublicServer> <Troy McClure> auto
13:48:35  <PublicServer> *** Troy McClure has enabled autopause mode.
13:48:37  <PublicServer> *** Game unpaused (number of players)
13:49:04  <PublicServer> <Thorinbur> you can build in pause mode?
13:49:16  <PublicServer> <Troy McClure> it isnt pause
13:49:29  *** ODM has joined #openttdcoop
13:49:29  *** ChanServ sets mode: +o ODM
13:49:34  <PublicServer> <Thorinbur> lol all trains are stopped
13:49:45  <PublicServer> <Thorinbur> nice
13:57:39  <PublicServer> <Thorinbur> good job me...
13:58:47  <PublicServer> <Troy McClure> you did that?
13:58:53  <PublicServer> <Thorinbur> yeah:/
13:59:07  <PublicServer> <Thorinbur> i tried to see if two trains can fit there and wait
13:59:35  <PublicServer> <Thorinbur> i recreated crashed trains
13:59:37  <PublicServer> <Troy McClure> they cant , can they?
13:59:40  <PublicServer> <Thorinbur> no
13:59:41  <PublicServer> ***  made screenshot at 0003558F:
13:59:50  <PublicServer> <Thorinbur> and i removed signal between them so they crashed
14:06:29  <PublicServer> <Thorinbur> BBH 04 isjamming as well on a merer
14:06:35  <PublicServer> <Thorinbur> *merger
14:09:42  <PublicServer> <Thorinbur> lol
14:09:57  <PublicServer> <Thorinbur> i was just observing this tunnel and noticed that pbs is not workking there
14:10:11  <PublicServer> <Thorinbur> was about to do the same
14:10:11  <PublicServer> <Troy McClure> which  tunnel?
14:10:17  <PublicServer> <Troy McClure> oh, that
14:10:21  <PublicServer> <Thorinbur> :)
14:10:23  <PublicServer> <Troy McClure> had justplaced it there
14:10:37  <PublicServer> <Thorinbur> i saw that how sall is this map :)
14:12:11  <PublicServer> <Troy McClure> wtf is !this
14:13:00  <PublicServer> <Troy McClure> split merge split?
14:13:34  <PublicServer> <Troy McClure> and why no distribution over the outer line?
14:13:35  <PublicServer> <Thorinbur> i believe it is supposed to be balancer before a merge?
14:14:00  <PublicServer> <Thorinbur> oh that line was added by Dominik when whole thing was a mess
14:14:07  <PublicServer> <Thorinbur> i suppose he missed that merge
14:14:11  <PublicServer> <Troy McClure> still, not good
14:14:42  <PublicServer> ***  made screenshot at 00036596:
14:15:02  <PublicServer> <Troy McClure> do i want to change it...
14:15:59  <PublicServer> <Thorinbur> oh and there is merge of three lines from east to two on that bbh 05 that remained unexpanded
14:16:01  <PublicServer> <Thorinbur>
14:16:11  <PublicServer> <Thorinbur> but it is not busy line
14:16:21  <PublicServer> <Troy McClure> where?
14:17:02  <PublicServer> <Troy McClure> hmm crap
14:19:08  <PublicServer> <Thorinbur> no god :)
14:20:18  <PublicServer> <Troy McClure> what is it?
14:20:46  <PublicServer> <Thorinbur> i hope it's nothing mine :)
14:29:42  <PublicServer> ***  made screenshot at 0002E8AD:
14:34:34  <PublicServer> <Troy McClure> Thorinbur?
14:34:38  <PublicServer> <Thorinbur> yes?
14:34:46  <PublicServer> <Troy McClure> ill be off
14:34:56  <PublicServer> <Troy McClure> the game will autopause then
14:34:58  <PublicServer> <Thorinbur> me too soon  so dont worry
14:35:08  <PublicServer> <Thorinbur> i know
14:35:20  <PublicServer> *** Troy McClure has joined spectators
14:35:20  <PublicServer> *** Game paused (number of players)
14:35:24  <PublicServer> <Thorinbur> you can go i am not building anything
14:35:42  <PublicServer> <Troy McClure> and sorry guys about stopping flow on ML dueto rebuilds and all out stop
14:35:48  <PublicServer> *** Troy McClure has left the game (leaving)
14:36:02  <PublicServer> *** Thorinbur has left the game (leaving)
14:36:30  <Thorinbur> it was jamming as hell before 3rd line was added anyway
14:38:33  <PublicServer> *** Maraxus has left the game (leaving)
14:44:43  <PublicServer> ***  made screenshot at 00034794:
14:48:26  *** Tray has joined #openttdcoop
14:50:30  <Tray> !password
14:50:30  <PublicServer> Tray: consul
14:50:39  <TroyMcClure> V?
14:50:53  <PublicServer> *** Game still paused (number of players)
14:50:53  <PublicServer> *** Tray joined the game
14:54:47  <TroyMcClure> I have two question on your latest article: 1) you're talking about engine costs and running costs, will your wagons have running costs? 2)will there be a difference in loading times between wagons of one trainkind (rail) and between wagons of different railkinds (rail, erail, monorail, maglev)
14:55:11  <PublicServer> *** Tray has left the game (leaving)
15:00:03  *** Dominik2000 has joined #openttdcoop
15:00:15  <Dominik2000> hi
15:02:25  <TroyMcClure> hi again
15:09:30  <Thorinbur> hello
15:09:52  <Thorinbur> Do you need secon to join?
15:11:24  <V453000> TroyMcClure: Thank you very much about some reaction. But was I talking about engine costs and running costs? About wagon running costs, I am not entirely sure, it is possible, but I will have to think about that. I am not sure about loading times either as maglev suffers enough already from the speed, so the times might be the same since maglev wagons have reduced capacity already.
15:12:15  <TroyMcClure> you were talking about  running costs for engines are silly, since the wagons make the money, so I thought you might have a plan for that as well
15:12:49  <V453000> no, not entirely, actually that part is still a lot under some thinking, but costs in general are just ... not important
15:13:12  <V453000> not too sure yet
15:13:19  <TroyMcClure> I can go into realism and say that in these modern times, with faster vehicles, set-up times and loading times will be reduced by current day companies
15:13:27  <TroyMcClure> but it was never about realism;)
15:14:13  <V453000> I need a reason
15:14:34  <V453000> IF it makes sense for gameplay and the ways the set is supposed to work, it might be considerable
15:15:01  <TroyMcClure> I just saw the entry that CB has left
15:15:11  <V453000> ?
15:15:21  <TroyMcClure> makes me a bit sad, also because i havent been on the last couple of months
15:15:40  <TroyMcClure> on the blog...
15:15:40  <V453000> ah that ... I dont worry about that too much
15:16:27  <TroyMcClure> deep down, behind those 6 numbers and the 1 letter, dont you care a little bit?
15:17:03  <V453000> hm?
15:17:14  <TroyMcClure> nvm
15:17:53  <V453000> but no, I dont
15:22:15  <V453000> I know your point of view from stable is different but I do not remember him to do much else than either "just build" or complain (without real reasons often), when I look now, nothing changed, there is only less reasonless complaints like "that is totally wrong and bad" while it is just fine. I believe the last argument when he just started freaking out about some mergers we always used was when he realized something isnt right
15:24:36  <V453000> I like people reasoning and saying something is wrong, but if it does not have any reason, what is the point
15:24:44  <TroyMcClure> yeah, okay, i understand...
15:25:49  <TroyMcClure> I dont just play ottdcoop to play the game...
15:26:05  <V453000> what do you mean
15:26:27  <V453000> ah I probably see ..
15:26:39  <TroyMcClure> well, some contact with other personalities can be fun, like that
15:26:49  <V453000> well, playing a game is one thing, solving stupid and unending issues is the other thing
15:27:18  <TroyMcClure> there's even something fun about playing with ediz...
15:27:29  <TroyMcClure> yeah, that's indeed another thing
15:27:46  <V453000> is there? :D Sorry but there is only evil mocking, not fun if I get it right
15:29:08  <TroyMcClure> build... build... Ediz, wtf? -speak turkish? no understand...
15:29:24  <TroyMcClure> like that, something comical, perhas tragic as well, though
15:29:54  <V453000> well it is just his stupidity combined with language barrier  ... not too funny for a long time tbh
15:30:14  <V453000> btw sir CB is helping me draw some few sprites so I didnt lose the social contact :D :P
15:30:15  <V453000> ha! :)
15:30:27  <TroyMcClure> ah, okay
15:30:37  <TroyMcClure> when will you be done, btw?
15:31:14  <V453000> dont know, so far I expect first fully playable version by end of february
15:31:56  <V453000> I am working for about 4 months so far, and I have like 40% sprites ... if I manage to make another 40% or more until february, I will be coding afterwards and I should have whole february free
15:32:42  <TroyMcClure> and how many trains will you have drawn by then?
15:33:10  <V453000> almost 90
15:33:24  <V453000> 85 is basic engine table, plus I have 2 bonus engines so far
15:34:01  <V453000> I have almost 40 now
15:34:06  <hylje> HUAEHUAEHUAEHUAE
15:34:25  <V453000> and I have all wagons for maglev, majority of wagons for rail and some wagons for monorail, which is also a lot of stuff done :)
15:34:41  <TroyMcClure> okay, nice
15:35:00  <V453000> :) I hope so
15:35:02  <TroyMcClure> do  you have any pictures for it, are they on devzone?
15:35:08  <V453000> on the devzone
15:35:17  <V453000>
15:35:27  <V453000> damn I should add links to the article already :D
15:36:26  <V453000> some look better, some look worse ... for now I just aim for the 85 needed sprites looking "somewhat acceptable" and then I might rework some of them after version 1.0 with all features is done
15:38:59  <Dominik2000> !password
15:38:59  <PublicServer> Dominik2000: consul
15:39:11  <PublicServer> *** Game still paused (number of players)
15:39:13  <PublicServer> *** Dominik2000 joined the game
15:39:22  <TroyMcClure> some other questions:has the PS always had a password on it?
15:39:40  <V453000> of course it did
15:39:44  <V453000> why would it not? :D
15:40:33  <V453000> 1. it forces IRC which is vital for communication, 2. you need the correct revision anyway
15:40:46  <TroyMcClure> I dont know, I read some old entries to the blog, 2008ish, and I had the idea that things were never so smooth  as they are now
15:41:01  <TroyMcClure> that might be an explanation,  but that's a no, so nvm
15:41:07  <V453000> what do you mean by smooth things
15:41:27  <TroyMcClure> communication, overall network tidiness
15:41:42  <V453000> possibly
15:41:53  <TroyMcClure> im off
15:41:56  <V453000> later :)
15:42:07  <TroyMcClure> if you could be bothered, send CB my regards
15:42:22  <TroyMcClure> but I dont think you can be bothered
15:42:24  <TroyMcClure> so bye
15:42:28  <V453000> hehe :) I will probably see him in some next few days
15:42:35  <V453000> lol :D
15:42:48  *** TroyMcClure has quit IRC
15:44:40  <Mazur> Give him my regards, as well.
15:44:47  <PublicServer> ***  made screenshot at 0003C7A6:
15:44:59  <Mazur> I missed his departure, as well, since I've been busy outside Coop.
15:45:41  *** pugi has joined #openttdcoop
15:45:43  <V453000> I might tell him to join our channel if I meet him
15:45:50  <V453000> he said he is going to be sending some sprites this weekend
15:45:51  <PublicServer> *** Game still paused (number of players)
15:46:05  <PublicServer> *** Game still paused (number of players)
15:46:05  <PublicServer> *** Game unpaused (number of players)
15:46:08  <PublicServer> *** Mazur joined the game
15:46:11  <pugi> hey V you weird freak :D
15:46:49  <V453000> what have I done this time? :)
15:46:59  <pugi> nothing :P
15:47:01  <PublicServer> <Mazur> You showed your face, I think.
15:47:06  <V453000> :( aww
15:47:32  <Mazur> ;-)
15:47:36  <pugi> btw, do the numbers have any meaning?
15:47:39  <pugi> in your nmick
15:47:40  <pugi> nick
15:47:44  <Mazur> 453000?
15:47:45  <pugi> like vaseooo
15:47:48  <V453000> yes, they translate into my name
15:47:53  <V453000> almost there pugi
15:47:58  <V453000> just sort the three zeros out
15:48:02  <Mazur> THat's hte numbers of times he's been called "weird freak" this week.
15:48:09  <V453000> :D
15:48:12  <pugi> whois shows vaclav
15:48:19  <V453000> yes, vaclav is formal name
15:48:21  <Mazur> Not Havel, though.
15:48:21  <pugi> but i don't see that in the numbers
15:48:29  <V453000> vasek is informal but often used instead
15:48:41  <V453000> in fact, nobody of the youngsters ever calls me formally
15:48:51  <pugi> so you are a youngster!
15:48:57  <Mazur> And Vaseline is something different and unrelated alltogether.
15:49:00  <V453000> :DDD
15:49:01  <pugi> :D
15:49:04  <V453000> right.
15:49:08  <V453000> just call me V :-D
15:49:15  <Mazur> Sure, Vaseline.
15:49:17  <V453000> the weird freak if you wish
15:49:20  <pugi> :>
15:49:54  <PublicServer> <Mazur> WEll done Troy for the 3rd line from SLH07 to BBH05.
15:49:56  <Dominik2000> !playercount
15:49:56  <PublicServer> Dominik2000: Number of players: 6 (0 spectators)
15:50:41  <PublicServer> *** pugi joined the game
15:51:27  <Mazur> !players
15:51:29  <PublicServer> Mazur: Client 2264 (Orange) is Dominik2000, in company 1 (Binnbridge Transport)
15:51:29  <PublicServer> Mazur: Client 2271 (Orange) is Mazur, in company 1 (Binnbridge Transport)
15:51:29  <PublicServer> Mazur: Client 2273 (Orange) is pugi, in company 1 (Binnbridge Transport)
15:51:39  <Mazur> gives a totally different idea, at the moment.
15:52:14  <V453000> two evil bastards and one person with numbers in nick
15:52:19  <V453000> nice company
15:52:20  <V453000> :P
15:52:25  <Mazur> Yep.
15:52:41  <PublicServer> <Dominik2000> :D
15:52:47  <V453000> :)
15:52:51  <Mazur> Though my parents insist I'm not a bastard.
15:53:13  <V453000> enemy.
15:53:17  <V453000> :P
15:53:42  <V453000> btw how are the commuter trains going Mazur? :)
15:53:58  <Mazur> Still in my mind only, atm.
15:54:00  <Dominik2000> which is the best percentage of transported goods to increase the production?
15:54:13  <Mazur> 60-70%
15:54:17  <PublicServer> <pugi> as high as possible?
15:54:37  <PublicServer> <Dominik2000> no if you have 100&% it descreases the production i think
15:54:59  <PublicServer> <pugi> didn't someone say that that is only in the old fluctuating mode?
15:55:01  <PublicServer> <pugi> model*
15:55:02  <V453000> only with fluctuating economy
15:55:03  <V453000> yes
15:55:08  <V453000> "someone" did
15:55:12  <PublicServer> <pugi> :>
15:55:27  <PublicServer> <Dominik2000> at high as possible in this model?
15:55:47  <V453000> holy shit :>
15:55:48  <Webster> Title: Mercury: Luxury High-Speed Double-DeckerTrain Design Concept for UK Latest Technology News (at
15:56:29  <PublicServer> <pugi> trainlimit again :D
15:56:37  <PublicServer> <Mazur> Dominik2000: Do you remember where Troy put the !end sign after rebuilding that part of network?
15:56:52  <PublicServer> <Dominik2000> yes i think
15:57:16  <PublicServer> <Mazur> I deleted it, thinking it was a remainder from my earlier pair of signs.
15:57:26  <PublicServer> <Dominik2000> i think her !end
15:57:39  <pugi> her? :O
15:57:58  <PublicServer> <Dominik2000> here ^
15:58:05  <pugi> ah :D
15:58:06  <V453000> sexist!
15:58:07  <PublicServer> <Mazur> And that does not quite make sense, as both signs are at places with traffic in opposite directiosn.
15:58:27  <pugi> no girls play this nerdgame :D
15:58:51  <PublicServer> <Dominik2000> hmm
15:59:05  <V453000> duh, my girlfriend did for a while
15:59:05  <PublicServer> <Dominik2000> thats a problem...
15:59:10  <Mazur> I thought I saw one, recently.
15:59:17  <PublicServer> <Dominik2000> i don't know exactly sorry
15:59:41  <pugi> i guess she couldn't handle the manliness of this game
15:59:48  <PublicServer> ***  made screenshot at 00038D7A:
16:00:09  *** nlhans has joined #openttdcoop
16:00:17  <V453000> probably :d
16:00:34  <PublicServer> *** pugi has left the game (leaving)
16:00:37  <nlhans> hi
16:00:44  <pugi> hey hans :D
16:00:45  <V453000> hello
16:00:46  <PublicServer> <Dominik2000> hi
16:00:52  <nlhans> !password
16:00:52  <PublicServer> nlhans: crofts
16:00:56  <pugi> are you the famous dota hans2? :D
16:00:59  <PublicServer> *** Hans joined the game
16:01:07  <nlhans> Euhmn, I don't think so.
16:01:11  <pugi> ^^
16:01:13  <V453000> pugi still plays dota? :d
16:01:18  <pugi> no :P
16:01:42  <V453000> any alternative like HoN?
16:01:43  <V453000> :)
16:01:55  <pugi> i have bought hon a long time ago...
16:01:58  <pugi> and i like it
16:02:05  <pugi> but haven't really played it :D
16:02:27  <V453000> I rather watch honcast
16:02:36  <V453000> my notebook started melting
16:02:37  <pugi> :)
16:03:06  <V453000> and despite the fact that I tried to play pure support every game, I only had a good team game in like 1 out of 20 cases
16:03:22  <V453000> so it is better to just watch the superb teamplay :)
16:03:27  <PublicServer> <Dominik2000> to much trains in the game???
16:03:29  <pugi> i doubt playing support in public games is a good idea :D
16:03:43  <pugi> yes, they are at limit
16:03:45  <pugi> 1500
16:03:47  <V453000> well it was, it got me a great clan
16:03:54  <pugi> :D
16:04:06  <PublicServer> <Dominik2000> why? performance?
16:04:20  <V453000> I was basically a healing station and a ward bitch for one of the players who was able to have immortal in 20 minutes when we did empath/corrupted :D
16:04:32  <pugi> why are you not in hon irc? :P
16:04:38  <V453000> what would I do there
16:04:46  <pugi> idling :D
16:04:50  <pugi> like i do
16:04:50  <V453000> .. :D
16:04:52  <pugi> for years
16:04:52  <pugi> :D
16:04:57  <V453000> not too interested tbh :)
16:05:25  <V453000> I did not really have too good experience with the community over all
16:05:37  <V453000> and when I look how for example #openttd channel looks, better not to be there
16:05:51  <V453000> and openttd is imo still a rather good game in terms of community
16:06:02  <pugi> you don't have to chat...
16:06:16  <V453000> just read shit .. why :D
16:06:20  <pugi> ^^
16:06:24  <pugi> don't read it :P
16:06:25  <V453000> I will rather go drawing sprites :P
16:06:28  <pugi> i don't do it either :D
16:06:28  <V453000> OK :D solved
16:06:37  <pugi> i am just there ^^
16:06:40  <pugi> don't know why :D
16:06:44  <V453000> good attitude :-D
16:07:30  <V453000> or maybe waiting for someone to say in the channel "you know I played with some player called pugi a long time ago, that was the best game of my life because he was not even able to buy boots in 50 minutes"
16:07:41  <pugi> :D
16:14:12  <PublicServer> *** Hans has joined company #1
16:14:48  <PublicServer> ***  made screenshot at 0003D1A0:
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16:24:19  *** pugi has quit IRC
16:24:47  <PublicServer> *** Mazur has left the game (leaving)
16:29:49  <PublicServer> ***  made screenshot at 0003DDDC:
16:32:35  *** DayDreamer has left #openttdcoop
16:34:01  <PublicServer> <Dominik2000> i have made the 3rd line from grain/steel drop to slh 07
16:34:23  <PublicServer> <Dominik2000> but balancing...
16:34:37  <PublicServer> <Dominik2000> this is a problem for me
16:38:25  *** sla_ro|master has joined #openttdcoop
16:44:49  <PublicServer> ***  made screenshot at 0003E5DC:
16:47:54  <Thorinbur> !ps
16:47:59  <Thorinbur> !password
16:47:59  <PublicServer> Thorinbur: gallop
16:48:13  <PublicServer> *** Thorinbur joined the game
16:49:06  <PublicServer> <Thorinbur> Dominic, Troy left that sing that 3rd line needs merging with two from west (to be 3 from west)
16:56:09  *** Vinnie_nl has joined #openttdcoop
16:56:54  <Vinnie_nl> !password
16:56:54  <PublicServer> Vinnie_nl: tonsil
16:57:09  <PublicServer> <Vinnie> hey
16:57:09  <PublicServer> *** Vinnie joined the game
16:57:13  <PublicServer> <Thorinbur> hello
16:57:33  <PublicServer> <Hans> hey
16:58:58  <PublicServer> <Vinnie> so what is new?
16:59:16  <PublicServer> <Thorinbur> a lot of stuff at SLH07 BBH 05
16:59:30  <PublicServer> <Thorinbur> third line added, still some work left to be done
16:59:50  <PublicServer> ***  made screenshot at 000294AC:
16:59:59  <PublicServer> <Vinnie> looks nice
17:00:27  <PublicServer> <Vinnie> anyone working on it now?
17:00:37  <PublicServer> <Thorinbur> dont think so
17:00:56  <PublicServer> <Thorinbur> i just layed out third line below existing ones
17:01:06  <PublicServer> <Thorinbur> still needs merging
17:01:10  <PublicServer> <Vinnie> lets get a mouse and make the 3 + 3 > 3 merger
17:01:12  <PublicServer> <Thorinbur> before it can be connected
17:05:35  <PublicServer> <Vinnie> oke here we go
17:06:13  <PublicServer> <Thorinbur> oh here we go on the mouse not on the building
17:06:27  <PublicServer> <Vinnie> no i have the mouse now
17:06:33  <PublicServer> <Vinnie> better then a touchpad
17:07:10  <PublicServer> <Thorinbur> sure i just thought you meant that you finished and i am looking and cant see anytihng
17:07:16  <PublicServer> <Thorinbur> ^^
17:08:13  <PublicServer> <Vinnie> all these syncs are wrong :)
17:08:26  <PublicServer> <Dominik2000> which syncs?
17:08:36  <PublicServer> <Thorinbur> those two lines werent mine:)
17:10:25  <PublicServer> <Thorinbur> jam on SLH 05
17:10:35  <PublicServer> <Vinnie> i know
17:11:09  <PublicServer> <Vinnie>  i  know part of my rebuilding
17:11:41  <PublicServer> <Thorinbur> no there is one tile to short gap and train doesnt fit blocking one whole line of ML
17:11:47  <PublicServer> <Thorinbur> fixing right now
17:14:07  <PublicServer> <Thorinbur> did not fix a problem
17:14:09  <PublicServer> <Thorinbur> y
17:14:19  <PublicServer> <Vinnie> crap
17:14:21  <PublicServer> <Thorinbur> just added one morewaiting space
17:14:42  <PublicServer> <Thorinbur> they jam on sideline merge
17:14:52  <PublicServer> ***  made screenshot at 00038599:
17:14:52  <PublicServer> <Vinnie> because BBH05 is broken
17:15:00  <PublicServer> <Vinnie> they all shortcut on SLH 05
17:23:22  <PublicServer> *** Vinnie has left the game (connection lost)
17:23:32  <Vinnie_nl> that is not good
17:23:36  <Vinnie_nl> !ping
17:23:36  <PublicServer> Vinnie_nl: pong
17:23:43  <Vinnie_nl> !password
17:23:43  <PublicServer> Vinnie_nl: mowers
17:23:52  <PublicServer> *** Hans has joined spectators
17:24:02  <PublicServer> *** Vinnie joined the game
17:25:59  <PublicServer> <Thorinbur> WTH???
17:26:13  <PublicServer> <Thorinbur> Why trehe are no signalls !THERE
17:27:13  <PublicServer> *** TWerkhoven joined the game
17:27:16  <PublicServer> <Vinnie> hola
17:28:44  <PublicServer> <TWerkhoven> ello
17:28:48  <PublicServer> <Dominik2000> hi
17:28:50  <PublicServer> <Thorinbur> hello
17:29:52  <PublicServer> ***  made screenshot at 0003C1E8:
17:30:12  <PublicServer> <Thorinbur> damn pickup clogged everything
17:30:16  <PublicServer> <Thorinbur> i will make them skip
17:31:50  <Dominik2000> afk
17:32:28  *** Eightbitpwny has joined #openttdcoop
17:33:55  <PublicServer> <Vinnie> there it should restart now
17:34:05  <PublicServer> <Thorinbur> lets see if it unfolds
17:34:20  <PublicServer> <Thorinbur> jam is all the way back to the oposite corner of the map
17:36:12  <PublicServer> <Vinnie> who made the 3rd for SLH07?
17:38:13  *** KyleS has joined #openttdcoop
17:38:24  <KyleS> !password
17:38:24  <PublicServer> KyleS: swoons
17:38:35  <PublicServer> *** KyleS joined the game
17:38:56  <V453000> Troy did as far as I know Vinnie
17:39:02  <V453000> also hi :)
17:39:05  <PublicServer> <Vinnie> hey
17:39:08  <PublicServer> <Vinnie> it is crap
17:39:10  <PublicServer> <Thorinbur> not sure
17:39:18  <PublicServer> <Thorinbur> Dominic woked there as well
17:39:35  <PublicServer> <Thorinbur> it depends which merger and line
17:39:54  <PublicServer> <Thorinbur> and I am not sure who made the one you aked about
17:40:29  <PublicServer> <Vinnie> the one where you just make the line pass the SLH and not connect it at all
17:41:07  <^Spike^> !password
17:41:08  <PublicServer> ^Spike^: brayed
17:41:10  <^Spike^> hmmm
17:42:07  <V453000> bray = beer?
17:42:19  <^Spike^> i don't know.. checking out something else
17:42:29  <V453000> come on :( half of the letters are the same
17:44:53  <PublicServer> ***  made screenshot at 0003C7AC:
17:46:49  <PublicServer> <Vinnie> there that looks ok now
17:47:07  <PublicServer> <Thorinbur> you just merged that no connection track
17:47:26  <PublicServer> <Vinnie> it is a SLH merge to the Mainline
17:47:32  <PublicServer> <Thorinbur> 4 trains are using it I think that drivers will be happy
17:48:50  <PublicServer> <Vinnie> any other problems or more trains?
17:49:00  <PublicServer> <Thorinbur> limit hit
17:49:15  <PublicServer> <KyleS> big jam
17:49:25  <PublicServer> <KyleS> moving but slowly
17:49:35  <PublicServer> <Thorinbur> lol
17:49:38  <PublicServer> <Thorinbur> that
17:49:41  <PublicServer> <Vinnie> hmm that looks bad
17:49:51  <PublicServer> <Vinnie> and it has my name on it :(
17:49:58  <PublicServer> <KyleS> :(
17:50:12  <PublicServer> <Thorinbur> at 3 exits?
17:50:38  <PublicServer> <Vinnie> ahh missing exit :)
17:52:45  <PublicServer> <KyleS> more jams too O:
17:52:49  <PublicServer> <KyleS> one at slh 03
17:53:09  <PublicServer> <Thorinbur> it's because he is rebuilding exit
17:53:17  <PublicServer> <Thorinbur> at bbh 06
17:53:19  <PublicServer> <KyleS> not just because of that
17:53:27  <PublicServer> <KyleS> a little jam in the other direction
17:53:27  <PublicServer> <KyleS> too
17:53:48  <PublicServer> <KyleS> its moving tho
17:55:08  *** Spuuukie has joined #openttdcoop
17:55:19  <Spuuukie> hi@all
17:55:24  <PublicServer> <Vinnie> hey
17:55:55  <PublicServer> <Vinnie> now the exit is slow :(
17:56:19  <Spuuukie> !password
17:56:19  <PublicServer> Spuuukie: drawer
17:56:23  <PublicServer> *** Hans has left the game (leaving)
17:56:32  <PublicServer> *** Spuuukie joined the game
17:58:16  <PublicServer> <Vinnie> is anyone rebuilding something?
17:58:39  <PublicServer> <KyleS> i'm working on a slh - not a connection tho
17:58:49  <PublicServer> <Vinnie> whitch SLH please
17:58:53  <PublicServer> <KyleS> slh 03
17:58:59  <PublicServer> <Vinnie> i got some anoying lost trains
17:59:12  <PublicServer> <Dominik2000> vinnie what line do you mean is crap?
17:59:34  <PublicServer> <Vinnie> SLH07 had a connection
17:59:41  <PublicServer> <Vinnie> a 3rd line
17:59:53  <PublicServer> ***  made screenshot at 0000814F:
17:59:57  <PublicServer> <Vinnie> that one was not connected to the SLH but straight to the main drop
18:00:09  <PublicServer> <Vinnie> the !that line indeed
18:00:29  <PublicServer> <Dominik2000> yeah i have written it on signs because i have had no time
18:00:41  <PublicServer> <Dominik2000> sorry
18:02:29  <PublicServer> *** Dominik2000 has left the game (connection lost)
18:03:00  <PublicServer> <Thorinbur> are you trining to fix reverser
18:03:03  <Dominik2000> !password
18:03:03  <PublicServer> Dominik2000: drawer
18:03:06  <PublicServer> <KyleS> at slh03?
18:03:12  <PublicServer> <Thorinbur> yeah
18:03:22  <PublicServer> <Vinnie> double it
18:03:28  <PublicServer> <KyleS> was working to split the lines
18:03:41  <PublicServer> *** Dominik2000 joined the game
18:03:58  <PublicServer> <Thorinbur> never seen reverser in use nor working double reverser
18:04:09  <PublicServer> <KyleS> i can see how a double reverser would work
18:04:13  <PublicServer> <KyleS> splitting earlier than what i did
18:04:25  <PublicServer> <KyleS> the probllem now is that wood trains have to wait for iron ore trains
18:04:27  <PublicServer> <KyleS> and vice versa
18:06:12  <PublicServer> <Vinnie> like that?
18:06:29  <PublicServer> <KyleS> ya
18:06:32  <PublicServer> <KyleS> one thing
18:06:34  <PublicServer> <KyleS> the signals
18:06:46  <PublicServer> <Vinnie> why double signals?
18:06:48  <PublicServer> <KyleS> should probably be
18:06:51  <PublicServer> <KyleS> should probably not be*
18:06:57  <PublicServer> <KyleS> start presignals
18:07:07  <PublicServer> <KyleS> but it has been a while
18:07:13  <PublicServer> <KyleS> so i don't remember how signalling works
18:07:15  <PublicServer> <KyleS> :S
18:07:17  <PublicServer> <Vinnie> i believe those are pbs and not pre
18:07:33  <PublicServer> <KyleS> oh
18:07:41  <PublicServer> <KyleS> you're right
18:07:43  <PublicServer> <KyleS> ;D
18:08:21  <PublicServer> <Vinnie> because arrows look nice :)
18:08:27  <PublicServer> <KyleS> :)
18:08:51  <PublicServer> <Vinnie> oke lets check flow arround the network
18:08:57  <PublicServer> <KyleS> k
18:08:59  <PublicServer> <Vinnie> maybe trainlimit can be increased
18:11:26  <PublicServer> *** Spuuukie has left the game (leaving)
18:11:57  <PublicServer> <Vinnie> looks nice
18:12:55  <PublicServer> <Vinnie> hmm dinner
18:13:02  <PublicServer> <Vinnie> for more trains ask a member :)
18:13:06  <PublicServer> *** Vinnie has joined spectators
18:14:53  <PublicServer> ***  made screenshot at 00006D4E:
18:16:42  <KyleS> !playercount
18:16:42  <PublicServer> KyleS: Number of players: 5 (2 spectators)
18:17:06  <PublicServer> *** KyleS has left the game (leaving)
18:17:10  *** KyleS has quit IRC
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18:21:05  <Thorinbur> hmmm i cannot see anything else to do
18:21:50  <Thorinbur> except maybe for adding more trains and fixing few more jams that will than create (or not)
18:23:10  <pugi> make everything LLL_RRR :D
18:23:39  <PublicServer> <Thorinbur> isn't it already the case?
18:24:12  <pugi> don't know...
18:25:29  <PublicServer> <Vinnie> about ish
18:25:35  <PublicServer> <Thorinbur> hmmm there is small part of BBH 03 that is merging to 2 lines
18:25:45  <PublicServer> <Thorinbur> before splittiong again at the end of bbh
18:25:51  <PublicServer> <Vinnie> but to goods need 4L_4R soon
18:26:21  <PublicServer> <Thorinbur> west to north
18:26:24  <pugi> that means killing slh 01 again :D
18:26:40  <PublicServer> <Vinnie> no wait i mean anothe BBH
18:26:49  <PublicServer> <Vinnie> the other one i mad :)
18:26:51  <PublicServer> <Vinnie> made
18:26:52  <pugi> ^^
18:27:05  <PublicServer> <Vinnie> 02 that would be
18:28:08  <Vinnie_nl> any memberslistening?
18:29:53  <PublicServer> ***  made screenshot at 000345A8:
18:33:25  <PublicServer> <Vinnie> beertime
18:33:39  <PublicServer> <Vinnie> that will attract some members
18:33:45  <PublicServer> <Thorinbur> ^^
18:33:45  <PublicServer> *** Vinnie has joined company #1
18:34:33  <PublicServer> <Thorinbur> BBH 02 to coal drop is at capacity
18:34:52  <PublicServer> <Vinnie> yes but it are waves
18:36:03  <Maraxus> !password
18:36:03  <PublicServer> Maraxus: fronts
18:36:19  <PublicServer> *** Maraxus joined the game
18:36:27  <PublicServer> <Maraxus> hi
18:36:37  <PublicServer> <Vinnie> hey
18:37:07  <PublicServer> <Thorinbur> Is that balancer after ore drop really neceserry
18:37:18  <PublicServer> <Thorinbur> neccessery
18:37:26  <PublicServer> <Thorinbur> or whatever it is spelled
18:37:28  <PublicServer> <Vinnie> it is not a balancer
18:37:40  <PublicServer> <Thorinbur> oh i see
18:37:42  <PublicServer> <Vinnie> it merges 5 lines into 3
18:37:44  <PublicServer> <Thorinbur> my bad
18:44:33  *** Mucht has joined #openttdcoop
18:44:33  *** ChanServ sets mode: +o Mucht
18:44:54  <PublicServer> ***  made screenshot at 00027558:
18:50:18  <PublicServer> <Vinnie> hmm can't really do anything. cya later today
18:50:24  <PublicServer> *** Vinnie has left the game (leaving)
18:51:00  <PublicServer> <Thorinbur> i am off as well time for some L4D2 Versus
18:51:06  <PublicServer> *** Thorinbur has left the game (leaving)
18:51:12  <Thorinbur> see you later
18:51:16  *** Thorinbur has quit IRC
18:54:41  <PublicServer> *** Maraxus has left the game (leaving)
18:54:41  <PublicServer> *** Game paused (number of players)
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19:00:17  <PublicServer> *** Dominik2000 has left the game (leaving)
19:32:31  <Spuuukie> !dl lin64
19:32:31  <PublicServer> Spuuukie:
20:11:16  *** Tray|2 has joined #openttdcoop
20:11:18  <Spuuukie> hmmpf, i just downloaded the psg#179 and its a nightmare... most of the signals stopped working
20:12:08  <Spuuukie> ...trains taking wrong directions at presignals and stop at pbs even if there is a free way
20:17:48  *** Tray has quit IRC
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20:27:59  *** LoPo has joined #openttdcoop
20:28:11  <LoPo> hello :)
20:28:17  <LoPo> !pasword
20:28:19  <LoPo> !password
20:28:19  <PublicServer> LoPo: pagoda
20:28:53  <PublicServer> *** Game still paused (number of players)
20:28:54  <PublicServer> *** LoPo joined the game
20:29:23  <PublicServer> *** Game still paused (number of players)
20:29:23  <PublicServer> *** Game unpaused (number of players)
20:29:26  <PublicServer> *** pugi joined the game
20:31:39  <PublicServer> *** LoPo has joined spectators
20:31:39  <PublicServer> *** Game paused (number of players)
20:31:54  <LoPo> im gona work on the PZ :)
20:31:59  <PublicServer> <pugi> i thought you wanted to play :D
20:32:01  <PublicServer> <pugi> okay :)
20:32:12  <PublicServer> *** pugi has left the game (leaving)
20:35:01  <LoPo> anyone here who want to help with PZ?
20:37:08  <Spuuukie> !password
20:37:08  <PublicServer> Spuuukie: pagoda
20:37:17  <PublicServer> *** Game still paused (number of players)
20:37:20  <PublicServer> *** Spuuukie joined the game
20:37:56  <PublicServer> *** Spuuukie has joined spectators
20:40:14  <PublicServer> *** TWerkhoven has left the game (connection lost)
20:40:59  *** TWerkhoven2 has joined #openttdcoop
20:41:42  <PublicServer> *** Spuuukie has left the game (leaving)
20:42:55  *** iklucas has joined #openttdcoop
20:43:19  <iklucas> !password
20:43:19  <PublicServer> iklucas: erupts
20:43:53  <PublicServer> *** Game still paused (number of players)
20:43:55  <PublicServer> <iklucas> yo
20:43:56  <PublicServer> *** iklucas joined the game
20:44:15  <PublicServer> <iklucas> anyone wanna join so i can see the network running?:D
20:44:58  <PublicServer> ***  made screenshot at 0000C80E:
20:47:49  *** TWerkhoven has quit IRC
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20:48:07  *** iklucas has quit IRC
21:16:58  <PublicServer> *** LoPo has left the game (leaving)
21:21:29  <pugi> LoPo: i think we can't join PZ :P
21:21:46  <LoPo> :)
21:21:55  <LoPo> it is fixed ;)
21:22:01  <LoPo> working on it right now
21:22:05  <pugi> didn't read the chat earlier ^^
21:22:31  <LoPo> np
21:43:07  *** Tray|2 has quit IRC
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23:49:37  <Xotic750> !download
23:49:37  <PublicServer> Xotic750: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
23:49:37  <PublicServer> Xotic750:
23:51:05  *** Artix has quit IRC
23:51:19  <planetmaker> !playercount
23:51:19  <PublicServer> planetmaker: Number of players: 0 (0 spectators)
23:51:26  <planetmaker> !rcon save update
23:51:27  <PublicServer> planetmaker: Saving map...
23:51:27  <PublicServer> planetmaker: Map successfully saved to update.sav
23:51:32  <planetmaker> !restart
23:51:33  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
23:52:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
23:52:01  <PublicServer> Thank you for playing r23044.
23:52:06  <PublicServer> Server has exited
23:52:07  *** PublicServer has quit IRC
23:52:19  *** PublicServer has joined #openttdcoop
23:52:19  <PublicServer> Autopilot engaged
23:52:19  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
23:52:19  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG219 (r23113) | STAGE: Building | | New players, use @quickstart and !help |"
23:52:19  *** ChanServ sets mode: +v PublicServer
23:52:34  <PublicServer> ***  made screenshot at 00004422:
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