Log for #openttdcoop on 12th November 2011:
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00:04:22  <PublicServer> ***  made screenshot at 0003C391:
00:04:22  *** mfb- has quit IRC
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00:42:33  <Dominik2000> hello
00:42:42  <Dominik2000> !players
00:42:45  <PublicServer> Dominik2000: There are currently no clients connected to the server
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01:49:16  <PublicServer> *** Game still paused (number of players)
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04:33:52  <thomashauk> !password
04:33:52  <PublicServer> thomashauk: squawk
04:34:28  <PublicServer> *** Game still paused (number of players)
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04:49:23  <PublicServer> ***  made screenshot at 00020C4C:
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06:50:20  <Absolutis> !password
06:50:21  <PublicServer> Absolutis: squawk
06:51:03  <PublicServer> *** Game still paused (number of players)
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08:32:37  <Maraxus> !players
08:32:40  <PublicServer> Maraxus: Client 968 (Orange) is Absolutis, in company 1 (Binnbridge Transport)
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11:01:32  <V453000> !password
11:01:32  <PublicServer> V453000: pastas
11:01:43  <PublicServer> *** Game still paused (number of players)
11:01:46  <PublicServer> *** V453000 joined the game
11:01:47  <PublicServer> <V453000> ello
11:03:46  <V453000> !unpause
11:03:46  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
11:03:48  <PublicServer> *** Game unpaused (number of players)
11:04:29  <PublicServer> ***  made screenshot at 00038587:
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11:19:21  <Maraxus> !password
11:19:21  <PublicServer> Maraxus: moored
11:19:30  <PublicServer> ***  made screenshot at 00039BDE:
11:19:36  <PublicServer> *** Maraxus joined the game
11:19:38  <PublicServer> <V453000> hi
11:19:44  <PublicServer> <Maraxus> hi
11:20:07  <PublicServer> *** Xotic750 joined the game
11:20:40  <PublicServer> <V453000> hi Xotic750, your steel pickup has been succeeded :p
11:21:00  <PublicServer> <Xotic750> hi
11:21:09  <PublicServer> <Xotic750> it has?
11:21:27  <PublicServer> <Xotic750> so it has :P
11:21:50  <PublicServer> <Xotic750> I think it's the only original bit left :P
11:22:01  <PublicServer> <V453000> waht is?
11:22:28  <PublicServer> <Xotic750> i was joking about the steel pickup
11:22:34  <PublicServer> <V453000> :dd
11:22:54  <PublicServer> *** Mazur joined the game
11:23:01  <PublicServer> <Mazur> Lo.
11:23:07  <PublicServer> <Xotic750> hi
11:23:11  <PublicServer> <Maraxus> hi
11:24:05  <PublicServer> <V453000> hi mazzy
11:26:05  <PublicServer> *** Xotic750 has joined company #1
11:29:25  <PublicServer> <V453000> Xotic750: that is you at that SL I suppose
11:29:29  <PublicServer> <V453000> near Slonhamp
11:29:35  <PublicServer> <Mazur> I am.
11:29:37  <PublicServer> <V453000> -p
11:29:39  <PublicServer> <V453000> oh
11:29:47  <PublicServer> <Mazur> Near SlonhamWoods.
11:29:57  <PublicServer> <Xotic750> slh06, yeah
11:30:03  <PublicServer> <V453000> yes but why do you do that
11:30:28  <PublicServer> <V453000> dude..
11:30:36  <PublicServer> <Mazur> Yes?
11:30:39  <PublicServer> <Xotic750> do what?
11:30:41  <PublicServer> <V453000> why do you do that
11:30:51  <PublicServer> <V453000> there are no forests that would use the second line anyway
11:30:57  <PublicServer> <V453000> so they all merge into one
11:31:03  <PublicServer> <Mazur> Making that jammy exit spread over both lines?
11:31:05  <PublicServer> <V453000> the main reason why it jams like hell is because it has been jamming for a long time
11:31:15  <PublicServer> <Mazur> Ah, never mind, then.
11:31:46  <PublicServer> <Maraxus> building longer waiting bays might help  bit
11:31:48  <PublicServer> <V453000> oh I see, both lines have both choices
11:32:06  <PublicServer> <V453000> well, still not needed to do anyhow complicated
11:33:00  <PublicServer> <Maraxus> but since I'm lagged badly I can't do that
11:33:11  <PublicServer> <V453000> what waiting bays
11:34:02  <PublicServer> <Maraxus> at slh06 the waiting bays are a bit short
11:34:16  <PublicServer> <V453000> which waiting bays
11:34:30  <PublicServer> ***  made screenshot at 000020BC:
11:34:52  <PublicServer> <V453000> that is not a waiting bay
11:34:54  <PublicServer> <Mazur> The weaiting bays that aren't there?
11:34:54  <PublicServer> <Maraxus> at !here
11:35:26  <PublicServer> <V453000> it works now, doesnt it?
11:35:28  <PublicServer> <Xotic750> more TF required :P
11:35:56  <PublicServer> <Maraxus> it does
11:36:22  <PublicServer> <Mazur> You're welcome.
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11:42:41  <PublicServer> <Xotic750> so will the map finish at 200 trains?
11:42:47  <PublicServer> <Xotic750> *2000
11:42:56  <PublicServer> <V453000> ?
11:43:10  <PublicServer> <Mazur> Depends on  how things progress.
11:43:33  <PublicServer> <Mazur> As long as most people still have fun playing the map, it generally stays.
11:43:47  <PublicServer> <Xotic750> k
11:44:03  <PublicServer> <Mazur> When too many people can't hack it anymore, a new map is started.
11:44:14  <PublicServer> <Mazur> Something along those lines, I think.
11:44:32  <PublicServer> <Xotic750> goods drop looks a little cloggy at times :)
11:44:51  <PublicServer> <Mazur> Yes, it does.
11:45:03  <PublicServer> <Xotic750> rush hour traffic :)
11:47:33  <Vinnie_nl> !password
11:47:33  <PublicServer> Vinnie_nl: tooted
11:48:17  <Vinnie_nl> !password
11:48:17  <PublicServer> Vinnie_nl: harrow
11:48:32  <PublicServer> *** Vinnie joined the game
11:48:32  <PublicServer> <Vinnie> hello
11:48:38  <PublicServer> <Maraxus> hi
11:48:42  <PublicServer> <Xotic750> hi
11:48:48  <PublicServer> <V453000>  hi hi
11:48:50  <PublicServer> <Mazur> Bon Jour, Vinnie.
11:49:31  <PublicServer> ***  made screenshot at 0003F82C:
11:50:51  <PublicServer> <Xotic750> opinions on a good roadset grf, good graphics  for standard cargos?
11:51:03  <PublicServer> <V453000> ?
11:51:52  <PublicServer> <Xotic750> I know it's not trains, but looking for a good RV grf
11:52:09  <PublicServer> <V453000> eGRVTS is best
11:52:15  <PublicServer> <V453000> long vehicles look shitty
11:52:33  <PublicServer> <V453000> original road vehicles arent too bad either if you dont do pax
11:52:38  <PublicServer> <Xotic750> yeah, I tried long vehicles, looked nice but the articulation is crap :)
11:52:38  <PublicServer> <Mazur> THose awful "corners" they take....
11:52:59  <PublicServer> <V453000> yes, nicely drawn but .. :\
11:53:52  <PublicServer> <Xotic750> I have the eGRVTS, I think that's the one that gives the nice busses/coaches
11:54:07  <PublicServer> <V453000> should be
11:54:17  <PublicServer> <Xotic750> and I like HEQS too
11:54:33  <PublicServer> <V453000> slow and boring tbh
11:55:14  <PublicServer> <V453000> I liked eGRVTS the most, you can even see my RV game save on my wiki userpage :)
11:55:22  <PublicServer> <Xotic750> depends on how you play the game but the graphics are fun, but was looking for more colourful standard vehicles
11:56:34  <PublicServer> <Xotic750> something for mail and goods etc
11:56:50  <PublicServer> <V453000> well egrvts has all those things
11:58:14  <PublicServer> <Xotic750> yes but they also appear to be single solid colours, maybe a setting I missed
11:58:24  <PublicServer> <V453000> they definitely have 2cc
11:58:46  <PublicServer> <Mazur> Check the colours in your company's setup.
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11:58:52  <Absolutis> !password
11:58:52  <PublicServer> Absolutis: harrow
11:59:14  <PublicServer> *** Absolutis joined the game
11:59:18  <PublicServer> <Mazur> You usually get a company with both 1st and 2nd the same at start-up.
11:59:25  <PublicServer> <Mazur> Lo, Abs.
11:59:31  <PublicServer> <Absolutis> lo
12:00:01  <PublicServer> <Xotic750> ah yes, blue/blue :)
12:01:14  <PublicServer> <V453000> hm the steel pickup overflow is actually working :D
12:01:28  <PublicServer> <V453000> I feared that the releases might be too unlikely
12:01:42  <PublicServer> <Mazur> You're surprised?  I thought you'd build it!
12:02:01  <PublicServer> <V453000> well thats nice but look how it is built :D
12:02:16  <PublicServer> <Mazur> Looking at it and I still have no idea.
12:02:26  <PublicServer> <Mazur> :-)
12:02:29  <PublicServer> <V453000> .. :)
12:02:56  <PublicServer> <V453000> this basically means that the overflow releases to the set of 3 platforms only when platform A and platform B OR C is empty
12:03:06  <PublicServer> <Mazur> Nice.
12:03:09  <PublicServer> <V453000> which is ... weird logic in the end
12:04:31  <PublicServer> ***  made screenshot at 0002D745:
12:07:30  <PublicServer> *** Vinnie has joined spectators
12:07:58  <PublicServer> <Xotic750> is there any other way to limit a trains max speed,  other than fitting a caboose or brake?
12:08:13  <PublicServer> <V453000> does caboose limit speed?
12:08:23  <PublicServer> <Xotic750> yep, 124
12:08:33  <PublicServer> <V453000> anyway, there is a way with nutracks but you will have to suffer their ugly look
12:08:45  <PublicServer> <V453000> really? which train set are you using
12:09:07  <PublicServer> <Xotic750> I'm playing witha few at the moment ...
12:09:23  <PublicServer> <V453000> well then, from which set is the caboose? NARS?
12:09:25  <PublicServer> <Xotic750> UKRS2
12:09:28  <PublicServer> <V453000> hm
12:09:31  <PublicServer> <Xotic750> NARS2
12:09:38  <PublicServer> <V453000> I think that only writes it has a limit but it does not actually slow down
12:09:40  <PublicServer> <Xotic750> let me see
12:09:44  <PublicServer> <V453000> do you have wagon speed limits on?
12:09:51  <PublicServer> <Xotic750> yes
12:09:55  <PublicServer> <V453000> holy fucking shit
12:09:57  <PublicServer> <V453000> really?
12:11:12  <PublicServer> <Xotic750> yes, really :)
12:11:41  <PublicServer> <V453000> and do you just transport 1 cargo or have separate networks?
12:11:49  <PublicServer> <V453000> or dump all trains of all speeds on one network?
12:12:08  *** Thorinbur has quit IRC
12:12:15  <PublicServer> <V453000> or even use pax only? :D
12:12:21  <PublicServer> <Xotic750> transporting multiple cargos, currently limiting train speeds with the caboose
12:12:33  <PublicServer> <V453000> I see ... why do you use wagon speed limits then
12:13:19  <PublicServer> <Xotic750> because the caboose has a speed limit and is the best speed I can find of 124, this allows me to vary the bridges used for eye candy
12:13:37  <PublicServer> <V453000> :D just use total bridge renewal set with first parameter on 1
12:14:12  <PublicServer> *** Absolutis has joined spectators
12:14:24  <Xotic750> I have that grf but didn't realise there was a parameter for it
12:14:26  <PublicServer> <V453000> ( that makes all bridges have super high speed so you can use any you want )
12:14:32  <PublicServer> <V453000> red readmes :)
12:14:34  <PublicServer> <V453000> read
12:15:09  <PublicServer> <Xotic750> I do but I want to play aswell and not spend all my time doing that :)
12:15:16  <Mazur> There're so many of them...
12:15:26  <PublicServer> <V453000> well each newgrf has only one afaik
12:15:43  <PublicServer> <V453000> but well, you are missing some key features :p not me
12:16:30  <Mazur> True.
12:16:36  <PublicServer> <Xotic750> sure, that's why I was asking questions as many of you guys have experience and I may have missed things or not read everything
12:16:42  <PublicServer> <V453000> and reading a readme is like 3 minutes
12:17:08  <PublicServer> *** Maraxus has left the game (connection lost)
12:18:34  <Mazur> On hte other hand, I kind of only play coop, so all hte readme reading has been done for me.
12:18:36  <Mazur> :-D
12:18:47  <PublicServer> <V453000> I hate you
12:18:49  <PublicServer> <V453000> :D
12:18:50  <Mazur> Good.
12:19:05  <Mazur> Welcome to hte club.
12:19:07  <Mazur> :-)
12:19:16  <PublicServer> <V453000> you hate you too?
12:19:21  <Mazur> Yep.
12:19:24  <PublicServer> <V453000> :D k
12:19:31  <PublicServer> ***  made screenshot at 0000A549:
12:19:35  <Mazur> And I know why that's right.  :-)
12:19:51  <PublicServer> <V453000> I dont, that is also right!
12:19:59  <Mazur> Indeed!
12:20:03  <PublicServer> <Xotic750> exactly, I can't compete with the amout of cumulative time and experience that has been put in here at coop
12:20:04  <Mazur> Well done, you.
12:20:07  <PublicServer> <Vinnie> btw welcome has ECS newgrfs :(
12:20:21  <PublicServer> <V453000> yes people told pm to surprise them ... so he did
12:20:34  <Mazur> Lol.
12:20:49  <PublicServer> <V453000> I can just load one of the old saves I have there
12:21:07  <PublicServer> <V453000> but well, as long as they enjoy it
12:25:36  <PublicServer> <Xotic750> so, I don't have a readme in the Total Bridge Renewal grf, so how did you know about the parameter?
12:25:58  <PublicServer> <V453000> do I remember ?:D there was a readme somewhere on the forums probably
12:26:52  <V453000>
12:27:53  <V453000> on the first page of forunm thread, so dont argue that it is hard to find :P
12:28:49  <PublicServer> <Xotic750> not arguing, shame it doesn't come with the tar from bananas though :)
12:28:58  <PublicServer> <V453000> it probably should :)
12:29:16  <PublicServer> <V453000> I always google them instead, it is faster than finding it in the documents ...
12:32:51  <PublicServer> <Xotic750> well, good tip on the bridges, now I wonder what other things I am missing :)
12:33:14  <PublicServer> <V453000> depends what you want :)
12:33:51  <Mazur> What does any man want....?
12:33:58  <PublicServer> <Xotic750> playable with eyecandy :P
12:34:02  <Mazur> :-.
12:34:06  <PublicServer> <V453000> :d
12:34:10  * Mazur whistles innocently.
12:34:18  <PublicServer> <V453000> nsfw
12:34:32  <PublicServer> ***  made screenshot at 0002D544:
12:35:07  <PublicServer> <Xotic750> the EOL 2 way lights can only be set via the config file correct?
12:35:17  <PublicServer> <V453000> no also through console
12:35:27  <PublicServer> <V453000> but the config is the most user friendly way imo
12:35:37  <PublicServer> <V453000> the console is a bit particular with its demands on syntax
12:35:47  <PublicServer> <Xotic750> k
12:36:53  <PublicServer> <Xotic750> so when you mix trains of different speeds, do you create a network for each speed then?
12:37:09  <PublicServer> <V453000> I dont use trains of different speeds
12:37:39  <PublicServer> <V453000> that is the point - if you use different speeds, the only solution is to split them ... which means you are already using 1 speed effectively
12:37:41  <PublicServer> <Xotic750> that means you miss out on some well drawn trains then
12:38:12  <PublicServer> <V453000> well I use the best trains available at the given time
12:38:26  <PublicServer> <V453000> that the newGRF provides only 4 of those, is not my fault
12:38:49  <PublicServer> <V453000> it is nice to see all the different trains, but why not make them actually useful in the game ... well I know why, realism ..
12:38:55  <PublicServer> <Xotic750> this is why I was also looking at using the brakes and caboose
12:39:09  <PublicServer> <V453000> well one train is still going to be strongest most likely :)
12:39:11  <PublicServer> <Xotic750> but it wastes a bit of space
12:39:25  <PublicServer> <V453000> have you read my NUTS article?
12:39:35  <PublicServer> <V453000> pretty much mentions all I say now
12:39:49  <PublicServer> <Xotic750> I did read it some time ago
12:40:28  <PublicServer> <Xotic750> but would probably have a better understanding now
12:40:44  <PublicServer> <V453000> what isnt mentioned there, I will even support wagon speed limits, but the wagons are going to have all the same speed, so they do slow, but you can use all trains on 1 network
12:41:12  <PublicServer> <V453000> but who cares about some stupid wagon speed limits feature :)
12:41:36  <PublicServer> <Xotic750> me I guess
12:42:26  <PublicServer> <Xotic750> so when is NUTS going to be available?
12:44:18  <PublicServer> <V453000> not sure, spring 2012
12:47:00  <PublicServer> <Xotic750> when I tried the US engine set it appears to clash with another grf and fails, any way to mix sets like this?
12:47:42  <PublicServer> <V453000> yes, see their readme :) and it wasnt US set but NARS
12:48:01  <PublicServer> *** XeryusTC joined the game
12:48:12  <PublicServer> <V453000> yarr sideways
12:48:18  <PublicServer> <XeryusTC> hello
12:48:40  <PublicServer> <XeryusTC> you have too many trains :P
12:49:30  <PublicServer> <V453000> not enough :p
12:49:32  <PublicServer> ***  made screenshot at 00025E74:
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12:54:45  <PublicServer> <Mazur> Indeed, I have to oil wells running over lacking hte trains they need to transport it.
12:55:12  <PublicServer> <V453000> we have like 100 industries which need more trains :p
12:55:25  <PublicServer> <Mazur> Yep.
12:55:27  <PublicServer> <V453000> primaries arent a concern ro me
12:55:46  <PublicServer> <V453000> afaik since like 1800 trains we havent added anything else than secondaries
12:56:00  <PublicServer> <Mazur> I know, I tend to herd them a little throughout the game.
12:57:18  <PublicServer> <Mazur> Looking out for the little guys, you know.
12:57:24  <PublicServer> <Mazur> I know the big guys are provided for.
12:57:42  <PublicServer> <V453000> ? :D
12:57:52  <PublicServer> <Mazur> Just funning.
12:59:51  <V453000> OH
13:00:14  <V453000> I Just got an urgent call from beer alcoholics headquarters, my presence is required immediately
13:00:15  <V453000> cya
13:00:19  <PublicServer> *** V453000 has left the game (leaving)
13:04:33  <PublicServer> ***  made screenshot at 00004295:
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13:12:22  <Dominik2000> hello
13:12:34  <Dominik2000> !playercount
13:12:34  <PublicServer> Dominik2000: Number of players: 4 (2 spectators)
13:15:19  *** Zeknurn has quit IRC
13:15:52  <Dominik2000> !help
13:15:53  <PublicServer> Dominik2000:
13:16:20  <Dominik2000> !download win64
13:16:21  <PublicServer> Dominik2000:
13:16:31  *** Zeknurn has joined #openttdcoop
13:17:21  <Dominik2000> !password
13:17:21  <PublicServer> Dominik2000: warmer
13:17:39  <PublicServer> *** Dominik2000 joined the game
13:17:53  <PublicServer> *** XeryusTC has left the game (leaving)
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13:19:21  <PublicServer> <Vinnie> later dudes
13:19:23  <PublicServer> *** Vinnie has left the game (leaving)
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13:21:10  <Dominik2000> !players
13:21:12  <PublicServer> Dominik2000: Client 1067 (Orange) is Dominik2000, in company 1 (Binnbridge Transport)
13:21:12  <PublicServer> Dominik2000: Client 1031 (Orange) is Mazur, in company 1 (Binnbridge Transport)
13:21:12  <PublicServer> Dominik2000: Client 1048 is Absolutis, a spectator
13:21:22  <PublicServer> <Dominik2000> hello
13:22:08  *** thomashauk1 has quit IRC
13:25:46  <PublicServer> *** Sylf joined the game
13:25:48  <PublicServer> <Sylf> llo
13:25:58  <PublicServer> <Dominik2000> hi
13:26:07  <Absolutis> hi
13:26:14  <PublicServer> *** Absolutis has joined company #1
13:26:47  <PublicServer> <Sylf> this game is .... huge
13:28:25  <PublicServer> <Absolutis> quite true
13:28:55  <PublicServer> *** Absolutis has joined spectators
13:29:00  <PublicServer> <Mazur> Nah, just a little ol' game.
13:29:50  <PublicServer> <Sylf> looks like SLH 05 needs expansion
13:29:52  <PublicServer> <Mazur> I mean, only partially up to 4th.
13:30:14  <PublicServer> <Mazur> Could be.
13:31:04  <PublicServer> <Mazur> I generally just assist with the anaestethic and handing the instruments.
13:32:02  <PublicServer> <Dominik2000> yeah slh 05 jams
13:32:13  <PublicServer> <Dominik2000> in waves :)
13:33:02  <PublicServer> <Mazur> It's been wave country all along this game, partially because at times during rebuilds too much traffic builds up and gets scrunched up together,
13:33:17  <PublicServer> <Sylf> but expanding that means messing around with bbh 2 and 5.... ugh
13:33:52  <PublicServer> <Sylf> hrm, it seems that way
13:34:06  <PublicServer> <Sylf> now the wave is mostly gone from the area
13:34:10  <PublicServer> <Mazur> Oog, messing with the Big Bad Hubs.
13:35:05  <PublicServer> <Dominik2000> but we could build the 4t line between bbh02 and slh
13:35:40  <PublicServer> <Dominik2000> so that we can decrease the entry slh jam
13:35:46  <PublicServer> <Dominik2000> on slh05
13:36:59  <PublicServer> <Sylf> don't rebuild it
13:37:03  <PublicServer> <Sylf> that station is gone
13:37:14  <PublicServer> <Dominik2000> yes see it too late
13:46:15  <PublicServer> *** Mazur has joined spectators
13:46:59  <PublicServer> <Mazur> Foodz.
13:46:59  <PublicServer> *** Absolutis has joined company #1
13:47:05  <PublicServer> <Mazur> Bbl.
13:47:05  <PublicServer> *** Absolutis has joined spectators
13:49:33  <PublicServer> ***  made screenshot at 000243A1:
13:52:57  <PublicServer> <Sylf> ????
13:53:11  <PublicServer> *** Sylf has left the game (connection lost)
13:53:29  <Dominik2000> sylf?
13:53:36  <Sylf> .
13:53:38  <Sylf> yes?
13:54:12  <Dominik2000> connection lost?
13:54:19  <Sylf> yeah
13:54:23  *** pugi has quit IRC
13:55:16  <Sylf> did the game pause?
13:55:20  <PublicServer> <Dominik2000> no
13:55:28  <Dominik2000> reconnect
13:56:01  <Sylf> you can continue without me
13:56:16  <PublicServer> <Dominik2000> no this was simple
13:56:26  <PublicServer> <Dominik2000> but the connection to the bbh is difficult
13:56:52  <Sylf> I don't have a clue either
13:57:00  <PublicServer> <Dominik2000> :D ok
13:57:14  <PublicServer> <Dominik2000> can anyone help?
13:57:28  <Sylf> I'm too lazy for this game anymore
13:57:40  <PublicServer> <Dominik2000> :D
14:04:34  <PublicServer> ***  made screenshot at 000241AE:
14:11:24  *** Maraxus has joined #openttdcoop
14:15:51  <PublicServer> *** Mazur has left the game (connection lost)
14:18:49  <PublicServer> *** Sylf joined the game
14:19:34  <PublicServer> ***  made screenshot at 000207B6:
14:22:16  <PublicServer> <Dominik2000> sylf? are you building?
14:22:32  <PublicServer> <Sylf> yeah, tring to make something out of what you had
14:23:54  <PublicServer> <Dominik2000> hmm the connection is difficult
14:24:16  <PublicServer> <Sylf> I know it is :)
14:24:37  <PublicServer> <Sylf> somewhere in that mess, you need to make a 4->3 merger too for the ML
14:25:01  <PublicServer> <Dominik2000> i think i made an balancer
14:27:59  <PublicServer> *** Sylf has left the game (connection lost)
14:28:03  <Sylf> guh
14:28:07  <Sylf> I knew this was coming
14:28:09  <PublicServer> <Dominik2000> :D
14:34:34  <PublicServer> ***  made screenshot at 0002F9BF:
14:38:38  *** mfb- has joined #openttdcoop
14:38:38  *** ChanServ sets mode: +o mfb-
14:38:41  <mfb-> hi
14:38:41  <PublicServer> *** mfb has left the game (general error)
14:38:53  <PublicServer> <Dominik2000> hello mfb
14:38:59  <PublicServer> <Dominik2000> can u help?
14:39:05  <mfb-> where?
14:39:11  <PublicServer> <Dominik2000> slh 05
14:39:15  <mfb-> !password
14:39:15  <PublicServer> mfb-: inched
14:39:23  <PublicServer> *** mfb joined the game
14:39:27  <PublicServer> <Dominik2000> build a 4th line to bbh02
14:39:43  <PublicServer> <mfb> ah
14:39:45  <PublicServer> <Dominik2000> to decrase the jam on the slh entry
14:40:07  <PublicServer> <Dominik2000> but i can't connect the 4th line to the bbh...
14:40:14  <PublicServer> <mfb> begin at the BBH to avoid massive mess ;)
14:40:42  <PublicServer> <Dominik2000> ok i will remember :D
14:48:09  <PublicServer> <mfb> hmm
14:48:27  <PublicServer> <Dominik2000> it's so few space and so much to connect
14:49:35  <PublicServer> ***  made screenshot at 00020BA4:
14:50:28  <PublicServer> <mfb> not like that
14:50:38  <PublicServer> <Dominik2000> ok
14:51:00  <PublicServer> <mfb> wait
14:51:52  <PublicServer> <Dominik2000> oh this way
14:52:05  <PublicServer> <mfb> now I have to fix bugs
14:52:41  <PublicServer> <mfb> like sync
14:52:47  <PublicServer> <Dominik2000> yes
14:53:12  <PublicServer> <Dominik2000> move it one tile
14:53:14  <PublicServer> <mfb> but at least that works
14:53:25  <PublicServer> <mfb> then the split does not work
14:53:37  <PublicServer> <mfb> hmm like that
14:54:11  <PublicServer> <Dominik2000> this i mean
14:54:44  <PublicServer> <mfb> and now :/
14:55:46  <PublicServer> <Dominik2000> we have 4 lines
14:55:53  <PublicServer> <Dominik2000> to bbh06
14:56:11  <PublicServer> <mfb> I know
14:56:17  <PublicServer> <Dominik2000> but we can't connect the split, or?
14:56:23  <PublicServer> <mfb> ??
14:57:52  <PublicServer> <mfb> crap
14:58:00  <PublicServer> <mfb> without sync then
15:00:22  <PublicServer> <Dominik2000> that's good i think :)
15:00:38  <PublicServer> *** Absolutis has joined company #1
15:00:42  <PublicServer> <Absolutis> hi
15:00:45  <PublicServer> <Dominik2000> hi
15:00:47  <PublicServer> <mfb> hi
15:04:35  <PublicServer> ***  made screenshot at 0002239E:
15:04:40  <PublicServer> *** Absolutis has joined spectators
15:06:08  <PublicServer> <Dominik2000> but there is on line left
15:06:37  <PublicServer> <mfb> that one?
15:06:43  <PublicServer> <mfb> or the 4th?
15:06:55  <PublicServer> <mfb> I don't care about the 4th
15:06:59  <PublicServer> <Dominik2000> ok
15:07:08  <PublicServer> <mfb> well, I do care, but not enough to rebuild everything
15:12:12  <Maraxus> !password
15:12:12  <PublicServer> Maraxus: ponies
15:12:29  <PublicServer> *** Maraxus joined the game
15:12:33  <PublicServer> <Maraxus> hi
15:12:46  <PublicServer> <mfb> hi
15:13:03  *** thomashauk has left #openttdcoop
15:14:58  <PublicServer> *** Absolutis has joined company #1
15:15:06  <PublicServer> <Absolutis> rehi
15:15:12  <PublicServer> <Dominik2000> hi
15:15:14  <PublicServer> <mfb> :)
15:15:20  <PublicServer> <mfb> hi
15:15:50  <PublicServer> <mfb> done
15:15:56  <PublicServer> <Dominik2000> perfect :)
15:16:03  <PublicServer> <Dominik2000> thank you
15:16:06  <PublicServer> <mfb> no. but working ;)
15:16:24  <PublicServer> *** Absolutis has joined spectators
15:19:20  <kaini> !password
15:19:20  <PublicServer> kaini: crusts
15:19:27  <PublicServer> *** Maraxus has left the game (connection lost)
15:19:33  <PublicServer> *** Kaini joined the game
15:19:36  <PublicServer> ***  made screenshot at 0002FBCB:
15:19:59  <PublicServer> <Kaini> just looking around :)
15:20:04  <Maraxus> !password
15:20:04  <PublicServer> Maraxus: crusts
15:20:23  <PublicServer> *** Maraxus joined the game
15:22:19  <PublicServer> *** Maraxus has left the game (connection lost)
15:23:49  <Maraxus> !password
15:23:49  <PublicServer> Maraxus: crusts
15:24:16  <PublicServer> *** Maraxus joined the game
15:27:48  <mfb-> @records
15:27:48  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2553 (PSG#201) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
15:28:00  <PublicServer> <Dominik2000> ok thank you mfb for your help
15:28:02  <PublicServer> <Dominik2000> afk
15:28:16  <PublicServer> <mfb> hmm
15:28:31  <PublicServer> *** Dominik2000 has joined spectators
15:28:45  <PublicServer> <mfb> 500 less than psg201
15:30:02  <Sylf> D:  That's a crazy game to compare against
15:30:21  <PublicServer> <mfb> I know, pax game vs. large network
15:32:19  <PublicServer> *** Maraxus has left the game (leaving)
15:33:03  <PublicServer> *** Sylf joined the game
15:34:37  <PublicServer> ***  made screenshot at 0002DDDB:
15:35:27  <PublicServer> *** Absolutis has joined company #1
15:35:48  *** Koronen has quit IRC
15:36:34  <PublicServer> *** Absolutis has joined spectators
15:39:08  <PublicServer> *** Absolutis has left the game (leaving)
15:40:26  <PublicServer> *** Kaini has left the game (leaving)
15:49:37  <PublicServer> ***  made screenshot at 0003DFC3:
15:56:19  <PublicServer> *** Sylf has left the game (leaving)
16:04:37  <PublicServer> ***  made screenshot at 00035BA0:
16:09:35  *** LXSJason has quit IRC
16:19:37  <PublicServer> ***  made screenshot at 00039599:
16:23:44  *** TWerkhoven has joined #openttdcoop
16:24:18  <PublicServer> *** TWerkhoven joined the game
16:31:39  <PublicServer> <mfb> wait
16:31:42  <PublicServer> <mfb> why is the game not paused
16:31:46  <mfb-> !auto
16:31:46  <PublicServer> *** mfb- has enabled autopause mode.
16:31:48  <PublicServer> *** Game paused (number of players)
16:31:52  <mfb-> ah
16:33:27  *** Vinnie_nl is now known as Guest16834
16:33:27  *** Vinnie_nl_ has joined #openttdcoop
16:33:27  *** Vinnie_nl_ is now known as Vinnie_nl
16:34:38  <PublicServer> ***  made screenshot at 0003659E:
16:39:37  <PublicServer> <mfb> good luck with the 5th line at BBH05 :D
16:40:10  <mfb-> oh, buh
16:40:14  <mfb-> !unpause
16:40:14  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
16:40:16  <PublicServer> *** Game unpaused (number of players)
16:41:21  <mfb-> !auto
16:41:21  <PublicServer> *** mfb- has enabled autopause mode.
16:41:23  <PublicServer> *** Game paused (number of players)
16:43:42  <PublicServer> <mfb> oh, SLH02 moved
16:49:38  <PublicServer> ***  made screenshot at 00025069:
17:14:01  *** valhalla1w has joined #openttdcoop
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17:19:39  <PublicServer> ***  made screenshot at 0001FBA6:
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17:23:32  <Dilandau> hello
17:23:34  <Dilandau> !password
17:23:34  <PublicServer> Dilandau: truant
17:23:54  <PublicServer> *** Game still paused (number of players)
17:23:54  <PublicServer> *** Game unpaused (number of players)
17:23:56  <PublicServer> *** Dilandau joined the game
17:34:39  <PublicServer> ***  made screenshot at 0001DDA8:
17:37:09  <Absolutis> !password
17:37:09  <PublicServer> Absolutis: hernia
17:37:42  <PublicServer> *** Absolutis joined the game
17:37:46  <PublicServer> <Absolutis> yo
17:37:58  <PublicServer> <Absolutis> think we could raise the train limit a little
17:38:47  <PublicServer> *** Dilandau has joined spectators
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17:42:24  <PublicServer> *** mfb has joined spectators
17:42:24  <PublicServer> *** Game paused (number of players)
17:42:32  <PublicServer> <Absolutis> :(
17:42:46  <PublicServer> *** Absolutis has joined spectators
17:42:47  <mfb-> anything important?
17:42:49  <mfb-> ok
17:43:11  <mfb-> !rcon set max_trains 2100
17:46:43  <Tray> !dl win32
17:46:43  <PublicServer> Tray:
17:48:01  <Tray> !password
17:48:01  <PublicServer> Tray: overdo
17:48:16  <PublicServer> *** Game still paused (number of players)
17:48:16  <PublicServer> *** Dilandau has left the game (leaving)
17:48:17  <PublicServer> *** Tray joined the game
17:48:20  <PublicServer> *** Dominik2000 has joined company #1
17:48:20  <PublicServer> *** Game unpaused (number of players)
17:49:39  <PublicServer> ***  made screenshot at 0002224E:
17:51:32  <Dominik2000> !players
17:51:34  <PublicServer> Dominik2000: Client 1067 (Orange) is Dominik2000, in company 1 (Binnbridge Transport)
17:51:34  <PublicServer> Dominik2000: Client 1089 is mfb, a spectator
17:51:34  <PublicServer> Dominik2000: Client 1121 is TWerkhoven, a spectator
17:51:34  <PublicServer> Dominik2000: Client 1140 is Absolutis, a spectator
17:51:34  <PublicServer> Dominik2000: Client 1144 (Orange) is Tray, in company 1 (Binnbridge Transport)
17:52:10  <PublicServer> *** Mazur joined the game
17:54:19  <PublicServer> *** Absolutis has left the game (connection lost)
17:55:32  <PublicServer> <Tray> There is a huge question mark about the signalling at steelpickupexit in my head
17:56:02  <PublicServer> <Mazur> Which one?
17:56:46  <PublicServer> <Tray> these
17:57:33  <PublicServer> <Mazur> I can see what it will do, as to why, I've no idea.
17:57:52  <PublicServer> <Tray> What do they do?
17:58:08  <PublicServer> <Tray> In my opinion they are pretty useless
17:58:54  <PublicServer> <Mazur> THey hold up the third trainone 2 tiles,  while one of the other two is leaving.
17:59:38  <PublicServer> <Mazur> Hm, scratch that.
18:00:31  <PublicServer> <Tray> I don't see any advantage against !this
18:01:20  <PublicServer> *** Dominik2000 has left the game (leaving)
18:01:33  *** Absolutis has quit IRC
18:02:00  <Tray> V4530000, would be so kind to explain your signalling at the steelpickup exit?
18:02:00  <PublicServer> <Mazur> Oh, they create a waiting bay for hte third platform if the first two are full.
18:02:38  <PublicServer> <Mazur> Hm, no.
18:02:40  <PublicServer> <Tray> Don't understand.
18:04:40  <PublicServer> ***  made screenshot at 0002DB4C:
18:04:54  <PublicServer> <Mazur> They give priority to the line one io frmo hte south.
18:05:05  <PublicServer> <Mazur> ?
18:05:43  <PublicServer> <Tray> I understand. The overflowline has an entry signal.
18:05:57  <PublicServer> <Tray> It gives incomming trains prio over the overflow
18:06:19  <PublicServer> <Mazur> Yes.
18:19:40  <PublicServer> ***  made screenshot at 00032FF9:
18:24:00  <PublicServer> *** mfb has joined company #1
18:24:02  <PublicServer> <mfb> re
18:26:54  <PublicServer> <mfb> yeah, finally
18:27:26  <PublicServer> *** Tray has left the game (leaving)
18:29:43  <kaini> !password
18:29:43  <PublicServer> kaini: ripple
18:29:51  <PublicServer> *** Kaini joined the game
18:31:51  <PublicServer> *** Kaini has left the game (connection lost)
18:32:30  <PublicServer> *** Kaini joined the game
18:34:40  <PublicServer> ***  made screenshot at 0001AB7F:
18:36:15  *** bflmpsvz has joined #openttdcoop
18:36:54  *** ray4ever has joined #openttdcoop
18:37:02  <ray4ever> !password
18:37:02  <PublicServer> ray4ever: sodium
18:37:14  <PublicServer> *** ray4ever joined the game
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18:38:11  <PublicServer> *** mfb has joined spectators
18:39:03  *** Dominik2000 has quit IRC
18:40:22  <V453000> !password
18:40:22  <PublicServer> V453000: sodium
18:41:05  <PublicServer> <V453000> hell
18:41:06  <PublicServer> *** V453000 joined the game
18:41:07  <PublicServer> <V453000> o
18:41:09  <PublicServer> <ray4ever> hi
18:41:23  <PublicServer> <Mazur> Hell to you too.
18:41:29  <PublicServer> <Mazur> o.
18:41:31  <PublicServer> <V453000> thanks, I hate you :P
18:41:45  <PublicServer> <Mazur> Deservedly.
18:43:22  *** Progman has joined #openttdcoop
18:43:55  <PublicServer> *** bflmpsvz has left the game (connection lost)
18:45:33  *** Absolutis has joined #openttdcoop
18:45:35  <Absolutis> !password
18:45:35  <PublicServer> Absolutis: sodium
18:46:00  <PublicServer> *** Absolutis joined the game
18:46:01  <PublicServer> <Absolutis> ey
18:46:27  <PublicServer> <V453000> ye
18:47:23  <PublicServer> *** ray4ever has left the game (leaving)
18:48:52  <PublicServer> *** V453000 has left the game (leaving)
18:48:54  <V453000> layter
18:49:41  <PublicServer> ***  made screenshot at 000281A2:
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19:04:41  <PublicServer> ***  made screenshot at 0001047B:
19:13:17  *** Thorinbur has joined #openttdcoop
19:14:15  <PublicServer> *** Kaini has left the game (leaving)
19:20:13  *** thomashauk has joined #openttdcoop
19:20:40  <thomashauk> !password
19:20:40  <PublicServer> thomashauk: busies
19:20:50  <PublicServer> *** thomashauk joined the game
19:21:58  <mfb-> anything bad at the moment?
19:22:23  <PublicServer> <thomashauk> Sawmill pickup is kinda slow
19:24:54  <PublicServer> <thomashauk> Also BBH 06 western exit
19:27:00  <PublicServer> <thomashauk> I've added ! signs to them
19:27:15  <PublicServer> *** thomashauk has joined spectators
19:27:19  <PublicServer> *** thomashauk has joined company #1
19:30:00  <PublicServer> *** mfb has joined company #1
19:34:42  <PublicServer> ***  made screenshot at 00008611:
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19:49:42  <PublicServer> ***  made screenshot at 0000F793:
19:51:49  *** Maraxus has quit IRC
19:52:23  <PublicServer> <mfb> wtf at BBH06
19:52:29  <PublicServer> <mfb> ah, work is in progress
19:52:35  <PublicServer> <mfb> as the current merge is really bad
19:57:38  <PublicServer> <mfb> going for a 4th line there?
19:57:59  <PublicServer> <thomashauk> Just trying to make the merger smewhat reasonable
19:58:13  <PublicServer> <thomashauk> A 4th would help  though
19:58:59  <PublicServer> <thomashauk> And would be pritty easy to alter in I think
19:59:12  <PublicServer> <mfb> not at the SLH :/
19:59:25  <PublicServer> <thomashauk> Thats why I didn't go for it :)
20:00:23  <PublicServer> <mfb> hmm
20:04:29  <PublicServer> *** Absolutis has left the game (leaving)
20:04:36  <PublicServer> <thomashauk> It would help if the imputs where anywhere near ballenced
20:04:42  <PublicServer> ***  made screenshot at 00010BC7:
20:05:00  <PublicServer> <mfb> :p
20:05:06  <PublicServer> <mfb> balance the merger
20:05:32  <PublicServer> <thomashauk> Thats fixing things after they have been broken for 100 tiles
20:05:43  <PublicServer> <mfb> no
20:06:02  <PublicServer> <mfb> different sides are allowed to have different traffic. and even different lines from the same side
20:08:40  *** Razaekel has quit IRC
20:09:16  *** Razaekel has joined #openttdcoop
20:10:27  <PublicServer> <mfb> one side done
20:11:08  <PublicServer> <mfb> ah, the strange main station split...
20:11:13  *** Absolutis has quit IRC
20:17:56  *** bflmpsvz has joined #openttdcoop
20:19:22  <PublicServer> <mfb> done
20:19:29  <PublicServer> <mfb> 4th is ready at that side
20:19:43  <PublicServer> ***  made screenshot at 00018DE1:
20:20:44  *** Tray|2 has joined #openttdcoop
20:21:43  <PublicServer> <mfb> hmm
20:21:53  <PublicServer> <mfb> the other side is even more mess
20:22:19  <PublicServer> <mfb> merge, split, balancing all nearly in once
20:27:28  *** Tray has quit IRC
20:28:42  <PublicServer> <thomashauk> Almost there
20:30:19  <bflmpsvz> !password
20:30:19  <PublicServer> bflmpsvz: chored
20:30:38  <PublicServer> *** bflmpsvz joined the game
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20:34:44  <PublicServer> ***  made screenshot at 000111A9:
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20:49:44  <PublicServer> ***  made screenshot at 00010BAA:
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20:53:16  *** ChanServ sets mode: +o Mucht
21:01:21  <PublicServer> <mfb> wtf
21:04:44  <PublicServer> ***  made screenshot at 0000EF84:
21:18:39  <PublicServer> *** mfb has joined spectators
21:19:37  <PublicServer> <mfb> oh evil CL
21:19:41  <PublicServer> *** mfb has joined company #1
21:19:45  <PublicServer> ***  made screenshot at 00038393:
21:26:34  *** Rabbit67890 has joined #openttdcoop
21:26:38  <Rabbit67890> !password
21:26:38  <PublicServer> Rabbit67890: creaks
21:27:08  <PublicServer> *** Rabbit67890 joined the game
21:28:43  <PublicServer> *** Rabbit67890 has left the game (leaving)
21:32:04  <PublicServer> *** mfb has joined spectators
21:32:54  <Rabbit67890> !password
21:32:54  <PublicServer> Rabbit67890: loafer
21:33:11  <PublicServer> *** Rabbit67890 joined the game
21:34:45  <PublicServer> ***  made screenshot at 0002978B:
21:35:30  <PublicServer> <mfb> evil
21:35:49  <PublicServer> <mfb> what did you change?
21:36:37  <PublicServer> <mfb> oh, steel mill in the north-western corner
21:39:59  <PublicServer> <mfb> indeed
21:40:33  <PublicServer> <mfb> should get 2->2 without a single line in between
21:40:43  <PublicServer> <mfb> maybe a single bridge for individual connections
21:40:58  <PublicServer> <mfb> anyway...
21:41:00  <PublicServer> *** mfb has left the game (leaving)
21:41:12  <mfb-> diablo 3 :)
21:42:10  <mfb-> I wonder if there is a game with a hexagonal grid for rails
21:42:13  <mfb-> like
21:42:14  <Webster> Title: - Da7l84mhq.jpg (at
21:44:00  <PublicServer> <Rabbit67890> oh great
21:44:05  <PublicServer> <Rabbit67890> i think i just broke something
21:44:17  <PublicServer> <Rabbit67890> how do i fix it?
21:44:43  <PublicServer> <Rabbit67890> *facepalm* i forgot to use elecrlified rail
21:44:48  <mfb-> restore the original version
21:44:51  <mfb-> :D
21:44:55  <mfb-> !screen
21:44:55  <PublicServer> *** mfb- made screenshot at 0001D1B4:
21:45:05  <TWerkhoven> civ5, but you can't run trains on that
21:45:30  <mfb-> that does not count
21:46:08  <TWerkhoven> would be interesting though, hexagonal ottd
21:49:45  <PublicServer> ***  made screenshot at 0001DDB5:
21:49:55  <PublicServer> <Rabbit67890> i need help
21:50:01  <PublicServer> <thomashauk> Where?
21:50:22  <PublicServer> <Rabbit67890> i placed a sign with my username
21:50:32  <PublicServer> <Rabbit67890> i got a station set
21:50:39  <PublicServer> <Rabbit67890> but i need help getting the siginaling
21:51:02  <PublicServer> <thomashauk> Put a sign with an ! at the begining
21:51:24  <PublicServer> <Rabbit67890> done
21:51:26  <PublicServer> <thomashauk> Ah I found yer
21:51:48  <PublicServer> <thomashauk> You need to moove the station away from the line in
21:52:02  <PublicServer> <thomashauk> You only need 3 long platforms too
21:52:20  <PublicServer> <Rabbit67890> ?
21:52:30  <PublicServer> <thomashauk> Also the exit cannot connect like that
21:54:19  <PublicServer> <thomashauk> one more tile, use drag and drop
21:54:21  <PublicServer> <Rabbit67890> where can i connect?
21:54:59  <PublicServer> <Rabbit67890> it goes back?
21:55:04  <PublicServer> <thomashauk> I would build it as a terminus station
21:55:06  <PublicServer> <thomashauk> yeah
21:55:46  <PublicServer> <Rabbit67890> hm did i get it?
21:55:53  <PublicServer> <thomashauk> see the coal mine station to the north?
21:56:07  <PublicServer> <thomashauk> try bulding it like that
21:56:21  <PublicServer> <Rabbit67890> ok?
21:56:29  <PublicServer> <Rabbit67890> is is that sawmill thing?
21:56:47  <PublicServer> <Rabbit67890> the sawmill station
21:56:57  <PublicServer> <thomashauk> What sation?
21:57:04  <PublicServer> <Rabbit67890> dennington sawmill
21:57:18  <PublicServer> <thomashauk> No Hentbourne coal mine
21:58:07  <PublicServer> <Rabbit67890> hm ok
22:00:10  <PublicServer> <thomashauk> I wouldn't signal it yet
22:00:49  <PublicServer> <thomashauk> The buldozer removes tracks
22:01:09  <PublicServer> <Rabbit67890> i know now
22:01:29  <PublicServer> <thomashauk> You also have a lot of tight curves
22:02:17  <PublicServer> <thomashauk> Terafroming like that isn't encouraged
22:02:48  <PublicServer> <thomashauk> Do you want me to show you what I'd do so you can watch?
22:03:31  <PublicServer> <Rabbit67890> ok
22:04:46  <PublicServer> ***  made screenshot at 00014478:
22:07:44  <PublicServer> <thomashauk> Not the best but it was awkward
22:07:52  <PublicServer> <Rabbit67890> hm
22:08:00  <PublicServer> <Rabbit67890> what about those other lines
22:08:08  <PublicServer> <thomashauk> What lines?
22:09:53  <PublicServer> <Rabbit67890> why that train?
22:10:27  <PublicServer> <thomashauk> because it is that standard train from the !Trainyard
22:10:34  <PublicServer> <Rabbit67890> oh
22:10:40  <PublicServer> <thomashauk> You can only use that train
22:10:51  <PublicServer> <thomashauk> other trains would cause issues with the network
22:11:02  <PublicServer> <Rabbit67890> what type is it?
22:11:18  <PublicServer> <thomashauk> The one in the !trainyard
22:11:40  <PublicServer> <Rabbit67890> i mean the model on what its called
22:11:42  <PublicServer> <thomashauk> Cloneing those ones put the tain in the right group too making managing them easier
22:12:24  <PublicServer> <thomashauk> it's a BR182 but you souldn't be building any new trains, only cloning existing ones
22:12:35  <PublicServer> <Rabbit67890> ok
22:14:03  <PublicServer> <thomashauk> Whoops
22:14:51  <PublicServer> <thomashauk> Watch a train coming out the station if you still don't understand how the dead end works
22:15:03  <PublicServer> <Rabbit67890> i just figured it
22:19:17  <PublicServer> <Rabbit67890> wow
22:19:39  <PublicServer> <Rabbit67890> the SLH for the station is cloged :3
22:19:39  <PublicServer> <thomashauk> what?
22:19:46  <PublicServer> ***  made screenshot at 0001285C:
22:19:58  <PublicServer> <thomashauk> Too much traffic on the main line
22:21:20  <PublicServer> <thomashauk> Also too long priorities
22:23:10  <PublicServer> <thomashauk> You sould read about them in the wiki
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22:34:27  <PublicServer> <Mazur> You shared orders with the trainyard train.  Not good.
22:34:37  <PublicServer> <Rabbit67890> ?
22:34:46  <PublicServer> ***  made screenshot at 0001270C:
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22:35:22  <PublicServer> <Mazur> I fixed it now, but in copying the first train for Rabbit6789
22:35:42  <PublicServer> <Mazur> 's station, someone used the CTRL button, sharing it's orders, as well.
22:36:06  <PublicServer> <Rabbit67890> oh wow
22:36:10  <PublicServer> <Mazur> So hte modification to go to htat station was shared, as well.
22:36:40  <PublicServer> <Rabbit67890> a "oil" miner
22:36:41  <PublicServer> *** mfb joined the game
22:36:42  <PublicServer> <Mazur> Which would mean, that the next person would also share rthose orders.
22:36:56  <PublicServer> <thomashauk> Must have missclicked
22:37:12  <PublicServer> <Mazur> Apparently.  Anyway, I fixed it.
22:37:43  <PublicServer> <Mazur> Without making mistakes myself, I might add.
22:37:49  <PublicServer> <Rabbit67890> how do i copy from the trainyard?
22:38:28  <PublicServer> <Mazur> 1. You only do that once, for every new station.
22:38:38  <PublicServer> <Rabbit67890> i
22:38:44  <PublicServer> <Rabbit67890> im just adding oil to mine
22:39:02  <PublicServer> <thomashauk> You need to build a new station for the new cargo
22:39:04  <PublicServer> <Mazur> 2. You open the depot leading to the station, click copy train, and click on the corresponding train from the trainyard.
22:39:28  <PublicServer> <Mazur> 3. You modify the orders for the train to visit your station.
22:39:54  <PublicServer> <mfb> do not add oil to the wood station, if you mean that
22:40:26  <PublicServer> <Mazur> 4. You copy second and further trains from hte existing train(s) for that station  with CTRL-Copy_train, so they share the same orders.
22:40:58  <PublicServer> <Rabbit67890> hm, then its a new station then
22:41:16  <PublicServer> <thomashauk> You might need to move the current one
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22:43:28  <PublicServer> <Mazur> 5 trains from the start?  Ambitious, thomashauk.
22:44:27  <PublicServer> <thomashauk> Thats was due to forgetting the conection from the north, seems to be fine though
22:48:45  <PublicServer> <mfb> wtf
22:49:12  <PublicServer> <mfb> missing signal in the ML
22:49:23  <PublicServer> <mfb> jammed the whole thing
22:49:30  <PublicServer> <thomashauk> Where?
22:49:47  <PublicServer> ***  made screenshot at 0001C650:
22:50:13  <PublicServer> <thomashauk> Thats an odd place for it
22:50:16  <PublicServer> <mfb> indeed
22:51:09  <PublicServer> <mfb> oh, and try to avoid these X crossings please, they have an ugly signal gap
22:51:18  <PublicServer> <mfb> like the one at "complete SL"
22:51:36  <PublicServer> <mfb> and at the exit of pufingford wood as well
22:54:57  <PublicServer> <Mazur> You;re going to want to use the same entry/exit lines you made for the forest, so the other side of the wells might be easier.
22:55:24  <PublicServer> <Mazur> Just CTRL-click when you build the station, and you'll have hte option of making a separate station.
22:55:30  <PublicServer> <thomashauk> I'd say forrest needs moving
22:55:42  <PublicServer> <mfb> I would not use the same entry line
22:55:44  <PublicServer> <Mazur> That'd be easier.
22:55:50  <PublicServer> <mfb> the new one is better
22:56:53  <PublicServer> <Mazur> I meant, the same for both stations, not "the same as is now existing".
22:56:59  <PublicServer> <mfb> ah ok
22:57:21  <PublicServer> <thomashauk> new entrance will help too
22:57:35  <PublicServer> <mfb> new exit as well
22:58:23  <PublicServer> <Mazur> Forest station extra platform on the east, platform removed on the west, and there's plenty rom to share those lines.
22:58:52  <PublicServer> <mfb> well, short station entries are another thing...
22:59:02  <PublicServer> <mfb> can lead to jams
22:59:17  <PublicServer> <thomashauk> Id'd be possible to fit 1 train queue in I think
22:59:27  <PublicServer> <mfb> I think the current construction looks good
22:59:34  <PublicServer> <mfb> as long as the exit is useful
23:00:24  <PublicServer> <Mazur> You can toggle visibility using X.
23:00:40  <PublicServer> <Mazur> No need to bom the trees.
23:03:49  <PublicServer> <mfb> and you can add signals via ctrl+drag
23:04:24  <PublicServer> <Rabbit67890> i kinda have slight OCD and noob skills on all of this siginaling stuff
23:04:47  <PublicServer> ***  made screenshot at 00014E7E:
23:05:30  <PublicServer> <mfb> that will not work
23:05:47  <PublicServer> <thomashauk> The corners are too tight
23:06:13  <PublicServer> <Mazur> This might
23:06:15  <PublicServer> <mfb> this does
23:06:33  <PublicServer> <mfb> (but not with the current bridge)
23:06:49  <PublicServer> <mfb> a bit of TF will give the best solution I think
23:06:58  <PublicServer> <mfb> but that is possible, too
23:07:20  <PublicServer> <Mazur> My solution, that is.
23:07:59  <PublicServer> <Mazur> And not a single TFed tile.
23:08:05  <PublicServer> <thomashauk> The corners on the exit are too tight too
23:08:08  <PublicServer> <mfb> well, the bridge end was
23:08:18  <PublicServer> <mfb> not so important
23:08:42  <PublicServer> <Mazur> Ok, ok, with your addition...
23:08:50  <PublicServer> <thomashauk> But changing it makes for an esier solution to the current problem
23:09:04  <PublicServer> <Mazur> Indeed.
23:10:02  <PublicServer> <mfb> that is a bad depot for the new oil trains :D
23:10:29  <PublicServer> <Mazur> They will have to make a slught detour, yes.
23:10:37  <PublicServer> <mfb> good night
23:10:44  <PublicServer> *** mfb has left the game (leaving)
23:10:46  <PublicServer> <Mazur> Probably not the _whole_ map, though.
23:10:52  <PublicServer> <Mazur> Sleep well.
23:11:04  <PublicServer> *** thomashauk has joined spectators
23:11:16  <PublicServer> <thomashauk> I need to pop off for a bit too
23:11:21  <mfb-> primary as first order is better in that way
23:11:23  <Xotic750> !password
23:11:23  <PublicServer> Xotic750: sugary
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23:12:04  <PublicServer> <Rabbit67890> hm
23:12:11  <PublicServer> <Rabbit67890> is it a good idea to test it now?
23:12:14  <PublicServer> <Mazur> No.
23:12:32  <PublicServer> <Mazur> Sell off those two, and buy one new one in hte new depot I build.
23:13:41  <PublicServer> <Mazur> Good, now copy a seecond, this tie holding CTRL while clicking the train to copy.
23:14:04  <PublicServer> *** Xotic750 has joined company #1
23:14:16  <PublicServer> <Rabbit67890> and?
23:14:30  <PublicServer> <Mazur> You didn;t hold CTRL, so they are not sharing orders.
23:14:53  <PublicServer> *** Xotic750 has left the game (leaving)
23:15:27  <PublicServer> <Rabbit67890> did i do it?
23:15:27  <PublicServer> <Mazur> Now they have a single order set.
23:15:29  <PublicServer> <Mazur> Yes.
23:15:47  <PublicServer> <Rabbit67890> now starting?
23:15:57  <PublicServer> <Mazur> Which means, if you change one, you change all.  Yes, start them.
23:16:03  <PublicServer> <Rabbit67890> ok
23:16:36  <PublicServer> <Mazur> You can also share orders by clocking goto for a train, and CTRL-clicking another train.
23:17:06  <PublicServer> <Mazur> Go ahead and give it a third train, it'll need it soon enough.
23:19:48  <PublicServer> ***  made screenshot at 0001487E:
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23:20:06  <PublicServer> <Mazur> Don;t forget to sign your new station, as well.
23:20:48  <PublicServer> <Mazur> Oh, you used combo signals instead of exit signals.
23:22:01  <PublicServer> <Mazur> THe platforms need two way, as it is a terminus.
23:22:20  <PublicServer> <Mazur> I alerady fixed it.
23:22:54  <PublicServer> <Mazur> They go in and out over that same bit of track.
23:22:55  <V453000> !password
23:22:55  <PublicServer> V453000: troupe
23:23:16  <PublicServer> *** V453000 joined the game
23:23:25  <PublicServer> <Mazur> Hi, V-snare.
23:23:48  <PublicServer> <V453000> snare?
23:23:59  <PublicServer> <V453000> isnt that something like a trap or something?
23:24:05  <PublicServer> <Mazur> A V-sanre is something in cars, not?
23:24:15  <PublicServer> <Mazur> snare
23:24:30  <PublicServer> <V453000> zero clue
23:24:41  <TWerkhoven> yes, but its not called that in english
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23:24:57  <PublicServer> <Mazur> V-string.
23:25:17  <TWerkhoven> that sounds like part of a bikini
23:25:22  <PublicServer> <Mazur> :-)
23:25:37  <TWerkhoven> or alternate name for mankini
23:26:40  <PublicServer> <Mazur> Erghm *horror of not negligible mangnitude*.
23:26:54  <Rabbit67890> lol
23:27:24  <PublicServer> *** V453000 has changed his/her name to V-bitch
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23:27:26  <PublicServer> <V-bitch> .
23:27:30  <PublicServer> <Rabbit67890> lol
23:27:44  <PublicServer> * Mazur grins
23:27:46  <PublicServer> <Rabbit67890> /rules
23:27:54  <Rabbit67890> !rules
23:27:54  <PublicServer> Rabbit67890:
23:28:38  <Mazur> !quickstart
23:29:28  <Mazur> Mazur:
23:29:51  <PublicServer> <Rabbit67890> hm
23:30:01  <PublicServer> <Rabbit67890> it would be intresting to have a route 666
23:30:12  <PublicServer> <Rabbit67890> that is very unstable and crashes trains
23:30:30  <PublicServer> <Mazur> THat's all of them.
23:30:41  <PublicServer> <Mazur> If you play your cards wrong.
23:32:26  <PublicServer> <Mazur> BBH 02 is quite impressive.
23:33:00  <PublicServer> <Rabbit67890> all of theese are impressive
23:33:04  <PublicServer> <Mazur> best viewed once zoomed out.
23:33:12  <PublicServer> <V-bitch> 02 is a huge mess if you ask me
23:33:23  <PublicServer> *** V-bitch has changed his/her name to V453000
23:33:29  <PublicServer> <Mazur> But a working mess atm.
23:33:49  <PublicServer> <V453000> :)
23:34:48  <PublicServer> ***  made screenshot at 00011A83:
23:37:00  <PublicServer> <Rabbit67890> urgently needs replacing?
23:37:23  <PublicServer> *** Rabbit67890 has joined spectators
23:37:36  <PublicServer> <Mazur> You can turn that message off, we ignore that whole business.
23:38:22  <PublicServer> <Mazur> It's too disrupting to adhere to it, and adds no problems we like to solve.
23:38:24  <PublicServer> *** Rabbit67890 has left the game (leaving)
23:39:17  <PublicServer> <Mazur> That's kind of overreacting to an urgently replace message....
23:39:42  <PublicServer> <V453000> very urgent :)
23:40:11  <PublicServer> <Mazur> If it was very uurgently needing to replace beer, it would be another matter.
23:40:56  <PublicServer> <V453000> unquestionably
23:41:44  <Rabbit67890> lol
23:44:24  <PublicServer> <Mazur> Wow, SLH 08 is still small.
23:49:49  <PublicServer> ***  made screenshot at 0002B6E9:
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23:54:47  <PublicServer> <Mazur> Rehi.
23:55:10  <PublicServer> <thomashauk> What happens when you have plenty of room, the hub gets smaller
23:55:36  <PublicServer> <Mazur> Indeed.
23:56:06  <PublicServer> <Mazur> Not having loads of priomaries dependent on that hub also helps a bit.
23:56:40  <PublicServer> <thomashauk> yeah the RR_LL upgrade adds bulk
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