Log for #openttdcoop on 24th November 2011:
Times are UTC Toggle Colours
00:03:37  <codertux> it's still a bit dodgy, should I abuse the terraforming tool?
00:04:15  <PublicServer> <Mazur> Never abuse, but this game we're fairly free about TF.
00:04:42  <codertux> ok, so should I fix it properly or let it be?
00:04:51  <bassals> but abuse you mean what?
00:05:11  <PublicServer> <mfb> good night
00:05:12  <PublicServer> <Mazur> Make it a 3 half tiles curve.
00:05:20  <PublicServer> <Mazur> Sleep well, mfb.
00:05:24  <codertux> gn mfb-
00:05:38  <PublicServer> ***  made screenshot at 0002E991:
00:05:42  <PublicServer> <mfb> this would be my way
00:05:47  <PublicServer> *** mfb has left the game (leaving)
00:05:58  *** mfb- has quit IRC
00:06:03  <PublicServer> <bassals> the railway can begin to turn jjust after the station
00:06:07  <PublicServer> <Mazur> You can make it 3 half-tiles where it is, by the way.
00:06:32  <PublicServer> <bassals> I think
00:06:42  <codertux> how can I disable the old train messages?
00:07:12  <PublicServer> *** Mazur has left the game (connection lost)
00:07:16  <PublicServer> <bassals> good question I keep getting there
00:09:15  <PublicServer> <bassals> oh, now the two n00bs we are in charge :-)
00:10:30  <PublicServer> <bassals> don't hesitate to TF, really
00:10:50  <codertux> :))
00:11:29  <PublicServer> <bassals> is English your mother language?
00:12:04  <codertux> no :)
00:12:07  <codertux> I'm Romanian
00:12:20  <PublicServer> <bassals> it's not mine either
00:12:45  <PublicServer> <bassals> and I'm not really sure I was using the correct word :D
00:13:30  <codertux> I'm not sure, really :)
00:13:49  <codertux> I think I've heard mother tongue used before
00:14:55  <bassals> no, no
00:14:58  *** Mazur has quit IRC
00:14:59  <bassals> I mean 'hesitate'
00:15:24  <codertux> oh, sorry :)
00:15:36  <codertux> hesistate is the word :)
00:15:50  <codertux> didn't use much TF, but I think I fixed it :)
00:16:21  <codertux> I think I should supplement the milk train
00:16:23  <codertux> :)
00:17:16  <Sylf> !password
00:17:16  <PublicServer> Sylf: clucks
00:17:47  <PublicServer> *** Sylf joined the game
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00:19:05  <PublicServer> <bassals> well actually
00:19:43  <PublicServer> <bassals> I think that the right lanes of every station are getting the penalty
00:19:50  <PublicServer> <bassals> left lanes sorry
00:20:29  <codertux> life's not fair, they'll get used to it :)
00:20:38  <PublicServer> ***  made screenshot at 0003D971:
00:20:53  <codertux> (ok, had to say that :)
00:21:06  <codertux> why do you think they're getting a penalty?
00:21:17  <PublicServer> <bassals> the milk i'm not sure
00:21:33  <PublicServer> <bassals> but the current cereal train probably will
00:22:23  <PublicServer> <bassals> let me show that
00:22:35  <codertux> go ahead
00:23:17  <PublicServer> <bassals> he has to make two left 45ยบ turns within the trainlength
00:24:46  <codertux> I've read on the wiki that S-bends don't slow down the trains
00:25:02  <codertux> thought that two S-bends in a row won't slow down the train either :)
00:25:12  <PublicServer> <bassals> this means a left-right
00:25:18  <PublicServer> <bassals> or right-left
00:25:33  <PublicServer> <bassals> but left-right-left that's two lefts
00:25:55  <codertux> hmmm
00:25:59  <codertux> I see
00:26:39  <PublicServer> <bassals> in fact it could have been fixed just like the milk station
00:27:09  <PublicServer> <bassals> codertux, I'm sorry but I am going to sleep in a few minutes
00:27:31  <codertux> it's ok :)
00:27:38  <codertux> I'll drop by tomorrow
00:28:10  <PublicServer> <bassals> unfortunately it seems that nobody else is coming
00:28:25  <PublicServer> <bassals> so you'll have to close as well
00:28:43  <PublicServer> <bassals> or maybe Sylf ?
00:31:42  *** pugi has quit IRC
00:31:51  <bassals> he does not seem to be here either
00:31:58  <bassals> well, good night
00:32:05  <PublicServer> *** bassals has left the game (leaving)
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00:35:38  <PublicServer> ***  made screenshot at 0002E390:
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01:01:23  <Mazur> Ah, provider finished playing with my connection.
01:01:43  <Mazur> !password
01:01:43  <PublicServer> Mazur: facial
01:01:50  <Mazur> I'll pass.
01:02:04  <PublicServer> *** Game still paused (number of players)
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01:04:27  <codertux> !password
01:04:27  <PublicServer> codertux: entrap
01:05:07  <PublicServer> *** Game still paused (number of players)
01:05:07  <PublicServer> *** Game unpaused (number of players)
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01:05:17  <PublicServer> <codertux> hi
01:05:33  <PublicServer> <Mazur> Lo/
01:05:39  <PublicServer> ***  made screenshot at 0003E1A0:
01:06:21  <PublicServer> <codertux> what's up?
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01:07:24  <Korpse> !password
01:07:24  <PublicServer> Korpse: entrap
01:07:47  <PublicServer> *** Korpse joined the game
01:08:11  <PublicServer> <Mazur> Rer
01:08:21  <PublicServer> <Mazur> Refixing a fix I made elier, and someone else undid.
01:09:04  <PublicServer> *** Sylf has left the game (leaving)
01:09:16  <PublicServer> <Mazur> Bye, Sylf.
01:09:47  <PublicServer> <codertux> where is it? (I'm a noob, mostly want to watch and learn :)
01:10:13  <PublicServer> <Mazur> At !first gap should be longest.
01:10:59  <PublicServer> <Mazur> Someone had moved the exit signals to closer to hte pre-signal.
01:11:57  <PublicServer> <Mazur> Normally that is fine, but in this case the big gap becomes more than 9, which is hte largest gap you can manage with 2 bridges/tunnels.
01:12:47  <PublicServer> <Mazur> Dinner time.
01:12:49  <codertux> hmmm, need to ponder on that for a moment :)
01:13:06  <PublicServer> <Mazur> Those two bridges are 6 long.
01:13:38  <PublicServer> <Mazur> And the gaps vs. trainlength thing has been tested out, we use the IRC bots to report the result.
01:13:46  <codertux> looks like 5 to me :-?
01:13:47  <Mazur> @gap 3
01:13:48  <Webster> Mazur: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
01:14:29  <PublicServer> <Mazur> You're right, must have misreckoned that before.
01:14:42  <codertux> go for dinner, I'll ask the questions later
01:15:07  <PublicServer> <Mazur> K, won't  take long, it's a lasagna.
01:15:12  <codertux> yummy
01:15:23  <PublicServer> <Mazur> With an egg on top.
01:15:30  <codertux> double yummy
01:15:32  <codertux> :)
01:15:38  <PublicServer> *** Mazur has joined spectators
01:15:40  <PublicServer> <Mazur> Brb.
01:20:40  <PublicServer> ***  made screenshot at 0003E1A2:
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01:35:07  <PublicServer> <Mazur> Ok, I'm ready.
01:35:12  <codertux> ok
01:35:16  <codertux> so...
01:35:26  <codertux> let's start with the terms
01:35:37  <PublicServer> <Mazur> Mind you, I can't be certain my provider is done fiddling with my connection.
01:35:40  <PublicServer> ***  made screenshot at 00038B70:
01:36:13  <codertux> I guess gap means the distance between two trains on the same track
01:36:43  <PublicServer> <Mazur> No, we'r talking about _signal_ gap.
01:37:11  <codertux> (don't worry, my electricity provider has been fiddling with the power lines 4 times a day for the last 3 days...)
01:37:18  <codertux> ok
01:37:27  <codertux> so for us, the gap is 1?
01:37:35  <PublicServer> <Mazur> When you call up the signal tool, you see a number on the right.
01:37:37  <PublicServer> <Mazur> Yes.
01:38:07  <PublicServer> <Mazur> THe number on the right is the gap + 1, because it incluides the tile with hte signal itself.
01:38:48  <codertux> yes, indeed
01:39:07  <PublicServer> <Mazur> We use gap 1 because that has been proven to allow the most trains on the line  for many different trainlengths.
01:39:45  <codertux> yeah, I was going to ask why not use 0 gap
01:40:27  <codertux> @gap 1
01:40:27  <Webster> codertux: For Trainlength of 1: <= 7 needs 2, 8 - 10 needs 3, 11 - 13 needs 4.
01:40:49  <codertux> hmm, i guess either me or Webster got it wrong :)
01:41:26  <PublicServer> <Mazur> Ah, I get your confusion.
01:41:40  <PublicServer> <Mazur> The number after @gap is indeed the TL.
01:42:03  <codertux> @gap 3
01:42:03  <Webster> codertux: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
01:42:17  <codertux> so, what's does 9 needs 2 mean?
01:42:45  <PublicServer> <Mazur> @gap calculates the number of lines needed to allow trains to not stop for a parger gap.
01:42:51  <PublicServer> <Mazur> larger
01:43:22  <PublicServer> <Mazur> And that depends on train length.
01:43:39  <codertux> for a tran length of 3
01:43:46  <codertux> as in the previous query
01:44:08  <PublicServer> <Mazur> Indeed, a gap of 9 required two bridges, and more requires more.
01:44:20  <codertux> hmmm
01:44:59  <PublicServer> <Mazur> Or else a third train can come along while neither gap has been cleared by 1 or 2.
01:45:30  <codertux> so, basically, if I have to split a line to cross some water
01:46:35  <codertux> if the bridge is 12 tiles long, I need three bridges for a train length of 3
01:46:43  <PublicServer> <Mazur> Yes.
01:46:55  <codertux> cool, always wondered how to calculate that :)
01:47:03  <PublicServer> <Mazur> And signals immediately before and after them.
01:47:10  <Mazur> !gap
01:47:10  <PublicServer> Mazur: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
01:47:36  <codertux> !gap 3 12
01:47:36  <PublicServer> codertux: You need 3 tunnels/bridges for trainlength 3 and gap 12.
01:47:41  <codertux> cool :)
01:48:40  <codertux> !gap 3 3
01:48:40  <PublicServer> codertux: You need 2 tunnels/bridges for trainlength 3 and gap 3.
01:49:00  <PublicServer> *** Korpse has left the game (leaving)
01:50:41  <PublicServer> ***  made screenshot at 0003E39B:
01:52:04  <PublicServer> <Mazur> More questions?
01:52:27  <PublicServer> <Mazur> Did anyone tell you how to turn off those messages?
01:52:35  <codertux> no :)
01:53:27  <Mazur> Do you see the newspaper icon beside the question mark of the query tool?
01:53:43  <codertux> ah...
01:53:44  <codertux> got it
01:53:47  <codertux> thanks :)
01:53:51  <Mazur> Second option.
01:54:25  <Mazur> I.e. message preferences.
01:54:42  <codertux> got it
01:54:47  <codertux> changed to summary
01:54:56  <codertux> less intrusive :)
01:55:27  <Mazur> Yep.
01:56:02  <codertux> hmmm
01:56:03  <Mazur> I about only have the crashes at full, so I don't miss them.
01:56:24  <codertux> a new farm popped up
02:03:32  <PublicServer> <codertux> are you working on something?
02:04:07  <PublicServer> <Mazur> A little.
02:04:14  <PublicServer> <codertux> can I see?
02:04:36  <PublicServer> <Mazur> Not much to see, yet, but I'm at SLH 01.
02:05:40  <PublicServer> ***  made screenshot at 000013CB:
02:06:00  <PublicServer> <Mazur> BBH 01 needs a third line on the west side, and I;m preparing the road, as it were.
02:07:08  <PublicServer> <codertux> hmm, which way am I supposed to tilt my head again?
02:07:24  <PublicServer> <Mazur> To the left.
02:07:42  <PublicServer> <codertux> ok, so an extra inner lane I take it?
02:08:43  <PublicServer> <Mazur> Creating a third lane from BBH 01 to whereever the lines are calm enough, yes.
02:09:03  <PublicServer> <codertux> I see
02:10:48  <PublicServer> <codertux> thanks for the compass
02:16:04  <PublicServer> <Mazur> I'm going to leave, getting tired.
02:16:14  <PublicServer> <codertux> same
02:16:20  <PublicServer> <Mazur> See you!
02:16:22  <PublicServer> <codertux> let's call it a day :)
02:16:24  <PublicServer> *** Mazur has left the game (leaving)
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02:16:24  <PublicServer> <codertux> good night
02:16:28  <Mazur> A day.
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02:20:41  <PublicServer> ***  made screenshot at 000005B1:
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03:12:21  <Jerik> !password
03:12:21  <PublicServer> Jerik: hotbed
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03:21:33  <Jerik> Wow. I have never seen anything like that
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08:45:07  <Tray> !password
08:45:08  <PublicServer> Tray: saloon
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11:35:40  <Xotic750> !password
11:35:40  <PublicServer> Xotic750: saloon
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12:08:40  <PublicServer> <bassals> hi
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12:36:48  <PublicServer> <Mazur> More ning.
12:37:19  <PublicServer> <0DM> yoho
12:42:38  <PublicServer> <0DM> think we may need a third line from 07 to 04
12:43:06  <MDGrein> !password
12:43:06  <PublicServer> MDGrein: cobweb
12:43:12  <PublicServer> <Mazur> I'm working on a third line from BBH 01 to SLH 01.
12:43:12  <PublicServer> *** MDGrein has left the game (general error)
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12:43:37  <PublicServer> <0DM> we should really have numbered them in order:P
12:43:57  <PublicServer> <Mazur> Yes, but we didn't.
12:44:09  <PublicServer> <0DM> i feel bad for slh 01
12:44:14  <PublicServer> <0DM> we should find some industries there:P
12:44:49  <V453000> !password
12:44:49  <PublicServer> V453000: cobweb
12:44:58  <PublicServer> <V453000> hi
12:44:59  <PublicServer> *** V453000 joined the game
12:45:00  <PublicServer> <0DM> heyho mate
12:45:10  <PublicServer> <Mazur> Perhaps simply reroute some from SLH 08 to SLH 01.
12:45:17  <PublicServer> <0DM> just saw the redone junctionary, looks nice:)
12:45:31  <PublicServer> <V453000> oh, long time ago already :)
12:45:37  <PublicServer> <0DM> i was a bit behind, but still:)
12:45:39  <PublicServer> <V453000> it just needs moar images
12:45:49  <PublicServer> <Mazur> MOAR!
12:46:05  <PublicServer> <0DM> are you trying to find an example of every style of station/junction? or multiples of the same allowed?
12:46:32  <PublicServer> <V453000> I usually try to place the very original of the design
12:46:44  <PublicServer> <0DM> guess that can be a bit tricky:P
12:46:46  <PublicServer> <V453000> if it is the image of the same design, it has to have something extra
12:46:50  <PublicServer> <V453000> yes it can indeed
12:47:04  <PublicServer> <V453000> but some elementary things do not need any "author" really :)
12:47:10  <PublicServer> <Mazur> But I assume you also make use of some shining examples of a particular type.
12:47:24  <PublicServer> <V453000> well none does, but I just try to catch the original because I feel like it is nice to do
12:47:34  <PublicServer> <0DM> true
12:47:36  <PublicServer> <V453000> shining examples ... possibly
12:47:55  <PublicServer> <V453000> but the shining example usually shines for some reason, therefore it is a bit different/better than original
12:49:11  <PublicServer> <V453000> sure it also depends on whether the thing is used at the right place so it has the right effects, but that _should_ be automatical ... I know it isnt
12:50:06  <PublicServer> <V453000> anyway, it is definitely more useful than it was before, and I hope it will also be more useful for adding more stuff as the old junctionary was just one gigantic mess
12:50:14  <PublicServer> <0DM> yeah
12:50:21  <PublicServer> <0DM> i should really have a look around in old games sometime
12:50:40  <PublicServer> <V453000> if you find anything in old games that is missing in the junctionary, add it please
12:50:48  <PublicServer> ***  made screenshot at 0000AF5F:
12:50:51  <PublicServer> <V453000> or even in new ones
12:51:21  <PublicServer> <MDGrein> jam!
12:51:24  <PublicServer> <Mazur> Like an ultimate overflow with all useful features?  ;-)
12:51:30  <PublicServer> <MDGrein> cow goods drop
12:51:46  <PublicServer> <Mazur> A sign indicating the spot is generally useful.
12:51:57  <PublicServer> <0DM> thats all a result of bbh07 jam there
12:51:59  <PublicServer> <V453000> Mazur: no overflow is "ultimate"
12:52:03  <PublicServer> <0DM> needs a new line, will start working on it
12:52:17  <PublicServer> <V453000> there is just a bunch of features that you can use, which ones you use depends on you
12:52:29  <PublicServer> <Mazur> I was just kidding, anyway.
12:52:31  <PublicServer> <V453000> and using too many features might result in a bad overflow in the end ;)
12:52:39  <PublicServer> <V453000> just reacting
12:52:45  <PublicServer> <Mazur> BBH 02 crosstracks
12:52:53  <PublicServer> <Mazur> Again.
12:53:03  <PublicServer> <0DM> yeah because theyre stuck at 07:P
12:53:23  <PublicServer> <Mazur> Yes.
12:55:19  <PublicServer> *** V453000 has left the game (leaving)
12:55:31  <PublicServer> <Mazur> What's the new bit, ODM?
12:55:37  <V453000> later :)
12:55:40  <PublicServer> <0DM> cya
12:55:46  <PublicServer> <0DM> it was the third line from 02 to 07
12:55:46  <PublicServer> <Mazur> The prios?  The crosstrack?
12:55:52  <PublicServer> <Mazur> Bye, V.
12:55:58  <PublicServer> <0DM> and the rework at 07
12:56:27  <PublicServer> <Mazur> Well, apparently it might be actually _causing_ the jam.
12:56:47  <PublicServer> <0DM> i didnt do the prios on the other side:P
12:57:05  <PublicServer> <Mazur> Ah, you'
12:57:15  <PublicServer> <0DM> for some reason they dont like the upper track
12:57:25  <PublicServer> <Mazur> Ah, you're working on a third line on the other ring, which _is_ the answer.
12:58:07  <PublicServer> <MDGrein> there we go
12:58:57  <PublicServer> <Mazur> No, that way you get hte block when both bays are full.
12:59:16  <PublicServer> <0DM> are you talking in yourself?:D
12:59:19  <PublicServer> <Mazur> No, to you.
12:59:41  <PublicServer> <0DM> oh, im not sure what youre talking about:D
12:59:51  <PublicServer> <Mazur> At BBH 07.
13:00:01  <PublicServer> <MDGrein> it's me fiddling with the signals'
13:00:13  <PublicServer> <Mazur> Well, you were doing it wrong.
13:00:15  <PublicServer> <0DM> he's like nero
13:01:00  <PublicServer> <MDGrein> seems to be working in my eyes
13:01:21  <PublicServer> <MDGrein> they don't run the red entrysign anymore
13:02:13  <PublicServer> <Mazur> Indeed, because the block signal that caused the two-way exit to go a bit green now stays red when hte bay is full.
13:03:44  <PublicServer> <Mazur> And, MDGrein: When at a split _both_ directions have two-way red, trains don't necessarily choose the best one, so making that a one-way red makes htat the preferred direction, which was what I did first and you undid with hte speed of lightning, even though it was working.
13:04:47  <PublicServer> <MDGrein> my bad
13:05:18  <PublicServer> <Mazur> Ok, now how do I tie in my third line with BBH 01....
13:05:49  <PublicServer> ***  made screenshot at 0002A5B2:
13:06:39  <PublicServer> <Mazur> Best way I think would be to switch lines over.
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13:20:49  <PublicServer> ***  made screenshot at 00015782:
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13:22:38  <aldor> !password
13:22:38  <PublicServer> aldor: bleary
13:22:49  <PublicServer> <aldor> hi
13:22:50  <PublicServer> *** aldor joined the game
13:25:37  *** chester has joined #openttdcoop
13:27:54  <PublicServer> <bassals> oh
13:28:06  <PublicServer> <bassals> cow goods is jammed
13:28:20  <PublicServer> <0DM> yeah we know, we're working on it:P
13:28:43  <PublicServer> <Mazur> The exit, yes, traces all hte way to SLH 07, was it, ODM?
13:28:57  <PublicServer> <0DM> bbh 07 yeah
13:29:08  <PublicServer> <Mazur> No, BBH 07, indeed.
13:29:08  <PublicServer> <0DM> im working on a third line there
13:35:49  <PublicServer> ***  made screenshot at 00004F61:
13:38:51  *** aldor has quit IRC
13:42:35  <PublicServer> <0DM> 01 definately needs the extra line:D
13:42:58  <PublicServer> <0DM> or more balancing hmm
13:46:52  <PublicServer> *** Xotic750 has left the game (desync error)
13:47:35  *** Absolutis has joined #openttdcoop
13:47:42  <Absolutis> !password
13:47:42  <PublicServer> Absolutis: bowing
13:49:23  <PublicServer> <0DM> well, we moved the jam:D
13:50:50  <PublicServer> ***  made screenshot at 00000BCE:
13:51:24  <PublicServer> *** aldor has left the game (leaving)
13:55:06  <Sylf> !password
13:55:06  <PublicServer> Sylf: accede
13:55:45  <PublicServer> *** Sylf joined the game
13:56:01  <PublicServer> <Mazur> Just the man I need.
13:56:23  <PublicServer> <Sylf> >_>
13:56:52  <PublicServer> <Mazur> I'm at SLH 01, trying to decide what to do with a new third line, and how to do it.
13:57:53  <PublicServer> <Sylf> kill the hub?
13:58:41  <PublicServer> <Mazur> Seems unfair to Tray, but since mfb already has build a third SLH in hte ring after my mistaken second one, it's probably the best idea.
13:59:17  <Tray> don't care
13:59:23  <PublicServer> <Sylf> okay
13:59:29  <PublicServer> <Sylf> that exit could stay there
13:59:31  <PublicServer> <0DM> i demand you build a new one somewhere tray:D
13:59:47  <Tray> If build SLH 11 or something
13:59:49  <PublicServer> *** Sylf has joined company #1
13:59:50  <^Spike^> Tray don't fall for it... that's how ODM got me to be a member ;)
14:00:01  <PublicServer> <0DM> sorry spike:(
14:00:12  <^Spike^> Oh yeah you can build that SLH
14:00:13  <Tray> what ever got to go
14:00:20  <^Spike^> i barely even build a ML but ok :)
14:00:20  *** Tray has quit IRC
14:00:41  <PublicServer> <0DM> well it didnt seem to have stopped you:D
14:00:47  <^Spike^> nope... now
14:00:52  * ^Spike^ has more powers then yous...
14:00:53  <^Spike^> :D
14:01:15  <PublicServer> <0DM> lies:D
14:02:06  <PublicServer> *** Spike joined the game
14:03:54  <PublicServer> *** Spike has joined company #1
14:04:01  <PublicServer> *** bassals has joined company #1
14:04:05  <PublicServer> *** Spike has joined spectators
14:04:13  <PublicServer> <0DM> that was a short visit:P
14:04:35  *** LXSJason has quit IRC
14:04:54  <PublicServer> <Spike> just saw a small spot for a signal improvement :D
14:05:10  <PublicServer> <Mazur> Only a small one?
14:05:15  <PublicServer> <0DM> haha
14:05:38  <PublicServer> <Spike> well making a train startup 1 tile faster again can mean alot on the long term on a bbh :)
14:05:40  <PublicServer> <Mazur> I thought there was one the size of the map.
14:05:50  <PublicServer> ***  made screenshot at 00001FCC:
14:05:58  <PublicServer> <Mazur> True.
14:06:04  <PublicServer> <Spike> ah screw the whole map... all you need is 1 signal ;)
14:10:12  <PublicServer> <Sylf> the middle line's prio is too short
14:10:16  <PublicServer> <Sylf> hrm
14:10:22  <PublicServer> <0DM> where?
14:10:28  <PublicServer> <Sylf> SLH 01
14:10:43  <PublicServer> <0DM> i thought that was going trashed?:p
14:10:59  <PublicServer> <Mazur> The SLH is gone, the marker not.
14:11:02  <PublicServer> <Sylf> resurrected :P
14:11:08  <PublicServer> <0DM> haha
14:12:10  *** codertux has joined #openttdcoop
14:15:21  <PublicServer> <Mazur> Is that wenough room for prio?
14:15:27  <codertux> !password
14:15:28  <PublicServer> codertux: crouch
14:16:05  <PublicServer> <Sylf> that should be enough
14:18:22  *** codertux_ has joined #openttdcoop
14:18:40  <PublicServer> *** codertux joined the game
14:18:48  <PublicServer> <Mazur> ReHi, tux.
14:18:54  <PublicServer> <codertux> hello :)
14:19:04  <PublicServer> <codertux> what's up Mazur?
14:19:16  <PublicServer> <0DM> hey mate
14:19:20  <PublicServer> <Mazur> The server's up.
14:19:22  <PublicServer> <0DM> wow tux came back:D
14:19:24  <PublicServer> <Mazur> Still.
14:19:26  <PublicServer> <Sylf> that's enough for my morning exercise - time for breakfast
14:19:28  <PublicServer> <0DM> mazur you are terrible!
14:19:30  <PublicServer> <Sylf> *poof*
14:19:32  <PublicServer> *** Sylf has left the game (leaving)
14:19:32  <PublicServer> <Mazur> I am.
14:19:54  <PublicServer> <Mazur> codertux: BBH 01 will be getting a new line.
14:19:58  <codertux_> my internet connection was acting up :)
14:20:06  <codertux_> that's why I thought the server was down
14:20:44  <PublicServer> <Mazur> Would you like to mess with BBH 01, Sylf?
14:20:50  <PublicServer> ***  made screenshot at 0003AA4D:
14:23:31  *** codertux has quit IRC
14:25:12  <PublicServer> *** codertux has left the game (connection lost)
14:26:48  *** codertux__ has joined #openttdcoop
14:27:03  <codertux__> blah, insane packet loss on my end :/ power outages all over the city probably :/
14:27:33  <codertux__> !password
14:27:33  <PublicServer> codertux__: mobbed
14:27:38  <PublicServer> <Mazur> What city still has regular power outages in this day and age?
14:27:49  <PublicServer> *** codertux joined the game
14:28:13  <codertux__> I have no clue what's happening
14:28:22  <codertux__> it's been like this for a week
14:32:02  <PublicServer> <Mazur> Now what did I build hat second pair of bridges for again.....?
14:32:24  *** codertux_ has quit IRC
14:35:51  <PublicServer> ***  made screenshot at 0002BC3A:
14:36:14  <PublicServer> <0DM> find a clue tux:D
14:38:33  <PublicServer> <codertux> huh? clue, who what where when?
14:38:47  *** Maraxus has joined #openttdcoop
14:40:41  *** Absolutis has quit IRC
14:44:29  <planetmaker> Xotic750, you desynced earlier. What openttd version do you use and where did you get that from?
14:45:07  <planetmaker> !revision
14:45:07  <PublicServer> planetmaker: Game version is r23238
14:48:02  <PublicServer> *** codertux has joined spectators
14:50:51  <PublicServer> ***  made screenshot at 0002B465:
14:52:19  *** pugi has quit IRC
14:52:53  <PublicServer> <0DM> come on coder, build!:D
14:52:55  <PublicServer> *** codertux has joined company #1
14:54:20  <V453000> coders do not build, coders just mess stuff up with code :p
14:54:30  <PublicServer> <0DM> yeah but he has a tuxedo aswell
14:54:32  <PublicServer> <0DM> that makes up for it
14:55:11  <codertux__> :)
14:55:21  <codertux__> i was just showing a friend around
14:55:36  <codertux__> hopefully she'll want to join too :)
14:55:42  <V453000> she?
14:55:54  <V453000> not many women here :)
14:55:56  <codertux__> my ex gf :)
14:56:02  <codertux__> lol
14:56:09  <PublicServer> <0DM> is she the ex because you kept playing openttd?
14:56:27  <codertux__> no :) she was the ex before I started playing openttd (again)
14:56:48  <PublicServer> <0DM> go connect magyarhegyselja farm!
14:56:57  <codertux__> we have to go soon
14:57:08  <codertux__> i'll connect more stuff when I get back :)
14:57:30  <codertux__> how does one read the voting board?
14:57:51  <PublicServer> <0DM> you have to ignore everything that isnt a name
14:58:47  <codertux__> makes sense now :)
14:59:23  <PublicServer> <0DM> seems to flow well now
15:00:48  <codertux__> well, I'm off
15:00:53  <PublicServer> <0DM> cya mate
15:00:53  <codertux__> see you later
15:00:55  <PublicServer> <Mazur> BYe.
15:01:05  <PublicServer> *** codertux has left the game (leaving)
15:01:27  *** codertux__ is now known as codertux
15:05:51  <PublicServer> ***  made screenshot at 0002CA69:
15:07:51  <PublicServer> *** bassals has left the game (connection lost)
15:07:54  *** pugi has joined #openttdcoop
15:08:05  <bassals> !password
15:08:05  <PublicServer> bassals: wields
15:08:17  <PublicServer> *** bassals joined the game
15:10:18  <Maraxus> !password
15:10:19  <PublicServer> Maraxus: wields
15:10:35  <PublicServer> *** Maraxus joined the game
15:10:39  <PublicServer> <Maraxus> hi
15:10:50  <PublicServer> <Mazur> lo
15:12:09  *** dlr365 has joined #openttdcoop
15:17:47  <PublicServer> *** Maraxus has left the game (connection lost)
15:17:58  <Maraxus> !password
15:17:58  <PublicServer> Maraxus: wields
15:18:15  <PublicServer> *** Maraxus joined the game
15:20:52  <PublicServer> ***  made screenshot at 00014FB4:
15:24:41  *** Firartix has joined #openttdcoop
15:35:52  <PublicServer> ***  made screenshot at 0003E309:
15:39:38  <PublicServer> *** Maraxus has left the game (connection lost)
15:43:21  *** codertux has quit IRC
15:45:32  <PublicServer> *** bassals has left the game (leaving)
15:47:38  *** Maraxus has quit IRC
15:50:47  *** Maraxus has joined #openttdcoop
15:50:52  <PublicServer> ***  made screenshot at 0003E537:
15:52:18  *** sla_ro|master has joined #openttdcoop
15:54:01  <Maraxus> !password
15:54:01  <PublicServer> Maraxus: duller
15:54:19  <PublicServer> *** Maraxus joined the game
16:02:45  <PublicServer> <Mazur> No idea now to get the third line past SLH 15.
16:02:59  <PublicServer> <Mazur> s/now/how/
16:03:06  <PublicServer> <Maraxus> I couldn't see a way either
16:03:37  <PublicServer> <Mazur> No clean idea.
16:05:32  <chester> !password
16:05:32  <PublicServer> chester: dieted
16:05:49  <PublicServer> *** chester joined the game
16:05:53  <PublicServer> ***  made screenshot at 0003DD2F:
16:06:05  <PublicServer> <Mazur> Chster Adams?
16:06:15  <PublicServer> <chester> no different
16:06:17  <PublicServer> <Mazur> Folk, we have a former US president in our midst.
16:10:05  <PublicServer> <Mazur> Mine is closer to hte hub./
16:11:18  <PublicServer> <Maraxus> not easy to get past slh15?
16:12:39  <PublicServer> <Mazur> I'm past it, now.
16:17:07  <PublicServer> *** 0DM has left the game (leaving)
16:20:53  <PublicServer> ***  made screenshot at 00035946:
16:21:18  <PublicServer> <Mazur> Gotta go.
16:21:24  <PublicServer> <Maraxus> cu
16:21:24  <PublicServer> <Mazur> Bye.
16:21:27  <PublicServer> *** Mazur has left the game (leaving)
16:23:47  <PublicServer> *** Maraxus has joined spectators
16:23:47  <PublicServer> *** Game paused (number of players)
16:31:39  <PublicServer> *** Game still paused (number of players)
16:31:39  <PublicServer> *** Game unpaused (number of players)
16:31:41  <PublicServer> *** Mazur joined the game
16:31:45  <PublicServer> <Mazur> Forgot something.
16:35:53  <PublicServer> ***  made screenshot at 0003DB36:
16:39:16  <PublicServer> *** 0DM joined the game
16:39:33  <PublicServer> <Mazur> Wb, 0DM.
16:40:12  <PublicServer> <0DM> cheers
16:40:34  <PublicServer> <Mazur> Got a nice tri cky job at BBH 02 waiting.
16:41:13  <PublicServer> <0DM> any big problems?
16:41:33  <PublicServer> <Mazur> Yes, !jam
16:42:33  <PublicServer> <Mazur> Third lion has been led to BBH 02, but now needs integrating there, and possibly a 4th line out of BBH02 west wise.
16:42:39  <PublicServer> <Mazur> s/wise/side/
16:43:05  <PublicServer> <0DM> hmm you might be right
16:43:19  <PublicServer> <Mazur> It's always a possibility.
16:43:38  <PublicServer> <Mazur> I _have_ been right before, on occasion.
16:43:40  <PublicServer> <0DM> i think even if we make it 3 lines, it still won't fit onto the next ring
16:43:46  <PublicServer> <0DM> very  rarely eh:P
16:43:56  <PublicServer> <Mazur> That was what I was sying about the 4th line.
16:44:22  <PublicServer> <0DM> think the possibly is a definately:D
16:44:44  <PublicServer> <0DM> poor cyclotron
16:45:02  <PublicServer> <Mazur> Yeah.
16:45:37  *** thomashauk has joined #openttdcoop
16:45:44  <thomashauk> !password
16:45:44  <PublicServer> thomashauk: shrunk
16:45:54  <PublicServer> *** thomashauk joined the game
16:45:56  <PublicServer> <Mazur> Hi, thomashauk.
16:46:15  <PublicServer> <0DM> theres just too many cow goods trains:P
16:46:53  <PublicServer> <Mazur> Not really, there's 7000 crates waiting.
16:47:05  <PublicServer> <Mazur> But of course, that's partly because they can't get through.
16:47:08  <PublicServer> <0DM> hehe
16:47:14  <PublicServer> <Mazur> Or mostly.
16:47:44  <PublicServer> <0DM> it seems they all want to take the west route back
16:48:03  <PublicServer> <0DM> that seems counterintuitive
16:48:49  <PublicServer> <Mazur> Yes.
16:49:39  <PublicServer> <Mazur> And hte grain goods want to go to their drop the same bit.
16:50:54  <PublicServer> ***  made screenshot at 000388ED:
16:51:09  <PublicServer> <Mazur> Anyway, connecting that third line into BBH 02 and making a 4th to BBH07 is beyond me.
16:51:24  <PublicServer> <0DM> aww we know you can do it!
16:51:46  <PublicServer> <Mazur> Your flattery is noted.
16:52:04  <PublicServer> <Mazur> But not fallen for.
16:52:18  <PublicServer> <0DM> are you from the 18th century?^^
16:52:24  <PublicServer> <Mazur> Nope.
16:52:46  <PublicServer> <Mazur> A touch of Jack Vance, there.
16:54:27  <PublicServer> <0DM> ill start on the 4th line
17:00:42  <PublicServer> <0DM> thisll get messy:p
17:00:54  <PublicServer> <Mazur> It already is
17:01:12  <PublicServer> *** thomashauk has left the game (leaving)
17:01:12  *** thomashauk has left #openttdcoop
17:01:44  <PublicServer> <Mazur> I conncted the 3rd line without providing a way straight through for the line I moved, yet.
17:01:57  <PublicServer> <0DM> k
17:05:54  <PublicServer> ***  made screenshot at 00033956:
17:06:10  *** pugi has quit IRC
17:06:51  <PublicServer> <0DM> im including a possible fourth track:P
17:07:00  <PublicServer> <Mazur> I know.
17:07:30  <PublicServer> <Mazur> I'm trying to figure what to do about the third line trains that _might_ want to stay east.
17:07:43  <PublicServer> <0DM> dump them together with the rest?
17:07:53  <PublicServer> <0DM> atleast for now:p
17:08:28  *** pugi has joined #openttdcoop
17:10:47  <PublicServer> *** bassals joined the game
17:14:01  <PublicServer> <0DM> aight, that looks quite decent
17:14:05  <PublicServer> *** bassals has joined company #1
17:14:09  <PublicServer> <0DM> just need to balance the line from the southwest a bit
17:15:36  *** TWerkhoven has joined #openttdcoop
17:20:40  *** pugi has quit IRC
17:20:55  <PublicServer> ***  made screenshot at 0002BA68:
17:22:02  <PublicServer> *** Mazur has left the game (leaving)
17:22:03  <PublicServer> <0DM> right, the next annoying bit:P
17:23:33  <TWerkhoven> !password
17:23:33  <PublicServer> TWerkhoven: eczema
17:23:45  <PublicServer> *** TWerkhoven joined the game
17:24:13  <PublicServer> <TWerkhoven> ello
17:24:29  *** LoPo has joined #openttdcoop
17:24:31  <LoPo> !password
17:24:31  <PublicServer> LoPo: eczema
17:25:36  <PublicServer> *** LoPo joined the game
17:26:19  <PublicServer> <LoPo> hello :D
17:27:15  <PublicServer> *** Spike has joined company #1
17:28:43  <PublicServer> *** bassals has left the game (leaving)
17:28:50  *** bassals has quit IRC
17:28:51  <PublicServer> *** Spike has joined spectators
17:28:53  <PublicServer> *** Spike has left the game (leaving)
17:29:15  <PublicServer> <0DM> ellow
17:35:56  <PublicServer> ***  made screenshot at 0003E345:
17:46:16  *** Phoenix_the_II has joined #openttdcoop
17:46:16  *** ChanServ sets mode: +o Phoenix_the_II
17:48:38  <PublicServer> <chester> train 903 look
17:49:02  <PublicServer> <LoPo> whats with it?
17:49:13  <PublicServer> <LoPo> there is no primary
17:49:16  <PublicServer> <0DM> the industry is gone i think
17:49:22  <PublicServer> <chester> it will wair forever, forest is out
17:49:41  <PublicServer> <LoPo> i changed orders
17:50:56  <PublicServer> ***  made screenshot at 00029D90:
17:52:52  <PublicServer> <MDGrein> gotto go duders
17:52:58  <PublicServer> <0DM> cya
17:53:01  <PublicServer> <LoPo> bye :)
17:53:15  <PublicServer> <MDGrein> I began fiddling @BBH 08 but don't have time to finish
17:53:49  <PublicServer> <MDGrein> and I might be gone for quite a while so
17:54:00  <PublicServer> <LoPo> bbh 6?
17:54:12  <PublicServer> <MDGrein> 8
17:54:46  <PublicServer> <LoPo> 3rd need to go to 1 and 2nd?
17:55:30  <PublicServer> *** MDGrein has left the game (leaving)
17:57:36  <PublicServer> <LoPo> i want more primaries :( at SLH 15
18:05:56  <PublicServer> ***  made screenshot at 0002B398:
18:11:15  <dlr365> !password
18:11:15  <PublicServer> dlr365: baited
18:11:27  <PublicServer> *** dlr365 joined the game
18:11:56  <PublicServer> <LoPo> hi
18:12:06  <PublicServer> <dlr365> hey
18:13:21  <PublicServer> *** Mazur joined the game
18:13:35  <PublicServer> <LoPo> ey Maz
18:13:39  <PublicServer> <Mazur> lo
18:13:55  <PublicServer> <LoPo> i rebuild the 3rd line part at slh 15
18:14:14  <PublicServer> <Mazur> Fine with me.
18:14:20  <PublicServer> <LoPo> :)
18:14:45  <PublicServer> <LoPo> s
18:15:47  <PublicServer> *** dlr365 has joined spectators
18:16:24  *** hanf has joined #openttdcoop
18:20:57  <PublicServer> ***  made screenshot at 0003DCF7:
18:22:28  *** kaini has joined #openttdcoop
18:23:11  <PublicServer> <LoPo> needed some space :"P
18:23:19  <PublicServer> <0DM> im making a mess of 07:P
18:23:27  <PublicServer> <LoPo> its oky :)
18:23:37  <PublicServer> <LoPo> as long you clean it up ;)
18:25:28  <PublicServer> <Mazur> LoPo: Why did you reroute the traffic going along the ML over the third line  back to the overused 2nd line?
18:25:28  <PublicServer> <LoPo> k 3rd it ready up to MSH of good drop
18:25:40  <PublicServer> <LoPo> where?
18:26:06  <PublicServer> <Mazur> After SLH 15, third line is now unused.
18:26:21  <PublicServer> <LoPo> yes because it was not connected/
18:26:23  <PublicServer> <LoPo> ?
18:26:39  <PublicServer> <LoPo> still that ML "switch" is part of the SLH
18:26:45  <PublicServer> <LoPo> so not after the hub
18:26:55  <PublicServer> <LoPo> and its not a swithc
18:26:58  <PublicServer> <Mazur> Oh, there they are.
18:28:07  <PublicServer> <LoPo> argh :P
18:28:16  <PublicServer> <LoPo> to much terror bridges!
18:28:23  <PublicServer> <LoPo> i mean evil mode
18:28:59  <PublicServer> <LoPo> k have to go now
18:29:09  <PublicServer> <LoPo> things are progressing nicely :)
18:29:24  <PublicServer> <LoPo> and plz conncet more primaries to SLH 15 if you van
18:29:26  <PublicServer> <LoPo> can*
18:30:30  <PublicServer> *** LoPo has left the game (leaving)
18:30:54  <PublicServer> *** Maraxus has joined company #1
18:35:57  <PublicServer> ***  made screenshot at 0002B5CA:
18:36:20  <PublicServer> <Mazur> That bridge was there already.
18:36:28  <PublicServer> <0DM> yeah was old:P
18:38:18  *** Vinnie_nl has joined #openttdcoop
18:38:33  <Vinnie_nl> !password
18:38:33  <PublicServer> Vinnie_nl: airier
18:38:52  <PublicServer> *** Vinnie joined the game
18:38:53  <PublicServer> <Vinnie> hello
18:39:04  <PublicServer> <Mazur> Vindorado!
18:39:07  <PublicServer> <0DM> heyho
18:39:10  <PublicServer> <Maraxus> hi
18:40:07  <PublicServer> <Vinnie> are you guys happy with BBH 07?
18:40:28  <PublicServer> <Mazur> Working hard at it.
18:40:52  <PublicServer> <0DM> theres not much left of it:P
18:41:51  <PublicServer> *** Vinnie has joined spectators
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18:47:15  <PublicServer> <0DM> afaik the main part is done now
18:47:48  <PublicServer> *** dlr365 has joined spectators
18:47:56  <PublicServer> <Mazur> Jam seems gone, indeed, and no sign of the rush.
18:48:33  <kaini> !password
18:48:33  <PublicServer> kaini: airier
18:48:39  <PublicServer> <0DM> the mergers need finishing, but i have to go now
18:49:30  <PublicServer> <0DM> wow massive jam
18:49:34  <PublicServer> <0DM> but i think i fixed it
18:49:36  <PublicServer> <Mazur> BBH 01.
18:50:04  <PublicServer> <0DM> its moving again
18:50:28  <kaini> !password
18:50:28  <PublicServer> kaini: lapels
18:50:41  <PublicServer> <0DM> that explains why theres no jam at 07, theres no trains anywhere:D
18:50:57  <PublicServer> ***  made screenshot at 0000C955:
18:51:21  <PublicServer> <0DM> gotta go now, cya all
18:51:31  <PublicServer> <Mazur> Bye.
18:51:33  <PublicServer> <Maraxus> cu
18:51:45  <PublicServer> *** 0DM has left the game (leaving)
19:03:10  <PublicServer> *** Mazur has joined spectators
19:03:10  <PublicServer> *** Game paused (number of players)
19:03:22  <PublicServer> *** Maraxus has joined spectators
19:03:42  <PublicServer> <Mazur> I can come back in if you're building.
19:04:44  <PublicServer> *** Player has left the game (leaving)
19:05:57  <PublicServer> ***  made screenshot at 0000F0AD:
19:16:43  <PublicServer> <Vinnie> nice
19:16:46  <PublicServer> *** Vinnie has joined company #1
19:18:14  <PublicServer> *** Maraxus has joined company #1
19:18:14  <PublicServer> *** Game unpaused (number of players)
19:18:29  *** TWerkhoven has quit IRC
19:18:30  <PublicServer> *** TWerkhoven has left the game (connection lost)
19:20:58  <PublicServer> ***  made screenshot at 0000EB54:
19:23:06  <PublicServer> <Vinnie> hmm this game is wrong
19:23:17  <PublicServer> <Vinnie> the acceleration is to slow
19:32:24  <V453000> deal with it is the point
19:32:32  <PublicServer> <Vinnie> yeah i know
19:33:48  <V453000> and when I look at for example PZG5, the engines might not be that wrong ;)
19:37:20  <kaini> !password
19:37:20  <PublicServer> kaini: rasped
19:37:41  <PublicServer> <Vinnie> hello player
19:37:50  *** codertux has joined #openttdcoop
19:38:16  <PublicServer> <Player> huh
19:38:20  <PublicServer> <Player> I should change my name
19:38:34  <PublicServer> *** Player has left the game (leaving)
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19:42:13  <PublicServer> <Vinnie> Maraxus: building atm?
19:42:23  <PublicServer> *** Vinnie has left the game (leaving)
19:42:23  <PublicServer> *** Game paused (number of players)
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19:54:58  <codertux> !password
19:54:58  <PublicServer> codertux: wailed
19:55:04  <PublicServer> *** Game still paused (number of players)
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19:59:37  *** kaini has quit IRC
19:59:47  <XeryusTC> !archive
19:59:47  <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
20:17:06  *** chester has quit IRC
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20:18:49  *** mfb- has joined #openttdcoop
20:18:50  *** ChanServ sets mode: +o mfb-
20:18:58  <mfb-> hi
20:19:16  <PublicServer> *** Game still paused (number of players)
20:19:16  <PublicServer> *** Game unpaused (number of players)
20:19:18  <PublicServer> *** mfb joined the game
20:20:18  <PublicServer> <mfb> who is/was building at BBH07?
20:20:58  <PublicServer> ***  made screenshot at 0002B3BD:
20:22:36  *** Vinnie_nl_ has joined #openttdcoop
20:22:36  *** Vinnie_nl has quit IRC
20:22:36  *** Vinnie_nl_ is now known as Vinnie_nl
20:23:51  <PublicServer> *** Mazur has joined company #1
20:24:09  <PublicServer> <Mazur> That was 0DM.
20:24:21  <PublicServer> <mfb> CL2? really?
20:24:31  <PublicServer> <Mazur> Don;t ask me.
20:24:39  <PublicServer> <mfb> not his style
20:24:55  <PublicServer> <Mazur> Nevertheless, it was him.
20:25:12  <PublicServer> <mfb> ok
20:25:22  <PublicServer> <Mazur> Undoubtably he would have improved it, afterwards, but I think he had to go.
20:25:44  <PublicServer> <Mazur> Major overhaul for a fourth line from BBH02.
20:26:19  <PublicServer> <Mazur> Which still needs to be continued further along, I think.
20:26:45  <PublicServer> <mfb> hmm
20:26:50  <PublicServer> <mfb> well, !temp works now
20:27:00  <PublicServer> <mfb> the merge in front of it is worse
20:27:09  <PublicServer> <Mazur> The fourth line from BBH 02 is mainly grain goods to their drop and cow goods empty returning.
20:28:08  <PublicServer> <Mazur> I marked two bottlenecks with !jam.
20:29:42  <PublicServer> <Mazur> But I'm not actually here, yet, cooking dinner and then eating it.
20:29:55  <PublicServer> <Mazur> Cu, later.
20:29:59  <PublicServer> *** Mazur has joined spectators
20:30:03  <PublicServer> <mfb> cu
20:30:09  <PublicServer> <Maraxus> cu
20:35:59  <PublicServer> ***  made screenshot at 00013700:
20:37:11  <mfb-> !rcon set max_trains 1060
20:39:29  *** Vinnie_nl has quit IRC
20:39:43  <PublicServer> <Mazur> Wow, seriously problematic jam at MagyarhegyesaljaMain Station exit.
20:40:05  <PublicServer> <mfb> wtf
20:40:19  <PublicServer> <mfb> coming from BBH03
20:40:25  <PublicServer> <mfb> and 06
20:40:54  <PublicServer> <Mazur> It's because the second !jam point.
20:41:17  <PublicServer> <mfb> improve that, and 06 breaks
20:41:19  <PublicServer> <Mazur> That needs a third line, ASAP.
20:41:45  <PublicServer> <mfb> add a 3rd line in this ring, and 08 breaks
20:42:11  <PublicServer> <Mazur> Then we fix that one, adn so on.
20:42:18  <PublicServer> <mfb> feel free to
20:42:32  <PublicServer> <Mazur> I'll go back to fixing dinner, first.
20:42:42  <PublicServer> <mfb> is it broken? :p
20:42:49  <PublicServer> <Mazur> Yes.
20:43:09  *** Vinnie_nl has joined #openttdcoop
20:43:10  <PublicServer> <mfb> what does the second !/who? mean?
20:43:12  <PublicServer> <Mazur> Constituents are out of hte bag, but not yet in the state I wish to eat them in.
20:43:28  <PublicServer> <Mazur> Woh build that station?
20:43:32  <PublicServer> <mfb> read signs?
20:43:34  <PublicServer> <Mazur> Both were unsigned.
20:43:36  <PublicServer> <mfb> no
20:43:47  <PublicServer> <mfb> unless someone removed my sign and added it again later
20:43:53  <PublicServer> <Mazur> Then I overlooked it.
20:47:17  <PublicServer> *** codertux has joined company #1
20:47:53  <PublicServer> <Maraxus> gn
20:48:04  <PublicServer> <mfb> gn
20:48:07  <PublicServer> *** Maraxus has left the game (leaving)
20:48:14  *** Maraxus has quit IRC
20:48:22  <PublicServer> <codertux> huge jam at the wood goods drop...
20:48:51  <PublicServer> <mfb> was already noted, but nobody wanted to fix it yet
20:48:57  <PublicServer> <codertux> looks like that whole segment is down at a crawl
20:50:59  <PublicServer> ***  made screenshot at 000016E8:
20:51:22  <PublicServer> <codertux> I'd like to try to fix it, if someone more knowlegeable wants to help
20:57:08  <PublicServer> <codertux> so, what's the plan?
20:58:33  <PublicServer> <mfb> there is a plan?
20:58:43  <PublicServer> <codertux> isn't there?
20:58:51  <PublicServer> <mfb> where?
20:59:16  <PublicServer> <codertux> the plan with what you're doing :)
20:59:21  <PublicServer> <mfb> oh
20:59:24  <PublicServer> <codertux> you do have a plan, right? :)
20:59:26  <PublicServer> <mfb> just removing some trains
21:04:58  <PublicServer> *** mfb has left the game (leaving)
21:04:58  <PublicServer> *** Game paused (number of players)
21:05:26  <PublicServer> *** codertux has left the game (leaving)
21:05:30  <codertux> i'm off too
21:05:32  <codertux> gn guys
21:06:00  *** codertux has quit IRC
21:06:00  <PublicServer> ***  made screenshot at 0003D04C:
21:09:39  *** real` has quit IRC
21:10:35  *** Tray has joined #openttdcoop
21:22:06  <Tray> !password
21:22:06  <PublicServer> Tray: piking
21:22:26  <PublicServer> *** Game still paused (number of players)
21:22:29  <PublicServer> *** Tray joined the game
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21:38:51  <TWerkhoven> !password
21:38:51  <PublicServer> TWerkhoven: piking
21:38:57  <PublicServer> *** Game still paused (number of players)
21:39:01  <PublicServer> *** TWerkhoven joined the game
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22:25:37  <PublicServer> *** Mazur has joined company #1
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22:26:38  <PublicServer> *** Game unpaused (number of players)
22:26:46  <PublicServer> <TWerkhoven> ello
22:27:04  <PublicServer> <Mazur> Hi.
22:28:53  <PublicServer> <TWerkhoven> you prepping bbh03 for a third line?
22:29:00  <PublicServer> <Mazur> I'm making a temporary overflow to drain hte line and see how serious the problem really is.
22:32:54  <PublicServer> <Mazur> Because if it's just a jam because it's busy...
22:35:34  <PublicServer> <TWerkhoven> having 4 lines with almost all trains wanting to take 2 exit-lines won't help
22:36:00  <PublicServer> ***  made screenshot at 000098B1:
22:36:14  <PublicServer> <Mazur> Indeed, I think first a new line away from here needs to be done.
22:36:48  <PublicServer> <Mazur> BBH 03 to BBH 06.
22:37:58  <PublicServer> <TWerkhoven> yup
22:39:00  <PublicServer> <TWerkhoven> stop trains?
22:39:04  *** ODM has quit IRC
22:39:06  <PublicServer> <Mazur> Nah.
22:44:15  <PublicServer> <Mazur> Yes, now we simply need to make BBH 06 thriple lined.
22:44:25  <PublicServer> <Mazur> BBH03 is basically fine.
22:49:51  <PublicServer> *** XeryusTC joined the game
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22:51:01  <PublicServer> ***  made screenshot at 00014C79:
23:06:02  <PublicServer> ***  made screenshot at 0002A048:
23:11:21  <planetmaker> !revision
23:11:21  <PublicServer> planetmaker: Game version is r23238
23:11:28  <planetmaker> hm :S
23:19:47  <PublicServer> <TWerkhoven> pbs?
23:20:38  <PublicServer> <Mazur> Or we move them out to the west.
23:21:03  <PublicServer> ***  made screenshot at 0002320E:
23:25:50  <PublicServer> <Mazur> Oh, forgot to ask, is that connected at the end?
23:26:00  <PublicServer> <TWerkhoven> bbh08 is connected yes
23:26:29  <PublicServer> <TWerkhoven> it will need the WIP bit by mdgrein finished as well i think, but it should work for now
23:27:47  <PublicServer> <Mazur> And we need to connect the start of that line.
23:27:55  <PublicServer> <TWerkhoven> yup
23:27:57  <PublicServer> <Mazur> At 06.
23:35:37  <PublicServer> *** TWerkhoven has left the game (connection lost)
23:35:37  <PublicServer> *** Game paused (number of players)
23:36:03  <PublicServer> ***  made screenshot at 0001684B:
23:36:21  <TWerkhoven> !password
23:36:22  <PublicServer> TWerkhoven: harrow
23:36:29  <PublicServer> *** Game still paused (number of players)
23:36:30  <PublicServer> *** Game unpaused (number of players)
23:36:30  <PublicServer> *** TWerkhoven joined the game
23:37:59  <PublicServer> *** TWerkhoven has left the game (connection lost)
23:37:59  <PublicServer> *** Game paused (number of players)
23:38:13  <TWerkhoven> grmbl
23:38:43  <PublicServer> * Mazur throws TWerkhoven an extra network line.
23:38:43  <PublicServer> *** Game still paused (number of players)
23:38:52  <TWerkhoven> !password
23:38:52  <PublicServer> TWerkhoven: harrow
23:38:57  <PublicServer> *** Game still paused (number of players)
23:38:57  <PublicServer> *** Game unpaused (number of players)
23:39:00  <PublicServer> *** TWerkhoven joined the game
23:41:11  <PublicServer> <TWerkhoven> you still working on anything?
23:41:25  <PublicServer> <Mazur> The start of your bit.
23:42:59  <PublicServer> <Mazur> Nope, can;t make the prio longer.
23:43:15  <PublicServer> <Mazur> BUt it matters not much atm, I suppose.
23:43:27  <PublicServer> <TWerkhoven> its flowing better than before
23:43:43  <PublicServer> <TWerkhoven> ima finish the 3>2 for the steel drop, and then im off
23:44:04  <PublicServer> <Mazur> Fine by me, got a book to finish tioday, anyway.
23:44:43  <PublicServer> <TWerkhoven> and thats it done except for prios
23:45:06  <PublicServer> <TWerkhoven> which arent needed
23:45:49  <PublicServer> <TWerkhoven> gnite
23:46:03  <PublicServer> <Mazur> Sleep well.
23:46:17  <PublicServer> *** TWerkhoven has left the game (leaving)
23:46:17  <PublicServer> *** Game paused (number of players)
23:46:25  <PublicServer> *** Mazur has left the game (leaving)
23:48:34  *** TWerkhoven has quit IRC
23:51:03  <PublicServer> ***  made screenshot at 0001DE18:

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