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00:02:32 <PublicServer> <Vinnie> yeah finalizing for me, it is just upgrade after upgrade 00:02:44 <mfb-> @stage Finalizing 00:02:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG220 (r23321) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 00:03:00 <PublicServer> <Vinnie> Grain goods pickup exit 00:03:03 <PublicServer> <bassals> finalizing the whole game? 00:03:17 <PublicServer> <mfb> the whole map 00:03:35 <PublicServer> <mfb> the whole 3rd line 00:03:59 <PublicServer> <Vinnie> wrong signal? 00:04:09 <PublicServer> <mfb> checking that 00:04:13 <PublicServer> <mfb> train 612 00:04:47 <PublicServer> <mfb> looks fine 00:05:37 <PublicServer> <mfb> same tour as the other trains use 00:07:07 <PublicServer> <bassals> I have a question 00:07:45 <PublicServer> <Vinnie> type away 00:07:47 <PublicServer> <bassals> why don't you use a PBS in front of a roro station? 00:07:53 <PublicServer> <bassals> instead of presigns 00:07:59 <PublicServer> <mfb> no advantage from it 00:08:26 <PublicServer> <bassals> yes, the different lines may use without interfering 00:09:00 <PublicServer> <Vinnie> pbs seems to slow trains down in some conditions. But then again this could also be a bug in my head 00:09:31 <mfb-> which different lines do you mean? 00:09:45 <mfb-> some larger stations with multiple ingoing lines? 00:09:51 <PublicServer> <bassals> I mean for example STEEL PICKUP 00:10:21 <mfb-> the train rate for each pair of stations is limited by the platforms 00:10:33 <mfb-> both signal types can fill them 00:10:54 <mfb-> presignals just do not have the synchronized way to fill them (which is not necessary here) 00:13:09 <PublicServer> <bassals> but pbs won't make it worse, unless they slow trains sometimes as Vi says 00:13:33 <mfb-> indeed 00:13:48 <mfb-> but presignals are the preferred way here 00:15:23 <PublicServer> <Vinnie> for the next game. Wait for V to close this one or can we load a new map ourselfs tommorow? 00:15:58 <PublicServer> <mfb> do you have one? 00:16:12 <PublicServer> <Vinnie> i can make one tommorow 00:16:18 <PublicServer> <Vinnie> need some research for it 00:17:00 <PublicServer> <bassals> we start a new map and plan tomorrow? 00:17:06 <PublicServer> <mfb> I should have the rights to upload it 00:17:44 <PublicServer> <Vinnie> yes but if i make one i need to look at the Newgrf's from the last 5 games and use some new ones. same with trainsets and landscape 00:17:45 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 00:17:52 <PublicServer> <mfb> but I don't know if I can do it without breaking too much ;) 00:18:22 <PublicServer> <Vinnie> stable server tommorow :) 00:18:24 <mfb-> webster does that as soon as Newgrf's are mentioned? 00:18:32 <mfb-> -Webster- Error: "does" is not a valid command. 00:18:32 <mfb-> :D 00:18:46 <PublicServer> <Vinnie> i hate revering to grf 00:19:24 <PublicServer> <Vinnie> @@slowstart 00:19:24 <Webster> Read everything on the wiki, and I mean everything 00:20:28 <PublicServer> <Vinnie> Content pages 250 :( 00:20:45 <PublicServer> <mfb> and many are outdated :( 00:21:35 <PublicServer> <Vinnie> we could piss V off and use luukland train engines :P 00:21:42 <PublicServer> <Vinnie> crap acceleration and speed 00:21:45 <PublicServer> <mfb> :D 00:22:12 <PublicServer> <mfb> and hilly landscape 00:23:28 <PublicServer> <Vinnie> i think we are up for mountains. This one hilly before that islands and before that Mountains with stupid towns on them 00:23:43 <PublicServer> <Vinnie> maybe the NO TF limit for SL next game 00:23:53 <PublicServer> <mfb> :) 00:24:08 <PublicServer> <mfb> no TF SLs sounds good 00:24:42 <PublicServer> <Vinnie> long time since a boost game or not 00:24:49 <PublicServer> <mfb> and that, too 00:24:56 <bassals> there are even two pages for the same concept 00:25:00 <PublicServer> <mfb> did not see any 00:25:03 <PublicServer> <mfb> 199+ 00:25:13 <PublicServer> <mfb> well, 200 had a boost island, of course 00:25:26 <mfb-> bs 00:25:29 <PublicServer> <Vinnie> 199 was mars and more SRNW 00:25:30 <mfb-> bassals: where? 00:25:39 <mfb-> 199 was the first I saw 00:25:46 <bassals> [[Srnw]] 00:25:49 <PublicServer> <mfb> psg, not boost 00:25:58 <bassals> and [[SRNW]] 00:26:14 <PublicServer> <Vinnie> both are probably outdated 00:26:29 <bassals> don't these bots know to link the wiki? 00:26:40 <PublicServer> <Vinnie> @@SRNW 00:26:41 <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW 00:26:48 <PublicServer> <Vinnie> @@PSG 00:26:49 <Webster> psg: Public Server Game 00:27:00 <PublicServer> <Vinnie> @@idiot 00:27:12 <mfb-> one much more than the other. fixed 00:27:16 <PublicServer> <Vinnie> no reply "you" 00:28:11 <bassals> thanks 00:29:06 <PublicServer> <mfb> and the signals are broken 00:29:17 <PublicServer> <mfb> well, second part was an easy fix 00:29:51 <PublicServer> <Vinnie> i dont remember that one 00:29:52 <bassals> oh yes hahaha 00:30:37 <PublicServer> <Vinnie> btw i got some idea's for the PZ only the old map is loaded 00:30:53 <PublicServer> <Vinnie> with the TL.5 train setup 00:36:21 <PublicServer> <Vinnie> anyway goodnight 00:36:24 <PublicServer> <Vinnie> cya later 00:36:32 <PublicServer> <bassals> good night 00:36:34 <PublicServer> *** Vinnie has left the game (leaving) 00:36:43 *** Vinnie_nl has quit IRC 01:20:04 <PublicServer> <mfb> good night 01:23:08 <PublicServer> *** mfb has left the game (leaving) 01:23:08 <PublicServer> *** Game paused (number of players) 01:23:40 *** mfb- has quit IRC 01:23:42 <PublicServer> *** bassals has left the game (leaving) 01:23:50 *** bassals has quit IRC 01:34:56 *** Progman has joined #openttdcoop 01:36:23 *** minisylf is now known as Sylf 01:51:41 *** pugi has quit IRC 02:10:52 <PublicServer> *** Mazur has joined company #1 02:15:40 *** valhallasw has quit IRC 02:24:24 <PublicServer> *** Mazur has left the game (leaving) 02:34:17 *** Progman_ has joined #openttdcoop 02:41:48 *** Progman has quit IRC 02:42:00 *** Progman_ is now known as Progman 02:56:15 *** dlr365 has joined #openttdcoop 02:57:57 *** Progman has quit IRC 05:23:40 *** Alanin`off has quit IRC 05:44:12 *** Alanin`off has joined #openttdcoop 06:55:58 *** dlr365 has quit IRC 07:07:04 *** DayDreamer has joined #openttdcoop 07:46:56 *** sla_ro|master has joined #openttdcoop 08:05:19 *** Vinnie_nl has joined #openttdcoop 08:53:18 *** ODM has joined #openttdcoop 08:53:19 *** ChanServ sets mode: +o ODM 08:55:54 *** Maraxus has joined #openttdcoop 09:27:52 *** Firartix has joined #openttdcoop 09:38:32 <Vinnie_nl> !password 09:38:32 <PublicServer> Vinnie_nl: shabby 09:38:42 <PublicServer> *** Game still paused (number of players) 09:38:43 <PublicServer> *** Vinnie joined the game 09:39:27 <PublicServer> <Vinnie> @@archive 09:39:27 <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 09:49:13 *** sla_ro|master has quit IRC 09:57:20 <Vinnie_nl> !grf 09:57:20 <PublicServer> Vinnie_nl: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 10:00:53 <Vinnie_nl> anyone arround? 10:04:50 *** DayDreamer has quit IRC 10:07:40 <planetmaker> what's up? 10:07:46 <planetmaker> Vinnie_nl: ^ ? 10:08:06 <Vinnie_nl> yes. Is 2cc a forbidden trainset 10:08:17 <planetmaker> no, why? 10:08:31 <Vinnie_nl> cannot find the use of it in the last 10 games 10:08:55 <planetmaker> no-one prepared a map with it then, I guess 10:09:09 <planetmaker> We've had plenty of games with 2cc. At least earlier 10:09:32 <Vinnie_nl> oke ty 10:09:35 <planetmaker> np 10:12:38 <planetmaker> only very few NewGRFs are not recommended, and only when they cause problems 10:20:16 <ODM> 2cc is used quite alot afaik 10:28:10 <PublicServer> *** Vinnie has left the game (leaving) 10:30:17 *** Progman has joined #openttdcoop 10:32:21 <V453000> morning 10:33:15 <V453000> I have a map if you like :) 10:33:42 <Vinnie_nl> i am also almost done 10:33:47 <Vinnie_nl> and hello 10:35:02 <Vinnie_nl> http://dl.dropbox.com/u/16307577/PSG%20proposal%203.sav 10:36:12 <PublicServer> *** Game still paused (number of players) 10:36:15 <PublicServer> *** Vinnie joined the game 10:36:54 <V453000> omg anything but not opengfx+ trees in temperate :D 10:37:06 <V453000> http://dl.dropbox.com/u/20419525/psg201start1.sav here is mine 10:37:32 <Vinnie_nl> PSG 201? 10:37:33 <V453000> I am also unsure if 2cc set works with opengfx+ industries well 10:37:40 <V453000> meh should have been 221 10:38:15 <PublicServer> *** Vinnie has left the game (leaving) 10:39:01 <Vinnie_nl> 2526 x 512 :) 10:39:20 <V453000> use that? 10:39:29 <V453000> it has 2cc as well 10:39:29 <Vinnie_nl> sure yours 10:39:36 <V453000> right now? 10:39:51 <Vinnie_nl> can you log in so i can check for jams? 10:39:54 <Vinnie_nl> !password 10:39:54 <PublicServer> Vinnie_nl: shabby 10:39:59 <V453000> !unpause 10:39:59 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 10:39:59 <PublicServer> *** Game still paused (number of players) 10:39:59 <PublicServer> *** Game unpaused (number of players) 10:40:00 <V453000> I have to go 10:40:02 <PublicServer> *** Vinnie joined the game 10:40:03 <V453000> !getsave http://dl.dropbox.com/u/20419525/psg221start1.sav 10:40:05 <PublicServer> V453000: OK :-) 10:40:07 <V453000> just tell someone to load it :) 10:40:22 <V453000> I will be back later in the afternoon 10:40:25 <PublicServer> <Vinnie> thank you 10:40:45 <V453000> cya 10:40:56 <PublicServer> <Vinnie> later 10:45:34 <PublicServer> *** Vinnie has joined spectators 10:45:34 <PublicServer> *** Game paused (number of players) 10:45:41 <PublicServer> *** Vinnie has enabled autopause mode. 10:48:02 *** sla_ro|master has joined #openttdcoop 10:59:50 *** bassals has joined #openttdcoop 11:00:11 <PublicServer> *** Vinnie has left the game (connection lost) 11:00:53 <PublicServer> bassals: you must be channel op to use getsave 11:01:32 <Vinnie_nl> try going ingame and make a personal save 11:01:56 <bassals> ah 11:02:19 <bassals> no, I was just wandering what does this command do 11:03:33 <Vinnie_nl> or this one :) http://ps.openttdcoop.org/public/save/autosave/ 11:03:51 <bassals> when will you finish the current map? 11:04:02 <Vinnie_nl> when a member is willing to close this one 11:04:06 <planetmaker> V453000: never unpause the server and then totally leave 11:04:08 <planetmaker> !auto 11:04:08 <PublicServer> *** planetmaker has enabled autopause mode. 11:04:11 <Vinnie_nl> there are no jams and a new map is ready 11:04:21 <PublicServer> *** Game still paused (number of players) 11:04:21 <PublicServer> *** bassals joined the game 11:04:32 <Vinnie_nl> PM i was ingame 11:04:43 <Vinnie_nl> and i also did !auto when i was done 11:04:54 <planetmaker> well, yes. But do you have permission to enable auto-pause mode? 11:05:15 <Vinnie_nl> everybode can do !auto. but some can do !unpause 11:05:26 <Vinnie_nl> !auto 11:05:26 <PublicServer> *** Vinnie_nl has enabled autopause mode. 11:05:31 <planetmaker> ok :-) 11:06:23 *** Absolutis has joined #openttdcoop 11:07:47 <bassals> did you use olympic cities for the names? 11:08:06 <Vinnie_nl> i did but we will use V his map next game 11:10:03 <Vinnie_nl> his savegame that is already in the server http://dl.dropbox.com/u/20419525/psg221start1.sav 11:11:59 <planetmaker> if you have a link, also yours could be used, Vinnie_nl 11:12:11 <planetmaker> personally I don't mind either 11:12:31 <Vinnie_nl> no V had some comments about mine, so we can load his instead 11:15:25 <planetmaker> nah, that contains alpine climate. That totally borks all houses on arctic 11:15:46 *** pugi has joined #openttdcoop 11:15:56 <planetmaker> that's one of the few which indeed should not be used 11:16:55 <Vinnie_nl> mine has wrong trees. The 2cc supports all cargo so that argument is obsolete 11:17:08 <planetmaker> http://imagebin.org/186768 <-- look how randomly snow hovers in the air, independent of houses 11:17:09 <Webster> Title: Imagebin - A place to slap up your images. (at imagebin.org) 11:17:57 <Vinnie_nl> you mean snow on the houses is wrong? 11:18:44 <planetmaker> and the ground for them, too 11:18:47 <planetmaker> on snow 11:18:48 <Vinnie_nl> indeed in V his map. A factory is very ugly 11:18:56 <planetmaker> And that's the fault of mb's alpine climate 11:19:18 <planetmaker> I told him numerous times, but he keeps using it on maps for the server :-( 11:19:34 <planetmaker> In private games it's fine, if you use TTD base set. But for servers it's disgusting 11:20:13 <planetmaker> and as it's also an industry set, the map can't be fixed 11:20:43 <Vinnie_nl> so to conclude TTRS + OpenGFX+ landscape is a no 11:20:51 <planetmaker> no 11:20:57 <planetmaker> That works nicely 11:21:04 <bassals> so neither of the maps is beautiful 11:21:11 <Vinnie_nl> alphine climate 11:21:12 <planetmaker> He doesn't use any OpenGFX+ NewGRF 11:21:20 <planetmaker> yes. It's an ancient NewGRF 11:21:25 <planetmaker> which I did not write 11:21:42 <planetmaker> I implemented that idea properly in OpenGFX+ Landscape, indeed ;-) 11:22:07 <Vinnie_nl> do you code or also make the sprites? 11:22:07 <planetmaker> without snowy-fying the houses, though 11:22:22 <planetmaker> well, such newgrf has to. 11:22:50 <Vinnie_nl> maybe wait for V to return before we load the map 11:22:51 <planetmaker> It supplies all landscape tiles 11:23:08 <planetmaker> it needs a new map 11:23:16 <planetmaker> this is borked beyond repair 11:23:43 <Vinnie_nl> then we make a new one 11:24:46 <bassals> with the same trains 11:25:10 <Vinnie_nl> we both use 2cc so i think we need to stay at that 11:25:44 <bassals> and what climate? 11:27:08 <Vinnie_nl> does not matter with opengfx industries 11:28:42 <Vinnie_nl> what roads does V use? 11:29:31 <bassals> uk roadset v1.1 ?? 11:29:45 <planetmaker> Vinnie_nl: the only problem in that NewGRF selection is "Alpine Climate v0.21 from 18.05.06" 11:30:16 <Vinnie_nl> so that one opengfx + landscape and its good? 11:30:24 <planetmaker> which implicitly assumes that you use the TTD Base set - and screws houses for all OpenGFX users 11:30:33 <planetmaker> should be, yes 11:34:22 <Vinnie_nl> does look better 11:34:52 <Vinnie_nl> http://dl.dropbox.com/u/16307577/PSG%20proposal%204.sav 11:35:12 <Vinnie_nl> only i can't reconstruct his map design 11:37:06 <planetmaker> !getsave http://dl.dropbox.com/u/16307577/PSG%20proposal%204.sav 11:37:08 <PublicServer> planetmaker: OK :-) 11:39:55 <PublicServer> *** Game still paused (number of players) 11:39:58 <PublicServer> *** VictorOfSweden joined the game 11:40:11 <planetmaker> so... is the old savegame wrapped up, Vinnie_nl? 11:40:44 <PublicServer> *** VictorOfSweden has left the game (leaving) 11:41:11 <Vinnie_nl> no the current game has not been archived 11:41:22 <Vinnie_nl> But there are no jams atm 11:41:46 <planetmaker> I mean rather "can it be archived"? I read that as 'yes' 11:41:55 <Vinnie_nl> yes please 11:41:57 <bassals> oh, the streets don't look so cool like before 11:41:57 <planetmaker> !rcon save psg220_end 11:41:58 <PublicServer> planetmaker: say "<bassals> oh, the streets don't look so cool like before" 11:41:58 <PublicServer> planetmaker: [All] PublicServer: <bassals> oh, the streets don't look so cool like before 11:41:58 <PublicServer> planetmaker: Saving map... 11:41:58 <PublicServer> planetmaker: Map successfully saved to psg220_end.sav 11:42:07 <PublicServer> *** bassals has left the game (leaving) 11:42:10 <planetmaker> !transfer 11:42:10 <PublicServer> planetmaker: !transfer gamenr save: transfer the save to our web (publicserver) 11:42:27 <planetmaker> !transfer 220 psg220_end 11:42:27 <PublicServer> planetmaker: no file! 11:42:27 <PublicServer> planetmaker: Usage: /home/openttd/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 11:42:34 <planetmaker> !transfer 220 psg220_end.sav 11:42:37 <PublicServer> planetmaker: PublicServerGame_220_Final.sav 11:42:37 <PublicServer> planetmaker: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/psg220_end.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_220_Final.sav) 11:42:46 <planetmaker> !rcon pw 11:42:46 <PublicServer> planetmaker: ERROR: command not found 11:42:48 <planetmaker> !rcon pwd 11:42:48 <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/ 11:42:54 <planetmaker> !rcon cd uploads 11:42:56 <planetmaker> !rcon ls 11:42:57 <PublicServer> planetmaker: 0) .. (Parent directory) 11:42:57 <PublicServer> planetmaker: 1) archive/ (Directory) 11:42:57 <PublicServer> planetmaker: 2) PSG proposal 4.sav 11:42:57 <PublicServer> planetmaker: 3) psg221start1.sav 11:42:57 <PublicServer> planetmaker: 4) PSG proposal 2.sav 11:42:58 <PublicServer> planetmaker: 5) psg219start.sav 11:42:58 <PublicServer> planetmaker: 6) psg218start3.sav 11:43:00 <PublicServer> planetmaker: 7) psg218start2.sav 11:43:00 <PublicServer> planetmaker: 8) Gordon & Co., 1950-02-26.sav 11:43:02 <PublicServer> planetmaker: 9) psg217start1.sav 11:43:02 <PublicServer> planetmaker: you have 135 more messages 11:43:04 <Vinnie_nl> shall I write a piece of archive? 11:43:11 <planetmaker> please :-) 11:43:19 <planetmaker> !rcon load 2 11:43:27 <PublicServer> *** Game paused (number of players) 11:45:37 <Vinnie_nl> !password 11:45:37 <PublicServer> Vinnie_nl: stitch 11:45:57 <Vinnie_nl> !password 11:45:57 <PublicServer> Vinnie_nl: stitch 11:46:12 <Vinnie_nl> pm can you force webster to show pw. it is not stitch 11:59:41 <V453000> !rcon server_pw 11:59:41 <PublicServer> V453000: Current value for 'server_password' is: 'bedded' 11:59:50 <planetmaker> !restart 11:59:50 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 11:59:57 <planetmaker> let's see whether that works 12:00:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 12:00:02 <PublicServer> Thank you for playing r23321. 12:00:06 <PublicServer> Server has exited 12:00:08 *** PublicServer has quit IRC 12:00:15 <V453000> yes it will 12:00:36 *** PublicServer has joined #openttdcoop 12:00:36 <PublicServer> Autopilot engaged 12:00:36 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 12:00:37 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG220 (r23321) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 12:00:37 *** ChanServ sets mode: +v PublicServer 12:00:54 <PublicServer> *** made screenshot at 00004422: http://ps.openttdcoop.org/publicserver/webcam/00004422.png 12:01:18 <Vinnie_nl> V from what PSG was the original plan? 12:01:30 <Vinnie_nl> So i can use it in the archive description 12:02:39 <Firartix> o_O 12:02:49 <Firartix> you can issue server commands through IRC? 12:03:01 <Vinnie_nl> if your an admin, yes 12:03:03 <Firartix> why not just use a direct connection console? 12:03:11 <Firartix> i mean having everything go through IRC is a pain 12:03:12 <hylje> because it's easier to IRC 12:03:22 <hylje> you already have it open 12:03:50 <V453000> Vinnie_nl: what original plan? 12:03:59 <Firartix> Fakelag is a pain when trying to output large data volumes 12:04:03 <Vinnie_nl> the rings where used in a previous PSG 12:04:23 <V453000> many games had similar form 12:04:35 <V453000> probably not exactly this way, but similar 12:05:06 <V453000> !password 12:05:07 <PublicServer> V453000: mushes 12:05:17 <PublicServer> *** Game still paused (number of players) 12:05:19 <PublicServer> <V453000> mhm 12:05:19 <PublicServer> *** V453000 joined the game 12:05:49 <PublicServer> *** Game paused (number of players) 12:06:00 <Vinnie_nl> Pm requested alphine replaced with opengfs + landscape 12:06:02 <V453000> !rcon server_pw 12:06:02 <PublicServer> V453000: Current value for 'server_password' is: 'bedded' 12:06:18 <V453000> why? 12:06:44 <V453000> we can play what we want afaik 12:06:45 <Vinnie_nl> the alphine newgrf makes snow flow on factories and TTRS 12:06:58 <Vinnie_nl> very ugly if you look at it 12:06:59 <V453000> ? flow? 12:07:28 <PublicServer> *** Game still paused (number of players) 12:07:31 <PublicServer> *** Absolutis joined the game 12:07:38 <Vinnie_nl> yes it floats ontop of the buildings 12:08:13 <V453000> server doesnt have newest newgrfs 12:08:15 <V453000> !content 12:08:15 <PublicServer> V453000: Connection established 12:08:15 <PublicServer> V453000: Downloading 0 file(s) (0 bytes) 12:08:15 <PublicServer> V453000: (you need to !restart to have the new content loaded) 12:08:17 <V453000> !content 12:08:19 <PublicServer> V453000: Expect timeout triggered! 12:08:21 <PublicServer> V453000: Expect timeout triggered! 12:08:21 <PublicServer> V453000: (you need to !restart to have the new content loaded) 12:08:32 <V453000> !gamenr 221 12:08:33 <PublicServer> *** V453000 has set gamenr to 221 (next !restart) 12:08:38 <V453000> !restart 12:08:38 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 12:09:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 12:09:02 <PublicServer> Thank you for playing r23321. 12:09:06 <PublicServer> Server has exited 12:09:07 *** PublicServer has quit IRC 12:09:14 *** PublicServer has joined #openttdcoop 12:09:14 <PublicServer> Autopilot engaged 12:09:14 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 12:09:14 *** ChanServ sets mode: +v PublicServer 12:09:14 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23321) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 12:09:19 <Vinnie_nl> only a picture left for archive 12:09:26 <PublicServer> *** made screenshot at 00004422: http://ps.openttdcoop.org/publicserver/webcam/00004422.png 12:10:07 <PublicServer> *** Game still paused (manual, number of players) 12:11:15 <V453000> !password 12:11:15 <PublicServer> V453000: busted 12:11:26 <V453000> !rcon server_pw 12:11:26 <PublicServer> V453000: Current value for 'server_password' is: 'bedded' 12:11:40 <PublicServer> *** Game still paused (manual, number of players) 12:11:41 <PublicServer> *** V453000 joined the game 12:12:55 <V453000> wtf the "bug" must be recent 12:12:59 <V453000> it is not in stable 12:13:05 <V453000> only in trunk 12:13:58 <Vinnie_nl> !password 12:13:58 <PublicServer> Vinnie_nl: busted 12:14:30 <PublicServer> *** Game still paused (manual, number of players) 12:14:32 <PublicServer> <Vinnie> idiot me\ 12:14:33 <PublicServer> *** Vinnie joined the game 12:15:02 <PublicServer> *** bassals joined the game 12:15:06 <PublicServer> <Vinnie> check the factories in snow 12:15:13 <PublicServer> <Vinnie> very ugly with the snow 12:15:25 <PublicServer> <Vinnie> anyway brb 12:15:28 <PublicServer> *** Vinnie has joined spectators 12:15:28 <PublicServer> *** Game still paused (manual, number of players) 12:15:52 <PublicServer> <bassals> yes it's ugly 12:17:48 <PublicServer> <V453000> only factories wrong? 12:19:02 <PublicServer> *** V453000 has left the game (leaving) 12:19:07 <PublicServer> *** bassals has left the game (leaving) 12:19:34 <bassals> also town houses 12:20:27 <V453000> I dont see that :s 12:22:16 <V453000> !password 12:22:16 <PublicServer> V453000: busted 12:22:38 <PublicServer> *** Game still paused (manual, number of players) 12:22:38 <PublicServer> *** V453000 joined the game 12:22:43 <PublicServer> <V453000> where? 12:22:56 <bassals> http://imagebin.org/186768 12:22:57 <Webster> Title: Imagebin - A place to slap up your images. (at imagebin.org) 12:23:06 <bassals> first house bottom right 12:23:28 <bassals> Vinnie_nl made a new map similar to yours 12:23:45 <bassals> replacing the wrong grf according to planetmaker 12:23:56 <bassals> but streets don't look the same way 12:24:01 <PublicServer> <V453000> yes which works totally differently 12:24:03 <PublicServer> <V453000> no thanks 12:25:07 <planetmaker> V453000: which bug? 12:25:16 <planetmaker> mb's Alpine Climate ALWAYS has that bug 12:25:17 <V453000> that snow "flowing" 12:25:20 <V453000> never 12:25:21 <planetmaker> it's programmed that way 12:25:30 <planetmaker> yes. It works with the TTD base set 12:25:42 <planetmaker> but then places snow where the TTD base set houses have their roofs 12:25:52 <planetmaker> which OF COURSE fails for anything but those exact houses 12:26:03 <planetmaker> it assumes things which must not be assumed 12:26:09 <planetmaker> it defines the houses not properly 12:26:24 <planetmaker> And I told you that exact thing already several times 12:26:30 <planetmaker> and that's why it must not be used 12:26:37 <planetmaker> it can only be fixed in that newgrf 12:26:40 <V453000> you also told me that if a town set is used, it is fine 12:26:48 <PublicServer> *** V453000 has left the game (leaving) 12:27:16 <planetmaker> well, as configured it was using the houses of that 12:27:44 <V453000> but where is the factory bug from 12:27:46 <planetmaker> !screen 12:27:47 <PublicServer> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00004422.png) 12:27:49 <V453000> it is not in recent stable 12:28:01 <V453000> and never was in trunk either of course 12:28:01 <planetmaker> dunno which factory bug 12:28:30 <V453000> the snow sprites are weirdly moved upward for some reason 12:28:38 <V453000> so the snow is above the actual factory on some spots 12:29:53 <planetmaker> in the currently loaded map? Or the savegame you provided? 12:30:47 <V453000> you cant open the game I provided in older revisions ofc, but for example in psg 184 if you build a factory on a hill there, the bug is there in trunk, not in stable 12:31:44 <V453000> but okay, lets make funding only for industries and towns only in lowlands 12:32:21 <planetmaker> let's see... 12:34:21 <V453000> hm with opengfx it doesnt work in either version, but still, there had to be some change :d 12:34:34 <planetmaker> extra-zoom 12:34:52 <V453000> oh 12:35:00 <V453000> great 12:36:12 <planetmaker> but you mean alpine climate's factories only? 12:36:38 <planetmaker> can you make a screen? 12:37:05 <V453000> yes alpine climate factories above snow line 12:38:22 <Vinnie_nl> http://dl.dropbox.com/u/16307577/Schermafbeelding%202011-12-03%20om%2013.37.57.png 12:39:18 <planetmaker> please test in trunk. I don't have that bug here 12:39:28 <planetmaker> this revision might be old and buggy ;-) 12:39:36 <planetmaker> !revision 12:39:36 <PublicServer> planetmaker: Game version is r23321 12:39:41 <planetmaker> hm... might? 12:40:09 <V453000> this with ttd http://dl.dropbox.com/u/20419525/Unnamed%2C%201950-01-01%231.png 12:40:40 <planetmaker> can you test in the recent nightly? 12:40:51 <PublicServer> <Vinnie> my picure was from PSG 12:40:56 <V453000> sue 12:41:00 <V453000> sure 12:41:03 <PublicServer> <Vinnie> or even newer nightly 12:41:35 <planetmaker> I'll update the PS anyway :-) 12:41:41 <PublicServer> *** Vinnie has left the game (leaving) 12:41:55 <V453000> same thing 12:42:35 <V453000> ah no, it is fine 12:42:40 <V453000> I just opened it in the old rev again :D 12:42:47 <V453000> nice 12:45:10 <planetmaker> http://hg.openttd.org/openttd/trunk.hg/rev/26007eb191a4 12:46:16 <bassals> !dl 12:46:16 <PublicServer> bassals: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 12:46:16 <PublicServer> bassals: http://www.openttd.org/en/download-trunk/r23321 12:46:22 <planetmaker> !restart 12:46:22 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 12:46:35 <planetmaker> bassals: download current nightly ;-) 12:46:50 <bassals> 23394 12:47:01 <planetmaker> hm... 12:47:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 12:47:01 <PublicServer> Thank you for playing r23321. 12:47:05 <planetmaker> not fixed? 12:47:06 <PublicServer> Server has exited 12:47:07 *** PublicServer has quit IRC 12:47:15 *** PublicServer has joined #openttdcoop 12:47:15 <PublicServer> Autopilot engaged 12:47:15 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 12:47:15 *** ChanServ sets mode: +v PublicServer 12:47:15 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23394) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 12:47:20 <PublicServer> *** made screenshot at 00010EE1: http://ps.openttdcoop.org/publicserver/webcam/00010EE1.png 12:47:22 <planetmaker> totally borked with OpenGFX 12:47:40 <Vinnie_nl> screen works again? 12:47:42 <V453000> that it always was I suppose 12:47:53 <planetmaker> probably 12:48:14 <V453000> yes it was 12:48:19 <bassals> mmm 404 12:48:30 <planetmaker> another reason to not use an old borked newgrf ;-) 12:48:44 <V453000> or reason to use proper base set 12:49:39 <planetmaker> yes. And commit software piracy 12:49:44 <V453000> or buy it? 12:49:49 <planetmaker> did you? 12:49:57 <planetmaker> can you? where? 12:50:08 <V453000> dont know if you can recently but I did ages ago 12:50:33 <planetmaker> in any case: just don't use that newgrf on servers 12:50:39 <planetmaker> use it privately, if you want 12:50:43 <V453000> available on czech shops 12:50:54 <V453000> we always used it, why not suddenly? 12:51:07 <planetmaker> we used it as long as there was only one base set 12:51:16 <planetmaker> it is a newgrf based on wrong assumptions 12:51:29 <planetmaker> based on the assumption that the graphics have exactly one look. 12:51:32 <planetmaker> which they don't 12:51:37 <V453000> yes it is, I agree on that 12:51:57 <V453000> but if the issue is only with a few buildings above snow line and factories, that is still not a reason to stop using it imo 12:52:15 <planetmaker> it is. It totally makes it look ugly in many places 12:52:29 <bassals> maybe there's someone that can update that newgrf 12:52:41 <V453000> which does not mean we are forced by anyone to have factories above snow line, or to have towns above snow line 12:52:44 <planetmaker> bassals: pointless. That author also doesn't use bananas 12:53:06 <planetmaker> and no-one except him may modify it 12:53:39 <planetmaker> and what can be done, I have done in OpenGFX+ Landscape 12:54:19 <V453000> which for a change forces opengfx graphics which have really ugly snow 12:54:42 <V453000> and we used that in psg 205, time for the other version of alpine 12:55:07 <Absolutis> !password 12:55:07 <PublicServer> Absolutis: leeway 12:55:16 <planetmaker> it's one thing to say "I don't like the graphics" and the other thing to find "The graphics are totally broken" 12:55:24 <Absolutis> !password 12:55:24 <PublicServer> Absolutis: leeway 12:55:38 <Absolutis> !dl win32 12:55:38 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r23394/openttd-trunk-r23394-windows-win32.zip 12:56:04 <bassals> I get 404 12:56:11 <Vinnie_nl> !dl osx 12:56:11 <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r23394/openttd-trunk-r23394-macosx-universal.zip 12:56:14 <V453000> yes and if we do not build towns above snow and have no factories above snow, both versions are equally valid 12:56:15 <planetmaker> and the only one who constantly used it, V453000, that was you 12:56:35 <Absolutis> me too 12:56:44 <planetmaker> you can't avoid industries above snow line 12:56:50 <V453000> you can 12:57:23 <planetmaker> if you disable all automatic industry building and start without industries and towns. yes 12:57:26 <Vinnie_nl> http://ftp.snt.utwente.nl/pub/games/openttd/binaries/nightlies/trunk/r23394/index.html 12:57:52 <Vinnie_nl> also 404 :( 12:57:58 <V453000> well, primaries are prospected anyway and secondaries have our positions, so what is the difference 12:58:48 <planetmaker> and what's the point in forcing broken graphics on others? Aren't there enough working and beautiful newgrfs out there? 12:59:10 <planetmaker> Do you, just for the sake of your ego, have to force uglyness on 70% of the people? 12:59:10 <V453000> well it makes really nice trees for example 12:59:27 <planetmaker> which is pointless if you use 3 further tree sets as in the map you provided 12:59:28 <V453000> and by using it in a way where it is not broken, how is it broken then? :) 12:59:37 <V453000> no :) 12:59:38 <V453000> it isnt 12:59:54 <V453000> stolen trees in 2 versions make together the normal trees and opengfx+ trees make nicer forests 13:00:06 <V453000> and trees in city centers of course 13:00:14 <planetmaker> and as we have seen, configuring it in a non-broken way fails about every time 13:00:32 <planetmaker> V453000: all trees I saw are only stolen trees 13:00:37 <planetmaker> last tree set wins. They don't mix 13:00:42 <planetmaker> if they define all trees 13:00:47 <V453000> yes 13:00:55 <planetmaker> which they iirc all do 13:01:00 <V453000> but if you do not use the order of newgrfs correctly, the above snow line ones do not appear 13:01:02 <Maraxus> any download mirrors? 13:01:23 <V453000> now i used only the "testfile" stolen trees, seems to work, which is surprising 13:01:53 <V453000> still looks nice to have green trees and green landscape :) in normal arctic they are very different from the land 13:03:03 <planetmaker> Vinnie_nl: bassals download link from binaries... works for me. When I clicked on the link vinnie queried 13:05:26 <planetmaker> ah, Vinnie_nl, bassals, seems the uni twente server fails 13:05:38 <Vinnie_nl> yes look at the ftp http://ftp.snt.utwente.nl/pub/games/openttd/binaries/nightlies/trunk/r23394/ 13:05:42 <Vinnie_nl> files are not there 13:05:53 <planetmaker> try the download directly from the openttd page or master.binaries.openttd.org 13:06:53 <Vinnie_nl> !password 13:06:53 <PublicServer> Vinnie_nl: leeway 13:07:35 <Vinnie_nl> tht is wierd 13:08:30 <Absolutis> !password 13:08:30 <PublicServer> Absolutis: leeway 13:08:39 <Vinnie_nl> master.binaries.openttd.org works only when i want to log in my client hang on autorising but no pw screen 13:09:15 <PublicServer> *** Game still paused (manual, number of players) 13:09:15 <PublicServer> *** Vinnieq joined the game 13:09:17 <PublicServer> *** Absolutis joined the game 13:09:23 <PublicServer> *** Vinnieq has changed his/her name to Vinnie 13:09:23 <V453000> http://www.openttd.org/en/download-trunk worked for me 13:09:35 <PublicServer> *** Vinnie has joined company #1 13:09:38 <planetmaker> V453000: you're directed to the CZ mirror, not the NL one most likely 13:09:47 <V453000> ah 13:09:48 <planetmaker> and the NL one is borked 13:09:51 <PublicServer> *** Vinnie has enabled autopause mode. 13:09:53 <PublicServer> *** Game still paused (number of players) 13:09:53 <PublicServer> <Absolutis> hmm, the pw screen does not appear, but typing leeway and pressing enter works for me 13:09:56 <V453000> dutchies :) 13:09:57 <PublicServer> *** Absolutis has joined company #1 13:09:57 <PublicServer> *** Game unpaused (number of players) 13:10:01 <PublicServer> <Vinnie> Absolutis same for mee 13:10:03 <planetmaker> and that link auto-distributes people based on geographic position and server load 13:10:22 <PublicServer> <Absolutis> so MM? 13:10:48 <PublicServer> <Vinnie> factory sprites are still ugly 13:10:52 <PublicServer> <Vinnie> we keep this map? 13:10:59 <PublicServer> <Absolutis> eew. 13:11:12 <Maraxus> !password 13:11:12 <PublicServer> Maraxus: leeway 13:11:24 <V453000> no 13:11:32 <PublicServer> *** Maraxus joined the game 13:11:40 <PublicServer> *** bassals joined the game 13:11:43 <PublicServer> *** bassals has joined spectators 13:11:43 <PublicServer> <Vinnie> maraxus did you have a box to enter password? 13:11:48 <PublicServer> <bassals> I did not 13:11:58 <PublicServer> <Absolutis> the grass around the iore mines is also ugly 13:12:05 <PublicServer> <Maraxus> no - it's probably hidden under some other window 13:12:11 <PublicServer> <Maraxus> sec 13:12:14 <PublicServer> <Vinnie> no i think it is a bug 13:12:20 <PublicServer> *** Maraxus has left the game (leaving) 13:12:33 <Maraxus> !password 13:12:33 <PublicServer> Maraxus: leeway 13:12:40 <PublicServer> <Absolutis> ooh, trolleybus set 13:12:51 <PublicServer> <bassals> factories are still ugly 13:12:58 <PublicServer> <Absolutis> very true 13:13:08 <PublicServer> *** bassals has joined company #1 13:13:18 <PublicServer> *** Maraxus joined the game 13:14:02 *** Phoenix_the_II has quit IRC 13:14:14 <PublicServer> *** Maraxus has joined company #1 13:15:10 <PublicServer> *** bassals has joined spectators 13:15:25 <planetmaker> mirrors should work again 13:15:30 <planetmaker> thus also normal download 13:16:03 <PublicServer> <Vinnie> hmm i dont want to make an account to report a bug 13:16:08 <PublicServer> *** bassals has left the game (leaving) 13:16:22 <bassals> the bug is the password screen? 13:16:30 <PublicServer> <Vinnie> i do not see it 13:16:34 <PublicServer> <Vinnie> so yes 13:16:59 <bassals> I also have a bug to report 13:19:37 <PublicServer> *** Maraxus has left the game (leaving) 13:20:33 <PublicServer> <Vinnie> what happend to the money 13:20:54 <Maraxus> !password 13:20:54 <PublicServer> Maraxus: hashed 13:21:04 <bassals> well, I've got to go 13:21:07 *** Zeknurn has quit IRC 13:21:09 <bassals> good bye 13:21:12 <PublicServer> <Vinnie> cya 13:21:14 *** bassals has quit IRC 13:21:45 <PublicServer> *** Maraxus joined the game 13:22:12 <PublicServer> <Maraxus> bug confirmed - password window was hidden behind the other windows 13:23:03 <PublicServer> *** Maraxus has joined company #1 13:23:27 <PublicServer> <Absolutis> so an airport in all corners? 13:23:42 <PublicServer> <Vinnie> i have two now 13:23:54 *** Zeknurn has joined #openttdcoop 13:23:56 <PublicServer> <Absolutis> i'll build hanley market 13:24:02 <V453000> ok map ready 13:24:28 <PublicServer> <Vinnie> ohh 13:25:04 <PublicServer> *** Game still paused (manual, number of players) 13:25:04 <V453000> !rcon server_pw 13:25:04 <PublicServer> V453000: players 13:25:04 <PublicServer> V453000: server_info 13:25:06 <PublicServer> V453000: clients 13:25:06 <PublicServer> V453000: echo doneclientcount 13:25:07 <V453000> !rcon server_pw 13:25:08 <PublicServer> V453000: #:1(Orange) Company Name: 'Trutford Transport' Year Founded: 1950 Money: 98720 Loan: 100000 Value: 1 (T:0, R:0, P:0, S:0) unprotected 13:25:08 <PublicServer> V453000: Current/maximum clients: 0/255 13:25:10 <PublicServer> V453000: Current/maximum companies: 1/ 1 13:25:10 <PublicServer> V453000: Current/maximum spectators: 2/10 13:25:12 <PublicServer> V453000: Client #1 name: 'PublicServer' company: 255 IP: server 13:25:12 <PublicServer> V453000: Client #50 name: 'Absolutis' company: 255 IP: 88.195.163.111 13:25:13 <Absolutis> !password 13:25:14 <PublicServer> V453000: you have 3 more messages 13:25:14 <PublicServer> V453000: Current value for 'server_password' is: 'groins' 13:25:16 <PublicServer> Absolutis: hashed 13:25:19 <V453000> !auto 13:25:19 <PublicServer> *** V453000 has enabled autopause mode. 13:25:21 <PublicServer> *** Game still paused (number of players) 13:25:25 <planetmaker> !screen 13:25:25 <PublicServer> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00010EE1.png) 13:25:29 <PublicServer> *** Game still paused (number of players) 13:25:32 <PublicServer> *** Vinnie joined the game 13:25:44 <planetmaker> ach. So again the broken stuff 13:25:46 <PublicServer> *** Game still paused (number of players) 13:25:48 <PublicServer> *** Absolutis joined the game 13:25:50 <planetmaker> thickhead 13:26:10 <PublicServer> <Vinnie> Island style 13:26:18 <PublicServer> *** Vinnie has joined company #1 13:26:18 <PublicServer> *** Game unpaused (number of players) 13:26:32 <V453000> it at least gives some reasonable scenario rules 13:26:44 <planetmaker> "reasonable" 13:26:54 <V453000> it is not broken anymore that way :) 13:27:20 <PublicServer> *** Maraxus joined the game 13:27:45 <PublicServer> <Vinnie> wtf 13:27:51 <PublicServer> <Absolutis> i'll do fardwood 13:28:06 <PublicServer> <Vinnie> ia anyone messing with Sennbury 13:28:19 <PublicServer> <Absolutis> max st spread 7 tiles? 13:28:27 <V453000> !setdef 13:28:27 <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 13:28:29 <PublicServer> <Vinnie> looks like so 13:28:35 <V453000> !rcon set station_spread 64 13:28:41 <V453000> I was just messing around with some settings :) 13:29:32 <PublicServer> <Vinnie> W corner done 13:29:34 <V453000> hm why cant i join the game :o authorizing .. 13:29:45 <PublicServer> <Absolutis> bug 13:29:47 <PublicServer> <Vinnie> the password screen is behind the menu 13:29:53 <PublicServer> <Vinnie> you can type 13:30:07 <V453000> LOL 13:30:10 <V453000> !password 13:30:10 <PublicServer> V453000: hashed 13:30:19 <PublicServer> *** V453000 joined the game 13:30:21 <PublicServer> *** Maraxus has joined company #1 13:30:23 <PublicServer> <V453000> that is sneaky 13:30:40 <PublicServer> <Absolutis> E corner done 13:30:43 <PublicServer> <Vinnie> I make the planes 13:31:16 <V453000> !rcon set town_growth_rate 0 13:31:49 <PublicServer> <Absolutis> N corner done 13:32:24 <V453000> wow, in fact TTD was added to one czech store on 2nd june 2011 :d 13:33:39 <PublicServer> <Absolutis> transrapid as metro track? 13:34:14 <PublicServer> <V453000> sure why not 13:34:22 <planetmaker> !revision 13:34:22 <PublicServer> planetmaker: Game version is r23394 13:34:41 <PublicServer> <V453000> the 2cc "metro" looks nice on it 13:36:12 <PublicServer> <Vinnie> more planes :) 13:36:38 <PublicServer> <V453000> there should be enough large towns to get some money :) 2cc set is so expensive 13:37:00 <PublicServer> <Vinnie> then do a half cost parameter 13:37:26 <PublicServer> <V453000> well, sure, but .. :) 13:38:49 <PublicServer> <Vinnie> and now the planning dilema 13:38:57 *** sla_ro|master has quit IRC 13:39:55 <PublicServer> <V453000> farms are packed with fun btw 13:41:45 <PublicServer> <Vinnie> stage is still finalizing 13:41:46 *** Absolutis_ has joined #openttdcoop 13:42:03 <PublicServer> <V453000> waiting for some money so we can have planning right away 13:42:08 *** Absolutis is now known as Guest19177 13:42:09 *** Absolutis_ is now known as Absolutis 13:42:26 <PublicServer> <Vinnie> well time for a game with proper two-way BBH's and SLH's 13:42:50 <PublicServer> *** planetm4ker joined the game 13:44:32 <V453000> @stage Planning 13:44:32 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23394) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:45:31 *** Guest19177 has quit IRC 13:45:49 <PublicServer> *** planetm4ker has left the game (leaving) 13:46:42 <PublicServer> <Vinnie> 2 more planes 13:51:34 <PublicServer> <Vinnie> \ 13:51:41 <PublicServer> <Vinnie> no newgrf to let oil wells grow 13:55:11 <PublicServer> <V453000> they do 13:59:10 *** mfb- has joined #openttdcoop 13:59:10 *** ChanServ sets mode: +o mfb- 13:59:26 <mfb-> oh, new game already 13:59:33 <mfb-> @logs 13:59:33 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 13:59:35 <PublicServer> <Vinnie> new nightly 14:00:35 <mfb-> !password 14:00:36 <PublicServer> mfb-: tunics 14:01:14 <mfb-> hmm 14:01:26 <mfb-> stops at 2/6 14:01:49 <mfb-> !screen 14:01:49 <PublicServer> *** mfb- liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00010EE1.png) 14:01:53 <V453000> the stupid password window is behind all other windows 14:02:00 <V453000> you just have to move them away to view it 14:02:04 <mfb-> oh ok 14:02:21 <PublicServer> <V453000> not sure if you can start typing password right away 14:02:23 <mfb-> !password 14:02:23 <PublicServer> mfb-: meaner 14:02:27 <PublicServer> <Vinnie> yes you can 14:02:34 <mfb-> you can 14:02:38 <PublicServer> *** mfb joined the game 14:02:45 <PublicServer> <V453000> :) 14:03:03 <PublicServer> <mfb> hmm 14:03:07 <PublicServer> <mfb> what about one level more? 14:03:18 <PublicServer> <V453000> too high I think 14:03:20 <PublicServer> <V453000> try in january 14:03:22 <PublicServer> <mfb> ah, winter stuff 14:03:34 <PublicServer> <mfb> I see 14:04:12 <PublicServer> <mfb> weird 14:04:23 <PublicServer> <mfb> nuking one tile does not change its color 14:04:34 <PublicServer> <mfb> but afterwards, it has the usual steps of brown->green 14:05:22 <PublicServer> <V453000> yes the mud tiles are just replaced 14:05:26 <PublicServer> <V453000> grassyknoll newgrf 14:06:08 <PublicServer> <mfb> max height gets some snow, too 14:06:18 <PublicServer> <mfb> but not so much 14:06:37 <PublicServer> <V453000> there 14:06:38 <PublicServer> <mfb> ah I see 14:10:32 <PublicServer> *** Absolutis has left the game (leaving) 14:11:09 <PublicServer> <mfb> ML LL3L5R3RR... wtf 14:11:31 <PublicServer> <mfb> ML: fit to terrain was too simple? 14:11:38 <PublicServer> <Vinnie> he left 14:12:36 <PublicServer> <Vinnie> a SLH will become a MSH in his plan 14:12:54 <PublicServer> <mfb> for pax 14:13:00 <PublicServer> <Vinnie> and the goodsdrop 14:13:02 <PublicServer> <mfb> well, for towns 14:13:17 <PublicServer> <Vinnie> and do towns need ICE for pax or just TGV? 14:15:05 <PublicServer> <Vinnie> i got a nice madness idea :) 14:15:11 <PublicServer> <mfb> :) 14:15:26 <PublicServer> <mfb> hmm 14:15:40 <PublicServer> <mfb> seasonal distributions of something 14:15:59 <PublicServer> <Vinnie> seasonal also sounds fun 14:16:19 <PublicServer> <mfb> lines above max height are free in summer only? :D 14:16:48 <PublicServer> <Vinnie> but how to make a timer for that in the correct way 14:16:48 <PublicServer> <mfb> would be better with more mountains 14:16:54 <PublicServer> <mfb> timetable 14:16:57 <PublicServer> <mfb> twoways 14:16:59 <PublicServer> <V453000> psg 184 14:21:27 <mfb-> http://s7.directupload.net/images/111203/5nftx3bj.png to have a visible snow map even in summer :) 14:22:43 <PublicServer> *** 0DM joined the game 14:22:47 <PublicServer> <V453000> hi :) 14:22:53 <PublicServer> <0DM> heyho 14:22:56 <PublicServer> <Vinnie> hi 14:22:59 <PublicServer> <Maraxus> hi 14:23:05 <PublicServer> <0DM> woow tiny:O 14:23:11 <PublicServer> *** mfb has left the game (connection lost) 14:23:13 <mfb-> hi 14:24:13 <PublicServer> <0DM> so, level 4 is max k 14:24:41 <PublicServer> *** mfb joined the game 14:27:17 <mfb-> http://s1.directupload.net/images/111203/7a75q3hb.jpg <- better version 14:27:56 <PublicServer> <Vinnie> what program do you use to photograph the whole map 14:28:10 <PublicServer> <0DM> ctrl+g i think:p 14:28:36 <PublicServer> <mfb> right 14:28:38 <PublicServer> *** Vinnie has left the game (connection lost) 14:28:38 <KenjiE20> save local, giant screenie -> wait for crash :p 14:28:48 <Vinnie_nl> yeah 14:28:55 <mfb-> [15:23:11] <PublicServer> *** mfb has left the game (connection lost) 14:29:00 <mfb-> :D 14:29:15 <mfb-> well, the giant screenshot worked 14:29:20 <mfb-> just the other one did not 14:30:02 <PublicServer> *** Vinnie joined the game 14:30:33 <PublicServer> <mfb> interesting maglev grf 14:30:51 <PublicServer> <V453000> it is on monorail tracks, or metro tracks if you want 14:31:05 <PublicServer> <mfb> well, but transrapid is maglev :p 14:31:17 <PublicServer> <V453000> just a name 14:32:11 <PublicServer> *** Vinnie has joined spectators 14:36:21 <PublicServer> *** mfb has joined spectators 14:36:45 <PublicServer> *** V453000 has joined spectators 14:45:35 <PublicServer> <0DM> maraxus are you doing anything? 14:45:41 <PublicServer> <Maraxus> no 14:45:41 <PublicServer> *** V453000 has left the game (leaving) 14:46:33 <PublicServer> *** 0DM has left the game (leaving) 14:46:33 <PublicServer> *** Game paused (number of players) 14:46:57 <PublicServer> *** Maraxus has left the game (leaving) 14:47:15 *** Maraxus has quit IRC 14:52:31 <mfb-> bbh1/2 are on different sides of the sea? 14:53:55 <PublicServer> *** mfb has left the game (leaving) 14:54:04 <mfb-> in ODM's plan 14:54:14 <ODM> yes 14:54:49 <mfb-> ok 14:55:54 <Absolutis> !password 14:55:54 <PublicServer> Absolutis: photon 14:56:14 <PublicServer> *** Game still paused (number of players) 14:56:16 <PublicServer> *** Absolutis joined the game 15:09:47 <PublicServer> *** Absolutis has joined spectators 15:11:14 *** Sylf has quit IRC 15:22:36 *** Maraxus has joined #openttdcoop 15:36:44 *** sla_ro|master has joined #openttdcoop 15:49:10 <Maraxus> !password 15:49:10 <PublicServer> Maraxus: steels 15:49:29 <PublicServer> *** Game still paused (number of players) 15:49:29 <PublicServer> *** Maraxus joined the game 15:50:41 <PublicServer> *** Maraxus has joined company #1 15:50:45 <PublicServer> *** Vinnie has joined company #1 15:50:45 <PublicServer> *** Game unpaused (number of players) 15:51:37 <PublicServer> <Vinnie> do we need another plan? 15:52:27 <PublicServer> <Maraxus> we can do as we did in the last game 15:53:54 <PublicServer> <Maraxus> will you make a plan? 15:54:00 <PublicServer> <Vinnie> i can 15:54:16 <PublicServer> <Vinnie> multiple cargo SRNW 15:54:58 <PublicServer> <Vinnie> but that needs alot of useless lines 15:56:32 <PublicServer> <Maraxus> you can always suggest it and see if people find it 'useless'... 15:56:39 <PublicServer> <Vinnie> so i am still thinking about some other ideas 15:57:32 <mfb-> many useless lines in a small map... well... 15:57:48 <PublicServer> <Absolutis> could we use that system where people vote 3, 2, 1 points for what they think are best plans respectively 15:57:54 <PublicServer> *** Absolutis has joined company #1 15:57:55 *** Sylf has joined #openttdcoop 15:57:55 *** ChanServ sets mode: +o Sylf 15:58:19 <mfb-> should be possible 15:58:20 <Sylf> !dl 15:58:20 <PublicServer> Sylf: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:58:20 <PublicServer> Sylf: http://www.openttd.org/en/download-trunk/r23394 15:58:27 <Sylf> !dl source 15:58:27 <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r23394/openttd-trunk-r23394-source.tar.xz 15:58:36 <planetmaker> Absolutis: that makes voting not better. Just more complicated. 15:58:57 <PublicServer> <Absolutis> is that a "no"? 15:59:08 <mfb-> for ~3 plans, I don't see the advantage 15:59:14 <mfb-> if we have 7+ again, it might help 16:00:22 <mfb-> and remember: it is impossible to find a perfect system. http://en.wikipedia.org/wiki/Voting_paradox 16:00:23 <Webster> Title: Voting paradox - Wikipedia, the free encyclopedia (at en.wikipedia.org) 16:01:12 <mfb-> or better: http://en.wikipedia.org/wiki/Arrow%27s_impossibility_theorem 16:01:13 <Webster> Title: Arrow's impossibility theorem - Wikipedia, the free encyclopedia (at en.wikipedia.org) 16:01:37 <PublicServer> <Maraxus> 3-2-1 voting might be better than reverse voting in some cases? 16:03:15 <mfb-> "in some cases" is the point 16:04:23 <PublicServer> <Vinnie> 4 plans Vinnie plan incomming in 2 hours 16:05:02 <PublicServer> <Vinnie> i think i have a really nice trick in my head 16:17:24 <Mazur> Vin: Is this map suited for that plan you want me to reintroduce? 16:17:39 <Mazur> My client is still compiling, 16:21:03 *** Firartix has quit IRC 16:25:50 <PublicServer> <Vinnie> Mazur no it is not 16:26:39 <Mazur> Lucky, because my client seems not to want to go past Authorising (2/6) 16:27:03 <PublicServer> <Vinnie> the pw screen is behind the menu 16:27:09 <PublicServer> <Vinnie> you can type and press enter 16:27:36 *** mfb- has quit IRC 16:27:49 <Mazur> !password 16:27:49 <PublicServer> Mazur: tassel 16:28:02 <PublicServer> *** Mazur joined the game 16:28:02 <Mazur> Ah! 16:28:21 <PublicServer> <Vinnie> nice little hidden feature :) 16:28:36 <PublicServer> <Mazur> Yeah, great one. 16:28:58 <PublicServer> <Vinnie> my idea is gonna be logic fun 16:29:17 <PublicServer> <Absolutis> oo, fun. 16:29:47 <PublicServer> <Vinnie> now i need alot of flat to make the plan 16:29:57 <PublicServer> <Absolutis> near my plan? 16:30:07 <PublicServer> <Vinnie> oke 16:31:38 <Absolutis> i lost the game 16:31:56 <PublicServer> <Mazur> Hey, V stole my other, new plan! 16:32:34 <PublicServer> <Mazur> Different track layout, but also two ICE per city borough. 16:33:29 <PublicServer> <Absolutis> SRNW? 16:33:35 <PublicServer> <Vinnie> yes 16:36:25 <PublicServer> <Mazur> What is hte max spread for Waypoints, or isn't there any? 16:36:35 <PublicServer> <Vinnie> 64 16:37:39 <PublicServer> <Mazur> Damn, signs are going to behard to read this game. 16:37:49 <PublicServer> <Mazur> In winter. 16:37:56 <PublicServer> <Absolutis> what about using multiple entry WP 16:38:02 <PublicServer> <Vinnie> other company colour while you read 16:38:13 <PublicServer> <Vinnie> then you need a seperate line for each cargotype 16:38:39 <PublicServer> <Vinnie> nowyou can use them all on one line 16:38:41 <PublicServer> <Absolutis> like, SLH 01-1 entry, SLH 01-2 entry 16:38:48 <PublicServer> <Absolutis> or well 16:40:15 <PublicServer> <Vinnie> now the hard part 16:41:56 *** DayDreamer has joined #openttdcoop 16:43:29 <PublicServer> <Absolutis> is there a newGRF to make oil wells not disappear 16:43:39 <PublicServer> <Vinnie> yes 16:43:45 <PublicServer> <Vinnie> but i don't see it 16:43:51 <PublicServer> <Vinnie> and V told me it will be ok 16:44:01 <PublicServer> <Absolutis> okay 16:44:07 <PublicServer> <Vinnie> station names from nearby industries or Oil decreaser neutrilizer 16:45:31 <V453000> try to prospect an oil rig :) 16:45:44 <V453000> !password 16:45:44 <PublicServer> V453000: ranger 16:46:02 <PublicServer> *** V453000 joined the game 16:46:13 <PublicServer> <Absolutis> what the... no oil rig? 16:46:13 <PublicServer> <Mazur> Ha, a V. 16:46:21 <PublicServer> <V453000> hi hi 16:47:07 <PublicServer> <Absolutis> So which grf does the oilwells-not-disappearing thing 16:47:17 <PublicServer> <V453000> alpine climate 16:47:27 <PublicServer> <Absolutis> oh yeah, do the oilwells not disappearing thing 16:48:22 <PublicServer> <V453000> it is arctic climate with temperate industries, but the oil wells are arctic 16:48:40 <PublicServer> <V453000> and there are no rigs in arctic either 16:48:50 <PublicServer> <V453000> you can see the base tiles of oil wells are arctic grass 16:49:00 <PublicServer> <Absolutis> trie 16:49:04 <PublicServer> <Absolutis> true* 16:50:16 <PublicServer> *** Absolutis has joined spectators 16:52:10 <PublicServer> <Vinnie> nice 16:53:25 <PublicServer> <Mazur> Oil wells in the snow and I'm suddenly thinking James Bond. 16:55:08 <PublicServer> <Vinnie> now for a good train brb 16:55:10 <PublicServer> <Mazur> There are no iron ore mines on this map (yet). 16:55:21 <PublicServer> <Vinnie> then make it livestock or something 16:55:28 <PublicServer> <Vinnie> just 4 cargotypes 16:55:39 <PublicServer> *** Vinnie has left the game (leaving) 16:55:56 <PublicServer> <Absolutis> and besides, you can always prospect 16:56:22 <PublicServer> <V453000> farms are not the best idea 16:56:36 <PublicServer> <Mazur> Shall I prospect Iron Ore to see if they exist? 16:56:46 <PublicServer> <V453000> they do ofc 16:56:58 <PublicServer> <Mazur> If you say so. 16:57:40 <PublicServer> <V453000> hm 16:57:46 <PublicServer> <V453000> 64*64 is small 16:57:52 <PublicServer> <Mazur> Yes. 16:58:06 <Sylf> !password 16:58:06 <PublicServer> Sylf: cymbal 16:58:17 <PublicServer> <V453000> also, why, we do not need such limitation 16:58:47 <PublicServer> <V453000> hm would need changes 16:58:54 <PublicServer> <Mazur> Vinnie is using waypoints for cargo separation. 16:59:04 <PublicServer> <V453000> yes I know 16:59:22 <Vinnie_nl> but it can be bigger ofc if you place waypoints closer to eachother 16:59:40 <PublicServer> <V453000> still not much bigger 17:00:04 *** ray4ever has joined #openttdcoop 17:00:10 <PublicServer> <V453000> imo unreachable waypoints would be a better idea 17:00:23 <ray4ever> !password 17:00:23 <PublicServer> ray4ever: cymbal 17:00:37 <PublicServer> <V453000> but requires empty/full lines at least 17:00:58 <Vinnie_nl> i believe they are that 17:01:11 <Vinnie_nl> pf trap infront of the checkpoint 17:01:33 <PublicServer> <V453000> well with your orders you assume that the train will reach the waypoint 17:01:41 <Vinnie_nl> !password 17:01:41 <PublicServer> Vinnie_nl: cymbal 17:01:44 <PublicServer> <V453000> ah, not 17:01:56 <PublicServer> *** Vinnie joined the game 17:02:13 <PublicServer> <V453000> hm but why that 17:02:33 <PublicServer> <Vinnie> then a second waypoint with cargotype x after the load 17:02:33 <PublicServer> <V453000> when do the trains move back to order 1? 17:02:38 *** dlr365 has joined #openttdcoop 17:02:39 <PublicServer> <V453000> right 17:02:53 <PublicServer> <V453000> why reverser then 17:03:15 <PublicServer> <V453000> just make it terminus station 17:03:25 <PublicServer> <V453000> and put waypoint behind it 17:03:33 <PublicServer> <V453000> or in front of it, doesnt matter 17:03:39 <PublicServer> <Vinnie> same idea different setup 17:03:58 <PublicServer> <V453000> then tell me why the reverser 17:04:12 <PublicServer> <V453000> the only reason I can imagine is to prevent other trains going to that station 17:04:18 <PublicServer> <Vinnie> i thought i needed that to prefent shortcutting 17:04:20 <PublicServer> <V453000> which would a terminus station do as well 17:04:30 <PublicServer> <Vinnie> then i made a mistake 17:04:56 <PublicServer> <V453000> and shortcutting might not occur either as the station leads to the ML which is probably not a shortcut 17:05:15 <PublicServer> <V453000> so probably even roro stations would work, excluding some extreme cases which would need terminus 17:06:01 <PublicServer> <V453000> I mainly think that you have so many 64*64 SLs that a SRNW loses a reason 17:06:15 <PublicServer> <V453000> how many mines of the same kind are going to be in one SL? two? three? 17:06:33 <PublicServer> <Vinnie> maybe yes 17:06:47 <PublicServer> <V453000> why make logic to control load of 3 mines 17:07:05 <PublicServer> <V453000> you could easily just make 3 simple loading stations, done 17:07:19 <PublicServer> <V453000> and split traffic with logic, np 17:07:25 <PublicServer> <Vinnie> i know 17:07:31 <PublicServer> <V453000> but srnw for like 2 stations is really pointless imo 17:07:33 <PublicServer> <Vinnie> damn idea got shot down 17:08:12 <PublicServer> <V453000> so as I said, a global waypoint like in psg 207 (the SML-ish pax game) would be a solution 17:08:19 <PublicServer> <V453000> but that would require totally different ML 17:08:26 *** ray4ever has quit IRC 17:08:29 <PublicServer> <V453000> and still would not be too comfortable to work with 17:11:45 <PublicServer> <V453000> in my opinion if you want to keep the plan reasonable, remove SRNW part and make it normal pickups, splitting traffic with logic is okay, and sequels a bit to psg 219 17:11:47 <PublicServer> <Vinnie> SLH entry is not needed 17:12:11 <PublicServer> <Vinnie> then you can make SL as big as you want 17:12:33 <PublicServer> <V453000> hmm 17:12:47 <PublicServer> <Vinnie> one order no-problwm 17:13:01 <PublicServer> <V453000> ah yes 17:13:19 <PublicServer> <V453000> true it will work without changing the ML 17:13:45 <PublicServer> <V453000> so just a unreachable wp :) 17:13:52 <PublicServer> <Vinnie> yes 17:13:59 <PublicServer> <V453000> and i have to go, cya later/tomorrow 17:14:02 <PublicServer> *** V453000 has left the game (leaving) 17:14:04 <PublicServer> <Vinnie> cya 17:24:01 *** TWerkhoven has joined #openttdcoop 17:24:52 *** Bluebottel has joined #openttdcoop 17:25:41 <PublicServer> *** Absolutis has joined company #1 17:26:00 *** Bluebottel has quit IRC 17:41:25 <PublicServer> *** Absolutis has left the game (connection lost) 17:45:41 <PublicServer> *** Mazur has left the game (leaving) 17:47:22 <Sylf> !password 17:47:22 <PublicServer> Sylf: locust 18:05:46 <PublicServer> <Vinnie> Sylf the pw box is hidden behind the menu 18:07:11 *** valhallasw has joined #openttdcoop 18:18:00 *** bassals has joined #openttdcoop 18:19:00 <PublicServer> *** bassals joined the game 18:22:03 <PublicServer> *** bassals has joined company #1 18:29:56 *** Absolutis has quit IRC 18:54:49 <PublicServer> <Vinnie> the waiting part :( 18:55:45 *** TWerkhoven2 has joined #openttdcoop 18:58:34 <bassals> what ' waiting for? 18:59:09 <PublicServer> <Vinnie> the gamestart 18:59:16 *** TWerkhoven has quit IRC 18:59:24 <planetmaker> enough votes there? 18:59:38 <PublicServer> <Vinnie> no voting board 18:59:45 <planetmaker> :-P 18:59:56 <planetmaker> then we're waiting for the voting board rather, eh? 19:14:48 *** DayDreamer has quit IRC 19:16:39 <bassals> is the company color always yellow? 19:22:31 <^Spike^> ornage 19:22:34 <^Spike^> orange* 19:22:38 <^Spike^> that's what it is called :) 19:22:48 <^Spike^> and yes it always is :) 19:22:55 <bassals> why? 19:23:05 <^Spike^> don't ask me.. just is :) 19:23:16 <Vinnie_nl> why is the sky blue? 19:23:30 <^Spike^> in theory the sky isn't blue :) 19:24:09 <^Spike^> well in theory.. it just isn't :) 19:24:12 <^Spike^> it appears blue :) 19:24:51 <planetmaker> in theory it is blue ;-) 19:25:10 <^Spike^> your eyes make it look blue :) 19:25:15 <Vinnie_nl> how do I know that what i condier blue is in fact orange? 19:25:19 <Vinnie_nl> consider 19:25:35 <planetmaker> Vinnie_nl: you learn that "this" is "blue" 19:25:42 <planetmaker> thus "blue" is a concensus 19:25:48 *** TWerkhoven has joined #openttdcoop 19:25:54 <planetmaker> thus it's approx the same for all 19:25:57 <Vinnie_nl> that is a smart answer 19:26:28 <planetmaker> and thus we know that the concensus roughtly is 350nm ... 480nm 19:26:38 <planetmaker> of vacuum wavelength 19:27:26 <planetmaker> (yes, I asked myself that question not the first time ;-) ) 19:27:31 <^Spike^> :) 19:27:43 * ^Spike^ has watched too many tv shows about science and stuff somehow.. :) 19:28:05 <bassals> 'that question' is 'why company color is orange?' 19:28:10 <Vinnie_nl> i can ask the same questions about self-consciousness 19:28:22 <planetmaker> that's more tricky, though, Vinnie_nl ;-) 19:28:27 <Vinnie_nl> yeah 19:28:38 <planetmaker> bassals: there the answer is easier: it's well discernible from the rest of the game 19:28:46 <planetmaker> probably 'best' 19:28:56 <planetmaker> and then there's tradition 19:29:05 <^Spike^> pm it's still yellow :) 19:29:10 <^Spike^> it doesn't differ much :D 19:31:50 <PublicServer> <bassals> Vinnie: what is the 5-tile station in your plan? 19:32:03 <Vinnie_nl> part of a SRNW station 19:32:41 *** TWerkhoven2 has quit IRC 19:32:49 <PublicServer> <Vinnie> it is ussed for some logic and tricky to explain properly 19:33:01 <Vinnie_nl> @@SRNW 19:33:09 <Vinnie_nl> @@SRNW 19:33:10 <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW 19:33:31 <Vinnie_nl> no that is outdated 19:34:32 <Vinnie_nl> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_191_-_200 19:34:37 <Vinnie_nl> PSG 199 has working ones 19:35:04 <Vinnie_nl> ALSo PSG 200 has a SRNW island 19:35:13 <Vinnie_nl> with some more advanced concepts to 19:43:10 <bassals> I understand 19:43:27 <Vinnie_nl> no further explanation needed? 19:44:09 <bassals> It's a train with twice the capacity set to full unload and when it's full it moves and actions a no-signal 19:44:20 <bassals> so both waiting trains enter to load 19:44:21 <Vinnie_nl> nice 19:44:25 <Vinnie_nl> perfect 19:44:28 <bassals> *upload 19:45:48 <bassals> it's the same concept than the wiki but with a logic circle 19:46:32 <bassals> this islands map is amazing 19:46:45 <Vinnie_nl> yeah it was fun 19:47:31 <Vinnie_nl> you can see alot of different concepts we can use to make networks 19:48:19 <PublicServer> *** TWerkhoven joined the game 19:53:38 <PublicServer> <Vinnie> Money money money 19:57:28 <dlr365> !dl win64 19:57:28 <PublicServer> dlr365: http://binaries.openttd.org/nightlies/trunk/r23394/openttd-trunk-r23394-windows-win64.zip 19:59:33 <dlr365> !password 19:59:33 <PublicServer> dlr365: aisles 20:03:59 <Vinnie_nl> not getting past autenticating 20:04:05 <dlr365> nope :( 20:04:15 <Vinnie_nl> the pw window is hidden behind the menus 20:04:40 <dlr365> ahh i see 20:04:50 <dlr365> bug in trunk? 20:04:57 <Vinnie_nl> possibly 20:05:09 <dlr365> !password 20:05:09 <PublicServer> dlr365: nickel 20:05:18 <PublicServer> *** dlr365 joined the game 20:05:40 <dlr365> thanks 20:06:21 <Vinnie_nl> np 20:16:51 <PublicServer> *** dlr365 has left the game (leaving) 20:30:48 <PublicServer> *** 0DM joined the game 20:30:48 *** valhallasw has quit IRC 20:34:48 *** Razaekel has joined #openttdcoop 20:41:25 <PublicServer> <bassals> I can't see the little signs in the "owned tiles" 20:42:47 <PublicServer> <Vinnie> me neither i think it is a neewgrf 20:42:57 <PublicServer> <bassals> I don't like it 20:43:19 <PublicServer> <Vinnie> it can be used for good 20:44:05 <PublicServer> <bassals> as in? 20:44:39 <PublicServer> <Vinnie> prevent a town to grow onlydont see some ugly signs 20:46:22 <PublicServer> <bassals> oh there's a field in Absolutis plan 20:47:22 <PublicServer> <Vinnie> § 20:47:54 <PublicServer> <Vinnie> field? 20:48:48 <PublicServer> <bassals> in the place where it's been drawn 20:49:18 <PublicServer> <bassals> a new farm just appeared 20:49:24 <PublicServer> <Vinnie> ah like that 20:49:28 <PublicServer> <bassals> when I was reading it 20:59:11 <PublicServer> <Vinnie> ODM still here? 21:06:08 <PublicServer> *** 0DM has left the game (leaving) 21:26:40 <ODM> no?:D 21:27:35 <Vinnie_nl> :) 21:43:21 *** LoPo has joined #openttdcoop 21:43:43 <LoPo> !password 21:43:44 <PublicServer> LoPo: frills 21:46:27 <LoPo> hi 21:47:03 <PublicServer> *** LoPo joined the game 21:52:17 <PublicServer> *** TWerkhoven has left the game (leaving) 21:52:40 *** TWerkhoven has quit IRC 21:56:06 <PublicServer> *** LoPo has left the game (leaving) 21:56:13 <LoPo> nice plans 21:56:40 <bassals> do you want to make your own? 21:56:56 <LoPo> should i? :P 21:57:36 <bassals> I don't know, it was just a question 21:58:42 <LoPo> hehe nha i think the plans made are "fitting" enough 21:58:47 <LoPo> its a small map 21:59:12 <LoPo> also with this train set; i would probably go for a pax service 21:59:37 <LoPo> and then grow all cities to cover the whole map :) 22:00:29 <PublicServer> *** Mazur joined the game 22:03:39 <PublicServer> <Mazur> Vin: I suppose order 2: If load < 9x goto 1 3: goto DROP. 22:15:25 <PublicServer> <Vinnie> Mazur No only one order 22:16:13 <Mazur> That is _very_ SRNW. 22:16:45 <Sylf> !password 22:16:45 <PublicServer> Sylf: robins 22:17:14 <Sylf> weird... Ihaven't been able to join this game all day 22:17:30 <Mazur> GRFs? 22:17:31 <PublicServer> *** Sylf joined the game 22:17:35 <PublicServer> <Sylf> ah, here we go. 22:17:53 <PublicServer> <Sylf> >_< and mouse scroll is not working 22:17:53 <PublicServer> <Mazur> You know about hte hidden password field, then. 22:18:07 <PublicServer> <Sylf> hidden password field? 22:18:30 <PublicServer> <Mazur> When I start the client, the connecting TAB hides the password tab. 22:19:00 <PublicServer> <Sylf> oh. That's what's been going on. 22:19:08 <Sylf> !ip 22:19:08 <PublicServer> Sylf: ps.openttdcoop.org 22:19:48 <PublicServer> <Mazur> So VInnie told me to jsut type the password and hit enter, a very trying thing for someone with my typing ckills. 22:23:01 <bassals> hahahahaha 22:23:45 <PublicServer> *** Mazur has left the game (leaving) 22:28:05 <PublicServer> *** Sylf has left the game (leaving) 22:34:44 *** out has joined #openttdcoop 22:34:52 <out> !password 22:34:52 <PublicServer> out: squeal 22:36:16 <bassals> the password window is hidden 22:44:59 *** Razaekel has quit IRC 22:44:59 *** Fyriole has quit IRC 22:44:59 *** md_ has quit IRC 22:45:15 *** Razaekel has joined #openttdcoop 22:45:15 *** Fyriole has joined #openttdcoop 22:45:15 *** md_ has joined #openttdcoop 22:48:52 <KenjiE20> @topic add Current nightly's password dialog is hidden, type password as normal 22:48:52 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23394) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Current nightly's password dialog is hidden, type password as normal" 22:49:06 <KenjiE20> not that anyone ever reads that 22:50:21 <Sylf> nevah. 22:50:36 <Mazur> Well, having been told, I don;t need to anymore. 22:50:50 <bassals> it would be great if PublicServer said that every !password 22:58:14 <^Spike^> details KenjiE20 ;) 22:58:22 <KenjiE20> psh 22:58:27 <^Spike^> they can't say it's not there :) 22:58:30 <^Spike^> we have proof! :D 22:58:41 <Mazur> *poof* 23:04:42 <planetmaker> you can also just move the windows so that the dialogue becomes unhidden 23:05:25 <planetmaker> but... actually, let's update. Todays nightly should be fixed, my commit is 8 hours ago 23:05:26 *** sla_ro|master has quit IRC 23:07:55 <planetmaker> !restart 23:07:55 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 23:08:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 23:08:01 <PublicServer> Thank you for playing r23394. 23:08:06 <PublicServer> Server has exited 23:08:07 *** PublicServer has quit IRC 23:08:18 *** PublicServer has joined #openttdcoop 23:08:18 <PublicServer> Autopilot engaged 23:08:18 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 23:08:18 *** ChanServ sets mode: +v PublicServer 23:08:18 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23401) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Current nightly's password dialog is hidden, type password as normal" 23:08:38 <planetmaker> @topic remove -1 23:08:38 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23401) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 23:08:39 <PublicServer> *** made screenshot at 00013305: http://ps.openttdcoop.org/publicserver/webcam/00013305.png 23:15:00 *** Fyriole has quit IRC 23:16:31 <Mazur> That's better. 23:16:32 *** Fyriole_ has joined #openttdcoop 23:16:32 *** Fyriole_ is now known as Fyriole 23:18:48 *** Razaekel has quit IRC 23:20:10 <planetmaker> I noticed that when trying to login ;-) 23:20:12 *** ODM has quit IRC 23:20:16 <planetmaker> this afternoon 23:22:33 <bassals> do you know haw can I report a bug in openttd? 23:22:42 <bassals> *how 23:23:00 <PublicServer> *** Game still paused (number of players) 23:23:01 <PublicServer> *** bassals joined the game 23:23:32 <PublicServer> *** bassals has joined company #1 23:24:03 <Mazur> Flyspray. 23:25:35 <bassals> I'll have to create an account 23:25:43 <bassals> well... 23:26:11 <planetmaker> coop profits from players reporting bugs :-) 23:34:41 <out> !password 23:34:41 <PublicServer> out: sloths 23:35:00 <PublicServer> *** Game still paused (number of players) 23:36:08 <bassals> it's a translation issue, with the Catalan language town name generator 23:36:36 <bassals> do you think flyspray is OK to contact with those translators? 23:39:10 <PublicServer> *** Player has joined company #1 23:39:10 <PublicServer> *** Game unpaused (number of players) 23:39:18 <PublicServer> *** Player has joined spectators 23:39:18 <PublicServer> *** Game paused (number of players) 23:39:31 <PublicServer> *** Player has left the game (leaving) 23:41:59 <Maraxus> !password 23:41:59 <PublicServer> Maraxus: kimono 23:42:13 <PublicServer> *** Game still paused (number of players) 23:42:13 <PublicServer> *** Game unpaused (number of players) 23:42:15 <PublicServer> *** Maraxus joined the game