Log for #openttdcoop on 7th December 2011:
Times are UTC Toggle Colours
00:04:38  *** pcola has quit IRC
00:08:51  <PublicServer> *** dlr365 has joined spectators
00:15:03  <PublicServer> <mfb> wait.. some curves do slow down trains, some do not?
00:15:13  <PublicServer> <mfb> and it is random?
00:15:17  <PublicServer> <Mazur> Something like that.
00:15:37  <PublicServer> <mfb> well, maglev
00:15:40  <PublicServer> <mfb> it will work
00:16:02  <PublicServer> <Mazur> 3 oblique is confused, and brakes a bit.
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00:18:00  <PublicServer> <mfb> DRU is ambiguous
00:18:27  <PublicServer> <mfb> druningley market <-> drufingford :D
00:18:34  <PublicServer> <mfb> well, the first one is now DRM
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01:05:32  <PublicServer> <mfb> good night
01:05:35  <PublicServer> *** mfb has left the game (leaving)
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01:45:02  <Sylf> !password
01:45:02  <PublicServer> Sylf: scoots
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01:59:26  <Mazur> Hibye.
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09:54:21  <PublicServer> *** Game still paused (number of players)
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10:15:05  <MDGrein> !password
10:15:06  <PublicServer> MDGrein: scoots
10:15:12  <PublicServer> *** Game still paused (number of players)
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10:26:42  <PublicServer> <bassals> hello
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11:53:01  <PublicServer> *** Mazur joined the game
11:53:02  <PublicServer> <bassals> hello
11:53:04  <PublicServer> <Mazur> Lo.
11:59:14  <bassals> !gap 3
11:59:14  <PublicServer> bassals: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
11:59:21  <bassals> !gap 3 9
11:59:21  <PublicServer> bassals: You need 2 tunnels/bridges for trainlength 3 and gap 9.
12:00:02  <PublicServer> <Mazur> Damn, I really am uninspired.
12:18:44  <V453000> !password
12:18:44  <PublicServer> V453000: poring
12:18:56  <PublicServer> <V453000> hi
12:18:57  <PublicServer> *** V453000 joined the game
12:19:00  <PublicServer> <bassals> hello
12:19:00  <PublicServer> <Mazur> Hi, V.
12:26:56  <PublicServer> Absolutis: you must be channel op to use getsave
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12:27:20  <PublicServer> Absolutis: you must be channel op to use getsave
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12:48:40  <PublicServer> <Mazur> Nothing.  See you all when I got my mojo back.
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12:48:50  <PublicServer> <bassals> bye
13:01:41  <PublicServer> *** V453000 has left the game (leaving)
13:10:53  <bassals> !gap 3 10
13:10:53  <PublicServer> bassals: You need 3 tunnels/bridges for trainlength 3 and gap 10.
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13:39:40  <Absolutis> !password
13:39:40  <PublicServer> Absolutis: sultan
13:40:04  <PublicServer> <Absolutis> hi hi
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13:40:08  <PublicServer> <bassals> hello
13:40:22  <PublicServer> <bassals> I have to go
13:40:26  <PublicServer> <bassals> so goodbye
13:40:32  <PublicServer> <Absolutis> cya
13:40:47  <PublicServer> *** bassals has left the game (leaving)
13:40:51  <PublicServer> <Absolutis> hmm, i guess FRF is still recovering from the jam recently
13:41:01  <PublicServer> <Absolutis> How i know? autosaves.
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13:58:04  <PublicServer> <Absolutis> i think the MM can be deleted now, now that trains make money
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14:43:29  <Maraxus> !password
14:43:29  <PublicServer> Maraxus: dosing
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15:23:31  <dlr365> !password
15:23:31  <PublicServer> dlr365: wagged
15:23:40  <PublicServer> *** Game still paused (number of players)
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15:23:45  <PublicServer> <dlr365> hey
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15:56:15  <bassals> hello
15:56:21  <PublicServer> <dlr365> hey
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17:33:59  <LoPo> !password
17:33:59  <PublicServer> LoPo: tureen
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17:35:36  <PublicServer> <bassals> hello
17:35:36  <PublicServer> <dlr365> hi
17:36:22  <PublicServer> <LoPo> hello
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17:47:51  <PublicServer> <bassals> do you plan to use the CGF station for Drufingfort?
17:48:05  <PublicServer> <dlr365> no
17:48:23  <PublicServer> <dlr365> maybe for the sections marked "cgf"
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17:52:14  <variksoo21> heya
17:52:24  <PublicServer> <dlr365> hi
17:53:47  <variksoo21> Just wondering how do get myslef on the active member list?
17:56:47  <dlr365> variksoo21: i'm new as well, so I can't answer that
17:58:26  <PublicServer> *** Thraxian joined the game
17:58:30  <PublicServer> <dlr365> hey
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18:02:36  <PublicServer> <dlr365> hi Thraxian
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18:10:45  <PublicServer> <LoPo> ey hello
18:10:51  <PublicServer> <Thraxian> hey everyon
18:10:57  <PublicServer> <Thraxian> *e
18:11:01  <PublicServer> <Maraxus> hi
18:11:25  <PublicServer> <LoPo> ah now i see the point of those tracks  :P
18:11:31  <PublicServer> <LoPo> snow line
18:12:41  <PublicServer> *** LoPo has left the game (leaving)
18:13:13  <LoPo> if you want to get on the active members list; be more active ;)
18:13:41  <LoPo> regular participation is ofcourse the key
18:14:35  <PublicServer> <Thraxian> I've got a neat idea for a new ICE station
18:15:09  <PublicServer> <Thraxian> but it might be a bit....tricky
18:15:25  <PublicServer> *** dlr365 has joined company #1
18:21:17  <LoPo> want me to help and take a look?
18:21:22  <LoPo> Thraxian?
18:22:24  <LoPo> !password
18:22:24  <PublicServer> LoPo: jockey
18:22:58  <PublicServer> *** LoPo joined the game
18:23:06  <PublicServer> <Thraxian> sorry - hard at work, and not reading the text :)
18:23:20  <PublicServer> <LoPo> check IRC
18:23:25  <PublicServer> <LoPo> there you will see it ;)
18:23:36  <PublicServer> <Thraxian> yeah - I'm not in IRC right now, but I did check the scrollback
18:23:38  <PublicServer> <LoPo> but i sad; shall i help and take a look
18:23:40  <PublicServer> *** dlr365 has left the game (leaving)
18:23:49  <PublicServer> <Thraxian> if you want to help, that's cool - the trick is going to be station design
18:24:04  <PublicServer> <Thraxian> I want a stations with entrances and exits on both sides
18:24:11  <PublicServer> <Thraxian> basically, right where the airport is
18:24:17  <PublicServer> <LoPo> ICE station?
18:24:19  <PublicServer> <Thraxian> at G&S
18:24:21  <PublicServer> <Thraxian> yeah
18:24:31  <PublicServer> <LoPo> and where?
18:24:38  <bassals> what town?
18:24:49  <PublicServer> <Thraxian> traffic from west will come from BBH02, traffic from south and east will come from near MSH DFH
18:24:54  <PublicServer> <Thraxian> Grontburg and Sondtown
18:25:12  <PublicServer> <Thraxian> is that a bad design?
18:25:34  <PublicServer> <LoPo> i see
18:25:34  <PublicServer> <bassals> make sure it's not a shortcut
18:25:40  <PublicServer> <LoPo> yeah
18:25:46  <PublicServer> <Thraxian> the train station with switchbacks will remove it as a shortcut, right?
18:25:52  <PublicServer> <LoPo> thats the most inportant thing
18:26:07  <PublicServer> <LoPo> switchback?
18:26:13  <PublicServer> <Thraxian> for pickup/drop
18:26:19  <PublicServer> <Thraxian> it's not a straight shot through
18:26:26  <PublicServer> <LoPo> aha
18:26:38  <PublicServer> <bassals> and what about the station for the s-bahn?
18:26:45  <PublicServer> <LoPo> i think a simple roro with entrance exit on both sides will do
18:26:48  <PublicServer> <Thraxian> that's going to also be tricky
18:27:06  <PublicServer> <Thraxian> it'd be nice to tunnel the area between stations, and let the sbahn sit over that maybe
18:27:08  <PublicServer> <LoPo> well, the airport has to leave ofcourse
18:27:12  <PublicServer> <Thraxian> of course
18:27:34  <PublicServer> <bassals> perhaps we could destroyy all airports
18:29:28  <PublicServer> <LoPo> airport problem solved ;)
18:32:29  <dlr365> trains aren't making money yet, might want to keep a few airports :)
18:33:04  <PublicServer> <LoPo> income is almost the same...
18:33:11  <PublicServer> <LoPo> ow w8
18:33:17  <PublicServer> <LoPo> wht ":P
18:33:26  <PublicServer> <LoPo> runningcost...
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18:33:46  <PublicServer> <LoPo> its the maglevies ;P
18:33:53  <PublicServer> <LoPo> 300k p/y
18:34:03  <dlr365> yeah, none of the ICE trains make money last time I cheked
18:37:31  <PublicServer> <LoPo> station is done?
18:37:49  <PublicServer> <Thraxian> that's not going to work
18:38:09  <PublicServer> <Thraxian> there needs to be a drop platform and a pickup platform
18:38:19  <PublicServer> <Thraxian> check the other ICE stations for examples
18:38:23  <PublicServer> <LoPo> ah i see
18:40:37  <PublicServer> <Thraxian> in that configuration, isn't it a shortcut?
18:41:28  <PublicServer> <LoPo> you wanted 2 way exits
18:41:49  <PublicServer> <LoPo> i could make some reversers
18:42:07  <PublicServer> <Thraxian> told you the station would be tricky....
18:42:21  <PublicServer> <LoPo> >_>
18:42:23  <PublicServer> <Thraxian> could we alternate tracks maybe?
18:43:45  <bassals> I think it's ok
18:43:57  <bassals> with some penalties
18:44:19  <PublicServer> <LoPo> i think this was to easy....
18:44:49  <PublicServer> <LoPo> btw exits should be going all ways
18:46:04  <PublicServer> <bassals> but you also need the space in the north for the s-bahn station
18:46:30  <PublicServer> <LoPo> room enough
18:49:52  <PublicServer> <LoPo> but i now see you point in thigh space
18:50:06  <PublicServer> <LoPo> because the sbahn also needs a drop/pickup
18:50:32  <PublicServer> <Thraxian> that's not exactly what I was envisioning
18:50:38  <PublicServer> <Thraxian> each direction now only supports two tracks instead of 4
18:51:01  <PublicServer> <Thraxian> and most other ICE have 6 plats, don't they?
18:51:15  <PublicServer> <LoPo> yes but this one has 4
18:51:19  <PublicServer> <LoPo> not 2x2
18:51:33  <PublicServer> <LoPo> the MSH is just very spread out :P
18:52:23  <PublicServer> <LoPo> but is this "oky" or
18:53:59  <PublicServer> <LoPo> Thraxian: ?
18:54:05  <PublicServer> <Thraxian> sorry - building again
18:54:09  <PublicServer> <LoPo> k
18:54:15  <PublicServer> <Thraxian> that has two plats
18:54:21  <PublicServer> <Thraxian> from each direction
18:54:24  <PublicServer> <LoPo> yes
18:54:30  <PublicServer> <LoPo> to little?
18:54:30  <PublicServer> <Thraxian> what happens if 3 trains come in from same direction?
18:54:40  <PublicServer> <LoPo> see the overflow?
18:54:46  <PublicServer> <Thraxian> ugh
18:54:53  <PublicServer> <LoPo> bad?
18:54:58  <PublicServer> <Thraxian> I'm not a big fan, no
18:55:05  <PublicServer> <LoPo> you want them to turn around and take other platforms?
18:55:47  <PublicServer> <LoPo> i could build that if you want
18:55:55  <PublicServer> <LoPo> but it will cost some space :P
18:56:18  <PublicServer> <Thraxian> not sure yet....
18:56:32  <PublicServer> <LoPo> and then the exits to the ML needs to go to both sides
18:56:38  <PublicServer> <LoPo> get my drift?
18:57:02  <PublicServer> <LoPo> ill show you
18:57:12  <PublicServer> <LoPo> maybe you will change your mind ;)
18:57:14  <PublicServer> <Thraxian> entrances to station 1 and exit from station 2 need to go both ways
18:57:25  <PublicServer> <Thraxian> connecting the stations should be done on a separate, non-shortcut line
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18:57:48  <PublicServer> <LoPo> wha?
18:57:54  <PublicServer> <LoPo> i dont follow you
18:59:52  <PublicServer> <Thraxian> trying to figure it out now
19:01:12  <PublicServer> <LoPo> look something like this
19:01:30  <PublicServer> <LoPo> but imo to spacious :P
19:02:08  <PublicServer> <Thraxian> yeah, that work work, if you do the same on the other side
19:02:10  <PublicServer> <Thraxian> did you see what I'm working on?
19:02:26  <PublicServer> <LoPo> where?
19:02:30  <PublicServer> <LoPo> ah there
19:03:01  <PublicServer> <LoPo> and the signals?
19:03:04  <PublicServer> <LoPo> or full PBS?
19:03:10  <PublicServer> <Thraxian> input directions - mirrored on the other side
19:04:52  <PublicServer> <Thraxian> something more like that?
19:05:03  <PublicServer> <LoPo> i see
19:05:10  <PublicServer> <LoPo> i like the idea
19:05:27  <PublicServer> <LoPo> but recon the troughput
19:05:33  <PublicServer> <LoPo> we could try it ofc
19:05:33  <PublicServer> <Thraxian> 4 in from each direction, 3 out in the right direction, or they can opt to go the longway around the loop
19:05:52  <PublicServer> <Thraxian> worst case, they go out the wrong way and have to take the whole loop
19:06:03  <PublicServer> <LoPo> yes
19:06:05  <PublicServer> <LoPo> but
19:06:20  <PublicServer> <LoPo> k nvm :P
19:06:58  <PublicServer> <Thraxian> just a thought
19:07:01  <PublicServer> <Thraxian> brb
19:07:06  <PublicServer> <LoPo> but outher platforms of "incoming" only have 1 choice
19:07:12  <PublicServer> <Thraxian> eh?
19:07:18  <PublicServer> <LoPo> no 2
19:07:36  <PublicServer> <LoPo> but then they take the wrong direction
19:07:36  <PublicServer> <Thraxian> you could penalize a route, I suppose
19:07:55  <PublicServer> <Thraxian> not sure how - tight design
19:08:02  <PublicServer> <LoPo> and still you need to make the exits 2 way
19:08:09  <PublicServer> <Thraxian> nope
19:08:15  <PublicServer> <LoPo> yes
19:08:19  <PublicServer> <LoPo> because
19:08:31  <PublicServer> <LoPo> what if a train from north is coming in
19:08:33  <PublicServer> <Thraxian> will train use lookahead to choose correct outgoing direction?
19:08:39  <PublicServer> <LoPo> and next stop is south
19:08:50  <PublicServer> <LoPo> not if there are trains
19:08:54  <PublicServer> <Thraxian> dunno if trains use lookahead or not
19:09:13  <PublicServer> <LoPo> they take the "shortes" route
19:09:51  <PublicServer> <Thraxian> but do they look ahead to find where they go after the next stop and pick the optimal route based on the "look ahead"?
19:09:53  <PublicServer> <LoPo> but if the train (which i was talking about) takes the north nort exit (east) then he is screwed
19:10:11  <PublicServer> <LoPo> no they dont do that
19:10:22  <PublicServer> <LoPo> that will be a problem with this desing
19:10:33  <PublicServer> <LoPo> he will take a free platform
19:10:43  <PublicServer> <Thraxian> trying something different then
19:11:01  <PublicServer> <LoPo> station has to be "one-way"
19:11:09  <PublicServer> <LoPo> if you dont want lost trains
19:11:16  <PublicServer> <LoPo> well not realy lost
19:11:26  <PublicServer> <LoPo> but taking the (realy) long route :P
19:12:05  <PublicServer> <LoPo> hmmm i might also have an idea
19:12:07  <PublicServer> <LoPo> :P
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19:13:29  <PublicServer> <LoPo> omg :P
19:13:32  <PublicServer> <LoPo> i got it!
19:13:38  <PublicServer> <LoPo> let me build
19:13:49  <Coolrocco> @quickstart
19:13:50  <Webster> Quickstart - #openttdcoop Wiki -
19:14:51  <Coolrocco> !dl
19:14:51  <PublicServer> Coolrocco: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
19:14:51  <PublicServer> Coolrocco:
19:15:45  <PublicServer> <Thraxian> hmmm..this is a ...weird design
19:16:03  <PublicServer> <LoPo> ^^
19:16:13  <PublicServer> <LoPo> just w8 and see mine in a sec :P
19:16:15  <PublicServer> <Thraxian> 4 in, 2 out
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19:18:21  <PublicServer> <Thraxian> I'm liking that idea
19:18:21  <PublicServer> <LoPo> k
19:18:27  <PublicServer> <LoPo> see it :D
19:18:33  <PublicServer> <LoPo> zig zag
19:18:47  <PublicServer> <LoPo> every "entrance" is also an exit
19:19:07  <V453000> !password
19:19:07  <PublicServer> V453000: canary
19:19:09  <PublicServer> <Thraxian> almost got it
19:19:19  <PublicServer> <V453000> ellow
19:19:20  <PublicServer> *** V453000 joined the game
19:19:21  <PublicServer> <Thraxian> trains always go out opposite of where they went in
19:19:28  <PublicServer> <LoPo> and there is a drop/pickup everywhere
19:19:30  <PublicServer> <Thraxian> which may not be the right way
19:19:30  <PublicServer> <LoPo> yes
19:19:41  <PublicServer> <Thraxian> 2-stop trains should go back the way they came in
19:19:51  <PublicServer> <Maraxus> hi V
19:19:51  <PublicServer> <Thraxian> as the quickest way back is the way you came
19:19:54  <PublicServer> <LoPo> hi V
19:20:00  <PublicServer> <Thraxian> hiya V
19:20:02  <PublicServer> <LoPo> rrrr
19:20:10  <PublicServer> <LoPo> k
19:20:16  <PublicServer> <LoPo> then
19:20:22  <PublicServer> <LoPo> the pickup needs 2 exits
19:20:52  <PublicServer> <Thraxian> I gotta step away a sec...brb
19:25:28  <PublicServer> <LoPo> i say
19:25:31  <PublicServer> <LoPo> lets build it!
19:25:45  <PublicServer> <LoPo> if it sucks we will find out anyway :PD
19:29:07  <PublicServer> <LoPo> i like the zome in function with the new truck :)
19:29:15  <PublicServer> <LoPo> no i can count the pixels ^^
19:30:01  <PublicServer> <bassals> why are you using normal railroads?
19:30:12  <PublicServer> <LoPo> :P
19:30:14  <PublicServer> <LoPo> why not?
19:31:46  <PublicServer> <bassals> and why don't we choose a name instead of BLABLA? :-D
19:31:58  <PublicServer> <LoPo> you may do that
19:32:04  <PublicServer> <LoPo> im bad with names
19:32:42  <PublicServer> <bassals> i guess "G&S" just like the MSH labels
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19:36:34  <TroyMcClure> !password
19:36:34  <PublicServer> TroyMcClure: duller
19:36:46  <PublicServer> *** Troy McClure joined the game
19:37:01  <PublicServer> *** Troy McClure has joined company #1
19:37:41  <PublicServer> <Troy McClure> wait, is there an extra zoom level?
19:37:48  <PublicServer> <LoPo> :P
19:37:54  <PublicServer> <LoPo> yes 2
19:38:04  <PublicServer> <LoPo> normal -1 and -2 :D
19:38:18  <PublicServer> <Troy McClure> any reason, or just to try out?
19:38:27  <PublicServer> <LoPo> idk
19:38:41  <PublicServer> <Troy McClure> are those the extra sprites the game says im missing?
19:39:12  <PublicServer> <bassals> the extra sprites?
19:39:22  *** Toxicsheeo has joined #openttdcoop
19:39:43  <PublicServer> <Troy McClure> yeah, it said i was missing some sprites and needed to update my base graphics set
19:40:23  <Toxicsheeo> !PASSWORD
19:40:53  *** Toxicsheeo is now known as Toxicsheep
19:41:00  <Toxicsheep> !password
19:41:00  <PublicServer> Toxicsheep: quaver
19:41:19  <PublicServer> *** Toxicsheep joined the game
19:41:51  <PublicServer> <Troy McClure> we're not adhering to the "transport more than50%" rule?
19:42:10  <PublicServer> <LoPo> Thraxian: are you awake? :P
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19:42:23  *** ChanServ sets mode: +o mfb-
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19:44:44  <PublicServer> <LoPo> hi mfd
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19:53:49  <PublicServer> <LoPo> gtg guys
19:53:55  <PublicServer> <Troy McClure> bb
19:53:57  <PublicServer> <mfb> cu
19:54:08  <PublicServer> <LoPo> bye
19:54:12  <PublicServer> *** LoPo has left the game (leaving)
19:55:05  <Webster> Latest update from openttd: Hello Yogscast viewers! <>
19:57:11  <PublicServer> *** V453000 has left the game (leaving)
19:57:27  <V453000> have to go, cya later
19:57:31  <PublicServer> <mfb> cu
19:57:37  <PublicServer> <Troy McClure> bb
19:58:11  <PublicServer> <Troy McClure> so this is pretty much design your own Sbahn?
19:58:21  <PublicServer> <mfb> it is
19:58:52  <PublicServer> <Troy McClure> any conditions?
19:58:59  <PublicServer> <Troy McClure> tl 1 or 2 and?
19:59:05  <PublicServer> <mfb> whatever you want
19:59:08  <PublicServer> <bassals> is there any one you want to do  specially
19:59:14  <PublicServer> <mfb> the double transfer has to work
19:59:25  <PublicServer> <Troy McClure> I see the stations are pretty mcuh built in parallel
19:59:31  <PublicServer> <Troy McClure> is in serie also fine?
19:59:31  <PublicServer> <mfb> ?
19:59:41  <PublicServer> <mfb> if the orders fit to that...
20:00:03  <PublicServer> <bassals> do you mean iCe stations?
20:00:13  <PublicServer> <Troy McClure> no, the Sbahn stations
20:00:28  <PublicServer> <mfb> it has to work in some way
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20:00:34  <PublicServer> <Troy McClure> one train(series) goes to one station, perhaps two in a row
20:00:52  <PublicServer> <mfb> rows of stations are more tricky in terms of orders
20:01:06  <PublicServer> <Troy McClure> yes
20:01:13  <PublicServer> <Troy McClure> and more susceptible to clogging
20:02:20  *** valhallasw has joined #openttdcoop
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20:07:17  <dlr365> !password
20:07:17  <PublicServer> dlr365: vested
20:07:26  <PublicServer> *** dlr365 joined the game
20:12:15  <PublicServer> <mfb> any rule for ML-trains? or just "connect to something"?
20:12:46  <PublicServer> <dlr365> i just connected my transfer to all the other operational transfers
20:12:57  <PublicServer> <mfb> you can add DRM :)
20:13:08  <PublicServer> <dlr365> k
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20:14:14  <PublicServer> <dlr365> 5 trains heading your way
20:14:33  <PublicServer> <mfb> and some more with just a single other station
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20:39:01  <PublicServer> <mfb> oh oh
20:39:07  <PublicServer> <mfb> grenbridge has evil houses :D
20:39:09  <PublicServer> <dlr365> ?
20:39:16  <PublicServer> <Troy McClure> ??
20:39:23  <PublicServer> <mfb> too high
20:39:33  <PublicServer> <bassals> yes
20:39:43  <PublicServer> <dlr365> im out for today
20:39:46  <PublicServer> <dlr365> cya
20:39:52  <PublicServer> <Troy McClure> bb
20:39:54  <PublicServer> <mfb> cu
20:40:36  <PublicServer> *** dlr365 has left the game (leaving)
20:41:08  <PublicServer> <Troy McClure> GRB needs trains...
20:44:06  <PublicServer> <Toxicsheep> Trying to get into Ottdcoop but oh my god this is all way too complicated
20:44:28  <PublicServer> <mfb> well, you can watch and learn
20:44:34  <PublicServer> <mfb> it is easier than it looks
20:45:04  <PublicServer> <Toxicsheep> I guess jumping right in like this is hard?
20:45:05  <XeryusTC> V453000: i'm a moron
20:45:16  <PublicServer> <mfb> depends on your openttd experience
20:45:22  <XeryusTC> i'm finally properly editing the video we recorded
20:45:40  <XeryusTC> and compared to you i barely get any useful information out in the first 4 or so minutes :P
20:53:48  <PublicServer> <Toxicsheep> I'm trying to understand this Network Plan and looking the stuff up on the wiki... how can anyone learn this
20:54:18  <PublicServer> <mfb> actually, it is easy. just needs a bit experience
20:54:24  <PublicServer> <Troy McClure> -_-
20:54:34  <PublicServer> <Troy McClure> but i concur
20:55:02  <bassals> it's a variation on
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20:56:04  <PublicServer> <Troy McClure> wb
20:59:19  <PublicServer> *** XeryusTC has left the game (leaving)
20:59:32  <XeryusTC> Toxicsheep: it isbest to learn as you go nowadays
20:59:53  <XeryusTC> although we kind of expect that you know what prios, SLHs and BBHs are
21:00:12  <PublicServer> <Troy McClure> you  might want to practice in the Welcome server
21:00:24  <XeryusTC> but you dont have to be able to build SLHs and BBHs right away
21:00:26  <PublicServer> <Toxicsheep> there is a welcome one o_O
21:00:34  <PublicServer> <Troy McClure> althougth doing that hereis kinda okay too
21:00:35  <XeryusTC> the welcome server is more of a free play server
21:00:46  <PublicServer> <Toxicsheep> ok
21:02:24  <PublicServer> <Toxicsheep> I'm alright at the basic OTTD stuff, haven't bothered with prios yet tho. I do know what Prios and SLH's are but never heard of BBH
21:03:03  <mfb->
21:04:11  <PublicServer> <bassals> i'm away to supper
21:04:21  <PublicServer> *** bassals has joined spectators
21:05:05  <PublicServer> <Troy McClure> going off...
21:05:05  <PublicServer> <Troy McClure> bb
21:05:23  <PublicServer> *** Troy McClure has left the game (leaving)
21:05:28  <PublicServer> *** bassals has joined company #1
21:08:51  <PublicServer> <Toxicsheep> Thanks for posting that Hierarchy, thats pretty awesome
21:10:42  <PublicServer> *** bassals has joined spectators
21:12:58  <PublicServer> <mfb> with the SBahn here, it is a bit different. we have maglev MLs without real sidelines
21:13:04  <PublicServer> <mfb> but the SBahn is a bit similar to that
21:13:18  <PublicServer> <Toxicsheep> i noticed that
21:13:29  <PublicServer> <Toxicsheep> I cant really find a SL for those
21:14:23  <PublicServer> <mfb> passenger games often have some deviation from that
21:14:33  <PublicServer> <mfb> as you don't have a lot of small industries
21:14:52  <PublicServer> <Toxicsheep> I'm looking at the whole FRF TransRapid CIty Transport right now
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21:45:42  <PublicServer> <bassals> hellow
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22:11:47  <ralph09> !password
22:11:47  <PublicServer> ralph09: deaned
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23:06:37  <PublicServer> *** Mazur joined the game
23:06:41  <PublicServer> <Mazur> Just looking.
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23:26:17  <Wingflyer> hi
23:26:20  <PublicServer> <bassals> hello
23:26:28  <Wingflyer> finally go teh hang of IRC
23:26:45  <Wingflyer> im new to these servers
23:27:06  <bassals> openttdcoop
23:27:35  <Wingflyer> yep
23:27:43  <Wingflyer> cant find any space in the welcome server
23:42:01  <Mazur> Then there will be probably a new game real soon.
23:42:12  <PublicServer> <bassals> a new game?
23:42:24  <bassals> a new openttdcoop game?
23:42:54  <Mazur> bassals, on stable.
23:43:44  <PublicServer> *** bassals has left the game (leaving)
23:43:44  <PublicServer> *** Game paused (number of players)
23:44:02  <bassals> you mean to play this psg221 in the stable openttd?
23:44:09  <bassals> or to start a new map?
23:44:53  <Mazur> A new map on the Stable server, yes.
23:45:44  <bassals> oh, but there are still many towns without s-bahn in this game
23:46:19  <Mazur> yes, I was talking to Wingflyer.
23:46:25  <Sylf> I think you're confused.
23:46:31  <Mazur> He was.
23:46:32  <Sylf> This is Public Server.
23:46:42  <bassals> aaah
23:46:49  <Sylf> "Stable Server" or "Stable competition server" or "Welcome server" is another server hosted by coop
23:47:07  <planetmaker> this is true coop.
23:47:10  <Sylf> (Those 3 terms mean the same thing)
23:47:14  <Sylf> Yup.
23:47:21  <planetmaker> The stable or welcome server is just the "fixing them on" :-P
23:47:32  <Sylf> Welcome server is just an introduction environment with mostly coop settings
23:47:49  <planetmaker> considering it all started out as a debug server ;-)
23:47:53  <bassals> i've never entered that welcome server :-D
23:47:59  <planetmaker> it became quite popular for that ;-)
23:48:01  <Mazur> Giving hte new ones a chance to play with their equipemtn and learn stuff by watching another.
23:48:28  <Sylf> Learning is better done in PSG  :)
23:48:33  <Mazur> Yep.
23:48:35  <planetmaker> bassals: that's also not necessary to start there
23:48:40  <Sylf> Build, get bashed, rebuild, bashed more...
23:48:44  <planetmaker> ;-)
23:48:55  <Mazur> I only play on Welcome  during MM, planning and voting.
23:49:20  <Mazur> When those are going on here, I mean.
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23:56:16  <bassals> well, i'm leaving
23:56:18  <bassals> good night
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