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Log for #openttdcoop on 9th December 2011:
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00:00:10  *** Progman has joined #openttdcoop
00:05:21  <XeryusTC> hmm
00:06:03  <PublicServer> <mfb> hmm?
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00:09:12  <XeryusTC> the first yogscast people have arived on the forums :o
00:09:54  <PublicServer> <bassals> what is exacty this yogscast?
00:10:02  <PublicServer> <bassals> a games website?
00:10:18  <XeryusTC> one of the biggest gaming channels on youtube
00:10:21  <XeryusTC> if not the biggest
00:10:31  <XeryusTC> and the biggest british channel anyway :o
00:11:06  <XeryusTC> but they livestreamed them failing at openttd a few days ago and basically the traffic to the openttd website has tenfolded :P
00:11:52  <hylje> heh
00:11:58  <PublicServer> <bassals> failing?  ;-)
00:12:18  <hylje> it's not easy to play ottd
00:12:39  <mfb-> :D
00:12:48  <XeryusTC> well, if you had known them then you would've known that that is basically what they do
00:12:56  <XeryusTC> they play games, but they are always horrible at them
00:13:13  <hylje> because horribleness is funny
00:13:23  <hylje> and makes youtube commenters feel good
00:14:19  <XeryusTC> it annoys me sometimes though
00:14:29  <XeryusTC> like when they take 15 minutes to solve a portal level
00:14:43  <XeryusTC> while you can spot the solution in less than two minutes :P
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00:27:46  <Wingflyer> ??
00:28:08  <bassals> ??
00:28:38  <Wingflyer> lol i kinda find that true what Xeryus said back there
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00:33:58  <XeryusTC> you will find that most of what i say is true ;)
00:37:52  <PublicServer> <bassals> is it ok to destroy a bridge that was build by a city?
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00:45:05  <XeryusTC> if you need space, yes
00:46:11  <PublicServer> <bassals> well I don't really need more space
00:46:25  <PublicServer> <bassals> it's just to make it nicer
00:46:58  <Mazur> Sykf: Check your IRC private messages.
00:48:56  <PublicServer> <bassals> hey XeryusTC I have to go
00:49:20  <XeryusTC> that's fine
00:49:23  <XeryusTC> i wasnt playing anyway
00:49:27  <PublicServer> <bassals> ok
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00:49:37  <XeryusTC> actually, i didnt realise i had the client still open up to now
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00:49:58  <bassals> :-)
00:50:03  <bassals> well good night
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10:12:19  <LoPo> !password
10:12:19  <PublicServer> LoPo: unwell
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13:09:58  <Maraxus> !password
13:09:58  <PublicServer> Maraxus: allays
13:10:12  <PublicServer> *** Game still paused (number of players)
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13:10:44  <PublicServer> <Maraxus> hi
13:11:15  <PublicServer> <0DM> heyho
13:26:53  <ODM> !tunnels 3 13
13:26:53  <PublicServer> ODM: You need 3 tunnels/bridges for trainlength 3 and gap 13.
13:27:35  <ODM> !bridges 3
13:27:41  <ODM> still cant remember the gap one:D
13:27:58  <V453000> like !gap?
13:28:01  <V453000> the same as tunnels
13:28:11  <ODM> the one taht gives the boundaries
13:28:11  <V453000> !gap 3 13
13:28:11  <PublicServer> V453000: You need 3 tunnels/bridges for trainlength 3 and gap 13.
13:28:20  <V453000> ah
13:28:21  <V453000> !gap 3
13:28:21  <PublicServer> V453000: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
13:28:25  <V453000> !gap 13
13:28:25  <PublicServer> V453000: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
13:28:30  <V453000> !tunnels 3
13:28:30  <PublicServer> V453000: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
13:28:35  <V453000> @gap 3
13:28:36  <Webster> V453000: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
13:28:42  <V453000> ah webster one :)
13:28:43  <ODM> aah thats the one, cheers:)
13:28:49  <V453000> sure thing :)
13:29:04  <ODM> do we have them all written down somewhere?
13:29:19  <V453000> dont know
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13:54:48  <PublicServer> <0DM> heyho thrax
13:55:58  <PublicServer> <0DM> trying to be creative at mundtown:P
13:56:22  <PublicServer> <Thraxian> that's certainly creative
13:57:50  <PublicServer> <0DM> for some reason the land ownership sign is invisible
13:58:55  <PublicServer> <Maraxus> it's the grassy knoll newgrf
13:59:05  <PublicServer> <0DM> thats just bad:P
13:59:17  <PublicServer> <0DM> all that conservation rail is really ugly aswell
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14:09:09  <avaly> !password
14:09:09  <PublicServer> avaly: frothy
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14:24:23  <bassals> !password
14:24:23  <PublicServer> bassals: medias
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14:25:17  <PublicServer> <bassals> hello
14:25:20  <PublicServer> <0DM> yo
14:28:42  <PublicServer> <bassals> oh are you building  Mudtown
14:28:48  <PublicServer> <0DM> yeah im trying something:)
14:29:04  <PublicServer> <bassals> great
14:29:46  <PublicServer> <bassals> you can build over the snowline railroads
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14:40:50  <PublicServer> <0DM> ugh why do towns always hate me!
14:46:58  <V453000> !password
14:46:58  <PublicServer> V453000: bungle
14:47:09  <PublicServer> <V453000> hi
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14:47:14  <PublicServer> <Maraxus> hi V
14:47:16  <PublicServer> <bassals> hello
14:47:18  <PublicServer> <0DM> hey mate
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14:56:15  <V453000>  later
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15:10:10  <PublicServer> <0DM> uhm, why is the subway climbing a hill at 1 kph:O
15:10:30  <PublicServer> <0DM> at mtn
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16:08:08  <PublicServer> <Maraxus> anyone building?
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16:18:29  <dlr365> !password
16:18:29  <PublicServer> dlr365: deluge
16:18:41  <PublicServer> *** Game still paused (number of players)
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16:51:37  <PublicServer> <dlr365> hi
16:52:42  <PublicServer> <Thraxian> hey - anything exciting going on?
16:53:19  <PublicServer> <dlr365> not really
16:53:49  <PublicServer> <Thraxian> nice job on CGF
16:53:55  <PublicServer> <dlr365> thx
16:54:45  <PublicServer> <Thraxian> Do you want to continue into Wrentburg?
16:54:59  <PublicServer> <Thraxian> maybe even pickup Trutford across the water?
16:55:10  <PublicServer> <dlr365> no there should be another ICE for those 2
16:55:20  <PublicServer> <Thraxian> that's what I meant
16:55:39  <PublicServer> <dlr365> k. no i gtg soon
16:55:41  <PublicServer> <Thraxian> but Grunningstone and Wrentburg could grow into one another
16:58:28  <PublicServer> *** bassals has left the game (leaving)
16:58:44  <PublicServer> <Thraxian> where would you recommend the ICE station for Wrentburg be?
16:59:10  <PublicServer> <dlr365> probably up where all the snow is
16:59:20  <PublicServer> <dlr365> just right of bbh1
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17:02:08  <Absolutis> !password
17:02:08  <PublicServer> Absolutis: alkali
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17:03:12  <PublicServer> <dlr365> hey
17:03:23  <PublicServer> <Absolutis> 'ey
17:06:29  <PublicServer> <Absolutis> so what to do...
17:06:47  <PublicServer> <Thraxian> I'm playing with the idea of an ICE at Wrentburg
17:07:05  <PublicServer> <Absolutis> you know, thats not a bad idea
17:07:16  <PublicServer> <Thraxian> I've got the ML exits - need to make the merges next
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17:17:48  <PublicServer> <Thraxian> that will work great
17:17:51  <PublicServer> <Thraxian> do that
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17:28:22  <Vinnie_nl> !password
17:28:22  <PublicServer> Vinnie_nl: crated
17:28:36  <PublicServer> <Vinnie> hello
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17:28:52  <PublicServer> <Absolutis> hi
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17:29:12  <PublicServer> <0DM> heyho
17:29:15  <PublicServer> <Absolutis> ey
17:30:57  <PublicServer> *** Vinnie has left the game (connection lost)
17:30:57  <PublicServer> <0DM> is it me, or are the GRBs tations the wrong way around
17:31:10  <PublicServer> *** Vinnie joined the game
17:31:45  <PublicServer> <Absolutis> wrongly named
17:32:03  <PublicServer> <Absolutis> still right way around
17:33:33  <PublicServer> <Thraxian> geez - can't wrap my head around this merge for some reason
17:33:36  <PublicServer> <Thraxian> maybe I need food - back in a bit
17:34:50  <PublicServer> <Vinnie> haha fail
17:34:56  <PublicServer> <Absolutis> ?
17:34:59  <PublicServer> <Vinnie> train 301
17:35:14  <PublicServer> <0DM> woops:P
17:36:36  <PublicServer> <Vinnie> and V is having multiple gaps in s bahn
17:38:37  <PublicServer> <0DM> ugh mundtown hates me
17:38:46  <PublicServer> <Absolutis> ahh, the joys of pax games
17:39:29  <PublicServer> *** Maraxus has joined company #1
17:40:17  <PublicServer> <Vinnie> ohh nice
17:40:47  <PublicServer> <Vinnie> whoever designed the MTN ICE and connection to the ML
17:41:13  <PublicServer> <0DM> cheers^^
17:41:44  <PublicServer> <0DM> though i just noticed a cl mistake:P
17:43:35  <PublicServer> <Vinnie> there is a relative easy fix for that CL
17:43:57  <PublicServer> <0DM> pretend its not there!
17:44:07  <PublicServer> <Vinnie> i mean the other one :)
17:44:46  <PublicServer> <0DM> i quite liked mine:D
17:44:56  <PublicServer> <Vinnie> yours is to easy
17:45:14  <PublicServer> <0DM> you suggest i move a big portion to the west?
17:45:49  <PublicServer> *** Absolutis has left the game (leaving)
17:46:22  <PublicServer> <0DM> its a thought
17:49:58  <PublicServer> <Vinnie> those bridges at Sennbury remind me of rollercoaster tycoon :)
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18:00:32  <PublicServer> <0DM> might have to bribe mundtown, they are being stubborn:P
18:02:26  <PublicServer> <0DM> ok that didnt help^^
18:13:58  <PublicServer> <0DM> yay i am now very poor!
18:15:19  <Mazur> Is there a way for an admin on stable server to reset a compan y password?
18:15:35  <ODM> yeah i think so
18:16:01  <Mazur> Oh, wait, I can check my logs.
18:16:22  <ODM> some guy lost it i guess:P
18:16:57  <Mazur> Yes.
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18:22:23  <PublicServer> <0DM> yay gone up to poor! almost:D
18:23:42  <Mazur> Poor you.
18:25:00  <PublicServer> <0DM> my aim is mediocre!
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18:52:41  <Moussekateer> Hi
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18:55:09  <mfb-> hi
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19:39:09  <PublicServer> <Vinnie> later people
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20:28:30  <Wingflyer> hello
20:28:47  <Wingflyer> !password
20:28:47  <PublicServer> Wingflyer: termly
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20:48:03  <PublicServer> <Maraxus> gn
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22:03:03  <Wingflyer> hi
22:04:26  *** Afdal has joined #openttdcoop
22:04:34  <Afdal> Hello
22:05:06  <^Spike^> hi
22:05:13  <Afdal> Can anyone explain to me why trains have an easier time finding depots with path-based signals?
22:06:00  <Afdal> I was just testing it with 8-tile track between main lines and trains and it makes a massive difference in servicing rate when you switch from block or pre-signals to PBS
22:06:14  <Afdal> 8 tiles between the track and depots that is
22:06:41  <^Spike^> don't dare to say that... usually image speak more then a 1000 words :)
22:06:47  <^Spike^> an*
22:06:58  <Afdal> lol, hold one
22:06:59  <Afdal> on
22:07:12  <Wingflyer> because they really if they upper pathways are full it doesnt let any trains pass
22:07:33  <Wingflyer> as if u use entry and exit signals(which create less lag) they do the same
22:11:03  <Afdal> Okay here's some pics
22:11:13  <Afdal> http://gyazo.com/6d1bce1d95ddbcfc30220ddfd5a9b900
22:11:14  <Webster> Title: 6d1bce1d95ddbcfc30220ddfd5a9b900.png (at gyazo.com)
22:11:22  <Afdal> http://gyazo.com/80ff67ee9cf272498822a833c8964ba6
22:11:23  <Webster> Title: 80ff67ee9cf272498822a833c8964ba6.png (at gyazo.com)
22:11:58  <Afdal> And that's automatic servicing, not telling trains to goto depot or to get replaced or anything
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22:16:01  <^Spike^> in the second case it moves on cause the depot is a penalty which it sees as a big obstacle cause it can't move around it so moves ahead
22:16:31  <^Spike^> the first.. i think... (don't pin me on this) i think it chooses the depot cause it see it will be blocked anyway further on
22:16:36  <^Spike^> but i don't know that for sure
22:18:38  <Wingflyer> !password
22:18:38  <PublicServer> Wingflyer: unfold
22:19:04  <Afdal> Hmm, this discrepancy still happens when the track isn't busy
22:19:22  <Wingflyer> :P
22:19:26  <Afdal> When there's no trains anywhere else, a train all alone will still service more with the PBS entry than a presignaled entry
22:19:33  <PublicServer> *** Game still paused (number of players)
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22:19:37  <PublicServer> <Wingflyer> hi
22:20:11  <PublicServer> <Wingflyer> unpause
22:20:13  <Wingflyer> wtf
22:20:21  <Wingflyer> on the public server its stuck paused
22:20:47  <^Spike^> because it's a coop server
22:20:50  <^Spike^> aka requires 2 ppl :)
22:20:52  <^Spike^> atleast :)
22:20:55  <PublicServer> <Wingflyer> ...
22:20:56  <^Spike^> for it to be unpaused
22:21:04  <PublicServer> <Wingflyer> ...............................................................................
22:21:10  <PublicServer> <Wingflyer> comere
22:21:17  <^Spike^> it's a sort of "control" to be sure not 1 user joins... kills the whole game and leaves
22:21:19  <Afdal> So it doesn't seem to have anything do with pathfinding relating to other trains around and in the depot
22:21:40  <^Spike^> i don't think so Afdal but as said don't pin me on it... :)
22:21:46  <Afdal> :V
22:22:16  <mfb-> <Afdal> When there's no trains anywhere else, a train all alone will still service more with the PBS entry than a presignaled entry <- what do you mean with "more"?
22:22:32  <Afdal> As in, it's more likely it'll service
22:22:49  <Afdal> They'll still service with a pre-signaled entry to the depot track, but it won't be anywhere near as often
22:22:58  <PublicServer> *** Wingflyer has left the game (leaving)
22:23:26  <mfb-> service if what
22:23:32  <mfb-> you tell the train to go to service?
22:23:38  <Afdal> No, automatically
22:23:59  <Wingflyer> did u know nothing random is about computers
22:24:03  <mfb-> in that case, it should not go to the depot at all without twoway signals
22:24:13  <Afdal> uh...
22:24:14  <Wingflyer> if u tell it to make a random number it just picks from a list of number
22:24:18  <Afdal> servicing for maintenance
22:24:24  <Wingflyer> so sooner or later the numbers will overlap
22:24:49  <^Spike^> Wingflyer when you have 64bit numbers that can take a long time :D
22:24:57  <^Spike^> or numbers 64-bit long :)
22:25:08  <Wingflyer> :3
22:25:14  <mfb-> Wingflyer I don't think the pf uses any random numbers
22:25:14  <^Spike^> @calc 2^64
22:25:20  <^Spike^> @calc 2**64
22:25:20  <Webster> ^Spike^: 18446744073709551616
22:25:26  <mfb-> ~10^20
22:25:44  <^Spike^> mfb- /me likes Webster :)
22:25:56  <^Spike^> why make guesses when you can get the exact number :D
22:26:05  <mfb-> what do you do with the exact number now?
22:26:11  <^Spike^> nothing :D
22:26:13  <mfb-> (with my guess wrong by a factor of 5)
22:26:30  <Wingflyer> how do u take screenshots ingame
22:26:34  <mfb-> ctrl+s
22:26:44  <mfb-> unless you change the key for it
22:26:44  <^Spike^> there are shortcuts for that and a button in the toolbar somewhere
22:26:52  <Wingflyer> kk since im making a big track idea
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22:36:31  <Wingflyer> http://tinypic.com/r/24pjg9d/5
22:36:32  <Webster> Title: Image - TinyPic - Free Image Hosting, Photo Sharing & Video Hosting (at tinypic.com)
22:37:20  <Wingflyer> http://tinypic.com/r/2w4fp02/5
22:37:21  <Webster> Title: Image - TinyPic - Free Image Hosting, Photo Sharing & Video Hosting (at tinypic.com)
22:37:51  <Wingflyer> http://tinypic.com/r/2gwwen7/5
22:37:52  <Webster> Title: Image - TinyPic - Free Image Hosting, Photo Sharing & Video Hosting (at tinypic.com)
22:37:56  <Wingflyer> all picture :3
22:38:03  <Wingflyer> there goin back and forth since of some bug
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22:47:55  <Busterguy> Hello
22:48:37  <Busterguy> @quickstart
22:48:38  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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22:51:55  <Busterguy> Hello?????
22:52:04  <^Spike^> Hi!!!!!!!
22:52:32  <Busterguy> Erm.. I would like to join coop?
22:52:46  <^Spike^> @slowstart
22:52:46  <Webster> Read everything on the wiki, and I mean everything
22:52:55  <^Spike^> should be your start :)
22:52:59  <^Spike^> in that case
22:53:53  <Busterguy> Yh I went through it all... Il go on the server tomorrow. Iam quite an experienced player on openTTD so I hope I can help you guys out alot
22:54:47  <Busterguy> @slowstart
22:54:47  <Webster> Read everything on the wiki, and I mean everything
22:58:29  <mfb-> we'll see ;)
23:00:28  <Busterguy> I see there are 2 servers?
23:02:17  <mfb-> 2?
23:02:22  <mfb-> coop and welcome server?
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23:37:02  <mfb-> !players
23:37:05  <PublicServer> mfb-: Client 1975 is bassals, a spectator
23:37:14  <mfb-> hmm
23:37:36  <bassals> do you need me?
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23:39:51  <Robert_> hello
23:42:29  <Robert_> !download
23:42:29  <PublicServer> Robert_: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
23:42:29  <PublicServer> Robert_: http://www.openttd.org/en/download-trunk/r23401
23:43:53  <Robert_> !password
23:43:53  <PublicServer> Robert_: unfold
23:44:02  <PublicServer> *** Game still paused (number of players)
23:44:02  <PublicServer> *** Robert joined the game
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23:55:20  <mfb-> bassals: was just thinking what to do
23:55:26  <mfb-> d3 won
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