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00:11:25 *** Tray has quit IRC 01:04:11 *** Firartix has quit IRC 01:09:21 *** pugi has quit IRC 01:09:44 *** pugi has joined #openttdcoop 01:24:06 *** Sylf has quit IRC 01:35:38 *** Sylf has joined #openttdcoop 01:35:40 *** ChanServ sets mode: +o Sylf 01:55:21 *** Progman has joined #openttdcoop 02:01:50 *** Progman has quit IRC 02:31:42 *** dlr365 has joined #openttdcoop 03:10:56 *** Eightbitpwny has left #openttdcoop 04:04:50 *** pugi has quit IRC 04:47:37 *** persil has joined #openttdcoop 04:50:48 *** collinp has joined #openttdcoop 04:51:36 *** collinp has quit IRC 05:07:21 <PublicServer> *** Game still paused (number of players) 05:07:23 <PublicServer> *** persil joined the game 05:19:08 <PublicServer> *** persil has left the game (leaving) 05:31:28 *** persil has quit IRC 06:10:57 <PublicServer> *** Game still paused (number of players) 06:10:59 <PublicServer> *** Mazur joined the game 06:51:28 *** TheMunch has quit IRC 06:58:31 *** Guest22203 has quit IRC 07:01:40 <PublicServer> *** Game still paused (number of players) 07:01:41 <PublicServer> *** {TWerkhoven[l]} joined the game 07:03:54 <PublicServer> *** Mazur has left the game (leaving) 07:17:26 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 07:27:39 *** Tray has joined #openttdcoop 08:06:05 *** Zack_ has joined #openttdcoop 08:06:28 <Zack_> ok whats really the problem now? 08:08:11 *** Zack_ has left #openttdcoop 08:10:56 *** Zack_ has joined #openttdcoop 08:11:15 <Zack_> hello anyone here? 08:13:02 *** Maraxus has joined #openttdcoop 08:13:12 <Zack_> hello Maraxus 08:13:18 <Maraxus> hi 08:13:32 <Zack_> maruxus can i ask you something 08:13:40 <Maraxus> go ahead 08:14:07 <Zack_> do you know what means server-connection synchronization failed? 08:14:54 <Zack_> caus this was happening on stable competition server 08:15:06 <Zack_> that server is offline right now 08:16:25 <Maraxus> not sure what it means - you would have to find someone else to ask tech-related question as I'm not versed in those matters... 08:16:40 <Zack_> ok 08:16:49 <Zack_> how reya today anyway 08:17:08 <Maraxus> !password 08:17:08 <PublicServer> Maraxus: scowls 08:17:29 <PublicServer> *** Game still paused (number of players) 08:17:29 <PublicServer> *** Maraxus joined the game 08:17:34 <Zack_> this night XeryusTC was on the Stable Server 08:18:09 <Maraxus> afk a bit 08:18:29 <Zack_> could you explain me what afk means? 08:18:40 <Zack_> im not a perfect english man ya know 08:19:48 *** pugi has joined #openttdcoop 08:19:50 <Zack_> ill be back later 08:20:00 *** Zack_ has quit IRC 08:23:41 <PublicServer> *** Maraxus has left the game (leaving) 08:30:52 *** DayDreamer has joined #openttdcoop 09:05:09 *** Tray has quit IRC 09:13:11 *** Chris_Booth has joined #openttdcoop 09:13:33 <PublicServer> *** Game still paused (number of players) 09:13:36 <PublicServer> *** Chris Booth joined the game 09:16:13 <PublicServer> *** Chris Booth has joined spectators 09:19:56 *** Firartix has joined #openttdcoop 09:26:05 *** ODM has joined #openttdcoop 09:26:06 *** ChanServ sets mode: +o ODM 09:46:51 <PublicServer> *** Mark has left the game (connection lost) 09:54:38 *** Mark has quit IRC 09:54:58 *** Progman has joined #openttdcoop 10:19:48 *** sla_ro|master has joined #openttdcoop 10:20:46 *** LXSJason has left #openttdcoop 10:50:13 *** Tray has joined #openttdcoop 10:52:26 *** LXSJason has joined #openttdcoop 10:54:26 <StarLite> It's gonna be a quiet day probably in openttd :P 10:55:23 <tkjacobsen> !password 10:55:23 <PublicServer> tkjacobsen: hyenas 10:55:39 <PublicServer> *** Game still paused (number of players) 10:55:42 <PublicServer> *** tkjacobsen joined the game 11:06:55 <PublicServer> <Chris Booth> hi all 11:14:37 <PublicServer> <StarLite> lo 11:17:37 *** [1]Mark has joined #openttdcoop 11:17:39 *** [1]Mark is now known as Mark 11:17:44 * StarLite pokes Chris_Booth :P 11:18:05 <StarLite> mornin' Mark :) 11:18:15 <StarLite> or actually, good afternon 11:19:19 <PublicServer> *** StarLite has joined company #1 11:28:54 *** bassals has joined #openttdcoop 11:30:35 *** valhallasw has joined #openttdcoop 11:31:15 <PublicServer> * Chris Booth pokes StarLite 11:31:33 <PublicServer> <StarLite> mornin :) 11:31:55 <PublicServer> <StarLite> did you manage to build some more stuff after SLH06? 11:31:57 <PublicServer> *** Chris Booth has joined company #1 11:31:57 <PublicServer> *** Game unpaused (number of players) 11:32:17 <PublicServer> <Chris Booth> no j=finished with SLH 06 11:32:21 <PublicServer> *** Chris Booth has left the game (connection lost) 11:32:21 <PublicServer> *** Game paused (number of players) 11:32:25 <PublicServer> <StarLite> ah ok 11:32:51 <PublicServer> <StarLite> I fixed up SLH06 a bit, tiny optimizations, some signals etc 11:33:14 <PublicServer> *** Game still paused (number of players) 11:33:21 <Chris_Booth> thanks 11:33:26 <Chris_Booth> now my laptop is being gay 11:33:32 <PublicServer> <StarLite> ah :) 11:33:48 <PublicServer> *** Game still paused (number of players) 11:33:48 <PublicServer> *** Game unpaused (number of players) 11:33:48 <PublicServer> *** Chris Booth joined the game 11:34:04 <PublicServer> <Chris Booth> finaly 11:34:34 <PublicServer> <Chris Booth> so one of us build MSH 11 and the other BBH 12 11:35:13 <PublicServer> <StarLite> I could do MSH11 I think :) 11:35:19 <PublicServer> <Chris Booth> ok 11:35:34 <PublicServer> <StarLite> I think flattening it and rebuilding would be the easiest :P 11:36:08 <PublicServer> <Chris Booth> I agree 11:37:26 <PublicServer> <Chris Booth> OMG 8->2 that iss going to be hell between BBH 12 and SLH 05 11:37:54 <PublicServer> <StarLite> we could make it 8>4 if thats easier :P 11:38:30 <PublicServer> <Chris Booth> well Fluntford is going to die 11:51:39 <PublicServer> <Chris Booth> StarLite: remeber your eRail 11:51:49 <PublicServer> <StarLite> tnx 11:52:03 <PublicServer> <StarLite> somehow is reset to normal :s 11:52:17 <PublicServer> <StarLite> fixed :) 11:52:59 <PublicServer> <Chris Booth> hhhm 11:53:13 <PublicServer> <Chris Booth> I bet people will moan if I build single tunnels on the exit 11:53:27 <PublicServer> <StarLite> yeh, probably :P 11:54:21 <PublicServer> *** Chris Booth has left the game (connection lost) 11:54:21 <PublicServer> *** Game paused (number of players) 11:54:47 <PublicServer> *** Game still paused (number of players) 11:54:47 <PublicServer> *** Game unpaused (number of players) 11:54:50 <PublicServer> *** Chris Booth joined the game 11:54:53 <PublicServer> <StarLite> wb :P 11:55:11 <PublicServer> <Chris Booth> stupid wifi 12:01:48 <PublicServer> *** {TWerkhoven[l]} joined the game 12:02:08 <PublicServer> <TWerkhoven[l]> ello 12:02:08 <PublicServer> <Chris Booth> hi TWerkhoven[l] 12:02:12 <PublicServer> <StarLite> lo 12:02:58 <PublicServer> <TWerkhoven[l]> fresh msh11? 12:03:05 <PublicServer> <StarLite> yeh 12:03:24 <PublicServer> <StarLite> and BBHsomethingforgotwhichnumber :P 12:03:50 <PublicServer> <Chris Booth> 12 12:03:56 <PublicServer> <StarLite> that ^^ 12:05:17 <TWerkhoven[l]> hehe 12:06:16 <PublicServer> <Chris Booth> lazy megre CB style 12:06:26 <PublicServer> <StarLite> :P 12:07:00 <PublicServer> <StarLite> we gotta connect those hubs together as well uh, CB :P 12:07:14 <PublicServer> <Chris Booth> that is the end of mine 12:07:16 <PublicServer> <TWerkhoven[l]> figure 8 anyone? 12:07:18 <PublicServer> <StarLite> k 12:10:05 <PublicServer> <Chris Booth> just fits <3 12:10:27 <PublicServer> <Chris Booth> you know that is the other direct StarLite 12:10:33 <PublicServer> <StarLite> ? 12:10:39 <PublicServer> <Chris Booth> check the signals 12:10:42 <PublicServer> <TWerkhoven[l]> check signals 12:10:46 <PublicServer> <StarLite> o lol :P 12:11:35 <PublicServer> <Chris Booth> maybe I should build that going the other way 12:13:01 <PublicServer> <Chris Booth> better 12:13:08 <PublicServer> <StarLite> yeh 12:17:46 <PublicServer> <Chris Booth> well thats 50% done 12:18:32 <PublicServer> <Chris Booth> I like the fact Fluntford is now a feature of the hub 12:18:59 <PublicServer> <TWerkhoven[l]> rename it BBH Fluntford 12:19:05 <PublicServer> <StarLite> :P 12:19:32 <PublicServer> <Chris Booth> well the foot of the hill at Fluntford now has lost of direction chages in it 12:19:37 <Maraxus> !password 12:19:37 <PublicServer> Maraxus: magnum 12:19:55 <PublicServer> *** Maraxus joined the game 12:19:57 <PublicServer> <Maraxus> hi 12:19:59 <PublicServer> <Chris Booth> hi Maraxus 12:20:50 <PublicServer> <Chris Booth> hhm should 3 ML line have 4 or 5 bridges do you think for me 4 -> 2? 12:33:29 <PublicServer> <Chris Booth> just 1 joiner left now 12:33:43 <PublicServer> <StarLite> nice :) 12:33:53 <PublicServer> <StarLite> Im about 2/3rds of my hub 12:34:05 <PublicServer> <StarLite> you can do SLH02 after this one then ;) 12:34:20 <PublicServer> <StarLite> os MSH10 12:34:22 <PublicServer> <StarLite> *or 12:34:40 <PublicServer> <Chris Booth> TWerkhoven[l]: can help 12:39:52 <PublicServer> <Maraxus> anything 'easy' left to do for someone with zero bbh building experience? 12:40:10 <PublicServer> <Chris Booth> SLH 02 12:46:14 <PublicServer> <Chris Booth> MSH 12 -> BBH 12 is looking nice now 12:46:54 <PublicServer> <StarLite> yeh 12:48:05 <PublicServer> <Chris Booth> then it just loose 2 line at Fenway-on-sea 12:48:16 <PublicServer> <Chris Booth> which you will note has no sea 12:48:46 <PublicServer> <StarLite> hehe yeh 12:51:05 <PublicServer> <Chris Booth> I want another bridge or tunnel at Fluntford would make it look even more cool 12:51:26 <PublicServer> <StarLite> :P 12:52:32 <PublicServer> <Chris Booth> that would be super scary for the train driver LRLR 12:53:07 <PublicServer> <Chris Booth> come round that corner at 140mp and be head on with a train going the other direction 12:53:22 <PublicServer> <StarLite> haha 12:53:38 <PublicServer> <Chris Booth> afk for 20 12:53:44 <PublicServer> <Chris Booth> but I will stay connected 12:57:06 <PublicServer> <Chris Booth> lots of room for trees now! 12:57:16 <PublicServer> <StarLite> :D 12:57:52 <PublicServer> <Chris Booth> just mind the canals 13:09:44 *** Eightbitpwny has joined #openttdcoop 13:18:32 <PublicServer> <Chris Booth> bk 13:18:50 <PublicServer> <StarLite> wb 13:19:00 <PublicServer> <Chris Booth> oh MSH 11 is now less done than when I left 13:19:26 <PublicServer> <StarLite> lol yeah 13:19:28 <PublicServer> <StarLite> didnt fit :s 13:19:42 <PublicServer> <StarLite> so going the easy but less beuatifull way :P 13:20:44 <PublicServer> <Chris Booth> the game isn't a beauty contest 13:24:03 <PublicServer> <StarLite> true, but I want my work to look good as well :P 13:24:25 <PublicServer> <Chris Booth> shall we open the ML after this or continue to rebuil? 13:24:27 <PublicServer> <Chris Booth> d 13:24:57 <PublicServer> <StarLite> well MSH10 needs to be rebuilt first 13:25:07 <PublicServer> <StarLite> 2 of the 4 station exit lines arent attached to anything yet 13:25:13 <PublicServer> <StarLite> or we could temp join them 13:25:27 <PublicServer> <StarLite> but its gonna be a bitch to expand MSH 10 then 13:26:17 <PublicServer> <Chris Booth> well we need to do SLH 02 MSH 10 BBH 11 and BBH 06 13:26:52 <PublicServer> <Chris Booth> so we have done ~ 50% 13:26:54 <PublicServer> *** Chris Booth has left the game (connection lost) 13:27:20 <PublicServer> <StarLite> true 13:27:22 <PublicServer> *** Chris Booth joined the game 13:27:48 <PublicServer> <StarLite> MSH12 > BBH06 might work with 3 lines both way tho, can be expanded while trains go 13:28:02 <PublicServer> <StarLite> an SLH is doable with traffic imho 13:28:20 <PublicServer> <StarLite> MSH10 is the biggest problem I think 13:28:38 <PublicServer> <StarLite> it already has 4 lines to the station tho, so its partially done already 13:29:09 <PublicServer> <StarLite> BBH11 already has a 3rd one as well, at least 1 way :P 13:29:40 <PublicServer> <Chris Booth> yes is does, but a 3rd on the other side is much harder 13:29:50 <PublicServer> <StarLite> I think once MSH10 has been rebuilt, the rest is doable with trains 13:30:28 <PublicServer> <StarLite> ans SLH02.. that one needs a bomb anyways :P 13:30:34 <PublicServer> <StarLite> I mean, look at it :P 13:30:52 <PublicServer> <Chris Booth> SLH 02 is fine 13:32:00 <PublicServer> <Chris Booth> I was supprised that we manged to build most of this in the space we had 13:32:10 <PublicServer> <StarLite> yeh 13:32:36 <PublicServer> <Chris Booth> parts of SLH 06 have 0 room to expand again 13:33:02 <PublicServer> <Chris Booth> :D 13:33:04 <PublicServer> <StarLite> tnx :P 13:36:06 <PublicServer> *** tkjacobsen has left the game (connection lost) 13:37:43 <PublicServer> <Chris Booth> hhhm 13:38:19 <PublicServer> <Chris Booth> would it be worth have 3 line to SLH 05? 13:38:25 <PublicServer> <Chris Booth> and loosing a line in the SLH 13:39:00 *** mfb- has joined #openttdcoop 13:39:01 *** ChanServ sets mode: +o mfb- 13:39:12 <mfb-> hi 13:39:15 <PublicServer> <Chris Booth> just so it doesn't have to have that merge befor BBH 21 13:39:15 <PublicServer> <Chris Booth> 12 13:39:18 <PublicServer> <Chris Booth> hi mr mfb 13:39:23 <PublicServer> *** mfb joined the game 13:39:31 <PublicServer> <Chris Booth> ok now watch out for the signs 13:39:57 <PublicServer> <Chris Booth> :P 13:40:32 <PublicServer> <Chris Booth> mfb: you want to rebuild one of the following SLH 02 MSH 10 BBH 11 and BBH 06? 13:41:10 <PublicServer> <mfb> why BBH11? 13:41:24 <PublicServer> <Chris Booth> BBH 11 only needs minor mods 13:41:38 <PublicServer> <Chris Booth> but still in the todo list 13:41:52 <PublicServer> <mfb> I'll begin there then 13:41:55 <PublicServer> <StarLite> afk for 2 minutes, grabbing some tea 13:42:02 <PublicServer> <mfb> 4,3,2? 13:42:37 <PublicServer> <mfb> the depot there is bad 13:43:04 <PublicServer> <Chris Booth> was just catching trains at the time 13:43:39 <PublicServer> <Chris Booth> but I know its a bad place depot 13:43:49 <PublicServer> <mfb> 2 lines to BBH09, 3 to MSH09, 4 to MSH10? 13:43:55 <PublicServer> <Chris Booth> yes 13:43:58 <PublicServer> <Chris Booth> bbh 13:44:12 <PublicServer> <Chris Booth> BBH11 -> MSH 10 1 Lines 13:44:22 <PublicServer> <StarLite> Unless you think thats a bad idea 13:44:25 <PublicServer> <mfb> 1? :D 13:44:28 <PublicServer> <Chris Booth> MSH 10 - SLH 02 4 lines 13:44:38 <PublicServer> <Chris Booth> lol 3 lines 13:44:45 <PublicServer> <mfb> hmm 13:44:47 <PublicServer> <Chris Booth> 1 line could be fun 13:44:49 <PublicServer> <mfb> it already has 3 inputs 13:45:04 <PublicServer> <mfb> so that would be just another exit 13:45:10 <PublicServer> <Chris Booth> yes 13:45:13 <PublicServer> <mfb> ok 13:45:28 <PublicServer> <Chris Booth> then MSH 10 13:45:34 <PublicServer> <Chris Booth> which is a big job 13:45:45 <PublicServer> <Chris Booth> new station entry is needed aswell as hub 13:46:51 <PublicServer> <StarLite> Endless amounts of trains coming from that 1 tiny depot :P 13:46:57 <PublicServer> <Chris Booth> lol 13:46:59 <PublicServer> <StarLite> "The little depot that could" 13:47:14 <PublicServer> <Chris Booth> well there are many more depots like that one 13:47:20 <PublicServer> <StarLite> true 13:48:58 <PublicServer> <Chris Booth> watching trains at that detop on super zoom is fun 13:50:16 <PublicServer> <StarLite> if the station entrance @ brewerry needs redone, I better get them depots there empty as well then 13:50:27 <PublicServer> <mfb> may helo 13:50:29 <PublicServer> <mfb> help 13:51:22 <V453000> !password 13:51:22 <PublicServer> V453000: plains 13:51:24 <PublicServer> <mfb> there 13:51:48 <PublicServer> <V453000> hi 13:51:49 <PublicServer> *** XeryusTC joined the game 13:51:51 <PublicServer> *** V453000 joined the game 13:51:52 <PublicServer> <XeryusTC> lol jam 13:51:53 <PublicServer> <Chris Booth> hi 13:52:07 <PublicServer> <XeryusTC> too many trains to Tudhattan Sand it seems xD 13:52:21 <PublicServer> <V453000> trains still depotted? O_O 13:52:23 <PublicServer> <V453000> wtf 13:52:29 <PublicServer> <Chris Booth> no one is building 13:52:33 <PublicServer> <Chris Booth> just me a StarLite 13:52:43 <PublicServer> <V453000> why depot trains 13:52:45 <PublicServer> <XeryusTC> i'm sending 4 Tudhattan Sand trains to depot 13:52:51 <PublicServer> <StarLite> redepotting em 13:53:39 <PublicServer> <Chris Booth> have you seen how much was rebuilt? 13:53:53 <PublicServer> <XeryusTC> no ;P 13:54:03 <PublicServer> <XeryusTC> i was on stable last night :P 13:54:09 <PublicServer> <Chris Booth> I know that 13:54:16 <PublicServer> <Chris Booth> the unwelcome stable server 13:54:20 <PublicServer> <V453000> rebuilding is no fun :( better upgrade where needed 13:54:34 <PublicServer> <Chris Booth> that would have been almost impossible 13:54:53 <PublicServer> <Chris Booth> SLH 06 just would not have fitter in its orginal form 13:54:56 <PublicServer> <XeryusTC> oh, loads of trains in depots 13:55:30 <PublicServer> <XeryusTC> for some reason i'm very proud of bbh5 :P 13:55:52 <PublicServer> <Chris Booth> it is still going strong 13:55:55 <PublicServer> *** V453000 has left the game (leaving) 13:55:59 <PublicServer> <StarLite> yeh 13:56:06 <PublicServer> <XeryusTC> see !depots 13:56:08 <PublicServer> <StarLite> it doesn't have a lot of trains going over it atm :P 13:56:14 <PublicServer> <XeryusTC> any reason to not release the trains atm? 13:56:29 <tkjacobsen> !password 13:56:29 <PublicServer> tkjacobsen: plains 13:56:29 <PublicServer> <StarLite> cus were rebuilding the entire west ML 13:56:38 <PublicServer> *** tkjacobsen joined the game 13:56:39 <PublicServer> <StarLite> amd some hubs there are.. ehm. gone :P 13:57:05 <PublicServer> <StarLite> impossible to expand/rebuild a hub with 10 gazillion trains zooming over em 13:57:28 <mfb-> it is possible 13:57:33 <mfb-> but tricky 13:57:41 <PublicServer> <StarLite> that ^^ 13:57:43 <PublicServer> <Chris Booth> XeryusTC: my point was 100% proved about Ploes network 13:57:49 <PublicServer> <Chris Booth> it now has a massive jam 13:58:20 <PublicServer> <XeryusTC> hmm 13:58:34 <PublicServer> <XeryusTC> i disliked that he took over the entire landmass :o 13:58:56 <PublicServer> <StarLite> is that on stable? 13:59:02 <PublicServer> <XeryusTC> yeah 13:59:02 <PublicServer> <Chris Booth> I disliked he took over my company as I forgot to password it 13:59:10 <PublicServer> <mfb> anything happening at brewery entry? 13:59:20 <PublicServer> <Chris Booth> and then passoworded me out of it 13:59:24 <PublicServer> <StarLite> nope, all trains have been moved 13:59:34 <PublicServer> <XeryusTC> passwording you out of it sucks :o 13:59:44 <PublicServer> <XeryusTC> but the server was also restarted halfway through because no one could join 13:59:50 <PublicServer> <XeryusTC> and thus all passwords were lost 14:00:04 <PublicServer> <Chris Booth> thats is why I was very annoyed 14:00:18 <PublicServer> <Chris Booth> he just jumped in the company with the most money 14:01:36 <PublicServer> <Chris Booth> I guess it is good that I didn't have admin in channel last night as I would have just deleted my company 14:01:50 <PublicServer> <mfb> our industries are dying :( 14:02:08 <PublicServer> <Chris Booth> then we need to get a wiggle on 14:02:14 <PublicServer> <StarLite> well just rebuild em :P 14:03:04 <PublicServer> <mfb> CB: where are you working? 14:03:15 <PublicServer> <StarLite> We will rebuild all secondaries just before the trains get goin :) 14:03:20 <PublicServer> <Chris Booth> SLH 02 14:03:49 <PublicServer> <XeryusTC> hmm, nice 14:04:12 <PublicServer> <XeryusTC> removed full load from P BM - CEMENT + GLASS 14:04:19 <PublicServer> <XeryusTC> as the entire east was jammed xD 14:04:25 <PublicServer> <StarLite> lol 14:04:35 <PublicServer> <mfb> again? 14:04:41 <PublicServer> <mfb> that station needs an overflow :( 14:04:51 <PublicServer> <mfb> it tends to create waves 14:04:53 <PublicServer> <XeryusTC> the station needs trains dropping stuff 14:05:11 <PublicServer> <mfb> well, chemicals are not so good at the moment 14:05:30 <PublicServer> <XeryusTC> also, the station gets joined to one line then split to 2? 14:05:45 <PublicServer> <mfb> ? 14:05:51 <PublicServer> <XeryusTC> at the exit 14:05:57 <PublicServer> <mfb> hmm 14:06:00 <PublicServer> <XeryusTC> but it also has only 1 line in 14:06:03 <PublicServer> <XeryusTC> so i guess it is ok 14:06:13 <PublicServer> <mfb> that is balancing at the exit 14:06:23 <PublicServer> <Chris Booth> I hate it when you have brain block 14:06:53 <PublicServer> <XeryusTC> is it possible to start any trains yet? 14:07:16 <PublicServer> <StarLite> Machine shop and brewery pickup also need some form of overflow 14:07:19 <PublicServer> <mfb> the MSH10-area will work 14:07:26 <PublicServer> <mfb> but not the brewery 14:07:41 <PublicServer> <StarLite> esp the ES/FS tend to come in waves 14:08:08 <PublicServer> <mfb> maybe we should repair the stuff 14:08:14 <PublicServer> <mfb> and run trains for a while again 14:08:28 <PublicServer> <StarLite> once MSH10 is done, we can I think 14:08:54 <PublicServer> <StarLite> or is someone brave enough to rebuild/expand that with trains? ;) 14:09:10 <PublicServer> <XeryusTC> V probably is 14:10:08 <PublicServer> <StarLite> then the brewery station exit need a temp 4>2 merger once mfb is done with the entrance 14:10:18 <PublicServer> <StarLite> and then we could start trains if everyone agrees 14:10:56 <PublicServer> <XeryusTC> so we can basically start everything except from brewery stuff? 14:11:14 <PublicServer> <Chris Booth> and SLH 02 stuff 14:11:50 <PublicServer> <StarLite> so that means all oil/chemicals could be going :) 14:11:56 <PublicServer> <StarLite> as that area is done afaik 14:12:06 <PublicServer> <StarLite> except BBH06 tho 14:12:28 <PublicServer> <Chris Booth> yes XeryusTC build BBH 06 14:12:36 <PublicServer> <XeryusTC> well, i will release some trains 14:12:42 <PublicServer> <Chris Booth> no 14:12:56 <PublicServer> * Chris Booth slaps some sence into XeryusTC 14:13:06 <PublicServer> <XeryusTC> if traffic is not too bad then it will be no problem with incomplete hubs 14:13:25 *** Zack_ has joined #openttdcoop 14:13:41 <Zack_> hello 14:13:44 <PublicServer> <Chris Booth> but missing MLs 14:13:46 <PublicServer> <mfb> hi 14:13:50 <PublicServer> <StarLite> traffic will be very bad when all oil gets going tho ;) 14:14:21 <Zack_> hows going on the server 14:14:31 <Zack_> in your companies 14:15:46 <Zack_> is XeryusTC on the server right now? 14:15:53 <PublicServer> <XeryusTC> yes 14:15:53 <PublicServer> <Chris Booth> no 14:15:55 <PublicServer> <mfb> lol 14:16:01 <PublicServer> <StarLite> hes hiding! 14:16:17 <Zack_> cani call you on skype? 14:16:19 <PublicServer> <XeryusTC> i am? 14:16:25 <PublicServer> <Chris Booth> lol 14:16:36 <PublicServer> <XeryusTC> zack: 5 mins 14:16:41 <Zack_> ok 14:16:42 <PublicServer> <XeryusTC> need to fetch some food 14:17:17 <Zack_> well i cant come on the server right now caus i lose the network game connection very often now 14:17:20 <tycoondemon> !password 14:17:20 <PublicServer> tycoondemon: damper 14:17:32 <PublicServer> *** tycoondemon joined the game 14:17:51 <Zack_> well justech had to help me out of a real goods and food trouble 14:18:41 <Zack_> i joined the server 14:19:03 *** LSky` has quit IRC 14:19:25 <Webster> Latest update from dznews: OpenGFX - OpenGFX 0.4.1 released <http://dev.openttdcoop.org/news/62> 14:23:15 <Zack_> maybe youre really hiding 14:23:21 <Zack_> XeryusTC 14:23:23 <XeryusTC> nah 14:23:26 <XeryusTC> eating 14:24:54 <PublicServer> <Chris Booth> thats 50% of SLH 02 done 14:25:31 <Zack_> oh ok 14:25:51 <Zack_> ya know i found a bug in the ikarus set 14:28:19 <XeryusTC> that is quite well possible :o 14:28:40 <Zack_> ill tell you it ok 14:29:25 <Zack_> also i was replacing my buses into the ikarus 411/412 14:29:48 <Zack_> there stand top speed is 90 kmh 14:30:03 <PublicServer> <Chris Booth> I hate Priors 14:30:14 <Zack_> and when i started them suddenly top speed wentup to 511 kmh 14:30:24 <Zack_> i like more pbs than priors 14:30:28 <PublicServer> <mfb> wtf 14:30:34 <PublicServer> <mfb> now I have 5 lines 14:30:44 <PublicServer> <Chris Booth> lol poor mfb 14:30:46 <PublicServer> <StarLite> name it "future expansion" :P 14:30:48 <PublicServer> <StarLite> and leave it ;) 14:31:10 <PublicServer> <mfb> it has no connection to pickups except beer 14:31:28 <PublicServer> <StarLite> which IS very important ;) 14:31:39 <PublicServer> *** Maraxus has joined spectators 14:31:53 <Zack_> Xeryus ya know i actually just wachted all your three terraria parts 14:32:04 <Zack_> theyre pretty good must say 14:33:40 <PublicServer> <mfb> trains? 14:33:50 <PublicServer> <Chris Booth> this last part is going to be a pain in the arse 14:34:01 <PublicServer> <mfb> which? 14:34:12 <PublicServer> <Chris Booth> the last SLH 02 split 14:34:20 <PublicServer> <mfb> ah 14:34:51 <PublicServer> <Chris Booth> it was looking so good until then 14:37:33 <XeryusTC> Zack_: thanks :) 14:37:36 <XeryusTC> 4th is coming :D 14:38:02 <Mark> hello hello 14:38:20 <PublicServer> <Chris Booth> hidey hoe 14:38:32 <XeryusTC> welcome aboard lad! 14:38:58 <PublicServer> <StarLite> lo :) 14:39:10 <Zack_> hi hi 14:39:25 <Zack_> can i call ya on skype 14:39:26 <Zack_> xeryus 14:39:34 <PublicServer> <mfb> brewery stuff is ready 14:40:02 <PublicServer> <Chris Booth> what about the 4th line in MSH 10? 14:40:05 <XeryusTC> zack: sure 14:40:16 <Zack_> i would really like to play again with the firs set 14:40:23 <PublicServer> <mfb> MSH10 has 2 lines now 14:40:33 <PublicServer> <Chris Booth> I have 2 more for it 14:41:12 <PublicServer> <mfb> let's run trains again 14:41:30 <PublicServer> <StarLite> almost all primaries have drastically dropped in production 14:41:37 <PublicServer> <mfb> ES/FS missing 14:41:44 <PublicServer> <StarLite> yeh 14:42:06 <PublicServer> <StarLite> its gonna cause problems with jams for high ex-production stations 14:42:24 <PublicServer> <mfb> that's why we run trains again 14:42:52 <PublicServer> <StarLite> whole east was jammed cus of 1 oil station :P 14:42:54 <PublicServer> <StarLite> solved now 14:43:20 <PublicServer> <mfb> hmm 14:43:30 <PublicServer> <mfb> nice timing at MSH10 injection 14:43:41 <PublicServer> <mfb> now it is broke :( 14:43:48 <PublicServer> <mfb> broken 14:44:03 <PublicServer> <mfb> a ML train came 14:44:14 <PublicServer> <StarLite> damn ML trains! ;) 14:44:30 <Mark> !password 14:44:30 <PublicServer> Mark: asides 14:44:41 <PublicServer> <Mark> hello 14:44:42 <PublicServer> *** Mark joined the game 14:44:46 <PublicServer> <mfb> hi 14:45:00 <PublicServer> <mfb> wtf 14:45:10 <PublicServer> <mfb> why does 601 go to tudhattan waypoint 14:45:36 <PublicServer> <mfb> removed 14:46:23 <PublicServer> <StarLite> total chaos is about to ensue soon :P 14:46:25 <XeryusTC> @tell Zack_ about !dl 14:48:03 <PublicServer> <Chris Booth> GGGRRRRRR 14:48:19 *** Tray has quit IRC 14:48:31 <^Spike^> !tell XeryusTC about !tell 14:48:34 <^Spike^> hmmm 14:48:35 <^Spike^> :) 14:48:42 <^Spike^> !tell XeryusTC about !dl 14:48:47 <^Spike^> damn you PublicServer! :) 14:48:51 <PublicServer> <Chris Booth> LOL 14:48:58 <PublicServer> <Chris Booth> I have caps lock anger now 14:49:11 <XeryusTC> !rcon set raw_industry_construction 2 14:49:13 <XeryusTC> !rcon set raw_industry_construction 1 14:49:52 <PublicServer> <XeryusTC> Gudingstone Quarry has no industry anymore 14:49:55 <PublicServer> <XeryusTC> and i cant build it 14:50:31 <PublicServer> <mfb> ? 14:50:33 <PublicServer> <mfb> it has 14:50:33 <PublicServer> <StarLite> someone made fixes to oil station exit without erail on :P 14:50:52 <PublicServer> <XeryusTC> oh 14:50:56 <PublicServer> <XeryusTC> i thought that was sand :P 14:51:02 <PublicServer> <mfb> major jam at SLH05 14:51:12 <PublicServer> <mfb> trains turn around there 14:52:01 <PublicServer> <mfb> oh 14:52:05 <PublicServer> <mfb> it is just the injection 14:52:11 <PublicServer> <StarLite> probably 14:54:10 *** Zack_ has quit IRC 14:54:25 <PublicServer> <Chris Booth> I hate Sonfinghill now 14:54:48 <PublicServer> <mfb> looks like sonfinghill hates you, too 14:54:59 <PublicServer> <Chris Booth> XD 14:55:42 <PublicServer> <Chris Booth> how are we going to fit 4 ML lines a merge and a join in that space? 14:55:56 <PublicServer> <StarLite> creativity and dynamite! 14:56:11 <PublicServer> <Chris Booth> its all your then 14:56:21 <PublicServer> <StarLite> haha, no tnx 14:56:24 <PublicServer> <StarLite> gotta walk the dog :( 14:56:34 <PublicServer> <StarLite> at least its raining, so less fireworks 14:56:44 <PublicServer> <StarLite> chich is good for the poor thing 14:57:00 <PublicServer> <StarLite> *which 14:57:10 <PublicServer> <Chris Booth> lol 14:57:16 <PublicServer> <Chris Booth> I think we have tomany trains now 14:57:48 <PublicServer> *** tkjacobsen has left the game (leaving) 14:59:30 <PublicServer> <Chris Booth> I am off now 14:59:32 <PublicServer> <Chris Booth> bbl 14:59:35 <PublicServer> *** Chris Booth has joined spectators 14:59:37 <PublicServer> <mfb> cu 15:00:48 <PublicServer> <mfb> ? 15:00:54 <PublicServer> <StarLite> nvm 15:03:53 <PublicServer> <StarLite> were making a profit again!\ o/ 15:09:47 <PublicServer> *** {TWerkhoven[l]} has joined company #1 15:10:27 <PublicServer> <mfb> lol SLH02 15:11:09 <PublicServer> <mfb> had an exit to one side only 15:15:44 <PublicServer> *** XeryusTC has left the game (leaving) 15:17:48 <PublicServer> <Chris Booth> nice jams 15:18:03 <PublicServer> <StarLite> yeah, the overflows at oil drop got lost in the rebuild 15:18:10 <PublicServer> <Chris Booth> oh 15:18:15 <PublicServer> <StarLite> someones on them I see :) 15:18:18 <PublicServer> <StarLite> which is good 15:18:34 <PublicServer> <TWerkhoven[l]> :) 15:18:48 <PublicServer> <Chris Booth> well just SLH 02 - MSH 10 to do now 15:19:31 *** DayDreamer has left #openttdcoop 15:20:02 <PublicServer> <StarLite> chemicals and furn also need overflows :) 15:21:25 <PublicServer> <TWerkhoven[l]> will goods need an overflow as well? 15:21:40 <PublicServer> <StarLite> Ive never seen it jammed yet, but lets do it 15:21:54 <PublicServer> <StarLite> in case some forests start producing mass lumber :P 15:22:00 <PublicServer> *** Chris Booth has joined company #1 15:25:09 <PublicServer> <mfb> jam at SLH08 15:25:28 <PublicServer> <mfb> just primaries I think 15:26:47 <PublicServer> <Chris Booth> I keep finding missing signals 15:26:53 <PublicServer> <StarLite> yeh 15:26:56 <PublicServer> *** Maraxus has joined company #1 15:27:55 <PublicServer> <StarLite> oil cant use the 4th ,most west line to brewery 15:28:21 <PublicServer> <Chris Booth> which line? 15:28:27 <PublicServer> <StarLite> the one at the bottom 15:28:53 <PublicServer> <StarLite> trying to find missing/wrong signals, but cant seem to find any yet 15:28:56 <Ammler> @topic remove -1 15:28:56 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23596) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 15:29:19 <Ammler> @topic add Happy new year 15:29:19 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG222 (r23596) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Happy new year" 15:29:38 <PublicServer> <Chris Booth> force a train down it StarLite 15:29:38 <mfb-> sylf has to wait longer for that :D 15:29:42 <PublicServer> <StarLite> goinf that now 15:29:48 <PublicServer> <StarLite> *doing 15:30:11 <PublicServer> <StarLite> 1 tiny rail wasnt elec... 15:30:13 <PublicServer> <StarLite> solved now 15:30:15 <PublicServer> <Chris Booth> lol 15:30:22 <Ammler> mfb-: for new year? 15:30:30 <PublicServer> <StarLite> and another one.. 15:30:40 <PublicServer> <mfb> yes 15:30:42 <PublicServer> <StarLite> do we use any non-elec rails anywhere? 15:31:06 <PublicServer> <StarLite> we could convert the entire map to elec if we dont :) 15:31:10 <Ammler> some have it already :-) 15:31:38 <PublicServer> <mfb> :p 15:31:48 <PublicServer> <StarLite> 4th line seems to be ok now 15:33:03 <PublicServer> <Chris Booth> well when the ML gets back to capacity SLH 02 is going to be hel 15:33:05 <PublicServer> <Chris Booth> l 15:33:33 *** ralph09 has joined #openttdcoop 15:33:37 <ralph09> !password 15:33:37 <PublicServer> ralph09: defers 15:33:43 <PublicServer> <mfb> we can stop that specific part for an upgrade. tomorrow maybe 15:33:50 <PublicServer> *** ralph joined the game 15:34:13 <PublicServer> <StarLite> just disable the exits to there, trains will re-route :P 15:34:15 <PublicServer> <Chris Booth> yes trains from MSH 10 - SLH 02 can find another route 15:34:17 <PublicServer> <mfb> the ideal way would be just to remove the connection MSH10<->BBH12 15:34:29 <PublicServer> <mfb> or even MSH10<->SLH02 15:34:35 <PublicServer> <mfb> let the other side open 15:34:49 <PublicServer> <mfb> build the new MSH10 merger and the SLH02 exit 15:34:51 <PublicServer> <mfb> :D 15:35:21 <PublicServer> <mfb> what happened at pardingstone? 15:35:56 <PublicServer> <mfb> dutch TF? 15:36:05 <PublicServer> <Chris Booth> not quite 15:36:19 <PublicServer> <Chris Booth> we needed to have the treed fo the rebuild 15:37:01 <PublicServer> <Chris Booth> back to normal now 15:37:04 <PublicServer> <mfb> :) 15:37:49 <PublicServer> <Chris Booth> I know what it was, it was global cooling 15:37:57 <PublicServer> <Chris Booth> the sea dryed up 15:38:07 <PublicServer> <StarLite> :P 15:38:22 <PublicServer> *** TWerkhoven[l] has left the game (connection lost) 15:38:58 <PublicServer> *** ralph has left the game (leaving) 15:39:02 <PublicServer> <Chris Booth> we TWerkhoven[l] 15:39:02 <PublicServer> *** {TWerkhoven[l]} joined the game 15:39:06 *** ralph09 has quit IRC 15:39:18 <PublicServer> <TWerkhoven[l]> ta 15:39:24 <PublicServer> <TWerkhoven[l]> overflows seem to be working 15:39:50 <PublicServer> <StarLite> we need some secondoaries back :P 15:40:04 <PublicServer> <Chris Booth> which ones? 15:40:59 <PublicServer> <Chris Booth> do stored ever die? 15:41:17 <PublicServer> <StarLite> I just rebuilt grain mill and lumber yard 15:41:59 <PublicServer> <Chris Booth> with the amount of supplies we have we will soon be back to old traffic levels 15:42:35 <TWerkhoven[l]> :) 15:43:19 <PublicServer> <Chris Booth> <3 my 2 hacks at the end of the 4th lines 15:43:35 <PublicServer> <Chris Booth> so un coop I should almost be banned for them 15:45:10 <PublicServer> <StarLite> SLH04 keep s jamming 15:45:24 <PublicServer> <StarLite> cus of the the oil trains @ brafingbridge well 15:45:26 <PublicServer> <mfb> too many trains 15:45:28 <PublicServer> <Chris Booth> not something I built I hope 15:45:34 <PublicServer> <mfb> the oil rig production dropped without ES 15:45:36 <PublicServer> <StarLite> Ill remove full load for now 15:45:59 <PublicServer> <StarLite> tnx for the sign, was about to put one up myself :P 15:46:05 <PublicServer> <mfb> from > 1million to 350k 15:46:31 <PublicServer> <StarLite> it was like 1.4 mil yeh 15:46:45 <PublicServer> <Chris Booth> not 1.4 that is impossible with firs 15:46:53 <PublicServer> <Chris Booth> 1,350,000 is max for oil 15:46:59 <PublicServer> <StarLite> ah ok 15:47:01 <PublicServer> <mfb> rounded 1.5 15:47:04 <PublicServer> <mfb> 1.4 15:47:07 <PublicServer> <StarLite> 1,35 = 1.4 imho :P 15:47:18 <PublicServer> <mfb> it was at least near that value 15:47:44 <PublicServer> <StarLite> holy jam! 15:47:57 <PublicServer> <Chris Booth> SLH 01? 15:47:57 <PublicServer> <StarLite> yeh 15:48:03 <PublicServer> <mfb> I solved it 15:48:05 <PublicServer> <mfb> (think so) 15:48:21 <PublicServer> <Chris Booth> cheap over flow 15:49:20 <PublicServer> <mfb> wtf 15:49:24 <PublicServer> <mfb> let that tile there 15:49:26 <PublicServer> <Chris Booth> that a bad idea 15:49:28 <PublicServer> <StarLite> circle jam :D 15:53:38 <PublicServer> <Chris Booth> I get the idiot of the day award, for shouting at my laptop, as it wasn't playing music, due to the fact I muted it! 15:53:44 <PublicServer> <StarLite> North inbound of MSH10 is jamming 15:54:13 <PublicServer> <StarLite> doh! :P 15:54:50 <PublicServer> <Chris Booth> fail temp 15:55:00 <PublicServer> <mfb> better than just joining both 15:55:19 <PublicServer> <Chris Booth> are you sure? 15:55:29 <PublicServer> <mfb> better than that 15:55:31 <PublicServer> <mfb> yes I am sure 15:56:27 <PublicServer> <mfb> ok that does not help 15:57:14 <PublicServer> <StarLite> there, fixed a 10+ tile signal gap in MSH10 15:57:17 <PublicServer> <mfb> THAT does not help 15:57:24 <PublicServer> <Chris Booth> oops 15:57:26 <PublicServer> <StarLite> o god.. let the jam commence! 15:57:47 <PublicServer> <Chris Booth> I am sorry 15:57:53 <PublicServer> <mfb> I hope you fix it? ;) 15:58:27 <PublicServer> <Chris Booth> nope I was just playing with signals 15:58:38 <PublicServer> <mfb> you caused the crash with it 15:58:44 <PublicServer> <Chris Booth> yep 15:58:57 *** Progman has quit IRC 16:00:38 <PublicServer> <StarLite> we could make MSH10 just 1 huge PBS block... :P 16:00:49 <PublicServer> <Chris Booth> just no 16:00:52 <PublicServer> <mfb> with many bridges and tunnels :p 16:00:54 <PublicServer> <StarLite> hahaha ;) 16:01:16 <PublicServer> <mfb> I am sure we could get the same traffic level as a L_R-hub! 16:01:30 <PublicServer> <mfb> what do you mean with "4 lines"? 16:02:21 <PublicServer> <Chris Booth> I still think Fluntford is the coolest town 16:02:36 <PublicServer> <mfb> why? 16:02:58 <PublicServer> <Chris Booth> all it has is a furniture store 16:03:04 <PublicServer> <mfb> because it has multiple layers of tunnels? 16:03:06 <PublicServer> <mfb> :p 16:03:08 <PublicServer> <Chris Booth> which you have to load onto a train at 140mph 16:03:26 <PublicServer> <Chris Booth> oh and the tunnels 16:03:45 <PublicServer> <Chris Booth> but mostly the fastest furniture store in the world 16:04:02 <PublicServer> <mfb> jam 16:04:02 <PublicServer> <mfb> SLH03 16:04:13 <PublicServer> <mfb> same oil thing again 16:06:32 <PublicServer> <StarLite> production at the oil drop is still ike only 1.4th of what it used to be :P 16:07:14 <PublicServer> <mfb> plastic+metal are poor, too 16:07:24 <PublicServer> <Chris Booth> they will grow fast enough 16:07:56 <PublicServer> <StarLite> oil ref is approaching 850K now, it was like 2,1 mil before :) 16:10:46 <PublicServer> <Chris Booth> a full year with profit 16:11:04 <PublicServer> <StarLite> :D \o/ 16:11:10 <PublicServer> <mfb> that one will be much better 16:11:10 <PublicServer> <Chris Booth> how strange 16:14:52 <PublicServer> <StarLite> time to walk the dog, bbl 16:15:15 <PublicServer> <Chris Booth> ok I am going to set all of my fireworks off now on the route of your walk :P 16:15:23 <PublicServer> <StarLite> cool :P 16:18:01 <PublicServer> <Chris Booth> I love teh signage at MSH11 now (Hoory for gravity! Fixed stuff mfb 16:18:15 <PublicServer> <mfb> I fixed gravity 16:18:22 <PublicServer> <Chris Booth> I know 16:18:32 <PublicServer> <mfb> good 16:19:22 <PublicServer> <Chris Booth> what is the acceleration Coef of your gravity? 16:20:04 <PublicServer> <mfb> 6.67*10^(-11)m^3/(kg*s^2) 16:21:06 <PublicServer> <LoPo> hithere :P 16:21:25 <PublicServer> <Chris Booth> erm is it me or is MSH11 missing 1/4? 16:21:40 <PublicServer> <mfb> that is missing, indeed 16:21:46 <PublicServer> <Chris Booth> lol 16:21:46 <PublicServer> <LoPo> lol :P 16:21:49 <PublicServer> <LoPo> why? 16:22:03 <PublicServer> <Chris Booth> StarLite: didn't like that direction 16:22:09 <PublicServer> <LoPo> wtf 16:22:19 <PublicServer> <LoPo> didnt like or just lazy? :P 16:22:46 <PublicServer> <Chris Booth> I think he forgot it 16:23:10 <PublicServer> <LoPo> oky 16:23:20 <PublicServer> <LoPo> build it? 16:23:23 <PublicServer> *** LoPo has joined company #1 16:23:28 <PublicServer> <Chris Booth> ok go on LoPo 16:23:36 *** Brumi has joined #openttdcoop 16:23:59 <PublicServer> *** Brumi joined the game 16:25:22 <PublicServer> <Chris Booth> fucking massive jam 16:25:26 <PublicServer> <LoPo> where? 16:25:32 <PublicServer> <Chris Booth> MSH 09 16:25:36 <PublicServer> <LoPo> wow :P 16:25:38 <PublicServer> <LoPo> hehe 16:25:45 <PublicServer> <LoPo> station fail again 16:25:52 <PublicServer> <Chris Booth> thanks for the sign 16:26:30 <PublicServer> *** Brumi has left the game (leaving) 16:26:30 *** Brumi has left #openttdcoop 16:26:38 <PublicServer> <LoPo> prehaps because of the missing exit 16:26:48 <PublicServer> <LoPo> trains use that station to turn around 16:27:02 <PublicServer> <mfb> not that one 16:29:29 <PublicServer> *** mfb has joined spectators 16:29:33 <PublicServer> <mfb> afk for a while 16:29:35 <PublicServer> <Chris Booth> kk 16:29:45 <PublicServer> <LoPo> aright 16:32:59 <PublicServer> *** {TWerkhoven[l]} has joined company #1 16:33:23 <PublicServer> <TWerkhoven[l]> crap 16:33:37 <PublicServer> <LoPo> nooo! :( 16:33:43 <PublicServer> <LoPo> dead people 16:33:49 <PublicServer> <TWerkhoven[l]> at least its not blocking any important lines 16:34:44 <PublicServer> <Chris Booth> mmmm christmas cake 16:35:20 <TWerkhoven[l]> hmm, we may have some left 16:35:53 <PublicServer> <Chris Booth> you got british christmas cake? 16:36:17 <TWerkhoven[l]> home-made 16:36:17 <TWerkhoven[l]> including marzipan+icing 16:36:23 <PublicServer> <Chris Booth> <3 it so much 16:36:50 <PublicServer> <Chris Booth> and mince pies 16:36:56 <PublicServer> <Chris Booth> and christmas pudding 16:37:02 <PublicServer> <Chris Booth> I could live of those 16:37:32 <PublicServer> <Chris Booth> I was sitting mince pies on top of the server racks at work to warm them up 16:38:43 <PublicServer> <Chris Booth> I am sure if who ever owned the server found out that I was doing that they would have some nasty things to say 16:39:59 <PublicServer> <Chris Booth> looks nicer 16:40:05 <PublicServer> <LoPo> :P 16:40:09 <PublicServer> <LoPo> i agree 16:45:01 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 16:45:09 <PublicServer> *** Chris Booth has left the game (leaving) 16:47:01 <PublicServer> <LoPo> there we go :) 16:47:19 *** Chris_Booth has quit IRC 16:48:19 <PublicServer> <LoPo> 4+4->2 merger :P 16:49:21 <PublicServer> <LoPo> how is the jam? 16:58:27 *** Razaekal has joined #openttdcoop 16:58:27 *** Razaekal is now known as Razaekel 17:02:31 *** Chrill has joined #openttdcoop 17:05:41 <PublicServer> *** mfb has joined company #1 17:07:02 <PublicServer> <StarLite> we no jammin' ;) 17:07:20 <PublicServer> <mfb> but less income than before 17:07:38 <PublicServer> <StarLite> primaries have gone down a lot, gonna take a few hours to get them going again 17:25:58 *** Chrill has quit IRC 17:26:56 <PublicServer> <LoPo> also, still some improvements are not done or halve done 17:27:18 <PublicServer> <mfb> 3900 passengers from the 1200-inhabitants-town plardham wait at lintbridge airport :D 17:27:39 <PublicServer> <LoPo> :) 17:28:05 <PublicServer> <mfb> who grow dardinghall?? 17:28:07 <PublicServer> <mfb> +s 17:28:27 <PublicServer> <mfb> that is the worst possible town for that 17:29:43 <mfb-> !rcon set max_trains 1350 17:31:14 <PublicServer> <StarLite> re 17:31:32 <PublicServer> <StarLite> lots of stuff waiting at alu plant 17:31:43 <PublicServer> <StarLite> ah, gone now 17:31:45 <PublicServer> <mfb> we have goods trains at P FOOD dairy 17:32:07 <PublicServer> <tycoondemon> no good 17:32:49 <PublicServer> <StarLite> I dont see any? 17:33:03 <PublicServer> <mfb> 185, 234, 264 17:33:09 <PublicServer> <mfb> I sent them to depots 17:33:19 <PublicServer> <mfb> 261, 1286, 1283 17:33:19 <PublicServer> <StarLite> I see 17:33:26 <PublicServer> <mfb> no, these were oil 17:33:36 <PublicServer> <tycoondemon> is it on purpose not using 1 que line in p - petrol - oil + bio 17:33:42 <PublicServer> <StarLite> someone didnt clone the trains but built new ones? 17:33:52 <PublicServer> <mfb> something like that 17:33:59 <PublicServer> <mfb> but the template was goods, too 17:34:05 <PublicServer> <StarLite> Theres even a clonable train next to the station :o 17:34:15 <PublicServer> <mfb> that used goods 17:34:26 <PublicServer> <StarLite> hmzz 17:34:33 <PublicServer> <StarLite> the trrainyard one? 17:34:51 <PublicServer> <mfb> that is food 17:36:02 <PublicServer> <StarLite> How will we fix the !temp removed full load @ the metal - alu station? 17:36:22 *** Zack_ has joined #openttdcoop 17:36:36 <PublicServer> <StarLite> build an overflow like at oil drop? 17:36:38 <PublicServer> <mfb> I try it with full load now 17:36:40 <Zack_> cant come on stable 17:36:50 <PublicServer> <mfb> that would be an idea 17:37:21 <PublicServer> <StarLite> the problem is they split of very late 17:37:37 *** Zack_ has quit IRC 17:37:41 <PublicServer> <StarLite> no room between splitoff and station for the same overflow 17:37:55 <PublicServer> <StarLite> maybe something like at plastics? 17:38:18 <PublicServer> <StarLite> bypass past the station with a depot and a loop back to entrance? 17:38:28 <PublicServer> <mfb> hmm 17:39:22 <PublicServer> <mfb> the pbs makes things tricky 17:39:24 <PublicServer> *** LoPo has left the game (connection lost) 17:40:32 <PublicServer> <mfb> ah 17:40:34 <PublicServer> *** Maraxus has joined spectators 17:40:42 <PublicServer> <mfb> the obvious way 17:41:13 <PublicServer> <mfb> hm 17:41:20 <PublicServer> <mfb> does not work 17:46:40 <PublicServer> <mfb> baby overflow 17:46:42 <PublicServer> <StarLite> MASSIVE jam 17:46:57 <PublicServer> <StarLite> SLH04, again ... 17:47:04 <PublicServer> <StarLite> diff reason tho 17:47:11 <PublicServer> <mfb> no 17:47:13 <PublicServer> <StarLite> Cement fact is jammed 17:47:15 <PublicServer> <mfb> P BM 17:47:21 <PublicServer> <StarLite> yeh 17:47:35 <PublicServer> <StarLite> also needs some kind of overflow 17:49:49 <PublicServer> <mfb> oil is back at >1million litres 17:49:59 <PublicServer> <StarLite> \o/ 17:50:09 <PublicServer> <StarLite> Ive seen it at 1,2 mil for a little while 17:50:15 <PublicServer> <mfb> ah 17:50:38 <PublicServer> <StarLite> So, how will we make an overflow for P BM @ cement... 17:51:45 <PublicServer> <mfb> jam near BBH04 17:52:28 <PublicServer> <mfb> just too much traffic 17:52:58 <PublicServer> <StarLite> BBH03 couldn;t handle @ the join 17:53:36 <PublicServer> <StarLite> hmzz, that BBH04> BBH03 might need a 3rd line 17:54:58 <PublicServer> <StarLite> actually BBH04 > BBH01 needs extra line(s) 17:55:25 <PublicServer> <mfb> ->MSH04 17:55:32 <PublicServer> <StarLite> yeh 17:57:16 <PublicServer> <mfb> 28k modem? :p 17:57:44 *** Chris_Booth has joined #openttdcoop 17:57:44 <PublicServer> <StarLite> or broken wifi :P 17:58:00 <PublicServer> *** Chris Booth joined the game 17:58:09 <PublicServer> <StarLite> Ah, its CB :P 17:58:22 <PublicServer> *** tycoondemon has joined spectators 17:58:56 <PublicServer> <StarLite> I guess I'll start with BBH04 > BBH03 17:58:58 <PublicServer> <Chris Booth> yes me and my slow wifi sorry 17:59:26 *** bassals has quit IRC 18:00:06 <PublicServer> <Chris Booth> looks like we are still jamming 18:00:14 <PublicServer> <StarLite> its better now 18:00:24 <PublicServer> <Chris Booth> judging by the graphs 18:00:28 <PublicServer> <StarLite> but some lines just cant handle it 18:01:00 <PublicServer> <Chris Booth> some link can be closed to easy traffic 18:01:22 <PublicServer> <StarLite> that will onkly delay and move problems tho 18:01:32 <PublicServer> <Chris Booth> yes 18:05:08 <PublicServer> <Chris Booth> I am amazed the SLH 02 isnt a huge jam by now 18:05:22 <PublicServer> <mfb> :p 18:05:22 <PublicServer> <StarLite> thats cus other areas jam before SLH02 does ;) 18:05:45 <PublicServer> <mfb> like SLH1 18:06:03 <PublicServer> <mfb> looks like that needs LL_RR? 18:06:26 <PublicServer> <Chris Booth> that or another SLH 18:06:52 <PublicServer> <mfb> so many industries were added to it 18:07:02 <PublicServer> <Chris Booth> yes its huge 18:07:21 <PublicServer> <mfb> it is the largest area without MLs 18:07:29 <PublicServer> <Chris Booth> an SLH between BBH 09 and 10 is possible 18:07:44 <PublicServer> <mfb> well, that north to it is large, too, but it consists of many lakes 18:07:58 *** Firartix has quit IRC 18:07:59 <PublicServer> <mfb> or 9 and 2 18:08:08 <PublicServer> <mfb> or 4 and 7 18:08:58 <PublicServer> <Chris Booth> near Gendwood Exchange would be a good easy place 18:09:10 <PublicServer> <Chris Booth> or LL_RR 18:09:24 <PublicServer> <mfb> near gendwood exchange is the BBH 18:09:34 <PublicServer> *** {TWerkhoven[l]} joined the game 18:09:38 <PublicServer> <mfb> hmm 18:09:48 <PublicServer> <mfb> that is a bit close to the BBHs 18:10:06 <PublicServer> <Chris Booth> 33 tiles for an SLH 18:10:08 <PublicServer> <mfb> 09 is nice and small, but imagine an upgrade there 18:10:10 <PublicServer> <Chris Booth> its possible 18:10:52 <PublicServer> <Chris Booth> or build it into BBH 08 18:10:54 <PublicServer> <Chris Booth> XD 18:11:02 <PublicServer> <mfb> :p 18:11:36 *** TheMunch has joined #openttdcoop 18:11:44 <PublicServer> <mfb> or around BBH09 18:11:47 <PublicServer> <mfb> would be possible :D 18:11:57 <PublicServer> <mfb> circular design 18:12:49 <PublicServer> <Chris Booth> BBH 07 can be shrunk alot 18:12:59 <PublicServer> <Chris Booth> then we could fit one in there 18:13:25 <PublicServer> <mfb> like !circle 18:13:35 <PublicServer> <mfb> :D 18:13:42 <PublicServer> <mfb> east of BBH07? that would fit 18:13:52 <PublicServer> <Chris Booth> would have to be careful 18:14:26 <PublicServer> <Chris Booth> lots of lakes we need to protect 18:14:45 <PublicServer> <mfb> hmm 18:15:15 <PublicServer> <mfb> so you have the 30 tiles up to the first lake 18:15:57 <PublicServer> <Chris Booth> yes that is what I was thinking 18:16:04 <PublicServer> <mfb> or build the SLH around the current merge 18:16:18 <PublicServer> <mfb> but that is unexpandable then 18:23:56 <PublicServer> <Chris Booth> so who is going to jump then? 18:27:37 <LoPo> !password 18:27:37 <PublicServer> LoPo: blimps 18:27:47 *** LoPo has quit IRC 18:28:03 *** LoPo has joined #openttdcoop 18:28:06 <LoPo> !password 18:28:06 <PublicServer> LoPo: blimps 18:28:23 <PublicServer> *** LoPo joined the game 18:29:51 *** Firartix has joined #openttdcoop 18:30:17 <PublicServer> <Chris Booth> its a slow processing move this ML 18:30:47 <PublicServer> <StarLite> who made the 3rd line @ SLH04? 18:31:21 <PublicServer> <StarLite> I have made a 3rd line from BBH04 to BBH03 and connected it 1 way, whats the status on the 3rd one in SLH04? 18:31:52 <PublicServer> <Chris Booth> guessing its not built 18:32:02 <PublicServer> <LoPo> not finished? 18:32:08 <PublicServer> <LoPo> i see the split is done 18:32:46 <PublicServer> <StarLite> k, was wondering if anyone had special plans with it 18:32:56 <PublicServer> <StarLite> ot that I should try and connect it up :) 18:33:31 <PublicServer> *** Sylf joined the game 18:33:35 <PublicServer> <Sylf> hello 18:35:14 <PublicServer> <StarLite> tunnel needs to be 1 longer 18:35:32 <PublicServer> <Chris Booth> mfb BBH 07 shrunk! 18:35:46 <PublicServer> <mfb> oh my god! 18:36:00 <PublicServer> <mfb> is it alright? 18:36:06 <PublicServer> <Chris Booth> yes 18:36:08 <PublicServer> <mfb> do we need a doctor? 18:36:11 <PublicServer> <Chris Booth> no 18:36:16 <PublicServer> *** Sylf has joined company #1 18:36:18 <PublicServer> <mfb> fone 18:36:21 <PublicServer> <mfb> fine 18:36:46 <PublicServer> <mfb> that ML signal gap shrunk, too! 18:36:48 <PublicServer> <Chris Booth> now we have room 18:36:58 <PublicServer> <mfb> <- busy with other stuff now 18:37:04 <PublicServer> *** mfb has joined spectators 18:37:04 <PublicServer> <Chris Booth> lol ok 18:39:02 <PublicServer> <StarLite> now to get that 3rd line into MSH04 :P 18:39:40 <PublicServer> <StarLite> Need to get my head around which track leads where ... :P 18:41:51 <PublicServer> <StarLite> connection to the drop is easy, that can go around the west side 18:42:40 <PublicServer> <Chris Booth> just build an inline mixer in the MSH? 18:42:52 <PublicServer> <LoPo> that was my plan :P 18:43:03 <PublicServer> *** XeryusTC joined the game 18:43:06 <PublicServer> * Chris Booth hides 18:43:12 <PublicServer> <XeryusTC> woop 18:43:15 <PublicServer> <XeryusTC> new year's celebrations soon 18:43:19 <PublicServer> <LoPo> :D 18:43:22 <PublicServer> <StarLite> where did you want to mix? 18:43:32 <PublicServer> <XeryusTC> bbh5 is still working nicely 18:43:58 *** Progman has joined #openttdcoop 18:44:02 <PublicServer> <Chris Booth> XeryusTC: I can break it for you 18:45:24 <PublicServer> *** Chris Booth has left the game (leaving) 18:45:40 <PublicServer> *** XeryusTC has left the game (leaving) 18:48:49 *** TheMunch has quit IRC 18:49:18 <PublicServer> <StarLite> ah thats also possible :P 18:49:22 <PublicServer> <LoPo> keep things compact 18:50:00 <PublicServer> <StarLite> less balanced tho :P 18:50:09 <PublicServer> <StarLite> but , yeah a much more elegant solution 18:50:16 <PublicServer> <LoPo> hmmm 18:52:13 *** Chris_Booth has quit IRC 18:55:12 <PublicServer> <LoPo> oky im off guys 18:55:22 <PublicServer> <LoPo> happy new years :) ! 18:55:28 <PublicServer> <LoPo> see you soon 18:55:28 <PublicServer> <StarLite> o/ 18:55:34 <PublicServer> *** LoPo has left the game (leaving) 18:58:43 *** Firartix has quit IRC 19:02:44 <PublicServer> <StarLite> everything seems to be running smoothly atm :) 19:04:04 <PublicServer> <StarLite> soo much cargo everywhere 19:04:10 <PublicServer> <StarLite> but weve hit the train limit :( 19:04:18 <PublicServer> <Sylf> already? 19:04:28 <PublicServer> <StarLite> 1350 19:05:06 <PublicServer> <Sylf> train count was down to 1320 or so just a few min ago... 19:05:18 <PublicServer> <StarLite> 1349 now according to corp info 19:06:26 <LoPo> !download 19:06:26 <PublicServer> LoPo: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 19:06:26 <PublicServer> LoPo: http://www.openttd.org/en/download-trunk/r23596 19:07:32 <LoPo> how to get that auatoupdate bwtw? 19:07:45 <StarLite> !download autostart 19:07:45 <PublicServer> StarLite: http://www.openttdcoop.org/wiki/Autostart 19:07:47 <StarLite> ;) 19:07:54 <LoPo> ah ty 19:08:05 <Sylf> !dl autottd 19:08:05 <PublicServer> Sylf: http://www.openttdcoop.org/wiki/AutoTTD 19:08:13 <StarLite> nvm thats not the one 19:08:38 <StarLite> use the autottd link yeh 19:09:12 <Sylf> it depends on your environment :) 19:10:48 <StarLite> Im using the "Openttd Auto Update 2.0.6" @ windows 19:10:53 <StarLite> works like a charm :) 19:11:04 <StarLite> http://users.tt-forums.net/ottdau/ 19:11:08 <PublicServer> <Sylf> same here 19:11:10 <PublicServer> <Sylf> I love it 19:20:16 <PublicServer> <Sylf> 18 trains to spare now 19:21:19 <PublicServer> <StarLite> which ones did you kill? ;) 19:21:41 <PublicServer> <Sylf> about 3 from Setbridge Mines 19:21:56 <PublicServer> <Sylf> about 12? 15? from BM - Cement/Glass 19:23:10 <PublicServer> <StarLite> k 19:24:52 <PublicServer> <StarLite> and were at 1350 again ;) 19:27:06 <PublicServer> <StarLite> I guess we can up the train limit a few nothces tomorrow, after everyone has recovered from their hangovers :P 19:27:51 <PublicServer> <StarLite> anyways, im off for tonite 19:27:57 <PublicServer> <StarLite> tata o. 19:27:59 <PublicServer> <StarLite> o/ 19:28:01 <PublicServer> *** StarLite has joined spectators 19:28:30 <StarLite> !screen 19:28:30 <PublicServer> *** StarLite liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00000000.png) 19:39:49 <PublicServer> <Sylf> hmm, looks like we can increase the limit 19:40:56 <Sylf> !rcon set max_trains 19:40:56 <PublicServer> Sylf: Current value for 'max_trains' is: '1350' (min: 0, max: 5000) 19:41:39 <StarLite> !trains 1500 19:41:44 <Sylf> !rcon set max_trains 1450 19:41:44 <StarLite> also works if your op :P 19:41:51 <Sylf> :P 19:49:42 *** sparr has joined #openttdcoop 19:51:29 <PublicServer> *** Maraxus has left the game (connection lost) 19:51:44 <Maraxus> !password 19:51:44 <PublicServer> Maraxus: scorer 19:52:10 <PublicServer> *** Maraxus joined the game 19:57:37 *** Firartix has joined #openttdcoop 19:57:48 <PublicServer> *** Maraxus has joined company #1 20:00:20 *** Skasi has joined #openttdcoop 20:00:20 *** Firartix has quit IRC 20:00:30 *** Firartix has joined #openttdcoop 20:00:32 <Skasi> hai dawgz 20:05:52 <PublicServer> *** Sylf has left the game (leaving) 20:12:24 *** valhallasw has quit IRC 20:14:35 *** valhallasw has joined #openttdcoop 20:25:23 *** LoPo has quit IRC 20:30:04 *** valhallasw has quit IRC 20:40:27 *** mazor has joined #openttdcoop 20:41:06 *** mazor_ has joined #openttdcoop 20:48:28 *** mazor has quit IRC 20:48:42 *** Justech has joined #openttdcoop 20:49:08 *** mazor_ has quit IRC 20:51:09 <Skasi> !players 20:51:12 <PublicServer> Skasi: Client 1834 is mfb, a spectator 20:51:12 <PublicServer> Skasi: Client 1931 (Orange) is Maraxus, in company 1 (Merry Christmas all!) 20:51:12 <PublicServer> Skasi: Client 1904 is TWerkhoven[l], a spectator 20:51:12 <PublicServer> Skasi: Client 1144 is StarLite, a spectator 20:51:12 <PublicServer> Skasi: Client 1848 is tycoondemon, a spectator 20:51:13 <PublicServer> Skasi: Client 1855 (Orange) is Mark, in company 1 (Merry Christmas all!) 20:52:06 *** Zack_ has joined #openttdcoop 20:52:51 <Zack_> sylf justech cant get on the server could you restart it? hes getting always disconnected 20:57:14 *** Justech has joined #openttdcoop 20:57:44 <Justech> hey? 20:57:47 *** Justech is now known as Guest22323 20:58:45 *** Zack_ has quit IRC 21:01:35 <PublicServer> <Maraxus> gn 21:01:50 <PublicServer> *** Maraxus has left the game (leaving) 21:01:50 <PublicServer> *** Game paused (number of players) 21:02:02 *** Maraxus has quit IRC 21:06:49 <sparr> are the details of the public server game scenario posted on the wiki somewhere? 21:07:09 <TWerkhoven[l]> the current one? 21:07:24 <TWerkhoven[l]> theres an archive of past games, but the details of the current one are ingame 21:07:30 <TWerkhoven[l]> sign !!network plan!! 21:09:53 *** Guest22323 has quit IRC 21:12:55 *** Justech_ has joined #openttdcoop 21:13:00 <sparr> don't have the game installed right now. thanks, though. 21:14:32 *** Justech_ has joined #openttdcoop 21:14:46 *** Zack_ has joined #openttdcoop 21:15:06 <Justech_> I have no clue on anything 21:15:09 <Zack_> Could someone help Justech he cant get on the Stable server 21:15:30 <Zack_> hes getting always mdisconnected 21:15:39 <Zack_> hes getting always disconnected 21:15:47 <KenjiE20> that's client side most likely 21:16:11 <Justech_> it was fine, this morning 21:16:16 *** mfb- has quit IRC 21:17:25 <PublicServer> *** mfb has joined company #1 21:17:25 <PublicServer> *** Game unpaused (number of players) 21:17:33 <PublicServer> *** mfb has left the game (leaving) 21:17:33 <PublicServer> *** Game paused (number of players) 21:17:50 <Justech_> I tried everything restarted router, restarted game, restarted computer, nothing has helped 21:18:06 <KenjiE20> this morning, ins't now 21:18:13 <KenjiE20> isn't* 21:18:37 <KenjiE20> likely causes are low net speed, low CPU 21:20:27 <Zack_> he says that this disconnecting thing started right before we finished thealbertville oilline 21:20:44 <Justech_> i know its not my net speed, but how would i fix the low cpu...pretty sure it isnt that either but 21:20:48 <KenjiE20> same causes 21:21:07 <KenjiE20> if you're net speed isn't high enough, you never get caught up to the current game in time 21:21:13 <KenjiE20> same for slow cpu 21:21:35 <Zack_> well just since five minutes i cantget on the server too 21:22:25 <Zack_> i know that it couldnt be my cpu or my net speed 21:22:53 <Zack_> it worked perfectly in the previus game too 21:23:17 <TWerkhoven[l]> odd 21:23:24 <Zack_> ill be back in ten minutes 21:23:39 <Justech_> should i see if i can join hte public server? 21:23:42 <TWerkhoven[l]> for some reason i loose connection too, yet public server works fine 21:23:53 <TWerkhoven[l]> and ppl on the server are complaining of lag? 21:24:11 <Justech_> ya it was lagging bad right before all this happened 21:27:48 <Zack_> im back 21:29:07 <Zack_> i quitted manually and then i couldnt get on the server too 21:29:11 <Zack_> dontknow why 21:30:30 <Zack_> does it say possible connection loss when youre waiting caus zero or one client in front of you? 21:34:07 <Mazur> It appears the network connection at the stable server is severely lagged. 21:35:21 <Mazur> Or the server is heavily loaded, maybe making backups? 21:36:27 *** Skasi has left #openttdcoop 21:36:49 <Justech_> ok thanks for the heads up 21:39:12 *** Zack__ has joined #openttdcoop 21:39:26 <Zack__> had to restart my pc is crashed 21:39:49 <Justech_> Mazur said the server is heavly loaded 21:40:32 <Zack__> well i couldnt get on the public server anyway caus its password protected and i cant download the newgrfs for the server 21:40:42 <Zack__> i knw what he said 21:41:46 <Zack__> okay i could somehow connect this time 21:41:57 <Zack__> thats weird 21:42:38 *** Zack_ has quit IRC 21:43:24 <Zack__> erm the game is still paused even when no one is connecting 21:44:15 <Zack__> we must tell this sylf 21:44:41 * Zack__ slaps Sylf around a bit with a large fishbot 21:46:08 <Justech_> lol 21:46:16 <Zack__> what 21:46:31 <Zack__> i wrote to him that theservers got crazy 21:46:34 <Justech_> Zack slaps Sylf with a fishbot 21:47:08 <Zack__> click on his name and then on slap 21:47:36 * Justech_ slaps Sylf around a bit with a large fishbot 21:49:31 *** Sylf has quit IRC 21:50:03 <Mazur> Justech_, I was guessing. 21:50:25 <Zack__> and what came out 21:50:47 <Mazur> Things seem back to normal, now. 21:50:57 <Justech_> o ok i will check it out 21:52:37 <Zack__> me too in five min 21:53:11 <Zack__> im just watching a robot dance vidoe 21:53:15 <Zack__> video 21:53:26 *** Sylf has joined #openttdcoop 21:53:26 *** ChanServ sets mode: +o Sylf 21:57:37 <Zack__> also ive got into the server 21:58:15 *** Zack__ has quit IRC 22:11:33 <PublicServer> *** Game still paused (number of players) 22:11:36 <PublicServer> *** Sylf joined the game 22:13:57 <PublicServer> *** Sylf has left the game (leaving) 22:45:01 *** Skasi has joined #openttdcoop 22:45:06 <Skasi> !players 22:45:08 <PublicServer> Skasi: Client 1968 (Orange) is Skasi, in company 1 (Merry Christmas all!) 22:45:09 <PublicServer> Skasi: Client 1904 is TWerkhoven[l], a spectator 22:45:09 <PublicServer> Skasi: Client 1144 is StarLite, a spectator 22:45:09 <PublicServer> Skasi: Client 1848 is tycoondemon, a spectator 22:45:09 <PublicServer> Skasi: Client 1855 (Orange) is Mark, in company 1 (Merry Christmas all!) 22:45:51 <Justech_> !password 22:45:51 <PublicServer> Justech_: toddle 22:46:28 <PublicServer> *** Game still paused (number of players) 22:46:28 <PublicServer> *** Game unpaused (number of players) 22:46:31 <PublicServer> *** Skasi joined the game 22:47:18 <PublicServer> <Skasi> hmm.. everything moves so fast 22:49:25 <PublicServer> *** Justech joined the game 22:49:50 <PublicServer> <Justech> hmm i have no trouble joining this server but the welcome, i cant get on 22:52:40 <TWerkhoven[l]> welcome/stable is fine now 22:55:07 <PublicServer> <Justech> iam a little confused. In the Wiki is says dont use terminus stations isnt that what your using on here? 22:55:22 <PublicServer> <Justech> concerning road vech. 22:55:45 <Sylf> which wiki page? 22:55:47 <PublicServer> <Skasi> quite some nice candy here! 22:55:57 <PublicServer> <Justech> openttd iwki 22:56:05 <PublicServer> <Justech> your wiki page 22:56:10 <Sylf> give me URL to the specific page 22:56:26 <PublicServer> <Justech> wiki.openttdcoop.org/Road_stations 22:57:18 <TWerkhoven[l]> there is a page somewhere which advises to use roro stations for main stations, though terminus can be used if it fits with the terrain 22:57:26 <TWerkhoven[l]> or somesuch 22:57:36 <TWerkhoven[l]> oh, road 22:58:38 <Sylf> core of that page is from 2007 22:58:40 <V453000> in extreme cases terminus stations used to be so hated that they werent used even for primaries 22:58:55 <V453000> pointless but such "rules" were used in the very old times :) 22:59:18 <Sylf> terminus stations have their places 22:59:36 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 22:59:47 <V453000> of course they do :) 23:00:22 <Skasi> Happy New Year 23:00:40 <PublicServer> <Justech> articulated trucks cant use terminus stations correct? 23:01:53 <Sylf> right 23:01:57 <Mazur> Happy new beer, everyone! 23:03:32 * Mazur throws a beer to Sylf, another one to Skasi, one to TWerkhoven[l] and a whole crate to V453000. 23:04:45 <PublicServer> *** Justech has left the game (leaving) 23:08:57 <V453000> :D Happy new year! 23:09:47 <Mazur> *BOOM* That was an illegal one. 23:09:56 <PublicServer> *** Sylf joined the game 23:13:41 <PublicServer> <Sylf> hmm, most everyone's out partying... 23:13:43 <PublicServer> *** Sylf has left the game (leaving) 23:13:56 <V453000> !password 23:13:56 <PublicServer> V453000: awarer 23:14:12 <PublicServer> *** V453000 joined the game 23:16:39 <PublicServer> *** V453000 has left the game (leaving) 23:23:28 <Mazur> Ah, police already on the spot, they put a searchlight on a group of youngsters. 23:23:56 <Mazur> Wahey, 5 man on foot supported by the van. 23:23:58 *** Brumi has joined #openttdcoop 23:24:24 <Mazur> They're really cracking down on the anti-social bastards. :-)))) 23:24:30 <PublicServer> *** Brumi joined the game 23:25:12 <PublicServer> <Brumi> Happy new year to those who are playing OpenTTD even on New Year's Eve :) 23:25:49 <PublicServer> <Brumi> or at least logged in to the public server :P 23:27:00 <Sylf> :) 23:33:38 <PublicServer> *** Mazur joined the game 23:33:44 <PublicServer> *** Skasi has joined spectators 23:37:48 <PublicServer> <Skasi> too complex plan.. duh 23:42:18 <PublicServer> *** Skasi has left the game (leaving) 23:42:32 <Skasi> Nice work tho! :] 23:43:26 *** Zeknurn has joined #openttdcoop 23:51:16 <PublicServer> *** Brumi has left the game (leaving) 23:51:37 <ODM> happy new year tingummywuts. 23:54:09 *** Brumi has left #openttdcoop