Times are UTC Toggle Colours
00:00:53 <PublicServer> *** LoPo has left the game (leaving) 00:00:55 <PublicServer> <XeryusTC> i'm done 00:01:05 <PublicServer> <turbofisk> with what? 00:01:12 <PublicServer> <XeryusTC> msh 12-bbh6 00:02:54 <PublicServer> <XeryusTC> if it still jams in half an hour it is because bbh6 is shite 00:03:00 <PublicServer> <turbofisk> just getting oriented, I found BBH06 00:03:14 <PublicServer> <XeryusTC> you can find hubs in the sign list easily you know ;) 00:04:05 <PublicServer> <turbofisk> I found bbh06, but not msh12 there 00:04:35 <PublicServer> <turbofisk> ah, now I see :) 00:10:34 *** valhallasw has quit IRC 00:14:31 <PublicServer> <turbofisk> If I find a station that has lots of goods waiting, can I add trains? 00:14:37 *** chester has quit IRC 00:14:49 <PublicServer> <XeryusTC> atm not i think 00:14:53 <PublicServer> <XeryusTC> we have a jamming network 00:14:55 <PublicServer> <turbofisk> ok 00:15:09 <PublicServer> <turbofisk> I haven't played for 3 years, so I'm just looking around atm 00:15:23 <PublicServer> <turbofisk> So I don't think I'll help trying to fix the jamming 00:16:23 *** Eightbitpwny has joined #openttdcoop 00:18:35 *** magosi has quit IRC 00:20:05 <PublicServer> <turbofisk> what are you working on atm? 00:21:41 <PublicServer> <XeryusTC> i'm reading stuff on the internet 00:21:44 <PublicServer> <turbofisk> ok 00:21:54 <PublicServer> <turbofisk> Is there some rule of how sharp corners can be? 00:22:25 <PublicServer> <turbofisk> found a place I can make a bit more efficient I think, eg shorter path 00:22:49 <PublicServer> <turbofisk> between MSFH07 and D PLASTICS + MET FOUNDRY 00:25:19 <PublicServer> *** turbofisk has left the game (leaving) 00:25:19 <PublicServer> *** Game paused (number of players) 00:25:28 *** turbofisk has left #openttdcoop 00:27:15 <PublicServer> *** XeryusTC has left the game (leaving) 00:34:27 *** andy|_p has joined #openttdcoop 00:35:18 <andy|_p> !password 00:35:18 <PublicServer> andy|_p: maniac 00:35:37 <PublicServer> *** Game still paused (number of players) 00:35:41 <PublicServer> *** Player has joined spectators 00:38:23 <PublicServer> *** Player has changed his/her name to andyp 00:42:57 *** Skasi has quit IRC 00:56:53 <PublicServer> *** andyp has joined company #1 01:05:14 <PublicServer> *** andyp has left the game (leaving) 01:05:20 *** andy|_p has quit IRC 01:14:02 *** wilco_ has joined #openttdcoop 01:14:42 *** wilco_ has quit IRC 01:15:44 *** Brumi has quit IRC 01:31:27 *** pugi has quit IRC 02:16:15 *** Eightbitpwny has left #openttdcoop 02:37:08 *** LoPo has quit IRC 02:37:43 *** andy|p has joined #openttdcoop 02:38:38 *** Justech has quit IRC 05:02:36 <PublicServer> *** Game still paused (number of players) 05:02:36 <PublicServer> *** Sylf joined the game 05:08:56 <PublicServer> *** Sylf has joined company #1 05:16:04 <PublicServer> *** Sylf has left the game (leaving) 05:48:22 *** sharpy has joined #openttdcoop 05:48:43 <sharpy> !dl win64 05:48:43 <PublicServer> sharpy: http://binaries.openttd.org/nightlies/trunk/r23596/openttd-trunk-r23596-windows-win64.zip 05:55:35 <sharpy> !pw 05:55:39 <sharpy> !password 05:55:39 <PublicServer> sharpy: gavels 05:56:53 <sharpy> !password7 05:56:57 <sharpy> !password 05:56:57 <PublicServer> sharpy: gavels 05:57:20 <PublicServer> *** Game still paused (number of players) 05:57:20 <PublicServer> *** sharpy joined the game 06:24:58 <PublicServer> *** sharpy has left the game (leaving) 06:25:02 *** sharpy has quit IRC 06:33:50 *** andy|p has quit IRC 06:34:09 *** DayDreamer has joined #openttdcoop 06:51:55 *** `real has quit IRC 06:52:17 *** `real has joined #openttdcoop 06:52:20 *** sparr has quit IRC 07:01:13 *** Eightbitpwny has joined #openttdcoop 07:02:33 *** sparr has joined #openttdcoop 07:09:10 *** sla_ro|master has joined #openttdcoop 07:29:43 *** Eightbitpwny has left #openttdcoop 07:41:57 *** Eightbitpwny has joined #openttdcoop 08:35:04 *** Progman has joined #openttdcoop 09:34:28 *** DayDreamer has left #openttdcoop 09:36:35 *** LXSJason has left #openttdcoop 09:36:47 *** LXSJason has joined #openttdcoop 09:49:41 *** XaTriX has quit IRC 10:14:14 *** ODM has joined #openttdcoop 10:14:14 *** ChanServ sets mode: +o ODM 10:29:04 *** bassals has joined #openttdcoop 11:02:39 *** pugi has joined #openttdcoop 11:19:24 <PublicServer> <StarLite> mornin 12:04:04 *** Maraxus has joined #openttdcoop 12:28:23 *** Mazur has quit IRC 12:57:30 *** Tray has joined #openttdcoop 13:13:06 *** LXSJason has quit IRC 13:45:58 <Mark> !password 13:46:01 <PublicServer> Mark: dazzle 13:46:14 <PublicServer> *** Game still paused (number of players) 13:46:17 <PublicServer> *** Mark joined the game 13:46:20 <PublicServer> *** Mark has joined spectators 13:48:08 <PublicServer> *** Mark has left the game (leaving) 13:49:03 *** Brumi has joined #openttdcoop 13:49:25 <PublicServer> *** Game still paused (number of players) 13:49:25 <PublicServer> *** Brumi joined the game 13:49:33 <PublicServer> <Brumi> hello 13:49:37 <XeryusTC> yarr 13:51:06 <PublicServer> <StarLite> o/ 14:01:31 <PublicServer> *** Brumi has left the game (leaving) 14:11:17 *** Brumi has quit IRC 14:11:47 *** Brumi has joined #openttdcoop 14:15:41 *** Maraxus has quit IRC 14:29:06 *** LoPo has joined #openttdcoop 14:31:36 *** mfb- has joined #openttdcoop 14:31:36 *** ChanServ sets mode: +o mfb- 14:31:44 <mfb-> hi 14:31:54 <PublicServer> *** Game still paused (number of players) 14:31:55 <PublicServer> *** mfb joined the game 14:34:42 <LoPo> ey 14:35:07 <LoPo> can some1 help me with some ttd server hosting problems? 14:35:19 <LoPo> it used to work, but not anywmore :( 14:37:10 <PublicServer> <mfb> usually, it is a good idea to ask the question instead of some meta-questions about your question 14:37:19 <LoPo> :P 14:37:40 <LoPo> well, i didnt changed anything after it still worked 14:37:47 <LoPo> so; ports are forwarded 14:38:28 <LoPo> but the server cannot reach me anymore for advertisement 14:38:37 <LoPo> i double checked everthing 14:38:43 <LoPo> ports are still forwarded 14:38:56 *** Tray has quit IRC 14:38:57 <Sylf> You can reach the server still, if you add the server manually? 14:39:28 <PublicServer> <mfb> SLH11 has problems 14:39:30 <LoPo> how do i do that? 14:39:55 <Sylf> When you're connecting to a multiplayer game, there's an option to add a server 14:40:08 <Sylf> next to find servers button 14:40:21 <LoPo> ah yes, it says "server offline" 14:40:58 <Sylf> is the game server running on a commercial server, or home? 14:41:13 <Sylf> (the service provider hasn't blocked your ports have they?) 14:41:50 <LoPo> home server 14:42:06 <LoPo> blocked my ports? not that i'm awear of 14:42:38 <Sylf> are you on the same LAN as the server now? 14:42:45 <LoPo> jup 14:43:17 <LoPo> frankly it "used" to work just fine 14:43:34 <LoPo> but _something_ changed, and i dont know what 14:43:48 <LoPo> well, the opentdd trunk is different 14:44:01 <LoPo> should not make any difference right? 14:44:25 <Sylf> versions don't make much difference 14:44:41 <Sylf> I change my home server all the time too 14:45:10 <Sylf> I don't think I can help, with little time I have 14:46:27 <LoPo> np thanks for you time 14:46:37 <LoPo> im gona reset my router 14:46:46 <LoPo> and redo the port forwarding 14:46:53 <LoPo> maybe that will help 14:47:59 *** Mazur has joined #openttdcoop 14:54:25 *** DayDreamer has joined #openttdcoop 14:54:58 *** LoPo has quit IRC 14:59:41 <V453000> !password 14:59:41 <PublicServer> V453000: frauds 15:00:01 <PublicServer> *** Game still paused (number of players) 15:00:01 <PublicServer> *** Game unpaused (number of players) 15:00:02 <PublicServer> *** V453000 joined the game 15:00:03 <PublicServer> <V453000> o/ 15:00:10 <PublicServer> <mfb> hi 15:00:28 <PublicServer> <mfb> alcohol pickup is really full :D 15:00:55 <Mark> we need more alcohol 15:00:58 <Mark> always! 15:01:05 <PublicServer> <V453000> =D 15:01:07 <PublicServer> <V453000> hi mark :p 15:01:10 <Mark> hello :) 15:01:48 <Mark> !password 15:01:49 <PublicServer> Mark: frauds 15:02:22 <PublicServer> *** Mark joined the game 15:02:31 <PublicServer> <Mark> oh i can join :) 15:02:33 <PublicServer> <mfb> in that case, you should add more trains 15:02:40 <PublicServer> <mfb> otherwise it vanishes 15:03:07 <PublicServer> <V453000> there is some jam at SLH 11 15:03:13 <PublicServer> <V453000> o 15:03:21 <PublicServer> <V453000> uhm seems wip 15:04:15 <PublicServer> *** V453000 has left the game (leaving) 15:04:16 <Mazur> Ok, lets see what this does for my OTTD experience. 15:04:28 <PublicServer> <mfb> alcohol? 15:04:47 <Mazur> !password 15:04:47 <PublicServer> Mazur: frauds 15:04:56 <PublicServer> *** Mazur joined the game 15:05:05 <PublicServer> <Mazur> No, extra pixels left and right. 15:06:14 <PublicServer> <Mazur> Nice, even with the wide station list, I keep a nice working space view. 15:06:40 <PublicServer> <mfb> which resolution do you have now? 15:06:54 <PublicServer> <Mazur> Only 1920x1080, still, but it's much more than I had. 15:07:00 <PublicServer> <mfb> same here 15:07:18 <PublicServer> <Mark> major jams at bbh06 15:07:22 <hylje> !dl osx 15:07:22 <PublicServer> hylje: http://binaries.openttd.org/nightlies/trunk/r23596/openttd-trunk-r23596-macosx-universal.zip 15:07:24 <PublicServer> <Mazur> Couldn't find more pixels foir this kind of price, and I had no higher price to match. 15:07:35 <PublicServer> <mfb> 3rd needed 15:08:44 <hylje> !password 15:08:44 <PublicServer> hylje: frauds 15:08:54 <PublicServer> *** hylje joined the game 15:09:02 <PublicServer> <mfb> like that? 15:09:12 <PublicServer> <mfb> no need to connec that 15:09:18 <PublicServer> <mfb> that is just the SLH exit 15:09:25 *** Maraxus has joined #openttdcoop 15:09:56 <PublicServer> <hylje> huh road vehicles 15:09:56 <PublicServer> <Mark> would like to do something but my poor old pc cant really handle this game 15:11:54 *** trons has joined #openttdcoop 15:11:55 <PublicServer> <Mazur> Except for signalling. 15:12:21 <V453000> Mazur: imagine you have been using 1440*900 laptop for 3 years and then jump to 1920*1080 ... it is just SO huge for me :D will take some getting used to 15:12:25 <V453000> but it is amazing :) 15:12:37 <PublicServer> <hylje> i use a 2560x1440 screen 15:12:48 <PublicServer> <hylje> no bothering to full screen any windows 15:13:37 <V453000> :D 15:13:49 <PublicServer> <Mazur> 1280x960 I think my old one was, not the one that died on me, that was a little more, but not much. 15:13:59 <PublicServer> <Mazur> This is huge, for now. 15:14:18 <PublicServer> <hylje> 500 tons of alcohol *-* 15:14:24 <PublicServer> <hylje> where's our cheese production 15:14:28 <PublicServer> <mfb> only 500? 15:14:39 <PublicServer> <hylje> 586 000 liters 15:14:49 <PublicServer> <mfb> ah, per month 15:14:52 <PublicServer> <hylje> no, in station 15:15:02 <PublicServer> <mfb> was ~1500 tonnes before 15:15:09 <PublicServer> <hylje> it's almost gone now 15:15:24 <PublicServer> <mfb> all gone to the store 15:15:30 <PublicServer> <Mazur> Well, yeah, I came in, had to drink something. 15:15:34 <PublicServer> <hylje> oh you 15:16:10 <trons> !help 15:16:10 <PublicServer> trons: http://www.openttdcoop.org/wiki/IRC_Commands 15:16:12 <PublicServer> <Mazur> And no *lite anything,either, just the hard stuff. 15:16:59 <PublicServer> *** hylje has left the game (connection lost) 15:17:01 <PublicServer> <mfb> line to main station is ready at MSH07 15:17:47 <PublicServer> <Mazur> Only 17 billion? 15:17:49 <PublicServer> <Mark> i'll hook it up 15:18:36 <PublicServer> *** Rifter joined the game 15:19:12 <Maraxus> !password 15:19:12 <PublicServer> Maraxus: keenly 15:19:29 <PublicServer> *** Maraxus joined the game 15:19:57 <PublicServer> <mfb> maybe we could re-think about the merging there, as the detour looks odd 15:19:59 <PublicServer> <mfb> but it works 15:20:34 <PublicServer> *** Rifter has left the game (connection lost) 15:21:04 <PublicServer> *** Rifter joined the game 15:22:24 <PublicServer> *** Maraxus has joined company #1 15:23:04 <PublicServer> <mfb> SLH11 is ill 15:23:18 <PublicServer> <Mark> working on it 15:27:22 *** yorick_ has joined #openttdcoop 15:27:33 <PublicServer> *** Rifter has left the game (leaving) 15:27:53 *** yorick has quit IRC 15:29:34 *** trons has quit IRC 15:30:18 *** LoPo has joined #openttdcoop 15:30:23 <LoPo> ey again 15:30:29 <LoPo> it worked :) 15:30:32 <LoPo> stupid router 15:31:06 <LoPo> !screen 15:31:06 <PublicServer> *** LoPo liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00000000.png) 15:31:13 <LoPo> !players 15:31:15 <PublicServer> LoPo: Client 3184 (Orange) is mfb, in company 1 (Merry Christmas all!) 15:31:15 <PublicServer> LoPo: Client 3199 (Orange) is Mazur, in company 1 (Merry Christmas all!) 15:31:15 <PublicServer> LoPo: Client 3198 (Orange) is Mark, in company 1 (Merry Christmas all!) 15:31:15 <PublicServer> LoPo: Client 3208 (Orange) is Maraxus, in company 1 (Merry Christmas all!) 15:31:15 <PublicServer> LoPo: Client 2624 is StarLite, a spectator 15:35:09 <PublicServer> <Mark> that spiral into plastics/metal seems pretty pointless? 15:35:23 <PublicServer> <mfb> with a moved merger... 15:35:33 <PublicServer> <Mark> i'll change it 15:35:44 <PublicServer> <Mark> dont touch my merger :P 15:36:02 <PublicServer> <mfb> :p 15:36:10 <PublicServer> <mfb> if you don't touch my station! 15:38:44 <PublicServer> <Mark> slightly better 15:38:45 <ODM> come on children:P 15:39:20 <PublicServer> <Mark> he's being naughty 15:43:33 <PublicServer> *** StarLite has joined company #1 15:44:01 <PublicServer> <Mark> chemicals to plastics is moving again i think 15:44:15 *** Brumi_ has joined #openttdcoop 15:44:18 <PublicServer> *** XeryusTC joined the game 15:44:50 <PublicServer> <mfb> 3rd ready 15:44:53 <PublicServer> <StarLite> everything appeears to be goig smooth :D 15:45:12 <PublicServer> <mfb> hmm 15:45:14 <PublicServer> <Mark> we'll probably need an inbound 3rd soon aswel 15:45:24 <PublicServer> <mfb> looks like some parts of the initial SLH06 are still there 15:45:56 <LoPo> !password 15:45:56 <PublicServer> LoPo: spotty 15:46:10 <PublicServer> *** LoPo joined the game 15:46:19 <PublicServer> <mfb> 3rd exit for MSH07? 15:46:35 <PublicServer> <Mark> easy enough 15:46:49 <PublicServer> <XeryusTC> is the network jamming somewhere? 15:46:51 <PublicServer> <LoPo> hello 15:46:55 <PublicServer> <Mark> is it connected all the way down? 15:47:01 <PublicServer> <mfb> it is 15:47:12 <PublicServer> <StarLite> looks like we have no real jams no xer :) 15:47:18 <PublicServer> <Mark> done :P 15:48:06 <PublicServer> <Mark> could do with some more choices but it runs without 15:49:48 *** Brumi has quit IRC 15:50:04 <PublicServer> <Mark> bit ugly 15:50:06 <PublicServer> <Mark> oh well 15:50:45 <PublicServer> <mfb> lol, the connection to gudingstone north 15:51:21 <PublicServer> <mfb> same with other stations in the area 15:51:55 <PublicServer> <Mark> whats with it? 15:51:57 <PublicServer> <Mark> the tunnels you mean? 15:52:04 <PublicServer> <mfb> all in tunnels 15:52:30 <PublicServer> <Mark> jam at BBH07 15:52:36 <PublicServer> <XeryusTC> bbh 7 jams :o 15:52:42 <PublicServer> <XeryusTC> or is that on purpose? :P 15:52:49 <PublicServer> <mfb> merge is bugged 15:52:53 <PublicServer> <Mark> yeah 15:53:23 <PublicServer> <mfb> let's see 15:53:37 <PublicServer> <Mark> wow 15:53:44 <PublicServer> <Mark> that'll jam everything real soon 15:54:59 <PublicServer> <mfb> ah 15:55:02 <PublicServer> <mfb> lol 15:55:24 <PublicServer> <XeryusTC> oh xD 15:55:30 <PublicServer> <mfb> fixed 15:55:44 <PublicServer> <Mark> woops... 15:55:58 <PublicServer> <XeryusTC> trains seem to pick that route voluntarily now :D 15:56:05 <PublicServer> <Mark> WHOSE FAULT WAS THAT 15:56:19 <PublicServer> <XeryusTC> but i recon that bbh7 needs 3 out 15:56:21 <PublicServer> <mfb> I know it, I know it! 15:56:37 <PublicServer> <XeryusTC> or shorter prios 15:56:40 <PublicServer> <mfb> or at least switched prios 15:57:28 <PublicServer> <mfb> jam near SLH07 as well 15:57:53 <PublicServer> <mfb> comes from the slow MSH08 station -> ML 15:57:56 <PublicServer> <XeryusTC> caused by msh8 15:58:22 <PublicServer> <XeryusTC> station exit is too slow 16:00:02 <PublicServer> <mfb> bauxite trains fit in 2.5 tiles :( 16:00:10 <PublicServer> *** Mazur has left the game (leaving) 16:00:28 <PublicServer> <StarLite> 2.7 actually :o 16:00:38 <PublicServer> <mfb> they fit in 2.5 tiles 16:00:50 <PublicServer> <StarLite> hmzz, 2.5? :o 16:01:00 <PublicServer> <mfb> which is bad for waiting bays 16:01:22 <mfb-> !rcon set max_trains 1556 16:01:38 <PublicServer> <StarLite> cant we give em other hoppers? 16:01:40 <PublicServer> <mfb> see !2.5 16:01:50 <PublicServer> <StarLite> hmzz, indeed 16:02:04 <PublicServer> <StarLite> some of the others were 2.7 16:02:10 <PublicServer> <LoPo> jsut slows some w8ing bay down 16:02:28 <PublicServer> <mfb> the depot says 2.8 16:03:18 <PublicServer> <LoPo> i need vehicles :P 16:03:25 <mfb-> !rcon set max_trains 1560 16:03:30 <mfb-> try again 16:04:02 <PublicServer> <LoPo> see no problem 16:04:08 <PublicServer> <mfb> see the other waiting bay 16:05:04 <PublicServer> <XeryusTC> it seems that there is also an error at msh 8 16:05:06 <PublicServer> <LoPo> hmmm 16:05:20 <PublicServer> <LoPo> then dont put a sign there :P 16:05:30 <PublicServer> <mfb> as in... all trains go north? 16:05:40 <PublicServer> <mfb> hm no 16:05:50 <PublicServer> <XeryusTC> see the sign i placed 16:06:05 <PublicServer> <mfb> which one? 16:06:11 <PublicServer> <mfb> the upper one? 16:06:24 <PublicServer> *** Mark has left the game (connection lost) 16:06:24 <PublicServer> <XeryusTC> i think there was a wrong signal in slh 7 16:06:24 <PublicServer> <StarLite> Porbably a missing split later in the line 16:06:26 <PublicServer> <mfb> what about !2.5? 16:06:32 <PublicServer> <mfb> the trains are counted as 2.5 tiles 16:06:34 <PublicServer> <XeryusTC> 276 picked the uppor one only 16:06:54 <PublicServer> <XeryusTC> upper too 16:06:56 <PublicServer> <LoPo> no, i want to know where this issue is giving problems? 16:07:04 <Mark> wtf 16:07:08 <PublicServer> <LoPo> at what hub 16:07:10 <PublicServer> <mfb> the green exit signal? 16:07:13 <Mark> !password 16:07:13 <PublicServer> Mark: waylay 16:07:16 <PublicServer> <mfb> ah 16:07:16 <PublicServer> <mfb> well 16:07:22 <PublicServer> <mfb> I fixed it in some SLH 16:07:24 <PublicServer> <XeryusTC> i think i fixed it 16:07:25 <PublicServer> *** Mark joined the game 16:07:32 <PublicServer> <mfb> 07 16:07:34 <PublicServer> <XeryusTC> slh7 had a wrong signal in the split ir econ 16:07:50 <PublicServer> <XeryusTC> and it had weird signalling there anyway 16:07:57 <PublicServer> <Mark> youre weird 16:08:09 <PublicServer> <mfb> that is how I found that out 16:08:32 <PublicServer> <XeryusTC> see !it was over here 16:08:42 <PublicServer> <mfb> ok 16:08:52 <PublicServer> <Mark> swap-over there 16:08:54 <PublicServer> <XeryusTC> also time to turn the catenary back off :P 16:08:56 <PublicServer> <Mark> ugly 16:10:40 <PublicServer> <XeryusTC> who is building at slh7? 16:10:43 <PublicServer> <LoPo> lol! :P 16:10:57 <PublicServer> <LoPo> mfd chech !2.5 again 16:11:03 <PublicServer> <XeryusTC> because now it is terribly broken :P 16:11:07 <PublicServer> <LoPo> same tile different result 16:11:13 <PublicServer> <LoPo> when mirrored 16:11:19 <PublicServer> <mfb> green 16:11:22 <PublicServer> <LoPo> ow >_< 16:11:28 <PublicServer> <Mark> it was ugly :P 16:11:38 <PublicServer> <XeryusTC> xD 16:12:02 <PublicServer> <XeryusTC> and using the same split for double bridges and an slh is not? :P 16:12:08 <PublicServer> <XeryusTC> anyway, i'm walking the dog creature 16:12:33 <PublicServer> <mfb> wtf what are you doing there 16:12:45 <PublicServer> <Mark> prettyfying 16:12:51 <PublicServer> <Mark> is that a word? 16:13:27 <PublicServer> <Mark> yeah thats better :) 16:14:54 <PublicServer> *** LoPo has joined spectators 16:15:55 <PublicServer> <Mark> well, i'd call our first public firs game a succes i think 16:16:33 <PublicServer> <StarLite> we cant even handle all the cargo atm, theres heaps and heaps of cargo waiting everywhere :P 16:17:23 <PublicServer> <mfb> would be bad if we could ;) 16:19:29 <PublicServer> <Mark> let's do the same plan on 256^2 with mlev 16:19:35 <PublicServer> <mfb> ;) 16:20:15 <PublicServer> <mfb> I think chaos was banned 16:22:20 <LoPo> with TL2? :p 16:22:29 <LoPo> or even 1 16:22:31 <PublicServer> <mfb> 4 16:22:33 <PublicServer> <mfb> :D 16:22:43 <LoPo> hmmm wow 16:22:47 <LoPo> though 16:22:51 <PublicServer> <Mark> yeah TL2 16:22:57 <PublicServer> <Mark> sounds like a prozone concept that 16:23:07 <PublicServer> <StarLite> TL2 mlev :D 16:23:21 <PublicServer> <StarLite> did anyone say "pile transport"? ;) 16:23:27 <PublicServer> <mfb> hmm 16:23:29 <PublicServer> <mfb> MSH04 is messy 16:23:39 <PublicServer> <mfb> but the pbs is gone 16:23:41 <PublicServer> <Mark> pile transport is about 8 years over date 16:23:52 <PublicServer> <mfb> pile transport? 16:24:14 <PublicServer> <Mark> one of the first mz games 16:24:22 <PublicServer> <Mark> from way before my time :P 16:24:36 <PublicServer> <mfb> <- order of magnitude too short at coop 16:25:09 <PublicServer> *** Mark has left the game (connection lost) 16:25:23 *** Firartix has quit IRC 16:25:38 <PublicServer> <XeryusTC> back 16:26:00 <PublicServer> <StarLite> I tired to load pile transport savegame in a recent build, but it wouldnt :( 16:27:50 <Mark> did we ever play the same plan again or were we only thinking about it? 16:28:35 <PublicServer> <mfb> same plan with same map? 16:28:44 <Mark> yeah 16:28:47 <PublicServer> <mfb> hmm 16:29:18 <PublicServer> *** mfb has left the game (connection lost) 16:29:24 <Mark> 7 years old.. 16:30:02 <mfb-> !password 16:30:03 <PublicServer> mfb-: juntas 16:30:20 <PublicServer> *** mfb joined the game 16:30:32 <Mark> where can i download r3000? 16:31:03 <PublicServer> *** mfb has left the game (connection lost) 16:31:12 <mfb-> ... 16:32:24 <Mark> StarLite: you can open it with the current stable 16:32:32 <PublicServer> <StarLite> o cool :) 16:34:33 <StarLite> Public Server Game 173 was a replay of pile transport according to the wiki 16:34:37 <Mark> a lot of settings have changed since though 16:36:12 <Mark> oh i even build a 4-way in 173 16:36:16 <Mark> should've remembered :P 16:36:29 <mfb-> !password 16:36:29 <PublicServer> mfb-: juntas 16:36:36 <Mark> oh right... thats actually the last game i played before going to australia 16:36:41 <PublicServer> *** mfb joined the game 16:39:05 <StarLite> Cant load MZ04, invalid town name generator :( 16:39:28 <Mark> i loaded it with 1.2.0-beta1 16:39:45 <StarLite> lemme try that one then, i was using 1.1.4 16:43:25 <Mark> let's replay mzg01 16:43:31 <Mark> i think it'd turn out pretty hectic 16:44:33 <PublicServer> *** XeryusTC has left the game (connection lost) 16:45:45 <StarLite> pile trans was a 2048^2 map :D 16:46:00 <Mark> was it? 16:46:03 <Mark> pretty sure its 1024^2 16:46:23 <Mark> yeah it is 16:46:47 <StarLite> really? 16:46:59 <StarLite> looks bigger , but that might be cus of the ancient map generator :P 16:47:23 <Mark> dinner time, back in a bit 16:52:30 *** Jkrueger has joined #openttdcoop 16:53:45 <Jkrueger> !dl win64 16:53:45 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r23596/openttd-trunk-r23596-windows-win64.zip 16:56:26 <Jkrueger> !password 16:56:26 <PublicServer> Jkrueger: pliant 16:56:43 <PublicServer> <mfb> why does plardham hate me :( 16:56:47 <PublicServer> *** Jkrueger joined the game 16:56:49 <PublicServer> <mfb> well, afk 16:56:51 <PublicServer> *** mfb has joined spectators 17:04:40 *** Firartix has joined #openttdcoop 17:06:33 <PublicServer> *** Jkrueger has left the game (leaving) 17:08:26 <PublicServer> *** {TWerkhoven[l]} joined the game 17:09:48 *** Jkrueger has quit IRC 17:09:48 *** sparr has quit IRC 17:09:49 *** Razaekel has quit IRC 17:09:49 *** JamesGo has quit IRC 17:10:17 *** Jkrueger has joined #openttdcoop 17:10:17 *** sparr has joined #openttdcoop 17:10:17 *** Razaekel has joined #openttdcoop 17:10:17 *** JamesGo has joined #openttdcoop 17:13:51 <PublicServer> <StarLite> do you think we can handle 2K trains with this network? 17:17:17 <PublicServer> <Maraxus> can't say - the room might be there for 2k trains 17:17:57 <PublicServer> <StarLite> I think is also depends on what trains will be the new ones 17:18:40 <PublicServer> <Maraxus> yes 17:20:31 *** Jkrueger has quit IRC 17:25:31 <PublicServer> *** Thraxian joined the game 17:30:45 <PublicServer> *** Thraxian has left the game (connection lost) 17:31:09 <PublicServer> <Maraxus> anyone building? 17:31:17 <PublicServer> *** LoPo has left the game (leaving) 17:32:35 <PublicServer> *** Maraxus has joined spectators 17:32:35 <PublicServer> *** Game paused (number of players) 17:36:15 <PublicServer> *** StarLite has joined spectators 17:37:35 <PublicServer> *** mfb has joined company #1 17:39:44 <PublicServer> *** StarLite has joined company #1 17:39:44 <PublicServer> *** Game unpaused (number of players) 17:44:45 <PublicServer> *** mfb has joined spectators 17:44:45 <PublicServer> *** Game paused (number of players) 17:51:20 <PublicServer> *** XeryusTC has left the game (connection lost) 17:51:21 <PublicServer> *** Game still paused (number of players) 17:56:16 <PublicServer> *** StarLite has joined spectators 18:15:03 <PublicServer> *** Game still paused (number of players) 18:15:03 <PublicServer> *** Chris Booth joined the game 18:16:18 <PublicServer> <Chris Booth> hi all 18:17:41 <PublicServer> <mfb> hi CB 18:18:04 <PublicServer> <Chris Booth> this network has some strange flows 18:18:26 <PublicServer> <mfb> :p 18:18:32 <PublicServer> *** mfb has joined company #1 18:18:32 <PublicServer> *** Game unpaused (number of players) 18:19:17 <PublicServer> <Chris Booth> soon we will end up with a LLL_RRR main ML ring 18:19:20 <Mark> you got a strange flow 18:19:23 <PublicServer> <Chris Booth> and LL_RR other MLs 18:19:34 <PublicServer> <Chris Booth> Mark i know but I am broken 18:19:56 *** fonsinchen has joined #openttdcoop 18:21:28 <PublicServer> <Chris Booth> Shall is sync !this in MSH 10? 18:22:31 <PublicServer> <Chris Booth> not sure why I didn't see that yesterday when I built it 18:22:49 <PublicServer> <mfb> hmm 18:22:53 <PublicServer> <mfb> balancing? 18:23:07 <PublicServer> <Chris Booth> its empty 18:23:10 <PublicServer> <mfb> :p 18:23:21 <PublicServer> <mfb> but it would be easy 18:23:27 <PublicServer> <mfb> and fit in 18:23:31 <PublicServer> <mfb> I'll do 18:23:33 <PublicServer> <Chris Booth> I know 18:24:35 <PublicServer> <Chris Booth> that wasn't needed 18:24:41 <PublicServer> <mfb> ? 18:24:44 <PublicServer> <Chris Booth> my way would have been more compact 18:25:06 <PublicServer> <mfb> show me please 18:25:40 <PublicServer> <mfb> CL 18:25:46 <PublicServer> <Chris Booth> where? 18:25:48 <PublicServer> <mfb> and it does not improve anything 18:25:50 <PublicServer> <Chris Booth> oh yes 18:25:56 <PublicServer> <Chris Booth> ok 18:27:45 <PublicServer> <mfb> hmm 18:27:47 <PublicServer> <mfb> sign is right 18:28:37 <PublicServer> <mfb> sync... 18:28:55 <PublicServer> <mfb> ah ok 18:30:21 <PublicServer> <Chris Booth> fandabidozi 18:31:15 <PublicServer> <Chris Booth> what next then? 18:31:30 <PublicServer> <mfb> brewery exit N/S split? 18:32:07 <PublicServer> <mfb> take the existing 4->4+4 split and upgrade it to 4->4+4+4 with 4->2 and 4->2 afterwards 18:32:10 <PublicServer> <mfb> this 18:32:36 <PublicServer> <mfb> so the 4 lines from the station have all options 18:33:06 <PublicServer> <Chris Booth> would help 18:33:45 <PublicServer> <Chris Booth> akf dinner time 18:34:04 <PublicServer> *** Chris Booth has left the game (connection lost) 18:34:06 <PublicServer> *** Game paused (number of players) 18:54:12 *** Brumi_ is now known as Brumi 19:00:56 *** Chris_Booth has joined #openttdcoop 19:07:52 <Chris_Booth> bk 19:22:56 <PublicServer> *** Game still paused (number of players) 19:22:56 <PublicServer> *** Game unpaused (number of players) 19:22:58 <PublicServer> *** Chris Booth joined the game 19:26:38 <PublicServer> <Chris Booth> mfb? 19:26:58 <mfb-> ? 19:27:05 <PublicServer> <Chris Booth> that what I said 19:27:35 <PublicServer> <mfb> ? 19:27:43 <PublicServer> <Chris Booth> ? 19:27:57 <PublicServer> <mfb> what do you mean? 19:28:03 <PublicServer> <Chris Booth> was just PMing you 19:28:22 <PublicServer> <Chris Booth> or highlighting or what ever 19:28:51 <mfb-> highlighting 19:29:00 <mfb-> indeed, that is why I typed "?" 19:29:30 <PublicServer> <mfb> you can get one line from !here 19:31:14 <PublicServer> <mfb> so we need something similar to that thing in the north 19:31:32 <PublicServer> <mfb> ? 19:31:38 <PublicServer> <Chris Booth> making room 19:31:39 <PublicServer> <mfb> oh 19:31:42 <PublicServer> <mfb> why there? 19:31:52 <PublicServer> <mfb> the area near overningbury looks perfect 19:32:35 <PublicServer> <Chris Booth> I am not sure what you want 19:32:50 <PublicServer> <Chris Booth> would it be possible to have a schematic diagram? 19:33:26 <PublicServer> <Chris Booth> oh what I built there 19:33:37 <PublicServer> <mfb> no, the part I built 19:34:07 <PublicServer> <mfb> well, it is a working version of the old thing 19:38:09 <PublicServer> <mfb> lag 19:39:19 <PublicServer> <mfb> 4->S missing 19:42:13 <PublicServer> <Chris Booth> more mixing? 19:42:27 <PublicServer> <mfb> optional now 19:42:43 <PublicServer> <mfb> and not easy to fit in 19:46:04 <PublicServer> <Chris Booth> you hating my mixing there? 19:46:19 <PublicServer> <mfb> the detour looks ugly in my opinion 19:46:35 <PublicServer> <Chris Booth> ok 19:48:17 <PublicServer> <mfb> ? 19:48:23 <PublicServer> <Chris Booth> no slow 19:48:31 <PublicServer> <mfb> oh right 19:48:59 <PublicServer> <Chris Booth> lol 19:49:07 <PublicServer> <mfb> ? 19:49:13 <PublicServer> <Chris Booth> signal wars 19:52:28 <PublicServer> <Chris Booth> looks neater now 19:56:12 <PublicServer> <Chris Booth> do we realy need !this? 19:56:41 <PublicServer> <mfb> hm 19:56:49 <PublicServer> <mfb> it is the south-line for that ML 19:56:59 <PublicServer> <mfb> does not fit in in front of the bridges 19:57:09 <PublicServer> <mfb> same trick as with the other mixer 19:57:47 <PublicServer> <mfb> :D 19:57:49 <PublicServer> <Chris Booth> what about that? 19:58:00 <PublicServer> <mfb> do you think that is better in some way? 19:58:11 <PublicServer> <Chris Booth> asves a few tiles 19:58:21 <PublicServer> <Chris Booth> and tunnel == cool 19:58:21 <PublicServer> <mfb> which you need for -what-? 20:00:04 *** fonsinchen has quit IRC 20:00:26 <PublicServer> <mfb> lol 20:00:56 <PublicServer> <Chris Booth> saved all that space 20:01:35 <PublicServer> <mfb> but I agree that the tunnels are nice 20:01:37 <PublicServer> <mfb> just to have them 20:01:55 <PublicServer> <Chris Booth> check !this 20:02:05 <PublicServer> <Chris Booth> we need to tell Sylf that is bad 20:02:15 <PublicServer> <mfb> which part? 20:02:19 <PublicServer> <Chris Booth> I keep finding prior like that in his junctions 20:02:33 <PublicServer> <Chris Booth> the 2 way, and accessable prior 20:02:44 <PublicServer> <mfb> just reversed 20:02:58 <PublicServer> <mfb> now it is accessible 20:03:08 <PublicServer> <mfb> THAT is bad 20:03:15 <PublicServer> <Chris Booth> not as bad as it was 20:03:21 <PublicServer> <mfb> that is the same as before for every reasonable case 20:03:30 <PublicServer> <mfb> no 20:03:57 <PublicServer> <Chris Booth> yes 20:03:59 <PublicServer> <Chris Booth> I know 20:04:17 <PublicServer> <mfb> now, no train enters the prio 20:04:29 <PublicServer> <Chris Booth> trains can enter that aswell 20:04:43 <PublicServer> <mfb> only if they turn around in the middle of the ML 20:04:50 <PublicServer> <Chris Booth> seen it befor 20:04:56 <PublicServer> <mfb> which happens only during construction 20:05:02 <PublicServer> <mfb> and in that case, they can leave the prio again 20:07:39 <PublicServer> <Chris Booth> need more alcohol trains now 20:07:45 <PublicServer> <Chris Booth> and FS trains 20:09:16 <PublicServer> <Chris Booth> I am rather glad my North South idea got kept 20:09:31 <PublicServer> <Chris Booth> in BBH 11 20:10:02 <PublicServer> <Chris Booth> shall I remove that half baked 3rd line in SLH 05 20:10:20 <PublicServer> <mfb> hmm 20:10:26 <PublicServer> <mfb> that is not from me 20:11:13 <PublicServer> <Chris Booth> back to original 20:11:39 <PublicServer> <Chris Booth> I am glad also that BBH 12 is back to normal now 20:14:24 <PublicServer> <Chris Booth> I only just noticed some of these wagons are UKRS 20:14:30 *** Tray has joined #openttdcoop 20:16:51 <PublicServer> *** StarLite has joined company #1 20:16:59 <PublicServer> <StarLite> o/ 20:17:01 <PublicServer> <Chris Booth> wb 20:17:07 <PublicServer> <StarLite> tnx :) 20:17:45 <PublicServer> <StarLite> hows the network doing? 20:17:51 <PublicServer> <Chris Booth> well 20:18:17 <PublicServer> <mfb> I tried to keep track of the upgrades in the network plan 20:18:27 <PublicServer> <mfb> maglev is 4 lines, erail 3 (or LL_RRR) 20:18:45 <PublicServer> <Chris Booth> BBH 05 needs some more hacking 20:19:11 <PublicServer> <mfb> where? 20:19:49 <PublicServer> <Chris Booth> keeps jamming 20:19:49 <PublicServer> <mfb> ? 20:19:57 <PublicServer> <Chris Booth> only has access to 2 lines 20:19:59 <PublicServer> <Chris Booth> not 3 20:20:05 <PublicServer> <Chris Booth> has jamming waves 20:20:23 <PublicServer> <mfb> the connection of that one line is not good 20:20:36 <PublicServer> <mfb> only gets access from one line 20:20:36 <PublicServer> <Chris Booth> just that one line 20:20:39 <PublicServer> <mfb> and that is splitted 20:20:55 <mfb-> @ping 20:20:55 <Webster> pong 20:21:48 *** Robert03 has joined #openttdcoop 20:21:58 <Robert03> !password 20:21:58 <PublicServer> Robert03: tinges 20:22:12 <PublicServer> *** Robert joined the game 20:22:17 <PublicServer> <Robert> hi all! 20:22:27 <PublicServer> <Chris Booth> hi Robert 20:24:09 <PublicServer> <Chris Booth> MSH12 - BBH 06 is LLL_RRRRR, should that not be maglev in the plan? 20:27:46 <PublicServer> <Chris Booth> check !lol 20:28:01 <PublicServer> <StarLite> thats 1 nice connection :P 20:28:13 <PublicServer> <StarLite> maybe that line wasnt ready yet? 20:28:13 <PublicServer> <Chris Booth> better now 20:28:19 <PublicServer> <StarLite> and someone never fixed it :P 20:29:17 <PublicServer> <StarLite> I love the "somehow 3rd" hack @ BBH06 :P 20:29:47 <PublicServer> *** Robert has joined spectators 20:30:38 *** fonsinchen has joined #openttdcoop 20:33:33 <PublicServer> <mfb> hmm 20:33:43 <PublicServer> <mfb> in one direction it has 3 lines 20:33:55 <PublicServer> <mfb> in the other direction the definition is a bit problematic 20:34:10 <PublicServer> <StarLite> hehe 20:37:40 <PublicServer> <Chris Booth> well I guess MSH 01 and its station need looking at now 20:38:15 <PublicServer> <StarLite> The MSH I could live with, but I aint touching that station ;) 20:38:41 <PublicServer> <StarLite> I have absolutely no idea whats going on at that monster :) 20:38:53 <PublicServer> <Chris Booth> its an overflow 20:39:04 <PublicServer> <StarLite> well yeah, taht part I get 20:39:30 <PublicServer> <StarLite> but I dont see what prio is going where :s 20:40:52 <PublicServer> <StarLite> I think the main problem would be getting it to work with 3 lines going in 20:41:06 <PublicServer> <Chris Booth> that would be impossible 20:41:12 <PublicServer> <StarLite> yeh 20:41:14 <PublicServer> <Chris Booth> it would need a new station 20:41:30 <PublicServer> <StarLite> 1 of the input lines is busier then the other 20:42:04 <PublicServer> <StarLite> with some better balancing we could relieve the jam a bit, but yeh its gonna need a new station Im afraid 20:49:29 <PublicServer> *** Maraxus has joined company #1 20:50:55 *** Robert03 has quit IRC 20:51:05 <PublicServer> *** Robert has left the game (leaving) 20:55:33 <PublicServer> *** Chris Booth has left the game (leaving) 20:58:15 <PublicServer> *** Maraxus has left the game (leaving) 21:00:00 *** Chris_Booth has quit IRC 21:01:25 *** Brumi has left #openttdcoop 21:03:02 *** Maraxus has quit IRC 21:11:30 *** sharpy has joined #openttdcoop 21:11:35 <sharpy> !pw 21:11:38 <sharpy> !password 21:11:38 <PublicServer> sharpy: quited 21:12:20 <PublicServer> *** sharpy joined the game 21:13:03 <PublicServer> <sharpy> why are there a number of shorter trains on the network? 21:13:21 <PublicServer> <StarLite> ES/FS trains 21:13:31 <PublicServer> <StarLite> where its too far for trucks 21:13:33 <PublicServer> <sharpy> oh yes, my bad 21:15:53 <PublicServer> <StarLite> slightly upgraded SLH01 21:15:59 <PublicServer> <StarLite> was jamming, 21:16:15 <PublicServer> <StarLite> what it really needs is a proper rebuild, but well 21:16:21 <PublicServer> <StarLite> this will do for now 21:17:52 <PublicServer> <sharpy> in what way was it jamming? 21:17:59 <PublicServer> <StarLite> all ways 21:18:21 <PublicServer> <StarLite> ML was jamed up cus there was only 1 line @ the SL 21:18:39 <PublicServer> <StarLite> and the connection TO the ML was also jamming 21:19:33 <PublicServer> <sharpy> do you mean !here? 21:19:55 <PublicServer> <StarLite> yeah, it used to merge to 1 track, just to split 3 tiles later 21:20:06 <PublicServer> <StarLite> now 2 trains can leave the SL at the same time 21:20:32 <PublicServer> <StarLite> or well, not always, but its a lot better now 21:20:34 <PublicServer> <sharpy> i think that the problem comes from this line joining late 21:20:50 *** Brumi has joined #openttdcoop 21:21:04 <PublicServer> <StarLite> Yeah, that whole area need a proper LL_RR line 21:21:07 <PublicServer> <StarLite> and massive cleaning up 21:21:17 <PublicServer> *** Brumi joined the game 21:21:21 <PublicServer> <Brumi> good evening 21:21:21 <PublicServer> <StarLite> currently, theres tracks everywhere 21:21:27 <PublicServer> <StarLite> evening brumi 21:21:38 <PublicServer> <StarLite> but well, its no longer jamming, so im happy :) 21:21:40 <PublicServer> <sharpy> i'm going to try and clean up that little bit 21:21:43 <PublicServer> <StarLite> yeah, go ahead 21:22:02 <PublicServer> <sharpy> are we on minimal tf? 21:22:05 <PublicServer> <Brumi> which will be the next site of upgrade? 21:22:19 <PublicServer> <StarLite> normal TF 21:24:39 <PublicServer> <StarLite> what are you working on then mfb? 21:24:50 <PublicServer> <mfb> nothing at the moment 21:24:56 <PublicServer> *** mfb has joined spectators 21:25:00 <PublicServer> <StarLite> ah k :) 21:25:26 <PublicServer> <mfb> what is wrong at SLH01? 21:25:36 <PublicServer> <StarLite> not a lot atm 21:25:41 <PublicServer> <mfb> the second line needs signals at the exit of the tunnels 21:25:41 <PublicServer> <StarLite> except its pretty messy 21:26:05 <PublicServer> <mfb> the second line there? maybe 21:26:07 <PublicServer> <StarLite> ah yeh 21:26:26 <PublicServer> <mfb> the hub itself: I think it is some of the cleanest designs you can have 21:26:40 <PublicServer> <mfb> *one 21:26:50 <PublicServer> <StarLite> the hub itself is nice yeh 21:26:52 <PublicServer> <mfb> the pbs/exit signal combination looks odd 21:26:56 <PublicServer> <mfb> I hope that is not from me 21:27:22 <PublicServer> <mfb> and I am sure the broken prio with the tunnels is not from me 21:27:36 <PublicServer> <mfb> yes, that 21:27:43 <PublicServer> <StarLite> ah i see 21:27:54 <PublicServer> <mfb> just use prio for one tunnel only 21:27:58 <PublicServer> <mfb> that will work 21:31:33 <PublicServer> <sharpy> entrance looks cleaner now 21:31:38 <PublicServer> <StarLite> yup 21:31:53 <PublicServer> <sharpy> easier to expand too 21:32:07 <PublicServer> <StarLite> yup 21:39:06 *** sharpy has quit IRC 21:41:18 <PublicServer> *** mfb has left the game (connection lost) 21:44:48 <PublicServer> *** sharpy has left the game (connection lost) 21:44:48 <PublicServer> *** Game paused (number of players) 21:45:40 <StarLite> !unpause 21:45:40 <PublicServer> *** StarLite has unpaused the server. (Use !auto to set it back.) 21:45:40 <PublicServer> *** Game unpaused (number of players) 21:45:57 *** andy|p has joined #openttdcoop 21:46:25 *** Qanael has joined #openttdcoop 21:47:50 <StarLite> !auto 21:47:50 <PublicServer> *** StarLite has enabled autopause mode. 21:47:52 <PublicServer> *** Game paused (number of players) 21:48:12 <PublicServer> *** Brumi has joined company #1 21:48:12 <PublicServer> *** Game unpaused (number of players) 21:48:52 <PublicServer> <Brumi> is there something at the moment that even I can improve? :) 21:56:00 <PublicServer> <StarLite> ehm dunno 21:59:34 <Qanael> !password 21:59:34 <PublicServer> Qanael: vagary 22:00:07 <PublicServer> *** Qanael joined the game 22:00:48 <PublicServer> *** Qanael has left the game (connection lost) 22:01:20 <PublicServer> *** Qanael joined the game 22:05:24 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 22:12:13 <PublicServer> *** Qanael has left the game (leaving) 22:24:37 *** Tray has quit IRC 22:24:51 <PublicServer> *** Brumi has left the game (connection lost) 22:24:53 <PublicServer> *** Game paused (number of players) 22:25:13 *** Progman has quit IRC 22:25:52 *** Brumi_ has joined #openttdcoop 22:26:46 <PublicServer> *** Game still paused (number of players) 22:26:46 <PublicServer> *** Game unpaused (number of players) 22:26:47 <PublicServer> *** Brumi joined the game 22:32:18 *** Brumi has quit IRC 22:41:27 *** Justech has joined #openttdcoop 22:41:55 <Brumi_> what happened to the stable server? 22:42:05 *** Justech is now known as Guest22584 22:42:06 *** Brumi_ is now known as Brumi 22:42:33 *** Guest22584 is now known as Justech 22:42:41 <Justech> what happpend to the welcome server 22:42:43 *** Timmaexx has joined #openttdcoop 22:43:18 <Mark> we're trying to figure it out 22:43:20 <Mark> well, pm is :P 22:43:24 <Mark> i dont have a clue 22:43:34 <Justech> did u get kicked too mark? 22:43:40 <Mark> yeah, server exited 22:44:00 <Justech> didnt know if it was just me 22:44:03 <Mark> join #openttdcoop.stable 22:44:06 <Timmaexx> me too 22:47:55 *** mihai has joined #openttdcoop 22:49:49 *** fonsinchen has quit IRC 22:49:51 <mihai> hey dickhead administrator....why you kicked me out...just because i was talking about the stupid "rule" where you cannot take goods from other people factory, thats the idea, any AI is more fun than this channel 22:50:15 <Brumi> the server crashed 22:50:20 <Brumi> everyone was kicked 22:50:30 <mihai> ah 22:50:33 <mihai> sorry :D 22:50:35 <mihai> anyway 22:50:43 <Brumi> it's restarted now 22:50:47 <mihai> i retreat my words...but anyway 22:50:55 <mihai> the rule is still there...and makes it no fun 22:51:13 <mihai> idea was people having fun together ....otherwise i can build mega structures playing with the computer 22:51:59 <mihai> this way we ignore one of the fundaments of openttd...which is the station rating 22:52:57 <andy|p> !password 22:52:57 <PublicServer> andy|p: saddle 22:53:02 <mihai> i would agree people to be left out if they start doing mean stuff.....like blocking stuff and making hard for others..........although i liked your map 22:53:08 <PublicServer> *** andyp joined the game 22:54:41 *** LoPo has quit IRC 22:55:52 *** fonsinchen has joined #openttdcoop 22:56:04 <PublicServer> *** StarLite has left the game (connection lost) 22:57:31 <Mark> !password 22:57:32 <PublicServer> Mark: saddle 22:58:03 <Mark> !password 22:58:03 <PublicServer> Mark: clawed 22:58:23 <PublicServer> *** Mark joined the game 23:01:11 *** StarLite has quit IRC 23:01:47 <PublicServer> <Brumi> hmm the game is lagging quite hard now 23:01:58 <PublicServer> <Mark> yeah 23:02:05 <PublicServer> <Mark> too bad for me 23:02:14 *** StarLite has joined #openttdcoop 23:02:57 <StarLite> @op 23:03:02 <PublicServer> <Brumi> well you can improve hubs with having a shorter downtime ;) 23:03:35 <StarLite> !playercount 23:03:35 <PublicServer> StarLite: Number of players: 3 (0 spectators) 23:03:36 <PublicServer> <Mark> :P 23:04:04 <PublicServer> <Mark> im off 23:04:06 <PublicServer> *** Mark has left the game (leaving) 23:05:20 <PublicServer> <Brumi> andy are you building something? 23:05:30 <PublicServer> <Brumi> if not, then I will go to sleep 23:05:33 <PublicServer> <andyp> nope, just looking 23:05:55 <PublicServer> <Brumi> ok then good night :) 23:06:01 <PublicServer> <andyp> bye 23:06:05 <PublicServer> *** Brumi has left the game (leaving) 23:06:05 <PublicServer> *** Game paused (number of players) 23:06:08 *** fonsinchen has quit IRC 23:06:53 *** Brumi has quit IRC 23:07:06 *** ODM has quit IRC 23:10:57 <PublicServer> *** andyp has left the game (leaving) 23:12:16 <planetmaker> g'night 23:13:21 *** mihai has quit IRC 23:13:35 <StarLite> !password 23:13:35 <PublicServer> StarLite: clawed 23:13:58 <PublicServer> *** Game still paused (number of players) 23:13:59 <PublicServer> *** StarLite joined the game 23:14:02 <PublicServer> *** StarLite has joined spectators 23:15:24 <StarLite> @whoami 23:15:24 <Webster> StarLite: I don't recognize you. 23:19:50 *** Qanael has quit IRC 23:26:05 *** DayDreamer has quit IRC 23:35:57 *** mfb- has quit IRC 23:39:38 *** StarLite` has joined #openttdcoop 23:41:31 *** sla_ro|master has quit IRC 23:42:11 *** StarLite` has quit IRC 23:42:13 *** StarLite` has joined #openttdcoop 23:43:03 *** StarLite` has quit IRC 23:43:04 *** StarLite` has joined #openttdcoop 23:43:05 *** StarLite is now known as Guest22592 23:43:05 *** StarLite` is now known as StarLite 23:43:24 *** Guest22592 has quit IRC 23:44:36 <StarLite> @hostmask list StarLite 23:46:27 <StarLite> @coopstats 23:46:28 <Webster> #openttdcoop @ OFTC stats by Webster - http://webster.openttdcoop.org/stats.html 23:54:13 *** StarLite has quit IRC 23:54:20 *** StarLite has joined #openttdcoop 23:57:32 *** Timmaexx has quit IRC