Log for #openttdcoop on 5th February 2012:
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00:12:24  *** valhallasw has quit IRC
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00:18:41  <PublicServer> <V453000> right im here
00:19:13  <PublicServer> <V453000> I dont know why or how, but sometimes when trains have -go to nearest depot- order, trains can "forget" that they have to refit
00:19:43  <PublicServer> <V453000> I am sure it doesnt happen with block signals and waypoints
00:20:05  <PublicServer> <V453000> I believe there actually was a bugreport about that, but not suer
00:25:55  <Mark> im allergic to waypoints
00:26:26  <PublicServer> <V453000> then try to provide zero choices at least
00:26:44  <Mark> zero?
00:26:44  <PublicServer> <V453000> when trains choose a depot from PBS block that is the worst case as far as I know
00:26:49  <Mark> how about one :P
00:26:52  <PublicServer> <V453000> well, one
00:27:10  <PublicServer> <V453000> perhaps make one depot -> and the other <-
00:27:24  <PublicServer> <V453000> anyway, good night
00:27:26  <PublicServer> *** V453000 has left the game (leaving)
00:27:27  <Mark> goodnight
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00:30:16  <Keyboard_Warrior> !password
00:30:16  <PublicServer> Keyboard_Warrior: musics
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01:07:39  <Crazyfox> !password
01:07:39  <PublicServer> Crazyfox: verged
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01:07:54  <PublicServer> *** Game still paused (number of players)
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02:52:12  <Chris_Booth> Hi!!!!!
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04:37:33  <Zinfrared> @quickstart
04:37:34  <Webster> Quickstart - #openttdcoop Wiki -
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07:19:28  <Tray|2> !password
07:19:28  <PublicServer> Tray|2: saucer
07:19:52  <PublicServer> *** Game still paused (number of players)
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07:29:38  <Joosta> !password
07:29:38  <PublicServer> Joosta: saucer
07:29:53  *** Joosta is now known as Guest1595
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07:47:23  <cornjuliox> !password
07:47:23  <PublicServer> cornjuliox: barged
07:48:10  <PublicServer> *** cornjuliox has left the game (downloading map took too long)
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08:24:21  <cornjuliox> !password
08:24:21  <PublicServer> cornjuliox: stalls
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08:50:11  <Firestar> !password
08:50:11  <PublicServer> Firestar: shreds
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08:50:38  <PublicServer> <Firestar> hello
08:50:52  <PublicServer> <Tray> g'mprning
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08:54:21  <V453000> !psasword
08:54:26  <V453000> !password
08:54:26  <PublicServer> V453000: shreds
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08:55:18  <PublicServer> <V453000> o/
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08:55:22  <PublicServer> <Firestar> hi
08:56:08  <PublicServer> <V453000> why do you replace my bridges :(
08:57:42  <PublicServer> <Firestar> how long til AL10 appears?
08:58:24  <PublicServer> <V453000> it is there already
08:58:56  <PublicServer> <Tray> Brush 'AL10
09:05:45  <PublicServer> <Firestar> one of my friends had yesterday his birthday
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09:09:33  <PublicServer> <Tray> may I help at the northern station?
09:09:40  <PublicServer> <V453000> probably not, thanks
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09:15:14  <PublicServer> *** Firestar has left the game (leaving)
09:15:40  <Firestar> im gonna come on bit later
09:16:04  <PublicServer> <V453000> cya
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09:22:24  <Huggzorx> !password
09:22:24  <PublicServer> Huggzorx: peddle
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09:36:31  <Maraxus> !passwored
09:36:34  <Maraxus> !password
09:36:34  <PublicServer> Maraxus: simmer
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09:36:56  <PublicServer> <Maraxus> hi
09:36:58  <PublicServer> <V453000> hi
09:37:25  <PublicServer> <Huggzorx> hi
09:44:24  <PublicServer> <Tray> wouldn't it be better to tunnel the entry lines and merge the exit lines first?
09:44:35  <PublicServer> <V453000> why?
09:44:37  <PublicServer> <Tray> because now you have to switch lines again
09:44:57  <PublicServer> <V453000> well what I could do is to make the entrance from the other side
09:45:15  <PublicServer> <V453000> but the more important point is that the entrance should be as short as it can to provide best performance
09:45:29  <PublicServer> <V453000> could do this
09:45:51  <PublicServer> <Tray> okay.
09:46:02  <PublicServer> <V453000> but thanks, good point
09:47:34  <Firestar> hows there going?
09:49:00  <Firestar> !password
09:49:00  <PublicServer> Firestar: boldly
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09:51:05  <PublicServer> <V453000> okay :)
09:52:39  <PublicServer> <Firestar> how will ya make the connection to the ML  at the southern station?
09:52:51  <Mark> morning
09:52:53  <PublicServer> <V453000> just by connecting lines
09:52:55  <PublicServer> <V453000> hi
09:53:05  <PublicServer> <Firestar> morning
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10:01:57  <PublicServer> <V453000> only 23 orders :)
10:02:19  <PublicServer> <Firestar> well i meant how connect three lines to your entries?
10:02:22  <PublicServer> <Firestar> four
10:02:32  <PublicServer> <V453000> the fourth is for future :)
10:05:10  <PublicServer> <Firestar> k i connected the three incoming lines if thats ok
10:12:05  <PublicServer> <V453000> feel free to connect stuff :)
10:12:10  <PublicServer> <V453000> train yard ready
10:12:28  <PublicServer> <Firestar> im just having bit problem bout connecting the first exit line
10:12:44  <PublicServer> <V453000> that isnt too hard
10:13:38  <Osai> !playercount
10:13:38  <PublicServer> Osai: Number of players: 6 (0 spectators)
10:13:46  <Osai> !password
10:13:46  <PublicServer> Osai: thresh
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10:15:23  *** ChanServ sets mode: +o Osai
10:15:39  <Osai> !password
10:15:39  <PublicServer> Osai: thresh
10:15:53  <PublicServer> *** 0sai joined the game
10:15:58  <PublicServer> <V453000> hi :p
10:16:08  <PublicServer> <V453000> just in time to show your creative solution of a SL :P
10:16:36  <PublicServer> <0sai> good morning :>
10:16:50  <PublicServer> <V453000> Tray: dont think you need 4 tile platforms for town drop/wood pickup station
10:16:57  <PublicServer> <0sai> the stations are already complete
10:17:03  <PublicServer> <0sai> ?
10:17:05  <PublicServer> <V453000> the large ones are
10:17:11  <PublicServer> <V453000> sidelines arent
10:17:21  <PublicServer> <V453000> sidelines can be big too
10:17:21  <PublicServer> <0sai> ah, nice
10:17:39  <PublicServer> <Tray> I agree on that 4 tile statement
10:17:49  <PublicServer> <Firestar> hope thats good enough
10:17:59  <PublicServer> <V453000> x.x
10:18:13  <PublicServer> <Firestar> or not
10:18:13  <PublicServer> <V453000> one exit is wrong
10:18:17  <PublicServer> <Huggzorx> I have a silly question about the industries:
10:18:21  <PublicServer> <V453000> the other one should be connected of course when 2 are coming in
10:18:45  <PublicServer> <Huggzorx> if both wood and paper are accepted at both stations, will the paper form one side not be accepted by itself?
10:18:55  <PublicServer> <V453000> of course not
10:19:53  <PublicServer> <0sai> sidline refits goods to wood?
10:19:57  <PublicServer> <V453000> yes
10:20:15  <PublicServer> <0sai> after two years I place my first tracks again
10:20:18  <PublicServer> <0sai> this is scary
10:20:26  <PublicServer> <V453000> :)
10:20:44  <PublicServer> <0sai> but I still know the shortcuts, awesome :D
10:21:03  <PublicServer> <Firestar> how does it look now?
10:21:37  <PublicServer> <V453000> good
10:21:52  <PublicServer> <0sai> I have an idea :D
10:22:03  <PublicServer> <0sai> but need paper and pencil first :D
10:22:14  <Huggzorx> gotta go, bye
10:22:17  *** Huggzorx has quit IRC
10:22:20  <PublicServer> <V453000> see you
10:22:22  <PublicServer> *** Huggzorx has left the game (leaving)
10:22:28  <PublicServer> <Firestar> cya
10:23:10  <PublicServer> <Firestar> TL3 were using right?
10:23:16  <PublicServer> <V453000> yes
10:23:18  <PublicServer> <V453000> clone from trainyard
10:23:40  <PublicServer> <Firestar> then why are there some trains with TL2?
10:23:54  <PublicServer> <V453000> tray is making a SL transfer
10:25:00  <PublicServer> <Tray> uhm
10:25:22  <PublicServer> <Tray> my town doesn't accept goods, but would require food to grow - what to do?
10:25:32  <PublicServer> <V453000> fund buildings
10:26:14  <PublicServer> <Firestar> forgot to convert some tracks
10:26:29  <PublicServer> <V453000> I just converted all globally
10:26:59  <PublicServer> <Firestar> well there were a few tracks w/o electric wires
10:27:07  <PublicServer> <V453000> cant be now
10:27:29  <PublicServer> <Firestar> i just  converted it minutes ago
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10:29:17  <PublicServer> <V453000> Tray I think you are starting to see that overflow is good to consider here :p
10:29:48  <PublicServer> <Tray> where?
10:29:54  <PublicServer> <V453000> your wood pickup
10:31:16  <PublicServer> <Tray> thanks for the fund building advice - it worked
10:31:36  <PublicServer> <V453000> yes :)
10:32:16  <PublicServer> <V453000> hm
10:32:26  <PublicServer> <V453000> I will say something Mark wont like :D
10:32:45  <PublicServer> <V453000> SLH exits are only 1 direction
10:33:11  <PublicServer> <Tray> hrm
10:35:13  <PublicServer> <Firestar> erm
10:35:27  <PublicServer> <Firestar> one train in wrong sation
10:35:37  <PublicServer> <Maraxus> where do you want industries at the southern station?
10:36:12  <PublicServer> <V453000> inside
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10:39:06  <cornjuliox> ooh people are playing
10:39:09  <cornjuliox> !password
10:39:09  <PublicServer> cornjuliox: gooses
10:39:48  <PublicServer> *** cornjuliox has left the game (processing map took too long)
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10:40:00  <cornjuliox> good god
10:40:01  <cornjuliox> !password
10:40:01  <PublicServer> cornjuliox: gooses
10:40:26  <PublicServer> *** cornjuliox has left the game (processing map took too long)
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10:45:02  <PublicServer> <bassals> SL2 transfer has tl3 trains in tl2 stations...
10:45:12  <PublicServer> <Tray> I know (:
10:45:52  <PublicServer> <Firestar> this could be a problem later
10:45:59  <PublicServer> <V453000> nah its solved already
10:46:13  <PublicServer> <Tray> currently fixing orders forgot one waypoint
10:47:13  <cornjuliox> !password
10:47:13  <PublicServer> cornjuliox: loosed
10:47:47  <PublicServer> *** cornjuliox has left the game (processing map took too long)
10:47:47  <PublicServer> *** cornjuliox has left the game (connection lost)
10:48:06  <Firestar> i dont think ya can come on server when processing map takes too long
10:48:11  <cornjuliox> WHY GOD WHY
10:48:17  <cornjuliox> this isn't the first time it's happened.
10:48:25  <cornjuliox> it doesn't help that i'm on a wireless connection
10:48:27  <PublicServer> <V453000> strange
10:48:40  <cornjuliox> you know its' probably on my end
10:48:53  <cornjuliox> i've got 2 bars and a quality of 48.0 mbps according to windows
10:49:08  <cornjuliox> but i'm thinking that windows isn't telling me the whole story when it comes to my wireless
10:49:18  <TWerkhoven> true that
10:49:27  <cornjuliox> i mean, i've already resorted to using a wok-fi type solution
10:49:47  <planetmaker> "processing map took too long" means that after download your computer was too slow to calculate the map state as found on the server
10:49:50  <TWerkhoven> my lappy currently has a cheapo usb micro adaptor, windows sais its 75mbps, yet it cannot play a youtube vid without buffering
10:49:52  <cornjuliox> maybe i need the extend-a-brew solution too.
10:49:54  <PublicServer> <Firestar> well ive got a wlan connection with four bars and 54 mb/s right now
10:50:15  <cornjuliox> planetmaker, it cut off during the download, around halfway. lemme try again.
10:50:30  <planetmaker> of course a faster download helps in that respect as not that much time has to be caught up with
10:50:30  <cornjuliox> !password
10:50:31  <PublicServer> cornjuliox: loosed
10:51:16  <PublicServer> *** cornjuliox has left the game (processing map took too long)
10:51:16  <PublicServer> *** cornjuliox has left the game (connection lost)
10:51:40  <cornjuliox> good god. i'll try later.
10:53:47  <PublicServer> <V453000> yeyyy
10:53:49  <PublicServer> <Firestar> fuck
10:53:51  <PublicServer> <V453000> fireworks
10:53:55  <PublicServer> <Firestar> my fault
10:53:59  <PublicServer> <bassals> xD
10:54:08  <PublicServer> <0sai> MURDERER!!!!
10:54:13  <PublicServer> <Tray> your's? I'm sure it was me.
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10:54:27  <PublicServer> <Firestar> no i turned the train around
10:55:57  <PublicServer> <Tray> don#t do something about this depot
10:56:12  <PublicServer> <Tray> I want to clear the station from trains because I've to change it
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10:58:43  <PublicServer> <V453000> 0sai: please try to use the waypoints in front of depots
10:58:45  <PublicServer> <V453000> it really is vital
10:58:47  <PublicServer> <Firestar> im sending every approaching train to depots ok?
10:59:09  <PublicServer> <Firestar> also where tray is working
10:59:17  <PublicServer> <0sai> else?
10:59:30  <PublicServer> <0sai> it won't work?
10:59:30  <PublicServer> <V453000> it might not
10:59:40  <PublicServer> <V453000> sometimes trains fail badly without the waypoints
11:00:26  <PublicServer> <V453000> you use 1 group of trains for that station or several?
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11:00:42  <PublicServer> <V453000> order wise
11:00:58  <PublicServer> <0sai> I just thought about one group
11:01:08  <PublicServer> <V453000> ok then do whatever, one group is easy to manage
11:01:24  <PublicServer> <0sai> or what do you mean?
11:01:43  <PublicServer> <0sai> the concept inside the station is always the same
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11:01:57  <PublicServer> <V453000> well yes but the station -> depot can change with time
11:02:19  <PublicServer> <V453000> just do it, it will work somehow
11:02:25  <PublicServer> <V453000> and if not, the waypoint can be somehow added
11:02:36  <PublicServer> <0sai> I'll try it
11:02:46  <PublicServer> <V453000> with 1 group of shared orders it isnt hard to add it at anytime
11:03:37  <PublicServer> <Firestar> k i think i sent most of the TL3 trains to depots
11:03:48  <PublicServer> <Firestar> from trays station
11:04:07  <PublicServer> <V453000> ctrl click when building stations 0sai :p
11:04:17  <PublicServer> <0sai> ah, yeah :D
11:04:48  <PublicServer> <Firestar> can i lead the trains to your station, Tray?
11:04:51  *** sla_ro|master has quit IRC
11:05:22  <PublicServer> <Tray> Train Orders have to be changed a bit
11:05:38  <PublicServer> <V453000> hm?
11:05:48  <PublicServer> <0sai> now I need a refit order
11:05:54  <PublicServer> <Firestar> Tray modified his station a bit
11:05:54  <PublicServer> <0sai> too paper again
11:06:00  <PublicServer> <0sai> to*
11:06:02  <PublicServer> <V453000> 0sai: to wood
11:06:04  <PublicServer> <0sai> err.. yes
11:06:12  <PublicServer> <0sai> but what if there is no wood
11:06:20  <PublicServer> <V453000> full load wood
11:06:22  <PublicServer> <0sai> refit to goods?
11:06:24  <PublicServer> <V453000> that is a primary pickup
11:06:27  <PublicServer> <0sai> okay
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11:07:21  <PublicServer> <Tray> give it a try please (:
11:07:32  <PublicServer> <0sai> I don't need another refit then
11:07:39  <PublicServer> <V453000> just one
11:07:45  <PublicServer> <V453000> goods drop -> refit -> pickup
11:08:38  <PublicServer> *** Chris Booth joined the game
11:08:46  <PublicServer> <Chris Booth> hi
11:08:48  <PublicServer> <0sai> hi
11:08:50  <PublicServer> <V453000> hello
11:08:52  <PublicServer> <Maraxus> hi
11:08:52  <PublicServer> <Firestar> hi
11:09:46  <PublicServer> <Firestar> well yeah itll bit jammy at the start
11:11:50  <PublicServer> <Chris Booth> don't mean to be silly, but why does SLH 04 only have 3/4 ML connections
11:11:59  <PublicServer> <V453000> think and ask again
11:12:10  <PublicServer> <Chris Booth> I know why, for the plan
11:12:32  <PublicServer> <Chris Booth> since trains should not go to the drop, but what about lost trains?
11:12:34  <PublicServer> <0sai> CL is 3?
11:12:36  <PublicServer> <Firestar> think five times then ask again xD
11:12:46  <PublicServer> <V453000> 0sai: yes
11:13:41  <PublicServer> <V453000> lost trains ....
11:13:50  <PublicServer> <Firestar> -.-
11:13:52  <PublicServer> <Tray> mine? (:
11:13:58  <PublicServer> <Chris Booth> trains get lost, when we rebuild stuff
11:14:00  <PublicServer> <V453000> building a hub for lost trains is more ridiculous than ... idk what :D
11:14:27  <PublicServer> <Firestar> than building no hubs for them xD+
11:18:49  <PublicServer> <Firestar> k trains 1,2,3 have no power XD
11:19:15  <PublicServer> <V453000> Tray: the exit signals in front or platforms must be 2way
11:19:25  <PublicServer> <V453000> trains never go into PBS like that
11:19:29  <PublicServer> <V453000> or make them PBS, might be better
11:19:51  <PublicServer> <V453000> like this
11:19:52  <PublicServer> <Tray> okay thanks
11:21:05  <PublicServer> <Chris Booth> V453000: you have a CL in your north station entrance
11:21:23  <PublicServer> <V453000> someone touched that
11:21:25  <PublicServer> <Chris Booth> you mind if I fix it?
11:21:37  <PublicServer> <Firestar> well not me
11:21:53  <PublicServer> <Chris Booth> aaah ok, I thought it was a rather strange mistake
11:22:35  <PublicServer> <Firestar> well that CL is still in there
11:22:41  <PublicServer> <V453000> not really
11:22:43  <PublicServer> <Chris Booth> no it is not
11:23:14  <PublicServer> <Firestar> only just speed loss to 111 kmh
11:23:21  <PublicServer> <V453000> it doesnt
11:23:40  <PublicServer> <Chris Booth> Firestar: there is no CL there
11:23:46  <PublicServer> <Chris Booth> it will loose no speed
11:24:24  <PublicServer> <Firestar> ill show ya
11:24:26  <PublicServer> <Chris Booth> ok
11:24:28  <PublicServer> <Firestar> or just test it out
11:24:38  <PublicServer> <Chris Booth> test it out :P
11:25:32  <PublicServer> <Chris Booth> that train is to long
11:25:47  <PublicServer> <Firestar> i know
11:25:47  <PublicServer> <Firestar> never mind
11:26:04  <PublicServer> <Firestar> in my old games my trains lost speed in curves like this
11:26:08  <PublicServer> <V453000> hardly
11:26:14  <PublicServer> <V453000> only with original acceleration they would
11:26:29  <PublicServer> <Tray> wich is the default so it's much likely
11:26:35  <PublicServer> <V453000> no it isnt anymore
11:26:37  <PublicServer> <V453000> I hope
11:26:41  <PublicServer> <Firestar> no i always played with realistic acceleration
11:26:48  <PublicServer> <Tray> I installed it yesterday and it was
11:26:58  <PublicServer> <V453000> odd
11:29:30  <PublicServer> <Firestar> what station will that be?
11:29:36  <PublicServer> <Chris Booth> beer
11:29:58  <PublicServer> <V453000> :}
11:30:01  <PublicServer> <Firestar> erm Tray
11:30:11  <PublicServer> <Firestar> could ya take a look at your station?
11:30:17  <PublicServer> <Chris Booth> if in doubt it is always beer
11:30:20  <PublicServer> <Firestar> nvm
11:30:42  <PublicServer> <Tray> I failed injecting new trains, they would have done a whole loop without load
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11:31:25  <PublicServer> <Firestar> i would let them go through the SL2 ML TRAINS waypoint
11:31:44  <PublicServer> <Firestar> be right back
11:31:55  <PublicServer> *** bassals joined the game
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11:33:42  <PublicServer> <Firestar> backe
11:36:33  <PublicServer> <0sai> now I need a town :D
11:36:47  <PublicServer> <Firestar> should i fund one for ya?
11:37:01  <PublicServer> <0sai> if you want to
11:37:27  <PublicServer> <Chris Booth> fund 3!
11:37:31  <PublicServer> <Firestar> itll be a goods drop right?
11:37:39  <PublicServer> <Chris Booth> yes
11:37:41  <PublicServer> <0sai> yea
11:38:27  <PublicServer> <Chris Booth> I am off to dig out the drive
11:38:29  <PublicServer> <Chris Booth> bbl
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11:38:35  <PublicServer> <0sai> thx
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11:39:02  <PublicServer> <V453000> hope your drive will start if it is as cold there as it is here
11:39:12  <PublicServer> <Firestar> well it still doesnt acepts goods
11:39:12  <PublicServer> <V453000> mine wont
11:41:03  <PublicServer> <Firestar> ya just need to wait for some buildings  that accept goods
11:41:10  <PublicServer> <V453000> not really
11:41:16  <PublicServer> <V453000> just set the order to unload and leave empty
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11:41:31  <PublicServer> <Firestar> well the town still doesnt accept goods
11:41:49  <PublicServer> <Firestar> but it will in a short time
11:42:01  <PublicServer> <V453000> the less of a reason to care
11:42:30  <cornjuliox> !password
11:42:30  <PublicServer> cornjuliox: indigo
11:42:39  <PublicServer> <Firestar> k your station is ready for goods Osai
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11:43:51  <cornjuliox> man this sucks.
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11:45:33  <Firestar> your wlan hates you cornjuliox
11:45:55  <cornjuliox> everything in this country hates me
11:46:06  <cornjuliox> i find ONE good game to play and its like the forces that be conspire to take it away
11:46:30  <Firestar> well life just goes on
11:46:44  <cornjuliox> indeed.
11:47:17  <cornjuliox> !password
11:47:17  <PublicServer> cornjuliox: mating
11:47:24  <cornjuliox> yeah thats another thing i dont' get here.
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11:49:01  <PublicServer> <Tray> btw V I want to thank you for this plan because it's very beginnerfreindly. I was always afraid of building a refit stations but this SLH - refitstation - thing is very nice to get an idea of what's going on
11:49:21  <PublicServer> <V453000> oh good point :)
11:49:39  <PublicServer> <V453000> unfortunately people were too afraid of big stations
11:50:21  <PublicServer> <Tray> I can understand it, I'm always afraid of doing something big the first time, because it has a huge impact
11:50:39  <PublicServer> <V453000> well sure but no progress without trying ;)
11:50:39  <PublicServer> <Tray> fixing a Sideline is easy ...
11:51:11  <PublicServer> <Firestar> fixing a master station is bit more difficult
11:51:25  <PublicServer> <Tray> that's why I like those sideline stations where poeple can try everything without the fear of cripple the whole network
11:51:45  <PublicServer> <V453000> the thing with refit stations is that they used to be simple, but as time went by there were better and better stations, not just different but really substantially better
11:51:47  <PublicServer> <Firestar> and crashing almost half of all trains xD
11:52:05  <PublicServer> <V453000> so you basically either have to follow the whole process and know all these things or just copy my latest designs
11:52:23  <PublicServer> <V453000> I placed the whole process of stations in the junctionary so that should make it easier
11:52:54  <PublicServer> <V453000> the stack-proof depot is the most important and hardes thing to do
11:53:12  <PublicServer> <V453000> hardest if it is in the way as South
11:53:23  <PublicServer> <V453000> but north should still work
11:54:53  <PublicServer> <Firestar> i think were gonna have to prospect some more forests
11:55:03  <PublicServer> <V453000> feel free to
11:56:11  <PublicServer> <0sai> infrastructure information.... funny
11:57:33  <PublicServer> <0sai> right now we are loosing money :D
11:57:40  <PublicServer> <V453000> how surprising :D
11:57:50  <PublicServer> <0sai> maintenance is twice as high as our income
11:58:08  <PublicServer> <Firestar> i think ive got some more stations to build near theholyducks SLH
11:58:20  <PublicServer> <V453000> lol
11:58:31  <PublicServer> <Firestar> juast take a look XD
11:59:14  <PublicServer> <0sai> hmm
11:59:20  <PublicServer> <0sai> SRNW would be funny to use
11:59:26  <PublicServer> <V453000> yes
11:59:30  <PublicServer> <V453000> I thought about that too but just cba
11:59:36  <PublicServer> <Firestar> Osai you can make the trains for the wood pickup station sif ya want
11:59:50  <PublicServer> <0sai> cba?
11:59:56  <PublicServer> <V453000> cant be arsed
12:00:26  <PublicServer> <0sai> :D
12:00:40  <PublicServer> <V453000> played a srnw a lot a few games ago so .. :)
12:01:08  <PublicServer> <0sai> Firestar: I think we should isolate the feeder
12:01:36  <PublicServer> <Firestar> what does mean isolate?
12:01:46  <PublicServer> <V453000> make a separate station for it
12:02:00  <PublicServer> <Firestar> k
12:02:06  <PublicServer> <0sai> the station was not meant to handle feeder trains simultaneously
12:02:53  <PublicServer> <0sai> hmm
12:02:59  <PublicServer> <0sai> but it could be possible
12:03:19  <PublicServer> <0sai> we just need another exit
12:04:14  <PublicServer> <Tray> V I think you're missing a bypass at your town drop for trains that failed to pickup paper
12:04:32  <PublicServer> <0sai> Firestar: I have an idea
12:04:36  <PublicServer> <V453000> good point
12:04:38  <PublicServer> <0sai> you can connect it to the SL
12:04:45  <PublicServer> <V453000> I only considered the other part :)
12:05:07  <PublicServer> <Firestar> well wait a little til i made the whole feeder connection k?
12:05:17  <PublicServer> <0sai> yea
12:05:24  <PublicServer> <0sai> I want something funny
12:07:42  <PublicServer> <Firestar> and remember feeder trains only TL2
12:07:57  <PublicServer> <Tray> actually no
12:08:15  <PublicServer> <Firestar> TL3 too?
12:08:18  <PublicServer> <Tray> feeders on other SL than the second one can be at any length
12:08:45  <PublicServer> <Tray> every SL has it#s one subnetwork design
12:08:52  <PublicServer> <Maraxus> feeder system can be anything you want according to the plan?
12:08:58  <PublicServer> <V453000> it can have Tray, doesnt have to :)
12:09:13  <PublicServer> <V453000> a completely ordinary SL can be built too
12:10:23  <PublicServer> <0sai> the wood trains is loading at the wrong place -.-
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12:14:50  <PublicServer> <0sai> why so complicate :D
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12:18:49  <Razmir> !dl lin64
12:18:49  <PublicServer> Razmir:
12:18:53  <PublicServer> <Tray> completly ordinary SL done o:
12:19:03  <PublicServer> <V453000> :)
12:19:13  <PublicServer> <0sai> where?
12:19:24  <PublicServer> <Tray> SL 03 N
12:19:42  <PublicServer> <Firestar> k all six forests connected to SL
12:21:09  <PublicServer> <Firestar> hey V how does the connection of six forests to one SL look?
12:21:15  <PublicServer> <V453000> Tray: I am not missing just a bypass, I have the order of lines -> stations totally wrong :D
12:21:26  <PublicServer> *** Razmir has left the game (connection lost)
12:21:28  <PublicServer> <V453000> I guess it is ok Firestar
12:21:40  <PublicServer> <0sai> one bottleneck
12:21:43  <PublicServer> *** Razmir joined the game
12:21:47  <PublicServer> <Razmir> hullo
12:21:51  <PublicServer> <Firestar> lo
12:21:57  <PublicServer> <V453000> hi
12:22:28  <PublicServer> <Firestar> ive got an idea for that
12:25:06  <PublicServer> <Razmir> It seems to me that this game is noticeably less megalomaniac than usual...
12:25:18  <PublicServer> <V453000> started yesterday
12:25:20  <PublicServer> <V453000> dont worry
12:25:26  <PublicServer> <Razmir> :)
12:26:00  <PublicServer> <Firestar> Osai: might this lower risk of problems?
12:26:28  <PublicServer> <0sai> yea
12:26:38  <PublicServer> <0sai> may I change something?
12:26:40  <PublicServer> <Firestar> i just forgot to double bridges thats all
12:27:02  <PublicServer> <Firestar> feel free for changes
12:27:33  <PublicServer> <Firestar> in 2035 a new steam engine?
12:27:39  <PublicServer> <V453000> yey
12:28:22  <PublicServer> <Firestar> think im gonna change something too
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12:29:57  <PublicServer> <0sai> and the bridge might cause problems if the traffic is very high
12:30:56  <PublicServer> <Firestar> only if theres somewhere further a train thats stuck and other trains were confused and dont know were to go
12:31:46  <Osai> Firestar:
12:32:02  <PublicServer> <0sai> no, I mean something different
12:32:08  <PublicServer> <0sai> its not equal length
12:32:27  <PublicServer> <V453000> @@sync
12:32:37  <PublicServer> <V453000> hm :)
12:33:08  <PublicServer> <0sai> I tested this in hardcore scenarios :D
12:33:34  <PublicServer> <0sai> its only a half tile
12:33:36  <PublicServer> <0sai> but it sucks
12:33:42  <PublicServer> <0sai> diagonals suck!
12:34:44  <PublicServer> <0sai> nice!
12:34:55  <PublicServer> <Firestar> its time for the feeder trains!
12:35:02  <PublicServer> <0sai> yea
12:35:04  <PublicServer> <Tray> where do you want your town, V?
12:35:55  <PublicServer> <Firestar> XD
12:36:35  <PublicServer> <0sai> TL is 2?
12:36:41  <PublicServer> <V453000> 3
12:36:44  <PublicServer> <V453000> feeder = what you want
12:36:50  <PublicServer> <Firestar> for feeder any
12:36:50  <PublicServer> <0sai> I meant the feeder
12:37:06  <PublicServer> <Firestar> also i made TL2 stations
12:37:12  <PublicServer> <Firestar> for feeder
12:37:18  <PublicServer> <0sai> ok
12:37:24  <PublicServer> <Firestar> arent we using AL10?
12:37:42  <PublicServer> <V453000> you dont have to
12:39:04  <PublicServer> <Tray> without new vehicles or towns we've made profit last year
12:39:58  <PublicServer> <Firestar> Osai: when were the feeder trains made at last?
12:40:37  <PublicServer> <0sai> where?
12:40:51  <PublicServer> <Firestar> for our feeders
12:40:57  <PublicServer> *** Maraxus has joined spectators
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12:41:11  <PublicServer> <0sai> I am starting right now
12:41:17  <PublicServer> <0sai> but I have to test the order first
12:41:23  <PublicServer> <Firestar> make TL3  ok?
12:42:26  <cornjuliox> ok. lets see if it works noe
12:42:27  <cornjuliox> now*
12:42:28  <cornjuliox> !password
12:42:28  <PublicServer> cornjuliox: artery
12:42:42  <PublicServer> <Firestar> when not then give up
12:42:45  <PublicServer> <Tray> Why do we need the waypoints behind stations?
12:42:55  <PublicServer> <Firestar> where?
12:42:58  <PublicServer> <V453000> to make sure it works properly
12:43:08  <PublicServer> <Tray> sounds wierd
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12:43:15  <PublicServer> <V453000> and it is also a great tool when you need to change the station
12:43:20  <cornjuliox> :-(
12:43:29  <PublicServer> <V453000> the station can be much more spread out instead of one compact station
12:43:36  <PublicServer> <V453000> what if you discover later that you need to do exactly that
12:43:54  <PublicServer> <V453000> it is just good to have it, trust me :)
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12:44:12  <PublicServer> <Tray> I do, 'just wondering.
12:44:47  <PublicServer> <Tray> You once told me, that understanding is better than copying.
12:44:58  <PublicServer> <0sai> :D
12:45:04  <PublicServer> <V453000> of course but I dont know the exact answer either
12:45:18  <PublicServer> <V453000> sometimes the depot orders break somehow. Waypoints for sure prevent it
12:45:20  <PublicServer> <0sai> fine adjustment
12:45:33  <Zavior> this channel has grown a bit
12:45:34  <PublicServer> <Tray> 'sounds wierd' as I said.
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12:47:26  <PublicServer> <0sai> TL 3 is quite good
12:47:33  <PublicServer> <V453000> no siht :D
12:47:35  <PublicServer> <V453000> shit
12:47:41  <PublicServer> <0sai> for the feeder
12:47:43  <PublicServer> <0sai> :P
12:47:49  <PublicServer> <0sai> better than 2 imho
12:47:55  <PublicServer> <0sai> because  trains stay synced
12:48:18  <PublicServer> <Tray> less problems -- less fun
12:49:04  <PublicServer> <0sai> well... this kind of problem is _not_ fun
12:50:35  <PublicServer> <V453000> my SL is complete :)
12:51:54  <PublicServer> <Firestar> my forest connection has now trains  too :
12:52:00  <PublicServer> <Firestar> :D
12:56:22  <PublicServer> <Tray> The slh01 transfer station could cause a deadlock
12:56:44  <PublicServer> <0sai> yea
12:56:46  <PublicServer> <0sai> I know
12:57:04  <PublicServer> <Firestar> well i bought the trains right now
12:57:06  <PublicServer> <Tray> not much likely though
12:57:14  <PublicServer> <Firestar> to get the wood away
12:57:38  <PublicServer> <0sai> we could add an alternative transport
12:57:45  <PublicServer> <0sai> to avoid deadlocks
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12:58:35  <PublicServer> <V453000> overflows ftw
12:58:51  <PublicServer> <Firestar> well its your station not mine
13:00:06  <PublicServer> <Tray> V please check the prios at your SL
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13:00:32  <PublicServer> <0sai> hrm
13:00:34  <PublicServer> <0sai> too much wood
13:03:56  <PublicServer> <V453000> dealock issue?
13:03:59  <PublicServer> <V453000> ah just missing signal
13:04:10  <PublicServer> <V453000> thanks Tray
13:04:12  <PublicServer> <Tray> okay
13:05:12  <PublicServer> <Tray> now the signal is wrongway, isn't it?
13:07:14  <PublicServer> <0sai> target of the game: spending 1.5 billions and creating an impressive network which makes no profit :D
13:07:36  <PublicServer> <V453000> me likes
13:07:42  <PublicServer> <0sai> me too :D
13:07:44  <PublicServer> <Firestar> me likes too
13:08:14  <PublicServer> <V453000> you will probably need an overflow for the wood pickup btw
13:08:41  <PublicServer> <V453000> the train counts are not only going to be high but also their paths are variously long based on the conditional orders
13:09:36  <PublicServer> <0sai> what kind of overflow :D
13:09:52  <PublicServer> <V453000> some :)
13:10:12  <PublicServer> <V453000> @@ABR04 or @@ABR08 if you need inspiration
13:10:13  <Webster> Advanced Building Revue 04: Overflows at #openttdcoop -
13:10:14  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop -
13:10:42  <PublicServer> <0sai> yeah
13:10:49  <PublicServer> <0sai> I just searched those articles
13:11:16  <PublicServer> <Firestar> k
13:11:38  <PublicServer> <Firestar> made a new forest connection to BEER pickup
13:13:01  <PublicServer> <Firestar> were getting some traffic in our network! :D
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13:16:19  <PublicServer> <Tray> pour raodworkes had to dig through frozen dirt ):
13:18:12  <PublicServer> <0sai> hmmm... whats the plan?
13:20:26  <PublicServer> <Firestar> we made profit of like 8,000k this year
13:21:48  <PublicServer> <V453000> hm I dont think adding more forests to my SL is wise
13:21:50  <PublicServer> <V453000> better make a new SL please
13:21:58  <PublicServer> <V453000> there is already a LOT of them
13:22:14  <PublicServer> <0sai> no 8kk profit
13:22:20  <PublicServer> <0sai> spend the money....!!!
13:22:46  <PublicServer> <0sai> its a vicious circle
13:22:48  <PublicServer> <Firestar> well i just found a forest with more than 200 tonnes production
13:24:21  <cornjuliox> !password
13:24:21  <PublicServer> cornjuliox: tented
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13:24:46  <PublicServer> <Firestar> cya later!
13:24:49  <PublicServer> *** Firestar has left the game (leaving)
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13:25:21  <cornjuliox> god damnit
13:25:24  <cornjuliox> restart.
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13:25:47  <Maraxus> !password
13:25:47  <PublicServer> Maraxus: tented
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13:39:45  <PublicServer> <Rhamphoryncus> What's the purpose of those reversals?
13:39:59  <PublicServer> <V453000> the depot isnt visible
13:40:13  <PublicServer> <V453000> also space saver here
13:40:25  <PublicServer> <Rhamphoryncus> depot isn't visible?
13:40:43  <PublicServer> <V453000> trains from ML cannot get to this depot because they do not see it
13:40:57  <PublicServer> <V453000> as it is behind a dead end
13:41:24  <PublicServer> <Rhamphoryncus> The dead end being the reversal
13:41:30  <PublicServer> <V453000> yes
13:41:40  <PublicServer> <Rhamphoryncus> So what's the point of the reversal?  Overflow?
13:42:08  <PublicServer> <V453000> didnt I just say it?
13:42:15  <PublicServer> <V453000> invisible depot and saves space
13:42:38  <lmergen> !password
13:42:38  <PublicServer> lmergen: shaded
13:42:53  <PublicServer> <Rhamphoryncus> invisible depot is the result of the reversal.  You didn't explain why you'd do such a thing
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13:43:17  <PublicServer> <V453000> for that result? .)
13:43:23  <PublicServer> <Leon Mergen> hi all
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13:43:30  <PublicServer> <Rhamphoryncus> To get spammed with "train is lost" messages?
13:43:40  <PublicServer> <V453000> why would a train get lost
13:43:44  <PublicServer> <Leon Mergen> ah looks like a lot of work has been done!
13:43:46  <PublicServer> <V453000> no train has the depot in orders
13:44:44  <PublicServer> <Rhamphoryncus> Maybe you have the messages turned off, but I'm getting tons of them
13:44:54  <PublicServer> <V453000> turn them off then
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13:49:06  <PublicServer> <0sai> cya later guys
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14:11:15  <cornjuliox> !password
14:11:15  <PublicServer> cornjuliox: pilots
14:11:55  <PublicServer> *** cornjuliox has left the game (processing map took too long)
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14:29:30  <PublicServer> <Chris Booth> jam!
14:31:12  <PublicServer> <Chris Booth> ok that over flow will fix it temp
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14:40:38  <Firestar> !password
14:40:42  <PublicServer> Firestar: grimed
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14:41:09  <PublicServer> <Firestar> hows going?
14:41:45  <PublicServer> <Chris Booth> been better
14:52:30  <PublicServer> <Chris Booth> will !this work as a TL sorter?
14:52:53  <PublicServer> <Firestar> idk
14:53:28  <PublicServer> <Chris Booth> yes
14:53:51  <PublicServer> <Chris Booth> that will stop long trains going to the short station then
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15:08:01  <PublicServer> <Tray> Train 23 has an orderissue
15:08:14  <PublicServer> <Tray> It's going empty on the mainline
15:08:37  <cornjuliox> !passwored
15:08:39  <cornjuliox> !password
15:08:39  <PublicServer> cornjuliox: reamed
15:09:04  <PublicServer> <Chris Booth> that will fix it
15:09:14  <PublicServer> *** cornjuliox has left the game (connection lost)
15:09:17  <cornjuliox> !password
15:09:17  <PublicServer> cornjuliox: reamed
15:09:48  <PublicServer> *** cornjuliox has left the game (processing map took too long)
15:09:48  <PublicServer> *** cornjuliox has left the game (connection lost)
15:09:58  <PublicServer> <Tray> Cb I don't understand the purpose of that trainsorter
15:10:11  <cornjuliox> sigh. sweet jesus
15:10:20  <PublicServer> <Chris Booth> Tray: you had lost trains
15:10:28  <PublicServer> <Firestar> you mean TL splitter
15:10:30  <PublicServer> <Tray> how that?
15:10:32  <PublicServer> <Chris Booth> your TL3 trains had managed to get to your TL2 station
15:10:42  <PublicServer> <Chris Booth> the ML jammed
15:10:44  <PublicServer> *** cornjuliox has left the game (processing map took too long)
15:10:44  <PublicServer> *** cornjuliox has left the game (connection lost)
15:10:48  <PublicServer> <Chris Booth> SL sorry
15:11:03  <V453000> just set orders properly?
15:11:03  <PublicServer> <Tray> and that#s why trains ignoring to go through the waypoint?
15:11:15  <PublicServer> <Chris Booth> yes it was
15:11:25  <PublicServer> <Chris Booth> it is not needed now
15:11:32  <PublicServer> <Chris Booth> but is an extra saftey feature
15:13:14  *** TWerkhoven has joined #openttdcoop
15:14:16  <PublicServer> <Tray> trains 266 is at a wrong place
15:14:28  <PublicServer> <Tray> 259 also
15:14:32  *** TWerkhoven[l] has joined #openttdcoop
15:14:40  <PublicServer> <Tray> something is messed up with orders at sl 1
15:14:47  <PublicServer> *** cornjuliox has left the game (downloading map took too long)
15:14:47  <PublicServer> *** cornjuliox has left the game (connection lost)
15:15:52  <PublicServer> <Firestar> some trains were just going there to turn around and get to the station again
15:16:19  <PublicServer> <Tray> yeah, that's wrong
15:16:22  *** MrD2DG has joined #openttdcoop
15:16:45  <PublicServer> <Chris Booth> Tray: you changed my signals and broke them!
15:16:51  <PublicServer> <Chris Booth> check train 83
15:17:03  <MrD2DG> Hihi
15:17:08  <V453000> !password
15:17:08  <PublicServer> V453000: skater
15:17:11  <V453000> hi :)
15:17:12  <MrD2DG> !password
15:17:12  <PublicServer> MrD2DG: skater
15:17:16  <PublicServer> <Chris Booth> I was using the other station as on overflow
15:17:23  <PublicServer> *** V453000 joined the game
15:17:30  <PublicServer> <Tray> yeah got it
15:17:34  <PublicServer> *** MrD2DG joined the game
15:17:46  <PublicServer> <MrD2DG> Been a while :)
15:18:01  <PublicServer> <Chris Booth> wb MrD2DG
15:18:07  <PublicServer> <Firestar> ill be back in some minutes
15:18:13  <PublicServer> *** Firestar has left the game (leaving)
15:18:15  <PublicServer> *** V453000 has left the game (leaving)
15:18:17  <PublicServer> <MrD2DG> Same goes to you CB back from retirement? :P
15:18:36  <PublicServer> <Chris Booth> I only supervise now
15:18:37  <cornjuliox> !password
15:18:37  <PublicServer> cornjuliox: skater
15:18:42  <PublicServer> <Chris Booth> I don't play anymore
15:18:46  <PublicServer> <MrD2DG> Ahh
15:18:52  <Firestar> hey CB didnt ya wanted to make a company on stable?
15:19:07  <PublicServer> <Chris Booth> I have one don't I?
15:19:13  <PublicServer> *** cornjuliox has left the game (processing map took too long)
15:19:13  <PublicServer> *** cornjuliox has left the game (connection lost)
15:20:01  <PublicServer> <Chris Booth> I have one still
15:21:02  <Firestar> well im installing beta4 right now
15:21:23  <Firestar> 1.2.0-beta4 version of ottd
15:21:39  <PublicServer> <Tray> I found the SL01 order issue
15:21:57  <PublicServer> <Chris Booth> yes
15:21:57  <Firestar> and what was it?
15:22:02  <PublicServer> <Chris Booth> can you fix it?
15:22:20  <PublicServer> <Tray> goods trains have the following orders: Drop ->refit ->drop
15:22:42  <PublicServer> <Chris Booth> ooh bad, should be drop -> rf -> pickup
15:23:02  <PublicServer> <Tray> I'm unsure about how to fix it because I don't understand the first order ...
15:23:16  <PublicServer> <Tray> Unload all at the transferstation?
15:23:22  <cornjuliox> !password
15:23:22  <PublicServer> cornjuliox: skater
15:23:48  <PublicServer> *** cornjuliox has left the game (processing map took too long)
15:23:48  <PublicServer> *** cornjuliox has left the game (connection lost)
15:23:57  <PublicServer> <Tray> I fix would be just deleting that order but I'm not aware of sideeffects
15:24:02  <cornjuliox> this is insane
15:24:02  <PublicServer> <Tray> any idea?
15:25:58  <PublicServer> <MrD2DG> SL2 Jam
15:26:21  <PublicServer> <Tray> trainslength splitter ...
15:26:27  <PublicServer> *** cornjuliox has left the game (processing map took too long)
15:26:27  <PublicServer> *** cornjuliox has left the game (connection lost)
15:26:32  <PublicServer> <MrD2DG> Mhhm seems ot have failed
15:26:44  <cornjuliox> almost there...!
15:26:51  <PublicServer> <MrD2DG> O god is that you?
15:26:58  <PublicServer> <cornjuliox> YES
15:26:59  <PublicServer> *** cornjuliox joined the game
15:27:02  <PublicServer> <cornjuliox> I'M IN
15:27:02  <PublicServer> <Tray> finally, hello (:
15:27:04  <PublicServer> <MrD2DG> :P
15:27:10  <PublicServer> <cornjuliox> hello
15:28:24  <PublicServer> <Chris Booth> Tray: your trains are lost again
15:28:38  <PublicServer> <cornjuliox> does anything need building at this point?
15:28:52  <PublicServer> <Chris Booth> more forrest!
15:28:55  <PublicServer> <Tray> wich is lost?
15:29:21  <PublicServer> <Chris Booth> look at the empty big trains
15:29:44  <PublicServer> <Tray> there has to be an order issue wich is not fixed by adding not working trainssplitters
15:30:30  <PublicServer> <Chris Booth> train 83 Tray
15:30:35  <Rhamphoryncus> !password
15:30:35  <PublicServer> Rhamphoryncus: skater
15:30:49  <PublicServer> *** Rhamphoryncus joined the game
15:31:48  <PublicServer> *** bassals has left the game (leaving)
15:32:51  <PublicServer> *** bassals joined the game
15:33:19  <PublicServer> <Tray> fixed the flaw in my orders - i guess
15:33:37  <PublicServer> <cornjuliox> ok so if i understand the plan the trains go from delivering wood->paper->goods and then back to wood right?
15:33:47  <PublicServer> <Tray> yes
15:34:47  <Firestar> theres a little problem with a client on stable
15:34:59  <PublicServer> <Tray> why the fuck is a paper trains in SL2?
15:35:12  <Firestar> idk dont ask me
15:35:36  <Firestar> cya later
15:35:38  *** Firestar has left #openttdcoop
15:35:44  *** Chris_Booth has joined #openttdcoop
15:35:45  <PublicServer> <Chris Booth> trains get lost
15:36:08  <PublicServer> <MrD2DG> That might be me
15:36:09  *** lmergen has joined #openttdcoop
15:36:14  <PublicServer> *** bassals has joined company #1
15:36:18  <PublicServer> <MrD2DG> Adding an SL on the ML
15:36:20  <PublicServer> <Chris Booth> I guess its this me SLH
15:36:26  <PublicServer> <Chris Booth> SLH05
15:36:38  <PublicServer> <cornjuliox> are we supposed to connect all the forests up?
15:36:45  <PublicServer> <Chris Booth> yes
15:42:07  <PublicServer> <Maraxus> slh 05 should be finished - feel free to check for issues
15:43:55  <PublicServer> <Chris Booth> looks ok now Maraxus
15:44:09  <PublicServer> <Maraxus> thanks
15:44:28  <PublicServer> <Chris Booth> and it was me that helped you out
15:45:23  <PublicServer> <cornjuliox> nuts. after i finally get in i work calls.
15:45:39  <PublicServer> *** cornjuliox has left the game (leaving)
15:49:57  <V453000> !password
15:49:57  <PublicServer> V453000: jogged
15:50:14  <PublicServer> *** V453000 joined the game
15:50:25  <PublicServer> <Chris Booth> wb V453000
15:50:42  <PublicServer> <V453000> hi hi
15:50:57  <PublicServer> <Chris Booth> I <3 you steamers
15:51:11  <PublicServer> <V453000> I knew you would :)
15:52:35  *** Phoenix_the_II has joined #openttdcoop
15:52:35  *** ChanServ sets mode: +o Phoenix_the_II
15:53:10  <PublicServer> <Chris Booth> how did SL 04 town drop end up with Goods?
15:53:17  *** lmergen has quit IRC
15:53:22  <PublicServer> <V453000> no accepto
15:53:29  <PublicServer> <Chris Booth> oh yes
15:53:35  <Osai> !password
15:53:35  <PublicServer> Osai: jogged
15:53:49  <PublicServer> *** 0sai joined the game
15:53:50  <PublicServer> <Chris Booth> now it does
15:53:56  <PublicServer> <V453000> :)
15:54:38  <PublicServer> <0sai> too much profit :D
15:54:58  <PublicServer> <Chris Booth> Looks good now though with the eye candy
15:55:01  <PublicServer> <V453000> well when trains barely ever go empty :p
15:55:31  <PublicServer> <bassals> hello!
15:55:33  <PublicServer> <MrD2DG> Hi
15:55:35  <PublicServer> <V453000> hi!
15:55:38  <PublicServer> <Maraxus> hi
15:55:44  <PublicServer> <Chris Booth> 'lo
15:57:14  <PublicServer> <bassals> can I connect to SL1 the forests to its right?
15:57:29  <PublicServer> <0sai> should be fine
15:57:43  <PublicServer> *** V453000 has joined spectators
16:20:52  <PublicServer> <Chris Booth> XD
16:20:55  <PublicServer> <MrD2DG> ¬_¬
16:21:05  <PublicServer> <MrD2DG> Hasnt been that long i take my time :)
16:21:31  <PublicServer> <Chris Booth> I am only messing :P
16:21:37  <PublicServer> <MrD2DG> :)
16:21:56  <PublicServer> *** Tray has left the game (connection lost)
16:21:56  *** Tray|2 has quit IRC
16:28:05  *** Firartix has quit IRC
16:30:48  <PublicServer> *** Rhamphoryncus has left the game (leaving)
16:32:25  *** Firartix has joined #openttdcoop
16:36:01  <PublicServer> <Chris Booth> argh!
16:36:17  <PublicServer> <MrD2DG> ?
16:36:27  <PublicServer> <Chris Booth> Train 14
16:43:17  <PublicServer> <bassals> oh
16:43:27  <PublicServer> <Chris Booth> what?
16:43:41  <PublicServer> <bassals> one serviced forest has vanished
16:48:22  <PublicServer> <0sai> we need more goods trains
16:48:53  <PublicServer> <0sai> but I am curious how much traffic this single track sideline can handle
16:49:27  <PublicServer> <Chris Booth> 4 trains
16:52:02  <PublicServer> <MrD2DG> How so, isnt it an s bend?
16:52:16  *** Progman has joined #openttdcoop
16:52:45  <PublicServer> <MrD2DG> Ahh
16:52:48  <PublicServer> <Chris Booth> see
16:53:06  <PublicServer> <MrD2DG> Yeah
16:53:24  <PublicServer> <Chris Booth> its always easier to show than to type
16:53:31  <PublicServer> <Chris Booth> a train shows 1000 words
16:53:38  <PublicServer> <MrD2DG> :P true
16:53:44  <PublicServer> <0sai> like a picture does? lol
16:54:02  <PublicServer> <Chris Booth> yep
16:58:33  <PublicServer> <0sai> bassals?
16:58:37  <PublicServer> <bassals> ?
16:58:44  <PublicServer> <0sai> are you at SL 01?
16:58:47  <PublicServer> <Chris Booth> your in trouble!
16:58:57  <PublicServer> <bassals> why?
16:59:07  <PublicServer> <0sai> no, you arent
16:59:14  <PublicServer> <Chris Booth> XD
16:59:35  <PublicServer> <0sai> my plan is to enlarge the exit
17:00:53  <PublicServer> <bassals> is it too much detour?
17:01:04  <PublicServer> <0sai> no
17:01:49  <PublicServer> <Mark> we need more forests
17:03:00  <PublicServer> <Chris Booth> you have to love darts players names
17:04:32  *** spIrr has joined #openttdcoop
17:05:30  <PublicServer> <Chris Booth> SLH 02 jammed again :P
17:06:44  <PublicServer> *** Maraxus has joined spectators
17:07:46  <PublicServer> <Chris Booth> who is breaking the ML?
17:07:52  <PublicServer> <Mark> i am
17:07:54  <PublicServer> <MrD2DG> Not me in done
17:08:00  <PublicServer> <Chris Booth> mark!
17:09:07  <PublicServer> <0sai> brb
17:09:11  <PublicServer> <Chris Booth> kk
17:13:25  <PublicServer> <MrD2DG> Shit forgot to fund a city made a town doesnt accept goods, above snow line ¬_¬
17:13:32  <PublicServer> <Chris Booth> lol
17:13:38  <PublicServer> <Mark> :)
17:13:40  <PublicServer> <Mark> fund buildings
17:13:54  <PublicServer> <MrD2DG> Ooh forgot about that
17:15:22  <PublicServer> *** Sylf joined the game
17:15:26  <PublicServer> <Chris Booth> wb Sylf
17:15:28  <PublicServer> <MrD2DG> Hey Sylf
17:15:54  <PublicServer> <Sylf> hello
17:22:16  *** Firestar has joined #openttdcoop
17:22:16  <PublicServer> *** Sylf has left the game (leaving)
17:22:24  <PublicServer> <Chris Booth> that will do until osa1 returns
17:22:24  <Firestar> hows going on server?
17:22:33  <PublicServer> <Chris Booth> good now Friestar
17:23:22  <Firestar> most mistakes in orders removed?
17:23:34  <PublicServer> <Chris Booth> yep
17:23:40  <Firestar> good
17:24:41  <Firestar> !password
17:24:41  <PublicServer> Firestar: cloves
17:25:04  <PublicServer> *** Firestar joined the game
17:34:09  <PublicServer> <Firestar> almost 450 trains in the network
17:34:23  <PublicServer> <Chris Booth> going to jam soon
17:34:33  <PublicServer> <Chris Booth> I would think it could take 550
17:34:47  <PublicServer> <Firestar> and then it would need an expansion
17:34:57  <PublicServer> <Chris Booth> yep
17:35:08  <PublicServer> <Firestar> like RRRR_LLLL for the ML
17:35:28  <PublicServer> <Chris Booth> might as well go 6L_R6
17:35:32  *** theholyduck has joined #openttdcoop
17:36:06  <theholyduck> !password
17:36:07  <PublicServer> theholyduck: esteem
17:36:20  <PublicServer> *** theholyduck joined the game
17:36:23  <PublicServer> <Chris Booth> no need to yet
17:36:30  <PublicServer> <Firestar> but that would mean rebuilding of the junctions
17:36:37  *** TWerkhoven has quit IRC
17:36:39  <PublicServer> <Firestar> hi theholyduck
17:36:42  <PublicServer> *** theholyduck has left the game (general timeout)
17:36:42  <PublicServer> *** theholyduck has left the game (connection lost)
17:36:46  <PublicServer> <0sai> re
17:37:02  <theholyduck> ok, this isnt going too well
17:37:03  <theholyduck> last 16 secs, no data from server...
17:37:03  <theholyduck> and badump
17:37:10  <PublicServer> *** V453000 has joined company #1
17:37:12  <theholyduck> yeah, seems like i cant play when i'm home on vacation
17:37:15  <theholyduck> internet is too broken
17:37:19  <theholyduck> atleaast for now
17:37:29  <PublicServer> <Firestar> try tomorrow
17:37:37  <PublicServer> <Chris Booth> stop downloading porn theholyduck :P
17:37:47  <theholyduck> Chris_Booth, problem is enviormental conditions
17:37:54  <theholyduck> some weather types interupts the outside wireless uplink
17:37:56  <PublicServer> <Chris Booth> ah ok
17:38:10  <PublicServer> <Firestar> like some magnetic storms
17:38:18  <theholyduck> Firestar, well more like fog
17:38:19  <theholyduck> or snow
17:38:32  <theholyduck> the other problem is that while its reasonably stable for just staying connected and browsing
17:38:36  <theholyduck> for propper in sync gaming
17:38:41  <theholyduck> its sometimes just too unstable
17:38:55  <PublicServer> <Firestar> it breaks too easily
17:39:28  <theholyduck> its the only way to get internet here though
17:40:03  <PublicServer> <Chris Booth> my wifi is sucking here
17:40:05  <theholyduck> living half way up a mountain, in a forest, miles from anything resembling civilization
17:40:15  <PublicServer> <Chris Booth> I can't get BBC iPlayer on my PS3 at the moment
17:40:41  <PublicServer> <Firestar> hey CB check out the forests near suaureyri
17:40:57  *** Keyboard_Warrior has joined #openttdcoop
17:41:07  <PublicServer> <Chris Booth> which one?
17:41:25  <PublicServer> <Chris Booth> can you sign it?
17:41:57  <PublicServer> <Chris Booth> aah I see them
17:42:23  <PublicServer> <Firestar> they stick together like idk what
17:42:30  <PublicServer> <Chris Booth> glue
17:42:36  <PublicServer> <0sai> siamese twins :P
17:42:38  <PublicServer> <Firestar> at "lol" the same
17:42:46  <PublicServer> <MrD2DG> Lol
17:42:52  <PublicServer> <Firestar> just a bit different
17:43:50  <PublicServer> <Mark> moar forests
17:43:52  <PublicServer> <Firestar> check next sign out!
17:44:20  <PublicServer> <Firestar> it seems one more feeder to Osais station
17:47:20  <PublicServer> <Firestar> and it seems that someone prospected a forest right next to a feeder station
17:47:30  <PublicServer> <Mark> im going to start trapping trains coming through my SL
17:47:40  <PublicServer> <Mark> until the owner fixes them :P
17:47:48  <PublicServer> <Chris Booth> lol
17:48:00  <Keyboard_Warrior> how is my sl holding up?
17:48:06  <Keyboard_Warrior> i cant really check it out with my internets
17:48:10  *** theholyduck has quit IRC
17:48:16  *** Keyboard_Warrior is now known as theholyduck
17:48:29  <PublicServer> <Firestar> the weather god is playing with weather
17:48:29  <PublicServer> <V453000> it is totally broken duck
17:48:32  <PublicServer> <V453000> meteors falling, everything burning
17:48:48  <theholyduck> ;D
17:48:50  <PublicServer> <Firestar> like in the film 2012
17:49:44  <PublicServer> <Chris Booth> now all of the trains have crashed
17:49:51  <PublicServer> <V453000> simultaneously
17:49:53  <PublicServer> <V453000> great job duck
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17:50:28  <PublicServer> <Chris Booth> 0sai: was my temp okay?
17:50:30  <PublicServer> <Firestar> you murdered a population of a city with these crashes
17:50:53  <PublicServer> <Chris Booth> lots of space on the ML now
17:51:32  <PublicServer> <Firestar> hey CB did you prospected the new forests?
17:51:38  <PublicServer> <Mark> i did
17:51:40  <PublicServer> *** Chris Booth has left the game (general timeout)
17:51:40  <PublicServer> *** Chris Booth has left the game (connection lost)
17:51:58  <PublicServer> <Firestar> well you planted a forest right next to one of my feeder stations
17:52:04  <PublicServer> <Mark> :)
17:52:22  *** LoPo has joined #openttdcoop
17:52:37  <LoPo> hiya
17:52:43  <LoPo> !players
17:52:45  <PublicServer> LoPo: Client 4550 (Orange) is Mark, in company 1 (Allan & Co.)
17:52:45  <PublicServer> LoPo: Client 5039 (Orange) is Firestar, in company 1 (Allan & Co.)
17:52:45  <PublicServer> LoPo: Client 5009 (Orange) is bassals, in company 1 (Allan & Co.)
17:52:45  <PublicServer> LoPo: Client 5015 (Orange) is V453000, in company 1 (Allan & Co.)
17:52:45  <PublicServer> LoPo: Client 4951 is Maraxus, a spectator
17:52:46  <PublicServer> LoPo: Client 4992 (Orange) is MrD2DG, in company 1 (Allan & Co.)
17:52:46  <PublicServer> LoPo: Client 5018 (Orange) is 0sai, in company 1 (Allan & Co.)
17:52:48  <PublicServer> <Firestar> hi
17:52:48  <PublicServer> <MrD2DG> Hi
17:52:50  <PublicServer> <V453000> Mark: cool, that will work well :)
17:52:51  <PublicServer> <V453000> hi LoPo
17:52:57  <LoPo> !password
17:52:57  <PublicServer> LoPo: sallow
17:52:57  <PublicServer> <Firestar> hows going?
17:53:12  <PublicServer> <Mark> V453000: what? my trap? :P
17:53:18  <PublicServer> <V453000> the station
17:53:23  <PublicServer> <Mark> ah
17:53:28  <PublicServer> *** LoPo joined the game
17:55:19  <PublicServer> <Firestar> CB: imagine what would happen with the network with 600 trains w/o expansion
17:55:42  *** TWerkhoven2[l] has quit IRC
17:55:55  <PublicServer> <MrD2DG> Cb Timed out...
17:56:07  <PublicServer> <Firestar> k
17:57:11  *** TWerkhoven[l] has quit IRC
17:57:13  <PublicServer> <Firestar> were making incom
17:58:33  *** Chris_Booth has quit IRC
17:59:07  <PublicServer> <Mark> do trams listen to road oneway signs?
17:59:10  <PublicServer> <V453000> no
17:59:16  <PublicServer> <Mark> shame
17:59:34  <PublicServer> <V453000> there is a way how to make them a tiny bit less dumb though
17:59:36  <PublicServer> <V453000> let me show
18:00:06  <PublicServer> <Mark> penalties
18:00:06  <PublicServer> <Mark> right
18:00:09  <PublicServer> <V453000> dummy station
18:00:15  <PublicServer> <V453000> sort of penalties yes
18:00:21  <PublicServer> <V453000> I recommend doing something like that
18:00:43  <PublicServer> <V453000> gives trams at least some brain
18:00:54  <PublicServer> <Firestar> tram drivers
18:01:01  <PublicServer> <Mark> might aswel make it all single lane
18:01:07  <PublicServer> <Mark> theyre not overtaking anyway
18:01:56  <PublicServer> <MrD2DG> So i take it that the order layout is the trainyard hasnt been messed with?
18:02:06  <PublicServer> <V453000> hopefullyn
18:02:20  <PublicServer> <MrD2DG> Well only you will know :P
18:02:38  <PublicServer> <Firestar> be right back
18:02:40  <PublicServer> <V453000> looks fine
18:02:55  <PublicServer> <MrD2DG> Oki
18:03:25  *** Ghana has joined #openttdcoop
18:03:35  *** TWerkhoven[l] has joined #openttdcoop
18:03:55  <PublicServer> <Firestar> backe
18:04:09  <PublicServer> <MrD2DG> wb
18:04:19  <PublicServer> <Firestar> ty
18:05:39  *** andy|p has joined #openttdcoop
18:05:53  *** spIrr has quit IRC
18:06:09  <PublicServer> <V453000> huge amount of wood waiting at SL 01
18:06:16  <PublicServer> <Firestar> cya all later
18:06:35  <PublicServer> <0sai> yeah, some magic hands are extending the SL
18:06:50  <andy|p> !password
18:06:50  <PublicServer> andy|p: riddle
18:06:59  <PublicServer> <MrD2DG> brb
18:07:03  <PublicServer> <V453000> I can steal some forests from the lake area
18:07:03  <PublicServer> *** andyp joined the game
18:07:36  <PublicServer> *** Firestar has left the game (leaving)
18:08:02  *** Firestar has quit IRC
18:08:30  <PublicServer> *** andyp has left the game (leaving)
18:13:12  <PublicServer> <Mark> shit
18:13:18  <PublicServer> <Mark> forgot to make my town a city aswel
18:13:18  <PublicServer> <0sai> sup
18:13:24  <PublicServer> <MrD2DG> Lol
18:13:42  <PublicServer> <MrD2DG> also back
18:13:52  <PublicServer> <V453000> holy cow that will be a lot of trams
18:13:52  <PublicServer> *** Maraxus has joined company #1
18:14:16  <PublicServer> <0sai> I am quite happy that my station does a good job :D
18:14:30  <PublicServer> <V453000> the 4k waiting is a good job? :D
18:14:41  <PublicServer> <MrD2DG> lol
18:14:43  <PublicServer> <0sai> yea
18:14:58  <PublicServer> <Mark> oh my new city doesnt accept goods either
18:15:00  <PublicServer> <V453000> not really :)
18:15:02  <PublicServer> <0sai> its like someone gave you too much money :P
18:15:04  <PublicServer> <MrD2DG> xD
18:15:16  <PublicServer> <V453000> Mark wtf? :D just fund buildings
18:15:23  <PublicServer> <Mark> im lazy :P
18:16:01  <PublicServer> <0sai> V.... its not my fault.... its train limits fault!
18:16:14  <Osai> !trains
18:16:21  <PublicServer> <V453000> make an overflow, it will be better :)
18:16:33  <PublicServer> <V453000> you cant really spam pickup trains right now
18:16:39  *** Joosta has joined #openttdcoop
18:16:59  <PublicServer> <0sai> hmm
18:17:00  <Joosta> !password
18:17:00  <PublicServer> Joosta: jumbos
18:17:10  <PublicServer> *** Joosta joined the game
18:18:05  <Mark> !rcon set max_trains
18:18:05  <PublicServer> Mark: you are not allowed to use !rcon
18:18:07  <Mark> @op
18:18:19  <Mark> @op
18:18:19  *** Webster sets mode: +o Mark
18:18:21  <Mark> !rcon set max_trains
18:18:21  <PublicServer> Mark: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
18:18:24  <Mark> !rcon set max_trains 700
18:18:57  <Osai> why does !trains not work... oO
18:19:04  <Mark> !trains
18:19:10  <V453000> !trains 1000
18:19:14  <Osai> it was an alias long time ago
18:19:24  <V453000> it was
18:19:28  <V453000> guess it isnt now :)
18:19:30  <PublicServer> <Mark> brb
18:19:30  <Osai> !rcon max_trains
18:19:30  <PublicServer> Osai: ERROR: command not found
18:19:33  <PublicServer> *** Mark has joined spectators
18:19:35  <Osai> !rcon set max_trains
18:19:35  <PublicServer> Osai: Current value for 'max_trains' is: '700' (min: 0, max: 5000)
18:19:39  <Osai> yea
18:19:42  <Osai> it 'was'
18:20:04  <PublicServer> <0sai> I just see wood trains incoming
18:20:19  <PublicServer> <0sai> how should an overflow help?
18:20:41  <PublicServer> <V453000> well, can you get 0 cargo waiting now?
18:21:20  <PublicServer> <0sai> of course not
18:21:26  <PublicServer> <V453000> and why not? :)
18:21:38  <PublicServer> <0sai> because we lack of goods trains :p
18:21:48  <PublicServer> <V453000> definitely not
18:21:52  <PublicServer> <V453000> goods trains == pickup trains
18:21:59  <PublicServer> <V453000> more pickup trains == more goods trains
18:22:13  <PublicServer> <0sai> well... we need pickup trains
18:22:19  <PublicServer> <V453000> yes
18:22:22  <PublicServer> <V453000> so ... spam them?
18:22:48  <PublicServer> <bassals> why the two branches in the right entrance are displaced?
18:23:36  <PublicServer> <0sai> spam is not the correct word, but inject
18:23:50  <PublicServer> <V453000> yes
18:23:52  <PublicServer> <V453000> but how many to inject
18:24:43  <PublicServer> <0sai> many...
18:24:53  <PublicServer> <V453000> wouldnt too many jam the station?
18:25:16  <PublicServer> <0sai> I know the situation
18:25:25  <PublicServer> <V453000> yes but when there is 0 wood waiting they will start to stack up there
18:25:27  <PublicServer> <0sai> but still
18:25:53  <PublicServer> <0sai> then, this overflow has to be at the beginning of the SL?
18:25:57  <PublicServer> <V453000> well actually the refit depots can work as an overflow in this case
18:25:57  <Ghana> is there a command making change from save each threemonths to each year?
18:26:01  <PublicServer> <V453000> no, station overflow
18:26:19  <PublicServer> <V453000> well try to dump many trains there
18:26:22  <PublicServer> <V453000> it might work
18:26:26  <PublicServer> <0sai> well, how should it work?
18:26:32  <PublicServer> <V453000> just dump trains
18:26:46  <PublicServer> <0sai> but its not a buffer at all
18:26:52  <PublicServer> <V453000> :
18:26:54  <PublicServer> <V453000> ?
18:27:04  <PublicServer> <0sai> point is
18:27:12  <PublicServer> <0sai> I don't get what you want me to do ;)
18:27:27  <PublicServer> <V453000> spam trains so you have enough of them to make pickup empty
18:27:37  <PublicServer> <0sai> and then?
18:27:43  <PublicServer> <V453000> and then see how it works
18:27:47  <PublicServer> <V453000> it might do well
18:27:53  <PublicServer> <V453000> I actually think it will
18:28:08  <PublicServer> <0sai> I said that 10mins ago :D
18:28:15  <PublicServer> <V453000> k :)
18:30:50  <PublicServer> *** LoPo has left the game (desync error)
18:30:52  <PublicServer> *** MrD2DG has left the game (desync error)
18:30:52  <PublicServer> *** V453000 has left the game (desync error)
18:30:52  <PublicServer> *** Maraxus has left the game (desync error)
18:30:52  <PublicServer> *** 0sai has left the game (desync error)
18:30:52  <PublicServer> *** Game paused (number of players)
18:30:54  <PublicServer> *** bassals has left the game (desync error)
18:30:56  <PublicServer> *** Joosta has left the game (desync error)
18:30:58  <MrD2DG> :o
18:30:58  <V453000> YEY
18:31:01  <V453000> planetmaker:
18:31:06  <Osai> !password
18:31:06  <PublicServer> Osai: jumbos
18:31:06  <Joosta> nice
18:31:09  <MrD2DG> Never seen this error before
18:31:12  <PublicServer> *** 0sai has left the game (connection lost)
18:31:12  <PublicServer> *** Game still paused (number of players)
18:31:18  <Osai> mega desync :D
18:31:23  <Osai> what happened?
18:31:23  <PublicServer> *** Game still paused (number of players)
18:31:24  <PublicServer> *** MrD2DG joined the game
18:31:37  <PublicServer> <MrD2DG> Ugh rollback
18:31:47  <PublicServer> *** 0sai has left the game (connection lost)
18:31:47  <PublicServer> *** Game still paused (number of players)
18:31:55  <V453000> wow
18:31:57  <PublicServer> *** Game still paused (number of players)
18:31:57  <PublicServer> *** Game unpaused (number of players)
18:31:59  <PublicServer> *** 0sai joined the game
18:32:17  <V453000> !password
18:32:17  <PublicServer> V453000: cement
18:32:19  <PublicServer> <MrD2DG> Funny how the track is placed isnt there but the TF is still inplace
18:32:29  <PublicServer> *** V453000 joined the game
18:32:49  <PublicServer> *** Mazur has left the game (connection lost)
18:33:01  <PublicServer> <0sai> down to 3.5k
18:33:09  <PublicServer> *** Mazur joined the game
18:33:37  <PublicServer> *** V453000 has left the game (desync error)
18:33:37  <PublicServer> *** MrD2DG has left the game (desync error)
18:33:37  <PublicServer> *** 0sai has left the game (desync error)
18:33:37  <PublicServer> *** Game paused (number of players)
18:33:37  <PublicServer> *** Mazur has left the game (connection lost)
18:33:40  <V453000> hm
18:33:43  <MrD2DG> :s
18:34:00  <Mazur> Said desynch in the eror messaghe here.
18:34:04  <Mazur> -h
18:34:14  <V453000> !password
18:34:14  <PublicServer> V453000: cement
18:34:26  <PublicServer> *** Game still paused (number of players)
18:34:29  <PublicServer> *** bassals joined the game
18:34:45  <PublicServer> *** V453000 joined the game
18:34:46  <PublicServer> *** Game still paused (number of players)
18:34:46  <PublicServer> *** Game unpaused (number of players)
18:34:48  <PublicServer> *** bassals has joined company #1
18:34:49  <PublicServer> *** MrD2DG joined the game
18:35:04  <PublicServer> *** V453000 has left the game (desync error)
18:35:04  <PublicServer> *** MrD2DG has left the game (desync error)
18:35:04  <PublicServer> *** Game paused (number of players)
18:35:04  <PublicServer> *** bassals has left the game (desync error)
18:35:27  <MrD2DG> It seems to happen everytime i build monorail track to a certain point, or maybe its a coincidence...
18:36:09  <Osai> brb
18:36:37  *** Joosta has quit IRC
18:36:38  <PublicServer> *** Game still paused (number of players)
18:36:41  <PublicServer> *** bassals joined the game
18:38:33  <MrD2DG> !password
18:38:33  <PublicServer> MrD2DG: cement
18:38:49  <PublicServer> *** Game still paused (number of players)
18:38:49  <PublicServer> *** Game unpaused (number of players)
18:38:49  <PublicServer> *** MrD2DG joined the game
18:39:33  <PublicServer> <bassals> are you trying this monorail?
18:39:47  <PublicServer> <MrD2DG> No im using electric rail now
18:40:09  *** Zinfrared has quit IRC
18:40:34  <PublicServer> <MrD2DG> Converted to monorail and nothing happened
18:40:44  <PublicServer> <MrD2DG> probably just a coincidence then
18:40:58  <PublicServer> *** MrD2DG has left the game (desync error)
18:40:58  <PublicServer> *** Game paused (number of players)
18:41:00  <PublicServer> *** bassals has left the game (desync error)
18:41:03  <bassals> oh
18:41:06  <MrD2DG> ugh
18:42:35  *** TWerkhoven[l] has quit IRC
18:44:02  <PublicServer> *** Game still paused (number of players)
18:44:05  <PublicServer> *** bassals joined the game
18:44:33  <bassals> perhaps it's Mark's fault, he doesn't seem to get disconnected
18:44:49  <MrD2DG> :o
18:45:04  <MrD2DG> Hmm maybe a server reboot is needed?
18:55:42  <MrD2DG> !password
18:55:42  <PublicServer> MrD2DG: violas
18:55:54  <PublicServer> *** Game still paused (number of players)
18:55:54  <PublicServer> *** MrD2DG joined the game
18:56:34  <PublicServer> *** MrD2DG has joined company #1
19:01:20  <PublicServer> *** bassals has joined company #1
19:01:20  <PublicServer> *** Game unpaused (number of players)
19:02:47  <PublicServer> <MrD2DG> Seems to be fine now
19:04:59  <LoPo> !password
19:04:59  <PublicServer> LoPo: prongs
19:05:18  <PublicServer> *** LoPo joined the game
19:06:29  <PublicServer> <LoPo> nice jam
19:07:05  <PublicServer> <LoPo> Mark: whats with the "get your nasty trains of my SL" sign/thingie?
19:07:46  *** Ghana has quit IRC
19:07:59  <PublicServer> <MrD2DG> Its a trap to trap lost trains
19:08:10  <PublicServer> <LoPo> yeah but also jams the ML
19:08:12  <PublicServer> <LoPo> so...
19:08:14  <PublicServer> <MrD2DG> Because someone has obviously messed up with ordering
19:10:00  <Maraxus> !password
19:10:00  <PublicServer> Maraxus: prongs
19:10:17  <PublicServer> *** Maraxus joined the game
19:10:44  <PublicServer> <LoPo> ey Maraxus
19:10:47  <PublicServer> <Maraxus> hi
19:10:49  <PublicServer> <LoPo> may i use your SLH?
19:10:59  <PublicServer> <Maraxus> sure
19:11:51  *** DayDreamer1 has left #openttdcoop
19:12:06  <Osai> !password
19:12:06  <PublicServer> Osai: prongs
19:12:23  <PublicServer> *** 0sai joined the game
19:12:25  <PublicServer> <0sai> 8.6k...
19:12:27  <PublicServer> <0sai> cant be true
19:12:38  <PublicServer> <MrD2DG> There was a huge network jam thats why
19:12:52  <PublicServer> <0sai> ah, okay
19:13:06  <PublicServer> <0sai> and there still is
19:14:12  <PublicServer> *** bassals has left the game (leaving)
19:14:16  *** bassals has quit IRC
19:20:16  *** lmergen has joined #openttdcoop
19:21:25  *** Chris_Booth has joined #openttdcoop
19:21:43  <PublicServer> *** Chris Booth joined the game
19:24:03  <PublicServer> <Chris Booth> WTF!
19:24:09  <PublicServer> <0sai> ?
19:24:11  <PublicServer> <Chris Booth> you guys don't mind this jam?
19:24:33  <PublicServer> <LoPo> i already asked mark...
19:25:00  <PublicServer> <Chris Booth> why not fix the orders or stations?
19:27:38  *** Guvnor has quit IRC
19:27:50  <PublicServer> <MrD2DG> Hmm line upgrade time soon
19:28:05  <PublicServer> <MrD2DG> very soon
19:28:06  *** Keyboard_Warrior has joined #openttdcoop
19:28:33  <PublicServer> <Chris Booth> well it has 42 more trains than I thought it would
19:29:02  *** tkjacobsen has quit IRC
19:29:13  <PublicServer> <MrD2DG> Going to 4R_L4 or higher?
19:29:31  <PublicServer> <Chris Booth> 4L_R4 will not be enough
19:29:46  <PublicServer> <Chris Booth> we need 5L_R5 maybe 6
19:30:00  <PublicServer> <MrD2DG> Ill expand my slh to 6 then just incase
19:32:53  *** Tray has joined #openttdcoop
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19:42:18  <Joosta> !password
19:42:18  <PublicServer> Joosta: hikers
19:42:37  <PublicServer> *** Joosta joined the game
19:44:05  <PublicServer> <Chris Booth> you going to 6 now MrD2DG?
19:44:19  <PublicServer> <MrD2DG> Yep
19:46:23  *** Keyboard_Warrior has quit IRC
19:46:38  *** Keyboard_Warrior has joined #openttdcoop
19:46:45  <PublicServer> *** Chris Booth has left the game (leaving)
19:54:44  <Tray> SuperBowl -3h (:
19:54:55  <Tray> !password
19:54:55  <PublicServer> Tray: dapper
19:55:12  <PublicServer> *** Tray joined the game
19:58:44  <PublicServer> <0sai> may inject some more pickup trains? what do you think?
19:58:58  <PublicServer> <0sai> may I*
19:59:00  <PublicServer> <MrD2DG> Not recommended
19:59:10  <PublicServer> <LoPo> go ahead :P
19:59:36  <PublicServer> <MrD2DG> Thwy will just clog up the ML and stop more trains from joining the ML (because of prios) which will create the exact same situation
20:03:59  <Chris_Booth> no one cares about the super bowl
20:04:04  <PublicServer> <MrD2DG> :P
20:04:46  <PublicServer> <0sai> who is performing at the halftime show?
20:05:49  <Chris_Booth> Tray go watch a real sport like F1 or Skiing
20:06:07  <PublicServer> <0sai> F1 ... lol
20:06:25  <PublicServer> <0sai> motor sports is actually not sports :D
20:06:50  <Chris_Booth> 0sai how can you say that?
20:07:03  <Chris_Booth> you have to be super fit to drive in F1 or MotoGP
20:07:07  <Tray> Don't wanted to annoy anyone o:
20:07:17  <Chris_Booth> XD we don't mind Tray
20:07:29  <PublicServer> <0sai> I know, but still
20:07:31  <PublicServer> <MrD2DG> :P
20:07:33  <Tray> Used to watch F1 4 years ago ... got borring
20:07:53  <PublicServer> <0sai> especially F1 is also about cars and motors
20:08:16  <PublicServer> <0sai> you can be the best and fittest driver... if your car is slow. you are slow!
20:08:24  <Tray> I didn't like those rules that everyteams should use the same enigine and things
20:08:32  <Chris_Booth> Yes F1 is more about the car than the driver, but the driver still makes teh difference
20:08:41  <Tray> F1 always was a war of engeneers I never cared for drivers
20:09:18  <Chris_Booth> F1 should be renamed the Adrian Newey show XD
20:09:28  <PublicServer> <0sai> of course they have my respect. its a hard and risky business
20:09:35  <PublicServer> <0sai> especially MotoGP
20:10:25  <PublicServer> <0sai> I prefer sports which require fitness, technique and intelligence :D
20:10:36  <Chris_Booth> MotoGP is insane, those guys are border line carzy, yet super skilled
20:11:01  <Chris_Booth> That is why I love Skiing so much
20:11:13  <Chris_Booth> its all about the skiier
20:11:35  <PublicServer> <0sai> only a little bit about materials
20:12:22  *** Keyboard_Warrior has quit IRC
20:12:37  *** Keyboard_Warrior has joined #openttdcoop
20:12:37  <PublicServer> <0sai> 5k wood too much
20:12:47  <PublicServer> <0sai> but everything else is fine at SL01
20:12:50  *** TWerkhoven[l] has joined #openttdcoop
20:13:01  <PublicServer> <MrD2DG> Well help expand the network then
20:13:01  <PublicServer> <MrD2DG> :)
20:13:51  <PublicServer> <0sai> you mean the 4R_4L upgrade?
20:14:07  <Chris_Booth> I would guess he does
20:14:17  <PublicServer> <MrD2DG> 6L_R6 :)
20:14:39  <PublicServer> <MrD2DG> Might aswell plan ahead or 5track at least
20:14:41  <PublicServer> <0sai> oh rly?
20:14:51  <Chris_Booth> 5L_R5 is more realistic
20:16:42  <PublicServer> *** Mark has joined company #1
20:16:44  <PublicServer> <Mark> 'lo
20:16:50  <PublicServer> <0sai> hi
20:19:49  <PublicServer> <0sai> ouch
20:20:00  <PublicServer> <0sai> SL04 Town Drop does not accept goods
20:22:27  <PublicServer> *** Chris Booth joined the game
20:24:13  <V453000> !password
20:24:13  <PublicServer> V453000: grills
20:24:22  <PublicServer> <V453000> hiii
20:24:23  <PublicServer> *** V453000 joined the game
20:24:24  <PublicServer> <MrD2DG> Hiiiiiiiiiiiiii
20:24:26  <PublicServer> <Chris Booth> 'lo
20:24:30  <PublicServer> <Mark> hiyayayayaiiii
20:25:40  <PublicServer> <0sai> hey
20:26:06  <PublicServer> <Mark> i have to admit this refitting works rather well
20:26:16  <PublicServer> <V453000> what do you mean?
20:26:36  <PublicServer> <Mark> well
20:26:39  <PublicServer> <Mark> i mean it works well
20:26:45  <PublicServer> <MrD2DG> Lol
20:26:55  <PublicServer> <V453000> ok.. :)
20:26:57  <PublicServer> *** Mazur has left the game (connection lost)
20:27:01  <PublicServer> <V453000> why would it not? :D
20:27:08  <PublicServer> <Mark> trains are always full, you dont have to add paper and goods trains, traffic is equal everywhere
20:27:14  <PublicServer> *** Mazur has left the game (connection lost)
20:27:18  <PublicServer> <Mark> its the first real refit game im playing
20:27:24  <PublicServer> <Mark> just a conclusion :P
20:27:30  <PublicServer> <V453000> you have to be careful about the equal traffic point
20:27:31  <PublicServer> *** Mazur joined the game
20:27:46  <PublicServer> <V453000> with basically any network with BBHs it isnt as simple to achieve
20:27:49  <PublicServer> <Chris Booth> XD RV 32 is epic
20:27:51  <PublicServer> <V453000> but otherwise it sure works great :)
20:28:13  <PublicServer> <Mark> who the hell added that
20:28:39  <PublicServer> <Chris Booth> me I wanted to see how long 'long' was
20:28:39  <PublicServer> <MrD2DG> Lool, not me
20:28:45  <PublicServer> <Chris Booth> I am removing it
20:28:47  <PublicServer> <Mark> pretty long
20:28:59  <PublicServer> <Chris Booth> the short one is quite nice aswell
20:30:21  <PublicServer> <Chris Booth> 300t in 1 RV
20:30:39  <PublicServer> <Chris Booth> thats more than a train
20:30:45  <PublicServer> <Mark> more than 2 trains
20:31:00  <PublicServer> <V453000> lets nuke the network and do tram only?
20:31:02  <PublicServer> <V453000> :d
20:31:08  <PublicServer> <0sai> yea"
20:31:14  <PublicServer> <MrD2DG> Lol
20:31:16  <PublicServer> <Mark> we really have to do a heqs rv game
20:31:22  <PublicServer> <Mark> maybe even with firs
20:31:24  <PublicServer> <0sai> I remember times of sabotage
20:31:26  <PublicServer> <Mark> that'd be complete chaos
20:31:26  <PublicServer> <V453000> they are boring slow imo
20:31:38  <PublicServer> <Chris Booth> speed is not everything
20:31:48  <PublicServer> <0sai> someone joined the game and flooeded everything...
20:31:48  <PublicServer> <MrD2DG> except everything...
20:31:59  <PublicServer> <V453000> speed doesnt matter too much but when it is TOO slow, it is boring
20:32:01  <PublicServer> <Chris Booth> 0sai: that sounds like me
20:32:15  <PublicServer> <0sai> even earlier
20:32:21  <PublicServer> <V453000> like when you can go to the toilet when waiting for the RV to leave the road tile so you could build there
20:32:29  <PublicServer> <Chris Booth> I flooded a map when we played a PAX game
20:32:39  <PublicServer> <0sai> why? oO
20:32:50  *** Keyboard_Warrior has quit IRC
20:32:54  <PublicServer> <Chris Booth> as everyone built with canal trick
20:33:00  <PublicServer> <Chris Booth> it annoyed me
20:33:16  *** theholyduck has joined #openttdcoop
20:33:22  <PublicServer> <0sai> no
20:33:29  <PublicServer> <0sai> there were other persons too
20:33:41  <PublicServer> <0sai> they joined the game. destroyed everything and left
20:33:56  <PublicServer> <Chris Booth> lol I never did that
20:34:06  <PublicServer> <0sai> yea
20:35:00  <PublicServer> <0sai> but we had a good technical understanding and the password feature was introduced
20:35:30  <PublicServer> <Chris Booth> that was way befor my time
20:35:32  <PublicServer> <0sai> since then a ban in IRC also was  also a game ban
20:35:54  <PublicServer> <Chris Booth> 0sai: I would bet it isn't
20:36:08  <PublicServer> <0sai> well... for most persons it is
20:36:14  <PublicServer> <Chris Booth> you can ban people in IRC, but if they PM Public Server
20:36:22  <PublicServer> <Chris Booth> or have the password string
20:36:48  <PublicServer> <Chris Booth> I have done both befor when banned in IRC
20:37:39  *** Osai has left #openttdcoop
20:37:50  *** Osai has joined #openttdcoop
20:37:51  *** ChanServ sets mode: +o Osai
20:38:02  <Chris_Booth> :O
20:38:07  <Chris_Booth> you going to test it?
20:38:24  <V453000> by banning you ? :)
20:38:26  <PublicServer> <0sai> I think, it was not possible to request password if you were not in the channel
20:38:48  <Chris_Booth> please not
20:38:48  <PublicServer> <0sai> only with a special command
20:39:05  <Chris_Booth>  /msg PublicServer !password
20:39:06  <PublicServer> <0sai> things changed
20:39:24  <PublicServer> <0sai> you don't need ! in a /msg
20:39:29  <Chris_Booth> I have not done anything that needs me to be banned yet
20:39:30  <PublicServer> <V453000> should work without !
20:39:32  <PublicServer> <V453000> yes :)
20:39:48  <PublicServer> <0sai> I don't like banning anyway
20:39:54  <PublicServer> <Chris Booth> V453000: does
20:40:04  <PublicServer> <V453000> depends who
20:40:06  <PublicServer> <Chris Booth> me
20:40:14  <PublicServer> <V453000> oh yes, my ultimate hobby
20:40:28  <PublicServer> <Chris Booth> XD
20:40:34  <PublicServer> <0sai> well.. he is not a channel master :D
20:40:34  <PublicServer> <Chris Booth> I should be so lucky
20:40:37  <PublicServer> <0sai> I am secure
20:41:29  <PublicServer> * Chris Booth watched what he says
20:42:11  <PublicServer> <Mark> do we need more forests yet?
20:42:33  <PublicServer> <Chris Booth> what do you think Mark? does the ML look like it can take them at the moment?
20:42:35  <PublicServer> <LoPo> can i have some extra trains for my feeders?
20:42:41  <PublicServer> <Mark> it can tkae a few, sure
20:42:57  <Mark> !rcon set max_trains 850
20:42:59  <PublicServer> <Chris Booth> no
20:43:13  <PublicServer> <Mark> raised to 850
20:43:35  <PublicServer> <LoPo> thx mark
20:44:17  <PublicServer> <Mark> i think i'll have to sacrifice my slh's symmetry when expanding
20:44:52  <PublicServer> <V453000> well you mainly dont need half of it
20:44:59  <PublicServer> <V453000> 2 joiners are useless
20:45:21  <PublicServer> <Mark> true
20:45:27  <PublicServer> <Mark> good point that
20:45:41  <PublicServer> <MrD2DG> Some trains dont always get paper etc though and come back empty
20:45:41  <PublicServer> <Chris Booth> the west joiners
20:45:59  <PublicServer> <MrD2DG> Oh joiners
20:46:01  <PublicServer> <Mark> yeah, i still dont need the joiners, just the exits
20:46:07  <PublicServer> <Chris Booth> MrD2DG: they all leave to the north in slh03 no trains leave to the west
20:46:24  <PublicServer> <MrD2DG> Yeah just realised
20:46:58  <PublicServer> <MrD2DG> Is it recommended to remove unecessary joiners then or leave them in?
20:47:04  <PublicServer> <V453000> tbh the joiner towards the south sucks donkey balls anyway MrD2DG :P
20:47:10  <PublicServer> <MrD2DG> I know ¬_¬
20:47:12  <PublicServer> <V453000> no need to leave them
20:47:14  <PublicServer> <Mark> i should probably remove them
20:47:18  <PublicServer> <MrD2DG> Ok
20:47:48  <PublicServer> <Chris Booth> V453000: I have never tryed donkey balls but I am sure they are very tasty :P
20:47:52  <PublicServer> <MrD2DG> :P
20:48:02  <PublicServer> <0sai> 100 millions income
20:48:12  <PublicServer> <Chris Booth> oh no that is to much
20:48:18  <PublicServer> <Chris Booth> we must make less
20:51:57  <PublicServer> <Mark> jam
20:52:07  <PublicServer> <Chris Booth> ooh what flavour?
20:52:17  <PublicServer> <MrD2DG> That was terrible :P
20:52:19  <PublicServer> <Mark> learning moment: classic terminus fail at Raufarhöfn Exchange
20:52:30  <PublicServer> *** LoPo has left the game (desync error)
20:52:30  <PublicServer> *** Mazur has left the game (desync error)
20:52:32  <PublicServer> *** Tray has left the game (desync error)
20:52:32  <PublicServer> *** MrD2DG has left the game (desync error)
20:52:32  <PublicServer> *** Maraxus has left the game (desync error)
20:52:32  <PublicServer> *** 0sai has left the game (desync error)
20:52:32  <PublicServer> *** V453000 has left the game (desync error)
20:52:34  <PublicServer> *** Joosta has left the game (desync error)
20:52:34  <PublicServer> *** Chris Booth has left the game (desync error)
20:52:36  <PublicServer> *** Game paused (number of players)
20:52:36  <PublicServer> <Mark> wowa
20:52:38  <PublicServer> <Mark> wtf
20:52:38  <Chris_Booth> oh wow!
20:52:39  <LoPo> lol
20:52:39  <MrD2DG> shit again
20:52:52  <PublicServer> <Mark> why didnt i desync?
20:52:54  <Chris_Booth> did we all click on the same tile?
20:52:54  <MrD2DG> !password
20:52:54  <PublicServer> MrD2DG: crocus
20:52:57  <MrD2DG> lol
20:53:16  <PublicServer> *** LoPo joined the game
20:53:17  <MrD2DG> Why does mark always survive :/
20:53:20  <PublicServer> *** MrD2DG joined the game
20:53:24  <PublicServer> *** Joosta joined the game
20:53:24  <PublicServer> *** Chris Booth joined the game
20:53:28  <PublicServer> <Mark> im indestructible
20:53:34  <V453000> !password
20:53:34  <PublicServer> V453000: crocus
20:53:42  <PublicServer> <MrD2DG> :p
20:53:52  <PublicServer> <Mark> btw, someone forgot to customize orders for train 554
20:53:54  <PublicServer> <Mark> and probably more
20:54:08  <PublicServer> <Mark> its heading for "your town drop order"
20:54:15  <PublicServer> *** V453000 joined the game
20:54:30  <PublicServer> <V453000> OMG
20:54:37  <PublicServer> *** MrD2DG has left the game (desync error)
20:54:37  <PublicServer> *** LoPo has left the game (desync error)
20:54:37  <PublicServer> *** V453000 has left the game (desync error)
20:54:39  <PublicServer> *** Joosta has left the game (desync error)
20:54:39  <PublicServer> *** Chris Booth has left the game (desync error)
20:54:39  <PublicServer> *** Game paused (number of players)
20:54:40  <Joosta> the mainline is coming to a stop at SLH 03
20:54:43  <PublicServer> <Mark> wow
20:54:44  <MrD2DG> Uggggggggggggggggg
20:54:45  <Chris_Booth> ggggr
20:54:46  <V453000> I did :)
20:54:48  <LoPo> hmmm
20:55:00  <MrD2DG> !password
20:55:00  <PublicServer> MrD2DG: crocus
20:55:01  <LoPo> !passwrod
20:55:05  <PublicServer> *** Game still paused (number of players)
20:55:05  <PublicServer> *** Game unpaused (number of players)
20:55:05  <PublicServer> <Mark> V: why? :P
20:55:08  <PublicServer> *** Chris Booth joined the game
20:55:14  <PublicServer> *** Joosta joined the game
20:55:16  <PublicServer> *** LoPo joined the game
20:55:18  <PublicServer> *** MrD2DG joined the game
20:55:39  <PublicServer> *** LoPo has left the game (desync error)
20:55:41  <PublicServer> *** MrD2DG has left the game (desync error)
20:55:41  <PublicServer> *** Joosta has left the game (desync error)
20:55:41  <PublicServer> *** Chris Booth has left the game (desync error)
20:55:41  <PublicServer> *** Game paused (number of players)
20:55:45  <PublicServer> <Mark> wtf
20:55:47  <LoPo> wtf
20:55:49  <MrD2DG> ...
20:55:50  <LoPo> indeed
20:55:53  <PublicServer> <Mark> im special
20:55:59  <Chris_Booth> I hate marks connection
20:56:06  <PublicServer> *** Game still paused (number of players)
20:56:06  <PublicServer> *** Game unpaused (number of players)
20:56:07  <PublicServer> *** Chris Booth joined the game
20:56:18  <LoPo> i cant even build because every time i get back in the game forgot what i dod
20:56:20  <LoPo> did*
20:56:22  <MrD2DG> Never seen so many desyncs before...
20:56:30  <MrD2DG> !password
20:56:30  <PublicServer> MrD2DG: crocus
20:56:43  <PublicServer> *** LoPo joined the game
20:56:47  <PublicServer> *** MrD2DG joined the game
20:56:51  <PublicServer> *** V453000 joined the game
20:58:19  <PublicServer> <Chris Booth> its V453000's SLH 07 trains
20:58:37  *** Guvnor has joined #openttdcoop
20:59:41  <PublicServer> *** 0sai has left the game (connection lost)
20:59:52  <PublicServer> *** 0sai joined the game
20:59:59  <PublicServer> <V453000> yes I said it already
21:00:10  <PublicServer> <V453000> fixing in progress
21:00:24  <PublicServer> <Chris Booth> kk
21:01:10  <PublicServer> <0sai> jam :/
21:01:32  <Tray> !password
21:01:32  <PublicServer> Tray: hurled
21:01:39  <PublicServer> <Mark> and its your fault :P
21:01:46  <PublicServer> *** Tray joined the game
21:01:54  <PublicServer> <0sai> yeah?
21:01:56  <PublicServer> <V453000> rather mine I bet
21:02:06  <PublicServer> <Mark> osai's SL was jamming
21:02:10  <PublicServer> <0sai> what did I do?
21:02:13  <PublicServer> <Mark> still is
21:02:20  *** Firestar has joined #openttdcoop
21:02:22  <Firestar> !password
21:02:22  <PublicServer> Firestar: hurled
21:02:23  <PublicServer> <V453000> might have been just my lost trains that cause it
21:02:33  <PublicServer> <0sai> I see lots of wrong trains in my SL
21:02:38  <PublicServer> <0sai> they pentrate me...
21:02:44  <PublicServer> *** Firestar joined the game
21:02:47  <PublicServer> <Mark> in that case, it's V's fault :P
21:02:49  <PublicServer> <Firestar> and hows going there?
21:02:59  <PublicServer> <V453000> but we can agree that it is Marks fault
21:03:14  <PublicServer> <Mark> :D
21:03:16  <PublicServer> <Chris Booth> when is it not my fault?
21:03:26  <PublicServer> <0sai> well... of course its not my fault :D
21:04:22  *** Mucht has joined #openttdcoop
21:04:23  *** ChanServ sets mode: +o Mucht
21:04:26  <PublicServer> <0sai> yea -15millions income
21:04:32  <PublicServer> <0sai> keep it jamming
21:04:39  <PublicServer> <LoPo> ah :P poor trains refit themselfe while their full with goods
21:04:49  <PublicServer> <MrD2DG> Lol
21:05:19  <theholyduck> sounds like issues
21:05:26  <theholyduck> sort of glad i'm not playing this one
21:05:31  <theholyduck> due to internets
21:05:37  <PublicServer> <LoPo> they are of SLH 07 so not realy
21:05:43  <PublicServer> <0sai> issues are the fun :P
21:05:45  <PublicServer> <Chris Booth> its Osai's fault!
21:05:45  <PublicServer> <LoPo> V was/is working on it
21:05:52  <theholyduck> that said. looks like it might have improved
21:05:54  <theholyduck> !password
21:05:54  <PublicServer> theholyduck: hurled
21:05:58  <PublicServer> <V453000> it is fixed now
21:06:04  <PublicServer> <Chris Booth> its your SLH ducky
21:06:26  <PublicServer> *** theholyduck joined the game
21:06:27  <PublicServer> <theholyduck> lets try this shit
21:06:37  <PublicServer> <0sai> he is fast :P
21:06:47  <theholyduck> well i think my internet is better
21:06:49  <theholyduck> so i came to give it a shot
21:07:04  <PublicServer> *** Joosta joined the game
21:07:38  <PublicServer> <theholyduck> i like how my bumpy ride slh is still the same
21:07:56  <PublicServer> <0sai> I didn't change anything ;)
21:08:14  <PublicServer> <theholyduck> its nice and bumpy atleast
21:08:22  <theholyduck> ok, i'm not disconnecting, but it lags too much to actually play
21:08:47  <PublicServer> <theholyduck> and then it stopped lagging
21:08:49  <PublicServer> <theholyduck> derp
21:08:52  <PublicServer> <Chris Booth> your computer needs to man up
21:08:59  <PublicServer> <theholyduck> problem is my derpy internet
21:09:18  <PublicServer> <Chris Booth> herp a derp
21:09:45  <Firestar> im lagging too but ive got a pretty good inernet connection
21:10:05  <PublicServer> <theholyduck> i ment like, train movement every 2 secs
21:10:07  <PublicServer> <theholyduck> not slight jerkyness
21:10:15  <PublicServer> <theholyduck> but its fine now
21:10:18  <PublicServer> <Firestar> thats what i meant too
21:10:24  <PublicServer> <theholyduck> looks like i can actually play
21:10:40  <PublicServer> <theholyduck> now,,, what to do
21:11:10  <PublicServer> <V453000> looks like expanding the whole ML is close
21:11:32  <PublicServer> <theholyduck> adding 3 extra lines in both directions eh
21:11:43  <PublicServer> <Firestar> well it should have been expanded at 600 trains already
21:11:46  <PublicServer> <MrD2DG> Well 5 minimum im just being extra :P
21:12:01  <PublicServer> <V453000> well why not to do 6 when we are at it
21:12:07  <PublicServer> <V453000> it will fill fast anyway
21:13:14  <PublicServer> <Firestar> and how do ya wanna connect the extra lines to the SLH junctions w/o rebuilding them?
21:13:28  <PublicServer> <theholyduck> why wouldnt we rebuild them?
21:13:34  <PublicServer> <V453000> LoPo: I have an advice :¨)
21:13:36  <PublicServer> <MrD2DG> Lol we have to rebuild them...
21:13:42  <PublicServer> <V453000> why not this way
21:13:52  <PublicServer> <theholyduck> ok, just going to eat sum bread
21:13:58  <PublicServer> <theholyduck> and i'll try expanding my slh
21:14:00  <PublicServer> <MrD2DG> Seems im the only one rebuilding atm though :s
21:14:06  <PublicServer> <LoPo> V453000: Where?
21:14:13  <PublicServer> <V453000> Suðureyri:  South
21:14:17  <PublicServer> <Firestar> well rebuilding the junctions means making them bigger anyway
21:14:19  <PublicServer> <0sai> hmmm
21:14:27  <PublicServer> <0sai> I guess its time for me to rethink the SL
21:14:41  <PublicServer> *** theholyduck has left the game (leaving)
21:14:43  <PublicServer> <0sai> to fill your ML with trains :p
21:14:45  <PublicServer> <V453000> 0sai: step 1 I would say - separate feeders
21:14:47  <PublicServer> <LoPo> :) yeah that was the plan
21:14:47  * theholyduck goes to eat and what not
21:14:55  <PublicServer> <0sai> yea
21:15:01  <PublicServer> <0sai> V... thats true
21:15:04  <PublicServer> <LoPo> thx anyway :)
21:15:07  <PublicServer> <0sai> but I don't like the easy way
21:15:17  <PublicServer> <0sai> I like set merging and branching
21:15:27  <PublicServer> <V453000> ok :D
21:15:29  <PublicServer> <0sai> the*
21:15:47  <PublicServer> <0sai> I already thought about an injection system
21:16:02  <PublicServer> <0sai> one pickup train must match one feeder
21:16:08  <PublicServer> <0sai> both join together
21:16:59  *** bassals has joined #openttdcoop
21:17:04  <PublicServer> <V453000> that can evolve in some super complex logic
21:17:16  <PublicServer> <0sai> can...
21:17:26  <PublicServer> <0sai> but I want to keep it simple
21:17:32  <PublicServer> <0sai> a not gate would be a start
21:17:47  <LoPo> use V's flipflop (pet) station design like PSG223
21:17:57  <PublicServer> <V453000> no dont, that has way too low throughput
21:18:11  <PublicServer> <0sai> we need super high throughput!!!
21:18:21  <PublicServer> <LoPo> oky
21:18:21  <PublicServer> <0sai> a simple AND logic
21:18:29  <PublicServer> <0sai> a + b
21:18:31  <PublicServer> <LoPo> hmmm
21:18:48  <PublicServer> *** Spike joined the game
21:18:55  <PublicServer> <0sai> stupid thing is... I have to read my own blogposts :((((
21:19:06  <PublicServer> <V453000> :)
21:19:28  <PublicServer> <0sai> I'll start a test design
21:19:47  <PublicServer> <Firestar> whos been prospecting again?
21:19:53  <PublicServer> <MrD2DG> Me
21:22:28  <PublicServer> <V453000> anyway, gnight
21:22:31  <PublicServer> <LoPo> bb
21:22:33  <PublicServer> <Chris Booth> nn mr V453000
21:22:37  <PublicServer> *** V453000 has left the game (leaving)
21:22:39  <PublicServer> <Firestar> bb
21:22:45  <PublicServer> <MrD2DG> BB
21:23:19  <PublicServer> *** Firestar has left the game (leaving)
21:23:24  *** Firestar has quit IRC
21:24:24  <PublicServer> <Chris Booth> I am off now as well
21:24:28  <PublicServer> *** Chris Booth has left the game (leaving)
21:24:30  <PublicServer> <MrD2DG> BB
21:26:01  <PublicServer> *** bassals joined the game
21:26:38  *** Mucht has quit IRC
21:26:51  <theholyduck> !password
21:26:51  <PublicServer> theholyduck: bowler
21:27:03  <PublicServer> *** theholyduck joined the game
21:27:10  <PublicServer> <theholyduck> lets do this shit
21:27:20  <bassals> hello
21:27:31  *** lmergen has quit IRC
21:27:34  <PublicServer> <MrD2DG> Hi
21:27:59  <bassals> if I select "NoSound" for sound set
21:28:00  <PublicServer> <theholyduck> derp, theres a forest in my way
21:28:12  <bassals> I guess I should not hear anything!
21:28:23  <PublicServer> <MrD2DG> Yep!
21:34:44  <PublicServer> <0sai> well I am off, too.
21:34:46  <PublicServer> <0sai> nite nite
21:34:52  <PublicServer> <LoPo> bb
21:35:06  <PublicServer> *** 0sai has left the game (leaving)
21:36:04  <PublicServer> *** Tray has left the game (leaving)
21:36:20  <MrD2DG> Hmm me too got some college work to finish
21:36:23  <MrD2DG> Laterz
21:36:30  <PublicServer> *** MrD2DG has left the game (leaving)
21:36:42  <PublicServer> *** theholyduck has left the game (general timeout)
21:36:42  <PublicServer> *** theholyduck has left the game (connection lost)
21:36:44  *** MrD2DG has quit IRC
21:37:19  <theholyduck> derp
21:37:22  *** theholyduck has quit IRC
21:38:04  *** theholyduck has joined #openttdcoop
21:38:08  <theholyduck> !password
21:38:08  <PublicServer> theholyduck: furled
21:38:23  <PublicServer> *** theholyduck joined the game
21:40:28  <PublicServer> <theholyduck> there we go, fixed that up
21:40:35  <PublicServer> <bassals> SLH1?
21:40:55  <PublicServer> <theholyduck> well yeah, i was extending a bridge, that locked it up
21:41:02  *** Chris_Booth_ has joined #openttdcoop
21:41:05  <PublicServer> <theholyduck> but its done now
21:43:39  <PublicServer> <theholyduck> derp
21:43:54  <PublicServer> <theholyduck> cascading jamming because of slow merges to the ml :P
21:44:32  <PublicServer> <theholyduck> so yeah, we really need more lines
21:46:00  *** Chris_Booth has quit IRC
21:46:13  *** Chris_Booth_ is now known as Chris_Booth
21:58:57  <Rhamphoryncus> !password
21:58:57  <PublicServer> Rhamphoryncus: untold
21:59:09  <PublicServer> *** Rhamphoryncus joined the game
22:00:25  <PublicServer> *** Rhamphoryncus has left the game (leaving)
22:00:45  <PublicServer> *** Rhamphoryncus joined the game
22:13:53  <PublicServer> *** Spike has left the game (leaving)
22:14:42  <PublicServer> *** Joosta has left the game (leaving)
22:14:45  *** Joosta has quit IRC
22:15:14  <PublicServer> *** LoPo has joined spectators
22:15:18  <PublicServer> <LoPo> im going to drink beer
22:15:20  <PublicServer> <LoPo> see ya
22:15:28  <PublicServer> <bassals> bye
22:18:12  <PublicServer> <theholyduck> fuck..
22:18:14  <PublicServer> <theholyduck> oops
22:18:17  <PublicServer> <bassals> oooh
22:19:35  <PublicServer> <theholyduck> that damn radio mast is so in the way..
22:23:45  <PublicServer> *** theholyduck has left the game (general timeout)
22:23:45  <PublicServer> *** theholyduck has left the game (connection lost)
22:25:23  *** theholyduck has quit IRC
22:25:39  *** theholyduck has joined #openttdcoop
22:25:44  <theholyduck> !password
22:25:44  <PublicServer> theholyduck: neighs
22:25:54  <PublicServer> *** theholyduck joined the game
22:26:11  <PublicServer> *** Mark has left the game (leaving)
22:30:47  <PublicServer> *** theholyduck has left the game (general timeout)
22:30:47  <PublicServer> *** theholyduck has left the game (connection lost)
22:31:02  <theholyduck> ok my internet is borkan again
22:31:17  <theholyduck> can somebody put a sign on slh01 saying somebody else might have to finish it
22:31:32  <PublicServer> <bassals> what should I write?
22:31:58  <theholyduck> internet is acting up again, i cant finish the slh upgrade, somebody else take over if they have time
22:31:59  <theholyduck> or something
22:32:29  *** TWerkhoven[l] has quit IRC
22:35:58  <PublicServer> *** Rhamphoryncus has left the game (leaving)
22:35:58  <PublicServer> *** Game paused (number of players)
22:38:58  <Maraxus> !password
22:38:58  <PublicServer> Maraxus: quaked
22:39:12  <PublicServer> *** Game still paused (number of players)
22:39:15  <PublicServer> *** Maraxus joined the game
22:40:14  <planetmaker> !revision
22:40:14  <PublicServer> planetmaker: Game version is r23820
22:40:31  <PublicServer> <bassals> hello?
22:40:37  <Maraxus> hi
23:01:01  *** andy|p has quit IRC
23:03:24  <PublicServer> *** Maraxus has left the game (leaving)
23:04:14  *** Phoenix_the_II has quit IRC
23:04:44  <planetmaker> !playercount
23:04:44  <PublicServer> planetmaker: Number of players: 2 (1 spectators)
23:05:10  <planetmaker> !rcon save continue
23:05:10  <PublicServer> planetmaker: Saving map...
23:05:10  <PublicServer> planetmaker: Map successfully saved to continue.sav
23:05:30  <planetmaker> The server will restart with the current nightly. Please update your local version :-)
23:05:34  <planetmaker> !restart
23:05:34  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
23:06:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
23:06:01  <PublicServer> Thank you for playing r23820.
23:06:06  <PublicServer> Server has exited
23:06:08  *** PublicServer has quit IRC
23:06:25  *** PublicServer has joined #openttdcoop
23:06:25  <PublicServer> Autopilot engaged
23:06:25  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
23:06:25  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG224 (r23902) | STAGE: Building | | New players, use @quickstart and !help |"
23:06:25  *** ChanServ sets mode: +v PublicServer
23:06:40  <bassals> !dl
23:06:40  <PublicServer> bassals: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
23:06:40  <PublicServer> bassals:
23:06:52  <PublicServer> ***  made screenshot at 00005860:
23:08:33  <Rhamphoryncus> !password
23:08:33  <PublicServer> Rhamphoryncus: knives
23:08:48  <PublicServer> *** Game still paused (number of players)
23:08:50  <PublicServer> *** Rhamphoryncus joined the game
23:09:24  <PublicServer> *** Game still paused (number of players)
23:09:24  <PublicServer> *** bassals joined the game
23:09:52  <PublicServer> *** bassals has joined company #1
23:09:52  <PublicServer> *** Game unpaused (number of players)
23:15:29  <Chris_Booth> has the server fingure not updated yet?
23:15:52  <Rhamphoryncus> The what?
23:16:19  <bassals> the psg
23:16:32  *** sla_ro|vista has quit IRC
23:16:42  <Chris_Booth> the finger that tells auto update what version the server is running of
23:17:15  <bassals> in fact psg224 has not been archived yet
23:17:23  <planetmaker> hm, not?
23:17:30  <planetmaker> why isn't it archived?
23:17:36  <bassals> I mean in the wiki
23:17:38  <planetmaker> is the entry written?
23:18:05  <planetmaker> hm, no. Care to do that, bassals?
23:18:28  <bassals> I don't even have an account in the wiki
23:18:34  <planetmaker> well. Create one :-)
23:18:48  *** Chris_Booth has quit IRC
23:18:49  <planetmaker> You know... a community lives from people who contribute
23:19:05  <PublicServer> <Rhamphoryncus> How many lines is SLH1 supposed to end up with?  I see the 6 old and the 3 new that theholyduck was adding
23:19:05  <planetmaker> :-)
23:19:27  <theholyduck> i was told to add 3 lines in both direction
23:19:35  <PublicServer> <Rhamphoryncus> alright, thanks
23:19:36  <bassals> I guess you guys have access to the email direction
23:20:49  <planetmaker> we have our own e-mail server, yes
23:21:26  <Mazur> planetmaker, the server URL gives back hte wrong revision number.
23:21:33  <planetmaker> try again, Mazur
23:22:07  <PublicServer> <Rhamphoryncus> Gotta be the command that's backwards, not how I'm using it :P
23:22:11  <Mazur> Too late, I'm already on manual.
23:22:21  <Mazur> :-)
23:23:10  <bassals> by the way planetmaker is it normal that I get some sounds if I have selected NoSound for the sound set?
23:23:56  <theholyduck> i just disable sounds under the music tab thing
23:25:08  <planetmaker> bassals: no
23:25:32  <planetmaker> And I wonder whether they're not system sounds not from OpenTTD
23:25:50  <planetmaker> the "NoSound" set simply contains no sounds. All "sounds" in there are empty
23:26:57  <planetmaker> oh, bassals, there's a way you get sounds: NewGRFs can provide sounds
23:27:01  <planetmaker> you'll hear those, I guess
23:27:14  <bassals> mmm
23:27:17  <planetmaker> Not many NewGRFs do, but some
23:27:36  <planetmaker> feels wrong, right?
23:27:37  <bassals> it's a moc-moc for every time that a train refits
23:27:45  <planetmaker> which train set?
23:27:54  <bassals> UKRS?
23:28:01  <planetmaker> yeah, that has sounds
23:28:27  <planetmaker> if you don't like that, you'll have to open the music / sound settings from ingame when playing
23:28:36  <planetmaker> and tune down the volume of the sounds to 0
23:29:36  <planetmaker> alternatively you can force your OpenTTD to start with no sound driver. But that... might be more complicated as it requires to give the proper command line option
23:29:43  <planetmaker> check openttd -h for details
23:30:54  <bassals> ok thanks
23:32:44  <PublicServer> *** Mazur has left the game (connection lost)
23:32:47  <planetmaker> did someone save the old map before the new map was loaded?
23:33:01  <PublicServer> *** Mazur joined the game
23:33:22  <Mazur> Wan't here.
23:33:32  <Mazur> Checking log.
23:36:10  <bassals> it was transfered as
23:36:13  <bassals>
23:36:55  <bassals> but this savegame is not the final...
23:37:06  <planetmaker> :-(
23:37:13  <planetmaker> what's the final?
23:37:30  <planetmaker> Anyway... it's still missing a wiki entry, too
23:37:37  <planetmaker> someone who played it should write one
23:37:43  <PublicServer> *** bassals has joined spectators
23:41:56  <PublicServer> *** Mazur has left the game (leaving)
23:41:56  <PublicServer> *** Game paused (number of players)
23:49:55  <PublicServer> bassals: you are not allowed to use !rcon
23:52:16  *** Maraxus has quit IRC
23:54:27  <PublicServer> *** bassals has left the game (leaving)

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