Log for #openttdcoop on 22nd February 2012:
Times are UTC Toggle Colours
00:00:02  <PublicServer> <mfb> me too
00:00:07  <PublicServer> <V453000> gnight
00:00:12  <PublicServer> <bassals> goodbye
00:00:12  <PublicServer> <mfb> good night
00:00:12  <PublicServer> *** V453000 has left the game (leaving)
00:00:14  <PublicServer> <Rhamphoryncus> cya
00:00:14  <PublicServer> <Maraxus> cu
00:04:43  *** valhallasw has quit IRC
00:08:48  <PublicServer> <Rhamphoryncus> Done the tracks for MSH04.  Anybody want to look it over?
00:09:33  <PublicServer> <bassals> I need to build the other merge
00:09:43  <PublicServer> <mfb> I noticed it
00:10:58  <PublicServer> *** mfb has left the game (leaving)
00:11:11  *** mfb- has quit IRC
00:19:15  <PublicServer> <Rhamphoryncus> unbalanced?  How so?
00:19:26  <PublicServer> <Rhamphoryncus> The merge?
00:30:15  <PublicServer> *** Rhamphoryncus has left the game (leaving)
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00:46:34  <PublicServer> <Maraxus> gn
00:46:40  <PublicServer> <bassals> goodbye
00:46:47  <PublicServer> *** Maraxus has left the game (leaving)
00:46:47  <PublicServer> *** Game paused (number of players)
00:47:01  *** Maraxus has quit IRC
00:50:47  <PublicServer> *** bassals has left the game (leaving)
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04:06:53  <Firestar> Password
04:06:59  <Firestar> !password
04:06:59  <PublicServer> Firestar: oilier
04:07:30  <PublicServer> *** Firestar has left the game (connection lost)
04:07:32  <PublicServer> *** Game still paused (number of players)
04:07:42  <PublicServer> *** Game still paused (number of players)
04:07:45  <PublicServer> *** Firestar joined the game
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04:10:22  <Joosta> !password
04:10:22  <PublicServer> Joosta: vaster
04:10:35  <PublicServer> *** Game still paused (number of players)
04:10:36  <PublicServer> *** Joostas joined the game
04:10:38  <PublicServer> <Firestar> hi
04:11:35  <Joosta> ey firestar
04:18:13  <PublicServer> *** Joostas has left the game (leaving)
04:18:31  <PublicServer> *** Game still paused (number of players)
04:18:31  <PublicServer> *** Game unpaused (number of players)
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04:45:17  <PublicServer> *** Firestar has left the game (leaving)
04:45:17  <PublicServer> *** Game paused (number of players)
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07:18:40  <Ryton> hi all
07:18:41  <Ryton> !screen
07:18:41  <PublicServer> *** Ryton liked to make screenshot of last action, but nobody was working since. (
07:20:56  <Ryton> !playercount
07:20:56  <PublicServer> Ryton: Number of players: 0 (0 spectators)
07:26:06  <Ryton> !password
07:26:06  <PublicServer> Ryton: styled
07:26:13  <PublicServer> *** Ryton has left the game (connection lost)
07:26:15  <PublicServer> *** Game still paused (number of players)
07:26:18  <Ryton> !password
07:26:19  <PublicServer> Ryton: styled
07:26:30  <PublicServer> *** Game still paused (number of players)
07:26:30  <PublicServer> *** Ryton joined the game
07:26:53  <Ryton> wow, another map already! the RV game is finished?
07:30:24  *** roboboy has joined #openttdcoop
07:35:09  <PublicServer> *** Ryton has left the game (leaving)
07:40:58  <PublicServer> *** Game still paused (number of players)
07:40:58  <PublicServer> *** {TWerkhoven[l]} joined the game
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07:43:25  <Tray> !password
07:43:25  <PublicServer> Tray: styled
07:43:57  <PublicServer> *** Game still paused (number of players)
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07:44:21  <PublicServer> *** Game still paused (number of players)
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08:44:07  <Ivan_M> !password
08:44:07  <PublicServer> Ivan_M: glares
08:44:37  <PublicServer> *** Game still paused (number of players)
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08:50:48  *** bassals has joined #openttdcoop
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09:48:36  <V453000> !password
09:48:36  <PublicServer> V453000: frieze
09:48:49  <PublicServer> *** Game still paused (number of players)
09:48:49  <PublicServer> *** Game unpaused (number of players)
09:48:52  <PublicServer> *** V453000 joined the game
09:49:15  <PublicServer> <V453000> hi
09:56:14  <PublicServer> *** bassals joined the game
09:56:15  <PublicServer> <bassals> hello
09:56:18  <PublicServer> <V453000> hi
09:58:12  <PublicServer> <bassals> do we need long prios?
09:58:24  <PublicServer> <V453000> like 8 might do it
09:58:26  <PublicServer> <V453000> depends
09:59:44  <PublicServer> <V453000> ok my BBH is getting totally ridiculous
10:00:24  <PublicServer> <bassals> wow
10:00:42  <PublicServer> <bassals> plus there's a farm in the middle
10:00:49  <PublicServer> <V453000> that one will have to go
10:01:00  <PublicServer> <bassals> I have a FPP in my hub too
10:01:03  <PublicServer> <bassals> :-(
10:01:08  <PublicServer> <V453000> sec.
10:01:15  <PublicServer> *** V453000 has left the game (leaving)
10:03:04  <PublicServer> *** Game still paused (manual, number of players)
10:03:05  <V453000> !auto
10:03:05  <PublicServer> *** V453000 has enabled autopause mode.
10:03:06  <PublicServer> *** Game still paused (number of players)
10:03:09  <V453000> !rcon server_pw
10:03:09  <PublicServer> V453000: Current value for 'server_password' is: 'fester'
10:03:11  <V453000> !password
10:03:11  <PublicServer> V453000: spotty
10:03:20  <PublicServer> *** bassals has left the game (connection lost)
10:03:22  <PublicServer> *** Game still paused (number of players)
10:03:26  <PublicServer> *** Game still paused (number of players)
10:03:28  <PublicServer> *** V453000 joined the game
10:03:42  <PublicServer> *** Game still paused (number of players)
10:03:42  <PublicServer> *** Game unpaused (number of players)
10:03:42  <PublicServer> <V453000> omg I removed all but my farm
10:03:42  <PublicServer> *** bassals joined the game
10:03:44  <PublicServer> <V453000> :D
10:03:50  <PublicServer> <V453000> once again
10:03:54  <PublicServer> *** V453000 has left the game (leaving)
10:03:54  <PublicServer> *** Game paused (number of players)
10:04:02  <PublicServer> <bassals> hahahahaha
10:04:13  <PublicServer> *** bassals has joined spectators
10:04:55  <PublicServer> *** Game paused (number of players)
10:04:59  <V453000> !auto
10:04:59  <PublicServer> *** V453000 has enabled autopause mode.
10:05:03  <V453000> fester again
10:05:15  <PublicServer> *** Game still paused (number of players)
10:05:18  <PublicServer> *** V453000 joined the game
10:05:27  <PublicServer> *** bassals has left the game (connection lost)
10:05:29  <PublicServer> *** Game still paused (number of players)
10:05:39  <PublicServer> *** Game still paused (number of players)
10:05:39  <PublicServer> *** Game unpaused (number of players)
10:05:42  <PublicServer> *** bassals joined the game
10:10:54  <Tray> !password
10:10:54  <PublicServer> Tray: stings
10:11:08  <PublicServer> *** Tray joined the game
10:17:59  <PublicServer> <V453000> riiight
10:18:17  <PublicServer> <V453000> 2/3 dpme
10:18:17  <PublicServer> <V453000> done
10:21:11  <PublicServer> <V453000> I think you underestimated balancing a lot bassals in MSH 05
10:21:21  <PublicServer> <V453000> or better to say: choices
10:21:27  <PublicServer> <bassals> where?
10:21:35  <PublicServer> <V453000> all 3 ends pretty much
10:21:49  <PublicServer> <V453000> one of them is at least trying there
10:22:05  <PublicServer> <V453000> the other two have no choices
10:23:31  <PublicServer> <bassals> should I balance this?
10:23:41  <PublicServer> <V453000> yes
10:23:44  <PublicServer> <V453000> and the other end too
10:23:54  <PublicServer> <V453000> now it is just something like inner + outer on both ends
10:24:02  <PublicServer> <V453000> which is just swapping lanes but not giving choices
10:27:34  <Maraxus> !password
10:27:34  <PublicServer> Maraxus: sprier
10:27:50  <PublicServer> *** Maraxus joined the game
10:27:54  <PublicServer> <Maraxus> hi
10:27:56  <PublicServer> <V453000> hai
10:28:06  <PublicServer> <bassals> hello
10:36:18  <PublicServer> <V453000> coolest engine on earth just came out
10:37:16  <PublicServer> <bassals> are you gonna use it?
10:37:24  <PublicServer> <V453000> well sure
10:37:26  <PublicServer> <V453000> it is above 120
10:37:48  <PublicServer> <V453000> every engine in that area shouldb e used
10:38:10  <PublicServer> <V453000> alright, here goes my BBH
10:38:21  <PublicServer> <bassals> it won't be allowed into SL1
10:38:43  <PublicServer> <V453000> sure, you dont have to use these trains on your SL
10:45:20  *** sla_ro|master has quit IRC
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10:55:25  <PublicServer> <Tray> This BBH is crazy.
10:55:28  <PublicServer> <V453000> :)
10:56:22  <PublicServer> <V453000> this style always ends up that way
10:56:26  <PublicServer> <Tray> But I do wonder wether the CL isues do matter
10:56:32  <PublicServer> <V453000> there are no CL issues
10:56:46  <PublicServer> <V453000> well there is one 88kmh
10:56:51  <PublicServer> <V453000> no
10:56:53  <PublicServer> <V453000> isnt cl
10:56:55  <PublicServer> <V453000> allows 111kmh
10:57:05  <PublicServer> <V453000> just like our trains go
10:57:19  <PublicServer> <V453000> anything like this doesnt slow
10:57:25  <PublicServer> <Tray> crazy
10:57:45  <PublicServer> <Tray> I like slow trains. (:
10:58:07  <PublicServer> <V453000> wait when the network is going to get all trains different
10:58:09  <PublicServer> <V453000> :)
10:59:47  <PublicServer> <Tray> So any engine can be different? only >120km/h and >10khp?
11:00:05  <PublicServer> <V453000> >111 and any horse power, you can combine them
11:01:35  <PublicServer> <Tray> any power?
11:01:49  <PublicServer> <V453000> the only requirement is total power of the whole train
11:01:53  <PublicServer> <Tray> there isn't a minimum for decent acceleration?
11:02:11  <PublicServer> <V453000> damn, nobody says you should use 1 engine per train
11:02:21  <PublicServer> <Tray> yeah I meant that (:
11:02:55  <PublicServer> <V453000> what is the problem then? :D
11:03:22  <PublicServer> <Tray> just wanted to be sure of everything befor adding any trains
11:03:44  <PublicServer> <V453000> thats good
11:07:35  <PublicServer> <bassals> I've built that balancing
11:07:54  <PublicServer> <bassals> what do you think?
11:08:16  <PublicServer> <V453000> lets see how it works :p
11:08:22  <PublicServer> <V453000> it should do ok
11:08:32  <PublicServer> <V453000> now the other end of the hub :p
11:20:57  <PublicServer> <V453000> feeding frenzy
11:23:28  <PublicServer> <V453000> anyone building something?
11:23:34  <PublicServer> <Tray> me
11:24:35  <PublicServer> <V453000> where?
11:25:03  <PublicServer> <V453000> oh SLH :)
11:25:10  <PublicServer> <V453000> we need BBHs :p
11:25:27  <PublicServer> <Tray> don't like to ):
11:26:27  <PublicServer> <V453000> then there still is a LL_RR MSH :)
11:27:05  <PublicServer> <V453000> one LL_RR MSH, one LLL_RRR BBH, and three 2xLL_RR+1xLLL_RRR BBHs
11:27:19  <PublicServer> <V453000> four of the last BBH group :)
11:39:35  <PublicServer> <Tray> What wagoon is supposed for transporting wood?
11:39:41  <PublicServer> <Tray> wood truck?
11:39:56  <PublicServer> <V453000> yes
11:40:16  <PublicServer> <V453000> but dont send trains before the network is complete please
11:40:26  <PublicServer> <Tray> ):
11:40:40  <PublicServer> <Tray> okay
11:44:47  <sietse> !password
11:44:47  <PublicServer> sietse: dourer
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11:45:36  <PublicServer> <V453000> choose a hub and I will help you with it if you want
11:46:04  <PublicServer> *** Sietse joined the game
11:46:14  <PublicServer> <V453000> well hello! :)
11:46:20  <PublicServer> <Sietse> Hello all!
11:46:43  <PublicServer> <Sietse> V still the master of logic?
11:47:21  <PublicServer> <V453000> wat logic? :p
11:47:35  <PublicServer> <Sietse> nuf said xD
11:48:06  *** Ryton has quit IRC
11:48:29  <PublicServer> <Sietse> TTD one of those games you keep coming back to
11:48:40  <PublicServer> <Sietse> still so brilliant and unmatched
11:49:27  <PublicServer> <V453000> undoubtedly :)
11:51:10  <PublicServer> <V453000> there is a lot of BBHs to be built :p
11:53:26  <hylje> logic of wat
11:53:35  <hylje> !dl osx
11:53:35  <PublicServer> hylje:
11:55:13  <hylje> !password
11:55:13  <PublicServer> hylje: whewed
11:55:17  <PublicServer> *** hylje has left the game (connection lost)
11:55:21  <hylje> too slow
11:55:24  <hylje> :(
11:55:38  <PublicServer> *** hylje joined the game
11:56:14  <hylje> dem zoom levels
11:56:30  <PublicServer> <V453000> :D
11:57:00  <PublicServer> <hylje> so a 4-4-6 bbh
11:57:06  <PublicServer> <hylje> all to all
11:58:01  <PublicServer> <V453000> yey
12:19:22  <PublicServer> *** Sietse has left the game (general timeout)
12:19:22  <PublicServer> *** Sietse has left the game (connection lost)
12:19:29  <Ivan_M> !password
12:19:29  <PublicServer> Ivan_M: orphan
12:19:50  <PublicServer> *** Ivan_M joined the game
12:26:02  <PublicServer> <bassals> hello
12:28:23  *** Ryton has joined #openttdcoop
12:28:27  <Ryton> !password
12:28:27  <PublicServer> Ryton: francs
12:28:37  <PublicServer> *** Ryton joined the game
12:28:48  <PublicServer> <Ryton> wow, busy hereè
12:28:50  <PublicServer> <V453000> hi
12:32:09  <PublicServer> *** Ivan_M has left the game (leaving)
12:32:46  <PublicServer> <Ryton> btw, what is the idea with the timetables? main line is 111 kmh, sidelines are as fast as possible?
12:32:58  <PublicServer> <V453000> pretty much
12:33:08  <PublicServer> <bassals> every sl has its own rules I guess
12:33:11  <PublicServer> <V453000> the point is to have many different trains on ML so it looks ince
12:33:13  <PublicServer> <V453000> nice
12:33:15  <PublicServer> <V453000> doesnt have to
12:33:22  <PublicServer> <V453000> trains on SL can be mixed
12:34:30  <PublicServer> <Ryton> ok
12:34:44  <PublicServer> <Ryton> is there some easy work that can still be done? like in 30-45 mins :p
12:34:55  <PublicServer> <Ryton> so no BBH or MSH for me :p
12:34:57  <PublicServer> <hylje> sidelines
12:34:59  <PublicServer> <V453000> some hubs are missing
12:35:09  <PublicServer> <V453000> or even a SLH
12:35:15  <PublicServer> <Ryton> ah, still SLH missing?
12:35:25  <PublicServer> <Ryton> could you sign where?
12:37:03  <PublicServer> <Ryton> ok, sorry, I'm blind :p
12:37:05  <PublicServer> <Ryton> it is in the sign list alrady
12:37:12  <PublicServer> <Ryton> already* *oops*
12:37:15  <PublicServer> <V453000> it wasnt a minute ago
12:37:25  <PublicServer> <Ryton> ah pfiew :-)
12:40:00  <sietse> !password
12:40:00  <PublicServer> sietse: edgier
12:40:07  <PublicServer> *** Sietse has left the game (connection lost)
12:40:24  <PublicServer> <V453000> I think that is about it for SLHs
12:41:03  <sietse> hm... computer to slow
12:41:07  <sietse> too*
12:43:23  <PublicServer> <hylje> now to hack hack hack
12:44:21  <PublicServer> <hylje> uh oh i didn't think this one through but that's not a big deal
12:45:11  <PublicServer> <V453000> I dont want to interrupt but those 3 lines probably feel a bit abandoned
12:45:51  <sietse> !password
12:45:51  <PublicServer> sietse: edgier
12:45:57  <PublicServer> *** Sietse has left the game (connection lost)
12:56:51  <sietse> !password
12:56:51  <PublicServer> sietse: crabby
12:57:04  <PublicServer> *** Sietse joined the game
12:57:27  <PublicServer> <Sietse> Hi again!
12:57:29  <PublicServer> <hylje> heya
12:57:29  <PublicServer> <V453000> hello!
12:57:35  <PublicServer> <Maraxus> hi
12:57:45  <PublicServer> <Sietse> forgot about my laptop battery emptying ;)
12:59:20  <PublicServer> <Ryton> what is the prio length we should use?
12:59:26  <PublicServer> <Ryton> 4-5, or more?
12:59:29  <PublicServer> <V453000> not too long
12:59:32  <PublicServer> <V453000> up to 8 I guess
13:01:43  <PublicServer> <V453000> ok that would do it for BBH 02
13:03:20  <PublicServer> <V453000> Ryton:
13:03:27  <PublicServer> <V453000> ;)
13:03:29  <PublicServer> <Ryton> yeah I'm messing around
13:03:33  <PublicServer> <Ryton> ah, easier :p
13:03:48  <PublicServer> <Ryton> thx :-)
13:03:52  <PublicServer> <V453000> np
13:04:02  <PublicServer> <Ryton> is single brigdge here enough?
13:04:13  <PublicServer> <V453000> hopefully
13:04:16  <PublicServer> <V453000> you will see :)
13:04:30  <PublicServer> <Ryton> CL2 is more fun than CL5 :p
13:04:41  <PublicServer> <V453000> :))
13:04:53  <PublicServer> <Ryton> a bit easier
13:05:16  <PublicServer> <V453000> well this is more like CL1.5 as the Sbends are allowed and also non-diagonal curve is 1
13:05:50  <PublicServer> <Ryton> oh cool. really compact then :-)
13:07:04  <PublicServer> <Ryton> got time for one more SLH :-)
13:07:10  <PublicServer> <V453000> :p
13:07:53  *** roboboy has quit IRC
13:18:30  <PublicServer> *** Sietse has left the game (desync error)
13:18:30  <PublicServer> *** Tray has left the game (desync error)
13:18:30  <PublicServer> *** Maraxus has left the game (desync error)
13:18:30  <PublicServer> *** hylje has left the game (desync error)
13:18:32  <PublicServer> *** Ryton has left the game (desync error)
13:18:37  <hylje> SNAP
13:18:41  <planetmaker> :-O
13:18:44  <Tray> hrm
13:18:47  <Ryton> !password
13:18:47  <PublicServer> Ryton: lemons
13:18:51  <PublicServer> *** Ryton has left the game (connection lost)
13:18:53  <V453000> yeyy
13:18:55  <planetmaker> !rcon debuglevel desync=3
13:19:00  <Tray> so happened yesterday
13:19:01  <V453000> im still there :D
13:19:03  <PublicServer> *** hylje joined the game
13:19:05  <planetmaker> !rcon save debug_start1
13:19:05  <PublicServer> planetmaker: players
13:19:06  <PublicServer> planetmaker: server_info
13:19:06  <PublicServer> planetmaker: clients
13:19:06  <PublicServer> planetmaker: echo doneclientcount
13:19:06  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Trunington Transport'  Year Founded: 1950  Money: 104399724  Loan: 0  Value: 104580861  (T:54, R:17, P:5, S:0) unprotected
13:19:07  <PublicServer> planetmaker: Current/maximum clients:     4/255
13:19:07  <PublicServer> planetmaker: Current/maximum companies:   1/ 1
13:19:08  <planetmaker> !rcon pwd
13:19:09  <PublicServer> planetmaker: Current/maximum spectators:  0/10
13:19:09  <PublicServer> planetmaker: Client #1  name: 'PublicServer'  company: 255  IP: server
13:19:11  <PublicServer> planetmaker: Client #459  name: 'bassals'  company: 1  IP:
13:19:11  <PublicServer> planetmaker: you have 6 more messages
13:19:13  <PublicServer> *** Ryton joined the game
13:19:13  <PublicServer> planetmaker: ‎[Private] To Ryton: Welcome Ryton
13:19:15  <PublicServer> planetmaker: ‎[Private] To Ryton: You are playing on "#openttdcoop - The Public Server ("
13:19:15  <PublicServer> planetmaker: ‎[Private] To Ryton: House rules are at
13:19:17  <PublicServer> planetmaker: ‎[Private] To Ryton: say !help for more information
13:19:17  <PublicServer> planetmaker: ‎[Private] To Ryton: ---
13:19:19  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/uploads/
13:19:28  <planetmaker> !rcon load desync_start1
13:19:28  <PublicServer> planetmaker: desync_start1: No such file or directory.
13:19:33  <planetmaker> !rcon pwd
13:19:33  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/uploads/
13:19:37  <planetmaker> !rcon cd ..
13:19:39  <planetmaker> !rcon load desync_start1
13:19:45  <PublicServer> *** Game paused (number of players)
13:19:53  <PublicServer> *** Game still paused (number of players)
13:19:56  <PublicServer> *** V453000 joined the game
13:20:01  <V453000> that isnt the correct save :D
13:20:10  <planetmaker> !revision
13:20:10  <PublicServer> planetmaker: Game version is r23972
13:20:14  <planetmaker> !rcon load desync_start1.sav
13:20:15  <PublicServer> *** Game paused (number of players)
13:20:20  <PublicServer> *** V453000 has left the game (connection lost)
13:20:21  <hylje> !password
13:20:21  <PublicServer> hylje: lemons
13:20:22  <PublicServer> *** Game still paused (number of players)
13:20:28  <Ryton> can we?
13:20:30  <V453000> no, not that one
13:20:47  <V453000> !rcon server_pw
13:20:47  <PublicServer> V453000: Current value for 'server_password' is: 'fester'
13:20:48  <V453000> hylje ^
13:21:01  <PublicServer> *** Game still paused (number of players)
13:21:09  <PublicServer> *** Ryton joined the game
13:21:11  <PublicServer> *** Game still paused (number of players)
13:21:11  <PublicServer> *** Game unpaused (number of players)
13:21:13  <PublicServer> *** hylje joined the game
13:21:21  <planetmaker> !rcon load desync_start1.sav
13:21:26  <planetmaker> !rcon load debug_start1.sav
13:21:35  <PublicServer> planetmaker: Client #539 is dropped because it took longer than 2000 ticks to enter the password
13:21:37  <PublicServer> planetmaker: ‎[All] Ryton: wrong map?
13:21:37  <PublicServer> *** Game paused (number of players)
13:21:39  <PublicServer> *** Game paused (number of players)
13:21:39  <PublicServer> *** Game still paused (number of players)
13:21:41  <PublicServer> *** hylje joined the game
13:21:41  <PublicServer> *** Game still paused (number of players)
13:21:44  <PublicServer> *** V453000 joined the game
13:21:51  <hylje> glitch in the matrix
13:21:53  <PublicServer> <V453000> this looks okay
13:21:55  <PublicServer> *** Game still paused (number of players)
13:21:55  <PublicServer> *** Game unpaused (number of players)
13:21:57  <planetmaker> nah, I just have a memory attention span < 5sec
13:21:58  <PublicServer> *** Tray joined the game
13:22:01  <PublicServer> <V453000> hopefully nothing is missing :)
13:22:06  <PublicServer> *** Ryton joined the game
13:22:16  <planetmaker> what should be missing? I saved before reload
13:22:19  <PublicServer> <hylje> not mine, i'm still just figuring out how to do a silly 4->3 merge
13:22:29  <PublicServer> *** hylje has joined company #1
13:22:36  <V453000> sure sure, should be good :)
13:23:12  <planetmaker> !revision
13:23:12  <PublicServer> planetmaker: Game version is r23972
13:23:15  <sietse> !password
13:23:15  <PublicServer> sietse: lemons
13:23:42  <sietse> !password
13:23:42  <PublicServer> sietse: lemons
13:23:48  <PublicServer> *** Maraxus joined the game
13:24:33  <V453000> updated yesterday
13:24:41  <V453000> sietse: try fester
13:25:13  <planetmaker> nah, the day before yesterday is this version ;-)
13:25:33  <planetmaker> and I advise you folks get the new nightly :-P
13:25:47  <V453000> advise ... get it for us? .)
13:26:06  <PublicServer> <Ryton> can someone check SLH04?
13:26:14  <planetmaker> sorry, I've no trojan on your computer and I'm way to lazy to do so
13:26:25  <sietse> thanks
13:26:37  <V453000> :D I rather meant if you could update the server
13:26:53  <PublicServer> <V453000> Ryton: something is missing
13:27:11  <PublicServer> <Ryton> is there? any hint as to what? :p
13:27:21  <PublicServer> <Ryton> ah oops :)-)
13:27:24  <PublicServer> <Ryton> thx
13:27:26  <PublicServer> <V453000> both of these
13:27:32  <PublicServer> <Ryton> missed that
13:27:38  <PublicServer> <V453000> also, use pre-signals at the join
13:27:52  <PublicServer> <Ryton> oh, didnt knew that was required
13:28:23  <PublicServer> <Ryton> I'll have to go now, but Ill finish it later
13:28:38  <sietse> !password
13:28:38  <PublicServer> sietse: letups
13:28:51  <PublicServer> *** Sietse joined the game
13:28:52  <PublicServer> *** Ryton has left the game (leaving)
13:29:07  *** Firestar has joined #openttdcoop
13:29:25  <Firestar> !password
13:29:25  <PublicServer> Firestar: letups
13:29:41  <PublicServer> <Firestar> hi
13:29:41  <PublicServer> *** Firestar joined the game
13:29:50  <PublicServer> <Sietse> hey
13:31:07  <planetmaker> !restart
13:31:07  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
13:31:28  <PublicServer> *** Maraxus has left the game (leaving)
13:31:56  <PublicServer> *** V453000 has joined spectators
13:32:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
13:32:02  <PublicServer> Thank you for playing r23972.
13:32:07  <PublicServer> Server has exited
13:32:08  *** PublicServer has quit IRC
13:32:20  *** PublicServer has joined #openttdcoop
13:32:20  <PublicServer> Autopilot engaged
13:32:20  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
13:32:20  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG227 (r23974) | STAGE: Building | | New players, use @quickstart and !help |"
13:32:20  *** ChanServ sets mode: +v PublicServer
13:32:40  <PublicServer> ***  made screenshot at 00006D43:
13:32:45  <hylje> !password
13:32:45  <PublicServer> hylje: reamed
13:32:57  <hylje> ah upgrade
13:33:00  <hylje> .dl osx
13:33:06  <bassals> 23974
13:33:13  <hylje> !dl osx
13:33:13  <PublicServer> hylje:
13:34:02  <PublicServer> *** Game still paused (number of players)
13:34:05  <PublicServer> *** hylje joined the game
13:34:07  <Firestar> !password
13:34:07  <PublicServer> Firestar: reamed
13:34:19  <PublicServer> *** Game still paused (number of players)
13:34:19  <PublicServer> *** Game unpaused (number of players)
13:34:19  <PublicServer> *** Sietse joined the game
13:34:27  <PublicServer> *** Firestar joined the game
13:36:10  <Ammler> !rcon pwd
13:36:10  <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/
13:36:13  <Ammler> !rcon ls
13:36:13  <PublicServer> Ammler: 0) .. (Parent directory)
13:36:13  <PublicServer> Ammler: 1) archive/ (Directory)
13:36:13  <PublicServer> Ammler: 2) autosave/ (Directory)
13:36:13  <PublicServer> Ammler: 3) uploads/ (Directory)
13:36:13  <PublicServer> Ammler: 4) restart.sav
13:36:15  <PublicServer> Ammler: 5) game.sav
13:36:26  <Ammler> V453000: we cleaned up the save dir for you?
13:36:34  <Ammler> shall we also cleanup uploads?
13:36:57  <Ammler> done.
13:37:11  <Ammler> nothing deleted, just moved to archive
13:37:24  <Ammler> so you don't break the server console everytime you run ls
13:37:31  <V453000> ok thanks :))
13:37:50  <PublicServer> <Firestar> anyone building?
13:38:24  <PublicServer> <Sietse> I am watching Hylje solving a 4->3 at BBH01
13:38:46  <PublicServer> <hylje> it's probably entirely terrible
13:40:33  <Maraxus> !password
13:40:33  <PublicServer> Maraxus: reamed
13:40:49  <PublicServer> *** Maraxus joined the game
13:42:15  <Ammler> oh, another hylje or member hylje?
13:42:22  <hylje> me me
13:42:29  <Ammler> :-D
13:43:15  <Ammler> !help
13:43:15  <PublicServer> Ammler:
13:48:34  <PublicServer> *** Firestar has left the game (leaving)
13:48:41  *** Firestar has quit IRC
13:49:02  <PublicServer> <hylje> there
13:50:53  <PublicServer> <Sietse> nice one!
13:51:20  <PublicServer> <hylje> it's not much less snake nest-y as V's
13:51:27  <PublicServer> <hylje> but at least it's random
13:51:37  <PublicServer> <Sietse> heheh
13:53:12  *** Nickman87 has quit IRC
13:56:23  <PublicServer> *** Maraxus has joined spectators
13:59:24  <V453000> !dl win64
13:59:24  <PublicServer> V453000:
13:59:25  *** Nickman87 has joined #openttdcoop
14:03:35  <PublicServer> *** hylje has left the game (leaving)
14:03:35  <PublicServer> *** Game paused (number of players)
14:03:43  <V453000> !password
14:03:43  <PublicServer> V453000: midget
14:04:02  <PublicServer> *** Game still paused (number of players)
14:04:02  <PublicServer> *** Game unpaused (number of players)
14:04:05  <PublicServer> *** V453000 joined the game
14:10:48  <PublicServer> *** V453000 has joined spectators
14:10:48  <PublicServer> *** Game paused (number of players)
14:11:52  <PublicServer> *** Game still paused (number of players)
14:11:53  <PublicServer> *** bassals joined the game
14:23:14  <PublicServer> *** V453000 has left the game (leaving)
14:26:34  *** Absolutis has joined #openttdcoop
14:26:39  <Absolutis> !password
14:26:39  <PublicServer> Absolutis: flunks
14:27:26  *** sla_ro|master has joined #openttdcoop
14:27:38  <Absolutis> !password
14:27:38  <PublicServer> Absolutis: flunks
14:27:44  <Absolutis> !dl win32
14:27:44  <PublicServer> Absolutis:
14:28:57  <PublicServer> *** Game still paused (number of players)
14:28:57  <PublicServer> *** Game unpaused (number of players)
14:28:58  <PublicServer> *** Absolutis joined the game
14:28:59  <PublicServer> <Absolutis> hey
14:29:01  <PublicServer> <Sietse> hey
14:30:51  <PublicServer> <Absolutis> all major stations done?
14:30:57  <PublicServer> <Sietse> think so
14:31:07  <PublicServer> <Absolutis> hm
14:31:10  <PublicServer> <Sietse> some BBH and SLHs to go
14:31:54  *** Firartix has joined #openttdcoop
14:35:45  <Tray> !password
14:35:45  <PublicServer> Tray: upping
14:35:54  <Tray> !dl lin
14:35:54  <PublicServer> Tray:
14:36:49  <PublicServer> *** Tray joined the game
14:49:43  *** Tray has quit IRC
14:49:43  <PublicServer> *** Tray has left the game (connection lost)
14:50:36  *** Firestar has joined #openttdcoop
14:50:41  <Firestar> !password
14:50:41  <PublicServer> Firestar: indoor
14:50:56  *** Tray has joined #openttdcoop
14:51:12  <Firestar> hi tray
14:51:16  <PublicServer> <Absolutis> how the heck to conneckt that one line
14:51:20  <PublicServer> <Absolutis> connect*
14:51:33  <PublicServer> *** Firestar joined the game
14:51:42  <PublicServer> <Firestar> which one?
14:51:52  <PublicServer> <Absolutis> SLH 05
14:52:19  <PublicServer> <Firestar> can i help?
14:52:22  <PublicServer> <Absolutis> sure
14:53:11  *** Tray|2 has joined #openttdcoop
14:53:32  <PublicServer> <Absolutis> there
14:57:42  <PublicServer> <Absolutis> done
14:57:44  <PublicServer> <Firestar> k
14:58:10  <PublicServer> <Absolutis> it's a bit large though
14:58:28  <PublicServer> <Firestar> look at Vs snake nest BBH
14:58:34  <PublicServer> <Absolutis> yep
14:58:44  <PublicServer> <Absolutis> about 3 times larger
14:59:03  *** Tray has quit IRC
14:59:10  <PublicServer> <Absolutis> but well, he has to connect LLL___RRR to LLL_RRR instead of LL_RR to LR
14:59:56  <PublicServer> <Absolutis> and, well no hubs will probably expand that way
14:59:59  <PublicServer> <Absolutis> hmm
15:00:17  <PublicServer> <Absolutis> i could build a hidden hub there
15:03:35  <PublicServer> <Sietse> help with signaling always welcome :)
15:03:38  *** Ivan_M has quit IRC
15:07:39  <PublicServer> <Sietse> long time ago for me :)
15:08:01  <PublicServer> <Sietse> you are right
15:08:35  <PublicServer> *** Maraxus has joined company #1
15:09:01  <PublicServer> <Sietse> prios needed?
15:09:04  <PublicServer> <Sietse> and if so, how long?
15:09:18  <PublicServer> <Firestar> dont ask me i dont understand prios
15:09:32  <PublicServer> <Sietse> hehehe
15:09:50  <PublicServer> <Sietse> ML should always  run on fullspeed
15:10:08  <PublicServer> <Sietse> so prios needed to prevent joining trains from blocking them
15:10:28  <PublicServer> <Sietse> I leave it for the time being
15:10:47  <PublicServer> <Firestar> maybe someone else makes the prios for you
15:11:29  <PublicServer> <Sietse> I can make them as well, just don't know how long
15:23:46  <PublicServer> <Sietse> prios fixed aswell
15:23:52  <PublicServer> <Firestar> k
15:24:10  <PublicServer> <Sietse> hope I remembered it well :)
15:24:49  <PublicServer> <Absolutis> brb
15:27:52  <PublicServer> *** Firestar has left the game (leaving)
15:27:58  *** Firestar has quit IRC
15:29:39  *** TWerkhoven[l] has joined #openttdcoop
15:37:32  <PublicServer> <Absolutis> lolol
15:38:02  <PublicServer> *** {TWerkhoven[l]} joined the game
15:42:27  *** bassals has quit IRC
15:42:42  <PublicServer> *** bassals has left the game (leaving)
15:45:54  <PublicServer> <Absolutis> gtg
15:46:05  <PublicServer> <Sietse> ciao
15:46:11  <PublicServer> *** Absolutis has left the game (leaving)
15:46:15  <PublicServer> <Maraxus> cu
15:50:07  *** Firestar has joined #openttdcoop
15:50:12  <Firestar> how are you getting on?
15:50:42  *** Firestar has quit IRC
15:51:09  *** Firestar has joined #openttdcoop
15:51:12  <PublicServer> <Sietse> wondering whether to try building a BBH or not
15:51:41  <Firestar> if ya still know how to build one then try it
15:52:16  <PublicServer> <Maraxus> will I try - and then someone else will correct my mistakes...
15:52:27  <PublicServer> <Sietse> hehe :)
15:52:55  <Firestar> everyone makes mistakes :)
15:53:00  <PublicServer> <Sietse> 2-2-3 is tricky
15:53:27  <Firestar> have fun
15:53:30  <PublicServer> <Sietse> cheers
15:53:38  <PublicServer> <Maraxus> it's my first try to build a BBH so it might end up a bit messy
15:53:56  <PublicServer> <Sietse> hehe, I have some long time ago
15:54:06  <PublicServer> <Sietse> so everything is rusty
15:54:24  <PublicServer> <Sietse> just finished the first SLH as a start
15:54:59  <Firestar> with me helping signaling xD
15:55:06  <PublicServer> <Sietse> true that
15:55:24  <PublicServer> <Sietse> probably I still missed some
15:58:31  <Firestar> just tell me in irc if ya need some signaling help to be faster ;)
15:58:49  <PublicServer> <Sietse> thanks!
16:00:16  <Firestar> np
16:00:34  <PublicServer> *** {TWerkhoven[l]} has joined company #1
16:03:09  <Firestar> hi twerkhoven
16:03:12  <PublicServer> <TWerkhoven[l]> ello
16:03:21  <Firestar> hows going?
16:03:32  <TWerkhoven[l]> im finished, and back in the house from the rain
16:03:55  <Firestar> its sunny here
16:04:34  <TWerkhoven[l]> wheres here?
16:05:39  <Firestar> austria vienna
16:08:04  <V453000> !password
16:08:04  <PublicServer> V453000: skulls
16:08:14  <PublicServer> *** V453000 has left the game (connection lost)
16:08:39  <PublicServer> *** V453000 joined the game
16:08:40  <PublicServer> <V453000> hi
16:08:43  <PublicServer> <Sietse> hey
16:08:45  <PublicServer> <Maraxus> hi V
16:09:54  <Firestar> hi V
16:11:13  <PublicServer> *** Firestar has left the game (connection lost)
16:11:35  <PublicServer> *** Firestar joined the game
16:12:18  <PublicServer> *** {TWerkhoven[l]} has joined spectators
16:18:55  <PublicServer> *** Firestar has left the game (connection lost)
16:19:30  <Firestar> !password
16:19:30  <PublicServer> Firestar: azures
16:19:45  <PublicServer> *** Firestar joined the game
16:36:48  <PublicServer> <V453000> whoever is trying to help me, please stop
16:37:49  <Mazur> I know nothing, _no-thing_!
16:38:00  <PublicServer> <Firestar> then come on server
16:38:19  <Mazur> Sorry, otherwise occupied.
16:38:41  <PublicServer> *** Firestar has left the game (leaving)
16:38:47  *** Firestar has quit IRC
16:41:03  *** gus has joined #openttdcoop
16:41:23  *** gus has quit IRC
16:43:48  *** sane has joined #openttdcoop
16:47:05  <sane> !password
16:47:05  <PublicServer> sane: snored
16:47:14  <PublicServer> *** sane joined the game
16:49:45  <PublicServer> *** sane has left the game (leaving)
16:49:52  *** sane has quit IRC
16:57:33  <PublicServer> <V453000> there we go :) 2way SLH
16:58:15  <PublicServer> <Maraxus> :)
16:58:21  <PublicServer> <Sietse> looks nice
16:58:47  <PublicServer> <V453000> should actually be even quite small and believe or not, expandable
16:59:03  <PublicServer> <V453000> which are usually two major issues with 2ways slhs :)
17:05:23  *** DayDreamer has joined #openttdcoop
17:05:27  *** bassals has joined #openttdcoop
17:05:30  *** DayDreamer has quit IRC
17:06:21  <PublicServer> *** bassals joined the game
17:06:33  <PublicServer> <bassals> hello
17:06:35  <PublicServer> <Sietse> hey
17:06:35  <PublicServer> <V453000> hi
17:06:37  <PublicServer> <Maraxus> hi
17:07:03  <PublicServer> <bassals> what is still needed?
17:07:07  <PublicServer> <bassals> oh 2 bbh
17:07:10  <PublicServer> <V453000> madness
17:09:12  <PublicServer> <bassals> nobody dares to do the second central bbh :-D
17:09:20  <PublicServer> <V453000> :(
17:09:27  <PublicServer> <bassals> seeing how is the snake nest been done...
17:09:33  <PublicServer> <V453000> snake is extreme
17:10:00  <PublicServer> <bassals> definitely
17:14:18  <PublicServer> *** Maraxus has joined spectators
17:21:21  *** Firestar has joined #openttdcoop
17:21:30  <Firestar> how re ya gettin on?
17:23:46  *** LoPo has joined #openttdcoop
17:24:49  <LoPo> hello
17:24:52  <LoPo> !players
17:24:54  <PublicServer> LoPo: Client 66 (Orange) is V453000, in company 1 (Trunington Transport)
17:24:54  <PublicServer> LoPo: Client 9 (Orange) is Sietse, in company 1 (Trunington Transport)
17:24:54  <PublicServer> LoPo: Client 88 (Orange) is bassals, in company 1 (Trunington Transport)
17:24:54  <PublicServer> LoPo: Client 16 is Maraxus, a spectator
17:24:54  <PublicServer> LoPo: Client 56 is TWerkhoven[l], a spectator
17:25:02  <PublicServer> <V453000> hy
17:25:08  <PublicServer> <Sietse> hi
17:25:14  <LoPo> how are things going? :)
17:25:18  <LoPo> !password
17:25:18  <PublicServer> LoPo: crouch
17:25:40  <PublicServer> <Sietse> making a mess ;)
17:26:21  <Firestar> hi
17:26:31  <Firestar> how that?
17:26:33  <LoPo> a mess? :P
17:26:49  <PublicServer> *** LoPo joined the game
17:27:12  <PublicServer> <LoPo> wow nice BBH V :)
17:27:18  <PublicServer> <LoPo> The Snake nest
17:27:21  <Firestar> what mess were ya makin?
17:27:25  <PublicServer> <V453000> mhm :) you can show your awesomeness on the neigbour of that :p
17:27:36  <PublicServer> <V453000> thanks :)
17:27:39  <Firestar> !password
17:27:39  <PublicServer> Firestar: crouch
17:27:39  <PublicServer> <LoPo> :O
17:27:41  <PublicServer> <LoPo> nice
17:27:43  <PublicServer> <LoPo> yeah!
17:27:50  <PublicServer> <LoPo> 3-.3
17:28:28  <PublicServer> *** Firestar joined the game
17:28:32  <PublicServer> *** Firestar has joined company #1
17:28:52  <PublicServer> <LoPo> k ill start on it after dinner
17:28:54  <PublicServer> <LoPo> brb
17:28:56  <PublicServer> *** LoPo has joined spectators
17:33:59  *** pugi has quit IRC
17:37:06  <PublicServer> *** Firestar has left the game (leaving)
17:37:15  *** Firestar has quit IRC
17:37:47  *** Rhamphoryncus has joined #openttdcoop
17:47:54  <Rhamphoryncus> !playercount
17:47:54  <PublicServer> Rhamphoryncus: Number of players: 6 (3 spectators)
17:49:02  <Rhamphoryncus> huh, updated version
17:49:24  <Rhamphoryncus> !password
17:49:24  <PublicServer> Rhamphoryncus: fouler
17:49:35  <PublicServer> *** Rhamphoryncus joined the game
17:57:28  *** Firestar has joined #openttdcoop
17:57:40  <Firestar> !password
17:57:40  <PublicServer> Firestar: fouler
17:58:03  <PublicServer> *** Firestar joined the game
17:59:06  <PublicServer> <LoPo> V453000: question? why do you have no prios on your BBH? is it not needed at these speeds?
17:59:28  <PublicServer> <V453000> no
17:59:47  <PublicServer> <V453000> I believe the merge is so random that prios arent really necessary
17:59:53  <PublicServer> <V453000> and if they are I can add them later
18:00:43  <PublicServer> <V453000> simply said, it is a choice leading towards a  line. IF that line can take the traffic, it wont jam. IF it can take no more traffic, it will jam there and trains will redirect to other lines anyway
18:01:47  *** El has joined #openttdcoop
18:02:14  <El> Identify
18:02:34  <V453000> tell that to nickserv :p
18:02:45  <PublicServer> <Firestar> hi El_Timuel
18:02:52  <El> wussup man
18:03:06  <El> im at school
18:03:25  <PublicServer> <Firestar> i could still play ottd even in school
18:03:31  <PublicServer> *** {TWerkhoven[l]} has joined company #1
18:04:17  <El> iim about to when i have time
18:04:40  <PublicServer> <Rhamphoryncus> So how close are we to adding trains?  Obviously we're still missing pieces but others look ready.
18:05:02  <PublicServer> <Firestar> most of them
18:05:27  <PublicServer> <Rhamphoryncus> Put another way, is it okay if I add some? ;)
18:05:34  <PublicServer> <V453000> all main hubs first please
18:05:40  <PublicServer> <Rhamphoryncus> alright
18:05:43  <PublicServer> <V453000> it wont take that long now
18:06:05  <PublicServer> <Firestar> just some more BBH junctions right?
18:06:20  <PublicServer> <TWerkhoven[l]> 3 or so, some of which are being worked on
18:07:34  <PublicServer> <Sietse> danke schon fur signaling :)
18:08:04  <PublicServer> <Firestar> im actually german
18:08:15  <PublicServer> <Sietse> not austrian>
18:08:26  <PublicServer> <Firestar> language is the same
18:08:29  <PublicServer> <Firestar> mostly
18:08:46  <El> how do you say "get to the choppa!"?
18:09:06  <PublicServer> <Sietse> can someone review MSH07?
18:09:29  <PublicServer> <Sietse> on correctness, I know it is messy and stretched :)
18:10:14  <PublicServer> <V453000> it is ok, I would love to see the mergers have some waiting bays but you can always add that
18:10:25  <PublicServer> <V453000> ... some of the choices are too short so trains cant fit in
18:13:08  <PublicServer> <Rhamphoryncus> that remaining BBH looks.. challenging.  I'd give it a try but I think I left an arrow to the knee in my other pants.
18:13:50  <PublicServer> <Firestar> which one? that near Vs SLH 08?
18:13:56  <PublicServer> <Rhamphoryncus> yup
18:14:35  <PublicServer> <Firestar> have fun!
18:14:53  <PublicServer> <Rhamphoryncus> thanks ;)
18:15:20  <PublicServer> <V453000> yes that one is extremely hard
18:15:26  <PublicServer> <V453000> I intended to do it originally
18:15:29  <PublicServer> <V453000> but if you dare
18:15:52  <PublicServer> <Firestar> V let others take some challenge and have fun
18:16:06  <PublicServer> <V453000> read what I said?
18:17:10  <PublicServer> <Firestar> well i actually like what you said at your SLH 09 to the farm! XD
18:17:22  <PublicServer> <V453000> how is that related
18:18:04  <PublicServer> <Firestar> well i cant imagine that youre in love with a FARM XD
18:18:22  <PublicServer> <V453000> yes and how is that related to the BBH discussion
18:18:52  <PublicServer> <Firestar> idk
18:18:54  <PublicServer> *** Maraxus has joined company #1
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18:21:22  <PublicServer> <Rhamphoryncus> I'm going to play with the BBH a bit, but I don't intend to go all the way and get it done
18:22:02  <PublicServer> <V453000> want help?
18:22:27  <Rhamphoryncus> Boo, connection problems
18:22:51  <PublicServer> <V453000> hm
18:22:52  <PublicServer> <Firestar> i cant help that too
18:22:54  <PublicServer> <V453000> that looks spread out
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18:23:08  <Rhamphoryncus> Yeah, I'll need help
18:23:34  <Rhamphoryncus> It's stuck right on top of the lake so my plan was to surround the lake
18:24:05  <PublicServer> <Firestar> the lake itself looks a bit like austria
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18:24:43  <PublicServer> <V453000> hm
18:24:53  <PublicServer> <V453000> I think the goal would be to try making it in front of the lake
18:25:05  <Rhamphoryncus> Also, separating the 6 components would make it easier to understand
18:25:07  <PublicServer> <V453000> making spread out all around the lake might not help much
18:25:21  <Rhamphoryncus> !password
18:25:21  <PublicServer> Rhamphoryncus: cleats
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18:26:14  <PublicServer> <V453000> I would try something like this
18:26:26  <PublicServer> <V453000> and as small mergers as humanly possibel
18:27:17  <PublicServer> <V453000> probably with some PBS abuse
18:27:31  <PublicServer> <Rhamphoryncus> heh
18:27:45  <PublicServer> <Rhamphoryncus> I think I'll just watch
18:27:56  <PublicServer> <V453000> as you want ...
18:28:13  <PublicServer> <Firestar> well why not let V making the whole juntcion?
18:30:13  <PublicServer> <V453000> this looks worky
18:32:04  <PublicServer> <V453000> ah yes I left that out :)
18:32:14  <PublicServer> <Rhamphoryncus> :)
18:32:38  <PublicServer> <Rhamphoryncus> You're teraforming a lot more than I would, heh
18:32:52  <PublicServer> <V453000> I didnt terraform almost anything yet
18:32:54  <PublicServer> <Firestar> and you said TF: low
18:33:29  <PublicServer> <Rhamphoryncus> You've done little, but I did even less.  However, I bet yours is less obvious.
18:33:45  <PublicServer> <V453000> in a totally different spot :)
18:34:20  <PublicServer> *** Rhamphoryncus has left the game (general timeout)
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18:34:25  <PublicServer> <Firestar> V453000: youre just unbeatable sometimes
18:34:27  <PublicServer> *** LoPo has joined company #1
18:34:31  <PublicServer> <LoPo> hi
18:34:33  <PublicServer> <V453000> hm?
18:34:47  <PublicServer> <Firestar> hi
18:34:51  <PublicServer> <Firestar> nvm
18:35:11  <PublicServer> <Firestar> hey LoPo re ya gonna go for the BBH?
18:35:18  <PublicServer> <LoPo> yes
18:35:20  <PublicServer> <LoPo> :)
18:35:55  <Rhamphoryncus> heya lopo
18:35:57  <Rhamphoryncus> !password
18:35:57  <PublicServer> Rhamphoryncus: seamen
18:35:59  <Rhamphoryncus> okay, I think I'll stay off for a while.  My internet is just too unreliable
18:36:13  <PublicServer> <Firestar> try a bit later
18:36:31  <Rhamphoryncus> and who the heck made that word list?!  :P
18:36:44  <PublicServer> <Firestar> what word list?
18:36:48  *** Absolutis has quit IRC
18:36:54  <PublicServer> <Firestar> the commands list or what?
18:38:20  <Rhamphoryncus> password selection.  seamen?
18:39:54  <PublicServer> <Firestar> what means actually "WIP"?
18:40:04  <PublicServer> <V453000> work in progress
18:40:04  <PublicServer> <LoPo> work in progress?
18:44:57  <PublicServer> *** LoPo has left the game (general timeout)
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18:47:26  <PublicServer> <TWerkhoven[l]> dinnertime
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18:48:39  <LoPo_> freking yankies...
18:48:47  <LoPo_> blew up my internet :P
18:48:54  <LoPo_> !password
18:48:54  <PublicServer> LoPo_: neater
18:49:33  <PublicServer> *** LoPo joined the game
18:49:40  <PublicServer> <LoPo> hi again
18:49:43  <PublicServer> <V453000> oh hello!
18:50:05  <PublicServer> <LoPo> ? :P
18:50:11  <PublicServer> <V453000> just joking
18:50:25  <PublicServer> <LoPo> ^^
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19:03:10  <PublicServer> <Maraxus> I think BBH 03 is done
19:05:45  *** Rhamphoryncus has quit IRC
19:08:08  <PublicServer> <V453000> I want to see how hard will BBH 04 fail
19:08:19  <PublicServer> <Sietse> hehehe
19:08:29  <PublicServer> <Sietse> impressive construction V
19:08:40  <PublicServer> <V453000> not sure if impressive is the right word :D
19:08:50  <PublicServer> <LoPo> full PBS ?:)
19:08:56  <PublicServer> <V453000> trains might say something different about it
19:10:55  <PublicServer> <V453000> ooh amazing farm at SLH 09 is finally six feet under
19:13:45  <PublicServer> *** Sietse has joined spectators
19:15:41  <PublicServer> <LoPo> ah :P 1/3 done
19:16:23  <PublicServer> *** {TWerkhoven[l]} has joined company #1
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19:17:11  <PublicServer> <V453000> ooh classic 3 level :)
19:17:27  <Rhamphoryncus> Hammers have been applied to the appropriate pieces of equipment.  I have internet access again.
19:17:50  <Rhamphoryncus> !password
19:17:50  <PublicServer> Rhamphoryncus: maiden
19:22:04  <Rhamphoryncus> uhh.. huh
19:22:04  <Rhamphoryncus> damnit :P
19:22:05  <PublicServer> <LoPo> :)
19:24:24  <Rhamphoryncus> Second time's the charm
19:24:56  <PublicServer> *** Rhamphoryncus joined the game
19:31:02  <TWerkhoven[l]> !clcalc erail 3
19:31:09  <TWerkhoven[l]> @clcalc erail 3
19:31:09  <Webster> TWerkhoven[l]: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph
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19:35:07  <Firestar> !password
19:35:07  <PublicServer> Firestar: pegged
19:35:23  <PublicServer> *** Firestar joined the game
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19:35:36  <PublicServer> <TWerkhoven[l]> bbl
19:38:22  <PublicServer> <LoPo> uhmm
19:38:22  <PublicServer> *** Firestar has left the game (connection lost)
19:38:55  <Firestar> !password
19:38:55  <PublicServer> Firestar: pegged
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19:50:04  <PublicServer> <LoPo> w8
19:50:06  <PublicServer> <LoPo> dont
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19:50:20  <PublicServer> <LoPo> :)
19:50:58  <PublicServer> <Firestar> dont be too angry if im a bit faster than i should be because im hearing some really good music
19:51:06  <PublicServer> <LoPo> :D
19:51:08  <PublicServer> <LoPo> nice
19:51:14  <PublicServer> <LoPo> np im not agry
19:51:36  <PublicServer> <LoPo> but i dont what to brake your bubble if i remove all of the signs ;)
19:52:07  <PublicServer> <Firestar> well the song "scotty - the black pearl" is so good i cantz keep my feet still
19:52:13  <PublicServer> <V453000> I might have an enhancement that might help you a lot LoPo
19:52:35  <PublicServer> <Firestar> ive just got to move them within the rythm XD
19:52:37  <PublicServer> <LoPo> cool
19:52:40  <PublicServer> <V453000> just like !this, the bay is too short
19:52:46  <PublicServer> <LoPo> oky
19:52:48  <PublicServer> <V453000> and prioritizing it is a bit hard with the PBS
19:52:50  <PublicServer> <LoPo> yeah >_<
19:53:00  <PublicServer> <V453000> however if you do this
19:53:02  <PublicServer> <LoPo> hmmm
19:53:06  <PublicServer> <LoPo> that works?
19:53:16  <PublicServer> <LoPo> i can also lengthen the bays
19:53:16  <PublicServer> <Firestar> but sometimes theres no other choice
19:53:46  <PublicServer> <V453000> it isnt entirely a solution but it should help a bit
19:53:53  <PublicServer> <LoPo> oky
19:54:03  <PublicServer> <LoPo> well, if it fails ill lengthen them
19:54:13  <PublicServer> <V453000> it is a thing that I havent yet really used much but it can be useful
19:55:15  <PublicServer> <Firestar> well too bad i dont have the song momma sed from puscifer
20:02:43  <PublicServer> <LoPo> no
20:03:05  <PublicServer> <LoPo> the PBS needs the gap + twoway signals
20:03:24  <PublicServer> <Firestar> why 2way?
20:03:34  <PublicServer> <LoPo> magix
20:03:37  <PublicServer> <LoPo> magic*
20:04:08  <PublicServer> <LoPo> w00t done :D
20:04:14  <PublicServer> <Rhamphoryncus> woot :D
20:04:16  <PublicServer> <V453000> :)
20:04:19  <PublicServer> <V453000> ok you can add trains now guys
20:04:25  <PublicServer> <Rhamphoryncus> yay!
20:04:31  <PublicServer> <Firestar> finally!
20:04:53  <PublicServer> <Firestar> well someone could have made something like a train yard
20:05:04  <PublicServer> <V453000> why so?
20:05:20  <PublicServer> <V453000> when you choose the trains and wagons
20:05:24  <PublicServer> <Firestar> ya know the places with the depots and stuff
20:05:31  <PublicServer> <V453000> just for groups and everyone can do that on their own
20:05:49  <PublicServer> <V453000> places with the depots?
20:06:31  <PublicServer> <LoPo> hmmm
20:06:33  <PublicServer> <Firestar> for mainentance when theyre on but only fr some more eyecandy XD
20:06:39  <PublicServer> <LoPo> expanding this baby will be hard :S
20:07:25  <PublicServer> <Firestar> here everything will be made harder
20:10:15  <PublicServer> <Rhamphoryncus> damn, I'm not the first XD
20:10:35  <PublicServer> <LoPo> dont forget the speed limmit guys
20:11:05  <PublicServer> <Rhamphoryncus> and enter 112 to get 111
20:11:35  <PublicServer> <Ryton> still lots of SLH's to go?
20:14:37  <PublicServer> <V453000> trains should not be able to enter any depot
20:14:44  <PublicServer> <Rhamphoryncus> alright
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20:15:10  <PublicServer> <LoPo> is servce trains on? :P
20:15:38  <PublicServer> <LoPo> nice steamers :D
20:15:48  <PublicServer> <LoPo> me like
20:16:02  <PublicServer> <V453000> oh the engine behind it doesnt fill up 10k hp :)
20:16:29  <PublicServer> <Rhamphoryncus> what's the plan for gold drop?
20:17:33  <Le_Timuel> !password
20:17:33  <PublicServer> Le_Timuel: suntan
20:17:49  <PublicServer> *** El_Timuel joined the game
20:20:02  <PublicServer> <V453000> uhm who is building Tendingworth Woods etc?
20:20:12  <PublicServer> <Firestar> me
20:20:18  *** lmergen has quit IRC
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20:20:38  <PublicServer> <V453000> you need doubled  bridges on ML
20:20:48  <PublicServer> <LoPo> :D
20:21:50  <PublicServer> <LoPo> the ML has 3 lines
20:21:53  <PublicServer> <Rhamphoryncus> ahahaha, I just realized that Big Boy is split down the middle
20:21:55  <PublicServer> <LoPo> not 2
20:22:02  <PublicServer> <Ryton> SLH's should be built to be expandable, right?
20:22:04  <PublicServer> <LoPo> Firestar
20:22:24  <PublicServer> <Ryton> I like SLH10 in that matter :-)
20:22:26  <PublicServer> <LoPo> ill help you in a sec with the SLH, oky?
20:23:16  <PublicServer> <Rhamphoryncus> ahaha, forgot the power plant at coal drop
20:23:31  <PublicServer> <Rhamphoryncus> any suggestions on placement?
20:23:57  <PublicServer> *** Rhamphoryncus has left the game (general timeout)
20:23:57  <PublicServer> *** Rhamphoryncus has left the game (connection lost)
20:24:15  <Rhamphoryncus> damn POS keyboard
20:24:22  <Rhamphoryncus> !password
20:24:23  <PublicServer> Rhamphoryncus: suntan
20:24:33  <PublicServer> *** Rhamphoryncus joined the game
20:25:13  <PublicServer> <Rhamphoryncus> are those signs a suggestion?
20:29:23  <PublicServer> <LoPo> oops :P
20:29:37  <PublicServer> <El_Timuel> should I put a FPP by the station?
20:29:49  <PublicServer> <LoPo> we also need an exit the other way
20:29:55  <PublicServer> <LoPo> firestar
20:30:29  <PublicServer> <LoPo> that is an idea
20:31:33  <PublicServer> <LoPo> ???
20:31:58  <PublicServer> <LoPo> what is that?
20:32:02  <PublicServer> <LoPo> at ????
20:33:07  <PublicServer> <Rhamphoryncus> construction while tracking a train: good idea or AWESOME idea?  XD
20:33:33  <PublicServer> <LoPo> is it an idea? :P
20:33:57  <PublicServer> <Rhamphoryncus> there were some signs so I blew them up
20:34:43  <PublicServer> <Rhamphoryncus> :O  doh
20:35:13  <PublicServer> <V453000> :)
20:35:23  <PublicServer> <Ryton> hmm, newGRF error here... am I the only oneN
20:35:23  <PublicServer> <Ryton> ?
20:35:29  <PublicServer> <El_Timuel> i got it too
20:35:31  <PublicServer> <Rhamphoryncus> nope, me too
20:35:31  <PublicServer> <V453000> no it just tells everyone
20:35:33  <PublicServer> <LoPo> i got it to
20:35:39  <PublicServer> <Firestar> me too
20:35:57  <PublicServer> <Ryton> ok, so it can be ignored  :P
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20:37:17  <PublicServer> <Rhamphoryncus> is there a minimum population for banks?
20:37:22  <PublicServer> <V453000> no
20:37:38  <PublicServer> <V453000> just need more buildings
20:37:40  <PublicServer> <V453000> well actually
20:37:46  <PublicServer> <V453000> there is 1 bank per 1200 pop
20:38:10  <PublicServer> <Rhamphoryncus> alright
20:38:12  <PublicServer> <V453000> but it starts at 0 it seems
20:38:14  <PublicServer> <V453000> even tiny towns have it
20:38:36  <PublicServer> <El_Timuel> i should go ahead and make an fpp for the station?
20:38:46  <PublicServer> <V453000> probably, yes
20:39:41  <PublicServer> <El_Timuel> placement ideas?
20:41:17  <PublicServer> *** {TWerkhoven[l]} joined the game
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20:41:57  <PublicServer> <TWerkhoven[l]> ello
20:41:59  <PublicServer> <V453000> hi
20:42:01  <PublicServer> <Firestar> hi
20:42:07  <PublicServer> <Ryton> hey TW
20:42:14  <PublicServer> <Maraxus> hi
20:42:25  <PublicServer> <Sietse> back :)
20:42:31  <PublicServer> <Rhamphoryncus> gah!  That's my second gold mine
20:42:35  <PublicServer> <Sietse> TRAINS!!
20:42:45  <PublicServer> <TWerkhoven[l]> steamers even
20:42:51  <PublicServer> <TWerkhoven[l]> (with a diesel to keep hp up)
20:43:21  <PublicServer> <Sietse> need fpp and refinery
20:43:51  <PublicServer> <El_Timuel> whats the best place to put it?
20:44:15  <PublicServer> <LoPo> Firestar: are you done with the SLH?
20:44:21  <PublicServer> <Sietse> does not matter much
20:44:31  <PublicServer> <El_Timuel> just in the area?
20:44:33  <PublicServer> <Firestar> think so idk
20:44:57  <PublicServer> <LoPo> no :P
20:45:03  <PublicServer> <LoPo> look at the signs plz
20:46:17  <PublicServer> <V453000> wtf
20:46:24  <PublicServer> <V453000> who added 4 exactly the same steamers to my station
20:46:39  <PublicServer> <V453000> oh wait that isnt my station
20:46:46  <PublicServer> <TWerkhoven[l]> lol
20:46:56  <PublicServer> <V453000> ok then which noob just copied my trains wihout making his own?
20:47:02  <PublicServer> <El_Timuel> lol
20:47:13  <PublicServer> <TWerkhoven[l]> not built any trains yet
20:47:34  <PublicServer> <Rhamphoryncus> I've got 10 ^_^
20:48:04  <PublicServer> <Rhamphoryncus> but 2 I'll have to sell.  Or let sit idle until we spawn more gold mines.
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20:50:22  <PublicServer> <El_Timuel> how far from the station can the industry be?
20:50:34  <chester> !password
20:50:34  <PublicServer> chester: cordon
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20:50:50  <PublicServer> <Rhamphoryncus> It depends on the station's catchment area, but the station can be expanded
20:50:57  <PublicServer> *** chester joined the game
20:51:04  <PublicServer> <Rhamphoryncus> There's all sorts of candy tiles that are good for surrounding an industry
20:51:18  <PublicServer> <V453000> hi chester :)
20:51:18  <PublicServer> <El_Timuel> okay
20:51:20  <PublicServer> <LoPo> that is ugly :P
20:51:22  <PublicServer> <Ryton> not me (this time) ;-)
20:51:24  <PublicServer> <chester> hi
20:51:30  <PublicServer> <Ryton> nor the previous :p
20:51:30  <PublicServer> <Rhamphoryncus> But.. I'd say keep it in the 5-10 range if practical
20:51:37  <PublicServer> <Firestar> hi
20:51:43  <PublicServer> <El_Timuel> sounds good
20:52:17  <PublicServer> <Rhamphoryncus> yay bank!
20:52:21  <PublicServer> <V453000> yes :)
20:54:00  <PublicServer> <El_Timuel> Why wont it let me build an fpp?
20:54:10  <PublicServer> <V453000> you need a flat area for it
20:54:10  <PublicServer> <Ryton> can one please check SLH12?
20:54:42  <PublicServer> <V453000> build it exactly there El_Timuel and it will fit
20:54:45  <PublicServer> <El_Timuel> only one aloowed per town?
20:55:00  <PublicServer> <V453000> ah :)
20:55:16  <PublicServer> <V453000> try now
20:55:22  <PublicServer> <El_Timuel> destroy the competition :)
20:55:29  <PublicServer> <El_Timuel> thanks
20:59:32  <PublicServer> <Firestar> thx for the gold mines
20:59:46  <PublicServer> <V453000> lol
20:59:50  <PublicServer> <LoPo> 2 :P
21:00:17  <PublicServer> <LoPo> Firestar:  maybe move the station so we have more room for Sidelines
21:00:35  <PublicServer> <LoPo> the station is quite close to the hub now
21:00:50  <PublicServer> <Firestar> i would have liked to move it but the gold mine is blocking now -.-
21:00:56  <PublicServer> *** Ryton has left the game (leaving)
21:01:08  *** Ryton_ has quit IRC
21:02:08  <PublicServer> <Rhamphoryncus> okay, I should be able to find some gold now ;)
21:02:28  <PublicServer> <Firestar> come to my wood station you have two gold mines there
21:03:50  <PublicServer> <V453000> the modern trains going 111 are amazing :D
21:03:54  <PublicServer> <Rhamphoryncus> lol
21:04:02  <PublicServer> <LoPo> Firestar:  how about this?
21:04:32  <PublicServer> <Firestar> could ya make the speed limit? for my train newly built
21:04:43  <PublicServer> <V453000> just set it in the timetable
21:04:55  <PublicServer> <V453000> open order window, top right of that window is timetable swap
21:05:10  <PublicServer> <V453000> then you click on the travel order and in the bottom is a set limit button
21:05:20  <PublicServer> <Firestar> i know an easier
21:05:22  <PublicServer> <Firestar> way
21:05:37  <PublicServer> <El_Timuel> the fpp isn't in range of the pickup, and I dont know what to do
21:05:39  <PublicServer> <V453000> then why do you ask others to do it
21:05:47  <PublicServer> <V453000> El_Timuel: it is
21:05:53  <PublicServer> <El_Timuel> sorry
21:05:55  <PublicServer> <V453000> see those stations
21:06:06  <PublicServer> <V453000> so called station walking
21:06:09  <PublicServer> <Firestar> LoPo: i dont understand prios and i never will please could make it for the junction?
21:06:39  <PublicServer> <El_Timuel> nothing is available for pickup though?
21:06:41  <PublicServer> <V453000> you never will is a bit strong statement :D
21:06:51  <PublicServer> <LoPo> Firestar:  orders done :)
21:06:53  <PublicServer> <V453000> El_Timuel: no because there are no food trains :)
21:06:57  <PublicServer> <chester> he knows what he says
21:07:00  <PublicServer> <Firestar> i just know it
21:07:02  <PublicServer> <LoPo> check them out, so you know how they work
21:07:20  <PublicServer> <Firestar> and i think my trains have got too much hp xD
21:07:26  <PublicServer> <V453000> when food trains start picking up, the FPP will start supplying food to the station
21:07:40  <PublicServer> <LoPo> 24k is just fine ;0
21:07:47  <PublicServer> <V453000> Firestar: if you understand pre-signals, you understand prios
21:08:06  <PublicServer> <El_Timuel> oh k i didnt realize about the "walker" stations
21:08:20  <PublicServer> <Firestar> i can remember that someone said i should leave the signals alone when i dont understand prios
21:08:34  <PublicServer> <V453000> what?
21:08:40  <PublicServer> <Firestar> whats a "walker" station?
21:09:07  <Tray|2> !dl win32
21:09:07  <PublicServer> Tray|2:
21:09:19  <PublicServer> <El_Timuel> lol the ones that are connected long distances
21:09:41  <PublicServer> <Firestar> bring in more money
21:10:02  <TWerkhoven[l]> untill the trainnetwork becomes profitable
21:10:06  <Tray|2> !password
21:10:06  <PublicServer> Tray|2: glades
21:10:23  <PublicServer> *** Tray joined the game
21:10:39  <PublicServer> <chester> i thought only pro play here
21:10:50  <PublicServer> <V453000> that would be pro-zone
21:10:52  <PublicServer> <LoPo> :P
21:10:54  <TWerkhoven[l]> this is public
21:11:08  <PublicServer> <V453000> and even on pro-zone are some noobs like LoPo
21:11:10  <PublicServer> <V453000> :P
21:11:14  <TWerkhoven[l]> and me
21:11:28  <PublicServer> <LoPo> :D
21:11:34  <PublicServer> <LoPo> omg :P
21:11:40  <PublicServer> <LoPo> i had it comming
21:11:51  <PublicServer> <chester> iv built trigger+cyclotron for maglev line, am i pro?
21:11:57  <PublicServer> <V453000> no
21:12:12  <PublicServer> <V453000> but you can build here :P
21:12:47  <PublicServer> <Firestar> XeryusTC built some factory constructions and an ICE/SBahn construction too is he pro?
21:13:07  <hylje> !password
21:13:07  <PublicServer> hylje: glades
21:13:09  <PublicServer> *** hylje has left the game (connection lost)
21:13:19  <PublicServer> *** hylje joined the game
21:13:22  <PublicServer> <V453000> yes, and nice that you know only his youtube stuff
21:13:34  <PublicServer> <Firestar> i subscribed his channel
21:15:05  <PublicServer> <hylje> i still like how you manage that mix of system and mess in your bbh V
21:15:16  <PublicServer> <V453000> :D thank you
21:15:27  <PublicServer> <hylje> mine's just a terrible mess
21:16:25  <PublicServer> <Firestar> k my trains have an instant unload xD
21:16:43  <PublicServer> <V453000> yes these wagons do :)
21:17:11  <PublicServer> <Firestar> well coming into the station and leaving after one or two sec
21:17:23  <PublicServer> <TWerkhoven[l]> please make sure you put trains in the right groups when you make new trains
21:17:30  <PublicServer> <TWerkhoven[l]> theres a lot of ungrouped trains right now
21:17:52  <PublicServer> <Tray> moment please
21:17:58  <PublicServer> <V453000> im not sure if we need to group trains much this game
21:18:04  <PublicServer> <hylje> cloning a similar train and modifying that is an easy way to not forget the magic
21:18:30  <PublicServer> <Rhamphoryncus> Probably not, but I'm neurotic :)
21:19:07  <TWerkhoven[l]> cloning will be less used as theres no trainyard methinks
21:19:14  <TWerkhoven[l]> its not a huge issue
21:19:24  <PublicServer> <hylje> ERROR ERROR ERROR
21:19:51  <PublicServer> <TWerkhoven[l]> note to self: when hooking up adepot, make sure you add it to the right line
21:21:27  <PublicServer> <Tray> Wich wagoon is preffered for oil? Does it matter?
21:21:33  <PublicServer> <V453000> any you like
21:21:45  <PublicServer> <TWerkhoven[l]> entire train composition is up to the builder
21:21:51  <PublicServer> <V453000> trains have different accelerations and capacities even if we use the same wagons so it totally doesnt matter
21:22:01  <PublicServer> <El_Timuel> can i go ahead and make a couple food trains?
21:22:08  <PublicServer> <V453000> sure
21:23:14  <PublicServer> <Tray> Train 89?
21:24:04  <PublicServer> <Firestar> can i fund oil refinery?
21:24:10  <PublicServer> <V453000> sure thing
21:24:13  <PublicServer> <Tray> Please do so.
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21:24:19  <PublicServer> <Tray> I tried to and failed -.-
21:24:45  <PublicServer> <Firestar> it can only be placed near tzhe edge of map
21:25:19  <PublicServer> <Firestar> train 83 too?
21:25:53  <PublicServer> <Firestar> who owns the trains 89 and 83?
21:25:53  <PublicServer> <Tray> I can't see any problem.
21:25:55  <PublicServer> <V453000> Tray: fancy a floating refinery?
21:25:55  <PublicServer> <Tray> My
21:26:05  <PublicServer> <Tray> wasn't me
21:26:11  <PublicServer> <V453000> I built it
21:26:17  <PublicServer> <Firestar> then what are they doing at the oil refinery station?
21:26:19  <PublicServer> <V453000> works now :p
21:26:26  <PublicServer> <Tray> don't know
21:26:32  <PublicServer> <V453000> oh, no clue about the trains, not mine
21:26:34  <PublicServer> <hylje> planes
21:26:48  <PublicServer> <Tray> I'll take a look at the trains
21:27:06  <PublicServer> <Firestar> theyre supposed to be at the wood drop station
21:27:24  <PublicServer> <Tray> I think I know that.
21:27:30  <PublicServer> <El_Timuel> whats the deal with the cars, are they just eye candy?
21:27:32  <PublicServer> <Tray> Please tell me why they're not (:
21:27:56  <PublicServer> <LoPo> MM
21:28:02  <PublicServer> <LoPo> read the group name
21:28:28  <PublicServer> <Rhamphoryncus> oops, stopped the wrong train :D
21:28:47  <PublicServer> *** ostannard joined the game
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21:28:56  <PublicServer> <Tray> can someone please !check why the train chooses a wrong path
21:29:02  <PublicServer> <Tray> cause I don't know
21:29:08  <PublicServer> <LoPo> transfer stations are allowed V?
21:29:10  <PublicServer> <hylje> missing electric bit somewhere?
21:29:17  <PublicServer> <Tray> wood should go to the topleft
21:29:27  <PublicServer> <V453000> very easy Tray, make the SLH02 out WP earlier not after the split
21:29:31  <PublicServer> <V453000> the train doesnt go to the drop
21:29:35  <PublicServer> <V453000> it goes to the waypoint
21:29:37  <PublicServer> <Tray> oh
21:29:40  <PublicServer> <V453000> and that part of waypoint is closer
21:29:54  <PublicServer> <Rhamphoryncus> damn.  Obvious in hindsight
21:29:54  <PublicServer> <V453000> will work like this for example
21:30:20  <PublicServer> <Tray> Thanks.
21:30:23  <PublicServer> <V453000> LoPo: if you want to build one ... but not very recommended
21:30:42  <PublicServer> <V453000> but why not I guess
21:30:44  <PublicServer> <Firestar> ok gtg cya tomorrow
21:30:46  <PublicServer> *** Firestar has left the game (leaving)
21:30:50  <PublicServer> <Rhamphoryncus> I built one, but I'm silly XD
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21:31:00  <PublicServer> <LoPo> there is already one :P so thats why i asked
21:31:19  <PublicServer> <LoPo> see: Wudstone Woods
21:31:29  <PublicServer> <Rhamphoryncus> yeah, that's me
21:31:39  <PublicServer> *** ostannard has left the game (leaving)
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21:31:47  <PublicServer> <V453000> I know I know
21:31:57  <PublicServer> <LoPo> oky oky :)
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21:32:30  <PublicServer> <El_Timuel> problem at great franwell mines
21:33:01  <PublicServer> <Rhamphoryncus> heh, nice
21:33:35  <PublicServer> <Rhamphoryncus> what's that bit of diagonal track for after the station?
21:33:49  <PublicServer> <El_Timuel> thank you
21:33:55  <PublicServer> <V453000> makes sure lost trians work with the block signals
21:35:38  <PublicServer> <Tray> oh my god I failed the TL completly (:
21:37:01  <PublicServer> <V453000> that is VERY small capacity wagons Tray :DDD
21:37:03  <PublicServer> <V453000> the goods ones
21:37:13  <PublicServer> <V453000> oh wait 40
21:37:19  <PublicServer> <V453000> I thought it is even less
21:37:25  <PublicServer> <V453000> probably that low for food
21:37:27  <PublicServer> <LoPo> lol poor CT60 train, only driving 111 km/h :P while he can do 300
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21:39:55  <Joosta> did the version change since last night?
21:40:02  <V453000> tes
21:40:04  <V453000> yes
21:40:08  <Joosta> rgr
21:41:00  <PublicServer> <El_Timuel> wow i love how these trains look
21:41:33  <PublicServer> <Rhamphoryncus> yeah, definitely a candy game
21:41:44  <PublicServer> *** hylje has left the game (leaving)
21:42:34  <Joosta> !password
21:42:34  <PublicServer> Joosta: kisses
21:42:50  <PublicServer> *** Joostas has left the game (connection lost)
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21:43:14  <Joosta> nice  password...
21:43:38  <PublicServer> <Sietse> romantic :)
21:44:08  <PublicServer> <V453000> anyway, gnight :)
21:44:11  <PublicServer> <LoPo> bb
21:44:13  <PublicServer> <Rhamphoryncus> cya V
21:44:15  <PublicServer> <El_Timuel> bye
21:44:17  <PublicServer> <Maraxus> cu
21:44:32  <PublicServer> *** V453000 has left the game (leaving)
21:45:21  <PublicServer> <Rhamphoryncus> :O
21:45:25  <PublicServer> <Sietse> whoops
21:45:28  <PublicServer> <Rhamphoryncus> lol
21:45:42  <PublicServer> <LoPo> fail :P
21:54:35  <PublicServer> <Rhamphoryncus> ahaha.  If I want a train powered just by 12L caprotti's I need 7.. leaving only 0.7 tiles for wagons :D
21:54:43  <PublicServer> <TWerkhoven[l]> lol
21:56:53  <PublicServer> <Tray> I hate local authorities
21:56:56  <PublicServer> <Tray> they suck
22:00:55  <PublicServer> *** Joostas has left the game (leaving)
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22:04:32  <PublicServer> <Rhamphoryncus> So.. hypothetically.. is there a speed at which level crossings are safe?  XD
22:04:45  <TWerkhoven[l]> yes, 0mph
22:04:50  <PublicServer> <El_Timuel> lol
22:05:10  <TWerkhoven[l]> xcept when the bus is doing that speed on the crossing of course
22:05:12  <PublicServer> <Tray> what is a levelcrossing?
22:05:28  <PublicServer> <Tray> oh I get it
22:05:55  <PublicServer> <Tray> you could add a signal gap infront of the crossing and use path signals
22:06:09  <PublicServer> <Tray> that's pretty save if you made the gap long eneugh
22:06:16  <PublicServer> <Rhamphoryncus> Yeah, I just saw that
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22:19:51  <PublicServer> <El_Timuel> wtf shouldent  a load of food make more than $ 77k ?
22:20:41  <PublicServer> <Sietse> MSH 03 locked down
22:21:03  <PublicServer> <LoPo> not anymore
22:21:14  <PublicServer> <LoPo> broken prio
22:21:21  <PublicServer> <Sietse> ok
22:23:27  <PublicServer> <El_Timuel> where are the depots for servicing?
22:23:44  <TWerkhoven[l]> there arent any
22:23:50  <PublicServer> <Rhamphoryncus> maintenance is disabled
22:23:51  <PublicServer> <El_Timuel> oh
22:23:53  <PublicServer> <Sietse> no servicing needed
22:23:55  <TWerkhoven[l]> no breakdowns, therefore no maintenance
22:24:21  <TWerkhoven[l]> also no refitting afaik, so depots should only be used to build new trains
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22:47:31  <PublicServer> <LoPo> bb guys
22:47:45  <PublicServer> *** LoPo has left the game (leaving)
22:47:45  <PublicServer> <Sietse> bye
22:47:49  <PublicServer> <El_Timuel> cya
22:47:59  <PublicServer> <Maraxus> cu
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23:05:59  <PublicServer> <Maraxus> gn
23:06:09  <PublicServer> <Rhamphoryncus> cya
23:06:15  <PublicServer> *** Maraxus has left the game (leaving)
23:06:17  <PublicServer> <El_Timuel> cu
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23:15:03  <PublicServer> <El_Timuel> gotta go
23:15:13  <PublicServer> <Rhamphoryncus> bye
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23:24:12  <PublicServer> <Sietse> can anyone help me with trains and their orders on SLH 14?
23:24:26  <PublicServer> <Rhamphoryncus> sure, justu a sec
23:25:12  <PublicServer> <Rhamphoryncus> okay, what did you need help with?  Just building more trains?
23:25:27  <PublicServer> <Sietse> I made SLH 14, and now added lines
23:25:37  <PublicServer> <Sietse> but now I need trains
23:25:51  <PublicServer> <Sietse> but I do not really know what exact orders to put in
23:25:57  <PublicServer> <Sietse> and what trains to make
23:26:25  <PublicServer> <Rhamphoryncus> full load to your station, then OUT WP, then unload at the target station, then IN WP
23:26:47  <PublicServer> <Sietse> ok, but how to trigger the speed rules?
23:26:54  <PublicServer> <Rhamphoryncus> then go into timetable and make the travel after OUT WP and unload and set them to 112, which rounds down to 111
23:27:47  <TWerkhoven[l]> im actually wondering wether or not thats a bug
23:27:58  <PublicServer> <Rhamphoryncus> I think it is
23:28:00  <TWerkhoven[l]> it seems to change anything i put in
23:28:09  <TWerkhoven[l]> eg 110 ->109
23:28:16  <TWerkhoven[l]> it takes 1 off the top regardless
23:28:40  <PublicServer> <Rhamphoryncus> if you change your displayed units (ie mph or m/s) it might not
23:28:55  <TWerkhoven[l]> ive not tried that yet
23:29:31  <TWerkhoven[l]> mph is same
23:30:23  <PublicServer> <Sietse> Think I got it
23:30:33  <PublicServer> <Sietse> train 226 on the run :)
23:30:56  <PublicServer> <Rhamphoryncus> looks good
23:31:38  <PublicServer> <Rhamphoryncus> FPP pickup needs some tweaking
23:44:19  <PublicServer> *** {TWerkhoven[l]} has joined spectators
23:46:12  <TWerkhoven[l]> gnite all
23:46:15  <PublicServer> <Rhamphoryncus> bye
23:46:17  <PublicServer> <Sietse> night
23:46:35  <PublicServer> <Rhamphoryncus> only the two of us left
23:46:53  <PublicServer> <Sietse> yep
23:47:00  <PublicServer> <Rhamphoryncus> quick, rebuild V's BBH as left-hand drive }:>
23:47:10  <PublicServer> <Sietse> you building something?\
23:47:12  <PublicServer> <Rhamphoryncus> nope
23:47:22  <PublicServer> <Sietse> heheh, that's a good prank
23:47:30  <PublicServer> <Rhamphoryncus> I'm looking at FPP pickup and pondering the best way to fix it
23:48:00  <PublicServer> <Sietse> what's the issue?
23:48:06  <PublicServer> <Rhamphoryncus> see !jam
23:48:16  <PublicServer> *** TWerkhoven[l] has left the game (leaving)
23:48:32  <PublicServer> <Rhamphoryncus> there were regular 2-tile signals in the waiting bays
23:48:42  <PublicServer> <Rhamphoryncus> but the waiting bays are a tile too short to hold a train
23:48:46  <TWerkhoven[l]> quickest way to fix that is to extend the short bays by one tile
23:48:51  <PublicServer> <Sietse> they'll stack then
23:49:13  <PublicServer> <Rhamphoryncus> besides that.. the trains are always coming in on one track
23:49:14  <TWerkhoven[l]> and then signal it the way you would the waiting bays on an slh-merger
23:49:36  <TWerkhoven[l]> that last one is a problem that will take more to fix
23:50:07  <PublicServer> <Rhamphoryncus> All I've done so far is remove the signals in the waiting bays, but leaving the enter/exit signals
23:50:13  <PublicServer> <Rhamphoryncus> So for now it's an ordinary station
23:50:32  <PublicServer> <Sietse> that's more than sufficient for now
23:50:35  <PublicServer> <Rhamphoryncus> yeah
23:51:22  <PublicServer> <Rhamphoryncus> it's really the bigger balance issue I'm concerned with.  Making it handle huge numbers of trains
23:51:28  <PublicServer> <Rhamphoryncus> which don't exist yet ;)
23:51:51  <PublicServer> <Sietse> I doubt if 3 platform each lane is sufficient with high load
23:52:21  <PublicServer> <Rhamphoryncus> yeah
23:52:39  <PublicServer> <Sietse> maglev needs 6  for each afaik
23:52:53  <PublicServer> <Rhamphoryncus> heh
23:53:19  <PublicServer> <Sietse> need output balancing as well with high load on drop and pickup
23:53:34  <PublicServer> <Rhamphoryncus> yeah.  Which is something I'm very rough on.
23:54:04  <PublicServer> <Rhamphoryncus> I'm going to build myself a silly feeder ^_^
23:54:14  <PublicServer> <Sietse> whahaha
23:54:20  <PublicServer> <Sietse> feeders allowed?
23:54:39  <PublicServer> <Rhamphoryncus> I think V saw mine and decided not to argue, lol
23:57:09  <PublicServer> <Sietse> quite some trains on wood already
23:57:52  <PublicServer> <Rhamphoryncus> oi, need more paper pickup trains
23:57:59  <PublicServer> <Sietse> just added 3
23:58:05  <PublicServer> <Rhamphoryncus> ahh, alright

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