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00:00:11 <PublicServer> <Maraxus> gn 00:00:21 <PublicServer> *** Maraxus has left the game (leaving) 00:00:41 *** Maraxus has quit IRC 00:01:27 <PublicServer> *** Hazzard has joined company #1 00:08:11 <PublicServer> <Hazzard> I think the priority should be shorter 00:09:08 *** Zuu has quit IRC 00:09:31 <PublicServer> <Firestar> cu 00:09:33 <PublicServer> *** Firestar has left the game (leaving) 00:09:39 <PublicServer> <Hazzard> Bye 00:09:45 *** Firestar has quit IRC 00:16:29 <PublicServer> *** Sylf joined the game 00:18:10 <PublicServer> *** V453000 has left the game (leaving) 00:22:21 <PublicServer> *** Sylf has joined company #1 00:23:33 *** Firartix has joined #openttdcoop 00:26:41 <PublicServer> <Mazur> Sylf comes in and suddenly we are jammed again. 00:26:51 <PublicServer> <Sylf> yeah. 00:28:09 <PublicServer> <Mazur> BBH 03 -> Drop. 00:33:52 *** Progman has quit IRC 00:34:32 *** TWerkhoven has quit IRC 00:38:33 *** Firartix has quit IRC 00:41:35 <PublicServer> <Hazzard> Next game I want to make a plan with TL 1 00:41:45 <PublicServer> <Sylf> go for it 00:41:51 <PublicServer> <Sylf> but good luck getting the votes :P 00:41:58 <PublicServer> <Hazzard> ^^ 00:42:40 <PublicServer> <Hazzard> 2*45s will litter the landscape 00:55:28 *** Firartix has joined #openttdcoop 00:58:33 <PublicServer> *** Sylf has joined spectators 00:58:38 <PublicServer> *** Sylf has left the game (leaving) 01:02:59 <PublicServer> <Mazur> Ad you can see, more trains exit in the same time period, now. 01:03:14 <PublicServer> <Hazzard> wha 01:03:24 <PublicServer> <Mazur> SLH 09. 01:04:55 <PublicServer> <Hazzard> That is a lot of WIPs 01:05:16 <PublicServer> <Mazur> Yes, but not by who, and nothing happening. 01:05:50 <PublicServer> <andyp> anyone want to step up and finish it? 01:05:56 <PublicServer> <Mazur> Not I. 01:06:12 <PublicServer> <Hazzard> That is a mes 01:12:53 <PublicServer> <andyp> want help at SHL02? 01:12:59 <PublicServer> <Hazzard> Yes 01:13:14 <PublicServer> <Hazzard> I am just trying to redirect the traffic but I am getting a lot of lag 01:18:12 <PublicServer> <andyp> so we even need slh02? 01:18:46 <PublicServer> <andyp> SLH9, 2, and 6 all basically run into each other 01:18:49 <PublicServer> <Hazzard> Well, we can't just go Sideline hub 01, sideline hub 03 01:19:23 <PublicServer> <andyp> Why not? And if the lack of 2 is bothersome, rename 9 01:19:57 <PublicServer> <andyp> A little work to 9 and it should handle the traffic, it almost does with the temp merge of SLH02 traffic 01:22:24 *** Firartix has quit IRC 01:25:07 <PublicServer> <andyp> cleared some old track for you 01:25:19 <PublicServer> <Hazzard> For me? 01:30:14 <PublicServer> <Mazur> All you are doing now is basically pointless, once SLH 02 is rebuild, those lines will connect there. 01:32:33 <PublicServer> <Hazzard> I gtg now 01:33:12 <PublicServer> <Mazur> So do I. 01:33:30 <PublicServer> *** Hazzard has joined spectators 01:33:32 <PublicServer> *** Hazzard has left the game (leaving) 01:33:36 <PublicServer> *** Mazur has left the game (leaving) 01:33:36 <PublicServer> *** Game paused (number of players) 01:35:34 <Hazzard> So 01:35:42 *** pugi_ has joined #openttdcoop 01:35:50 <Hazzard> Leave it SLH 02 to whoever happens to enter the game next 01:37:20 *** valhalla1w has quit IRC 01:39:24 <andy_p> !priority 01:39:28 <andy_p> !password 01:39:29 <PublicServer> andy_p: fracas 01:40:01 <andy_p> !password 01:40:01 <PublicServer> andy_p: fracas 01:40:19 <PublicServer> *** Game still paused (number of players) 01:40:19 <PublicServer> *** Game unpaused (number of players) 01:40:21 <PublicServer> *** andyp #1 joined the game 01:40:21 *** pugi has quit IRC 01:40:21 *** pugi_ is now known as pugi 01:42:32 <PublicServer> *** andyp #1 has left the game (leaving) 01:42:32 <PublicServer> *** Game paused (number of players) 01:52:10 <PublicServer> *** andyp has left the game (leaving) 01:52:51 *** andy_p has quit IRC 01:57:42 *** Ryton has joined #openttdcoop 01:57:56 <Ryton> !password 01:57:56 <PublicServer> Ryton: cogent 01:58:21 <PublicServer> *** Game still paused (number of players) 01:58:35 <PublicServer> *** Ryton joined the game 01:58:36 <PublicServer> <Ryton> wth is cogent? 01:58:36 <PublicServer> <Ryton> @@cogent 01:58:53 <PublicServer> <Ryton> damn this map is cramped... 02:00:57 <Hazzard> It has something to do with wacking stuff 02:01:29 <PublicServer> <Ryton> how did the RV game end up? 02:01:29 <PublicServer> <Ryton> I missed most of it, unfortunately 02:01:41 <Hazzard> There were 2000 rvs 02:01:47 <PublicServer> <Ryton> not bad 02:02:05 <PublicServer> <Ryton> I shoulld DL the savegame and investigate (another day) 02:02:11 <Hazzard> Evething was running pretty smoothly except for the north drop and candy pickup, which wasn't working very well 02:02:37 <Hazzard> Depots were flooded 02:02:41 <Hazzard> You can download the final 02:02:48 <Hazzard> If you want to see 02:03:21 <PublicServer> <Ryton> St Pauls is quite overgrown :-) 02:04:20 <PublicServer> <Ryton> so 40% of traffic is going from SW to NE of the map? 02:04:44 <Hazzard> Which game? 02:04:53 <PublicServer> <Ryton> this one :-) 02:05:01 <PublicServer> *** Game still paused (number of players) 02:05:02 <PublicServer> *** Hazzard joined the game 02:05:21 <PublicServer> <Ryton> oil pickup to oil ref, then to goods drop 02:05:21 <PublicServer> *** Ryton has joined company #1 02:05:21 <PublicServer> *** Hazzard has joined company #1 02:05:21 <PublicServer> *** Game unpaused (number of players) 02:05:29 <PublicServer> <Ryton> I'm just looking tough 02:05:37 <PublicServer> <Ryton> not planning on building today (tonight) 02:05:40 <PublicServer> *** Hazzard has joined spectators 02:05:40 <PublicServer> *** Game paused (number of players) 02:06:10 <PublicServer> <Hazzard> SLH 02 is nuked 02:06:34 <PublicServer> *** Hazzard has joined company #1 02:06:34 <PublicServer> *** Game unpaused (number of players) 02:06:37 <PublicServer> <Ryton> wow, gone? 02:06:59 <PublicServer> <Ryton> on purpose, or accident? Must be on purpose... was it so bad? ;-) 02:07:32 <PublicServer> <Hazzard> On purpose 02:07:52 <PublicServer> <Hazzard> The lanes are being upgraded to LLLLRRRR 02:08:50 <PublicServer> <Ryton> it just has woods & farms? 02:09:28 <PublicServer> <Hazzard> There is that one iron ore mine and the bank at medicine hat 02:09:28 <PublicServer> <Hazzard> Oil rigs too 02:09:38 <PublicServer> <Ryton> ah I missed those 02:10:02 <PublicServer> <Ryton> lol @ name Medicine hat btw :-)à 02:10:13 <PublicServer> <Ryton> I wonder who ever entered that name in the cities list :p 02:10:19 <PublicServer> <Hazzard> lol @ Lesser Slave Lake 02:10:33 <PublicServer> <Hazzard> and Whiskey Gap 02:11:35 <PublicServer> <Ryton> lol @ lesser slave lake too :-D 02:12:33 <PublicServer> <Hazzard> There are a lot of things that need to be fixed 02:12:45 <PublicServer> <Ryton> yeah, it seems so 02:12:51 <PublicServer> <Ryton> but its an interesting map too 02:13:09 <PublicServer> <Ryton> stillquite some space available 02:13:17 <PublicServer> <Ryton> if TF is allowed 02:13:43 <PublicServer> <Hazzard> The oil rigs are putting a big strain on the network 02:13:45 <PublicServer> <Hazzard> TF? 02:13:48 <PublicServer> <Ryton> Terraform 02:13:54 <PublicServer> <Ryton> abbreviation 02:13:56 <PublicServer> <Hazzard> It is 02:14:06 <PublicServer> <Ryton> then it shouldnt be a problem 02:14:48 <PublicServer> <Hazzard> There is the entire oil rig loop in the bottom part of the map 02:14:55 <PublicServer> <Ryton> I saw, yes 02:15:17 <PublicServer> <Ryton> and a full pickup :)-) 02:15:28 <PublicServer> <Ryton> 5E6 liters of oil :-) 02:16:47 <PublicServer> <Hazzard> My feeder station has almost 9k tonnes of ore waiting 02:17:09 <PublicServer> <Hazzard> Really needs more trains, but the network needs to be upgraded 02:17:35 <PublicServer> <Ryton> I only see 10k on Hazzards feeding station? 02:17:42 <PublicServer> <Ryton> or is there another? 02:17:53 <PublicServer> <Hazzard> That is it 02:18:00 <PublicServer> <Ryton> 5e6 oil > 10k ore :p ;-) 02:18:22 <PublicServer> <Hazzard> True, but oil is *1000 02:18:48 <PublicServer> <Ryton> ok, point taken :-) 02:19:22 <PublicServer> *** Hazzard has joined spectators 02:19:23 <PublicServer> *** Game paused (number of players) 02:19:30 <PublicServer> <Ryton> so you'd like 3LR3R from ore drop to your station? 02:19:34 <PublicServer> <Ryton> 3L3L* 02:19:40 <PublicServer> <Ryton> 3R3Lthat is* 02:20:07 <PublicServer> <Hazzard> The entire network needs a lot of work 02:20:14 <PublicServer> <Ryton> Its ok 02:20:24 <PublicServer> <Ryton> ive seen worse ;-) 02:20:58 <PublicServer> *** Hazzard has joined company #1 02:20:58 <PublicServer> *** Game unpaused (number of players) 02:21:36 <PublicServer> <Ryton> BBH04 is 4-4 completely, but BBH°2 isnt 02:21:46 <PublicServer> <Ryton> thats the first step imho 02:22:02 <PublicServer> <Hazzard> That is why it was demolished 02:22:28 <PublicServer> <Hazzard> 06 needs upgrading too 02:23:16 <PublicServer> <Ryton> why is there mixing between BBH°2 and BBHJ°02? 02:23:38 <PublicServer> <Ryton> hmm, sorry, between BBH04 and BBH02 that is 02:24:14 <PublicServer> <Hazzard> it was an effort to keep the traffic flowing 02:24:16 <PublicServer> <Ryton> if the lines can handle the joinning traffic at the first BBH, wont they arrive OK at the second? 02:24:28 <PublicServer> <Ryton> tough I may be wrong... (Im just a beginner here) 02:24:38 <PublicServer> <Hazzard> I'm a beginer too 02:24:57 <PublicServer> <Hazzard> Before it merged into 3 lines then split into the hub 02:25:07 <PublicServer> <Ryton> BBH 02 isnt 4-4 yet, but close to it imho 02:25:10 <PublicServer> <Ryton> easily expandable 02:25:13 <PublicServer> <Ryton> with some time :-) 02:25:40 <PublicServer> <Hazzard> Someone proposed to expand it to R6 L6 02:26:04 <PublicServer> <Ryton> thats a challenge :-D 02:26:22 <PublicServer> <Ryton> you know it becomes more difficult in cubical powers? 02:26:32 <PublicServer> <Hazzard> What 02:26:58 <PublicServer> <Ryton> if you need 10x10 squares for a 1x1 BBH,, you can expect 1x10 02:27:28 <PublicServer> <Ryton> hmm, that doesnt make sense :p sorry . just a lot more space for 3L3R or higher order ;-) 02:27:43 <PublicServer> <Ryton> just meaning, it doesnt just increase linearly 02:27:50 <PublicServer> <Hazzard> You mean it increases exponetially? 02:28:01 <PublicServer> <Ryton> 2<3<<<<4<<<<<<<<5 etc ;-) 02:28:13 <PublicServer> <Ryton> some exponent, yes 02:28:15 <PublicServer> <Hazzard> Yeah 02:29:10 <PublicServer> <Ryton> 2 is doable for me, 3 is tricky, 6 is... well, why bother starting ;-) 02:29:20 <PublicServer> <Hazzard> I haven't made a hub yet 02:29:24 <PublicServer> <Hazzard> a BBH hub 02:29:34 <PublicServer> <Ryton> you did make a SLH :-) 02:29:44 <PublicServer> <Hazzard> Yup :) 02:29:50 <PublicServer> <Ryton> thats a start :-) 02:30:01 <PublicServer> <Hazzard> But now it's massive because of the upgrade 02:30:13 <PublicServer> <Ryton> it was expandable, thats a good point :-) 02:30:15 <PublicServer> <Hazzard> It was so pretty back when it was LLRR 02:31:17 <PublicServer> <Hazzard> What is weird is oil trains often come into the hub to turn around 02:31:47 <PublicServer> <Hazzard> They have their own turnaround line 02:32:37 <PublicServer> <Ryton> cant you penalise the turnaround loop? then they'll avoid it (but might cause jams in BBH02 ;-)) 02:33:01 <PublicServer> <Hazzard> I am not completely familiar with penlaties 02:33:11 <PublicServer> <Ryton> TL =5? 02:33:29 <PublicServer> <Ryton> @@gap 5 02:33:29 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 02:33:38 <PublicServer> <Hazzard> without the turnaround they go into the coal mine overflow 02:34:04 <PublicServer> <Ryton> penalties are just additional signals, roads or stations 02:34:10 <PublicServer> <Ryton> that the trains try to avoid 02:34:13 <PublicServer> <Ryton> inverse signals, that is 02:34:29 <PublicServer> <Hazzard> Like this? 02:34:35 <PublicServer> <Ryton> inverse PBS is a penalty, if it is present trains will favour another track 02:34:59 <PublicServer> <Hazzard> Isn't going through a station a penalty? 02:35:18 <PublicServer> <Ryton> yeah that too 02:35:38 <PublicServer> <Ryton> but station > inverse PBS I think > road crossing 02:35:46 <PublicServer> <Ryton> there is some order 02:35:57 <PublicServer> <Ryton> but you can place more reverse pbses at a line than stations :p ;-) 02:36:16 <PublicServer> <Ryton> I don't know the exact math :-) 02:36:23 <PublicServer> <Hazzard> Anyway, I have to go 02:36:34 <PublicServer> <Ryton> oki 02:36:37 <PublicServer> <Hazzard> See you later 02:36:39 <PublicServer> <Ryton> so should i :-) 02:36:57 <PublicServer> <Ryton> cu around! 02:37:03 <PublicServer> <Hazzard> See you 02:37:06 <PublicServer> *** Hazzard has left the game (leaving) 02:37:06 <PublicServer> *** Game paused (number of players) 02:37:08 <PublicServer> *** Ryton has left the game (leaving) 03:01:24 *** theholyduck has joined #openttdcoop 03:02:33 *** pugi has quit IRC 03:03:49 *** KenjiE20 has quit IRC 03:21:50 *** Ryton has quit IRC 03:26:26 *** Firestar has joined #openttdcoop 03:26:33 <Firestar> !password 03:26:34 <PublicServer> Firestar: tarter 03:27:25 <PublicServer> *** Game still paused (number of players) 03:27:26 <PublicServer> *** Firestar joined the game 03:30:50 *** rane has quit IRC 03:33:53 <PublicServer> *** Hazzard has left the game (processing map took too long) 03:33:53 <PublicServer> *** Hazzard has left the game (connection lost) 03:33:55 <PublicServer> *** Game still paused (number of players) 03:42:33 <PublicServer> *** Game still paused (number of players) 03:42:36 <PublicServer> *** Hazzard joined the game 03:44:05 <PublicServer> *** Hazzard has joined company #1 03:44:05 <PublicServer> *** Game unpaused (number of players) 03:45:06 <PublicServer> <Firestar> hi 03:45:13 <PublicServer> <Hazzard> Hello 03:45:30 <PublicServer> <Hazzard> Today I have nothing and everything to do at the same time 03:46:57 <PublicServer> <Firestar> how that? 03:47:39 <PublicServer> <Hazzard> I have a lot of stuff I need to do but I am depending on other people 03:49:51 <PublicServer> <Hazzard> There is something at the steel and sawmill stations that make the trains want to go the the right lane when exiting 03:51:26 <PublicServer> <Firestar> want to know how much oil refinery producing? 03:52:04 <PublicServer> <Hazzard> over 9000? 03:52:11 <PublicServer> <Firestar> over 10k 03:53:14 <PublicServer> <Hazzard> Does bank production ever increase? 03:53:33 <PublicServer> <Firestar> it needs much longer than any other industry 03:58:17 <PublicServer> <Hazzard> What do you think about SLH02? 03:59:00 <PublicServer> <Firestar> well idk 04:02:01 <PublicServer> <Hazzard> I think that is temporary 04:10:12 <PublicServer> <Firestar> youre starting with the SLH 06 upgrade? 04:10:22 <PublicServer> <Hazzard> I'm trying to 04:11:26 <PublicServer> <Hazzard> Lag 04:18:30 <PublicServer> *** Hazzard has left the game (general timeout) 04:18:30 <PublicServer> *** Hazzard has left the game (connection lost) 04:18:30 <PublicServer> *** Game paused (number of players) 04:19:08 <PublicServer> *** Game still paused (number of players) 04:19:08 <PublicServer> *** Game unpaused (number of players) 04:19:10 <PublicServer> *** Hazzard joined the game 04:24:16 <Rhamphoryncus> !password 04:24:16 <PublicServer> Rhamphoryncus: allots 04:24:27 <PublicServer> *** Rhamphoryncus joined the game 04:24:43 <PublicServer> <Firestar> hi 04:25:01 <PublicServer> <Rhamphoryncus> ahoy 04:27:39 <PublicServer> <Hazzard> Let move this back a little bit 04:29:53 <PublicServer> <Hazzard> We actually aren't going to have room for a prio 04:30:00 <PublicServer> <Hazzard> ? 04:30:06 <PublicServer> <Hazzard> Maybe bridges and whatever 04:32:29 <PublicServer> <Rhamphoryncus> Gee, why are all these town names familiar... 04:32:49 <PublicServer> <Firestar> cause theyre Alberta 04:33:31 <PublicServer> <Rhamphoryncus> There we go. Appropriate graffiti applied 04:35:21 <PublicServer> <Hazzard> Now we have another hub needing to be upgraded 04:35:48 <PublicServer> <Firestar> why we doont just make SLH 02? 04:35:58 <PublicServer> <Hazzard> Seems like the steel pickup is failing 04:37:08 <PublicServer> <Firestar> lol 04:37:10 <PublicServer> <Hazzard> :| 04:37:16 <PublicServer> <Firestar> PBS Fail 04:37:28 <PublicServer> <Rhamphoryncus> yeah, they'll do that 04:38:02 <PublicServer> <Hazzard> There were too many trains anyway 04:40:13 <PublicServer> <Hazzard> Ok 04:40:46 <PublicServer> <Hazzard> I think having SL02 is find 04:40:48 <PublicServer> <Hazzard> fine 04:41:14 <PublicServer> <Hazzard> The hubs are close together though 04:43:12 <PublicServer> *** Firestar has left the game (leaving) 04:43:21 *** Firestar has quit IRC 04:53:32 <PublicServer> *** Rhamphoryncus has left the game (leaving) 04:53:32 <PublicServer> *** Game paused (number of players) 04:56:30 <PublicServer> *** Hazzard has left the game (general timeout) 04:56:30 <PublicServer> *** Hazzard has left the game (connection lost) 05:01:20 <PublicServer> *** Game still paused (number of players) 05:01:22 <PublicServer> *** Hazzard joined the game 05:01:34 <PublicServer> *** Hazzard has joined spectators 05:02:46 <PublicServer> *** Hazzard has joined company #1 05:03:23 *** theholyduck has quit IRC 05:04:38 <PublicServer> *** Hazzard has joined spectators 05:05:46 <PublicServer> *** Hazzard has joined company #1 05:05:50 <PublicServer> *** Hazzard has joined spectators 06:00:53 <Hazzard> !ping 06:00:53 <PublicServer> Hazzard: pong 06:29:13 *** sla_ro|master has joined #openttdcoop 07:11:14 *** sla_ro|master has quit IRC 07:17:42 *** Maraxus has joined #openttdcoop 07:25:57 *** Progman has joined #openttdcoop 07:28:22 <PublicServer> *** Hazzard has left the game (leaving) 07:48:42 *** Firartix has joined #openttdcoop 07:56:33 *** TWerkhoven has joined #openttdcoop 08:10:08 *** sla_ro|master has joined #openttdcoop 08:19:47 *** Firestar has joined #openttdcoop 08:20:18 <Firestar> !players 08:20:20 <PublicServer> Firestar: Client 2009 is Sietse, a spectator 08:20:24 *** Firestar has left #openttdcoop 08:31:42 <PublicServer> *** Game still paused (number of players) 08:31:43 <PublicServer> *** Hazzard joined the game 08:40:59 *** Chris_Booth has joined #openttdcoop 08:42:24 <PublicServer> *** Game still paused (number of players) 08:42:24 <PublicServer> *** Game unpaused (number of players) 08:42:25 <PublicServer> *** Chris Booth joined the game 08:43:18 <PublicServer> <Chris Booth> hi 08:43:40 <PublicServer> <Hazzard> Hello 08:44:56 <PublicServer> *** Chris Booth has left the game (leaving) 08:44:56 <PublicServer> *** Game paused (number of players) 08:45:12 <PublicServer> *** Hazzard has joined spectators 09:01:04 *** smoovi has joined #openttdcoop 09:06:39 *** fonsinchen has joined #openttdcoop 09:06:53 *** Firestar has joined #openttdcoop 09:06:56 <Firestar> !password 09:06:56 <PublicServer> Firestar: skewed 09:07:12 <PublicServer> *** Game still paused (number of players) 09:07:12 <PublicServer> *** Firestar joined the game 09:11:21 <PublicServer> *** Firestar has left the game (leaving) 09:11:25 *** Firestar has quit IRC 09:30:44 <V453000> !password 09:30:44 <PublicServer> V453000: rioter 09:30:53 <PublicServer> *** V453000 has left the game (connection lost) 09:30:53 <PublicServer> *** Game still paused (number of players) 09:31:01 <PublicServer> *** Game still paused (number of players) 09:31:03 <PublicServer> *** V453000 joined the game 09:36:07 <PublicServer> *** Game still paused (manual, number of players) 09:36:23 <V453000> !changepw 09:36:23 <PublicServer> V453000: Password changed to tomboy 09:36:27 <V453000> !auto 09:36:27 <PublicServer> *** V453000 has enabled autopause mode. 09:36:29 <PublicServer> *** Game still paused (number of players) 09:36:43 <PublicServer> *** Game still paused (number of players) 09:36:44 <PublicServer> *** V453000 joined the game 09:37:55 <PublicServer> *** Game still paused (number of players) 09:37:55 <PublicServer> *** Game unpaused (number of players) 09:37:56 <PublicServer> *** Maraxus joined the game 09:37:59 <PublicServer> <V453000> hi 09:38:01 <PublicServer> <Maraxus> hi 09:38:19 <PublicServer> *** Hazzard has left the game (processing map took too long) 09:38:19 <PublicServer> *** Hazzard has left the game (connection lost) 09:41:04 <PublicServer> *** Hazzard joined the game 09:41:28 <PublicServer> *** Hazzard has joined company #1 09:42:36 <PublicServer> <Hazzard> Hello 09:42:42 <PublicServer> <V453000> hai 09:42:46 <PublicServer> <Maraxus> hi 09:45:00 <PublicServer> <Hazzard> Do you think there should or shouldn't be a SLH 02? 09:45:18 <PublicServer> <V453000> oh o_O 09:45:40 <PublicServer> <V453000> better if it is there 09:45:58 <PublicServer> <V453000> unless you want to expand 09 to LL_RR which is not what you want to do with a SLH in general 09:53:40 *** Chris_Booth has quit IRC 09:54:08 <PublicServer> <Hazzard> The sooner it is built, the better 10:00:15 <PublicServer> *** Hazzard has joined spectators 10:00:17 *** pugi has joined #openttdcoop 10:04:33 *** fonsinchen has quit IRC 10:06:20 *** valhallasw has joined #openttdcoop 10:09:02 *** KenjiE20 has joined #openttdcoop 10:09:02 *** ChanServ sets mode: +o KenjiE20 10:17:30 <PublicServer> *** Hazzard has joined company #1 10:18:45 *** Firartix has quit IRC 10:19:36 *** pugi_ has joined #openttdcoop 10:22:10 *** Zuu has joined #openttdcoop 10:22:31 <PublicServer> <Hazzard> That one train is filling up at a 1x1 station 10:22:41 <PublicServer> <Hazzard> That is supposed to be an overflow 10:22:59 <PublicServer> <V453000> ah nevermind 10:23:21 <PublicServer> <V453000> leave it 10:23:32 <PublicServer> <V453000> it works now 10:23:59 *** pugi has quit IRC 10:24:49 *** pugi has joined #openttdcoop 10:29:40 *** pugi_ has quit IRC 10:29:53 *** smoovi has quit IRC 10:29:56 *** pugi_ has joined #openttdcoop 10:32:55 *** pugi has quit IRC 10:32:56 *** pugi_ is now known as pugi 10:38:42 <PublicServer> *** Hazzard has joined spectators 10:38:48 *** Firestar has joined #openttdcoop 10:38:51 <Firestar> hi 10:38:59 <Firestar> how were things there? 10:39:02 <Firestar> !password 10:39:02 <PublicServer> Firestar: rabble 10:40:01 <PublicServer> *** Firestar joined the game 10:43:02 *** pugi_ has joined #openttdcoop 10:45:23 *** sla_ro|master has quit IRC 10:45:30 *** pugi has quit IRC 10:45:43 *** pugi has joined #openttdcoop 10:46:49 *** pugi has quit IRC 10:46:55 <PublicServer> *** Hazzard has left the game (general timeout) 10:46:55 <PublicServer> *** Hazzard has left the game (connection lost) 10:51:05 *** pugi_ has quit IRC 10:54:32 <PublicServer> *** Firestar has left the game (leaving) 10:54:39 *** Firestar has left #openttdcoop 10:55:38 <PublicServer> *** Hazzard joined the game 10:58:05 *** Tray has joined #openttdcoop 11:00:57 <Tray> !password 11:00:57 <PublicServer> Tray: roamed 11:01:21 <PublicServer> *** Tray joined the game 11:03:13 <PublicServer> <Tray> ISR, finally (: 11:03:45 <PublicServer> <V453000> :P 11:03:52 <Hazzard> ISR? 11:04:03 <PublicServer> <Tray> Industrial station renewal 11:05:11 *** sla_ro|master has joined #openttdcoop 11:05:51 *** sla_ro|master has quit IRC 11:13:52 <sietse> !password 11:13:52 <PublicServer> sietse: slided 11:13:57 <PublicServer> *** Sietse has left the game (connection lost) 11:14:24 <PublicServer> *** Sietse joined the game 11:14:27 <PublicServer> <Sietse> hi all 11:14:30 <PublicServer> <V453000> hi 11:14:36 <PublicServer> <Hazzard> Hello 11:14:38 <PublicServer> <Maraxus> hi 11:16:02 <PublicServer> <V453000> lol someone actually counted how many rails there are at one tile in BBH 04 11:16:30 <PublicServer> <Hazzard> Mhm, 5 11:18:28 <PublicServer> <Sietse> why is that mixer there? (at !temp /hazzard) 11:18:47 <PublicServer> <V453000> I guess to allow trains choose the fourth line if they need to 11:18:57 <PublicServer> <V453000> as BBH 02 has no choices yet from that line 11:18:59 <PublicServer> <V453000> only to south 11:19:10 <PublicServer> <Sietse> aah, ok 11:19:17 <PublicServer> <Hazzard> Its like a fake 4th line 11:22:02 <PublicServer> <Hazzard> BBHs 2 and 3 both need expansion 11:22:24 <PublicServer> <Hazzard> And there is still no SLH 02 11:24:34 <PublicServer> <Hazzard> A train took the unbuilt line at north BBH3 :P 11:25:26 *** re3m1 has joined #openttdcoop 11:26:01 <PublicServer> <V453000> well I upgraded refinery and BBH 04 yesterday so I will leave that for someone else 11:26:05 <re3m1> !help 11:26:05 <PublicServer> re3m1: http://www.openttdcoop.org/wiki/IRC_Commands 11:26:29 *** Sylf has quit IRC 11:26:35 <PublicServer> <Hazzard> BBH 4 is ok for now 11:26:41 <PublicServer> <Hazzard> I think 11:26:59 <re3m1> !password 11:26:59 <PublicServer> re3m1: slided 11:27:19 <PublicServer> <V453000> yes it should be 11:27:53 *** sla_ro|master has joined #openttdcoop 11:28:30 <re3m1> !download win64 11:28:30 <PublicServer> re3m1: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-windows-win64.zip 11:28:43 <PublicServer> <V453000> should be even a bit better now, I made one of the choices a bit stronger 11:31:21 <PublicServer> <V453000> there we go 11:31:32 <PublicServer> <V453000> jam at 04 almost dissipated 11:32:38 <PublicServer> <V453000> yes there are multiple rails with that count :) 11:32:42 <PublicServer> <Hazzard> :) 11:32:52 <PublicServer> <V453000> if the bridge was 1 tile longer it could have been 6 :) 11:33:02 <PublicServer> <Hazzard> Too bad :P 11:33:32 <PublicServer> <V453000> hm probably not worth doing that :) 11:34:48 <PublicServer> <V453000> powerplants dont die btw 11:35:00 <PublicServer> <V453000> just a note at the X near bbh 02 11:35:10 <PublicServer> <Hazzard> Really? 11:35:20 <PublicServer> <V453000> yes 11:35:30 <PublicServer> <Hazzard> They are there forever D: 11:35:36 <PublicServer> <V453000> why do you think everyone starts with coal on other servers, they are sure they wont die 11:36:00 <PublicServer> <V453000> coal gives good profit too, but goods producing cargoes do that too if you do it well 11:36:08 <PublicServer> <Hazzard> Well, I always started with coal because thats what the noob tutorial on the TTD wiki said 11:36:22 <PublicServer> <V453000> lol 11:37:16 <re3m1> !password 11:37:16 <PublicServer> re3m1: stocky 11:37:40 <PublicServer> <Hazzard> Do the trains coming from the south ever get to turn right ? 11:37:54 <PublicServer> <V453000> they wont choose that line if they ened to 11:39:36 <PublicServer> <V453000> this will give them the choice at least 11:39:43 <PublicServer> <V453000> I doubt it will help anything though 11:39:56 *** sla_ro|master has quit IRC 11:41:24 <V453000> does anyone have experience with javascript please? 11:41:45 <V453000> http://valbek.eu/struktura.html I have this page and I am trying to make the shadowbox script, but it somehow aligns to the wrong position 11:41:46 <Webster> Title: Zkouska Popup (at valbek.eu) 11:42:09 <V453000> there are some many if else conditions on position but I have no clue which does what 11:44:17 <PublicServer> *** Hazzard has joined spectators 11:45:01 <PublicServer> *** Player has left the game (leaving) 11:46:29 *** sla_ro|master has joined #openttdcoop 11:47:23 <PublicServer> *** Tray has left the game (leaving) 11:49:31 <Maraxus> have looked at it and not sure what it does, so can't help 11:50:30 *** re3m1 has quit IRC 11:50:49 *** UncleCJ has joined #openttdcoop 11:51:44 <V453000> yeah, me neither :D 11:55:11 *** Firartix has joined #openttdcoop 11:57:12 *** fonsinchen has joined #openttdcoop 11:58:41 <PublicServer> *** Hazzard has joined company #1 11:58:55 <PublicServer> *** Hazzard has joined spectators 11:59:03 <PublicServer> <Hazzard> A train has turned right 11:59:51 <PublicServer> *** Spike joined the game 12:06:04 <Maraxus> !password 12:07:53 *** PublicServer has quit IRC 12:15:59 *** Tray has quit IRC 12:23:25 *** fonsinchen has quit IRC 12:35:25 <Hazzard> !ping 12:36:23 <Hazzard> :( 12:38:24 <planetmaker> !fish 12:38:27 <planetmaker> ui 12:38:34 <Mazur> !ui 12:38:43 <Hazzard> Server is down? 12:38:58 <Mazur> !password 12:38:59 <planetmaker> rather in other network it seems 12:39:26 <Mazur> Server gives no sign of life, either., 12:39:35 <planetmaker> indeed. server down it seems 12:39:45 <planetmaker> no ping. no ssh 12:39:57 <planetmaker> 29 packets transmitted, 0 received, 100% packet loss, time 27998ms 12:40:09 *** pugi has joined #openttdcoop 12:40:14 <Hazzard> It didn't say netsplit 12:40:20 <Mazur> Last ping reply from te5-5-vl12.cr2.dp.nl.proserve.nl 12:40:26 <planetmaker> @topic add SERVER OFFLINE temporarily 12:40:26 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG230 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | SERVER OFFLINE temporarily" 12:41:31 <Mazur> Probably a router, providers like to play with them during weekends. 12:41:42 <Mazur> Less business traffic. 12:53:47 <Hazzard> V453000: Is your NUTS train set avaliable? 12:54:39 <V453000> do you see it on bananas? .) 12:56:51 <Mazur> Oh, you want to play with V453000s nuts? 12:57:18 <Mazur> Does your girlfriend know? Oh, right, computer geek, what am I saying, no girlfriend of course. 12:57:47 <Hazzard> :P 12:58:44 <Hazzard> V453000: Nope 12:58:55 <V453000> well, is it available then? .) 12:59:04 <V453000> it will be there when it is available 12:59:14 <Mazur> Your less Sábliková has done well again at the WC speed-skating distances, V453000. 12:59:37 <V453000> I give a fuck. :D 12:59:40 <V453000> really 12:59:49 <Mazur> You might, she's a nice woman. 12:59:54 <V453000> lol 13:00:17 <V453000> I dont think she would like my nuts 13:00:26 <Mazur> You never know. 13:01:03 <Hazzard> So your NUTS aren't avaliable? 13:01:27 <V453000> I guess I chose the least appropriate name for my train set xD 13:01:30 <^Spike^> ehm 13:01:33 <^Spike^> where is server hosted? 13:01:35 <Mazur> Anyway, your lot is third in the medal ranking. 13:01:56 <Mazur> I thought Germany, might be the Netherlands, though. 13:02:11 <V453000> we are still first at drinking beer however 13:02:14 <V453000> which is all that matters 13:02:49 <Mazur> Dutch IP. 13:02:54 <^Spike^> i was more asking as i get alot of mails about network stuff of datacenters these days cause of my job 13:03:00 <^Spike^> so thought i might look into it :) 13:03:21 <Mazur> org-name: BServed Hosting 13:03:44 <Mazur> I could tgake a bus to there, irt's not too far. 13:03:55 <Mazur> Near the beech, too. 13:03:57 <^Spike^> hosting doesn't mean they have the server there 13:04:02 <^Spike^> big chance server is in amsterdam :) 13:04:11 <Mazur> Not really. 13:04:25 <Mazur> Amsterdam is expensive. 13:04:56 <Mazur> And Noordwijkerhout has good connections because of ESA. 13:09:17 <^Spike^> oh well seems nothing i can find 13:09:32 <^Spike^> in the end not much we can do other then kick the person that runs the server :) 13:12:49 <Hazzard> I don't have a nyan cat train :( 13:18:42 <V453000> hm :) 13:19:17 <V453000> if I get at least some spare time in the near future, then you might have it soon 13:20:49 *** fonsinchen has joined #openttdcoop 13:29:00 *** perk11 has joined #openttdcoop 13:34:36 *** PublicServer has joined #openttdcoop 13:34:36 <PublicServer> Autopilot engaged 13:34:36 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:34:36 *** ChanServ sets mode: +v PublicServer 13:34:36 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | SERVER OFFLINE temporarily" 13:39:07 <Hazzard> Hooray 13:39:53 <PublicServer> *** Game still paused (number of players) 13:39:54 <PublicServer> *** Hazzard joined the game 13:41:53 *** fonsinchen has quit IRC 13:46:39 <PublicServer> *** Game still paused (number of players) 13:46:39 <PublicServer> *** Game unpaused (number of players) 13:46:42 <PublicServer> *** Mazur joined the game 13:47:03 *** fonsinchen has joined #openttdcoop 13:53:55 *** Firartix has quit IRC 14:05:51 *** Sylf has joined #openttdcoop 14:05:51 *** ChanServ sets mode: +o Sylf 14:09:31 <PublicServer> <Hazzard> SLH06 14:10:44 <sietse> !password 14:10:44 <PublicServer> sietse: trites 14:10:49 <PublicServer> *** Sietse has left the game (connection lost) 14:11:16 <PublicServer> *** Sietse joined the game 14:11:45 *** Phoenix_the_II has joined #openttdcoop 14:11:45 *** ChanServ sets mode: +o Phoenix_the_II 14:12:16 <PublicServer> <Hazzard> Did you bribe joffre? 14:12:38 <PublicServer> <Hazzard> Hmm 14:16:45 <^Spike^> @undo 14:16:45 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG230 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | SERVER OFFLINE temporarily" 14:16:54 <^Spike^> @redo 14:16:54 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | SERVER OFFLINE temporarily" 14:16:57 <^Spike^> @undo 14:16:57 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG230 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | SERVER OFFLINE temporarily" 14:16:58 <^Spike^> @undo 14:16:59 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG230 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 14:19:14 <PublicServer> *** Hazzard has left the game (general timeout) 14:19:14 <PublicServer> *** Hazzard has left the game (connection lost) 14:19:14 <PublicServer> *** Game paused (number of players) 14:20:16 <PublicServer> *** Game still paused (number of players) 14:20:17 <PublicServer> *** Game unpaused (number of players) 14:20:18 <PublicServer> *** Hazzard joined the game 14:22:34 <PublicServer> *** XeryusTC joined the game 14:22:39 <PublicServer> <Mazur> XTC! 14:22:50 <PublicServer> <XeryusTC> nice 14:23:16 <PublicServer> <XeryusTC> dat jam 14:23:31 <PublicServer> <Mazur> ¿Què? 14:23:38 <PublicServer> <XeryusTC> slh 6 14:23:40 <PublicServer> <Mazur> Which one? 14:23:50 <PublicServer> <XeryusTC> station didnt have the industry within its pickup range 14:24:00 <PublicServer> <XeryusTC> Joffre Woods 14:24:19 <PublicServer> <Hazzard> Qoq 14:24:21 <PublicServer> <XeryusTC> but it jammed to bbh3, the drop station and back to bbh3 14:24:32 <PublicServer> <Mazur> Oh, I moved it recently to allow for end of platform signals. 14:24:43 <PublicServer> <Mazur> Stoopid not to check. 14:24:54 <PublicServer> <XeryusTC> and now it is jammed further up the line 14:27:08 <PublicServer> <Mazur> Now I remember _why_ is had no end-of-platform signals. 14:27:23 <PublicServer> <XeryusTC> ? 14:27:33 <PublicServer> <XeryusTC> bbh3 jams btw 14:27:43 <PublicServer> <Mazur> And I just thought of an odd construction that would release both platforms at full load one by one. 14:28:13 <PublicServer> <Hazzard> BBHs 2 and 3 need expansions 14:28:27 <PublicServer> <Hazzard> and there still is no SLH02 14:28:34 <PublicServer> <Mazur> *LLOL* THey just finished upgrading them. 14:28:40 <PublicServer> <Mazur> Yes. 14:33:30 <PublicServer> *** Sietse has left the game (general timeout) 14:33:31 <PublicServer> *** Sietse has left the game (connection lost) 14:39:03 <PublicServer> *** Hazzard has left the game (connection lost) 14:39:53 *** Firartix has joined #openttdcoop 14:44:10 *** Hazzard has quit IRC 14:44:42 *** Chris_Booth has joined #openttdcoop 14:50:35 *** mfb- has joined #openttdcoop 14:50:36 *** ChanServ sets mode: +o mfb- 14:50:41 <mfb-> hi 14:51:11 <PublicServer> *** mfb joined the game 14:54:48 *** LoPo has joined #openttdcoop 14:55:45 <LoPo> hello 14:55:45 <LoPo> !password 14:55:45 <PublicServer> LoPo: hurdle 14:55:49 <PublicServer> <mfb> hi 14:56:00 <PublicServer> *** LoPo joined the game 14:57:09 *** fonsinchen has quit IRC 14:57:21 <Maraxus> !password 14:57:21 <PublicServer> Maraxus: hurdle 14:57:34 <PublicServer> *** Maraxus joined the game 14:57:42 <PublicServer> <Maraxus> hi 14:57:49 <PublicServer> <mfb> hi 14:59:21 <PublicServer> *** LoPo has joined spectators 15:00:26 <PublicServer> *** LoPo has left the game (leaving) 15:00:30 <PublicServer> <mfb> looks like it is impossible to say "please sign your work" often enough 15:02:12 <PublicServer> <mfb> or "if you do not understand a system, don't try to fix it" 15:10:15 <PublicServer> *** Chris Booth joined the game 15:10:42 <PublicServer> <Chris Booth> hi 15:10:44 <PublicServer> <mfb> hi 15:10:46 <PublicServer> <Maraxus> hi 15:11:20 <PublicServer> <mfb> Mazur, is this your broken waiting bay? 15:13:14 <PublicServer> <mfb> waiting bayS 15:15:32 <PublicServer> <mfb> hmm 15:23:10 <PublicServer> <Mazur> Where, mfb? 15:23:20 <PublicServer> <Mazur> Where I tuned? 15:23:20 <PublicServer> <mfb> SLH09 15:23:26 <PublicServer> <mfb> SL->south 15:23:36 <PublicServer> <mfb> two waiting bays were 4 tiles long 15:23:46 <PublicServer> <mfb> and some other bad stuff 15:24:00 <PublicServer> <Mazur> None of that is mine anymore, except some tuning to lessen the problems. 15:24:08 <PublicServer> <mfb> ah ok 15:24:31 <PublicServer> <mfb> no idea who does this, but we have a lot of bad constructions in this game 15:24:57 <PublicServer> <mfb> prio signals in the wrong direction (several close to each other, so not just a single mistake) 15:24:57 <PublicServer> <Mazur> Hazzard is an (little bit over-)enthousiastic noob. 15:25:17 <PublicServer> <mfb> strange twoways forcing trains to use SLHs they do not want to, or going in wrong directions 15:25:19 <PublicServer> <Mazur> Andy_p likewise, though he talks as if he knows stuff. 15:25:21 <PublicServer> <mfb> and a lot of stuff like that 15:26:27 <PublicServer> <Mazur> The twoway was mine, because trains kept taking the shortest connection, or so I thought. 15:26:37 <PublicServer> <mfb> well 15:26:47 <PublicServer> <mfb> some trains too the outer lines 15:26:50 <PublicServer> <mfb> which end at SLH04 15:26:52 <PublicServer> <Mazur> And that started small jams. 15:26:55 <PublicServer> <mfb> as SL exit only 15:27:01 <PublicServer> <Mazur> I had not seen _any_. 15:27:16 <PublicServer> <mfb> so you forced trains from SLH09 to go to SL 04 15:27:22 <PublicServer> <Mazur> Yep. 15:27:24 <PublicServer> <Mazur> :-) 15:27:26 <PublicServer> <mfb> which is never the direction the trains want to take 15:27:44 <PublicServer> <Mazur> Well, I had not followed the lines downstream. 15:27:52 <PublicServer> <Mazur> That would have been the smart move. 15:28:21 <PublicServer> <Mazur> Just thought, if they miss an exit, they will come back and try again. 15:28:27 <PublicServer> <Mazur> If I thought at all. 15:28:57 <PublicServer> <Mazur> But SLH 09 is _not_ 4l_4R ready, then, but misses conenctions. 15:29:09 <PublicServer> <Mazur> Downstream. 15:29:15 <PublicServer> <mfb> the SLH is 15:29:18 <PublicServer> <mfb> the ML is not 15:32:56 *** MrD2DG has joined #openttdcoop 15:34:00 <MrD2DG> !password 15:34:01 <PublicServer> MrD2DG: dither 15:34:17 <PublicServer> *** MrD2DG joined the game 15:34:21 <PublicServer> <MrD2DG> Hihi 15:34:27 <PublicServer> <mfb> hi 15:34:27 <PublicServer> <Maraxus> hi 15:34:33 <PublicServer> <Mazur> lolo 15:40:19 <PublicServer> <MrD2DG> So urm whats the plan seems to be a mix of 4L_R4 and 3L_R3 15:40:49 <PublicServer> <mfb> I think 4 lines for this ML is a good idea, looking at all the stuff which is ready for it 15:41:03 <PublicServer> <mfb> I am building the 3rd to saw/steel mill right now 15:41:21 <PublicServer> <mfb> and expanding BBH03 afterwards 15:41:29 <PublicServer> <Mazur> The plan, as you put it, is to remove jams by adding tracks where needed. 15:41:39 <PublicServer> <MrD2DG> Yeah, anyone planning to upgrade BBH 02? Seems to be a cross of LL_RR and LLL_RRR 15:41:45 <PublicServer> <Mazur> It would be nice if someone rebuild SLH 02. 15:42:07 <PublicServer> <Mazur> I lack hte vision for it. 15:42:38 <PublicServer> <MrD2DG> The plan as I put it? :P Well what would you call the 'current focus' then? 15:43:07 <PublicServer> <Mazur> Finish the sodding messes everyone started but did;t finish. 15:43:25 <PublicServer> <MrD2DG> Ahh, fair enough :P 15:43:35 *** fonsinchen has joined #openttdcoop 15:44:07 <PublicServer> <MrD2DG> Bit early for signals no? :P 15:44:13 <PublicServer> <mfb> where? 15:44:19 <PublicServer> <MrD2DG> SLH 02 15:44:21 <PublicServer> <mfb> ah :D 15:44:25 <PublicServer> <MrD2DG> :P 15:44:31 <PublicServer> <Mazur> Making prio over bridge while you lay track. 15:46:43 <PublicServer> <mfb> 5? :D 15:46:47 <PublicServer> <MrD2DG> Where? 15:46:49 <PublicServer> <mfb> ah 15:46:51 <PublicServer> <Mazur> hat is 4. 15:46:57 <PublicServer> <MrD2DG> Isnt CL4? 15:47:01 <PublicServer> <mfb> no 15:47:03 <PublicServer> <MrD2DG> Shit 15:47:13 <PublicServer> <MrD2DG> I built whoel of SLH 09 wrong then 15:47:27 <PublicServer> <Mazur> 4 is not terribly wrong, but it is wrong. 15:47:27 <PublicServer> <MrD2DG> *whole 15:47:29 <PublicServer> <mfb> I fixed at least one of it 15:47:41 <Mazur> @clcalc erail 4 15:47:41 <Webster> Mazur: A rail Curve Length of 4 (7 half tiles) gives a speed of 196km/h or 122mph 15:47:45 <PublicServer> <mfb> ah, more there 15:47:51 <PublicServer> <MrD2DG> :s Ill fix it later then 15:47:57 <Mazur> @clcalc erail 5 15:47:57 <Webster> Mazur: A rail Curve Length of 5 (9 half tiles) gives a speed of 216km/h or 135mph 15:48:05 <PublicServer> <mfb> crap 15:48:11 <PublicServer> <MrD2DG> Dunno why i thought 4 :/ 15:48:18 <PublicServer> <Mazur> But TL is 5, so CL5 works. 15:49:36 <PublicServer> <Mazur> No room for prios, M? 15:49:43 <PublicServer> <MrD2DG> Ugh 15:49:46 <PublicServer> <mfb> prios nearly always fit in 15:50:00 <PublicServer> <Mazur> mfb: SLH 02. 15:50:14 <PublicServer> <mfb> ? 15:50:36 <PublicServer> <Mazur> MrD2DG was building tracks without space between. 15:50:43 <PublicServer> <mfb> see SLH02 15:52:54 *** Rhamphoryncus has quit IRC 15:56:30 <PublicServer> <MrD2DG> Urg 15:57:14 *** Firartix has quit IRC 15:57:35 *** Phoenix_the_II has quit IRC 15:59:47 <PublicServer> <Mazur> If we (I) move the two parallel exit lines one tile south, I can fix the short waiting bay and a prio for the first exit. 15:59:59 *** perk11 has quit IRC 16:00:06 <PublicServer> <MrD2DG> Ok 16:00:48 <PublicServer> <mfb> this would be possible, too 16:04:30 <PublicServer> <Mazur> Hm, no, the bay would require even one more. 16:04:52 <PublicServer> <MrD2DG> Hmm 16:05:00 <PublicServer> <mfb> see my idea? 16:05:06 <PublicServer> <MrD2DG> Where? 16:05:21 <PublicServer> <mfb> this 16:05:28 <PublicServer> *** XeryusTC has left the game (leaving) 16:05:36 <PublicServer> <Mazur> But that is a copy of the first bay. 16:05:40 <PublicServer> <Mazur> Ah,. 16:05:49 <PublicServer> <MrD2DG> Oh 16:07:28 <PublicServer> <Mazur> That kast signal going NE looks funny. :-) 16:08:07 <PublicServer> <Mazur> As if it's beside the crossconnected tarcks. 16:09:17 <V453000> !password 16:09:17 <PublicServer> V453000: foiled 16:09:30 <PublicServer> <V453000> hi 16:09:31 <PublicServer> *** V453000 joined the game 16:09:32 <PublicServer> <MrD2DG> Hi 16:09:34 <PublicServer> <Mazur> Ho, V. 16:09:36 <PublicServer> <mfb> hi 16:09:36 <PublicServer> <Maraxus> hi V 16:09:55 <PublicServer> <Mazur> You should be M453000. 16:10:17 <PublicServer> <Mazur> Or we get confused by not being able to address "M". 16:10:21 <PublicServer> <mfb> Mris Booth? 16:10:31 <PublicServer> <MrD2DG> :P 16:11:33 *** ODM has joined #openttdcoop 16:11:33 <PublicServer> <Mazur> We're making another fine mess in building a new SLH 02. 16:11:33 *** ChanServ sets mode: +o ODM 16:11:39 <PublicServer> <MrD2DG> :P 16:12:09 <PublicServer> <Chris Booth> thast always the way :P 16:12:20 <PublicServer> <MrD2DG> Ugh the prio 16:12:44 <PublicServer> <mfb> which one? 16:12:57 <PublicServer> <mfb> is fine 16:13:12 <PublicServer> <mfb> but I would prefer this 16:13:14 <PublicServer> <MrD2DG> Yes but it stops me form extending the tunels 16:13:21 <PublicServer> <MrD2DG> Need one extra tile :s 16:13:24 <PublicServer> <Chris Booth> does that mean SLH 07 is getting 4 lines? 16:13:26 <PublicServer> <mfb> where? 16:13:41 <PublicServer> <mfb> why 07? 16:13:58 <PublicServer> <Chris Booth> have you seen the jams inside the hub? 16:14:04 <PublicServer> <Chris Booth> and how much cargo is waiting? 16:14:15 <PublicServer> <mfb> that was just a temporary thing 16:14:21 <PublicServer> <mfb> as I am building at BBH03 16:14:31 <PublicServer> <Mazur> I did not even know we hàd a SLH 07. 16:14:39 <PublicServer> <mfb> we have 10 16:14:47 <XeryusTC> damn, exporting the timelapse for the 3rd time :o 16:14:51 <PublicServer> <V453000> 9,5 :p 16:15:03 <PublicServer> <mfb> 08 is 1/2, too 16:15:13 <PublicServer> <Mazur> But that is not proof they are numbered 1-10. 16:15:24 <V453000> XeryusTC: dont forget to mention there that you forgot to build one pickup xD 16:15:26 <PublicServer> <Chris Booth> lol 16:15:46 <XeryusTC> hmm? 16:15:51 <PublicServer> <Chris Booth> SLH 01 is the best SLH 16:15:57 <PublicServer> <Chris Booth> you missed steel pickup 16:16:04 <PublicServer> <Chris Booth> you only built a goods one XTC 16:16:10 <PublicServer> <Chris Booth> or Vice Versa 16:16:20 <XeryusTC> oh 16:16:22 <XeryusTC> pickup sharing <3 16:16:34 <PublicServer> <Chris Booth> yes 16:16:44 <PublicServer> <Mazur> I prefer Vice Vera, she's much prettier and not very picky. 16:16:47 <PublicServer> <Chris Booth> you should also add a pick of it now 16:16:53 <XeryusTC> especially good when the network jams as much as it did earlier today :P 16:17:49 <PublicServer> <Mazur> There's your one tile. 16:18:17 <PublicServer> <MrD2DG> Hmmm 16:18:19 <PublicServer> <Chris Booth> spank you 16:19:13 <PublicServer> <Chris Booth> mfb: I think I might never sign my work 16:19:23 <PublicServer> <Chris Booth> and it was me that hacked the hell out of BBH 01 16:19:41 <PublicServer> <mfb> ... 16:20:23 <PublicServer> <Chris Booth> sorry was it really that bad once I finished with it? 16:20:45 <PublicServer> <MrD2DG> Gap seems very big :/ 16:20:59 <PublicServer> <mfb> well, the balancing was broken, and I fixed one or two curves 16:20:59 <PublicServer> <V453000> which one? 16:21:01 <PublicServer> <Mazur> My supermarket now opens on Sundays. Woot! Did some fine groceries, and it's sunny, out. 16:21:15 <PublicServer> <V453000> TL5 can take some punishment MrD2DG 16:21:28 <PublicServer> <V453000> just7 16:21:30 <PublicServer> <mfb> which gap? 16:21:33 <PublicServer> <V453000> or something like that 16:21:36 <PublicServer> <V453000> very ok 16:22:04 <PublicServer> <mfb> this looks bad 16:22:11 <PublicServer> <MrD2DG> Very 16:22:25 <PublicServer> <MrD2DG> Bomb it? 16:22:25 <PublicServer> <mfb> like this? 16:22:39 <PublicServer> <V453000> by the way 16:22:45 <PublicServer> <V453000> why are there these bridtges at !here 16:22:55 <PublicServer> <mfb> no idea 16:22:55 <PublicServer> <Mazur> It was a work in progress. 16:22:59 <PublicServer> <MrD2DG> Because of the gap problem 16:23:01 <PublicServer> <mfb> maybe a sync attempt 16:23:08 <PublicServer> <V453000> yeah sync is cute but fuck sync 16:23:12 <PublicServer> <MrD2DG> LOL 16:23:18 <PublicServer> <mfb> (in a SL :D) 16:23:21 <PublicServer> <mfb> (in a splitted SL!) 16:23:24 <PublicServer> <MrD2DG> I wont be able to live knowing i built something out of sync 16:23:30 <PublicServer> <V453000> :D omg 16:23:32 <PublicServer> <MrD2DG> TBH the split is waaaay to big bomb it? 16:23:38 <PublicServer> <mfb> :p 16:23:40 <PublicServer> <mfb> what? 16:23:48 <PublicServer> <V453000> its rather ok 16:23:54 <PublicServer> <MrD2DG> Looks terrible 16:24:12 <PublicServer> <Mazur> Looks can be deceiving. 16:24:14 <PublicServer> <Chris Booth> thats what she said 16:24:16 <PublicServer> <MrD2DG> :/ 16:24:39 <PublicServer> <mfb> like this? 16:24:53 <PublicServer> <MrD2DG> ooh that might work 16:25:32 <PublicServer> <MrD2DG> Hmm still cant cross the split line 16:25:40 <PublicServer> <mfb> oh sorry 16:25:46 <PublicServer> <MrD2DG> Ill build a separate oen i guess 16:25:52 <PublicServer> <MrD2DG> Its fine :P 16:26:10 <PublicServer> <mfb> done 16:26:12 <PublicServer> <MrD2DG> Ok 16:27:02 <PublicServer> <V453000> btw mfb I made use of your flipflop in the end :P 16:27:09 <PublicServer> <mfb> \o/ 16:27:35 <PublicServer> <mfb> that looks like more than 1 16:27:43 <PublicServer> <V453000> no it is just one 16:28:03 <PublicServer> <V453000> the other 2 not gates are to make the 2way green when train enters 16:28:06 <PublicServer> <mfb> ah 16:28:30 <PublicServer> <V453000> in normal cases it makes green itself by the flipflop, but if 2 trains enter both bays, flipflop wont make that ofc 16:29:05 <PublicServer> <Mazur> Flip-flops are bad for the arc of hte foot and your lower back. 16:30:18 <PublicServer> <V453000> the downhill acceleration is just ridiculous 16:30:29 <PublicServer> *** mfb has left the game (leaving) 16:30:56 <PublicServer> <Mazur> mfb accelerated downhill, too. 16:30:59 <PublicServer> <MrD2DG> Lol 16:31:01 <PublicServer> <V453000> I know :) 16:31:04 <PublicServer> <V453000> oh that :D 16:31:05 <PublicServer> <V453000> lol 16:37:41 <PublicServer> *** Chris Booth has left the game (leaving) 16:40:57 <V453000> @seen Mark 16:40:57 <Webster> V453000: Mark was last seen in #openttdcoop 20 hours, 30 minutes, and 58 seconds ago: <Mark> V453000: your overflow is locked again 16:43:04 *** Joosta has joined #openttdcoop 16:43:18 <Joosta> !password 16:43:18 <PublicServer> Joosta: napalm 16:43:33 <PublicServer> *** Joosta joined the game 16:51:37 <PublicServer> *** Joosta has left the game (leaving) 16:51:40 *** Joosta has quit IRC 16:53:00 *** mfb- has quit IRC 17:12:32 *** andy|p has joined #openttdcoop 17:12:53 <andy|p> !password 17:12:53 <PublicServer> andy|p: wetter 17:13:16 <andy|p> !password 17:13:16 <PublicServer> andy|p: gargle 17:13:21 <PublicServer> *** andyp has left the game (connection lost) 17:13:38 <PublicServer> *** andyp joined the game 17:15:13 <PublicServer> *** V453000 has left the game (leaving) 17:22:13 *** Firestar has joined #openttdcoop 17:22:31 <Firestar> hi 17:22:34 <PublicServer> <MrD2DG> Hi 17:22:49 *** Chris_Booth[ph] has joined #openttdcoop 17:23:00 <PublicServer> *** Firestar joined the game 17:26:41 <PublicServer> <Firestar> can i maybe someone of assistance? 17:27:03 <PublicServer> <MrD2DG> someones already helping me :P 17:27:25 <PublicServer> <andyp> CL3 works right? 17:27:32 <PublicServer> <MrD2DG> Id say no 17:27:42 <PublicServer> <Firestar> CL5 works 17:30:52 *** Chris_Booth[ph]_ has joined #openttdcoop 17:32:41 *** Chris_Booth[ph]_ has quit IRC 17:37:53 *** Chris_Booth[ph] has quit IRC 17:38:59 <PublicServer> <MrD2DG> Whoever helped with the last bits of SLH 02 remember to add your name :) 17:40:49 <PublicServer> *** Firestar has left the game (leaving) 17:40:49 *** Firestar has left #openttdcoop 17:42:56 *** fonsinchen has quit IRC 17:43:17 <PublicServer> *** tneo joined the game 17:43:30 <PublicServer> <Mazur> tsenex. 17:45:00 <PublicServer> <MrD2DG> Grrr 17:46:59 <PublicServer> <MrD2DG> ? 17:47:02 <PublicServer> <MrD2DG> CL3 17:47:12 <PublicServer> <Mazur> Never join in a bridge join. 17:47:26 <PublicServer> <MrD2DG> I was gonna move the bridges ofc 17:47:28 <PublicServer> <MrD2DG> :) 17:47:40 <PublicServer> <MrD2DG> Was trying to figure out where to 17:47:58 <PublicServer> <Mazur> Well, it's only a SL CL3, so no biggie. 17:48:17 <PublicServer> <MrD2DG> :s Oki 17:48:23 <PublicServer> <Mazur> But if you want to play around with it and fix the CLs, feel free. 17:48:29 <PublicServer> <MrD2DG> :P I will 17:48:55 <PublicServer> <Mazur> Just don;t hold up the trains too much, they already are behind schedule. 17:49:03 <PublicServer> <MrD2DG> Yeah i wont 17:49:21 <PublicServer> *** tneo has left the game (leaving) 17:49:38 <PublicServer> <andyp> if trains can take CL3 at full speed, then why bother to "fix" it? 17:50:16 <PublicServer> <MrD2DG> They can? Haven't checked, I do it for consistency anyway 17:50:30 <PublicServer> <MrD2DG> Not point in lazily building when you can fix... 17:50:45 <PublicServer> <Mazur> They cannot, andyp. 17:51:00 <PublicServer> <MrD2DG> Thought so, there we go then... 17:51:02 <Mazur> !clcalc erail 3 17:51:07 <Mazur> @clcalc erail 3 17:51:07 <Webster> Mazur: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 17:51:28 <PublicServer> <Mazur> 168 != 231. 17:52:02 <PublicServer> <Mazur> Volgens Bartjens. 17:55:04 <PublicServer> <Mazur> Z curves are full speed, always. 17:55:18 <PublicServer> <Mazur> Oh, different reason. 17:55:24 <PublicServer> <MrD2DG> Yeah but not consecutively 17:55:26 <PublicServer> <MrD2DG> And yes :P 17:56:25 <PublicServer> <andyp> sorry, trains do slow down on even CL4 17:56:37 <PublicServer> <Mazur> We know. 17:56:47 <PublicServer> <MrD2DG> :P 17:57:13 <PublicServer> <MrD2DG> Ugh CL4 but meh 17:57:29 <PublicServer> <MrD2DG> Oh 17:57:48 <PublicServer> <Mazur> No, that would again be join on bridge join. 17:58:09 <PublicServer> <MrD2DG> Hmm that factory 17:58:15 <PublicServer> <Mazur> Yeah. 17:58:37 <PublicServer> <MrD2DG> Urm 17:58:51 <PublicServer> <Mazur> Thinking out loud. 17:59:05 <PublicServer> <MrD2DG> :) 18:00:01 <PublicServer> <MrD2DG> Without repositioning the primaries' lines I can't think of a solution so er, you go for it :) 18:00:31 <PublicServer> <MrD2DG> Gotta work on SLH 09 can't believe I built it thinking trains were 4TL long ¬_¬ 18:00:31 <PublicServer> *** Sylf joined the game 18:05:27 <PublicServer> <Mazur> How's that? 18:05:42 <PublicServer> <MrD2DG> :O 18:05:46 <PublicServer> <MrD2DG> Looks good to me 18:05:57 <PublicServer> *** andyp has left the game (leaving) 18:05:57 *** Zeknurn` has joined #openttdcoop 18:06:02 <PublicServer> <MrD2DG> Wait its the same 18:06:22 <PublicServer> <MrD2DG> bridge merge problem 18:07:42 *** lmergen has joined #openttdcoop 18:09:18 *** Zeknurn has quit IRC 18:09:28 <PublicServer> <MrD2DG> Oh you did it 18:09:36 <PublicServer> <MrD2DG> :) 18:11:43 <PublicServer> <MrD2DG> Only the BBH's blocking the upgrade now 18:12:45 <PublicServer> <Mazur> Yeah, a SP removal of those fucktories would come in handy about now. 18:12:48 <V453000> !password 18:12:48 <PublicServer> V453000: seizes 18:12:57 <PublicServer> *** V453000 joined the game 18:13:00 *** Chris_Booth[ph] has joined #openttdcoop 18:13:07 <PublicServer> <V453000> hy 18:13:13 <PublicServer> <MrD2DG> :P 18:13:13 <PublicServer> <Mazur> Low. 18:13:14 <Chris_Booth[ph]> Hi 18:13:15 <PublicServer> <MrD2DG> Hi 18:13:17 <PublicServer> <Maraxus> hi 18:13:17 <PublicServer> <V453000> high 18:13:23 <PublicServer> <Mazur> Finished around SLH 02 for now. 18:13:29 <Chris_Booth[ph]> As a kite 18:13:29 <PublicServer> <V453000> good 18:13:32 <PublicServer> <MrD2DG> Well mfb promised to upgrade BBH 03 so thats one sort of done I guess :) 18:14:03 <PublicServer> <Mazur> Current target seems to be BBH 02 connects. 18:14:35 <PublicServer> <V453000> ehm 18:14:45 <PublicServer> <MrD2DG> Yeah 18:14:47 <PublicServer> <V453000> why the hell is teh chooser after BBH 04 with prios and with single tunnels 18:15:01 <PublicServer> <V453000> if it is just line between choices 18:15:05 <PublicServer> <V453000> choice between lines 18:15:08 <PublicServer> <V453000> ^^ 18:15:08 <Chris_Booth[ph]> Bad choice :p 18:15:20 <PublicServer> <Mazur> No clue, not touched that, so what were you thinking when you build it? 18:15:27 <PublicServer> <V453000> I didnt build that 18:15:33 <PublicServer> <MrD2DG> Wasnt me :P 18:15:39 <PublicServer> <Mazur> Sure, disclaim now. 18:16:08 *** Chris_Booth[ph]_ has joined #openttdcoop 18:16:09 <PublicServer> <MrD2DG> Haven't had the brain capacity to touch one of this games BBH's yet 18:16:27 <PublicServer> *** Chris Booth joined the game 18:16:35 <PublicServer> *** Sylf has joined company #1 18:16:51 <PublicServer> <Mazur> I've had the brian capacity not to toucj any of this games BBHs yet. 18:17:01 <PublicServer> <MrD2DG> Lol 18:17:37 *** mfb- has joined #openttdcoop 18:17:38 *** ChanServ sets mode: +o mfb- 18:17:44 <mfb-> hi 18:17:49 <PublicServer> <V453000> hi 18:17:52 <PublicServer> <Maraxus> hi 18:17:54 <PublicServer> <Mazur> Mufby! Wb. 18:18:00 <PublicServer> <MrD2DG> So BBH 04 is fully 4L_R4 North <> East but only tripled west? 18:18:02 <PublicServer> <MrD2DG> Hi 18:18:06 <PublicServer> *** mfb joined the game 18:18:22 <PublicServer> <V453000> seems to be enough so far MrD2DG 18:18:37 <PublicServer> <V453000> not to mention that the plan was to have that connection as the most traffic ;) 18:18:53 *** Chris_Booth[ph] has quit IRC 18:18:54 *** Chris_Booth[ph]_ is now known as Chris_Booth[ph] 18:18:54 <PublicServer> <MrD2DG> :P Ok 18:19:00 <PublicServer> <Mazur> Prediction of the plan. 18:19:32 <PublicServer> <MrD2DG> And BBH 02 is a Mix of doubled, triple and quadrupled lines :s 18:19:40 <PublicServer> <mfb> well, some oil spam happened afterwards 18:19:44 <PublicServer> <Mazur> I guess the planner had totally overlooked the fact that there would be this many boils 18:19:58 <PublicServer> <Mazur> Stupid git. 18:20:00 <PublicServer> <V453000> this happens in every oil rig game mfb .) sooner or later 18:20:04 <PublicServer> <MrD2DG> :P 18:20:26 <PublicServer> <mfb> oh, oil ref pickup has a poor rating 18:20:33 <PublicServer> <mfb> improve that, and we need a 4th drop line 18:20:55 <PublicServer> <V453000> drop has 4 now 18:21:02 <PublicServer> <mfb> ? 18:21:08 <PublicServer> <V453000> refinery drop 18:21:14 <PublicServer> <mfb> I meant goods drop 18:21:16 <PublicServer> <Chris Booth> mfb: is talking about goods drop 18:21:23 <PublicServer> <V453000> ooohhh 18:21:25 <PublicServer> <Mazur> from oil pickup. 18:21:29 <PublicServer> <V453000> no I dont think 18:21:33 <PublicServer> <Chris Booth> mfb: oil ref will need 4 though 18:21:43 <PublicServer> <V453000> not that many trains on the goods line 18:22:10 <PublicServer> <mfb> because the ref pickup has 35% rating 18:22:16 <PublicServer> <Chris Booth> well I recon oil ref needs anoth 120 trains 18:22:28 <PublicServer> <Mazur> reckon 18:22:39 <PublicServer> <Chris Booth> we have 47% of steel 18:22:49 <PublicServer> <Chris Booth> and only 61% on sawmill goods 18:23:19 <PublicServer> <Chris Booth> we could easly end up with 400+ goods trians 18:23:41 <PublicServer> <Chris Booth> but that would only be 25% of the trains we use 18:23:44 <PublicServer> <Mazur> But what do we do about BBH 02? Remvoe factories in SP or work around them? 18:24:02 <PublicServer> <mfb> work around 18:24:04 <PublicServer> <Chris Booth> turn magic buldozer on 18:24:15 <PublicServer> <MrD2DG> Need a universal 3rd line as a minimum imo. 18:24:50 <PublicServer> <V453000> just hack it 18:25:00 <PublicServer> <V453000> make the E->S connection only LL_RR as is now 18:25:02 <PublicServer> <V453000> and merge it 4->2 18:25:11 <PublicServer> <V453000> seems like the traffic there is very low 18:25:24 <PublicServer> <V453000> no need to make full 4 line connection there it seems 18:25:34 <PublicServer> <MrD2DG> Awww 18:25:53 <PublicServer> <mfb> E<->S has just some trains from SLH04 and maybe 09 18:26:07 <PublicServer> <mfb> apart from that, trains have no reason to use this 18:26:18 <PublicServer> <V453000> exactly 18:28:41 *** Chris_Booth[ph] has quit IRC 18:29:27 *** Firestar has joined #openttdcoop 18:29:38 <Firestar> hows there going? 18:30:17 *** Firestar has quit IRC 18:32:43 <PublicServer> <MrD2DG> Ugh train limit 18:33:02 <PublicServer> <mfb> yeah, the network limits the train number... 18:33:56 <PublicServer> <mfb> ugly CL5 :/ 18:34:02 <PublicServer> <mfb> 4 would fit in perfectly 18:34:28 <PublicServer> <V453000> oh which plan had TL4 which was it :D :D :D 18:34:28 <PublicServer> <V453000> :P 18:34:34 <PublicServer> <mfb> :D 18:34:37 <PublicServer> <MrD2DG> Lol 18:34:40 <PublicServer> <V453000> but yeah CL5 is quite a lot :) 18:34:59 <PublicServer> <V453000> just use CL4 when you think it wont hurt 18:35:01 <PublicServer> <V453000> I do it too 18:35:01 <PublicServer> <Sylf> uh huh, Mr. CL4 6-way BBH 18:35:07 <PublicServer> <V453000> :D 18:35:57 <PublicServer> *** Chris Booth has left the game (leaving) 18:36:13 <PublicServer> <mfb> ah, found a way 18:36:43 <PublicServer> <MrD2DG> Since when did the canal water differ from ocean water? 18:38:09 *** Firartix has joined #openttdcoop 18:38:31 <PublicServer> <V453000> wha? 18:38:42 <PublicServer> <V453000> opengfx does that? 18:39:00 <PublicServer> <MrD2DG> Well it does now, I believe they used to be the same 18:39:06 <PublicServer> <Sylf> yeah, I think since the river implementation 18:39:17 <PublicServer> <MrD2DG> When building islands using canals in the ocean you ca see a difference 18:39:19 <PublicServer> <MrD2DG> Ahh 18:39:50 <PublicServer> <V453000> hm yeah :o 18:40:37 <PublicServer> <Mazur> Well, the islands do influence currents and thus waves. 18:40:39 <PublicServer> <V453000> well, buy TTD :p 18:40:46 <PublicServer> <mfb> lol 18:40:54 <PublicServer> <Mazur> By TTD! 18:41:04 <PublicServer> <MrD2DG> Meh, I don't like original GFX anyway :) 18:41:40 <PublicServer> <V453000> I dont understand how could you do that, but your choice :D 18:42:18 <PublicServer> <MrD2DG> :P Well I know you 'believe' OGFX looks too dark, but I like the softer feel, original looks weird to me now :) 18:43:10 <PublicServer> <V453000> well, softer, thats it, not enough contrast imo 18:43:52 <PublicServer> <V453000> it mostly does use all 8 shades of colours which is good, but mostly they are far from each other with a gradient in between which makes it a bit not so specific in shapes 18:44:18 <PublicServer> *** MrD2DG has left the game (general timeout) 18:44:18 <PublicServer> *** MrD2DG has left the game (connection lost) 18:46:02 <PublicServer> *** V453000 has left the game (leaving) 18:47:09 <MrD2DG> True 18:48:35 <MrD2DG> Maybe 32bpp will address the sharpness issue :) 18:49:02 <MrD2DG> !password 18:49:02 <PublicServer> MrD2DG: furies 18:49:18 <PublicServer> *** MrD2DG joined the game 18:49:39 <V453000> that has nothing to do with it :) 18:50:32 <PublicServer> <mfb> hmm 18:50:37 <PublicServer> <mfb> now BBH03 has some sort of circle :) 18:51:11 <PublicServer> <MrD2DG> Well i guess not then :P 18:52:02 <PublicServer> <Sylf> so many rails... 18:52:52 <PublicServer> <MrD2DG> No-one touching BBH 02? 18:53:10 <PublicServer> <Sylf> I thought you were :P 18:53:42 <PublicServer> <MrD2DG> Lol no way, don't have the energy 18:54:24 <PublicServer> <mfb> BBH03 is ready for 4 incoming lines 18:55:30 <PublicServer> <MrD2DG> Hmm well SLH 04-06 are remaining LL_RR i think 18:55:42 <PublicServer> <mfb> why? 18:56:13 <PublicServer> <mfb> wtf is that 18:56:19 <PublicServer> <MrD2DG> Recommended by V because of low traffic 18:56:59 <PublicServer> <Sylf> so, we worked on LLLL_RRRR in the low traffic area? 18:57:05 <PublicServer> <MrD2DG> Yes :s 18:57:13 <PublicServer> <mfb> I don't care 18:57:20 <PublicServer> <mfb> add more trains there and we need >2 lines 18:57:30 <PublicServer> <MrD2DG> That was my plan :D 18:57:36 <PublicServer> <mfb> no idea who started the 4 lines 18:57:42 <PublicServer> <mfb> but completing is better than removing 18:57:48 <PublicServer> <MrD2DG> *cough* 18:58:21 <PublicServer> <MrD2DG> No point adding anything until BBH 02 is upgraded though as the entry lines are slow 18:58:55 <PublicServer> <mfb> well, now it has 4 exit lines available 18:59:13 *** theholyduck has joined #openttdcoop 18:59:14 <PublicServer> <mfb> east 18:59:29 <PublicServer> <Sylf> the N<->S line at BBH2 is pretty full 18:59:31 <PublicServer> <MrD2DG> Hmm wasn't too sure as they are labelled temp 18:59:45 <PublicServer> <mfb> what? 18:59:55 <sietse> !password 18:59:56 <PublicServer> sietse: nimble 19:00:00 <PublicServer> *** Sietse has left the game (connection lost) 19:00:12 <PublicServer> <Sylf> even if you connect those 4th lines at BBH2, the traffic would still be slow 19:00:13 <V453000> MrD2DG: I recommended that for the inside connection of BBH 02 not for any SLHs 19:00:29 <PublicServer> <MrD2DG> I know 19:00:31 <PublicServer> *** Sietse joined the game 19:00:34 <PublicServer> <Sietse> hallo 19:00:37 <PublicServer> <mfb> hi 19:00:39 <PublicServer> <MrD2DG> I said BBH 02 the SLH's are already upgraded 19:00:43 <PublicServer> <MrD2DG> Hi 19:00:52 <PublicServer> <Maraxus> hi 19:02:00 <XeryusTC> https://www.youtube.com/watch?v=MiXHR6b8tB4 19:02:02 <Webster> Title: #openttdcoop PSG230 - Steel mill and sawmill station construction - YouTube (at www.youtube.com) 19:02:35 <PublicServer> *** XeryusTC joined the game 19:07:05 <PublicServer> <mfb> no work in progress at BBH02? 19:07:20 <PublicServer> <Sylf> no 19:07:20 <PublicServer> <MrD2DG> ^ 19:08:15 <PublicServer> <mfb> any objections to an expansion? 19:08:17 <PublicServer> <XeryusTC> why cant trains turn right at slh10? 19:08:27 <V453000> XeryusTC: there aint mentioned that there is a steel pickup missing! :) 19:08:27 <PublicServer> <mfb> oil only 19:08:27 <PublicServer> <MrD2DG> Ofc not :) 19:08:32 <V453000> XeryusTC: cause they dont ned to :) 19:08:43 <PublicServer> <XeryusTC> but what if new industries spawn 19:08:57 <PublicServer> <Sylf> let em die 19:09:07 <PublicServer> <mfb> or use another SLH 19:09:09 <PublicServer> <MrD2DG> *until network upgrade 19:09:13 <V453000> or "finish" the SLH :) 19:09:21 <PublicServer> <MrD2DG> or that :P 19:09:28 <PublicServer> <XeryusTC> i'll finish it ;) 19:09:42 <PublicServer> <MrD2DG> Yep, ignore BBH 02 :P 19:09:56 <PublicServer> <XeryusTC> yes 19:10:25 <PublicServer> <MrD2DG> Oh, whos working there? 19:10:30 <PublicServer> <mfb> me 19:10:40 <PublicServer> <MrD2DG> So whos working on BBH 03 then :s 19:10:54 <PublicServer> <mfb> bbh03? 19:11:00 <PublicServer> <MrD2DG> Yes 19:11:02 <PublicServer> <mfb> what happens there? 19:11:13 <PublicServer> <MrD2DG> Just saw some lines being moved.. 19:11:35 <PublicServer> <MrD2DG> thought it was gonna be fully upgraded 19:11:37 <PublicServer> <mfb> no idea 19:11:49 <PublicServer> <mfb> well, it has 4 incoming lines from N 19:11:55 <PublicServer> <Maraxus> that's me upgrading some prios 19:11:55 <PublicServer> <mfb> 4 outgoing lines is trivial 19:12:04 <PublicServer> <mfb> where? 19:12:07 <PublicServer> <MrD2DG> Oh 19:12:19 <PublicServer> <Maraxus> at !here 19:12:49 <PublicServer> <mfb> that is not the BBH 19:13:06 <PublicServer> <mfb> somehow trains hate one line 19:13:20 <PublicServer> <MrD2DG> Yep 2nd innermost 19:13:30 <PublicServer> <mfb> towards steel mill 19:13:49 <PublicServer> <mfb> ah, signal issue 19:14:35 <PublicServer> <mfb> ok, back to BBH02 19:16:05 <PublicServer> <XeryusTC> done :D 19:16:36 <PublicServer> <mfb> exit? 19:16:42 <PublicServer> <XeryusTC> at slh 10 19:16:42 <PublicServer> <Sylf> left turn from ML :P 19:16:56 <PublicServer> <mfb> MLsouth ->SL 10 ? 19:16:56 <PublicServer> <XeryusTC> oh, that's also missing xD 19:16:58 <PublicServer> <XeryusTC> nice 19:17:00 <PublicServer> <XeryusTC> slacker V :P 19:17:14 <PublicServer> <mfb> there is a tile for this 19:17:17 <PublicServer> <mfb> if you like 19:22:25 <PublicServer> <Sylf> 50 tile tunnels :D 19:22:59 <PublicServer> <XeryusTC> RAGE! :P 19:23:00 <PublicServer> <mfb> :p 19:23:00 <PublicServer> <Sylf> EPIC! 19:23:42 *** pugi_ has joined #openttdcoop 19:24:58 <PublicServer> <XeryusTC> more done 19:25:05 <PublicServer> <XeryusTC> doesnt look half bad :o 19:29:30 *** pugi has quit IRC 19:29:50 *** lmergen has quit IRC 19:30:46 <PublicServer> *** XeryusTC has left the game (leaving) 19:31:01 <PublicServer> *** Sietse has left the game (general timeout) 19:31:01 <PublicServer> *** Sietse has left the game (connection lost) 19:31:12 *** pugi has joined #openttdcoop 19:31:39 *** pugi_ has quit IRC 19:37:23 <PublicServer> *** MrD2DG has left the game (general timeout) 19:37:23 <PublicServer> *** MrD2DG has left the game (connection lost) 19:42:55 <PublicServer> <mfb> eh.... 19:43:05 <PublicServer> <mfb> what happened to the power station at BBH02? 19:43:14 *** Chris_Booth has quit IRC 19:44:03 <MrD2DG> !PASSWORD 19:44:07 <MrD2DG> oops 19:44:09 <MrD2DG> !password 19:44:09 <PublicServer> MrD2DG: chintz 19:44:27 <PublicServer> *** MrD2DG joined the game 19:44:39 <PublicServer> <mfb> it is gone 19:44:54 *** Chris_Booth[ph] has joined #openttdcoop 19:45:13 <Chris_Booth[ph]> How is it going? 19:45:39 <PublicServer> <mfb> I am missing a power station 19:46:04 <Chris_Booth[ph]> Oh 19:47:07 <PublicServer> <mfb> if you want to help at BBH02: the northern join could need some love 19:47:51 <Chris_Booth[ph]> I can't mfb I am in my phone miles away from an openttd source 19:47:59 <PublicServer> <mfb> oh 19:48:06 <Chris_Booth[ph]> Sorry 19:49:07 <PublicServer> *** Spike joined the game 19:50:13 <Chris_Booth[ph]> If only iTunes and openttd where not incomparable 19:51:02 <PublicServer> *** Sylf has left the game (leaving) 19:51:21 <Sylf> ? 19:55:05 <PublicServer> <mfb> turns out that trains are quite stupid in choosing their lines 19:56:49 <V453000> what a discovery :P 19:56:57 <PublicServer> <mfb> :p 20:00:19 <PublicServer> <mfb> wtf 20:00:39 <PublicServer> <mfb> we have strange features in !cheap join 20:00:53 <hylje> trains are generally very stupid 20:01:24 <PublicServer> <mfb> but much better than in the original game :D 20:02:28 *** Chris_Booth[ph] has quit IRC 20:10:10 *** LoPo has quit IRC 20:11:50 *** pugi_ has joined #openttdcoop 20:15:33 *** Progman has quit IRC 20:16:03 *** pugi has quit IRC 20:16:04 *** pugi_ is now known as pugi 20:17:38 <PublicServer> *** MrD2DG has left the game (general timeout) 20:17:38 <PublicServer> *** MrD2DG has left the game (connection lost) 20:26:04 <PublicServer> <Mazur> LOL. 20:26:19 <PublicServer> <Mazur> Just thought of a funny overflow. 20:26:24 <PublicServer> <mfb> ? 20:27:34 <PublicServer> <Mazur> If it even works, that is. 20:29:06 <PublicServer> <mfb> something to share? 20:29:28 <PublicServer> <Mazur> Not really, but you can see it at !funny overflow 20:29:37 *** Chris_Booth has joined #openttdcoop 20:29:59 <PublicServer> <Mazur> Won't work, waiting bays one too short. 20:30:13 <PublicServer> <mfb> ah 20:30:27 <PublicServer> <Mazur> But it _is_ funny. 20:30:47 <PublicServer> <mfb> wait 20:30:50 <PublicServer> <mfb> testing? 20:31:12 <PublicServer> <mfb> :D 20:31:28 <PublicServer> <Mazur> Like I said, waiting bays one too short. 20:31:34 <PublicServer> *** Chris Booth joined the game 20:33:03 <PublicServer> <Chris Booth> lol 20:33:10 <PublicServer> <Mazur> Not mine. 20:33:16 <PublicServer> <Chris Booth> there is no need for the CLs there 20:35:43 <PublicServer> <mfb> ok 20:35:49 <PublicServer> <mfb> project 4th east done 20:36:11 <PublicServer> <Mazur> How did we lost the fucktory? 20:36:13 <PublicServer> <Chris Booth> lol thats lazy 20:36:29 <PublicServer> <mfb> what? 20:36:31 <PublicServer> <Mazur> Extra dynomites? 20:37:25 <PublicServer> <mfb> we have valuables :D 20:41:06 *** ODM has quit IRC 20:42:12 <PublicServer> *** Chris Booth has left the game (general timeout) 20:42:12 <PublicServer> *** Chris Booth has left the game (connection lost) 20:50:50 <PublicServer> *** Spike has left the game (leaving) 20:54:39 *** Firartix has quit IRC 20:58:58 *** pugi_ has joined #openttdcoop 20:59:49 <V453000> !password 20:59:50 <PublicServer> V453000: levied 21:00:05 <PublicServer> *** V453000 joined the game 21:00:14 <PublicServer> <V453000> o/ 21:00:25 <PublicServer> <Mazur> \o 21:00:32 <PublicServer> <V453000> how is the shit 21:00:50 <PublicServer> <V453000> oh nice 21:00:52 <PublicServer> <Mazur> Running with the devil. 21:02:06 <PublicServer> <V453000> ooh tunnels of neverending :D 21:02:33 <PublicServer> <V453000> trainz ++ ? 21:02:36 <PublicServer> <mfb> tunnel ends are boring 21:02:42 <PublicServer> <mfb> I think we can add trains 21:03:00 <PublicServer> <V453000> any special place? make 2ndary pickups well serviced? 21:03:08 <V453000> !rcon set max_trains 1111 21:03:15 <PublicServer> <mfb> eastern ML? 21:03:22 <PublicServer> <mfb> to saw/steel mill and factory 21:03:37 <PublicServer> <V453000> yeah that too 21:04:55 *** pugi has quit IRC 21:04:58 *** pugi has joined #openttdcoop 21:07:04 *** pugi_ has quit IRC 21:08:23 <PublicServer> <mfb> maybe begin the 4th there 21:08:55 <PublicServer> <V453000> like this somehow? 21:09:13 <PublicServer> <mfb> hmm 21:09:19 <PublicServer> <V453000> the split is p.bad but well 21:09:29 <PublicServer> <V453000> yeah better 21:13:37 <PublicServer> <mfb> oh oh, riverbend halt has a rating != 0% 21:13:49 <PublicServer> <V453000> o_O 21:13:55 <PublicServer> <mfb> huge improvement 21:13:57 <PublicServer> <V453000> the fucking rigs grew again 21:14:09 <PublicServer> <V453000> well holy shit 21:14:20 <PublicServer> <Mazur> Who expected that?!? 21:14:35 <PublicServer> <V453000> well 3 of them are at 2000 21:15:05 <PublicServer> <mfb> we can connect some at the goods drop line:D 21:15:11 <PublicServer> <mfb> (not through BBH02!) 21:15:29 <PublicServer> <V453000> hm yeah we could 21:16:27 <PublicServer> <V453000> hm the BBH 02 merge is quite wtf :) 21:16:49 <PublicServer> <mfb> I think it needs a 5th line 21:16:55 <PublicServer> <V453000> that is possible 21:17:11 <PublicServer> <V453000> I will expand 04 tomorrow 21:17:18 <MrD2DG> !password 21:17:18 <PublicServer> MrD2DG: broads 21:20:57 <PublicServer> <V453000> goods pickups doing quite good now 21:21:03 <PublicServer> <V453000> steel not just yet 21:21:53 <PublicServer> <mfb> more trains? 21:21:59 <PublicServer> <V453000> I guess 21:22:02 <PublicServer> <V453000> but I will be going 21:22:04 <PublicServer> <V453000> gnight :) 21:22:09 <mfb-> good night 21:22:20 <PublicServer> <Mazur> Sweep lell. 21:22:22 <mfb-> !rcon set max_trains 1200 21:22:22 <PublicServer> *** V453000 has left the game (leaving) 21:22:23 <PublicServer> mfb-: players 21:22:23 <PublicServer> mfb-: server_info 21:22:23 <PublicServer> mfb-: clients 21:22:23 <PublicServer> mfb-: echo doneclientcount 21:22:23 <PublicServer> mfb-: #:1(Orange) Company Name: 'Thomson & Co.' Year Founded: 2050 Money: 11241083508 Loan: 0 Value: 11377636641 (T:1111, R:9, P:0, S:0) unprotected 21:22:23 <PublicServer> mfb-: Current/maximum clients: 3/255 21:22:23 <PublicServer> mfb-: Current/maximum companies: 1/ 1 21:22:23 <PublicServer> mfb-: Current/maximum spectators: 0/10 21:22:23 <PublicServer> mfb-: Client #1 name: 'PublicServer' company: 255 IP: server 21:22:23 <PublicServer> mfb-: Client #2278 name: 'Mazur' company: 1 IP: 94.208.73.101 21:22:23 <PublicServer> mfb-: you have 3 more messages 21:22:23 <PublicServer> <Maraxus> gn 21:22:38 <mfb-> great... 21:22:53 <PublicServer> <Mazur> Grate maker. 21:23:17 <MrD2DG> !password 21:23:18 <PublicServer> MrD2DG: broads 21:23:48 <PublicServer> *** MrD2DG joined the game 21:23:57 <PublicServer> <mfb> the saw/steel mill stations look a bit like a maglev design 21:24:21 <PublicServer> <MrD2DG> Hihi 21:24:39 <PublicServer> <mfb> oh, and exit is jamming 21:25:28 <PublicServer> <Mazur> Well, it is 5->3 there. 21:25:52 <PublicServer> <mfb> 3 in, 3 out 21:25:54 <PublicServer> <Mazur> or however many. 21:26:03 *** Chris_Booth has quit IRC 21:26:04 <PublicServer> <Mazur> Platforms, dear. 21:26:19 <PublicServer> <mfb> 10->2 in that case 21:26:42 <PublicServer> *** MrD2DG has joined company #1 21:29:01 <PublicServer> <mfb> SLH01 has a problem 21:29:23 <PublicServer> <mfb> oh, it is the ML 21:29:33 <PublicServer> <mfb> nice jam 21:33:24 <PublicServer> *** MrD2DG has left the game (leaving) 21:42:22 <MrD2DG> !password 21:42:23 <PublicServer> MrD2DG: trites 21:42:41 <PublicServer> *** MrD2DG joined the game 22:06:56 <Mark> !password 22:06:56 <PublicServer> Mark: nudges 22:06:59 <PublicServer> *** Mark has left the game (connection lost) 22:07:16 <PublicServer> *** Mark joined the game 22:07:18 <PublicServer> <Mark> hello 22:07:20 <PublicServer> <mfb> hi 22:07:34 <PublicServer> <Maraxus> hi 22:10:28 <PublicServer> *** MrD2DG has left the game (leaving) 22:13:22 *** pugi has quit IRC 22:21:14 *** TWerkhoven has quit IRC 22:22:58 <PublicServer> <Maraxus> gn 22:23:08 <PublicServer> *** Maraxus has left the game (leaving) 22:23:43 *** Maraxus has quit IRC 22:24:51 *** MrD2DG has quit IRC 22:26:02 <PublicServer> *** Mark has left the game (leaving) 22:26:55 *** TWerkhoven[l] has quit IRC 22:31:53 *** sla_ro|master has quit IRC 22:44:37 <PublicServer> <mfb> good night 22:46:57 <PublicServer> *** mfb has left the game (leaving) 22:46:58 <PublicServer> *** Game paused (number of players) 22:47:10 *** mfb- has quit IRC 22:54:21 *** burns has joined #openttdcoop 22:58:47 *** condac has quit IRC 23:18:38 <PublicServer> *** Mazur has left the game (leaving) 23:19:04 <V453000> Mark: psg74 :) 23:21:12 *** UncleCJ has quit IRC