Log for #openttdcoop on 26th March 2012:
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00:23:59  *** Rhamphoryncus has joined #openttdcoop
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09:17:56  <Dixon> !password
09:17:56  <PublicServer> Dixon: claret
09:18:12  <PublicServer> *** Game still paused (number of players)
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09:26:46  <Mark> V453000: oh cool :)
09:26:53  <Mark> not as epic as i remembered though
09:28:20  <Mark> !password
09:28:20  <PublicServer> Mark: claret
09:28:41  <PublicServer> *** Game still paused (number of players)
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10:30:03  <Tray> !passworld
10:30:13  <Tray> !password
10:30:13  <PublicServer> Tray: claret
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10:53:44  <V453000> !password
10:53:44  <PublicServer> V453000: claret
10:53:54  <PublicServer> *** Game still paused (number of players)
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10:54:02  <PublicServer> <V453000> hi
11:01:32  <PublicServer> *** V453000 has left the game (leaving)
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11:18:37  <sietse> !password
11:18:37  <PublicServer> sietse: nugget
11:18:42  <PublicServer> *** Sietse has left the game (connection lost)
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11:24:40  <Mark> !password
11:24:41  <PublicServer> Mark: nugget
11:25:12  <PublicServer> *** Game still paused (number of players)
11:25:15  <PublicServer> *** Mark joined the game
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11:58:35  <Hazzard_> !password
11:58:35  <PublicServer> Hazzard_: sperms
11:58:42  <Hazzard_> o_o
11:59:07  <PublicServer> *** Game still paused (number of players)
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12:00:42  <PublicServer> <Hazzard> Looks like a lot of the problems have been fixed
12:01:18  <PublicServer> *** Mark has joined company #1
12:01:18  <PublicServer> *** Game unpaused (number of players)
12:01:21  <PublicServer> <Hazzard> Hello
12:01:26  <PublicServer> <Mark> hello
12:01:30  <PublicServer> <Mark> plenty left to fix though
12:01:52  <PublicServer> <Hazzard> I'm sure
12:02:06  <PublicServer> <Mark> redoing my bbh join i think
12:02:16  <PublicServer> <Mark> its a mess
12:02:56  <PublicServer> <Hazzard> I don't known what is going on there
12:02:56  <PublicServer> <Hazzard> So many rails
12:03:11  <PublicServer> <Mark> hehe
12:03:48  <PublicServer> <Hazzard> That think is massive
12:03:49  <Tray> !password
12:03:50  <PublicServer> Tray: sperms
12:04:11  <PublicServer> *** Tray joined the game
12:04:19  <PublicServer> <Mark> who the fuck funded a statue in Zama Lake
12:04:22  <PublicServer> <Mark> ...
12:05:20  <PublicServer> <Hazzard> Gtg
12:05:34  <PublicServer> <Hazzard> I'll be back
12:05:37  <PublicServer> *** Hazzard has left the game (leaving)
12:11:08  <V453000> !password
12:11:08  <PublicServer> V453000: sperms
12:11:57  <PublicServer> <V453000> o/
12:11:57  <PublicServer> *** V453000 joined the game
12:12:05  <PublicServer> <Mark> hello
12:20:57  <Hazzard_> Hey V
12:21:03  <PublicServer> <V453000> hello
12:26:44  <PublicServer> *** Hazzard_ liked to make screenshot of last action, but nobody was working since. (
12:26:53  *** Hazzard_ is now known as Hazzard
12:30:57  <Maraxus> !password
12:30:57  <PublicServer> Maraxus: strums
12:31:11  <PublicServer> *** Maraxus joined the game
12:31:16  <PublicServer> <Maraxus> hi
12:31:30  <PublicServer> <V453000> hello
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12:34:40  <PublicServer> <Hazzard> Dammit
12:34:54  <PublicServer> <Hazzard> i am getting about 3 frames a second
12:38:04  <PublicServer> *** Hazzard has left the game (leaving)
12:40:49  <PublicServer> *** Sietse has left the game (general timeout)
12:40:50  <PublicServer> *** Sietse has left the game (connection lost)
12:50:09  <PublicServer> *** Hazzard has left the game (processing map took too long)
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12:52:24  <PublicServer> <V453000> phew, who said this hub isnt expandable :D
12:52:35  <PublicServer> <Hazzard> Which one?
12:52:47  <PublicServer> <V453000> 04 of course
12:52:49  * Rhamphoryncus thinks V runs on LSD
12:52:55  <PublicServer> <V453000> :(
12:53:05  <PublicServer> <Mark> yeah it now has 4 dimensions
12:53:11  <Rhamphoryncus> exactly
12:53:15  <PublicServer> <V453000> lol
12:53:22  <Rhamphoryncus> also "anything is possible if you can imagine it"
12:53:51  <PublicServer> <V453000> on lsd? :D
12:53:53  <PublicServer> <Hazzard> Then where are my self regulating boat networks ?
12:54:00  <PublicServer> <V453000> can you imagine them?
12:54:06  <PublicServer> <Hazzard> Yeah
12:54:08  <PublicServer> <Mark> ottd on acid would be interesting
12:54:28  <PublicServer> <Hazzard> Which hub did you expand?
12:54:38  <Rhamphoryncus> Hazzard: don't tempt me :P
12:54:40  <PublicServer> <V453000> I maintain only one hub
12:54:43  <PublicServer> <V453000> not hard to guess :p
12:55:25  <PublicServer> <Hazzard> Mark's Hub?
12:55:35  <PublicServer> <V453000> ...
12:55:36  <PublicServer> <Mark> his own obviously
12:55:40  <PublicServer> <Tray> Jes'.
12:55:40  <PublicServer> <Tray> -.-
12:56:10  <PublicServer> <Mark> wanna make another input there V?
12:56:13  <PublicServer> <Mark> im going 6 on mine
12:56:20  <PublicServer> <V453000> 6?
12:56:22  <PublicServer> <V453000> I have 5 now
12:56:24  <PublicServer> <Mark> think so
12:56:28  <PublicServer> <Mark> nicer number than 5 :P
12:56:35  <PublicServer> <Mark> i can leave one unsused for a bit of course
12:56:37  <PublicServer> <V453000> :/
12:57:03  <PublicServer> <Hazzard> You didn't expand that hub
12:57:09  <PublicServer> <V453000> just inside
12:57:12  <PublicServer> <V453000> didnt increase footprint
12:57:14  <PublicServer> <Hazzard> You just shoved another hub underneath it
12:57:16  <PublicServer> <V453000> :)
12:57:31  <Rhamphoryncus> Hrm.  I think any non-trivial self regulating boat network I'd make would exceed the order list limit due to the buoys.
12:57:35  <PublicServer> <V453000> the center is getting funny
12:58:09  <Rhamphoryncus> !password
12:58:09  <PublicServer> Rhamphoryncus: hazels
12:58:20  <PublicServer> *** Rhamphoryncus joined the game
12:58:24  <PublicServer> <V453000> Mark: we can just shove somewhere the 6th until it is needed, and then just add it somehow
12:59:16  <PublicServer> <Mark> of course
12:59:16  <PublicServer> <V453000> just make it we will deal with it somehow
12:59:18  <PublicServer> *** Hazzard has joined company #1
13:00:32  <PublicServer> <Hazzard> I thihnk there are too many trains going to the oil hub at the bottom
13:00:42  <PublicServer> <V453000> dont you say
13:00:45  <PublicServer> <Hazzard> NVM
13:00:53  <PublicServer> <V453000> lol :>
13:01:15  <PublicServer> <Hazzard> Needs moar
13:01:35  <PublicServer> <V453000> yes, Slave Mark is adding stuff :p
13:01:42  <PublicServer> <Mark> :)
13:05:24  <PublicServer> <V453000> yay for circular jam
13:10:16  <PublicServer> <Rhamphoryncus> Bleh, Terwillegar Towne.  I say we bulldoze it on principle.
13:10:54  <PublicServer> <Mark> oh what principle? :P
13:11:10  <PublicServer> <Rhamphoryncus> The principle that I live in edmonton?
13:11:16  <PublicServer> <Mark> heh
13:11:28  <PublicServer> <Rhamphoryncus> And there's no calgary, so..
13:13:23  <PublicServer> <Hazzard> It does have 2 banks
13:13:45  <PublicServer> <Rhamphoryncus> hmm, remove some signals at that temp WIP join and it might flow better
13:13:46  *** Mazur has quit IRC
13:13:59  <PublicServer> <Mark> go for it
13:13:59  *** Mazur has joined #openttdcoop
13:14:13  <PublicServer> <V453000> I dont think any signals hurt there
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13:16:42  <PublicServer> <Hazzard> Do maps normally get this messy?
13:16:48  <PublicServer> <V453000> what is messy
13:16:55  <PublicServer> <Hazzard> The map
13:16:58  <PublicServer> <Mark> you aint seen nuttin yet
13:17:13  <PublicServer> <V453000> well BBH 04 is getting pretty fuck-nuts
13:17:28  <PublicServer> <Mazur> This is hte cleanest, clearest, most organised map we've had in years.
13:17:34  <PublicServer> <V453000> xD
13:19:27  <PublicServer> <Hazzard> There are a lot of stacked tunnels
13:19:40  <PublicServer> <V453000> there is a lot of everything atop of everything else
13:19:50  <PublicServer> <Mazur> Best way for things.
13:20:45  <PublicServer> <Mazur> After all, OpenTTD is a full and active member of the Society for putting things on top of other things.
13:21:05  <PublicServer> <V453000> lol
13:21:11  <PublicServer> <Hazzard> I agree when you say V has started building in another dimetion
13:21:56  <Mazur>
13:21:57  <Webster> Title: Monty Python Royal Society for Putting Things on top of other things legendas - YouTube (at
13:22:00  <Hazzard> China comes to mind
13:24:52  <PublicServer> <V453000> "what are we doing wasting our lives on all this nonsense" :D
13:25:11  <PublicServer> <Mark> speak for yourself
13:25:13  <PublicServer> <Mark> i dont have a life
13:25:15  <Hazzard>
13:25:39  <PublicServer> <Rhamphoryncus> me either
13:25:52  <PublicServer> <V453000> alright, I have 5 input and 5 output for you now Mark
13:25:57  <PublicServer> <Mark> yay
13:25:57  <PublicServer> <V453000> who does ...
13:27:19  <PublicServer> <Rhamphoryncus> Wish you could limit acceleration rate, not just max speed
13:27:30  <PublicServer> <V453000> hm?
13:27:38  <PublicServer> <Hazzard> Why/
13:27:41  <PublicServer> <V453000> why would you ever want your trains to accelerate less
13:27:55  <PublicServer> <Rhamphoryncus> The reason my signal gap hack is irregular is trains weigh different amounts
13:28:02  <PublicServer> <Rhamphoryncus> different cargos, some loaded, some unloaded
13:28:04  <PublicServer> <V453000> ?
13:28:16  <PublicServer> <V453000> oh lol
13:28:28  <PublicServer> <Rhamphoryncus> So if I could limit them to the slowest accelerator then I could fine tune the timing
13:28:38  <PublicServer> <V453000> that would be just stupid
13:28:38  <PublicServer> <V453000> imo
13:28:45  <PublicServer> <Rhamphoryncus> stupid like a fox!
13:29:07  <PublicServer> <V453000> better use better some nicer merging which doesnt rely on timing :) OR make sure that your trains are equal weights
13:31:53  <PublicServer> <Rhamphoryncus> Oh look, a gravity-assisted merge, that's totally not manipulating the acceleration rate ;)
13:32:03  <PublicServer> <V453000> it is
13:32:07  <PublicServer> <V453000> but it just improves it
13:32:14  <PublicServer> <V453000> not matter how good trains accelerate
13:32:28  <PublicServer> <V453000> it always works, while your timing works only with the appropriate acceleration
13:33:02  <PublicServer> <Rhamphoryncus> It'll increase heavier trains more, reducing the variation of fastest to slowest
13:33:12  <PublicServer> <V453000> so?
13:33:19  <PublicServer> <V453000> thats good isnt it
13:33:25  <PublicServer> <Rhamphoryncus> So that's the same thing as what I was asking for
13:33:28  <PublicServer> <Hazzard> Isn't that the goad?
13:33:30  <PublicServer> <Mazur> I think that was his point.
13:33:52  <PublicServer> <V453000> I dont think I understand what do you want
13:34:14  <PublicServer> <Rhamphoryncus> Basically a hack to make all trains pretend they're loaded
13:34:18  <PublicServer> <Hazzard> More gravity, like in Canada
13:34:33  <PublicServer> <Mazur> He jsut stated that for if someone had not realised that, because it helps, indeed, solve the aforementioned problem.
13:35:08  <PublicServer> <V453000> well by making all trains loaded you wouldnt have to distinguish them at all, which is sometimes very vital in merging after main stations for example
13:35:10  <PublicServer> <Rhamphoryncus> But I don't seriously want it.  There's better improvements that'd make it unnecessary
13:35:31  <PublicServer> <Rhamphoryncus> yup
13:37:38  <PublicServer> <Hazzard> Ah, Daft Punk, good music
13:38:00  <PublicServer> <V453000> soilwork <3
13:40:57  <PublicServer> *** Hazzard has left the game (leaving)
13:42:30  <Hazzard> What is that
13:44:23  <PublicServer> <Mark> crap
13:44:28  <PublicServer> <V453000> they dumb
13:44:34  <PublicServer> <V453000> their fault
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13:46:33  <PublicServer> <V453000> we kinda need the output of BBH 04 now Mark :D
13:50:28  <PublicServer> <Mark> omg
13:51:38  <PublicServer> <Mark> hook up 5th if you want
13:51:40  <PublicServer> <Mark> made a temp join
13:51:55  <PublicServer> <V453000> you just did?
13:51:58  <PublicServer> <Mark> yea
13:52:04  <PublicServer> <V453000> :)
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13:55:39  <PublicServer> <Mark> well
13:55:41  <PublicServer> <Mark> that works
13:55:55  <PublicServer> <Mark> for now
13:56:06  <PublicServer> <V453000> :)
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14:11:24  <sietse> !password
14:11:24  <PublicServer> sietse: mosses
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14:11:56  <PublicServer> <Sietse> hody
14:11:58  <PublicServer> <V453000> hi :)
14:12:01  <PublicServer> <Sietse> howdy*
14:12:09  <PublicServer> <Maraxus> hi
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14:21:32  <Firestar> hi
14:21:39  <PublicServer> <V453000> hello
14:21:41  <PublicServer> *** Mark has left the game (general timeout)
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14:21:59  <PublicServer> <Rhamphoryncus> Okay, my overflow skills need work XD
14:22:10  <Firestar> how are things?
14:22:35  <PublicServer> *** Firestar joined the game
14:22:46  <PublicServer> <Rhamphoryncus> My overflow functions.. but will loop the trains forever until there's a spot
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14:40:39  <PublicServer> <V453000> hi
14:41:55  <PublicServer> <Hazzard> Good night
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15:12:39  <V453000> amazing
15:12:40  <Webster> Title: Vytautas Mineral Water! Its Earths Juice! - YouTube (at
15:12:49  <Mark> what? :D
15:12:57  <PublicServer> <V453000> look at it
15:17:33  <Maraxus> it's garbage or pure genius, you decide :)
15:17:46  <V453000> the latter!
15:18:32  <Mark> what the
15:20:41  <V453000> vytautas is earths juice. fuck yeah
15:21:19  <PublicServer> <V453000> hard to comprehend? :D
15:34:48  <PublicServer> <V453000> refinery candy complete =D
15:37:42  <PublicServer> <V453000> factory looks great with the amount of trains :)
15:38:02  <Mark> is that sarcastic? :P
15:38:02  <PublicServer> <Maraxus> :)
15:38:22  <PublicServer> <V453000> well they stand a lot but everything works well
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16:15:19  <sbn> Sup guys
16:19:35  <V453000> hello
16:19:49  <V453000> welcome to the nuthouse
16:23:07  <sbn> I've been here before, no worries ;)
16:23:34  * planetmaker welcomes back sbn
16:23:40  <sbn> sup planetmaker
16:23:49  <sbn> long time no see (though that's my fault)
16:24:09  <planetmaker> shit happens. RL happens :-)
16:24:25  <sbn> idd
16:24:50  <sbn> Don't always waste your time on the internet or you'll become a zombie
16:24:57  <planetmaker> quite
16:25:29  <sbn> How have you been?
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16:33:17  <sbn> So planetmaker what is this new opengfx
16:33:34  <planetmaker> what new one?
16:34:18  <sbn> I dunno, can't recall it was here before
16:34:29  <planetmaker> OpenGFX exists since about OpenTTD 0.7
16:34:44  <planetmaker> thus for at least three years. As full graphics base set
16:34:56  <sbn> is it good?
16:35:16  <sbn> does it differ much from the original graphics?
16:35:37  <planetmaker> yes. and yes. And yes, I might be biased.
16:35:51  <sbn> Which one do you prefer
16:36:31  <planetmaker> I play only with OpenGFX.
16:37:11  <sbn> And for what reason?
16:38:43  <planetmaker> it's my baby. thus I might be biased ;-)
16:39:45  <planetmaker> but I prefer it for its nicer landscape, trees, ...
16:40:40  <sbn> ^^
16:40:53  <sbn> and what about the open music and sounds effects?
16:41:24  <planetmaker> yes, what about them?
16:42:32  <planetmaker> honestly, what does my opinion matter? Go, check out yourself
16:42:47  <planetmaker> if you don't like it, help make it better :-)
16:42:58  <planetmaker> that is the *real* advantage.
16:43:03  <sbn> Why do opinion matter at all?
16:43:17  <sbn> if there was no opinion it wouldn't exist
16:43:26  <planetmaker> yes, there would
16:43:50  <planetmaker> If we want to make a game, we need to make a game which works on its own. And does not require everyone to pay big $$$ to some company
16:44:42  <planetmaker> you can't make a game, say, "here, we have a free game". Oh, you need to pay for the graphics, sound and music. 20$ please
16:45:06  <planetmaker> That''d be bullshitting
16:45:18  <planetmaker> We achieved that goal with OpenTTD 1.0
16:45:34  <planetmaker> to say "we have a completely free and open-source game"
16:46:39  <planetmaker> we thus can offer everyone the option to one-click install and run the game
17:04:03  <sbn> yup
17:04:04  <sbn> it was handy
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17:33:05  <Mazur> I, for instance, would not be playing OTTD were it not for the free versions, as I have no money for games.
17:33:59  <Mazur> And yes, the free versions are better than the originals, because they keep getting worked on when they are not perfect.
17:34:38  <Mazur> Or when someone with an ounce of talent decides they do not like something.
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17:46:21  <sbn> true Mark
17:46:23  <sbn> Mazur
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18:46:19  <Vinnie_nl> !dl osx
18:46:20  <PublicServer> Vinnie_nl:
18:46:41  <Vinnie_nl> !playercount
18:46:42  <PublicServer> Vinnie_nl: Number of players: 1 (1 spectators)
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18:48:04  <PublicServer> <V453000> hello
18:48:04  <PublicServer> *** V453000 joined the game
18:48:06  <Firestar> !password
18:48:06  <PublicServer> Firestar: ledges
18:48:07  <PublicServer> <Vinnie> hello there
18:48:09  <PublicServer> <V453000> oh hi
18:48:11  <Firestar> hi there
18:48:18  <PublicServer> <Vinnie> long time
18:48:24  <PublicServer> <V453000> yes
18:48:30  <PublicServer> *** Game still paused (number of players)
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18:48:32  <PublicServer> *** Firestar joined the game
18:48:49  <PublicServer> <Vinnie> still building nice stuff though
18:48:55  <PublicServer> <Firestar> how are things here?
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18:51:40  <PublicServer> <Vinnie> mind if tweak some stuff?
18:51:49  <PublicServer> *** Vinnie has joined company #1
18:51:54  <PublicServer> <V453000> what sort of question is that
18:52:17  <PublicServer> <Vinnie>  !penalty not enough
18:52:41  <PublicServer> <V453000> heh
18:52:47  <PublicServer> <V453000> hm, sometimes
18:53:39  <PublicServer> <Firestar> lol oil goods monthly over 12k
18:53:53  <PublicServer> <V453000> that isnt too surprising .)
18:54:11  <PublicServer> <Firestar> yeah all the oil from your oil feeders
18:54:25  <PublicServer> <V453000> could easily be much more :<
18:54:45  <PublicServer> <Firestar> sry didnt want to uset you ;)
18:55:00  <PublicServer> <V453000> you didnt it isnt my fault :p
18:55:38  <PublicServer> <Firestar> the millions of liters of oil?
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18:56:28  <PublicServer> <V453000> yes
18:56:31  <PublicServer> <Firestar> k
18:56:41  <PublicServer> <V453000> every watery temperate map will do this
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18:56:48  <PublicServer> <V453000> and it can be a lot worse
18:56:57  <mfb-> hi
18:57:04  <PublicServer> <Vinnie> hello
18:57:10  <PublicServer> <Firestar> hi
18:57:14  <PublicServer> *** mfb joined the game
18:57:22  <PublicServer> <V453000> the solution is to either make map without oil rigs, make plan without oil, OR make plan ready for extreme oil production
18:57:24  <PublicServer> <V453000> hi mfb :)
18:58:33  <PublicServer> <mfb> nice flow at BBH02
18:59:51  <PublicServer> <V453000> yes it is much better now :)
18:59:53  <PublicServer> <mfb> :D 3 trains for a 972ton coal mine
19:00:14  <PublicServer> <mfb> but very close to the drop
19:00:34  <PublicServer> <Firestar> lol bribed three times
19:00:35  <PublicServer> <mfb> more trains?
19:00:43  <PublicServer> <V453000> well if you consider that one train has 320t coal ... :) which is a lot
19:00:45  <PublicServer> <V453000> sure
19:00:51  <PublicServer> <Firestar> 5 2.5 TL trains for a 1,890 tonnes iron ore mine
19:00:56  <mfb-> !rcon set max_trains 1275
19:02:17  <PublicServer> <mfb> oh, no new tunnels for 5th ;(
19:03:02  <Maraxus> !password
19:03:02  <PublicServer> Maraxus: warren
19:03:03  *** valhalla2w has quit IRC
19:03:07  <PublicServer> <mfb> and someone cleaned up the split of the eastern line at BBH02
19:03:19  <PublicServer> *** Maraxus joined the game
19:03:23  <PublicServer> <Maraxus> hi
19:03:27  <PublicServer> <mfb> hmm.. without signals
19:03:28  <PublicServer> <mfb> hi
19:03:31  <PublicServer> <Firestar> hi
19:03:44  <PublicServer> <V453000> oh you mean tunnels at BBH 02 :)
19:03:47  <PublicServer> <V453000> cause BBH04 got expanded inside of it :D no footprint increased
19:03:49  <PublicServer> <V453000> well almost
19:04:10  <PublicServer> <mfb> tunnels at BBH02
19:04:11  <PublicServer> <mfb> eh, 04
19:04:11  <PublicServer> <Firestar> what do you mean with almost?
19:04:25  <PublicServer> <V453000> that of course a few tiles were added
19:04:26  <PublicServer> <V453000> but very low amount
19:04:33  <PublicServer> <mfb> tunnels under the 30tile-tunnels would have been funny
19:04:39  <PublicServer> <V453000> hehe wait for those
19:04:53  <PublicServer> <mfb> that is what I did ;)
19:05:03  <PublicServer> <mfb> 5 stacked tunnels :D
19:05:40  <PublicServer> <Firestar> what about ten stacked tunnels?
19:05:48  <PublicServer> <mfb> if you build it with a good reason...
19:05:55  <PublicServer> <Firestar> or tunnels that CAN have crossings?
19:05:58  <PublicServer> <V453000> if you can make use of the 100 tile tunnels in the lowest level .. :D
19:06:11  <PublicServer> <Firestar> :D
19:06:23  <PublicServer> <mfb> then the hub is really bif
19:06:24  <PublicServer> <mfb> big
19:06:46  <PublicServer> <mfb> V: see !here
19:06:49  <PublicServer> <V453000> ah
19:06:50  <PublicServer> <V453000> was temp
19:06:57  <PublicServer> <V453000> but ofc some stupid idiot forgot about it
19:07:00  <PublicServer> <V453000> thanks
19:07:21  <PublicServer> <Firestar> well it wasnt me i dont know how to build temps
19:07:33  <PublicServer> <V453000> I did of course :p
19:07:34  <PublicServer> <mfb> every tile you build is final? :p
19:07:48  <PublicServer> <V453000> who said that :o
19:07:56  <PublicServer> <mfb> Firestar
19:08:05  <PublicServer> <V453000> ah like that you mean
19:11:39  <PublicServer> <Firestar> actually since when does steel lookdifferent? i mean it has now more looks
19:12:13  <PublicServer> <V453000> on the wagons?
19:12:15  <PublicServer> <Firestar> yes
19:12:21  <PublicServer> <V453000> DB set always did that
19:12:39  <PublicServer> <V453000> which is pretty awesome if you ask me
19:13:00  <PublicServer> <Firestar> cause sometimes the steel trains look like they just got multiple steel stuff picked up
19:13:30  <PublicServer> <Firestar> like some normal steel, iron bars, steel pipes on one train
19:14:26  <PublicServer> <Firestar> my Wlan got a bad day today
19:15:24  <PublicServer> <V453000> sure, each train has something different to make it look nice
19:15:32  <PublicServer> <V453000> oh, some actually have it randomized
19:15:33  <PublicServer> <V453000> I see
19:15:59  <PublicServer> <Firestar> thats what i said
19:16:02  <PublicServer> <V453000> I wonder how is that coded
19:16:17  <PublicServer> <Firestar> well train 1221 is randomized too for example
19:16:27  <PublicServer> <V453000> I guess first some condition whether it should actually be random within the train and secondly the randomizer
19:17:11  <PublicServer> <Firestar> well if theres too much steel it just picks up random stuff i guess just to get the steel away from the statuion
19:17:18  <PublicServer> <Firestar> staion*
19:17:23  <PublicServer> <Firestar> station*
19:18:18  <PublicServer> <V453000> really?
19:18:23  <PublicServer> <V453000> interesting
19:18:33  <PublicServer> <Firestar> take a look at steel pickup
19:18:55  <PublicServer> <Firestar> or iron ore drop and see how much iron ore comes in
19:19:10  <PublicServer> <mfb> ?
19:19:29  <PublicServer> <V453000> I thought that the wagons are randomized when purchased
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19:19:35  <PublicServer> <V453000> and then they do always  the same
19:19:38  <PublicServer> <mfb> I would expect that too
19:19:52  <PublicServer> <Firestar> no they always change
19:19:52  <PublicServer> <V453000> I havent coded that yet so I dont know how that works
19:20:18  <PublicServer> <Vinnie> could you use time as a randomizer (date)
19:20:28  <PublicServer> <Firestar> i once followed one steel train that had steel pipes
19:20:40  <PublicServer> <Firestar> the second cargo it picked up were iron bars
19:20:52  <PublicServer> <Firestar> or  actually electric wires
19:21:38  <PublicServer> <Firestar> lol 94 trains for the 4800 tonnes steel mill
19:22:17  <PublicServer> <V453000> I have named a few trains, 522 782 929 975 and 1120
19:22:24  <PublicServer> <V453000> and 1226 random
19:22:47  <PublicServer> <mfb> factory station is at its capacity limit
19:22:49  <PublicServer> <V453000> but it indeed does seem like it as Firestar said
19:23:02  <PublicServer> <V453000> now there is a lot of steel in teh station and trains take random steel
19:23:05  <PublicServer> <Firestar> yeah should extend a bit
19:23:15  <PublicServer> <mfb> and someone did not count the tiles...
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19:24:25  <PublicServer> <mfb> try trees?
19:24:55  <PublicServer> <mfb> time for new trees
19:25:02  <PublicServer> <Vinnie> im off again cya
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19:26:13  <PublicServer> <mfb> done
19:26:24  <PublicServer> <Firestar> lol i bribed like the whole time
19:26:38  <PublicServer> <mfb> and you had a lot of luck
19:26:45  <PublicServer> <Firestar> yeah
19:29:15  <PublicServer> <V453000> those fuckers really loaded something different :)
19:29:25  <PublicServer> <V453000> well the sprites can be based on pretty much anything I guess
19:29:51  <PublicServer> <Firestar> thx for the help
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19:36:39  <PublicServer> <Firestar> dog damn you niton junction!
19:36:50  <PublicServer> <mfb> trees help
19:37:04  <PublicServer> <mfb> but not like this
19:37:23  <PublicServer> <mfb> this is better :)
19:38:46  <PublicServer> <V453000> tbe bank wont block that badly :)
19:38:48  <PublicServer> <V453000> if needed
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19:40:24  <PublicServer> <Firestar> who  helped me?
19:40:31  <PublicServer> <mfb> factory? me
19:40:41  <PublicServer> <Firestar> k
19:40:55  <PublicServer> <Firestar> do banks close down?
19:41:10  <PublicServer> <mfb> if V wants to, they do
19:41:53  <PublicServer> <Firestar> when did Cree die?
19:42:07  <PublicServer> <V453000> you have the same rights as I do mfb ;z
19:42:29  <PublicServer> <V453000> especially in killing banks :p
19:42:39  <PublicServer> <mfb> :D
19:43:03  <PublicServer> <Firestar> does anyone know when Cree's death came?
19:43:18  <PublicServer> <V453000> when BBH 02 got upgraded I suppose
19:43:20  <PublicServer> <mfb> today, I think
19:43:22  <PublicServer> <V453000> maybe beforehand
19:43:24  <PublicServer> <V453000> why?
19:43:31  <PublicServer> <mfb> my upgrade did not change anything at cree
19:43:33  <PublicServer> <Firestar> theres no date
19:43:35  <PublicServer> <mfb> but the rework later did
19:43:38  <PublicServer> <mfb> so what
19:43:56  <PublicServer> <Firestar> anyway cya gtg
19:43:59  <PublicServer> *** Firestar has left the game (leaving)
19:44:03  <PublicServer> <mfb> cu
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20:04:43  <PublicServer> <Maraxus> any targets for the last 50 trains?
20:06:53  <PublicServer> <mfb> hmm
20:07:08  <PublicServer> <mfb> new oil system NW?
20:08:46  <PublicServer> <Maraxus> at cardston?
20:09:40  <PublicServer> *** mfb has left the game (general timeout)
20:09:40  <PublicServer> *** mfb has left the game (connection lost)
20:09:52  <mfb-> near the goods drop ML
20:17:05  <mfb-> !password
20:17:05  <PublicServer> mfb-: dreamy
20:17:27  <PublicServer> *** mfb joined the game
20:17:39  <PublicServer> <V453000> any coal at NW wouldnt hurt either
20:17:45  <PublicServer> <V453000> or any banks in that area
20:17:51  *** condac has joined #openttdcoop
20:18:01  <PublicServer> <mfb> coal at NW is easy
20:18:12  <PublicServer> <mfb> but I like the idea of an oil station there
20:18:22  <PublicServer> <V453000> yes me too
20:18:41  <PublicServer> <mfb> to SLH03?
20:19:03  <PublicServer> <V453000> I guess
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20:52:31  <PublicServer> *** Chris Booth joined the game
20:52:36  <PublicServer> <Chris Booth> hi
20:52:40  <PublicServer> <mfb> hi
20:52:42  <PublicServer> <Maraxus> hi
20:53:45  <PublicServer> <mfb> that is interesting
20:53:55  <PublicServer> <Chris Booth> no it is not
20:54:09  <PublicServer> <mfb> a heliport has a higher capacity if it is on a higher terrain
20:54:49  <PublicServer> <Chris Booth> how do you mean?
20:54:57  <PublicServer> <mfb> see the one at BBH02
20:55:00  <PublicServer> <mfb> ground level 15
20:55:12  <PublicServer> <mfb> nearly no starting/landing time
20:55:30  <PublicServer> <Chris Booth> oh I see now
20:55:33  <PublicServer> <Chris Booth> that is cool
20:55:56  <PublicServer> <Chris Booth> I thought you where talking about the coverage
20:56:18  <PublicServer> <Chris Booth> that makes the heleport usefull
20:56:20  <PublicServer> <mfb> and now warner heliport as comparison
20:56:34  <PublicServer> <Chris Booth> does that work with airports?
20:57:04  <PublicServer> <mfb> round-trip time is different for the two :D
20:57:30  <PublicServer> <mfb> a small airport could fit in this space
20:58:00  <PublicServer> <mfb> or just the mountain near BBHß1
20:58:02  <PublicServer> <mfb> 01
20:58:14  <PublicServer> <Chris Booth> 7 day compared to 4 days
20:58:18  <PublicServer> <mfb> or medicine hat woods
20:58:20  <PublicServer> <Chris Booth> thats almost 50% more efficent
20:58:55  <PublicServer> <mfb> a part of this time is the "distance" they travel
20:59:10  <PublicServer> <Chris Booth> the Takeoff / Landind
20:59:24  <PublicServer> <mfb> that is the other part
21:00:42  <PublicServer> <Chris Booth> would that mean with the more hieght levels patch you could not use heleports on top of hills?
21:00:48  <PublicServer> <mfb> now we have two " " airports
21:01:06  <PublicServer> <mfb> or it is even worse for heliports on lower levels
21:01:24  <PublicServer> <mfb> or you get some strange features like a helicopter rising to land
21:02:34  <PublicServer> <Chris Booth> is it the same for all helicopters?
21:02:49  <PublicServer> <mfb> I think so, but did not test it
21:03:47  <PublicServer> <Chris Booth> yes
21:05:27  <PublicServer> <Chris Booth> the Eurocopter Orque 4 could be good as a metro idea then
21:05:34  <Tray> !password
21:05:35  <PublicServer> Tray: portal
21:05:45  <PublicServer> <mfb> lol
21:05:56  <PublicServer> *** Tray joined the game
21:06:25  <PublicServer> <Chris Booth> the only issue is landing them all at the main station
21:06:47  <PublicServer> <mfb> hmm
21:06:54  <PublicServer> <mfb> make rows
21:07:00  <PublicServer> <mfb> and collect via trains
21:07:38  <PublicServer> <mfb> distribute the drop a bit with conditional orders
21:07:52  <PublicServer> *** Tray has left the game (leaving)
21:08:48  <PublicServer> <mfb> 3x3 grid with a heliport in the center? :D
21:11:19  <PublicServer> <Chris Booth> stupid Starland
21:11:55  *** Firartix has quit IRC
21:12:05  <PublicServer> <mfb> we have a town "Standard"? really? :D
21:12:16  <PublicServer> <Chris Booth> Starland
21:12:24  <PublicServer> <mfb> see town directory
21:12:54  <PublicServer> <Chris Booth> lol
21:13:02  <PublicServer> <Chris Booth> well as towns go that is standard
21:13:12  <PublicServer> <Chris Booth> 1 road, few houses and a staduim
21:13:22  <PublicServer> <mfb> :p
21:15:56  <PublicServer> <Chris Booth> stupid train limit
21:16:28  <Mark> !password
21:16:29  <PublicServer> Mark: ruffle
21:16:44  <PublicServer> <mfb> do we have any jams?
21:16:49  <PublicServer> *** Mark joined the game
21:16:50  <PublicServer> <Mark> hello
21:16:52  <PublicServer> <mfb> hi
21:17:02  <PublicServer> <Maraxus> hi
21:17:16  <PublicServer> <V453000> ellow
21:17:31  <PublicServer> <mfb> trains++
21:17:39  <mfb-> !rcon set max_trains 1350
21:17:45  <PublicServer> <Chris Booth> ooh
21:18:23  <PublicServer> <mfb> steel might need a 4th line soon
21:18:27  <PublicServer> <mfb> and goods drop, too
21:19:17  <PublicServer> *** Mark has left the game (leaving)
21:20:17  <PublicServer> <mfb> what is that near cardston?
21:20:31  <PublicServer> <mfb> bank connection?
21:20:35  <PublicServer> <Maraxus> yes
21:20:57  <PublicServer> <mfb> now the town loves us
21:21:01  <PublicServer> <mfb> and that is TL4
21:21:34  *** sla_ro|master has quit IRC
21:23:41  <PublicServer> <mfb> like that?
21:23:45  <PublicServer> <Maraxus> yes
21:25:03  <PublicServer> <V453000> it is just dumb that the goods wagons have 80t capacity .. if you look at the traffic at goods pickup at refinery
21:25:07  <PublicServer> <V453000> thats just ridiculous
21:25:20  <PublicServer> <Chris Booth> use smaller wagons
21:25:26  <PublicServer> <V453000> nah
21:25:32  <PublicServer> <V453000> bad argument :p
21:25:34  <PublicServer> <Chris Booth> then dont moan
21:25:49  <PublicServer> <V453000> I can moan, nuts has it differently
21:26:15  <PublicServer> <Chris Booth> w/e :P
21:27:26  <PublicServer> <Chris Booth> NUTS better rock my socks off, Rock my Robbin, and be on it like my car bonnet1
21:27:56  <PublicServer> <mfb> any ideas for a new drop layout at goods drop?
21:28:14  <PublicServer> <mfb> different from the other 3, and not 6 tiles wide?
21:28:21  <PublicServer> <Chris Booth> I can bring back the iklucas idea of the circular drop :P
21:28:31  <PublicServer> <mfb> that is wider than 6 tiles :p
21:29:09  <PublicServer> <Chris Booth> double terminus?
21:29:17  <PublicServer> <mfb> ?
21:29:31  <PublicServer> <mfb> hmm... some system with tunnels
21:30:17  <PublicServer> <Chris Booth> nay hows its past my bed time, and yes I am 22 but I still need to get up for work :P
21:30:19  <PublicServer> *** Chris Booth has left the game (leaving)
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21:31:19  <PublicServer> <V453000> why do you need 6 tiles mfb
21:31:26  <PublicServer> <mfb> ?
21:31:33  <PublicServer> <V453000> why should it be smaller than 6
21:32:03  <PublicServer> <mfb> I want to keep the style of the current lines
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21:36:46  <PublicServer> <V453000> hm I dont think nuts will rock any socks at least in the alpha version but lets see :) perhaps I am too pesimistic
21:42:29  <PublicServer> <mfb> V: your plan collides with SLH03
21:43:34  <PublicServer> <V453000> how is that a problem just kill it
21:43:36  <PublicServer> <mfb> ok
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21:50:27  <PublicServer> <V453000> BBH 01
21:50:45  <PublicServer> <V453000> factory has enough
21:50:55  <PublicServer> <mfb> where do all these trains come from
21:51:25  <PublicServer> <V453000> steel mostly
21:51:41  <PublicServer> <mfb> hmm.. 3rd?
21:52:27  <PublicServer> <V453000> no other way I guess
21:53:18  <PublicServer> <V453000> I am tired however, should go sleep
21:53:28  <PublicServer> <V453000> so .. gnight :)
21:53:31  <PublicServer> <mfb> good night
21:53:37  <PublicServer> <Maraxus> gn
21:53:53  <PublicServer> <V453000> if you perpare 4th up to BBH 04, I will upgrade 04 in the morning
21:53:59  <PublicServer> <V453000> if needed
21:54:17  <PublicServer> <mfb> ok
21:54:32  <PublicServer> <V453000> anyway, cya
21:54:38  <PublicServer> *** V453000 has left the game (leaving)
21:54:40  <PublicServer> <mfb> good night
21:54:46  <PublicServer> <Maraxus> cu
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22:05:52  <PublicServer> *** mfb has left the game (leaving)
22:05:52  <PublicServer> *** Game paused (number of players)
22:05:58  <mfb-> good night
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