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Log for #openttdcoop on 2nd April 2012:
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00:01:14  <PublicServer> <V453000> wait :)
00:01:20  <PublicServer> <Meech> :D
00:01:34  <PublicServer> <V453000> lets make it symmetric :p
00:01:41  <PublicServer> <V453000> or well
00:01:43  <PublicServer> <V453000> doesnt matter
00:02:41  <PublicServer> <V453000> what
00:02:44  <PublicServer> <V453000> how did we get 5 entrances
00:02:50  <PublicServer> <V453000> what ever
00:03:00  <PublicServer> <V453000> cant count
00:03:40  <PublicServer> <V453000> space for expansions.
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00:07:22  <PublicServer> <V453000> best is if each tunnel out gets a depot
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00:09:48  <PublicServer> <Meech> so complicated
00:09:52  <PublicServer> <V453000> nah
00:09:59  <PublicServer> <V453000> just getting rails out of the mess
00:10:10  <PublicServer> <V453000> each one is indivudual
00:12:17  <XeryusTC> https://twitter.com/#!/Totalbiscuit/status/186601761551826944
00:12:18  <Webster> Title: Twitter (at twitter.com)
00:13:07  <PublicServer> <Meech> ok so 2 lanes out, one is free, other one is refit or upgrade depot
00:13:17  <PublicServer> <V453000> yes
00:13:23  <PublicServer> <V453000> refit depot is the real purpose
00:13:29  <PublicServer> <V453000> but works perfectly as upgrade too ofc
00:15:21  <PublicServer> <V453000> +-
00:15:31  <PublicServer> <Meech> /*
00:16:02  <PublicServer> <V453000> probably will work for now
00:16:04  <PublicServer> <V453000> can be improved later
00:16:06  <PublicServer> <Meech> lol
00:17:44  <PublicServer> <Meech> so heavy sig at the first part of the line
00:18:03  <PublicServer> <V453000> should do okay
00:18:29  <PublicServer> <V453000> lol they still manage to spam the platforms pretty quick :)
00:18:43  <PublicServer> <Meech> lol sure do
00:20:27  <PublicServer> <Meech> bbiab
00:20:33  <PublicServer> <V453000> ?
00:20:47  <PublicServer> <Meech> be back in a bit
00:20:49  <PublicServer> <V453000> ah :)
00:28:07  <PublicServer> <Meech> ooo
00:28:25  <PublicServer> <V453000> ? :)
00:28:28  <PublicServer> <Meech> clearly not enough depots
00:30:58  <PublicServer> <Meech> someone didnt take credit for the uglyness of sarton iron ore mine
00:31:52  <PublicServer> <V453000> well the original from Thorinbur was ok but then I added the 2nd entrance
00:32:02  <PublicServer> <Meech> gotcha
00:32:21  <PublicServer> <Meech> brb gotta get the vaccum
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00:39:36  <PublicServer> <V453000> cya
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00:39:42  <PublicServer> <Meech> bye V
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01:31:31  <KyleS> !password
01:31:31  <PublicServer> KyleS: sneers
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08:12:13  <V453000> !password
08:12:13  <PublicServer> V453000: footed
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08:13:39  <PublicServer> <Hazzard> Hello
08:13:42  <PublicServer> <V453000> hi
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08:15:04  <PublicServer> <V453000> dont even think about removing that split :p
08:15:11  <PublicServer> <Hazzard> I'm not
08:15:29  <PublicServer> <Hazzard> :P
08:16:35  <PublicServer> <Hazzard> I am just a bit confused about how this whole thing works
08:16:41  <PublicServer> <Hazzard> Refiting and all
08:16:49  <PublicServer> <V453000> look at the orders :)
08:18:18  <PublicServer> <V453000> trains pick up iron ore, then go to steel mill, then they go to a depot to refit to steel, try to pick steel up. Then they go to factory to drop it, refit to goods, pick up goods and then they go to goods drop where they do the last step which is refit back to ore.
08:18:40  <PublicServer> <V453000> However if they load 0% steel or goods, they refit to ore right away and start the cycle again
08:19:02  <PublicServer> <V453000> and if they load less than 100% steel or goods, they just return them back to station and reset the cycle as well
08:19:22  <PublicServer> <V453000> it isnt that complicated there is just a lot of things that it needs to have
08:19:52  <PublicServer> <Hazzard> Lol wut
08:20:18  <PublicServer> <Hazzard> brb
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08:39:25  <PublicServer> <Hazzard> That is a better madness generator
08:39:45  <PublicServer> <V453000> why, they are sad :(
08:40:01  <PublicServer> <Hazzard> They are chasing their own tail
08:40:11  <PublicServer> <Hazzard> but they can't catch it
08:40:41  <PublicServer> <V453000> well the former ones did the same
08:40:51  <PublicServer> <Hazzard> The first one did
08:40:57  <PublicServer> <Hazzard> but then before this one it was broken
08:41:00  <PublicServer> <Hazzard> it had signals
08:41:08  <PublicServer> <V453000> oh :>
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08:49:47  <PublicServer> <Hazzard> I gtg soon
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09:43:25  <V453000> !unpause
09:43:25  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
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10:12:21  <Hazzard> !players
10:12:24  <PublicServer> Hazzard: Client 617 (Orange) is V453000, in company 1 (How long until we give up?)
10:12:27  <Hazzard> !password
10:12:27  <PublicServer> Hazzard: watery
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10:19:42  <PublicServer> <Hazzard> There are a bunch of weird trains at BBH02
10:19:53  <PublicServer> <V453000> ?
10:20:13  <PublicServer> <Hazzard> er SLH02
10:20:17  <PublicServer> <Hazzard> Onthe monorail
10:20:27  <PublicServer> <Hazzard> aha
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10:20:53  <PublicServer> <Hazzard> There was one piece of rail that was not changed to monorail
10:20:59  <PublicServer> <V453000> ok
10:25:19  <PublicServer> <V453000> want to help?
10:25:23  <PublicServer> <Hazzard> ?
10:25:33  <PublicServer> <Hazzard> With what
10:25:35  <PublicServer> <V453000> I have some oil wells to be connected to the transfer in the left corner
10:26:41  <PublicServer> <Hazzard> I actually gtg now
10:27:15  <PublicServer> <V453000> ok
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10:44:06  <Troy_McClure> !password
10:44:06  <PublicServer> Troy_McClure: sundae
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10:44:19  <PublicServer> <V453000> hi
10:44:30  <PublicServer> <Troy McClure> hi
10:44:36  <PublicServer> <V453000> monorails :p
10:44:59  <PublicServer> <V453000> with longer loading times :D
10:45:09  <PublicServer> <Troy McClure> ah, just like you planned
10:45:24  <Hazzard> Can someone fix my failed attempt at an overflow at !broken?
10:45:37  <Hazzard> or remove it
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10:47:08  <Hazzard> @wiki overflow
10:47:09  <Webster> Hazzard: I didn't find anything for "overflow", but here's the result for "Tutorial Savegame Stations":
10:47:10  <Webster> Hazzard: http://wiki.openttdcoop.org/Tutorial_Savegame_Stations
10:47:11  <Webster> Hazzard: In this section one will find the most common techniques and tricks needed in order to construct some decent stations for our network.
10:47:21  <Hazzard> @wiki overflows
10:47:22  <Webster> Hazzard: I didn't find anything for "overflows", but here's the result for "Self-regulating Network":
10:47:23  <Webster> Hazzard: http://wiki.openttdcoop.org/Self-regulating_Network
10:47:24  <Webster> Hazzard: 'Self-regulating Networks, or SRNW for short, are a type of networks invented by the #Openttdcoop \ncommunity. The idea behind it is that trains on a network share orders, so there is a group of trains \nper network and not per station. In theory, this should reduce the overhead of making sure all \nstations have the right amount of trains. In practice, even though the network will still be (1 more message)
10:47:32  <PublicServer> <V453000> @@ABR04 @@ABR08
10:47:34  <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/
10:47:35  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/
10:47:40  <Hazzard> I have read those
10:47:47  <PublicServer> <V453000> you dont need anything more
10:50:11  <Hazzard> I think that there should be a wiki page also
10:50:33  <PublicServer> <V453000> probably
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10:51:00  <PublicServer> <Troy McClure> I don't think that answer is very helpful, V
10:51:17  <PublicServer> <V453000> why not?
10:51:56  <PublicServer> <V453000> it doesnt have to be me who writes it or have anything in common with it
10:51:58  <PublicServer> <Troy McClure> probably is somewhere between yes and no, and since it is neither, the answer is not delimiting the choices
10:52:14  <PublicServer> <V453000> yes
10:52:29  <PublicServer> <Troy McClure> so answering probably is like saying: could be, could not be...
10:52:39  <PublicServer> <V453000> because the blog includes everything it needs to
10:52:45  <PublicServer> <V453000> wiki would only be a duplicate
10:52:51  <Hazzard> I know there is a popular design that involves a 3x3 X shape, but I cannot find it
10:53:08  <Hazzard> with 2 platforms
10:53:11  <PublicServer> <Troy McClure> hmm...
10:53:25  <PublicServer> <Troy McClure> yeah, I know what you mean, I don't think it's somewhere at all
10:53:31  <PublicServer> <V453000> well either look at some archived games, it is about in every 2nd game if not in every
10:53:33  <PublicServer> <Troy McClure> if it's not in the blog
10:53:39  <PublicServer> <V453000> secondly it is in the junctionary
10:53:53  <PublicServer> <V453000> and thirdly you have all the means to be able to understand how overflow works and construct it yourself
10:54:13  <PublicServer> <V453000> what more do you need
10:54:21  <Hazzard> Ah yes, the junctionary
10:55:12  <Hazzard> I can place the tracks, depot, and stations
10:55:22  <Hazzard> but the signals...
10:55:48  <PublicServer> <V453000> uhm there are just 2 exit signals like at normal pickup?
10:56:09  <PublicServer> <V453000> and if you cant place signals then the problem is probably somewhere else ;)
10:56:29  <PublicServer> <Troy McClure> between chair and screen?
10:56:47  <PublicServer> <V453000> I meant rather elsewhere than in overflows
10:57:19  <Hazzard> Well
10:57:19  <PublicServer> <V453000> btw how do you like monorail oil tankers
10:57:46  <Hazzard> If you don't put signals in the right place, or have long enough waiting bays, then the thing doesn't work
10:57:56  <PublicServer> <V453000> sure
10:58:03  <PublicServer> <V453000> but you should be able to fix both of these things
10:59:05  <PublicServer> <Troy McClure> hmm, quaint
10:59:21  <Hazzard> I can't seem to find the design I am thinking of
10:59:37  <PublicServer> <Troy McClure> it's in Basic stations
10:59:44  <PublicServer> <Troy McClure> basic overflow, bottom one
10:59:58  <V453000> http://wiki.openttdcoop.org/Junctionary_-_Stations_-_Basic
11:00:09  <Hazzard> Ah
11:00:12  <PublicServer> <Troy McClure> Muborough Bay Woods
11:00:30  <PublicServer> <Troy McClure> that's the one you were looking for, right?
11:01:00  <Hazzard> Yes
11:02:26  <PublicServer> <Troy McClure> hmm, those empty oil monorailtrains look like they're detached from the wagons or something, but if you look closer, they're not
11:02:53  <PublicServer> <V453000> the ain or transfer ones?
11:03:03  <PublicServer> <Troy McClure> ain?
11:03:09  <PublicServer> <V453000> main
11:03:27  <PublicServer> <Troy McClure> I'm lookin at tartborough North (main)
11:03:47  <PublicServer> <V453000> well the engines have a bit weird positioning
11:03:55  <PublicServer> <V453000> the feeder trains work a bit better I think
11:04:13  <PublicServer> <V453000> do those feel better?
11:04:28  <PublicServer> <Troy McClure> yes
11:04:38  <PublicServer> <V453000> then it is probably just that offset mistake :)
11:04:45  <PublicServer> <Troy McClure> okay
11:04:47  <PublicServer> <V453000> they should be about one pixel lower
11:04:57  <PublicServer> <V453000> so they would align properly
11:05:00  <PublicServer> <Troy McClure> what is the deal near Slenningwell Iron Ore Mine (!here)
11:05:10  <PublicServer> <V453000> not quite sure
11:05:20  <PublicServer> <V453000> there was something I assume
11:05:30  <PublicServer> <V453000> ah there was a split
11:06:12  <PublicServer> <Troy McClure> there's like an overflow for lost trains there, with CL1
11:06:18  <PublicServer> <Troy McClure> is that still needed there?
11:06:44  <PublicServer> <V453000> ah that
11:06:44  <PublicServer> <V453000> sure
11:06:54  <PublicServer> <V453000> every terminus overflow should have escape path
11:06:58  <PublicServer> <Troy McClure> okay
11:07:25  <PublicServer> <V453000> I am rather investigating what is screwed up at the refit station
11:07:29  <PublicServer> <V453000> something isnt right
11:07:39  <PublicServer> <Troy McClure> which one?
11:07:45  <PublicServer> <V453000> the big one
11:08:07  <PublicServer> <V453000> the oil overflow sometimes catches lost trains which are heading to the REFIT->GOODS
11:08:45  <PublicServer> <V453000> ah got it
11:08:55  <PublicServer> <V453000> unitentional 2way signal in front of waypoitn ftw
11:09:26  <Mark> !password
11:09:27  <PublicServer> Mark: graved
11:09:32  <PublicServer> *** Mark joined the game
11:09:33  <PublicServer> <V453000> hi
11:09:35  <PublicServer> <Mark> morning
11:09:37  <PublicServer> <Troy McClure> hi
11:09:44  <PublicServer> <Troy McClure> afternoon
11:09:50  <PublicServer> <V453000> ^
11:09:58  <PublicServer> <Mark> i just woke up so its morning
11:10:04  <PublicServer> <V453000> :>
11:10:06  <PublicServer> <Troy McClure> no argument there ;)
11:10:41  <PublicServer> <Troy McClure> So...
11:10:47  <PublicServer> <Troy McClure> what can I do here?
11:10:49  <PublicServer> <V453000> unfortunately tanker wagons are replaced by universal wagons (a bug in grf), so we wont see livestock in the monorail tankers :(
11:10:55  <PublicServer> <V453000> do what you want
11:11:05  <PublicServer> <V453000> making a pax service would be amazing probably
11:11:09  <PublicServer> <Troy McClure> hmm, okay
11:11:12  <PublicServer> <Mark> yes
11:11:18  <PublicServer> <Mark> need some highspeed pax
11:11:18  <PublicServer> <Troy McClure> any prefered destinations?
11:11:18  <PublicServer> *** Mazur joined the game
11:11:23  <PublicServer> <Troy McClure> specific area?
11:11:26  <PublicServer> <V453000> no
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11:11:48  <PublicServer> <Mark> might do one of my transfer termini
11:11:50  <PublicServer> <V453000> feel free to continue with the 3way between Carborough Bay etc
11:11:52  <PublicServer> <Mark> we got no sbahn yet either
11:11:58  <PublicServer> <V453000> yep
11:14:24  <PublicServer> <V453000> no maglev pax trains yet Mark btw
11:14:32  <PublicServer> <Mark> oh ok
11:14:54  <PublicServer> <V453000> if you want something amazing, I recommend rail for now
11:15:04  <PublicServer> <V453000> but do what you want :)
11:15:04  <PublicServer> <Mark> :)
11:16:30  <PublicServer> <Mazur> I like the look of the Wut (Odd).
11:17:36  <PublicServer> <V453000> we now have Brain Disease too :p
11:17:50  <PublicServer> <Mazur> Had that since birth.
11:17:54  <PublicServer> <V453000> lol
11:17:56  <PublicServer> <Mark> :D
11:18:06  <hylje> Wut
11:18:25  <PublicServer> <V453000> Mazur: look @left corner of map
11:18:53  <PublicServer> <Mazur> Nice water.
11:19:03  <PublicServer> <V453000> :d
11:19:42  <PublicServer> <V453000> you see now? :D
11:20:08  <PublicServer> <Mazur> No, no idea what to look for, or which area of hte left corner.
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11:22:38  <PublicServer> <Mazur> Or did you mean something at hte PBS overflow?
11:23:04  <PublicServer> <V453000> wha?
11:23:14  <PublicServer> <V453000> the feeder network at the oil there
11:24:26  <PublicServer> <Mazur> yes, very nice, but we've had feeder networks before....?
11:25:04  <PublicServer> <V453000> omg I meant the exact engines not the network :D
11:25:13  <PublicServer> <V453000> these are the newer generation of those you pointed at
11:25:37  <PublicServer> <Mazur> Yes, Brian Disease.
11:25:59  <PublicServer> <Mazur> Which is almost the same as hte Wut (odd).
11:26:05  <PublicServer> <V453000> almost
11:28:16  <Mazur> So that's two pretty shifted rainbow engines.
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11:28:48  <PublicServer> <V453000> 2 so far :p
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11:28:52  <Mazur> :-)
11:29:08  <PublicServer> <V453000> in 2022 and 2032 come more
11:29:15  <Firestar> !password
11:29:15  <PublicServer> Firestar: minion
11:29:22  <Mazur> You could mix it up by shifting the rainbow more colours than one.
11:29:52  <PublicServer> <V453000> and about how many colours do you think the palette has? :D
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11:30:31  <Mazur> I mean, you painted the rainbow with indigo/violet on hte read side instead of on the blue side.
11:30:36  <Mazur> red side
11:30:56  <PublicServer> <V453000> :)
11:31:06  <PublicServer> <V453000> w/e
11:31:56  <Mazur> You could vary by moving blue from hte back to the start, or green as well as blue, etc.
11:32:10  <PublicServer> <V453000> will see
11:32:17  <Mazur> Just an idea.
11:32:36  <PublicServer> <Mark> make sure to put "not for people with epilepsy" in the disclaimer
11:32:43  <PublicServer> <V453000> there are more serious bugs atm ;)
11:32:46  <PublicServer> <V453000> lol
11:35:17  <PublicServer> <Troy McClure> these Wicked Warp IC's are still pretty strong AND fast
11:36:36  <PublicServer> <V453000> yes they are
11:36:43  <PublicServer> <V453000> perhaps even too strong
11:36:53  <PublicServer> <Troy McClure> yes
11:37:07  <PublicServer> <Troy McClure> that was my point, actually
11:37:33  <PublicServer> <V453000> well it is just guessed stats so far
11:37:36  <PublicServer> <V453000> so it will change probably
11:37:59  <PublicServer> <Troy McClure> I was thinking you wanted to do fast/weak and slow/strong
11:38:14  <PublicServer> <V453000> well the passenger trains are a difference
11:38:24  <PublicServer> <V453000> they should be loading for ever
11:38:38  <PublicServer> <V453000> but they must have advantages over cargo fast trains
11:38:42  <Hazzard> That will probably anoy people
11:38:46  <PublicServer> <Troy McClure> oh, about that...
11:39:08  <PublicServer> <Troy McClure> a standard Wicked Warp will load 120 passengers AND 120 mail
11:39:08  <PublicServer> <V453000> people can be annoyed :)
11:39:23  <PublicServer> <Troy McClure> but once you change that, you can't rechange it
11:39:41  <PublicServer> <V453000> rechange what?
11:40:11  <PublicServer> <Troy McClure> to 120 passengers and 120 mail
11:40:25  <PublicServer> <V453000> ofc you can
11:40:31  <PublicServer> <V453000> you just have to choose the engine or wagons
11:40:34  <PublicServer> <Troy McClure> you  can only refit to 360 passengers/ 180 mail/ 120 valuables
11:40:48  <PublicServer> <V453000> click on the train segments? :)
11:40:50  <PublicServer> <Troy McClure> oh, wait, nvm
11:40:56  <PublicServer> <Troy McClure> D'oh
11:42:06  <PublicServer> <Troy McClure> Center Steel Mill severly overloaded
11:42:24  <PublicServer> <V453000> hm :)
11:42:26  <PublicServer> <Troy McClure> and what is Fradtown Iron Ore mine...
11:42:44  <PublicServer> <V453000> was to make steel mill alive formerly
11:44:47  <PublicServer> <Troy McClure> one shouldnt use short bridges before long ones, right?
11:45:05  <PublicServer> <V453000> it is not a good idea, yes
11:45:40  <PublicServer> *** Firestar has left the game (leaving)
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11:50:16  <Hazzard> Do you know how doubled bridges can sometimes become desynced, causing the trains to stop at the merge
11:50:28  <Hazzard> Just out of curiosity, is there any way to prevent it
11:50:50  <PublicServer> <Troy McClure> they desync because there's a stop further down earlier
11:51:04  <Hazzard> Yes
11:51:11  <PublicServer> <Troy McClure> merging too soon near double bridges can cause that, I think
11:51:14  <PublicServer> <Troy McClure> dont do that...
11:51:26  <PublicServer> <Troy McClure> or have prios over the bridges, I think
11:51:41  <PublicServer> <Troy McClure> perhaps more powerful engines could solve part of it
11:51:51  <PublicServer> <Troy McClure> I'm not really an expert at it
11:52:09  <PublicServer> <Troy McClure> at nothing actually..., just good at building some stations, not managing traffic, I guess
11:52:19  <PublicServer> <Troy McClure> and only some stations...
11:52:21  <Hazzard> If a train that on the part of the track that merges (jam, prio, whatever), then the next train is blocked by it
11:52:51  <PublicServer> <Troy McClure> yes
11:52:52  <Hazzard> What I meant to say: If a train that on the part of the track that merges STOPS (jam, prio, whatever), then the next train is blocked by it
11:53:15  <Hazzard> And then if there is a constant flow they continue blocking each other back and forth
11:53:30  <PublicServer> <Troy McClure> the double bridges usually arent the problem, but acceleration characteristics, the merge is too soon, or the bridges don't have prios
11:54:29  <PublicServer> <Troy McClure> what I'd like to do is prioritze bridges or make the merge (with another line) later on the track, and then "reset" the situation, stopping trains before the double bridges
11:56:34  <Hazzard> Is it possible to set up a system to automaticly reset it?
11:58:32  <PublicServer> <Troy McClure> hmm, don't think so
11:58:38  <PublicServer> <Troy McClure> or actually, you could do that
11:58:50  <PublicServer> <Troy McClure> but you wouldnt be solving a problem, so it would be useless
11:59:10  <Hazzard> Not neccesarily
11:59:11  <PublicServer> <Mark> NO ISR
11:59:21  <Hazzard> isr?
11:59:33  <PublicServer> <Mark> industrial stations renewal
11:59:49  <PublicServer> <Mark> or any stations newgrf, for that matter
11:59:56  <Hazzard> Ok
12:00:22  <PublicServer> <V453000> lol
12:00:30  <PublicServer> <Troy McClure> how would it not be useless, Hazzard?
12:00:45  <Hazzard> Troy: if there is a constant flow of traffic, one jam can cause the thing to become desynced, and it will stay dysnced untill it is manually reset, or there is a break in the flow of trains
12:00:46  <Tray> !password
12:00:46  <PublicServer> Tray: rinked
12:00:59  <Hazzard> For longer doubled bridges
12:01:19  <PublicServer> *** Tray joined the game
12:01:43  <PublicServer> <Troy McClure> yes, but since you're not tackeling the cause of the desync, a reset wouldn't fix it
12:02:13  <PublicServer> <Troy McClure> btw, it also happens with 4 long bridges (or 3 long for that matter), not long bridges
12:02:14  <Hazzard> Well, you can't really just remove jams from the game
12:02:18  <Hazzard> When you are constructing
12:03:02  <PublicServer> <Troy McClure> okay, let me refrase it otherwise: what would you be solving with an automatic resetter?
12:03:54  <Hazzard> having to manually reset it?
12:04:08  <PublicServer> *** Tray has left the game (leaving)
12:04:56  <PublicServer> <Troy McClure> yes, is that a persistent problem?
12:05:10  <PublicServer> <Troy McClure> if yes: how is the problem caused?
12:05:50  *** Hazzard_ has joined #openttdcoop
12:05:57  <Maraxus> !password
12:05:57  <PublicServer> Maraxus: rinked
12:05:59  *** Hazzard is now known as Guest366
12:05:59  *** Hazzard_ is now known as Hazzard
12:06:08  <PublicServer> <Troy McClure> "Doctor, I keep falling on my head"
12:06:23  <PublicServer> <Troy McClure> "sure, here's a bandaid, now go away"
12:06:29  <PublicServer> *** Maraxus joined the game
12:06:33  <PublicServer> <Maraxus> hi
12:06:34  <Hazzard> Sorry about that dc
12:06:41  <PublicServer> <Troy McClure> "Doc, I fell on my head again"
12:06:56  <PublicServer> <Troy McClure> "sure, here's a bandaid"
12:07:09  <PublicServer> <Troy McClure> I suggest the person that keeps falling should learn how to walk (or something)
12:07:35  <PublicServer> <Troy McClure> instead of persistenly giving him a bandaid (or painkiller or stuff)
12:07:38  <PublicServer> <Troy McClure> hi Maraxus
12:08:03  <Hazzard> Yes
12:08:06  <PublicServer> <Troy McClure> you understand what I mean Hazzard?
12:08:10  <Hazzard> Yes
12:08:22  <PublicServer> <Troy McClure> solving the symptoms isnt solving the problem
12:08:52  <Hazzard> Why not solve both?
12:09:27  <PublicServer> <Troy McClure> if you have solved the problem, you shouldn't need to solve the symptoms anymore (or just once, by resetting)
12:10:35  <PublicServer> <Troy McClure> for such a thing, you would need a mechanism that verifies that all bridges are full, and -probably- a train waitng at a merging line, or just on the line where both have merged
12:11:07  <PublicServer> <Troy McClure> a memory that will hold off trains, untilll the bridges are empty
12:11:18  <PublicServer> <Troy McClure> and then let trains pass again
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12:12:04  <Hazzard> If it works
12:12:48  <PublicServer> <Troy McClure> with logic systems, anything can be made to work, when given enough space
12:14:17  <Hazzard> Well then mission acomplished
12:15:25  <PublicServer> <Troy McClure> probably not, since you obviously have an enduring problem, whereby the symptom is only solved by stopping trains, which is what you least want
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12:18:48  <Hazzard> It may be that something as simple as an or gate connected to the merging lines could work
12:22:59  <Hazzard> When I get back to my computer I will test it out
12:24:57  <PublicServer> <Troy McClure> okay :)
12:25:05  <Hazzard> :)
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12:37:51  <PublicServer> <V453000> oh the last strong rail trains :)
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12:47:52  <Chris_Booth> hi
12:47:59  <PublicServer> <Mark> hello boothus
12:49:41  <Hazzard> One solution to the bridge desyncing is having the TL longer then the length of the split
12:50:12  <PublicServer> <Mark> how?
12:50:36  <Hazzard> It stops 2 trains from entering the split anyway
12:51:07  <PublicServer> <Mark> the second one can enter the other bridge when the first one has only partially cleared it
12:52:43  <Hazzard> Thats the point of having doubled bridges
12:52:52  <Hazzard> But no 2 can be entirely
12:53:10  <PublicServer> <Mark> if they can, you need a 3rd bridge
12:55:40  <PublicServer> <V453000> yey new mentally disturbed train
12:56:33  <Hazzard> Well, they almost always can
12:56:42  <Hazzard> For example in this game there is TL3
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13:01:53  <Chris_Booth> you could close the bridge if the exit is blocked with a bit of logic
13:04:59  <Hazzard> Thats what I have been testing
13:05:12  <Hazzard> an OR gate seems to work fine at the extis
13:05:35  <Hazzard> But I am testing with TL7
13:12:40  <PublicServer> <Mark> V453000: !here
13:12:46  <PublicServer> <Mark> any problems using pbs there?
13:13:04  <Hazzard> It seems to work with any TL
13:13:19  <PublicServer> <V453000> hm
13:13:25  <PublicServer> <V453000> well yes
13:13:35  <PublicServer> <V453000> the depots can stack loads of trains that way
13:13:49  <PublicServer> <V453000> but ...
13:13:51  <PublicServer> <Mark> i wonder when they decide what depot they're going to take
13:13:58  <PublicServer> <Mark> i dont think they'll stack
13:14:09  <PublicServer> <V453000> well that is the issue with PBS
13:14:11  <PublicServer> <Mark> not more than, say, 3 trains anyway
13:14:21  <PublicServer> <V453000> if you want to  double it, just split them
13:14:24  <PublicServer> <V453000> no no
13:14:38  <PublicServer> <V453000> they can stack infinite amount if there is traffic in the station
13:14:44  <PublicServer> <V453000> that is why I build the stack-proof depots
13:14:46  <PublicServer> <Mark> yeah well, thats the point :P
13:14:54  <PublicServer> <V453000> yes but thats bad
13:15:04  <PublicServer> <Mark> you want them stacking if the pickup is full dont you
13:15:10  <PublicServer> <V453000> ofc not
13:15:18  <PublicServer> <V453000> this is not an overflow just a refit depot
13:15:24  <PublicServer> <V453000> trains shouldnt stack there
13:15:30  <PublicServer> <Mark> it doesnt hurt if they do anyway
13:15:37  <PublicServer> <V453000> it does a lot
13:15:48  <PublicServer> <Mark> if there is a jam for any reason at least the drop doesnt get blocked
13:15:52  <PublicServer> <V453000> the trains just disappear from the network suddenly
13:16:02  <PublicServer> <V453000> sure but it isnt just about jam
13:16:14  <PublicServer> *** Hazzard joined the game
13:16:18  <PublicServer> <V453000> they can stack even without jam just cause trains feel like going in the depots more than leaving them
13:16:36  <PublicServer> <Mark> they could theoretically but i dont think they do
13:16:38  <PublicServer> <Hazzard> How do you make stack proof depots
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13:16:41  <PublicServer> <Mark> which is what i was testing
13:16:51  <PublicServer> <Mark> mind if i test the other one...?
13:17:02  <PublicServer> <V453000> sure do
13:17:12  <PublicServer> <V453000> but you need a lot of traffic to stack it
13:18:46  <PublicServer> <Mark> hmm
13:19:04  <PublicServer> <Mark> they decide at the waypoint
13:19:06  <PublicServer> <Mark> obviously
13:19:30  <PublicServer> <Mark> if a train starts leaving the depot after it passes the waypoint it could choose the same one and wait for it to leave the depot
13:19:46  <PublicServer> <Mark> like that
13:19:53  <PublicServer> <V453000> I know, PBS
13:20:03  <PublicServer> <Mark> doesnt have anything to do with pbs
13:20:13  <PublicServer> <V453000> true actually
13:20:19  <PublicServer> <Mark> just has to do with when the train choses the depot
13:20:37  <PublicServer> <Mark> that can be fixed
13:20:55  <PublicServer> <Mark> shit
13:21:05  <PublicServer> <V453000> careful with that :D
13:21:15  <PublicServer> <V453000> it mustnt be before reverser btw
13:21:15  <PublicServer> <Mark> ah
13:21:22  <PublicServer> <V453000> if it is before reverser then they dont find depot
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13:21:40  <PublicServer> <Mark> hmm :D
13:21:42  <PublicServer> <Hazzard> Well, they have to go to the reverser anyway
13:21:44  <PublicServer> <Mark> thats even worse
13:22:10  <PublicServer> <Mark> we need combo pbs signals
13:22:16  <PublicServer> <V453000> oh yes that cant work at all
13:22:27  <PublicServer> <V453000> they reserve path before waypoint
13:22:37  <PublicServer> <V453000> actually PBS -> waypoint is extremely wtf even without depot order
13:23:00  <PublicServer> <Hazzard> waypoints are invisible to signals and whatever
13:23:11  <PublicServer> <Hazzard> But it is weird that they choose at the waypoint
13:23:17  <PublicServer> <Mark> why?
13:23:20  <PublicServer> <Mark> its the next order
13:23:30  <PublicServer> <Hazzard> Because there are no signals
13:23:36  <PublicServer> <V453000> I say make the depot I did
13:23:38  <PublicServer> <V453000> 100% safe
13:23:40  <PublicServer> <Mark> it doesnt chose based on signals
13:23:44  <PublicServer> <Mark> yeah just testing :P
13:23:46  <PublicServer> <Mark> adventure!
13:23:56  <PublicServer> <V453000> :)
13:25:25  <PublicServer> <V453000> omg that noob :p
13:25:35  <PublicServer> <Mark> :P
13:25:54  <PublicServer> <V453000> the other option is the other drop station, just prio for the depot
13:26:08  <PublicServer> <V453000> but that is just huge ass wide
13:26:31  <PublicServer> <V453000> perhaps making a few rows of platforms would help
13:26:45  <PublicServer> <Mark> i want signals in waypoints
13:27:08  <PublicServer> <Mark> doubt that could work
13:27:30  <PublicServer> <Mark> iwant signals in stations too, for that matter
13:27:40  <PublicServer> <V453000> EVERYWHERE!
13:27:50  <PublicServer> <V453000> bridges, tunnels, maybe signals between tiles too ? :D
13:27:52  <PublicServer> <V453000> :P
13:27:58  <PublicServer> <Mark> well bridges and tunnels are a completely different matter as they are actually warpholes
13:28:08  <PublicServer> <V453000> yes but still :)
13:28:18  <PublicServer> <Mark> would be pretty nice
13:28:43  <Thorinbur> !password
13:28:43  <PublicServer> Thorinbur: belows
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13:29:01  <PublicServer> *** Thorinbur joined the game
13:29:10  <PublicServer> <Thorinbur> a lot of us here :)
13:29:14  <PublicServer> <V453000> hi
13:29:16  <PublicServer> <Thorinbur> hello everybody
13:29:30  <PublicServer> <Mark> hello
13:29:37  <PublicServer> <Maraxus> hi
13:30:27  <PublicServer> <Thorinbur> 28 platforms?? West Factory got biiiig
13:30:41  <PublicServer> <V453000> well consider that they use the platforms multiple times :)
13:30:49  <PublicServer> <Mark> it got fat
13:32:19  <PublicServer> <V453000> you should get the ICE running Mark :)
13:32:29  <PublicServer> <V453000> just make a HQ drop for now if you have nowhere to connect it :)
13:32:35  <PublicServer> <V453000> awsum engines rather soon :P
13:32:37  <PublicServer> <Mark> yeah cant be bothered tbh :P
13:33:03  <PublicServer> <Mark> anyone's more than welcome to connect some feeders or ICE though
13:33:15  <PublicServer> <Hazzard> What does ICE stand for?
13:33:25  <PublicServer> <Mark> intercity express
13:33:25  <PublicServer> <V453000> intercity express
13:33:35  <PublicServer> <Mark> ice, ice, baby
13:34:01  <PublicServer> <V453000> OMG MARK
13:34:07  <PublicServer> <V453000> you fucking forgot the waypoint :D
13:34:14  <PublicServer> <V453000> fuck :-D
13:34:28  <PublicServer> <Mark> well i cant remember everything :P
13:34:34  <PublicServer> <V453000> okay :D
13:34:36  <PublicServer> <Mark> (sorry :P)
13:34:39  <PublicServer> <V453000> :P
13:34:51  <PublicServer> <V453000> the last oil station is good at least for one thing
13:34:57  <PublicServer> <V453000> it shows you that trains are lost :D
13:35:08  <PublicServer> <V453000> as it is the only roro, they love it when lost
13:35:18  <PublicServer> <Mark> put an alarm on it
13:35:36  <PublicServer> <Thorinbur> That ICE station looks chaotic:)
13:35:38  <Chris_Booth> how is my goods drop looking?
13:35:41  <PublicServer> <V453000> you can easily distinguish tankers from other wagons :)
13:35:48  <PublicServer> <Thorinbur> but nice, and it is symethrical:) I love that
13:35:52  <PublicServer> <V453000> Chris: the steel mill ate it, sorry
13:36:06  <PublicServer> <V453000> it sed "I WILL NOT DIE BITCH" and ate the station
13:36:13  <PublicServer> <V453000> now there are 4 steel mills
13:36:16  <Chris_Booth> cool!
13:36:47  <PublicServer> <V453000> its last words were about you though
13:36:53  <Chris_Booth> It will have to be moved and rebuilt then
13:37:03  <PublicServer> <Mark> booth, im your father
13:37:09  <PublicServer> <V453000> no the steel mills got a bit wild and ate everything around as well
13:37:15  <PublicServer> <V453000> so its fine
13:37:50  <PublicServer> <Mark> and now its fat and ugly
13:38:45  <PublicServer> <V453000> big fat steel mill eating rails ... on what drugs are we? :d
13:38:55  <PublicServer> <V453000> not to mention that steel mill should produce rails not eat them :D
13:39:10  <hylje> fatty
13:39:25  <PublicServer> <Mark> its your trippy nuttah trains causing hallucinations
13:39:41  <PublicServer> <V453000> :d
13:39:55  <PublicServer> <V453000> but look how happy they are
13:40:57  <PublicServer> <V453000> hm the NUTems dont align perfectly either :)
13:42:19  <PublicServer> *** Mark has left the game (general timeout)
13:42:19  <PublicServer> *** Mark has left the game (connection lost)
13:42:39  <PublicServer> <V453000> :[
13:45:58  <PublicServer> *** Maraxus has joined spectators
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13:51:23  <PublicServer> <Thorinbur> ????
13:51:31  <PublicServer> <V453000> what? :)
13:51:33  <PublicServer> <Thorinbur> how the hell we have one airport?
13:51:43  <PublicServer> <Thorinbur> in infrastructure tab
13:51:53  <PublicServer> <V453000> heliport
13:51:55  <PublicServer> <Hazzard> There is one heliport
13:52:01  <PublicServer> <Thorinbur> Oh base, right?
13:52:11  <Mark> blow it up!
13:52:13  <PublicServer> <V453000> the rotating trains in the bototm
13:52:18  <Mark> and watch helis fall from the sky
13:52:31  <PublicServer> <Thorinbur> , how did you build one?
13:52:57  <PublicServer> <Hazzard> At the madness generator :D
13:52:59  <PublicServer> <Thorinbur> for me air building menu is innaccesible
13:53:27  <Mark> "enable building tools when no suitable vehicles are available"
13:53:31  <Mark> somewhere in advanced settings
13:53:43  <PublicServer> <V453000> construction or interface I guess
13:53:50  <PublicServer> <Thorinbur> that makes sense now
14:01:50  <PublicServer> <Hazzard> Where is the pax network thing?
14:02:00  <PublicServer> <V453000> multiple
14:02:06  <PublicServer> <Mazur> Select Pax in your station list.
14:02:16  <PublicServer> <Mazur> "PS"
14:02:19  <PublicServer> <Hazzard> You said something about a sbahn network
14:02:39  <PublicServer> <V453000> that might be at Senham
14:03:02  <PublicServer> <Hazzard> Seems to be
14:04:33  <PublicServer> <V453000> we are getting in the era of increasingly strange engines :)
14:04:39  <PublicServer> <V453000> expect weird stuff from now on
14:06:57  <PublicServer> <Thorinbur> Does second gen wagons have half the capacity??
14:07:08  <PublicServer> <V453000> ?
14:07:18  <PublicServer> <V453000> 20->40->30->20
14:07:22  <PublicServer> <V453000> 1st->2nd->mono->mag
14:07:28  <PublicServer> <V453000> per half tile
14:07:50  <PublicServer> <V453000> passenger wagons are 60->40->30 rail mono mag
14:07:56  <PublicServer> <V453000> for passengers, mail less
14:08:03  <PublicServer> <Thorinbur> In game menu claims that 2nd gen wagons have 10
14:08:21  <PublicServer> <V453000> lol :)
14:08:33  *** Tray has quit IRC
14:08:37  <Chris_Booth> madness
14:08:39  <PublicServer> <V453000> well just look at them on the northern network
14:08:39  <PublicServer> <V453000> 50
14:08:41  <PublicServer> <V453000> 40
14:08:59  <PublicServer> <V453000> the purchase menu is major fuckup anyway
14:09:05  <PublicServer> <V453000> hacked hacked and hacked
14:09:13  <PublicServer> *** XeryusTC joined the game
14:09:24  <PublicServer> <V453000> hi Xeryus
14:09:40  <PublicServer> <XeryusTC> hello
14:09:44  <PublicServer> <Thorinbur> you are right it is 40, but purchase menu claims otherwise, thats why i asked
14:09:52  <PublicServer> <XeryusTC> the pax network is in need of some extra trains :D
14:09:58  <PublicServer> <V453000> :)
14:10:32  <PublicServer> <XeryusTC> it also doesnt help that the trains arent seperated at all anymore :(
14:11:03  <PublicServer> <XeryusTC> maybe i should've been timetablin'
14:11:37  <PublicServer> <XeryusTC> oh
14:11:40  <PublicServer> <XeryusTC> i've found a bug :o
14:11:46  <PublicServer> <XeryusTC> or rather, a glitch
14:11:56  <PublicServer> <Hazzard> What is the difference?
14:12:03  <PublicServer> <XeryusTC> go to Little Chinthill Livestock
14:12:05  <PublicServer> <V453000> you found ONE glitch? :D but which one ? :)
14:12:08  <PublicServer> <XeryusTC> zoom out one level
14:12:12  <PublicServer> <XeryusTC> and look at the map border
14:12:22  <PublicServer> <V453000> oh
14:12:22  <PublicServer> <V453000> nice
14:12:28  <PublicServer> <V453000> never seen that
14:12:35  <PublicServer> <XeryusTC> me neither
14:13:08  <PublicServer> <Hazzard> The farms have lights to keep them growing during the night :D
14:13:19  <PublicServer> <V453000> they make drugs
14:13:43  <Chris_Booth> They are dutch farms
14:13:49  <PublicServer> <V453000> XD
14:14:08  <PublicServer> <XeryusTC> actually, our out doors farms dont use lights :P
14:14:18  <PublicServer> <XeryusTC> not even on the weed farms :P
14:14:20  <PublicServer> <Thorinbur> I have the same grathic glith above all rails
14:14:34  <PublicServer> <Hazzard> As do i
14:14:40  <PublicServer> <Thorinbur> looks like those "3d fences" are being partially drawn withous scalling
14:15:04  <PublicServer> <V453000> new fast trains :)
14:16:35  <Mark> !password
14:16:35  <PublicServer> Mark: pickle
14:16:55  <PublicServer> *** Mark joined the game
14:17:40  <PublicServer> <Thorinbur> did my secret entrance did not connect?
14:17:54  <PublicServer> <Hazzard> It does
14:18:32  <PublicServer> <XeryusTC> why do all single engines in this set look like they're the wrong way around?
14:18:43  <PublicServer> <V453000> really? :D
14:18:57  <PublicServer> <XeryusTC> yes
14:19:03  <PublicServer> <XeryusTC> just look at that Duke Nut'em thing
14:19:13  <PublicServer> <Thorinbur> Duke NUT'e looks like PACMAn
14:19:15  <PublicServer> <XeryusTC> and the engines we had yesterday also looked the wrong way around
14:19:31  <PublicServer> <V453000> I dont quite know what to do with that issue :D
14:19:43  <PublicServer> <Mark> how do they look the wrong way around?
14:20:28  <PublicServer> <Thorinbur> The question is, are they supposed to hae higher end in front?
14:20:32  <Chris_Booth> They are austrailan trains :P
14:20:42  <PublicServer> <V453000> of course they are
14:20:57  <PublicServer> <V453000> they are fking STRONG, they dont care about some aerodynamics :p
14:21:15  <PublicServer> <Thorinbur> so they are ok for me, still i cant stop thinking about packman
14:21:34  <Chris_Booth> Waka Waka Waka
14:21:39  <PublicServer> <Thorinbur> would not like to be in front of this monster in a jam in last passanger wagon,
14:23:15  <PublicServer> <XeryusTC> look at 836, that looks proper :P
14:23:25  <PublicServer> <XeryusTC> even though the green at the front is still weird
14:23:36  <PublicServer> <V453000> omg
14:23:58  <PublicServer> <Thorinbur> wow
14:24:13  <PublicServer> <Thorinbur> 837 as well
14:24:15  <PublicServer> <Thorinbur> btw
14:24:18  <PublicServer> <XeryusTC> yeah :P
14:24:32  <PublicServer> <V453000> idk I still like the former one better
14:26:40  <PublicServer> <V453000> HAHA
14:26:42  <PublicServer> <XeryusTC> lol invisible engine?
14:26:44  <PublicServer> <V453000> go test it :)
14:26:48  <PublicServer> <Thorinbur> lol?
14:26:55  <PublicServer> <V453000> just try it :)
14:26:56  <PublicServer> <Thorinbur> stealthy doombringer?
14:27:06  <PublicServer> <XeryusTC> i'll put it on north then :P
14:27:12  <PublicServer> <V453000> it is pax only
14:27:22  <PublicServer> <XeryusTC> oh
14:27:32  <PublicServer> <Thorinbur> looks nice
14:27:36  <PublicServer> <Thorinbur> just lacking icon
14:27:42  <PublicServer> <Thorinbur> and is damn fast
14:27:44  <PublicServer> <V453000> on purpose :)
14:28:06  <PublicServer> <Thorinbur> is he changing appearence of other wagons?
14:28:13  <PublicServer> <V453000> express wagons
14:28:20  <PublicServer> <V453000> different in pax/mail/gold
14:28:22  <PublicServer> <Mark> we need a nuts game with mars conversion
14:28:29  <PublicServer> <V453000> why Mark? :)
14:28:36  <PublicServer> <Mark> suits the weirdness
14:28:42  <PublicServer> <V453000> lol
14:28:57  <PublicServer> <XeryusTC> oh :)
14:29:03  <PublicServer> <XeryusTC> very fast indeed
14:29:05  <PublicServer> <Thorinbur> WOW this looks freaking AWESOME!
14:29:11  <PublicServer> <XeryusTC> and wagons look awesome
14:29:14  <PublicServer> <V453000> :)
14:29:24  <PublicServer> <V453000> I had no doubt you would like it
14:29:31  <PublicServer> <Thorinbur> can we play Pax game with NUTS next?
14:29:33  <PublicServer> <V453000> which is why there is the hidden purhcase menu sprite :)
14:29:35  <PublicServer> <Thorinbur> ^^
14:29:37  <PublicServer> <V453000> XD
14:29:43  <PublicServer> <V453000> you can still use it here :p
14:29:50  <PublicServer> <XeryusTC> Thorinbur: just expand the steam pax network
14:30:20  <PublicServer> <Thorinbur> Do you have more suprises V?
14:30:34  <PublicServer> <V453000> exactly surprises, no, but there is a lot of really weird engines coming
14:30:44  <PublicServer> <XeryusTC> nyan engine :D
14:30:50  <PublicServer> <Thorinbur> I dont really like Pax games, I hope for simmilar awesomness in cargo
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14:30:54  <PublicServer> <V453000> .. :)
14:31:20  <PublicServer> <V453000> you will see :) and hopefully like
14:31:38  <PublicServer> <V453000> which evil bastard turns my cutie transfer trains around
14:31:41  <PublicServer> <V453000> Xeryus!!
14:31:43  <PublicServer> <V453000> :D
14:31:51  <PublicServer> <V453000> they shouldnt be driving ass-forward
14:31:58  <PublicServer> <XeryusTC> :D
14:32:00  <PublicServer> <Hazzard> What
14:32:06  <PublicServer> <XeryusTC> i am just going to test it on every engine :P
14:32:09  <PublicServer> <Hazzard> hahahah
14:32:12  <PublicServer> <V453000> omg
14:32:29  <PublicServer> <Hazzard> Wow, ass forward
14:32:29  <PublicServer> <XeryusTC> seriously, loads of trains in this set look like they're driving backwards :P
14:32:40  <PublicServer> <V453000> no, your brain is backwards :D
14:33:54  <PublicServer> <Mark> hah
14:33:54  <PublicServer> <XeryusTC> fail!
14:33:57  <PublicServer> <V453000> bitch.
14:33:59  <PublicServer> <Hazzard> :i
14:34:05  <PublicServer> <Thorinbur> what happened to treeplanting?
14:34:20  <PublicServer> <XeryusTC> wtf is going on at Great Barnpool?
14:34:26  <PublicServer> <V453000> nothing to treeplanting, jsut people got lazy :p
14:34:36  <PublicServer> <Hazzard> Treeplanting can be dangerous
14:34:43  <PublicServer> <Thorinbur> how exactly?
14:34:58  <PublicServer> <V453000> maglev is here :)
14:35:04  <PublicServer> <Hazzard> biomech horse?
14:35:39  <PublicServer> <XeryusTC> lets convert north to maglev ;P
14:36:13  <PublicServer> <Thorinbur> it is so fast paint in the front cracked
14:37:01  <PublicServer> <Thorinbur> WTH?
14:37:19  <PublicServer> <Thorinbur> oh ok, SBAHN
14:37:29  <PublicServer> <Thorinbur> it looks just weird without city around
14:37:31  <PublicServer> <Mark> ... :)
14:37:38  <PublicServer> <Mark> its easier building without a city :P
14:37:40  <PublicServer> <XeryusTC> wtf big ass canal
14:37:54  <PublicServer> <Mark> where
14:38:04  <PublicServer> <Thorinbur> NOthern Pax area
14:38:04  <PublicServer> <XeryusTC> pax network
14:38:16  <PublicServer> <Hazzard> wow
14:38:34  <PublicServer> <Hazzard> put some boats on it :P
14:38:40  <PublicServer> <Mark> wtf
14:41:06  <PublicServer> <Mark> bwah
14:41:12  <PublicServer> <XeryusTC> n00b
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14:41:44  <PublicServer> <XeryusTC> we need to have 8TT with these dark energy things
14:42:27  <Chris_Booth> 8TT that is long XTC
14:42:37  <PublicServer> <XeryusTC> yeah, but it'll look epic
14:43:07  <PublicServer> <Mark> give them tilt and make them mlev
14:43:13  <PublicServer> <Mark> so we can do TL8 with CL2
14:45:11  <PublicServer> <V453000> Chris_Booth: come join the game :)
14:45:34  <Chris_Booth> Cant V I am at work :P
14:46:17  <PublicServer> <Mark> isnt that a reason to join?
14:46:27  <PublicServer> <V453000> :D
14:47:21  <PublicServer> <V453000> last medium trians for monorail :)
14:49:43  <PublicServer> <V453000> want to change north to maglev XeryusTC?
14:49:57  <PublicServer> <XeryusTC> yeah
14:49:59  <PublicServer> <XeryusTC> north cargo that is
14:50:01  <PublicServer> <XeryusTC> not pax ;)
14:50:03  <PublicServer> <V453000> yarr
14:50:05  <PublicServer> <XeryusTC> but first i'm timetabling
14:50:12  <PublicServer> <XeryusTC> nearly done though
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14:53:58  *** Webster sets mode: +o Mark
14:54:04  <Webster> Hi! From all your Coop Friends!
14:54:07  <PublicServer> <XeryusTC> V: sent trains to depot yet?
14:54:08  <Mark> that was weird
14:54:11  <PublicServer> <V453000> no dont
14:54:15  <Mark> all my keyboard keys changed or something
14:54:25  <PublicServer> <XeryusTC> mark: ctrl+shift
14:54:28  <PublicServer> <V453000> just catch -> autoreplace in universal depots -> convert tracks
14:54:33  <Mark> oh :)
14:54:36  <Mark> restart worked too :P
14:54:57  <Mark> i thought it'd be something like that but couldnt type anything :D
14:54:59  <PublicServer> <XeryusTC> V453000: you actually added a method to replace between track types with your trainset?
14:55:07  <PublicServer> <V453000> no, that is another newgrf
14:55:09  <PublicServer> <V453000> but I will
14:55:15  <PublicServer> <XeryusTC> oh
14:55:18  <Mark> !password
14:55:18  <PublicServer> Mark: rascal
14:55:26  <PublicServer> *** Mark joined the game
14:55:30  <PublicServer> <XeryusTC> mark: on windows if you have multiple keyboard layouts configured ctrl+shift switches between them
14:55:44  <PublicServer> <XeryusTC> windows has 2 by default for some reason
14:55:50  <PublicServer> <Mark> ah ok :)
14:55:52  <PublicServer> <Mark> good to know
14:56:19  <PublicServer> <XeryusTC> it is quite annoying because ctrl+shift+arrows selects entire words at once
14:57:35  <PublicServer> <XeryusTC> i renamed the north network group to eastern btw
14:57:37  <PublicServer> *** Mark has left the game (general timeout)
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14:57:49  <PublicServer> <XeryusTC> because it has been named east since well, forever :P
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15:02:17  *** Mark is now known as Guest388
15:02:17  *** [1]Mark is now known as Mark
15:02:23  <Mark> that was weird too
15:02:33  <Mark> another windows feature: crashes out of nowhere
15:03:59  <PublicServer> <XeryusTC> two trains to go
15:04:26  <PublicServer> <XeryusTC> one
15:04:30  <PublicServer> <XeryusTC> which is nearly there
15:04:45  <PublicServer> <Thorinbur> Btw is there one coop convention, I was looking at the wiki and couldnt find. Where is North
15:04:55  <PublicServer> <Thorinbur> UP-Right or UP-Left
15:04:57  <PublicServer> <XeryusTC> top left border
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15:05:11  <PublicServer> <XeryusTC> there is a compass article
15:05:15  <Mark> thats been heavily discussed
15:05:17  <PublicServer> <XeryusTC> or well, there should be
15:05:32  <PublicServer> <Thorinbur> i think i saw it but couldnt find it yesterday
15:05:38  <PublicServer> <V453000> my answer usually is as convention in that exact game is
15:05:41  <PublicServer> <V453000> I dont quite care where it is tbh
15:06:23  <PublicServer> <Thorinbur> WOW I am blown AWAY!
15:06:49  <PublicServer> <Thorinbur> Polish Goverment made good " Public annoucement"
15:06:56  <PublicServer> <Thorinbur> And they did it where it matters!
15:07:03  <PublicServer> <Thorinbur> brb
15:07:05  <PublicServer> <XeryusTC> hmm?
15:10:17  <Mark> !password
15:10:17  <PublicServer> Mark: tryout
15:10:30  <PublicServer> *** Mark joined the game
15:10:43  <PublicServer> <XeryusTC> maglev trains load slowly
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15:14:57  <PublicServer> <V453000> yes they do :)
15:15:24  <PublicServer> <V453000> perhaps too slowly
15:16:11  <PublicServer> <XeryusTC> way too slow
15:16:29  <PublicServer> <Mark> whats the theory behind them loading slowly?
15:16:31  <PublicServer> <XeryusTC> they should be loading at least 25% per tick :P
15:17:25  <PublicServer> <V453000> well you must have a reason to use rail
15:17:47  <PublicServer> *** Mazur has left the game (leaving)
15:17:49  <PublicServer> <V453000> so it isnt "oh maglev is out -> auto decision to replace"
15:17:55  <PublicServer> <Mark> not sure if slower loading is one
15:18:01  <PublicServer> <Mark> lower capacity is a reason i suppose
15:18:07  <PublicServer> <V453000> combined :)
15:18:21  <PublicServer> <XeryusTC> lower capacity is more realistic imo
15:18:25  <PublicServer> <V453000> ..
15:18:31  <PublicServer> <Mark> you can theoretically pack more mlev on a line because of the higher speed so you already need more platforms
15:19:33  <PublicServer> <V453000> I will think about that
15:19:59  <PublicServer> <XeryusTC> well, maglev needs to stay up in the air, so heavier trains would require more energy
15:20:13  <PublicServer> <XeryusTC> so having lower capacity is more realistic than slower loading imo
15:20:19  <PublicServer> <V453000> read the name of the set
15:20:22  <PublicServer> <V453000> say realistic again :p
15:20:28  <PublicServer> <Mark> excuses :D
15:20:38  <PublicServer> <XeryusTC> there is never a reason to not be realistic :P
15:23:41  <PublicServer> <Mark> ssssht
15:24:31  <PublicServer> *** TWerkhoven[l] has left the game (leaving)
15:27:21  <PublicServer> <XeryusTC> i'm going to upgrade east wood sometime soon i think :P
15:27:31  <PublicServer> <V453000> :)
15:27:37  <PublicServer> <XeryusTC> 2 lanes in etc
15:27:57  <Chris_Booth> doesn't the ML need upgrading to LLL_RRR yet?
15:29:59  <PublicServer> Mark: you are not allowed to use !rcon
15:30:02  <Mark> @op
15:30:02  *** Webster sets mode: +o Mark
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15:31:09  <PublicServer> <XeryusTC> this game needs magic bulldozer :P
15:31:10  <Thorinbur_> !password
15:31:10  <PublicServer> Thorinbur_: drills
15:31:13  <Thorinbur_> !password
15:31:13  <PublicServer> Thorinbur_: drills
15:31:27  <PublicServer> *** Thorinbur joined the game
15:31:38  <PublicServer> <V453000> no magic dozer for chaos game. :D
15:32:00  <PublicServer> <Thorinbur> Where will the city fit around that SBAHN?
15:32:12  <PublicServer> <Thorinbur> add roads, and there is no space for buildings :)
15:32:22  <PublicServer> <Mark> theres plenty
15:32:33  <PublicServer> <Mark> plenty of green tiles
15:33:03  <PublicServer> <Thorinbur> lol
15:33:05  <PublicServer> <Thorinbur> Shroom City
15:33:07  <PublicServer> <Thorinbur> XD
15:33:13  <PublicServer> <Mark> huh where did that come from
15:33:16  <PublicServer> * Mark hides
15:33:18  <PublicServer> <V453000> :)
15:33:32  <PublicServer> <Thorinbur> those cities grows like shrooms after rain
15:34:44  <PublicServer> <XeryusTC> dinner time
15:35:42  <PublicServer> <V453000> oil now has happy feeders :)
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15:36:56  <PublicServer> <Thorinbur> I love the haircut on those
15:37:06  <PublicServer> <Mark> AAAAH
15:37:12  <PublicServer> <Thorinbur> Treees
15:37:15  <PublicServer> <Mark> no room
15:38:09  <PublicServer> <Mark> no point in putting more than one tree on a tile
15:39:00  <Mark> !rcon set max_roadveh
15:39:00  <PublicServer> Mark: Current value for 'max_roadveh' is: '10' (min: 0, max: 5000)
15:39:01  <Mark> !rcon set max_roadveh 20
15:39:02  <PublicServer> Mark: ‎[All] Thorinbur: Anway, about that Polish Goverment: WE have major debate in Poland: Do we want nuclear power plant
15:39:10  <Mark> huh?
15:39:12  <Mark> !rcon set max_roadveh 20
15:39:25  <PublicServer> <Thorinbur> And majority of society is against.... Afraid of freaking Charnobyl...
15:39:27  <PublicServer> <Thorinbur> Idiots
15:39:37  <PublicServer> <Mark> need more nuclear power imho
15:39:41  <PublicServer> <Thorinbur> boycoting and forcing us to keep burning coal
15:40:19  <PublicServer> <Thorinbur> So goverment said they will start public campaignt to educate people about pros and cons of power plant
15:40:35  <PublicServer> <Thorinbur> (btw cons dont include nuclear exsplosion)
15:40:45  <PublicServer> <Thorinbur> ^^
15:40:45  <PublicServer> <Mark> hehe
15:41:00  <PublicServer> <V453000> is that a pro?
15:41:02  <PublicServer> <Thorinbur> So people were like omg They will use public money Oh noes
15:41:05  <PublicServer> <Thorinbur> :)
15:41:19  <PublicServer> <Thorinbur> But today i saw this public annoucment
15:41:30  <PublicServer> <Thorinbur> and i was VERY possitively suprised
15:41:44  <PublicServer> <Thorinbur> that was first public annoucememnt that was done right!
15:41:47  <hylje> to be fair current day nuclear reactors are bad
15:42:04  <hylje> horribly inefficient and also capable of exploding
15:42:24  <PublicServer> <Thorinbur> They hired Gallileo crew to create the annoucement
15:42:27  <hylje> there are reactor designs coming up that are neither
15:42:53  <PublicServer> <V453000> so ... how long till one of these explodes hylje? :D
15:42:53  <PublicServer> <V453000> :P
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15:43:22  <hylje> dunno, the safety is good enough that you need a catastrophe to trigger them
15:43:30  <PublicServer> <V453000> :)
15:43:47  <hylje> safety is expensive
15:44:04  <hylje> both to build and to place the power plants far from the consumer
15:45:42  <PublicServer> <XeryusTC> backish
15:48:00  <PublicServer> <Mark> need crossing tunnels
15:48:08  <PublicServer> <V453000> :D
15:48:14  <PublicServer> *** Thorinbur has left the game (general timeout)
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15:49:22  <Thorinbur> grrr... My mom is talking trough Skype with video... She is starving my connection :/
15:53:44  <PublicServer> <V453000> which local is it going to be Mark?
15:53:46  <Chris_Booth> kick her
15:53:56  <PublicServer> <Mark> hmmm?
15:54:02  <PublicServer> <V453000> which engine
15:54:06  <PublicServer> <V453000> or railtype even
15:54:08  <PublicServer> <Mark> ah
15:54:10  <PublicServer> <Mark> dunno
15:54:10  <PublicServer> <Mark> :D
15:54:16  <PublicServer> <Mark> recommendations?
15:54:18  <PublicServer> <V453000> nah
15:54:32  <PublicServer> <V453000> I like the monorail guys though
15:54:45  <PublicServer> <Mark> woosh woosh
15:54:55  <PublicServer> <Mark> maelstrom maybe
15:54:58  <PublicServer> <Mark> nice and fast
15:55:08  <PublicServer> <V453000> that is meant to be ICE :)
15:55:14  <PublicServer> <Mark> i care not :)
15:57:04  <PublicServer> <Mark> apocalypse is the fastest local train, 201kmh, and doesnt even carry pax
15:57:15  <PublicServer> <V453000> ooh
15:57:18  <PublicServer> <V453000> fuck :)
15:58:09  <PublicServer> <Mark> no monorail loc carries pax?
15:58:19  <PublicServer> <V453000> no, bug
15:58:26  <PublicServer> <Mark> oh
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16:05:20  <PublicServer> <V453000> TL2.5? :o
16:05:26  <PublicServer> <Mark> fuck
16:05:40  <PublicServer> <V453000> it looks nice
16:05:51  <PublicServer> <Mark> :)
16:05:52  <PublicServer> <Mark> will fix in a bit
16:05:54  <PublicServer> <Mark> dinner
16:06:00  <PublicServer> *** Mark has joined spectators
16:10:32  <PublicServer> <XeryusTC> wood out upgraded
16:12:30  *** Firartix has quit IRC
16:12:47  <Thorinbur> !password
16:12:47  <PublicServer> Thorinbur: wirier
16:13:08  <PublicServer> *** Thorinbur joined the game
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16:18:04  <PublicServer> <Thorinbur> Maglevs are unloading quite slow
16:18:07  <PublicServer> <XeryusTC> shall i add another 3 platforms to east wood drops?
16:18:46  <PublicServer> <Thorinbur> is this intentional, or It is normal speed and I am wrong?
16:19:08  <PublicServer> <XeryusTC> it's on purpose apparently
16:19:59  <PublicServer> <Thorinbur> I am fine with that just wanst sure if that was just me or was that really slower than normal
16:27:32  <PublicServer> <Thorinbur> expanded goods drop for maglev a little
16:31:26  <PublicServer> *** Thorinbur has left the game (leaving)
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16:32:37  <PublicServer> <XeryusTC> wtf is that O_o
16:33:53  *** Chris_Booth has joined #openttdcoop
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16:34:17  <PublicServer> <Chris Booth> bitches be crazy!
16:34:20  *** [1]Mark has joined #openttdcoop
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16:35:44  <PublicServer> <Chris Booth> those maglev are so cool
16:36:05  <PublicServer> <Chris Booth> on a scale of 0 - cool they are cool + 4
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16:41:21  <PublicServer> <Chris Booth> he he jam
16:41:35  <PublicServer> <Chris Booth> anyone mind if I fix Shroom City's jam?
16:43:00  <PublicServer> <Chris Booth> oh well I fixed it
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16:47:53  <PublicServer> <XeryusTC> oh
16:47:59  <PublicServer> <XeryusTC> no one told me that the exit of wood drop was broken
16:48:01  <PublicServer> <Chris Booth> oh?
16:48:23  <PublicServer> <Chris Booth> north ro south?
16:48:33  <PublicServer> <XeryusTC> east
16:49:04  <PublicServer> <Chris Booth> XeryusTC: the east wood drop is broken
16:49:17  <PublicServer> <Chris Booth> now I told you :P
16:49:17  <PublicServer> <XeryusTC> :|
16:49:27  <PublicServer> <XeryusTC> if only you had done so before i fixed it
16:49:31  <PublicServer> <XeryusTC> or even before it started to jam
16:49:45  <PublicServer> <Chris Booth> I was working in the south
16:52:27  <PublicServer> <Chris Booth> hhhm
16:58:14  <PublicServer> <Chris Booth> 3rd hacked
16:59:56  <PublicServer> <Chris Booth> lets hope it doesnt jam the other way now
17:06:58  <PublicServer> <Chris Booth> no more jam on the south network now
17:07:32  <PublicServer> <Chris Booth> and the LLL_RRR section i built in the west
17:08:28  <PublicServer> <XeryusTC> east wood upgraded
17:08:30  <PublicServer> <XeryusTC> i think :o
17:08:53  <PublicServer> <Chris Booth> you have a depot on the ML line
17:08:59  <PublicServer> <XeryusTC> i know
17:09:02  <PublicServer> <XeryusTC> that is temporary
17:09:06  <PublicServer> <Chris Booth> ah okay
17:09:08  <PublicServer> <XeryusTC> and my entry to the drop is bugged
17:10:20  <PublicServer> <XeryusTC> now it's fixed
17:10:22  <PublicServer> <Chris Booth> well having the drop on top of a SLH doesn't help
17:10:36  <PublicServer> <Chris Booth> or even a BBH
17:10:44  <PublicServer> <XeryusTC> it is a bbh :P
17:10:52  <PublicServer> <XeryusTC> and it is part of the chaos challenge :D
17:11:11  <PublicServer> <Chris Booth> I know I had that last night with the West Goods Drop
17:11:17  <PublicServer> <Chris Booth> I moved it in the end :P
17:11:27  <PublicServer> <XeryusTC> :(
17:11:30  <PublicServer> <XeryusTC> it is fun to do it like this
17:12:13  <PublicServer> <Chris Booth> but it looks nice now, and isn't just stuck on the end of an SL next to Sarninghead Irone Ore Mine
17:13:19  <PublicServer> <Chris Booth> and my chaos BBH is still in the sprit of the game
17:17:13  <PublicServer> <XeryusTC> fuck
17:18:59  <PublicServer> <Chris Booth> lol poor XTC
17:19:45  <PublicServer> <V453000> when the fuck do the fast maglevs come :o
17:19:59  <PublicServer> <Chris Booth> lol
17:20:13  <PublicServer> <Chris Booth> we have one, the logic engine :P
17:20:27  <PublicServer> <V453000> oh they are bugged
17:20:34  <PublicServer> <V453000> all 4 of them come in 2060
17:20:52  <PublicServer> <Chris Booth> V453000:  broke it
17:20:54  <PublicServer> <XeryusTC> suddenly
17:21:02  <PublicServer> <XeryusTC> all goods pickup trains arrive at the same time xD
17:21:08  <PublicServer> <V453000> I didnt break it, it was never working :D
17:23:10  <PublicServer> <Chris Booth> the Maelstrom is rather cool
17:23:20  <PublicServer> <V453000> :>
17:23:58  <PublicServer> <V453000> how do you like monorail tankers anyway Chris Booth? :D
17:24:09  <PublicServer> *** Thorinbur joined the game
17:24:29  <PublicServer> <Chris Booth> They looks like they came from portal 2!
17:24:41  <PublicServer> <V453000> portal 2?
17:24:45  <PublicServer> <V453000> or postal?
17:24:54  <PublicServer> <Chris Booth> Portal 2 the game
17:26:30  <PublicServer> <Chris Booth> we got the Nyan yet?
17:26:45  <PublicServer> <V453000> you saw the black steamers btw?
17:27:03  <PublicServer> <Chris Booth> the Doombringer!
17:27:09  <PublicServer> <Chris Booth> looks great for pax
17:27:43  <PublicServer> <V453000> yes that one :)
17:28:27  <PublicServer> <V453000> hm I have quite a list of bugs :)
17:28:45  <PublicServer> <Chris Booth> its only the alpha release
17:29:08  <PublicServer> <Chris Booth> and it is playable
17:29:50  <PublicServer> <V453000> sure sure :)
17:30:20  <PublicServer> <Chris Booth> give yourself a pat on the back
17:30:30  <PublicServer> <V453000> :>
17:31:48  *** Ryton has joined #openttdcoop
17:32:01  <Ryton> !password
17:32:01  <PublicServer> Ryton: crowed
17:32:28  <PublicServer> *** Ryton joined the game
17:34:33  <PublicServer> <Chris Booth> is it sad to just watch something you built
17:35:07  <PublicServer> <Ryton> Monorail tanker wagon is cute!
17:35:18  <PublicServer> <Ryton> especially the brainmelter :-)
17:35:19  <PublicServer> <Chris Booth> no it's manly
17:35:25  <PublicServer> <Ryton> as loco
17:35:56  <PublicServer> <V453000> :)
17:38:08  <Mark> !password
17:38:08  <PublicServer> Mark: crowed
17:38:19  <PublicServer> *** Mark joined the game
17:38:20  <PublicServer> <Mark> 'lo
17:38:20  <PublicServer> * Chris Booth hides
17:38:26  <PublicServer> <XeryusTC> hallo
17:38:36  <PublicServer> <Chris Booth> holla at me
17:39:34  <PublicServer> <Ryton> stupid q probably, but i'll ask anyway:
17:39:56  <PublicServer> <Ryton> how can one build an heliport on this map? it seems disabled atm?
17:40:06  <PublicServer> <Chris Booth> it is
17:40:13  <PublicServer> <Mark> theres a setting
17:40:27  <PublicServer> <Mark> "enable infrastructure when no suitable vehicles available" or something
17:40:29  <PublicServer> <Ryton> ok, didnt knew that. but it can be en/disabled at runtime, then?
17:40:47  <PublicServer> <Chris Booth> yes Ryton
17:40:52  <PublicServer> <Mark> advanced settings - interface - disable infrastructure...
17:41:01  <PublicServer> <Mark> yeah you can disable/enable it whenever
17:41:07  <PublicServer> <Mark> its a stupid option imo
17:41:07  <PublicServer> <Thorinbur> expanded  maglev coal drop a little :)
17:41:07  <PublicServer> <Ryton> wow, "Reality" is weird!
17:41:45  <PublicServer> <Chris Booth> V453000: the tanker wagon with liverstock is cool
17:41:55  <PublicServer> <Chris Booth> they look like the have AC built into them
17:42:01  <PublicServer> <Mark> liquified cors
17:42:03  <PublicServer> <Mark> cows
17:42:17  <PublicServer> <V453000> which tanker?
17:42:21  <PublicServer> <Chris Booth> Mark its milk
17:42:31  <PublicServer> <Mark> sssht
17:42:31  <PublicServer> <Chris Booth> train 574 V453000
17:42:33  <PublicServer> <V453000> it is fish :)
17:42:51  <PublicServer> <V453000> that isnt tanker
17:42:53  <PublicServer> <V453000> thats flatbed
17:43:04  <PublicServer> <Chris Booth> no its a taker
17:43:06  <PublicServer> <V453000> tankers are the same as oil but with water inside and fishies
17:43:20  <PublicServer> <Chris Booth> it says tanker in info window
17:43:31  <PublicServer> <V453000> yes, wrong string, the wagon actually is universal
17:43:32  <PublicServer> <Thorinbur> It looks like those transport vechicles from I robot
17:43:34  <PublicServer> <Thorinbur> :)
17:43:53  <PublicServer> <Chris Booth> ah okay
17:44:03  <PublicServer> <XeryusTC> just added a whole bunch of trains to the east network
17:44:13  <PublicServer> <XeryusTC> although most stations could probably do with some extra platforms as well
17:44:23  <PublicServer> <Chris Booth> the empty tanker slitt looks like the portal from portal
17:48:27  <PublicServer> <Chris Booth> Train 958 looks amazing!
17:49:33  <PublicServer> <Chris Booth> oh V453000 you know the power string for Reality is wrong
17:50:03  <PublicServer> <V453000> omg :D
17:50:17  <PublicServer> <Chris Booth> its missing a 0
17:50:47  <PublicServer> <V453000> oh well :)
17:50:57  <PublicServer> <V453000> purchase menu is hopefully temporary
17:51:00  <PublicServer> <XeryusTC> V: wagons should look different when loaded 50% and 100% :P
17:51:35  <PublicServer> <V453000> XeryusTC: yes, needs someone to draw it however
17:51:44  <PublicServer> <V453000> some wagons do, some dont yet
17:51:46  <PublicServer> <XeryusTC> your own hands? :P
17:52:00  <PublicServer> <V453000> hands would love to but hands need time
17:52:58  <PublicServer> <Mark> mlev loading does take long
17:53:52  <PublicServer> <Ryton> east coal drop might need expanding
17:54:53  <PublicServer> *** Chris Booth has left the game (leaving)
17:55:05  <PublicServer> <Thorinbur> qui? ?
17:55:11  <PublicServer> <Thorinbur> french?
17:55:22  <PublicServer> <Thorinbur> Me :)
17:55:24  <PublicServer> <Ryton> ask CB, he's good with french :po
17:55:29  <Chris_Booth> we we we all the way hmoe
17:58:09  <PublicServer> <XeryusTC> east wood drop might already be getting too small
17:58:20  <PublicServer> <XeryusTC> i blame the terrible loading speed :P
18:00:22  <PublicServer> <XeryusTC> train limit :D
18:01:48  <PublicServer> <Thorinbur> now for the second lane
18:01:50  <PublicServer> <V453000> the original trains dont have much better loading speed XeryusTC :p
18:01:52  <PublicServer> <Thorinbur> :)
18:02:26  <PublicServer> <Thorinbur> we can easily add two more platforms to second part as well
18:02:26  <Mark> !rcon set max_trains
18:02:26  <PublicServer> Mark: you are not allowed to use !rcon
18:02:29  <Mark> @op
18:02:29  *** Webster sets mode: +o Mark
18:02:30  <Mark> !rcon set max_trains
18:02:30  <PublicServer> Mark: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
18:02:32  <Mark> !rcon set max_trains 1100
18:02:47  <PublicServer> <Ryton> yes, or remove the 2 first from the most busy line now
18:02:49  <PublicServer> <Thorinbur> or move it further  and we will have space for simmilar setup
18:03:05  <PublicServer> <Ryton> move it a bit back (norht) maybe?
18:03:15  <PublicServer> <XeryusTC> V: yes, but this is your chance to fix it!
18:03:26  <PublicServer> <Mark> V453000: look at Shroom City and tell me the advantage of mlev again? :P
18:03:28  <PublicServer> <V453000> :d
18:03:30  *** Chris_Booth has quit IRC
18:03:46  <PublicServer> <V453000> they fast? :d
18:03:52  <PublicServer> <Mark> slower than mrail
18:03:54  <PublicServer> <Mark> load slower
18:03:57  <PublicServer> <Mark> capacity is lower :P
18:04:11  <PublicServer> <V453000> yeah cause the fast class is bugged
18:04:13  <PublicServer> <V453000> comes all in 2060
18:04:21  <PublicServer> <Mark> oh
18:04:25  <PublicServer> <Mark> how fast is fast?
18:04:30  <PublicServer> <V453000> 666
18:04:32  <PublicServer> <XeryusTC> xD
18:04:34  <PublicServer> <Mark> oh thats fast :)
18:04:44  <PublicServer> <XeryusTC> V is a 14 year old emo girl :o
18:04:54  <PublicServer> <Mark> I KNEW IT
18:05:04  <PublicServer> <V453000> LEAVE BRITNEY ALONE
18:05:10  <PublicServer> <V453000> im serious.
18:05:22  <PublicServer> <V453000> :P
18:05:40  <PublicServer> <XeryusTC> xD
18:06:26  <PublicServer> <V453000> I think that monorails will get their accelerations nerfed
18:06:32  <PublicServer> <V453000> while they get tilt
18:06:40  <PublicServer> <V453000> and maglevs get loading speeds
18:07:30  <PublicServer> <V453000> maybe unifying unloading speeds in cargo/tick is not a bad idea here as it makes rail strong for the longest time
18:07:52  <PublicServer> <V453000> strong =stay :d
18:08:06  <PublicServer> <V453000> now they unloaded quickly Mark :D
18:08:12  <PublicServer> <XeryusTC> wtf :o
18:08:18  <PublicServer> <Mark> booom
18:08:46  <PublicServer> <Mark> hm that wasnt too smart maybe
18:08:50  <PublicServer> <XeryusTC> leaves me with the chance to build some more trains :P
18:09:10  <PublicServer> <V453000> just increase train cap
18:10:54  <PublicServer> <Mark> V453000: bug in your dark energy train
18:11:00  <PublicServer> <V453000> wa?
18:11:02  <PublicServer> <Thorinbur> i swithce input and outpus so 1, dont need to cross lines again, two waiting space inside tunels
18:11:02  <PublicServer> <Mark> cant join them together
18:11:16  <PublicServer> <V453000> oooh :)
18:11:26  <PublicServer> <V453000> try one
18:11:28  <PublicServer> <V453000> is powerful as fuck
18:11:35  <PublicServer> <Mark> yeah i will
18:12:14  <PublicServer> <Mark> that'll do
18:12:21  <PublicServer> <V453000> yes :D
18:12:23  <PublicServer> <Mark> can you have them emit green smoke? :D
18:12:38  <PublicServer> <V453000> no :)
18:12:41  <PublicServer> <Mark> awww
18:12:59  <PublicServer> <V453000> you can recolor the pieces
18:13:17  <PublicServer> <Mark> huh
18:13:17  <PublicServer> <Mark> how
18:13:24  <PublicServer> <V453000> company colours?
18:13:34  <PublicServer> <V453000> the colourful pieces of train not of smoke
18:13:40  <PublicServer> <Mark> ah yea of course
18:14:30  <PublicServer> *** Maraxus has joined company #1
18:14:32  <PublicServer> <Mark> oooh
18:14:34  <PublicServer> <XeryusTC> new maglev :o
18:14:40  <PublicServer> <XeryusTC> for pax :(
18:14:50  <PublicServer> <Mark> well im keeping my dark energy thingies now
18:14:58  <PublicServer> <Ryton> = doom? :-)
18:15:44  <PublicServer> <XeryusTC> we should really do a pax game with the doombringer as 8 tile ML trains :P
18:15:55  <PublicServer> <Mark> after V fixed that bug that is
18:16:09  <PublicServer> <Mark> i'd want 2 locs for TL8 i think
18:16:21  <PublicServer> <V453000> they will probably get reduced power
18:16:23  <PublicServer> <V453000> so yes
18:16:37  <PublicServer> <XeryusTC> :o
18:16:43  <PublicServer> <V453000> and the tractive efforts of all trains are to be revised
18:16:46  *** fonsinchen has joined #openttdcoop
18:16:49  <PublicServer> <XeryusTC> they have 15khp but only 700kN TE? :o
18:17:00  <PublicServer> <XeryusTC> and the TE is dynamic? :o
18:17:14  <PublicServer> <V453000> well UKRS Eurostar has 16k hp and 200 kN te
18:17:24  <PublicServer> <Mark> mlev doesnt have TE at all
18:17:35  <PublicServer> <Mark> oh it doesnt in ottd either :D
18:18:08  *** condac has joined #openttdcoop
18:18:33  <PublicServer> <Thorinbur> Maglev coal drop expanded
18:18:36  <PublicServer> <Thorinbur> ^^
18:19:02  <PublicServer> <Mark> love the dark energy concept
18:19:17  <PublicServer> <Mark> we should get a whole landscape and town conversion based on it
18:19:27  <PublicServer> <Thorinbur> ^^
18:19:33  <PublicServer> <V453000> XD
18:19:39  <PublicServer> <Mark> grey land and green bubbly water and stuff
18:19:41  <PublicServer> <V453000> black grass
18:19:44  <PublicServer> <Mark> yea :D
18:19:46  <PublicServer> <XeryusTC> someone changed the signalling on the steam pax network :o
18:19:50  <PublicServer> <Thorinbur> Tron-like landscape?
18:19:52  <PublicServer> <Thorinbur> WOAH
18:19:58  <PublicServer> <Thorinbur> epic
18:20:01  <PublicServer> <Thorinbur> me wants!
18:20:20  <PublicServer> <Ryton> Thorinbur: care to expand Center Steel Mill pickup too?
18:20:22  <PublicServer> <V453000> draw it
18:20:24  <PublicServer> <Mark> V453000: there's your next project :D
18:20:26  <PublicServer> <Ryton> 34% transported
18:20:44  <PublicServer> <V453000> Mark: no :>
18:20:44  <PublicServer> <Thorinbur> I suck at art/drawin
18:20:46  <PublicServer> <Thorinbur> :(
18:20:48  <PublicServer> <V453000> me too
18:20:58  <PublicServer> <V453000> pixel art is different
18:21:04  <PublicServer> <Thorinbur> true
18:21:22  <PublicServer> <V453000> or you can even do 3D modelling and make a 32bpp extra zoom newgrf
18:21:44  <PublicServer> <Thorinbur> can you add landscape via newgrf?
18:21:44  <PublicServer> <XeryusTC> i'm off to watch a movie downstairs
18:21:44  <PublicServer> <XeryusTC> cya
18:21:48  <PublicServer> *** XeryusTC has left the game (leaving)
18:21:50  *** Meechythemoocher has joined #openttdcoop
18:21:51  <PublicServer> <Thorinbur> (or edit)
18:21:53  <PublicServer> <Mark> yeah
18:21:59  <PublicServer> <V453000> you mean the land tiles?
18:22:01  <PublicServer> <V453000> sure can
18:22:03  <Meechythemoocher> !password
18:22:03  <PublicServer> Meechythemoocher: girder
18:22:15  <PublicServer> <Mark> there's a mars conversion for toyland
18:22:19  <PublicServer> <Mark> a japan conversion
18:22:21  <PublicServer> <Mark> probably more
18:22:31  <PublicServer> <Thorinbur> wow, that would be epic, I dot think I am able to do that thou
18:22:41  <PublicServer> <V453000> well, one thing I know for sure ... after I want to draw something else than trains, I will do stuff that does not move and does not rotate
18:22:46  <PublicServer> <Mark> :D
18:22:59  <PublicServer> <V453000> I think rails or tunnels are first
18:23:16  <PublicServer> <V453000> not sure if stations
18:23:35  <PublicServer> *** Meech joined the game
18:23:37  <PublicServer> <V453000> but that is a long time towards that :)
18:24:31  <PublicServer> *** Meech has joined company #1
18:25:53  *** Chris_Booth has joined #openttdcoop
18:26:05  <PublicServer> *** Chris Booth joined the game
18:26:19  <PublicServer> <Chris Booth> bk
18:26:37  <PublicServer> <V453000> oh, by the way the NUTem has tilt, so it does CL2
18:26:51  <PublicServer> <Chris Booth> ooh
18:26:54  <PublicServer> <V453000> it isnt written anywhere
18:27:08  <PublicServer> <Thorinbur> Is Tilt, something you added?
18:27:15  <PublicServer> <V453000> no
18:27:29  <PublicServer> <Chris Booth> came as standard
18:27:43  <PublicServer> <Thorinbur> never knew it was on the gae
18:27:53  <PublicServer> <Thorinbur> *in the game
18:28:43  <PublicServer> <Chris Booth> oh Mark you moved your pax line
18:30:50  <PublicServer> <Meech> oh, all 3 rail types huh?
18:31:08  <PublicServer> <Chris Booth> yep
18:31:22  <PublicServer> <Chris Booth> we could have all 4
18:31:28  <PublicServer> <Meech> ooo
18:31:30  <PublicServer> <Chris Booth> have a UR network :P
18:31:32  <PublicServer> <V453000> lol
18:31:32  <PublicServer> <Meech> that might fry my brain
18:32:02  <PublicServer> <Chris Booth> http://breadfish.de/
18:32:04  <Webster> Title: breadfish.de - marvelous! (at breadfish.de)
18:32:07  <PublicServer> <Chris Booth> best website ever
18:32:19  <PublicServer> <Meech> i think east wood drop needs more platformsl
18:32:50  <PublicServer> <Chris Booth> tell that to XTC
18:32:57  <PublicServer> <Meech> I will :D
18:33:16  <PublicServer> <Meech> is he making plans with nigel?
18:33:22  <PublicServer> <Meech> or are his senses working overtime?
18:33:24  <PublicServer> <Chris Booth> yes
18:33:35  <PublicServer> <Meech> haha
18:33:49  <PublicServer> <Meech> 8)
18:34:24  <PublicServer> <Chris Booth> I am a breadfish
18:36:07  <PublicServer> <Chris Booth> now I have seen 'The Doombringer' UKRS will never be the same :'(
18:36:21  <PublicServer> <V453000> lol
18:36:55  <PublicServer> <V453000> tbh after having a new train every 30 minutes no other newGRF will probably entertain me in a normal game :D
18:37:21  <PublicServer> <Chris Booth> you ruined openttd for everyone V453000
18:37:27  <PublicServer> <V453000> I doubt that
18:37:57  <PublicServer> <V453000> I still believe not that many people will like nuts
18:38:11  <PublicServer> <V453000> especially if all choices are going to be valid
18:38:21  <PublicServer> <V453000> some people dont want to think
18:38:40  <PublicServer> <V453000> oh and then of course, it isnt realistic :p
18:38:48  <PublicServer> <Chris Booth> realism sucks
18:39:19  <PublicServer> *** Thorinbur has left the game (leaving)
18:39:53  <PublicServer> <Chris Booth> could we add a breadfish train?
18:39:59  <PublicServer> <V453000> what is breadfish
18:40:05  <PublicServer> <Chris Booth> http://breadfish.de/
18:40:06  <Webster> Title: breadfish.de - marvelous! (at breadfish.de)
18:40:18  <V453000> WTF
18:40:22  <PublicServer> <Chris Booth> lol
18:40:38  <V453000> NO.
18:40:39  <V453000> :d
18:41:02  <PublicServer> <Chris Booth> boring
18:41:34  <PublicServer> <V453000> you have the black bastard, shut up :P
18:42:46  <PublicServer> <Chris Booth> what about an omfgdogs train?
18:42:48  <PublicServer> <Chris Booth> http://escism.net/omfgdogs/
18:42:49  <Webster> Title: OMFGDOGS (at escism.net)
18:43:14  <V453000> I hate dogs
18:43:22  <PublicServer> <V453000> a lot
18:43:33  <PublicServer> <Chris Booth> but OMFGDOGs are amazing
18:43:47  <PublicServer> <V453000> no they are just retarded stupid dogs
18:44:03  <PublicServer> <Chris Booth> your a retarded stupid dog
18:46:44  <XeryusTC> fucking samsung cunts
18:46:55  <Chris_Booth> what now XeryusTC?
18:47:03  <Meechythemoocher> !password
18:47:04  <PublicServer> Meechythemoocher: revved
18:47:12  <XeryusTC> our bluray player doesnt recognise subtitles inside .mkv files
18:47:17  <PublicServer> *** Meech has left the game (leaving)
18:47:20  <XeryusTC> which makes it mighty hard to understand a chinese film :o
18:47:48  <PublicServer> <Chris Booth> then watch an english file
18:48:10  <PublicServer> *** Big Meech joined the game
18:48:13  <PublicServer> <Big Meech> woot
18:48:51  <PublicServer> *** Big Meech has joined company #1
18:50:40  <PublicServer> <Chris Booth> breadfish
18:52:35  <PublicServer> <Chris Booth> Suicide Code looks like "The Big Bus'
18:54:31  <PublicServer> <Chris Booth> someone has built the wrong bidge all over the mono rail networks
18:55:08  <PublicServer> <Big Meech> probably me
18:56:07  <PublicServer> <Chris Booth> well they have gone now, who ever made 2 bidges look the same but with different speeds?
18:56:25  <PublicServer> <Big Meech> what bridge is supposed to be made?
18:56:45  <PublicServer> <Chris Booth> the fast girder steel bridge
18:56:51  <PublicServer> <Chris Booth> at 281 mph
18:56:54  <PublicServer> <Chris Booth> not the 100mph one
18:57:13  <PublicServer> <Big Meech> ok
18:57:23  <PublicServer> <Chris Booth> not really your fault
18:57:30  <PublicServer> <Chris Booth> or anyones apart from the set maker
18:57:33  <PublicServer> <Big Meech> oh i was teasing
18:57:36  <PublicServer> <Big Meech> didnt do that shit
18:57:58  <PublicServer> <Chris Booth> well its your fault now :P
18:58:02  <PublicServer> <Big Meech> good
18:59:40  <PublicServer> <Big Meech> the pet destroyer looks like a giant bug
18:59:56  <PublicServer> <Chris Booth> thats what she said
19:00:27  <PublicServer> <Chris Booth> <---- Childish
19:00:51  <PublicServer> <Big Meech> then I'll fit right in xD
19:01:49  <PublicServer> <Big Meech> too many vehicles in game?
19:02:02  <PublicServer> <Chris Booth> yes
19:02:08  <PublicServer> <Chris Booth> we have 1100 trains
19:02:18  <PublicServer> <Big Meech> and thats the max?
19:02:24  <PublicServer> <Ryton> we hit the limit again?
19:02:26  <PublicServer> <Chris Booth> for now it is
19:02:36  <PublicServer> <Big Meech> :(
19:02:42  <PublicServer> <Ryton> the limit is upped after all major issues are solved
19:03:04  <PublicServer> <Chris Booth> yep
19:03:07  <PublicServer> <Ryton> but I dont see major jams. Part was my fault, I was adding trains to East steel pickup
19:03:10  <PublicServer> <Chris Booth> it should be upped fast enough
19:03:14  <PublicServer> <Ryton> 35 => 70% rating ;-)
19:05:08  <PublicServer> <Big Meech> i like the aquaduct water feature ;)
19:05:22  <PublicServer> <Chris Booth> its useless and ugly
19:05:32  <PublicServer> <Big Meech> just like me
19:06:26  <PublicServer> <Big Meech> i think there should be a such thing as a drive through depot
19:06:40  <PublicServer> <Chris Booth> would be usefull
19:06:47  <PublicServer> <Big Meech> very, on the refits
19:06:54  <PublicServer> <Ryton> or just a coop game with all depots sizes = TL ;-)
19:07:17  <PublicServer> <Ryton> instead of trains of 20TL dissapearing in 1 tile
19:07:39  <PublicServer> <Chris Booth> Ryton: they go into an underground tunnel that you can't see
19:07:50  <PublicServer> <Ryton> ah I thought hyperspace
19:08:09  <PublicServer> <Ryton> or a glitch in the matrix
19:09:10  <XeryusTC> damn
19:09:15  <XeryusTC> i really hate samsung now
19:09:57  <PublicServer> <Big Meech> ??
19:11:15  <PublicServer> <Chris Booth> his bluray player is being a girl
19:11:21  <PublicServer> <Chris Booth> isnt that right XTC
19:11:51  <PublicServer> <Big Meech> mark, i think you should add senham to your megalopolis
19:12:03  <KenjiE20> to be fair, I'm sure most home stuff are rubbish at that
19:12:25  <KenjiE20> is why I have an old but decent rig with mediaportal hooked up
19:12:49  <PublicServer> <Big Meech> shit, i screw up more stuff with computers than fix anymore xD
19:13:04  <KenjiE20> a) it plays everything b) is more usable than random in-house solutions
19:13:07  <PublicServer> <Big Meech> like now, i cant elimiate this raid array i made
19:22:54  <PublicServer> <Ryton> just kill a couple of other trains then?
19:23:31  <PublicServer> <Ryton> e.g. goods or steel from a big station, wont hurt anyone imho ;-)
19:24:09  <PublicServer> <Chris Booth> or ask for more trains
19:24:12  <PublicServer> <Ryton> ah lol, totally missed that topic :
19:24:14  <PublicServer> <Ryton> oopz
19:26:01  <PublicServer> <Ryton> more trains, pretty please?
19:26:35  <PublicServer> <Chris Booth> we also have a jam
19:30:21  <PublicServer> *** Chris Booth has left the game (leaving)
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19:31:00  <Mark> !password
19:31:00  <PublicServer> Mark: uplift
19:31:15  <PublicServer> *** Mark joined the game
19:32:06  <Mark> !rcon set max_trains
19:32:06  <PublicServer> Mark: Current value for 'max_trains' is: '1100' (min: 0, max: 5000)
19:32:09  <Mark> !rcon set max_trains 1200
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19:35:43  <PublicServer> <Big Meech> oo
19:35:53  <PublicServer> <Big Meech> I saw that ^_^
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19:37:47  <V453000> @calc 177/5
19:37:47  <Webster> V453000: 35.4
19:37:55  <PublicServer> <Ryton> could we get some extra trains V?
19:38:01  <PublicServer> <Big Meech> we did :P
19:38:04  <PublicServer> <Ryton> ah :p
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19:38:10  <PublicServer> <Mark> i just increased
19:38:10  <PublicServer> <Ryton> missed that :p
19:38:10  <PublicServer> <Big Meech> go go go
19:38:24  <PublicServer> <Big Meech> hurry, only about 90 left xD
19:39:02  <PublicServer> <Big Meech> haha
19:39:04  <PublicServer> <Mark> ...
19:39:14  <PublicServer> <Mark> magic dozer please? :)
19:39:20  <PublicServer> <V453000> what about making strong maglev do CL1 and have _instant_ acceleration?
19:39:38  <PublicServer> <V453000> cl1 would be 212kmgh
19:39:40  <PublicServer> <V453000> kmh
19:39:48  <PublicServer> <V453000> with tilt
19:40:20  <PublicServer> <Big Meech> haha
19:40:42  <PublicServer> <Big Meech> can i help you work on the town marK?
19:40:45  <PublicServer> <Mark> depends
19:40:53  <PublicServer> <Big Meech> i wear those
19:41:08  <PublicServer> <Mark> what would you do to my town? :P
19:41:26  <PublicServer> <Big Meech> id connect senham
19:41:36  <PublicServer> <V453000> oh nice jam :D
19:41:46  <PublicServer> <Mark> theres enough traffic on the sbahn really
19:41:56  <PublicServer> <Big Meech> aww
19:42:00  <PublicServer> <Mark> id rather service that town properly than growing towns for nothing
19:42:26  <PublicServer> <Mark> build your own town on the other side of the map and connect them
19:42:28  <PublicServer> <V453000> rather make Darnton happy Meech :)
19:42:34  <PublicServer> <Mark> yea
19:42:54  <PublicServer> <Big Meech> my thing is
19:43:01  <PublicServer> <Big Meech> i wanna make all residents miserable
19:43:11  <PublicServer> <Big Meech> and have road construction
19:44:06  <PublicServer> <Big Meech> i think center steel mill drop has a problem
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19:48:12  <PublicServer> <Big Meech> haha
19:48:19  <PublicServer> <Big Meech> murderer!
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19:48:42  <PublicServer> <Ryton> told you :p
19:48:53  <PublicServer> <Big Meech> :P
19:49:07  <PublicServer> <Big Meech> aww
19:50:10  <PublicServer> <Ryton> I should train more :p
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19:52:51  <PublicServer> <Big Meech> oops
19:52:56  <PublicServer> *** Chris Booth joined the game
19:53:29  <PublicServer> <Chris Booth> oops
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19:59:53  <PublicServer> <Big Meech> hopefully the jam will clear now
20:00:47  <PublicServer> <Chris Booth> lol
20:00:50  <PublicServer> <Mark> shut up :P
20:01:01  <PublicServer> <Chris Booth> make me
20:01:08  <PublicServer> <Mark> lol
20:01:10  <PublicServer> <Mark> say that again :D
20:01:22  <PublicServer> <Chris Booth> make me
20:01:36  <PublicServer> <Big Meech> oh, sorry, i didnt have the cl right
20:01:37  <Chris_Booth> XD
20:01:46  <PublicServer> <Big Meech> mArk, i think we're both glad you're not a politician
20:02:04  <PublicServer> <Mark> so am i
20:02:08  <PublicServer> <Big Meech> ;)
20:02:30  <PublicServer> <Mark> im way too nice to be a politician anyway :)
20:03:04  <PublicServer> <Big Meech> we're still slowing down a lot
20:03:09  *** fonsinchen has quit IRC
20:03:36  <PublicServer> <Big Meech> too much traffic in slh02?
20:06:30  <PublicServer> <Big Meech> maybe LLLRRR from near sarfingbridge iron ore mine to slh 02 ?
20:10:18  <PublicServer> <Big Meech> center steel mill needs work
20:10:28  <PublicServer> <Big Meech> whole thing jammed
20:10:47  <PublicServer> <Mark> yeah being umemployed sucks
20:10:59  <PublicServer> <Big Meech> move steel mill ?
20:18:25  <PublicServer> <Big Meech> the overflow isnt working at the steel mill either
20:20:05  <PublicServer> <Big Meech> was going to move it further up
20:20:06  <PublicServer> *** Chris Booth has left the game (general timeout)
20:20:07  <PublicServer> *** Chris Booth has left the game (connection lost)
20:20:25  <PublicServer> <Maraxus> ok
20:20:43  <PublicServer> <Big Meech> F
20:20:49  <PublicServer> <Big Meech> local authority xD
20:21:00  <hylje> local authority is so annoying!
20:21:04  <PublicServer> <Big Meech> oh well xD
20:21:23  <PublicServer> <Mark> NO MORE AUTHORITY
20:21:26  <PublicServer> <Mark> ANARCHY
20:21:37  <PublicServer> <Big Meech> anarchy in the ottd?
20:21:47  <hylje> that's civ
20:22:03  <PublicServer> <Big Meech> haha
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20:44:10  <PublicServer> <Chris Booth> bk
20:44:28  <PublicServer> <Big Meech> hi
20:44:38  <PublicServer> <Chris Booth> ah that is why we have lost trains
20:48:34  <Mark> what is
20:48:59  <PublicServer> <Big Meech> chris, is there a chance you can help me with center steel mill pickup and add an overflow?
20:49:35  *** pugi_ has joined #openttdcoop
20:50:25  <PublicServer> *** Chris Booth has left the game (leaving)
20:50:50  <PublicServer> <Maraxus> gn
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20:51:28  <PublicServer> <Big Meech> night ^_^
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20:57:20  <PublicServer> <Big Meech> busy mark?
20:59:42  *** ODM has quit IRC
20:59:53  <Mark> no not busy
20:59:54  <Mark> :P
21:00:18  <PublicServer> <Big Meech> lol
21:00:30  <PublicServer> <Big Meech> i need an overflow made
21:00:52  <PublicServer> <Mark> where
21:01:14  <PublicServer> <Big Meech> rework ( / Meech needs overflow
21:01:20  <PublicServer> <Big Meech> center steel mill pickup
21:01:58  <PublicServer> <Mark> if it aint broken dont fix it :P
21:02:06  <PublicServer> <Mark> in other words: sorry too lazy
21:02:08  <PublicServer> <Big Meech> its broken
21:02:10  <PublicServer> <Big Meech> ok
21:02:22  <PublicServer> <Mark> well the drop is overful
21:02:39  <PublicServer> <Mark> needs proper join to ML
21:04:58  <PublicServer> <Mark> are you working on anything?
21:05:12  <PublicServer> <Big Meech> was trying to fix that mill
21:05:20  <PublicServer> <Big Meech> but not really
21:05:30  *** Progman has quit IRC
21:05:46  <PublicServer> <Mark> ill stay connected for a bit then
21:06:05  <PublicServer> <Big Meech> well its almost dinner here
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21:12:46  <PublicServer> *** Game paused (number of players)
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21:27:07  <Tray> !password
21:27:07  <PublicServer> Tray: martyr
21:27:38  <PublicServer> *** Game still paused (number of players)
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21:40:31  <Tray> I'd never thought that a chaos game is that exclusive for poeple who hang in later \:
21:41:18  <Tray> Maybe some kind of how-it-looks-currently-networkplan would be nice
21:45:01  <hylje> even a horribly outdated one?
21:45:40  <Tray> I don't know. (;
21:46:09  <hylje> !password
21:46:09  <PublicServer> hylje: tawdry
21:46:12  <PublicServer> *** hylje has left the game (connection lost)
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21:47:09  <PublicServer> <hylje> o wait it's moving
21:47:16  <PublicServer> <hylje> no zooming out for me
21:48:14  <PublicServer> <hylje> the world map seems useful
21:49:28  <PublicServer> <hylje> pretty easy to see the lifelines that way
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22:11:24  <PublicServer> *** Game paused (number of players)
22:12:53  <XeryusTC> Tray: don´t worry, we dont understand half the network either
22:13:06  <Tray> o:
22:13:10  <PublicServer> *** Game still paused (number of players)
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22:16:22  <Meechman> hi
22:16:26  <Meechman> !password
22:16:26  <PublicServer> Meechman: peddle
22:16:47  <PublicServer> *** Big Meech joined the game
22:16:56  <PublicServer> <Big Meech> hey
22:18:36  <PublicServer> <XeryusTC> fixed a missing link at wood drop
22:19:52  <PublicServer> <Big Meech> yep
22:19:58  <PublicServer> <Big Meech> i think it needed a few more platforms
22:20:21  <PublicServer> <XeryusTC> where?
22:20:35  <PublicServer> <Big Meech> oh, it was getting crowded earlier
22:21:49  <PublicServer> <XeryusTC> oh yeah
22:21:52  <PublicServer> <XeryusTC> that happens all the time indeed
22:22:04  <PublicServer> <XeryusTC> soon after i completed it it seemed like it needed extra platforms
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22:22:24  <PublicServer> <Big Meech> do you know if there is a page for demo overflow on the wiki?
22:22:34  <PublicServer> <XeryusTC> no
22:22:36  <PublicServer> <XeryusTC> but overflows suck anyway
22:23:51  <PublicServer> *** Big Meech has joined company #1
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22:28:18  <Mark> meech: http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/
22:28:25  <PublicServer> <Big Meech> i was just looking there
22:28:26  <Mark> must be a part 1 somewhere aswell
22:28:29  <PublicServer> <XeryusTC> east oil refinery probably needs some extra platforms
22:28:31  <PublicServer> <Big Meech> there must be a part one also
22:28:37  <Mark> :)
22:28:49  <PublicServer> <Big Meech> the drop or pick XTC?
22:28:55  <PublicServer> <Big Meech> pr both
22:29:03  <PublicServer> <Big Meech> oh
22:29:05  <PublicServer> <Big Meech> i gotcha
22:29:07  <PublicServer> <XeryusTC> drop
22:29:34  <PublicServer> <XeryusTC> finally, new maglevs
22:29:36  <PublicServer> <Big Meech> ooo wraith maglev
22:30:04  <Mark> !password
22:30:06  <PublicServer> Mark: hushes
22:30:19  <PublicServer> *** Mark joined the game
22:30:31  <PublicServer> <Big Meech> wb
22:30:37  <PublicServer> <Mark> :)
22:30:55  <PublicServer> <Mark> 602?
22:30:57  <PublicServer> <Mark> thats pretty fast
22:31:56  <PublicServer> <XeryusTC> goods trains, Y U NO REPLACE
22:35:02  <PublicServer> <XeryusTC> those speed demons take quite a while to get to max speed :o
22:35:48  *** perk11 has quit IRC
22:36:00  <PublicServer> <Mark> not that long
22:37:03  <PublicServer> <Mark> 2 of em on a TL3 train takes about 25 tiles
22:37:30  <PublicServer> <XeryusTC> btw, i jammed the network by putting two depots on the ML :P
22:37:38  <PublicServer> <Mark> nice :)
22:37:57  <PublicServer> <XeryusTC> i feel like making an old style game next time :)
22:38:13  <PublicServer> <Mark> TL3 mlev?
22:38:27  <PublicServer> <XeryusTC> possibly
22:38:39  <PublicServer> <XeryusTC> 2TT probably
22:38:43  <PublicServer> <Mark> ooh another one
22:38:57  <PublicServer> <XeryusTC> replace?
22:38:59  <PublicServer> <Mark> oh shit
22:39:05  <PublicServer> <Mark> how to cancel send to depot order?
22:39:11  <PublicServer> <XeryusTC> you cant :P
22:39:14  <PublicServer> <Mark> mah
22:39:17  <PublicServer> <XeryusTC> not if you did it on an entire list
22:39:25  <PublicServer> <XeryusTC> lolol
22:39:27  <PublicServer> <Mark> oh well
22:39:40  <PublicServer> <XeryusTC> spectre is slower
22:39:46  <PublicServer> <XeryusTC> but possibly has better accel
22:40:00  <PublicServer> <XeryusTC> oh, probably doesnt even matter :P
22:40:34  <PublicServer> <XeryusTC> you might've gridlocked the network :P
22:40:53  <PublicServer> <XeryusTC> and i made it worse :P
22:40:55  <PublicServer> <Mark> i havent
22:41:01  <PublicServer> <Mark> i only depoted my sbahn trains
22:42:03  <PublicServer> <XeryusTC> fuck this
22:42:09  <PublicServer> <XeryusTC> entire eastern network is going into depot
22:42:25  <PublicServer> <Mark> ouch
22:43:21  <PublicServer> <Mark> Get Heavy
22:43:24  <PublicServer> <Mark> thats just stupid
22:43:32  <PublicServer> <Mark> 30k hp at 402kmh
22:43:42  <PublicServer> <XeryusTC> :P
22:43:48  <PublicServer> <Big Meech> i told my girl if she got heavy, she was gone
22:44:16  <PublicServer> <XeryusTC> some engines just dont want to be replaced :o
22:45:51  <PublicServer> <Big Meech> looks like a slinky that mated with a caterpillar
22:45:57  <PublicServer> <XeryusTC> :D
22:48:28  <PublicServer> <XeryusTC> something is bugged with upgrading :o
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22:49:35  <PublicServer> <Mark> 669 is fast
22:49:43  <PublicServer> <XeryusTC> yeah
22:49:49  <PublicServer> <XeryusTC> bridges cant even handle it :P
22:49:57  <PublicServer> <Mark> hm good point
22:50:27  <PublicServer> <XeryusTC> hmm
22:50:37  <PublicServer> <XeryusTC> not all trains on the eastern network are in the group
22:52:11  <PublicServer> <Mark> monorail is actually way better for pax
22:52:15  <PublicServer> <Mark> for sbahn anyway
22:52:18  <PublicServer> <XeryusTC> centre is jammed
22:52:36  <PublicServer> <XeryusTC> at central steel mill pickup
22:52:56  <PublicServer> <XeryusTC> it doesnt like the join to one single line :P
22:52:58  <PublicServer> <Big Meech> i told you that needed overflow :P
22:53:05  <PublicServer> <Big Meech> it is evil
22:53:07  <PublicServer> <XeryusTC> it doesnt need an overflow
22:53:14  <PublicServer> <XeryusTC> it is a massive join to one line before split
22:53:17  <PublicServer> <Big Meech> needs something
22:53:23  <PublicServer> <XeryusTC> you never need overflows
22:53:30  <PublicServer> <XeryusTC> if overflows are the solution then your network is flawed
22:53:32  <PublicServer> <Mark> overflows are ugly anyway
22:54:14  <PublicServer> <Big Meech> well then perhaps it needs more stations then?
22:54:24  <PublicServer> <XeryusTC> no
22:54:26  <PublicServer> <Mark> just needs a proper join
22:54:28  <PublicServer> <Mark> as i said earlier :P
22:54:30  <PublicServer> <XeryusTC> it needs upgrading to two lanes
22:55:16  <PublicServer> <Big Meech> all my stations are fail anyways xD
22:56:32  <PublicServer> <XeryusTC> keep get heavy or use speed demon?
22:56:54  <PublicServer> <Big Meech> it aint heavy, its my brother
22:57:32  <PublicServer> <XeryusTC> mark?
22:57:36  <PublicServer> <Mark> yes?
22:57:42  <PublicServer> <XeryusTC> speed demon or get heavy?
22:57:53  <PublicServer> <XeryusTC> high speed low accel vs med speed high accel
22:57:55  <PublicServer> <Mark> uuhm
22:58:14  <PublicServer> <XeryusTC> i usually prefer high accel over high top speed
22:58:19  <PublicServer> <Mark> yea
22:58:27  <PublicServer> <Mark> unless you feel like adding a loc to every train :P
22:58:45  <PublicServer> <XeryusTC> not really :P
22:58:55  <PublicServer> <Mark> get heavy i'd say then
23:02:01  <PublicServer> <XeryusTC> time to get this network underway
23:02:07  <PublicServer> <Mark> :)
23:04:01  <PublicServer> <Big Meech> this set would look great in toyland
23:04:11  <PublicServer> <XeryusTC> probably
23:04:29  <PublicServer> <Mark> mars
23:04:31  <PublicServer> <Big Meech> yep
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23:06:50  <PublicServer> <XeryusTC> no one started working on !bottleneck yet?
23:06:56  <PublicServer> <Mark> im making a quickie
23:07:10  <PublicServer> <XeryusTC> cool :)
23:08:15  <PublicServer> <Mark> not really a solution
23:08:22  <PublicServer> <XeryusTC> i quite like the entry of east wood
23:08:36  <PublicServer> <XeryusTC> it kind of reminds me of the toyland chaos game but in a very small scale
23:08:38  <PublicServer> <Mark> not a solution at all actually
23:08:52  <PublicServer> <XeryusTC> well, at least it is split before join somewaht
23:09:38  <PublicServer> <Mark> even worse :D
23:09:42  <PublicServer> <XeryusTC> :D
23:09:44  <PublicServer> <XeryusTC> well
23:09:47  <PublicServer> <XeryusTC> it somewhat splits traffic
23:09:55  <PublicServer> <Mark> it'll just jam at the exit now
23:09:58  <PublicServer> <Big Meech> it needs a better exit
23:10:04  <PublicServer> <Big Meech> i was going to send stuff over
23:10:14  <PublicServer> <Big Meech> that way
23:10:16  <PublicServer> <XeryusTC> hmm
23:10:24  <PublicServer> <Big Meech> then reconnect everything
23:10:32  <PublicServer> <Big Meech> over ther esomewhere
23:10:55  <PublicServer> <Big Meech> by the X
23:11:21  <PublicServer> <XeryusTC> it needs a full 3 way msh
23:11:27  <PublicServer> <XeryusTC> and 2 lanes into the stations
23:11:49  <PublicServer> <XeryusTC> although this unjams it mostly too :D
23:13:56  <PublicServer> <Big Meech> hmm
23:14:09  <PublicServer> <Big Meech> stopped maglve?
23:14:17  <PublicServer> <XeryusTC> hmm?
23:14:24  <PublicServer> <Big Meech> train 990
23:14:44  <PublicServer> <XeryusTC> weird
23:14:51  <PublicServer> <Big Meech> caused a rukus over there
23:14:57  <PublicServer> <XeryusTC> i see
23:16:08  <PublicServer> <Big Meech> well if there are issues with the bridges not being fast enough you can use tunnels
23:16:19  <PublicServer> <XeryusTC> i know
23:16:29  <PublicServer> <XeryusTC> but most people build bridges nowadays
23:16:29  <PublicServer> <Big Meech> could add new dynamic using his nuts
23:16:31  <PublicServer> <XeryusTC> as they are easier
23:16:45  <PublicServer> <XeryusTC> but the low acceleration is a bigger problem
23:16:47  <PublicServer> <Big Meech> who'da thought nuts were so much fun
23:17:01  <PublicServer> <XeryusTC> that's what she said
23:19:48  <PublicServer> <Mark> bedtime
23:19:50  <PublicServer> <Mark> byebye
23:19:57  <PublicServer> <XeryusTC> gn
23:20:00  <PublicServer> *** Mark has left the game (leaving)
23:26:25  <PublicServer> <Big Meech> the g force in that 400mph maglve mus be bad
23:26:47  <PublicServer> <Big Meech> but passesngers pass out you could have them thinking the trip was seconds instead of hours
23:39:17  <PublicServer> <XeryusTC> goods drop needs upgrade :o
23:40:34  <PublicServer> <Big Meech> which goods ?
23:40:44  <PublicServer> <XeryusTC> east
23:40:55  <PublicServer> <Big Meech> yours?
23:41:01  <PublicServer> <XeryusTC> yeah
23:41:28  <PublicServer> <Big Meech> lol, should be fun
23:41:50  <PublicServer> <XeryusTC> i'm going to bed soon though
23:43:41  <PublicServer> <Big Meech> I see
23:47:44  <PublicServer> <XeryusTC> anyway, i'm off to bed
23:47:50  <PublicServer> <Big Meech> alright
23:47:52  <PublicServer> <Big Meech> ^_^
23:47:54  <PublicServer> *** Big Meech has joined spectators
23:48:03  <PublicServer> <XeryusTC> and this might be one of my best entries yet :o
23:48:15  *** Tray has quit IRC
23:48:18  <PublicServer> <XeryusTC> well, judging by its looks anyway
23:49:12  <PublicServer> <XeryusTC> anyway, gn
23:49:14  <PublicServer> *** XeryusTC has left the game (leaving)
23:49:14  <PublicServer> *** Game paused (number of players)
23:49:18  <PublicServer> <Big Meech> nn
23:49:24  <PublicServer> *** Big Meech has left the game (leaving)
23:49:56  *** Meechman has quit IRC

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