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00:23:39 *** pugi has quit IRC 00:47:03 *** Zeknurn has joined #openttdcoop 00:51:59 *** Zeknurn` has quit IRC 00:51:59 *** Zeknurn is now known as Zeknurn` 01:45:03 *** Zeknurn` has quit IRC 01:45:46 *** Zeknurn has joined #openttdcoop 02:08:29 *** Rhamphoryncus has quit IRC 02:41:33 *** Razaekel has joined #openttdcoop 02:42:00 *** Steven has joined #openttdcoop 02:42:07 <Steven> !password 02:42:07 <PublicServer> Steven: specks 02:42:12 <PublicServer> *** Steven has left the game (connection lost) 02:42:12 <PublicServer> *** Game still paused (number of players) 02:43:27 <PublicServer> *** Game still paused (number of players) 02:43:30 <PublicServer> *** Steven joined the game 02:44:21 *** Razaekal has quit IRC 02:55:25 *** Steven has quit IRC 02:55:27 <PublicServer> *** Steven has left the game (leaving) 05:29:22 *** Ryton has quit IRC 05:29:39 *** Ryton has joined #openttdcoop 05:29:46 <Ryton> !password 05:29:46 <PublicServer> Ryton: skunks 05:29:54 <PublicServer> *** Game still paused (number of players) 05:29:57 <PublicServer> *** Ryton joined the game 05:35:54 <PublicServer> *** Ryton has joined company #1 05:44:06 <PublicServer> *** Ryton has left the game (leaving) 06:01:48 *** sla_ro|master has joined #openttdcoop 07:01:26 *** Khol_ has quit IRC 07:10:38 *** Hazzard has joined #openttdcoop 07:11:54 <PublicServer> *** Game still paused (number of players) 07:11:55 <PublicServer> *** Hazzard joined the game 07:15:21 *** valhallasw has joined #openttdcoop 07:27:34 *** roboboy has joined #openttdcoop 07:28:59 <Hazzard> Hello 07:44:28 <Ryton> hey 07:56:56 <Hazzard> Hi 08:05:51 *** roboboy has quit IRC 08:10:28 *** UncleCJ has joined #openttdcoop 08:15:14 *** bassals has joined #openttdcoop 08:16:52 *** fonsinchen has joined #openttdcoop 08:28:26 <PublicServer> *** Hazzard has left the game (leaving) 08:33:57 *** Firestar has joined #openttdcoop 08:34:10 <Firestar> !password 08:34:10 <PublicServer> Firestar: skunks 08:34:19 *** Zeknurn has quit IRC 08:34:43 <PublicServer> *** Game still paused (number of players) 08:34:43 <PublicServer> *** Firestar joined the game 08:41:12 <PublicServer> *** Firestar has left the game (leaving) 08:41:27 *** Firestar has quit IRC 09:03:44 *** pugi has joined #openttdcoop 09:13:29 *** sla_ro|master has quit IRC 09:47:15 *** Rhamphoryncus has joined #openttdcoop 09:54:46 <bassals> !password 09:54:46 <PublicServer> bassals: skunks 09:55:17 <PublicServer> *** Game still paused (number of players) 09:55:18 <PublicServer> *** bassals joined the game 09:57:04 <sietse> !password 09:57:04 <PublicServer> sietse: skunks 09:57:09 <PublicServer> *** Sietse has left the game (connection lost) 09:57:10 <PublicServer> *** Game still paused (number of players) 09:57:42 <PublicServer> *** Game still paused (number of players) 09:57:42 <PublicServer> *** Sietse joined the game 09:57:44 <PublicServer> <bassals> hello 09:57:47 <PublicServer> <Sietse> hiya 09:58:11 <V453000> o/ 09:58:47 <PublicServer> <Sietse> BBH36 xD 09:59:10 <V453000> :) 09:59:20 <V453000> how do you like the trains? :P 09:59:30 <PublicServer> <Sietse> I like small trains 10:00:09 <V453000> I mean the train set xD 10:00:11 <PublicServer> <Sietse> also quite slick set :) 10:00:21 <PublicServer> <Sietse> you made it?\ 10:01:03 <V453000> noooo 10:01:13 <V453000> :> 10:01:55 <V453000> ok maybe :p 10:02:09 <PublicServer> <bassals> hahaahhaha 10:15:41 *** Hazzard has quit IRC 10:17:27 *** Hazurd has joined #openttdcoop 10:17:34 <Hazurd> Hello 10:18:25 <bassals> hello 10:18:51 <Mark> howdy 10:19:22 <Hazurd> !password 10:19:22 <PublicServer> Hazurd: merest 10:19:31 *** Firestar has joined #openttdcoop 10:19:38 <Firestar> !password 10:19:39 <PublicServer> Firestar: merest 10:19:41 *** valhallasw has quit IRC 10:19:46 <PublicServer> *** Game still paused (number of players) 10:19:46 <PublicServer> *** Game unpaused (number of players) 10:19:47 <PublicServer> *** Mark joined the game 10:19:58 <PublicServer> *** Hazzard joined the game 10:20:32 <Firestar> !password 10:20:33 <PublicServer> Firestar: merest 10:20:55 <PublicServer> *** Firestar joined the game 10:20:56 <PublicServer> *** Hazzard has left the game (leaving) 10:21:14 *** roboboy has joined #openttdcoop 10:23:23 <Hazurd> BBH14 has a signal gap in the priority 10:23:32 <PublicServer> <Mark> fix it :P 10:23:57 <Hazurd> I can't :( 10:26:11 <PublicServer> <Mark> needs 2nd from BBH34 to steel & paper 10:26:45 <PublicServer> <bassals> ewqqwaaa 10:27:03 <PublicServer> <Mark> what? :D 10:27:13 <PublicServer> <bassals> messing with the shortcuts 10:27:19 <PublicServer> <Mark> get your cat of your keyboard 10:30:12 *** Maraxus has joined #openttdcoop 10:31:44 *** Zeknurn has joined #openttdcoop 10:32:22 <PublicServer> <Mark> wtf 10:32:33 <PublicServer> <Mark> wtf is that shit anyway 10:32:44 <PublicServer> <Firestar> i didnt build 10:33:03 <PublicServer> <Mark> :/ 10:33:11 <PublicServer> <bassals> i guess it's not awsome anymore 10:33:31 <PublicServer> <Firestar> no it isnt w/o trains 10:34:41 <PublicServer> <Mark> what people's obsession with building random crap around the hq? 10:34:53 *** Zeknurn has quit IRC 10:34:59 <PublicServer> <Mark> i got bored of that when i turned 10 10:35:09 <PublicServer> <Firestar> ask the ones who builds them 10:35:19 <PublicServer> <bassals> it's fun 10:35:25 <PublicServer> <Mark> :/ 10:36:55 <V453000> just dont give a damn and let them do shit Mark :D 10:37:01 <V453000> no point in caring tbh 10:37:14 *** Absolutis has joined #openttdcoop 10:37:31 <PublicServer> <Mark> meh 10:37:45 <PublicServer> <Firestar> steel paper drop might need expansion 10:37:47 <PublicServer> <Mark> if you got nothing better to do, at least make something creative or original :P 10:38:00 <Absolutis> !password 10:38:00 <PublicServer> Absolutis: stoked 10:38:03 <PublicServer> *** Absolutis has left the game (connection lost) 10:38:17 <PublicServer> *** Absolutis joined the game 10:39:55 <PublicServer> <Absolutis> cheers 10:39:58 <PublicServer> <Mark> :/ 10:40:00 <PublicServer> <Firestar> lol 10:42:33 *** Zeknurn has joined #openttdcoop 10:47:52 <PublicServer> <Mark> considering getting rid of SLH19 completely 10:47:55 <PublicServer> <Mark> its in a horrible spot :/ 10:51:39 <PublicServer> <Mark> better 10:52:17 <PublicServer> *** Absolutis has left the game (leaving) 11:10:36 <PublicServer> <Mark> whoever is adding tracks, try connecting hubs as you go 11:10:38 *** sla_ro|master has joined #openttdcoop 11:11:10 <PublicServer> <Firestar> im a noob at hubs you know so thats why i dont connect 11:11:22 <PublicServer> <Mark> if you dont try you'll stay a noob 11:11:53 <PublicServer> <Firestar> idc i just dont wan to ruin the network 11:12:00 <PublicServer> <Mark> this way you're making it very unclear which hubs need expanding 11:14:02 <PublicServer> <Mark> have a go at MSH06 and 07 11:14:09 <PublicServer> <Mark> its the only bit that still needs LLRR 11:14:27 <PublicServer> <Mark> its pretty easy 11:14:52 *** roboboy has quit IRC 11:28:28 <PublicServer> *** XeryusTC joined the game 11:28:32 <PublicServer> <XeryusTC> hello 11:28:34 <PublicServer> <Firestar> hi 11:28:36 <PublicServer> <bassals> hello 11:28:50 <PublicServer> <XeryusTC> oh, people have already expanded the south :D 11:29:20 <PublicServer> <Firestar> having problems with The Orchards -.- 11:29:54 <PublicServer> <XeryusTC> what? 11:30:00 <PublicServer> <bassals> what? 11:30:18 <PublicServer> <Firestar> that dumb town dont let me delete two houses that are in the way 11:30:42 <PublicServer> <Firestar> and when i want to bribe comes regional investigator 11:32:48 <PublicServer> <XeryusTC> msh3 probably needs another upgrade :D 11:32:59 <PublicServer> <XeryusTC> or trains using both lines 11:34:17 <PublicServer> <Firestar> jam is already gone 11:35:04 <PublicServer> <bassals> in msh11? 11:35:10 <PublicServer> <Firestar> msh 0 11:35:13 <PublicServer> <Firestar> 03 11:40:31 <PublicServer> <Mark> boom 11:40:33 <PublicServer> <bassals> :-( 11:40:35 <PublicServer> <XeryusTC> \o/ 11:40:41 <PublicServer> <XeryusTC> more free train slots :D 11:41:00 <PublicServer> <Mark> limit is 1200 :P 11:41:06 <PublicServer> <XeryusTC> i know ;) 11:41:22 <PublicServer> <XeryusTC> but stop spoiling my joke 11:41:32 <PublicServer> <Mark> hehe sorry :> 11:42:07 <Hazurd> How small can good synced 4 way LR hub be? 11:42:19 <PublicServer> <Mark> pretty small 11:42:49 <V453000> !password 11:42:49 <PublicServer> V453000: billed 11:43:02 <PublicServer> <V453000> haiooo 11:43:02 <PublicServer> *** V453000 joined the game 11:43:06 <PublicServer> <Firestar> hi 11:43:06 <PublicServer> <bassals> hello 11:43:09 <PublicServer> <XeryusTC> yarr 11:43:23 <Hazurd> I have been trying to make a tiny one 11:44:17 <PublicServer> <Firestar> MSH 11 needs expansion right now 11:44:23 <PublicServer> <Mark> RIGHT NOW! 11:44:23 <Hazurd> It takes up 20x20 11:45:07 <PublicServer> <bassals> yes msh11 11:45:21 <PublicServer> <XeryusTC> i like how it is deadlocked 11:45:45 <PublicServer> <Mark> ouch 11:45:52 <PublicServer> <V453000> cute :) 11:45:54 <PublicServer> <XeryusTC> fixed somewhat 11:46:44 <PublicServer> <Mark> could do with another track there 11:46:58 <PublicServer> <Mark> nice join btw 11:47:04 <PublicServer> <XeryusTC> quite 11:47:04 <PublicServer> <Firestar> where? 11:47:08 <PublicServer> <Mark> this one/ 11:47:18 <PublicServer> <XeryusTC> hackfest join :P 11:47:20 <PublicServer> <bassals> to where? 11:48:02 <PublicServer> <XeryusTC> if we upgrade we might want to merge bbh28 and msh 11 btw 11:48:21 <PublicServer> <Mark> yea probably 11:48:39 <PublicServer> <Mark> not much traffic going south on 28 11:48:54 <PublicServer> <XeryusTC> and put some more space between the lanes 11:49:41 <PublicServer> <XeryusTC> i've sent all those copper goods trains to depot 11:49:51 <PublicServer> <XeryusTC> should clear up the ml there a bit 11:51:23 <PublicServer> <Mark> hmmm 11:51:25 <PublicServer> <Mark> strange 11:51:39 <PublicServer> <Mark> you'd think those penalties would send goods trains around bbh29 and 26 11:51:45 <PublicServer> <XeryusTC> we should rebuild the entire copper thing 11:52:13 <PublicServer> <XeryusTC> 150 copper trains for a 6 platform station on one line xD 11:52:19 <PublicServer> <Mark> :) 11:53:14 <PublicServer> <XeryusTC> fruit also needs upgrading to two lanes for the drop 11:53:44 <PublicServer> <XeryusTC> sending all copper trains to depot too 11:54:35 <PublicServer> <Mark> just finishing MSH06 11:54:41 <PublicServer> <Mark> will give you a hand in a bit ;) 11:54:57 <PublicServer> <XeryusTC> i'm going to rebuild the station first 11:57:43 <PublicServer> *** bassals has joined spectators 11:59:28 <PublicServer> <V453000> what a nice lake it was Xeryus :( 11:59:38 <PublicServer> <XeryusTC> meh 11:59:48 <PublicServer> <XeryusTC> land there was artifically raised anyway :P 11:59:54 <PublicServer> <V453000> not quite 12:00:56 <PublicServer> <V453000> if you just did a normal terminus ... 12:01:02 <PublicServer> <V453000> but no we rape the landscape 12:01:04 <Hazurd> http://img69.imageshack.us/img69/9118/mcalpineco5thfeb2237.png 12:01:11 <PublicServer> <XeryusTC> you know i hate terminus 12:01:17 <PublicServer> <V453000> I dont quite care 12:01:24 <PublicServer> <V453000> even an unbalanced roro would fit the landscape better 12:01:38 <PublicServer> <V453000> any other player would get shouted at for this 12:01:45 <PublicServer> <XeryusTC> tbh, i dont see what's wrong with a bit of tF 12:01:52 <PublicServer> <V453000> this isnt a bit 12:02:22 <PublicServer> <V453000> the whole lake area got destroyed imo 12:02:28 <PublicServer> <XeryusTC> xD 12:02:34 <PublicServer> <XeryusTC> i terraformed 20 tiles max 12:02:45 <PublicServer> <Firestar> 30 tiles max 12:02:47 <PublicServer> <V453000> yes but is horribly obvious 12:02:53 <PublicServer> <XeryusTC> /care 12:03:11 <PublicServer> <V453000> making a good example 12:03:12 <Hazurd> As long as it looks nice 12:03:19 <PublicServer> <Mark> hire terrarestorations inc 12:03:21 <PublicServer> <V453000> this doesnt look nice at all Hazard 12:03:39 <PublicServer> *** Firestar has joined spectators 12:03:50 <Hazurd> Well then make it look nice 12:04:05 <PublicServer> <Firestar> im afk a little while 12:04:20 <PublicServer> <Mark> good as new 12:06:06 <PublicServer> <Mark> these tracks meant for expansion lying everywhere are ugly 12:11:03 *** Maraxus has quit IRC 12:12:02 <Hazurd> So Nivlac is new here? 12:13:48 *** Maraxus has joined #openttdcoop 12:14:20 <Maraxus> !password 12:14:21 <PublicServer> Maraxus: crumbs 12:14:35 <PublicServer> *** Maraxus joined the game 12:14:38 <PublicServer> <Maraxus> hi 12:14:44 <PublicServer> <Mark> howdy 12:14:48 <PublicServer> <XeryusTC> hello 12:14:50 <PublicServer> <Firestar> back 12:14:52 <PublicServer> <Firestar> hi 12:14:55 <PublicServer> *** Firestar has joined company #1 12:15:07 <Hazurd> What is this doing on the wiki ._. 12:15:11 <Hazurd> -> http://wiki.openttdcoop.org/Network_Layers_-_How_to_Make_a_Network_More_Efficient 12:15:23 <Hazurd> clone of this random page http://www.axaptapedia.com/index.php?title=Network_Layers_-_How_to_Make_a_Network_More_Efficient 12:15:24 <Webster> Title: Network Layers - How to Make a Network More Efficient - Axaptapedia (at www.axaptapedia.com) 12:15:45 <V453000> spam 12:16:08 <V453000> deleted, thanks for reporting 12:17:08 <PublicServer> <Mark> woohoo 12:17:14 <PublicServer> <Mark> LLRR ring done... 12:17:32 <PublicServer> *** bassals has left the game (general timeout) 12:17:32 <PublicServer> *** bassals has left the game (connection lost) 12:17:36 <PublicServer> <XeryusTC> btw, why are copper trains not able to get to the drop from the east? 12:19:30 <PublicServer> <XeryusTC> join these lines together before splitting? 12:19:48 <PublicServer> <XeryusTC> and ML merge 12:20:20 <PublicServer> <Mark> all goods go west 12:20:26 <PublicServer> <Mark> so you dont really need that join 12:21:36 <PublicServer> <Mark> go around the outside of the hub 12:21:54 <PublicServer> <XeryusTC> maybe rebuild those hubs first? 12:22:02 <PublicServer> <XeryusTC> would also take care of copper and goods joining again 12:22:05 <PublicServer> <XeryusTC> if we do it properly 12:24:34 <Ryton> !password 12:24:34 <PublicServer> Ryton: crumbs 12:24:54 *** bassals has quit IRC 12:25:30 <Ryton> !password 12:25:30 <PublicServer> Ryton: holier 12:25:56 <PublicServer> *** Ryton joined the game 12:26:17 <PublicServer> <Ryton> ellow 12:26:19 <PublicServer> <Firestar> hi 12:26:21 <PublicServer> <Maraxus> hi 12:26:27 <PublicServer> <Mark> ollaw 12:29:13 <PublicServer> <Mark> these maglevs do load fast now 12:30:08 <PublicServer> <XeryusTC> we should be able to run trains again 12:30:34 <PublicServer> <Firestar> should i connect again? 12:30:49 <PublicServer> <XeryusTC> no 12:30:51 <PublicServer> <XeryusTC> mark? 12:31:04 <Mark> hm? 12:31:31 <PublicServer> <XeryusTC> want to upgrade to 3 lanes first? 12:31:50 <PublicServer> <Mark> probably better 12:32:08 <PublicServer> <Mark> its pretty tight with BBH28 12:32:18 <PublicServer> <XeryusTC> yeah, better to merge them 12:32:25 <PublicServer> <Mark> yea 12:32:32 <PublicServer> <V453000> just bypass it 12:32:40 <PublicServer> <Mark> ugly 12:32:53 <PublicServer> <Firestar> does not matter 12:32:59 <PublicServer> <V453000> beautiful compared to the station 12:33:11 <PublicServer> <XeryusTC> the station is a sexy beast 12:33:29 <PublicServer> <XeryusTC> maybe connect the exit between bbh 28 and bbh 29 12:33:31 <PublicServer> <V453000> not like it looks exactly the same as you always build ;) 12:33:33 <PublicServer> <Firestar> the important thing is that itll work, it doesnt matter how it looks 12:33:35 <PublicServer> <XeryusTC> and upgrade that to two lane 12:33:50 <PublicServer> <Mark> Firestar: ugly in style, not ugly in looks 12:33:52 <PublicServer> <XeryusTC> keep the entry where it is 12:33:59 <PublicServer> <Mark> bypassing that is 12:34:49 <PublicServer> <Mark> that'd work 12:34:52 <PublicServer> <Mark> im on it 12:35:14 <PublicServer> <XeryusTC> so exit to between bbh28 and 29? 12:35:24 <PublicServer> <Mark> yea 12:35:27 <PublicServer> <Mark> well 12:35:28 <PublicServer> <XeryusTC> cool 12:35:30 <PublicServer> <Mark> yea 12:36:04 <PublicServer> <Mark> will get some more trains through the center aswell probably 12:36:20 <PublicServer> <XeryusTC> jup 12:36:34 <PublicServer> <XeryusTC> i'm going to rebuild the drop exit btw 12:37:16 <PublicServer> <V453000> just make something small like every 2nd line gets merged to one and the rest to the other 12:39:07 <PublicServer> *** V453000 has left the game (leaving) 12:40:55 <PublicServer> *** Maraxus has left the game (leaving) 12:41:20 <PublicServer> <Mark> goods should go west straight away imo 12:41:27 <PublicServer> <Mark> that's where they'll all go anyway 12:41:37 <PublicServer> <XeryusTC> true 12:43:12 <PublicServer> *** Sietse has left the game (leaving) 12:45:32 <PublicServer> <Mark> thefuck? 12:45:52 <PublicServer> <XeryusTC> hmm? 12:45:56 <PublicServer> <Mark> trains :D 12:46:02 <PublicServer> <XeryusTC> lol 12:46:06 *** Joosta has joined #openttdcoop 12:46:09 <PublicServer> <XeryusTC> might've still been running around 12:46:29 <Joosta> !password 12:46:29 <PublicServer> Joosta: widths 12:46:42 <PublicServer> *** Joosta joined the game 12:48:04 <Hazurd> Hi 12:48:11 <PublicServer> <Mark> hello 12:48:13 <PublicServer> <XeryusTC> hello 12:48:17 <PublicServer> <Firestar> hi 12:49:19 *** sla_ro|master has quit IRC 12:50:39 <PublicServer> <XeryusTC> mark: lets send the stopped trains out ;) 12:51:38 <PublicServer> <Mark> dunno if southbound will need LLRR 12:54:59 <PublicServer> <Firestar> afk little while 12:55:01 <PublicServer> *** Firestar has left the game (leaving) 12:57:14 <PublicServer> <XeryusTC> westbound connections done 12:57:24 <PublicServer> <Mark> cool 12:57:27 <PublicServer> <Mark> bring it on :) 12:57:27 <Firestar> k 12:57:52 <PublicServer> <Mark> trains released 12:57:59 <PublicServer> <XeryusTC> ok :) 12:58:03 <PublicServer> <XeryusTC> wait with goods trains btw 12:58:27 <PublicServer> <Mark> released them already 12:58:37 <PublicServer> <XeryusTC> it's fine then 12:58:49 <PublicServer> <XeryusTC> fortunately all the trains found their way to a overflow deopot on a primary 12:59:03 <PublicServer> <Mark> :D 12:59:09 <PublicServer> <Mark> nasty 12:59:19 <PublicServer> <XeryusTC> we should really reintroduce the rule of not building accessible depots on SLs :P 12:59:25 <PublicServer> <Mark> yea... 12:59:49 <PublicServer> <XeryusTC> so far so good 13:00:04 <PublicServer> <Mark> oh 13:00:06 <PublicServer> <Mark> interesting 13:00:16 <PublicServer> <XeryusTC> hmm? 13:00:23 <PublicServer> <Mark> ore trains going west go south at 11b 13:00:35 <PublicServer> <Mark> and then west at BBH26 13:00:59 <PublicServer> <Mark> that might be causing problems real soon :P 13:01:09 <PublicServer> <XeryusTC> :D 13:01:31 <PublicServer> <XeryusTC> well, at least the center needs some proper upgrades then :D 13:01:41 <PublicServer> <Mark> yep :) 13:01:55 <V453000> Mark: that hasnt ever been un-introduced I think :p 13:02:03 *** Zeknurn has quit IRC 13:02:06 <V453000> oh xeryus said it, sorry :) 13:02:09 <V453000> still. :) 13:02:27 <PublicServer> <XeryusTC> yeah, i hoped it wasnt unintroduced, but people still do it 13:02:37 <PublicServer> *** Joosta has left the game (leaving) 13:02:47 <PublicServer> <Mark> nasty overflows on stations with 2 platforms and 5 trains 13:02:59 *** Joosta has quit IRC 13:03:09 <PublicServer> <XeryusTC> might want to remove full load from copper goods trains soon 13:03:51 <PublicServer> <Mark> tl2 is awesome 13:04:01 <PublicServer> <XeryusTC> you only realised this now? 13:04:04 <PublicServer> <Mark> :D 13:04:16 <Hazurd> Lags my computer :( 13:04:26 <PublicServer> <XeryusTC> that's just the huge amount of trains 13:04:33 <PublicServer> <Mark> 1154 13:04:36 <PublicServer> <Mark> hardly huge 13:04:58 <PublicServer> <XeryusTC> 1000+ is quite huge 13:05:08 <Hazurd> Yes 13:05:12 <PublicServer> <XeryusTC> back when we were still on brian's server every game was limited to 500 ;) 13:05:24 <PublicServer> <Mark> you dinosaur 13:06:26 <PublicServer> <XeryusTC> this should release trains faster :D 13:06:58 *** TWerkhoven has joined #openttdcoop 13:07:04 <PublicServer> <Mark> turn off realistic accel :P 13:07:11 <PublicServer> <XeryusTC> :D 13:07:17 <PublicServer> <XeryusTC> i doubt we'll want that 13:07:33 <PublicServer> <Mark> i dont think we do 13:07:36 <PublicServer> <XeryusTC> we should do a game with old accel 13:07:40 <PublicServer> <XeryusTC> would be fun 13:07:42 <PublicServer> <Mark> no 13:07:48 <PublicServer> <XeryusTC> everything very flat :D 13:07:50 <PublicServer> <Mark> no 13:07:52 <PublicServer> <Mark> just no 13:07:58 <PublicServer> <XeryusTC> :D 13:08:28 <V453000> well if you do instead of double bridges something like hexa bridges, it is possible :D 13:08:48 <V453000> and probably tunnels intead of bridges to make trains slow after the split 13:09:11 *** Zeknurn has joined #openttdcoop 13:09:13 <PublicServer> <XeryusTC> and then accel space behind the tunnels 13:10:36 <PublicServer> <XeryusTC> damn 13:10:40 <PublicServer> <XeryusTC> bbh22 is ugly :P 13:11:14 <PublicServer> *** Mazur joined the game 13:11:16 <PublicServer> <Mark> youre ugly 13:11:16 *** Khol_ has joined #openttdcoop 13:11:38 <PublicServer> <Mazur> I know. 13:11:58 <PublicServer> <Mark> @ XeryusTC :P 13:12:00 <PublicServer> <XeryusTC> jam :D 13:12:14 <PublicServer> <XeryusTC> north ML is too busy for trains to join at bbh27 13:12:16 <PublicServer> <Mark> whatthefuck 13:12:34 <PublicServer> <Mark> someone connecting all those random tracks 13:12:49 <PublicServer> <XeryusTC> which random tracks? 13:12:54 <PublicServer> <XeryusTC> like at bbh23? 13:13:09 <PublicServer> <Mark> yea 13:13:21 <PublicServer> <XeryusTC> yeah, i wondered who had done that 13:13:35 <PublicServer> <XeryusTC> lol, we have a city called Whiskey Gap 13:13:49 <PublicServer> <Mark> yea 13:13:55 <PublicServer> <Mark> alberta town names are epic 13:14:01 <PublicServer> <XeryusTC> i noticed 13:14:07 <PublicServer> <Mark> Dog Head 13:14:17 <PublicServer> <XeryusTC> Big Valley: 13:14:23 <PublicServer> <Mazur> BBH 27 has prios. 13:14:46 <PublicServer> <Mark> no trailer parks this time 13:14:50 *** bassals has joined #openttdcoop 13:15:01 <PublicServer> <Mark> oh 13:15:03 <PublicServer> <Mark> Swan City Trailer Court 13:15:21 <PublicServer> <XeryusTC> bbhs have prios more often 13:15:33 <PublicServer> *** bassals joined the game 13:15:35 <PublicServer> <Mark> it should 13:15:38 <PublicServer> <bassals> Hello! 13:15:45 <PublicServer> <Mark> i always have prios on joins 13:15:59 <PublicServer> <Mazur> Well, the consqeunce is, that SLH 20 is 100% blocked. 13:16:09 <PublicServer> <Mark> yea 13:16:19 <PublicServer> <Mark> as opposed to the ML being blocked 13:16:25 <PublicServer> <Mark> thats what prios are for :P 13:16:35 <PublicServer> <Mark> it just means ML capacity is too low 13:16:41 <PublicServer> <XeryusTC> slh 20 has too long prio anyway :P 13:16:55 <PublicServer> <XeryusTC> we could make a MSH11d :D 13:16:58 <PublicServer> <Mazur> 100% blocked is alwasy wrong. 13:17:08 <PublicServer> <XeryusTC> between bbh27 and slh20 :P 13:17:31 <PublicServer> <Mark> hmm 13:17:33 <PublicServer> <Mark> possible 13:17:48 <PublicServer> <Mazur> "We" excluding me, I'm not that good. 13:18:18 <PublicServer> <Mark> or we could move the goods join past BBH27 13:18:32 <PublicServer> <Mark> oooh bypasses 13:18:32 <PublicServer> <XeryusTC> no 13:18:38 <PublicServer> <XeryusTC> that is the wrong way :P 13:18:46 <PublicServer> <XeryusTC> yes, that is what i said with MSH11d :P 13:19:05 <PublicServer> <Mark> that'll work 13:19:19 <Firestar> back 13:19:33 <Firestar> !password 13:19:33 <PublicServer> Firestar: doting 13:19:40 <PublicServer> <Mark> nice turn 13:20:38 <PublicServer> *** Firestar joined the game 13:21:20 <PublicServer> <XeryusTC> at least the jam is shorter now :P 13:21:27 <PublicServer> <Mark> :) 13:21:35 <PublicServer> <Mark> easy enough to add a track there 13:21:37 <PublicServer> <XeryusTC> exit jammed 13:21:43 <PublicServer> <XeryusTC> going south 13:21:45 <PublicServer> <Mark> yea 13:21:52 <PublicServer> <Firestar> guess why 13:22:04 <PublicServer> <Mark> fixed :D 13:22:18 <PublicServer> <XeryusTC> :D 13:22:40 <PublicServer> <Mark> maybe not 13:22:48 <PublicServer> <Mark> im afraid we'll need another line 13:23:02 <PublicServer> <XeryusTC> yeah, jammed even worse now :P 13:23:44 <PublicServer> <XeryusTC> so ruin the hill bbh29 is on by upgrading it to 2 lanes? 13:24:22 <PublicServer> <XeryusTC> i really wonder who connected all those second lanes 13:24:40 <PublicServer> <Mark> Firestar: did you? 13:25:00 <PublicServer> <Firestar> not every 13:25:14 <PublicServer> <Mark> just the ugly ones :D 13:25:39 <PublicServer> <Mark> suppose it doesnt matter much 13:25:48 <PublicServer> <XeryusTC> well, actually it does 13:25:50 <PublicServer> <Mark> would be better if you did it properly though 13:25:52 <PublicServer> <XeryusTC> its ugly and ineffective as fuck 13:26:06 <PublicServer> <XeryusTC> [/subtle] 13:26:49 <PublicServer> <Mark> i doubt Winfield Mines needs 8 trains 13:27:07 <PublicServer> <Mark> its 40 tiles away from the factory :D 13:28:26 <PublicServer> <XeryusTC> probably :P 13:29:16 <PublicServer> <XeryusTC> removing 4 of the trains :P 13:30:22 <PublicServer> <Mark> everything seems to be moving 13:30:22 <PublicServer> <XeryusTC> wtf 13:30:30 <PublicServer> <XeryusTC> Ministik Woods 13:30:32 <PublicServer> <Mark> ? 13:30:54 <PublicServer> <XeryusTC> look at the bridge 13:31:21 <PublicServer> <Mark> what bridge 13:31:31 <PublicServer> <XeryusTC> leading to Ministik mines 13:31:38 <PublicServer> <Mark> whats wrong with it? 13:31:44 <PublicServer> <XeryusTC> it is bidirectional 13:31:51 <PublicServer> <bassals> yes 13:32:09 <PublicServer> <Firestar> whats the problem then? 13:32:23 <PublicServer> <XeryusTC> bidir is the slowest thing ever 13:32:26 <PublicServer> <bassals> but perhaps we could build another one 13:32:44 <PublicServer> <Mark> wtf :D 13:32:55 <PublicServer> <Mark> thats the most random thing ever 13:33:29 <PublicServer> <XeryusTC> this is better 13:34:15 <PublicServer> <XeryusTC> we can remove some copper trains btw 13:35:21 <PublicServer> <Mark> 90% of SLHs are on the outside ring 13:36:16 <PublicServer> <Mark> Firestar: look at BBH23 13:36:22 <PublicServer> <Mark> at the "here" 13:37:04 <PublicServer> <Firestar> ? 13:37:07 <PublicServer> <Mark> watch 13:37:51 <PublicServer> <Mark> if youre going to join mainlines 13:37:57 <PublicServer> <Mark> do it this way 13:38:03 <PublicServer> <Mark> wont jam and is easy to expand 13:38:25 <PublicServer> <Mark> dont worry about prios 13:38:35 <PublicServer> <Mark> just that 13:38:37 <PublicServer> <Mark> eays 13:38:39 <PublicServer> <Mark> easy 13:39:10 <PublicServer> <Mark> and at joins, just dont merge them at all 13:39:16 <PublicServer> <Mark> like !here 13:41:09 <PublicServer> <Mark> use that 13:41:48 *** valhallasw has joined #openttdcoop 13:43:03 <PublicServer> <XeryusTC> overflows make it so damn hard to see which stations have too many trains :s 13:43:18 <PublicServer> <Mark> overflows on primaries should be banned 13:43:24 <PublicServer> <Mark> Firestar: thats way better 13:43:27 <PublicServer> <Mark> and a good base for later expansion 13:43:31 <PublicServer> <XeryusTC> overflows at all should be banned 13:43:33 <PublicServer> <Firestar> thx 13:48:49 <Hazurd> Why? 13:49:04 <PublicServer> <XeryusTC> shower tiems 13:49:06 <PublicServer> <XeryusTC> brb 13:50:52 <PublicServer> <Mark> you were doing fine 13:51:02 <PublicServer> <Mark> just sync them the other way 13:56:11 <PublicServer> <Firestar> Mark: could you maybe help at BBH19? 13:56:17 <PublicServer> <Mark> yep 13:56:19 <PublicServer> <Mark> second 13:57:49 <PublicServer> <Mark> build from the center outwards 13:57:56 <PublicServer> <Mark> that way you'll never run out of space 13:58:10 <PublicServer> <Mark> and never use too much either 13:59:46 <PublicServer> <Mark> dont worry 13:59:52 <PublicServer> <Mark> it doesnt need expanding there 14:00:02 <PublicServer> <Mark> probably never will 14:01:01 <PublicServer> *** bassals has joined spectators 14:09:11 *** Hazurd has quit IRC 14:10:17 <Firestar> cu later 14:10:19 <PublicServer> *** Firestar has left the game (leaving) 14:10:23 <PublicServer> <Mark> cya 14:10:24 *** Firestar has quit IRC 14:11:15 <PublicServer> <XeryusTC> build a proper service centre 14:11:35 <PublicServer> <Mark> nice 14:11:47 <PublicServer> <Mark> have you killed all SL depots? 14:11:58 <PublicServer> <XeryusTC> no 14:12:01 <PublicServer> <XeryusTC> working on that now 14:12:06 *** Hazzard has joined #openttdcoop 14:15:52 <PublicServer> <XeryusTC> damn slh9 14:15:55 <PublicServer> <XeryusTC> spaghettifest 14:16:07 <PublicServer> <Mark> :D 14:17:09 <PublicServer> <XeryusTC> time to remove the overflow at oil goods :P 14:20:31 <PublicServer> <Mark> heh 14:20:38 <PublicServer> <Mark> that should've been put behind an inverter really 14:21:34 <PublicServer> <XeryusTC> someone feel like removing the overflow on steel? :P 14:21:48 <PublicServer> <Mark> and get killed by V? :D 14:22:10 <PublicServer> <XeryusTC> yeah :D 14:22:28 <PublicServer> <XeryusTC> we dont have a slh19 :P 14:22:36 <PublicServer> <Mark> yeah i killed it 14:22:46 <PublicServer> <XeryusTC> hmm, ok :) 14:22:52 <PublicServer> <XeryusTC> anyway, checked all the SLs for depots 14:22:55 <PublicServer> <XeryusTC> and removed them afaik 14:23:03 <PublicServer> <Mark> the overflow at steel is fine 14:23:06 *** fonsinchen has quit IRC 14:23:06 <PublicServer> <Mark> its not accesible 14:23:12 <PublicServer> <Mark> the one at grain is 14:23:27 <PublicServer> <XeryusTC> not anymore 14:23:41 <PublicServer> <Mark> lol 14:24:10 *** sla_ro|master has joined #openttdcoop 14:25:07 <PublicServer> <Mark> looks like you succeded 14:25:20 <PublicServer> <XeryusTC> missed one overflow 14:25:46 <PublicServer> <Mark> i disconnected your SC, trains cant find any depots now 14:25:57 <PublicServer> <Mark> the one at steel/paper is invisible 14:26:07 <PublicServer> <XeryusTC> good :) 14:26:13 <PublicServer> <XeryusTC> brb 14:27:40 <PublicServer> <XeryusTC> black 14:27:47 <PublicServer> <XeryusTC> lol South Cooking Lake :D 14:28:03 <PublicServer> <XeryusTC> and a town named Vauxhall xD 14:29:17 <PublicServer> <Mark> MLs without space inbetween is ugly 14:29:23 <PublicServer> <XeryusTC> i know 14:29:41 <PublicServer> <XeryusTC> same as weird spacing like LLR_R 14:29:51 <PublicServer> <Mark> :) 14:30:02 <PublicServer> <Mark> we should do another LRRL game 14:30:14 <PublicServer> <XeryusTC> next game! 14:30:21 <PublicServer> <XeryusTC> archive this now, in an hour we have a new game :P 14:30:33 <PublicServer> <Mark> D: 14:30:39 <PublicServer> <XeryusTC> up the train limit to 1300? 14:30:57 <PublicServer> <Mark> we dont even have 1200 yet 14:31:03 <PublicServer> <XeryusTC> i know 14:31:06 <PublicServer> <XeryusTC> but the network can probably handle it 14:31:16 <PublicServer> <XeryusTC> msh11a is jammed 14:31:30 <PublicServer> <XeryusTC> we need 3 lanes east there 14:31:32 <PublicServer> <Mark> MSH10 to BBH01 really needs expanding 14:32:02 <PublicServer> <XeryusTC> i'd want to rebuild fruit too then 14:32:56 <PublicServer> <Mark> maybe we can bypass that just like copper 14:33:24 <PublicServer> <XeryusTC> that would mean we'd have to upgrade bbh29-23 and bbh27 probably 14:33:40 <PublicServer> <Mark> probably 14:35:18 <PublicServer> <XeryusTC> wtf 14:35:34 <PublicServer> <XeryusTC> one lane to the east at msh11 is almost empty 14:35:40 <PublicServer> <XeryusTC> except from some goods trains 14:37:02 <PublicServer> <Mark> weird 14:37:08 <PublicServer> <XeryusTC> food is jammed 14:37:08 <PublicServer> <Mark> trains dont like joining to that lane on SLHs 14:37:10 <PublicServer> <XeryusTC> again :P 14:37:48 <PublicServer> <XeryusTC> it was disconnected at slh3 14:38:02 <PublicServer> <XeryusTC> oh, that was the inner one :P 14:39:24 <PublicServer> <XeryusTC> copper is also jammed again :s 14:39:42 <PublicServer> <XeryusTC> it seems fruit and copper switch jams all the time :D 14:40:50 *** alang has joined #openttdcoop 14:42:39 <PublicServer> *** bassals has left the game (leaving) 14:44:45 <PublicServer> <XeryusTC> i've started on bbh1 btw 14:47:14 *** Meech_ has joined #openttdcoop 14:47:21 *** Meech_ has left #openttdcoop 14:49:47 *** fonsinchen has joined #openttdcoop 14:55:16 *** Firestar has joined #openttdcoop 14:55:22 <Firestar> !password 14:55:22 <PublicServer> Firestar: orgasm 14:55:38 <PublicServer> *** Firestar joined the game 14:56:28 <Hazzard> ._. 14:57:04 <PublicServer> <XeryusTC> one side of bbh1 is upgraded 14:59:10 *** Hazzard has quit IRC 15:01:30 <PublicServer> <XeryusTC> i might go kill all fruit activity 15:01:53 <PublicServer> <XeryusTC> and i was about to say after i upgrade the service centre but that isnt necessary anymore :D 15:02:39 <PublicServer> <XeryusTC> all trains to depot :D 15:02:53 <PublicServer> <XeryusTC> well, all fruit trains 15:07:43 <PublicServer> <XeryusTC> mark? 15:08:13 <PublicServer> <Firestar> we ll need more food trains too when station is finishe 15:08:56 <PublicServer> <XeryusTC> Firestar: how good are you at building stations? 15:09:06 <PublicServer> <Firestar> not really 15:11:19 <PublicServer> <XeryusTC> goddamnit, dont just stop trains in the middle of the ML 15:11:29 <PublicServer> <Firestar> ok ok 15:11:33 <PublicServer> <Firestar> calm down 15:12:02 <XeryusTC> Mark? 15:13:43 <PublicServer> <Firestar> is the third line for fruity food trains? 15:13:56 <PublicServer> <XeryusTC> it is all shared 15:14:03 <PublicServer> <Firestar> ok 15:18:13 <PublicServer> <XeryusTC> i dont feel like building the station btw 15:18:27 <V453000> !password 15:18:27 <PublicServer> V453000: sleepy 15:18:38 <PublicServer> *** V453000 joined the game 15:18:41 <PublicServer> <V453000> haioo 15:18:41 <PublicServer> <XeryusTC> V! 15:18:43 <PublicServer> <Mazur> Then you don't _have_ to build hte station. 15:18:49 <PublicServer> <XeryusTC> rebuild fruit for me :D 15:18:51 <PublicServer> <Mazur> quit moping and build it! 15:18:53 <PublicServer> <Firestar> hi V453000!! 15:18:55 <PublicServer> <V453000> oh nice :D 15:19:09 <PublicServer> <V453000> hm okay 15:19:16 <PublicServer> <Firestar> have fun :D! 15:19:30 <PublicServer> <V453000> keep MSH 12 location or turn it the other way around? 15:19:32 <PublicServer> <XeryusTC> oh, and no ML accessible overflows 15:19:38 <PublicServer> <V453000> ... 15:19:42 <PublicServer> <XeryusTC> do whatever you want 15:19:56 <PublicServer> <V453000> I think turning it towards BBH 23 is better 15:20:42 <PublicServer> *** Ryton has left the game (leaving) 15:20:50 <PublicServer> <XeryusTC> well, if only soneone isnt building a giant line to a primary :P 15:21:00 <PublicServer> <XeryusTC> but yes, more traffic in the centre would be awesome 15:21:02 <PublicServer> <V453000> ye 15:22:41 <PublicServer> <XeryusTC> use the proper stations btw 15:22:47 <PublicServer> <V453000> later 15:22:53 <PublicServer> <Mazur> You could always use a waypoint for some cargoes. 15:23:03 <PublicServer> <V453000> no 15:23:06 <PublicServer> <V453000> not changing all trains orders :d 15:23:12 <PublicServer> <V453000> well you could change just food, but 15:23:15 <PublicServer> <V453000> out of the question. 15:24:18 <PublicServer> <Mazur> Fine. I'll revert them all. 15:25:00 <PublicServer> <V453000> btw I have 4 more nuttahs to set sail for madness :) 15:25:22 <PublicServer> <XeryusTC> nice :) 15:25:32 <PublicServer> <Mazur> Is any of them called Mazur? 15:25:41 <PublicServer> <V453000> no 15:26:01 <PublicServer> <Mazur> Good, because I'm in no condition to set sail. 15:26:15 <PublicServer> <XeryusTC> maybe i should stop being so ocd about signals :P 15:26:17 <Ryton> Is any of em a logic train? 15:26:24 <PublicServer> <V453000> no Ryton 15:27:32 <XeryusTC> !gap 2 9 15:27:32 <PublicServer> XeryusTC: You need 3 tunnels/bridges for trainlength 2 and gap 9. 15:27:46 <XeryusTC> was afraid of that :s 15:28:01 <PublicServer> <V453000> of what ? :o 15:28:03 <PublicServer> <Firestar> of what? 15:28:11 <Ryton> a care to unveil part of the mystery already, V? 15:28:21 <PublicServer> <V453000> of course not Ryton :) surprise 15:29:09 <PublicServer> <Mark> back 15:29:09 <Ryton> pfft :-) 15:31:26 <PublicServer> <Mark> oh 3rd in progress? 15:31:40 <PublicServer> <Firestar> yup 15:31:42 <PublicServer> <XeryusTC> yeah 15:31:56 <PublicServer> <Mark> why is the split at bbh28 disabled? 15:32:04 <PublicServer> <Firestar> new fruit station in progress too 15:34:31 <Maraxus> !password 15:34:31 <PublicServer> Maraxus: rustle 15:34:46 <PublicServer> *** Maraxus joined the game 15:34:50 <PublicServer> <Maraxus> hi 15:34:52 <PublicServer> <Mazur> Mark: Probably because the join east at BBH 27 was overused. 15:38:07 <PublicServer> *** Mazur has left the game (leaving) 15:39:07 <PublicServer> <Firestar> thinking xeryus? 15:39:10 <PublicServer> <XeryusTC> yes 15:39:16 <PublicServer> <V453000> omg write it somewhere 15:39:19 <PublicServer> <V453000> :P 15:39:29 <PublicServer> <Firestar> :P 15:43:39 <PublicServer> <XeryusTC> damn 15:43:41 <PublicServer> <XeryusTC> that was intense :P 15:43:51 <PublicServer> <XeryusTC> and i just removed all expandability out of msh 11a :P 15:48:50 <PublicServer> <XeryusTC> why has turning right at bbh28 been disabled 15:48:52 <PublicServer> <XeryusTC> from the west 15:49:22 <PublicServer> <Mark> i just asked that 15:50:20 <PublicServer> <V453000> alright fruit station standing, now the MSH 15:53:02 <PublicServer> <XeryusTC> Mark: can you pick up that 3rd line at msh11c? 15:53:20 <PublicServer> <XeryusTC> i'm kind of guessing what you've done there :P 15:53:34 <PublicServer> <Mark> k 16:02:53 <PublicServer> <Firestar> does anyone here know the game "A-Train"? 16:05:35 <PublicServer> <Mark> dont make that 3rd 16:05:37 <PublicServer> <Mark> its not needed 16:09:57 *** bassals has quit IRC 16:10:05 <PublicServer> <Mark> DONT TRY TO HELP ME 16:10:08 <PublicServer> <V453000> sky is blue, roses are red, trains are retarded 16:10:10 <PublicServer> <Mark> its confusing the fuck out of me 16:10:12 <PublicServer> <V453000> poem. 16:12:23 <PublicServer> <Mark> 3rd at msh10 ready 16:12:33 <PublicServer> <Firestar> max trains reached 16:12:40 <Mark> !rcon max_trains 1400 16:12:41 <PublicServer> Mark: ERROR: command not found 16:12:44 <Mark> !rcon set max_trains 1400 16:13:47 <PublicServer> <V453000> fruit station ready 16:13:57 <PublicServer> <Firestar> shall i send them out? 16:15:48 <PublicServer> <XeryusTC> good thing i build that SC :D 16:15:54 <PublicServer> <V453000> .. 16:16:13 <PublicServer> <Firestar> yeah 16:16:15 <PublicServer> <XeryusTC> you should've seen the chaos when we depotted all copper related trains :P 16:16:22 <PublicServer> <V453000> I can imagine 16:16:26 <PublicServer> <XeryusTC> they all went into an overflow on a SL terminus 16:16:29 <PublicServer> <XeryusTC> wasn't pretty 16:16:32 <PublicServer> <V453000> lol 16:16:46 <PublicServer> <V453000> thats why invisible depots are required in overflows 16:17:00 <PublicServer> <XeryusTC> yes 16:17:02 <PublicServer> <V453000> idk who built it without that 16:17:04 <PublicServer> <Firestar> how long did it take to depot the copper trains? 16:17:06 <PublicServer> <XeryusTC> and preferably no overflows on SLs ata ll :P 16:18:04 <PublicServer> <XeryusTC> but 3rd is probably not really necessary without fruit on the north ML 16:18:34 <PublicServer> <V453000> lets see how long that statement lasts :p 16:18:52 <PublicServer> <XeryusTC> and it still needs to be connected to bbh1 :P 16:18:55 <PublicServer> <XeryusTC> on one side 16:18:57 <PublicServer> <Firestar> only thing is that we need more fruit food trains 16:19:07 <PublicServer> <XeryusTC> lets wait with building those 16:19:19 <PublicServer> <Firestar> we cant build anymore trains :P 16:19:35 *** Progman has joined #openttdcoop 16:19:46 <PublicServer> <XeryusTC> actually, someone raised the limit :P 16:21:44 <PublicServer> <V453000> satisfied with the loading times? :D 16:21:51 <PublicServer> <XeryusTC> yeah 16:21:57 <PublicServer> <XeryusTC> much better :) 16:24:35 *** ODM has joined #openttdcoop 16:24:35 *** ChanServ sets mode: +o ODM 16:26:55 *** mfb- has joined #openttdcoop 16:26:55 *** ChanServ sets mode: +o mfb- 16:27:04 <mfb-> hi 16:27:11 <PublicServer> <Maraxus> hi 16:27:13 <PublicServer> <V453000> hai 16:27:20 <PublicServer> <XeryusTC> ohai 16:27:21 <PublicServer> *** mfb joined the game 16:27:29 <PublicServer> <Firestar> hi 16:27:35 <PublicServer> <mfb> fruit :D 16:27:41 <PublicServer> <XeryusTC> quite 16:27:48 <PublicServer> <V453000> :p 16:28:06 <PublicServer> <XeryusTC> dinner time 16:28:20 <PublicServer> *** Maraxus has joined spectators 16:30:49 <PublicServer> <V453000> these trains are cute when they look from the valuables shed like at rubber drop :D 16:30:52 <PublicServer> <mfb> what does that second line between BBH06 and 09 mean? 16:30:54 *** valhallasw has quit IRC 16:31:26 <PublicServer> <V453000> I guess that is a moral help as 2nd line :D 16:31:33 <PublicServer> <mfb> :p 16:31:57 <PublicServer> *** Firestar has left the game (leaving) 16:32:08 <Firestar> ill be back later! 16:32:10 *** Firestar has left #openttdcoop 16:32:19 <PublicServer> <V453000> thats what I feared 16:32:45 <PublicServer> <mfb> lol @ oil goods pickup 16:32:56 <PublicServer> <V453000> lol :) 16:33:10 <PublicServer> <mfb> what about an invisible depot? 16:33:14 <PublicServer> <V453000> it wasnt 16:33:25 <PublicServer> <mfb> and why do we have a service centre? 16:33:35 <PublicServer> <V453000> cuz Xeryus stored trains in it 16:33:45 <PublicServer> <V453000> like for example all copper trains when he rebuilt copper factory 16:33:52 <PublicServer> <mfb> ah 16:33:58 <PublicServer> <V453000> and dont look at copper factory :) 16:34:02 <PublicServer> <V453000> the landscape is a bit altered 16:34:09 <PublicServer> <mfb> too late 16:34:39 <PublicServer> <mfb> interesting 16:35:57 <PublicServer> <mfb> (that does work?) 16:36:19 <PublicServer> <V453000> what exactly? 16:36:25 <PublicServer> <mfb> copper region 16:36:33 <PublicServer> <V453000> idk some mess 16:36:43 <PublicServer> <V453000> doesnt seem to jam so I guess it does 16:36:45 <PublicServer> <mfb> one line is jamming at BBH27 16:36:51 <PublicServer> <V453000> hm 16:36:57 <PublicServer> <V453000> oh 16:37:00 <PublicServer> <mfb> caused by joining trains 16:37:06 <PublicServer> <mfb> yep, that 16:37:53 <PublicServer> <mfb> hmm 16:38:08 <PublicServer> <mfb> BBH bypass operation and remove the jbs? 16:38:10 <PublicServer> <V453000> indeed 16:38:17 <PublicServer> <V453000> hmf 16:38:31 <PublicServer> <mfb> hmf? 16:38:33 <PublicServer> <V453000> nah 16:38:44 <PublicServer> <V453000> hmf = enhanced hm 16:39:06 <PublicServer> <V453000> it might work now 16:39:08 <PublicServer> <mfb> I can see how it works 16:39:18 <PublicServer> <mfb> and this is really a line where it would help 16:39:33 <PublicServer> <V453000> idk do whatever you consider fitting :) 16:40:00 *** Chris_Booth has joined #openttdcoop 16:40:21 <PublicServer> <mfb> ok, bbh bypass operation alone works fine 16:41:17 <PublicServer> <mfb> is it me, or is there a missing connection SLH20->BBH26->E? 16:43:04 <PublicServer> <V453000> Holy shit :D 16:43:29 <Chris_Booth> hi 16:43:33 <PublicServer> <mfb> hi 16:43:35 <PublicServer> <V453000> hy 16:43:43 <PublicServer> <V453000> got a new steamer drawn :p 16:43:58 <Chris_Booth> sick 16:44:26 <PublicServer> *** Chris Booth joined the game 16:45:53 *** blokje_ has joined #openttdcoop 16:46:54 <PublicServer> <Chris Booth> what sort v? 16:48:19 *** valhallasw has joined #openttdcoop 16:49:16 <PublicServer> <XeryusTC> back 16:49:27 <PublicServer> <Chris Booth> wb boss 16:49:29 <PublicServer> <XeryusTC> bbh bypass is still necessary? 16:50:27 <PublicServer> <Chris Booth> XeryusTC: closed it and see, but I would guess now 16:50:34 <PublicServer> <Chris Booth> that it is not needed 16:50:52 <mfb-> it is useful 16:50:54 <PublicServer> <XeryusTC> i disconnected it before i went to dinner 16:51:04 <PublicServer> <XeryusTC> but someone reconnected it in the meanwhile 16:51:07 <mfb-> I connected it because the trains jammed one ML at the BBH 16:51:15 <mfb-> with the bypass, the jam went away 16:51:28 *** blokje_ has left #openttdcoop 16:53:27 <PublicServer> <XeryusTC> added some copper goods trains 16:53:29 <PublicServer> <V453000> Chris Booth: strong but slow :) 16:54:16 <PublicServer> <XeryusTC> V453000: btw, mark suggested a LRRL plan for the next gmae 16:54:19 <PublicServer> <XeryusTC> game* 16:54:33 <PublicServer> <XeryusTC> wanna do that with pax? :D 16:54:35 <PublicServer> <V453000> I am not playing anything similar ever again, but feel free to 16:54:43 <PublicServer> <XeryusTC> why not? 16:54:53 <PublicServer> <mfb> similar to what? 16:54:59 <PublicServer> <V453000> why yes, it just makes all lines far apart from where you need them 16:55:22 <PublicServer> <V453000> you need to make mergers linked to all lines anyway 16:55:44 <PublicServer> <V453000> making any LRLR or LLRR or LRRL is imo pointless 16:55:55 <PublicServer> <V453000> not the second option xd 17:03:25 <PublicServer> <mfb> BBH10/33 begin to become one large hub 17:04:15 <PublicServer> <V453000> hm :) 17:07:41 <PublicServer> <V453000> beer time! 17:07:43 <PublicServer> *** V453000 has left the game (leaving) 17:07:47 <PublicServer> <XeryusTC> HF! 17:10:09 <PublicServer> <mfb> massive jam 17:10:15 <PublicServer> <mfb> SLH01 17:10:50 <PublicServer> <mfb> solved 17:10:56 <PublicServer> <XeryusTC> hmm, i just added a few new trains to that station :P 17:10:56 <PublicServer> *** mfb has joined spectators 17:11:04 <PublicServer> <mfb> that was the problem :p 17:28:09 <PublicServer> *** Maraxus has joined company #1 17:29:58 *** Firestar has joined #openttdcoop 17:30:01 <Firestar> !password 17:30:01 <PublicServer> Firestar: buffed 17:31:07 <PublicServer> *** Firestar joined the game 17:31:39 <PublicServer> <XeryusTC> bbh32 jammed :o 17:33:15 <PublicServer> <XeryusTC> hopefully earlier split fixes it 17:35:35 <PublicServer> *** mfb has joined company #1 17:36:59 <PublicServer> <XeryusTC> food drop might need double lanes 17:37:49 <PublicServer> <mfb> double where? 17:38:01 <PublicServer> <XeryusTC> msh9 to drop and back 17:38:11 <PublicServer> <mfb> oh food 17:38:22 <PublicServer> <mfb> I read fruit 17:38:32 <PublicServer> <mfb> right, that needs a second line 17:38:42 <PublicServer> <Firestar> fruit food needs more trains 17:39:05 <PublicServer> <mfb> which makes the issue at food drop even bigger 17:39:16 <PublicServer> <Firestar> yeah right 17:44:36 <PublicServer> *** Mazur joined the game 17:45:28 <PublicServer> <mfb> ok, somehow we have to modify the station 17:45:39 <PublicServer> <mfb> or include freaking long tunnels 17:47:05 <PublicServer> <XeryusTC> msh11b is jammed :s 17:47:47 <PublicServer> <mfb> needs a second line south? 17:49:05 <PublicServer> <mfb> if you fix this, BBH26 breaks down 17:49:12 <PublicServer> <Mazur> The problem seems to be at !jamopint. 17:49:22 <PublicServer> <mfb> well, it already does 17:49:53 <PublicServer> <XeryusTC> bbh28 to msh12 would need upgrading i think 17:50:27 <PublicServer> <mfb> the second line from BBH23 might be enough 17:51:06 <PublicServer> <Mazur> How about that diversion? 17:52:05 <PublicServer> *** XeryusTC has left the game (leaving) 17:53:30 *** Chris_Booth[ph] has joined #openttdcoop 17:53:58 <PublicServer> <Mazur> It stopped working, they now take the old route again. 17:55:43 <PublicServer> <mfb> hmm 17:56:09 <PublicServer> <mfb> this? 17:56:33 <PublicServer> <mfb> that is ugly at the moment 17:57:51 <PublicServer> <Mazur> Much betterm thanks. 17:58:58 <PublicServer> <Mazur> The return of hte BBH 27 east jam. 17:59:16 <PublicServer> <Firestar> :P 17:59:30 <PublicServer> <mfb> where? 17:59:49 <PublicServer> <mfb> see BBH bypass operation 18:00:11 <PublicServer> <mfb> that really helps 18:00:17 <PublicServer> <mfb> if it is not closed 18:00:39 <PublicServer> <mfb> hmm 18:00:42 <PublicServer> <mfb> another idea 18:00:48 <PublicServer> <Mazur> ZTrying to find out why it isn't used, it looks reconnected. 18:01:13 <PublicServer> *** Firestar has left the game (leaving) 18:01:19 *** Firestar has quit IRC 18:01:57 <PublicServer> <mfb> solved 18:02:02 *** Firartix has joined #openttdcoop 18:02:19 <PublicServer> <mfb> let's make it like this 18:02:25 <PublicServer> <Mazur> Better, 18:03:08 <PublicServer> <mfb> (that should be obvious) 18:03:32 *** Chris_Booth[ph] has quit IRC 18:03:33 <PublicServer> <Mazur> (SO I like stating the obvious. That should be obvious.) 18:03:40 <PublicServer> <mfb> :D 18:04:22 <PublicServer> *** Mark has left the game (general timeout) 18:04:22 <PublicServer> *** Mark has left the game (connection lost) 18:04:23 <PublicServer> <Mazur> Yeah, not if you're going to point at me so obviously. 18:05:32 <PublicServer> <mfb> interesting that food drop works with 8 platforms niw 18:05:36 <PublicServer> <mfb> *now 18:05:58 <PublicServer> <Mazur> It did not before? 18:06:20 <PublicServer> <mfb> well, it was full and there was a jam at the MSH 18:08:51 <PublicServer> <Mazur> but I think MSH 11b indeed needs an extra south. 18:09:41 <PublicServer> <Mazur> Or at least a third bridge., 18:11:24 <XeryusTC> landbridges! 18:11:33 <XeryusTC> i miss those :( 18:15:48 <PublicServer> <Mazur> And a fourth, perhaps. 18:15:54 <PublicServer> <mfb> :p 18:16:54 <PublicServer> <Mazur> I'm off, it's nearly movie time. 18:17:25 <PublicServer> <Mazur> And I got the recorder already on another movie and HIGNFY, so no chance to record this one. 18:18:15 <PublicServer> <Mazur> One month of crap on TV, and then one day all channels are worthwhile at the same timeslots. 18:18:37 <PublicServer> <Mazur> have fnu. 18:18:37 <PublicServer> *** Mazur has left the game (leaving) 18:23:50 <PublicServer> <mfb> oh, train limit :( 18:24:03 <PublicServer> <mfb> big jam at MSH10 18:24:11 <PublicServer> <mfb> line from east 18:24:17 <PublicServer> <mfb> well, from south 18:24:35 <PublicServer> <mfb> comes from MSH11b 18:24:47 <PublicServer> <Maraxus> it's probably related to !here 18:24:47 <PublicServer> <mfb> whoa 18:25:05 <PublicServer> <mfb> SLH12 18:26:06 <PublicServer> <mfb> network jam :D 18:27:08 <PublicServer> <mfb> that will need some time to unjam 18:27:27 <PublicServer> <Maraxus> should we toss an overflow at Charlesworth Woods? 18:27:40 <PublicServer> <mfb> hmm 18:28:59 <PublicServer> <mfb> maybe 4 waiting positions are enough 18:29:20 *** Zeknurn has quit IRC 18:30:33 <PublicServer> <mfb> still in jamming mode :D 18:32:05 <PublicServer> <mfb> what is that? 18:32:21 <PublicServer> <Maraxus> just thinking about 2nd line west 18:32:35 <PublicServer> <mfb> copper goods jams 18:36:47 *** Chris_Booth[ph] has joined #openttdcoop 18:38:08 <PublicServer> <mfb> copper goods needs an overflow or less trains 18:46:28 *** Chris_Booth[ph] has quit IRC 18:46:39 <PublicServer> <mfb> 63000 maglev tiles :D 18:46:46 <PublicServer> <Maraxus> wow 18:54:48 *** Absolutis has quit IRC 19:06:24 <PublicServer> <Chris Booth> is there a scheme to LL_RR everything? 19:06:31 <PublicServer> <mfb> no 19:06:37 <PublicServer> <mfb> just expand everything which jams 19:10:42 <PublicServer> *** Chris Booth has left the game (leaving) 19:14:01 *** Zeknurn has joined #openttdcoop 19:17:51 <PublicServer> <Maraxus> I'm sure !this can be synced, but how? 19:18:35 <PublicServer> <mfb> like this 19:18:48 <PublicServer> <mfb> or at the other side 19:18:54 <PublicServer> <mfb> but that is tricky 19:20:09 *** valhallasw has quit IRC 19:20:44 <PublicServer> <Maraxus> sometimes you look in the wrong places for solutions... 19:21:31 *** valhallasw has joined #openttdcoop 19:23:39 <Mark> !password 19:23:40 <PublicServer> Mark: jested 19:23:50 <PublicServer> *** Mark joined the game 19:23:52 <PublicServer> <Mark> 'lo 19:23:55 <PublicServer> <Maraxus> hi 19:24:01 <PublicServer> <mfb> hi 19:25:16 <Mark> !rcon set max_trains 19:25:16 <PublicServer> Mark: Current value for 'max_trains' is: '1400' (min: 0, max: 5000) 19:25:21 <Mark> !rcon set max_trains 1600 19:32:55 <PublicServer> *** Mark has left the game (general timeout) 19:32:55 <PublicServer> *** Mark has left the game (connection lost) 19:40:50 *** Chris_Booth is now known as Guest202 19:40:51 *** Chris_Booth has joined #openttdcoop 19:46:44 *** Guest202 has quit IRC 19:52:48 <PublicServer> *** Mazur joined the game 19:53:11 <PublicServer> <Mazur> lo 19:53:18 <PublicServer> <mfb> hi 19:53:36 <PublicServer> <Maraxus> hi 19:54:18 <PublicServer> <Mazur> Works much better with four bridges, indeed, and without join. 20:08:48 <PublicServer> *** Mazur has left the game (leaving) 20:11:48 <PublicServer> <mfb> what happened to our HQ? 20:13:58 <PublicServer> <Maraxus> don't know - someone didn't like it? 20:15:52 <PublicServer> *** XeryusTC joined the game 20:16:08 <PublicServer> <XeryusTC> hello 20:17:33 *** Chris_Booth has quit IRC 20:17:58 <PublicServer> <XeryusTC> why does copper have an overflow? :/ 20:18:12 <PublicServer> <mfb> the goods trains blocked the copper trains 20:18:46 <PublicServer> <XeryusTC> slh13 is jammed too 20:18:52 <PublicServer> <mfb> crap 20:18:58 <PublicServer> <XeryusTC> if there's too many trains then you need to delete some 20:19:12 <PublicServer> <mfb> hmm well 20:19:15 <PublicServer> <mfb> not so bad at SLH13 20:19:21 <PublicServer> <XeryusTC> what happened to train management? 20:19:27 <PublicServer> <mfb> wait 20:19:33 <PublicServer> <mfb> we have so many trains using the ML now 20:19:40 <PublicServer> <mfb> that is new 20:19:54 <PublicServer> <mfb> reducing the number would be bad 20:19:56 <PublicServer> <mfb> we need this number 20:20:02 <PublicServer> <mfb> they just come in waves sometimes 20:20:16 <PublicServer> <XeryusTC> i'm not removing trains from copper pickup 20:20:18 <PublicServer> <mfb> something happened at the MLs 20:20:29 <PublicServer> <XeryusTC> i just removed trains from a primary which had 5 trains waiting in front of it 20:20:46 <PublicServer> <XeryusTC> and instead of covering it up by building a depot i deleted them ;) 20:22:08 <PublicServer> <mfb> take other lines, stupit trains! 20:22:39 <PublicServer> <mfb> copper ore drop -> SLH09 20:22:40 *** Chris_Booth has joined #openttdcoop 20:22:46 <PublicServer> <mfb> why do they go via SLH13? 20:23:25 <PublicServer> <XeryusTC> dunno, you made the dish of spaghetti named slh9 20:23:28 <PublicServer> <mfb> anyway, wave is gone 20:23:50 <PublicServer> <mfb> well, the position of SLH09 is fixed 20:24:16 <PublicServer> <mfb> but they have strange ideas about the best way to get there 20:24:35 <PublicServer> <mfb> (and I like the spaghetti there) 20:24:56 <PublicServer> *** Chris Booth joined the game 20:25:00 <PublicServer> <Chris Booth> bk 20:25:02 <PublicServer> <XeryusTC> there is nothing wrong with the spaghetti 20:25:04 <PublicServer> <XeryusTC> but you can debug it yourself :P 20:25:10 <PublicServer> <mfb> the SLH is fine 20:25:16 <PublicServer> <mfb> nothing to debug 20:25:42 <PublicServer> <XeryusTC> it is a weird route to take from copper though 20:26:02 <PublicServer> <Chris Booth> have you followed a train that takes that route? 20:26:12 <PublicServer> <Chris Booth> to see if they pass any 2 ways or bad signals? 20:26:35 <PublicServer> <mfb> hmm 20:26:49 <PublicServer> <mfb> I have to catch them at copper drop 20:26:51 <PublicServer> <XeryusTC> is it full trains or empty ones btw? 20:26:59 <PublicServer> <mfb> empty 20:27:06 <PublicServer> <mfb> let's see 20:27:28 <PublicServer> <XeryusTC> following 245 20:27:32 <PublicServer> <XeryusTC> which just left the primary 20:27:35 <PublicServer> <XeryusTC> so it can take a while 20:27:41 <PublicServer> <mfb> 285 20:27:43 <PublicServer> <mfb> just left copper 20:27:50 <PublicServer> <mfb> got it 20:27:56 <PublicServer> <Chris Booth> 298 20:28:14 <PublicServer> <XeryusTC> i see :) 20:28:17 <PublicServer> <XeryusTC> fixed :D 20:28:23 <PublicServer> <Chris Booth> missing X? 20:28:31 <PublicServer> <XeryusTC> one of the reasons i hate maglev 20:28:43 <PublicServer> <mfb> missing X 20:28:49 <PublicServer> <mfb> 281 as new test 20:29:03 <PublicServer> <mfb> :) 20:29:05 <PublicServer> <mfb> now it works 20:29:09 <PublicServer> <mfb> and !tmp jams 20:29:09 *** Progman has quit IRC 20:29:11 <PublicServer> <Chris Booth> now it jams 20:29:13 <PublicServer> <mfb> :D :D :D 20:29:36 <PublicServer> <XeryusTC> should've made a proper fix :P 20:30:46 <PublicServer> <mfb> joke ;) 20:31:02 <PublicServer> <mfb> that is the SL 20:33:40 <PublicServer> <mfb> ? 20:33:47 <PublicServer> <mfb> oh, interesting 20:34:12 <PublicServer> <Chris Booth> fuck 20:34:14 <PublicServer> <mfb> more is not possible 20:34:22 <PublicServer> <mfb> not without killinmg the mixer 20:34:30 <Ryton> !password 20:34:30 <PublicServer> Ryton: blazed 20:34:33 <Ryton> where is the mess? 20:34:38 <PublicServer> <mfb> BBH23 20:34:49 <PublicServer> *** Ryton joined the game 20:34:50 <PublicServer> <XeryusTC> rebuild the mixer? 20:35:17 <PublicServer> <mfb> we found another solution 20:36:28 <PublicServer> <mfb> can we use "this" line in some way? 20:36:33 <PublicServer> <mfb> it has low traffic 20:37:13 <PublicServer> <mfb> hmm no 20:37:15 <PublicServer> <mfb> mix that to both 20:37:21 <PublicServer> <Chris Booth> okay 20:37:35 <PublicServer> <Ryton> part of spagghetti hub (SLH09 could be simplified, no? By !moving this bridge 1 tile? 20:38:04 <PublicServer> <XeryusTC> a lot can be solved by some careful teraforming 20:38:25 <PublicServer> <mfb> why should we move this? 20:38:32 <PublicServer> <mfb> where is the problem with the current layout? 20:38:46 <PublicServer> <Ryton> true, dont touch a working aparatus :-)) 20:38:53 <PublicServer> <Ryton> it just looks so... curvy :-) 20:38:55 <PublicServer> <XeryusTC> only problem that i see with it is slightly confusing :P 20:39:13 <PublicServer> <mfb> it is fine like this 20:39:15 <PublicServer> <XeryusTC> but well, i <3 spaghetti 20:39:25 <PublicServer> <Ryton> true 20:40:07 <PublicServer> <Chris Booth> I must be able to get here 20:40:13 <PublicServer> <mfb> ? 20:40:23 <PublicServer> <Chris Booth> BBH 23 20:40:30 <PublicServer> <mfb> what is that? 20:41:00 <PublicServer> <XeryusTC> maybe 20:41:14 <PublicServer> <XeryusTC> we should just convert bbh23&26 in one big 4 way LLxRR hub 20:41:44 <PublicServer> <Ryton> would be a nice challenge :P 20:41:54 <PublicServer> <mfb> that is nice 20:42:08 <hylje> LLxRR? small time 20:42:46 <hylje> !password 20:42:46 <PublicServer> hylje: mopped 20:42:55 <PublicServer> *** hylje joined the game 20:43:30 <PublicServer> <hylje> that's a lot of BBHs 20:43:57 <PublicServer> <hylje> bah cheating they're mostly LR 20:44:01 <PublicServer> <hylje> humbug 20:44:03 <PublicServer> <mfb> :p 20:44:05 <PublicServer> <Chris Booth> lol 20:44:07 <PublicServer> <mfb> not any more 20:44:07 <PublicServer> <XeryusTC> time to add a new record :P 20:44:13 <PublicServer> <Chris Booth> some of them are more cool 20:44:19 <PublicServer> <Ryton> all edges are LLRR? 20:44:25 <PublicServer> <mfb> no 20:44:27 <PublicServer> <mfb> but 3/4 is 20:44:29 <PublicServer> <Ryton> or higher 20:44:38 <PublicServer> <mfb> southern corner is not 20:44:43 <PublicServer> <mfb> or at least only partial 20:44:45 <PublicServer> <Chris Booth> BBH 23 -> 26 is just 1 hub now 20:44:56 <PublicServer> <mfb> BBH24 N->E jams 20:45:26 <PublicServer> <XeryusTC> fuck, bbh24 is jamming again 20:45:26 <PublicServer> <Ryton> you mean MSH04, mfb 20:45:28 <PublicServer> <Ryton> ? 20:45:34 <PublicServer> <mfb> no 20:45:54 <PublicServer> <mfb> ah with that 20:45:56 <PublicServer> <hylje> it's funny how we usually have like two BBHs 20:45:57 <PublicServer> <Ryton> yes, sorry :-)) 20:46:04 <PublicServer> <mfb> MSH04, BBH07, BBH34 20:46:31 <PublicServer> <mfb> well, 2 is a bit low 20:46:34 <PublicServer> <Ryton> 34 is doubled 20:46:48 <PublicServer> <Chris Booth> we have had games with 0 20:46:50 <PublicServer> <mfb> not to west 20:46:52 <PublicServer> <hylje> gotta get 2 rails between BBH24 to BBH25 20:47:02 <PublicServer> <Ryton> ah true, ty 20:47:05 <PublicServer> <mfb> that is a good idea 20:47:35 <PublicServer> <mfb> both outgoing directions can get two lines 20:48:17 <PublicServer> <mfb> tricky one ;) 20:48:21 <PublicServer> <hylje> how much TF? 20:48:24 <PublicServer> <mfb> but I can help 20:48:45 *** fonsinchen has quit IRC 20:48:55 <PublicServer> <XeryusTC> the pbs X in 25 should be replaced at the very least 20:51:34 <PublicServer> <Chris Booth> I guess our improvements in BBH 23 where just to good :P 20:51:37 <PublicServer> <mfb> ;) 20:51:48 <PublicServer> <XeryusTC> bbh24 has been jaming before 20:52:10 <PublicServer> <XeryusTC> although i have to admit that that was when i was building trains in the SC 20:52:32 <PublicServer> <hylje> i'll do the bbh24 merge 20:53:42 <PublicServer> <mfb> HQ is working again 20:58:01 <PublicServer> <hylje> nice prios 20:58:27 <PublicServer> <Chris Booth> would have flickered as it was 20:58:33 <PublicServer> <mfb> right 20:59:59 <PublicServer> <mfb> BBH07 is still without upgrade :D 21:00:29 <PublicServer> <Ryton> yes 21:00:43 <PublicServer> <Ryton> Im trying to upgrade SLH08 now 21:00:53 <PublicServer> <Ryton> and go east from there ;-) (from easy to hard, imho :-) 21:01:40 <PublicServer> <mfb> and 11, 13, 16, 17, 20, 21, 36 21:01:50 <PublicServer> <mfb> but compared to the total number... not many 21:01:52 <PublicServer> <Chris Booth> dont forget 91 21:01:59 <PublicServer> <mfb> 91? 21:04:16 <hylje> did my part :P 21:04:31 <PublicServer> *** hylje has left the game (leaving) 21:05:43 <PublicServer> <Chris Booth> yes 91 :{ 21:05:49 <PublicServer> <Chris Booth> we need an SLH 91 21:08:24 <mfb-> build one 21:08:38 <mfb-> don't forget 22-90 21:08:40 <PublicServer> <Chris Booth> I prefer not to 21:08:50 <PublicServer> <XeryusTC> nice, slh20 is jammed again :D 21:08:55 * mfb- fetches popcorn and watches 21:09:14 <PublicServer> <Chris Booth> can they all be shit hubs? 21:09:25 <PublicServer> <mfb> what do you expect, with this prio length and a single line :D 21:09:35 <PublicServer> <mfb> coop rules ;) 21:09:55 <PublicServer> <XeryusTC> goign to force them the other way around :P 21:10:01 <PublicServer> <Chris Booth> bad XeryusTC 21:12:24 <PublicServer> <mfb> BBH26 W->N ... 21:12:47 <PublicServer> <Chris Booth> I am getting way to much lag to play anymore 21:12:53 <PublicServer> <Chris Booth> bb 21:12:55 <PublicServer> *** Chris Booth has left the game (leaving) 21:13:43 <PublicServer> <mfb> wtf 21:16:01 *** LoPo has joined #openttdcoop 21:16:07 <LoPo> hello 21:16:10 <LoPo> !players 21:16:13 <PublicServer> LoPo: Client 1265 (Orange) is Maraxus, in company 1 (Nuttahfuggas Inc.) 21:16:13 <PublicServer> LoPo: Client 1276 (Orange) is mfb, in company 1 (Nuttahfuggas Inc.) 21:16:13 <PublicServer> LoPo: Client 1330 (Orange) is XeryusTC, in company 1 (Nuttahfuggas Inc.) 21:16:13 <PublicServer> LoPo: Client 1336 (Orange) is Ryton, in company 1 (Nuttahfuggas Inc.) 21:16:14 <PublicServer> <Maraxus> hi 21:16:18 <PublicServer> <mfb> hi 21:16:23 <LoPo> !password 21:16:23 <PublicServer> LoPo: jostle 21:16:44 <PublicServer> *** LoPo joined the game 21:16:45 *** ODM has quit IRC 21:21:12 *** Tray has joined #openttdcoop 21:21:20 <PublicServer> <LoPo> so :) what can i do 21:21:26 <PublicServer> <LoPo> need SLH's? 21:21:28 <PublicServer> <mfb> expand things which jam 21:21:30 <PublicServer> <LoPo> or something else? 21:22:29 <PublicServer> <Ryton> can one check "how to cross w/o massive TF? 21:22:41 <PublicServer> <Ryton> I wanted to make LLRR MSH, but I'm stuck there :p 21:22:50 *** Tray|2 has joined #openttdcoop 21:23:07 <PublicServer> <mfb> cross from where to what? 21:23:36 <PublicServer> <mfb> use this line 21:23:39 <PublicServer> <Ryton> ok ty 21:23:58 <PublicServer> <LoPo> why not move this line? 21:24:04 <PublicServer> <Ryton> not synced? 21:24:07 <V453000> !password 21:24:08 <PublicServer> V453000: jostle 21:24:16 <PublicServer> <mfb> I don't care 21:24:16 <PublicServer> <Ryton> but it works :-) 21:24:18 *** UncleCJ has quit IRC 21:24:18 <PublicServer> <V453000> hiaz 21:24:18 <PublicServer> *** V453000 joined the game 21:24:20 <PublicServer> <Ryton> ty 21:24:26 <PublicServer> <mfb> and it is hard to do this without massive rework 21:24:28 <PublicServer> <Maraxus> hi V 21:24:34 <PublicServer> <LoPo> hi V 21:24:40 <PublicServer> <V453000> hi hi 21:24:46 <PublicServer> <mfb> that is in sync ;) 21:24:49 <PublicServer> <mfb> ha 21:24:52 <PublicServer> <V453000> how are the nutmen? :) 21:24:59 <PublicServer> <XeryusTC> yarr 21:25:05 <PublicServer> <V453000> :P 21:25:19 <PublicServer> <XeryusTC> oh right, i was fixing slh20 before my dad disturbed me 21:25:25 <PublicServer> <XeryusTC> seems like i am too late 21:25:44 <PublicServer> <mfb> I am working on the second line 21:29:19 *** Tray has quit IRC 21:29:51 *** valhallasw has quit IRC 21:31:46 <PublicServer> <XeryusTC> hmm, 1500+ trains :o 21:32:00 <PublicServer> <mfb> is there a maglev record? 21:32:03 <PublicServer> <mfb> ok, TL2... 21:32:26 <PublicServer> <mfb> 3rd? 21:32:56 <PublicServer> <mfb> or just a better join? 21:32:56 <PublicServer> <XeryusTC> and we kind of could do with a industry newgrf that limits industry growth 21:33:06 <PublicServer> <XeryusTC> where? 21:33:21 <PublicServer> <mfb> MSH01 21:33:25 <PublicServer> <mfb> some work in progress 21:33:31 <PublicServer> <LoPo> im am 21:33:46 <PublicServer> <LoPo> both 21:33:52 <PublicServer> <XeryusTC> would require 3rd i guess 21:34:22 <PublicServer> <XeryusTC> and the join doest actually work ofcourse 21:34:25 <PublicServer> <V453000> we can reroute some goods to food or coal drop if you want 21:34:35 <PublicServer> <mfb> why ;) 21:34:50 <PublicServer> <V453000> less arsing :) 21:34:57 <PublicServer> <mfb> a lot of space there for a 3rd 21:34:59 <PublicServer> <XeryusTC> oh WIP 21:35:05 <PublicServer> <V453000> LOL @ Green Acre Estates 21:35:12 <PublicServer> <V453000> slugzor 21:35:18 <PublicServer> <mfb> :p 21:35:52 <PublicServer> <mfb> LoPo: 3rd yes/no? 21:35:55 <PublicServer> <LoPo> yes 21:35:58 <PublicServer> <mfb> ok 21:39:29 *** sla_ro|master has quit IRC 21:39:33 <PublicServer> <V453000> you know what is the best part about drawing? 21:39:43 <PublicServer> <XeryusTC> the beer? 21:39:45 <PublicServer> <V453000> you can do it even when drunk to death 21:41:53 <PublicServer> <mfb> there it is 21:48:35 <PublicServer> <V453000> one short one LoPo 21:48:45 <PublicServer> <LoPo> ? 21:48:55 <PublicServer> <V453000> you are working on MSH 01 arent you 21:49:01 <PublicServer> <LoPo> yes 21:49:07 <PublicServer> <V453000> well there you have a sign 21:49:14 <PublicServer> <LoPo> ah 21:49:16 <PublicServer> <LoPo> thx 21:49:20 <PublicServer> <V453000> yw 21:49:26 <PublicServer> <V453000> just move it a tile south 21:49:30 <PublicServer> <LoPo> yeah 21:50:36 <PublicServer> <Ryton> V or mfb: could you plz check "doubled with errors? 21:51:18 <PublicServer> <mfb> I connected the other line 21:51:26 <PublicServer> <Ryton> ah ok :-)) 21:51:28 <PublicServer> <Ryton> sorry 21:51:30 <PublicServer> *** XeryusTC has left the game (leaving) 21:51:51 <PublicServer> <mfb> check !this 21:51:57 <PublicServer> <Ryton> yes 21:52:19 <PublicServer> <Ryton> I'll connect IF the SLH08 is LL RR ready? 21:52:22 <PublicServer> <Ryton> else you get problems now, no? 21:52:36 <PublicServer> <mfb> I connected the line at BBH07 21:52:50 <PublicServer> <Ryton> like this I was thinking 21:52:56 <PublicServer> <Ryton> hmm 21:53:02 <PublicServer> <Ryton> not ok :-)à 21:53:12 <PublicServer> <mfb> well, as this part has nearly no traffic, I think there is no balancing problem 21:53:27 *** Chris_Booth has quit IRC 21:53:31 <PublicServer> <Ryton> no not here, but I'm trying to work on BBH-building skill ;-) 21:53:45 <PublicServer> <Ryton> no need to double it even under this traffic 21:53:47 <PublicServer> <mfb> in that case: unbalanced 21:54:01 *** Tray|2 has quit IRC 21:54:38 <PublicServer> <mfb> (the southern part, too, by the way) 21:59:20 <PublicServer> <mfb> it is in sync 21:59:35 <PublicServer> <Ryton> true 21:59:41 <PublicServer> <Ryton> but gap is a bit too long 21:59:43 <PublicServer> <mfb> but the signals in front of the bridges are bad 22:00:42 <PublicServer> <Ryton> isnt the gap 10 now? 22:00:53 <PublicServer> <mfb> so what 22:00:59 <PublicServer> <Ryton> true 22:01:02 <PublicServer> <Ryton> wont block here :-) 22:01:44 <PublicServer> <mfb> 66624 tiles maglev :D 22:01:44 <PublicServer> <Ryton> is !this acceptable? 22:02:02 <PublicServer> <mfb> that is no problem 22:02:08 <PublicServer> <Ryton> ok 22:02:34 <PublicServer> <LoPo> but there is no real balance? 22:02:38 <PublicServer> <mfb> right 22:02:44 <PublicServer> <mfb> the trains have no choice 22:02:46 <PublicServer> <LoPo> ye 22:02:53 <PublicServer> <Ryton> no, here there is no balance 22:03:23 <PublicServer> <V453000> my infrastructure says 82k rail pieces o_o 22:03:35 <PublicServer> <V453000> quite a difference from 66k 22:03:45 <PublicServer> <mfb> ? 22:03:56 <PublicServer> <V453000> [00:01] <+PublicServer> <mfb> 66624 tiles maglev :D 22:03:56 <hylje> V453000: a tile may contain multiple rail bits 22:04:04 <PublicServer> <V453000> oh true :) 22:04:22 <PublicServer> <mfb> but the 66637 already counts multiple elements per tile 22:04:28 <PublicServer> <V453000> ah I see 22:04:28 <PublicServer> <mfb> as 4,9,16,... as we tested 22:04:31 <PublicServer> <V453000> well thats odd 22:04:33 <PublicServer> <V453000> I know 22:04:35 <PublicServer> <LoPo> well i have to go now :( got to get up early tomorrow... 22:04:45 <PublicServer> <V453000> wtf it is caturday tomorrow 22:04:53 <PublicServer> <LoPo> work 22:05:05 <PublicServer> <LoPo> anyway nice trains ;) 22:05:31 <PublicServer> *** LoPo has left the game (leaving) 22:05:34 <LoPo> byebye 22:06:21 <PublicServer> <mfb> 66658... 22:06:54 *** Ryton has quit IRC 22:07:04 <V453000> :P 22:07:29 <PublicServer> <mfb> there :D 22:07:43 <PublicServer> <mfb> 15866 signals 22:07:45 <PublicServer> <V453000> oh yes 22:07:48 <PublicServer> <V453000> 66 666 22:08:06 <PublicServer> <mfb> ah, there is the number 82661 22:08:21 <PublicServer> <mfb> interesting 22:08:28 <PublicServer> <V453000> yeah 22:08:38 <PublicServer> <mfb> the rail pieces are counted as 1,4,9, .. too 22:08:44 <PublicServer> <Ryton> where can you find nr of maglev tiles? 22:08:50 <PublicServer> <V453000> @@calc(66674+15866) 22:08:51 <Webster> PublicServer: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact. 22:08:58 <PublicServer> <mfb> infrastructure -> details 22:09:03 <V453000> @calc 66674+15866 22:09:03 <Webster> V453000: 82540 22:09:14 <PublicServer> <V453000> it is rails + signals 22:09:14 <PublicServer> <mfb> ok, plus railway 22:09:20 <PublicServer> <mfb> strange counting 22:09:22 <PublicServer> <V453000> indeed 22:09:32 <PublicServer> <V453000> how is signal a rail piece 22:10:12 <PublicServer> <mfb> I know where parts of the 10 road pieces are 22:13:31 <PublicServer> <mfb> 5 dead towns 22:13:39 *** LoPo has quit IRC 22:13:54 <PublicServer> <mfb> hmm LoPo is gone 22:14:02 <PublicServer> <mfb> and MSH01 has a temporary joinn 22:14:02 <PublicServer> <Ryton> and only 100 stations ... 22:16:21 <PublicServer> <Maraxus> gn 22:16:31 <PublicServer> <mfb> gn 22:16:33 <PublicServer> *** Maraxus has left the game (leaving) 22:16:47 *** Maraxus has quit IRC 22:18:09 <PublicServer> <Ryton> cya 22:18:11 <PublicServer> *** Ryton has left the game (leaving) 22:20:43 <PublicServer> <mfb> good night 22:21:15 <PublicServer> *** mfb has left the game (leaving) 22:21:15 <PublicServer> *** Game paused (number of players) 22:21:20 *** mfb- has quit IRC 22:27:06 *** Progman has joined #openttdcoop 22:37:29 <Mark> !password 22:37:29 <PublicServer> Mark: ganged 22:37:41 <PublicServer> *** Game still paused (number of players) 22:37:41 <PublicServer> *** Game unpaused (number of players) 22:37:43 <PublicServer> <Mark> howdy 22:37:43 <PublicServer> *** Mark joined the game 22:38:28 *** Razaekel is now known as Guest216 22:38:28 *** Razaekal has joined #openttdcoop 22:38:28 *** Razaekal is now known as Razaekel 22:40:20 *** Firartix has quit IRC 22:41:43 <PublicServer> *** Mark has left the game (general timeout) 22:41:43 <PublicServer> *** Mark has left the game (connection lost) 22:41:43 <PublicServer> *** Game paused (number of players) 22:43:16 *** Guest216 has quit IRC 22:47:49 *** fonsinchen has joined #openttdcoop 23:00:13 <PublicServer> *** Game still paused (number of players) 23:00:13 <PublicServer> *** Sylf joined the game 23:00:55 *** Progman has quit IRC 23:00:57 <PublicServer> *** V453000 has left the game (leaving) 23:01:42 *** TWerkhoven has quit IRC 23:03:41 *** Hazzard has joined #openttdcoop 23:05:33 <PublicServer> *** Sylf has left the game (leaving) 23:34:56 *** fonsinchen has quit IRC 23:38:40 *** Khol__ has joined #openttdcoop 23:45:26 *** Khol_ has quit IRC