Config
Log for #openttdcoop on 13th May 2012:
Times are UTC Toggle Colours
00:18:13  <Giddorah> Damnit... FOX axed Alcatraz :-/
00:22:27  *** Firartix has quit IRC
00:24:09  <dwarf> Giddorah: are you around?
00:27:14  *** yck has quit IRC
00:38:17  *** Chris_Booth has quit IRC
00:42:11  <BiG_MeEcH> !players
00:42:14  <PublicServer> BiG_MeEcH: Client 1204 (Orange) is dwarf, in company 1 (Company 236)
00:42:14  <PublicServer> BiG_MeEcH: Client 1216 is Nat_as, a spectator
00:42:26  <BiG_MeEcH> oh, want me to join up so you can build ?
00:42:35  <dwarf> that would be cool
00:42:41  <BiG_MeEcH> okay
00:43:14  <BiG_MeEcH> !password
00:43:14  <PublicServer> BiG_MeEcH: planks
00:43:31  <PublicServer> *** Game still paused (number of players)
00:43:32  <PublicServer> *** Big Meech joined the game
00:43:35  <PublicServer> *** Big Meech has joined company #1
00:43:35  <PublicServer> *** Game unpaused (number of players)
00:43:46  <BiG_MeEcH> I will be around but i Have workd to do with a bandsaw
00:43:50  <PublicServer> <Nat_as> cool
00:43:58  <BiG_MeEcH> bb
00:44:02  <PublicServer> <Nat_as> it's moving
00:44:08  <PublicServer> <Nat_as> and laggy
00:44:10  <PublicServer> <Nat_as> lol
00:44:32  <PublicServer> <Big Meech> you should see it really lag
00:44:42  <PublicServer> <Nat_as> oh I'm sure it gets worse
00:44:45  <PublicServer> <Big Meech> bb
00:44:52  <PublicServer> *** XeryusTC joined the game
00:45:23  <PublicServer> <Nat_as> so no pax on this map?
00:46:53  <PublicServer> <Nat_as> it
00:46:59  <PublicServer> <XeryusTC> nope
00:47:05  <PublicServer> <Nat_as> okay good
00:47:31  <PublicServer> <XeryusTC> changing the exit at goods drop already?
00:52:05  <PublicServer> <Nat_as> Mmmm spagheti
00:52:07  <PublicServer> <Nat_as> delicious
00:52:25  <PublicServer> <XeryusTC> really? where?
00:52:59  <PublicServer> *** Nat_as has left the game (general timeout)
00:52:59  <PublicServer> *** Nat_as has left the game (connection lost)
00:53:08  <NataS> Gahh
00:56:53  *** valhallasw has quit IRC
01:12:16  *** Giddorah has quit IRC
01:16:05  <PublicServer> *** dwarf has left the game (leaving)
01:20:47  *** Hazzard has joined #openttdcoop
01:20:59  <Hazzard> !password
01:20:59  <PublicServer> Hazzard: glared
01:21:43  <PublicServer> *** Hazzard has left the game (processing map took too long)
01:21:43  <PublicServer> *** Hazzard has left the game (connection lost)
01:21:56  <Hazzard> Hello
01:22:15  <PublicServer> *** Hazzard joined the game
01:23:19  *** dwarf has quit IRC
01:23:41  <PublicServer> <Hazzard> That's weird, I am getting lag already
01:24:03  <PublicServer> <XeryusTC> :o
01:24:37  <PublicServer> <Hazzard> Ok
01:24:48  <PublicServer> <Hazzard> Now it is ok
01:26:14  <PublicServer> <Hazzard> Wow, a lot has happened
01:28:24  <PublicServer> *** Hazzard has left the game (general timeout)
01:28:24  <PublicServer> *** Hazzard has left the game (connection lost)
01:29:11  <Hazzard> :(
01:29:18  <PublicServer> <Big Meech> =[
01:29:44  <PublicServer> *** Hazzard has left the game (connection lost)
01:30:08  <Hazzard> !pw
01:30:10  <Hazzard> !password
01:30:10  <PublicServer> Hazzard: glared
01:30:20  <PublicServer> <Big Meech> crazy game
01:30:56  <Hazzard> Yes
01:31:01  <BiG_MeEcH> hmm, even i was able to get in and i have a crappy connection
01:31:02  <PublicServer> <XeryusTC> i feel we need more stations on SLHs :P
01:31:22  <Hazzard> Yeah
01:31:34  <BiG_MeEcH> =\
01:33:29  <PublicServer> *** Big Meech has left the game (general timeout)
01:33:29  <PublicServer> *** Big Meech has left the game (connection lost)
01:33:31  <PublicServer> *** Game paused (number of players)
01:34:39  <PublicServer> <XeryusTC> anyway, gn
01:34:45  <PublicServer> <XeryusTC> and go make some more primaries :P
01:34:47  <PublicServer> *** XeryusTC has left the game (leaving)
01:34:54  <Hazzard> Night
01:37:04  <BiG_MeEcH> !players
01:37:06  <PublicServer> BiG_MeEcH: There are currently no clients connected to the server
01:37:14  <Hazzard> !password
01:37:14  <PublicServer> Hazzard: fizzle
01:37:57  <PublicServer> *** Game still paused (number of players)
01:38:08  <PublicServer> *** Hazzard has left the game (connection lost)
01:38:08  <PublicServer> *** Game still paused (number of players)
01:47:14  <BiG_MeEcH> hmm
02:02:12  <Hazzard> !ping
02:02:12  <PublicServer> Hazzard: pong
02:07:02  *** dwarf has joined #openttdcoop
02:07:03  <dwarf> !players
02:07:05  <PublicServer> dwarf: There are currently no clients connected to the server
02:07:19  <dwarf> anyone here?
02:11:51  <Hazzard> Yup
02:12:42  <PublicServer> *** Hazzard has left the game (connection lost)
02:12:44  <PublicServer> *** Game still paused (number of players)
02:12:54  <Hazzard> damnit
02:13:44  <dwarf> !password
02:13:44  <PublicServer> dwarf: fizzle
02:14:07  <PublicServer> *** Game still paused (number of players)
02:14:08  <PublicServer> *** dwarf joined the game
02:20:16  <BiG_MeEcH> =O
02:20:20  <BiG_MeEcH> !password
02:20:20  <PublicServer> BiG_MeEcH: fizzle
02:20:48  <PublicServer> *** Game still paused (number of players)
02:20:50  <PublicServer> *** Big Meech joined the game
02:20:54  <PublicServer> *** Big Meech has joined company #1
02:20:54  <PublicServer> *** Game unpaused (number of players)
02:21:02  <BiG_MeEcH> hazzard, why cant you get in ?!
02:21:33  <Hazzard> after I type the pw it says your computer is too slow
02:21:47  <BiG_MeEcH> whoa, wt f ?
02:22:09  <PublicServer> *** Hazzard joined the game
02:22:13  <BiG_MeEcH> yay?
02:23:19  <Hazzard> I gtg actually
02:23:29  <PublicServer> *** Hazzard has left the game (leaving)
02:23:33  <BiG_MeEcH> =[
02:24:34  <PublicServer> <Big Meech> where you at Dwarf ?
02:24:53  <dwarf> ah, I'm here
02:25:04  <BiG_MeEcH> good, get building =P
02:25:22  *** NataS is now known as Nat_AFK
02:25:26  <PublicServer> <dwarf> ok
02:25:38  <BiG_MeEcH> =P
02:25:58  <PublicServer> <dwarf> I'm rebuilding the entrance to north goods drop, cause it's huge and ugly
02:26:25  <PublicServer> <Big Meech> area is huge
02:28:47  <PublicServer> *** Big Meech has left the game (general timeout)
02:28:47  <PublicServer> *** Big Meech has left the game (connection lost)
02:28:47  <PublicServer> *** Game paused (number of players)
02:28:59  <BiG_MeEcH> !password
02:28:59  <PublicServer> BiG_MeEcH: fizzle
02:29:11  <BiG_MeEcH> sorry
02:29:16  <PublicServer> *** Game still paused (number of players)
02:29:16  <PublicServer> *** Big Meech joined the game
02:29:20  <PublicServer> *** Big Meech has joined company #1
02:29:20  <PublicServer> *** Game unpaused (number of players)
02:31:24  *** Hazzard has quit IRC
02:42:19  <PublicServer> <Big Meech> =)
02:42:25  <PublicServer> <Big Meech> so much oil
02:46:19  <PublicServer> <dwarf> goddamn transmission towers
02:46:30  <PublicServer> <Big Meech> lol
02:56:29  <PublicServer> *** Big Meech has left the game (general timeout)
02:56:29  <PublicServer> *** Big Meech has left the game (connection lost)
02:56:31  <PublicServer> *** Game paused (number of players)
02:56:44  <BiG_MeEcH> !password
02:56:44  <PublicServer> BiG_MeEcH: carols
02:56:53  <BiG_MeEcH> sorry hang on
02:56:56  <PublicServer> *** Game still paused (number of players)
02:56:58  <PublicServer> *** Big Meech joined the game
02:57:03  <PublicServer> *** Big Meech has joined company #1
02:57:03  <PublicServer> *** Game unpaused (number of players)
02:58:11  <PublicServer> <Big Meech> just log off or specate when you're done, hopefully ill be connected , i need sleep
02:58:14  <PublicServer> <Big Meech> seeya
02:58:24  <PublicServer> <dwarf> cya
03:16:27  *** Steven has joined #openttdcoop
03:16:39  <Steven> !password
03:16:39  <PublicServer> Steven: seizes
03:16:48  <PublicServer> *** Steven has left the game (connection lost)
03:17:00  <PublicServer> *** Steven has left the game (connection lost)
03:17:22  <PublicServer> *** Steven joined the game
03:25:15  <PublicServer> *** dwarf has joined spectators
03:47:38  *** Rythoka has joined #openttdcoop
03:48:45  <Rythoka> !password
03:48:45  <PublicServer> Rythoka: parson
03:48:48  <PublicServer> *** Rythoka has left the game (connection lost)
03:49:07  <PublicServer> *** Rythoka joined the game
03:49:58  <PublicServer> *** dwarf has joined company #1
03:50:05  <PublicServer> <Rythoka> omfg
03:50:05  <PublicServer> <Rythoka> It's runnign
03:50:07  <PublicServer> <Rythoka> awesome
03:52:21  <PublicServer> <Rythoka> 261 tons is considered  small?
03:52:27  <PublicServer> <Rythoka> Oh lord am I doing it wrong
03:53:37  <PublicServer> <Rythoka> You connecting that forest right there?
03:53:47  <PublicServer> <dwarf> no, oil
03:53:58  <PublicServer> <Rythoka> Ah
03:54:00  <PublicServer> <Rythoka> Yeah
03:54:02  <PublicServer> <Rythoka> Dem rigs
03:54:08  <PublicServer> <dwarf> feel free to add the forests
03:54:26  <PublicServer> <Rythoka> I don't want to break everything like I know I will
03:55:25  <PublicServer> *** Steven has left the game (leaving)
03:55:43  <PublicServer> <Rythoka> Imma go play in a corner with track design
03:55:58  <PublicServer> <Rythoka> I wrote that sentence terribly
03:58:28  <PublicServer> <Rythoka> wtf is this
03:58:40  <PublicServer> <Rythoka> A depot that's not enterable
03:58:52  <PublicServer> <Rythoka> Guess it's just for injection or w/e?
03:59:01  *** Steven has quit IRC
04:00:47  <PublicServer> *** Rythoka has left the game (leaving)
04:00:52  *** Rythoka has quit IRC
04:10:52  <PublicServer> *** dwarf has joined spectators
04:10:52  <PublicServer> *** Game paused (number of players)
04:11:16  <PublicServer> *** dwarf has joined company #1
04:11:17  <PublicServer> *** Game unpaused (number of players)
05:18:51  *** Absolutis has joined #openttdcoop
05:19:33  <Absolutis> !password
05:19:33  <PublicServer> Absolutis: adverb
05:20:09  *** Nat_AFK is now known as NataS
05:22:16  <PublicServer> *** Absolutis joined the game
06:07:25  *** Tray has joined #openttdcoop
06:19:24  <PublicServer> *** Absolutis has left the game (leaving)
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06:55:21  *** ChanServ sets mode: +o ODM
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07:04:16  *** sla_ro|master has joined #openttdcoop
07:16:44  <PublicServer> *** dwarf has joined spectators
07:16:44  <PublicServer> *** Game paused (number of players)
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07:32:12  *** NataS is now known as Nat_AFK
07:40:08  *** Rythoka has joined #openttdcoop
07:40:45  <Rythoka> Es ist ~10 Uhr, ja?
07:43:55  <Rythoka> !players
07:43:58  <PublicServer> Rythoka: Client 1265 is dwarf, a spectator
07:43:58  <PublicServer> Rythoka: Client 1283 (Orange) is Big Meech, in company 1 (Company 236)
07:50:38  *** Rythoka has quit IRC
07:56:30  <Absolutis> !ping
07:56:30  <PublicServer> Absolutis: pong
08:10:38  *** soloswitch has joined #openttdcoop
08:10:39  <soloswitch> !password
08:10:39  <PublicServer> soloswitch: sadist
08:10:49  <PublicServer> *** Game still paused (number of players)
08:10:49  <PublicServer> *** Game unpaused (number of players)
08:10:49  <PublicServer> *** soloswitch joined the game
08:10:59  <PublicServer> <soloswitch> morning big meech
08:11:01  <PublicServer> *** Chris Booth joined the game
08:11:10  <PublicServer> <Chris Booth> hi
08:12:28  <PublicServer> <soloswitch> how come theres a lack of trees on this map
08:13:14  <PublicServer> <Chris Booth> map was made without trees
08:13:37  <PublicServer> <soloswitch> oh ffs
08:13:47  <PublicServer> <soloswitch> schwerin forest
08:13:49  <PublicServer> <soloswitch> missing a forest
08:13:55  <PublicServer> <Chris Booth> lol
08:13:55  <PublicServer> <soloswitch> and you can only prospect
08:13:57  <PublicServer> <soloswitch> :/
08:14:51  <PublicServer> <soloswitch> also i managed to replicate the terminus station in the end :D
08:15:15  <PublicServer> <Chris Booth> there was a big enough one to copy :P
08:15:24  <PublicServer> <soloswitch> yeah it was complicated
08:15:31  <PublicServer> <soloswitch> so i had to load up the old game
08:16:17  <PublicServer> *** Chris Booth has left the game (leaving)
08:19:01  *** Chris_Booth has joined #openttdcoop
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08:56:26  <Firestar> hi
08:56:30  <PublicServer> <soloswitch> hi
08:56:30  <Firestar> !password
08:56:30  <PublicServer> Firestar: carols
08:57:03  <PublicServer> *** Firestar joined the game
08:58:02  <PublicServer> *** dwarf has joined company #1
08:58:07  <PublicServer> <Firestar> hi
09:06:08  *** Rhamphoryncus has quit IRC
09:14:12  <PublicServer> <soloswitch> whats the min cl in this game?
09:14:19  <PublicServer> <dwarf> 6
09:14:29  <PublicServer> <dwarf> but you can go with 5
09:14:29  <PublicServer> <soloswitch> ok
09:15:07  <PublicServer> <dwarf> but it's on the plan
09:23:42  *** Maraxus has joined #openttdcoop
09:24:24  <PublicServer> <soloswitch> we hit the train limit
09:24:26  <PublicServer> <soloswitch> lawl
09:24:32  <PublicServer> <soloswitch> 500 trains
09:24:35  <PublicServer> <soloswitch> wow thats a small limit
09:26:01  <PublicServer> <soloswitch> can anyone raise the train limit
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09:34:20  <Firestar> could someone please raise the train limit
09:34:24  <Firestar> P
09:34:26  <Firestar> ?
09:34:56  <PublicServer> <soloswitch> call the admins name it will alert them on irc
09:39:14  <PublicServer> *** Firestar has left the game (leaving)
09:39:17  *** Firestar has quit IRC
09:40:02  <soloswitch> mark, xeryustc - could you raise the train limit please?
09:40:05  <PublicServer> <soloswitch> :)
09:40:21  <XeryusTC> !rcon set max_trains
09:40:21  <PublicServer> XeryusTC: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
09:40:24  <XeryusTC> !rcon set max_trains 750
09:41:35  <XeryusTC> you could also be smarter about how you use the trains, like for example not have 6 trains waiting in every oil station ;)
09:41:43  <PublicServer> <soloswitch> ha
09:42:09  <PublicServer> <soloswitch> me and firestar were just connecting a whole load of primary industries
09:42:47  <XeryusTC> oh, that´s ok then
09:42:59  <PublicServer> <soloswitch> hes left now :(
09:44:54  <PublicServer> <soloswitch> thanks for raising it btw
09:45:00  <PublicServer> <soloswitch> much appriciated
10:09:13  *** freshmeatt has joined #openttdcoop
10:43:04  <PublicServer> <soloswitch> server seems a little quiet :)
10:44:38  <PublicServer> <dwarf> :)
10:44:49  <PublicServer> <dwarf> I'm off to sleep
10:44:53  <PublicServer> <soloswitch> bye
10:44:55  <PublicServer> <soloswitch> :D
10:44:57  <PublicServer> <dwarf> bye
10:45:11  <PublicServer> *** dwarf has left the game (leaving)
10:51:07  *** dwarf has quit IRC
11:03:11  <Maraxus> !password
11:03:11  <PublicServer> Maraxus: mantel
11:03:26  <PublicServer> *** Maraxus joined the game
11:03:27  <PublicServer> <soloswitch> hi
11:03:29  <PublicServer> <Maraxus> hi
11:04:24  <PublicServer> <soloswitch> i find the lack of trees in the map to be quite startling
11:05:05  *** LoPo has joined #openttdcoop
11:05:39  <LoPo> !password
11:05:39  <PublicServer> LoPo: mantel
11:06:00  <PublicServer> *** LoPo joined the game
11:06:02  <PublicServer> <soloswitch> hey
11:06:45  <PublicServer> <soloswitch> christ
11:06:51  <PublicServer> <Maraxus> ?
11:06:51  <PublicServer> <soloswitch> whart a jam
11:06:57  <PublicServer> <soloswitch> slh 04?
11:07:05  <PublicServer> <soloswitch> what*
11:07:15  <PublicServer> <soloswitch> the join is causing a jam on the sl
11:07:26  <PublicServer> <soloswitch> looks quite poorly thought out that area though
11:09:49  *** jo2k has joined #openttdcoop
11:22:33  <PublicServer> *** TWerkhoven joined the game
11:22:37  <PublicServer> <soloswitch> hi
11:22:43  <PublicServer> <LoPo> lo
11:22:50  <PublicServer> <Maraxus> hi
11:22:52  <PublicServer> <TWerkhoven> med
11:23:31  <PublicServer> <LoPo> build it like that
11:26:25  <PublicServer> <LoPo> why do you build all those tweaks?
11:26:32  <PublicServer> <soloswitch> `
11:26:35  <PublicServer> <soloswitch> ??
11:26:37  <PublicServer> <Maraxus> waiting bays were too short
11:26:41  <PublicServer> <soloswitch> oh not me
11:26:51  <PublicServer> <LoPo> ah
11:26:57  <PublicServer> <LoPo> oky
11:27:00  <PublicServer> <LoPo> good point :P
11:28:50  *** Tray has quit IRC
11:28:51  <PublicServer> <LoPo> now its realy spacious :P
11:29:02  <PublicServer> <soloswitch> where?
11:29:12  <PublicServer> <LoPo> north of SLH 04
11:29:22  <PublicServer> <Maraxus> always good with a little space for expansion
11:30:38  <PublicServer> <soloswitch> ah
11:32:03  *** Firestar has joined #openttdcoop
11:32:19  <Firestar> !password
11:32:19  <PublicServer> Firestar: haired
11:33:04  <PublicServer> *** Firestar joined the game
11:33:06  <PublicServer> <soloswitch> hi
11:33:08  <PublicServer> <Firestar> hi
11:33:10  <PublicServer> <LoPo> lo
11:33:16  <PublicServer> <Maraxus> hi
11:42:51  <PublicServer> *** Chris Booth joined the game
11:43:02  <PublicServer> <soloswitch> hi
11:43:05  <PublicServer> <Firestar> hi
11:43:07  <PublicServer> <Chris Booth> hi
11:44:49  <PublicServer> <Chris Booth> looks like we went oil heavy
11:44:55  <PublicServer> <soloswitch> no shit lol
11:45:05  <PublicServer> <soloswitch> i got 1 station with 11 oil rigs attached to it
11:45:13  <PublicServer> <soloswitch> the joys of station walking
11:45:33  <PublicServer> <Chris Booth> you should use boats :P
11:45:40  <PublicServer> <soloswitch> see krefield oil rigs
11:45:43  <PublicServer> <LoPo> lol
11:46:06  <PublicServer> <Chris Booth> noob rigs
11:46:13  <PublicServer> <soloswitch> what me or the rigs
11:46:15  <PublicServer> <soloswitch> :P
11:46:18  <PublicServer> <Chris Booth> the rigs
11:46:24  <PublicServer> <soloswitch> they love building close to each other
11:46:46  <PublicServer> <Chris Booth> see IMO that is a bug
11:46:53  <PublicServer> <Chris Booth> but other think its fine
11:46:55  <PublicServer> <soloswitch> i agree
11:47:05  <PublicServer> <soloswitch> min distant oil rigs 5 tiles
11:47:21  <PublicServer> <soloswitch> then you dont get them bunching
11:47:48  <PublicServer> *** Chris Booth has left the game (leaving)
11:48:08  <PublicServer> <soloswitch> i guess chris was so outraged by the oil rigs
11:48:10  <PublicServer> <soloswitch> he left
11:48:10  <PublicServer> <soloswitch> :P
11:48:21  <Chris_Booth> lol no
11:48:49  <Chris_Booth> I am just playing on another sever for now
11:48:54  <PublicServer> <soloswitch> ah
11:53:20  <PublicServer> <soloswitch> if the channel tunnel had the same limitations in ottd
11:53:30  <PublicServer> <soloswitch> they would need to build 5 tunnels for each side
11:57:30  <Chris_Booth> lol
11:57:41  <Chris_Booth> and it would cost £5
11:57:53  <PublicServer> <soloswitch> exactly :P
11:58:01  <Chris_Booth> and make you £500000000000000000000000000000000
11:58:09  <Chris_Booth> ottd is crazy
11:58:24  <PublicServer> <soloswitch> but the thing is the local authority wouldnt like the tf in the end
11:58:31  <PublicServer> <soloswitch> so you cant build your station
11:58:33  <PublicServer> <soloswitch> :P
11:58:47  <PublicServer> <soloswitch> somehow you can increase your ratings with trees
11:58:54  <Chris_Booth> not, you would only get a station in london and paris :P
11:59:23  <Chris_Booth> soloswitch: that is realistic, but the people a park and they will forget how big and nasty you are
11:59:24  <PublicServer> <soloswitch> i want to plant trees all over the map
11:59:31  <PublicServer> <soloswitch> it looks so naked
11:59:39  * Chris_Booth slaps soloswitch
11:59:43  <PublicServer> <soloswitch> lol
11:59:44  <Chris_Booth> no bad solo
12:00:08  <PublicServer> <soloswitch> why were trees turned off in the first place
12:01:37  <Chris_Booth> no sure, but think of it this way, the less trees we have the more trains we can have
12:01:49  <PublicServer> <soloswitch> true
12:01:55  <Chris_Booth> each tree takes up map space and must then be rendered and will slow the game
12:02:27  <Chris_Booth> http://www.youtube.com/watch?v=oOlDewpCfZQ
12:02:28  <Webster> Title: The Axis of Awesome: 4 Chords (2011) Official Music Video - YouTube (at www.youtube.com)
12:02:31  <Chris_Booth> ^epic song
12:03:01  <soloswitch> gay level:over 9000
12:03:46  <Chris_Booth> what?
12:04:02  <PublicServer> <soloswitch> not my kind of music to say the least
12:04:08  <PublicServer> <soloswitch> talent, but not my type
12:04:31  <Chris_Booth> you don't like people taking the piss out of others?
12:04:45  <PublicServer> <soloswitch> oh its a parody?
12:04:53  <PublicServer> <soloswitch> i just skipped in and thought meh
12:04:55  <PublicServer> <soloswitch> :P
12:05:20  <Chris_Booth> lol
12:05:43  <Chris_Booth> its got like 100 songs in it
12:06:33  <PublicServer> <soloswitch> i love how train running costs just spiral out of control
12:07:39  <PublicServer> *** Maraxus has joined spectators
12:12:56  <PublicServer> <LoPo> finally!
12:13:02  <PublicServer> <soloswitch> ?
12:13:09  <PublicServer> <LoPo> my station is finnished :P
12:13:15  <PublicServer> <soloswitch> lol
12:13:21  <PublicServer> <soloswitch> where?
12:13:35  <PublicServer> <LoPo> leipzig heights
12:14:21  <PublicServer> <soloswitch> oooh self regulating?
12:14:37  <PublicServer> <LoPo> ye
12:14:55  <PublicServer> <soloswitch> i dont get that type of network
12:14:58  <PublicServer> <soloswitch> :P
12:15:04  <PublicServer> <LoPo> :P
12:15:12  <PublicServer> <Firestar> :P
12:15:39  <PublicServer> <soloswitch> prospecting industries suck
12:15:47  <PublicServer> <soloswitch> much better when we can build em
12:16:43  <Mazth> !password
12:16:43  <PublicServer> Mazth: oodles
12:17:03  <PublicServer> *** Mazth joined the game
12:17:12  <PublicServer> <Firestar> hi mazth
12:17:25  <PublicServer> <Mazth> greetings!
12:17:28  <PublicServer> <soloswitch> hi
12:28:29  <PublicServer> <Mazth> what kind of system are the stations with the triggers?
12:28:36  <PublicServer> <Firestar> where?
12:29:34  <PublicServer> <Mazth> the iron pickups around slh03
12:29:53  <PublicServer> <LoPo> self regulating
12:30:07  <PublicServer> <LoPo> trains have no "load" orders
12:30:22  <PublicServer> <Mazth> I noticed =)
12:31:47  <PublicServer> <LoPo> and that "trigger" checks if there is a 5th train w8ing
12:31:53  <PublicServer> <soloswitch> wtf
12:31:59  <PublicServer> <LoPo> ?
12:31:59  <PublicServer> <soloswitch> whos transfering wood at north drop
12:32:07  <PublicServer> <soloswitch> weve got a backlog
12:32:17  <PublicServer> <Firestar> not me
12:40:53  <PublicServer> *** Mazth has left the game (leaving)
12:41:01  <PublicServer> *** LoPo has left the game (leaving)
12:41:04  <LoPo> bye
12:41:05  <Mazth> cya later!
12:41:07  <PublicServer> <soloswitch> bye
12:41:09  <PublicServer> <Firestar> cya
12:41:20  <PublicServer> <soloswitch> ok im clearning the wood backlog at north drop
12:41:46  <PublicServer> <Firestar> which gives a bunch of money too
12:42:12  <PublicServer> <soloswitch> i think i bugged the horns
12:42:14  <PublicServer> <soloswitch> :P
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12:42:52  <PublicServer> <Firestar> god check out how much sawmill made
12:42:59  <PublicServer> <soloswitch> lol
12:43:02  <PublicServer> <soloswitch> 7.5k of goods
12:43:10  <Ramsus08191> Hello people.
12:43:14  <PublicServer> <soloswitch> hi
12:43:16  <Ramsus08191> !help
12:43:16  <PublicServer> Ramsus08191: http://www.openttdcoop.org/wiki/IRC_Commands
12:43:20  <PublicServer> <Firestar> hi
12:43:22  <PublicServer> <soloswitch> well that went down
12:43:24  <PublicServer> <soloswitch> now 3.5k
12:44:16  <Firestar> cya all later! gtg
12:44:17  *** Firestar has left #openttdcoop
12:44:18  <PublicServer> <soloswitch> bye
12:44:29  <PublicServer> *** Maraxus has left the game (leaving)
12:45:01  <PublicServer> <Firestar> and solo check out my too new iron ore stations in my network even farther away i made some crazy shit with one of them
12:45:03  <PublicServer> *** Firestar has left the game (leaving)
12:45:16  <PublicServer> <soloswitch> where :P
12:46:14  <PublicServer> <soloswitch> ffs
12:46:16  <PublicServer> <soloswitch> train limit!
12:46:56  <Ramsus08191> Do I need to redownload the GRFcodec....? I mean, to just normally play
12:47:06  <PublicServer> <soloswitch> use the openttd autoupdater
12:47:12  <PublicServer> <soloswitch> it really simplifies things
12:47:17  <Ramsus08191> Nah
12:47:27  <Ramsus08191> :)
12:47:30  <PublicServer> <soloswitch> and yes, to go on to this public server you need openttdcoop grf pack
12:47:32  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
12:47:38  <PublicServer> <soloswitch> or bannans should auto download it for you
12:48:19  <Ramsus08191> I know, its just that I am updating my ottd, but I forgot the things I gotta redownload and delete. been some time....
12:48:26  <PublicServer> <soloswitch> ah
12:48:34  <PublicServer> <soloswitch> anyway i going now
12:48:37  <PublicServer> <soloswitch> see you later
12:48:39  <PublicServer> *** soloswitch has left the game (leaving)
12:48:39  <PublicServer> *** Game paused (number of players)
12:48:42  *** soloswitch has quit IRC
12:49:09  *** LoPo has quit IRC
12:49:54  <Ramsus08191> !download
12:49:54  <PublicServer> Ramsus08191: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
12:49:54  <PublicServer> Ramsus08191: http://www.openttd.org/en/download-trunk/r24217
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13:00:09  *** goodie has quit IRC
13:18:51  *** w0tha has joined #openttdcoop
13:18:58  <w0tha> !password
13:18:58  <PublicServer> w0tha: lefter
13:19:18  <PublicServer> *** Game still paused (number of players)
13:19:43  <PublicServer> *** Player has changed his/her name to w0tha
13:24:56  <w0tha> anyone around?
13:25:24  <Ramsus08191> ok... I just installed latest trunk and latest GRF. the game when it loads, displays that the currently used base set of graphics is missing some sprites. Please update the base set of graphics..... :/
13:25:43  <w0tha> saw that as well
13:26:00  <Ramsus08191> everyone is getting that?
13:27:06  *** Hazzard has joined #openttdcoop
13:27:51  <Ramsus08191> !password
13:27:51  <PublicServer> Ramsus08191: lefter
13:27:52  <Hazzard> Hello
13:27:57  <Ramsus08191> hello
13:28:10  <PublicServer> *** Game still paused (number of players)
13:28:10  <PublicServer> *** Game unpaused (number of players)
13:28:13  <PublicServer> *** Ramsus08191 joined the game
13:28:46  <PublicServer> *** w0tha has left the game (leaving)
13:28:53  <PublicServer> *** Hazzard joined the game
13:29:17  <Ramsus08191> Hazzard, you are getting the update the base set of graphics massage when loading up ottd?
13:29:26  <PublicServer> <Hazzard> I was
13:29:34  <V453000> !password
13:29:34  <PublicServer> V453000: lefter
13:29:37  <PublicServer> <Ramsus08191> what did you do to fix it?
13:29:48  <PublicServer> *** V453000 joined the game
13:29:49  <PublicServer> <V453000> hiy
13:29:51  <PublicServer> <Hazzard> Does the town directory look weird at all?
13:29:57  <PublicServer> <Ramsus08191> hello
13:30:07  <PublicServer> <Hazzard> I downloaded the most recent openGFX
13:30:22  <PublicServer> <Ramsus08191> I just did htat, Opengfx0.4.4 isnt it?
13:30:30  <PublicServer> <Ramsus08191> still getting the massage
13:30:36  <PublicServer> <Ramsus08191> message*
13:30:50  <PublicServer> *** V453000 has left the game (leaving)
13:31:15  <Hazzard> I got it from here: http://bundles.openttdcoop.org/bundles/opengfx/nightlies/LATEST/
13:32:52  <PublicServer> <Ramsus08191> alright, going to test it out
13:33:00  <PublicServer> <Hazzard> It seems to me that SL02 has grownfar too south
13:33:10  *** w0tha has quit IRC
13:33:11  <PublicServer> <Ramsus08191> do I overwrite the 0.4.4 one?
13:33:28  <Hazzard> I'm not sure
13:34:20  <Hazzard> I just ploped the extracted folder down in data and it worked fine
13:35:24  <PublicServer> *** Ramsus08191 has left the game (leaving)
13:37:29  <Ramsus08191> !password
13:37:29  <PublicServer> Ramsus08191: newsed
13:37:46  <PublicServer> *** Ramsus08191 joined the game
13:37:52  <PublicServer> <Ramsus08191> Nice, it did work
13:38:06  <PublicServer> <Ramsus08191> thanks a lot Hazzard
13:38:13  <PublicServer> <Hazzard> You're welcome
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13:51:09  <PublicServer> *** Ramsus08191 has left the game (leaving)
13:51:09  <PublicServer> *** Game paused (number of players)
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14:05:30  *** soloswitch has joined #openttdcoop
14:06:03  <soloswitch> !password
14:06:03  <PublicServer> soloswitch: sensed
14:06:14  <PublicServer> *** Game still paused (number of players)
14:06:14  <PublicServer> *** Game unpaused (number of players)
14:06:15  <PublicServer> *** soloswitch joined the game
14:07:39  <PublicServer> <soloswitch> omg
14:13:56  *** Jerik has joined #openttdcoop
14:15:01  <Jerik> !help
14:15:01  <PublicServer> Jerik: http://www.openttdcoop.org/wiki/IRC_Commands
14:15:47  <Jerik> !password
14:15:47  <PublicServer> Jerik: sensed
14:15:58  <PublicServer> *** Jerik joined the game
14:16:05  <PublicServer> <soloswitch> hi
14:16:08  <PublicServer> <Jerik> Hey
14:16:26  <PublicServer> <Jerik> I am completely new and would like to make trains
14:16:33  <PublicServer> <soloswitch> yeah read the quickstart
14:16:45  <soloswitch> grf pack
14:16:48  <Jerik> !quickstart
14:16:52  <soloswitch> hold on
14:17:00  <soloswitch> http://wiki.openttdcoop.org/Quickstart
14:17:10  <soloswitch> http://blog.openttdcoop.org/2009/03/08/a-newbie-guide-to-openttdcoop/
14:18:00  <PublicServer> <soloswitch> anything else you need?
14:18:18  <PublicServer> <Jerik> Nope
14:18:18  <PublicServer> <soloswitch> anyway we cant build new trains we hit the train limit again
14:18:21  <PublicServer> <Jerik> I have done the tutorials
14:18:27  <PublicServer> <Jerik> Hahahah
14:18:50  <soloswitch> ok cool you know the basic concepts, e.g. sl to ml, ml has to have priority ect
14:19:08  *** Hazzard has quit IRC
14:19:10  <soloswitch> xeryustc, could we have more trains please? :P again sadly
14:19:26  <PublicServer> <Jerik> I understand that those things need to occur, but I'm not nearly skilled enough in practice to make it happen
14:19:32  <PublicServer> <soloswitch> humm
14:19:34  <XeryusTC> :o
14:19:41  <PublicServer> <soloswitch> 750 trains lol
14:19:59  <PublicServer> <soloswitch> jerik i can give you wiki pages
14:20:17  <PublicServer> <soloswitch> you've read the basic networking pages right?
14:20:31  <PublicServer> <Jerik> Yep
14:20:34  <PublicServer> <soloswitch> ok cool
14:20:44  <PublicServer> <soloswitch> do you want to see anything in action?
14:20:52  <PublicServer> *** XeryusTC joined the game
14:20:54  <PublicServer> <Jerik> That said, I tried to make a PBS 3-way junction on a friend's server and boy did it not work
14:21:04  <PublicServer> <XeryusTC> pbs :/
14:21:15  <PublicServer> <soloswitch> indeed, pbs is tempermental
14:21:17  <PublicServer> <Jerik> Priorities and pbs have always stymied me
14:21:18  <PublicServer> <XeryusTC> soloswitch: see !here
14:21:25  <PublicServer> <XeryusTC> you can remove at least 3 trains there :P
14:21:31  <PublicServer> <soloswitch> lawd
14:21:33  <PublicServer> <soloswitch> lol firestar
14:21:40  <PublicServer> <XeryusTC> same a bit down
14:21:46  <PublicServer> <soloswitch> hes got a depot fetish as well
14:22:18  <PublicServer> <XeryusTC> he is always adding too many trains
14:22:28  <PublicServer> <soloswitch> only 90t iron ore p/m
14:22:30  <PublicServer> <soloswitch> lawl
14:22:48  <PublicServer> <XeryusTC> what you should do if you run out of trains is open the map
14:22:51  <PublicServer> <XeryusTC> set it to trains
14:22:54  <PublicServer> <soloswitch> ah
14:22:56  <PublicServer> <XeryusTC> and look for big orange spots
14:23:08  *** Hazzard has joined #openttdcoop
14:23:30  <PublicServer> <XeryusTC> like the jam at slh 2
14:23:48  <PublicServer> <soloswitch> holy frack
14:24:30  <PublicServer> <soloswitch> id understand firestart putting 4 trains on a mine with excessive production
14:24:32  <PublicServer> <soloswitch> *star
14:24:52  <PublicServer> <XeryusTC> this is not excessive production though
14:24:55  <PublicServer> <XeryusTC> but he does that everywhere
14:25:03  <PublicServer> <XeryusTC> he builds 8 track oil stations and fills them with trains
14:25:45  <PublicServer> <soloswitch> have you told him that
14:26:23  <PublicServer> <XeryusTC> and some of your stations have the same problem
14:26:29  <PublicServer> <XeryusTC> currently removing some trains from slh 2 :P
14:26:37  <PublicServer> <soloswitch> postdam oil rigs
14:26:55  <PublicServer> <soloswitch> though in the past production there is stupidly high
14:27:14  <PublicServer> <soloswitch> and i guess a jam just cleared = all the trains hit the station at one moment
14:27:21  <PublicServer> <XeryusTC> see, 60+ trains to one primary
14:27:23  <PublicServer> <soloswitch> ill keep an eye on that
14:27:25  <PublicServer> <XeryusTC> that is why the ML jams
14:27:31  <PublicServer> <soloswitch> f me
14:27:38  <PublicServer> <XeryusTC> i'm deleting at least 10 :P
14:28:05  <PublicServer> <soloswitch> ok lets see
14:28:11  <PublicServer> <soloswitch> all heading to the same depot
14:28:43  <PublicServer> <XeryusTC> yup
14:28:49  <PublicServer> <XeryusTC> i have sent some more trains in that direction :D
14:28:53  <PublicServer> <soloswitch> cool
14:29:03  <PublicServer> <soloswitch> i think 40 trains should be enough for 10-11 high production oil rigs :)
14:29:18  <PublicServer> <XeryusTC> yeah
14:29:32  <PublicServer> <XeryusTC> trains block one of the platforms :O
14:29:39  <PublicServer> <soloswitch> ive got an idea why not every slh have its own service station
14:29:51  <PublicServer> <soloswitch> all new trains/old trains modified there instead of depots everywhere
14:30:21  <PublicServer> <XeryusTC> i'm getting rid of even more trains
14:30:24  <PublicServer> <XeryusTC> next up: the coal station :P
14:30:26  <PublicServer> <soloswitch> good from postdam?
14:30:45  <PublicServer> <XeryusTC> i still have 9 on their way to depot :P
14:30:46  <PublicServer> <soloswitch> wow 1.9k tons of coal
14:30:53  <PublicServer> <soloswitch> keep a few trains around though
14:31:00  <PublicServer> <XeryusTC> yeah
14:31:09  *** Hazzard has quit IRC
14:31:10  <PublicServer> <XeryusTC> now it has cleared somewhat
14:31:21  <PublicServer> <soloswitch> who started train ahaon
14:31:23  <PublicServer> <XeryusTC> but when the ML becomes clearer again trains can run faster to their destination too :D
14:31:30  <PublicServer> <soloswitch> wtf
14:31:36  <PublicServer> <soloswitch> i send oil trains to a depo
14:31:39  <PublicServer> <soloswitch> someone start them>
14:31:54  <PublicServer> <XeryusTC> Meisenheim Coal Mine has like 10 trains waiting in the overflow xD
14:32:00  <PublicServer> <XeryusTC> delete!
14:32:02  <PublicServer> <Jerik> If you're still looking to remove trains, the Dessau-Roblau oil field has _way_ too many
14:32:16  <PublicServer> <soloswitch> jerik, can you help us? :P
14:32:20  <PublicServer> <Jerik> Sure.
14:32:34  <PublicServer> <soloswitch> wow the sl has completely jammed up
14:32:40  <PublicServer> <Jerik> Where do I delete them?
14:32:40  <PublicServer> <XeryusTC> lol, slh 1 is jamming now :P
14:32:54  <PublicServer> <Jerik> I'm still v. new
14:33:00  <PublicServer> <XeryusTC> but well, 30 traines cleared :P
14:33:02  <PublicServer> <soloswitch> i think it might be a good idea to build those slh service stations
14:33:04  *** sla_ro|master has joined #openttdcoop
14:33:08  <PublicServer> <XeryusTC> that is how you get more trains on the network ;)
14:33:14  <PublicServer> <XeryusTC> by removing the useless ones
14:33:24  <PublicServer> <XeryusTC> very good idea indeed
14:33:34  <PublicServer> <soloswitch> the trains/or service station?
14:33:49  <PublicServer> <soloswitch> we need to make it high speed though
14:34:01  <PublicServer> <XeryusTC> just get a decent entry and exit
14:34:03  <PublicServer> <XeryusTC> at least 1 TL
14:34:09  <PublicServer> <soloswitch> yeah scout any good locations?
14:34:27  <PublicServer> <soloswitch> lawl
14:34:30  <PublicServer> <soloswitch> postdam oil rigs
14:34:34  <PublicServer> <soloswitch> 1.9m litres of oil
14:34:46  <PublicServer> <XeryusTC> yes
14:34:48  <PublicServer> <Jerik> Okay, can I nuke some of these  trains here at the Dessau oil rigs?
14:34:50  <PublicServer> <XeryusTC> network is jammed now
14:34:54  <PublicServer> <XeryusTC> we should stop deleting trains for a while
14:35:00  <PublicServer> <soloswitch> wait
14:35:02  <PublicServer> <XeryusTC> or build seperate depots
14:35:25  <PublicServer> <soloswitch> yeah delete the dessau oil
14:35:52  <PublicServer> <XeryusTC> everyone should just build an accesible depot after terminus stations :P
14:35:59  <PublicServer> <soloswitch> lol
14:36:01  <PublicServer> <XeryusTC> because that is a safe place to build them
14:36:31  <PublicServer> <soloswitch> 40 on postdam now
14:36:33  <PublicServer> <soloswitch> all ok
14:37:13  <PublicServer> <soloswitch> xer, should we merge the frankfurt iron mines in to one
14:37:16  <PublicServer> <soloswitch> stationwalk it
14:37:46  <PublicServer> <XeryusTC> overflow at Cottbus deadlocked :s
14:38:12  <PublicServer> <soloswitch> fuck me this is hard
14:38:23  <PublicServer> <soloswitch> memo to self: 1 delete trains
14:38:27  <PublicServer> <XeryusTC> hopefully jam will disapear now
14:38:30  <PublicServer> <soloswitch> 2. tell firestar to stop building trains
14:38:56  <PublicServer> <XeryusTC> ML should start unjamming now
14:38:59  <PublicServer> <soloswitch> yeah
14:39:15  <PublicServer> <soloswitch> right do you want to start spamming depots everywhere?
14:39:21  <PublicServer> <XeryusTC> and suddenly there are only 700 trains left :P
14:39:28  <PublicServer> <XeryusTC> sure
14:39:43  <PublicServer> <XeryusTC> wait with adding depots btw
14:39:47  <PublicServer> <soloswitch> ok
14:41:02  <PublicServer> <XeryusTC> deleting trains from Cottbus
14:41:14  <Inepti> howdy
14:41:16  <PublicServer> <soloswitch> you sure?
14:41:19  <XeryusTC> Ihmemies would like the chaos of this game
14:41:23  <PublicServer> <soloswitch> lol
14:41:33  <PublicServer> <XeryusTC> it blocks the ML, so yes, i'm sure
14:41:52  <PublicServer> <XeryusTC> ihme once build so many trains for a station that it caused a jam, and then he build more because the station was poorly serviced
14:42:01  <Inepti> could someone recommend me some vehicle packs that doesnt either completely remove monorail/maglev, or remove all non-passenger carts from mono/mag?
14:42:08  <PublicServer> <XeryusTC> in the end causing a HUGE jam
14:42:29  <XeryusTC> Inepti: try UKRS, it has maglev but only for pax, mail and goods
14:43:05  <PublicServer> <soloswitch> well ive changed firestars stuff quite a bit now
14:43:09  <Inepti> id like to keep being able to transport all cargo with maglev(and mono), but also get some change from the vehicles i have been using for 10+ years
14:43:56  <Inepti> I have grabbed multiple packs of mostly trains but they all seem to mess with mag/mono despite not adding any new engines to them
14:44:05  <PublicServer> <soloswitch> i think ill fix that
14:44:27  <PublicServer> <XeryusTC> good :)
14:44:41  <PublicServer> <XeryusTC> i had hoped someone would've build to that SL already
14:44:55  <PublicServer> <XeryusTC> seems that firestar didnt pick up on my hint of building to that SL :s
14:45:07  <PublicServer> <soloswitch> you might need to tell him to slow down a bit
14:45:13  <PublicServer> <XeryusTC> yeah
14:45:13  <PublicServer> <soloswitch> think rationally
14:47:37  <PublicServer> <soloswitch> ok fixed
14:47:59  <PublicServer> <XeryusTC> fixed slh2 ore drop too
14:48:09  <PublicServer> <soloswitch> lots of sloppy building
14:48:23  <PublicServer> <XeryusTC> still removing trains from it too :D
14:48:29  <PublicServer> <soloswitch> :D
14:49:13  <PublicServer> <soloswitch> any other problems?
14:49:27  <PublicServer> <XeryusTC> we'll see soon enough
14:50:18  <PublicServer> <soloswitch> i think dwarf upgrading slh 02 to 2lines
14:50:24  <PublicServer> <soloswitch> was a bit unneeded
14:50:31  <PublicServer> <soloswitch> now that its empty
14:50:37  <PublicServer> <XeryusTC> slh 1 is a bit slow currently
14:50:52  <PublicServer> <XeryusTC> yeah, it seems that people have stopped to think about the trains itself
14:50:59  <PublicServer> <XeryusTC> and only care about a bigger network to handle more of them
14:51:01  <PublicServer> <soloswitch> jerik, having fun?
14:51:12  <PublicServer> <XeryusTC> without considering that half of them are useless in the first place
14:51:19  <PublicServer> <Jerik> I do like balancing this station
14:51:21  <PublicServer> <XeryusTC> we deleted 70 trains already
14:51:24  <PublicServer> <Jerik> Do we care about timetables?
14:51:30  <PublicServer> <XeryusTC> no
14:51:32  <PublicServer> <soloswitch> nooe
14:51:34  <PublicServer> <soloswitch> nope
14:51:37  <PublicServer> <XeryusTC> they mess up on a network like this
14:51:43  <PublicServer> <XeryusTC> too much waiting at joins etc
14:51:49  <PublicServer> <Jerik> Ahh
14:52:43  <PublicServer> <XeryusTC> added 3 trains again to Potsdam
14:52:47  <PublicServer> <XeryusTC> it only had 34 left :o
14:52:50  <PublicServer> <soloswitch> yeah it really needs it
14:53:12  <PublicServer> <Jerik> Is it considered uncouth to use trucks to connect nearby resources?
14:53:26  <PublicServer> <soloswitch> you could
14:53:30  <PublicServer> <soloswitch> but station walking is used atm
14:53:49  <PublicServer> <XeryusTC> we usually station walk
14:54:11  <PublicServer> <Jerik> Gotcha
14:54:21  <PublicServer> <XeryusTC> anyway, we can add trains again imo
14:54:23  <PublicServer> <soloswitch> xer, check this out
14:54:44  <PublicServer> <XeryusTC> yes?
14:54:44  <PublicServer> <soloswitch> good old friends excessiveness?
14:54:52  <PublicServer> <XeryusTC> nah
14:54:59  <PublicServer> <soloswitch> ok
14:54:59  <PublicServer> <XeryusTC> i think 3 stations is fine
14:55:05  <PublicServer> <soloswitch> could have 1 big one and walk it
14:55:11  <PublicServer> <soloswitch> but thats the cheap way
14:55:11  <PublicServer> <XeryusTC> i know
14:55:11  <PublicServer> <soloswitch> :P
14:55:26  <PublicServer> <XeryusTC> firestar should build braking spaces for stations btw :o
14:55:38  <PublicServer> <soloswitch> how many on a 4tl train>
14:55:48  <PublicServer> <XeryusTC> 4 usually
14:55:51  <PublicServer> <XeryusTC> depends mainly on speed
14:55:58  <PublicServer> <soloswitch> 160km
14:56:08  <PublicServer> <soloswitch> i am redoing his iron ore network
14:56:26  <PublicServer> <XeryusTC> it is usually min(ceil(max_speed/25), TL) :P
14:56:40  <PublicServer> <soloswitch> what?
14:56:42  <PublicServer> <soloswitch> :P
14:56:48  <PublicServer> <XeryusTC> braking space is TL
14:56:59  <PublicServer> <soloswitch> ok
14:57:01  <PublicServer> <XeryusTC> but trains brake 25km/h per tile
14:57:03  <PublicServer> <soloswitch> ill add it
14:57:21  <PublicServer> <XeryusTC> starting from the end
14:57:31  <PublicServer> <XeryusTC> so with a 3 tile station trains enter it at 75km/h
14:57:49  <PublicServer> <XeryusTC> so if yo'd have 75km/h TL8 trains then you'd need only 3 tiles of braking space
14:58:11  <PublicServer> <XeryusTC> you have normal rail selected :o
14:58:14  <PublicServer> <soloswitch> oops
14:58:24  <PublicServer> <soloswitch> but the breaking ok?
14:58:38  <PublicServer> <XeryusTC> yeah
14:59:04  <PublicServer> <XeryusTC> you can start adding trains again if you want to btw
14:59:18  <PublicServer> <soloswitch> nah ill leave it to you
14:59:32  <PublicServer> <soloswitch> probably my fauklt
14:59:38  <PublicServer> <soloswitch> fault in the first place
14:59:40  <Jerik> !help
14:59:40  <PublicServer> Jerik: http://www.openttdcoop.org/wiki/IRC_Commands
14:59:56  <PublicServer> <XeryusTC> hmm
15:00:03  <PublicServer> <XeryusTC> Potsdam: is low on trains now :s
15:00:06  <PublicServer> <XeryusTC> so i made it 40 again :P
15:00:09  <PublicServer> <soloswitch> lol
15:00:39  *** pugi has joined #openttdcoop
15:02:15  <PublicServer> <soloswitch> ive added breaking spaces to many stations
15:02:28  <PublicServer> <XeryusTC> cool :)
15:02:42  <PublicServer> <soloswitch> any time re: depots?
15:08:30  <XeryusTC> !rcon set max_trains 850
15:09:58  <PublicServer> <soloswitch> i fixed a lot of stations cba to do any more?
15:10:03  <PublicServer> <soloswitch> :P
15:10:06  <PublicServer> <XeryusTC> :)
15:10:12  <PublicServer> <XeryusTC> i added some trains in the mean while
15:10:16  <PublicServer> <XeryusTC> and raised the limit anyway
15:10:18  <PublicServer> <soloswitch> xer, i think postdam needs a lot more trains
15:10:21  <PublicServer> <soloswitch> than 40
15:10:33  <PublicServer> <XeryusTC> hmm :o
15:10:43  <PublicServer> <soloswitch> any jams?
15:10:57  <PublicServer> <XeryusTC> not that i know of
15:11:11  <PublicServer> <XeryusTC> check the train map :P
15:11:21  <PublicServer> <soloswitch> nope
15:11:31  <PublicServer> <XeryusTC> slh4 steel needs upgrading
15:11:37  <PublicServer> <soloswitch> 12 oil rigs = 45 trains
15:11:37  <PublicServer> <soloswitch> let see
15:11:39  <PublicServer> <XeryusTC> or priority needs to be equal
15:12:37  <PublicServer> <soloswitch> i *think* that should do it
15:14:20  <PublicServer> <XeryusTC> disabled the prio temporarily
15:14:23  <PublicServer> <XeryusTC> so i can fix it :P
15:14:29  <PublicServer> <soloswitch> ah slh 04
15:14:35  <PublicServer> <soloswitch> thats been a clusterfuck for ages
15:14:47  <PublicServer> <XeryusTC> doesnt surprice me
15:14:50  <PublicServer> <soloswitch> to put it frankly
15:15:20  <PublicServer> <soloswitch> ryton did a lot of this im guessing
15:15:38  <PublicServer> <XeryusTC> yeah
15:16:58  <PublicServer> <soloswitch> humm
15:17:12  <PublicServer> <soloswitch> im sure slh 05+04
15:17:18  <PublicServer> <soloswitch> can be just one 4way slh
15:17:34  <PublicServer> <XeryusTC> yes
15:17:37  <PublicServer> <XeryusTC> but lets not do that :P
15:17:42  <PublicServer> <soloswitch> shame we cant remove it :D
15:17:49  *** Chris_Booth has quit IRC
15:20:37  <PublicServer> <Jerik> Is there a way I can show you folks something?
15:20:47  <PublicServer> <XeryusTC> place a sign
15:20:49  <PublicServer> <XeryusTC> start it with a !
15:21:08  <PublicServer> <XeryusTC> shout it out in chat
15:21:24  <PublicServer> <Jerik> So it's total shit
15:21:34  <PublicServer> <Jerik> But I figured it probably wouldn't hurt things _too_ bad
15:22:18  <PublicServer> <soloswitch> anything wrong with it?
15:22:20  <PublicServer> <soloswitch> nope
15:22:26  <PublicServer> <Jerik> :D
15:22:28  <PublicServer> <soloswitch> hold on
15:22:31  <PublicServer> <Jerik> :(
15:22:33  <PublicServer> <soloswitch> ill modify it
15:23:03  <PublicServer> <Jerik> Gotcha
15:23:14  <PublicServer> <XeryusTC> hopefully this unclusterfucks slh4 a bit
15:23:22  <PublicServer> <soloswitch> yeah
15:23:32  <PublicServer> <soloswitch> always remember presignals mate :)
15:23:34  <PublicServer> <soloswitch> also
15:23:36  <PublicServer> <Jerik> Righto
15:23:42  <PublicServer> <soloswitch> you might want to seperate the stations
15:23:44  <PublicServer> <soloswitch> like this
15:23:46  <PublicServer> <XeryusTC> where are you?
15:24:07  <PublicServer> <Jerik> Why that way
15:24:22  <PublicServer> <Jerik> Because of the different goods?
15:24:24  <PublicServer> <soloswitch> ive seen it everywhere
15:24:30  <PublicServer> <soloswitch> also makes it slightly easier i guess
15:24:30  <PublicServer> <XeryusTC> oh
15:24:36  <PublicServer> <Jerik> Cool
15:24:43  <PublicServer> <XeryusTC> you need at least 2 platforms per cargo type :)
15:24:45  <PublicServer> <Jerik> Are you replacing station tiles without deleting the station?
15:24:51  <PublicServer> <XeryusTC> but yes, we split it because of the different goods
15:25:02  <PublicServer> <soloswitch> dont forget to sign
15:25:08  <PublicServer> <soloswitch> yeah you can drag on top
15:25:10  <PublicServer> <soloswitch> and it changes
15:25:10  <PublicServer> <soloswitch> like this
15:25:12  <PublicServer> <Jerik> :O
15:25:15  <PublicServer> <Jerik> Mind. Blown.
15:25:18  <PublicServer> <XeryusTC> i've got the feeling we've got a jam
15:25:32  <PublicServer> <Jerik> Okay, so I should expand that to have two more platforms?
15:25:34  <PublicServer> <soloswitch> lol
15:25:36  <PublicServer> <soloswitch> yeah
15:25:43  <PublicServer> <soloswitch> oh xer im checking out slh 04
15:25:53  <PublicServer> <soloswitch> just take out the livestock platform
15:25:59  <PublicServer> <soloswitch> and slot in another train one
15:26:01  <PublicServer> <soloswitch> *grain
15:26:08  <PublicServer> <soloswitch> then 2 lv platforms on the side
15:26:10  <PublicServer> <XeryusTC> goods drop exit to the south is !slow ;)
15:26:13  <PublicServer> <Jerik> Cool
15:26:19  <PublicServer> <soloswitch> is it?
15:26:21  <PublicServer> <Jerik> Thanks Solo
15:26:24  <PublicServer> <soloswitch> np
15:26:42  <PublicServer> <soloswitch> yeah i see
15:27:12  <PublicServer> <soloswitch> fancy slh 04 now
15:27:14  <PublicServer> <XeryusTC> anyway, i'm finally going for a shower
15:27:14  <PublicServer> <soloswitch> :p
15:27:16  <PublicServer> <soloswitch> ok
15:27:18  <PublicServer> <soloswitch> see you in a bit
15:27:22  <PublicServer> <XeryusTC> planned on doing that when you asked for a train limit raise :P
15:27:28  <PublicServer> <soloswitch> lol
15:27:40  <PublicServer> <XeryusTC> anyway, i hope you've learned that instead of just building more trains you can also remove useless trains
15:27:46  <PublicServer> <soloswitch> yeah
15:27:49  <PublicServer> <XeryusTC> and i hope that i wont be the only one doing that in the future ;)
15:27:56  <PublicServer> <soloswitch> makes sense :)
15:27:58  <PublicServer> <XeryusTC> anyway, brb
15:28:00  <PublicServer> <soloswitch> byee
15:28:15  <PublicServer> <Jerik> This poor farm.
15:28:18  <PublicServer> <Jerik> I have savaged it
15:28:21  <PublicServer> <soloswitch> lol
15:28:35  <PublicServer> <soloswitch> you dont need to buy the land hahah
15:28:37  <PublicServer> <soloswitch> also
15:28:43  <PublicServer> <soloswitch> why not go over the top
15:28:46  <PublicServer> <soloswitch> no need for tunnels
15:29:01  <PublicServer> <Jerik> I would have had to flatten a bunch, no?
15:29:04  <PublicServer> <soloswitch> nope
15:29:11  <PublicServer> <soloswitch> this is realisitc accelration
15:29:21  <PublicServer> <soloswitch> so speed gets killed around corners
15:29:41  <PublicServer> <Jerik> Yeah. I don't know how to cope with it well in these hilly areas
15:29:59  <PublicServer> <soloswitch> so thought about the station then
15:30:05  <PublicServer> <soloswitch> i want to see how you do it
15:30:07  <PublicServer> <soloswitch> :)
15:30:13  <PublicServer> <Jerik> Cool
15:30:21  <PublicServer> <Jerik> I'll get a going and let you know when I'm done
15:30:27  <PublicServer> <soloswitch> ok :)
15:32:20  <PublicServer> <soloswitch> openttdcoop isnt that scary its just a watch and learn kinda ting
15:32:22  <PublicServer> <soloswitch> thing
15:32:41  <PublicServer> <Jerik> It's very intimidating though
15:32:55  <PublicServer> <soloswitch> yeah just be prepared to have your work shot down
15:33:05  <PublicServer> <soloswitch> every mistake is a step forward
15:33:11  <PublicServer> <soloswitch> im actually quite new myself
15:33:35  <Maraxus> !password
15:33:35  <PublicServer> Maraxus: voided
15:33:47  <PublicServer> *** Maraxus joined the game
15:34:02  <PublicServer> <Maraxus> hi
15:34:09  <PublicServer> <soloswitch> looks great!
15:34:43  <PublicServer> <soloswitch> just remember to share orders then creating your trains
15:35:14  <PublicServer> <Jerik> Thanks!
15:35:28  <PublicServer> <Jerik> Actually, I had only recently fully comprehended groups and shared orders.
15:35:30  <PublicServer> <soloswitch> mind if i tweak the entrance and exit a little?
15:35:32  <PublicServer> <Jerik> Blew. My. Mind.
15:35:38  <PublicServer> <Jerik> Go for it, I am here to learn
15:35:40  <PublicServer> <soloswitch> makes it so much easier right
15:35:47  <PublicServer> <soloswitch> put in a breaking space
15:35:58  <PublicServer> <soloswitch> that 6 tiles is for the train to slow
15:36:04  <PublicServer> <Jerik> Okay
15:36:22  <PublicServer> <Jerik> Ahhh, so the train doesn't need to brake in the shared track?
15:36:28  <PublicServer> <soloswitch> nope
15:36:39  <PublicServer> <soloswitch> and at the xit
15:36:41  <PublicServer> <soloswitch> exit
15:36:47  <PublicServer> <Jerik> Accelleration space?
15:36:49  <PublicServer> <soloswitch> you might want to put in accelration space
15:36:49  <PublicServer> <soloswitch> yeah
15:36:59  <PublicServer> <soloswitch> ok lets say you have a 8 tile space
15:37:05  <PublicServer> <soloswitch> if there is a hold up ahead
15:37:07  <PublicServer> <soloswitch> a new train can still enter
15:37:13  <PublicServer> <Jerik> Right.
15:37:57  <PublicServer> <soloswitch> :)
15:38:23  <PublicServer> <soloswitch> ok let me clone some trains for you and you can add the order
15:38:25  <PublicServer> <soloswitch> s
15:38:29  <PublicServer> <Jerik> Woop
15:39:47  <PublicServer> <soloswitch> got it?
15:39:50  <PublicServer> <Jerik> C
15:39:56  <PublicServer> <Jerik> Nonstops right
15:40:04  <PublicServer> <soloswitch> yeah should be turned on anyay
15:40:06  <PublicServer> <soloswitch> anyway
15:40:28  <PublicServer> <soloswitch> no need for the no unloading order
15:41:30  <PublicServer> <soloswitch> also one more thing
15:41:36  <PublicServer> <soloswitch> you see the bridge at your exit
15:41:43  <Jerik> Yeah?
15:41:51  <PublicServer> <Jerik> Oh, split that into two?
15:41:54  <PublicServer> <soloswitch> it creates a large signal gap
15:42:00  <PublicServer> <soloswitch> so since this is a low traffic station
15:42:18  <PublicServer> <soloswitch> bridges/tunnels as short as possible
15:42:22  <PublicServer> <Jerik> kk
15:42:33  <PublicServer> <Jerik> And if it continues to cause problems, double the line there?
15:42:37  <PublicServer> <soloswitch> yeah
15:42:40  <PublicServer> <XeryusTC> back
15:42:47  <PublicServer> <soloswitch> how was the shower?
15:43:03  <PublicServer> <XeryusTC> not as refeshing as i'd hoped
15:43:10  <PublicServer> <soloswitch> :(
15:43:36  <PublicServer> <Jerik> So how do I know how many trains to run
15:43:43  <PublicServer> <soloswitch> 4 in total imho
15:43:49  <PublicServer> <XeryusTC> experience :P
15:44:01  <PublicServer> <soloswitch> ok lets see
15:44:19  <PublicServer> <soloswitch> lets go
15:44:22  <PublicServer> <soloswitch> :)
15:45:12  <PublicServer> <soloswitch> all good :D
15:45:18  <PublicServer> <Jerik> woop woop
15:45:29  <PublicServer> <soloswitch> its a very high speed/capacity station
15:45:33  <PublicServer> <soloswitch> good for the future
15:45:47  <PublicServer> <Jerik> Watch, the farm closes in two months
15:46:05  <PublicServer> <soloswitch> but would have been slighly quicker to build the station at Postdam Farm GR
15:47:11  <PublicServer> <Jerik> Ah, I see that
15:47:24  <PublicServer> <Jerik> So that's useing PBS
15:47:30  <PublicServer> <soloswitch> yeah in this case
15:47:48  <PublicServer> <soloswitch> because it wouldnt work with out it
15:47:51  <PublicServer> <Jerik> Is that a better option than pre?
15:47:54  <PublicServer> <soloswitch> well
15:47:54  <PublicServer> <Jerik> Ah
15:48:04  <PublicServer> <soloswitch> its more experiance to know when to use pbs
15:48:26  <PublicServer> <soloswitch> people say presignal = faster, 'reliable'
15:48:32  <PublicServer> <soloswitch> pbs = smaller
15:48:46  <PublicServer> <soloswitch> in our last game we ran sbahn networks
15:48:56  <PublicServer> <soloswitch> pbs is VERY useful in sbahn games
15:48:56  <PublicServer> <Jerik> Gotcha
15:49:04  <PublicServer> <Jerik> Sbahn?
15:49:06  <PublicServer> <soloswitch> because everything is so right
15:49:09  <PublicServer> <soloswitch> oh intercity network
15:49:15  <PublicServer> <soloswitch> no
15:49:21  <PublicServer> <soloswitch> sbahn is a network in a town
15:49:24  <PublicServer> <soloswitch> that feeds to an ice
15:49:27  <PublicServer> <soloswitch> intercity train
15:49:30  <PublicServer> <soloswitch> its a german thing
15:49:32  <PublicServer> <Jerik> Gotcha
15:49:36  <PublicServer> <soloswitch> http://wiki.openttdcoop.org/Gametype:ICE_SBahn
15:50:00  <PublicServer> <soloswitch> that a loadbalancer at slh 04?
15:50:22  <PublicServer> <XeryusTC> made it split before join
15:50:25  <PublicServer> <soloswitch> h
15:50:27  <PublicServer> <soloswitch> ah
15:50:37  <PublicServer> <XeryusTC> it looks like a loadbalancer though :)
15:50:59  <PublicServer> <soloswitch> more trains at south goods or not?
15:51:03  <PublicServer> <soloswitch> up to 95 atm
15:51:09  <PublicServer> <XeryusTC> yeah
15:51:15  <PublicServer> <XeryusTC> build like 10 more i guess
15:51:21  <PublicServer> <soloswitch> ok
15:51:31  <PublicServer> <XeryusTC> although the station exit is near breaking point imo :P
15:52:13  <PublicServer> <XeryusTC> you build them in the depot that i use to make primaries :D
15:52:19  <PublicServer> <soloswitch> ha
15:52:37  <PublicServer> <XeryusTC> added some more to potsdam again
15:53:19  <PublicServer> <soloswitch> :)
15:53:26  <PublicServer> <soloswitch> its inching its way back to 60 trains lol
15:53:36  <PublicServer> <XeryusTC> yeah
15:53:42  <PublicServer> <XeryusTC> but i think this will be enough
15:53:53  <PublicServer> <soloswitch> yeah 50
15:53:59  <PublicServer> <soloswitch> quite a lot
15:54:13  <PublicServer> <XeryusTC> yes indeed
15:54:35  <PublicServer> <soloswitch> but a lot of oil rigs
15:54:37  <PublicServer> <soloswitch> one more thing
15:54:44  <PublicServer> <soloswitch> could you load the pipes grf?
15:54:58  <PublicServer> <XeryusTC> nah :P
15:55:01  <PublicServer> <XeryusTC> cant really be arsed
15:55:03  <PublicServer> <soloswitch> lol
15:55:09  <PublicServer> <XeryusTC> and i dont even know what it's called
15:55:25  <PublicServer> <soloswitch> lol
15:55:31  <PublicServer> <soloswitch> wow that exit is nearly jammed
15:55:33  <PublicServer> <soloswitch> you're right
15:55:47  <PublicServer> <soloswitch> whats with the tunnels though?
15:56:09  <PublicServer> <XeryusTC> hmm, dunno :o
15:56:19  <PublicServer> <soloswitch> seems a bit useless
15:56:25  <PublicServer> <XeryusTC> seems like the ML there is just really bussy
15:57:07  <PublicServer> <Jerik> What is "anti nuke"
15:57:10  <PublicServer> <soloswitch> oh
15:57:23  <PublicServer> <soloswitch> its to stop people demolishing the station
15:57:28  <PublicServer> <soloswitch> if there are no trains
15:57:38  <PublicServer> <soloswitch> happnened when we were building
15:57:42  <PublicServer> <Jerik> Ahhhh
15:58:08  <PublicServer> <XeryusTC> those used to come standard :D
15:58:15  <PublicServer> <XeryusTC> like 4 years ago :P
15:58:18  <PublicServer> <soloswitch> lol
15:58:20  <PublicServer> <XeryusTC> when it happened quite a lot
15:58:38  <PublicServer> <XeryusTC> i think we lost them during the great 500 train limit :P
15:58:49  <PublicServer> <soloswitch> great 500 train limit?
15:58:55  <PublicServer> <XeryusTC> yeah
15:59:01  <PublicServer> <XeryusTC> back before we had this server we had another one
15:59:08  <PublicServer> <XeryusTC> but that server couldnt handle more than 500 trains
15:59:11  <PublicServer> <soloswitch> lol
15:59:21  <PublicServer> <soloswitch> and here we are
15:59:23  <PublicServer> <XeryusTC> or openttd would use so much cpu that the server didnt get the guy who owned it any income
15:59:25  <PublicServer> <soloswitch> 777 trains
15:59:35  <PublicServer> <XeryusTC> as he ran his own business back then, and he still does i think
15:59:38  <PublicServer> <soloswitch> ah
15:59:45  <PublicServer> <soloswitch> the britannica person?
15:59:52  <PublicServer> <XeryusTC> brianetta, yes :)
16:00:05  <sietse> !dl lin
16:00:05  <PublicServer> sietse: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-linux-generic-i686.tar.xz
16:00:18  <PublicServer> <soloswitch> you dont see some memebers around a lot i see
16:00:22  <PublicServer> <soloswitch> ammler, tneo?
16:00:43  <V453000> !password
16:00:43  <PublicServer> V453000: morose
16:00:44  <PublicServer> <XeryusTC> ammler is still here, tneo is around sometimes
16:00:56  <PublicServer> <XeryusTC> i miss Osai and Mucht, mainly because i cant troll them about being german anymore
16:00:56  <PublicServer> <V453000> o/
16:00:59  <PublicServer> *** V453000 joined the game
16:01:15  <PublicServer> <soloswitch> lol
16:01:21  <PublicServer> <XeryusTC> hey V
16:01:23  <PublicServer> <soloswitch> hi
16:01:25  <PublicServer> <Maraxus> hi V
16:01:32  <PublicServer> <XeryusTC> soloswitch now knows how to manage trains :D
16:01:47  <PublicServer> <V453000> hm?
16:01:50  <PublicServer> <soloswitch> maybe 1.9k trains
16:01:57  <PublicServer> <soloswitch> ..was a little excessive...last game
16:02:03  <PublicServer> <soloswitch> *little*
16:02:03  <PublicServer> <XeryusTC> it wass
16:02:13  <PublicServer> <XeryusTC> V453000: i taught him how to remove trains, and when to do it :P
16:02:29  <PublicServer> <soloswitch> lol
16:02:32  <PublicServer> <XeryusTC> like when firestar builds 10 trains for a iron ore mine producing 52 tonnes :P
16:02:47  <PublicServer> <soloswitch> well i fixed a lot of his shit now
16:03:05  <PublicServer> <XeryusTC> yeah :)
16:03:05  <sietse> !password
16:03:05  <PublicServer> sietse: wavers
16:03:11  <PublicServer> *** Sietse has left the game (connection lost)
16:03:51  <PublicServer> <Sietse> hello
16:03:51  <PublicServer> *** Sietse joined the game
16:03:55  <PublicServer> <XeryusTC> hey
16:04:13  <PublicServer> <soloswitch> evenving comrad
16:04:16  <PublicServer> <Maraxus> hi
16:04:30  <PublicServer> <soloswitch> *comrade
16:04:33  <PublicServer> <Sietse> I am no russian :)
16:04:39  <PublicServer> <soloswitch> you are now
16:04:41  <PublicServer> <soloswitch> :P
16:05:03  <PublicServer> <Sietse> damn...
16:05:22  <PublicServer> <soloswitch> or if you're german, a heil to you
16:05:25  <PublicServer> <soloswitch> :P
16:05:27  <PublicServer> <Sietse> this openttdcoop community starting to get insulting :)
16:05:45  <PublicServer> <soloswitch> haha
16:06:08  <PublicServer> <XeryusTC> Sietse is another dutchie
16:06:11  <PublicServer> <XeryusTC> and not around enough :P
16:06:23  <PublicServer> <Sietse> heheh
16:06:29  <PublicServer> <Sietse> true
16:06:31  <PublicServer> <soloswitch> holand is a nice place been there my self
16:06:45  <PublicServer> <soloswitch> heard they were banning cannabis for foreigners though
16:06:48  <PublicServer> <soloswitch> also
16:06:55  <PublicServer> <soloswitch> need a bigger slh 02 steel station?
16:07:09  <PublicServer> <Sietse> coffeeshops becoming clubs with members ye
16:07:27  <PublicServer> <soloswitch> i love how they are coffee shops
16:07:33  <PublicServer> <soloswitch> that sell weed as a side business
16:07:35  <PublicServer> <soloswitch> :P
16:07:57  <PublicServer> <XeryusTC> well, in the netherlands we dont call coffee shops coffee shops, we call places that sell weed coffee shops :P
16:08:03  <PublicServer> <soloswitch> hahaha
16:08:15  <PublicServer> <Sietse> I bet it is more than 90% of their earnings though :)
16:08:22  <PublicServer> <soloswitch> so whats a coffee shop called then :P
16:08:56  <PublicServer> <XeryusTC> cafe, or koffiehuis :o
16:09:10  <PublicServer> <XeryusTC> the latter would properly translate to coffeeshop though i realise now xD
16:09:10  <PublicServer> <Sietse> koffiehuis xD
16:09:20  <PublicServer> <soloswitch> lol
16:09:23  <PublicServer> <Sietse> that's only for immigrants :)
16:09:25  <PublicServer> <XeryusTC> but it is only seen on very old buildings L:P
16:09:31  <PublicServer> <XeryusTC> like 1800s build
16:09:46  <PublicServer> <soloswitch> the joys of the dutch language
16:09:56  <PublicServer> <XeryusTC> \o/
16:10:05  <PublicServer> <XeryusTC> south drop exit is jammed
16:10:11  <PublicServer> <soloswitch> finally
16:10:15  <PublicServer> <soloswitch> :)
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16:15:37  <PublicServer> <XeryusTC> someone has been buying statues again :s
16:15:45  <PublicServer> <XeryusTC> dinner
16:15:51  <PublicServer> <soloswitch> same
16:15:57  <PublicServer> <soloswitch> see you in a bit all
16:15:59  <PublicServer> *** soloswitch has left the game (leaving)
16:25:29  <soloswitch> back
16:25:31  <soloswitch> !password
16:25:31  <PublicServer> soloswitch: galley
16:25:40  <PublicServer> <XeryusTC> wb
16:25:52  <PublicServer> *** soloswitch joined the game
16:26:03  <PublicServer> <soloswitch> jerik, building anything else then?
16:26:15  *** Chris_Booth has joined #openttdcoop
16:26:39  <PublicServer> *** Chris Booth joined the game
16:26:44  <PublicServer> *** Maraxus has joined spectators
16:26:52  <PublicServer> <soloswitch> hi chris
16:26:56  <PublicServer> <Chris Booth> hi
16:27:17  <PublicServer> <Chris Booth> south is doing a bob marley
16:27:24  <PublicServer> <XeryusTC> :o
16:27:27  <PublicServer> <soloswitch> whatcha mean
16:27:29  <PublicServer> <XeryusTC> failed cockney
16:27:32  <PublicServer> <XeryusTC> jam :P
16:27:34  <PublicServer> <soloswitch> lol
16:27:37  <PublicServer> <Chris Booth> lol yes
16:28:03  <PublicServer> <XeryusTC> but it is a failed cockney rhyming slang :P
16:28:05  <PublicServer> <soloswitch> slh 02 slow as hell aghain
16:28:07  <PublicServer> <XeryusTC> as there is no rhyming :P
16:28:10  <PublicServer> <soloswitch> too many? :P
16:28:24  <PublicServer> <Chris Booth> that is also very true
16:28:38  <PublicServer> <XeryusTC> i think too many trains indeed
16:28:45  <PublicServer> <Chris Booth> 5th line time
16:28:49  <PublicServer> <soloswitch> so is it the exit?
16:28:56  <PublicServer> *** Chris Booth has left the game (leaving)
16:29:08  <PublicServer> <XeryusTC> i thought the network would be able to handle 900 trains :o
16:29:08  <PublicServer> <soloswitch> again
16:29:08  <PublicServer> <soloswitch> chris is so socked
16:29:10  <PublicServer> <soloswitch> *shocked
16:29:12  <PublicServer> <soloswitch> he had to leave ;)
16:29:14  <PublicServer> <soloswitch> :P
16:29:18  <PublicServer> <soloswitch> tbh xer
16:29:24  <PublicServer> <soloswitch> around 140 trains
16:29:26  <PublicServer> <soloswitch> on that sl alone
16:29:40  <PublicServer> <soloswitch> 124
16:29:42  <PublicServer> <soloswitch> trains
16:29:48  <PublicServer> <soloswitch> so is it the join?
16:30:10  <PublicServer> <XeryusTC> just shortening prios a bit
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16:40:18  <PublicServer> <Jerik> I added a coal stop to the station at the farm
16:40:25  <PublicServer> <soloswitch> cool :)
16:40:28  <PublicServer> <Jerik> Two coal mines opened, too good to pass up
16:45:36  <PublicServer> <Jerik> Alright, I'm out for now
16:45:54  <PublicServer> <Jerik> Solo, thank you kindly for your help
16:45:56  <PublicServer> <soloswitch> ok bye :)
16:46:03  <PublicServer> <soloswitch> no problem hope to see you on again
16:46:06  <PublicServer> <soloswitch> soon
16:46:08  <PublicServer> <Jerik> o/
16:46:18  <PublicServer> <Jerik> Aye, hopefully I'll be back in a few hours.
16:46:20  <PublicServer> *** Jerik has left the game (leaving)
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17:12:31  <PublicServer> *** Game paused (number of players)
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17:54:59  <XeryusTC> http://www.youtube.com/watch?v=rGhVjmWQvoU
17:55:00  <Webster> Title: #openttdcoop PSG236 - South station construction - YouTube (at www.youtube.com)
17:55:18  <XeryusTC> !players
17:55:20  <PublicServer> XeryusTC: Client 1283 (Orange) is Big Meech, in company 1 (Company 236)
17:55:20  <PublicServer> XeryusTC: Client 1484 is Maraxus, a spectator
17:55:20  <PublicServer> XeryusTC: Client 1496 is Sietse, a spectator
17:55:49  <PublicServer> *** Game still paused (number of players)
17:55:49  <PublicServer> *** Game unpaused (number of players)
17:55:49  *** Nat_AFK is now known as NataS
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18:01:47  *** soloswitch has joined #openttdcoop
18:01:48  <soloswitch> !password
18:01:48  <PublicServer> soloswitch: soring
18:01:59  <PublicServer> <soloswitch> hi
18:02:00  <PublicServer> *** soloswitch joined the game
18:02:03  <PublicServer> <XeryusTC> hello
18:02:17  <PublicServer> <XeryusTC> i have sped slh2 up a bit more by shortening another prio
18:02:22  <PublicServer> <soloswitch> nice
18:02:36  <PublicServer> <soloswitch> any word on adding depots?
18:03:20  <PublicServer> <soloswitch> anyway it seems like most of the jams on the network has been fixed now
18:03:31  <PublicServer> <XeryusTC> yeah
18:03:41  <PublicServer> <XeryusTC> but slh 2 is still a bit fragile imo
18:03:44  <PublicServer> <soloswitch> south exit fixed?
18:04:14  <PublicServer> <XeryusTC> seems not
18:06:10  <PublicServer> <XeryusTC> why do we have those insanely big tunnels anyway?
18:06:10  <PublicServer> <soloswitch> no idea
18:06:20  <PublicServer> <soloswitch> why cant we go over the top
18:08:08  <PublicServer> *** Maraxus has joined company #1
18:09:20  <PublicServer> <soloswitch> you getting rid of the tunnels i guess
18:09:38  <PublicServer> <XeryusTC> yes
18:09:45  <PublicServer> <soloswitch> good
18:12:24  <PublicServer> <soloswitch> good ridence to those tunnels
18:12:34  <PublicServer> <soloswitch> *riddence
18:13:14  <PublicServer> <XeryusTC> i hate the new signalling
18:13:21  <PublicServer> <soloswitch> new signalling
18:13:23  <PublicServer> <soloswitch> what do you mean
18:13:45  <PublicServer> <XeryusTC> signals now get put closer to line splits or the end of a line
18:13:49  <PublicServer> <soloswitch> ash
18:13:52  <PublicServer> <soloswitch> ah
18:14:02  <PublicServer> <XeryusTC> instead of how it was where it just followed your setting
18:14:02  <PublicServer> <soloswitch> the autocomplete thing
18:14:04  <PublicServer> <soloswitch> yeah
18:14:10  <PublicServer> <soloswitch> its bloody annoying
18:14:13  <PublicServer> <XeryusTC> yes
18:14:23  <PublicServer> <XeryusTC> especially because i'm terribly ocd about signalling xD
18:14:23  <PublicServer> <soloswitch> tbh it better to do manually
18:14:34  <PublicServer> <soloswitch> finer control
18:14:36  <PublicServer> <XeryusTC> yeah
18:14:51  <PublicServer> <soloswitch> new grey interface for advance settings
18:14:53  <PublicServer> <XeryusTC> i only used autosignal on long stretches before because it always screwed up on corners
18:15:03  <PublicServer> <XeryusTC> but now normal signalling screws up as soon as you hit the end of a track :s
18:15:13  <PublicServer> <soloswitch> 'when dragging, keep fixed distance between signals'
18:15:25  <PublicServer> <XeryusTC> the grey window is a newgrf :P
18:15:44  <PublicServer> <soloswitch> yeah xer
18:15:46  <PublicServer> <XeryusTC> oh nice, there is actually a setting for it <3
18:15:48  <PublicServer> <soloswitch> thats the setting
18:15:48  <PublicServer> <soloswitch> :D
18:16:03  <PublicServer> <soloswitch> jam slh 02
18:16:05  <PublicServer> <XeryusTC> that is what i love about ottd, it has 200+ settings, but it is way better than having just 10 like regular games
18:16:07  <PublicServer> <soloswitch> *again*
18:16:10  <PublicServer> <soloswitch> lol
18:16:28  <PublicServer> <XeryusTC> i started playing torchlight 2 again, it only has gfx and sound lvl options
18:16:32  <PublicServer> <XeryusTC> and those are poor too
18:16:34  <PublicServer> <soloswitch> lol
18:16:41  <PublicServer> <XeryusTC> not even key rebindings, to do that you have to go into a text file
18:16:47  <PublicServer> <soloswitch> jesus
18:16:49  <PublicServer> <XeryusTC> same for ottd btw
18:16:49  <Mazth> what are the rules on welcome server with claiming primaries? first come frst serve?
18:17:02  <soloswitch> you'll love this video then xer
18:17:06  <soloswitch> sums up your feelings
18:17:06  <PublicServer> <XeryusTC> mazth: people can take all
18:17:10  <soloswitch> http://www.youtube.com/watch?v=W1ZtBCpo0eU
18:17:11  <Webster> Title: If Quake was done today - YouTube (at www.youtube.com)
18:17:43  <Mazth> you can just steal stuff from each other then?
18:17:50  <XeryusTC> yeah
18:17:52  <XeryusTC> i think so
18:17:55  <XeryusTC> not entirely sure though
18:17:58  <XeryusTC> ask in the stable channel :P
18:18:01  <soloswitch> all modern pc games are console ports
18:19:21  <XeryusTC> yeah, i know
18:19:26  <XeryusTC> and most are very poor ports
18:20:14  <PublicServer> <soloswitch> did you manage to watch the video then? :P
18:20:25  <XeryusTC> yeah :P
18:20:29  <XeryusTC> it is true though
18:20:32  <XeryusTC> fucking hints everywhere
18:20:33  <soloswitch> sadly
18:20:39  <XeryusTC> and the same hint 2000x
18:20:41  <soloswitch> I'll tell you what happened.  Consoles, with their lame-ass analog sticks happened. Console FPS players, who need to think they are 'owning' another player while the game helps them aim at massively enlarged hitboxes.
18:20:46  <soloswitch> hahaha
18:21:05  <XeryusTC> yeah
18:21:16  <XeryusTC> casual gaming ruined the games
18:21:21  <soloswitch> continuing the pc gamer master race theme
18:21:21  <soloswitch> http://www.youtube.com/watch?v=aYG_lP1OAhA
18:21:22  <Webster> Title: Girls Love Crysis 2 & COD: Black Ops on PC, not PS3 or XBox360 - YouTube (at www.youtube.com)
18:21:41  <XeryusTC> everything needs to be easy and you have to be able to complete it in 5 hours
18:21:50  <PublicServer> <soloswitch> its all about graphics
18:21:53  <PublicServer> <soloswitch> vs gameplay
18:21:59  <PublicServer> <soloswitch> gameplay > graphics
18:22:16  <XeryusTC> by far
18:22:24  <PublicServer> <soloswitch> look at minecraft ffs
18:22:24  <XeryusTC> that´s why we´re playing this game from 1994 ;)
18:22:25  <PublicServer> <soloswitch> good game
18:22:37  <PublicServer> <soloswitch> indeed ottd skill level up there with sc2 imho
18:23:07  <Mazth> minecraft =meh....dwarf fortress much better
18:23:27  <soloswitch> notch is a giant dick though he ****ed over yogscast or something
18:23:27  <Mazth> another example of gameplay vs graphics
18:23:35  <soloswitch> not that i care
18:23:43  <soloswitch> but backstabbing people like that is not fair
18:24:07  <Mazth> sc2 requires a whole other skillset than ottd btw imho
18:24:35  <PublicServer> <soloswitch> very true but fluent network = gold/dim level sc2
18:24:42  <PublicServer> <soloswitch> cant wait for the gsl code s finals next sat though
18:24:48  <PublicServer> <soloswitch> gotta tune it for that
18:24:57  <XeryusTC> i dont really care about sc2
18:25:05  <XeryusTC> even though one of my friends is on about pro level
18:25:13  <XeryusTC> but he gave up becoming a pro for some reason :o
18:25:25  <XeryusTC> and notch is a bastard
18:25:27  <PublicServer> <soloswitch> name?
18:25:29  <PublicServer> <soloswitch> lol
18:25:30  <XeryusTC> highly unprofessional
18:25:33  <XeryusTC> and cant code :P
18:25:43  <XeryusTC> fulg0re4 is his ign
18:25:45  <PublicServer> <soloswitch> java is for faggots *trollface*
18:25:50  <XeryusTC> or some other form of fulgore
18:26:13  <Mazth> fun vids on your channel btw xtc
18:26:23  <PublicServer> <soloswitch> if hes grandmaster/master level someone must have livestreamed against him
18:26:42  <PublicServer> <soloswitch> afk 20mins
18:26:48  <PublicServer> *** soloswitch has joined spectators
18:26:52  <Mazth> not too many good ottd vids on youtube
18:27:18  <XeryusTC> ty Mazth :)
18:28:18  <XeryusTC> soloswitch: he is somewhere in the top5000 according to him :o
18:30:26  <PublicServer> *** XeryusTC has left the game (leaving)
18:35:34  *** mfb- has joined #openttdcoop
18:35:34  *** ChanServ sets mode: +o mfb-
18:35:43  <mfb-> hi
18:35:46  <PublicServer> <Maraxus> hi
18:35:57  <PublicServer> *** mfb joined the game
18:36:01  <XeryusTC> hello mfb-
18:36:23  <XeryusTC> http://www.youtube.com/watch?v=rGhVjmWQvoU <- need people to thumbs up and comment on that ;)
18:36:24  <Webster> Title: #openttdcoop PSG236 - South station construction - YouTube (at www.youtube.com)
18:39:27  <PublicServer> <mfb> beer point :)
18:42:31  <PublicServer> <mfb> is it me, or is the new south goods pickup entry ugly, too?
18:42:59  <XeryusTC> well, it is not as bad as the old one
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18:44:38  <mfb-> yeah, of course
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18:47:19  <mfb-> !password
18:47:19  <PublicServer> mfb-: batter
18:47:28  <PublicServer> *** mfb joined the game
18:47:49  <PublicServer> <mfb> SLH02->south jams
18:48:22  *** NataS is now known as Nat_AFK
18:48:27  <PublicServer> <soloswitch> back
18:48:39  <PublicServer> <mfb> probably needs a 5th
18:48:42  <PublicServer> *** soloswitch has joined company #1
18:48:58  <PublicServer> <soloswitch> where
18:49:02  <PublicServer> <mfb> SLH02->south
18:49:08  <PublicServer> <soloswitch> agree
18:49:30  <PublicServer> <soloswitch> why not 'convert' it in to a bbh
18:49:36  <PublicServer> <mfb> ?
18:49:46  <PublicServer> <soloswitch> as in its still a slh
18:49:52  <PublicServer> <mfb> and that is good
18:49:55  <PublicServer> <mfb> prio for MLs
18:50:01  <PublicServer> <soloswitch> but
18:50:03  <PublicServer> <soloswitch> oh well
18:50:17  <PublicServer> <soloswitch> that slh serves a lot of trains
18:50:32  <PublicServer> <mfb> north stations have 250
18:51:26  <PublicServer> <soloswitch> mfb what about moving oil to the north drop
18:51:33  <PublicServer> <soloswitch> or 50/50 split
18:51:55  <PublicServer> <mfb> hmm
18:52:05  <PublicServer> <mfb> ask V
18:52:08  <PublicServer> <mfb> would be possible
18:52:14  <PublicServer> <soloswitch> if we can send my postdam trains to north
18:52:24  <PublicServer> <soloswitch> thats 50 trains not clogging up the south entry of slh 02
18:52:56  <PublicServer> <soloswitch> do you think he would accept?
18:53:27  <PublicServer> <mfb> probably, and we can undo it if not
18:53:52  <soloswitch> v45300 - are you around?
18:54:15  *** Nat_AFK is now known as NataS
18:54:16  <soloswitch> v453000 - are you around?
18:56:30  <PublicServer> <mfb> interesting "prio" at frankfurt forest
18:56:48  <PublicServer> <soloswitch> lol
18:56:51  <PublicServer> <soloswitch> is there any point
18:56:53  <PublicServer> <soloswitch> :P
18:57:19  <PublicServer> <mfb> I think it was designed for a different track layout
18:57:22  <PublicServer> <soloswitch> ok
18:57:24  <PublicServer> <soloswitch> ill remove it
18:57:58  <PublicServer> <soloswitch> done
18:59:42  <PublicServer> <soloswitch> slh 02...big trouble maker imo
18:59:59  <PublicServer> <mfb> send oil to northern drop
19:00:23  <PublicServer> <soloswitch> you sure?
19:00:25  <PublicServer> <mfb> this gives a bit more goods, but it reduces the issue a bit
19:00:35  <PublicServer> <soloswitch> i dont want v on my arse
19:00:58  <PublicServer> <mfb> fine, I'll do it
19:01:01  <PublicServer> <soloswitch> lol
19:01:07  <PublicServer> <soloswitch> once that is complete
19:01:10  <PublicServer> <soloswitch> ill edit my orders
19:01:24  <PublicServer> <mfb> done
19:01:30  <PublicServer> <soloswitch> oh well
19:01:41  <PublicServer> <soloswitch> purple oil refinery lol
19:01:52  <PublicServer> <soloswitch> out of all colours
19:02:11  <PublicServer> <mfb> :D
19:02:25  <PublicServer> <mfb> shouldn't it be company colored?
19:02:31  <PublicServer> <soloswitch> dunno
19:02:41  <PublicServer> <soloswitch> there should be a grf
19:02:43  <PublicServer> <soloswitch> to pick industry colours
19:03:29  <PublicServer> <soloswitch> yeah
19:03:31  <PublicServer> <soloswitch> both drops are balanced now
19:05:05  <PublicServer> <soloswitch> mfb can trains on slh 02 even turn on to north?
19:05:13  <PublicServer> <soloswitch> i cant see a way
19:05:23  <PublicServer> <soloswitch> i dont think they even can!
19:06:48  <mfb-> they should
19:06:59  <PublicServer> <soloswitch> i spotted a way
19:07:03  <PublicServer> <soloswitch> d
19:07:09  <PublicServer> <soloswitch> ah
19:07:19  <PublicServer> <mfb> but the other line cannot
19:07:25  <PublicServer> <soloswitch> utter gridlock
19:07:55  <PublicServer> <mfb> wtf
19:07:57  <PublicServer> <soloswitch> mfb
19:07:59  <PublicServer> <mfb> crappy building style
19:08:07  *** Zeknurn has quit IRC
19:08:11  <PublicServer> <soloswitch> i think
19:08:14  <PublicServer> <soloswitch> yeah
19:08:20  <PublicServer> <mfb> yeah
19:08:26  <PublicServer> <mfb> that is where I am working
19:08:28  <PublicServer> <soloswitch> though i am an advocate on  rebuilding slh02
19:08:30  <PublicServer> <soloswitch> completely
19:08:49  *** Zeknurn has joined #openttdcoop
19:09:06  <PublicServer> <soloswitch> short tunnel?
19:09:56  <PublicServer> <soloswitch> so what is so bad about the slh?
19:10:10  <PublicServer> <mfb> just leave the twoway there please
19:10:19  <PublicServer> <soloswitch> ok
19:10:30  <PublicServer> <mfb> same problem at east
19:10:48  <PublicServer> <soloswitch> north ml
19:10:52  <PublicServer> <soloswitch> completely deserted
19:11:01  <Ryton> !password
19:11:01  <PublicServer> Ryton: larges
19:11:06  <PublicServer> <mfb> steel mill blocks
19:11:20  <PublicServer> <soloswitch> christ yeah
19:11:21  <Ryton> I read that SLH4 needed a giant rebuild too ... let's see what XeryusTC did to improve it :-)
19:11:24  <PublicServer> <soloswitch> needs better station
19:11:39  <PublicServer> <soloswitch> i dont see the point of slh 04 and slh 05
19:11:39  <PublicServer> *** Ryton joined the game
19:11:47  <PublicServer> <soloswitch> why didnt people build one 4 way slh
19:11:58  <PublicServer> <mfb> easier to expand two smaller hubs
19:12:05  <PublicServer> <Ryton> cause that is really hard to expand:...
19:12:39  <PublicServer> <mfb> great, now SLH01 jams around
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19:14:13  <PublicServer> <mfb> and SLH02 has broken waiting bays
19:14:44  <PublicServer> <soloswitch> christ all the oil trains have taken to a detour
19:14:45  <PublicServer> <mfb> wtf
19:14:59  <PublicServer> <mfb> what is !that
19:15:15  <PublicServer> <soloswitch> no idea
19:15:17  <PublicServer> <mfb> 6.5 tiles
19:15:23  <PublicServer> <mfb> great
19:15:37  <PublicServer> <Ryton> whats wrong with it?
19:15:46  <PublicServer> <mfb> too short
19:15:48  <PublicServer> * Ryton misses the point :s
19:16:03  <PublicServer> <mfb> a train there blocks the entry/exit signals
19:16:05  <PublicServer> <Ryton> ah the join! I was looking at the mainline :-)
19:16:09  <PublicServer> <mfb> ah :D
19:19:21  <PublicServer> <Ryton> doesnt goods drop favour the Eastern line going South?
19:19:33  <PublicServer> <mfb> ?
19:19:52  <PublicServer> <Ryton> goods exit trains mainly take the first (eastern) exit
19:20:04  *** TWerkhoven[l] has quit IRC
19:20:07  <PublicServer> <mfb> where?
19:20:13  <PublicServer> <Ryton> so that line is almost full, while the 4th line is empty sometimes
19:20:29  <PublicServer> <Ryton> 4th line is rarely used
19:20:32  <PublicServer> <mfb> well, some trains stand around
19:20:34  <PublicServer> <mfb> so what
19:20:36  <PublicServer> <soloswitch> seems so
19:21:15  <PublicServer> <Ryton> just strange, 2-3 full lines, and an amost empty one
19:21:27  <PublicServer> <mfb> crap
19:21:55  <PublicServer> <soloswitch> ?
19:22:03  <PublicServer> <soloswitch> ;p;
19:22:09  <PublicServer> <soloswitch> lol
19:22:11  <PublicServer> <mfb> lol cottbus oil rigs
19:22:34  <PublicServer> <mfb> circular jam
19:22:48  <PublicServer> <soloswitch> yeah thats happened before
19:23:12  <PublicServer> <soloswitch> lol
19:23:19  <PublicServer> <soloswitch> the ml coming from north is jammed
19:23:21  <PublicServer> *** Sietse has left the game (leaving)
19:23:29  <PublicServer> <mfb> everything jams
19:23:45  <PublicServer> <mfb> we have way too many trains at some stations
19:23:51  <PublicServer> <soloswitch> I BLAME SLH 2 FOR ALL OF THIS
19:23:54  <PublicServer> <soloswitch> which one
19:24:03  *** Firestar has joined #openttdcoop
19:24:04  <PublicServer> <soloswitch> me and xer cleared out shit loads earlier
19:24:06  <PublicServer> <soloswitch> was ok
19:24:20  <PublicServer> <mfb> it worked, but it was not really stable
19:24:28  <PublicServer> <soloswitch> yeah what do you think with be a fix?
19:24:47  <Firestar> hi
19:24:49  <PublicServer> <soloswitch> hi
19:24:53  <Firestar> !password
19:24:53  <PublicServer> Firestar: voodoo
19:24:59  <PublicServer> <mfb> SLH02->west should get a second line
19:25:12  <PublicServer> *** Firestar joined the game
19:25:24  <PublicServer> <soloswitch> doesnt seem too bad atm
19:25:30  <PublicServer> <soloswitch> but was jamming ealier
19:25:32  <PublicServer> <mfb> the blocks the north->south ML
19:25:46  <PublicServer> <mfb> which then blocks everything north of SLH02
19:25:54  <PublicServer> <soloswitch> slh 02 - the heart of all problems
19:27:12  <PublicServer> <soloswitch> btw firestar
19:27:18  <PublicServer> <soloswitch> me and xer also cleaned up your iron ore network
19:27:26  <PublicServer> <Firestar> y is train 335 stopped?
19:27:29  <PublicServer> <Firestar> thx anyway
19:27:58  *** NataS is now known as Nat_AFK
19:28:07  <PublicServer> <soloswitch> lol at 4 trains for 90t iron ore mine..
19:29:09  <PublicServer> <soloswitch> do we still need the anti nuke
19:29:24  <PublicServer> <mfb> it does not harm, right?
19:29:30  <PublicServer> <soloswitch> yeah
19:30:52  <PublicServer> <soloswitch> christ because of the jam the rigs at postdam dont produce as much
19:30:54  <PublicServer> <soloswitch> oh well
19:30:56  <PublicServer> <soloswitch> it will rebound
19:31:20  *** theholyduck has quit IRC
19:31:46  *** theholyduck has joined #openttdcoop
19:33:28  <PublicServer> <soloswitch> well its unjammed now
19:33:45  *** dwarf has joined #openttdcoop
19:34:08  <dwarf> !players
19:34:11  <PublicServer> dwarf: Client 1538 (Orange) is mfb, in company 1 (Company 236)
19:34:11  <PublicServer> dwarf: Client 1283 (Orange) is Big Meech, in company 1 (Company 236)
19:34:11  <PublicServer> dwarf: Client 1526 (Orange) is soloswitch, in company 1 (Company 236)
19:34:11  <PublicServer> dwarf: Client 1545 (Orange) is Ryton, in company 1 (Company 236)
19:34:11  <PublicServer> dwarf: Client 1549 (Orange) is Firestar, in company 1 (Company 236)
19:34:12  <PublicServer> dwarf: Client 1484 (Orange) is Maraxus, in company 1 (Company 236)
19:34:18  <dwarf> !password
19:34:18  <PublicServer> dwarf: suaver
19:34:39  <PublicServer> *** dwarf joined the game
19:34:55  <PublicServer> <mfb> north drop exit is still jamming
19:35:06  <PublicServer> <soloswitch> its not taking the 4th line
19:35:19  <PublicServer> <mfb> north drop does
19:35:55  <PublicServer> <mfb> so what
19:36:01  <PublicServer> <soloswitch> i must be blind
19:36:19  <PublicServer> <Firestar> i think thats cause no goods trains are coming in on the 4th line
19:36:21  <PublicServer> <Ryton> nothing wrong with the line there
19:36:29  <PublicServer> <Ryton> just less interesting
19:37:07  <PublicServer> <Ryton> could be shifted trough more aggressive signalling I assume, but would it matter?
19:37:29  <PublicServer> <soloswitch> it would look more intresting ;)
19:37:40  *** Chris_Booth has joined #openttdcoop
19:39:07  <PublicServer> <mfb> wtf is !that
19:39:13  <PublicServer> <mfb> 111km/h
19:39:28  <PublicServer> <Ryton> it is cute :p
19:39:44  <PublicServer> <Ryton> Evil X^2?
19:40:14  <PublicServer> <Chris Booth> hi
19:40:14  <PublicServer> *** Chris Booth joined the game
19:40:18  <PublicServer> <soloswitch> hi
19:40:32  <PublicServer> <mfb> hi
19:40:35  <PublicServer> <Maraxus> hi
19:40:41  <PublicServer> <soloswitch> we've moved oil to the north dro
19:40:44  <PublicServer> <soloswitch> drop
19:40:49  <PublicServer> <Chris Booth> mfb can you enable pause_on_join 1 on .stable
19:40:59  <PublicServer> <soloswitch> at least the lovely terminus is being used
19:40:59  <PublicServer> <mfb> ?
19:41:07  <mfb-> is it wrong?
19:41:20  <PublicServer> <Chris Booth> it is off at the momeny
19:41:23  <PublicServer> <Chris Booth> moment
19:41:33  <mfb-> !rcon set pause_on_join
19:41:33  <PublicServer> mfb-: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1)
19:41:36  <mfb-> ok, on
19:41:50  <PublicServer> <Chris Booth> thanks
19:42:02  <PublicServer> <mfb> no
19:42:02  <PublicServer> <soloswitch> do we still need it
19:42:08  <PublicServer> <mfb> we need that line
19:42:14  <PublicServer> <Firestar> y?
19:42:28  <PublicServer> <mfb> well not at the moment
19:42:30  <PublicServer> <mfb> but in general
19:42:32  <PublicServer> *** Chris Booth has left the game (leaving)
19:42:56  <PublicServer> <soloswitch> can we get rid of it
19:43:03  <PublicServer> <soloswitch> should be ok now
19:43:22  <PublicServer> <Firestar> only that a bunch of steel is coming out now
19:43:36  <PublicServer> <soloswitch> 2,150t of steel
19:43:38  <PublicServer> <soloswitch> 13% transport
19:43:44  <PublicServer> <soloswitch> give it some time
19:43:44  <PublicServer> <mfb> of course
19:43:50  <PublicServer> <soloswitch> infact
19:43:57  <PublicServer> <soloswitch> the station should be high capacity
19:44:03  <PublicServer> <soloswitch> 50 train
19:44:05  <PublicServer> <soloswitch> on that station!
19:44:07  <PublicServer> <Firestar> i think thats cause of my iron ore nw
19:44:13  <PublicServer> <mfb> but long travel time
19:45:24  <PublicServer> <Firestar> it should get at least 1 more trainstationtile
19:47:10  <PublicServer> <Firestar> train 472 was the last in emergency depot
19:48:57  <soloswitch> right
19:51:19  <PublicServer> *** dwarf has joined spectators
19:52:27  <PublicServer> <soloswitch> fuck
19:52:29  <PublicServer> <soloswitch> shit
19:52:31  <PublicServer> <mfb> crash!
19:52:37  <PublicServer> <Ryton> cool, not me for once :D
19:52:51  <PublicServer> <mfb> jamjamjamjam
19:53:18  <PublicServer> <soloswitch> lol
19:53:42  <PublicServer> <mfb> fine, SLH02->east is blocked
19:54:00  <PublicServer> <Ryton> lol
19:54:02  <PublicServer> <Firestar> cause of one crash
19:54:05  <PublicServer> <soloswitch> hahah
19:54:12  <PublicServer> * Ryton should shut up about crashes :p
19:54:14  <PublicServer> <Firestar> haha
19:54:34  <PublicServer> <soloswitch> 2k t of steel
19:54:39  <PublicServer> <soloswitch> 6% transport
19:54:53  <PublicServer> <Firestar> almost 3k
19:54:53  <PublicServer> <soloswitch> could do with good station tbh
19:54:55  <PublicServer> <mfb> crash ruined the rating
19:55:09  <PublicServer> <mfb> 3/4 MLs blocked
19:55:19  <PublicServer> <soloswitch> 92years old
19:55:33  <PublicServer> <soloswitch> only 1 day from retirement
19:55:36  <PublicServer> <soloswitch> *sniffle*
19:55:38  <PublicServer> <mfb> please provide some sort of bypass if trains block important lines
19:55:48  <PublicServer> <soloswitch> k
19:56:38  <PublicServer> <mfb> what is that new construction at SLH02->north
19:56:40  <PublicServer> <soloswitch> any ideas for a better station there?
19:57:02  <PublicServer> <mfb> well..
19:57:08  <PublicServer> <mfb> 2*3platforms?
19:57:15  *** th_gergo has joined #openttdcoop
19:59:48  <PublicServer> <soloswitch> oh dear
19:59:52  <PublicServer> <soloswitch> the jam still hanst cleared
20:00:02  <PublicServer> <mfb> which one?
20:00:09  <PublicServer> <mfb> ah I see
20:00:48  <PublicServer> <mfb> well, I see progress
20:00:57  *** Nat_AFK is now known as NataS
20:01:16  <PublicServer> <Firestar> slh 01 west is jammed too and it wont clear
20:01:25  <PublicServer> <soloswitch> give it time
20:01:33  <PublicServer> <mfb> as long as the MLs are jammed, it cannot unjam
20:03:03  <PublicServer> <soloswitch> trains at slh 02 steel wont takr the 3rd platform
20:04:09  <PublicServer> <mfb> something is wrong
20:04:23  <PublicServer> <soloswitch> fixed
20:05:17  <PublicServer> <soloswitch> still
20:05:24  <PublicServer> <soloswitch> that station needs to be ro-roed
20:05:26  <PublicServer> <soloswitch> or enlarged
20:05:38  <PublicServer> <mfb> yeah
20:05:48  <PublicServer> <mfb> and it needs an overflow
20:05:50  <PublicServer> <soloswitch> i have no clue on how to do that
20:05:57  <PublicServer> <soloswitch> its too tight for a ro-ro
20:06:00  <PublicServer> <soloswitch> someone prove me wrong
20:06:03  <PublicServer> <soloswitch> :)
20:06:07  <PublicServer> <mfb> like this
20:06:17  <PublicServer> <soloswitch> humm
20:06:31  <PublicServer> <soloswitch> yeah horizontal but tracks
20:06:37  <PublicServer> <soloswitch> where should they go
20:06:52  <PublicServer> <soloswitch> better start building then? :P
20:07:14  <PublicServer> <soloswitch> ok ill get the exit sorted
20:07:16  <PublicServer> <mfb> ...
20:07:17  <PublicServer> <soloswitch> lol
20:07:18  <PublicServer> <soloswitch> mfb
20:07:20  <PublicServer> <soloswitch> hahaha
20:07:35  <PublicServer> <soloswitch> well ryton you're not the only one
20:07:40  <PublicServer> <Firestar> howd this happen?
20:08:20  <PublicServer> <Ryton> Firestar: check !signals
20:09:19  <PublicServer> <soloswitch> go go gadget mfb!
20:09:37  <PublicServer> <Firestar> thats not my work
20:11:32  <PublicServer> <mfb> not like that
20:11:55  <PublicServer> <mfb> hmm
20:12:02  <PublicServer> <Ryton> lol firstar
20:12:40  <PublicServer> <soloswitch> new station looks ugly :(
20:12:42  <PublicServer> <soloswitch> oh well
20:12:42  <PublicServer> <soloswitch> i
20:12:44  <PublicServer> <soloswitch> still roro
20:12:46  <PublicServer> <soloswitch> :)
20:13:08  <PublicServer> <soloswitch> wow too much steel tbh
20:13:22  <PublicServer> <soloswitch> frigging overboard
20:13:25  <PublicServer> <mfb> and at the wrong side
20:14:07  <PublicServer> <soloswitch> old station maked sense
20:14:18  <PublicServer> <soloswitch> with cranes and shizz
20:14:42  <NataS> !pass
20:14:45  <NataS> !password
20:14:45  <PublicServer> NataS: droned
20:14:50  <PublicServer> <soloswitch> still looks too much
20:14:56  <PublicServer> <soloswitch> i mean when its empty it looks ugly
20:15:10  <PublicServer> <mfb> easy to fix
20:15:16  <PublicServer> <mfb> deliver more iron ore :D
20:15:18  <PublicServer> <soloswitch> lol
20:15:23  <PublicServer> *** Nat_as joined the game
20:15:24  <PublicServer> <Nat_as> hi
20:15:27  <mfb-> hi
20:15:33  <PublicServer> <Firestar> my own nw delivers already tons of it
20:15:35  <PublicServer> <Firestar> hi
20:15:38  <PublicServer> <Maraxus> hi
20:16:33  <PublicServer> <Nat_as> did this layout always used to be electric or has it been upgraded?
20:17:07  <PublicServer> <mfb> it was always electric
20:17:11  <PublicServer> <mfb> with the current trains
20:17:17  <PublicServer> <Nat_as> I think I found a jam
20:17:23  <PublicServer> <Nat_as> no wait, it's moving now
20:17:33  <PublicServer> <Nat_as> bearly
20:17:55  <PublicServer> <mfb> can be a jam with moving trains :p
20:18:05  <PublicServer> <Nat_as> congestion
20:18:15  <PublicServer> <Nat_as> which I didn't expect from a layout this intricate
20:18:21  <PublicServer> <Nat_as> although I couldn't judge it
20:18:28  <PublicServer> <Nat_as> it' might be an intracte mess
20:18:37  <PublicServer> <mfb> well, you can get jams in every layout, if you keep adding trains to it
20:18:40  <PublicServer> <soloswitch> +1
20:18:42  <PublicServer> <Nat_as> yes
20:18:53  <PublicServer> <Nat_as> I underestimated the amount of traffic
20:19:03  <PublicServer> <soloswitch> 815 trains
20:19:07  <PublicServer> <soloswitch> last game had 1.9k
20:19:11  <PublicServer> <Nat_as> dayamn
20:19:25  <PublicServer> <Ryton> balanced n + s nowµ
20:19:25  <PublicServer> <Firestar> for what is classification yard meant?
20:19:31  <PublicServer> <Nat_as> no idea
20:19:34  <PublicServer> <mfb> ?
20:19:37  <PublicServer> <soloswitch> we started lagging at 1.2k trains
20:19:49  <PublicServer> <mfb> you started lagging :p
20:19:52  <PublicServer> <Nat_as> I think it's just a halfbaked idea that got left in the ISR set
20:20:10  <PublicServer> <Nat_as> it's ugly, and doesn't match the style of the rest of the set
20:20:30  <PublicServer> <soloswitch> what does
20:20:39  <PublicServer> <Ryton> N needs more goods trains. like +20
20:20:42  <PublicServer> <soloswitch> im on it
20:20:46  *** ODM has quit IRC
20:20:49  <PublicServer> <Ryton> ty
20:20:55  <PublicServer> <mfb> I think we should upgrade to a 5th before
20:21:02  <PublicServer> <Ryton> start with 10 :-)
20:21:12  <PublicServer> <Ryton> all the way?
20:21:19  <PublicServer> <Nat_as> what about PAX?
20:21:22  <PublicServer> <mfb> probably
20:21:25  <PublicServer> <mfb> no pax
20:21:36  <PublicServer> <Nat_as> aww
20:21:42  <PublicServer> <soloswitch> pax is dull as fuck
20:21:48  <PublicServer> <Nat_as> do you guys ever use cargodist?
20:22:06  <PublicServer> <mfb> no patches, as far as I know
20:22:17  <PublicServer> <mfb> to make joining easier
20:22:19  <PublicServer> <Nat_as> how is Pax dull?
20:22:22  <PublicServer> <soloswitch> has there ever been a coop game with all cargo types
20:22:32  <PublicServer> <soloswitch> just is not much to it
20:22:42  <PublicServer> <soloswitch> get a giant train, one place to another
20:22:42  <PublicServer> <mfb> chaos, 230
20:22:48  <PublicServer> <soloswitch> sbahns are a little intresting
20:22:51  <PublicServer> <Nat_as> with cargodist pax is amazing
20:22:54  <PublicServer> <soloswitch> but apart from that
20:23:12  <PublicServer> <Nat_as> it's kinda lame without though so I understand people not likeing it
20:23:43  <PublicServer> <soloswitch> cargodist seems a little intresting
20:23:53  <PublicServer> <Nat_as> it's not perfect
20:24:03  <PublicServer> <Nat_as> but it's a million times better than vinnila
20:24:21  <PublicServer> <Nat_as> wish I could get into a co-op type game with it
20:24:39  <PublicServer> <soloswitch> shout loud enough...
20:24:49  <PublicServer> <Nat_as> lol
20:26:36  <PublicServer> <Nat_as> how long do you usualy play a map for?
20:26:50  <PublicServer> <Firestar> till everyone got bored
20:26:53  <PublicServer> <Ryton> 7-14 days
20:26:55  *** perk11 has joined #openttdcoop
20:26:56  <PublicServer> <soloswitch> or lags out
20:27:03  <PublicServer> <soloswitch> :P
20:27:05  <PublicServer> <Firestar> too much
20:27:15  <mfb-> buy a computer which was built after 2000...
20:27:20  <PublicServer> <soloswitch> i have lol
20:27:24  <PublicServer> <Nat_as> lol
20:27:26  <PublicServer> <soloswitch> 1.9 k trains online is laggy
20:27:28  <PublicServer> <Firestar> me the same
20:27:30  <PublicServer> <soloswitch> offline im fine
20:27:49  <mfb-> well.. was fine here
20:27:52  <mfb-> even zoomed out
20:27:54  <PublicServer> <Firestar> well im fine offline even with almost 5k trains
20:28:05  <PublicServer> <Nat_as> Everyone needs a fiber optic connection
20:28:17  <PublicServer> <soloswitch> 20meg vm fibre...
20:28:17  <CornishPasty> Mmh, fibre would be lovely
20:28:22  <mfb-> the connection is not the issue usually
20:28:24  <CornishPasty> Fibre 1Gbps yes please :P
20:28:48  <PublicServer> <soloswitch> time to download linux distos off of usenet with that
20:28:48  <PublicServer> <soloswitch> ;)
20:28:50  <PublicServer> <Firestar> id like i PB/s
20:28:52  <PublicServer> <soloswitch> and the pirate bay
20:28:55  <PublicServer> <Nat_as> and we need a dedicated datacenter with a supercomputer
20:29:02  <PublicServer> <Nat_as> to run a map the size of the real world
20:29:11  *** perk11 has quit IRC
20:29:11  <CornishPasty> Yes soloswitch, linux isos...
20:29:12  <PublicServer> <soloswitch> god that would  be boring
20:29:34  <CornishPasty> SO MUCH USELESS WATER
20:29:36  <PublicServer> <soloswitch> yep usenet and torrenting only used for downloading open source software
20:29:38  <PublicServer> <Firestar> well trying to build everything exactly like the same in the world
20:29:46  <CornishPasty> I don't torrent
20:29:52  <PublicServer> <soloswitch> lol
20:30:10  <PublicServer> <soloswitch> usenet feels so much safer
20:30:23  <CornishPasty> Yeah :P
20:30:28  <CornishPasty> For downloading linux isos...
20:30:32  <PublicServer> <soloswitch> astraweb ftw!
20:30:57  <CornishPasty> Wish I had fast internet again, Sky suck :(
20:31:10  <PublicServer> <Nat_as> or is this all legit?
20:31:24  <PublicServer> <Nat_as> sometimes my words don't go through
20:31:27  <PublicServer> *** Firestar has left the game (leaving)
20:31:31  <PublicServer> <Nat_as> i meant to say, do you guys cheat at all?
20:31:33  *** Firestar has quit IRC
20:31:34  <PublicServer> <Nat_as> or is this all legit?
20:32:17  <PublicServer> <Maraxus> gn
20:32:26  <PublicServer> *** Maraxus has left the game (leaving)
20:32:30  <PublicServer> <soloswitch> night
20:32:44  *** Maraxus has quit IRC
20:33:00  <PublicServer> <soloswitch> cheat in what way>
20:33:10  <PublicServer> <Nat_as> money, production values, ect
20:33:21  <PublicServer> <soloswitch> all legit i think
20:33:24  <PublicServer> <Ryton> off
20:33:30  <PublicServer> *** Ryton has joined spectators
20:33:33  <mfb-> money might be cheated
20:33:49  <mfb-> as we usually don't care about it. once the network is running, we make enough anyway
20:33:55  <mfb-> but to wait for money to expand is boring
20:34:01  <PublicServer> *** dwarf has joined company #1
20:34:07  <PublicServer> <Nat_as> yeah, I understand this thing is making tons of money
20:34:21  <PublicServer> <Nat_as> but starting it would require an investnet
20:34:28  <PublicServer> <soloswitch> would take forever
20:34:30  <mfb-> that is the point
20:34:39  <mfb-> we can run moneymakers, usually aircrafts
20:34:43  <mfb-> but cheating the money is easier
20:35:29  <PublicServer> <Nat_as> why are there so many omposible curves and other artifacts in this layout
20:35:40  <PublicServer> <Nat_as> are they just mistakes that nobody has fixed?
20:35:59  <PublicServer> <soloswitch> prioity?
20:36:01  <PublicServer> <Nat_as> or is it some sort of signal logic voodo
20:36:11  <PublicServer> <soloswitch> give me an example
20:36:13  <PublicServer> <soloswitch> and sign it
20:36:18  <PublicServer> <soloswitch> use that as the text
20:36:24  <PublicServer> <Nat_as> I see lots of right angle intersections on the track
20:36:30  <PublicServer> <Nat_as> which trains cant turn on
20:36:36  <PublicServer> <Nat_as> or that go nowhere
20:36:39  <PublicServer> <soloswitch> its  to ensure the mainline has prioity over the sideline
20:36:45  <PublicServer> <soloswitch> otherwise the network would slow
20:37:52  <soloswitch> nat_as
20:37:53  <soloswitch> see this
20:37:54  <soloswitch> http://wiki.openttdcoop.org/Priority
20:38:05  <soloswitch> or are you talking about the self regulated network
20:38:57  <mfb-> probably the prios
20:38:58  <PublicServer> <Nat_as> yeah that's what i was looking at
20:39:00  <PublicServer> <Nat_as> looks strange
20:39:06  <PublicServer> <soloswitch> yeah its logic
20:39:08  <PublicServer> <Nat_as> I don't like that kind of signal logic
20:39:08  <PublicServer> <soloswitch> timers
20:39:10  <PublicServer> <soloswitch> ect ect
20:39:24  <PublicServer> <mfb> I like it :p
20:39:30  <PublicServer> <Nat_as> there should be specaliy built signals that prioraitze
20:39:37  <PublicServer> <mfb> well...
20:39:39  <PublicServer> <soloswitch> well this is what we have
20:39:49  <PublicServer> <soloswitch> ottc been using since 2005 or something i guess
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20:42:15  <PublicServer> <Nat_as> ever consider incorperating self refiting trains that cary cargo both ways?
20:42:17  <PublicServer> <Nat_as> into this layout
20:42:33  <PublicServer> <mfb> we had some games with this
20:42:53  <PublicServer> <Nat_as> sometimes I am lucky to have a food plant and a factory on opisate sides of my netowrk
20:43:04  <PublicServer> <Nat_as> so I have goods/food trains going both ways
20:43:14  <PublicServer> <mfb> hmm, my plan is gone
20:43:25  <PublicServer> <mfb> it involved goods trains in both directions
20:44:20  <PublicServer> <Nat_as> I have also made cargo planes carry cargo and food in opisate directions
20:44:30  <PublicServer> <Nat_as> only problem there, was farms which make two kinds of cargo
20:44:44  <PublicServer> <Nat_as> cargo planes would be nice if they could carry mixed cargo
20:44:46  <PublicServer> <mfb> just treat them as two industries
20:45:16  <PublicServer> <Nat_as> well what I would do is livestock plane would carry goods, and grain plane would carry food
20:45:23  <PublicServer> <Nat_as> but sometimes there was another industry
20:45:49  <PublicServer> <Nat_as> like I oronaly was carrying gold/mail by plane from an island to a city
20:46:07  <PublicServer> <Nat_as> no, it was gold/food
20:46:22  <PublicServer> <Nat_as> now that I think about it, gold/mail then Livestock/goods grain/food is what I should have done
20:46:26  <PublicServer> <Nat_as> on 3 c130s
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20:47:18  <PublicServer> <Nat_as> still, with the low production ratings of single farms, it owuld have been nice if I could have mixed cargo onto planes
20:48:46  <PublicServer> <Nat_as> loading everything onto one airplane is better than three airplanes that spend forever loading and take up space
20:48:56  <PublicServer> *** Ryton has joined company #1
20:49:04  <PublicServer> <mfb> airplanes... :p
20:49:54  <PublicServer> <mfb> without S-bends please @SLH01
20:50:32  <PublicServer> <dwarf> which one is wrong?
20:50:42  <PublicServer> <mfb> see sign
20:51:50  <PublicServer> <Nat_as> yes, airplanes can be profitable under specific curcomstances
20:52:05  <PublicServer> <mfb> well.. who cares :p
20:52:39  <PublicServer> <Nat_as> and they can go places trains cannot
20:52:49  <PublicServer> <Nat_as> and don't take forever like boats
20:52:51  <PublicServer> <mfb> trains can reach everything
20:53:17  <PublicServer> <Nat_as> islands
20:53:31  <PublicServer> <mfb> see sign !water trains
20:53:41  <PublicServer> <Nat_as> ???
20:54:01  <PublicServer> <mfb> this is how we cross water
20:54:19  <PublicServer> <mfb> "!water trains" <- this is the sign name
20:54:41  <PublicServer> <Nat_as> oh I found it
20:54:55  <PublicServer> <Nat_as> that's expensive, and ugly
20:55:21  <PublicServer> <mfb> again, we don't care about money ;)
20:55:31  <PublicServer> <mfb> and ugly.. well...
20:55:33  <PublicServer> <mfb> that is ugly :p
20:55:40  <PublicServer> <dwarf> and that is expensive and ugly
20:55:58  <PublicServer> <Nat_as> not practical on a map with lots of islands or mountians
20:56:05  <PublicServer> <mfb> once some trains are running, money flows in anyway
20:56:13  <PublicServer> <mfb> it is
20:56:47  <PublicServer> <Nat_as> not with construction set to expensive and inflation set to  on
20:56:57  <PublicServer> <Nat_as> (aka, mascocist)
20:57:15  <mfb-> inflation just blows up numbers
20:57:33  <PublicServer> <dwarf> when trains are turning profit it doesn't matter anyways
20:57:56  <mfb-> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_211_-_220#gameid_212 here we builded around mountains
20:57:58  <PublicServer> <Nat_as> don't some numbers go up faster though?
20:58:05  <mfb-> +english
20:58:07  <PublicServer> <Nat_as> dosn't it cause deminishing returns?
20:58:17  <PublicServer> <Nat_as> requiring higher profits
20:58:17  <PublicServer> <dwarf> no
20:58:19  <mfb-> hmm.. maybe
20:58:26  <PublicServer> <dwarf> hmm
20:58:32  <PublicServer> <Nat_as> or is that just what more expensive lategame trains do
20:58:37  <PublicServer> <dwarf> at least I never saw that
20:58:38  <PublicServer> * Nat_as shrugs
20:59:04  <PublicServer> <Nat_as> lol, OTTD does not parse /me but publicserver does
20:59:51  <mfb-> ;)
21:02:25  <PublicServer> <Ryton> entering line of SLH04 could use a second line :p
21:02:26  <PublicServer> <Nat_as> why don't you guys flatten the terrain when you make tracks
21:02:28  <PublicServer> <Nat_as> all these hills
21:02:46  <PublicServer> <Ryton> depends on the plan, Nat_as
21:02:56  <PublicServer> <Ryton> sometimes we agree on high terraform allowed
21:03:04  <PublicServer> <Ryton> mostly it is medium/low terraform as a guideline
21:03:22  <PublicServer> <Ryton> sometimes even very low => use the shape of the terrain to the max
21:03:22  <PublicServer> <Nat_as> yet you still build those megabridges :{
21:03:28  <PublicServer> <Nat_as> :P not :{
21:03:38  <PublicServer> <mfb> "as low as possible, as much as necessary"
21:04:00  <PublicServer> <mfb> is there anything going south at SLH04? :D
21:04:30  <PublicServer> <Nat_as> i saw you guys build a tunnel under an antenna
21:04:33  <PublicServer> <Nat_as> and I loled
21:05:00  <PublicServer> <Nat_as> how resistant to damage is this network?
21:05:14  <PublicServer> <mfb> depends on the problem
21:05:16  <PublicServer> <Nat_as> also you play with breakdowns off, what would happen if they were on?
21:05:23  <PublicServer> <mfb> it would be horrible
21:05:37  <PublicServer> <mfb> still working, but trains would stop all the time somewhere
21:05:43  <PublicServer> <Nat_as> if some griefer randomly destroyed one tile, how catistropic would the failure be?
21:06:01  <PublicServer> <mfb> easy to find
21:06:12  <PublicServer> <mfb> if it is important, it causes a jam
21:06:22  <PublicServer> <Nat_as> I Like the idea of maintanance/breakdowns, but regular maintanance does not actualy  seem to reduce breakdowns noticibly
21:06:33  <PublicServer> <dwarf> it does
21:06:52  <PublicServer> <Big Meech> hi hi
21:06:54  <PublicServer> <Nat_as> maybe I need to set my intervels higher?
21:07:04  <PublicServer> <Nat_as> what do the precentages represent anyways?
21:07:25  <PublicServer> <Nat_as> Monthly or yearly reliability?
21:07:25  <PublicServer> <dwarf> but with trains running with small distances, if any of them breaks down the whole line stops
21:07:40  <PublicServer> <dwarf> good questio
21:07:42  <PublicServer> <dwarf> n
21:08:08  <PublicServer> <Big Meech> hi hi
21:08:14  <PublicServer> <dwarf> hi
21:08:20  <PublicServer> <mfb> hi
21:08:22  <PublicServer> <Big Meech> =D
21:08:44  <PublicServer> *** Big Meech has left the game (general timeout)
21:08:45  <PublicServer> *** Big Meech has left the game (connection lost)
21:09:18  <PublicServer> *** Nat_as has joined company #1
21:09:40  <PublicServer> <mfb> ryton: now they cannot use two lines
21:09:42  <PublicServer> <Nat_as> why are the rear engines not reversed?
21:09:52  <PublicServer> <dwarf> they can't be
21:09:59  <PublicServer> <dwarf> is it some bug?
21:10:19  <PublicServer> <Nat_as> why can't they be?
21:10:45  <PublicServer> *** Ryton has left the game (general timeout)
21:10:46  <PublicServer> *** Ryton has left the game (connection lost)
21:10:47  <PublicServer> <mfb> ryton: please fix your hack, it is broken
21:10:56  <PublicServer> <mfb> great :D
21:11:20  <PublicServer> <Nat_as> why are all your trains express pax?
21:11:30  <PublicServer> <Nat_as> why do you use that specific engine?
21:11:44  <PublicServer> <dwarf> fastest that can haul cargo
21:11:46  <PublicServer> <mfb> good speed, power and acceleration ratios
21:12:06  <PublicServer> <Nat_as> but there are express freight trains with higher ratios
21:12:32  <PublicServer> <mfb> I said good, not high
21:12:58  <PublicServer> <Nat_as> oh, it's faster than them
21:13:06  <PublicServer> <Nat_as> and only has slightly less power
21:13:40  <PublicServer> <Nat_as> what set is this?
21:15:19  <PublicServer> <Nat_as> near sulzbach heights
21:15:37  <PublicServer> <mfb> :D
21:15:39  <PublicServer> <Nat_as> some sort of logic switch?
21:15:45  <PublicServer> <mfb> right
21:15:52  <PublicServer> <mfb> the long train loads
21:16:04  <PublicServer> <mfb> and when it is full, it transfers the cargo to the smaller trains
21:16:18  <PublicServer> <mfb> so they always get 100% load, without having this station in their order list
21:16:44  <PublicServer> <mfb> => you can use the same trains for several stations at the same time, they just pick a station which needs trains at the moment
21:16:54  <PublicServer> <Nat_as> oh lol they have only one order
21:17:04  <PublicServer> <Nat_as> I still don't understand why
21:17:15  <Chris_Booth> @logs
21:17:15  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
21:17:29  <mfb-> !wiki SRNW
21:17:30  <PublicServer> mfb-: http://www.openttdcoop.org/wiki/Main_Page
21:17:43  <mfb-> http://wiki.openttdcoop.org/SRNW there
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21:18:36  <PublicServer> <mfb> timing is wrong
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21:19:38  <PublicServer> <dwarf> shouldn't everything but coal and steel go to the closer drop?
21:19:44  <PublicServer> <mfb> no
21:20:13  <PublicServer> <dwarf> should everything go to the further one?
21:20:18  <PublicServer> <mfb> no
21:20:20  <PublicServer> <mfb> read the network plan?
21:21:18  <PublicServer> <Nat_as> so what's the point of all this?
21:21:28  <PublicServer> <mfb> see the wiki page
21:21:30  <PublicServer> <Nat_as> I read the wiki article and it sitll seems like a waste
21:21:37  <PublicServer> <Nat_as> looks adorable tohugh
21:23:15  <PublicServer> <Nat_as> BOOM!
21:23:26  <PublicServer> <mfb> ?
21:23:44  <PublicServer> <Nat_as> watching construction at sluzbach heights
21:24:07  <PublicServer> <mfb> well, deconstruction ;)
21:24:08  <PublicServer> <Nat_as> you should have let those timer trains crash into each other instead of sell them
21:24:15  <PublicServer> <Nat_as> just tell one to ignore signals
21:29:14  <PublicServer> <mfb> too slow for CERN
21:29:26  <PublicServer> <Nat_as> It wont go around in cricles
21:29:36  <PublicServer> <mfb> train has length 1
21:29:38  <PublicServer> <Nat_as> I tried maglev, the trains are too long
21:29:41  <PublicServer> <mfb> the curve has .5 tiles
21:29:59  <PublicServer> <mfb> ok I see
21:30:09  <PublicServer> <mfb> no useful maglev engines
21:30:56  <PublicServer> <Nat_as> shit gotta go
21:31:02  <PublicServer> *** Nat_as has left the game (leaving)
21:31:10  <NataS> damn, had to go
21:31:20  <PublicServer> <mfb> actually, CERN operates colliders
21:31:24  <PublicServer> <mfb> but that is not a good idea here
21:31:44  <NataS> send me the results of the STC (small train collider) later
21:31:50  <PublicServer> <mfb> ;)
21:31:54  <PublicServer> <dwarf> :D:D
21:32:24  <PublicServer> <mfb> we have some working examples with intersecting rings and trains running there
21:32:27  <PublicServer> <mfb> no signals, no collisions
21:32:34  <PublicServer> <mfb> no idea in which PSG
21:33:28  <mfb-> oh, they have collisions right now :)
21:33:50  <mfb-> ~500 millions per second
21:34:12  <PublicServer> <dwarf> :D
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21:35:46  <PublicServer> <mfb> leipzig heights is broken in a funny way
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21:40:18  <folkien> !version
21:40:18  <PublicServer> folkien: Autopilot AP+ 4.0 Beta (r99.422ef4e8cbe1)
21:40:48  <folkien> !download
21:40:48  <PublicServer> folkien: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:40:48  <PublicServer> folkien: http://www.openttd.org/en/download-trunk/r24217
21:42:53  <folkien> !password
21:42:53  <PublicServer> folkien: nudest
21:42:58  <PublicServer> *** Player has left the game (connection lost)
21:51:08  <PublicServer> <dwarf> mfb: did you do the 5th tunnels in the middle ?
21:51:18  <PublicServer> <mfb> yes
21:51:37  <PublicServer> <mfb> but then I noticed that all these expansions would be a real mess
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21:51:46  <PublicServer> <dwarf> definatelly
21:51:53  <PublicServer> <dwarf> still we should try
21:52:03  <PublicServer> <dwarf> it's only 1000 trains
21:52:21  <PublicServer> <mfb> TL8-trains
21:53:08  <PublicServer> <dwarf> so you don't think it would worth it?
21:53:18  <PublicServer> <dwarf> it's a big map
21:54:06  <PublicServer> *** XeryusTC joined the game
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22:02:07  <PublicServer> <XeryusTC> this game is getting cpu heavy already
22:02:25  <PublicServer> <dwarf> do long trains use more?
22:02:27  <PublicServer> <XeryusTC> either that or i shouldnt keep the map open at all times :P
22:02:33  <PublicServer> <XeryusTC> not that i know
22:02:37  <PublicServer> <dwarf> or is it the long routes?
22:02:51  <PublicServer> <XeryusTC> the long routes is more likely
22:03:53  <PublicServer> *** mfb has left the game (leaving)
22:03:59  <mfb-> hmm
22:04:03  <mfb-> long, but not overly complex
22:07:53  <PublicServer> <XeryusTC> hmm, train 241
22:08:07  <PublicServer> <XeryusTC> seems kind of out of place in a SLH
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22:44:22  <PublicServer> *** XeryusTC has left the game (leaving)
22:44:22  <PublicServer> *** Game paused (number of players)
22:44:28  <PublicServer> *** dwarf has joined spectators
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22:51:27  <Hazzard> !info
22:51:27  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 6449445075  Loan: 0  Value: 6459799894  (T:850, R:0, P:0, S:0) unprotected
22:51:30  <Hazzard> Hey guys
22:53:37  <Hazzard> !players
22:53:40  <PublicServer> Hazzard: There are currently no clients connected to the server
22:58:50  <dwarf> hi
22:58:57  <dwarf> do you want a second?
22:59:47  <Hazzard> nah, I'm fine
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23:47:51  <Jerik> !password
23:47:51  <PublicServer> Jerik: despot
23:47:59  <PublicServer> *** Game still paused (number of players)
23:48:02  <PublicServer> *** Jerik joined the game
23:49:09  <Jerik> !help
23:49:09  <PublicServer> Jerik: http://www.openttdcoop.org/wiki/IRC_Commands
23:49:28  <Jerik> !unpause
23:49:28  <PublicServer> Jerik: you must be channel op to use !unpause
23:49:48  <Jerik> !curve
23:49:48  <PublicServer> Jerik: http://www.openttdcoop.org/wiki/Max_Curve_Speed

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