Config
Log for #openttdcoop on 9th August 2012:
Times are UTC Toggle Colours
00:17:47  <PublicServer> <Mazur> Gonna play a hidden object game on my tablet and then read a bit, but I'll stay in until _my_ bedtime.
00:18:13  <PublicServer> <Mazur> So: I'm AFBNTKB.
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04:29:50  <Sassafrass> !players
04:29:53  <PublicServer> Sassafrass: Client 495 (Orange) is Mazur, in company 1 (Slarnville & Outlying Villages)
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06:52:58  <Absolutis> !password
06:52:58  <PublicServer> Absolutis: seamen
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08:02:44  <Scrotoid> !password
08:02:44  <PublicServer> Scrotoid: seamen
08:04:35  <Scrotoid> @quickstart
08:04:36  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
08:05:15  <Scrotoid> !dl win64
08:05:15  <PublicServer> Scrotoid: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-windows-win64.zip
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09:51:41  <V453000> !password
09:51:41  <PublicServer> V453000: seamen
09:51:51  <PublicServer> *** Game still paused (number of players)
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09:51:51  <PublicServer> <V453000> hu
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12:01:12  <V453000> !password
12:01:12  <PublicServer> V453000: carves
12:01:22  <PublicServer> *** Game still paused (number of players)
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14:06:52  <V453000> !password
14:06:52  <PublicServer> V453000: upends
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14:57:55  <Ryton_> !password
14:57:55  <PublicServer> Ryton_: allots
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14:59:37  <PublicServer> <Ryton> i made  working prototype
15:00:02  <Ryton_> for the psg200 idea in sp
15:00:35  <Ryton_> but copying will be for later
15:00:43  <PublicServer> *** Ryton has left the game (leaving)
15:02:26  <Ryton_> and at other pc, this was laggy...
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15:08:21  <Ryton> idk if my q came trough… V, could you discuss the pro and cons of possible trainlengths in Nuts?
15:09:10  <Ryton> or openttd in general. Mainly tl 2 , 3 vs 4
15:10:07  <PublicServer> <V453000> ?
15:11:02  <PublicServer> <V453000> what exactly do you mena
15:11:04  <PublicServer> <V453000> mean
15:15:38  <Ryton> well, yesterday you were advising tl 3 in a certain situation
15:16:11  <Ryton> what are the things to keep in mind?
15:25:41  <Ryton> it  was intertwined with rail type and class choice, but you seemed to start from a fixed TL which was chosen on beforehand
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15:26:35  <Ryton> hence my q: what to think about when choosing Tl in general
15:28:38  <PublicServer> <V453000> depends on everything :D
15:29:26  <PublicServer> <V453000> generally TL3 stuff takes less space
15:29:33  <PublicServer> <V453000> TL5 carries a lot more though
15:29:40  <PublicServer> <V453000> also depends on trains chose
15:29:42  <PublicServer> <V453000> n
15:29:52  <PublicServer> <V453000> or the plan, obviously
15:30:06  <PublicServer> <V453000> TL3 is good because it does everything great
15:30:20  <PublicServer> <V453000> CL5 is already quite a lot in rough terrain
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15:31:23  <retro_> !players
15:31:25  <PublicServer> retro_: Client 650 (Orange) is Mazur, in company 1 (Slarnville & Outlying Villages)
15:31:25  <PublicServer> retro_: Client 723 (Orange) is V453000, in company 1 (Slarnville & Outlying Villages)
15:32:49  <PublicServer> <V453000> in most games the landscape is the biggest aspect
15:33:23  <PublicServer> <V453000> but for example if your plan focuses on something like having downhill merges, then it might be smart to use longer trains to benefit from the downhill bouns even further
15:35:53  <PublicServer> <V453000> if you have a "normal" game without some specifications, the TL basically defines how is the game going to look like
15:36:04  <PublicServer> <V453000> so ... basically it is just choosing what the game is going to be
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15:43:48  <MrD2DG> !password
15:43:48  <PublicServer> MrD2DG: deface
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15:44:08  <PublicServer> <MrD2DG> Hiii
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15:54:42  <PublicServer> <V453000> hyyy
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16:05:31  <PublicServer> <MrD2DG> Can we increase the ship limit? :P
16:06:29  <PublicServer> <V453000> :/
16:06:29  <PublicServer> <V453000> no
16:06:31  <PublicServer> <MrD2DG> Aww
16:06:43  <V453000> !rcon set max_ships
16:06:43  <PublicServer> V453000: Current value for 'max_ships' is: '9' (min: 0, max: 5000)
16:06:46  <PublicServer> <MrD2DG> I wanted 2 ships since yesterday :'(
16:06:48  <V453000> !rcon set max_ships 15
16:06:56  <PublicServer> <V453000> no.
16:07:10  <PublicServer> <MrD2DG> :s
16:07:50  <PublicServer> <V453000> why do you have empty docks there btw
16:08:06  <PublicServer> <MrD2DG> They were meant to be serviced by ships
16:08:08  <PublicServer> <V453000> buy a ship for them?
16:08:14  <PublicServer> <MrD2DG> But I had to use trucks instead
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16:08:20  <PublicServer> <MrD2DG> Ship limit?
16:08:28  <mfb-> hi
16:08:30  <mfb-> ships?
16:08:33  <V453000> hi
16:08:41  <PublicServer> <MrD2DG> Hi
16:08:52  <PublicServer> <MrD2DG> Oh
16:08:59  <PublicServer> <MrD2DG> Why do you always do that :P
16:09:01  <PublicServer> <V453000> :>
16:09:10  <mfb-> saying "hi"?
16:09:11  <PublicServer> <V453000> thought you would expect
16:09:16  <mfb-> !password
16:09:16  <PublicServer> mfb-: preyed
16:09:17  <PublicServer> <MrD2DG> No V :P
16:09:22  <V453000> no I just raised ship limit without admitting it :)
16:09:27  <mfb-> :D
16:09:28  <PublicServer> *** mfb joined the game
16:09:35  <PublicServer> <MrD2DG> The full stop made you sound serious this time :P
16:09:53  <PublicServer> <V453000> that was the point :-D
16:10:40  <PublicServer> <V453000> buoys
16:10:42  <PublicServer> <V453000> zz
16:10:48  <PublicServer> <V453000> :)
16:10:54  <PublicServer> <MrD2DG> For that short distance
16:11:04  <PublicServer> <V453000> YES :)
16:11:11  <PublicServer> <MrD2DG> Is one enough? :P
16:11:21  <PublicServer> <V453000> lets say it is :p
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16:22:50  <PublicServer> <mfb> we have an ICE station "JAM" :D
16:23:05  <PublicServer> <MrD2DG> Where?
16:23:20  <PublicServer> <mfb> close to the ICE station "[JAM]"
16:23:26  <PublicServer> <V453000> :D
16:23:28  <PublicServer> <MrD2DG> xD
16:23:50  <PublicServer> <mfb> (Jabba the Hut's Village is the town)
16:24:09  <PublicServer> <mfb> however, I do not see jams there yet
16:24:21  <PublicServer> <MrD2DG> :P
16:24:35  <PublicServer> <mfb> it just has 2 transfer platforms
16:27:53  <PublicServer> <V453000> im getting the feeling that this game is getting quite complete quickly
16:27:59  <PublicServer> <MrD2DG> :P
16:28:21  <PublicServer> <MrD2DG> Me too, but I want it to last :?
16:28:31  <PublicServer> <MrD2DG> *:/
16:28:47  <PublicServer> <V453000> why? :)
16:29:05  <PublicServer> <mfb> who is kakben?
16:29:07  <PublicServer> <MrD2DG> Because it's a fun game duh :P
16:29:14  <PublicServer> <mfb> then continue to build ;)
16:29:22  <PublicServer> <MrD2DG> Was here yesterday, haven't seen him before that
16:29:24  <PublicServer> <V453000> ^
16:29:42  <PublicServer> <V453000> him who, Mark?
16:29:48  <PublicServer> <V453000> ah takben
16:29:54  <PublicServer> <V453000> idk some new guy
16:30:01  <PublicServer> <MrD2DG> The more I build the more my CPU struggles, then I wont be able to join anymore :P
16:30:15  <PublicServer> <V453000> for next game I suggest utter chaos
16:30:21  <PublicServer> <V453000> and by utter I mean fucking utter
16:30:23  <PublicServer> <MrD2DG> xD
16:30:43  <mfb-> :D
16:31:07  <PublicServer> <mfb> interesting timing at absolutis counter
16:31:13  <PublicServer> <mfb> somewhat... backwards
16:31:13  <PublicServer> <V453000> build shit, do whatever, why? because there is a dog shitting in your bedroom, your argument is invalid
16:31:29  <PublicServer> <V453000> how about that sort of game :p
16:31:31  <PublicServer> <MrD2DG> Lol
16:31:45  <PublicServer> <mfb> it goes forward 3 blocks eachtime
16:31:51  <PublicServer> <V453000> lol
16:31:51  <PublicServer> <mfb> = 1 backwards
16:31:57  <PublicServer> <V453000> interesting
16:34:00  <PublicServer> <mfb> I wonder what train 800 does
16:34:34  <PublicServer> <V453000> there was a deopt I assume
16:36:52  <PublicServer> <mfb> interesting concept with the depot&split
16:37:43  <PublicServer> <V453000> the overflow?
16:38:01  <PublicServer> <mfb> large hardon provider
16:38:51  <PublicServer> <V453000> ah
16:38:58  <PublicServer> <mfb> so multiple depots after a single waypoint work for "goto nearest depot"
16:39:02  <PublicServer> <V453000> that guy demanded depots as long as trains
16:39:13  <PublicServer> <V453000> and required depots to also store 1 train at a time
16:39:55  <PublicServer> <mfb> I think this is the interesting part
16:40:13  <PublicServer> <V453000> that works I think
16:40:31  <PublicServer> <mfb> +- logic
16:40:42  <PublicServer> <V453000> of course it is "better" if you make each waypoint have its own depot but ..
16:52:10  <PublicServer> <V453000> pyramid of gg
16:52:24  <PublicServer> <mfb> :D
16:52:35  <PublicServer> <mfb> that is not how they were built
16:52:50  <PublicServer> *** MrD2DG has left the game (general timeout)
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16:53:05  <MrD2DG> !password
16:53:05  <PublicServer> MrD2DG: graded
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16:53:36  <PublicServer> <V453000> hm
16:53:42  <PublicServer> <V453000> idk what are these trains doing in the station
16:54:40  <PublicServer> <V453000> ah right
16:54:42  <PublicServer> <V453000> should not happen now
16:55:37  <PublicServer> <MrD2DG> The heel did all this pax come from :s
16:55:43  <PublicServer> <MrD2DG> *hell
16:56:53  <PublicServer> <V453000> wher
16:56:56  <PublicServer> <V453000> yoru main station?
16:57:03  <PublicServer> <MrD2DG> Yeah
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16:57:29  <PublicServer> <MrD2DG> Never topped 11k then I d/c and there is 17k
16:57:49  <Mark> hello
16:57:53  <PublicServer> <mfb> hi
16:57:56  <PublicServer> <MrD2DG> Hi
16:58:05  <V453000> hi :)
16:59:51  <PublicServer> <mfb> oh, OG city hub got an expansion
17:00:02  <PublicServer> <MrD2DG> It did?
17:00:10  <PublicServer> <mfb> the maglev line
17:00:28  <PublicServer> <MrD2DG> G island?
17:00:42  <PublicServer> <mfb> yeah
17:00:56  <PublicServer> <MrD2DG> Oh yeah I added those 2 island yesterday
17:00:56  <PublicServer> <mfb> and the funny hub near G island speed limit waypoint
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17:01:06  <PublicServer> <MrD2DG> :P
17:01:44  <PublicServer> <V453000> I tried to give MrD2DG shit about that junction but I was happily ignored
17:01:48  <PublicServer> <V453000> :(((
17:01:51  <PublicServer> <MrD2DG> :D
17:01:58  <PublicServer> <MrD2DG> You said it looked nice so meh
17:02:08  <PublicServer> <V453000> no I said it is ridiculou
17:02:10  <PublicServer> <V453000> s
17:02:12  <PublicServer> <mfb> and 50% of the connections are not used
17:02:23  <PublicServer> <MrD2DG> xD Yeah I know but I just liked the way it looks
17:02:29  <PublicServer> <mfb> by the way, your transfer station there is jamming
17:02:37  <PublicServer> <V453000> eat that  ^
17:02:45  <PublicServer> <MrD2DG> Hmm yeah I noticed :P
17:02:48  <PublicServer> <V453000> :P
17:02:58  <PublicServer> <MrD2DG> Might expand it soon
17:03:08  <PublicServer> <mfb> I would use Loop Line 7 as transfer for the loop
17:03:23  <PublicServer> <mfb> closer to the ICE than the current transfer :p
17:03:49  <PublicServer> <MrD2DG> :P I guess I could do that as well, just liked the idea of all trains going into one station
17:09:11  <Mark> password
17:09:27  <Mark> !password
17:09:27  <PublicServer> Mark: nutted
17:09:36  <PublicServer> *** Mark joined the game
17:09:38  <Mark> nutted
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17:24:59  <Ryton> thats appropriate ...
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17:29:40  <McDonald> hello
17:29:50  <PublicServer> <mfb> hi
17:29:51  <PublicServer> <MrD2DG> Hi
17:31:07  <McDonald> !help
17:31:09  <PublicServer> McDonald: http://www.openttdcoop.org/wiki/IRC_Commands
17:31:25  <Maraxus> !password
17:31:25  <PublicServer> Maraxus: doored
17:31:38  <PublicServer> *** Maraxus joined the game
17:31:41  <PublicServer> <Maraxus> hi
17:31:49  <McDonald> hi
17:31:55  <PublicServer> <MrD2DG> Hi
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17:46:44  <McDonald> !password
17:46:45  <PublicServer> McDonald: annexe
17:47:25  <PublicServer> *** McDonald joined the game
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17:52:45  <Ryton> !password
17:52:45  <PublicServer> Ryton: annexe
17:53:12  <PublicServer> *** Ryton joined the game
17:53:16  <PublicServer> <Ryton> hi all
17:53:22  <PublicServer> <McDonald> hai
17:53:24  <PublicServer> <MrD2DG> Hey Ryton
17:53:32  <PublicServer> <Maraxus> hi
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18:46:57  <PublicServer> <MrD2DG> Hmm what to use for transfer :s
18:49:13  <Sassafrass> !password
18:49:13  <PublicServer> Sassafrass: psychs
18:49:15  <PublicServer> <Ryton> boom
18:49:16  <PublicServer> <MrD2DG> Shit
18:49:21  <PublicServer> <Ryton> 680 , thats a lot
18:49:27  <PublicServer> <MrD2DG> :P
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18:53:07  <PublicServer> <V453000> hm
18:53:10  <PublicServer> <mfb> even more unused tracks at OGC :p
18:53:16  <PublicServer> <V453000> went to draw some on paper to bed
18:53:22  <PublicServer> <V453000> discovered im not drawing when woke up
18:53:24  <PublicServer> <MrD2DG> :D
18:53:32  <PublicServer> <MrD2DG> Lol
18:54:18  <PublicServer> <mfb> O island :)
18:54:28  <PublicServer> <MrD2DG> Hmm gonna use maglev, probably gonna jam the bridge though
18:54:31  <PublicServer> <MrD2DG> Yep :P
18:54:37  <PublicServer> <V453000> that is a nicely degenerated map
18:54:39  <PublicServer> <V453000> O I mean
18:54:43  <PublicServer> <MrD2DG> xD
18:55:07  <PublicServer> <MrD2DG> there was an island there before so i just deformed it a bit (lot) :)
18:55:21  <PublicServer> <V453000> yes I know :)
18:55:27  <PublicServer> <MrD2DG> :P
18:55:27  <PublicServer> <mfb> OGC entry jams
18:55:41  <PublicServer> *** mfb has joined company #1
18:55:41  <PublicServer> <MrD2DG> Argh
18:55:41  <PublicServer> *** Sassafrass has left the game (leaving)
18:56:04  <PublicServer> <MrD2DG> The crash stopped the flow of PAX
18:56:30  <PublicServer> <MrD2DG> :O
18:56:44  <PublicServer> <MrD2DG> That wasn't me (I think) :P
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19:08:37  <PublicServer> <mfb> lol bus service in jungle of beer
19:09:12  <PublicServer> <mfb> why that?
19:09:59  <PublicServer> <Ryton> 5
19:10:13  <PublicServer> <V453000> what?
19:10:20  <PublicServer> <Ryton> 50 even, but not here :-)
19:10:23  <PublicServer> <Ryton> sp
19:10:25  <PublicServer> <mfb> bus service in your beer town
19:10:28  <PublicServer> <V453000> where
19:10:38  <PublicServer> <Ryton> speed limit, wrong window :-)
19:10:38  <PublicServer> <V453000> dem horses?
19:10:44  <PublicServer> <V453000> was feeder
19:10:47  <PublicServer> <mfb> right
19:10:53  <PublicServer> <V453000> I mean, grower
19:11:39  <PublicServer> <mfb> Ryton: interesting concept
19:11:57  <PublicServer> <mfb> do you plan any houses there? :D
19:13:15  <PublicServer> <V453000> :D
19:13:51  <PublicServer> <V453000> oh lol
19:14:13  <PublicServer> <V453000> was one of the uber wtf things we did for no reason in 200 :)
19:14:21  <PublicServer> <Ryton> yes :^p
19:14:35  <PublicServer> <V453000> Hey logic island, lets do complete horseshit! Yay!  ... and we did.
19:14:37  <PublicServer> <Ryton> i like the east area :p
19:15:43  <PublicServer> <mfb> tunnel some bridges?
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19:18:45  <PublicServer> <Ryton> i like the concept :-)
19:18:53  <PublicServer> <Ryton> can be timed well
19:19:21  <PublicServer> <mfb> can I move some logic to tunnels?
19:19:55  <PublicServer> <Ryton> sure. i wanted to make it w/o tunnels actually
19:19:57  <PublicServer> <V453000> idk I dont think the concept cant be anyhow effective
19:20:03  <PublicServer> <Ryton> just a quick patch
19:20:10  <PublicServer> <mfb> see "those things"
19:20:22  <PublicServer> <Ryton> and with most roads below bridges
19:20:48  <PublicServer> <Ryton> sure mfb
19:20:54  <PublicServer> <Ryton> can be smaller
19:21:21  <PublicServer> <Ryton> but not w/o terraforming
19:21:31  <PublicServer> <Ryton> this can be 100% flat :-)
19:21:41  <PublicServer> <Ryton> w/o tunnels
19:22:07  <PublicServer> <mfb> ah
19:22:09  <PublicServer> <Ryton> + i like the bridge pattern (tough not required
19:23:32  <PublicServer> <Ryton> better, ty
19:24:06  <PublicServer> <Ryton> caan be extended to all sides
19:24:12  <PublicServer> <Ryton> n & s anyways
19:26:44  <PublicServer> <Ryton> i think it is usefull, V
19:26:54  <PublicServer> <mfb> I don't think so
19:27:01  <PublicServer> <Ryton> its an easy pattern
19:27:15  <PublicServer> <Ryton> which has good capacity
19:27:17  <PublicServer> <mfb> easy and pointless
19:27:23  <PublicServer> <mfb> with low capacity
19:27:25  <PublicServer> <Ryton> changable speedsµ
19:27:51  <PublicServer> <Ryton> TL can even be changed midgame
19:28:25  <PublicServer> <Ryton> flexible layouy, exits/ entries can be anywhere
19:28:39  <PublicServer> <V453000> it doesnt do anything useful
19:28:46  <PublicServer> <V453000> only stops trains a lot more than normally
19:28:57  <PublicServer> <Ryton> + just fun to mess around with
19:28:59  <PublicServer> <V453000> furthermore for a cost of million bridges
19:29:15  <PublicServer> <V453000> fun perhaps but it is uselesS :)
19:29:21  <PublicServer> <Ryton> well yes, w/o the logic then? :-)à
19:29:31  <PublicServer> <Ryton> ok true ;-)
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19:31:01  <PublicServer> <Ryton> could make one direction tunnels easily
19:31:15  <PublicServer> <Ryton> but then the concept dies ;-)
19:31:54  <PublicServer> <Ryton> actually
19:31:58  <PublicServer> <V453000> yes that is the point :) improving it returns to original
19:32:00  <PublicServer> <Ryton> nvr mind
19:32:24  <PublicServer> <Ryton> improving means with a goal in mind ;-)
19:32:38  <PublicServer> <Ryton> goal isnt maximum efficiency for me here ;-)
19:32:50  <PublicServer> <Ryton> just aestetic bridges and good town growth :-)
19:33:44  <PublicServer> <mfb> by the way
19:33:55  <PublicServer> <mfb> the station entry /exit signals are broken
19:34:18  <PublicServer> <mfb> the waiting bays are too short, too
19:34:25  <PublicServer> <Ryton> can you give an example where?
19:34:39  <PublicServer> <Ryton> entry can break, but normally shouldnt
19:34:57  <PublicServer> <Ryton> yeah, I saw that
19:34:59  <PublicServer> <mfb> it will not block everything
19:35:05  <PublicServer> <Ryton> but I cannot fix it w/o changing track layout
19:35:07  <PublicServer> <mfb> but it makes the entry signals quite pointless
19:35:13  <PublicServer> <mfb> pbs?
19:35:21  <PublicServer> <mfb> this solves the other issue, too
19:35:27  <PublicServer> <Ryton> true
19:35:33  <PublicServer> <Ryton> will work
19:35:52  <PublicServer> <Ryton> oops
19:36:00  <PublicServer> <Ryton> thats worse :-)
19:36:23  <PublicServer> <mfb> does not help at the other blocks
19:36:33  <PublicServer> <mfb> but at this one, pbs helps
19:36:39  <PublicServer> <Ryton> k
19:37:01  <PublicServer> <Ryton> ty
19:37:59  <PublicServer> <Ryton> oops
19:37:59  <PublicServer> <Ryton> µ
19:38:07  <PublicServer> <Ryton> transfer exit
19:38:18  <PublicServer> <Ryton> was made for tl2 :§
19:38:32  <PublicServer> <mfb> :p
19:38:47  <PublicServer> <mfb> transfer station
19:38:49  <PublicServer> <mfb> still is
19:39:03  <PublicServer> <Ryton> ok now?
19:39:31  <PublicServer> <mfb> oh wait, wrong station
19:39:37  <PublicServer> <Ryton> only N half
19:39:51  <PublicServer> <mfb> sorry
19:40:09  <PublicServer> <Ryton> I lenghtened it already
19:40:09  <PublicServer> <Ryton> np
19:40:59  <PublicServer> <mfb> I like the geometry
19:41:10  <PublicServer> <Ryton> of...
19:41:16  <PublicServer> <mfb> the overflow
19:41:18  <PublicServer> <Ryton> tranfer station.
19:41:20  <PublicServer> <mfb> or a 4th platform
19:41:22  <PublicServer> <Ryton> ah :p
19:41:25  <PublicServer> <mfb> does not matter
19:41:37  <PublicServer> <Ryton> yeah$
19:41:59  <PublicServer> <Ryton> I thought you were sarcastic ;-)
19:42:13  <PublicServer> <mfb> ;(
19:43:07  <PublicServer> <Ryton> thx a loty
19:43:17  <PublicServer> <Ryton> lot* for the advice
19:44:22  <PublicServer> <mfb> see "this can block"
19:46:04  <PublicServer> <Ryton> yes, I see, ty
19:46:19  <PublicServer> <mfb> +1 house spot :D
19:46:33  <PublicServer> <Ryton> before with presignals that problem wasnt there :p
19:46:39  <PublicServer> <mfb> not sure ;)
19:47:13  <PublicServer> <mfb> ouch
19:47:16  <PublicServer> <Ryton> my bad
19:47:18  <PublicServer> <Ryton> but just 4 :p
19:47:24  <PublicServer> <Ryton> thats an acceptable loss :p
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19:47:27  <PublicServer> <mfb> ;)
19:47:33  <PublicServer> <mfb> 4 train drivers
19:47:39  <PublicServer> <Ryton> tadaa, jam solved :p
19:48:37  <PublicServer> <Ryton> : off
19:48:51  <PublicServer> <mfb> bye
19:49:10  <PublicServer> <V453000> byez
19:49:16  <PublicServer> *** Ryton has left the game (leaving)
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19:51:08  <PublicServer> <mfb> do we have something like a fountain as object?
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20:24:09  <Chris_Booth> hi
20:24:12  <PublicServer> <mfb> hi
20:24:42  <V453000> helo
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20:57:58  <MrD2DG> !password
20:57:59  <PublicServer> MrD2DG: shrill
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21:05:19  <PublicServer> <mfb> hmm... any new SBahn concept left to test?
21:06:17  <PublicServer> <mfb> I have one, but that would require massive TF
21:06:30  <PublicServer> <mfb> so maybe there is something nice
21:06:33  <PublicServer> <mfb> but new
21:06:59  <PublicServer> <MrD2DG> Ooh
21:08:09  <PublicServer> *** MrD2DG has left the game (general timeout)
21:08:09  <PublicServer> *** MrD2DG has left the game (connection lost)
21:08:27  <MrD2DG> !password
21:08:27  <PublicServer> MrD2DG: homing
21:08:33  <PublicServer> <V453000> just tf stuff mfb :)
21:08:44  <PublicServer> <mfb> see !condept
21:08:44  <PublicServer> *** MrD2DG joined the game
21:08:48  <PublicServer> <mfb> *concept
21:09:02  <PublicServer> <V453000> ah right
21:09:08  <PublicServer> <V453000> ultra pyramid
21:09:21  <PublicServer> <MrD2DG> Oh
21:09:39  <PublicServer> <mfb> similar to a volcano
21:09:41  <PublicServer> <V453000> why not :)
21:09:44  <PublicServer> <MrD2DG> :P
21:10:22  <PublicServer> <mfb> + transfer it to SMS
21:10:22  <PublicServer> *** MrD2DG has left the game (general timeout)
21:10:22  <PublicServer> *** MrD2DG has left the game (connection lost)
21:10:27  <MrD2DG> Ugh
21:11:03  <PublicServer> <mfb> hmm... just two-sided
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21:15:32  <MrD2DG> !password
21:15:32  <PublicServer> MrD2DG: grapes
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21:15:47  <PublicServer> *** MrD2DG joined the game
21:16:42  *** Guest2420 is now known as kakben
21:16:45  <PublicServer> <V453000> cpu burning MrD2DG?
21:16:57  *** ODM has quit IRC
21:16:59  <PublicServer> <MrD2DG> Yes :(
21:17:15  <kakben> !password
21:17:15  <PublicServer> kakben: grapes
21:17:37  <PublicServer> <Mazur> Wasn't me this time, I plead innocence.
21:17:45  <PublicServer> <MrD2DG> :P
21:17:50  <PublicServer> *** kakben joined the game
21:18:09  <PublicServer> <mfb> I have just ~150 SBahn trains :(
21:19:45  <PublicServer> <V453000> why do I have 200?
21:19:47  <PublicServer> <Mazur> I wonder why noone build a MSH to the west edge.
21:20:02  <PublicServer> <mfb> ?
21:20:23  <PublicServer> <Mazur> 'cOS YOURS IS BIGGER, v?
21:20:30  <PublicServer> <Mazur> Oops, caps.
21:20:33  <PublicServer> <MrD2DG> :P
21:20:48  <PublicServer> <V453000> no mfb has bigger town
21:21:06  <PublicServer> <V453000> and even dummies which dont technically transport anything :)
21:21:18  <PublicServer> <Mazur> Then it's more efficient, and more build up,.
21:21:27  <mfb-> and transports less passengers
21:21:30  <PublicServer> <V453000> :) obviously
21:21:36  <PublicServer> <V453000> oh
21:21:46  <PublicServer> <V453000> no same amount
21:21:48  <mfb-> but the pathes are shorter, too
21:21:52  <PublicServer> <V453000> % less but 33k
21:22:15  <PublicServer> <V453000> well yeah just different concept :)
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21:39:00  <MrD2DG> !password
21:39:00  <PublicServer> MrD2DG: spunks
21:39:26  <PublicServer> *** MrD2DG joined the game
21:43:31  <MrD2DG> FAAACK SAKE
21:43:36  <PublicServer> *** MrD2DG has left the game (general timeout)
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21:44:47  <MrD2DG> !password
21:44:47  <PublicServer> MrD2DG: busies
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21:47:48  <mfb-> http://www.reddit.com/r/Diablo/comments/xy2ez/and_the_award_for_the_1_botter_in_the_world_goes/ lol
21:47:50  <Webster> Title: And the award for the #1 botter in the world goes to.... : Diablo (at www.reddit.com)
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21:52:58  <V453000> lol
21:53:11  <V453000> you program a bot to play diablo for you?
21:53:29  <PublicServer> <mfb> no
21:53:30  <PublicServer> <mfb> but obviously some players did
21:53:30  <PublicServer> <mfb> which is very bad
21:53:36  <PublicServer> <V453000> silly shit
21:53:36  <V453000> I mean the person does, not you
21:53:42  <PublicServer> <V453000> lol
21:53:44  <PublicServer> <V453000> nice delay
21:53:45  <PublicServer> <V453000> ^
21:54:27  <mfb-> well... blizzard introduced the "nice" feature that you can sell items for real money there
21:55:44  <V453000> ahhh
21:55:44  <V453000> I see
21:55:45  <V453000> LOL
21:55:57  <V453000> so you just make a bot which makes money
21:56:01  <V453000> nice idea :D
21:57:44  <PublicServer> <kakben> anyone who wanna grow ghost machine, feel free. it needs food and water, and connection to a SL for pax
21:57:58  <PublicServer> <mfb> and road
21:58:00  <PublicServer> <mfb> +s
21:58:10  <PublicServer> <kakben> yeah
21:58:25  <PublicServer> <kakben> i have too little time to care for it right now, so helping is fine
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22:14:06  <PublicServer> <mfb> good night
22:14:16  <PublicServer> <MrD2DG> GN
22:14:22  <PublicServer> <Maraxus> gn
22:14:44  <PublicServer> <mfb> I think the steps are nearly invisible once the town is big enough :D
22:15:02  <PublicServer> *** mfb has left the game (leaving)
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22:22:15  <PublicServer> <V453000> yeah that is minimal stepping :)
22:22:28  <PublicServer> <V453000> maglev isnt a good choice there however :) I think that will break
22:25:13  <PublicServer> <Maraxus> gn
22:25:21  <PublicServer> *** Maraxus has left the game (leaving)
22:25:29  <PublicServer> <MrD2DG> GN
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22:34:03  <PublicServer> <V453000> how about some graphical enhancement of the purchase menu
22:34:17  <PublicServer> <V453000> like numbers next to train name with colour to show that it is like Medium8
22:35:03  <PublicServer> <MrD2DG> Oh, thats would be nice i guess
22:36:26  <V453000> currently I tried this https://dl.dropbox.com/u/20419525/purchasemenu_enhancement.png
22:36:40  <V453000> but the numbers are differnt length of course so it misaligned the black text
22:37:01  <V453000> so im going to put the numbers within the sprites ... which needs to recode the purchase menu sprites for a little bit :)
22:37:10  <MrD2DG> Oh nice
22:38:16  <V453000> I thought about adding something like icons to note that it is a doubledecker-ish thing, more speed thing, etc - for the local trains mainly
22:38:25  <V453000> but I think that is not necessary
22:38:51  <PublicServer> <MrD2DG> Yeah
22:39:29  <PublicServer> <V453000> oh yeah and I did some nice graphical touches to NUT'em and made it align properly
22:39:47  <PublicServer> <MrD2DG> Never used that either :P
22:39:58  <PublicServer> <V453000> oh duh >]
22:40:05  <PublicServer> <V453000> too slow for the bitch I assume
22:40:11  <PublicServer> <MrD2DG> xD
22:40:21  <PublicServer> <MrD2DG> Ofc
22:40:38  <V453000> we have it in this game at Slarnville feeding
22:40:46  <V453000> you can see that the alignment with wagons is a bit off
22:41:14  <PublicServer> <MrD2DG> I'd look but this lag makes scrolling the map a bitch :/
22:41:19  <V453000> :d
22:41:23  <V453000> use viewport :p
22:41:28  <V453000> (press v)
22:41:46  <PublicServer> <MrD2DG> Oh
22:43:39  <PublicServer> <V453000> the train actually looks pretty shitty
22:43:53  <PublicServer> <MrD2DG> Oh I see it
22:43:56  <PublicServer> <V453000> oh and I also enhanced the Diesel Power ... so many people used it even when it is SO ugly that I had to
22:44:10  <PublicServer> <MrD2DG> :P Wasn't that bad
22:44:13  <PublicServer> <V453000> I just cant stand seeing the ugliest engine in the set all over
22:44:15  <PublicServer> <V453000> it was horrific
22:44:19  <PublicServer> <MrD2DG> NUt'em looks weird though
22:44:37  <PublicServer> <V453000> I added a lot more bright shades to nutem
22:44:43  <PublicServer> <MrD2DG> Seems like the wagons have a layer of gloss on them, compared to it
22:44:49  <PublicServer> <V453000> so the shape is more visible and looks generally better
22:44:52  <PublicServer> <V453000> yes
22:44:55  <PublicServer> <V453000> exactly
22:45:01  <PublicServer> <MrD2DG> Nice
22:45:03  <PublicServer> <V453000> that is the lighting/bright pixels
22:45:43  <PublicServer> <V453000> imo THE thing that makes things look magically shiny, nice and special ... but is fucking hard to draw with more complicated shapes
22:45:53  <PublicServer> <V453000> especially with steamers
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22:46:00  <PublicServer> <MrD2DG> :P
22:46:11  <PublicServer> <V453000> steamers just have such a complex shape that it is living hell
22:46:22  <PublicServer> <V453000> so ill have to come up with some other option for those :d
22:46:34  <PublicServer> <MrD2DG> Good luck xD
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22:47:00  <PublicServer> <V453000> its on the early steamrs
22:47:02  <PublicServer> <V453000> some of them
22:47:08  <PublicServer> <V453000> as you can see there near Slarnville
22:47:22  <PublicServer> <MrD2DG> Ohh
22:47:26  <PublicServer> <V453000> it looks okay in this view
22:47:32  <PublicServer> <V453000> this is worse already
22:47:46  <PublicServer> <V453000> meh, better than original
22:47:48  <PublicServer> <V453000> but it is a bit strange
22:48:14  <PublicServer> <V453000> very visible when there are 2 together reversed
22:48:21  <PublicServer> <V453000> it works okay, but .. :/ idk
22:48:48  <PublicServer> <V453000> mainly when I draw it I am basically clueless, as the point of this style of lighting basically is: It doesnt make sense. Period, good lighting achieved.
22:49:32  <PublicServer> <MrD2DG> Lol
22:50:22  <PublicServer> <V453000> yeah but thats exactly what it is :D
22:51:45  <PublicServer> <MrD2DG> Hah, well it works I guess :P
22:52:50  <V453000> oh god I just got an outrageously amazing idea
22:53:02  <PublicServer> <MrD2DG> Lol what?
22:53:44  <PublicServer> <V453000> human pants shat shall be
22:53:54  <PublicServer> <MrD2DG> xD
23:12:35  <PublicServer> <MrD2DG> Finally completed!
23:13:11  <V453000> :)
23:13:16  <V453000> https://dl.dropbox.com/u/20419525/purchasemenu_enhancement.png
23:13:17  <V453000> first try
23:13:25  <V453000> ignore the misalignments and stuff :)
23:13:37  <MrD2DG> I saw that already :P
23:13:54  <V453000> f5
23:14:06  <MrD2DG> Oh
23:14:22  <PublicServer> *** MrD2DG has left the game (general timeout)
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23:14:27  <MrD2DG> Dont really like the gradients
23:14:33  <MrD2DG> Clash with the menu style
23:15:00  <V453000> they should be different at least
23:15:06  <MrD2DG> Block colours?
23:15:26  <MrD2DG> Kinda backwards but I think they'd suit the OTTD menu style more
23:17:12  <MrD2DG> !password
23:17:12  <PublicServer> MrD2DG: rusted
23:17:31  <V453000> what do you mean
23:17:31  <PublicServer> *** MrD2DG joined the game
23:17:43  <V453000> solid colour, no stupid  gradient
23:17:48  <MrD2DG> Yes
23:17:53  <V453000> the gradients dont work too well even technically either
23:17:58  <V453000> complete menu might be cute
23:18:18  <V453000> but as of all colours, the brightest and darkest colours have smaller difference visually
23:18:30  <MrD2DG> Ahh :s
23:18:40  <V453000> so in the early ages no matter if early trains have bright or dark end of the gradient, they look very similar
23:18:49  <V453000> which is just shitty
23:19:32  <MrD2DG> Well I guess thats why you need the numbers then
23:20:28  <V453000> well sure
23:20:33  <V453000> but I mean different in colours
23:20:40  <V453000> like dark blue is basically the same as dark red
23:20:53  <V453000> or brightest yellow is similar to brightest blue or white
23:21:03  <PublicServer> <MrD2DG> So are colours really necessary then?
23:21:04  <V453000> while midtones obviously do have most differences
23:21:16  <V453000> not necessary but nice to separate the train classes I think
23:21:46  <PublicServer> <MrD2DG> Well then I think they are fine for that
23:22:07  <V453000> making it as bigass background is  the issue
23:22:16  <V453000> some light edge or just some small thing would be enough
23:22:24  <PublicServer> <MrD2DG> Oh
23:22:38  <PublicServer> <MrD2DG> But thats not possible atm?
23:23:06  <V453000> sure is, I have it as images
23:23:10  <V453000> so I can do anything
23:23:18  <PublicServer> <MrD2DG> Oh
23:27:34  <V453000> ok I know now :)
23:27:50  <PublicServer> <MrD2DG> What you donna do?
23:27:52  <PublicServer> <MrD2DG> *GONNA
23:28:18  <V453000> wait a few minutes :p
23:28:21  <V453000> screenshot coming
23:28:25  <V453000> shit compiles
23:28:27  <PublicServer> <MrD2DG> Lol oki
23:28:46  <PublicServer> <MrD2DG> :P
23:31:26  <PublicServer> <V453000> aka why do it the hard way ..
23:32:04  <PublicServer> <V453000> oh, O of DOOM
23:32:06  <PublicServer> <V453000> ^^
23:32:24  <PublicServer> <MrD2DG> :D
23:34:58  <PublicServer> <V453000> looks nice
23:35:36  <PublicServer> <MrD2DG> Thanks :P
23:39:39  <PublicServer> <V453000> was LYING!
23:39:45  <PublicServer> <MrD2DG> xD
23:40:03  <PublicServer> <MrD2DG> IDC anyway :D
23:43:21  <PublicServer> <V453000> in fact
23:43:23  <PublicServer> <V453000> your town is the WORST
23:43:25  <PublicServer> <V453000> has no slugs.
23:43:31  <PublicServer> <MrD2DG> Lol
23:43:33  <PublicServer> <V453000> :P
23:43:43  <PublicServer> <MrD2DG> I was actually gonna use slugs for o island metro
23:43:57  <PublicServer> <V453000> that would be amazing
23:43:59  <PublicServer> <MrD2DG> But I dunno how they'd be and lagging waaay to much to test
23:44:09  <PublicServer> <V453000> just autoreplace them
23:44:21  <PublicServer> <V453000> I will group them fory ou
23:44:27  <PublicServer> <MrD2DG> They are grouped :P
23:44:33  <PublicServer> <V453000> oh nice
23:44:34  <PublicServer> <V453000> well then
23:44:35  <PublicServer> <MrD2DG> I always group everything :D
23:44:42  <PublicServer> <MrD2DG> Whats capacity like?
23:44:45  <PublicServer> <V453000> yes thats good, I only thought you would have one group for all
23:44:53  <PublicServer> <V453000> 80 per wagon, nothing to scoff at
23:45:03  <PublicServer> <MrD2DG> Hmm
23:45:09  <PublicServer> <MrD2DG> Okay doit then :P
23:45:09  <PublicServer> <V453000> after all, READ IT :D because someone spent time to write into the menu :PP
23:45:15  <PublicServer> <MrD2DG> xD
23:46:53  <PublicServer> <V453000> slugs love the jungle
23:47:05  <PublicServer> <MrD2DG> :P
23:48:15  <PublicServer> <MrD2DG> Hmm it doesnt have doors or windows :P
23:48:30  <PublicServer> <V453000> ANIMALS AINT HAV WINDOZE
23:48:52  <PublicServer> <V453000> it is (Organic)
23:48:52  <PublicServer> <MrD2DG> They dont drive on tracks either :P
23:49:03  <PublicServer> <V453000> your point is invalid
23:49:05  <PublicServer> <MrD2DG> So PAx die inside?
23:49:12  <PublicServer> <V453000> slugs in 2070 WILL drive on tracks
23:49:15  <PublicServer> <V453000> I tell you
23:49:25  <PublicServer> <MrD2DG> Haha we'll see :P
23:49:27  <PublicServer> <V453000> they eat them and then vomit them up
23:49:49  <PublicServer> <MrD2DG> Ohh that explains the loading times :D
23:50:01  <PublicServer> <V453000> its fast isnt it
23:50:11  <PublicServer> <MrD2DG> IKR :P
23:50:17  <PublicServer> <V453000> was question
23:50:27  <PublicServer> <MrD2DG> was answer
23:50:33  <PublicServer> <V453000> bitch.
23:50:35  <PublicServer> <MrD2DG> :D
23:51:17  <PublicServer> <V453000> its a shame the city stations dont have visible pax when waiting there
23:51:19  <PublicServer> <V453000> the stations are so nice
23:51:37  <PublicServer> <MrD2DG> True :/
23:51:45  <PublicServer> <MrD2DG> Still think we should have had VAST!
23:52:07  <PublicServer> <V453000> idk I find vast useuess but yeah could add that
23:52:50  <PublicServer> <MrD2DG> :P It's nice to add trees n shizz in places to break up the endless buildings
23:53:10  <V453000> https://dl.dropbox.com/u/20419525/purchasemenu_enhancement.png
23:53:26  <V453000> how about that
23:53:38  <MrD2DG> That is a lot cleaner/nicer :d
23:53:45  <MrD2DG> *:D
23:54:08  <V453000> the slug thing was supposed to animate but I guess purchase menu cant do animations :(
23:54:30  <MrD2DG> :P

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