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00:06:02 *** chester_ has quit IRC 01:11:31 *** Razaekel is now known as Guest3567 01:11:31 *** Razaekal has joined #openttdcoop 01:11:32 *** Razaekal is now known as Razaekel 01:16:58 *** Guest3567 has quit IRC 02:19:06 *** pugi has quit IRC 03:31:31 <PublicServer> *** Mazur has left the game (leaving) 06:16:45 *** Mazur has quit IRC 06:37:06 *** sla_ro|master has joined #openttdcoop 06:39:54 *** Phazorx_ is now known as Phazorx 07:13:01 *** Zeknurn has left #openttdcoop 07:38:35 *** Tray has joined #openttdcoop 07:39:27 <Tray> !playercount 07:39:27 <PublicServer> Tray: Number of players: 0 (0 spectators) 07:39:31 <Tray> !password 07:39:31 <PublicServer> Tray: heeled 07:40:01 <PublicServer> *** Game still paused (number of players) 07:40:03 <PublicServer> *** Tray joined the game 07:42:25 <PublicServer> *** Tray has left the game (leaving) 07:46:29 *** Tray|2 has joined #openttdcoop 07:51:48 *** Tray has quit IRC 07:54:07 *** Tray has joined #openttdcoop 07:58:08 *** Tray|2 has quit IRC 08:03:22 *** Wold_ has quit IRC 08:09:53 *** Tray has joined #openttdcoop 08:33:01 *** DomDom has joined #openttdcoop 09:20:44 *** Wold has joined #openttdcoop 09:43:13 <V453000> !password 09:43:13 <PublicServer> V453000: heeled 09:43:22 <PublicServer> *** Game still paused (number of players) 09:43:25 <PublicServer> *** V453000 joined the game 09:45:47 <PublicServer> *** V453000 has left the game (leaving) 10:51:12 *** condac_ has joined #openttdcoop 10:58:29 *** burns has quit IRC 11:34:27 *** Razaekel is now known as Guest3614 11:34:27 *** Razaekal has joined #openttdcoop 11:34:27 *** Razaekal is now known as Razaekel 11:41:01 *** Guest3614 has quit IRC 12:05:56 *** Razaekal has joined #openttdcoop 12:05:56 *** Razaekel is now known as Guest3618 12:05:56 *** Razaekal is now known as Razaekel 12:11:24 *** Guest3618 has quit IRC 12:18:27 *** Mazur has joined #openttdcoop 12:18:27 *** ChanServ sets mode: +o Mazur 13:26:57 <DomDom> !players 13:26:59 <PublicServer> DomDom: There are currently no clients connected to the server 14:13:18 *** Maraxus has joined #openttdcoop 14:35:55 *** planetmaker has joined #openttdcoop 14:35:55 *** ChanServ sets mode: +o planetmaker 14:36:14 *** planetmaker sets mode: +b *!*@dynamic-adsl-78-12-101-60.clienti.tiscali.it 14:36:19 *** planetmaker has left #openttdcoop 14:43:29 *** absolutis has joined #openttdcoop 14:43:48 *** Tray has quit IRC 14:56:02 <DomDom> !players 14:56:05 <PublicServer> DomDom: There are currently no clients connected to the server 15:00:24 *** Wold has quit IRC 15:01:52 *** DomDomDom has joined #openttdcoop 15:04:05 *** DomDom has quit IRC 15:04:32 *** Tray has joined #openttdcoop 15:13:03 <Tray> !playercount 15:13:03 <PublicServer> Tray: Number of players: 0 (0 spectators) 15:52:42 *** ODM has joined #openttdcoop 15:52:42 *** ChanServ sets mode: +o ODM 16:08:14 *** pugi has joined #openttdcoop 16:35:49 *** Mark has joined #openttdcoop 16:43:27 *** pugi has quit IRC 16:43:51 *** Mark has quit IRC 17:04:58 *** sla_ro|master has quit IRC 17:05:47 *** absolutis has quit IRC 17:05:53 *** sla_ro|master has joined #openttdcoop 17:06:44 *** Wold has joined #openttdcoop 17:22:09 *** Mark has joined #openttdcoop 17:46:51 *** brylie has joined #openttdcoop 17:52:01 *** Wold_ has joined #openttdcoop 17:59:14 *** Wold has quit IRC 18:01:23 *** siridle has joined #openttdcoop 18:29:34 *** Ryton has joined #openttdcoop 18:34:24 <Ryton> hello world 18:35:00 <Ryton> !players 18:35:03 <PublicServer> Ryton: There are currently no clients connected to the server 18:36:09 <Ryton> anyone interested to play in 5 mins? 18:39:46 <Ryton> !password 18:39:46 <PublicServer> Ryton: churns 18:40:17 <PublicServer> *** Game still paused (number of players) 18:40:18 <PublicServer> *** Ryton joined the game 18:45:40 *** Chris_Booth has joined #openttdcoop 18:45:53 <Chris_Booth> hi 18:46:17 <Ryton> aloa cb 18:46:24 <Chris_Booth> hi Ryton 18:46:55 <PublicServer> *** Game still paused (number of players) 18:46:55 <PublicServer> *** Game unpaused (number of players) 18:46:55 <PublicServer> *** Chris Booth joined the game 18:47:55 <PublicServer> <Ryton> superb 18:48:05 <PublicServer> <Chris Booth> what? 18:48:11 <PublicServer> <Ryton> that you join 18:48:13 <PublicServer> <Ryton> is superb :-) 18:48:24 <PublicServer> <Chris Booth> ah okay 18:48:56 <PublicServer> <Ryton> do you see any jam or bottleneck? 18:49:11 <PublicServer> <Chris Booth> Raw Drop A 18:49:28 *** Mark has quit IRC 18:50:53 <PublicServer> <Ryton> hmm 18:51:00 <PublicServer> <Ryton> cant the entry be split up? 18:51:07 <PublicServer> <Ryton> for goods/raws? 18:51:13 <PublicServer> <Chris Booth> probably 18:51:15 <PublicServer> <Ryton> now they go from 2 - 2 to 3 lines 18:51:22 <PublicServer> <Ryton> or even to 2 lines 18:51:26 <PublicServer> <Ryton> with prio for goods trains 18:51:36 <PublicServer> <Ryton> no sorry, prio for raws 18:51:46 <PublicServer> <Ryton> and still they slow down :p 18:52:00 <PublicServer> <Ryton> just lengthen prioµ? 18:52:40 <PublicServer> <Ryton> then the goods trains will probably jam soonish :-) 18:52:54 <PublicServer> <Ryton> gooods piling up already :s 18:53:09 <PublicServer> <Chris Booth> split them out 18:53:16 <PublicServer> <Ryton> yeah will do that 18:55:22 <PublicServer> <Ryton> better 18:56:46 <PublicServer> <Ryton> goods pile isdropping like crazy 18:57:01 <PublicServer> <Ryton> from 1000 to 0 in 3 minutes :-) 18:57:55 <PublicServer> <Ryton> overflow is gone now, but no prob for raw drop i guess 18:58:06 <PublicServer> <Chris Booth> nope 18:58:08 <PublicServer> <Ryton> only pickup needs one, righ? 18:58:10 <PublicServer> <Ryton> right* 18:58:13 <PublicServer> <Chris Booth> yes 18:58:36 <PublicServer> <Ryton> good call there 19:00:48 <PublicServer> <Chris Booth> I removed the pointless overflow 19:01:42 <PublicServer> <Chris Booth> looks better now 19:02:02 <PublicServer> <Ryton> wow 19:02:05 <PublicServer> <Ryton> thats a big hole :p 19:02:19 <PublicServer> <Ryton> did you use an A-bomb or H-bomb? 19:02:25 <PublicServer> <Chris Booth> H 19:03:01 <PublicServer> <Ryton> you moved some bridges too? 19:03:19 <PublicServer> <Ryton> you like symetric builds? ;-) 19:03:22 <PublicServer> <Chris Booth> yes 19:05:20 <PublicServer> <Ryton> wth 19:05:22 <PublicServer> <Ryton> blocked train at 19:05:24 <PublicServer> <Chris Booth> what? 19:05:40 <PublicServer> <Ryton> was strange 19:05:47 <PublicServer> <Chris Booth> oh 19:05:51 <PublicServer> <Chris Booth> very 19:05:57 <PublicServer> <Ryton> I was injecting trainss 19:06:01 <PublicServer> <Ryton> but shouldnt be blocking it :-) 19:06:20 <PublicServer> <Ryton> ah well, no prob 19:06:30 <PublicServer> <Chris Booth> you had a bad signal 19:06:40 <PublicServer> <Ryton> did i? 19:06:42 <PublicServer> <Ryton> didnt notic 19:06:44 <PublicServer> <Ryton> ty 19:06:46 <PublicServer> <Ryton> notice 19:06:48 <PublicServer> <Ryton> ah k 19:06:54 <PublicServer> <Chris Booth> see 19:06:56 <PublicServer> <Ryton> yeah :-)) 19:07:06 <PublicServer> <Ryton> it was there before 19:07:08 <PublicServer> <Ryton> I made bad tracks 19:07:20 <PublicServer> <Ryton> good call :-) 19:08:50 <PublicServer> <Chris Booth> okay 19:09:12 <PublicServer> <Ryton> the annoying thing about this type of game 19:09:18 <PublicServer> <Chris Booth> is? 19:09:20 <PublicServer> <Ryton> is that once the mainline is upgraded 19:09:31 <PublicServer> <Ryton> it takes 300+ trains in primaries till another thing jams :p 19:09:46 <PublicServer> <Chris Booth> we need a 6th thb 19:09:53 <PublicServer> <Ryton> in 'normal' games some upgrade is needed after every 50+ extra trains 19:10:03 <PublicServer> <Ryton> nah it can handle it 19:10:13 <PublicServer> <Chris Booth> check !6th 19:10:19 <PublicServer> <Chris Booth> lots of waiting trains 19:10:19 <PublicServer> <Ryton> no long queues, just waiting trains at MSHC 19:10:45 <PublicServer> <Ryton> 1 waiting bay full of trains should be ok 19:10:47 <PublicServer> <Ryton> they dont have priority there 19:10:54 <PublicServer> <Ryton> and there are other empty lines (up East 19:10:56 <PublicServer> <Ryton> so no probl :-) 19:11:38 *** brylie has quit IRC 19:12:38 <PublicServer> <Chris Booth> what you been upto the Ryton? 19:13:05 <PublicServer> <Ryton> ? 19:13:15 <PublicServer> <Chris Booth> just small talk dude 19:13:25 <PublicServer> <Ryton> ah ok, sorry, I didnt understand 19:13:40 <PublicServer> <Ryton> I'm not a native English speaker... 19:13:50 <PublicServer> <Chris Booth> ah okay 19:13:53 <PublicServer> <Ryton> but, nothing in particular, CB ;-) 19:14:12 <PublicServer> <Ryton> just messing around a bit on the server here :p 19:15:34 <PublicServer> <Ryton> the other oil machine 19:15:36 <PublicServer> <Ryton> is empty 19:15:50 <PublicServer> <Ryton> 46% rate 19:18:17 *** Progman has joined #openttdcoop 19:18:29 <PublicServer> <Chris Booth> afk 19:18:33 <PublicServer> <Ryton> kk 19:21:03 <PublicServer> <Ryton> goods pickup B fails sometimes 19:21:09 <PublicServer> <Ryton> the raw drop I mean 19:21:43 <PublicServer> <Ryton> and then the second one blocks the ML 19:21:46 <PublicServer> <Ryton> one of them at least 19:24:04 <PublicServer> *** Ryton has joined spectators 19:24:04 <PublicServer> *** Game paused (number of players) 19:30:25 *** Ryton has quit IRC 19:31:08 *** siridle has quit IRC 19:43:56 <PublicServer> *** Chris Booth has left the game (leaving) 19:47:57 *** sla_ro|master has quit IRC 19:57:41 <PublicServer> <Ryton> no-one else.? 19:58:45 <DomDomDom> !players 19:58:47 <PublicServer> DomDomDom: Client 2848 is Ryton, a spectator 20:15:23 *** pugi has joined #openttdcoop 20:22:22 *** ODM has quit IRC 20:26:33 <PublicServer> *** Ryton has left the game (leaving) 20:28:53 *** Maraxus has quit IRC 20:35:52 *** Chris_Booth has quit IRC 20:36:22 *** Chris_Booth has joined #openttdcoop 21:15:01 *** Progman has quit IRC 21:35:44 *** Tray has quit IRC 22:51:40 *** Chris_Booth has quit IRC 23:00:24 *** DomDom has joined #openttdcoop 23:05:48 *** DomDomDom has quit IRC 23:58:19 *** pugi has quit IRC