Log for #openttdcoop on 24th September 2012:
Times are UTC Toggle Colours
00:18:43  *** Guest5254 has quit IRC
00:48:07  *** DaZ has quit IRC
00:49:15  <Webster> Latest update from dznews: World Airliners Set - Release of Version 0.1 <>
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03:11:00  <PublicServer> *** Dom has left the game (general timeout)
03:11:00  <PublicServer> *** Dom has left the game (connection lost)
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06:06:57  <Dom_> !password
06:06:57  <PublicServer> Dom_: caucus
06:07:13  <PublicServer> *** Game still paused (number of players)
06:07:13  <PublicServer> *** Dom joined the game
06:48:37  <PublicServer> *** Dom has left the game (connection lost)
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08:39:43  <Webster> Latest update from dznews: DevZone Help Center - Hardware Check <>
08:47:04  *** ODM has joined #openttdcoop
08:47:04  *** ChanServ sets mode: +o ODM
08:51:50  *** Dom_ has quit IRC
09:29:04  *** sla_ro|master has quit IRC
09:32:56  <Webster> Latest update from blog: Scheduled downtime of #openttdcoop Wednesday 3am CEST – 3pm CEST <>
09:58:54  *** Rhamphoryncus has joined #openttdcoop
10:04:59  *** LoPo has joined #openttdcoop
10:05:00  *** Webster sets mode: +o LoPo
10:06:50  <LoPo> !password
10:06:50  <PublicServer> LoPo: caucus
10:08:18  <PublicServer> *** Game still paused (number of players)
10:08:20  <PublicServer> *** LoPo joined the game
10:10:53  <PublicServer> *** LoPo has left the game (leaving)
10:14:03  <PublicServer> *** Game still paused (number of players)
10:14:06  <PublicServer> *** LoPo joined the game
10:32:01  <LoPo> !getsave
10:32:02  <Webster> Title: Dropbox - psg244reset1.sav - Simplify your life (at
10:32:03  <PublicServer> LoPo: OK :-)
10:32:14  <LoPo> !rcon cd 3
10:32:15  <PublicServer> LoPo: 3: Not a directory.
10:32:23  <LoPo> !rcon ls
10:32:23  <PublicServer> LoPo: 0) .. (Parent directory)
10:32:24  <PublicServer> LoPo: 1) archive/ (Directory)
10:32:24  <PublicServer> LoPo: 2) psg244reset1.sav
10:32:24  <PublicServer> LoPo: 3) Sennington Transport, 2nd Mar 1975.sav
10:32:24  <PublicServer> LoPo: 4) psg244start1.sav
10:32:25  <PublicServer> LoPo: 5) PSG244.sav
10:32:25  <PublicServer> LoPo: 6) psg243start1.sav
10:32:27  <PublicServer> LoPo: 7) psg242start3.sav
10:32:27  <PublicServer> LoPo: 8) psg242start2.sav
10:32:29  <PublicServer> LoPo: 9) psg242start1.sav
10:32:29  <PublicServer> LoPo: you have 49 more messages
10:32:41  <LoPo> !rcon load 2
10:32:42  <XeryusTC> LoPo: do this kind of stuff in pm please :)
10:32:51  <PublicServer> *** Game paused (number of players)
10:33:00  <LoPo> no :P im resetting the game
10:33:05  <LoPo> its needed here
10:33:15  <LoPo> the grf was screwed up ;)
10:33:28  <LoPo> !changepw
10:33:28  <PublicServer> LoPo: Password changed to thrill
10:33:32  <LoPo> ow
10:33:43  <LoPo> is this also possible in pm then?
10:33:47  <XeryusTC> browsing the server is best done in pm
10:33:47  <LoPo> XeryusTC?
10:33:51  <XeryusTC> yes
10:33:54  <XeryusTC> !rcon works in pm
10:33:55  <LoPo> oh sorry!
10:33:55  <PublicServer> XeryusTC: ERROR: command not found
10:34:05  <LoPo> didnt know that :P
10:34:10  <XeryusTC> fair enough :)
10:35:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
10:35:02  <PublicServer> Thank you for playing r24463.
10:35:06  <PublicServer> Server has exited
10:35:07  *** PublicServer has quit IRC
10:35:23  <XeryusTC> anyway, shower tiems
10:35:44  *** PublicServer has joined #openttdcoop
10:35:44  <PublicServer> Autopilot engaged
10:35:44  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
10:35:44  *** ChanServ sets mode: +v PublicServer
10:35:44  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG244 (r24463) | STAGE: Voting | | New players, use @quickstart and !help |"
10:36:17  <PublicServer> ***  made screenshot at 00004422:
10:38:39  <PublicServer> *** Game paused (number of players)
10:39:28  <planetmaker> tbh, I think it's good to not do this in pm. It is clear this way that s/o is working on the server
10:39:41  <planetmaker> thus I think LoPo did well ;-)
10:40:26  <LoPo> lol
10:41:22  <Ammler> yeah, I would like to disable !rcon on /query :-P
10:42:15  <PublicServer> *** Game paused (number of players)
10:42:27  <LoPo> !password
10:42:28  <PublicServer> LoPo: shriek
10:42:42  <LoPo> !changepw
10:42:42  <PublicServer> LoPo: Password changed to swampy
10:42:55  <PublicServer> *** Game still paused (number of players)
10:42:57  <PublicServer> *** LoPo joined the game
10:43:08  <LoPo> there we go :)
10:43:12  <LoPo> grf fixed
10:43:42  <LoPo> and thx to ammler again, needed to check the logs to see if it worked ^^
11:11:03  <XeryusTC> planetmaker: tbh, with the huge amount of lines that browsing the server sometimes generates it is better to do it in pm
11:12:15  <Ammler> XeryusTC: the main issue is that too much /query with autopilot crashes the console
11:12:46  <XeryusTC> well, that is a programming error, not an administration error :P
11:12:50  <Ammler> e.q. very dangerous if multiple people query ap the same time
11:13:06  <Ammler> yep, then make ap to handle it :-P
11:27:14  *** Dom_ has joined #openttdcoop
11:27:20  <Dom_> !players
11:27:23  <PublicServer> Dom_: Client 6 (Orange) is LoPo, in company 1 (Sennington Transport)
11:27:27  <Dom_> !password
11:27:27  <PublicServer> Dom_: chunky
11:27:50  <PublicServer> *** Game still paused (number of players)
11:27:51  <PublicServer> *** Game unpaused (number of players)
11:27:51  <PublicServer> *** Dom joined the game
11:27:58  <PublicServer> <Dom> hi
11:53:24  <LoPo> ey
11:53:36  <PublicServer> <LoPo> ey dom
11:53:50  <PublicServer> <Dom> hi
11:54:20  <PublicServer> <Dom> seems not many people are interested in a new ps game ..
12:03:59  <V453000> !password
12:04:00  <PublicServer> V453000: crepes
12:04:11  <PublicServer> *** V453000 joined the game
12:04:12  <PublicServer> <V453000> lo
12:05:03  <PublicServer> <Dom> hi
12:06:27  <PublicServer> <V453000> what the hell Absolutis plan was always refit?
12:07:05  <PublicServer> <Dom> i think so yes
12:08:43  <PublicServer> <V453000> hm
12:09:01  <PublicServer> <V453000> makes the plan pretty broken
12:09:07  <PublicServer> <V453000> or at least weird :)
12:09:33  <PublicServer> <Dom> why?
12:09:43  <PublicServer> <V453000> the paths get utterly fucked up
12:09:49  <PublicServer> <V453000> for example
12:10:01  <PublicServer> <V453000> all trains come to factory from random direction, and then ALL of them go towards the goods drop
12:10:09  <PublicServer> <V453000> ok except those which did not load 100% I assume
12:10:43  <PublicServer> <Dom> so we get waves sometimes
12:10:45  <PublicServer> <V453000> that is why LoPo has it as a 1way ring
12:10:47  <PublicServer> <V453000> no
12:10:49  <PublicServer> <V453000> not waves
12:10:59  <PublicServer> <V453000> just constant extreme traffic in some directions
12:11:13  <PublicServer> <V453000> it does not exactly hurt anything but it is pretty space inefficient and weird to expand
12:11:16  <PublicServer> <V453000> you get things like LL_RRRRR
12:11:46  <PublicServer> <V453000> could be fun but with TL5 it is probably not the best idea
12:11:48  <PublicServer> <Dom> then we would end up without water on the map xD
12:12:43  <PublicServer> <V453000> Sylf has a nice plan
12:13:05  <PublicServer> <Dom> i like the steamer idea :)
12:13:35  <PublicServer> <V453000> the full load at both ends is really nice too
12:13:41  <PublicServer> <V453000> fits well with the network
12:14:20  <PublicServer> <LoPo> steamers?
12:14:22  <PublicServer> <LoPo> refit?
12:14:29  <PublicServer> <Dom> ?
12:14:29  <PublicServer> <V453000> ?
12:14:35  <PublicServer> <LoPo> refit the steamers to cows
12:14:41  <PublicServer> <LoPo> :D
12:14:43  <PublicServer> <Dom> xD
12:14:47  <PublicServer> <V453000> steamers dont carry anything?
12:14:58  <PublicServer> <LoPo> 2 crew members :P
12:15:12  <PublicServer> <Dom> and 2 beers
12:15:14  <PublicServer> <Dom> and a lunch :)
12:15:20  <PublicServer> <LoPo> cases of beer
12:15:51  <PublicServer> <V453000> CL5/6 on a very rough map
12:15:54  <PublicServer> <V453000> really :)
12:16:16  <PublicServer> <LoPo> the "hubs"  are not realy big with one way ml
12:16:39  <PublicServer> <V453000> well depends how many lines there gets to be :)
12:16:49  <PublicServer> <V453000> 1way hub is still boring tho
12:17:08  <PublicServer> <LoPo> not with CL5/6 ;p
12:17:18  <PublicServer> <V453000> structure is the same with any CL
12:17:24  <PublicServer> <LoPo> yes ofcourse
12:17:54  <PublicServer> <V453000> oohhh oil rigs
12:18:08  <PublicServer> <V453000> so which plans ignore them :>
12:19:30  <PublicServer> <LoPo> the "ignore oil rig" plan?
12:19:56  <PublicServer> <V453000> rigs suck
12:20:22  <PublicServer> <LoPo> for such a plan you can build a massive station at Deningpool Falls ;p
12:20:34  <PublicServer> <LoPo> and collect al the oil around it ;D
12:20:50  <PublicServer> <V453000> yeah and a 8 line ML to support it with a 1directional ring which is boring as hell
12:21:12  <PublicServer> <V453000> Abso plan is out of question for me with the refit
12:21:34  <PublicServer> <V453000> Rytons plan does not make much sense to me
12:21:46  <PublicServer> <V453000> pax is cute but idk if this is the map for it
12:22:25  <PublicServer> <V453000> and I dont see any issues with steamer plan :p
12:23:35  <PublicServer> <LoPo> i dont get it, i thought you hated games with weak engines?
12:23:41  <PublicServer> <V453000> since when
12:24:00  <PublicServer> <LoPo> because you always say, "whats the point we have stronger engines anyways..."
12:24:06  <PublicServer> <LoPo> sinds then
12:24:14  <PublicServer> <LoPo> since*
12:24:34  <PublicServer> <LoPo> but yeah weak steamers are nice i think
12:24:38  <PublicServer> <V453000> well it depends a lot of course, all good engines can be used somehow
12:24:56  <PublicServer> <LoPo> realy have to think about slopes and such stuff
12:25:10  <PublicServer> <LoPo> cl2 is always good imo
12:25:16  <PublicServer> <V453000> having TL3 gives good maneuverability, and weak engines require that for example in order to make downhill acceleration have effect
12:25:22  <PublicServer> <V453000> 130kmh is cl3
12:25:33  <PublicServer> <V453000> 134 is CL2 with tilt
12:25:45  <V453000> @clcalc rail 130
12:25:45  <Webster> V453000: Required CL for rail at 130km/h is 2 (3 half tiles) or TL
12:25:50  <V453000> really :o
12:25:56  <PublicServer> <LoPo> haha! :P
12:25:58  <V453000> @clcalc rail 130 tilt
12:25:58  <Webster> V453000: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
12:26:03  <PublicServer> <LoPo> its even 1.5
12:26:05  <V453000> @clcalc rail tilt 130
12:26:05  <Webster> V453000: Required CL for rail at 130km/h, with tilt bonus, is 2 (2 half tiles) or TL
12:26:13  <V453000> @clcalc rail tilt 2
12:26:13  <Webster> V453000: A rail Curve Length of 2 (3 half tiles), with tilt bonus, gives a speed of 158km/h or 98mph
12:26:30  <PublicServer> <LoPo> 2.5 i mean
12:27:48  <PublicServer> <V453000> ah this is 111
12:28:07  <PublicServer> <V453000> hm
12:28:22  <PublicServer> <V453000> ah right nevermind
12:28:29  <PublicServer> <V453000> was comparing it to the superstrong from nuts
12:28:47  <PublicServer> <V453000> which has 134 max, that is for the 1 tile straight cl
12:29:01  <PublicServer> <LoPo> k
12:29:07  <PublicServer> <LoPo> nuts is nuts :P
12:29:33  <PublicServer> <V453000> should do a superstrong game anyway :)
12:29:47  <PublicServer> <LoPo> instand max speed?
12:29:54  <PublicServer> <V453000> yeah more or less
12:30:17  <PublicServer> <LoPo> with compressors ^^
12:30:32  <PublicServer> <V453000> the CL1 or 1.5 (2 options) is more important
12:31:03  <PublicServer> <V453000> I think generally CL1 does not really have a real advantage over 1.5 so 1.5 is probably a better choice generally
12:31:10  <PublicServer> <LoPo> lol
12:31:24  <PublicServer> <LoPo> ah nvm ;p
12:31:44  <PublicServer> <V453000> im just not sure if 2% slope is a good idea
12:31:58  <PublicServer> <V453000> depends if trains slow down in hills I guess :)
12:32:04  <PublicServer> <V453000> downhill boost would be good
12:32:07  <PublicServer> <LoPo> its now 3%
12:32:09  <PublicServer> <V453000> with 2% it wont be much
12:34:12  <PublicServer> <LoPo> lol
12:34:44  <PublicServer> <LoPo> that will work
12:34:58  <PublicServer> <V453000> so 1 slope per TL
12:35:08  <PublicServer> <LoPo> yes
12:35:24  <V453000> !rcon set train_slope_steepness
12:35:24  <PublicServer> V453000: Current value for 'train_slope_steepness' is: '3' (min: 0, max: 10)
12:35:26  <V453000> !rcon set train_slope_steepness 7
12:35:28  <V453000> !rcon set train_slope_steepness 4
12:35:34  <PublicServer> <LoPo> but not sure on full trains tho
12:35:44  <PublicServer> <V453000> this one is about as heavy as our full train
12:36:02  <PublicServer> <V453000> depends which are the final wagons
12:36:13  <PublicServer> <V453000> there are two low side wagons
12:36:27  <PublicServer> <LoPo> tanker for example can be up to 50t
12:36:39  <PublicServer> <LoPo> that amost twice as aheavy
12:36:58  <PublicServer> <V453000> plan sez small wagons
12:37:01  <PublicServer> <V453000> which makes a lot of sense
12:37:03  <PublicServer> <LoPo> the mega hopper ;P
12:37:05  <PublicServer> <LoPo> ye
12:37:12  <PublicServer> <LoPo> old skool wagons :)
12:37:42  <PublicServer> <LoPo> hmmm
12:37:44  <PublicServer> <LoPo> :)
12:38:15  <PublicServer> <LoPo> oh
12:38:29  <PublicServer> <LoPo> it still slows donw btw
12:39:08  <PublicServer> <V453000> this far to accelerate
12:39:26  <PublicServer> <LoPo> 8t
12:40:12  <PublicServer> <LoPo> 128 km/h at some points
12:40:32  <PublicServer> <V453000> haha
12:40:34  <PublicServer> <LoPo> :D
12:40:40  <PublicServer> <LoPo> 3/4tiles
12:40:42  <PublicServer> <V453000> yeah I incrseaed it to 4%
12:40:49  <PublicServer> <V453000> so it slows down by 1 or 2 kmh in hill
12:40:55  <PublicServer> <V453000> but accel in downhill is double
12:41:01  <PublicServer> <LoPo> idd
12:41:20  <PublicServer> <V453000> wont even slow uphill if we use the smallest wagons
12:41:34  <PublicServer> <LoPo> well, empties yes
12:41:42  <PublicServer> <LoPo> but not sure about the fullies :P
12:41:49  <PublicServer> <V453000> .......................................
12:41:51  <PublicServer> <V453000> this test train
12:41:58  <PublicServer> <V453000> is heavier than full small train
12:42:52  <PublicServer> <LoPo> uhmm
12:42:58  <PublicServer> <LoPo> this one is 229 t
12:43:08  <PublicServer> <V453000> not 3.1 tiles though
12:43:26  <PublicServer> <V453000> 205t full
12:43:33  <PublicServer> <V453000> test train is 230
12:43:48  <PublicServer> <V453000> I bet that is just enough to mitigate the small slowdown on hill
12:44:24  <PublicServer> <LoPo> ah oky
12:44:46  <PublicServer> <LoPo> 109 + 96 = not bigger than the test train :P
12:44:56  <PublicServer> <V453000> that is the point?
12:46:00  <PublicServer> <V453000> mixing wagons usually fucks up loading times
12:46:22  <PublicServer> <LoPo> these are the low side
12:46:24  <PublicServer> <V453000> unless they load for the same amount of ticks but that isnt written there :)
12:46:30  <PublicServer> <V453000> both are low side
12:46:37  <PublicServer> <LoPo> medium size
12:47:03  <PublicServer> <LoPo> ow
12:47:17  <PublicServer> <V453000> I think it should be the smallest ones
12:47:55  <PublicServer> <V453000> and goods as heavy as they can get to equalize with raw full trains
12:48:01  <PublicServer> <V453000> which will reduce traffic on town drop
12:48:01  <PublicServer> <LoPo> yes ^^ with a utility van in the back? :P
12:48:08  <PublicServer> <V453000> wat?
12:48:22  <PublicServer> <LoPo> its not in the train set
12:48:24  <PublicServer> <LoPo> nvm ;p
12:48:50  <PublicServer> <V453000> the fuck my mouse tends to click twice
12:48:56  <PublicServer> <LoPo> :O
12:48:58  <PublicServer> <LoPo> KILL IT!
12:49:15  <hylje> it's an actual mouse masquerading as a mouse
12:49:20  <PublicServer> <V453000> k was just some hair
12:49:26  <PublicServer> <V453000> or stuff
12:49:32  <PublicServer> <LoPo> stuff?
12:49:36  <PublicServer> <LoPo> tmi :P
12:49:38  <PublicServer> <V453000> idk dust or something
12:50:18  <PublicServer> <LoPo> well, the voting will take ages so...
12:50:58  <PublicServer> <V453000> :d
12:51:14  <PublicServer> <V453000> not much activity lately I guess
12:51:20  <PublicServer> <LoPo> not much?
12:51:26  <PublicServer> <Dom> ..
12:51:33  <PublicServer> <LoPo> i think thats an undertatement ;P
12:51:40  <PublicServer> <V453000> ?
12:51:42  <PublicServer> <LoPo> statement*
12:51:45  <PublicServer> <LoPo> aadjsadksa
12:51:55  <PublicServer> <V453000> idk I havent really been around so I dont have too much of a clue
12:51:58  <PublicServer> <LoPo> understatement
12:52:17  <PublicServer> <LoPo> well, i was on holidays
12:52:27  <PublicServer> <V453000> well yeah as most people were I assume :)
12:52:33  <PublicServer> <LoPo> and checked IRC from time to time
12:52:43  <PublicServer> <V453000> also borderlands 2 came out on friday, so...
12:52:50  <PublicServer> <LoPo> missed 2 games i think
12:53:04  <PublicServer> <LoPo> the last one was nice :)
12:53:07  <PublicServer> <LoPo> LC2 maglevs
12:53:13  <PublicServer> <LoPo> cl2*
12:53:31  <PublicServer> <V453000> it actually surprised me how well those bastards accelerate when in TL2
12:54:07  *** Mucht has joined #openttdcoop
12:54:07  *** ChanServ sets mode: +o Mucht
12:54:49  <PublicServer> <V453000> was also preparing a 15+ page article but havent gotten to finish it yet :z
12:55:11  <PublicServer> <LoPo> :)
12:55:14  <PublicServer> <LoPo> about?
12:55:24  <PublicServer> <V453000> making maps
12:55:27  <PublicServer> <LoPo> is it on the blog
12:55:33  <PublicServer> <V453000> no
12:55:37  <PublicServer> <LoPo> as non-published?
12:55:39  <PublicServer> <LoPo> ah
12:55:41  <PublicServer> <V453000> no
12:55:47  <PublicServer> <LoPo> making maps
12:55:53  <PublicServer> <LoPo> nice
12:55:57  <Ammler> V453000: then make it a serie and publish one page per week :-P
12:56:06  <V453000> no :P
12:56:09  <PublicServer> <LoPo> mark liked my map (current one)
12:56:20  <PublicServer> <V453000> Mark likes everything :P
12:56:26  <PublicServer> <LoPo> lol...
12:56:33  <PublicServer> <LoPo> now you broke my heart
12:56:56  <PublicServer> <V453000> well the settings couldnt go much worse :p
12:57:02  <PublicServer> <LoPo> :D
12:57:16  <PublicServer> <LoPo> yea i totally forgot that i had a fresh OTTD instalation...
12:57:34  <V453000> Ammler: I think I just need to write it all at once because I think I would stop in the middle of the series :p
12:57:37  <PublicServer> <LoPo> so the CFG was realy screwed up
12:57:48  <PublicServer> <V453000> mhm
12:57:58  <PublicServer> <V453000> I always migrate my config :)
12:58:33  <PublicServer> <LoPo> yeah should do that to, i think
12:58:35  <PublicServer> <V453000> it is full of mess after the years, but still :)
13:00:37  <PublicServer> <V453000> also I accidentally deleted one of nuts source images :D
13:01:12  <PublicServer> <V453000> luckily does not even have company colours so relatively easy to reproduce
13:01:48  <LoPo> lol
13:02:15  <V453000> I just opened it in photoshop and did some stuff in that image in order to make a different image with the same palette
13:02:27  <V453000> and my shift didnt work so I saved it instead of save as :z
13:02:37  <V453000> oh wait I might have a backup
13:02:47  <V453000> why the FUCK did I  not think of that earlier
13:04:34  <V453000> of fucking course I have a backup :)
13:04:44  <V453000> that brain sometimes ... that brain
13:05:46  <V453000> oh well nothing lost :) just some brain cell revolt again
13:11:06  <V453000> !ping
13:11:07  <PublicServer> V453000: pong
13:11:11  <V453000> k just a monologue :)
13:11:26  <PublicServer> <Dom> xD
13:11:38  <V453000> wasnt sure if I am not just typing into open air :p
13:12:02  <PublicServer> <Dom> well i thought i'll leave you in your world :)
13:13:11  <V453000> :d
13:21:31  <PublicServer> <Dom> anyways gtgo cya later :)
13:21:33  <PublicServer> <Dom> bb
13:21:35  <PublicServer> *** Dom has joined spectators
13:22:12  <LoPo> lol sorry V
13:24:20  <V453000> nothing happened? :)
13:24:22  <V453000> literally :D
13:28:33  <V453000> anyone discovered any nuts bug btw?
13:28:36  <V453000> when im at it
13:39:44  <PublicServer> *** V453000 has left the game (leaving)
13:39:44  <PublicServer> *** Game paused (number of players)
13:52:19  <Darksecond> !password
13:52:20  <PublicServer> Darksecond: paunch
13:52:25  <PublicServer> *** Game still paused (number of players)
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14:37:12  <Maraxus> !password
14:37:12  <PublicServer> Maraxus: quacks
14:37:27  <PublicServer> *** Game still paused (number of players)
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15:39:49  <Darksecond> !password
15:39:50  <PublicServer> Darksecond: marrow
15:39:54  <PublicServer> *** Game still paused (number of players)
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20:57:44  *** ChanServ sets mode: +o mfb-
20:57:52  <mfb-> hi
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21:00:39  <Darksecond> good evening
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21:47:20  <PublicServer> <mfb> :(
21:47:57  <mfb-> !unpause
21:47:57  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
21:47:58  <PublicServer> *** Game unpaused (number of players)
21:49:08  <Darksecond> !password
21:49:08  <PublicServer> Darksecond: turner
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21:52:33  <Darksecond> when will the voting end?
21:53:36  <Sylf> when a member declares a winning plan
21:53:54  <Darksecond> ok :)
21:54:41  <V453000> evening :)
21:54:47  <Darksecond> good evening
21:56:53  <V453000> Sylf: just asking, havent you found any bugs in nuts lately?
21:56:56  <V453000> !password
21:56:56  <PublicServer> V453000: tassel
21:57:03  <PublicServer> *** Game still paused (number of players)
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21:58:27  <Sylf> i havent noticed any
21:58:52  <V453000> ok :)
21:59:06  <V453000> making a relase with just 1 bugfix then :)
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22:00:56  <V453000> in a refit game I noticed that when in motions, 3rd gen tanker wagons did not have 2nd and 3rd loading stage - either 0 or 100 %
22:01:15  <V453000> doesnt even apply with normal full load orders :)
22:01:34  <V453000> as loading station has all 4, only trains in motion were missing the middle two
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22:19:06  <Darksecond> good night all
22:26:08  <PublicServer> *** Game still paused (number of players)
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22:26:43  <PublicServer> <XeryusTC> hmm, did rmb scroll direction change?
22:26:46  <PublicServer> <XeryusTC> or is it just me?
22:28:53  <PublicServer> <XeryusTC> might be just me, it all makes sense again :D
22:29:11  <PublicServer> *** XeryusTC has left the game (leaving)
22:29:32  <V453000> :D
22:29:53  <V453000> dont you play Borderlands 2 by any chance XeryusTC ?
22:30:03  <XeryusTC> no
22:30:04  <XeryusTC> torchlight 2
22:30:09  <V453000> k :)
22:30:15  <XeryusTC> just reached act 3 today
22:30:25  <V453000> I played 1 for about 30 minutes
22:30:38  <XeryusTC> heh, same on the first try
22:30:49  <XeryusTC> gave up after a few levels, but half a year later i played till the end
22:30:55  <XeryusTC> now i´ve bought 2 :P
22:30:57  <V453000> yeah I believe it is pretty good
22:31:13  <XeryusTC> it is
22:31:18  <XeryusTC> i can gift you 1 on steam
22:31:25  <XeryusTC> but only if you gift me some money in return :P
22:31:25  <V453000> nah thanks :)
22:31:30  <XeryusTC> because i´m a poor student :(
22:31:49  <V453000> just spent 50 euro on borderlands last friday
22:32:02  <XeryusTC> why would you want to do that
22:32:09  <V453000> because it is a great game? :D
22:32:16  <XeryusTC> just pick it up when dlc has been released and it is on sale on steam :P
22:32:27  <V453000> couldnt wait :))
22:32:47  <XeryusTC> fair enough
22:32:53  <V453000> and I have to say it was well worth it
22:32:59  <XeryusTC> btw, humble bundle also has torchlight 1
22:33:25  <XeryusTC> buy borderlands 2 or not eat for a month, though choice :P
22:33:56  <V453000> :D
22:34:37  <V453000> if you liked borderlands 1 and the DLCs, 2 is just ^2 the amount of fun
22:34:37  <XeryusTC> seriously, because of how stupid the government is i wont get my student money this month
22:34:47  <V453000> mhm :)
22:34:54  <XeryusTC> and i have to pay rent in a week :s
22:35:19  <XeryusTC> but fortunately my sister gave me Grand Prestige for my birthday (a bit premature)
22:35:38  <XeryusTC> and i bought a 1L bottle of cpt Morgan when i got healthcare funding :P
22:35:44  <V453000> :DDD
22:35:46  <XeryusTC> so at least i can drown my sorrows
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