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00:43:55 <Dom_> !playercount 00:43:55 <PublicServer> Dom_: Number of players: 0 (0 spectators) 00:43:59 <Dom_> !password 00:43:59 <PublicServer> Dom_: clammy 00:44:41 <PublicServer> *** Game still paused (number of players) 00:44:43 <PublicServer> *** Dom has joined spectators 00:44:44 <PublicServer> *** Dom joined the game 00:46:43 <PublicServer> *** Dom has left the game (leaving) 00:48:39 *** Dom_ has quit IRC 00:49:46 *** Jerik has quit IRC 01:13:04 *** Jerik has joined #openttdcoop 01:40:50 *** Rhamphoryncus has joined #openttdcoop 01:58:06 <Sylf> !password 01:58:06 <PublicServer> Sylf: clammy 01:58:26 <PublicServer> *** Game still paused (number of players) 01:58:29 <PublicServer> *** Sylf joined the game 02:04:46 *** pugi_ has joined #openttdcoop 02:10:33 *** pugi has quit IRC 02:10:34 *** pugi_ is now known as pugi 02:11:51 <PublicServer> *** Sylf has joined company #1 02:16:16 *** pugi has quit IRC 02:20:08 <Jerik> !password 02:20:08 <PublicServer> Jerik: ninety 02:20:17 <PublicServer> *** Game still paused (number of players) 02:20:17 <PublicServer> *** Game unpaused (number of players) 02:20:19 <PublicServer> *** Jerik joined the game 02:20:23 <PublicServer> <Sylf> hi 02:20:27 <PublicServer> <Jerik> Hey 02:24:31 <PublicServer> *** Jerik has left the game (leaving) 02:24:31 <PublicServer> *** Game paused (number of players) 02:31:16 <PublicServer> *** Sylf has joined spectators 03:08:46 *** TNepr has joined #openttdcoop 03:15:35 *** TNepr1 has quit IRC 03:22:13 *** Woodbutcher has quit IRC 03:24:08 <PublicServer> *** Sylf has joined company #1 03:24:36 <PublicServer> *** Sylf has left the game (leaving) 03:28:26 *** brylie has joined #openttdcoop 04:00:08 *** perk11 has joined #openttdcoop 04:33:16 *** Jerik has quit IRC 05:07:53 *** Maraxus has joined #openttdcoop 05:14:32 *** Razaekal has joined #openttdcoop 05:14:32 *** Razaekel is now known as Guest3320 05:14:33 *** Razaekal is now known as Razaekel 05:19:56 *** Guest3320 has quit IRC 05:32:41 *** Dom_ has joined #openttdcoop 05:45:34 *** Dom_ has quit IRC 06:03:29 *** Rhamphoryncus has quit IRC 06:15:13 *** perk11 has quit IRC 06:30:17 *** ODM has joined #openttdcoop 06:30:17 *** ChanServ sets mode: +o ODM 06:47:48 *** sla_ro|master has joined #openttdcoop 07:16:28 *** TNepr has quit IRC 07:18:30 *** TNepr has joined #openttdcoop 07:26:34 *** TNepr has quit IRC 07:28:43 *** sla_ro|master has quit IRC 07:37:31 *** makjes has quit IRC 07:39:01 *** Jam35 has joined #openttdcoop 07:39:51 *** Dom_ has joined #openttdcoop 07:45:19 <Dom_> !playercount 07:45:19 <PublicServer> Dom_: Number of players: 0 (0 spectators) 07:45:22 <Dom_> !password 07:45:22 <PublicServer> Dom_: locker 07:47:46 <PublicServer> *** Game still paused (number of players) 07:47:49 <PublicServer> *** Dom joined the game 07:49:28 <PublicServer> *** Dom has left the game (leaving) 07:50:17 *** Tray has joined #openttdcoop 07:57:11 <Maraxus> !password 07:57:11 <PublicServer> Maraxus: locker 07:57:23 <PublicServer> *** Game still paused (number of players) 07:57:26 <PublicServer> *** Maraxus joined the game 08:10:04 *** sla_ro|master has joined #openttdcoop 08:24:49 *** Jake has joined #openttdcoop 08:35:39 *** Dom_ has quit IRC 08:37:21 *** Dom_ has joined #openttdcoop 08:38:55 <Dom_> !password 08:38:55 <PublicServer> Dom_: lessen 08:39:23 <PublicServer> *** Game still paused (number of players) 08:39:23 <PublicServer> *** Game unpaused (number of players) 08:39:25 <PublicServer> *** Dom joined the game 08:40:07 <PublicServer> <Dom> hi 08:41:33 <PublicServer> <Maraxus> hi 08:47:12 *** Progman has joined #openttdcoop 09:02:32 *** Jake has quit IRC 09:03:07 *** Jake has joined #openttdcoop 09:06:28 <PublicServer> <Dom> -.- 09:18:04 *** Progman has quit IRC 09:23:48 *** elecRules has quit IRC 10:30:39 <PublicServer> <Dom> ahm we have a problem 10:30:51 <PublicServer> <Dom> we need $$$ 10:30:54 <PublicServer> *** Dom has joined spectators 10:30:54 <PublicServer> *** Game paused (number of players) 10:30:58 <PublicServer> <Dom> afk 10:31:00 <PublicServer> <Maraxus> make a few MMs? 10:31:06 <PublicServer> <Dom> oh true :) 10:35:06 *** Dom_ has quit IRC 10:35:32 <PublicServer> *** Dom has left the game (general timeout) 10:35:32 <PublicServer> *** Dom has left the game (connection lost) 10:44:48 <PublicServer> *** Maraxus has joined spectators 11:04:36 *** valhallasw has joined #openttdcoop 11:23:06 *** elecRules has joined #openttdcoop 11:23:13 *** elecRules is now known as Guest3338 11:26:44 *** Dom_ has joined #openttdcoop 11:26:56 *** Dom_ has quit IRC 11:30:21 *** Guest3338 is now known as elecRules 11:32:24 *** Dom_ has joined #openttdcoop 11:32:28 <Dom_> !playercount 11:32:28 <PublicServer> Dom_: Number of players: 1 (1 spectators) 11:32:33 <Dom_> !password 11:32:33 <PublicServer> Dom_: razing 11:32:42 <PublicServer> *** Game still paused (number of players) 11:32:44 <PublicServer> *** Dom joined the game 11:32:52 <PublicServer> <Dom> hi 11:33:10 <PublicServer> <Maraxus> hi 11:33:16 <PublicServer> *** Maraxus has joined company #1 11:33:16 <PublicServer> *** Game unpaused (number of players) 11:34:00 *** elecRules has quit IRC 11:37:02 *** pugi has joined #openttdcoop 12:23:19 <Jam35> !password 12:23:19 <PublicServer> Jam35: puffer 12:23:32 <PublicServer> *** Jam35 joined the game 12:23:56 <PublicServer> <Jam35> hi 12:24:02 <PublicServer> <Maraxus> hi 12:24:08 <PublicServer> <Dom> hi 12:43:30 *** valhallasw has quit IRC 12:45:04 <PublicServer> <Dom> gtgo cya later 12:45:11 <PublicServer> *** Dom has joined spectators 12:45:11 <PublicServer> *** Game paused (number of players) 12:45:12 *** Dom_ has quit IRC 12:45:13 <PublicServer> <Maraxus> cu 12:45:34 <PublicServer> *** Dom has left the game (general timeout) 12:45:34 <PublicServer> *** Dom has left the game (connection lost) 12:46:26 <PublicServer> *** Maraxus has joined spectators 12:52:43 <PublicServer> *** Maraxus has left the game (leaving) 12:53:35 *** Maraxus has quit IRC 13:14:18 *** Dom_ has joined #openttdcoop 13:14:37 *** Dom_ has quit IRC 13:15:06 *** Dom_ has joined #openttdcoop 13:15:48 *** BenJTotterdell has joined #openttdcoop 13:16:18 <BenJTotterdell> !dl 13:16:18 <PublicServer> BenJTotterdell: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 13:16:18 <PublicServer> BenJTotterdell: http://www.openttd.org/en/download-trunk/r24625 13:16:59 <Dom_> !playercount 13:16:59 <PublicServer> Dom_: Number of players: 1 (1 spectators) 13:19:33 <BenJTotterdell> !password 13:19:33 <PublicServer> BenJTotterdell: recede 13:19:38 <PublicServer> *** Game still paused (number of players) 13:19:40 <PublicServer> *** BenTotterdell joined the game 13:23:04 <PublicServer> <BenTotterdell> What does Cows stand for? 13:26:05 <Sylf> livestocks 13:26:30 <PublicServer> <BenTotterdell> But i don't like Beef, I prefer Pig 13:26:44 <PublicServer> <BenTotterdell> *Pork 13:28:50 <PublicServer> *** BenTotterdell has left the game (leaving) 14:10:51 *** Maraxus has joined #openttdcoop 14:11:07 <Maraxus> !playercount 14:11:07 <PublicServer> Maraxus: Number of players: 1 (1 spectators) 14:30:13 *** valhallasw has joined #openttdcoop 14:45:43 <V453000> !password 14:45:43 <PublicServer> V453000: recede 14:46:05 <PublicServer> *** Game still paused (number of players) 14:46:05 <PublicServer> <V453000> hy 14:46:08 <PublicServer> *** V453000 joined the game 14:46:27 <PublicServer> *** Game still paused (number of players) 14:46:27 <PublicServer> *** Game unpaused (number of players) 14:46:29 <PublicServer> *** Maraxus joined the game 14:46:33 <PublicServer> <Maraxus> hi 14:46:35 <PublicServer> <V453000> hi 14:48:51 <PublicServer> <V453000> I assume Dom was drunk when building steel station 14:52:15 <Dom_> !password 14:52:15 <PublicServer> Dom_: recede 14:52:21 <PublicServer> *** BenTotterdell joined the game 14:52:49 <PublicServer> *** Dom joined the game 14:52:51 <PublicServer> <Dom> hi 14:52:53 <PublicServer> <BenTotterdell> hi 14:53:19 <PublicServer> <Maraxus> if your refering to CL issues in overflow one other station has that as well 14:53:43 <PublicServer> <V453000> rather to everything in general 14:53:45 <PublicServer> <V453000> hi Dom 14:53:51 <PublicServer> <V453000> you have a ton of issues at steel stuff 14:54:09 <PublicServer> <Dom> i see 14:54:35 <PublicServer> <V453000> I already told you about the CL with the last exactly the same station 14:54:41 <PublicServer> <V453000> the PBS breaks any 2ways 14:54:51 <PublicServer> <V453000> prio for depot is canceled by exit signals from waiting bays 14:55:05 <PublicServer> <V453000> and always have at least 2 entrances to the station before the split to the overflow 14:56:19 <PublicServer> <V453000> 3 not 2 :p 15:04:33 <PublicServer> <V453000> :o 15:04:36 <PublicServer> <V453000> why the bombing 15:04:58 <PublicServer> <V453000> 2 entrances could work like that 15:08:14 <PublicServer> <Dom> what can i do about the slow signals? 15:08:20 <PublicServer> <Dom> pbs? 15:08:46 <PublicServer> <V453000> how would that help 15:08:48 <PublicServer> <V453000> and why 15:09:14 <PublicServer> <V453000> issue is this long signal gap 15:09:20 <PublicServer> <Dom> yes 15:09:27 <PublicServer> <V453000> how does PBS solve that 15:09:33 <PublicServer> <BenTotterdell> i think i might have made cow drop too big.... 15:09:47 <PublicServer> <V453000> thats just fine Ben 15:09:53 <PublicServer> <BenTotterdell> k 15:10:59 <PublicServer> <V453000> that doesnt solve anything either Dom 15:11:14 <PublicServer> <V453000> how about 15:11:40 <PublicServer> <V453000> ? 15:11:58 <PublicServer> <Dom> looks better :) 15:12:08 <PublicServer> <V453000> you can do it for the other half :p 15:12:18 <PublicServer> <V453000> no 15:12:18 <PublicServer> <V453000> keep those 15:13:48 <PublicServer> <V453000> the overflow has one broken thing 15:13:51 <PublicServer> <Dom> i see 15:13:53 <PublicServer> <V453000> the right one 15:14:27 <PublicServer> <V453000> there you go 15:14:37 <PublicServer> <Dom> thanks :) 15:14:51 <PublicServer> <V453000> last thing, wood&grain goods drop has the short array again 15:15:06 <PublicServer> <V453000> *slow 15:15:12 <PublicServer> <Dom> ok 15:16:40 <PublicServer> <V453000> you could do something else here 15:16:42 <PublicServer> <V453000> how about this 15:18:40 <PublicServer> <V453000> see the idea? :) 15:18:46 <PublicServer> <Dom> yes overflow 15:18:52 <PublicServer> <V453000> +- 15:18:56 <PublicServer> <Dom> :) 15:19:15 <PublicServer> <V453000> the main point was to make the entrance fast 15:19:27 <PublicServer> <V453000> the overflow is just a "fix" to the possible error of those signals 15:19:34 <PublicServer> <Dom> ok 15:19:40 <PublicServer> <V453000> btw train cannot fit between platform and 2way 15:19:47 <PublicServer> <V453000> best remove the signals before platforms 15:20:14 <PublicServer> <V453000> with fast trains signals before platforms are kind of counterproductive 15:20:28 <PublicServer> <V453000> BenTotterdell: 2 combo signals leading to 1 signal block are bad 15:20:38 <PublicServer> <V453000> juts make it a waiting bay, you have the space for it 15:20:54 <PublicServer> <BenTotterdell> like this? 15:21:01 <PublicServer> <V453000> yeah 15:21:23 <PublicServer> <V453000> the detector line is better in the other direction btw 15:21:25 <PublicServer> <V453000> like 15:21:52 <PublicServer> <BenTotterdell> i've never built an overflow btw :P 15:21:58 <PublicServer> <V453000> I know :) 15:27:10 <PublicServer> <Dom> so one more hub ? 15:27:44 <PublicServer> <BenTotterdell> @V 15:28:38 <PublicServer> <V453000> wha? 15:28:48 <PublicServer> <BenTotterdell> for prio to work? 15:28:50 <PublicServer> <V453000> oh, no I just forgot to connect it 15:29:00 <PublicServer> <V453000> no 15:29:04 <PublicServer> <V453000> I jsut forgot to connect it 15:42:53 <PublicServer> <V453000> interesting but viable method for the detection+prio Ben 15:43:11 <PublicServer> <BenTotterdell> i dunno if its gonna work tbh 15:43:15 <PublicServer> <V453000> it is 15:43:25 <PublicServer> <V453000> I like that you dont just copy other things 15:43:36 <PublicServer> <V453000> the left line will be a bit problematic though 15:43:50 <PublicServer> <V453000> or not 15:44:45 <PublicServer> <V453000> 1 depot always 15:46:15 <PublicServer> <BenTotterdell> i couldn't workout how to do that in my head :P 15:46:45 <PublicServer> <V453000> a nice thing is to let the depot have prio 15:46:51 <PublicServer> <V453000> if trains are coming, depot wont release any 15:48:45 <PublicServer> <V453000> there is 15:49:27 <PublicServer> <BenTotterdell> nice! 15:49:29 <PublicServer> <V453000> :) 15:51:33 *** Jake has quit IRC 15:51:55 *** Jake has joined #openttdcoop 15:52:36 <PublicServer> <Dom> v? 15:52:42 <PublicServer> <V453000> never 15:52:45 <PublicServer> <Dom> is this possible sign !here 15:52:47 <PublicServer> <Dom> :) 15:53:05 <PublicServer> <V453000> it is a gap obviously 15:53:05 <PublicServer> <V453000> what else 15:53:05 <PublicServer> <Dom> oh no it isnt 15:55:00 <PublicServer> <V453000> :p 15:55:59 <PublicServer> *** XeryusTC joined the game 15:58:03 <PublicServer> <V453000> would probably be good to provide choices there Ben 15:58:09 <PublicServer> <V453000> with prio to full 15:58:40 <PublicServer> <BenTotterdell> they already made there choice tho 15:58:54 <PublicServer> <BenTotterdell> can't give these trains too many options, thats just to kind 15:58:56 <PublicServer> <V453000> doubt they made it smart enough back then 15:59:07 <PublicServer> <BenTotterdell> they make the choices, they have to live with them 15:59:29 <PublicServer> <V453000> well firstly full trains shouldnt be the ones making the decition 15:59:43 <PublicServer> <V453000> secondly it is just too far to call it proper :p 16:00:07 <PublicServer> <XeryusTC> whatcha building? 16:00:27 <PublicServer> <BenTotterdell> fine 16:00:27 <PublicServer> <Dom> bhh 16:00:49 <PublicServer> <XeryusTC> 13? 16:03:24 <PublicServer> <XeryusTC> V453000: acceleration is horrible btw 16:03:38 <PublicServer> <V453000> and surprise is? :) 16:03:57 <PublicServer> <XeryusTC> that you decided to go with it :o 16:05:03 <PublicServer> <V453000> its not that terrible, still can be worked with 16:05:14 <PublicServer> <XeryusTC> true 16:05:32 <PublicServer> <XeryusTC> but still, it is like t he entire length of the wood drop exit :o 16:05:38 <PublicServer> <V453000> that isnt a huge problem 16:05:49 <PublicServer> <V453000> the important thing is that like 0-150 is not too bad 16:06:13 <PublicServer> <XeryusTC> but we should care about 0-265 ;) 16:06:20 <PublicServer> <V453000> not exactly 16:06:42 <PublicServer> <V453000> you dont care about 0-643 with Lev4 either 16:09:28 <PublicServer> <BenTotterdell> so the factory makes cows? 16:10:18 <PublicServer> <XeryusTC> V: we dont care about lev4 at all 16:10:26 <PublicServer> <XeryusTC> unless we make a 45 min recording about a lev4 game :P 16:10:48 <PublicServer> <BenTotterdell> I've watched it 16:10:58 <PublicServer> <BenTotterdell> didn't understand a word... :P 16:11:04 <PublicServer> <V453000> it was dogshit, written would be so much better 16:11:10 <PublicServer> <XeryusTC> :D 16:11:25 <PublicServer> <XeryusTC> we should've finished after 20 mins tbh 16:11:35 <PublicServer> <V453000> also my point about acceleration was, a lot of time (converted to accel time) is often lost in low speeds 16:11:53 <PublicServer> <V453000> these trains have quite a lot of T.E. which makes them quite good in the low speeds 16:12:08 <PublicServer> <V453000> so they can get into the traffic quite quickly, and then speed up along with the rest 16:12:38 <PublicServer> <BenTotterdell> Jai Fini la Cow Factory 16:12:46 <PublicServer> <V453000> good 16:12:51 *** Jake has quit IRC 16:12:52 <PublicServer> <V453000> cows are imported though :p 16:13:14 <PublicServer> <XeryusTC> well, if they dont reach top speed fast they'll still block other trains ;) 16:13:21 <PublicServer> <V453000> and speed up with those 16:13:23 *** Jake has joined #openttdcoop 16:13:24 <PublicServer> <XeryusTC> only going half of the speed of the other trains isnt fast enough :P 16:13:47 <PublicServer> <XeryusTC> anyway, i should finish reading these chapters on neural networks instead of discussing this :o 16:14:38 <PublicServer> <V453000> cant say I have too much to tell about that except flooding neural ways with alcohol 16:15:05 <PublicServer> <XeryusTC> drenching a computer in alcohol usually doesnt make it behave more intelligent :( 16:15:20 <PublicServer> <V453000> neural isnt like nerves? 16:15:24 <PublicServer> <V453000> thought it was :d 16:16:23 <PublicServer> <XeryusTC> neural network = computer simulation of neurons in the brain 16:16:26 <PublicServer> <V453000> cow coming your ways 16:16:28 <PublicServer> <BenTotterdell> i don't think that crossing is useless. 16:16:30 <PublicServer> <V453000> hm okay 16:16:41 <PublicServer> <V453000> crossing is useless, it doesnt do anything there 16:16:46 <XeryusTC> http://en.wikipedia.org/wiki/Neural_network 16:16:47 <Webster> Title: Neural network - Wikipedia, the free encyclopedia (at en.wikipedia.org) 16:16:51 <PublicServer> <V453000> its for sync, those two lines have different destinations 16:16:58 <PublicServer> <BenTotterdell> makes both lines same length 16:17:16 <PublicServer> <BenTotterdell> oh i see 16:17:16 <PublicServer> <V453000> yes 16:17:18 <PublicServer> <BenTotterdell> ok 16:17:20 <PublicServer> <V453000> but they dont connect :) 16:17:20 <PublicServer> <V453000> yeah 16:17:30 <PublicServer> <BenTotterdell> the other is ok tho 16:17:44 <PublicServer> <V453000> actually not 16:17:46 <PublicServer> <V453000> that is sync without it 16:18:00 <PublicServer> <BenTotterdell> oh yeah.... lmao 16:18:38 <PublicServer> <V453000> SLHs minions :p 16:22:56 <PublicServer> *** XeryusTC has left the game (connection lost) 16:24:37 <PublicServer> <BenTotterdell> anyways, I think I need a shower and to get dressed / eat something 16:24:44 <PublicServer> <BenTotterdell> it is 5.30pm 16:24:52 <PublicServer> <Dom> 6:30 16:24:58 <PublicServer> <Dom> :) 16:25:04 <PublicServer> <V453000> 18:24 16:25:14 <PublicServer> <BenTotterdell> do u get heart burn from not eating? 16:25:24 <PublicServer> <V453000> dunno 16:25:34 <PublicServer> <BenTotterdell> too much acid in stomach maybe 16:25:56 <PublicServer> <V453000> must be related to beer 16:26:11 <PublicServer> <V453000> everything is related to beer 16:26:13 <PublicServer> *** BenTotterdell has left the game (general timeout) 16:26:13 <PublicServer> *** BenTotterdell has left the game (connection lost) 16:26:37 <BenJTotterdell> obv my internet wants me to stop too! 16:26:55 <PublicServer> <Dom> Jam 16:27:01 *** Jake has quit IRC 16:27:07 <PublicServer> <V453000> where 16:27:10 <PublicServer> <Dom> no 16:27:13 <PublicServer> <Dom> Jam 35 16:27:19 <PublicServer> <V453000> what with him 16:27:32 *** Jake has joined #openttdcoop 16:27:41 <PublicServer> <Dom> wanna build a slh with him 16:27:47 <PublicServer> <V453000> btw if you type J and tab, it will fill his name 16:27:54 <PublicServer> <Dom> ok 16:28:01 <PublicServer> <Jam35> hello 16:28:04 <PublicServer> <V453000> hi 16:28:06 <PublicServer> <Dom> hi 16:28:12 <PublicServer> <Maraxus> hi 16:28:18 <PublicServer> <Jam35> you called? 16:28:19 <PublicServer> <Dom> wanna built a slh? 16:28:29 <PublicServer> <V453000> we need many SLHs so you better make one each :P or more 16:28:33 <PublicServer> <Jam35> can't right now 16:28:47 <PublicServer> <Jam35> gimme 1/4 hr or so 16:30:43 <PublicServer> <V453000> does anyone have an idea why do people keep saying "this line is not in the plan" at the thing between BBH 08 and 09 while it clearly is there? 16:31:10 <PublicServer> <V453000> the scheme just showed the hubs vice versa 16:37:31 <PublicServer> <Dom> hm 16:40:24 <PublicServer> *** Maraxus has joined spectators 16:46:55 *** BenJTotterdell has quit IRC 16:47:23 <PublicServer> <Dom> its harder to build a slh than a bbh -.-" 16:50:39 <PublicServer> <V453000> its different. :) 16:51:21 <PublicServer> <V453000> if you arent sure, making a SLH where ML has no bridges is a good move 16:51:48 <PublicServer> <Dom> OK 16:51:54 <PublicServer> <Dom> ups sry caps 16:51:56 <PublicServer> <Dom> ok 16:53:45 *** dwarf has joined #openttdcoop 16:53:51 <dwarf> hi 16:53:55 <dwarf> !password 16:53:55 <PublicServer> dwarf: enemas 16:53:57 <PublicServer> <Dom> hi 16:54:14 <PublicServer> *** dwarf joined the game 16:56:26 <PublicServer> *** dwarf has left the game (leaving) 16:57:12 <PublicServer> *** Jam35 has joined company #1 16:57:17 <PublicServer> <Jam35> Right... 16:57:20 <PublicServer> <Jam35> where? 17:02:00 *** cyph3r has joined #openttdcoop 17:03:51 *** brylie has quit IRC 17:08:40 <dwarf> !password 17:08:40 <PublicServer> dwarf: staved 17:08:57 <PublicServer> *** dwarf joined the game 17:12:58 *** CornishPasty has quit IRC 17:13:26 *** TNepr has joined #openttdcoop 17:14:50 *** TNepr has left #openttdcoop 17:17:17 *** TNepr1 has joined #openttdcoop 17:17:22 *** TNepr1 has left #openttdcoop 17:18:19 <PublicServer> <V453000> the SLH which is built near MSH 05 is _really_ close to the MSH :/ 17:18:29 <PublicServer> <V453000> you should try to build it somewhere between the two hubs 17:18:36 <PublicServer> <dwarf> I know 17:18:42 <PublicServer> <dwarf> it'll be ok 17:18:59 *** brylie has joined #openttdcoop 17:23:49 <PublicServer> *** XeryusTC joined the game 17:28:53 *** brylie has quit IRC 17:29:23 *** brylie has joined #openttdcoop 17:36:39 <PublicServer> *** Maraxus has joined company #1 17:37:39 <PublicServer> <XeryusTC> hmm, 2 slhs in 12 minutes :o 17:37:53 *** brylie_ has joined #openttdcoop 17:37:55 <PublicServer> <XeryusTC> both shit though :P 17:40:02 <PublicServer> *** XeryusTC has left the game (leaving) 17:41:20 *** brylie has quit IRC 17:42:25 <PublicServer> <Maraxus> could someone check the logic at !here? 17:42:56 *** Chris_Booth has joined #openttdcoop 17:43:03 <PublicServer> <V453000> why 17:43:09 <PublicServer> <V453000> oooh 17:43:11 <PublicServer> <V453000> hehe :) 17:43:42 <PublicServer> <V453000> there we go 17:43:48 <PublicServer> <Maraxus> :) 17:47:25 *** brylie_ has quit IRC 17:48:16 <Chris_Booth> booo 17:48:30 * Chris_Booth moons everyone 17:48:46 *** brylie has joined #openttdcoop 17:49:30 *** CornishPasty has joined #openttdcoop 17:58:04 <PublicServer> <V453000> hi cow 18:01:32 <PublicServer> *** Chris Booth joined the game 18:02:13 <PublicServer> <Chris Booth> omg this is going to be a slow train game XD 18:03:07 <PublicServer> * Chris Booth approves 18:03:37 <PublicServer> <V453000> how is 265 slow :d 18:03:49 <PublicServer> <Chris Booth> no not speed, but acceleration 18:03:55 <PublicServer> <V453000> oh :) 18:04:07 <PublicServer> <Chris Booth> 1165mph is fast 18:04:13 <PublicServer> <V453000> that it is 18:04:23 <PublicServer> <Chris Booth> 165 XD 18:10:23 *** brylie has quit IRC 18:11:10 *** brylie has joined #openttdcoop 18:11:37 <PublicServer> <V453000> that too :> 18:16:13 *** brylie has quit IRC 18:18:02 *** brylie has joined #openttdcoop 18:23:15 <PublicServer> <V453000> who in hell made ships 18:23:22 <PublicServer> <Chris Booth> I don't know 18:23:26 <V453000> !rcon set max_ships 0 18:23:53 <PublicServer> <V453000> just no. 18:23:56 <PublicServer> <Chris Booth> why? 18:24:02 <PublicServer> <V453000> not ships 18:24:04 <PublicServer> <Chris Booth> they looked coo; 18:24:07 <PublicServer> <Chris Booth> cool 18:24:29 <PublicServer> <Chris Booth> and only went like 8 tiles 18:25:15 <PublicServer> <V453000> one day I will make you a newgrf with newobjects of ships 18:25:27 <PublicServer> <Chris Booth> now? 18:26:36 *** brylie has quit IRC 18:27:05 <PublicServer> <V453000> no 18:27:15 <PublicServer> *** dwarf has joined spectators 18:27:19 <PublicServer> *** Chris Booth has left the game (general timeout) 18:27:19 <PublicServer> *** Chris Booth has left the game (connection lost) 18:28:24 <PublicServer> *** dwarf has joined company #1 18:28:46 <PublicServer> *** dwarf has joined spectators 18:29:06 <PublicServer> *** dwarf has joined company #1 18:29:18 <PublicServer> *** dwarf has joined spectators 18:31:40 <PublicServer> *** dwarf has joined company #1 18:33:45 *** Chris_Booth has quit IRC 18:41:18 <PublicServer> *** dwarf has joined spectators 18:42:02 <PublicServer> *** dwarf has left the game (leaving) 18:43:38 *** BenJTotterdell has joined #openttdcoop 18:44:00 <BenJTotterdell> !password 18:44:00 <PublicServer> BenJTotterdell: adverb 18:44:10 <PublicServer> *** BenTotterdell joined the game 18:52:02 *** Tray has quit IRC 18:53:04 <PublicServer> <Jam35> stuck train at steel drop 18:53:46 <PublicServer> <Dom> there is nothgin stuck there 18:53:58 <PublicServer> <Jam35> at the overflow? 18:55:43 *** Razaekal has joined #openttdcoop 18:55:43 *** Razaekel is now known as Guest3370 18:55:43 *** Razaekal is now known as Razaekel 18:58:18 *** Guest3370 has quit IRC 19:06:25 <PublicServer> <BenTotterdell> is !this acceptable? 19:08:27 *** TNepr has joined #openttdcoop 19:10:11 <PublicServer> <V453000> of course it is 19:10:17 <PublicServer> <V453000> doesnt even need doubling nor a pf trap 19:10:35 <PublicServer> <V453000> well pf trap might and might not be necessary, cant tell - depends on rotation and stuff 19:10:53 <PublicServer> <BenTotterdell> i dunno what a pf trap is 19:14:00 <PublicServer> <Jam35> need to fund a factory for the steel no? 19:14:34 <PublicServer> <BenTotterdell> i would expect so 19:17:16 <PublicServer> <V453000> the thing you built is a pf trap :d 19:17:20 <PublicServer> <V453000> the thing that simulates a path 19:17:30 <PublicServer> <V453000> (pathfinder trap) 19:19:22 <PublicServer> <BenTotterdell> aye ok, I just thought it was logical to build one 19:23:46 *** TNepr1 has joined #openttdcoop 19:25:12 <PublicServer> <V453000> intuitively the trains have nowhere else to go than to the station exit 19:25:15 <PublicServer> <V453000> so the trap shouldnt be necessary 19:25:35 <PublicServer> <V453000> but ... sometimes train dumbness wins over that 19:25:45 <PublicServer> <BenTotterdell> better safe than sorry 19:25:56 <PublicServer> <V453000> exactly 19:26:06 *** cyph3r has quit IRC 19:28:00 <PublicServer> <Jam35> could you not rejoin following that path anyway 19:28:31 *** Jake has quit IRC 19:28:41 <PublicServer> <BenTotterdell> yes, however thats not very fun :P 19:28:55 <PublicServer> <Jam35> k :) 19:29:00 *** Jake has joined #openttdcoop 19:29:17 <PublicServer> <BenTotterdell> got to keep the CL :P 19:29:33 <PublicServer> <Jam35> what and a stop and reverse is better :) 19:29:43 <PublicServer> <BenTotterdell> :P 19:29:57 <PublicServer> <BenTotterdell> not much slower 19:29:58 *** TNepr has quit IRC 19:30:07 <PublicServer> <BenTotterdell> plus there is nothing in the rules abour reversing trains 19:30:14 <PublicServer> <Jam35> fun was a valid reason 19:35:52 <PublicServer> <Jam35> cow+steel goods is not accepting goods 19:37:32 <PublicServer> <BenTotterdell> lets grow this badboy 19:43:06 <PublicServer> <BenTotterdell> yay it accepts goods :D 19:55:17 <PublicServer> <Jam35> will the oil rigs that had boats picking up, eventually stop leaving oil there? 20:06:06 <PublicServer> *** BenTotterdell has left the game (leaving) 20:06:09 *** BenJTotterdell has quit IRC 20:11:50 <PublicServer> <Maraxus> gn 20:11:54 <PublicServer> <Dom> n8 20:11:56 <PublicServer> <Jam35> cya 20:12:03 <PublicServer> *** Maraxus has left the game (leaving) 20:12:14 *** Maraxus has quit IRC 20:31:39 <PublicServer> <V453000> oh yeah LOL 20:31:41 <PublicServer> <V453000> they wont 20:31:59 <PublicServer> <Jam35> oil rigs? 20:32:09 <PublicServer> <Jam35> :D ok 20:32:45 <PublicServer> <V453000> yeah 20:32:55 <PublicServer> <V453000> that is dumb ass behavior though 20:32:55 <PublicServer> <V453000> but meh 20:36:41 <PublicServer> <V453000> Dom: want a little hint at SLH 09? 20:37:00 <PublicServer> <Dom> sure 20:37:18 <PublicServer> <V453000> that track is best made as a waiting bay 20:37:21 <PublicServer> <V453000> as a train can stop there 20:37:32 <PublicServer> <V453000> so there is a buffer for 1 train 20:37:38 <PublicServer> <V453000> good 20:37:49 <PublicServer> <V453000> just in general nice to know ;) makes the exits from the ML not jam 20:38:03 <PublicServer> <V453000> well they obviously still could, but the probability is greatly reduced 20:38:50 <PublicServer> <Dom> ok thx 20:38:52 <PublicServer> <Dom> :) 20:38:52 <PublicServer> <V453000> yw 20:38:52 <PublicServer> <V453000> hm 20:38:52 <PublicServer> <V453000> wood/grain goods drop 20:39:08 <PublicServer> <Dom> yes? 20:39:14 <PublicServer> <V453000> see the tunnels 20:39:16 <PublicServer> <V453000> below 20:39:23 <PublicServer> <V453000> remember that too :p 20:39:40 <PublicServer> <Dom> yes but now i think the gap is too long 20:39:43 <PublicServer> <V453000> this definitely doesnt help it 20:40:09 <PublicServer> <V453000> im not sure but this might 20:40:16 <PublicServer> <V453000> actually should 20:40:23 <PublicServer> <V453000> also, 20:40:41 <PublicServer> <V453000> but I think the previous solution should be just fine as well 20:41:02 *** Jerik has joined #openttdcoop 20:41:03 <PublicServer> <V453000> I just never built it anywhere so wont take that as a proved concept 20:41:11 <PublicServer> <Dom> ok 20:47:07 <PublicServer> <V453000> hm 20:47:21 <PublicServer> <V453000> those industries at the distant part of SLH 07 would probably be happy to get their own SLH 20:50:40 <PublicServer> <Jam35> oh ok soz 20:50:44 <PublicServer> <V453000> its okay 20:50:51 <PublicServer> <V453000> we will just reroute them 20:51:09 <PublicServer> <V453000> they are really sad now 20:57:35 <PublicServer> <V453000> they happy now 20:59:05 <PublicServer> <V453000> keep that for the forest etc :) 20:59:27 <PublicServer> <Jam35> ok 21:00:01 <PublicServer> <Jam35> how far is too far, how many is too many? 21:00:15 <PublicServer> <V453000> exactly as much as it is :p 21:00:23 <PublicServer> <Jam35> ok 21:00:25 <PublicServer> <Jam35> lol 21:00:28 <PublicServer> <V453000> should be somewhat by sense :p 21:00:40 <PublicServer> <V453000> when you see that the SLH is reaching to the next ML, it is weird 21:00:42 <PublicServer> <Jam35> what if you have none 21:01:00 <PublicServer> <Jam35> k 21:02:26 <PublicServer> <V453000> a systematically nice SLH there too, Jam35 21:02:44 <PublicServer> <V453000> some things could be nicer but generally the structure is nice and clean 21:02:50 <PublicServer> <Jam35> er really? 21:03:16 <PublicServer> <V453000> come to SLH 12 sign I will show you something 21:03:34 <PublicServer> <Jam35> there :) 21:03:58 <PublicServer> <V453000> lets make it into this direction 21:04:16 <PublicServer> <V453000> what im going to do is make a sort of L_LRR 21:05:02 <PublicServer> <V453000> now this is because of the tunnels below 21:05:13 <PublicServer> <V453000> if you have the exit between the 2 lines 21:05:24 <PublicServer> <V453000> you can merge before going into the 2tunnel 21:05:34 <PublicServer> <V453000> so the trains can never jam there 21:05:52 <PublicServer> <V453000> because total throughput of the SL is a maximum of 1 line, so this cant be a bottleneck 21:06:02 <PublicServer> <V453000> I could of course do that with a normal LL_RR, the L_lRR is just a trick to save space 21:07:19 *** ODM has quit IRC 21:13:24 <PublicServer> <V453000> see the idea? :) 21:13:40 <PublicServer> <Jam35> yes sir 21:13:58 <PublicServer> <V453000> just never hesitate to move with things :) 21:22:48 <PublicServer> <V453000> we should try to spread the traffic as much as possible 21:22:58 <PublicServer> <V453000> (connect primaries in many parts of map) 21:23:08 <PublicServer> <Dom> YES 21:23:14 <PublicServer> <Dom> sry caps again.. 21:23:20 <PublicServer> <V453000> its fine :) 21:23:34 <PublicServer> <Dom> :) 21:23:34 <PublicServer> <V453000> better than when my employer sent me a caps locked mail 21:23:49 <PublicServer> <Dom> defenitly 21:24:11 <PublicServer> <Jam35> *definitely 21:24:13 <PublicServer> <V453000> DEFINITELY 21:24:15 <PublicServer> <V453000> :) 21:24:21 <PublicServer> <Dom> :) 21:24:35 <PublicServer> <Jam35> :) 21:24:39 <PublicServer> <V453000> :) 21:24:49 <PublicServer> *** V453000 has changed his/her name to :) 21:24:53 <PublicServer> <:)> :). 21:25:03 <PublicServer> <Jam35> you win 21:25:10 <PublicServer> <:)> happiest thing ever :) 21:25:25 <PublicServer> <:)> name ( 21:25:28 <PublicServer> *** :) has changed his/her name to ( 21:25:32 <PublicServer> <(> also this is possible :) 21:25:37 *** Jerik has quit IRC 21:25:46 <PublicServer> <(> : included from the chat thing 21:25:49 <PublicServer> *** ( has changed his/her name to V453000_idiot 21:26:09 <PublicServer> *** V453000_idiot has changed his/her name to V453000 21:26:18 <PublicServer> <Jam35> :D 21:27:06 <PublicServer> <Jam35> off now to enjoy an extra hours sleep 21:27:13 <PublicServer> <V453000> haha yeah 21:27:16 <PublicServer> <V453000> gnight 21:27:19 <PublicServer> <Dom> n8 21:27:33 <PublicServer> <Jam35> cya 21:27:37 <PublicServer> *** Jam35 has left the game (leaving) 21:28:00 *** Jam35 has quit IRC 21:29:25 <PublicServer> <V453000> some of the industries are going quite batshit on production already :) 21:29:47 <PublicServer> <Dom> xD yeah 21:30:07 <PublicServer> <Dom> we need people to build some hubs :) 21:30:19 <PublicServer> <V453000> just a few SLHs 21:30:21 <PublicServer> <V453000> it is quite ok now 21:30:36 *** Jake has quit IRC 21:31:13 *** Jake has joined #openttdcoop 21:58:39 *** sla_ro|master has quit IRC 22:02:33 *** dwarf has quit IRC 22:18:49 <PublicServer> <V453000> well gnight :) 22:18:56 <PublicServer> <Dom> n8 cya 22:19:03 <PublicServer> <V453000> or are you building? 22:19:04 <PublicServer> <V453000> I can stay 22:19:22 <PublicServer> <Dom> no im not all the time here and there a primary but not important 22:19:24 <PublicServer> <Dom> :) 22:23:46 <PublicServer> <V453000> gnight then :) 22:23:48 <PublicServer> *** V453000 has left the game (leaving) 22:23:48 <PublicServer> *** Game paused (number of players) 22:27:12 <PublicServer> <Dom> n8 22:27:58 <PublicServer> *** Dom has left the game (leaving) 22:38:36 *** Chris_Booth has joined #openttdcoop 22:38:52 <PublicServer> *** Game still paused (number of players) 22:38:52 <PublicServer> *** Chris Booth joined the game 22:42:13 <PublicServer> *** Chris Booth has left the game (leaving) 22:51:29 *** elecRules has joined #openttdcoop 22:52:02 *** elecRules is now known as Guest3386 23:04:02 *** Chris_Booth has quit IRC 23:10:09 *** Razaekel is now known as Guest3389 23:10:09 *** Razaekal has joined #openttdcoop 23:10:10 *** Razaekal is now known as Razaekel 23:16:06 *** Guest3389 has quit IRC 23:23:22 *** valhallasw has quit IRC 23:31:11 *** cyph3r has joined #openttdcoop 23:53:25 *** Jake has quit IRC 23:59:19 *** Dom_ has quit IRC