Config
Log for #openttdcoop on 17th November 2012:
Times are UTC Toggle Colours
00:01:37  *** Yeknom has joined #openttdcoop
00:02:40  <Yeknom> !password
00:02:40  <PublicServer> Yeknom: truism
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00:57:17  *** LoPo has joined #openttdcoop
00:57:18  *** Webster sets mode: +o LoPo
00:57:28  <LoPo> hi
00:57:34  <LoPo> !password
00:57:34  <PublicServer> LoPo: truism
00:58:04  <PublicServer> *** Game still paused (number of players)
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00:58:34  <LoPo> !unpause
00:58:34  <PublicServer> *** LoPo has unpaused the server. (Use !auto to set it back.)
00:58:36  <PublicServer> *** Game unpaused (number of players)
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01:02:36  <PublicServer> *** LoPo has enabled autopause mode.
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07:20:24  <absolutis> !password
07:20:25  <PublicServer> absolutis: truism
07:20:27  <absolutis> !dl lin64
07:20:27  <PublicServer> absolutis: http://binaries.openttd.org/nightlies/trunk/r24673/openttd-trunk-r24673-linux-generic-amd64.tar.xz
07:21:15  <absolutis> !players
07:21:18  <PublicServer> absolutis: There are currently no clients connected to the server
07:21:38  <PublicServer> *** Game still paused (number of players)
07:21:40  <PublicServer> *** Absolutis joined the game
07:21:57  <PublicServer> <Absolutis> oo
07:22:07  <PublicServer> <Absolutis> finnish town names
07:22:49  <PublicServer> <Absolutis> recognize a lot of town names there
07:25:42  *** absolutis has quit IRC
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08:17:53  <Vinnie_nl> !playercount
08:17:53  <PublicServer> Vinnie_nl: Number of players: 0 (0 spectators)
08:24:42  <Vinnie_nl> !password
08:24:42  <PublicServer> Vinnie_nl: truism
08:25:03  <PublicServer> *** Game still paused (number of players)
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08:29:22  <PublicServer> *** Game still paused (number of players)
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09:15:13  <dwarf> !password
09:15:13  <PublicServer> dwarf: truism
09:15:39  <PublicServer> *** Game still paused (number of players)
09:15:39  <PublicServer> *** Game unpaused (number of players)
09:15:39  <PublicServer> *** dwarf joined the game
09:18:11  <PublicServer> <V453000> hi
09:18:14  <PublicServer> <dwarf> hi
09:18:29  <PublicServer> *** Vinnie joined the game
09:18:30  <PublicServer> <Vinnie> morning
09:18:55  <PublicServer> <dwarf> evening for me
09:20:26  <Sturmi> !password
09:20:26  <PublicServer> Sturmi: fussed
09:20:46  <PublicServer> *** Sturmi joined the game
09:20:54  <PublicServer> <Sturmi> mornin
09:20:57  <PublicServer> <V453000> hi
09:20:59  <PublicServer> <Vinnie> lo
09:21:05  <PublicServer> <dwarf> hi
09:39:40  <PublicServer> <Vinnie> wow almost deadlock
09:40:30  <PublicServer> <dwarf> stoopid prio
09:40:44  <PublicServer> <Vinnie> where?
09:41:06  <PublicServer> <dwarf> just fixed it at slh 04
09:43:04  <PublicServer> <Vinnie> Like BBH08, is there a missing connection that the train does that
09:46:00  <PublicServer> <Vinnie> stupid trains
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09:47:42  <PublicServer> <Vinnie> did anyone just make a chnge between BBH07 and 02?
09:48:20  <PublicServer> <dwarf> I changed bbh7 a bit
09:48:30  <PublicServer> <dwarf> and slh 4
09:50:24  <Dom_> !password
09:50:24  <PublicServer> Dom_: boxcar
09:50:56  <PublicServer> <dwarf> it's just too much traffic between MSH whatever and BBH7
09:51:16  <PublicServer> *** Dom joined the game
09:51:25  <PublicServer> <Dom> mornin
09:51:31  <PublicServer> <Vinnie> hello
09:51:33  <PublicServer> <dwarf> hi
09:51:40  <PublicServer> <Sturmi> moin
09:51:50  <PublicServer> <Dom> hehe moin :D
09:54:52  <PublicServer> *** Vinnie has joined spectators
10:04:43  <PublicServer> <Dom> btw if you change stuff pls sign it!
10:05:05  <PublicServer> <dwarf> found a signalling error between bbh5 and msh squeezy
10:05:27  <PublicServer> <dwarf> hopefully this will divert some westbound trafic that way
10:05:39  <PublicServer> <Dom> ok
10:05:42  <Maraxus> !password
10:05:42  <PublicServer> Maraxus: pamper
10:05:53  <PublicServer> *** Maraxus joined the game
10:05:57  <PublicServer> <Maraxus> hi
10:06:12  <PublicServer> <Dom> hello
10:06:18  <PublicServer> <dwarf> hi
10:06:22  <PublicServer> <Sturmi> hey
10:14:08  <PublicServer> <dwarf> wow, no it's completely empty where the congestion used to be
10:15:55  <PublicServer> <Sturmi> now the congestions are further north
10:16:10  <PublicServer> <dwarf> exactly
10:18:04  <PublicServer> <Dom> hmm wood trains on food drop
10:20:14  <PublicServer> *** Vinnie has left the game (leaving)
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10:38:44  <PublicServer> <dwarf> sl2 jamming
10:41:26  <PublicServer> <Dom> sl 03 jam
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11:01:04  <PublicServer> <Dom> we need to get some traffic in the middle of the map
11:01:30  <PublicServer> <Dom> between bbh 1,2 8,4 and furball
11:02:05  *** Progman has joined #openttdcoop
11:04:43  <PublicServer> <dwarf> time to sleep
11:04:49  <PublicServer> <Dom> n8 :)
11:04:51  <PublicServer> <dwarf> bye
11:04:51  <PublicServer> <Dom> gtgo aswell bb
11:04:57  <PublicServer> <dwarf> thx :)
11:04:57  <PublicServer> *** Dom has left the game (leaving)
11:05:01  <PublicServer> *** dwarf has left the game (leaving)
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11:05:25  <PublicServer> *** Maraxus has left the game (leaving)
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11:16:33  <Vinnie_nl> !playercount
11:16:33  <PublicServer> Vinnie_nl: Number of players: 2 (0 spectators)
11:22:23  <PublicServer> *** Vinnie joined the game
11:22:25  <PublicServer> <Vinnie> Hey
11:22:33  <PublicServer> <Vinnie> Anyone not afk?
11:22:39  <PublicServer> *** Vinnie has joined company #1
11:26:52  <PublicServer> *** Vinnie has left the game (leaving)
11:32:49  <PublicServer> *** Sturmi has joined spectators
11:32:49  <PublicServer> *** Game paused (number of players)
11:42:04  *** dwarf has quit IRC
12:13:10  *** BenJTotterdell has joined #openttdcoop
12:13:48  *** BenJTotterdell is now known as Guest5918
12:14:35  *** Guest5918 is now known as Ben_Totterdell
12:15:44  *** Ben_Totterdell is now known as BenJTotterdell_1
12:16:36  <BenJTotterdell_1> !password
12:16:36  <PublicServer> BenJTotterdell_1: choosy
12:16:45  <PublicServer> *** Game still paused (number of players)
12:16:45  <PublicServer> *** Game unpaused (number of players)
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12:18:30  <PublicServer> <BenTotterdell> hi
12:36:59  *** Progman has quit IRC
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13:20:09  *** Webster sets mode: +o LoPo
13:42:14  <Tray> !password
13:42:14  <PublicServer> Tray: jarred
13:43:00  <PublicServer> *** Tray joined the game
13:43:07  <PublicServer> <Tray> hi
13:43:09  <PublicServer> <BenTotterdell> hi
13:48:07  <PublicServer> <BenTotterdell> fancy doing a 3+3 -> merge?
13:49:35  <PublicServer> *** V453000 has left the game (leaving)
13:57:48  <Sylf> !password
13:57:48  <PublicServer> Sylf: bellow
13:58:05  <PublicServer> *** Sylf joined the game
13:58:21  <PublicServer> <Sylf> mornin'
13:58:35  <PublicServer> <BenTotterdell> hai
13:58:37  <PublicServer> <Tray> good afternoon
14:07:00  <PublicServer> *** Tray has left the game (connection lost)
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14:15:13  <PublicServer> *** Game paused (number of players)
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14:38:27  <Dom_> !password
14:38:27  <PublicServer> Dom_: bosser
14:38:46  <PublicServer> *** Game still paused (number of players)
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15:43:28  <BenJTotterdell> !password
15:43:28  <PublicServer> BenJTotterdell: bosser
15:43:41  <PublicServer> *** Game still paused (number of players)
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15:51:44  <PublicServer> <BenTotterdell> somone come and play :)
15:56:29  *** TNepr has quit IRC
16:07:35  *** Sylf has joined #openttdcoop
16:07:35  *** ChanServ sets mode: +o Sylf
16:11:46  <Sturmi> no time to play but i could join if you want to build sth...
16:12:12  <Sturmi> !password
16:12:12  <PublicServer> Sturmi: bosser
16:12:24  <BenJTotterdell> cheers mate
16:12:35  <PublicServer> *** Game still paused (number of players)
16:12:35  <PublicServer> *** Game unpaused (number of players)
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16:37:37  <Dom_> !password
16:37:37  <PublicServer> Dom_: crofts
16:37:51  <PublicServer> *** Dom joined the game
16:37:54  <PublicServer> <Dom> hi
16:37:56  <PublicServer> <BenTotterdell> hi
16:48:50  <PublicServer> <Sturmi> maybe its easier if you dont turn east  in the merger
16:48:57  <PublicServer> <BenTotterdell> hmm
16:48:59  <PublicServer> <Dom> ?
16:49:03  <PublicServer> <BenTotterdell> proberly
16:49:14  <PublicServer> <BenTotterdell> but i like the challenge
16:49:17  <PublicServer> <BenTotterdell> :)
16:49:19  <PublicServer> <Sturmi> :D
16:55:09  <PublicServer> <Dom> damn
16:56:28  <PublicServer> <BenTotterdell> ffsd
16:56:38  <PublicServer> <BenTotterdell> what are the chances??
16:57:04  <PublicServer> <Sturmi> chances to die in a coop train accident?
16:57:30  <PublicServer> <BenTotterdell> my spiral isn't working
17:06:03  <PublicServer> <Dom> fuck -.--"
17:06:06  <PublicServer> <BenTotterdell> lol
17:09:14  <PublicServer> *** Vinnie joined the game
17:09:17  <PublicServer> <Vinnie> Hello
17:09:25  <PublicServer> <Dom> hi
17:09:28  <PublicServer> <BenTotterdell> hi]
17:10:12  <PublicServer> <Vinnie> whoever is at MSH Lazy doing the circle overflows, it jams mainline
17:10:22  <PublicServer> <BenTotterdell> does it?
17:10:41  <PublicServer> <BenTotterdell> so its better to have 9TL waiting bays?
17:11:04  <PublicServer> <Vinnie> we tried that before at PSG203
17:11:16  <PublicServer> <BenTotterdell> hmm
17:11:24  <PublicServer> <Vinnie> yeah we replaced them as waiting bays in that game
17:11:50  <PublicServer> <Vinnie> i think its eqivilant to a 12 tile gap
17:11:52  <PublicServer> <BenTotterdell> hmm :/
17:12:02  <PublicServer> <Vinnie> + the slowdown from 133 to 105
17:12:20  <PublicServer> <BenTotterdell> well not always 12TL
17:12:42  <PublicServer> <Vinnie> why not always?
17:12:52  <PublicServer> <BenTotterdell> if they go straight through
17:13:06  <PublicServer> <Vinnie> oh yeah
17:13:56  <PublicServer> <BenTotterdell> i suppose ... hmm
17:14:14  <PublicServer> <BenTotterdell> i thought I was being a genius
17:14:48  <PublicServer> <Vinnie> i didn't say you are not one
17:14:54  <PublicServer> <BenTotterdell> lol
17:20:47  <PublicServer> <BenTotterdell> well it'll do for the time being
17:20:53  <PublicServer> <BenTotterdell> i cba to change
17:21:36  <PublicServer> <BenTotterdell> ffs
17:21:39  <PublicServer> <BenTotterdell> bjates bikvesfad
17:21:45  <PublicServer> <BenTotterdell> PBS can die
17:42:34  <PublicServer> <BenTotterdell> set the train spinning round the circle in reverse... epic fail
17:42:49  <PublicServer> <Sturmi> :D
17:45:39  <PublicServer> <Vinnie> My Sideline need a big upgrade, but i can't be bothered
17:46:38  <PublicServer> <BenTotterdell> we kinda need a 3rd North bound
17:46:44  <PublicServer> <BenTotterdell> from LAZY
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18:06:02  <PublicServer> *** Game paused (number of players)
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18:15:05  *** AstronautG117 has joined #openttdcoop
18:18:02  <AstronautG117> @quickstart
18:18:03  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
18:19:04  <AstronautG117> !dl
18:19:04  <PublicServer> AstronautG117: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
18:19:04  <PublicServer> AstronautG117: http://www.openttd.org/en/download-trunk/r24673
18:31:03  <PublicServer> *** Vinnie has left the game (leaving)
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18:45:39  <Sturmi> !playercount
18:45:39  <PublicServer> Sturmi: Number of players: 0 (0 spectators)
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18:50:08  <AstronautG117> I'm getting a new GRF mismatch, and when I try to find the missing content online it shows the GRFs but for 3 of them it says: This content is unknown and can't be downloaded in OpenTTd
18:50:15  <AstronautG117> any help?
18:50:57  <Vinnie_nl> Sure
18:51:05  <Vinnie_nl> AstronautG117: try this link
18:51:07  <Vinnie_nl> !grf
18:51:07  <PublicServer> Vinnie_nl: http://www.openttdcoop.org/wiki/GRF
18:51:20  <Vinnie_nl> Strumi, wanna play?
18:52:44  <PublicServer> *** Game still paused (number of players)
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18:56:45  <AstronautG117> !password
18:56:45  <PublicServer> AstronautG117: warmly
18:56:54  <PublicServer> *** Game still paused (number of players)
18:56:57  <PublicServer> *** AstronautG117 joined the game
18:57:24  <PublicServer> <Vinnie> Welcome
18:57:27  <PublicServer> <AstronautG117> hi
18:57:42  <PublicServer> <AstronautG117> I'm new to coop, just checking out the scene
18:57:59  <Vinnie_nl> Nice to have you here, we like new people
18:58:11  <Sylf> get your hands dirty!
18:58:33  <PublicServer> <AstronautG117> haha, I'm not sure I'm ready for that yet. Maybe on a new map later
18:58:48  <Sturmi> !password
18:58:48  <PublicServer> Sturmi: warmly
18:58:55  <PublicServer> <Vinnie> This map is 5 days old
18:59:01  <PublicServer> <Vinnie> so it happens fast
18:59:08  <PublicServer> <AstronautG117> How long do maps usually last?
18:59:18  <PublicServer> *** Game still paused (number of players)
18:59:18  <PublicServer> *** Game unpaused (number of players)
18:59:18  <PublicServer> <Vinnie> 2-6 weeks
18:59:18  <PublicServer> *** Sturmi joined the game
18:59:35  <PublicServer> <Vinnie> really depends on the people and if they like the map
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19:00:10  <PublicServer> <AstronautG117> Can I join the company just so I can see some more of the details?
19:00:16  <PublicServer> <Vinnie> Yes
19:00:17  *** Dom_ has quit IRC
19:00:26  <PublicServer> *** AstronautG117 has joined company #1
19:00:34  <PublicServer> <AstronautG117> Thanks
19:00:41  <PublicServer> <Vinnie> anyone can join
19:00:51  <PublicServer> <Vinnie> as long as you follow the ryles
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19:01:05  <PublicServer> <AstronautG117> So what are the procedures on maintenance?
19:01:15  <PublicServer> <Vinnie> No breakdowns
19:01:21  <PublicServer> <Vinnie> so no maintaince
19:01:23  *** Dom_ has quit IRC
19:01:27  <PublicServer> <AstronautG117> ah
19:01:42  <PublicServer> <AstronautG117> is there any way for me to turn those messages off then?
19:01:48  <PublicServer> <Vinnie> breakdowns are so random you can't create a smooth flowing network with it
19:02:02  <PublicServer> <Vinnie> Title bar 2nd from right
19:02:12  <PublicServer> <Vinnie> Keep it pressed and select news settings
19:02:35  <PublicServer> <Vinnie> Other settings can be found in the advanced settings
19:03:04  <PublicServer> <AstronautG117> Cool, thanks
19:03:18  <PublicServer> <Vinnie> Vehicles - Warn if vehicle is lost / Warn if a vehicle income is negative
19:07:13  *** Dom_ has joined #openttdcoop
19:08:54  <PublicServer> <Vinnie> so ready to start building?
19:13:22  <Sylf> !password
19:13:22  <PublicServer> Sylf: tassel
19:13:50  <PublicServer> *** Sylf joined the game
19:13:54  <PublicServer> <Sylf> you guys building anything yet?L
19:14:08  <PublicServer> <Vinnie> Expanding my SL
19:14:10  <PublicServer> <AstronautG117> im still just looking
19:14:29  <PublicServer> <Sturmi> i am trying ti build a third into bbh 03
19:19:13  <Maraxus> !password
19:19:13  <PublicServer> Maraxus: poplar
19:19:27  <PublicServer> *** Maraxus joined the game
19:19:31  <PublicServer> <Maraxus> hi
19:19:37  <PublicServer> <Sylf> o/
19:19:52  <PublicServer> <Vinnie> Hello
19:19:59  <PublicServer> <Sturmi> hi
19:21:41  <PublicServer> <Vinnie> Can i help anyone?
19:22:19  <PublicServer> <Sylf> maybe.
19:22:26  <PublicServer> <Sylf> I'm building a new slh
19:23:04  <PublicServer> <Vinnie> 09?
19:23:08  <PublicServer> <Sylf> ya
19:24:42  <PublicServer> <Vinnie> You just killed the mainline are you:
19:24:48  <PublicServer> <Vinnie> A proud of yourself
19:24:52  <PublicServer> <Vinnie> B Ashamed
19:24:58  <PublicServer> <Sturmi> who?
19:25:00  <PublicServer> <Vinnie> C It wasn't me
19:25:06  <PublicServer> <Sylf> lol
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19:33:11  <PublicServer> <Vinnie> can farms produce a single cargo over 1000?
19:33:21  <PublicServer> <Sylf> yeah
19:33:27  <PublicServer> <Sylf> 2250 each
19:33:33  <PublicServer> <Vinnie> oh shit
19:33:50  <PublicServer> <AstronautG117> where can I learn all the acronyms?
19:33:52  <PublicServer> <Vinnie> my SL is getting pretty crappy at 3 farms with 500
19:34:04  <PublicServer> <Vinnie> ML (Mainline)
19:34:14  <PublicServer> <Sylf> Astro: in the wiki...
19:34:16  <PublicServer> <Vinnie> SL (Sideline-
19:34:18  <PublicServer> <Sylf> but ask what you wanna know
19:34:36  <PublicServer> <AstronautG117> ok, im looking at SLH05 LV
19:34:50  <PublicServer> <Vinnie> LV Livestock
19:35:01  <PublicServer> <Vinnie> but that is all builders choice
19:35:04  <PublicServer> <AstronautG117> ah, i see
19:35:07  <PublicServer> <Vinnie> some name it cows, cattle
19:35:09  <PublicServer> <Sylf> Gr - grain
19:35:12  <PublicServer> <Vinnie> Animals
19:35:14  <PublicServer> <AstronautG117> so SLH05 is Grain?
19:35:24  <PublicServer> <Sylf> nopee.
19:35:26  <PublicServer> <AstronautG117> oh
19:35:28  <PublicServer> <AstronautG117> both
19:35:30  <PublicServer> <Vinnie> SLH05 is grain and livestock
19:35:44  <PublicServer> <AstronautG117> what's the H05?
19:35:46  <PublicServer> <Vinnie> But it will jam soon
19:35:52  <PublicServer> <Vinnie> Sidline Hub
19:35:54  <PublicServer> <Sylf> the builder said, Farm only! so it is so.
19:36:04  <PublicServer> <Sylf> SLH = side line hub
19:36:12  <PublicServer> <Sylf> a hub connecting main line to side line
19:36:22  <PublicServer> <AstronautG117> cool, thanks
19:36:24  <PublicServer> <Vinnie> this might not be the best example
19:36:31  <PublicServer> <Vinnie> Maybe yours is better while you build it
19:36:41  <PublicServer> <Sylf> so, SLH05 Gr is a grain central station attached to SLH05.
19:37:11  <PublicServer> <Vinnie> jam in 1 minute
19:37:13  <PublicServer> <Sylf> well, SLH09.... hub itself is already built
19:37:21  <PublicServer> <Sylf> let's startbuilding stations
19:37:31  <PublicServer> <Vinnie> Difference between sideline and mainline will be clear
19:37:41  <PublicServer> <Sylf> I want to build food stations in 1 cluster, non-food in another.
19:37:52  <PublicServer> <Sylf> I'd like to keep my food untainted, tyvm.
19:38:18  <PublicServer> <Vinnie> AstronautG117: You know how to find the sign list?
19:38:37  <PublicServer> <AstronautG117> no
19:38:52  <PublicServer> <Vinnie> Keep the minimap button pressed
19:39:02  <PublicServer> <Vinnie> 3rd option
19:39:08  <PublicServer> <AstronautG117> ah
19:39:10  <PublicServer> <AstronautG117> thanks
19:39:16  <PublicServer> <Vinnie> Near the top of that list you find a sign that says SLH 09
19:39:19  <PublicServer> <Vinnie> click on it
19:39:41  <PublicServer> <AstronautG117> ok, im focused on SLH 09
19:40:55  <PublicServer> <AstronautG117> What's BBH?
19:40:59  <PublicServer> <Vinnie> The mainline is the double line. or LL_RR (LeftLeft_RightRight) as it is sometimes called
19:41:01  <PublicServer> <Sylf> back bone hubs
19:41:07  <PublicServer> <Vinnie> Backbone Hub
19:41:39  <PublicServer> <AstronautG117> so the backbone is more important to the mainline?
19:41:46  <PublicServer> <AstronautG117> or are they the same thing?
19:41:49  <PublicServer> <Vinnie> A backbone connects 2 mainlines
19:41:51  <PublicServer> <Sturmi> its a mainline crossing
19:41:58  <PublicServer> <Sylf> BBH is an integral part of main line
19:42:52  <PublicServer> <Vinnie> So about SLH 09
19:43:16  <PublicServer> <AstronautG117> what's happening at Tervo?
19:43:42  <PublicServer> <AstronautG117> ah, thanks for the signs
19:44:04  <PublicServer> <Sylf> Tervo area is just being built
19:44:31  <PublicServer> <AstronautG117> and so its going to bring oild to SL 09 inorganic?
19:44:33  <PublicServer> <Vinnie> The join can access every track
19:44:57  <PublicServer> <AstronautG117> then a mainline train brings the oil to refinery?
19:45:23  <PublicServer> <Sylf> so, inorganic will collect oil and coal
19:45:33  <PublicServer> <Sylf> and it'll be connected to slh09
19:45:43  <PublicServer> <Sylf> organic - farm and forest
19:46:13  <PublicServer> <Sylf> and and the ML (connected by slh09) is connected to all main stations
19:47:07  <PublicServer> <Sylf> nothing fancy
19:47:23  <PublicServer> <AstronautG117> ok, so how do you make it so that two separate stations transfer between eachother?
19:47:45  <PublicServer> <AstronautG117> specifically Tervo Woods and SL09 inorganic
19:48:00  <PublicServer> <Sylf> oh crap lol
19:48:14  <PublicServer> <Sturmi> tervo woods will soon be replaced with a part of inorganig
19:48:16  <PublicServer> <AstronautG117> ah, so they're supposed to be one station?
19:48:18  <PublicServer> <AstronautG117> ok
19:48:47  <PublicServer> <AstronautG117> so can i build a station at heinola to bring coal down to inorganic?
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19:49:25  <PublicServer> <Sylf> you can, but you should wait for noow
19:49:31  <PublicServer> <AstronautG117> ok
19:49:43  <PublicServer> <Sylf> It'll be easier for me to finish connecting th station to the hub first
19:49:49  <PublicServer> <AstronautG117> right
19:49:51  <PublicServer> <Sylf> then build the rest of the area
19:50:09  <PublicServer> <AstronautG117> what're the loops for?
19:50:19  <PublicServer> <Vinnie> Buffer
19:50:34  <PublicServer> <Vinnie> so a train that is 9 tiles can wait in a tiny space
19:50:45  <PublicServer> <Sturmi> they are to confuse the train drivers
19:50:59  <PublicServer> <Sturmi> until they act like brainless zombies :d
19:51:09  <PublicServer> <AstronautG117> a train that big can fit into those loops?
19:51:29  <PublicServer> <Vinnie> Trains can't crash into themself
19:51:35  <PublicServer> <AstronautG117> ooh
19:51:37  <PublicServer> <AstronautG117> didn't know that
19:53:17  <Tray> !password
19:53:17  <PublicServer> Tray: demote
19:53:51  <PublicServer> <AstronautG117> so why is this track electric?
19:54:05  <PublicServer> <Vinnie> Builders choice
19:54:11  <PublicServer> *** Tray joined the game
19:54:23  <PublicServer> <Vinnie> For a sideline you can almost do what you want
19:54:26  <PublicServer> <AstronautG117> but it's connected to non-electric mainline?
19:54:49  <PublicServer> <Sylf> ok, I meant to build it like that
19:54:55  <PublicServer> <AstronautG117> ha, you're screwing with me
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19:58:13  <PublicServer> <AstronautG117> so where is that tunnel going under organic central?
19:58:35  <PublicServer> <Vinnie> Thats a trick to create a buffer
19:58:53  <PublicServer> <AstronautG117> ah, like the loops?
19:58:55  <PublicServer> <Sylf> yes
19:58:55  <PublicServer> <Vinnie> yeah
19:58:57  <PublicServer> <AstronautG117> the train waits in there?
19:59:17  <PublicServer> <Vinnie> they will
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20:00:47  <PublicServer> <AstronautG117> do the trains automatically route to their kind of platform? or do you have to put in waypoints for that
20:00:47  <PublicServer> <Vinnie> Its about the same as the tunnels under SLH 06 transfer
20:01:13  <PublicServer> <Sylf> hm, they do need waypoints
20:02:27  <PublicServer> <Vinnie> I would love a feature to break a station into some parts to fit a signal in it
20:02:35  <PublicServer> <Sylf> C for carbon... coal... good enough.
20:03:13  <PublicServer> <AstronautG117> so how do the industrial stations work? is that on the wiki?
20:03:38  <PublicServer> <Vinnie> its just the look that is different
20:03:49  <PublicServer> <AstronautG117> does it effect gameplay?
20:03:55  <PublicServer> <AstronautG117> affect*
20:04:13  <PublicServer> <Vinnie> Nothing more then it looks better so a game is played longer
20:04:23  <PublicServer> <AstronautG117> ah
20:04:23  <PublicServer> <AstronautG117> ok
20:05:42  <PublicServer> <Tray> I think MSH whatever -> MSH Lumpy Bumpy needs an upgrade ):
20:06:28  <PublicServer> <Vinnie> pff thats 200 tiles :(
20:06:42  <PublicServer> <Sylf> ok, that  should do for the TL9 stations for SL9
20:08:36  <PublicServer> *** Tray has left the game (leaving)
20:08:40  <PublicServer> <AstronautG117> so the thing you just built gives priority to the incoming trains as opposed to the trains out of the depot?
20:08:50  <PublicServer> <AstronautG117> im still trying to learn prios
20:10:04  <PublicServer> <Vinnie> Sturmi: wanna do that 3rd that tray talked about with me?
20:12:54  <PublicServer> <Sturmi> i am eating right now, maybe after that?
20:13:08  <PublicServer> <Sylf> hrm
20:14:03  <PublicServer> <AstronautG117> you building for coal now?
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20:15:47  <PublicServer> <AstronautG117> um, check out the train at SL 09 Inorganic
20:16:24  <Jam35> !password
20:16:24  <PublicServer> Jam35: adorns
20:16:25  <PublicServer> <Sturmi> just missed some catenary
20:16:40  <PublicServer> *** Jam35 joined the game
20:16:48  <PublicServer> <Jam35> hi
20:16:50  <PublicServer> <Vinnie> Lo
20:16:53  <PublicServer> <Maraxus> hi
20:17:11  <PublicServer> <Vinnie> I almost forgot my daily ritual
20:17:25  <PublicServer> <Sturmi> kill a smurf?
20:17:27  * Vinnie_nl kills the 3rd smurf, 102 to go
20:23:33  <PublicServer> <Vinnie> But the most amazing part, nobody cares if you kill a smurf
20:24:55  <PublicServer> *** Jam35 has left the game (leaving)
20:27:36  <PublicServer> <Sylf> astro still around?
20:27:40  <PublicServer> <AstronautG117> yep
20:27:50  <PublicServer> <Sylf> you can connect the coal mine now
20:27:58  <PublicServer> <AstronautG117> ah
20:28:00  <PublicServer> <AstronautG117> cool
20:28:12  <PublicServer> <AstronautG117> 4 tile trains?
20:28:18  <PublicServer> <Sylf> 3 tiles
20:28:20  <PublicServer> <AstronautG117> ok
20:28:46  <PublicServer> <AstronautG117> should i build the station so that id doesn't take from the farm?
20:29:10  <PublicServer> <Sylf> it won't matter
20:29:16  <PublicServer> <AstronautG117> ok
20:29:26  <PublicServer> <Sylf> as long as you give "Go non-stop to..." order
20:30:29  <PublicServer> <AstronautG117> heinola local authority refuses to allow this
20:30:35  <PublicServer> <AstronautG117> do i make trees?
20:30:38  <PublicServer> <Vinnie> Kill trees
20:30:44  <PublicServer> <Vinnie> rebuild trees
20:30:50  <PublicServer> <Sylf> there, done.
20:31:12  <PublicServer> <Sylf> :)  crude but good
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20:33:38  <PublicServer> <AstronautG117> is west going to be coal?
20:33:57  <PublicServer> <Sylf> no, that's livestock
20:34:03  <PublicServer> <AstronautG117> ah
20:34:25  <PublicServer> <Sylf> that'll be easier that way
20:34:29  <PublicServer> <AstronautG117> not terminus?
20:34:31  <PublicServer> <AstronautG117> ok
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20:36:13  <PublicServer> <Vinnie> Is anyone already working on the jam?
20:36:27  <PublicServer> <Sylf> not I
20:36:29  <PublicServer> <Sturmi> i am at msh lumpy
20:36:39  <PublicServer> <Vinnie> oke
20:39:34  <PublicServer> <Vinnie> after about 20 trains on a Sideline transfer you can pretty mutch make the Sideline LL_RR
20:39:40  <PublicServer> <Vinnie> it jams so mutch
20:43:26  <PublicServer> <Sylf> here...
20:43:49  <Okami_Xci> !password
20:43:49  <PublicServer> Okami_Xci: puffer
20:44:00  <PublicServer> <AstronautG117> thanks
20:44:21  <PublicServer> <Sylf> oshit... that won't work
20:44:21  <PublicServer> <AstronautG117> wait, will that connect?
20:44:26  <PublicServer> *** Okami_Xci joined the game
20:46:17  <PublicServer> <Sylf> mmmmm, a mess.
20:46:29  <PublicServer> <Vinnie> I like it
20:47:27  <PublicServer> <Okami_Xci> jam on mainline @ x?
20:48:02  <PublicServer> <Vinnie> multiple X's in sign list
20:48:04  <PublicServer> <Vinnie> SLH02?
20:48:10  <PublicServer> <Okami_Xci> next to jo
20:48:14  <PublicServer> <Okami_Xci> next to joutsa valley
20:48:20  <PublicServer> <AstronautG117> alright, im off for now, thanks for the teaching
20:48:46  <PublicServer> <Vinnie> yeah that might be my problem
20:48:56  <PublicServer> *** AstronautG117 has left the game (leaving)
20:49:00  <PublicServer> <Vinnie> cu
20:49:30  <PublicServer> <Okami_Xci> there, that should improve it somewhat
20:49:44  <PublicServer> <Vinnie> yeah but SLH 03 just needs LLL_RRR
20:50:07  <PublicServer> <Okami_Xci> its just a temp hotfix ;)
20:50:17  <PublicServer> <Okami_Xci> far from perfect
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20:50:46  <PublicServer> *** mfb joined the game
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20:51:22  *** ChanServ sets mode: +o Guest5957
20:51:22  *** Guest5957 is now known as mfb-
20:51:30  <mfb-> hi
20:51:39  <PublicServer> <Maraxus> hi
20:51:49  <PublicServer> <Vinnie> hello
20:51:53  <PublicServer> <Sturmi> hello
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20:54:07  <PublicServer> <Sturmi> omg stuppid train being stupid
20:54:17  <PublicServer> <mfb> not surprising
20:54:19  <PublicServer> <Sylf> big surprise there
20:54:45  <PublicServer> <mfb> nice... 5 parallel bridges, 5 bridges used
20:54:49  <PublicServer> <mfb> in both directions!
20:55:43  <PublicServer> <mfb> some work in progress at goods drop?
20:56:16  <PublicServer> <Vinnie> SLH03 nearby
20:56:33  <PublicServer> <Okami_Xci> think vinnie, part of problem is the most left one is unfavoured, almost no traffic on it
20:56:34  <PublicServer> <Okami_Xci> compared to rest
20:56:34  <PublicServer> <mfb> ah I see
20:57:25  <PublicServer> <mfb> we could split wood with twoways there
20:57:28  <PublicServer> <mfb> both directions are fine
20:57:43  <PublicServer> <Vinnie> it just needs 3rd up and down
20:57:51  <PublicServer> <Vinnie> imo
20:57:55  <PublicServer> <mfb> ok
20:58:10  <PublicServer> <Vinnie> But then again
20:58:12  <PublicServer> <mfb> I can move/remove the big bridges if they are a problem
20:58:35  <PublicServer> <Vinnie> you made some real beatiful BBH's that i can only molest and abuse to get in a 3rd
20:58:56  <PublicServer> <Okami_Xci> *rofl* Vinnie the molester
20:59:10  <PublicServer> <mfb> I thought the same at BBH lakeside
20:59:17  <PublicServer> <Vinnie> Same for BBH whatever
20:59:30  <PublicServer> <mfb> :D
20:59:38  <PublicServer> <mfb> ah well that is possible
20:59:42  <PublicServer> *** Okami_Xci has left the game (leaving)
20:59:51  <PublicServer> <mfb> go around
21:08:12  <PublicServer> <mfb> all those quick fills :(
21:13:04  <PublicServer> <Sturmi> lumpy bumpy is done... now i need a beer
21:13:26  <PublicServer> <mfb> wtf prio :D
21:18:44  <PublicServer> <Vinnie> you tried for double tunnel
21:18:46  <PublicServer> <Vinnie> ?
21:18:52  <PublicServer> <mfb> haha :D
21:18:55  <PublicServer> <mfb> I had a look
21:19:05  <PublicServer> <Sturmi> hmm i tried :D
21:19:19  <PublicServer> <mfb> you could try to go one level deeper
21:19:38  <PublicServer> <Sturmi> you are right :)
21:19:40  <PublicServer> <mfb> and longer
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21:20:26  <PublicServer> <Vinnie> kill th mountain :P
21:20:40  <PublicServer> <mfb> hmm
21:20:46  <PublicServer> <Sturmi> stacked :D
21:20:54  <PublicServer> <mfb> ok parallel does not help
21:21:00  <PublicServer> <Vinnie> like sync matters
21:21:10  <PublicServer> <mfb> not about sync^
21:23:00  <PublicServer> <Vinnie> smaller :P
21:30:43  <PublicServer> <mfb> not so much lake left :D
21:31:00  <PublicServer> <Vinnie> still pretty
21:31:06  <PublicServer> <mfb> thanks :)
21:31:21  <PublicServer> <Vinnie> was talking about me
21:31:27  <PublicServer> <mfb> :D
21:31:33  <PublicServer> <Sturmi> :D
21:32:36  <PublicServer> <Vinnie> that was the easy one
21:33:53  <PublicServer> *** Sylf has left the game (leaving)
21:36:46  <PublicServer> <Maraxus> gn
21:36:48  <PublicServer> <Vinnie> cu
21:36:50  <PublicServer> <mfb> gn
21:36:52  <PublicServer> *** Maraxus has left the game (leaving)
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21:43:54  <PublicServer> <mfb> ehm.. outside? :D
21:44:00  <PublicServer> <Vinnie> to ugly
21:44:02  <PublicServer> <Sturmi> ehm... teleport :D
21:44:08  <PublicServer> <mfb> :D
21:44:26  <PublicServer> <mfb> teleportation device is available in year 3000 only
21:44:41  <PublicServer> <Vinnie> you got rcon, cheat plz
21:44:47  <PublicServer> <Sturmi> rcon set date
21:44:59  <PublicServer> <mfb> and only if you played every year to that!
21:45:42  <PublicServer> <Vinnie>  @@(calc (3000-2346)*15/60/24)
21:46:20  <PublicServer> <Vinnie>  @@(calc 654*15/60/24)
21:46:20  <Webster> PublicServer: 6.8125
21:46:28  <PublicServer> <Vinnie> oh one week
21:46:31  <PublicServer> <Vinnie> we can do it
21:46:38  <PublicServer> <mfb> ok I have to invent additional restrictions next week
21:47:14  <PublicServer> <Vinnie> I say SLH 03 vs Vinnie 1-1
21:47:28  <PublicServer> <mfb> ;)
21:47:34  <PublicServer> <Sturmi> the SLH strikes back :p
21:48:04  <PublicServer> <mfb> any ideas for !prio?
21:49:18  <PublicServer> <Vinnie> yes
21:49:44  <PublicServer> <Vinnie> No
21:49:46  <PublicServer> <mfb> :D
21:50:20  <PublicServer> <mfb> wait why do we have trains on 3rd
21:50:31  <PublicServer> <Vinnie> :P
21:50:37  <PublicServer> <Vinnie> 2-1 Vinnie
21:50:43  <PublicServer> <mfb> they use goods drop to turn around now
21:51:38  <PublicServer> <Sturmi> damn i didnt see the other bridge :D
21:52:10  <PublicServer> <mfb> well that will work somehow
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21:52:21  <Joshd19> @quickstart
21:52:22  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:52:29  <Joshd19> !help
21:52:29  <PublicServer> Joshd19: http://www.openttdcoop.org/wiki/IRC_Commands
21:52:35  <Joshd19> hello all!
21:52:39  <PublicServer> <Sturmi> pbs for a prio :o
21:52:39  <PublicServer> <mfb> hi
21:52:45  <PublicServer> <Sturmi> hi
21:52:45  <PublicServer> <mfb> ?
21:52:45  <PublicServer> <Vinnie> Hello Joshd
21:53:00  <PublicServer> <Sturmi> first time i see this version of a prio
21:53:05  <Joshd19> so i'm totally new to this. i've played openttd for a few weeks but never a serious multiplayer server.
21:53:20  <PublicServer> <mfb> occurs from time to time
21:53:30  <PublicServer> <mfb> if nothing else fits
21:53:40  <PublicServer> <Sturmi> yea nice idea
21:53:49  <Joshd19> can someone give me a quick download?
21:54:04  <mfb-> try !dl
21:54:04  <PublicServer> <Vinnie> Windows 63 bit?
21:54:16  <Joshd19> i already read the quickstart, i'm not sure like when to jump on a and stuff
21:54:21  <Joshd19> sorry not an actual download lol
21:54:22  <PublicServer> <Sturmi> 63 bit? new architecture?
21:54:46  <PublicServer> <Vinnie> 63 One bit is to permanetly secure my beautiy
21:54:48  <PublicServer> <mfb> BBH09 needs a 3rd in as well
21:55:07  <Sturmi> so what do you need josh
21:55:19  <Vinnie_nl> !dl win64
21:55:19  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r24673/openttd-trunk-r24673-windows-win64.zip
21:55:40  <Vinnie_nl> its not an installer but a zip file
21:55:43  <Joshd19> is now not a good time to jump on the public? cause it's in building stage?
21:55:47  <Joshd19> !dl
21:55:47  <PublicServer> Joshd19: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:55:47  <PublicServer> Joshd19: http://www.openttd.org/en/download-trunk/r24673
21:55:58  <PublicServer> <mfb> it is fine
21:56:01  <Joshd19> !dl autostart win32
21:56:01  <PublicServer> Joshd19: http://www.openttdcoop.org/wiki/Autostart
21:56:14  <Joshd19> great i'll hop on then
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21:56:56  <PublicServer> <Vinnie> 09
21:57:10  <PublicServer> <Vinnie> why is my choas always failing
21:57:16  <PublicServer> <Vinnie> Chaos
21:57:28  <PublicServer> <mfb> well the other parts need 3rd as well
21:57:46  <PublicServer> <Vinnie> Kinda like the whole map
21:57:52  <PublicServer> <mfb> :D
21:57:55  <PublicServer> <mfb> at least wood circle
21:58:17  <PublicServer> <mfb> *looks innocent*
21:58:31  <PublicServer> <Vinnie> My only SLH with only 3 farms is already pissing me off, can't immagine how you feel about that wood thing
21:58:33  <PublicServer> <Sturmi> *is innocent*
21:58:47  <PublicServer> <mfb> wood works
21:58:53  <PublicServer> <mfb> could add 20-30 more trains to it :D
21:59:00  <PublicServer> <mfb> but that would break the SLH completely
21:59:03  <PublicServer> <Vinnie> Yeah i did that and needed LL_RR
21:59:22  <PublicServer> <mfb> transfers could supply more I think
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21:59:25  <PublicServer> <Vinnie> mfb, i bet tommorow it will need a rebuild anyway
21:59:40  <PublicServer> <mfb> same at oil by the way
21:59:50  <PublicServer> <mfb> oh jam
22:00:02  <PublicServer> <Vinnie> Maybe just place oil at a new SLH
22:00:48  <PublicServer> <mfb> nice 3+3 merge at MSH lazy
22:01:08  <PublicServer> <Vinnie> The one from me?
22:01:14  <PublicServer> <mfb> yeah
22:01:21  <PublicServer> <mfb> looks .. crazy :D
22:01:23  <PublicServer> <Vinnie> i think its to big but well balanced
22:03:29  <PublicServer> <Vinnie> But you suggested to place it there
22:03:35  <PublicServer> <mfb> I know
22:04:03  <PublicServer> <Vinnie> same as V earlier today about a stable game, also gave me advice
22:04:13  <PublicServer> <Vinnie> Turns out your pretty mutch always right
22:04:32  <PublicServer> <mfb> :D
22:06:18  <PublicServer> <Vinnie> well BBH09 is difficult :P
22:07:48  <PublicServer> <Vinnie> lol that new player left very quick
22:08:08  <mfb-> didn't even join I think
22:08:12  <PublicServer> <Vinnie> Nope
22:08:22  <PublicServer> <Vinnie> i think his autostart didn't work
22:09:04  <PublicServer> <mfb> 3rd S is ready
22:11:59  <PublicServer> <mfb> traffic comes on the outer lines now
22:17:18  <PublicServer> <Vinnie> nice
22:17:23  <PublicServer> <mfb> cow and paper drop has 3 lines in and 2 out :D
22:18:29  <PublicServer> <mfb> SLH02 entry jams
22:18:41  <PublicServer> <Vinnie> Lakeside doesnt merge to the outer lane south?
22:19:01  <PublicServer> <mfb> not at the moment
22:19:24  <PublicServer> <Vinnie> Tray suggested to make the whol North Mainline LLL_RRR
22:19:36  <PublicServer> <Vinnie> that should fix 03
22:19:42  <PublicServer> <mfb> :D
22:20:01  <PublicServer> <Vinnie> so i made a cheap start at Squeesy Jeezy
22:20:03  <PublicServer> <mfb> well at the moment it works somehow
22:20:06  <PublicServer> <Vinnie> but nothing else
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22:20:21  <PublicServer> <mfb> where?
22:20:28  <PublicServer> <Vinnie> MSH Squeezy Jeezy
22:20:34  <PublicServer> <mfb> I don't see any 3rd
22:20:40  <PublicServer> <Sturmi> lol
22:20:40  <PublicServer> <mfb> at that
22:20:46  <PublicServer> <Vinnie> I made space in middle for 3rd
22:20:48  <PublicServer> <mfb> 12 tiles :D
22:21:02  <PublicServer> <Vinnie> well i moved 60 tiles to place that
22:21:08  <PublicServer> <mfb> :p
22:21:26  <PublicServer> <Vinnie> how do you start ?
22:21:36  <PublicServer> <mfb> just added some more tiles
22:21:46  <PublicServer> <Vinnie> so 2 bridges and its good :P
22:22:00  <PublicServer> <mfb> right
22:22:31  <PublicServer> <mfb> BBH01 still works :D
22:22:34  <PublicServer> <mfb> well, low traffic
22:23:20  <PublicServer> <mfb> BBH08 is interesting
22:23:26  <PublicServer> <mfb> +04
22:23:33  <PublicServer> <mfb> technically, there _are_ trains
22:23:46  <PublicServer> <mfb> but a PBS cross would do the job :D
22:23:56  <PublicServer> <Vinnie> I dare you to replace it
22:24:22  <PublicServer> <mfb> if traffic stays like that until we finalize, I might consider it ;)
22:25:00  <PublicServer> <mfb> ah, SLH02 transfer cluster jams
22:25:04  <PublicServer> <mfb> hmm exit jams
22:25:07  <PublicServer> <mfb> everything jams
22:25:22  <PublicServer> <Vinnie> that would be a first, a PBS cross in a PSG final
22:25:44  <PublicServer> <mfb> do you want to mess around with SLH02, too?
22:25:51  <PublicServer> <mfb> :p
22:26:05  <PublicServer> <Vinnie> you mean i do alot of work and you look at it?
22:26:16  <PublicServer> <mfb> V and me already changed things
22:26:18  <PublicServer> <Vinnie> or other way arround?
22:26:29  <PublicServer> <Sturmi> looking is my job
22:26:39  <PublicServer> <mfb> I'm looking at BBH05
22:28:25  <PublicServer> <Vinnie> another 3rd, nice sign
22:28:35  <PublicServer> <mfb> sign?
22:28:49  <PublicServer> <Sturmi> :P
22:29:03  <PublicServer> <Vinnie> A sign that says another 3rd in MSH Lumpy Bumpy
22:29:05  <PublicServer> <Sturmi> theres still place for a third third
22:29:09  *** dwarf has joined #openttdcoop
22:29:13  <dwarf> !password
22:29:13  <PublicServer> dwarf: artery
22:29:19  <PublicServer> <mfb> :p
22:29:36  <PublicServer> <mfb> counting exit sides, we could add 6 thirds!
22:29:39  <PublicServer> *** dwarf joined the game
22:30:42  <PublicServer> <Vinnie> Boom
22:35:50  <PublicServer> <Vinnie> what a mess
22:36:04  <PublicServer> <Vinnie> i cant build
22:37:15  <PublicServer> <mfb> many trains use SLH02 to turn around
22:37:23  <PublicServer> <mfb> I think that is related to your work?
22:37:29  <PublicServer> <Vinnie> yeah i killed the ML iside
22:38:11  <PublicServer> <mfb> bridges could end 1 layer higher
22:42:18  <PublicServer> <mfb> thanks
22:46:13  <PublicServer> <Vinnie> this SLH is so bad
22:46:19  <PublicServer> <mfb> :D
22:46:27  <PublicServer> <Vinnie> it jams all the time
22:49:22  <PublicServer> <Vinnie> there i think i completed that
22:49:31  <PublicServer> <mfb> yeah :D
22:49:45  <PublicServer> <mfb> [x] messiest SLH on map
22:49:53  <PublicServer> <mfb> but quite compact
22:50:00  <PublicServer> <Vinnie> no i still think my other one for wood is that
22:50:06  <PublicServer> <Vinnie> messiest
22:50:16  <PublicServer> <mfb> hmm
22:50:19  <PublicServer> <mfb> hard to tell
22:50:29  <PublicServer> <mfb> has more triple-stacking for sure
22:50:39  <PublicServer> <mfb> even a tile with 5 layers
22:51:25  <PublicServer> <Vinnie> nice 5 layers
22:51:35  <PublicServer> <Sturmi> which one? slh03?
22:51:39  <PublicServer> <mfb> right
22:52:46  <PublicServer> <Vinnie> well now i see that its kinda becoming a big deal to use 6 layers
22:53:05  <PublicServer> <mfb> why? ;)
22:53:12  <PublicServer> <Vinnie> connect A to B
22:53:20  <PublicServer> <mfb> hmm
22:53:22  <PublicServer> <Vinnie> trough tile C
22:53:29  <PublicServer> <mfb> MSH lumpy bumpy merge to S is crap
22:53:31  <PublicServer> <Sturmi> diagonal bridges needed
22:53:39  <PublicServer> <mfb> one line is not used at all
22:53:49  <PublicServer> <mfb> oh wait
22:53:55  <PublicServer> <mfb> that line is not connected yet
22:54:05  <PublicServer> <Sturmi> yea somehow they refuse to use the split
22:54:38  <PublicServer> <Vinnie> crap we are back at my BBH
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23:00:17  <PublicServer> <Vinnie> redo that merge?
23:00:24  <Sylf> !password
23:00:24  <PublicServer> <mfb> MSH?
23:00:24  <PublicServer> Sylf: poring
23:00:30  <PublicServer> <Vinnie> BBH09
23:00:33  <PublicServer> <mfb> I just wanted to connect the new line to the others
23:00:35  <PublicServer> <mfb> ah
23:00:41  <PublicServer> <mfb> no idea
23:00:54  <PublicServer> *** Sylf joined the game
23:00:57  <PublicServer> <dwarf> I just realized that it's no need for 3rd to S
23:01:07  <PublicServer> <mfb> wait until all jams are solved
23:01:09  <PublicServer> <mfb> :D
23:01:47  <PublicServer> <Vinnie> Natural enough?
23:01:54  <PublicServer> <mfb> :p
23:02:28  <PublicServer> <Sturmi> now spawn a coal mine above these tunnels :p
23:02:39  <PublicServer> <mfb> hehe
23:06:07  <PublicServer> <mfb> 3rd N ready
23:06:09  <PublicServer> <Vinnie> something like that
23:07:48  <PublicServer> *** Sylf has left the game (leaving)
23:08:20  <PublicServer> <Vinnie> 2 bridges
23:08:26  <PublicServer> <dwarf> connect that to north
23:08:26  <PublicServer> <mfb> really?
23:08:28  <PublicServer> <mfb> :D
23:10:38  <PublicServer> <mfb> :D
23:11:45  <PublicServer> <mfb> :)
23:12:11  <PublicServer> <Vinnie> now blow it up
23:14:02  <PublicServer> <mfb> oh oh
23:14:13  <PublicServer> <mfb> that is a long bridge
23:19:23  <PublicServer> <Sturmi> evil prio
23:19:33  <PublicServer> <Vinnie> all prio's are evil
23:19:34  <PublicServer> <mfb> a bit long
23:28:04  <PublicServer> <Vinnie> we fixed to many jams
23:28:11  <PublicServer> <Vinnie> now my SLH has to many trains
23:28:21  <PublicServer> <dwarf> :D
23:28:27  <PublicServer> <Sturmi> hehe
23:34:00  <PublicServer> <mfb> moar wood!
23:34:30  <PublicServer> <mfb> why do I have a wheat train in oil depot? :D
23:35:00  <PublicServer> <Vinnie> You smuggling wheat to make beer
23:35:08  <PublicServer> <mfb> oily beer?
23:35:18  <PublicServer> <Vinnie> Oil is the legal front
23:35:24  <PublicServer> <mfb> ah
23:35:34  <PublicServer> <Sturmi> Öl is swedish for beer
23:35:36  <PublicServer> <mfb> still looks like a bad combination
23:38:10  <PublicServer> <mfb> :(
23:38:28  <PublicServer> <Sturmi> burned some oil?
23:38:38  <PublicServer> <mfb> a bit
23:38:48  <PublicServer> <mfb> 120000 litres
23:39:10  <PublicServer> <Sturmi> good, i can use a little global warming :D
23:40:58  *** Dom_ has joined #openttdcoop
23:42:20  <Dom_> !playercount
23:42:20  <PublicServer> Dom_: Number of players: 4 (0 spectators)
23:43:04  <PublicServer> <Vinnie> one more
23:47:58  <PublicServer> <mfb> gn
23:48:02  <PublicServer> <dwarf> gn
23:48:04  <PublicServer> <Vinnie> cu
23:48:06  <PublicServer> <Sturmi> cya
23:48:20  <PublicServer> *** mfb has left the game (leaving)
23:48:25  *** mfb- has quit IRC
23:49:51  <PublicServer> <Vinnie> Oh yeah nearly there
23:50:11  *** dada_ has quit IRC
23:50:23  <Dom_> i'll join soon
23:55:37  <PublicServer> <Vinnie> Goodnight
23:55:43  <PublicServer> <dwarf> gn
23:55:50  <PublicServer> *** Vinnie has left the game (leaving)
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