Config
Log for #openttdcoop on 4th December 2012:
Times are UTC Toggle Colours
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01:25:35  <dr-dinosaur2> OMGOMGOMG
01:25:57  <dr-dinosaur2> I'm watching Lion King tommorow the MUSICAL
01:25:57  <dr-dinosaur2> AHHHHHHHHH
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03:17:32  <Sylf> !password
03:17:32  <PublicServer> Sylf: pledge
03:17:47  <PublicServer> *** Game still paused (number of players)
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03:18:28  <PublicServer> *** Game unpaused (number of players)
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03:18:34  <PublicServer> <Sylf> ey
03:18:44  <PublicServer> <Dr-Dinosaur> Major traffic jam at SLH07
03:20:27  <PublicServer> <Dr-Dinosaur> Can I build that station?
03:20:59  <PublicServer> <Dr-Dinosaur> Oh... the primary went
03:21:05  <PublicServer> <Sylf> yeah
03:21:15  <PublicServer> <Dr-Dinosaur> But it had like 20 trains
03:21:37  <PublicServer> <Sylf> it should be all good now
03:22:35  <PublicServer> <Dr-Dinosaur> I love the diamopnd tubes :p
03:22:42  <PublicServer> <Sylf> :)
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03:26:10  <PublicServer> <Sylf> still so many stations with too many trains
03:26:42  <PublicServer> <Dr-Dinosaur> Or stations without enough platforms?
03:26:48  <PublicServer> <Sylf> o
03:26:50  <PublicServer> <Sylf> no
03:27:00  <PublicServer> <Sylf> 2 platforms are enough
03:28:26  <PublicServer> <Dr-Dinosaur> Except for industrys
03:28:32  <PublicServer> <Dr-Dinosaur> industries have to cope with waves
03:28:50  <PublicServer> *** Sylf has left the game (general timeout)
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03:28:52  <PublicServer> *** Game paused (number of players)
03:29:02  <PublicServer> *** Dr-Dinosaur has left the game (leaving)
03:29:05  <Sylf> !password
03:29:05  <PublicServer> Sylf: broods
03:29:19  <PublicServer> *** Game still paused (number of players)
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03:29:41  <PublicServer> *** Game still paused (number of players)
03:29:41  <PublicServer> *** Game unpaused (number of players)
03:29:41  <PublicServer> *** Dr-Dinosaur joined the game
03:29:43  <PublicServer> <Dr-Dinosaur> yay d/c
03:30:01  <PublicServer> <Dr-Dinosaur> isn't it worth having more platforms though, in terms of mitigating disaster?
03:30:05  <PublicServer> <Dr-Dinosaur> We can't have overflows?
03:30:31  <PublicServer> <Sylf> no
03:30:41  <PublicServer> <Sylf> it's better to teach kids not to overspam
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03:34:31  <PublicServer> <Dr-Dinosaur> At drudwood forest: I can't get the barrels to appear for rubber to pick up
03:34:38  <PublicServer> <Dr-Dinosaur> The station platform always looks empty
03:34:41  <bootmii> !password
03:34:41  <PublicServer> bootmii: broods
03:34:52  <PublicServer> <Dr-Dinosaur> There we go :D
03:34:54  <PublicServer> <Dr-Dinosaur> Sorted
03:36:07  *** dwarf has joined #openttdcoop
03:36:12  <dwarf> !password
03:36:12  <PublicServer> dwarf: broods
03:36:41  <PublicServer> *** dwarf joined the game
03:36:58  <bootmii> !password
03:36:58  <PublicServer> bootmii: broods
03:37:17  <PublicServer> *** David joined the game
03:37:26  <PublicServer> <Sylf> hi
03:37:48  <PublicServer> <dwarf> hi
03:39:31  <bootmii> so the rubber plantation, eh? Reckon I'll have to build a fake station right next to it.
03:39:47  <PublicServer> <Sylf> what?
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03:42:57  <PublicServer> <Dr-Dinosaur> HAHA
03:43:03  <PublicServer> <Dr-Dinosaur> I add one train to a lonely station
03:43:06  <PublicServer> <Dr-Dinosaur> Then 2 more come along
03:43:57  <PublicServer> <Dr-Dinosaur> I'm helping that one
03:44:00  <PublicServer> <Dr-Dinosaur> I've added a train
03:44:03  <PublicServer> <Dr-Dinosaur> It has 3 trains now
03:55:28  <PublicServer> <Sylf> I've destroyed your 06 OUT beauty
03:55:46  <PublicServer> <Dr-Dinosaur> OMG
03:55:53  <PublicServer> <Dr-Dinosaur> It's scarred :p
03:56:31  <PublicServer> <Sylf> now, how to handle 01 OUT....
03:59:33  <PublicServer> <Sylf> huzzah!
04:00:00  <PublicServer> <Sylf> that shouldn't be necessary
04:00:34  <PublicServer> <Sylf> CL too shourt
04:02:01  <PublicServer> <Dr-Dinosaur> Ahhh :p
04:02:08  <PublicServer> <Dr-Dinosaur> That's a bit loko
04:02:42  <PublicServer> <Sylf> a train's already loving it
04:03:16  <PublicServer> <Dr-Dinosaur> It gives it a mega high penalty though :)
04:03:20  <PublicServer> <Dr-Dinosaur> It's a worse case option
04:10:12  <PublicServer> <Dr-Dinosaur> ??
04:10:18  <PublicServer> <Sylf> ?
04:10:24  <PublicServer> <Dr-Dinosaur> I was adding inside?
04:10:30  <PublicServer> <Dr-Dinosaur> is shifting them all better?
04:10:52  <PublicServer> <Sylf> yeah, it'll have to be shifted at the end
04:11:51  <PublicServer> <Dr-Dinosaur> your out of space there though
04:13:29  <PublicServer> <Sylf> SLH 07 OUT... another challenge
04:13:43  <PublicServer> *** David has left the game (leaving)
04:14:08  <PublicServer> <Dr-Dinosaur> That is a very floated junction
04:14:10  <PublicServer> <Sylf> hm, maybe it's not that bad
04:15:54  <PublicServer> *** Dr-Dinosaur has left the game (leaving)
04:22:07  <PublicServer> <dwarf> shit! :D
04:23:13  <PublicServer> <Sylf> yes, it happens
04:27:26  <dr-dinosaur2> was there a big crash?
04:27:32  <dr-dinosaur2> Cause those drivers have families
04:27:34  <dr-dinosaur2> and pets
04:27:44  <PublicServer> <dwarf> poor dogs :D
04:27:57  <dr-dinosaur2> No, brian had ferrets
04:28:06  <dr-dinosaur2> 3 of them
04:28:14  <PublicServer> <dwarf> Lol, I read an ad offering to take care of your dog after the end of the world :D
04:28:44  <PublicServer> <Sylf> only 18 days away :)
04:29:11  <dr-dinosaur2> I've been getting smokers to agree to quit if the world doesn't end
04:40:29  <PublicServer> <dwarf> that tunnel seems too long
04:40:40  <PublicServer> <Sylf> where?
04:40:42  <PublicServer> <dwarf> over 5 you sould triple it
04:40:57  <PublicServer> <Sylf> that's only 7 tiles long
04:41:07  <PublicServer> <Sylf> @@(gap 3)
04:41:08  <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
04:41:19  <PublicServer> <dwarf> hmm
04:41:25  <PublicServer> <dwarf> that's weird
04:41:29  <PublicServer> <Sylf> yup, it's enough
04:41:37  <PublicServer> <dwarf> I'd swear yesterday it said 3
04:43:17  <PublicServer> <dwarf> is 6th done?
04:43:28  <PublicServer> <Sylf> nope.
04:44:12  <PublicServer> <Sylf> we need the whole ring done first
04:44:23  <PublicServer> <dwarf> sure, I missed slh 4
04:44:30  <PublicServer> <dwarf> I finished the rest
04:45:47  <bootmii> i can't get stolen trees grf anywhere
04:45:53  <bootmii> HELP!!!!
04:46:08  <PublicServer> <Sylf> you just can't get it.
04:46:18  <PublicServer> <Sylf> Stolen trees grf is gone forever
04:52:44  <PublicServer> <dwarf> now it looks done
04:52:54  <PublicServer> <Sylf> connect 'em
05:04:32  <PublicServer> <dwarf> are you building Sylf?
05:04:38  <PublicServer> <Sylf> no
05:05:12  <PublicServer> <dwarf> I'll go then
05:05:19  <PublicServer> <dwarf> gn
05:05:22  <PublicServer> <Sylf> gn
05:05:34  <PublicServer> *** dwarf has left the game (leaving)
05:05:34  <PublicServer> *** Game paused (number of players)
05:06:56  <Sylf> !unpause
05:06:56  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
05:06:58  <PublicServer> *** Game unpaused (number of players)
05:07:18  <Sylf> !auto
05:07:18  <PublicServer> *** Sylf has enabled autopause mode.
05:07:20  <PublicServer> *** Game paused (number of players)
05:08:09  <Sylf> !unpause
05:08:09  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
05:08:09  <PublicServer> *** Game unpaused (number of players)
05:11:24  <Sylf> !auto
05:11:24  <PublicServer> *** Sylf has enabled autopause mode.
05:11:25  <PublicServer> *** Game paused (number of players)
05:12:13  <PublicServer> <Sylf> ugh, wtf
05:12:16  <Sylf> !unpause
05:12:16  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
05:12:18  <PublicServer> *** Game unpaused (number of players)
05:21:26  <Sylf> !auto
05:21:26  <PublicServer> *** Sylf has enabled autopause mode.
05:21:26  <PublicServer> *** Game paused (number of players)
05:30:08  <Sylf> !unpause
05:30:08  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
05:30:10  <PublicServer> *** Game unpaused (number of players)
05:30:18  <Sylf> !auto
05:30:18  <PublicServer> *** Sylf has enabled autopause mode.
05:30:20  <PublicServer> *** Game paused (number of players)
05:33:18  <PublicServer> <Sylf> omfg
05:33:21  <Sylf> !unpause
05:33:21  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
05:33:23  <PublicServer> *** Game unpaused (number of players)
05:35:11  <Sylf> !auto
05:35:11  <PublicServer> *** Sylf has enabled autopause mode.
05:35:13  <PublicServer> *** Game paused (number of players)
05:35:59  <Sylf> !rcon set max_trains
05:35:59  <PublicServer> Sylf: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
05:36:05  <Sylf> !rcon set max_trains 901
05:39:03  <Sylf> !unpause
05:39:03  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
05:39:05  <PublicServer> *** Game unpaused (number of players)
05:41:44  <Sylf> !auto
05:41:44  <PublicServer> *** Sylf has enabled autopause mode.
05:41:45  <PublicServer> *** Game paused (number of players)
05:42:14  <bootmii> set max_trains higher
05:46:24  <PublicServer> *** Sylf has left the game (general timeout)
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08:40:07  <Okami_Xci> !password
08:40:07  <PublicServer> Okami_Xci: nymphs
08:40:20  <PublicServer> *** Game still paused (number of players)
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09:11:16  <Gregor-PLNL> hi guys
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09:17:37  <Gregor-PLNL> !password
09:17:37  <PublicServer> Gregor-PLNL: nymphs
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12:37:38  <Gregor-PLNL> !help
12:37:38  <PublicServer> Gregor-PLNL: http://www.openttdcoop.org/wiki/IRC_Commands
12:38:15  <Gregor-PLNL> !curve
12:38:15  <PublicServer> Gregor-PLNL: http://www.openttdcoop.org/wiki/Max_Curve_Speed
12:54:43  <Gregor-PLNL> !info
12:54:43  <PublicServer> Gregor-PLNL: #:1(Orange) Company Name: 'Plondinghead Transport'  Year Founded: 2100  Money: 525598662  Loan: 0  Value: 528608781  (T:895, R:10, P:0, S:0) unprotected
12:54:58  <Gregor-PLNL> !ip
12:54:58  <PublicServer> Gregor-PLNL: ps.openttdcoop.org
12:56:45  <Gregor-PLNL> !junctionary
12:56:45  <PublicServer> Gregor-PLNL: http://www.openttdcoop.org/wiki/Junctionary
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14:29:57  <Gregor-PLNL> !revision
14:29:57  <PublicServer> Gregor-PLNL: Game version is r24673
14:30:07  <Gregor-PLNL> !players
14:30:10  <PublicServer> Gregor-PLNL: There are currently no clients connected to the server
14:36:53  <Sylf> Gregor, would you like some assistance?
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14:43:44  <Gregor-PLNL> Sylf: well, I am just preparing to spectate some games
14:44:05  <Gregor-PLNL> Sylf: what time (UTC or CET) is there the most action happening in the game?
14:54:07  <V453000> european evenings most of the time :)
14:57:29  <Gregor-PLNL> I now play stable (1.2.3) openttd with nice grf's for 32'bit graphics, will they work with coop as well?
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16:02:25  <Vinnie> !password
16:02:25  <PublicServer> Vinnie: nymphs
16:02:35  <PublicServer> *** Game still paused (number of players)
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16:58:46  <Kalaidos> !password
16:58:46  <PublicServer> Kalaidos: nymphs
16:58:54  <PublicServer> *** Game still paused (number of players)
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18:08:42  *** ChanServ sets mode: +o mfb-
18:09:21  <mfb-> hi
18:09:23  <mfb-> !password
18:09:23  <PublicServer> mfb-: nymphs
18:09:34  <PublicServer> *** Game still paused (number of players)
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18:10:04  <PublicServer> <mfb> wtf 6th at outer 2 :D
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18:13:21  <mfb-> Sylf likes circles ;)
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18:57:21  <Sylf> not really :/
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19:25:07  <mfb-> but you built them everywhere :p
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19:37:55  <Sylf> oh, the tiny circles.
19:38:04  <Sylf> yeah <3
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20:44:19  <andrew2> elo
20:45:08  <andrew2> !password
20:45:08  <PublicServer> andrew2: inched
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21:22:42  <Sturmi> !password
21:22:42  <PublicServer> Sturmi: chided
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21:55:38  <Dom__> !playercount
21:55:38  <PublicServer> Dom__: Number of players: 1 (1 spectators)
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22:16:05  <Sturmi> !password
22:16:05  <PublicServer> Sturmi: lunacy
22:16:20  <PublicServer> *** Game still paused (number of players)
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22:16:30  <PublicServer> *** Game unpaused (number of players)
22:16:38  <PublicServer> <Sturmi> hi
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22:17:41  <mfb-> hi
22:19:12  <Gregor-PLNL> hi
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22:31:21  <PublicServer> <mfb> oh thanks
22:31:44  <PublicServer> <mfb> interesting concept
22:32:04  <PublicServer> <Sturmi> :)
22:32:50  <PublicServer> <Sturmi> even more interesting :D
22:33:16  <PublicServer> <Sturmi> shorter bays, sure
22:33:22  <PublicServer> <mfb> more conventional, and better for trains as they know where to split now
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22:34:05  <BenJTotterdell> !password
22:34:05  <PublicServer> BenJTotterdell: punned
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22:34:29  <PublicServer> <mfb> train number went down somehow
22:36:25  <mfb-> wtf limit 901
22:36:32  <mfb-> !rcon set max_trains 1000
22:40:07  <PublicServer> <Sturmi> is that waypoint really needed?
22:40:08  <PublicServer> <BenTotterdell> i can only get my RCT to work in german or something
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22:41:54  <mfb-> RCT?
22:42:13  <PublicServer> <Sturmi> RollerCoasterTyoop?
22:42:19  <PublicServer> <Sturmi> *Tycoop
22:42:36  <mfb-> http://en.wikipedia.org/wiki/RCT http://de.wikipedia.org/wiki/RCT probably one of those
22:42:37  <Webster> Title: RCT - Wikipedia, the free encyclopedia (at en.wikipedia.org)
22:43:21  <Sturmi> :)
22:51:44  <PublicServer> <Sturmi> is there a reason why some 6ths are disconnected?
22:52:02  <PublicServer> <mfb> someone forgot them
22:52:12  <PublicServer> <Sturmi> k, that is a reason :D
22:52:54  <PublicServer> <mfb> SLH02 needs a second out, too, I think
22:53:04  <PublicServer> <mfb> unless it is just a wave
22:54:02  <PublicServer> <mfb> and bank/water needs a 3rd
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23:01:13  <PublicServer> <mfb> stupid server
23:01:24  <PublicServer> <Sturmi> ?
23:01:30  <PublicServer> <mfb> slow
23:01:44  <PublicServer> <Sturmi> yea
23:03:22  <PublicServer> <mfb> 3rd in inner 4 looks funny
23:03:28  <PublicServer> <mfb> nothing for today
23:03:42  <PublicServer> <Sturmi> :D
23:04:32  *** dada_ has quit IRC
23:07:54  <PublicServer> <mfb> hmm well, easier than I thought
23:08:04  <PublicServer> <Sturmi> nice
23:25:17  <PublicServer> <mfb> gn8
23:25:23  <PublicServer> <Sturmi> cya
23:25:29  <PublicServer> *** mfb has left the game (leaving)
23:25:29  <PublicServer> *** Game paused (number of players)
23:25:31  <PublicServer> *** Sturmi has left the game (leaving)
23:27:33  *** Progman has joined #openttdcoop
23:31:07  *** BenJTotterdell has quit IRC
23:39:16  *** mfb- has quit IRC
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23:53:53  <V453000> !start prozone
23:54:59  <V453000> !start prozone
23:55:37  <V453000> !start stable
23:56:12  *** pugi has quit IRC

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