Log for #openttdcoop on 6th December 2012:
Times are UTC Toggle Colours
00:01:32  <Sylf> !password
00:01:32  <PublicServer> Sylf: hooded
00:01:46  <PublicServer> *** Game still paused (number of players)
00:01:46  <PublicServer> *** Sylf joined the game
00:04:42  <PublicServer> *** Sylf has left the game (leaving)
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02:17:25  *** ChanServ sets mode: +o KenjiE20
03:44:55  *** dwarf has joined #openttdcoop
03:45:01  <dwarf> !password
03:45:01  <PublicServer> dwarf: hooded
03:45:21  <PublicServer> *** Game still paused (number of players)
03:45:23  <PublicServer> *** dwarf joined the game
03:46:50  <dwarf> @@(gap 3)
03:47:04  <dwarf> @@gap
03:47:20  <dwarf> gap 3 9
03:47:34  <dwarf> !gap 3 9
03:47:34  <PublicServer> dwarf: You need 2 tunnels/bridges for trainlength 3 and gap 9.
04:12:15  <PublicServer> *** dwarf has left the game (connection lost)
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05:46:51  *** Dom__ is now known as Dom_
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10:42:15  <dihedral> ping Ammler
10:44:50  <dihedral> anybody know where Ammler is there days?
10:47:13  <dihedral> a month late, but still, V453000 i like the gesture of opening the ProZone server and how it should be use :-)
10:54:14  *** sla_ro|master has quit IRC
11:12:19  *** andbo has quit IRC
11:17:19  <V453000> :) hi dihedral :)
11:17:33  <V453000> Ammler is pretty much around every day lately :)
11:18:56  <V453000> and yeah I think the pz is much better off by being accessible
11:19:30  <V453000> after all, some people do come have a look, but most of the newer people do not dare to join if they dont feel confident enough anyway, so any "anti-beginner" countermeasures are rather pointless to me :)
11:24:43  <Ammler> dihedral: I am here, still :-P
11:28:08  <dihedral> \o/
11:28:11  <dihedral> hello Ammler
11:28:24  <dihedral> i just missed you - i felt like needing to hear a hello from ch :-D
11:29:54  <V453000> :)
11:41:13  <dihedral> how's the backup plans coming along? :-P decided for a solution yet?
11:41:36  <dihedral> i know bacula does file level deduplication - not the real thing for deduplication but at least it's something :-P
11:44:44  <hylje> bup
11:45:21  <dihedral> hello hylje
11:45:35  <hylje> hi dih
11:45:50  *** andbo has joined #openttdcoop
11:50:10  <dihedral> "This is a very early version. Therefore it will most probably not work for you, but we don't know why. " LOL?
11:51:53  *** bassals has joined #openttdcoop
11:55:29  <V453000> :D where is that written? :D
11:55:43  <V453000> looks about as operational as my code ^^
11:57:18  <dihedral> in the readme of bup
12:03:10  <Ammler> dihedral: oh, "HELLO" :-)
12:03:33  <Ammler> but I answered your query yesterday, didn't I?
12:06:13  <Ammler> Now, we have around 1m snow here :-)
12:08:03  <bassals> do you live in a little village?
12:13:07  *** hbee has joined #openttdcoop
12:14:10  <dihedral> Ammler, i love snow :-)
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15:45:41  <Sturmi> !players
15:45:44  <PublicServer> Sturmi: There are currently no clients connected to the server
15:52:00  <Dom_> !password
15:52:00  <PublicServer> Dom_: bender
15:52:37  <PublicServer> *** Game still paused (number of players)
15:52:40  <PublicServer> *** Dom joined the game
15:58:11  <PublicServer> *** Dom has left the game (leaving)
16:02:42  <dr-dinosaur> !password
16:02:42  <PublicServer> dr-dinosaur: deface
16:02:47  <dr-dinosaur> Everyone get on :p
16:03:07  <PublicServer> *** Game still paused (number of players)
16:03:10  <PublicServer> *** Dr-Dinosaur joined the game
16:29:01  *** Kalaidos has joined #openttdcoop
16:30:01  <Kalaidos> !password
16:30:01  <PublicServer> Kalaidos: sadder
16:30:07  <PublicServer> *** Game still paused (number of players)
16:30:07  <PublicServer> *** Game unpaused (number of players)
16:30:09  <PublicServer> *** Kalaidos joined the game
16:30:33  <PublicServer> <Dr-Dinosaur> yay
16:30:35  <PublicServer> <Dr-Dinosaur> movement :p
16:30:45  <PublicServer> <Kalaidos> yay, Hi : p
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16:31:13  <PublicServer> <Dr-Dinosaur> too many veicles
16:31:35  <PublicServer> <Kalaidos> is the train limit still 1000?
16:31:49  <PublicServer> <Dr-Dinosaur> yep
16:33:36  <PublicServer> <Dr-Dinosaur> I wanna straigten out some kinks in the ML
16:33:49  <PublicServer> <Dr-Dinosaur> :p
16:34:00  <PublicServer> <Kalaidos> well, go ahead? : p
16:34:06  <PublicServer> <Dr-Dinosaur> But then if we wanted a perfect ML, we would have a flat map
16:34:36  <PublicServer> <Kalaidos> Flat maps are boring anyway.
16:34:51  <Sturmi> perfect MLs too :D
16:34:54  <PublicServer> <Dr-Dinosaur> they are good for learning though
16:35:26  <Sturmi> !password
16:35:26  <PublicServer> Sturmi: sadder
16:35:48  <PublicServer> *** Sturmi joined the game
16:36:04  <PublicServer> <Kalaidos> I find them boring, even if I  still have a lot to learn  : D
16:46:25  <PublicServer> <Dr-Dinosaur> I found a train speeding on the inside track
16:46:31  <PublicServer> <Dr-Dinosaur> 890 is going 120
16:47:13  <PublicServer> <Dr-Dinosaur> What a reckless driver
16:48:33  <PublicServer> *** Dr-Dinosaur has left the game (leaving)
17:07:19  <Sylf> !players
17:07:21  <PublicServer> Sylf: Client 270 (Orange) is Kalaidos, in company 1 (Plondinghead Transport)
17:07:22  <PublicServer> Sylf: Client 272 (Orange) is Sturmi, in company 1 (Plondinghead Transport)
17:07:51  <Sturmi> the latter is actually afk
17:08:04  <Sylf> i thought 1000 trains for this game is pretty good
17:08:16  <dr-dinosaur> We need more :p
17:08:34  <dr-dinosaur> It's pretty efficient netowrk
17:10:46  *** valhallasw has quit IRC
17:10:54  <Sylf> i won't dare build any more
17:10:55  <Sylf> m
17:11:01  <Sylf> l
17:11:07  <Sylf> personally
17:11:20  <Sylf> damn shift key
17:13:34  <Sturmi> what has your shift key to do with building more?
17:25:54  *** Vinnie has joined #openttdcoop
17:25:57  <Vinnie> !password
17:25:57  <PublicServer> Vinnie: sundae
17:26:08  <PublicServer> *** Vinnie joined the game
17:26:09  <Vinnie> is that ice?
17:26:16  <PublicServer> <Vinnie> Hello
17:26:22  <PublicServer> <Kalaidos> Hi
17:26:24  <PublicServer> <Kalaidos> ice?
17:26:26  <PublicServer> <Sturmi> hi
17:26:28  <PublicServer> <Sturmi> ice?
17:26:34  <PublicServer> <Vinnie> pw is sundea
17:26:36  <PublicServer> <Vinnie> is that ice?
17:26:52  <PublicServer> <Sturmi> sundae could be
17:27:05  <dr-dinosaur> They've just mispelled a day of the week
17:27:07  <dr-dinosaur> duh
17:29:30  *** Tray has joined #openttdcoop
17:30:27  <Tray> !password
17:30:27  <PublicServer> Tray: sundae
17:30:39  <PublicServer> *** Tray joined the game
17:30:41  <PublicServer> <Tray> hi
17:30:43  <PublicServer> <Vinnie> hello
17:30:53  <PublicServer> <Sturmi> hai
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17:32:07  <PublicServer> <Vinnie> 7 lines looks nice
17:34:41  <PublicServer> *** Tray has left the game (general timeout)
17:34:41  <PublicServer> *** Tray has left the game (connection lost)
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17:38:11  <PublicServer> *** Bassals joined the game
17:38:15  <PublicServer> <Bassals> hello!
17:38:30  <PublicServer> <Bassals> :-O
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17:58:55  <PublicServer> *** Bassals has left the game (leaving)
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18:03:07  *** ChanServ sets mode: +o ODM
18:04:07  <PublicServer> <Sturmi> cyas
18:04:13  <PublicServer> *** Sturmi has left the game (leaving)
18:04:13  <PublicServer> *** Game paused (number of players)
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18:45:36  <iTKerry> !password
18:45:36  <PublicServer> iTKerry: roosts
18:45:51  <PublicServer> *** Game still paused (number of players)
18:45:51  <PublicServer> *** Game unpaused (number of players)
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19:00:39  <PublicServer> *** iTKerry|RV-Gamer has left the game (leaving)
19:00:39  <PublicServer> *** Game paused (number of players)
19:08:34  *** Gregor-PLNL has joined #openttdcoop
19:09:17  <Gregor-PLNL> !password
19:09:17  <PublicServer> Gregor-PLNL: purest
19:09:39  <PublicServer> *** Game still paused (number of players)
19:09:39  <PublicServer> *** Game unpaused (number of players)
19:09:40  <PublicServer> *** GregorPLNL joined the game
19:15:51  <PublicServer> *** Kalaidos has left the game (leaving)
19:15:51  <PublicServer> *** Game paused (number of players)
19:16:41  <Gregor-PLNL> evening :)
19:18:03  *** Kalaidos has quit IRC
19:21:34  <V453000> !install
19:21:46  <V453000> !restart
19:21:56  <V453000> !ping
19:22:08  <PublicServer> V453000: install done, please run !restart
19:22:08  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
19:22:08  <PublicServer> V453000: pong
19:22:32  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
19:22:32  <PublicServer> Thank you for playing r24673.
19:22:36  <PublicServer> Server has exited
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19:22:48  <PublicServer> Autopilot engaged
19:22:48  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server ('
19:22:48  *** ChanServ sets mode: +v PublicServer
19:22:48  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG249 (r24784) | STAGE: Building | | New players, use @quickstart and !help | | Participate on wiki upgrades!"
19:23:10  <Gregor-PLNL> !password
19:23:11  <PublicServer> Gregor-PLNL: blotch
19:23:30  <PublicServer> ***  made screenshot at 00005558:
19:24:06  <Gregor-PLNL> I can't connect
19:25:32  <Sturmi> you need to update your ottd
19:25:42  <Gregor-PLNL> !download
19:25:42  <PublicServer> Gregor-PLNL: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
19:25:42  <PublicServer> Gregor-PLNL:
19:25:58  <Gregor-PLNL> !download win64
19:25:58  <PublicServer> Gregor-PLNL:
19:28:38  <Gregor-PLNL> !password
19:28:38  <PublicServer> Gregor-PLNL: blotch
19:28:55  <PublicServer> *** Game still paused (number of players)
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19:30:23  <bassals> it says that i need to upgrade opengfx
19:30:46  <bassals> but it's not in bananas
19:30:50  <Sturmi> you can copy your baseset folder from your old client
19:30:58  <bassals> s/need/should
19:31:17  <V453000> nightly game could want nightly opengfx
19:31:21  <V453000> use ttd graphics :)
19:31:24  <PublicServer> *** Game still paused (number of players)
19:31:24  <PublicServer> *** Game unpaused (number of players)
19:31:26  <PublicServer> *** Bassals joined the game
19:32:20  <bassals> i don't own the game
19:33:49  <V453000> buy it or steal it :P
19:33:50  <Sturmi> you can download the original game for free, afaik it is abandonware
19:35:37  <bassals> I know that you guys value the graphic details a lot but for me opengfx is perfect
19:36:42  <Sturmi> !password
19:36:42  <PublicServer> Sturmi: blotch
19:36:57  <PublicServer> *** Sturmi joined the game
19:37:53  <PublicServer> *** not Sturmi joined the game
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19:38:42  <PublicServer> *** not Sturmi has left the game (leaving)
19:39:30  <Sturmi> in opengfx farms still have those weird colors :/
19:41:26  <PublicServer> *** Sturmi has left the game (leaving)
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19:58:20  <Gregor-PLNL> traffic jam
20:02:15  <PublicServer> <Bassals> buffff
20:03:17  <PublicServer> <Bassals> are you doing a 7th?
20:04:08  <Sturmi> !password
20:04:08  <PublicServer> Sturmi: scrams
20:04:17  <PublicServer> *** Sturmi joined the game
20:04:18  <PublicServer> <Bassals> hello
20:04:22  <PublicServer> <Sturmi> hai
20:04:29  <PublicServer> <Bassals> are you doing the 7th?
20:04:51  <PublicServer> <Sturmi> i am not in the need of nightmares
20:05:01  <PublicServer> <Bassals> hahha
20:05:05  <Gregor-PLNL> I see a diamond mine without a station, can I connect it?
20:05:21  <PublicServer> <Bassals> it's not a good idea right now
20:05:27  <PublicServer> <Sturmi> why not
20:05:29  <Gregor-PLNL> ok, why?
20:05:47  <PublicServer> <Bassals> we have hit the max trains
20:05:50  <PublicServer> <Bassals> 1000
20:06:19  <Gregor-PLNL> some are overkill, always waiting
20:06:30  <PublicServer> <Bassals> you won't be able to buy the trains until we rise the limit
20:06:51  <Gregor-PLNL> check Condighnattan west
20:07:10  <PublicServer> <Bassals> and for exampl sl8 is still too jammed
20:07:12  <Gregor-PLNL> at least two trains too many
20:07:21  <PublicServer> <Bassals> but now i got to go
20:07:47  <PublicServer> <Bassals> because i need to eat to continue alive
20:07:49  <PublicServer> <Bassals> goodbye
20:07:55  <PublicServer> *** Bassals has left the game (leaving)
20:07:57  <Gregor-PLNL> hehe bye
20:08:20  <Gregor-PLNL> Sturmi: how many trains do you need per one small mine?
20:08:56  <PublicServer> <Sturmi> which mine do you want to connect
20:09:19  <Gregor-PLNL> just south from sl 04 goods drop
20:09:49  <PublicServer> <Sturmi> i usually started with five trains or so
20:10:08  <Gregor-PLNL> hmm
20:10:18  <Gregor-PLNL> hard to get 5
20:10:32  <PublicServer> <Sturmi> could be more here, as the trains will have to take almost the full outer ML
20:10:42  <PublicServer> <Sturmi> i already sold 3
20:10:53  <Gregor-PLNL> wait
20:11:22  <Gregor-PLNL> water trains from Condighnattan west can go to pronwood east
20:11:38  <Gregor-PLNL> about two
20:11:59  <PublicServer> <Sturmi> just sold one of them
20:12:30  <Gregor-PLNL> pronwood east has too little trains
20:12:39  <Gregor-PLNL> medicore service
20:12:42  <PublicServer> <Sturmi> a lot of stations have
20:12:54  <Gregor-PLNL> ok
20:13:18  <Gregor-PLNL> so shall I add that diamond mine or not?
20:13:32  <PublicServer> <Sturmi> the problem is that they start to come in waves, then there are too many trains waiting and block the WHOLE thing
20:13:50  <PublicServer> <Sturmi> just do it :D
20:16:38  <Gregor-PLNL> 1000 trains :/
20:16:46  <PublicServer> <Sturmi> 996
20:17:19  <Gregor-PLNL> aaa
20:18:10  <PublicServer> <Sturmi> 995
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21:23:39  <Gregor-PLNL> I need one more train, I bought only three for the new station
21:24:03  <PublicServer> <Sturmi> buy one, get another one free :D
21:25:22  <Gregor-PLNL> how can you sell a train not within a depot?
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21:25:30  <PublicServer> <Sturmi> i cant
21:27:09  <Gregor-PLNL> but most depots are one way only :)
21:27:18  <PublicServer> <Sturmi> they have to be
21:27:41  <PublicServer> <Sturmi> otherwise there can be pathfinder problems
21:27:51  <PublicServer> <Sturmi> no ML train should be able to see a depot
21:28:16  <Gregor-PLNL> so how do you sell trains then?
21:28:24  <Gregor-PLNL> just build a fake depot and then sell it?
21:28:34  <PublicServer> <Sturmi> look at surfingpool farm for example
21:29:10  <PublicServer> <Sturmi> i send them do depot from the station
21:35:39  <Gregor-PLNL> my first contribution, thank you very much
21:35:47  <Gregor-PLNL> I really enjoy it
21:35:53  <PublicServer> <Sturmi> you are welcome
21:36:50  <Gregor-PLNL> and what did you build for example? a structure that you contributed most to?
21:37:25  <PublicServer> <Sturmi> just look for my name on the signs
21:37:50  <PublicServer> <Sturmi> for example i've built most of the original ML Hubs
21:38:20  <Gregor-PLNL> how many tracks did then the ml have?
21:38:28  <PublicServer> <Sturmi> only two
21:38:34  <Gregor-PLNL> do you start with two?
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21:38:54  *** ChanServ sets mode: +o mfb-
21:39:24  <PublicServer> <Sturmi> it often starts with only two lanes, to be expanded when needed
21:45:56  <mfb-> !password
21:45:56  <PublicServer> mfb-: afters
21:46:19  <PublicServer> *** mfb joined the game
21:46:21  <mfb-> hi
21:46:37  <PublicServer> <Sturmi> hai
21:46:44  <PublicServer> <mfb> right, that started with 2 lines :D
21:46:59  <PublicServer> <mfb> jam on inner ring
21:47:12  <PublicServer> <Sturmi> sl4 was blocked
21:47:18  <PublicServer> <Sturmi> just removed trains
21:47:20  <PublicServer> <mfb> ok
21:47:30  <PublicServer> <mfb> inner part is still jamming
21:49:01  <PublicServer> <mfb> same at outer side
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22:07:21  <oskar> !password
22:07:21  <PublicServer> oskar: afresh
22:09:41  <oskar> !revision
22:09:41  <PublicServer> oskar: Game version is r24784
22:11:15  <PublicServer> <mfb> rollercoaster failed :(
22:11:17  <PublicServer> <Sturmi> nice try :D
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22:26:06  <PublicServer> *** GregorPLNL has left the game (leaving)
22:26:15  <PublicServer> <mfb> small roller coaster
22:26:36  *** Gregor-PLNL has quit IRC
22:26:46  <PublicServer> <mfb> sturmi: did you build !this?
22:27:00  <PublicServer> <Sturmi> what?
22:27:10  <PublicServer> <mfb> see sign !this + the tile there
22:27:20  <PublicServer> <Sturmi> yes
22:27:27  <PublicServer> <mfb> those twoways are very bad
22:27:33  <PublicServer> <mfb> trains can take the wrong direction
22:27:39  <PublicServer> <mfb> and then they are lost afterwards
22:27:49  <PublicServer> <Sturmi> arr, right
22:27:49  <PublicServer> <mfb> even worse
22:27:55  <PublicServer> <mfb> trains from one side cannot reach one exit
22:28:41  <PublicServer> <mfb> same problem with the curvy line
22:33:47  <PublicServer> <Sturmi> looks like i completely stopped thinking there
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22:42:59  <PublicServer> <Sturmi> preparations for 7th?
22:43:06  <PublicServer> <mfb> right
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23:15:30  <oskar> hey, does the public server run the nightly version?
23:15:42  <PublicServer> <mfb> you can see the current version in the topic
23:16:30  <oskar> ah, found a link even on the wiki
23:16:35  <oskar> thanks <3
23:17:45  <oskar> figured I'd jump in on the public server and observe for a bit, is that ok? I have a lot to learn I think
23:17:57  <PublicServer> <mfb> feel free to join
23:18:15  <PublicServer> <mfb> the game is in an advanced state now, so the main line might look confusing
23:18:25  <Sturmi> might?
23:18:39  <PublicServer> <mfb> you have been warned :D
23:18:51  <oskar> ^^
23:19:17  <PublicServer> <V453000> o/
23:19:19  <PublicServer> *** V453000 joined the game
23:19:24  <PublicServer> <mfb> hi
23:19:29  <Sturmi> hai
23:21:04  <PublicServer> <V453000> im starting to be allergic to slow trains after the last 2 games :D
23:21:05  <oskar> !password
23:21:05  <PublicServer> oskar: italic
23:21:11  <PublicServer> <mfb> :D
23:21:19  <PublicServer> *** Oskar joined the game
23:21:26  <PublicServer> <Oskar> holy crap
23:21:29  <PublicServer> <Oskar> confusing?
23:21:35  <PublicServer> <V453000> no
23:21:39  <PublicServer> <Oskar> understatement of the year
23:24:00  <PublicServer> <V453000> I bet we use 265 trains next game
23:24:14  <PublicServer> <Sturmi> not more?
23:24:17  <PublicServer> <mfb> you ban all others?
23:24:19  <PublicServer> <V453000> .
23:24:22  <PublicServer> <V453000> no :)
23:25:01  <PublicServer> <V453000> just a random prediction
23:28:48  <PublicServer> <Oskar> I like the idea of a map wide circular flow of trains
23:29:03  <PublicServer> <Oskar> but it really punishes my computer because of all the trains :/
23:29:21  <PublicServer> <V453000> well 1000 trains on 256x256 is nice
23:29:55  <PublicServer> <mfb> outer 3 will be ugly :(
23:30:05  <PublicServer> <Oskar> a bit inefficient though I'd assume
23:30:21  <PublicServer> <mfb> well there are networks with shorter paths :D
23:30:40  <PublicServer> <V453000> why in shit do we have Garfinghill South
23:30:42  <PublicServer> <V453000> omfg
23:30:44  <PublicServer> <V453000> :d
23:31:26  <PublicServer> <mfb> interesting production now
23:31:48  <PublicServer> <V453000> like 75% production is from that oil well
23:32:03  <PublicServer> <V453000> ok not
23:32:06  <PublicServer> <V453000> it raised now, more trains came
23:32:44  <PublicServer> <Sturmi> that oil well spawned right after the drop was built
23:32:48  <PublicServer> <V453000> are there any goods trains coming like ever? :d
23:33:02  <PublicServer> <mfb> hmm
23:33:03  <PublicServer> <V453000> 64 hm
23:33:08  <PublicServer> <mfb> they tend to come in waves
23:33:16  <PublicServer> <V453000> 8% rating is kinda bad
23:33:18  <PublicServer> <mfb> but that is a big wave
23:34:05  <PublicServer> <V453000> I guess the distribution to primaries can make some serious waves
23:34:13  <PublicServer> <Oskar> the sixth mai line has han interesting path at outer 3
23:34:35  <PublicServer> <mfb> not unusual
23:36:30  <PublicServer> <V453000> hmm :) something should be done about that
23:36:36  <PublicServer> <V453000> anyway, gnight
23:36:42  <PublicServer> <mfb> that=what?
23:36:50  <PublicServer> <mfb> oil?
23:36:52  <PublicServer> <V453000> the poor goods pickup rates
23:37:06  <PublicServer> <mfb> 30% now
23:37:16  <PublicServer> <V453000> still a lot waiting
23:37:19  <PublicServer> *** V453000 has left the game (leaving)
23:37:33  <V453000> byez
23:37:38  <PublicServer> <mfb> bye
23:37:40  *** valhallasw has quit IRC
23:42:23  <PublicServer> <Oskar> interesting that when I head it was in "advanced stage", I sort of connected alzheimers
23:45:01  <PublicServer> <Oskar> what's the idea behind the roundabouts south of refinery pickup?
23:45:27  <PublicServer> <mfb> they reverse the trains, so there is no direct route through that
23:45:54  <PublicServer> <Oskar> to space them out?
23:46:08  <PublicServer> <mfb> to avoid that other trains try to use it as shortcut
23:46:15  <PublicServer> <Oskar> ah
23:49:24  <PublicServer> <Oskar> the goods trains are bypassing refinery pickup at outer 2
23:49:38  <PublicServer> <mfb> ?
23:49:45  <PublicServer> <mfb> oh
23:50:19  <PublicServer> <mfb> that line needs an exit to ref
23:50:42  <PublicServer> <Oskar> it already has one
23:50:53  <PublicServer> <Oskar>  the trains ignore it, at least around 4/5
23:50:59  <PublicServer> <mfb> where?
23:51:05  <PublicServer> <Oskar> ah no they dont
23:51:11  <PublicServer> <Sturmi> it only has an exit to oil drop
23:51:17  <PublicServer> <Oskar> I didnt notice, different exits for drop and pickup
23:51:32  <PublicServer> <mfb> that solves the low station rating
23:51:39  <PublicServer> <Sturmi> it was a exit to both, some time ago
23:51:42  <PublicServer> <mfb> ref trains accumulated in that line
23:51:48  <PublicServer> <mfb> yeah
23:51:58  <PublicServer> <mfb> probably changed with sylfs 6th
23:52:10  <PublicServer> <Sturmi> possible
23:52:50  <PublicServer> <Oskar> saw one make it past on the 2nd too
23:53:17  <PublicServer> <Oskar> and two more
23:53:20  <PublicServer> <Oskar> but they have an exit
23:53:31  <PublicServer> <mfb> to refinery?
23:53:34  <PublicServer> <Oskar> yes
23:53:40  <PublicServer> <mfb> I mean the trains
23:53:42  <PublicServer> <Sturmi> they are heading to factory pickup
23:53:56  <PublicServer> <Oskar> wait no they dont
23:54:03  <PublicServer> <Oskar> second line lacks an exit to pickup
23:54:13  <PublicServer> <Sturmi> second from where?
23:54:16  <PublicServer> <mfb> it has one now
23:54:41  <PublicServer> <Oskar> second radial
23:54:48  <PublicServer> <mfb> see sign !here
23:55:16  <PublicServer> *** Oskar has joined company #1
23:55:45  <PublicServer> <Oskar> check !nohere
23:55:59  <PublicServer> <Oskar> goods trains bypass the exit
23:56:10  <PublicServer> <mfb> they go to other pickups
23:56:17  <PublicServer> <Sturmi> that one is okay
23:56:37  <PublicServer> <Oskar> alright

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