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Log for #openttdcoop on 10th January 2013:
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07:17:16  <Killian> !players
07:17:18  <PublicServer> Killian: There are currently no clients connected to the server
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07:45:24  <Killian_> !password
07:45:25  <PublicServer> Killian_: doored
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10:15:48  <Surfer2010> hi pß
10:15:55  <Surfer2010> anyone here?
10:21:01  <Surfer2010> i need some help with overflows
10:21:21  <Surfer2010> i'm online at the ottd-coop welcome server but nobody else is there :(
10:30:57  <Surfer2010> no one online right now?
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10:32:35  <Surfer2010> hi?
10:32:37  <Killian_> !password
10:32:37  <PublicServer> Killian_: doored
10:32:51  <PublicServer> *** Game still paused (number of players)
10:32:51  <PublicServer> *** Killian joined the game
10:33:49  <Killian_> hi
10:34:04  <Surfer2010> i need help with a station overflow
10:34:08  <Surfer2010> can you help me?
10:34:42  <PublicServer> <Killian> well I wouldn't consider myself an expert on overflows
10:34:44  <PublicServer> <Killian> what's the problem?
10:35:43  <Surfer2010> it's not working if i build it like they are shown in the coop wiki
10:36:08  <Surfer2010> the trains enter the area in front of the station but don't take the path to the depot
10:36:15  <Surfer2010> must be a signal-problem maybe
10:36:17  <V453000> make sure you have correct settings
10:36:24  <V453000> @two-way signals
10:36:28  <V453000> @wiki twoway
10:36:29  <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?search=twoway
10:36:43  <V453000> http://wiki.openttdcoop.org/Two-way-Signals
10:37:28  <V453000> oh you have it on our server?
10:37:32  <V453000> welll then you have it wrongly built
10:38:19  <Surfer2010> could you look at it real quick? or are you busy V453000
10:41:33  <Surfer2010> mh
10:41:39  <Surfer2010> i jnust build it there
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10:58:18  <V453000> Surfer2010: http://wiki.openttdcoop.org/User:V453000
10:58:33  <V453000> 04 08 12
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12:02:14  *** Webster sets mode: +o Mark
12:02:15  <Webster> fuck off
12:02:36  <Mark> :D
12:02:40  <Mark> @herald remove
12:02:40  <Webster> Mark: The operation succeeded.
12:03:53  <V453000> :) hi
12:04:55  <V453000> looks like CHIPS might have nuts cargoes in it :)
12:05:36  <V453000> also I find this terribly hillarious http://forgifs.com/gallery/d/85974-3/Elephant_strangles_ostrich.gif
12:05:40  <V453000> im a bad person
12:11:25  <hylje> that rude bird had it coming
12:17:31  <V453000> it so had
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12:36:02  <Kalaidos> !password
12:36:02  <PublicServer> Kalaidos: doored
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12:47:07  *** Webster sets mode: +o Mark
12:49:28  <Mark> !password
12:49:28  <PublicServer> Mark: soothe
12:49:46  <PublicServer> *** Mark joined the game
12:49:48  <PublicServer> <Mark> hai
12:49:50  <PublicServer> <Kalaidos> Hi
12:49:52  <PublicServer> <Killian> hi
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13:13:43  <PublicServer> <Kalaidos> oh jam
13:13:51  <PublicServer> <Killian> where?
13:14:01  <PublicServer> <Kalaidos> BBH 31 -> 25
13:14:07  <PublicServer> <Kalaidos> and continued
13:14:29  <PublicServer> <Killian> eep
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13:15:01  <PublicServer> <Mark> needs second all the way to livestock drop
13:15:11  <PublicServer> <Kalaidos> yep
13:15:25  <PublicServer> <Kalaidos> Especially since Finger will now also add more wood trains to the mix
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13:32:33  <PublicServer> <Mark> oh nice cloverleaf :D
13:32:51  <PublicServer> <Kalaidos> where?
13:32:55  <PublicServer> <Mark> slh08
13:33:06  <PublicServer> <Mark> its a proper one though
13:33:09  <PublicServer> <Mark> no join before split
13:33:13  <PublicServer> <Kalaidos> yeah
13:33:59  <PublicServer> <Kalaidos> and it actually merits any part of the tracks
13:35:30  <PublicServer> <Mark> LLRR with no spacing is ugly
13:35:33  <PublicServer> <Kalaidos> ugh
13:35:51  <PublicServer> <Kalaidos> Why did half of the primaries die down at Finger after I build the station : (
13:36:01  <PublicServer> <Mark> :P
13:36:07  <PublicServer> <Mark> ill enable primary construction
13:36:15  <Mark> !rcon raw_industry_construction 1
13:36:16  <PublicServer> Mark: ERROR: command not found
13:36:26  <Mark> !rcon set raw_industry_construction 1
13:36:40  <PublicServer> <Mark> there, rebuild them now
13:37:34  <PublicServer> <Kalaidos> ok thanks
13:37:36  <PublicServer> <Kalaidos> did
13:37:51  <PublicServer> <Mark> added some more :P
13:37:55  <Mark> !rcon set raw_industry_construction 2
13:38:14  <PublicServer> <Kalaidos> : p
13:38:25  <PublicServer> <Mark> jam
13:38:32  <PublicServer> <Mark> were getting some serious capacity problems now
13:38:38  <PublicServer> <Kalaidos> I just noticed the former Forest's placement was illegal apparently
13:38:45  <PublicServer> <Kalaidos> Well, we're at 800 trains already
13:38:55  <PublicServer> <Mark> :D
13:39:03  <PublicServer> <Kalaidos> and basically just started going LL RR at some parts
13:39:05  <PublicServer> <Mark> not bad for an lr network
13:39:39  <PublicServer> <Mark> jamming at wood drop :D
13:39:53  <PublicServer> <Mark> badly needs 2 lanes
13:40:03  <PublicServer> <Kalaidos> I probably did my part for that : p
13:40:04  <V453000> !password
13:40:04  <PublicServer> V453000: mobbed
13:40:17  <PublicServer> <Kalaidos> connected two wood clusters recently
13:40:17  <PublicServer> <V453000> hi
13:40:18  <PublicServer> *** V453000 joined the game
13:40:19  <PublicServer> <Kalaidos> Hi
13:40:37  <PublicServer> <Mark> morning darling
13:40:43  <PublicServer> <V453000> blow it out your ass
13:40:50  <PublicServer> <Mark> what
13:40:56  <PublicServer> <V453000> actually I wanted not to be mean to you today
13:40:58  <PublicServer> <V453000> it, doesnt matter what :D
13:41:16  <PublicServer> <Mark> i like it when youre mean
13:41:18  <PublicServer> <Mark> :D
13:41:29  <PublicServer> <Mark> go rebuild wood drop
13:41:31  <PublicServer> <Mark> make yourself useful
13:41:34  <PublicServer> <V453000> stfu
13:41:40  <PublicServer> <V453000> :)
13:41:58  <PublicServer> <V453000> https://dl.dropbox.com/u/20419525/steel_cargo.png
13:42:00  <PublicServer> <V453000> :)
13:42:02  <PublicServer> <V453000> for chips
13:42:04  <PublicServer> <Mark> or fix that nasty livestock drop of yours
13:42:14  <PublicServer> <V453000> what is wrong with livestock drop
13:42:21  <Mark> capacity
13:42:23  <Kalaidos> looks good @ steel
13:42:25  <Mark> well i made a quick fix
13:42:53  <Mark> yea its nice
13:44:01  <V453000> should be similar with all cargoes :) station set showing all cargoes finally?
13:44:25  <PublicServer> <V453000> well I think chips does show everything, but always crates for many cargoes
13:44:45  <PublicServer> <Mark> nice
13:44:52  <PublicServer> <Mark> is there a newer chips than the one loaded here?
13:44:54  <PublicServer> <Kalaidos> and now Wood Drop jams up until BBH 09 : D
13:45:08  <PublicServer> <V453000> needs 2nd seT :)
13:45:50  <PublicServer> <Kalaidos> or rather up until Paper Drop..
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13:49:17  <PublicServer> <V453000> wtf my 2hour music stopped playing
13:49:19  <PublicServer> <V453000> whatnow
13:49:21  <PublicServer> <V453000> im lost
13:49:23  <PublicServer> <V453000> halp
13:49:34  <PublicServer> <V453000> solved :)
13:49:40  <PublicServer> <V453000> was close
13:49:42  <PublicServer> <Kalaidos> ok.
13:51:44  <PublicServer> <V453000> lets declare that acceptable
13:52:30  <PublicServer> <V453000> back to drawing it is :)
13:53:00  <PublicServer> <V453000> BBH38 looks amazing now :)
13:53:14  <PublicServer> <Kalaidos> it does
13:53:21  <PublicServer> <Mark> it does indeed
13:53:48  <PublicServer> <V453000> how do you like the trains? :)
13:54:02  <PublicServer> <Mark> theyre brilliant
13:54:13  <PublicServer> <Mark> and pretty useful to actually see what cargo they carry
13:54:19  <PublicServer> <V453000> :)
13:54:25  <PublicServer> <V453000> well that applies to all my trains
13:54:47  <PublicServer> <Mark> can you tell with pax if theyre full or empty?
13:54:51  <PublicServer> <V453000> not YET
13:55:20  <PublicServer> <Mark> you could make lights along the side of the wagons
13:55:30  <PublicServer> <Mark> or something
13:55:33  <PublicServer> <V453000> yes, but pax wagon switch already has like 1500 lines
13:55:43  <PublicServer> <V453000> multiply that by like 4
13:55:49  <PublicServer> <V453000> to do what you are saying
13:55:59  <PublicServer> <Mark> im guessing thats a lot :P
13:56:01  <PublicServer> <V453000> pax trains are 10 000+ sprites now
13:56:08  <PublicServer> <V453000> would have to be 40 000
13:56:30  <PublicServer> <V453000> im not saying it will never happen but it is wayyy lot of work for ... not that much gain
13:56:44  <PublicServer> <Mark> true true
13:56:48  <PublicServer> <V453000> some wagons will have it, in fact chameleons have express wagons coming
13:56:51  <PublicServer> <V453000> which will be there
13:56:59  <PublicServer> <V453000> but the rest, not just yet at least
13:57:17  <PublicServer> <V453000> unless I get some minion who enjoys self-torture
13:57:27  <PublicServer> <Mark> :D
13:57:41  <PublicServer> <V453000> pax wagons are the biggest wtf of all NUTS code
13:58:20  <PublicServer> <V453000> my fav here is animals and food :)
13:58:29  <PublicServer> <V453000> other cargoes are nice too, but those are exceptional I think
13:58:53  <PublicServer> <Kalaidos> I'm just glad the food factory doesn't go boom when there's a creeper delivered
13:58:55  <PublicServer> <Mark> they are
14:00:05  <PublicServer> <V453000> they allow for a TL0.5 game btw :P
14:00:07  <PublicServer> <V453000> hint hint
14:00:09  <PublicServer> <Kalaidos> : D
14:00:15  <PublicServer> <Mark> why would you want that
14:00:26  <PublicServer> <V453000> evul
14:00:35  <PublicServer> <V453000> also they dont have CL1 with TL1
14:00:53  <PublicServer> <V453000> and they have speed bonus in TL0.5
14:01:03  <PublicServer> <V453000> and they can carry cargo at TL0.5
14:01:06  <PublicServer> <V453000> and because fuck you, thats why :)
14:01:18  <PublicServer> <Mark> :D
14:01:57  <PublicServer> <Mark> its pretty hard getting the amount of trains at my ship transfer right
14:02:04  <PublicServer> <V453000> :D
14:02:11  <PublicServer> <V453000> overflow? :>
14:02:13  <PublicServer> <Mark> jamming back up to the ML
14:02:15  <PublicServer> <Mark> nah
14:02:22  <PublicServer> <V453000> yah
14:02:44  <PublicServer> <Mark> they got pretty big buffers already
14:02:54  <PublicServer> <Mark> could get smaller ships
14:03:00  <PublicServer> <V453000> clearly not enough for 2000 ships :D
14:03:02  <PublicServer> <V453000> or how much
14:03:09  <PublicServer> <V453000> 1408
14:03:15  <PublicServer> <Mark> yea
14:03:17  <PublicServer> <V453000> 84 per train
14:03:19  <PublicServer> <V453000> oye
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14:04:01  <PublicServer> <V453000> oh by the way you prehistoric jungle fuck
14:04:07  <PublicServer> <Kalaidos> : D
14:04:27  <PublicServer> <Mark> what what
14:04:34  <V453000> http://www.youtube.com/watch?v=3Du-RGAwD_A
14:04:34  <Webster> Title: Duke Nukem - Awesome Quotes, Length: 4m 43s, Views: 91307, Likes: 736
14:04:38  <V453000> blow it out your ass
14:05:21  <Mark> wtf is that
14:05:47  <V453000> you seriously dont know Duke NUT'em?
14:06:03  <PublicServer> <Mark> no
14:06:19  <V453000> wtf
14:06:37  <V453000> well, it is a totally badass dude who says stuff
14:06:50  <V453000> stuff like blow it out your ass, or I will rip your head off and shit down your neck
14:06:54  <V453000> nice fellow
14:06:58  <PublicServer> <Kalaidos> Others could view him as pretty idiotic as well : D
14:07:00  <PublicServer> <Mark> :D
14:07:16  <V453000> well ofc he is dumb as fuck but he is badass and says goods shit :D
14:07:51  <V453000> and actually when you beat some boss in the game, he literally rips his head off and shits down his neck while reading newspaper
14:07:57  <V453000> just after he says that line
14:08:04  <PublicServer> <Mark> ...
14:08:10  <PublicServer> <Kalaidos> Modern entertainment.
14:08:13  <V453000> :D
14:08:17  <V453000> thats 1990s
14:08:29  <PublicServer> <Mark> youre too old
14:10:00  <PublicServer> <Mark> got smaller ships now
14:10:08  <V453000> http://www.youtube.com/watch?v=igEGbGfAsdc
14:10:08  <Webster> Title: Rip your head off and shit down your neck, Length: 2m 19s, Views: 2863, Likes: 16
14:10:12  <V453000> you cant argue against this
14:10:35  <PublicServer> <Kalaidos> Wish Webster could see the Dislikes as well : D
14:10:47  <V453000> there is 0
14:10:52  <V453000> OBVIIOUSLY :)
14:12:33  <Dom_> !password
14:12:33  <PublicServer> Dom_: wrests
14:12:54  <PublicServer> *** Dom has left the game (processing map took too long)
14:12:54  <PublicServer> *** Dom has left the game (connection lost)
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14:13:33  <PublicServer> <Dom> hello
14:13:37  <PublicServer> <Kalaidos> Hi
14:13:40  <Ammler> V453000: did you ever play that game?
14:13:47  <V453000> of course
14:13:52  <Ammler> :-)
14:13:59  <V453000> my childhood
14:14:15  <Mark> oh now i know where in your past something went wrong then
14:14:20  <V453000> along with TT and carmageddon :D
14:14:21  <PublicServer> <Kalaidos> That might explain a few questions : D
14:14:22  <Ammler> that video was ingame sound?
14:14:31  <Mark> Kalaidos: :D
14:14:36  <V453000> nah the sound was come compilation
14:14:38  <V453000> but he said that shit often
14:14:50  <V453000> the music wasnt there either that is some cover on the theme
14:15:00  <V453000> Mark: Kalaidos you two suck
14:15:27  <PublicServer> <Mark> :D
14:15:28  <PublicServer> <Mark> <3
14:15:38  <V453000> you more
14:15:42  <PublicServer> <Kalaidos> : )
14:15:44  <Ammler> I never did shooter...
14:15:53  <V453000> this wasnt about shooter this was about awesome
14:16:03  <Ammler> true :-D
14:16:22  <Ammler> how was I able to miss it
14:16:53  <V453000> honestly one of the absolutely best games of 1990s
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14:17:27  <Ammler> I knew doom
14:17:38  <V453000> doom isnt as badass
14:18:03  <PublicServer> <Dom> quake
14:18:03  <Ammler> doom was earlier, wasn't?
14:18:11  <V453000> yeah
14:18:22  <V453000> this wasnt too late afterwards but doom was one of the first 3d fps
14:18:29  <Ammler> I guess, it was the reason, I didn't touch any other shooter after :-)
14:18:35  <PublicServer> <Dom> castle wolfenstein
14:18:41  <V453000> yes that was the first
14:18:55  <PublicServer> <Dom> and the best :)
14:19:11  <Ammler> I stayed with tt and strategic games
14:19:28  <PublicServer> <Mark> lemmings ftw
14:19:36  <PublicServer> <Dom> xD
14:19:43  <PublicServer> <Dom> lijero
14:20:01  <V453000> lemmimgs were awesome too
14:20:04  <V453000> liero was mayhem :D
14:20:21  <PublicServer> <Dom> yay there are still some people who know it :D
14:21:17  <V453000> its just the times when games were full of fun :) rare nowadays
14:21:38  <PublicServer> <Kalaidos> Depends on your definition of 'fun'
14:21:40  <PublicServer> <Dom> yep
14:21:46  <PublicServer> <Kalaidos> But I agree
14:21:54  <PublicServer> <Kalaidos> though I don't like the Duke : p
14:22:00  <PublicServer> <Dom> Mark:  your station has some misguided trains
14:22:14  <PublicServer> <Mark> yeah i know
14:22:20  <PublicServer> <Dom> ok
14:22:24  <PublicServer> <Mark> thats cause im too lazy to reverse the orders :P
14:22:27  <V453000> you cant dislike Duke, that just doesnt exist :P
14:22:39  <Kalaidos> Oh it does, don't worry : )
14:24:05  <V453000> im going to download original carmageddon somewhere
14:24:07  <V453000> no questions asked
14:24:15  <PublicServer> <Dom> carmageddon?
14:24:59  <V453000> http://www.youtube.com/watch?v=yqrftlCAic0
14:24:59  <Webster> Title: Original Carmageddon, Length: 9m 57s, Views: 505637, Likes: 773
14:25:16  <V453000> a bit better need for speed
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14:27:11  <V453000> esp awesome as teh character is called Max Damage :D
14:27:13  <Dom__> !password
14:27:13  <PublicServer> Dom__: strewn
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14:31:57  <PublicServer> <Dom> wierd game xD
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15:08:38  <PublicServer> <Kalaidos> 190 wood trains.
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15:18:43  <PublicServer> <Mark> everything seems to be moving
15:18:47  <PublicServer> <Mark> time to add some trains
15:19:25  <PublicServer> <Mark> might need a 3rd from wood drop to livestock drop
15:37:13  <PublicServer> <Mark> help
15:37:15  <PublicServer> <Mark> :D
15:37:17  <PublicServer> <Kalaidos> where?
15:37:24  <PublicServer> <Mark> need 3rd
15:37:28  <PublicServer> <Mark> everywhere
15:37:34  <PublicServer> <Kalaidos> : D
15:50:24  <Dilandau1> hello
15:50:29  <PublicServer> <Kalaidos> Hi
15:51:27  <Dilandau1> !password
15:51:27  <PublicServer> Dilandau1: quites
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15:59:19  <PublicServer> <Mark> chopping off a few MLs would make this a lot simpler
16:00:33  <PublicServer> <Mark> hardly any traffic going east at bbh05
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16:34:46  <PublicServer> <Mark> hope no one will kill me for this
16:34:47  <PublicServer> <Kalaidos> hm?
16:35:05  <PublicServer> <Mark> im going to try an expressway sort of thing between bbh38 to 41
16:35:39  <PublicServer> <Mark> blowing shit up
16:35:45  <PublicServer> <Kalaidos> Skipping BBH 05 you mean?
16:35:51  <PublicServer> <Kalaidos> + 25
16:35:51  <PublicServer> <Mark> and 25
16:36:05  <PublicServer> <Mark> making expansion way easier
16:36:07  <PublicServer> <Mark> i hope
16:36:07  <PublicServer> <Kalaidos> I won't kill you for that !
16:36:33  <PublicServer> <Kalaidos> oh
16:36:36  <PublicServer> <Kalaidos> something's gone
16:37:16  <PublicServer> <Kalaidos> I'm surprised there are still some moving trains on the network to be honest
16:38:50  <V453000> this map is doomed. :)
16:38:56  <PublicServer> <Kalaidos> :D
16:39:33  <hylje> dooooooooom
16:41:22  <Kalaidos> loving the random V Quote on the stats page right now
16:41:29  <Kalaidos> "actually no matter what we should drink beer"
16:41:33  <PublicServer> <Mark> :D
16:41:44  <V453000> :D
16:41:55  <PublicServer> <V453000> that couldnt have been me
16:42:01  <PublicServer> <V453000> I would never say that
16:42:08  <Kalaidos> never.
16:47:04  <PublicServer> <V453000> that left turn is priceless Mark :)
16:47:09  <PublicServer> <Mark> what
16:47:11  <PublicServer> <Mark> :D
16:47:17  <PublicServer> <V453000> nothing, its nice
16:47:19  <PublicServer> <V453000> stfu and work
16:47:22  <PublicServer> <Mark> :D
16:47:24  <PublicServer> <V453000> :)
16:49:52  <PublicServer> <Mark> not sure if this actually will turn out simpler
16:49:55  <PublicServer> <Mark> dinner now
16:49:57  <PublicServer> <Mark> back in a bit
16:50:03  <PublicServer> <Mark> sorry the whole map is jammed
16:50:05  <PublicServer> <Mark> :D
16:50:31  <PublicServer> <Kalaidos> Don't worry
16:50:38  <PublicServer> <Kalaidos> a few coal trains manage to hold on their own
16:52:05  <PublicServer> <Kalaidos> gone for a while as well
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17:12:59  <PublicServer> *** Kalaidos has left the game (leaving)
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17:45:14  <PublicServer> *** V453000 has left the game (leaving)
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17:47:16  <PublicServer> <mfb> hi
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17:47:16  *** ChanServ sets mode: +o mfb-
17:47:18  <PublicServer> <Mark> yo
17:47:34  <PublicServer> <mfb> oh nearly 1000 trains :)
17:47:44  <PublicServer> <Mark> yea we got a bit of a jam though
17:47:46  <PublicServer> <Mark> my fault
17:48:13  <PublicServer> <mfb> oh wow
17:48:35  <Kalaidos> Hi mfb
17:50:51  <PublicServer> <mfb> I see, proper rebuilds of several hubs
17:51:09  <V453000> hello mfb :
17:51:11  <V453000> ))
17:51:21  <PublicServer> <Mark> glad you know what im doing :D
17:51:23  <PublicServer> <Mark> cause i dont
17:51:40  <PublicServer> <mfb> I'll add signals
17:52:30  <PublicServer> <Mark> the center lane is a bypass sort of thing
17:54:56  *** persifleur has joined #openttdcoop
17:57:38  <PublicServer> *** persifleur joined the game
18:02:21  <PublicServer> <mfb> it needs connections to all
18:02:37  <PublicServer> <mfb> as 05 from S joins to this line only
18:03:51  <PublicServer> <Mark> yeah i know
18:05:42  <PublicServer> <mfb> :D
18:05:54  <PublicServer> <Mark> another epic left turn:D
18:05:57  <PublicServer> <Dilandau> b
18:06:15  <PublicServer> <mfb> right
18:06:23  <PublicServer> <mfb> that is turning right :D
18:06:38  <PublicServer> <Mark> its left if i say so
18:06:44  <PublicServer> <mfb> :D
18:06:44  <PublicServer> <Mark> no arguing
18:07:15  <PublicServer> <mfb> ah left for that side
18:08:46  <PublicServer> <Mark> ready for trains?
18:08:49  <PublicServer> <mfb> no
18:09:03  <PublicServer> <mfb> see sign
18:09:17  <PublicServer> <Mark> oh yea
18:09:23  <PublicServer> <Mark> knew i was missing something
18:09:29  <PublicServer> <mfb> to W + bypass thing actually
18:09:36  <PublicServer> <mfb> well bypass includes W
18:09:46  <PublicServer> <Mark> yeah thats the point
18:10:16  <PublicServer> <mfb> and more
18:10:34  <PublicServer> <mfb> see BBH05
18:11:56  *** Ryton_ has joined #openttdcoop
18:12:05  <Ryton_> ola
18:12:10  <PublicServer> <Mark> yo
18:12:28  <Ryton_> hu dutchie
18:12:38  <PublicServer> <mfb> hi
18:12:39  <Ryton_> hi*
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18:14:36  <Kalaidos> Hi Ryton
18:15:09  <Ryton_> !playercount
18:15:10  <PublicServer> Ryton_: Number of players: 5 (1 spectators)
18:15:38  <Ryton_> oh full house
18:15:55  <Ryton_> ill be there soonish then
18:15:58  <PublicServer> <mfb> sync! :p
18:16:08  <PublicServer> <mfb> hmm does not work
18:16:10  <PublicServer> <Mark> not a clue what im doing tbh
18:16:25  <PublicServer> <mfb> that?
18:16:33  *** Josta has joined #openttdcoop
18:16:39  <Josta> !password
18:16:39  <PublicServer> Josta: dieted
18:17:04  <PublicServer> *** Josta joined the game
18:17:13  <PublicServer> <Josta> sup?!
18:17:17  <PublicServer> <Mark> need to merge that 3rd track somehow
18:17:19  <PublicServer> <mfb> hi
18:17:21  <PublicServer> <Mark> yo
18:17:27  <PublicServer> <mfb> well
18:17:29  <PublicServer> <mfb> split the middle line
18:17:59  <PublicServer> <Mark> i mean going into the bbh
18:18:06  <PublicServer> <mfb> ah
18:18:11  <PublicServer> <Mark> though this should work for a bit
18:18:33  <PublicServer> <Josta> where are you guys building?
18:18:47  <Ryton_> @teamspeak
18:18:47  <Webster> Ryton_: Teamspeak3 Users (voice.openttdcoop.org): None
18:18:59  <PublicServer> <Dilandau> bbh 41
18:19:10  <PublicServer> <Josta> ah, found it
18:19:12  <PublicServer> <mfb> that?
18:19:15  <PublicServer> <mfb> no wait
18:19:17  <PublicServer> <Mark> huh :D
18:19:25  <Ryton_> not on TS it seems
18:19:49  <PublicServer> <mfb> ?
18:20:00  <PublicServer> <Mark> yeah
18:20:02  <PublicServer> <Mark> nice
18:21:17  <PublicServer> <Mark> opening time
18:21:35  <PublicServer> <mfb> two missing connections
18:21:37  <PublicServer> <mfb> see signs
18:22:48  <PublicServer> <Mark> fixed? :D
18:23:13  <PublicServer> <Mark> need a penalty for the turn off lane
18:23:59  <PublicServer> <mfb> :D
18:24:09  <PublicServer> <mfb> looks fixed
18:24:27  <PublicServer> <mfb> now we have to care about the gridlock
18:24:33  <PublicServer> <Mark> im on it
18:24:51  <PublicServer> <Mark> this expressway concept would be much more effecient with more than 2 hubs
18:25:07  <PublicServer> <Josta> how do you fix a gridlock like this one? will it solve on it's own if left alone?
18:25:11  <PublicServer> <Mark> although you'd quickly need it to be LLRR
18:25:21  <PublicServer> <Mark> it should solve itself
18:25:24  <PublicServer> <mfb> josta: see BBH01 for example
18:26:01  <PublicServer> <mfb> if it is really locked like here, you have to do something
18:27:08  <PublicServer> <Josta> allright
18:28:06  <PublicServer> *** persifleur has joined company #1
18:30:35  <PublicServer> <mfb> :D
18:31:14  <PublicServer> <Mark> needs 2nd out from BBH10
18:31:38  <persifleur> Hi.
18:31:46  <PublicServer> <Mark> hello
18:31:48  <PublicServer> <mfb> hi
18:31:50  <PublicServer> <Dilandau> hi
18:33:32  <PublicServer> <mfb> that is a bad second out :D
18:33:39  <PublicServer> <Mark> :D
18:33:53  <PublicServer> <Mark> thats temp :P
18:34:07  <PublicServer> <mfb> still better than my SLH mess I fear
18:35:27  <PublicServer> <Mark> might be better of treating gold drop as SL
18:35:34  <PublicServer> <mfb> :D
18:35:48  <PublicServer> <mfb> blasphemy
18:35:51  <PublicServer> <Mark> :D
18:36:11  <PublicServer> <Mark> the expressway is working surprisingly well
18:38:05  <PublicServer> <mfb> 2nd ready
18:39:41  <PublicServer> *** Josta has left the game (general timeout)
18:39:41  <PublicServer> *** Josta has left the game (connection lost)
18:40:08  *** Josta has quit IRC
18:40:33  <PublicServer> <mfb> I would split the line from S
18:40:41  <PublicServer> <mfb> for those 2 trains :D
18:40:55  <PublicServer> <Mark> yeah perhaps :D
18:41:17  <PublicServer> <mfb> oh SL in jams
18:41:49  <PublicServer> <Mark> :)
18:53:16  <Kalaidos> !password
18:53:16  <PublicServer> Kalaidos: beeper
18:53:24  <PublicServer> *** persifleur has joined spectators
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18:55:08  <Maraxus> !password
18:55:08  <PublicServer> Maraxus: beeper
18:55:27  <PublicServer> *** Maraxus joined the game
18:55:30  <PublicServer> <Maraxus> hi
18:55:36  <PublicServer> <Kalaidos> oh, they move again
18:55:46  <PublicServer> <mfb> :D
18:56:10  <PublicServer> *** Dilandau has joined spectators
18:57:49  <Gregor-PLNL> good evening :)
18:57:56  <PublicServer> <mfb> hi
18:57:58  <PublicServer> <Mark> hola
18:58:00  <PublicServer> <Kalaidos> Hi
18:58:00  <PublicServer> <Maraxus> hi
18:58:02  <PublicServer> *** Dom has left the game (leaving)
18:58:16  <Gregor-PLNL> !password
18:58:16  <PublicServer> Gregor-PLNL: beeper
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18:58:59  <PublicServer> <Kalaidos> I'm possibly responsible for half of those wood trains I fear : o
18:59:13  <PublicServer> <mfb> those at SLH01? :D
18:59:19  <PublicServer> <Kalaidos> for example
18:59:45  <PublicServer> <Kalaidos> also sh 13 and 16
18:59:47  <PublicServer> *** persifleur has left the game (leaving)
18:59:49  <PublicServer> <Kalaidos> *slh
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19:02:35  <Ryton_> !password
19:02:35  <PublicServer> Ryton_: rabbis
19:03:18  <Ryton_> !password
19:03:18  <PublicServer> Ryton_: rabbis
19:03:33  <PublicServer> *** Ryton joined the game
19:03:41  <PublicServer> <Ryton> ah i read rabbiTs
19:04:27  <PublicServer> <Ryton> wow 3rd already
19:04:39  <PublicServer> <mfb> 4th in some parts
19:04:45  <PublicServer> <mfb> well, something like 4
19:05:03  <PublicServer> <Kalaidos> I just noticed. All primary drops except Oil  are somewhere in the West. Done on purpose?
19:05:17  <PublicServer> <Mark> i wonder if the penalties force trains to take other routes
19:05:21  <Gregor-PLNL> queue from bbh26 to bbh02
19:05:44  <PublicServer> <mfb> 02 is too slow
19:05:47  <PublicServer> <Mark> needs 2nd
19:06:05  <PublicServer> <Mark> preferably 3rd to bbh38
19:06:07  <PublicServer> <mfb> that single line in 27 exit jams sometimes, too
19:06:10  <PublicServer> <mfb> needs 3rd right
19:06:23  <Gregor-PLNL> just second to bbh27 would help a lot
19:06:44  <PublicServer> <mfb> I don't think so
19:06:54  <PublicServer> <mfb> +3rd to wood drop
19:07:04  <PublicServer> <mfb> BBH27 exits jam
19:07:10  <PublicServer> <mfb> a second line to the BBH does not improve this
19:07:30  <Gregor-PLNL> 2/3 trains from bbh27 go towards wood drop, 1/3 goes to bbh38
19:09:52  <PublicServer> <Mark> wood drop is near capacity aswell
19:10:06  <PublicServer> <Kalaidos> 220 trains
19:12:40  <PublicServer> <mfb> evil, but very effective hack
19:12:46  <PublicServer> <Kalaidos> hm?
19:12:49  <PublicServer> <mfb> wood drop
19:12:52  <PublicServer> <mfb> or paper pickup
19:13:39  <PublicServer> <mfb> does not fit
19:13:45  <PublicServer> <mfb> ah like that
19:13:51  <PublicServer> <mfb> bad gap
19:13:54  <PublicServer> <Mark> yea
19:14:08  <PublicServer> <mfb> that is good
19:14:45  <PublicServer> <Mark> all dirty hacks :P
19:14:51  <PublicServer> <mfb> :D
19:14:53  <PublicServer> <Mark> will still need expanding
19:15:13  <PublicServer> <GregorPLNL> why on exits from wood drop some trains give way to others on priorities? they are all leaving the same station
19:15:33  <PublicServer> <Ryton> nope
19:15:35  <PublicServer> <mfb> ?
19:15:39  <PublicServer> <Ryton> S lane is paper pickup
19:15:57  <PublicServer> <GregorPLNL> to the very right from the new station built on wood drop
19:16:07  <PublicServer> <GregorPLNL> there are prios set on lines
19:16:09  <PublicServer> <Ryton> = paper trains
19:16:15  <PublicServer> <mfb> and in addition, that is a 3->2 merge
19:16:37  <PublicServer> <Mark> you need prios at merges
19:16:43  <PublicServer> <GregorPLNL> ah, it is the line from paper
19:16:53  <PublicServer> <GregorPLNL> sorry, I thought they all went from wood drop
19:18:43  <PublicServer> <Mark> aaaaaaaah
19:18:46  <PublicServer> <Kalaidos> ?
19:18:52  <PublicServer> <Mark> join before split
19:18:55  <PublicServer> <Mark> in its worst form
19:18:58  <PublicServer> <Kalaidos> where?
19:19:05  <PublicServer> <mfb> no
19:19:10  <PublicServer> <mfb> the split is not used at all
19:19:16  <PublicServer> <mfb> at least not in regular operation
19:19:18  *** Josta has joined #openttdcoop
19:19:23  <PublicServer> <Mark> oh
19:19:32  <Josta> !password
19:19:32  <PublicServer> Josta: rowing
19:19:40  <PublicServer> <mfb> (and it was a single line before)
19:20:02  <PublicServer> *** Josta has left the game (processing map took too long)
19:20:02  <PublicServer> *** Josta has left the game (connection lost)
19:20:26  <PublicServer> <mfb> hmm
19:20:26  <Josta> pretty slow internet connection here -_-
19:20:46  <PublicServer> <mfb> this game would have been an interesting opportunity to test the hub<->weave<->hub-design
19:20:56  <PublicServer> <Kalaidos> weave?
19:20:58  <PublicServer> *** Josta joined the game
19:21:58  <PublicServer> <Kalaidos> so like a balancer, but mid-lane?
19:22:09  <PublicServer> <mfb> like that, yeah
19:22:39  <PublicServer> <Kalaidos> kinda whats happening at BBH06 if we tread it as two BBHs?
19:22:53  <PublicServer> <mfb> right
19:22:56  <PublicServer> <Kalaidos> ok : )
19:23:54  <PublicServer> <Ryton> Bella bella area is deserted
19:24:00  <PublicServer> <mfb> 38 needs a 3rd line from NE in
19:24:00  <PublicServer> <Ryton> or in other words
19:24:03  <PublicServer> <Ryton> slh03 congested
19:24:09  <PublicServer> <Kalaidos> : D
19:25:03  <PublicServer> <Kalaidos> there is something fascinating about watching all the trains spurring through BBHs like 38
19:26:49  <PublicServer> <Ryton> I like the evil X in BBH41 :-)
19:27:15  <PublicServer> <GregorPLNL> some stations from slh3 may be connected in fact to  a new slh at bbh08
19:27:15  <PublicServer> <Ryton> though its only semi-evil
19:27:42  <PublicServer> <mfb> which evil X?
19:27:46  <PublicServer> <Kalaidos> is it even evil at all?
19:27:48  <PublicServer> <mfb> ah that
19:27:51  <PublicServer> <mfb> low traffic
19:28:01  <PublicServer> <Ryton> yeah & after a split too
19:28:07  <PublicServer> <Kalaidos> it's a merge of a doubled tunnel / bridge
19:28:29  <PublicServer> <Ryton> but low traffic indeed
19:28:57  <PublicServer> <Ryton> pff pbs is such a cheat =-)
19:29:15  <PublicServer> <Kalaidos> Finger sure does not like primaries nearby
19:29:22  <PublicServer> <Kalaidos> Mark's forest closed down already : D
19:29:28  <PublicServer> <mfb> :D
19:29:49  <PublicServer> <Mark> cause it wasnt served :D
19:29:53  <PublicServer> <Kalaidos> like four forests and one oil well already shut down
19:29:59  <PublicServer> <Kalaidos> It wasn't?
19:29:59  <PublicServer> <mfb> wait
19:30:02  <PublicServer> <Kalaidos> I thought it was in range
19:30:04  <PublicServer> <mfb> nothing merges to that one line at BBH38
19:30:06  <PublicServer> <Mark> no
19:30:32  <PublicServer> <Mark> 38 is still ugly
19:30:34  <PublicServer> <Kalaidos> I'm confused, I thought it said (xx% delivered last month)
19:30:45  <PublicServer> <Mark> yeah it did, 0%
19:30:45  <PublicServer> <Kalaidos> well either way it's gone : (
19:30:52  <PublicServer> <Kalaidos> you know what I mean !
19:30:55  <PublicServer> <Kalaidos> : D
19:31:05  <PublicServer> <Mark> :D
19:31:47  <PublicServer> <mfb> hmm
19:32:30  <PublicServer> <Kalaidos> I like how the SL at SLH01 needs LLRR but the ML to Gold Rush doesn't.
19:32:37  <PublicServer> <mfb> ;)
19:32:39  <PublicServer> <Kalaidos> *Gold drop
19:33:53  <PublicServer> <Mark> put some space between mainlines when doubling
19:33:57  <PublicServer> <Mark> pretty please
19:34:08  <PublicServer> <mfb> ?
19:34:18  <PublicServer> <Ryton> any hub in particular you are referring to?
19:34:24  <PublicServer> <Mark> LLRR with no spacing is ugly confusing and hard to expand
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19:34:50  <PublicServer> <mfb> I don't think it is ugly
19:34:52  <PublicServer> <Mark> not talking about any hub specificaly
19:34:58  <PublicServer> <mfb> and simple MLs are always easy to expand
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19:35:37  <PublicServer> <Mark> well the discussion ends there then :D
19:36:23  <PublicServer> *** Josta has left the game (leaving)
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19:36:30  <PublicServer> *** Vinnie joined the game
19:36:33  <PublicServer> <Vinnie> Hello
19:36:37  <PublicServer> <Kalaidos> Hi
19:36:39  <PublicServer> <Mark> yo
19:36:42  <PublicServer> <Maraxus> hi
19:36:48  <PublicServer> <GregorPLNL> hi
19:37:46  <PublicServer> <Kalaidos> we might need a 2nd from 06-> 07 and maybe onward soon
19:38:10  <PublicServer> <Mark> yes we do
19:38:28  <PublicServer> <Mark> im sort of tempted to do a complete rebuild of BBH06
19:38:34  <PublicServer> <Mark> making it fully LLRR
19:38:41  <PublicServer> <Mark> actually, you do that, its your hub :P
19:39:03  <PublicServer> <Kalaidos> nono, I'm not bothered by you working on it : D
19:39:09  <PublicServer> <Kalaidos> you're free to do as you please : D
19:39:27  <PublicServer> <Kalaidos> *ten seconds later* entire hub is gone
19:41:56  <PublicServer> <Ryton> offcourse
19:42:02  <PublicServer> <Ryton> thats an exit :p
19:42:12  <PublicServer> <Mark> of course
19:42:14  <PublicServer> <Mark> its just eyecandy :P
19:42:55  <PublicServer> <Kalaidos> well it is tho
19:43:06  <PublicServer> <Kalaidos> else it's just a useless split into two
19:43:08  <PublicServer> <Mark> :D
19:43:22  <PublicServer> <Mark> right im over it
19:43:25  <PublicServer> <Mark> rebuilding BBH06
19:43:35  <PublicServer> <Kalaidos> goodbye my baby ;_;
19:44:53  <PublicServer> <mfb> ok nothing jams
19:44:59  <PublicServer> <Mark> just wait one minute
19:45:01  <PublicServer> <Kalaidos> give it a few minutes
19:45:03  <PublicServer> <mfb> no
19:45:11  <PublicServer> <mfb> I cleaned the surrounding BBHs
19:45:21  <PublicServer> <mfb> so trains won't block
19:45:31  <PublicServer> <Mark> good job :D
19:45:31  <PublicServer> <mfb> be slow.. sure
19:45:38  <PublicServer> <Kalaidos> still other lanes will have much more traffic now
19:45:40  <PublicServer> <mfb> but no total grid lock like the last time
19:46:06  <PublicServer> <Kalaidos> I'm not sure on that mfb
19:46:08  <PublicServer> <mfb> well if you provide a way, this does not work
19:46:10  <PublicServer> <mfb> :D
19:46:16  <PublicServer> <Kalaidos> see 05 -> 38
19:46:18  <PublicServer> <Kalaidos> : D
19:46:25  <PublicServer> <mfb> mark added a connection
19:46:47  <PublicServer> *** Vinnie has joined spectators
19:47:31  <PublicServer> <Kalaidos> I've cut Mark's connection at 38 again btw
19:47:37  <PublicServer> <Kalaidos> so you're free to connect elsewhere
19:47:40  <PublicServer> <Kalaidos> err
19:47:42  <PublicServer> <Kalaidos> not 38
19:47:44  <PublicServer> <Kalaidos> *06
19:49:26  <PublicServer> <mfb> add pbs, done
19:49:32  <PublicServer> <Kalaidos> : D
19:49:38  <PublicServer> <GregorPLNL> many bbh's which are not doing any traffic at all :)
19:49:52  <PublicServer> <Kalaidos> That was to be expected
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19:50:15  <PublicServer> <Kalaidos> especially since we have 1 secondary -> 1 drop creating major traffic lines at certain points
19:51:01  <PublicServer> <Kalaidos> I'm surprised we're running with just 32 Oil good trains
19:51:14  <Gregor-PLNL> there is a gold mine just north from the line between bbh24 and bbh09 - how to connect it? creating a slh for just one station isn't the way to go, or is it?
19:51:15  <PublicServer> <Kalaidos> considering they have to cross the entire map
19:51:38  <PublicServer> <Kalaidos> you could take the SLH further to the EAST
19:51:42  <PublicServer> <Kalaidos> that someone build
19:51:52  <PublicServer> <Kalaidos> and toke the forest on the way to the gold mine
19:51:54  <PublicServer> <Kalaidos> *take
19:52:08  <PublicServer> <Kalaidos> or just create a new slh
19:52:26  <PublicServer> <Kalaidos> someday there will be more primaries
19:52:26  <PublicServer> <GregorPLNL> isn't ugly? to have slh that spans over multiple bb lines?
19:52:56  <PublicServer> <GregorPLNL> I started a new slh close to bbh09
19:53:02  <PublicServer> <Kalaidos> It wouldn't be longer than that monster that's spanning out of SLH 01 : p
19:53:13  <PublicServer> <GregorPLNL> not sure if it will do the job, or if it is correctly done
19:53:28  <PublicServer> <Kalaidos> you mean 'this'?
19:53:30  <PublicServer> <GregorPLNL> yes, this
19:53:40  <PublicServer> <Kalaidos> that was what I was talking about too
19:53:43  <PublicServer> <Kalaidos> didn't know you built it
19:53:49  <PublicServer> <GregorPLNL> didn't have time to finish it
19:53:55  <PublicServer> <GregorPLNL>  is it not too bad?
19:54:53  <PublicServer> <GregorPLNL> Actually there were two forests just to the north and I wanted to get them, but one of them was gone before  I was done
19:55:05  <PublicServer> <GregorPLNL> I know that sync's and prios were not done yet
19:55:07  <PublicServer> <Kalaidos> yeah I know that feeling...
19:55:17  <PublicServer> <Kalaidos> It won't matter too much I guess
19:55:27  <PublicServer> <GregorPLNL> just put any signals for the beginning
19:55:27  <PublicServer> <Kalaidos> I don't foresee much traffic there
19:55:35  <PublicServer> *** Maraxus has joined spectators
19:55:40  <PublicServer> <Kalaidos> get rid of the CL 1s
19:55:43  <PublicServer> <mfb> all those short curves :(
19:56:05  <PublicServer> <mfb> prios are not an issue
19:56:13  <PublicServer> <mfb> and sync for sideline... forget it
19:56:23  <PublicServer> <Kalaidos> yeah
19:56:39  <PublicServer> <GregorPLNL> ok, will do
19:56:47  <PublicServer> <Kalaidos> CL1 looks kinda ugly too
19:56:53  <PublicServer> <Kalaidos> apart from the mere speed drop : D
19:57:16  <PublicServer> *** Vinnie has left the game (leaving)
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19:58:08  <PublicServer> <Ryton> we dont cope with so few oil good trains
19:58:11  <PublicServer> <Ryton> just 50% rating
19:58:42  <PublicServer> <Kalaidos> added a bunch
19:59:08  <PublicServer> <Kalaidos> it's also remote enough that too many won't jam the network too fast I hope : D
19:59:19  <PublicServer> <mfb> :D
19:59:31  <PublicServer> <GregorPLNL> I didn't wanna to too much terraforming, that's why sharp curves, but they can be corrected
19:59:45  <PublicServer> <mfb> you donm'
19:59:45  <PublicServer> <Mark> dont worry about doing some tf
19:59:51  <PublicServer> <mfb> you don't need TF to avoid them
20:00:05  <PublicServer> <mfb> or just 1-2 tiles
20:00:13  <PublicServer> <Kalaidos> and don't be afraid to use TF to fix curve or connection issues
20:00:39  <PublicServer> <GregorPLNL> ok
20:00:42  <PublicServer> <Kalaidos> as long as it isn't extremely noticeable or you cut down an entire mountain it will more likely be fine
20:01:01  <PublicServer> <GregorPLNL> wiki didn't  explain wall how much tf we do
20:01:15  <PublicServer> <GregorPLNL> well
20:01:18  <PublicServer> <Kalaidos> aeons ago there used to be signs at the network plan
20:01:33  <mfb-> http://wiki.openttdcoop.org/TF -> medium TF
20:01:39  <PublicServer> <Kalaidos> like "low tf " "coop tf" "tf all you want" "no tf at all, we are insane"
20:01:41  <mfb-> "Also known as coop terraforming. The most used terraforming style and also the most unclear one in ways of what exactly is medium."
20:01:47  <PublicServer> <Kalaidos> : D
20:01:55  <mfb-> "This is the most used terraforming style on our servers; if nothing else is written or discussed, this style is implied. "
20:02:01  <mfb-> sorry, wanted to copy that part
20:03:03  <PublicServer> <Ryton> the first part is more appropriate :p
20:03:13  <PublicServer> <Kalaidos> oh jam : D
20:03:16  <PublicServer> <Ryton> everyone knows no TF or extreme -all- in TF
20:03:18  <PublicServer> <Ryton> but what is medium?
20:03:28  <V453000> dutch mode tf
20:03:28  <PublicServer> <Ryton> where?
20:03:38  <PublicServer> <Ryton> all below the water line? :p
20:03:44  <PublicServer> <mfb> the dutch use high TF
20:03:45  <PublicServer> <Ryton> SLH11 is jamming
20:03:46  <PublicServer> <Kalaidos> east pretty much
20:03:50  <PublicServer> <Kalaidos> livestock food drop
20:03:52  <PublicServer> <Ryton> too many trains there
20:03:58  <PublicServer> <mfb> everything is jamming
20:03:58  <PublicServer> <Kalaidos> bbh 23 going onwards
20:04:12  <PublicServer> <mfb> related to missing BBH06
20:04:14  <PublicServer> <Ryton> ah k
20:04:17  <PublicServer> <Kalaidos> yeah
20:04:27  <PublicServer> <Kalaidos> But some mfb said it won't jam : D
20:04:30  <PublicServer> <Ryton> who misplaced bbh06 ?
20:04:40  <PublicServer> <mfb> well..
20:04:47  <PublicServer> <mfb> it flows in some way
20:04:47  <PublicServer> <Kalaidos> Mark found the big bulldozer
20:04:49  <PublicServer> <Ryton> part of it is still there :-)
20:04:56  <PublicServer> <mfb> that is new
20:04:59  <PublicServer> <Kalaidos> nah, the part is newly built
20:05:05  <PublicServer> <Ryton> ah k
20:05:11  <PublicServer> <Ryton> I wasnt looking for a while
20:05:11  <PublicServer> <Kalaidos> Mark opted to let no traces of my disaster remain : D
20:05:29  <PublicServer> <GregorPLNL> in my private games I do lot of TF, so maybe here I didn't want to go over the medium :)
20:06:07  <PublicServer> <Mark> i would say the amount of tf you can do depends on the importance of the structure pretty much
20:06:10  <PublicServer> <Kalaidos> see the tf Mark does at bbh06 right now
20:06:12  <PublicServer> <Kalaidos> : p
20:06:18  <PublicServer> <Kalaidos> or did already
20:07:56  <PublicServer> <mfb> oh my mistake
20:08:16  <PublicServer> <Mark> some of those merges and splits are to allow for easy expansion
20:09:47  <PublicServer> *** Ryton has joined company #1
20:11:48  <PublicServer> <mfb> that will get tricky
20:14:50  <PublicServer> <Ryton> all oil wells are served
20:14:56  <PublicServer> <Ryton> can we fund some more?
20:15:06  <PublicServer> <mfb> :D
20:15:24  <PublicServer> <Ryton> to balance the wood a bit :p
20:15:31  <PublicServer> <Ryton> thats overkill again :-)
20:15:37  <PublicServer> <Ryton> (as usual)
20:15:55  <PublicServer> <Ryton> 5 new ones
20:16:45  <PublicServer> <mfb> uhm... NW entry?
20:17:05  <PublicServer> <Mark> getting a big tight
20:18:07  <PublicServer> <mfb> what is that, 3 lines in?
20:18:09  <PublicServer> <mfb> 4! wow
20:18:15  <PublicServer> <Mark> no
20:18:15  <PublicServer> <Kalaidos> Imagine how big my version would have ended up : D
20:18:35  <PublicServer> <Mark> im a bit lost actually :D
20:18:41  <PublicServer> <mfb> those are 4 lines in
20:18:52  <PublicServer> <mfb> and to SE+SW only
20:18:56  <PublicServer> <Mark> two of em are meant to come from the other direction
20:19:02  <PublicServer> <Mark> NW
20:19:05  <PublicServer> <mfb> ah :D
20:19:15  <PublicServer> <mfb> like that
20:19:15  <PublicServer> <Mark> yea yea
20:19:49  <PublicServer> <mfb> I don't see NE->SE however
20:19:59  <PublicServer> <mfb> but I see a way to add that
20:20:41  <PublicServer> <mfb> like that
20:20:47  <PublicServer> <Mark> what?
20:20:59  <PublicServer> <Kalaidos> BBH 06 happened when I found out that I took "make circles around the snow" too literally : D
20:21:37  <PublicServer> <Mark> you want to finish it?
20:21:43  <PublicServer> <mfb> that part?
20:21:43  <PublicServer> <Mark> im a bit over it tbh :P
20:21:50  <PublicServer> <Mark> yea
20:21:52  <PublicServer> <mfb> I'll do my very best :D
20:23:34  <PublicServer> <Ryton> train cap
20:23:36  <PublicServer> <Kalaidos> oh trainlimit
20:24:07  <PublicServer> <mfb> SE done
20:24:29  <PublicServer> <Ryton> Kalaidos: can i utilise SLH13 for oil?
20:24:41  <PublicServer> <Kalaidos> sure
20:25:52  <PublicServer> <mfb> oh
20:25:53  <PublicServer> <Kalaidos> that actually merits the the connection to BBH04 then : D
20:25:55  <PublicServer> <mfb> NW->NE
20:26:35  <PublicServer> <Kalaidos> eh
20:26:41  <PublicServer> <mfb> now you have 4 lines in from NW again
20:27:07  <PublicServer> <Kalaidos> Ryton: check !?
20:27:17  <PublicServer> <Kalaidos> isn't that the exit you need?
20:27:45  <PublicServer> <Ryton> check is this normal :p
20:27:53  <PublicServer> <Ryton> ah k
20:28:04  <PublicServer> <mfb> NE->NW and NW->NE missing
20:28:15  <PublicServer> <Kalaidos> oil trains will come from bbh 04 tho
20:28:21  <PublicServer> <Kalaidos> atleast I believe that
20:29:04  <PublicServer> <mfb> NE->NW is possible if you delete all those additional stuff
20:29:11  <PublicServer> <mfb> no idea about the other direction
20:31:32  <PublicServer> <mfb> ok evil hack
20:32:14  <PublicServer> <Kalaidos> Sucker River Wood shits too much wood : D
20:32:24  <PublicServer> <mfb> that sucks?
20:32:27  <PublicServer> <Kalaidos> I guess : D
20:32:38  <PublicServer> <mfb> where is that wood?
20:33:09  <PublicServer> <mfb> ah station name
20:33:16  <PublicServer> <Kalaidos> yeah
20:36:22  <PublicServer> <Ryton> can the train cap be raised?
20:36:36  <PublicServer> <mfb> do we have jams in the network?
20:36:50  <PublicServer> <Ryton> yeah
20:36:52  <PublicServer> <Kalaidos> let them finish bbh06 first
20:36:54  <PublicServer> <Ryton> BBJ39
20:37:00  <PublicServer> <mfb> then we should fix that first
20:37:02  <PublicServer> <Ryton> ah not connected
20:37:04  <PublicServer> <Ryton>  :p
20:37:06  <PublicServer> <mfb> more trains -> more jam
20:37:09  <PublicServer> <Ryton> still BBH06
20:37:15  <PublicServer> <Ryton> true
20:37:21  <PublicServer> <Ryton> more jam more fun? :p
20:37:27  <PublicServer> <Kalaidos> I believe I've lost it nw completely at BBH06 : (
20:37:45  <PublicServer> <Kalaidos> all I see are rails
20:38:09  <PublicServer> <mfb> well, there are rails
20:42:15  <PublicServer> <Ryton> and thats "only'' a LL RR 4wayhub...
20:42:29  <PublicServer> <mfb> SE has a single line
20:42:29  <PublicServer> <Ryton> not even that, but ready for, i mean
20:42:35  <PublicServer> <Kalaidos> exponential complexity gets ugly quick : x
20:42:53  <PublicServer> <mfb> ok, bulldozer
20:43:07  <PublicServer> <Ryton> again? :p
20:43:13  <PublicServer> <mfb> just parts in the N
20:44:07  <PublicServer> <mfb> done
20:46:12  <PublicServer> <Ryton> nice
20:46:32  <PublicServer> *** Maraxus has joined company #1
20:46:36  <PublicServer> <mfb> ugly
20:46:39  <PublicServer> <Ryton> working
20:46:45  <PublicServer> <mfb> I hope
20:49:49  <PublicServer> <mfb> afk
20:49:52  <PublicServer> *** mfb has joined spectators
20:50:28  <PublicServer> <Ryton> trainlimit? :p
20:51:30  <PublicServer> <Ryton> though there are still jams everywhere offc
20:51:36  <PublicServer> <Ryton> but it should settle
20:51:39  <PublicServer> <Kalaidos> yeah
20:51:54  <PublicServer> <Ryton> and then the waves begin :p
20:52:28  <PublicServer> <Ryton> 31 to 01 may need extra one
20:52:46  <PublicServer> <Kalaidos> looking at bbh23 I wonder why I even build the connections from NE to NW and SE
20:52:57  <PublicServer> <Kalaidos> Luckily this makes expanding that thing easier if needed
20:56:01  <PublicServer> <Ryton> all is flowing again
20:57:30  <PublicServer> <Ryton> bbh04 misses a connection imho
20:57:38  <PublicServer> <Ryton> trains cant go N there
20:57:57  <PublicServer> <Ryton> nor can trains from N go S
20:58:04  <PublicServer> <Ryton> ah nvr mind
20:58:06  <PublicServer> <Ryton> me stupid
20:58:20  <PublicServer> <Ryton> (but you knew that :p)
20:58:27  <PublicServer> <Kalaidos> I don't know
20:58:29  <PublicServer> <Kalaidos> : D
20:58:35  <PublicServer> <Ryton> now you do :p
21:01:59  <PublicServer> *** Ryton has joined spectators
21:02:12  <PublicServer> <Maraxus> gn
21:02:18  <PublicServer> <Kalaidos> good night
21:02:21  <PublicServer> *** Maraxus has left the game (leaving)
21:02:29  <PublicServer> <Ryton> any admin/host
21:02:31  <PublicServer> <Ryton> train limit?
21:02:36  *** Maraxus has quit IRC
21:02:38  <PublicServer> <Ryton> V, mfb, ...?
21:04:53  <PublicServer> <Ryton> ah well, a pet project it will be then
21:06:25  <PublicServer> *** Ryton has joined company #1
21:15:12  <V453000> do you have any idea what admin or host means? :D
21:15:15  <V453000> !rcon set max_trains
21:15:15  <PublicServer> V453000: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
21:15:22  <V453000> the fuck
21:15:23  <V453000> oh
21:15:28  <V453000> !rcon set max_trains 1111
21:15:31  <PublicServer> <Ryton> someone with rights :p
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21:21:11  <PublicServer> <GregorPLNL> already over 1000 :)
21:25:24  <PublicServer> *** Mark has left the game (leaving)
21:26:38  <PublicServer> *** mfb has joined company #1
21:31:41  <PublicServer> <Ryton> out of here
21:31:44  <PublicServer> *** Ryton has joined spectators
21:32:01  <PublicServer> <mfb> bye
21:32:07  <PublicServer> *** Ryton has left the game (connection lost)
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21:53:18  <PublicServer> <Kalaidos> wonder how long the new train limit will last : o
21:57:00  <PublicServer> <Kalaidos> almost 6k t Paper per month : x
21:57:35  <PublicServer> <Kalaidos> and only 31% rating? Is the rating that low because of the jam?
21:57:41  <PublicServer> <Kalaidos> hm
21:57:43  <PublicServer> <Kalaidos> no
21:57:43  <PublicServer> <Kalaidos> : D
22:06:51  <PublicServer> <Kalaidos> anyways, good night
22:07:01  <PublicServer> *** Kalaidos has left the game (leaving)
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22:37:12  <Dom_> !playercount
22:37:12  <PublicServer> Dom_: Number of players: 3 (1 spectators)
22:49:59  <PublicServer> *** GregorPLNL has left the game (leaving)
22:49:59  <PublicServer> *** Game paused (number of players)
22:50:03  <Gregor-PLNL> good night
22:51:47  *** Gregor-PLNL has quit IRC
23:05:27  <mfb-> !unpause
23:05:27  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
23:05:29  <PublicServer> *** Game unpaused (number of players)
23:05:59  <PublicServer> *** Dilandau has left the game (leaving)
23:06:04  *** Dilandau1 has left #openttdcoop
23:07:03  <PublicServer> *** mfb has left the game (leaving)
23:07:03  <PublicServer> *** Game paused (number of players)
23:07:05  <mfb-> !auto
23:07:05  <PublicServer> *** mfb- has enabled autopause mode.
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