Config
Log for #openttdcoop on 22nd March 2013:
Times are UTC Toggle Colours
00:00:14  <LoPo> !password
00:00:14  <PublicServer> LoPo: fiends
00:00:45  <PublicServer> *** Game still paused (number of players)
00:00:47  <PublicServer> *** LoPo joined the game
00:01:11  <PublicServer> *** nicfercoop has joined company #1
00:01:11  <PublicServer> *** Game unpaused (number of players)
00:02:07  <PublicServer> <LoPo> lol still working on slh 06?
00:02:29  <PublicServer> <nicfercoop> yeahg
00:05:05  *** Max| has joined #openttdcoop
00:06:23  <PublicServer> <LoPo> well gtg :P
00:06:25  <PublicServer> <LoPo> see ya
00:06:31  <PublicServer> *** LoPo has left the game (leaving)
00:06:31  <PublicServer> *** Game paused (number of players)
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00:29:06  <dwarf> !players
00:29:09  <PublicServer> dwarf: Client 556 is nicfercoop, a spectator
00:29:24  <dwarf> !password
00:29:25  <PublicServer> dwarf: taping
00:29:54  <PublicServer> *** Game still paused (number of players)
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01:53:57  <Troy_McClure> !password
01:53:57  <PublicServer> Troy_McClure: taping
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02:59:24  <Dom_> !playercount
02:59:24  <PublicServer> Dom_: Number of players: 0 (0 spectators)
02:59:56  <Dom_> !password
02:59:57  <PublicServer> Dom_: taping
03:00:38  <PublicServer> *** Game still paused (number of players)
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04:00:14  <BiG> woo
04:00:17  <BiG> !players
04:00:19  <PublicServer> BiG: There are currently no clients connected to the server
04:19:51  <BiG> !date
04:19:52  <PublicServer> BiG: 21 Dec 2418
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07:39:12  <dwarf> !players
07:39:15  <PublicServer> dwarf: There are currently no clients connected to the server
07:39:18  <dwarf> !password
07:39:18  <PublicServer> dwarf: taping
07:39:45  <PublicServer> *** Game still paused (number of players)
07:39:45  <PublicServer> *** dwarf joined the game
07:40:14  <dwarf> !unpause
07:40:15  <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.)
07:40:17  <PublicServer> *** Game unpaused (number of players)
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08:21:21  <V453000> !password
08:21:21  <PublicServer> V453000: taping
08:21:33  <PublicServer> *** V453000 joined the game
08:21:37  <PublicServer> <V453000> hi dworf :)
08:21:39  <PublicServer> <dwarf> hi V
08:22:09  <PublicServer> <V453000> how are things
08:22:27  <PublicServer> <dwarf> good
08:22:38  <PublicServer> <dwarf> just adding 2nd to monorail
08:24:04  <PublicServer> <V453000> right :)
08:24:40  <PublicServer> <V453000> its nice that you made water/diamonds nicely :D
08:24:48  <PublicServer> <dwarf> thx
08:24:59  <PublicServer> <dwarf> I'll do the rest with time
08:31:13  <PublicServer> <V453000> I dont think it is massively necessary, but if you want to ... :)
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09:01:04  <PublicServer> *** dwarf has left the game (leaving)
09:01:09  <PublicServer> *** V453000 has joined spectators
09:01:09  <PublicServer> *** Game paused (number of players)
09:01:16  <dwarf> time to sleep
09:08:12  <PublicServer> *** V453000 has left the game (leaving)
09:08:50  <V453000> bai :)
09:09:02  <V453000> isnt it like 4 am at your place?
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09:17:57  <dwarf> only 2
09:18:39  <dwarf> we do daylight saving time a few weeks earlier than in europe
09:19:06  <dwarf> anyways, bye!
09:20:40  <V453000> :) cya
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10:20:59  <Webster> 1 new tweet(s): openttdcoop Wiki upgrades: Merging Tracks page http://t.co/652wdcrrvM, about -1 years, 52 weeks, 0 days, and 23 hours ago via WordPress.com. (315045519049248768)
10:21:18  <Webster> Latest update from blog: Wiki upgrades: Merging Tracks page <http://blog.openttdcoop.org/2013/03/22/wiki-upgrades-merging-tracks-page/>
10:22:09  <V453000> GO READ bastards :)))
10:23:12  <V453000> BiG: this is your birthday present
10:23:21  <V453000> oh, and I also decided that today is your birthday
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13:10:02  <LoPo> !password
13:10:02  <PublicServer> LoPo: hooded
13:10:19  <PublicServer> *** Game still paused (number of players)
13:10:19  <PublicServer> *** Game unpaused (number of players)
13:10:19  <PublicServer> *** LoPo joined the game
13:10:39  <PublicServer> <LoPo> hi
13:10:45  <PublicServer> <LoPo> Oh hi LoPo
13:11:03  <PublicServer> <LoPo> :) busy stuff going on here, i see ^^
13:11:06  <PublicServer> <LoPo> Yes indeed....
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13:26:02  <V453000> hel0
13:26:08  <PublicServer> <LoPo> ey
13:26:09  *** Dom_ has joined #openttdcoop
13:26:23  <V453000> seen blog slash wiki yet? :P
13:26:32  <V453000> !password
13:26:32  <PublicServer> V453000: outing
13:26:41  <PublicServer> *** V453000 joined the game
13:26:45  <PublicServer> <LoPo> yes
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13:26:56  <PublicServer> <LoPo> saw it yesterday
13:27:03  <PublicServer> <LoPo> page doesnt exist :P
13:27:09  <PublicServer> <V453000> want complete yesterday yet :)
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13:27:39  <PublicServer> <V453000> I HAD to go to the pub so I couldnt finish it yesterday :P
13:28:45  <PublicServer> <LoPo> lol
13:28:51  <PublicServer> <LoPo> well, looks nice :LD
13:28:54  <PublicServer> <LoPo> :D*
13:29:05  <PublicServer> <V453000> :)
13:29:15  <PublicServer> <LoPo> i think more pages on the wiki should look like this
13:29:26  <PublicServer> <V453000> write them :P
13:29:28  <PublicServer> <LoPo> loads of pictures for good explination
13:29:34  <PublicServer> <LoPo> im lazy :P
13:29:41  <PublicServer> <LoPo> but
13:29:47  <PublicServer> <V453000> it isnt just about amount of pictures tbh, also about the amount of information
13:29:51  <PublicServer> <LoPo> thinking about an article (again)
13:29:57  <PublicServer> <V453000> about? :)
13:29:59  <PublicServer> <LoPo> yeah
13:30:26  <PublicServer> <LoPo> my buggy srnw station/gates
13:30:32  <PublicServer> <V453000> ._.
13:30:47  <PublicServer> <V453000> hmm
13:31:01  <PublicServer> <V453000> actually that would probably be better as a wiki page I think
13:31:23  <PublicServer> <LoPo> but tbh i dont think it will be that of an addition so
13:31:34  <PublicServer> <LoPo> a wiki can also work :)
13:31:40  <V453000> http://wiki.openttdcoop.org/Logic I think there it would be perfectly fit
13:31:53  <PublicServer> <V453000> it is just a small thing which can be used variously
13:32:11  <PublicServer> <V453000> feel free to write a blog too of course, but I think it should be mentioned there
13:32:21  <PublicServer> <LoPo> will do :)
13:32:40  <PublicServer> <LoPo> or maybe a "personal" page which links from the wiki for additional info
13:32:51  <PublicServer> <LoPo> but idk yet
13:33:06  <PublicServer> <LoPo> its just for documentation
13:33:24  <PublicServer> <V453000> honestly personal page shouldnt contain "new" info
13:33:43  <PublicServer> <V453000> from my point of view personal page is a hub of what you do, who you are, what have you written, and links to those things
13:33:51  <PublicServer> <V453000> you can see at mfbs page
13:34:05  <PublicServer> <V453000> he has buried his nice city page in there
13:34:11  <PublicServer> <LoPo> what about explanations then?
13:34:13  <PublicServer> <V453000> would be a lot better to have it clearly categorized somewhere
13:34:17  <PublicServer> <V453000> explanations == wiki?
13:34:35  <PublicServer> <LoPo> so a page on the wiki with its implemetations
13:34:41  <PublicServer> <V453000> yeah
13:34:48  <PublicServer> <V453000> or just a gallery on the logic page
13:34:58  <PublicServer> <V453000> but the user page should only link to that imo
13:35:08  <PublicServer> <LoPo> agreed
13:35:15  <PublicServer> <V453000> imagine everybody only added "explanations" on his user page
13:35:18  <PublicServer> <V453000> you couldnt find anything very soon
13:35:26  <PublicServer> <LoPo> true
13:35:55  <PublicServer> <LoPo> but imo, i use your user page when i want a sertain abr
13:36:10  <PublicServer> <LoPo> maybe put a "article" links page on the wiki?
13:36:25  <PublicServer> <V453000> yeah I considered that too, and I use it for the same thing
13:36:35  <PublicServer> <LoPo> for some indept info about some shit
13:36:45  <PublicServer> <LoPo> like srnw/etc etc
13:38:04  <PublicServer> <V453000> I think both are nice, direct links from pages like PAX to ABR05: City networks, and also an ABR wiki page which works as a list
13:38:40  <LoPo> btw, should add the save for all the mergers in action?
13:38:48  <LoPo> could be nice
13:38:54  <PublicServer> <V453000> that is what junctionary is for
13:38:58  <LoPo> ...
13:39:06  <LoPo> i hate the juntionary
13:39:12  <PublicServer> <V453000> ??
13:39:19  <LoPo> just random pictures
13:39:21  <LoPo> sorry
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13:39:27  <LoPo> this new page is awsome
13:39:43  <LoPo> tells allot more than junctionary and all its combined mergers
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13:40:03  <PublicServer> <V453000> well obviously because junctionary merger part isnt quite complete
13:40:21  <PublicServer> <V453000> but other than that if you have read the page (which is step 1), then you can go see junctionary for real game examples
13:40:33  <PublicServer> <V453000> which is what it somewhat accomplishes
13:41:15  <LoPo> oh w8
13:41:23  <LoPo> lol didnt see the .sav
13:41:24  <LoPo> -_-
13:41:29  <PublicServer> <V453000> oh you mean that
13:41:32  <PublicServer> <V453000> well those dont have trains
13:41:39  <PublicServer> <V453000> it is good to look at but there are no trains at the mergers
13:43:43  <LoPo> k gtg now
13:43:46  <LoPo> !auto
13:43:46  <PublicServer> *** LoPo has enabled autopause mode.
13:44:01  <PublicServer> <V453000> laters
13:44:08  <PublicServer> *** LoPo has joined spectators
13:44:08  <PublicServer> *** Game paused (number of players)
13:44:20  <PublicServer> <LoPo> im in the middel of a move
13:44:23  <PublicServer> <LoPo> to a new house :)
13:44:29  <PublicServer> <LoPo> busy week....
13:44:29  <PublicServer> <V453000> oh :)
13:44:51  <PublicServer> <LoPo> anyway, see you!
13:44:57  <PublicServer> <V453000> bai
13:51:27  <V453000> lol mfb actually already made an ABR page
13:51:38  <V453000> updated it for #13 and added to main page
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15:26:53  <LoPo> :)
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16:56:19  <PublicServer> <LoPo> llllaaaaggggg :(
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17:14:28  <V453000> !password
17:14:28  <PublicServer> V453000: fetter
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17:15:15  <LoPo> you are already online V
17:15:23  <PublicServer> <V453000> NO.
17:15:30  <PublicServer> <V453000> want more
17:15:32  <PublicServer> <LoPo> oh
17:15:42  <PublicServer> <LoPo> multyboxing? :P
17:15:48  <PublicServer> <V453000> nah I just had it minimized
17:16:46  <PublicServer> <LoPo> do you also have laggss
17:16:52  <PublicServer> <LoPo> or is it on my end?
17:19:16  <PublicServer> <V453000> im okay
17:19:36  <PublicServer> <V453000> well some small slowdowns
17:19:38  <PublicServer> <V453000> nothing big
17:20:20  <PublicServer> <LoPo> weird
17:24:32  <Dom_> !password
17:24:33  <PublicServer> Dom_: apexes
17:24:43  <PublicServer> *** Dom joined the game
17:25:03  <PublicServer> <Dom> hi
17:26:09  <PublicServer> <V453000> elo
17:31:25  <BiG> yo
17:31:30  <PublicServer> <Dom> hi
17:31:36  <V453000> yo its your birthday
17:32:54  <PublicServer> *** Dom has left the game (general timeout)
17:32:54  <PublicServer> *** Dom has left the game (connection lost)
17:32:58  <BiG> it is :D
17:33:24  <BiG> happy birthday to meeeeeeeee
17:33:38  <PublicServer> <LoPo> gz dude
17:34:33  <PublicServer> <LoPo> btw V, on the merger page you said that BPS->one-way-block is very bad
17:34:50  <PublicServer> <LoPo> but two-way gives lost trains
17:35:04  <PublicServer> <LoPo> and/or quicker choice
17:35:28  <PublicServer> <LoPo> but imo one way block  with a proper waiting bay lenght is the best option
17:36:52  <PublicServer> <V453000> PBS to 1way can totally fail to choose
17:36:58  <PublicServer> <V453000> been there saw that
17:37:17  <PublicServer> <LoPo> not of the train is blocking it
17:37:18  <PublicServer> <V453000> some ofthe choices can be just ignored even though there are no missing connections
17:37:25  <PublicServer> <V453000> yes even if the train is blocking it
17:37:33  <PublicServer> <LoPo> but then it will crash?
17:37:48  <PublicServer> <V453000> what would crash? :d it wont go anywhere it will jsut wait at the PBS
17:38:06  <PublicServer> <LoPo> ah wait at start
17:38:08  <PublicServer> <LoPo> kk
17:38:11  <PublicServer> <V453000> yeah
17:38:25  <PublicServer> <V453000> the 2ways shouldnt hurt proper networks anyway
17:38:31  <PublicServer> <LoPo> so its slow, or unable to chose
17:38:34  <PublicServer> <V453000> but of course having 1-way presignals is better
17:38:37  <PublicServer> <V453000> yeah
17:38:39  <PublicServer> <LoPo> ic
17:40:23  <V453000> does that idiot BiG really have birthday
17:40:25  <V453000> ?
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18:12:06  <ZxBiohazardZx> !players
18:12:08  <PublicServer> ZxBiohazardZx: Client 571 (Orange) is LoPo, in company 1 (Thomson & Co.)
18:12:08  <PublicServer> ZxBiohazardZx: Client 573 (Orange) is V453000, in company 1 (Thomson & Co.)
18:12:26  <V453000> see blog :p
18:13:12  <ZxBiohazardZx> !password
18:13:13  <PublicServer> ZxBiohazardZx: swivel
18:13:23  <ZxBiohazardZx> link?
18:13:23  <PublicServer> *** ZxBiohazardZx joined the game
18:13:46  <ZxBiohazardZx> ah a mergers page
18:13:48  <ZxBiohazardZx> love it already
18:14:24  <V453000> there is link to the homepage at the channel topic btw :P
18:15:31  <ZxBiohazardZx> yeah im reading so sst :P
18:15:36  <ZxBiohazardZx> its basically what you told us this game
18:15:38  <ZxBiohazardZx> but now in a good wiki
18:16:19  <ZxBiohazardZx> mergers pbs has a non-correct waiting bay lenght
18:16:23  <ZxBiohazardZx> unless tl=2 :P
18:17:05  <ZxBiohazardZx> the PBS only, the pre-end one is correct
18:17:10  <ZxBiohazardZx> its due to different track layout :P
18:17:18  <ZxBiohazardZx> left-> right vs right-> left
18:17:40  <ZxBiohazardZx> ow wait nvm, TL=3 fits there, its pbs :P
18:18:04  <V453000> I should mention there that it is for TL3
18:18:31  <ZxBiohazardZx> yeah
18:18:34  <ZxBiohazardZx> or just add a train
18:18:37  <ZxBiohazardZx> to show how it works;)
18:18:50  <ZxBiohazardZx> putting 2-3 trains in the examples helps showing the concept / proves it
18:19:01  <ZxBiohazardZx> so ppl understand that for bigger TL they have to expand it
18:19:13  <ZxBiohazardZx> aka for TL5 the bridge would still be fine, but the direct is not
18:19:14  <ZxBiohazardZx> XD
18:19:31  <ZxBiohazardZx> and or link to some PSG games that have good mergers as examples
18:19:39  <LoPo> that is common sence
18:19:42  <V453000> that is what junctionary is for
18:19:48  <LoPo> for the examples its all TL=3
18:19:57  <V453000> well yeah but better to mention it :P
18:20:09  <V453000> doesnt have to be that common sense when you read it the first time
18:20:22  <ZxBiohazardZx> its examples, ofc tis TL3
18:20:37  <ZxBiohazardZx> but if you see it, you think TL3 is short/wrong, but i forgot PBS, so you dont need more room :P
18:21:48  <ZxBiohazardZx> but yeah shortening choice is a good one, moving ML is the thing i usually dont do, but should do more often
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18:21:50  <ZxBiohazardZx> helps alot
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18:22:31  <V453000> you dont have to rewrite the article to the irc :D but yes you are right
18:22:32  <V453000> I know
18:22:43  <V453000> that is why it is written there, it is common syndrome
18:22:50  <ZxBiohazardZx> oh well
18:22:55  <ZxBiohazardZx> i learn more every time i join :)
18:23:08  <V453000> not surprising either :P
18:38:55  <PublicServer> *** LoPo has joined spectators
18:44:43  <PublicServer> <ZxBiohazardZx> there
18:44:47  <PublicServer> <ZxBiohazardZx> `
18:44:51  <PublicServer> <ZxBiohazardZx> hehe
18:44:55  <PublicServer> <ZxBiohazardZx> so on this flat map
18:45:01  <PublicServer> <ZxBiohazardZx> whats the goal/todo atm?
18:45:27  <PublicServer> <ZxBiohazardZx> apart from trying to make towns accept food (hellish japset on desert)
18:46:57  <PublicServer> <ZxBiohazardZx> also vehicle limit :P
18:47:47  <V453000> dono, I think dwarf was doubling the monorail
18:48:01  <PublicServer> <ZxBiohazardZx> fair enough
18:49:07  <PublicServer> <ZxBiohazardZx> only for top part due to traffic reasons it seems
18:49:42  <PublicServer> <ZxBiohazardZx> and its because there is no centercross
19:04:54  <PublicServer> <ZxBiohazardZx> there we go now lets see how much traffic it generates
19:20:52  <PublicServer> <ZxBiohazardZx> ah i see why they doubled, its due to the shifted water-location
19:20:56  <PublicServer> <ZxBiohazardZx> xd
19:45:12  <perk11> !password
19:45:12  <PublicServer> perk11: thrill
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19:49:40  <PublicServer> <perk11> hi guys, I'm new to this (but read quickstart and understand the general concept of openttdcoop). Is there anything I can do?
19:51:26  <PublicServer> <ZxBiohazardZx> currently on this game we hit vehicle lim
19:51:33  <PublicServer> <ZxBiohazardZx> so check for issues, jams etc
19:51:41  <PublicServer> <perk11> okay
19:51:44  <PublicServer> <perk11> thanks
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20:06:13  <dwarf> !players
20:06:15  <PublicServer> dwarf: Client 571 is LoPo, a spectator
20:06:15  <PublicServer> dwarf: Client 573 (Orange) is V453000, in company 1 (Thomson & Co.)
20:06:15  <PublicServer> dwarf: Client 577 (Orange) is ZxBiohazardZx, in company 1 (Thomson & Co.)
20:06:15  <PublicServer> dwarf: Client 579 is perk11, a spectator
20:06:25  <PublicServer> *** perk11 has joined company #1
20:09:23  <dwarf> !password
20:09:23  <dwarf> !password
20:09:23  <dwarf> !players
20:09:23  <PublicServer> dwarf: murmur
20:09:23  <PublicServer> dwarf: murmur
20:09:26  <PublicServer> dwarf: Client 571 is LoPo, a spectator
20:09:26  <PublicServer> dwarf: Client 573 (Orange) is V453000, in company 1 (Thomson & Co.)
20:09:26  <PublicServer> dwarf: Client 577 (Orange) is ZxBiohazardZx, in company 1 (Thomson & Co.)
20:09:26  <PublicServer> dwarf: Client 579 (Orange) is perk11, in company 1 (Thomson & Co.)
20:09:28  <dwarf> wtf
20:09:29  <dwarf> where's webster?
20:09:29  <dwarf> ah, he' there
20:09:29  <dwarf> !password
20:09:29  <PublicServer> dwarf: murmur
20:10:05  <V453000> seriously why do you spam !players
20:10:10  <V453000> just highlights people all the time
20:10:10  <V453000> :d
20:10:11  <V453000> hi.
20:11:41  <dwarf> why can't I get a password?
20:11:51  <perk11> u got it
20:15:31  <PublicServer> <ZxBiohazardZx> lol
20:15:42  <PublicServer> <ZxBiohazardZx> so by moving the whole water you doubled part of the monorail
20:15:48  <PublicServer> <ZxBiohazardZx> what is lef tto do but add more trains?
20:16:58  <PublicServer> <ZxBiohazardZx> vehicle limit anyway
20:21:03  <V453000> !rcon set max_trains 1200
20:21:09  <V453000> add only oil and fpp cargoes
20:21:10  <V453000> nothing else
20:21:17  <V453000> or monorail trains
20:22:05  <PublicServer> <ZxBiohazardZx> wtb limits per cargotype/vehicle limit for wagonstypes :P
20:22:51  <PublicServer> <perk11> this hippies cover story is fun
20:24:21  <PublicServer> <V453000> what ?
20:24:32  <PublicServer> <V453000> totally didnt understand what you meant by that line ZxBiohazardZx
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20:28:39  <dwarf> guess he means that would be a good feature
20:30:33  <PublicServer> <V453000> oh lol
20:33:15  <PublicServer> *** perk11 has left the game (leaving)
20:34:23  <PublicServer> <ZxBiohazardZx> yeah feature request
20:34:39  <PublicServer> <V453000> say that in #openttd lets see what they think
20:34:49  <PublicServer> <ZxBiohazardZx> limit new vehicles by cargotype (no new rubber/copper, but do allow oil, water for example)
20:37:38  <PublicServer> <V453000> you really dont need to tell me that
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21:19:23  <V453000> never mention openttdcoop with feature requests ZxBiohazardZx :P
21:22:18  <ZxBiohazardZx> qq less
21:22:31  <ZxBiohazardZx> ^^
21:22:39  <V453000> informing
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21:28:57  <PublicServer> <ZxBiohazardZx> i think food needs 4th btw
21:29:01  <PublicServer> <ZxBiohazardZx> eeehm no the factory
21:29:07  <PublicServer> <ZxBiohazardZx> its jamming up BBH2 (almost)
21:29:21  <PublicServer> <ZxBiohazardZx> or more drop platforms....
21:36:22  <dwarf> why no tentioning openttdcoop? do devs hate us?
21:37:05  <V453000> not exactly
21:37:14  <V453000> but it usually shows that the feature is made for extreme cases
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21:37:26  <PublicServer> <ZxBiohazardZx> fair enough
21:37:37  <PublicServer> <ZxBiohazardZx> default players wont use some cases you face here
21:37:45  <V453000> you need to be able to justify the feature generally, not pointing at one case
21:37:48  <PublicServer> <ZxBiohazardZx> though id still love CBA even for here
21:38:29  <V453000> wtf is cba :d
21:38:37  <PublicServer> <ZxBiohazardZx> custom bridge heads
21:38:39  <PublicServer> <ZxBiohazardZx> cbh
21:38:45  <PublicServer> <ZxBiohazardZx> my bad
21:39:00  <V453000> cute but not like drastically changing anything
21:39:09  <PublicServer> <ZxBiohazardZx> shortens bridges by 1 XD
21:39:16  <PublicServer> <ZxBiohazardZx> 2*
21:40:47  <V453000> doesnt mean it is oh so awesome
21:40:58  <V453000> increasing train capacity from 30 to 40 doesnt make the game better either
21:42:16  <dwarf> it would make some elaboratety packed designs possible, which is neat
21:42:25  <PublicServer> <ZxBiohazardZx> i like it for estetics, gameplay (bridge over 1 tile canal, smaller juncts etc
21:42:32  <PublicServer> <ZxBiohazardZx> yeah more packed designs for sure
21:43:06  <PublicServer> <ZxBiohazardZx> you can bridge WITHIN sd
21:43:12  <PublicServer> <ZxBiohazardZx> signal bridgegap signal;)
21:43:58  <V453000> that is actually quite dumb :d
21:44:26  <PublicServer> <ZxBiohazardZx> no?
21:44:49  *** Gregor-PLNL has quit IRC
21:46:02  <V453000> yes
21:46:38  <V453000> if maximum throughput is signal distance of 2 tiles, it should not be possible to build anything there
21:46:53  <V453000> otherwise it is wrong not to build the tunnels in between those spaces
21:46:56  <V453000> which is seriously broken
21:47:28  <PublicServer> <ZxBiohazardZx> ?
21:47:46  <V453000> ye whatever
21:48:00  <PublicServer> <ZxBiohazardZx> :P
21:48:14  <PublicServer> <ZxBiohazardZx> so oil fruit and thats it?
21:55:26  <PublicServer> <ZxBiohazardZx> bbh 04 has jam
21:55:36  <PublicServer> <ZxBiohazardZx> or SLH6 causes it
21:55:42  <PublicServer> <ZxBiohazardZx> dunno, they dont go for top lane (again)
21:57:49  <PublicServer> <ZxBiohazardZx> choice fails i think
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22:28:06  <PublicServer> *** Game paused (number of players)
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22:47:30  <PublicServer> *** V453000 has left the game (leaving)
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23:32:59  <PublicServer> *** LoPo has left the game (leaving)
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23:52:08  <molv> !password
23:52:09  <PublicServer> molv: tirade
23:52:27  <PublicServer> *** Game still paused (number of players)
23:52:31  <PublicServer> *** Player has joined spectators
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23:53:19  <PublicServer> *** Game still paused (number of players)
23:53:22  <PublicServer> *** molv joined the game

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