Config
Log for #openttdcoop on 30th May 2013:
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00:30:59  *** adit has quit IRC
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00:45:02  <iinsom`work> !dl win32
00:45:02  <PublicServer> iinsom`work: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-windows-win32.zip
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00:49:00  <iinsom`work> !password
00:49:00  <PublicServer> iinsom`work: secede
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01:16:14  <Mazur> That was brief.
01:16:37  <Mazur> WOrk intruding on your presence?
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01:24:59  <iinsom`work> just had a look around
01:25:28  <Mazur> Two minutes,I see, could do the tricks.
01:25:31  <Mazur> -s
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02:18:16  <Mazur> Big guy.
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03:30:07  <adit> @quickstart
03:30:08  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
03:30:15  <adit> !help
03:30:15  <PublicServer> adit: http://www.openttdcoop.org/wiki/IRC_Commands
03:30:30  <adit> !dl linux
03:30:30  <PublicServer> adit: unknown option "linux"
03:30:35  <adit> !dl lin
03:30:35  <PublicServer> adit: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-linux-generic-i686.tar.xz
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03:43:38  <adit> !password
03:43:38  <PublicServer> adit: leaked
03:43:56  <PublicServer> *** Game still paused (number of players)
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04:04:01  <PublicServer> *** Game still paused (number of players)
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04:30:12  <iinsom`work> lol
04:30:19  <iinsom`work> there isnt anything there too look at atm, just the plans :p
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04:39:11  <Sylf> adit should add his own plan, then come often and admire his own work.
04:41:25  <PublicServer> *** Game still paused (number of players)
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04:42:16  <Sylf> we should also make the money makers do their work...  V's plan will especially be expensive to execute
04:42:32  <Sylf> with these stupidly expensive engines
04:54:52  <adit> Sylf: sorry, I'm just a beginner trying to see #openttdcoop game
04:55:41  <Sylf> not much will happen while the game is in planning stage, which will last probably another day or two
04:56:55  <Sylf> so right now, it'll be pointless to log in and out all day and all night.  Watch out for when the game stage changes to building.  That's when all the actions happen.
04:58:14  <adit> Sylf: thanks, then I'll back again tomorrow
05:07:08  <PublicServer> *** Sylf has left the game (general timeout)
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05:44:42  <Vinnie_nl> !password
05:44:42  <PublicServer> Vinnie_nl: azalea
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06:31:40  <V453000> !password
06:31:40  <PublicServer> V453000: azalea
06:31:56  <PublicServer> *** Game still paused (number of players)
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07:25:10  <iinsom`au> !dl win64
07:25:10  <PublicServer> iinsom`au: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-windows-win64.zip
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07:29:04  <Anson> @quickstart
07:29:05  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
07:36:22  <V453000> helo :)
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09:37:18  <Ryton> !password
09:37:18  <PublicServer> Ryton: azalea
09:37:23  <PublicServer> *** Game still paused (number of players)
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10:04:33  <PublicServer> *** Ryton has joined spectators
10:04:38  <PublicServer> <Ryton> made some changes to my plan
10:04:52  <PublicServer> <Ryton> but since game is pauzed, I cannot add stations, so I just used labels
10:04:54  <PublicServer> <Ryton> should be clear :-)
10:07:14  <PublicServer> *** Ryton has left the game (leaving)
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11:57:49  <Ryton> hi
11:58:00  <Ryton> can someone join,so i can add a couple of stations to my plan?
11:58:21  <Ryton> !password
11:58:21  <PublicServer> Ryton: turtle
11:58:41  <PublicServer> *** Game still paused (number of players)
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12:02:14  <iinsom`au> sure
12:02:23  <iinsom`au> !password
12:02:23  <PublicServer> iinsom`au: turtle
12:02:32  <PublicServer> *** Game still paused (number of players)
12:02:35  <PublicServer> *** iinsomlol joined the game
12:02:42  <PublicServer> <iinsomlol> oops
12:02:45  <PublicServer> *** iinsomlol has left the game (leaving)
12:03:02  <PublicServer> *** Game still paused (number of players)
12:03:02  <PublicServer> *** Game unpaused (number of players)
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12:03:42  <iinsom`au> there you go ryton
12:03:46  <PublicServer> <Ryton> ty
12:03:46  <iinsom`au> afk
12:05:16  <iinsom`au> just tell me if i need to leave server
12:05:40  <PublicServer> <Ryton> k ready
12:05:51  <PublicServer> *** Ryton has joined spectators
12:05:51  <PublicServer> *** Game paused (number of players)
12:05:59  <PublicServer> <Ryton> thx again
12:06:04  <iinsom`au> nps
12:06:51  <PublicServer> *** iinsomlol has left the game (leaving)
12:07:31  <PublicServer> *** Ryton has left the game (leaving)
12:07:58  <nicfer> !playercount
12:07:58  <PublicServer> nicfer: Number of players: 1 (1 spectators)
12:08:11  <Ryton> !playercount
12:08:11  <PublicServer> Ryton: Number of players: 1 (1 spectators)
12:08:12  <Ryton> try again
12:08:15  <Ryton> !players
12:08:17  <PublicServer> Ryton: Client 40 is Mazur, a spectator
12:08:27  <Ryton> ah mazurs still there; right
12:08:41  <iinsom`au> i can rejoin if you need
12:12:07  <iinsom`au> bed time then :D
12:12:13  *** iinsom`au is now known as iinsom`sleep
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12:32:25  <PublicServer> *** Mazur has left the game (general timeout)
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12:34:33  *** rb78900 has joined #openttdcoop
12:34:45  <rb78900> !password
12:34:45  <PublicServer> rb78900: turtle
12:35:19  <rb78900> !trunk
12:36:07  <rb78900> !download
12:36:07  <PublicServer> rb78900: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
12:36:07  <PublicServer> rb78900: http://www.openttd.org/en/download-trunk/r25300
12:40:19  <rb78900> !password
12:40:19  <PublicServer> rb78900: turtle
12:40:42  <PublicServer> *** Game still paused (number of players)
12:40:45  <PublicServer> *** Player has joined spectators
12:46:40  <Ryton> hi
12:46:47  <PublicServer> <Player> Hi
12:46:51  <Ryton> if you need the game to run, just say so
12:46:57  <Ryton> but not much to see atm, its planning phase
12:47:17  <Ryton> probably building will start in 30ish hours from now
12:47:25  <PublicServer> <Player> I see
12:47:33  <Ryton> (+ you can change your nick in console
12:47:42  <Ryton> with "player name"
12:48:08  <PublicServer> <Player> I use play under rb78900... DO you remember me?
12:48:35  <PublicServer> <Player> # used
12:49:51  <Ryton> yeah I do
12:50:01  <PublicServer> <Player> :)
12:50:07  <Ryton> but thats a really long time ago :-p
12:50:17  <PublicServer> <Player> How are you doing?
12:50:38  <Ryton> Superb :-)
12:50:50  <PublicServer> <Player> :)
12:51:37  <V453000> change your nick pls :P if you open console type name
12:51:44  <V453000> name rb78900 for example
12:52:00  <V453000> console is opened by the key under Esc
12:52:06  <PublicServer> <Player> ok
12:53:10  <PublicServer> <Player> not working. I will get out and reenter with.
12:53:17  <PublicServer> *** Player has left the game (leaving)
12:53:40  <rb78900> !password
12:53:40  <PublicServer> rb78900: turtle
12:53:59  <PublicServer> *** Game still paused (number of players)
12:53:59  <PublicServer> *** RB78900 joined the game
12:54:15  <PublicServer> <RB78900> Now?
12:54:56  <V453000> :)
12:55:02  <V453000> thanks, turtle
12:56:24  <Ryton> or you can use tilde, or the soft-button under ?
12:56:42  <Ryton> esc doesnt work with me either :p
12:57:07  <Ryton> ah key under...* i'm blind :p
12:57:15  <PublicServer> <RB78900> I was pratticing some junctions... I yet can not make one nice with smal space. hehe
12:57:18  <V453000> the key under Esc
12:57:22  <PublicServer> <RB78900> Kkkkkkkkk
12:57:28  <V453000> :)
12:58:03  <V453000> btw I made a thing for nuts fanatics such as me, using it on my desktop atm :) http://dev.openttdcoop.org/attachments/download/4712/AREYOUNUTS_wallpaper.png
12:58:05  <PublicServer> <RB78900> The key under esc isn't working here...
12:58:17  <V453000> !password
12:58:17  <PublicServer> V453000: turtle
12:58:59  <PublicServer> <RB78900> Nike piece. :-)
12:59:06  <PublicServer> <RB78900> # nice
12:59:16  <PublicServer> <RB78900> You develop NUTS?
12:59:22  <PublicServer> *** Game still paused (number of players)
12:59:25  <PublicServer> *** V453000 joined the game
12:59:30  <PublicServer> <V453000> yes
12:59:49  <PublicServer> <RB78900> This explains a lot! hehe
13:05:53  <PublicServer> <RB78900> What a terrain! This one will be complicated...
13:09:43  <PublicServer> *** V453000 has left the game (leaving)
13:10:00  <V453000> nah it is rather flat :P
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13:18:38  <Ryton> 55% water? :p
13:21:00  <PublicServer> <RB78900> Yeah. Lot of wather. Lot of small peninsulas.
13:22:14  <PublicServer> <RB78900> Well... Can I risk a plan?
13:27:28  <nicfer> !playercount
13:27:28  <PublicServer> nicfer: Number of players: 1 (1 spectators)
13:28:40  <PublicServer> *** RB78900 has left the game (leaving)
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14:02:43  <Vinnie> !dl win64
14:02:43  <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-windows-win64.zip
14:03:37  *** Vinnie has quit IRC
14:04:06  <Vinnie_nl> !password
14:04:06  <PublicServer> Vinnie_nl: turtle
14:04:20  <PublicServer> *** Game still paused (number of players)
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14:11:10  *** [1]Mark has joined #openttdcoop
14:11:13  <[1]Mark> hola
14:11:22  *** [1]Mark is now known as Mark
14:11:28  <Mark> !dl win64
14:11:28  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-windows-win64.zip
14:11:32  <Vinnie_nl> Hi
14:12:35  <Mark> congrats Vinnie :)
14:12:42  <Vinnie_nl> thanks
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14:12:51  <Mark> !password
14:12:51  <PublicServer> Mark: turtle
14:12:58  <PublicServer> *** Game still paused (number of players)
14:13:00  <PublicServer> *** Mark joined the game
14:13:50  <PublicServer> <Mark> cargo flow legend?
14:13:52  <PublicServer> <Mark> what?
14:14:43  <PublicServer> <Mark> ooh dbset
14:15:04  <Mark> @op
14:15:04  *** Webster sets mode: +o Mark
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14:20:05  <PublicServer> *** Game still paused (number of players)
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14:20:08  <PublicServer> *** Vinnie joined the game
14:20:15  <PublicServer> <Vinnie> lets earn some money
14:20:18  <PublicServer> <Vinnie> i be on PZ
14:23:42  *** Ryton has quit IRC
14:36:06  <Mark> @stage Voting
14:36:06  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG260 (r25300) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
14:36:14  <Mark> @stage Planning + Voting
14:36:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG260 (r25300) | STAGE: Planning + Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
14:37:06  <Maraxus> !password
14:37:06  <PublicServer> Maraxus: shovel
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14:56:46  <PublicServer> * Mazur salutes and says { Afternoon, General.}
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15:00:41  <Miolin> hi
15:01:37  <Miolin> !download win64
15:01:37  <PublicServer> Miolin: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-windows-win64.zip
15:03:27  <Miolin> !password
15:03:27  <PublicServer> Miolin: frosty
15:03:34  <PublicServer> *** Game still paused (number of players)
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15:04:09  <Mark> hello
15:04:21  <Miolin> hi
15:04:31  <PublicServer> <Mark> V whats the cargo flow legend?
15:04:37  <PublicServer> *** Miolin has joined company #1
15:04:37  <PublicServer> *** Game unpaused (number of players)
15:04:39  <PublicServer> <Mark> is it useful?
15:09:09  <PublicServer> *** Miolin has left the game (leaving)
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15:15:22  <V453000> have a look at it in an older save
15:15:40  <V453000> just connections between industries to show what is transported and how full are the trains going
15:15:47  <V453000> which isss ... totally worthless to me
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15:22:38  <PublicServer> *** Game still paused (number of players)
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15:27:18  <PublicServer> <Mark> shall we build?
15:27:52  <PublicServer> <Thraxian> build what?  voting is not closed yet
15:28:21  <PublicServer> <Mark> well i could close it obviously :D
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15:28:40  <PublicServer> <Thraxian> I didn't know voting was that quick now....it used to be open for DAYS :)
15:28:51  <PublicServer> <Thraxian> remember, I've been gone for quite some time
15:28:52  <Mark> yeah i was more or less joking
15:29:04  <V453000> are there any votes already? :D
15:29:10  <Mark> 4
15:29:12  <Mark> 3 for you
15:29:23  <V453000> fast voting indeed
15:29:26  <PublicServer> <Thraxian> sure, I'd love to build.  But lunch is in 15 minutes, and I have a phone call in 2 hours that will last another 2.  Can we delay building for about 5 hours?
15:29:44  <V453000> we can :)
15:29:51  <PublicServer> <Thraxian> that way, I can be around for it.... I'm sure that would make all of our European community very pleased :)
15:30:14  <V453000> I think in around 3 hours the europeans will want to start :P
15:30:16  <PublicServer> <Thraxian> because it will be close to midnight, and they'll all be asleep
15:30:46  <Vinnie_nl> 10 in the evening
15:30:46  <Mark> it'll be 20.30
15:30:48  <PublicServer> <Thraxian> V, I'm really liking the simplicity of your plan
15:31:20  <Mark> we know v is a bit simpole
15:31:22  <Mark> simple
15:32:18  <PublicServer> <Thraxian> nah....I'm just sick of SRNW and complex refits....the best times I had was when we just built a simple network that ran efficiently, without bells and whistles
15:32:41  <V453000> :)
15:32:44  <Mark> same
15:32:50  <planetmaker> :-)
15:33:14  <planetmaker> many old aquaintences here
15:33:31  <PublicServer> <Thraxian> man...this could be a fun game, all the old folks are back in town :)
15:33:50  <PublicServer> <Mark> im only here tonight
15:34:03  <planetmaker> Not sure I can make it late tonight. Still recovering from a very bad cold
15:34:19  <PublicServer> <Thraxian> I'm recovering from about 4 crowns.....and my head is pounding
15:34:31  <PublicServer> <Thraxian> and the two week old is keeping me awake at night
15:35:09  <planetmaker> :-)
15:35:23  <PublicServer> *** Mark has left the game (general timeout)
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15:35:23  <PublicServer> *** Game paused (number of players)
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15:43:11  * Mazur is also a simpleton, liking simply to build a network and have trains running, without complex terms and conditions.
15:43:40  <Mazur> But in company, rather than playing with himself.
15:45:55  <perk11> !password
15:45:55  <PublicServer> perk11: tiptoe
15:46:58  <PublicServer> *** Game still paused (number of players)
15:47:01  <PublicServer> *** Vinnie joined the game
15:47:20  <perk11> scanning for newgrfs really takes A WHILE for some reason :O
15:47:38  <PublicServer> *** Game still paused (number of players)
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15:47:38  <PublicServer> *** Game unpaused (number of players)
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15:48:20  <PublicServer> <Vinnie> i got a vote :)
15:48:24  <PublicServer> *** perk11 joined the game
15:48:59  <nicfer> !password
15:48:59  <PublicServer> nicfer: tiptoe
15:49:10  <PublicServer> *** nicfer joined the game
15:49:43  <Ryton_> I can't join now, but can one place my vote for V s plan too? im in favor of a quick building start too!
15:49:58  <Ryton_> thx
15:50:09  <PublicServer> <Vinnie> Ryton: Done
15:50:43  <PublicServer> *** nicfer has joined company #1
15:50:49  <Ryton_> ty Dutchie ;-)
15:51:09  <PublicServer> <Mazur> I didn't do a thing!
15:51:24  <PublicServer> *** Mazur has joined spectators
15:52:17  <Ryton_> :-P
15:52:49  <PublicServer> <nicfer> hmmm, I think the votation is over
15:52:59  <PublicServer> <perk11> oh
15:53:11  <PublicServer> <nicfer> or more votes are necesary?
15:53:13  <PublicServer> <Vinnie> perk11 make the tiebreaker
15:53:43  <PublicServer> <perk11> I like Vinnie's plan cause it says "lots of possibilities to learn"
15:53:53  <PublicServer> <perk11> but it wouldn't change anything I guess :D
15:53:59  <PublicServer> <Vinnie> so is V his plan
15:54:13  <PublicServer> <Vinnie> i only wrote it down for sympaty votes
15:55:44  <PublicServer> <nicfer> vinnie, are your plan trains single headed?
15:55:50  <PublicServer> <Vinnie> yes
16:00:13  <planetmaker> perk11, depends on which dirs you include in the search path and how many files there are
16:00:22  <planetmaker> (the search time for newgrfs)
16:00:25  *** Absolutis has joined #openttdcoop
16:00:28  <Absolutis> !password
16:00:28  <PublicServer> Absolutis: kinder
16:00:33  <Absolutis> !dl win64
16:00:33  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-windows-win64.zip
16:00:43  <perk11> planetmaker: for some reason it took about 3 minutes for 650 Grfs after updating
16:01:17  <perk11> I guess it was some kind of "full rescan"
16:01:48  <PublicServer> *** Absolutis joined the game
16:01:52  <PublicServer> <Absolutis> hy
16:01:58  <PublicServer> <Vinnie> hello
16:02:00  <PublicServer> <Absolutis> hm
16:02:03  <PublicServer> <Absolutis> Vs plan looks simple
16:02:05  <PublicServer> <Absolutis> but nice
16:02:19  <PublicServer> <Absolutis> not that i want anything crazy
16:03:28  *** frdm has quit IRC
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16:04:02  <PublicServer> <Absolutis> looks like V is vinning
16:04:12  <PublicServer> <Absolutis> (pun may or may not be intended)
16:04:14  <PublicServer> <Vinnie> damn, who is left to vote for me?
16:04:53  <PublicServer> <Absolutis> i'd have liked a BR05 fool-around though
16:05:11  <PublicServer> <Absolutis> but w/e
16:05:30  <PublicServer> <Vinnie> steamers
16:05:49  <PublicServer> <nicfer> I think Vinnie's got no more chances
16:06:12  <PublicServer> <perk11> unless someone changes vote now
16:06:14  <PublicServer> <perk11> :D
16:06:32  <PublicServer> <Vinnie> i like to say that we have 5 plans and only 4 plans to vote for on the voting board
16:07:18  <PublicServer> <nicfer> bio's plan is missing
16:07:25  <PublicServer> <Absolutis> w/e
16:07:35  <PublicServer> <Absolutis> V is winning by 5 votes anyway
16:07:45  <PublicServer> <Vinnie> mine count tripple
16:08:15  <PublicServer> <Absolutis> in my opinion we could call it a day and hail V's otherworldy planning skills already
16:08:21  <Absolutis> @logs
16:08:27  <PublicServer> <Absolutis> :(
16:08:31  <perk11> !logs
16:08:33  <PublicServer> <Absolutis> webster still hates me
16:08:35  <PublicServer> <Vinnie> in irc history it says we wait like 4 more hours at least\
16:08:35  <PublicServer> <Absolutis> @@logs
16:08:36  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
16:09:23  <PublicServer> <Absolutis> hmh?
16:09:31  <PublicServer> <Vinnie> the irc log 2 hours ago
16:09:53  <PublicServer> <Absolutis> ooh...
16:10:08  <PublicServer> *** perk11 has left the game (leaving)
16:10:24  <PublicServer> <Absolutis> you know, im not sure which plan to vote
16:10:44  <PublicServer> <Absolutis> Vinnies plan and V's plan look very similar
16:11:22  <PublicServer> <Absolutis> btw are the connections near factory and vimy water crossing intentional?
16:11:32  <PublicServer> <Absolutis> e.g them only being splits?
16:12:02  <PublicServer> <Absolutis> i changed my vote
16:12:13  <PublicServer> <Absolutis> rebel against our mighty planning overlord
16:12:40  <PublicServer> <Vinnie> he might spank you for that
16:13:17  <PublicServer> <Vinnie> but he has more BBH's that will be proper
16:13:27  <PublicServer> <Vinnie> also more mainstations, so everyone can build one
16:13:41  <PublicServer> <Absolutis> hm well true
16:13:51  <PublicServer> <Vinnie> same amount of SLH's so that isn't tie breaker
16:14:05  <PublicServer> <Absolutis> you just lost a vote mate
16:14:07  <PublicServer> <Absolutis> :P
16:14:10  <PublicServer> <Absolutis> was that worth it?
16:14:17  <PublicServer> <Vinnie> it doesn't matter
16:14:31  <PublicServer> <Vinnie> similar plan's only his plan is backed up by experience
16:15:44  <planetmaker> !dl lin64
16:15:44  <PublicServer> planetmaker: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-linux-generic-amd64.tar.xz
16:18:49  <PublicServer> *** nicfer has joined spectators
16:18:56  <planetmaker> !password
16:18:56  <PublicServer> planetmaker: avails
16:19:04  <PublicServer> *** planetm4ker joined the game
16:23:00  <PublicServer> *** planetm4ker has left the game (leaving)
16:23:08  <PublicServer> <Vinnie> oh yeah
16:36:27  *** Ryton_ has quit IRC
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16:38:48  <Mark> !password
16:38:48  <PublicServer> Mark: pities
16:38:58  <PublicServer> *** Mark joined the game
16:39:05  <PublicServer> <Mark> wow shit
16:39:08  <PublicServer> <Mark> lot of votes
16:41:03  *** frdm has joined #openttdcoop
16:42:58  <PublicServer> <Mark> shall we build?
16:43:42  <PublicServer> *** Absolutis has left the game (leaving)
16:43:57  <Absolutis> imo we could
16:45:14  <PublicServer> <Mark> we'll just wait for the big v then
16:47:25  *** Jam35 has joined #openttdcoop
16:47:55  <Thraxian> has it been 5 hours already?
16:48:57  <Jam35> !password
16:48:57  <PublicServer> Jam35: bemoan
16:49:15  <PublicServer> *** Jam35 joined the game
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16:54:31  <PublicServer> <perk11> What's the purpose of "length of this island" island?
16:56:18  <PublicServer> <perk11> Btw Canadian station set gives a warning that dutch catenary should be loaded before it
16:56:22  <PublicServer> <perk11> is it ok?
16:57:12  <PublicServer> *** Jam35 has left the game (leaving)
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17:17:01  <Mark> V453000
17:20:46  <V453000> wa
17:21:36  <Mark> you win
17:21:39  <Mark> draw out some mainlines
17:22:34  <V453000> soonish
17:27:17  <V453000> !password
17:27:17  <PublicServer> V453000: flaunt
17:27:29  <PublicServer> *** V453000 joined the game
17:27:31  <PublicServer> <V453000> holy fuck
17:28:16  <Maraxus> !password
17:28:16  <PublicServer> Maraxus: singly
17:28:32  <PublicServer> *** Maraxus joined the game
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17:42:21  <PublicServer> <V453000> hm
17:42:36  <PublicServer> <V453000> I am actually confused and it doesnt fit the plan exactly 1:1 but it is nice enough I think
17:42:44  <PublicServer> <Mark> you noob
17:43:39  <PublicServer> <Mark> looks nice enough
17:43:49  <PublicServer> <V453000> I think so
17:44:47  <PublicServer> <V453000> I added 2 hubs but lets keep it as is
17:45:48  <planetmaker> !password
17:45:48  <PublicServer> planetmaker: motels
17:45:55  <PublicServer> *** planetm4ker joined the game
17:45:57  <PublicServer> *** nicfer has joined company #1
17:46:31  <planetmaker> hm, what's up with the coordiante island?
17:46:38  <PublicServer> <Mark> no idea
17:46:52  <PublicServer> <Vinnie> abso
17:47:11  <planetmaker> can i start building? :D
17:47:45  <PublicServer> <Mark> i have already :P
17:48:00  <planetmaker> I claim steel mill
17:48:18  <planetmaker> TL?
17:48:18  <PublicServer> <V453000> is ded
17:48:21  <PublicServer> <V453000> TL3
17:48:34  <planetmaker> ded?
17:48:38  <PublicServer> <V453000> the island
17:49:32  <planetmaker> and LL_RR, right?
17:50:39  *** Rytonn has joined #openttdcoop
17:50:59  <PublicServer> <V453000> aye
17:51:02  <PublicServer> *** Vinnie has left the game (leaving)
17:51:10  <PublicServer> <nicfer> *thinking* what can I claim?
17:51:32  <PublicServer> <V453000> looks like anything minus 2 things atm
17:52:17  <PublicServer> *** Vinnie joined the game
17:52:24  <PublicServer> <nicfer> maybe steel drop, since the pick's getting built
17:53:42  <PublicServer> <V453000> doesnt really matter
17:54:32  <PublicServer> <nicfer> I think I'll go for sawmill
17:54:36  <tycoondemon> vote is allready over?
17:54:43  <PublicServer> <Vinnie> yes
17:54:49  <PublicServer> <nicfer> yeah evil corporate
17:54:49  <tycoondemon> hmmm
17:57:13  <tycoondemon> hope there is still time to claim when I am home :P
18:00:30  *** Mark has quit IRC
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18:01:13  *** Webster sets mode: +o Mark
18:03:42  <PublicServer> <nicfer> 8 platforms is ok?
18:03:46  <Rytonn> !password
18:03:46  <PublicServer> Rytonn: youths
18:04:17  <Rytonn> pff, my at-key fails :'(
18:04:24  <PublicServer> *** Ryton joined the game
18:05:27  <PublicServer> <Ryton> I 'd like to build the cow-chopper
18:06:03  <PublicServer> <Ryton> what TF? ,normal or minimal?
18:06:38  <PublicServer> * planetm4ker uses intermediate. As little as possible. But not without
18:07:03  *** ZxBiohazardZx has joined #openttdcoop
18:08:10  <ZxBiohazardZx> !info
18:08:11  <PublicServer> ZxBiohazardZx: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 24581323  Loan: 0  Value: 24835218  (T:2, R:0, P:10, S:0) unprotected
18:08:13  <ZxBiohazardZx> !players
18:08:16  <PublicServer> ZxBiohazardZx: Client 132 (Orange) is Vinnie, in company 1 (Bloggs & Co.)
18:08:16  <PublicServer> ZxBiohazardZx: Client 110 is Mazur, a spectator
18:08:16  <PublicServer> ZxBiohazardZx: Client 120 (Orange) is Mark, in company 1 (Bloggs & Co.)
18:08:16  <PublicServer> ZxBiohazardZx: Client 114 (Orange) is nicfer, in company 1 (Bloggs & Co.)
18:08:16  <PublicServer> ZxBiohazardZx: Client 126 (Orange) is V453000, in company 1 (Bloggs & Co.)
18:08:16  <PublicServer> ZxBiohazardZx: Client 128 (Orange) is Maraxus, in company 1 (Bloggs & Co.)
18:08:16  <PublicServer> ZxBiohazardZx: Client 130 (Orange) is planetm4ker, in company 1 (Bloggs & Co.)
18:08:18  <PublicServer> ZxBiohazardZx: Client 133 (Orange) is Ryton, in company 1 (Bloggs & Co.)
18:08:21  <ZxBiohazardZx> ow crowded!
18:08:56  <PublicServer> *** Vinnie has left the game (general timeout)
18:08:56  <PublicServer> *** Vinnie has left the game (connection lost)
18:09:14  <PublicServer> *** Vinnie joined the game
18:09:21  <ZxBiohazardZx> !password
18:09:21  <PublicServer> ZxBiohazardZx: youths
18:09:30  <PublicServer> *** ZxBiohazardZx joined the game
18:09:34  <PublicServer> <ZxBiohazardZx> ah a winner
18:09:37  <PublicServer> <ZxBiohazardZx> explains the loss :P
18:09:40  <PublicServer> <ZxBiohazardZx> so building :)
18:14:32  *** andbo_ has joined #openttdcoop
18:22:26  <PublicServer> <Ryton> oh TL 3, bummer
18:22:36  <PublicServer> <ZxBiohazardZx> yeah TL3  it said
18:22:38  <PublicServer> <Ryton> I was working for TL5...
18:23:04  <PublicServer> <Mazur> Darlings, it's not building time, yet.
18:23:08  *** dwarf has joined #openttdcoop
18:23:08  *** Webster sets mode: +o dwarf
18:23:10  <PublicServer> <Ryton> is it not?
18:23:25  <PublicServer> <Mazur> See channel title: PLaning + Voting.
18:23:27  <PublicServer> <planetm4ker> We all build, though
18:23:37  <PublicServer> <ZxBiohazardZx> someone forgot to change the topic then
18:23:42  <Mark> @stage Building
18:23:42  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG260 (r25300) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Participate on wiki upgrades! http://blog.openttdcoop.org/2012/11/28/wiki-upgrades-and-list-of-things-to-be-done/"
18:23:45  <PublicServer> <ZxBiohazardZx> as simply put we have a winner, thus build
18:23:56  <PublicServer> <Mazur> NOW it is time for building.
18:27:47  <tycoondemon> !password
18:27:47  <PublicServer> tycoondemon: deject
18:27:54  <tycoondemon> !dl lin64
18:27:54  <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-linux-generic-amd64.tar.xz
18:28:27  *** uliko has joined #openttdcoop
18:28:27  *** ChanServ sets mode: +o uliko
18:31:01  <PublicServer> <planetm4ker> I guess ore drop is finished
18:31:29  <PublicServer> <Mark> nice
18:31:43  <PublicServer> <Mark> dont think you need the twoway pbs signals behind the crosses though
18:31:50  *** frdm has quit IRC
18:31:53  <PublicServer> <Mark> i think its better to put one-ways in front and none behind
18:31:57  <PublicServer> <Mark> not a pbs expert though
18:32:07  *** frdm has joined #openttdcoop
18:32:27  <PublicServer> <Mark> this probably works just the same
18:33:11  <planetmaker> makes no difference. Thus it's not better
18:33:25  <PublicServer> <Mark> k
18:34:28  <Absolutis> !password
18:34:28  <PublicServer> Absolutis: shaver
18:34:35  <planetmaker> the direction trains can go is anyway given by the track signaling... so they won't turn
18:34:39  <PublicServer> <V453000> only 1-way PBS shouldb e used
18:34:41  <PublicServer> <Absolutis> hey
18:34:41  <PublicServer> *** Absolutis joined the game
18:34:45  <PublicServer> <Absolutis> just checking, not staying
18:35:43  <PublicServer> <V453000> 2-way PBS has no utility except penalties and separating signal blocks, and eventually stations accessible from both ends
18:36:13  <PublicServer> <planetm4ker> two-way has no utility if you use normal block signals on tracks in one-way stations
18:36:27  <PublicServer> *** Absolutis has left the game (leaving)
18:36:29  *** Absolutis has quit IRC
18:37:39  <PublicServer> <Vinnie> damn just noticed a single bridge in my hub
18:40:01  <PublicServer> <V453000> how does 2way PBS relate to block signals :d
18:40:43  <PublicServer> <planetm4ker> that's left as exercise to the reader ;-)
18:41:31  <PublicServer> <V453000> doesnt change the fact that 2way signals should not be used, except special cases
18:41:33  <PublicServer> <planetm4ker> hint: it's about defining direction
18:41:55  <PublicServer> <planetm4ker> btw, nobody talked about two-way block signals
18:42:05  <PublicServer> <V453000> exactly
18:42:07  <PublicServer> <V453000> 2way PBS
18:42:25  <PublicServer> <planetm4ker> is totally not needed in the presence of one-way block signals on tracks
18:43:06  <PublicServer> <V453000> As a result, all I am saying is that you should not use 2way PBS anywhere in your station
18:43:09  <planetmaker> !gap 3 5
18:43:09  <PublicServer> planetmaker: You need 2 tunnels/bridges for trainlength 3 and gap 5.
18:43:12  <PublicServer> <V453000> in none of the spots it makes sense
18:43:35  <planetmaker> all I'm saying that changing it to one-way PBS makes no frigging difference
18:43:46  <PublicServer> <Mark> hush
18:43:48  <PublicServer> <Mark> both of you
18:44:07  <PublicServer> <V453000> it does make a difference
18:45:32  <planetmaker> leave. see. and learn
18:45:43  *** Progman has joined #openttdcoop
18:45:46  <planetmaker> *leave the signals as-are
18:45:50  <PublicServer> <ZxBiohazardZx> lol
18:47:56  <PublicServer> <V453000> :))
18:50:26  <PublicServer> <V453000> I see what you meant by the block signals
18:50:34  <PublicServer> <V453000> but there should be block signals :D
18:50:52  <PublicServer> <planetm4ker> of course
18:58:48  <planetmaker> !gap 3 7
18:58:48  <PublicServer> planetmaker: You need 2 tunnels/bridges for trainlength 3 and gap 7.
19:01:19  <PublicServer> <planetm4ker> space efficient is different than my stations ;-)
19:02:37  *** cyph3r has quit IRC
19:03:09  <PublicServer> <planetm4ker> ui. I think we used up A LOT of money
19:03:19  <PublicServer> <planetm4ker> we should start generating revenue
19:03:21  <PublicServer> <Ryton> lolz, almost out :p
19:03:31  <PublicServer> <Ryton> or cheat some in
19:04:18  <PublicServer> <Vinnie> trains are 2 mil each
19:04:24  <PublicServer> <Vinnie> so guess what
19:04:34  <PublicServer> <planetm4ker> :-)
19:04:48  <PublicServer> <Ryton> pauze?
19:04:51  <PublicServer> <planetm4ker> buy one
19:05:51  <PublicServer> <Vinnie> ass
19:05:57  <PublicServer> <Vinnie> switched left and right
19:06:35  <PublicServer> <Mark> ill go cheat in some money
19:06:41  <PublicServer> <Ryton> kk
19:06:41  <PublicServer> *** Vinnie has joined spectators
19:06:43  <PublicServer> *** Ryton has joined spectators
19:06:51  <PublicServer> *** Mark has left the game (leaving)
19:06:57  <planetmaker> !rcon pause
19:06:59  <PublicServer> *** Game paused (manual)
19:06:59  <planetmaker> !save
19:06:59  <PublicServer> Saving game...
19:07:36  <PublicServer> <ZxBiohazardZx> saving/pause?
19:07:44  <PublicServer> <Vinnie> readback chat
19:07:46  <PublicServer> <Ryton> hmm, my station may be a bit under-dimentioned
19:07:49  <PublicServer> <Ryton> when looking at others :s
19:07:54  <Mark> !getsave
19:07:54  <PublicServer> Mark: !getsave <url>: downloads the save from given <url>
19:07:59  <Mark> !getsave https://dl.dropboxusercontent.com/u/27480792/Bloggs%20%26%20Co.%2C%2024th%20Apr%202135.sav
19:08:01  <PublicServer> Mark: OK :-)
19:08:01  <PublicServer> <ZxBiohazardZx> ah money issue :P
19:08:05  <planetmaker> probably 8 station tracks per incoming ML track, Ryton
19:08:14  <planetmaker> it's a short TL, thus the higher end
19:08:22  <PublicServer> <Ryton> lolz, I did 4
19:08:22  <PublicServer> <Ryton> kk
19:08:25  <PublicServer> <ZxBiohazardZx> inflation hit the fan?
19:08:43  <Rytonn> !password
19:08:43  <PublicServer> Rytonn: anchor
19:08:50  <PublicServer> *** Game paused (number of players)
19:08:57  <Mark> !setpw
19:09:03  <Mark> !password
19:09:03  <PublicServer> Mark: anchor
19:09:07  <Mark> !rcon server_password
19:09:07  <PublicServer> Mark: Current value for 'server_password' is: 'beacon'
19:09:09  *** valhallasw has joined #openttdcoop
19:09:16  <nicfer> !password
19:09:16  <PublicServer> nicfer: anchor
19:09:17  <PublicServer> *** Game still paused (number of players)
19:09:19  <PublicServer> *** Game still paused (number of players)
19:09:20  <PublicServer> *** ZxBiohazardZx joined the game
19:09:22  <PublicServer> *** Mark joined the game
19:09:29  <PublicServer> <Mark> shit saved in the wrong spot
19:09:31  <PublicServer> *** Game still paused (number of players)
19:09:31  <PublicServer> *** Game unpaused (number of players)
19:09:33  <PublicServer> *** ZxBiohazardZx has joined company #1
19:09:33  <PublicServer> *** Maraxus joined the game
19:09:35  <PublicServer> *** Vinnie joined the game
19:09:35  <Rytonn> !password
19:09:35  <PublicServer> Rytonn: anchor
19:09:37  <PublicServer> <Mark> we can live with that
19:09:44  <Rytonn> enough money now??
19:09:49  <Rytonn> (pw doesnt work for me, btw)
19:09:52  <PublicServer> <Vinnie> You were spying on pm his station
19:09:52  <PublicServer> <Mark> should be
19:09:52  <PublicServer> <ZxBiohazardZx> still insane train prices
19:09:52  <planetmaker> !password
19:09:52  <PublicServer> planetmaker: anchor
19:09:54  <nicfer> neither for me
19:10:01  <PublicServer> <ZxBiohazardZx> 1.5m for a BR182
19:10:04  <PublicServer> <ZxBiohazardZx> XD
19:10:06  <Mark> use "beacon"
19:10:11  <Mark> until it changes again
19:10:12  <Rytonn> k
19:10:15  <Mark> forgot the cmd to do it
19:10:19  <PublicServer> *** planetm4ker joined the game
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19:10:25  <PublicServer> *** Ryton joined the game
19:10:28  <PublicServer> *** nicfer has joined company #1
19:10:49  <PublicServer> <Ryton> so, 8 each
19:10:52  <PublicServer> <Ryton> good to know
19:11:12  <Mark> !rcon set inflation
19:11:12  <PublicServer> Mark: Current value for 'inflation' is: 'on' (min: 0, max: 1)
19:11:15  <Mark> !rcon set inflation 0
19:13:53  <PublicServer> <nicfer> hmmm, I think the wood drop is mostly complete
19:17:23  <PublicServer> <planetm4ker> good point... electrified tracks :D
19:17:45  <PublicServer> <Mark> youll have to rebuild now
19:19:19  *** hbee has quit IRC
19:20:08  <PublicServer> <ZxBiohazardZx> brb
19:20:23  <planetmaker> someone did for me ;-)
19:20:29  <PublicServer> *** ZxBiohazardZx has left the game (leaving)
19:20:37  *** ZxBiohazardZx has quit IRC
19:26:02  <planetmaker> I should have built the station reverse entry and exit. But meh
19:26:31  *** chester_ has joined #openttdcoop
19:27:56  <PublicServer> *** Mark has left the game (leaving)
19:31:30  <PublicServer> <nicfer> BBHs must be all to all
19:31:30  <PublicServer> <nicfer> ?
19:31:52  <PublicServer> <Vinnie> builders choice
19:36:58  <PublicServer> <planetm4ker> funded actually steel mill at steel mill station
19:37:09  <PublicServer> <planetm4ker> so that it now actually fulfills its promise ;-)
19:39:19  *** frdm has quit IRC
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19:40:07  <PublicServer> <Vinnie> no even with pbs not ok
19:40:17  <PublicServer> <Ryton> kk
19:40:19  <PublicServer> <Ryton> I'll change it
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19:47:05  <PublicServer> <planetm4ker> Maraxus, where is the factory going to be places ? :-)
19:47:23  <PublicServer> <Maraxus> where I bought land
19:47:37  <PublicServer> <planetm4ker> oh, I see. By station walk
19:47:47  <PublicServer> <Maraxus> yes
19:51:13  <scshunt> I'd like to watch you guys go; is that all right?
19:51:20  <PublicServer> <planetm4ker> nicfer, what is LOGBOXER?
19:51:26  <PublicServer> <planetm4ker> is it rather WOOD PICKUP?
19:51:28  <Vinnie_nl> ofcourse
19:51:38  <Vinnie_nl> playing yourself might even be more fun
19:51:38  <PublicServer> <nicfer> goods pickup from the sawmill
19:51:45  <PublicServer> *** nicfer has joined spectators
19:52:51  <PublicServer> <planetm4ker> we have usually the tradition to give the stations quite clear names: CARGONAME DROP / PICKUP :-)
19:52:57  <PublicServer> <planetm4ker> makes train ordering easy
19:53:14  <Vinnie_nl> scshunt: do you know how to join?
19:53:38  <planetmaker> scshunt, of course it's alright. This *is* called "PublicServer" for a reason.
19:54:19  <PublicServer> *** Vinnie has left the game (general timeout)
19:54:19  <PublicServer> *** Vinnie has left the game (connection lost)
19:54:29  <scshunt> Vinnie_nl: I have to !password, right?
19:54:29  <PublicServer> <planetm4ker> nicfer, also note that I gave those main stations two trailing space in their name
19:54:39  <PublicServer> <planetm4ker> that makes them stick out from all the tedious pickups
19:54:39  <PublicServer> *** Vinnie joined the game
19:54:46  <Vinnie_nl> yes thats the command
19:54:47  <PublicServer> <planetm4ker> at primaries
19:54:49  <scshunt> !password
19:54:49  <PublicServer> scshunt: chrome
19:55:30  <PublicServer> <Ryton> pff  I suck at entry balancing
19:55:37  <scshunt> planetmaker: what version do I need to be using?
19:56:34  <Vinnie_nl> scshunt: type !dl
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19:56:37  <scshunt> !dl
19:56:37  <PublicServer> scshunt: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
19:56:37  <PublicServer> scshunt: http://www.openttd.org/en/download-trunk/r25300
19:56:52  <scshunt> ty
20:01:51  *** ZxBiohazardZx has joined #openttdcoop
20:02:05  <PublicServer> *** {TWerkhoven[l]} joined the game
20:02:10  <ZxBiohazardZx> !password
20:02:10  <PublicServer> ZxBiohazardZx: hashed
20:02:29  <PublicServer> *** ZxBiohazardZx joined the game
20:02:33  <PublicServer> <Vinnie> Bio !check this
20:02:37  <planetmaker> scshunt, managed to get the binary and connect?
20:02:58  <planetmaker> or where's the issue?
20:03:06  <scshunt> !password
20:03:06  <PublicServer> scshunt: hashed
20:03:07  <PublicServer> <ZxBiohazardZx> aw yeah wasnt fully done
20:03:13  <PublicServer> <ZxBiohazardZx> not that hard, simple split
20:03:20  <PublicServer> *** scshunt joined the game
20:03:42  <planetmaker> :-)
20:04:03  <planetmaker> oh... you're bio, ZxBiohazardZx :D
20:04:09  <planetmaker> of course :-)
20:04:11  <PublicServer> <Ryton> whats hte best? balance entry, or exit of Main station?
20:04:19  <PublicServer> <Ryton> probably the entry? :p
20:04:29  <planetmaker> entry might be preferable, yes
20:04:34  <planetmaker> better balance both ;-)
20:04:41  <PublicServer> <Vinnie> join the company, you have an easier time to see who is building where.
20:04:47  *** frdm has quit IRC
20:04:48  <PublicServer> <Vinnie> and welcome
20:04:49  <planetmaker> but that's close to over-engineering then
20:04:57  *** frdm has joined #openttdcoop
20:05:08  <PublicServer> <Ryton> but not all to all exit then, I'd suppose?
20:05:12  <PublicServer> *** scshunt has joined company #1
20:05:14  <PublicServer> <Ryton> got 6 lines atm, need 2 out
20:05:16  <PublicServer> *** Jam35 joined the game
20:05:22  <planetmaker> well. I did, Rytonn ;-)
20:05:26  <PublicServer> <Ryton> kk
20:05:29  <planetmaker> entry and exit are somewhat symmetrical.
20:05:31  <PublicServer> <Jam35> elo
20:05:37  <PublicServer> *** Jam35 has joined company #1
20:05:37  <planetmaker> but balancing entry is sufficient
20:05:41  <PublicServer> <Ryton> but not full capacity to each line then
20:05:46  <planetmaker> usually
20:06:02  <PublicServer> *** scshunt has left the game (general timeout)
20:06:02  <PublicServer> *** scshunt has left the game (connection lost)
20:06:10  <planetmaker> unless the trailing tracks are not balanced by traffic in the network for some reason. then you need a balanced exit, too :-)
20:06:22  <PublicServer> <ZxBiohazardZx> where would goods station end up btw
20:06:26  <PublicServer> *** scshunt joined the game
20:06:33  <planetmaker> goods drop, you mean, ZxBiohazardZx ?
20:06:36  <PublicServer> <scshunt> I totally approve of Alberta names btw
20:06:39  <PublicServer> <ZxBiohazardZx> yes
20:06:45  <PublicServer> <ZxBiohazardZx> Strathcona?
20:06:47  <PublicServer> *** Vinnie has joined spectators
20:06:58  <planetmaker> somewhere in the centre according to plan
20:07:29  <PublicServer> <ZxBiohazardZx> Stratcona sounds about right then?
20:07:32  <PublicServer> <scshunt> so which is the actual plan?
20:07:38  <PublicServer> <ZxBiohazardZx> V plan is
20:07:56  <PublicServer> <ZxBiohazardZx> ah nvm i see the sign now
20:07:56  <PublicServer> *** scshunt has left the game (general timeout)
20:07:56  <PublicServer> *** scshunt has left the game (connection lost)
20:08:02  <scshunt> ugh
20:08:08  <PublicServer> <ZxBiohazardZx> bit odd location but ok
20:08:14  <scshunt> guess I'm not watching on this connection
20:10:38  <PublicServer> <planetm4ker> he. cargo graph still only shows our plan connection :-)
20:14:47  <PublicServer> <nicfer> back
20:14:53  <PublicServer> *** nicfer has joined company #1
20:14:57  <PublicServer> <Ryton> wb
20:15:40  <PublicServer> <Ryton> hmm
20:15:47  <PublicServer> <Ryton> I'm off
20:15:49  <PublicServer> <Ryton> cya
20:15:51  <PublicServer> *** Ryton has joined spectators
20:15:55  <PublicServer> <nicfer> byes
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20:16:42  <PublicServer> *** Ryton has left the game (leaving)
20:26:49  <planetmaker> !gap 3 8
20:26:49  <PublicServer> planetmaker: You need 2 tunnels/bridges for trainlength 3 and gap 8.
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20:31:04  <planetmaker> !gap 3 9
20:31:04  <PublicServer> planetmaker: You need 2 tunnels/bridges for trainlength 3 and gap 9.
20:32:37  <PublicServer> <Maraxus> gn
20:32:43  <PublicServer> <Jam35> bb
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20:38:09  <V453000> !password
20:38:09  <PublicServer> V453000: deaves
20:38:30  <PublicServer> *** V453000 joined the game
20:38:34  <PublicServer> <V453000> hu
20:38:37  <PublicServer> <nicfer> ho
20:38:56  <PublicServer> <Jam35> ih
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20:46:17  <PublicServer> <nicfer> how long shall I make the prios?
20:46:35  <PublicServer> <planetm4ker> on BBH? Not long. If any
20:46:57  <PublicServer> <V453000> depends on what kind of merging you use
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20:47:21  <PublicServer> <nicfer> bbh01, for example, has short ones
20:47:35  <PublicServer> <nicfer> 1 or 2 combo/exit presigs
20:47:49  <PublicServer> <V453000> yes that should be alright
20:48:35  <PublicServer> <V453000> e.g. BBH 04 has all to all, thus it does not ned priorities
20:48:58  <PublicServer> <V453000> pm please build wiating bays instead of combo signals
20:49:04  <PublicServer> <V453000> waiting*
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20:51:23  <PublicServer> *** Thraxian joined the game
20:51:31  <PublicServer> <V453000> hai
20:51:41  <PublicServer> <Thraxian> geez...talk about a quick start :)
20:51:51  <PublicServer> <V453000> there are still things left :)
21:06:38  <PublicServer> <planetm4ker> BBH to steel mill also done
21:06:44  <PublicServer> <planetm4ker> and that's it for tonight
21:08:07  <PublicServer> <planetm4ker> I hope that my connection to your BBH doesn't cause any distress, nicfer :-)
21:08:23  <PublicServer> <planetm4ker> there simply was no room to NOT connect ;-)
21:08:46  <PublicServer> *** Mazur joined the game
21:08:54  <PublicServer> <Mazur> 'Ello, sailor.
21:09:04  <PublicServer> <Vinnie> Hoist the colours
21:09:54  <PublicServer> <Jam35> given up bb
21:09:57  <PublicServer> *** Jam35 has left the game (leaving)
21:10:03  <PublicServer> <V453000> :d
21:10:05  <PublicServer> <planetm4ker> oh :-(
21:10:31  <PublicServer> <Mazur> Goods PU SAWMILL also /nicfer?
21:10:45  <PublicServer> <V453000> I think so
21:11:43  <PublicServer> <Vinnie> i'll get started on the gaps on the ML
21:12:41  <planetmaker> which is your BBH, Jam35 ?
21:12:47  <PublicServer> <V453000> was refinery
21:12:57  <PublicServer> <V453000> he got a bit too creative :)
21:13:57  <PublicServer> <Mazur> CL2 or CL3?
21:14:19  <PublicServer> <Vinnie> 1000
21:14:50  <PublicServer> <Mazur> I don't have hte curve speeds or train speeds in my head, V.
21:14:59  <planetmaker> TL3. I built for... CL3
21:15:01  <PublicServer> <Vinnie> 3 its over 160 kmph
21:15:01  <PublicServer> <V453000> I didnt say a word!
21:15:08  <PublicServer> <V453000> 3 is 168 though
21:16:42  <planetmaker> with TL3 it's oo
21:16:58  <planetmaker> but you knew that ;-)
21:17:34  <PublicServer> <V453000> oo? :D
21:17:39  <planetmaker> infinity
21:17:46  <PublicServer> <V453000> oh :D
21:18:16  <PublicServer> <V453000> why dont you build waiting bays instead of the combo signals by the way pm?
21:18:40  <planetmaker> smaller
21:19:02  <PublicServer> <V453000> not by much and the functional difference is huge
21:19:27  <planetmaker> yes, waiting bay is better
21:19:31  <PublicServer> <V453000> not just in raw throughput but in the fact that the combo signals can easily block a choice temporarily
21:19:36  <planetmaker> gotta leave something to improve ;-)
21:19:59  <PublicServer> <V453000> :d
21:20:14  <PublicServer> <V453000> leaving things to improve should be throughput lack, not conceptual borkdom
21:21:05  <planetmaker> well. :-) I gotta go sleep now. Feel free to improve. And rebuilding live hubs when trains are there is fun :-)
21:21:34  <planetmaker> in most cases it should be rather easy to fix
21:21:37  <PublicServer> <V453000> well next time please build waiting bays
21:21:47  <PublicServer> <V453000> because there really isnt a reason to do otherwise
21:22:02  <planetmaker> yes i know. I forgot
21:22:10  <PublicServer> <V453000> iz fine :)
21:22:56  <planetmaker> good night anyway :-)
21:23:00  <PublicServer> *** planetm4ker has left the game (leaving)
21:23:02  <PublicServer> <Vinnie> cu
21:23:02  <PublicServer> <V453000> gute Nacht
21:26:05  <PublicServer> *** nicfer has joined spectators
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21:31:32  <perk11> !playercount
21:31:32  <PublicServer> perk11: Number of players: 5 (1 spectators)
21:32:11  <perk11> !password
21:32:11  <PublicServer> perk11: hazels
21:32:19  <PublicServer> *** perk11 joined the game
21:33:23  <PublicServer> <perk11> is anyone building refinery?
21:33:49  <PublicServer> <Vinnie> not anymore
21:34:11  <PublicServer> <perk11> what does it mean?
21:34:21  <PublicServer> <Vinnie> it means you can build it
21:34:23  <PublicServer> <perk11> you tried but stopped?
21:34:23  <PublicServer> <perk11> :D
21:34:25  <PublicServer> <perk11> ok
21:37:55  <PublicServer> <perk11> Steel mill closed lol
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21:41:55  <PublicServer> <perk11> does TL3 mean CL=0,5?
21:42:07  <PublicServer> <Mazur> Nope.
21:42:14  <PublicServer> <perk11> so what is CL/
21:42:38  <perk11> 1?
21:42:48  <PublicServer> <Mazur> BR182 runs at 201 km/h
21:43:32  <perk11> I see, so it's 3
21:43:51  <PublicServer> <Mazur> For electrified railu it's CL8 to get that speed, so yes, CL3.
21:44:13  <PublicServer> <perk11> thanks
21:44:59  <PublicServer> <Mazur> 's Ok, wantewd to _know_ myself.
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21:47:02  <PublicServer> <V453000> 230 not 201 :P
21:47:13  <PublicServer> <V453000> but logic still stands
21:48:16  <PublicServer> <Mazur> Yeah, just took it for granted the BR in  train 2 was our BR.
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21:48:34  <PublicServer> <V453000> you can blame the one who built that one
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21:49:03  <rb78900> !players
21:49:05  <PublicServer> rb78900: Client 174 (Orange) is Vinnie, in company 1 (Bloggs & Co.)
21:49:06  <PublicServer> rb78900: Client 196 (Orange) is perk11, in company 1 (Bloggs & Co.)
21:49:06  <PublicServer> rb78900: Client 189 (Orange) is V453000, in company 1 (Bloggs & Co.)
21:49:06  <PublicServer> rb78900: Client 170 is nicfer, a spectator
21:49:06  <PublicServer> rb78900: Client 192 (Orange) is Thraxian, in company 1 (Bloggs & Co.)
21:49:06  <PublicServer> rb78900: Client 194 (Orange) is Mazur, in company 1 (Bloggs & Co.)
21:49:18  <perk11> :/
21:49:19  <V453000> use !playercount
21:49:22  <rb78900> !password
21:49:22  <PublicServer> rb78900: latent
21:49:24  <V453000> no need to highlight 6 people
21:49:32  <PublicServer> <Mazur> So, how bad is BBH05?
21:49:50  <PublicServer> *** Player has joined spectators
22:05:30  <iinsom`work> !password
22:05:30  <PublicServer> iinsom`work: wafted
22:05:51  <PublicServer> *** iinsomlol joined the game
22:06:30  <PublicServer> *** Player has left the game (leaving)
22:07:16  <PublicServer> *** B78900 joined the game
22:07:24  <PublicServer> <Vinnie> stuck, perk?
22:07:30  <PublicServer> <perk11> no
22:07:33  <PublicServer> <perk11> I'm remaking it
22:08:40  <PublicServer> <Mazur> Want to help, Vin?  I can use a few pointers, I was making a SLH rather than a BBH, I need to connect my exits all-to-all.
22:09:42  <PublicServer> <Mazur> Would like to achieve it without starting over, unless that'd be quicker.
22:10:00  <PublicServer> <Vinnie> you got enough space
22:10:28  <PublicServer> <iinsomlol> holy shit, all this done in like 8 hours :o
22:10:31  <PublicServer> <Vinnie> wanna have pointers or more?
22:10:50  <PublicServer> <perk11> iinsomlol: even less
22:11:14  <PublicServer> <Vinnie> iinsomlol: i'm holding back ]
22:11:48  <PublicServer> <Mazur> Whatever you feel like, I'd be just as happy watching as building it, BBH's are still no pet of mine.  And I already  made sort of one on STable.
22:15:09  <PublicServer> <Mazur> I should not have started with a BBH after 6 months withot a single train.  ;-)
22:15:23  <PublicServer> <Vinnie> its as easy as counting to 3
22:15:29  <PublicServer> <Vinnie> you do the same trick 3 times
22:15:33  <PublicServer> <iinsomlol> yeah i love watching
22:15:40  <PublicServer> <iinsomlol> cause im retarded at building stuff haha
22:15:47  <PublicServer> <Mazur> 1,2,5!
22:15:57  <PublicServer> <V453000> unfortunately you dont learn any other way than by building ;)
22:16:17  <iinsom`work> yeah
22:16:28  <iinsom`work> but if i watch first, then i can build in my own games
22:16:37  <iinsom`work> so i dont stuff everyone up
22:16:42  <PublicServer> <Vinnie> building here gives feedback
22:17:09  <PublicServer> <V453000> both places are good
22:17:11  <PublicServer> <Vinnie> btw under the merge 2+2 sign you have a CL1
22:17:18  <PublicServer> <Mazur> Yes, V, but I'll rebegin with SLHs, and through the practice of that, relearn hub building wso I can do BBHs at some speed, again.
22:17:41  <PublicServer> <V453000> in your own games you just have to discover the issue on your own, which takes that much longer, but gives you that much more
22:17:59  <PublicServer> <Vinnie> Mazur you giving up?
22:18:05  <PublicServer> <iinsomlol> yes, but i dont want to stuff everyone else up cause im not at everyone elses level lol
22:18:07  <PublicServer> <V453000> Mazur start with whatever you want, no need to tell me :)
22:18:33  <PublicServer> <V453000> there is always someone to help iinsomlol
22:18:52  <PublicServer> <V453000> obviously it is a good idea to make some basic things first than making a backbone hub
22:18:54  <PublicServer> <V453000> but still
22:19:12  <PublicServer> <iinsomlol> yes of course
22:19:22  <PublicServer> <Mazur> Wasn't telling you, V.  Was telling Vinnie, who I also call V to keep thigs exciting.
22:19:50  <PublicServer> <Mazur> Will try to keep the cofusion to a minimum.
22:20:00  <PublicServer> <Mazur> Or not.
22:20:12  <PublicServer> <V453000> ...
22:26:51  <PublicServer> <perk11> is this join okay for exit @ refinery?
22:27:22  <PublicServer> <perk11> gap means?
22:27:36  <PublicServer> <B78900> Signal gap
22:27:38  <PublicServer> <Vinnie> more then 2 tiles without signals
22:27:40  <PublicServer> <perk11> ah
22:27:54  <PublicServer> <Vinnie> 2 things i see at first
22:28:10  <PublicServer> *** V453000 has left the game (leaving)
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22:31:18  <PublicServer> <Vinnie> who was working on the north side of BBH 06?
22:31:24  <PublicServer> <Vinnie> wanna finish it?
22:31:54  <PublicServer> <Mazur> I was doing some improvements on the exit lines.
22:32:33  <PublicServer> <Mazur> But not that.
22:32:37  <PublicServer> <Mazur> :-)
22:35:07  <PublicServer> <Vinnie> wasn't that tough
22:35:14  <PublicServer> <Vinnie> sweet spot was fine
22:35:49  <PublicServer> <Mazur> Yeah, but I just didn;t ahve the picture clear in my head.
22:37:20  <PublicServer> <Mazur> Thx,
22:37:25  <PublicServer> <Vinnie> your welcome
22:37:39  <PublicServer> <Mazur> +' amd +e
22:37:39  <PublicServer> <Vinnie> i'll help anyone else
22:38:25  <PublicServer> <Mazur> I'll go and eat a bite, prolly not back until tomorrow.
22:39:09  <PublicServer> *** Mazur has joined spectators
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22:42:25  <PublicServer> <perk11> yellow PBS is confusing
22:43:05  <PublicServer> <perk11> I mean it looks similar to entry signal
22:43:17  <PublicServer> <Vinnie> its always red vs always green
22:43:47  <PublicServer> <perk11> true
22:44:10  <PublicServer> *** Sylf joined the game
22:44:14  <PublicServer> <Vinnie> but how do you place signals? you select them via the GUI, or do you build block signals and ctrl click them till the right signal
22:44:20  <PublicServer> <Sylf> building time already
22:44:23  <PublicServer> <Sylf> hi all
22:44:26  <PublicServer> <Vinnie> hi
22:44:49  <perk11> I do both
22:44:59  <perk11> but mostly GUI
22:48:43  <PublicServer> <B78900> We have two BBH06?
22:49:25  <PublicServer> <Sylf> awright, time to get my hands dirty
22:50:05  <PublicServer> <Vinnie> happend because nicfer his BBH sign didn't show properly in the sign list
22:51:07  <PublicServer> <B78900> Ok. :-)
22:51:39  <PublicServer> *** Sylf has left the game (leaving)
22:52:35  <PublicServer> <perk11> who wrote the sign "to goods pickup"?
22:52:41  <PublicServer> <Vinnie> me
22:52:44  <PublicServer> <perk11> what do you mean?
22:52:46  <PublicServer> <Vinnie> missing connection
22:52:52  <PublicServer> <perk11> oh right
22:52:58  <PublicServer> <perk11> thanks
22:56:02  <PublicServer> *** B78900 has joined company #1
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23:04:38  <PublicServer> <B78900> Vinnie aree you building?
23:04:41  <PublicServer> <Vinnie> nope
23:04:57  <PublicServer> <Vinnie> i leave some for other players
23:05:03  <PublicServer> <B78900> :)
23:06:13  <PublicServer> <Vinnie> you can build if you like
23:06:47  <PublicServer> <B78900> So look at BBHs 5,6,7. They are so close each other. Oh no... I'm just learning today.
23:07:22  <PublicServer> <B78900> I think that will cause traffic problems yet in early game.
23:07:29  <PublicServer> <Vinnie> yeah expanding gonna be a pain
23:07:43  <PublicServer> <Vinnie> probably merge together in late stage of the game
23:08:41  <PublicServer> <B78900> Won't be wiser join 5 with 6?
23:09:03  <PublicServer> <Vinnie> you mean a 4 way junction?
23:09:09  <PublicServer> <B78900> yup
23:09:23  <PublicServer> <Vinnie> those would be near impossible to expand. unless designed in a specific way
23:09:41  <PublicServer> <Vinnie> 3 way junctions can be expanded in an hour or so
23:10:04  <PublicServer> <Vinnie> without complete rebuild i mean
23:10:20  <PublicServer> <B78900> um.
23:12:27  <PublicServer> <B78900> I get it. To make it nicer it would require a big 4 way juntcion from start. Like LLLL_RRRR.
23:12:37  <PublicServer> <Vinnie> yes
23:13:03  <PublicServer> <B78900> Not for me... rs ^_^
23:13:13  <PublicServer> *** Sylf joined the game
23:13:21  <PublicServer> *** Sylf has joined company #1
23:13:25  <PublicServer> <Vinnie> you build 4 way hubs?
23:14:03  <V453000> I think he meant he doesnt want to build one :P
23:14:38  <PublicServer> <Vinnie> :(
23:14:56  <PublicServer> <iinsomlol> you guys put the reserved land down to make paths yeah?
23:15:06  <PublicServer> <B78900> I biuld one at home game. But consumed a lot of space. And I take a day long whit no care about terrain.
23:15:29  <PublicServer> <Vinnie> reserved land is for mainline layout
23:15:31  <PublicServer> <Sylf> yes, iinsom
23:16:56  <iinsom`work> cool cool
23:17:16  <PublicServer> <B78900> I remember that Ryton like 4way's...
23:17:49  <V453000> I dont remember him building one
23:18:39  <perk11> everyone likes 4ways
23:19:22  <PublicServer> <Sylf> level-crossed 4-way hubs!  No! make it 8-way!
23:19:32  <PublicServer> <B78900> When I first play you guys I remember hin speaking of being eager to biuld one. But he never had get a chance. 'cause game layouts.
23:20:10  <PublicServer> <B78900> layouts = plans
23:20:54  <V453000> I think you can almost make a rule that the person is either masochistic or hasnt built a 4-way junction yet
23:21:31  <V453000> hasnt built = not in high throughput standards
23:21:44  <perk11> I built it once copying the image from wiki 1-to-1
23:22:02  <perk11> does it count
23:22:08  <Vinnie_nl> openttd wiki?
23:22:12  <perk11> yes
23:22:25  <Vinnie_nl> well i used to build those designs to
23:22:40  <Vinnie_nl> before i found out about realistic acceleration
23:24:43  <PublicServer> <B78900> Kkkkk No no... Nothing like that. In home i build and rebuild until get right. Just for a challenge. But in online game we do not have that ton's of time.
23:28:07  <Vinnie_nl> openttdcoop is cheating according to http://wiki.openttd.org/Alternate_economy
23:28:38  <PublicServer> <Sylf> :P
23:28:52  <PublicServer> <Sylf> that's because we have completely different playing style
23:29:10  <PublicServer> <Sylf> economy isn't our concern what-so-ever
23:29:18  <PublicServer> <Vinnie> other fun stuff is that cyclotron article links to openttdcoop. But we have long abandoned that idea
23:29:45  <PublicServer> <Vinnie> and its wiki fails to mention the primairy setting for a cyclotron to work
23:30:17  <iinsom`work> cyclotron looks funny
23:30:18  <iinsom`work> xD
23:30:36  <perk11> I think none of the overflows designs on wiki currently work
23:30:54  <V453000> its wiki is rather silly when regarding playing the game
23:31:09  <PublicServer> <Sylf> overflow designs on whose wiki?
23:31:09  <V453000> honestly if the wiki only included technical info about the game, it would have been better in the end
23:31:20  <perk11> http://wiki.openttd.org/Railway_station#Escape_depot
23:31:22  <perk11> these
23:31:25  <PublicServer> <Vinnie> openttd wiki has no overflow page
23:31:43  <PublicServer> <Sylf> that overflow works just fine
23:32:05  <PublicServer> <Sylf> as long as you have 2way eol set
23:32:05  <V453000> surprising that it is there, but yes that does work
23:32:12  <perk11> oh okay
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23:33:50  <V453000> my recommendation is to ignore any part of building that is there :D
23:33:54  <V453000> http://wiki.openttd.org/images/3/3d/Epicterminus.PNG
23:33:55  <perk11> V453000: wiki was a great source of information when I started to build the all-toall networks
23:34:28  <perk11> and without it understanding info on openttdcoop wiki would be way harder :)
23:34:58  <V453000> I never learned anything from that
23:35:16  <V453000> esp as vast majority of the built stuff as some errors or weird issues
23:35:37  <Vinnie_nl> V i saw that, they call it ro-ro termunus and on another page its called bag station
23:36:20  <iinsom`work> epic terminus
23:36:21  <iinsom`work> wtf
23:37:05  <Vinnie_nl> http://wiki.openttd.org/images/c/c2/Station_priority.png check pre signals
23:37:32  <Sylf> those are prios
23:37:56  <Vinnie_nl> oh then its not that bad
23:37:59  <perk11> yeah
23:38:02  <Sylf> I'm more loling the weird use of pbs
23:38:09  <perk11> that picture helped me to learn about prios
23:38:23  <V453000> calling 2way PBS standard is seriously ill
23:38:30  <V453000> and comes out of the default settings of the game
23:38:39  <Sylf> Also, why you give prio to the slow trains coming out the station... I have no idea
23:39:12  <V453000> I dont think logical thinking is relevant Sylf
23:39:22  <Sylf> Oh yeah, I forgot about that.
23:39:47  <perk11> why not just fix it?
23:39:52  <perk11> instead of calling it bad
23:39:53  <perk11> :)
23:40:00  <V453000> why yes, I dont give a shit about that wiki
23:40:13  <V453000> all wiki effort I want to do I put into our wiki
23:40:20  <V453000> which can use it just as much
23:40:25  <perk11> I see
23:40:27  <V453000> well ok not nearly as much
23:41:15  <rb78900> Well... Mabe if you want to make shure that the station will not get jammed whit waiting trains.
23:41:16  <perk11> but it's still lack a beginners part
23:43:13  <PublicServer> *** perk11 has left the game (leaving)
23:46:01  <PublicServer> <Vinnie> im going to make myself stupid and watch a youtube tutorial on placing signals
23:46:24  <PublicServer> <B78900> why?
23:46:36  <Vinnie_nl> actually to laugh
23:46:42  <iinsom`work> lol
23:46:46  <iinsom`work> dont do it
23:46:49  <iinsom`work> xD
23:46:52  <PublicServer> <B78900> XD
23:46:58  <Vinnie_nl> 30 seconds in and his two-way terminus has no route to the drop
23:47:32  <iinsom`work> you guys dont make many terminus stations do you?
23:47:52  <Vinnie_nl> 50/5
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23:48:21  <iinsom`work> not sure what that means sorry
23:48:45  <PublicServer> <B78900> What means a terminus station?
23:48:50  <Vinnie_nl> 50% terminus 50% ro-ro
23:48:54  <iinsom`work> oh
23:49:13  <PublicServer> <Vinnie> Steel drop is a terminus station
23:49:40  <PublicServer> <Sylf> I favor more ternimus station for no reason
23:51:42  <V453000> some days I think the wiki should be blown up sky high and kept only the few pages which are updated
23:52:06  <PublicServer> <B78900> Correct me if I am wrong. A nice terminus could consume less space, than an equivalent ro-ro.
23:52:07  <perk11> http://ps.openttdcoop.org/public/webcam/latest.png why isn't this updating anymore?
23:52:08  <V453000> I mean our wiki in this case
23:52:11  <iinsom`work> isnt terminus where trains go in and out
23:52:14  <iinsom`work> same side
23:52:27  <iinsom`work> http://blog.openttdcoop.org/files/pictures/new_terminus_station.png
23:52:28  <iinsom`work> like that?
23:52:38  <Vinnie_nl> yes
23:52:41  <V453000> ._. ye
23:52:47  <Vinnie_nl> they do also at steel drop
23:52:57  <PublicServer> <iinsomlol> oh wow
23:53:01  <PublicServer> <iinsomlol> i was looking at steel pickup
23:53:03  <PublicServer> <iinsomlol> DERP
23:53:16  <iinsom`work> ignore me lmfao D:
23:54:56  <PublicServer> <Vinnie> CL1 after tunnels
23:55:54  <PublicServer> <Sylf> oh, me
23:56:32  <PublicServer> <Sylf> D:

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