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00:01:44 *** roboboy has quit IRC 00:19:11 *** frdm has quit IRC 00:20:01 *** frdm has joined #openttdcoop 00:41:15 *** Sylf has joined #openttdcoop 00:53:20 *** pugi has quit IRC 01:53:00 <scshunt> iinsom`work: want to play? 01:53:27 <iinsom`work> nah all good 01:53:31 <iinsom`work> just chillin in there 01:53:35 <iinsom`work> in case somerone else needs too 01:54:08 <iinsom`work> bit busy here at work so cant do much :D 02:07:25 *** dwarf has quit IRC 02:14:07 *** perk11 has quit IRC 02:14:38 *** frdm has quit IRC 02:15:31 *** frdm has joined #openttdcoop 02:16:10 <AnsonMobil> !password 02:16:10 <PublicServer> AnsonMobil: bemoan 02:16:23 <PublicServer> *** Game still paused (number of players) 02:16:24 <PublicServer> *** Anson joined the game 02:17:13 <PublicServer> <Anson> only looking around, not playing ... 02:45:20 *** roboboy has joined #openttdcoop 02:53:15 *** frdm has quit IRC 02:53:25 *** frdm has joined #openttdcoop 03:22:27 <PublicServer> *** iinsomlol has left the game (leaving) 03:40:35 <PublicServer> *** Anson has left the game (leaving) 04:19:09 *** nicfer has quit IRC 04:52:02 *** roboboy has quit IRC 05:02:44 *** Guest1145 has joined #openttdcoop 05:04:46 <Guest1145> !playercount 05:04:46 <PublicServer> Guest1145: Number of players: 0 (0 spectators) 05:05:35 *** Guest1145 is now known as adit 05:06:13 *** adit has quit IRC 05:54:10 *** Vinnie_nl has joined #openttdcoop 05:54:10 *** ChanServ sets mode: +o Vinnie_nl 05:56:49 *** perk11 has joined #openttdcoop 06:28:38 *** valhallasw has joined #openttdcoop 06:31:30 *** iinsom`work has quit IRC 06:50:22 *** valhallasw has quit IRC 07:08:44 *** AnsonMobil has quit IRC 07:17:48 *** Gregor-PLNL has joined #openttdcoop 07:53:45 *** valhallasw has joined #openttdcoop 07:57:04 *** andbo has joined #openttdcoop 08:05:23 *** valhalla1w has joined #openttdcoop 08:07:09 *** valhallasw has quit IRC 09:06:11 *** Ryton_ has joined #openttdcoop 09:06:37 <Ryton_> !info 09:06:37 <PublicServer> Ryton_: #:1(Orange) Company Name: 'Bloggs & Co.' Year Founded: 2100 Money: 24392623113 Loan: 0 Value: 24397008563 (T:1550, R:0, P:0, S:5) unprotected 09:20:27 *** roboboy has joined #openttdcoop 09:31:43 *** roboboy has quit IRC 09:32:33 *** Ryton_ has quit IRC 09:33:56 *** pugi has joined #openttdcoop 09:42:35 *** roboboy has joined #openttdcoop 10:43:45 *** uliko has joined #openttdcoop 10:43:45 *** ChanServ sets mode: +o uliko 10:51:13 *** frdm has quit IRC 10:51:51 *** frdm has joined #openttdcoop 11:03:57 *** roboboy has quit IRC 11:17:27 *** Ry has joined #openttdcoop 11:17:31 <Ry> !password 11:17:31 <PublicServer> Ry: cooper 11:17:36 <Ry> @dict cooper 11:17:37 <PublicServer> *** Game still paused (number of players) 11:17:38 <Webster> Ry: wn: Cooper n 1: United States industrialist who built the first American locomotive; founded Cooper Union in New York City to offer free courses in the arts and sciences (1791-1883) [syn: {Cooper}, {Peter Cooper}] 2: United States film actor noted for his portrayals of strong silent heroes (1901-1961) [syn: {Cooper}, {Gary Cooper}, {Frank Cooper}] 3: United States novelist noted for his stories (1 more message) 11:17:40 <PublicServer> *** Ryton joined the game 11:18:19 <Ry> !more 11:18:19 <PublicServer> Ry: you have no more messages 11:18:22 <Ry> @more 11:18:22 <Webster> Ry: of American Indians and the frontier life (1789-1851) [syn: {Cooper}, {James Fenimore Cooper}] 4: a craftsman who makes or repairs wooden barrels or tubs [syn: {cooper}, {barrel maker}] v 1: make barrels and casks 11:18:36 <Ry> a barrel maker 11:18:59 <PublicServer> <Ryton> lolz @ roundabout where my reveser used to be :p 11:20:25 <PublicServer> <Ryton> Vinnie left BBH08 crippled :s 11:26:38 <Ry> anyone here to help finishing BBH08? 11:27:27 *** frdm has quit IRC 11:27:50 *** nicfer has joined #openttdcoop 11:28:32 *** frdm has joined #openttdcoop 11:50:05 <nicfer> !password 11:50:05 <PublicServer> nicfer: sundae 11:50:10 <nicfer> !playercount 11:50:10 <PublicServer> nicfer: Number of players: 2 (0 spectators) 11:50:40 <PublicServer> *** Game still paused (number of players) 11:50:40 <PublicServer> *** Game unpaused (number of players) 11:50:40 <PublicServer> *** nicfer joined the game 11:50:52 <PublicServer> <nicfer> hu 11:53:32 *** Max| has joined #openttdcoop 12:16:46 <PublicServer> <Ryton> hi 12:17:00 <PublicServer> <Ryton> oh, bbh06 12:19:40 <PublicServer> <Ryton> care to taclke 08 now? 12:19:51 <PublicServer> <Ryton> or not really? :-) 12:30:23 <PublicServer> <Ryton> bbh06 is more busy bc of BBH08's state 12:30:57 <PublicServer> <nicfer> I think it's time to connect '4th in progress' 12:31:19 <PublicServer> <nicfer> look at the join above 12:31:39 <PublicServer> <Ryton> look at south part of BBH08 12:31:42 <PublicServer> <Ryton> going N :p 12:31:53 <PublicServer> <Ryton> all disconnected 12:32:11 <PublicServer> <Ryton> there is a queue at the join above 12:32:18 <PublicServer> <Ryton> but not an increasing one == jam 12:34:34 <PublicServer> <Ryton> maybe put a 4th line in 12:34:44 <PublicServer> <Ryton> but focus on making the S connection again 12:34:58 <PublicServer> <nicfer> BBH03 is starting to jam 12:35:37 <PublicServer> <nicfer> so, I think 4th from BBH03 to 08 is a must now 12:39:51 <PublicServer> <nicfer> @@gap 3 3 12:39:52 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 12:39:59 <PublicServer> <Ryton> @@(gap 3) 12:40:00 <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 12:43:02 <PublicServer> <Ryton> ok, time for ABC 12:43:56 <PublicServer> <Ryton> any plans for an easy merger? :p 12:51:04 <PublicServer> <Ryton> 5 12:51:07 <Vinnie_nl> i know i broke it 12:51:14 <PublicServer> <Ryton> np :-) 12:51:21 <PublicServer> <Ryton> its fun to (try to) fix it 12:51:21 <Vinnie_nl> but you guys left yesterday when i just started 12:51:37 <Vinnie_nl> want me to continue or do you want to? 12:52:49 <Vinnie_nl> !password 12:52:49 <PublicServer> Vinnie_nl: router 12:53:13 <PublicServer> *** Vinnie joined the game 12:53:16 <PublicServer> <Vinnie> hello 12:54:34 <PublicServer> <Vinnie> G is a new line in this case 12:54:40 <PublicServer> <Vinnie> not existing tunnels 12:59:53 <PublicServer> *** Vinnie has left the game (general timeout) 12:59:53 <PublicServer> *** Vinnie has left the game (connection lost) 13:00:34 <Vinnie_nl> if you need help, ask 13:00:38 <PublicServer> <Ryton> I do :p 13:01:50 <Vinnie_nl> really? 13:02:09 <PublicServer> <Ryton> yea 13:03:56 <PublicServer> *** Vinnie joined the game 13:04:35 <PublicServer> <Vinnie> that wasn't my plan to do that one first 13:10:57 <PublicServer> <Ryton> pff, my badly placed bridgges annoy me nno w: 13:10:57 <PublicServer> <Ryton> now 13:15:26 <PublicServer> <Ryton> yay 13:15:28 <PublicServer> <Ryton> 4th ready imho 13:22:46 <PublicServer> <Ryton> anyway 13:22:48 <PublicServer> <Ryton> me off 13:22:59 <PublicServer> <Ryton> I really couldnt do that area, Vinnie 13:23:05 <PublicServer> <Ryton> I'm glad you can 13:23:13 *** frdm has quit IRC 13:23:15 <PublicServer> <Vinnie> its easy :P 13:23:35 *** frdm has joined #openttdcoop 13:37:23 <PublicServer> <Vinnie> i connected as it was 13:37:38 <PublicServer> <Vinnie> atleast how i remember it 13:37:44 <PublicServer> <Ryton> kk 13:37:50 <PublicServer> <Ryton> now it shoudl be ok 13:39:03 <PublicServer> <Ryton> thats new 13:39:05 <PublicServer> <Ryton> for the 4th :p 13:40:27 <PublicServer> <Vinnie> are MSH 02 and BBH -8 merged now? 13:41:22 <PublicServer> <Ryton> this is cleaner I guess 13:42:06 <PublicServer> <Ryton> wth 13:42:08 <PublicServer> <Ryton> how does that happen? :p 13:42:15 <PublicServer> <Ryton> 3x pbs not good? 13:42:21 <PublicServer> <Vinnie> not like that 13:42:44 <PublicServer> <Ryton> kk 13:43:20 <PublicServer> <Ryton> probably needs another exit now 13:43:34 <PublicServer> <Vinnie> or cleanup 13:45:24 <PublicServer> <Vinnie> could you also try to never use CL2 or less in a hub\ 13:45:34 <PublicServer> *** Vinnie has joined spectators 13:45:34 <PublicServer> <Ryton> where? 13:45:36 <PublicServer> <Ryton> I think I did 13:45:38 <PublicServer> *** Vinnie has joined company #1 13:45:40 <PublicServer> <Ryton> just some S bends 13:45:46 <PublicServer> <Ryton> but thats ok with TL3 13:46:04 <PublicServer> <Vinnie> no it is not ok with these trains 13:46:14 <PublicServer> <Ryton> hmm 13:46:16 <PublicServer> <Ryton> still some :p 13:48:06 <PublicServer> *** Vinnie has joined spectators 13:48:47 <PublicServer> *** Ryton has left the game (leaving) 13:48:47 <PublicServer> *** Game paused (number of players) 13:49:07 <PublicServer> *** nicfer has joined spectators 13:50:03 *** Ry has quit IRC 13:57:47 *** frdm has quit IRC 13:58:09 *** frdm has joined #openttdcoop 14:06:27 <PublicServer> <Vinnie> were you busy nicfer? 14:28:18 <PublicServer> <nicfer> yea kind of 15:26:28 *** RT78900 has joined #openttdcoop 15:26:38 <RT78900> !playser 15:26:43 <RT78900> !players 15:26:46 <PublicServer> RT78900: Client 268 is nicfer, a spectator 15:26:46 <PublicServer> RT78900: Client 272 is Vinnie, a spectator 15:26:48 <RT78900> !playerscount 15:27:11 <RT78900> !password 15:27:11 <PublicServer> RT78900: trouts 15:27:52 <PublicServer> *** Game still paused (number of players) 15:27:53 <PublicServer> *** RT78900 joined the game 15:30:44 <PublicServer> <Vinnie> hey RT78900 15:30:59 <PublicServer> <RT78900> Hi! 15:31:05 <PublicServer> <Vinnie> wanna play? 15:31:36 <PublicServer> *** Vinnie has joined company #1 15:33:44 <PublicServer> <RT78900> I think I don't have skills to contribute with this game. If you are willing to play I can enter to unpause it for you. :-) 15:34:02 <PublicServer> <Vinnie> want to learn how to play this game? 15:34:20 <PublicServer> <Vinnie> because it is not hard and i can show you 15:35:02 <PublicServer> *** nicfer has joined company #1 15:35:02 <PublicServer> *** Game unpaused (number of players) 15:35:03 *** Gregor-PLNL has quit IRC 15:35:10 <PublicServer> <RT78900> Ok. Where we start? 15:35:24 <PublicServer> *** RT78900 has joined company #1 15:35:37 <PublicServer> <Vinnie> basicly i was cleaning up BBH08 and expanding 15:35:56 <PublicServer> <Vinnie> but Ryton has been helping expanding and now im also kinda lost 15:36:22 <PublicServer> <Vinnie> lets start with the missing link from 4th 15:36:29 <PublicServer> <Vinnie> that needs to go into a merger on the West 15:36:58 <PublicServer> <Vinnie> 8 lines comming in 3 lines comming out 15:37:30 <PublicServer> <Vinnie> ABCD from North 15:37:54 <PublicServer> <RT78900> I'm following you 15:38:05 <PublicServer> <Vinnie> EFGH from East 15:38:12 <PublicServer> <Vinnie> E would be a new line we create 15:38:38 <PublicServer> <Vinnie> then we call the exit lines 123 15:39:25 <PublicServer> <Vinnie> so we have 8 lines comming in 3 comming out 15:40:08 <PublicServer> <Vinnie> that means if we give the outer two lines of the merger a priority over the choises we have 6 lines in the middle that need balancing 15:40:34 <PublicServer> <Vinnie> that one might be hard to understand, do you follow the idea behind that line? 15:41:28 <PublicServer> <RT78900> Not yet. Let see yours signals for a minute. 15:41:38 <PublicServer> <Vinnie> i'm not building there 15:41:40 <PublicServer> <Vinnie> must be nicfer 15:41:58 <PublicServer> <nicfer> yeah 15:42:15 <V453000> !password 15:42:15 <PublicServer> V453000: bootee 15:42:24 <PublicServer> <Vinnie> if you go to !example 15:42:26 <PublicServer> <V453000> moo 15:42:28 <PublicServer> *** V453000 joined the game 15:42:36 <PublicServer> <Vinnie> hello 15:42:42 <PublicServer> <RT78900> hi 15:42:48 <PublicServer> <Vinnie> you see only the outer two lines have a priority 15:43:29 <PublicServer> <Vinnie> and in the middle it is basicly an all-to-all 15:43:31 <PublicServer> <RT78900> I'm seeing. 15:43:39 <PublicServer> <Vinnie> thats the idea for this new merge 15:44:13 <PublicServer> <Vinnie> so form the 8 lines into the merger we are going to split only 6 all-to-all 15:44:55 <PublicServer> <Vinnie> 6 is a nice even number 15:45:25 <PublicServer> <Vinnie> and with 3 exit lines i proose we split every line into 3 lines in one tile 15:45:43 <PublicServer> <RT78900> Ok. Each of the 6 lines will get a 3way split. 15:45:49 <PublicServer> <Vinnie> yes 15:46:03 <PublicServer> <Vinnie> now after the split there is always a waiting bay 15:46:07 <PublicServer> <Vinnie> atleast one TL 15:46:29 <PublicServer> *** nicfer has joined spectators 15:46:33 <PublicServer> <Vinnie> to prevent those 6 lines becoming 18 lines and making our life difficult 15:46:43 <PublicServer> <Vinnie> we gonna join them into groups 15:46:59 <PublicServer> <Vinnie> So lets say line B and C split to exit line 1 15:47:09 <PublicServer> <Vinnie> we merge them together and call it BC1 15:47:31 <PublicServer> <RT78900> Oks 15:47:42 <PublicServer> *** nicfer has left the game (leaving) 15:47:50 <PublicServer> <Vinnie> that means that we get 3 groups of lines for exit line 1 15:48:00 <PublicServer> <Vinnie> BC1 DE1 EF1 15:48:10 <PublicServer> <Vinnie> again merge them into a siingle tile 15:48:26 <PublicServer> <Vinnie> if we do this merge like this 15:48:32 <PublicServer> <Vinnie> eacht incomming line has 15:48:42 <PublicServer> <Vinnie> 1 split followed by 2 joins 15:48:56 <PublicServer> <Vinnie> and if all lines have that we can call it balanced 15:49:22 <PublicServer> <Vinnie> now to complicate things 15:49:32 <PublicServer> <RT78900> so wait a litle. 15:49:34 <PublicServer> <Vinnie> ke 15:50:19 *** Maraxus has joined #openttdcoop 15:51:06 <PublicServer> *** Mazur joined the game 15:51:14 <RT78900> please draw what you mean with "<Vinnie> 1 split followed by 2 joins" 15:51:39 *** valhalla1w has quit IRC 15:52:33 <PublicServer> *** V453000 has left the game (leaving) 15:52:57 <PublicServer> <Vinnie> did you see those lines, IRC does not show text starting with ! 15:53:15 <PublicServer> <Mazur> Yes. 15:53:21 <PublicServer> <Mazur> I did. 15:53:35 <PublicServer> <RT78900> Get it. so you make a 2 diferent splis join together to later join in "exit line" 15:53:41 <PublicServer> <Vinnie> yes 15:53:43 <PublicServer> <Mazur> To whit: !split, !join A, !join B 15:54:09 <PublicServer> <Vinnie> next stage of complication 15:54:23 <PublicServer> <RT78900> ok... 15:54:33 <PublicServer> <Vinnie> After join A (two lines lik A and B join) we do not single bridge this line 15:54:44 <PublicServer> <Vinnie> preverably no bridge or tunnel at all 15:55:02 <PublicServer> * Mazur hands Vinnie an 'f'. 15:55:36 <PublicServer> <Vinnie> f refused, passes mazur back a cookie 15:56:02 <PublicServer> <Mazur> Prefereably one with chocolate, please. 15:56:04 <PublicServer> <Mazur> -e 15:56:22 <PublicServer> <Vinnie> you can't spell it either, smart ass 15:56:24 <PublicServer> <Mazur> Oh, wiat, I have those myself, want one too? 15:56:35 <PublicServer> <Vinnie> i will get them 15:56:39 <PublicServer> <Mazur> I can, just can't type it. 15:56:42 <PublicServer> <Vinnie> Zoetermeer isn't that far away 15:56:51 <PublicServer> <Mazur> Indeed. 15:56:53 <PublicServer> <RT78900> I can understad why. 15:57:08 <PublicServer> <Vinnie> wanna begin? 15:57:51 <RT78900> Kkkk Are you realy serious? 15:58:31 <PublicServer> <Vinnie> yes 15:59:25 <PublicServer> <Vinnie> to be fair, i can't be bothered with keeping the current layout so a controlled demolition of this merger seems appropriate 16:01:04 <PublicServer> <Mazur> Damn, these are small. When I was young, I needed two hands for one. 16:01:38 <PublicServer> <Vinnie> so some lines come into the merger as a double bridge/tunnel 16:01:53 <PublicServer> <Vinnie> lets start with those because splits can be a little tricky 16:02:28 <PublicServer> <Vinnie> make splits like that 16:02:34 <PublicServer> <Vinnie> should be balanced 16:04:42 <PublicServer> <Vinnie> H will be the priority line 16:05:08 <PublicServer> <RT78900> ok 16:06:03 <PublicServer> <Vinnie> thats the first one 16:08:57 <PublicServer> <Vinnie> is it clear so far 16:11:35 <PublicServer> <RT78900> I am following you. :-) Now it starts to make some sense. 16:13:07 *** Sylf has quit IRC 16:13:42 *** andbo has quit IRC 16:14:15 <PublicServer> <Vinnie> AF is the hard one now 16:14:51 <PublicServer> <Vinnie> @@(gap 3) 16:14:52 <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 16:15:19 <PublicServer> <Vinnie> hmm 16:15:30 *** Sylf has joined #openttdcoop 16:17:46 <PublicServer> <Vinnie> good so far? 16:18:00 <PublicServer> <RT78900> yes 16:18:38 <PublicServer> <Vinnie> A will be there under bridge 16:18:53 <PublicServer> <Vinnie> so now we have every connection to line 1 16:18:59 <PublicServer> <Vinnie> lets connect line 2 16:19:10 <PublicServer> *** RT78900 has left the game (general timeout) 16:19:10 <PublicServer> *** RT78900 has left the game (connection lost) 16:19:22 <RT78900> Please wait me 16:19:36 <RT78900> !password 16:19:36 <PublicServer> RT78900: tribal 16:19:39 <PublicServer> <Vinnie> I'm 16:20:22 <PublicServer> *** RT78900 joined the game 16:21:25 <PublicServer> <Vinnie> B 2 and C2 16:21:29 <PublicServer> *** RT78900 has left the game (general timeout) 16:21:29 <PublicServer> *** RT78900 has left the game (connection lost) 16:22:45 <PublicServer> <Vinnie> comming back? 16:23:16 <PublicServer> *** RT78900 joined the game 16:23:33 <PublicServer> <Vinnie> B2 to C2 16:24:15 <RT78900> yes... But I'm getting the messagem that my pc is very slow to run the game... rs 16:24:31 <PublicServer> *** RT78900 has left the game (general timeout) 16:24:31 <PublicServer> *** RT78900 has left the game (connection lost) 16:24:35 <RT78900> Wait a little more. I'm rebooting here. 16:24:37 <PublicServer> <Vinnie> full animation and full detail off? 16:24:44 *** andbo has joined #openttdcoop 16:25:04 <RT78900> Idk... I've never set this things before. 16:25:50 <PublicServer> <Vinnie> press the settings key 16:26:00 <PublicServer> <Vinnie> 3rg on left on the menu bar 16:26:03 <PublicServer> <Vinnie> 3rd 16:26:22 <PublicServer> <Vinnie> 3rd and 4th last ones 16:27:38 <Vinnie_nl> but my dinner is ready 16:27:45 <Vinnie_nl> maybe we can both take a break 16:27:57 <RT78900> ok 16:28:09 <RT78900> well... I will get my lunch 16:36:03 *** frdm has quit IRC 16:36:15 *** frdm has joined #openttdcoop 16:36:23 <RT78900> brb 16:36:29 *** RT78900 has quit IRC 16:42:09 *** RT78900 has joined #openttdcoop 16:42:39 <RT78900> !password 16:42:39 <PublicServer> RT78900: humbug 16:43:11 <PublicServer> *** RT78900 joined the game 16:44:18 *** frdm has quit IRC 16:44:35 *** frdm has joined #openttdcoop 16:46:10 <PublicServer> <RT78900> I'm back 16:59:44 *** hylje_ has joined #openttdcoop 16:59:44 *** ChanServ sets mode: +o hylje_ 16:59:44 *** hylje is now known as Guest1210 16:59:44 *** hylje_ is now known as hylje 16:59:44 *** Guest1210 has quit IRC 17:01:18 *** andbo has quit IRC 17:02:44 <PublicServer> <RT78900> Mazur? 17:05:40 <PublicServer> *** RT78900 has joined company #1 17:06:33 <Vinnie_nl> back alive 17:07:01 <PublicServer> <RT78900> :-) I'm trying here... 17:07:07 <PublicServer> <Vinnie> CL 1 :P 17:07:54 *** Progman has joined #openttdcoop 17:09:40 *** Gregor-PLNL has joined #openttdcoop 17:12:40 <PublicServer> <RT78900> OGM! G3! >< 17:12:45 <PublicServer> <Vinnie> funny isnt it 17:14:48 <PublicServer> <Vinnie> like that? 17:16:14 <PublicServer> <Vinnie> will you do line 3? 17:18:40 <PublicServer> <Vinnie> deadlock :P 17:18:50 <PublicServer> <RT78900> how you will do the SL entance? haha 17:19:00 <PublicServer> <Vinnie> worry about that later 17:19:07 <PublicServer> <Vinnie> first you complete line 3 17:19:14 <PublicServer> <RT78900> ok 17:19:52 <PublicServer> <RT78900> But you link 2 with 3... 17:20:07 <PublicServer> <Vinnie> where? 17:20:17 <PublicServer> <RT78900> Steel detour. 17:20:37 <PublicServer> <Vinnie> thats no problem 17:20:59 <PublicServer> <RT78900> Get it 17:21:10 <PublicServer> <Vinnie> that part is just a formality 17:25:20 <PublicServer> <RT78900> I think that it is all. 17:25:34 <PublicServer> <RT78900> Oh.. g3 17:25:36 <PublicServer> <Vinnie> A3 is alone and G3 unconnected 17:28:58 <PublicServer> <Vinnie> wtf has been happening 17:29:08 <PublicServer> <Vinnie> someone is doing serious damage to mainlines 17:29:55 <PublicServer> <RT78900> Idk... What you mean? 17:30:45 <PublicServer> <Vinnie> someone is making 4 Mainlines go merrge like 4>4 inside sideline hubs 17:30:47 <PublicServer> <Vinnie> 4>3 17:32:05 <PublicServer> <Vinnie> easier? 17:32:51 <PublicServer> <RT78900> A lot. I will get there sometime. 17:33:51 <PublicServer> <Vinnie> now all that remains is unjamming the mess 17:34:18 <PublicServer> <Vinnie> witch will happen now 17:36:19 <PublicServer> <RT78900> :) 17:36:19 <PublicServer> <Vinnie> SSLH 02 needs the exits 17:37:33 <PublicServer> <Vinnie> ideas for exit SLH 02? 17:38:24 <PublicServer> <RT78900> I got one... 17:43:18 <PublicServer> <Vinnie> am I stuck? 17:43:36 <PublicServer> <RT78900> Im think is not. 17:43:39 *** Jam35 has joined #openttdcoop 17:44:54 <PublicServer> <RT78900> You can connect 2+3 to the antrance... 17:45:00 <PublicServer> <RT78900> entrance 17:47:48 <PublicServer> <Vinnie> ofcourse 17:50:30 <PublicServer> <Vinnie> good? 17:51:25 <PublicServer> <RT78900> With a single bridge on entrance, ML will sometimes stop. 17:53:11 <PublicServer> <Vinnie> also missing connection in SLH 02 merge to west 17:53:25 <PublicServer> <RT78900> >< 17:56:03 <PublicServer> <Vinnie> but was that an easy way to create a balanced merge? 17:56:31 <PublicServer> <RT78900> Idk how to sove it without refit the ML. 17:56:59 <PublicServer> <RT78900> Well Is was not that hard, but not that easy too. rs 17:57:10 <PublicServer> <Vinnie> its all about overview 17:57:16 <PublicServer> <Vinnie> know what you are doing 18:02:01 *** andbo has joined #openttdcoop 18:02:48 <pocok> !dl lin 18:02:48 <PublicServer> pocok: http://binaries.openttd.org/nightlies/trunk/r25300/openttd-trunk-r25300-linux-generic-i686.tar.xz 18:03:27 <PublicServer> <Vinnie> fixed like a boss 18:03:37 <PublicServer> <RT78900> :-) 18:04:27 <pocok> !password 18:04:27 <PublicServer> pocok: hyenas 18:04:42 <PublicServer> <RT78900> But the and of 3rd is 'kinda jamming the ML and the SHL can't get trains in ml... 18:04:48 *** frdm has quit IRC 18:04:57 <PublicServer> <RT78900> and = end 18:05:19 <pocok> !commands 18:05:22 *** frdm has joined #openttdcoop 18:05:23 <pocok> hm 18:05:28 <pocok> !newgrf 18:05:28 <PublicServer> pocok: Please use /msg for the newgrf list (and use !grf) 18:06:35 <PublicServer> <Vinnie> it appears something in m@rk's BBH is fucked up 18:06:50 <PublicServer> <Vinnie> trains don't choice right 18:06:56 <PublicServer> <Vinnie> choose 18:07:34 <PublicServer> <Vinnie> nvm 18:07:36 <PublicServer> <Vinnie> i see it 18:07:59 *** chester_ has joined #openttdcoop 18:08:34 *** Vinnie_nl has quit IRC 18:10:16 <PublicServer> <RT78900> Man... I have to go. Work called. 18:10:31 <PublicServer> <Vinnie> all right cya 18:10:50 <PublicServer> <RT78900> Thanks for the lessons. o/ cya 18:11:08 <PublicServer> *** RT78900 has left the game (leaving) 18:11:14 <PublicServer> <Vinnie> anytime, 18:11:15 *** RT78900 has quit IRC 18:14:10 <PublicServer> <Vinnie> @@(gap 3 27) 18:14:11 <Webster> PublicServer: For Trainlength of 3: 125 - 129 needs 26, 130 - 134 needs 27, 135 - 139 needs 28. 18:14:26 <PublicServer> <Vinnie> @@(gap 3 4) 18:14:27 <Webster> PublicServer: For Trainlength of 3: 10 - 14 needs 3, 15 - 19 needs 4, 20 - 24 needs 5. 18:14:46 <PublicServer> <Vinnie> pff 6 tunnels 18:29:02 <Maraxus> !password 18:29:02 <PublicServer> Maraxus: gibber 18:29:19 <PublicServer> *** Maraxus joined the game 18:29:22 <PublicServer> <Maraxus> hi 18:30:08 <PublicServer> <Vinnie> hello 18:32:03 <PublicServer> <Vinnie> @@(gap 3 6) 18:32:04 <Webster> PublicServer: For Trainlength of 3: 20 - 24 needs 5, 25 - 29 needs 6, 30 - 34 needs 7. 18:34:42 <PublicServer> <Vinnie> trains turning in wierd places 18:36:16 <PublicServer> <Maraxus> 6th? 18:36:22 <PublicServer> <Vinnie> tunnel 18:37:04 <PublicServer> <Vinnie> anyway im done for today 18:37:06 <PublicServer> <Vinnie> cya later 18:37:13 <PublicServer> <Maraxus> cu 18:37:23 <PublicServer> *** Vinnie has left the game (connection lost) 18:42:06 <PublicServer> *** Maraxus has joined spectators 18:42:06 <PublicServer> *** Game paused (number of players) 18:43:55 *** Vinnie_nl has joined #openttdcoop 18:43:55 *** ChanServ sets mode: +o Vinnie_nl 18:44:03 *** valhallasw has joined #openttdcoop 18:44:48 <PublicServer> *** Maraxus has left the game (leaving) 18:45:04 *** Maraxus has quit IRC 18:59:13 *** Anson has joined #openttdcoop 19:10:04 *** valhallasw has quit IRC 19:15:57 *** andbo has quit IRC 19:38:00 <V453000> https://dl.dropboxusercontent.com/u/20419525/pzg13win.png 19:41:16 *** valhallasw has joined #openttdcoop 19:42:51 <Vinnie_nl> hacks 19:43:16 <V453000> actually not :D 19:44:10 <Vinnie_nl> lies? 19:45:57 <V453000> .. 19:50:00 *** Chris_Booth has joined #openttdcoop 19:52:26 <TWerkhoven> !info 19:52:26 <PublicServer> TWerkhoven: #:1(Orange) Company Name: 'Bloggs & Co.' Year Founded: 2100 Money: 26926825019 Loan: 0 Value: 26931077253 (T:1548, R:0, P:0, S:5) unprotected 19:58:27 <Vinnie_nl> continued in SP 20:17:11 <nicfer> !playercount 20:17:11 <PublicServer> nicfer: Number of players: 1 (0 spectators) 20:34:20 *** AnsonMobil has joined #openttdcoop 20:34:39 *** andbo has joined #openttdcoop 20:35:25 *** perk11 has quit IRC 20:36:04 *** perk11 has joined #openttdcoop 20:37:07 *** Anson has quit IRC 20:47:42 *** chester_ has quit IRC 20:52:26 *** Chris_Booth has quit IRC 20:55:52 *** dwarf has joined #openttdcoop 20:55:52 *** Webster sets mode: +o dwarf 20:57:49 *** ZxBiohazardZx has joined #openttdcoop 20:58:13 <ZxBiohazardZx> !players 20:58:15 <PublicServer> ZxBiohazardZx: Client 279 (Orange) is Mazur, in company 1 (Bloggs & Co.) 20:58:18 <ZxBiohazardZx> !password 20:58:18 <PublicServer> ZxBiohazardZx: finely 20:58:55 <PublicServer> *** Game still paused (number of players) 20:58:55 <PublicServer> *** Game unpaused (number of players) 20:58:57 <PublicServer> <ZxBiohazardZx> ohi 20:58:57 <PublicServer> *** ZxBiohazardZx joined the game 21:00:09 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 21:00:09 <PublicServer> *** Game paused (number of players) 21:00:12 *** ZxBiohazardZx has quit IRC 21:05:49 *** valhallasw has quit IRC 21:10:55 *** andbo has quit IRC 21:13:35 <nicfer> !playercount 21:13:35 <PublicServer> nicfer: Number of players: 2 (0 spectators) 21:19:09 *** valhallasw has joined #openttdcoop 21:26:42 *** Gregor-PLNL has quit IRC 21:36:17 *** Jam35 has quit IRC 21:55:56 *** nb14 has joined #openttdcoop 22:01:47 <nb14> @quickstart 22:01:48 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 22:05:47 <nb14> !password 22:05:47 <PublicServer> nb14: parred 22:08:02 *** nb14 has left #openttdcoop 22:15:52 *** frdm has quit IRC 22:16:08 *** frdm has joined #openttdcoop 22:22:15 *** Vinnie_nl has quit IRC 22:27:34 *** valhallasw has quit IRC 22:27:46 *** Progman has quit IRC 22:35:18 *** frdm has quit IRC 22:35:53 *** frdm has joined #openttdcoop 23:32:39 *** iinsomlol has joined #openttdcoop 23:33:08 *** iinsomlol is now known as insomWork