Config
Log for #openttdcoop on 11th July 2013:
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08:52:19  <BenJTotterdell> !dl win64
08:52:19  <PublicServer> BenJTotterdell: http://binaries.openttd.org/nightlies/trunk/r25575/openttd-trunk-r25575-windows-win64.zip
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08:53:47  <BenJTotterdell> !dl win32
08:53:47  <PublicServer> BenJTotterdell: http://binaries.openttd.org/nightlies/trunk/r25575/openttd-trunk-r25575-windows-win32.zip
08:54:56  <BenJTotterdell> !dl gfx
08:54:56  <PublicServer> BenJTotterdell: unknown option "gfx"
08:54:59  <BenJTotterdell> hmm
08:57:56  <BenJTotterdell> !password
08:57:56  <PublicServer> BenJTotterdell: sugars
08:58:01  <planetmaker> you can't run win32 and win64 in parallel :-P
08:58:07  <PublicServer> *** Game still paused (number of players)
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08:58:21  <planetmaker> !gfx
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09:06:03  <BenJTotterdell> got rid of the 64, dw
09:41:33  <phatmatt> maybe it's a 96-bit arch
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10:16:35  <Stevetrov> !password
10:16:35  <PublicServer> Stevetrov: sugars
10:17:02  <PublicServer> *** Game still paused (number of players)
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11:07:15  <planetmaker> !setdef
11:07:15  <PublicServer> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
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14:51:47  <Anson> on the welcome server, i have a pbs stopping trains for 5-20 seconds... why? ... is there anybody who can have a look st it (at sign "wait 5-20sec")?
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15:39:21  <edog300> @quickstart
15:39:22  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:39:28  <edog300> !help
15:39:28  <PublicServer> edog300: http://www.openttdcoop.org/wiki/IRC_Commands
15:41:03  <edog300> @logs
15:41:03  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
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16:28:26  <ZxBiohazardZx> !players
16:28:29  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
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17:11:34  <Stevetrov> !gap
17:11:34  <PublicServer> Stevetrov: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
17:11:37  <Stevetrov> @gap
17:11:38  <Webster> Stevetrov: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
17:12:04  <Stevetrov> !gap 7 10
17:12:04  <PublicServer> Stevetrov: You need 2 tunnels/bridges for trainlength 7 and gap 10.
17:12:10  <Stevetrov> !gap 7 12
17:12:10  <PublicServer> Stevetrov: You need 2 tunnels/bridges for trainlength 7 and gap 12.
17:12:12  <Stevetrov> !gap 7 14
17:12:12  <PublicServer> Stevetrov: You need 3 tunnels/bridges for trainlength 7 and gap 14.
17:12:15  <Stevetrov> !gap 7 13
17:12:15  <PublicServer> Stevetrov: You need 2 tunnels/bridges for trainlength 7 and gap 13.
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18:16:15  <ZxBiohazardZx> aah ppl :)
18:16:18  <ZxBiohazardZx> !players
18:16:20  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
18:16:30  <ZxBiohazardZx> haha nvm your playing self :P
18:16:36  <ZxBiohazardZx> !gap 7
18:16:36  <PublicServer> ZxBiohazardZx: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
18:16:45  <ZxBiohazardZx> there was a way to echo all lenghts for train
18:16:47  <ZxBiohazardZx> !gap
18:16:47  <PublicServer> ZxBiohazardZx: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
18:16:51  <ZxBiohazardZx> !gap 7 all
18:16:51  <PublicServer> ZxBiohazardZx: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
18:16:58  <ZxBiohazardZx> ugh dont recall
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18:32:02  <Jam35_> !password
18:32:02  <PublicServer> Jam35_: sugars
18:32:18  <PublicServer> *** Game still paused (number of players)
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18:47:14  <Anson> bio, i was looking for that too, earlier today... it used to give the TL for 2, 3 and 4 tunnrls bridges... but i couldn't remember either
18:47:42  <Anson> !gap 5
18:47:42  <PublicServer> Anson: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
18:48:26  <Anson> !gap 64
18:48:26  <PublicServer> Anson: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
18:48:55  <Sylf>  @gap 2
18:48:55  <Sylf> some commands have webster version and PublicServer version
18:49:41  <Sylf> @gap 2
18:49:41  <Webster> Sylf: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
18:50:07  <Anson> thanks
18:51:42  <Anson> @gap 5
18:51:42  <Webster> Anson: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
18:56:40  <Anson> i'm always a bit confused how to spell commands....
18:56:55  <Anson> @@(gap 5)
18:57:48  <Anson> @@(clcalc rail 5)
19:01:15  <Anson>  ah. ingame it is @@(xxx) and here only @xxx?
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19:04:05  <ZxBiohazardZx> aha
19:04:06  <ZxBiohazardZx> thx
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19:14:02  <Maarten28> !password
19:14:02  <PublicServer> Maarten28: sugars
19:14:19  <PublicServer> *** Game still paused (number of players)
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19:17:19  <ZxBiohazardZx> !password
19:17:19  <PublicServer> ZxBiohazardZx: sugars
19:18:00  <PublicServer> *** Game still paused (number of players)
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19:19:20  <ZxBiohazardZx> jam is out right?
19:19:25  <ZxBiohazardZx> pokes Jam35
19:20:17  <Maarten28> No idea :) The first time I am on the server and just staring my eyes out for a moment :)
19:22:27  <PublicServer> <ZxBiohazardZx> thats ok
19:22:37  <PublicServer> <ZxBiohazardZx> jam35 poked me earlier, i just poke him back :P
19:22:43  <PublicServer> <Maarten28> :P
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19:24:30  <PublicServer> <Maarten28> it did help to enable signs & station names :)
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19:29:00  <PublicServer> <ZxBiohazardZx> hehe
19:29:09  <PublicServer> <ZxBiohazardZx> makes stuff readable :P
19:29:29  <PublicServer> <Maarten28> well.. i thought i was looking at main lines sometimes... and then your see it is a side line
19:29:39  <PublicServer> <ZxBiohazardZx> haha
19:29:45  <PublicServer> <ZxBiohazardZx> well this one isnt even that messy...
19:29:47  <PublicServer> <ZxBiohazardZx> weve had worse
19:29:57  <PublicServer> <ZxBiohazardZx> where sideline of LLRR met ML of LLRR :p
19:30:00  <PublicServer> <ZxBiohazardZx> its more like a bbh then :P
19:30:34  <PublicServer> <Maarten28> the main problem is that i'm seeing it for the first time... if i would be here from the semi-start it would be easier to grow into
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19:31:20  <PublicServer> <ZxBiohazardZx> true
19:31:26  <PublicServer> <ZxBiohazardZx> though you get used to this eventually :P
19:32:01  <PublicServer> <Maarten28> and besides that it's been 3-4 years since i last played
19:32:07  <PublicServer> <Maarten28> some stuff has changed
19:32:09  <PublicServer> <ZxBiohazardZx> haha
19:32:35  <PublicServer> <ZxBiohazardZx> join the comp to see shit move :P
19:32:41  <PublicServer> <Maarten28> sure
19:32:51  <PublicServer> *** Maarten28 has left the game (leaving)
19:33:05  <PublicServer> <ZxBiohazardZx> for next time, a simple company window+join works as well ;)
19:33:15  <Maarten28> yeah i just remembered that
19:33:18  <PublicServer> <ZxBiohazardZx> :P
19:33:30  <ZxBiohazardZx> !password
19:33:30  <PublicServer> ZxBiohazardZx: misfit
19:33:38  <ZxBiohazardZx> ^^
19:33:48  <PublicServer> *** Game still paused (number of players)
19:33:48  <PublicServer> *** Game unpaused (number of players)
19:33:48  <Maarten28> ah the pw changes
19:33:48  <PublicServer> *** Maarten28 joined the game
19:34:32  <PublicServer> <ZxBiohazardZx> also this allows me to mod stuff :P
19:34:37  <Maarten28> :)
19:34:44  <PublicServer> <ZxBiohazardZx> yeah it changes every so often
19:35:32  <Maarten28> what the... nowadays you can refit trains?
19:35:44  <PublicServer> <ZxBiohazardZx> hmhm
19:35:51  <Maarten28> in the orders that is
19:35:53  <PublicServer> <ZxBiohazardZx> voodo i know
19:36:03  <PublicServer> <Maarten28> it solves a few problems
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20:03:23  <PublicServer> <ZxBiohazardZx> hate
20:03:27  <PublicServer> <ZxBiohazardZx> hmmz
20:03:35  <PublicServer> <ZxBiohazardZx> i might be lucky
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20:07:55  <PublicServer> <ZxBiohazardZx> ugly :) but works
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20:11:05  <PublicServer> <Maarten28> the fun thing about it is you would destroy everything and rebuild that hub, you would probably end up with a totally different setup :)
20:11:11  <PublicServer> <ZxBiohazardZx> ofc
20:11:27  <PublicServer> <ZxBiohazardZx> we rebuild this hub on minimum disruption for the current traffic
20:11:38  <PublicServer> <Maarten28> yep saw that
20:11:40  <PublicServer> <ZxBiohazardZx> a nukestick would be much prettier, but im working with as is :P
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20:17:28  <PublicServer> <ZxBiohazardZx> hmms 3+3 -> 2 :P
20:32:15  <PublicServer> <ZxBiohazardZx> i could prio 1 of them to make life easy...
20:32:16  <PublicServer> <ZxBiohazardZx> but nah :P
20:32:36  <PublicServer> <Maarten28> i'll be semi afk, got to go in 10-20 or so, so try to make it work by that time since the game will pause again i think  ;)
20:35:31  <PublicServer> <ZxBiohazardZx> i think i got it :O
20:35:33  <PublicServer> <ZxBiohazardZx> nice
20:35:43  <PublicServer> <Maarten28> :)
20:41:29  <PublicServer> <Maarten28> you good for me to leave? :)
20:41:31  <PublicServer> <ZxBiohazardZx> lol preferred 3rd
20:41:33  <PublicServer> <ZxBiohazardZx> yeah its fine
20:41:45  <PublicServer> <Maarten28> cool, i've seen a lot and maybe i'll come back soon :)
20:41:52  <PublicServer> <ZxBiohazardZx> :)
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