Config
Log for #openttdcoop on 26th July 2013:
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01:30:39  *** ZestyLemons has joined #openttdcoop
01:30:47  <ZestyLemons> !playercount
01:30:47  <PublicServer> ZestyLemons: Number of players: 0 (0 spectators)
01:31:04  <ZestyLemons> !password
01:31:04  <PublicServer> ZestyLemons: genres
01:31:28  <PublicServer> *** Game still paused (number of players)
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02:14:52  <PublicServer> *** ZestyLemons has left the game (leaving)
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05:58:20  <V453000> !update
05:58:20  <PublicServer> V453000: Update starting...
06:00:41  <PublicServer> Update done: OpenTTD r25627 (run !install)
06:00:47  <V453000> !install
06:00:51  <PublicServer> V453000: install done, please run !restart
06:00:59  <V453000> !restart
06:00:59  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
06:01:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
06:01:02  <PublicServer> Thank you for playing r25613.
06:01:05  <PublicServer> Server has exited
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06:01:20  <PublicServer> Autopilot engaged
06:01:20  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
06:01:20  *** ChanServ sets mode: +v PublicServer
06:01:20  *** Webster changes topic to "Cooperative OpenTTD | PSG263 (r25627) | STAGE: Building BLUE | New players, use @quickstart and !help | www.openttdcoop.org"
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09:36:34  <Mark> !dl win64
09:36:35  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r25627/openttd-trunk-r25627-windows-win64.zip
09:38:00  <Mark> !password
09:38:00  <PublicServer> Mark: tempos
09:38:26  <PublicServer> *** Game still paused (number of players)
09:38:26  <PublicServer> *** Mark joined the game
09:38:50  <Mark> !unpause
09:38:50  <PublicServer> Mark: you must be channel op to use !unpause
09:38:53  <Mark> @op
09:39:09  <Mark> @op
09:39:09  *** Webster sets mode: +o Mark
09:39:11  <Mark> !unpause
09:39:11  <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.)
09:39:13  <PublicServer> *** Game unpaused (number of players)
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10:47:18  <V453000> helo :)
10:47:37  <PublicServer> <Mark> howdy
10:47:43  <V453000>  @work :(
10:47:53  <PublicServer> <Mark> :/
10:48:01  <V453000> so lets try to get openttd here
10:48:04  <V453000> !dl win64
10:48:05  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r25627/openttd-trunk-r25627-windows-win64.zip
10:48:06  <PublicServer> <Mark> :D
10:48:32  <V453000> srsly its friday and outside its hot like fuck
10:48:43  <V453000> good enough excuse
10:49:38  <PublicServer> <Mark> first rain in like a month here atm
10:49:49  <V453000> it hasnt rained in a while here either
10:49:57  <V453000> and I dont mean random sea flooding like you
10:50:08  <PublicServer> <Mark> :D
10:50:50  <PublicServer> <Mark> we're getting up on white era
10:50:52  <PublicServer> <Mark> 2043
10:51:01  <V453000> white era?
10:51:09  <PublicServer> <Mark> white rail
10:51:16  <V453000> ah
10:52:21  <V453000> !grf
10:52:21  <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF
10:52:22  <V453000> GIVE
10:54:16  <V453000> !password
10:54:17  <PublicServer> V453000: tempos
10:54:33  <PublicServer> <Player> hyyyy
10:54:34  <PublicServer> *** Player has joined spectators
10:54:38  <PublicServer> <Mark> hello Player
10:54:38  <PublicServer> *** Player has changed his/her name to V453000
10:54:50  <PublicServer> <V453000> hm this cpu is really really weak :)
10:55:41  <PublicServer> <Mark> :P
10:56:04  <PublicServer> <V453000> its good enough for normal programs as it has like a million cores, but each of them is apparently weak :)
10:56:06  <PublicServer> <Mark> ive been doing quite a bit of expanding
10:56:12  <PublicServer> <V453000> nyce
10:56:15  <PublicServer> <Mark> a million?
10:56:17  <PublicServer> <V453000> I might do some in the evening
10:56:20  <PublicServer> <Mark> thats quite a lot
10:56:23  <PublicServer> <V453000> idk how many = ~million
10:56:41  <PublicServer> <V453000> even if it is 8 or 16 or idk
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10:56:43  <PublicServer> <Mark> think we're about ready for some more trains
10:56:49  <PublicServer> <V453000> add em
10:56:51  <PublicServer> <V453000> :)
10:56:57  <PublicServer> <Mark> i will
10:57:16  <PublicServer> <V453000> oh actually I wont do shit in the evening
10:57:17  <PublicServer> <Mark> just doubling the bit from bbh18 to paper
10:57:19  <PublicServer> <V453000> busy with science
10:58:05  <PublicServer> <V453000> beer science that is
10:58:08  <PublicServer> <Mark> :D
10:58:14  <PublicServer> <Mark> sounds good
10:58:20  <PublicServer> <Mark> except for the science part
10:58:22  <PublicServer> <V453000> what are you doing during weekend?
10:58:32  <PublicServer> <V453000> feeling like a saturday trip to germany?
10:58:43  <PublicServer> <Mark> working tonight
10:58:57  <PublicServer> <Mark> whats in germany?
10:59:04  <PublicServer> <Mark> going rock climbing on saturday
10:59:10  <PublicServer> <Mark> working sunday
10:59:12  <PublicServer> <Mark> beers inbetween
10:59:14  <PublicServer> <V453000> :(
10:59:24  <PublicServer> <V453000> there is a r25k meeting in germany
10:59:44  <PublicServer> <Mark> whos going?
10:59:46  <PublicServer> <V453000> weird people AND normal person me going to be there
10:59:48  <PublicServer> <Mark> :D
11:00:08  <PublicServer> <V453000> seriously reconsider rock climbing :P
11:00:26  <PublicServer> <V453000> there are even some dutchorz going so you could go with em
11:00:54  <PublicServer> <Mark> tbh i dont think i'd care to meet most of the tt-forums community
11:01:26  <PublicServer> <V453000> I dont think it is about forums but meh :P
11:01:52  <PublicServer> <V453000> I havent visited the forums for months either
11:05:54  <PublicServer> <V453000> btw please save teh game in 2050 if you get the chance to
11:06:00  <PublicServer> <V453000> I have a save from 2200 already
11:06:07  <PublicServer> <Mark> k
11:06:09  <PublicServer> <V453000> I mean 2250 obvisously :>
11:06:24  <PublicServer> <V453000> sously because typing on lagged game on trash keyboard rules ass
11:06:26  <PublicServer> <V453000> cuz beer
11:08:48  <PublicServer> <V453000> the different colouring is great I have to say
11:09:03  <PublicServer> <V453000> makes "+2/Sylf" sign have a lot more visibility :)
11:09:18  <PublicServer> <Mark> it is nice
11:09:44  <PublicServer> <V453000> I had awesome scenario for it yesterday
11:09:51  <PublicServer> <V453000> had huge ass logic mechanism with stuff, in yellow rails
11:10:09  <PublicServer> <V453000> discovery that I need to add one more logic thingy to each, added it in blue rails, perfectly saw what I am doing :)
11:10:51  <PublicServer> <V453000> in this game that effect is a bit lost though as it instead creates more mess by the more colours for the sake of marking expanding :D
11:11:09  <PublicServer> <V453000> "a bit" = "fucking is."
11:11:57  <PublicServer> *** V453000 has joined company #1
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11:16:03  <PublicServer> <Mark> moved SLH25 to below snowline
11:16:09  <PublicServer> <Mark> thought you'd like that
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11:16:38  <PublicServer> <V453000> I saw :)
11:16:44  <PublicServer> <Mark> lot of work for one gold mine
11:16:47  <PublicServer> <V453000> ye :D
11:17:29  <PublicServer> <V453000> I just guess mfb wasnt too bothered about the plan :)
11:17:51  <PublicServer> <Mark> i only realised we had that rule when i saw the !above snowline sign
11:17:57  <PublicServer> <Mark> and wondered what the hell it was about
11:18:32  <PublicServer> <V453000> I think with "chaos" it can be interesting
11:18:44  <PublicServer> <V453000> because it makes sure that you reserve "space X" for BBHs
11:19:03  <PublicServer> <Mark> yeah
11:19:41  <PublicServer> <V453000> especially with one point I think should be used more in chaos - adding hubs in later stages of the game
11:19:52  <PublicServer> <V453000> some shortcuts can help trains :)
11:20:19  <PublicServer> <Mark> reserving space is nice
11:20:25  <PublicServer> <Mark> but building compact is fun
11:20:52  <PublicServer> <V453000> you can build compact, but with slight influences of MOAR
11:22:09  <PublicServer> <Mark> moar?
11:22:40  <PublicServer> <V453000> you dont know ultimate philosophy of moar?
11:22:50  <PublicServer> <Mark> no
11:22:56  <PublicServer> <V453000> it translates to [always expand shit] in openttd
11:23:07  <PublicServer> <Mark> :D
11:23:57  <PublicServer> <Mark> and what does it mean then?
11:24:03  <PublicServer> <V453000> uhmmmmm
11:24:06  <PublicServer> <V453000> nothing?
11:24:16  <PublicServer> <Mark> right :D
11:24:18  <PublicServer> <V453000> mistyped/upgraded "more"
11:25:04  <PublicServer> <V453000> "more" is telling what to do, "MOAR" is psychotically screaming propagation of expansion fanatism, resulting in rail nests, clusters and furballs
11:25:11  <PublicServer> <Mark> :D
11:25:31  <PublicServer> <V453000> linguistically precise definition
11:31:47  <PublicServer> <Mark> you need to make 10 more colours
11:31:53  <PublicServer> <Mark> so everyone can build in their own colour
11:32:05  <PublicServer> <Mark> i claim pink
11:32:32  <PublicServer> <V453000> I actually will make a lot more colours
11:32:39  <PublicServer> <V453000> but it isnt as simple as it sounds
11:33:07  <PublicServer> <V453000> adding more colours means it can very easily conflict with other track sets or even with NUTS, and that you need parameters with some automatic detection how many can you add etc
11:33:45  <PublicServer> <V453000> and first I will probably add things like snow awareness, and some brown ground-like thingies around tracks to make them blend with landscape better
11:34:20  <PublicServer> <V453000> but yeah, having coop with each person with one colour could be also awesome as hell
11:34:55  <PublicServer> <V453000> and yes there will be at least one instance of pink
11:35:01  <PublicServer> <V453000> for the gay tards
11:35:11  <PublicServer> <Mark> i was mostly joking
11:35:15  <PublicServer> <Mark> but it would be cool
11:35:21  <PublicServer> <Mark> and i do want pink
11:36:31  <PublicServer> <V453000> not a good idea to even remotely joke about features in my newGRFs :P
11:36:45  <PublicServer> <V453000> as anything could happen :D
11:36:45  <PublicServer> <Mark> :D
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11:37:24  <PublicServer> <V453000> the default will probably be 4 colours though
11:37:30  <PublicServer> <V453000> probably without the whites
11:37:52  <PublicServer> <V453000> but all that is at least one week away still, might have a look at it next weekend at soonest
11:38:34  <PublicServer> <V453000> might also add kustom depotz if I get enough cretivity to make some
11:41:04  <PublicServer> <Mark> doubling one direction only is ugly
11:41:14  <PublicServer> <V453000> cant do shit with that, openttd feature
11:41:21  <PublicServer> <V453000> but yes it is
11:41:54  <PublicServer> <Mark> BBH20 to BBH13 section next
11:43:02  <PublicServer> <V453000> lol just enlarged to full screen, 2500x2000 is fun :D
11:43:10  <PublicServer> <V453000> or some size like that
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11:45:04  <PublicServer> <V453000> anyway, I go pretend I am doing something useful, this is lagging too hard to actually build anything :(
11:45:14  <PublicServer> <V453000> byez
11:45:20  <PublicServer> *** V453000 has left the game (leaving)
11:45:20  <PublicServer> <Mark> alrighty
11:45:24  <PublicServer> <Mark> good luck
11:45:28  <V453000> I will probably still be here though
11:45:40  <V453000> cuz bored
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11:57:20  <planetmaker> sorry... party keeps me busy to test the setup on cimarosa
11:57:51  <V453000> ^Spike^ not partying either? :(
11:58:27  <nicfer> !playercount
11:58:28  <PublicServer> nicfer: Number of players: 1 (0 spectators)
11:58:32  <nicfer> !playercount
11:58:32  <PublicServer> nicfer: Number of players: 1 (0 spectators)
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12:21:02  <PublicServer> <Mark> why is there 154k goods at goods drop
12:22:16  <V453000> :D
12:22:21  <V453000> fund buildings :)
12:22:30  <PublicServer> <Mark> it does accept goods
12:22:39  <V453000> hm, dont trains have transfer ordeR?
12:22:46  <PublicServer> <Mark> nope
12:22:56  <PublicServer> <Mark> must be leftover from earlier
12:23:01  <V453000> possibly
12:23:09  <V453000> if there was ~200k, it can decay very slowly I guess
12:23:14  <PublicServer> <Mark> or maybe some trains dont have leave empty orders
12:23:16  <PublicServer> <Mark> yea
12:23:26  <PublicServer> <Mark> no way to speed it up either
12:23:44  <V453000> missing leave empty would just mean trains load it back again
12:23:57  <PublicServer> <Mark> there is 106k at goods wheat and paper goods drop as well
12:24:06  <V453000> well that is strange
12:24:50  <PublicServer> <Mark> oil goods drop is fine
12:25:16  <PublicServer> <Mark> it doesnt seem to decay really
12:25:30  <PublicServer> <Mark> steel goods is now 154,644
12:26:12  <V453000> do the trains get profit when the drop accepts goods?
12:26:32  <PublicServer> <Mark> of course
12:26:43  <V453000> all I can imagine is some misfucked cargo labels or something so <goods> arent <goods> but that is unlikely as we played with these industries numerous times
12:27:11  <PublicServer> <Mark> im surprised its not decaying
12:27:22  <PublicServer> <Mark> or increasing
12:27:32  <PublicServer> <Mark> waiting cargo never gets to these kind of amounts
12:27:58  <V453000> there has been some change in that I think
12:28:09  <V453000> e.g. time ago maximum of pax in a station was around 33k
12:28:10  <PublicServer> <Mark> i can see if i can transfer it away
12:28:11  <V453000> you never had more
12:28:30  <PublicServer> <Mark> i remember a game where we had 2m pax at stations
12:28:37  <PublicServer> <Mark> thats aaaaaaaages ago though
12:28:43  <PublicServer> <Mark> like 60's
12:28:55  <V453000> wasnt that with the huge ass tl50 transrapid?
12:29:07  <PublicServer> <Mark> dont think so
12:29:14  <PublicServer> <Mark> tl12 or something
12:29:22  <V453000> mhm
12:29:35  <V453000> still strange, but who knows what was changed
12:29:43  <PublicServer> <Mark> game 49
12:29:43  <PublicServer> <Mark> boom
12:30:15  <V453000> ah that
12:31:57  <V453000> none over 30k though
12:31:57  <PublicServer> <Mark> im teleporting goods now
12:32:03  <V453000> in game 49
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12:32:12  <PublicServer> <Mark> it was
12:32:19  <V453000> lying noob!
12:32:21  <V453000> :))
12:32:25  <PublicServer> <Mark> might be the bug got fixed during the game
12:32:31  <V453000> yeah who knows
12:32:38  <Mark> !rcon set max_roadveh 50
12:33:39  <PublicServer> <Mark> this is going to take a while
12:33:44  <V453000> :D
12:33:58  <V453000> just take a Wetrail train and you have it quickly
12:34:04  <V453000> (highest wagon capacity)
12:34:32  <PublicServer> <Mark> surely 30rvs do it faster
12:34:36  <PublicServer> <Mark> and easier to set up
12:34:42  <PublicServer> <Mark> 149k now
12:35:00  <PublicServer> <Mark> 148
12:35:06  <V453000> easier? :P you build 1 station, second station next to it, setup complete
12:35:06  <PublicServer> <Mark> we'll get there
12:35:14  <V453000> no you wont ever get there
12:35:19  <V453000> and meteor will fall on your ass
12:35:23  <V453000> some other predictions you need?
12:35:28  <PublicServer> <Mark> :D
12:35:58  <PublicServer> <Mark> oooh 2248
12:37:32  <PublicServer> <Mark> arent massive stockpiles of good slowing the game down?
12:37:39  <PublicServer> <Mark> using a lot of cpu that is
12:37:41  <PublicServer> <Mark> or memory
12:37:43  <PublicServer> <Mark> whatever
12:37:46  <V453000> clue not
12:37:58  <V453000> idk, it certainly cant reduce the cpu amount
12:38:07  <V453000> thus, probably by some amount it could
12:38:10  <PublicServer> <Mark> :D
12:41:38  <V453000> but I dont think it will be any major influence
12:41:47  <V453000> in compare to other things
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13:03:22  <PublicServer> <Mark> 2250
13:04:07  <Mark> @stage Building: WHITE
13:04:07  *** Webster changes topic to "Cooperative OpenTTD | PSG263 (r25627) | STAGE: Building: WHITE | New players, use @quickstart and !help | www.openttdcoop.org"
13:05:42  <Mark> V453000: https://dl.dropboxusercontent.com/u/27480792/psg263_2250.sav
13:06:03  <V453000> :> ty
13:06:09  <PublicServer> *** Mark has left the game (leaving)
13:06:09  <PublicServer> *** Game paused (number of players)
13:06:11  <Mark> !auto
13:06:11  <PublicServer> *** Mark has enabled autopause mode.
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13:29:26  <Tray> !password
13:29:26  <PublicServer> Tray: mantel
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13:29:44  <Tray> !dl win32
13:29:44  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r25627/openttd-trunk-r25627-windows-win32.zip
13:31:26  <PublicServer> *** Game still paused (number of players)
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13:33:59  <V453000> hello :)
13:34:04  <PublicServer> <Tray> hi
13:35:21  <Mark> hello
13:35:31  <Mark> !password
13:35:31  <PublicServer> Mark: mantel
13:35:46  <PublicServer> *** Game still paused (number of players)
13:35:46  <PublicServer> *** Game unpaused (number of players)
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13:36:02  <PublicServer> <Mark> building white rail
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14:12:10  <PublicServer> *** Mark has left the game (general timeout)
14:12:10  <PublicServer> *** Mark has left the game (connection lost)
14:12:12  <PublicServer> *** Game paused (number of players)
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14:14:15  <[1]Mark> !password
14:14:16  <PublicServer> [1]Mark: gyrate
14:14:29  <PublicServer> *** Game still paused (number of players)
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14:27:35  <PublicServer> <Tray> stupid trains
14:27:38  <PublicServer> <Tray> -.-
14:27:45  <PublicServer> <Mark> :P
14:27:53  <PublicServer> <Mark> sorry for jamming everything btw
14:28:23  <PublicServer> <Tray> yeah a station by sylf jammed
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14:31:05  <Sylf> :o
14:34:07  <PublicServer> <Tray> something is slow right now?
14:34:33  <PublicServer> <Mark> im sti;ll working on rubber/food
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15:35:50  <Dom_> !download osx
15:35:50  <PublicServer> Dom_: http://binaries.openttd.org/nightlies/trunk/r25627/openttd-trunk-r25627-macosx-universal.zip
15:37:41  <Dom_> !password
15:37:41  <PublicServer> Dom_: palate
15:37:50  <PublicServer> *** Dom joined the game
15:37:54  <PublicServer> <Dom> ello
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15:38:00  <PublicServer> <Mark> hello
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16:08:31  <Cronester_> Hello, I read on the openttd forum that you people play in one massive game?
16:08:51  <PublicServer> <Mark> we do
16:09:00  <Cronester_> can anyone join?
16:09:01  *** Mucht has quit IRC
16:09:06  <Mark> check out the website openttdcoop.org and read the quickstart
16:09:09  <Mark> @quickstart
16:09:10  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
16:09:39  <Mark> you might like to join the publicserver or have a look at some old games in the archive
16:10:00  <Mark> and, yes, anyone can join
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16:12:39  <Cronester_> sounds cool, have to read a bit
16:12:45  <Cronester_> say, any dutch players here as well?
16:13:58  <Mark> yes, loads
16:14:03  <Mark> i have to go now
16:14:12  <Mark> if you have any questions, just ask, someone will answer
16:14:25  <PublicServer> *** Mark has joined spectators
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16:24:41  <Jam35> !dl
16:24:41  <PublicServer> Jam35: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
16:24:41  <PublicServer> Jam35: http://www.openttd.org/en/download-trunk/r25627
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17:07:07  <dr-dinosaur2> if everyone joins at half pat
17:07:10  <dr-dinosaur2> I'm going to sign on at half past
17:07:16  <dr-dinosaur2> That is a target :)
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17:07:38  <Cronester> These new grf's are giving me nightmares
17:07:43  <Cronester> bad dreams
17:07:46  <Cronester> something like that
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17:19:08  <Cronester> !password
17:19:08  <PublicServer> Cronester: spites
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17:22:59  <Cronester_> How do I know if I have the right server?
17:23:07  <Cronester_> the right version of the game
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17:27:43  <dr-dinosaur2> half past
17:27:46  <dr-dinosaur2> !password
17:27:46  <PublicServer> dr-dinosaur2: spites
17:28:22  <dr-dinosaur2> !download win64
17:28:23  <PublicServer> dr-dinosaur2: http://binaries.openttd.org/nightlies/trunk/r25627/openttd-trunk-r25627-windows-win64.zip
17:28:25  <dr-dinosaur2> I am not amused
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17:36:08  <dr-dinosaur2> have to go do stuff osrry :(
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17:45:50  <Cronester_> I can't reach the public coop server, I can reach the welome server... can anyone tell me why that is? (and maybe stay connected to the irc?)
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18:19:03  <ZestyLemons> !playercount
18:19:04  <PublicServer> ZestyLemons: Number of players: 6 (4 spectators)
18:19:07  <ZestyLemons> !password
18:19:08  <PublicServer> ZestyLemons: nooses
18:21:20  <ZestyLemons> oh, version mismatch
18:21:51  <ZestyLemons> !dl
18:21:51  <PublicServer> ZestyLemons: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
18:21:52  <PublicServer> ZestyLemons: http://www.openttd.org/en/download-trunk/r25627
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18:59:23  <Maraxus> !password
18:59:23  <PublicServer> Maraxus: shawls
18:59:46  <PublicServer> *** Maraxus joined the game
18:59:57  <PublicServer> <Maraxus> hi
19:05:25  <PublicServer> <Dr-Dinosaur> My junction is a monster! :p
19:05:33  <PublicServer> <ZestyLemons> what junction?
19:05:39  <PublicServer> <Dr-Dinosaur> BBH 27
19:05:57  <PublicServer> <ZestyLemons> dear god thats a large junction
19:06:36  <PublicServer> <ZestyLemons> wait are those double rails?
19:06:50  <PublicServer> <Dr-Dinosaur> yep
19:06:56  <PublicServer> <Dr-Dinosaur> LL RR
19:07:11  <PublicServer> <Dr-Dinosaur> Are you relatively new?
19:07:39  <PublicServer> <ZestyLemons> yeah i'm pretty new
19:07:49  <PublicServer> <Dr-Dinosaur> See where i have put load balancers
19:08:07  <PublicServer> <Dr-Dinosaur> If a train is queuing for one main line
19:08:13  <PublicServer> <Dr-Dinosaur> the train will go to the other
19:08:29  <PublicServer> <ZestyLemons> oh jeez i see
19:08:31  <PublicServer> <Dr-Dinosaur> it gives priority to trains already moving you see
19:08:41  <PublicServer> <Dr-Dinosaur> each of those lines, holds a single train
19:09:55  <PublicServer> <Dr-Dinosaur> also, the birdges, they split with rotational symetry
19:10:05  <PublicServer> <Dr-Dinosaur> so that the length between the splits is equal
19:10:15  <PublicServer> <Dr-Dinosaur> Except that corner one
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20:13:45  <PublicServer> <Tray> 1000 trains cap ):
20:14:07  <PublicServer> <ZestyLemons> only 1000?
20:14:46  <PublicServer> <Tray> it will be set higher. It's mostly raised by only a couple of hundred trains to not overstress the network
20:15:02  <PublicServer> <ZestyLemons> ah
20:16:23  <PublicServer> <Tray> I think I should fix my 'pro merge' right now (:
20:16:45  <PublicServer> <ZestyLemons> yo tray
20:16:56  <PublicServer> <ZestyLemons> there's some trains going through my super long tunnels for no reason
20:17:06  <PublicServer> <Tray> where?
20:17:16  <PublicServer> <ZestyLemons> near the fruit steel drop
20:17:34  <PublicServer> <Tray> please put a sign with an exclamationmark on top of it
20:21:18  <PublicServer> <Tray> maybe some random train got lost due to construction work on the network
20:21:32  <PublicServer> <Tray> nuff said.
20:21:34  <PublicServer> <ZestyLemons> maybe, i'm watching the train that went through here now
20:21:45  <PublicServer> <ZestyLemons> look
20:21:48  <PublicServer> <ZestyLemons> it just happened again
20:21:55  <PublicServer> <Tray> Yeah I see.
20:22:53  <PublicServer> <Tray> I will follow a train and see if there any problems.
20:22:59  <PublicServer> <ZestyLemons> lol, another train
20:24:05  <PublicServer> <Tray> oh it's pretty simple
20:24:13  <PublicServer> <ZestyLemons> wait a second
20:24:15  <PublicServer> <Tray> You connected the station wrong
20:24:17  <PublicServer> <ZestyLemons> those are my trains
20:24:21  <PublicServer> <ZestyLemons> oh wow im dumb
20:24:35  <PublicServer> <ZestyLemons> durr
20:24:46  <PublicServer> <Tray> just fix the exit to go to the proper line and everything is fine (:
20:24:53  <PublicServer> <ZestyLemons> lol kay
20:27:43  <PublicServer> <Tray> Are you new to openttdcoop?
20:27:43  <PublicServer> <ZestyLemons> there we go
20:27:57  <PublicServer> <ZestyLemons> yeah fairly new, some people have been showing me the ropes
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20:29:41  <PublicServer> <Tray> do you want to try to fix the fruit drop exit?
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20:30:07  <PublicServer> <ZestyLemons> what part specifically?
20:30:14  <PublicServer> <ZestyLemons> the 'improve me'?
20:30:30  <PublicServer> <Tray> those with the signs 'improve me' and 'needs proper 2nd'
20:30:53  <PublicServer> <Tray> wich is basically the same thing
20:30:59  <PublicServer> <ZestyLemons> hm
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20:36:27  <PublicServer> <Tray> maybe move the 3->2 mixer down the valley there is plenty of space
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20:37:17  <PublicServer> <ZestyLemons> oh jeez connection loss
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20:39:46  <PublicServer> <ZestyLemons> one second my trains are stuck
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20:47:19  <PublicServer> <ZestyLemons> how's it looking
20:48:49  <PublicServer> <ZestyLemons> traffic is looking a lot smoother to me
20:51:43  <PublicServer> <ZestyLemons> tray?
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21:38:05  <PublicServer> <Tray> I'm sorry I was afk
21:38:24  <PublicServer> <ZestyLemons> that's aight
21:38:55  <PublicServer> <ZestyLemons> worked on the fruit exit, what do you think?
21:39:13  <PublicServer> <Tray> I'm looking at it
21:39:35  <PublicServer> <Tray> I guess it's not appealing but should work
21:39:53  <PublicServer> <Tray> beside the gap, that you should fix
21:40:43  <PublicServer> <ZestyLemons> better?
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21:42:25  <PublicServer> <ZestyLemons> anyway i did get rid of the weird path signal intersection
21:43:47  <PublicServer> <Tray> well well
21:43:50  <PublicServer> <Tray> I'm leaving
21:43:56  <PublicServer> <ZestyLemons> see ya
21:43:58  <PublicServer> <Tray> Good bye.
21:44:00  <PublicServer> *** Tray has left the game (leaving)
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21:44:21  <ZestyLemons> will chill in the server for a bit if anyone wants to play
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23:54:23  <Sylf> Bleh.  The game's too big for this PC

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