Config
Log for #openttdcoop on 27th July 2013:
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00:43:42  <Anson> !password
00:43:42  <PublicServer> Anson: roster
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01:01:36  <ZestyLemons> one day
01:01:56  <PublicServer> <ZestyLemons> one day there will be someone else on here
01:02:22  <PublicServer> <Anson> hallo ... do you want to build ? shall i join for you ?
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01:22:38  <PublicServer> <ZestyLemons> rude
01:23:20  <PublicServer> <Anson> i thought you weren't there since you didn't answer to my question whether i should join
01:23:54  <PublicServer> <ZestyLemons> it's easy to miss the chat messages, my bad
01:24:45  <PublicServer> <Anson> it was just a minute after you had complained "one day ..." :-)
01:24:55  <PublicServer> <ZestyLemons> life is hard
01:25:09  <PublicServer> <Anson> shall i join again ?
01:25:12  <PublicServer> <ZestyLemons> if you wanna
01:25:23  <PublicServer> <Anson> i only recolored a recolore that V had done ....
01:25:41  <PublicServer> <Anson> at sign "recolored" :-)
01:26:51  <PublicServer> <ZestyLemons> why are there yellow rails over there
01:27:19  <PublicServer> <Anson> i think, Maraxus was a bit too eager and bult already double ML in stage red, and V recolored it to blue, to pretend it was not yet built ... but also recolored one connection from BBH to the SL, for the first rail
01:28:21  <PublicServer> <Anson> i did it yellow to ask V whether that part should be recolored blue again (missing connection on red stage) or whentehr it should already exist and be recolored red ...
01:28:31  <PublicServer> <ZestyLemons> it's white era
01:29:01  <PublicServer> <Anson> it is a correction/undo of something built in red era
01:29:25  <PublicServer> <ZestyLemons> yellow era isn't until 2350 though? not sure I understand
01:29:41  <PublicServer> <Anson> used yellow only as flag, to show which parts should probably not be bluw but red
01:29:51  <PublicServer> <ZestyLemons> well okay
01:30:50  <PublicServer> *** Anson has joined company #1
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01:31:10  <PublicServer> <ZestyLemons> too bad that the train limit has been reached
01:32:02  <PublicServer> <Anson> are the signs more clear now ?
01:32:28  <PublicServer> <Anson> tell me when i can/may/should leave again ...
01:33:48  <Sylf> !rcon set max_trains
01:33:48  <PublicServer> Sylf: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
01:38:14  <PublicServer> <Anson> zesty, are you done now ?
01:38:24  <PublicServer> <ZestyLemons> yeah i'm fine
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01:51:48  <Sylf> !unpause
01:51:48  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
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01:52:28  <PublicServer> <Anson> good morning .... as op, you don't need me to play !? :-)
01:52:54  <PublicServer> <Sylf> I only came to see if the system is healthy enough for more trains or not
01:53:13  <PublicServer> <Sylf> BBH8 needs improvement first before we can add more trains
01:54:44  <PublicServer> <Anson> hehe, the map has just the right size for me to check it for jams ... exactly fits my screen when i max the map window (at default zoom)
01:56:08  <PublicServer> <Sylf> hmmm
01:56:19  <PublicServer> <Sylf> why is this game so heavy with only 1000 trains...
01:56:37  <PublicServer> *** Sylf has left the game (leaving)
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01:56:40  <Sylf> !auto
01:56:40  <PublicServer> *** Sylf has enabled autopause mode.
01:56:42  <Sylf> oh well.
01:57:05  <PublicServer> <Anson> BBH13 looks a little crowded too, when trains from BBH14 want to merge towards SLH12
01:58:21  <Sylf> In other words, we have a few works cut out for players before we can add more trains
02:01:07  <PublicServer> <Anson> hehe, it is your sign "2nd from E" ... trains split there very early to later merge to the left or right track, thus probably don't balance well and mostly go to one side, just like the trans coming from BBH14, and thus the left rail can have several trains waiting at the prio ...
02:03:01  <PublicServer> <Anson> but if it becomes too crowded there, trains would also start using the right track, and thus no big problem that causes jams to the entire line
02:07:04  <PublicServer> <Anson> oh, there is no prio for the left rail, where many trains merge (see above9
02:09:34  <PublicServer> <Anson> should i add a prio? and should the prio favor the trains from S for the left rail, when the prio for the right rail favors the trains from E ?
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06:06:40  <Jam35_> !password
06:06:40  <PublicServer> Jam35_: nutted
06:06:52  <PublicServer> *** Game still paused (number of players)
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07:19:59  <Tray> !password
07:19:59  <PublicServer> Tray: buzzer
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07:20:39  <PublicServer> <Jam35> hi
07:20:41  <PublicServer> <Tray> hi
07:20:59  <PublicServer> <Tray> trainslimit still at 1000?
07:21:14  <PublicServer> <Jam35> haven't tried to make any
07:23:05  <PublicServer> <Jam35> do you think we are ready for more?
07:24:05  <PublicServer> <Jam35> there are a few minor issues that I can see
07:24:07  <PublicServer> <Tray> Very little issues
07:24:22  <PublicServer> <Tray> bbh 13 could need some care it's likely to break
07:24:32  <PublicServer> <Tray> (proper choices)
07:26:51  <PublicServer> <Tray> hrm
07:27:18  <PublicServer> <Jam35> hrm?
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08:48:54  <Tray> Anybody out there, that is willing to raise the traincap?
08:49:16  <Tray> V453000, or planetmaker or somebody?
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09:16:49  <PublicServer> <Jam35> Tray are you at Fáskrúðsfjörður Heights?
09:17:08  <PublicServer> <Jam35> line disco
09:18:22  <PublicServer> <Jam35> ok i'm gonna connect it
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09:40:06  <planetmaker> !rcon set max_trains
09:40:06  <PublicServer> planetmaker: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
09:40:10  <planetmaker> !rcon set max_trains 1250
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09:50:37  <PublicServer> <Tray> thanks pm
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10:06:45  *** Webster sets mode: +o Mark
10:08:32  <Mark> !password
10:08:32  <PublicServer> Mark: extort
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10:38:27  <Mark> !rcon set max_ships 50
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10:45:41  <Vinnie_nl> !password
10:45:42  <PublicServer> Vinnie_nl: hippie
10:45:48  <Vinnie_nl> !dl osx
10:45:48  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r25627/openttd-trunk-r25627-macosx-universal.zip
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10:46:22  <PublicServer> <Vinnie> hello
10:46:29  <PublicServer> <Jam35> hi
10:46:39  <PublicServer> <Mark> yo
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11:02:09  <PublicServer> <Jam35> not sure whether BBH 29 needs a 2nd east or improve merge @ BBH 08
11:02:11  <PublicServer> <Jam35> or both
11:02:35  <PublicServer> <Vinnie> haha you need to see this
11:03:12  <PublicServer> <Jam35> see what? :)
11:03:14  <PublicServer> <Jam35> ah
11:03:16  <PublicServer> <Vinnie> check the track under it
11:03:34  <PublicServer> <Jam35> what track ?! :)
11:03:57  <PublicServer> <Mark> :D
11:03:59  <PublicServer> <Mark> the fuck
11:05:38  <PublicServer> <Mark> byebye
11:05:48  <PublicServer> <Vinnie> cya
11:05:50  <PublicServer> *** Mark has left the game (leaving)
11:05:58  <PublicServer> <Jam35> bye
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11:18:13  <PublicServer> <Vinnie> lunch brb
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12:34:08  <dr-dinosaur3>  !playercount
12:34:08  <PublicServer> dr-dinosaur3: Number of players: 2 (0 spectators)
12:34:17  <dr-dinosaur3> !password
12:34:18  <PublicServer> dr-dinosaur3: amulet
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12:56:06  <PublicServer> <Anson> why are trains often going so slow, with only a few pixels per second ???
12:56:13  <PublicServer> <Dr-Dinosaur> LAG
12:57:23  <PublicServer> <Anson> yes, it is called lag ... but why ? ... bad internet ? or is the server at its limit with only 1000+ trains ???
13:02:40  <PublicServer> <Anson> btw: why do you always use station length 4 with no break space for trains with length 4 ? ... throughput could be a lot higher with 1-2 more tiles, eg station 5 and 1 additional break space ... like at the rubber goods pickup now
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13:30:07  <PublicServer> <Tray> stupid trains
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14:56:22  <Sylf> !unpause
14:56:22  <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.)
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14:57:02  <Sylf> !auto
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18:12:21  <ZestyLemons> !playercount
18:12:22  <PublicServer> ZestyLemons: Number of players: 1 (1 spectators)
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18:12:27  <ZestyLemons> !password
18:12:27  <PublicServer> ZestyLemons: spooks
18:12:36  <ZestyLemons> too spooks for me
18:12:50  <PublicServer> *** Game still paused (number of players)
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18:13:09  <ZestyLemons> oh yay, train count got bumped up
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23:52:38  <ZestyLemons> !playercount
23:52:38  <PublicServer> ZestyLemons: Number of players: 1 (1 spectators)
23:52:44  <ZestyLemons> life is hard
23:54:56  *** dwarf has quit IRC
23:57:38  <Sylf>  start camping on the server.
23:57:43  <Sylf> someone will show up eventually

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