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Log for #openttdcoop on 11th September 2013:
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00:56:54  *** RexConnors has quit IRC
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03:46:41  <BiG_MeEcH> !date
03:46:41  <PublicServer> BiG_MeEcH: 25 Apr 2189
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05:02:26  <fair> hey @all =)
05:10:54  <fair> hmm ... nobody there ?
05:19:15  <fair> servers just died =(
05:20:53  <Sylf> that's #openttdcoop.stable
05:21:36  <fair> dead is dead
05:22:13  <Sylf> reporting the stable/welcome server issue in this channel without specifying it will confuse some people.
05:22:27  <Sylf> this channel is dedicated to another server
05:22:31  <fair> :D
05:22:33  <fair> true
05:23:03  <fair> is the public zone server down as well ?
05:23:39  <PublicServer> *** Game still paused (number of players)
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05:23:45  <PublicServer> <Sylf> very much alive here
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06:25:10  <V453000> oh god please dont call it public zone :D
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13:15:15  <phatmatt> slow day today.
13:17:55  <V453000> :|
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16:38:37  <Jam35> !password
16:38:37  <PublicServer> Jam35: pander
16:38:52  <PublicServer> *** Game still paused (number of players)
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18:29:50  <MrD2DG> !password
18:29:50  <PublicServer> MrD2DG: pander
18:30:25  <PublicServer> *** Game still paused (number of players)
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18:37:02  <PublicServer> *** Game still paused (number of players)
18:37:02  <PublicServer> *** Game unpaused (number of players)
18:37:02  <PublicServer> <V453000> hy
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18:38:12  <MrD2DG> Oh
18:38:14  <MrD2DG> Hiiii
18:39:34  <PublicServer> <V453000> ohoh
18:39:56  <PublicServer> <MrD2DG> whatwhat?
18:40:00  <PublicServer> <V453000> BBH 03 jamz :)
18:40:18  <PublicServer> <MrD2DG> Hmm it does
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18:42:03  <PublicServer> <Maraxus> hi
18:42:06  <PublicServer> <MrD2DG> Hi
18:45:36  <PublicServer> <V453000> hy
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19:07:21  <Mark> !password
19:07:21  <PublicServer> Mark: bomber
19:07:29  <PublicServer> *** Mark joined the game
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19:10:38  <stevetrov> !password
19:10:38  <PublicServer> stevetrov: cooker
19:11:12  <stevetrov> !dl win64
19:11:12  <PublicServer> stevetrov: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win64.zip
19:11:20  <PublicServer> *** Jam35 joined the game
19:11:41  <PublicServer> <Jam35> good day sirs
19:11:47  <PublicServer> <MrD2DG> Hihi
19:11:54  <PublicServer> <Maraxus> hi
19:11:54  <stevetrov> hi there
19:11:58  <PublicServer> <V453000> hy
19:12:57  <PublicServer> *** stevetrov joined the game
19:13:30  <PublicServer> <Jam35> oh is that temp? :P
19:13:36  <PublicServer> <MrD2DG> :P
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19:16:18  <PublicServer> *** Jam35 has joined company #1
19:17:10  <PublicServer> <Mark> hello
19:17:27  <V453000> had a free moment at work today :D https://dl.dropboxusercontent.com/u/20419525/pzopen_bg2.png https://dl.dropboxusercontent.com/u/20419525/pzopen_bg3.png https://dl.dropboxusercontent.com/u/20419525/AREYOUNUTS41.png
19:17:28  <PublicServer> <MrD2DG> Hi
19:18:42  <MrD2DG> This is what you do whilst you are being paid to work :P
19:19:15  <V453000> well if you arent requested to do something at that specific moment :P
19:19:39  <V453000> either way, all iz 1920x1080 ... I use those as desktop backgrounds so feel free to as well if you like them :)
19:22:21  <PublicServer> *** Maraxus has left the game (general timeout)
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19:29:53  <stevetrov> finished my 5000 train network. Post a save game on the forums if anyone is interested
19:30:33  <PublicServer> <MrD2DG> Is that the PZG2013?
19:30:59  <stevetrov> no this is my game and unlike pzg2013 all trains are profitable ;)
19:31:10  <PublicServer> <MrD2DG> Haha
19:31:48  <stevetrov> http://www.tt-forums.net/viewtopic.php?f=29&t=68639
19:31:49  <Webster> Title: Transport Tycoon Forums View topic - 5000 profitable trains on a single network complete (at www.tt-forums.net)
19:37:14  <V453000> 512x1024 = easy :)
19:37:25  <stevetrov> lol
19:38:11  <PublicServer> *** stevetrov has left the game (leaving)
19:38:28  <V453000> you like building repetitive eh
19:39:37  <stevetrov> I do like symemetry
19:40:35  <V453000> well cloning everything million times isnt exactly interesting to look at tbh :)
19:41:22  <stevetrov> The objective was to build a network with 5000 profitable trains
19:41:28  <V453000> but it seems to work which is always a nice thing
19:41:47  <Mark> 5000 profitable trains is quite impressive
19:41:52  <Mark> im not even going to try to open it btw
19:42:39  <stevetrov> I saved it in a paused state ;)
19:43:26  *** ODM has quit IRC
19:43:55  <stevetrov> I do have an idea for how to get 5000 trains on a 512x512 map, but your arent going to like it V, its going to be even more symmetrical
19:44:43  <V453000> well if you enjoy building it ...
19:44:53  <stevetrov> one word.... clipboard
19:45:34  <V453000> lol
19:45:43  <V453000> cant say I respect that patch at all
19:47:33  <stevetrov> yea I understand opinion is divided on the subject, I personally dont see the point in doing highly repetative tasks when computers can simplify then for us.
19:48:07  <Mark> imho theres not much fun if youre playing a game that requires doing highly repetitive tasks
19:48:10  <V453000> having to do it means it mostly isnt worth it
19:48:59  <stevetrov> I would disagree
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19:53:04  <V453000> I just dont have too much fun cloning one thing, regardless if it is with the patch or without it
19:53:23  <V453000> of course, pzg13/2013 is an exception due to special concept
19:53:33  <V453000> but there is a clear reason we do not use SML
19:56:05  <stevetrov> well this network was designed to prove a specific concept too. I.e that you can create a network with 5000 profitable trains...
19:57:02  <PublicServer> <Maraxus> gn
19:57:06  <PublicServer> <MrD2DG> GN
19:57:11  <stevetrov> Most of the work was getting all the side lines to work smoothly not the SML
19:57:14  <PublicServer> *** Maraxus has left the game (leaving)
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19:57:24  <V453000> count isnt a concept :)
20:00:58  <stevetrov> Well it was a concept you were going on about with pzg 2013.... I saw that and felt disappointed with the jams in that network so I set myself the challenge of creating a network with 5000 profitable trains. I succeeded and mentioned it here because we had talked about it previously
20:04:28  <V453000> nobody has anything against that, I am just saying I wouldnt enjoy to play such a game because it isnt interesting for me
20:09:10  <stevetrov> Not sure what challenge I will go for next, maybe try to beat my cargo delivered per month record of 160K maybe something completely different
20:10:13  <stevetrov> also might try and actually optimise the game so these games run in realtime
20:11:21  *** chester_ has joined #openttdcoop
20:22:32  <tneo> !password
20:22:32  <PublicServer> tneo: filler
20:22:41  <PublicServer> *** tneo joined the game
20:22:57  <tneo> !players
20:23:00  <PublicServer> tneo: Client 125 (Orange) is MrD2DG, in company 1 (Fort Rutfield Transport)
20:23:00  <PublicServer> tneo: Client 127 (Orange) is V453000, in company 1 (Fort Rutfield Transport)
20:23:00  <PublicServer> tneo: Client 140 (Orange) is tneo, in company 1 (Fort Rutfield Transport)
20:23:00  <PublicServer> tneo: Client 131 (Orange) is Mark, in company 1 (Fort Rutfield Transport)
20:23:00  <PublicServer> tneo: Client 133 (Orange) is Jam35, in company 1 (Fort Rutfield Transport)
20:23:01  *** nicfer has quit IRC
20:23:06  <PublicServer> <tneo> evening
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20:36:44  <Jam35> bfn
20:36:51  <PublicServer> <MrD2DG> B
20:36:52  <tneo> bfn?
20:36:53  <PublicServer> <MrD2DG> B
20:36:59  <PublicServer> <MrD2DG> Bye for now I think
20:37:13  <tneo> ah thx :)
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21:25:55  <aristo161> Hello
21:26:00  <PublicServer> <MrD2DG> Hi
21:26:42  <aristo161> I just came across the openttdcoop page and then found out how to get in here from the wiki :)
21:26:52  <PublicServer> <MrD2DG> Welcome :P
21:28:40  <aristo161> So what's going on? are people actually in-game right now?
21:28:48  <PublicServer> <MrD2DG> Yep
21:28:52  <aristo161> nice
21:28:56  <PublicServer> <MrD2DG> I'll be going soon though
21:29:10  <aristo161> What does it take to get in on a game and just watch?
21:29:42  <PublicServer> <MrD2DG> Just type !password
21:29:48  <PublicServer> <MrD2DG> and join using the password
21:30:01  <aristo161> !password
21:30:01  <PublicServer> aristo161: bomber
21:30:16  <PublicServer> <MrD2DG> You'll need to have the version of OTTD this server is running though
21:30:35  <aristo161> ok. and probably download those GRF files
21:30:43  <PublicServer> <MrD2DG> Yep
21:30:50  <MrD2DG> !dl win32
21:30:50  <PublicServer> MrD2DG: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win32.zip
21:30:56  <MrD2DG> !dl win 64
21:30:56  <PublicServer> MrD2DG: unknown option "win"
21:31:04  <MrD2DG> !dl win64
21:31:04  <PublicServer> MrD2DG: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win64.zip
21:31:10  <MrD2DG> Depending on your PC
21:31:17  <aristo161> i'm on ubuntu 12.04 ..
21:31:21  <aristo161> :)
21:31:24  <MrD2DG> Umm
21:31:32  <MrD2DG> I can't remember that one xD
21:31:38  <MrD2DG> !help
21:31:38  <PublicServer> MrD2DG: http://www.openttdcoop.org/wiki/IRC_Commands
21:31:38  <aristo161> i'll look for it then :)
21:32:11  <MrD2DG> Ok :P
21:32:27  <aristo161> !download
21:32:27  <PublicServer> aristo161: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:32:27  <PublicServer> aristo161: http://www.openttd.org/en/download-trunk/r25734
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21:38:45  <PublicServer> *** V453000 has left the game (leaving)
21:38:45  <PublicServer> *** Game paused (number of players)
21:39:51  <aristo161> !ip
21:39:51  <PublicServer> aristo161: ps.openttdcoop.org
21:41:12  <aristo161> !password
21:41:12  <PublicServer> aristo161: derail
21:41:34  <PublicServer> *** Game still paused (number of players)
21:41:44  <PublicServer> <MrD2DG> Hi
21:42:02  <PublicServer> *** Player has changed his/her name to aristo161
21:42:04  <PublicServer> <MrD2DG> Could you join the company so I can finish building? Game auto pauses with one player
21:42:34  <aristo161> How do I chat?
21:42:46  <aristo161> oh, ok. How do I join a company?
21:42:54  <PublicServer> <MrD2DG> Click the person icon at the top
21:43:00  <PublicServer> <MrD2DG> And join the company
21:43:10  <PublicServer> <MrD2DG> fort Rutfield transport
21:43:10  <PublicServer> *** aristo161 has joined company #1
21:43:10  <PublicServer> *** Game unpaused (number of players)
21:43:14  <PublicServer> <MrD2DG> Thanks!
21:43:18  <aristo161> Sorry about htat
21:43:25  <aristo161> I'm here to watch :0
21:43:26  <aristo161> :)
21:43:38  <PublicServer> <MrD2DG> that's fine :P
21:44:22  <aristo161> Oh hi again. So this is linked to in-game chat. nice
21:44:34  <PublicServer> <MrD2DG> Yep :P
21:53:22  <aristo161> So is openttdcoop solely for trains?
21:53:50  <PublicServer> <MrD2DG> Well primarily, I don't recall any games where trains haven't been the main focus
21:55:20  <aristo161> Looks pretty crazy. Is there anything you, or the group, are working on right now?
21:55:31  <PublicServer> <MrD2DG> I'm rebuilding BBH 03
21:55:41  <PublicServer> <MrD2DG> Making it 3 lines in all directions
21:55:51  <PublicServer> <MrD2DG> as the factory is backing up
21:56:00  <^Spike^> games that also focus around other stuff usually are pax games
21:56:16  <^Spike^> mostly busses/trams then
21:56:19  <PublicServer> <MrD2DG> ^ True
21:56:25  <^Spike^> next to trains
21:56:32  <aristo161> oh, is that also on openttdcoop? or is that some other site?
21:56:33  <^Spike^> or smaller train networks
21:57:01  <aristo161> Yea, I see Factory pickup is backed up. haha
22:00:20  <aristo161> I'll brb
22:00:23  <PublicServer> <MrD2DG> Ok
22:31:53  <aristo161> going to work on those rails I see.. haha
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22:32:01  <PublicServer> <MrD2DG> :P
22:38:23  <PublicServer> <MrD2DG> oops
22:44:41  <aristo161> looks like you fixed the jam
22:44:56  <PublicServer> <MrD2DG> its temp am :p
22:45:05  <aristo161> ok
22:45:08  <PublicServer> <MrD2DG> *atm
22:50:18  <PublicServer> <MrD2DG> I gotta eat brb
22:50:24  <aristo161> ok
23:02:40  <aristo161> i gtg. Catch you later. Good job on that jam!
23:02:56  <PublicServer> <MrD2DG> Bye
23:04:02  <PublicServer> *** aristo161 has left the game (leaving)
23:04:02  <PublicServer> *** Game paused (number of players)
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