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Log for #openttdcoop on 24th September 2013:
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06:01:15  <longotmjr> Hey guys
06:02:09  <V453000> hy
06:45:28  <PublicServer> *** AndreasB has left the game (leaving)
06:58:36  <AndreasB> :|
06:58:50  <AndreasB> I actually made myself a pretty nice company last night compared to my standard
06:59:05  <AndreasB> I didnt know that production will increase on primary industries o.O
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07:04:39  <V453000> that is one of the reasons why you cant really "win" the game :D jams will come sooner or later if you want to transport everything
07:05:54  <longotmjr> HEy guys... Any suggestions for learning pre signals and where can I wach a playthrough
07:08:41  <V453000> just experiment with them
07:08:49  <V453000> build a station, send trains there, see how they behave
07:09:09  <V453000> http://wiki.openttdcoop.org/Guides:Presignals could help too
07:09:32  <V453000> I meant mainly http://wiki.openttdcoop.org/Presignal_Basics :
07:10:49  <longotmjr> Yep I read that... Thanks... Any server I can spectate on with Teamspeak.
07:11:17  <longotmjr> Or mabe good playthroug vids
07:11:59  <V453000> I dont know about any good videos
07:12:33  <V453000> and I dont think there will be any server active with teamspeak at this hour, but on european afternoon/evenings our servers tend to be active
07:12:59  <longotmjr> okay... Are you a good player?
07:17:40  <V453000> I dont know
07:17:48  <V453000> is that important? :)
07:21:43  <longotmjr> No... Can I send you pics so you can look at faults in it... and Give advice?
07:22:54  <V453000> I will see what I can do
07:23:32  <longotmjr> Okay Thanks
07:26:24  <longotmjr> http://postimg.org/image/5hjqn6dbb/
07:26:25  <Webster> Title: View image: Cudingville Transport, 12th Jun 1920 (at postimg.org)
07:26:33  <longotmjr> Is that good for a small start out route?
07:27:05  <V453000> for a start it certainly is
07:27:13  <V453000> trying to use presignals is also very good choice if you want to learn
07:28:21  <longotmjr> Okay... I got two 500hp locomotives... Must I try to ad more wagons?
07:28:32  <longotmjr> and is that presignaling done right?
07:29:01  <V453000> yes it is correct
07:29:10  <V453000> trains, try :)
07:29:18  <longotmjr> Okay... Thanks
07:29:26  <V453000> if they accelerate too poorly, you know you need more engines
07:37:24  <longotmjr> They accelerate poorly but For now I can keep the line going...
07:37:30  <longotmjr> with three trains...
07:38:01  <longotmjr> and I amlow on money
07:39:21  <longotmjr> http://postimg.org/image/pvq4r13vn/full/
07:39:23  <Webster> Title: View image: Cudingville Transport, 10th Apr 1921 (at postimg.org)
07:39:49  <longotmjr> any Idea to use presignals in that junction
07:43:09  <V453000> do you need them there? :)
07:43:36  <V453000> presignals have one main purpose: to Stop trains in order to Wait for a free spot out of X spots
07:43:50  <V453000> e.g. stop in order to wait for a free platform from X platforms total
07:44:04  <V453000> in this junction you dont need them to stop in order to wait for anything
07:44:21  <longotmjr> okay... Thanks
07:47:45  <AndreasB> [09:04:43] <@V453000> that is one of the reasons why you cant really "win" the game :D jams will come sooner or later if you want to transport everything
07:47:50  <AndreasB> Only if you forget the game
07:47:56  <AndreasB> I replaced trains every year
07:48:15  <AndreasB> At one point station rating was 100
07:48:19  <AndreasB> with 99% moved cargo
07:49:19  <AndreasB> I dont use presignals
07:49:22  <AndreasB> I use advanced signal
07:50:07  <AndreasB> longotmjr: that corner o.O
07:51:17  <V453000> "advanced signal" XD
07:51:58  <V453000> and "only if you forget the game" ... not quite sure what you mean by that as if every mine has 1000-2000 production, I doubt you can easily transport it all :)
07:54:59  <longotmjr> What corner?
07:55:37  <V453000> @cl
07:55:37  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
07:55:47  <V453000> your trains probably slow down in the curve
07:56:01  <V453000> it is nice to build them properly but not the most important thing to learn from the start either
07:57:23  <longotmjr> lol... I acctualy played TT... The TTD Adn The TTD patch and now open ttd
07:57:41  <longotmjr> I have been playing it since I was 8 y/o
07:58:08  <V453000> as you asked about signals and are building a basic track, it is a start to proper building :P
07:58:11  <longotmjr> I remeber sitting hours at my dads side watching him play...
07:58:29  <longotmjr> lol yeh... I normaly just did block signals...
07:58:32  <longotmjr> with DB set
07:59:18  <longotmjr> I was acctualy successfull with that... But it is nice having more posibilities
08:00:23  <longotmjr> lol... I am broke...
08:00:38  <longotmjr> and 300 000 pounds in debt
08:02:17  <longotmjr> not such a good place to be
08:06:48  <V453000> you might want to try NUTS unrealistic train set as that is what we use kind of often :P
08:09:03  <longotmjr> What does it do?
08:09:29  <V453000> just a bit more modern train set than db set :)
08:09:29  <V453000> a bit :)
08:09:40  <V453000> tons of trains to choose from, basically
08:10:34  <longotmjr> I like the old trains...
08:10:48  <longotmjr> Steam locomotives is also my fav on MSTS
08:11:51  <V453000> msts?
08:12:27  <longotmjr> Microsoft Train Simulator
08:13:48  <V453000> .d dont know that but it sounds too realistic
08:14:06  <longotmjr> What year do you suggest I start with Nuts
08:14:09  <longotmjr> lol...
08:14:16  <longotmjr> Yep it is quite realistic..
08:15:09  <V453000> 1920
08:16:35  <longotmjr> Wow... That is early... Do you have the electrics that early?
08:16:47  <longotmjr> What station renewal do yuo suggest I use?
08:16:56  <V453000> wagon renewal?
08:17:22  <V453000> most train sets include wagons
08:19:44  <longotmjr> No... Like the Industrial Station renewal
08:20:58  <V453000> oh station, cant read :D
08:21:11  <V453000> idk, industrial station renewal is quite good, especially the latest versions
08:21:14  <V453000> CHIPS is nice too
08:21:20  <V453000> not really any other nice cargo stations
08:22:50  <longotmjr> Do cips have Indusrial and can you use them together?
08:25:06  <V453000> you can use many station sets togetehr
08:27:23  <longotmjr> okay.... I will use all of them... City Rural Suburban Chips Fences Industriallol
08:28:40  <V453000> well, you will find out in time which are nice and which are not worth loading :)
08:30:37  <longotmjr> lol Yeh
08:31:12  <V453000> if you needed to how to use which trains in nuts, you can always check nuts.openttdcoop.org
08:32:06  <longotmjr> Thanks..
08:32:19  <longotmjr> I like the Nust set a bit... Will try it out
08:33:17  <longotmjr> Is the Wiki complete
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08:34:10  <longotmjr> WHat is the logic engin?
08:38:54  <longotmjr> It cant hual anything... What would you use it for?
08:39:14  <phatmatt> for logic elements :P
08:39:34  <phatmatt> if you're just getting to grips with presignals, they might be a little confusing for now
08:39:35  <longotmjr> What is logic element?
08:40:10  <phatmatt> http://wiki.openttdcoop.org/Logic
08:40:56  <phatmatt> basically, it's building advanced signals that openttd doesn't provide normally, by using special patterns of tracks, signals and trains
08:41:15  <phatmatt> that train is helpful, because we don't need it to carry cargo, we just use it to trigger signals
08:41:56  <longotmjr> oh ok...
08:42:12  <longotmjr> cool... I will prolly never be able to use that...lol
08:42:35  <phatmatt> well, maybe not right now, but i'm sure you'll get there eventually :)
08:42:48  <longotmjr> In 4 years mabe...
08:42:54  <phatmatt> lol
08:43:20  <phatmatt> either way, just normal signals will serve you fine in all but the craziest of games
08:43:54  <longotmjr> I dont have to much time to play... School... And I normaly dont play crazy games...
08:44:18  <longotmjr> Mabe you can give me an examlpe where you can use logick gates
08:44:32  <phatmatt> hmm
08:45:34  <phatmatt> a simple example is a flipflop; check near the bottom of that wiki page
08:45:48  <phatmatt> it lets you split the trains coming on a track onto two tracks, evenly
08:46:02  <phatmatt> so the first train will go to the left, the next will go to the right, next left, ...
08:46:16  <V453000> !junctionary
08:46:16  <PublicServer> V453000: http://www.openttdcoop.org/wiki/Junctionary
08:46:39  <V453000> http://wiki.openttdcoop.org/Junctionary_-_Logic_and_Other to be more exat
08:46:45  <phatmatt> oh, cool. there you go
08:47:00  <V453000> the nuts wiki is somewhat complete, it will get an update soon-ish, along with new version of nuts though :)
08:48:01  <V453000> just ignore the logic engines probably :)
08:48:05  <longotmjr> Okay... Why would you use any of that... lol... it is for the more expert playerslol
08:48:14  <longotmjr> I will Ignore them
08:48:28  <V453000> logic is something very situational which can be good later, now just skip it
08:49:32  <longotmjr> lol... I guess...
08:50:15  <longotmjr> any suggestions for ship replacement to use with NUTs and a road replacement?
08:50:44  <V453000> there are basically only newships and FISH, so not really ... road vehicles - eGRVTS is probably most solid
08:52:10  <longotmjr> Okay... I will use FISH but witch eGRVTS must I use 1 or 32
08:52:13  <longotmjr> *2
08:53:25  <longotmjr> and Bridge renewal?
08:54:23  <V453000> absolute best is newbridges, but those are only in our coop pack
08:54:32  <V453000> eGRVTS without 2 is best
08:54:43  <V453000> total bridge renewal works too
08:54:44  <AndreasB> [09:52:02] <@V453000> and "only if you forget the game" ... not quite sure what you mean by that as if every mine has 1000-2000 production, I doubt you can easily transport it all :)
08:54:48  <V453000> ps, you dont need to replace everything
08:54:55  <AndreasB> It was a 2000 production I had 100% station rating on
08:55:00  <AndreasB> 1800 or something
08:55:11  <V453000> AndreasB: with 100 mines?
08:55:51  <longotmjr> lol... Yeh... I will prolly let the bridges be...
08:57:09  <longotmjr> I got HEQS to...
08:57:11  <AndreasB> 2295
08:57:12  <AndreasB> 1 mine
08:57:17  <AndreasB> 2295 production :D
08:58:57  <V453000> ;( https://dl.dropboxusercontent.com/u/20419525/2550prod.png
09:11:04  <AndreasB> Candyfloss? LOL
09:11:18  <AndreasB> How old are the trains that stop there?
09:11:21  <AndreasB> 1+ year, replace them
09:11:29  <AndreasB> always fresh trains :)
09:11:45  <AndreasB> station rating is fubar, when y ou always have to have trains that are less than one year old
09:32:13  <longotmjr> Is this station OK for meduim trafic...? http://postimg.org/image/xy5ae6kpt/full/
09:32:14  <Webster> Title: View image: Junior co , 21st Aug 1921 (at postimg.org)
09:32:39  <AndreasB> whats the definition of medium traffic
09:32:46  <AndreasB> Keep in mind, only 1 train can leave at a time
09:33:20  <AndreasB> I've never used signals in that way, but wouldnt you want an "exit signal" as close as possible to station?
09:33:38  <AndreasB> How do trains reach all lanes?
09:33:44  <AndreasB> Houston, I see a problem
09:33:57  <AndreasB> They cant reach the rightmost lane :D
09:36:24  <longotmjr> They can
09:38:04  <longotmjr> look at the left... That is how the can take the route to the rightmost lane...
09:38:05  <longotmjr> http://postimg.org/image/xddxxahn1/
09:38:06  <Webster> Title: View image: Junior co , 26th Dec 1921 (at postimg.org)
09:38:24  <longotmjr> How would you have laid the tracks in that situation?
09:44:42  <longotmjr> I would love to see a page with different stations on
09:46:22  <longotmjr> I guess I should have laid the tracks like this
09:46:23  <longotmjr> http://wiki.openttdcoop.org/File:Pre_Basic.png
09:46:29  <longotmjr> What is PPBS
09:51:25  <tycoondemon> !coop
09:51:25  <PublicServer> tycoondemon: We are coop!
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10:15:02  <V453000> PBS = path based signals
10:15:06  <V453000> also known as Pretty Bad Signalling
10:15:23  <V453000> also, dont ask if the station is good, just send a lot of trains there and see for yourself :)
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10:19:07  <planetmaker> longotmjr, that station entrance / exit... might be a bit... slow
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10:19:49  <longotmjr> lol
10:19:51  <planetmaker> for the right most lane, a train has to pass 2*45° curves twice in a row
10:20:07  <planetmaker> which slows them down to like 66km/h
10:20:44  <planetmaker> And for leaving the station the same applies to the left-most lane
10:20:47  <planetmaker> of the station
10:21:38  <planetmaker> but then... your station through-put is limited by the lack of signals on the tracks leading to it in the first place. So those entry/exit shortcomings won't really show :-P
10:22:30  <V453000> if it works, it works :)
10:22:35  <planetmaker> ^
10:22:49  <V453000> CL1 is 88 km/h but that is very relative to trains, too
10:23:14  <V453000> e.g. nuts has many trains which go fullspeed through CL1 - to let players learn systematic things and focus less on track layout
10:23:21  <planetmaker> 2*45° is 88km/h? well, maybe :-)
10:23:29  <planetmaker> my memory is known to be not100% accurate :-)
10:23:34  <V453000> yes
10:24:08  <V453000> I have those numbers kind of engraved in memory after most nuts train speeds are related to CL speeds :D
10:24:26  <planetmaker> :-)
11:00:23  <longotmjr> Hey... I am searching for a good 4 bay Ro-RO station
11:06:40  <V453000> just have a search through any of our savegames
11:06:41  <V453000> !archive
11:06:41  <PublicServer> V453000: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
11:06:48  <V453000> the newer ones are obviously likely to be better
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11:26:50  <AndreasB> longotmjr: Right, my bad
11:27:20  <AndreasB> [12:15:10] <@V453000> also known as Pretty Bad Signalling
11:27:21  <AndreasB> LOL
11:27:23  <AndreasB> I use that
11:27:37  <V453000> what I said still applies regardless what you use :)
11:44:59  <AndreasB> :P
11:45:05  <AndreasB> Why do you think its bad singalling?
11:45:27  <AndreasB> oh no, the thai/chinese people calling me at work has infected me
11:45:32  <AndreasB> i cant even type signalling any more
11:45:41  <AndreasB> soon i'l be saying l instead of r
11:46:12  <AndreasB> "thats light, lice is vely good fol joo
11:46:13  <AndreasB> "
11:48:18  <V453000> pbs is generally a kind of last option fix, but conceptually it wont teach you anything
11:48:54  <V453000> while if you have block signals, when there becomes a problem, it leads you to split the problematic thing / block / and expand it that way
11:49:14  <V453000> which allows you to discover why to build the proper things
11:58:42  <V453000> it is somewhat described in @@ABR03
11:58:50  <V453000> LOL
11:58:53  <V453000> KenjiE20: ^
11:59:02  <V453000> it returned the link but also an error XD
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14:12:13  <Djanxy> !password
14:12:13  <PublicServer> Djanxy: feudal
14:12:28  <PublicServer> *** Game still paused (number of players)
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14:28:40  <cyph3r> Hi. Guys please, does anyone know how to undo a terraforming limit? I've got a savegame from one multiplayer game I've played recently and I can't seem to be able to undo this. I'd like to landscape without limits :(
14:40:32  <V453000> see other channel :)
14:41:41  <Djanxy> other channel ?
14:42:04  <V453000> he asked in multiple channels
14:42:08  <Djanxy> ah
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15:14:46  <longotmjr> Why does the servers run on nighly releses
15:16:22  <longotmjr> and can you have both the stable and nighly installed?
15:17:07  <Taede> yes, provided they are in different directories
15:17:15  <Taede> !download ottdau
15:17:15  <PublicServer> Taede: http://www.openttdcoop.org/winupdater
15:17:17  <longotmjr> Okay thanks
15:17:29  <Taede> ^ thats a program that will help manage multiple installed versions
15:18:01  <longotmjr> okay... Thanks
15:18:24  <longotmjr> are there curently a gome in public goining?
15:19:06  <Taede> there usually is, thought here doesn't seem to be anyone playing at this very moment
15:20:07  <Taede> @quickstart
15:20:08  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:20:21  <Taede> that will explain this server in a bit more detail
15:20:35  <Taede> or theres the welcome server, running stable openttd
15:38:03  <longotmjr> I Downloaded the latest nightly and installed the GRF pack but It still says version misacth
15:39:03  <V453000> read quickstart :)
15:39:06  <V453000> !password
15:39:06  <PublicServer> V453000: dittos
15:39:15  <PublicServer> *** Game still paused (number of players)
15:39:18  <PublicServer> *** V453000 joined the game
15:39:33  <V453000> @quickstart
15:39:34  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:43:51  <longotmjr> !password
15:43:51  <PublicServer> longotmjr: dittos
15:45:50  <PublicServer> *** Game still paused (number of players)
15:47:11  <PublicServer> <Player> hi
15:48:01  <PublicServer> *** Player has changed his/her name to longotmjr
15:48:43  <longotmjr> When wil the game be unpaused??
15:50:43  <PublicServer> <V453000> as quickstart says, when 2 people are in company
15:50:54  <PublicServer> *** longotmjr has joined company #1
15:50:54  <PublicServer> *** Game unpaused (number of players)
15:51:38  <PublicServer> <longotmjr> well that did it!
15:51:48  <PublicServer> <V453000> :)
15:52:14  <PublicServer> <longotmjr> Where are you gonna build now... I wanna watch?
15:52:21  <PublicServer> <V453000> I wont build now
15:52:28  <PublicServer> <V453000> drawing new trains
15:52:38  <PublicServer> <longotmjr> oh ok
15:52:52  <PublicServer> <longotmjr> What does drawing mean?
15:52:54  <PublicServer> <Djanxy> any teasers for new nuts ? :D
15:53:13  <PublicServer> <V453000> drawing = you take photoshop and draw it
15:53:24  <PublicServer> <V453000> no teasers, just a warning that it will be awesome :)
15:53:26  <PublicServer> <longotmjr> oh lol for what
15:53:36  <PublicServer> <V453000> fooor having more trains in the game?
15:53:58  <PublicServer> <longotmjr> Is it a new GRF?
15:54:13  <PublicServer> <V453000> yes the train set you can see here
15:54:23  <PublicServer> <longotmjr> NUTS... Wow
15:55:11  <PublicServer> <V453000> yes. :)
15:55:15  <PublicServer> <V453000> more trains coming soon
15:55:49  <PublicServer> <longotmjr> The update that comes free with a wiki update?
15:55:51  <PublicServer> <longotmjr> lol
15:56:57  <PublicServer> <V453000> what do you mean?
15:57:03  <PublicServer> <V453000> free?
15:57:13  <PublicServer> <V453000> wiki update will be with version 0.6.0
15:57:19  <PublicServer> <V453000> now is coming 0.5.9
15:57:21  <PublicServer> <longotmjr> lol... It was a joke... Wiki's is free... lol
15:57:24  <PublicServer> <longotmjr> oh ok..
15:57:46  <PublicServer> <V453000> there will be yet another more trains in 0.6.0 ... around 4-8 trains
15:57:56  <PublicServer> <V453000> so it is better to update the train lists etc after all of those are done :)
15:58:14  <PublicServer> <longotmjr> WOW... And I am aready confused with the ones already there
16:00:28  <PublicServer> <V453000> :)
16:00:34  <PublicServer> <longotmjr> `
16:02:08  <PublicServer> <V453000> well they will be very hard to use, or at least very situational for some of them ... sooo you perhaps dont have to bother with them terribly much :P
16:02:18  <PublicServer> <V453000> at the same time they could help you learn that much quicker
16:02:53  <PublicServer> <longotmjr> yep
16:05:03  <PublicServer> <Djanxy> V, got time for a question about an overflow at one of the stations ?
16:05:18  <PublicServer> <Djanxy> it's alright if you're busy drawing :D
16:05:37  <PublicServer> <V453000> I cant answer a question if you dont ask it :)
16:05:55  <PublicServer> <Djanxy> and Tundinghattan Ridge Woods
16:06:01  <PublicServer> <Djanxy> at*
16:06:19  <PublicServer> <V453000> yes
16:06:21  <PublicServer> <Djanxy> what's the purpose of the line going from the entrance through the tunnel ?
16:06:37  <PublicServer> <V453000> detection for free platforms
16:07:15  <PublicServer> <V453000> green = start, blue = end
16:07:22  <PublicServer> <V453000> and through the end it sees those
16:07:36  <PublicServer> <Djanxy> ahh, all the way around that wqay
16:07:38  <PublicServer> <Djanxy> i see
16:07:41  <PublicServer> <V453000> I think it is described in @@ABR12
16:07:42  <Webster> Advanced Building Revue 12: Overflows III at #openttdcoop - http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/
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16:08:09  <PublicServer> <Djanxy> thanks !
16:08:15  <PublicServer> <V453000> yw
16:09:23  <PublicServer> <longotmjr> what is train 416 about
16:10:05  <PublicServer> <V453000> ?
16:10:25  <PublicServer> <longotmjr> it spins round and round with no orders
16:10:39  <PublicServer> <V453000> not 416
16:10:46  <PublicServer> <Djanxy> drives fine on my screen
16:11:36  <PublicServer> <longotmjr> 461 sorry... typo there... Wht is the purpose... Euyecandy?
16:11:56  <PublicServer> <Djanxy> i guess :D
16:12:23  <PublicServer> <V453000> that one is senseless yeah :)
16:14:33  <PublicServer> <longotmjr> and train 518...
16:15:36  <PublicServer> <V453000> just some test
16:16:06  <PublicServer> <longotmjr> oh ok... guessed so
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16:30:40  <PublicServer> <longotmjr> gonna go now... Play a bit SP... lol...
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17:48:32  <Djanxy> soo, been searching for an hour now to find the elusivee Stolen Trees GRF to be able to load PSG 180 - any pointers ? :D
17:50:25  <V453000> thttp://ircworld.nl/wlres/StolenTrees-v1.0.rar
17:50:42  <V453000> OR you can go register at simuscape, go throught long registration, then download it from there
17:50:44  <V453000> up to you :D
17:50:50  <V453000> http://ircworld.nl/wlres/StolenTrees-v1.0.rar
17:50:53  <V453000> ... without t. :)
17:51:01  <Djanxy> yeah :D
17:51:02  <Djanxy> thanks
17:51:16  <Djanxy> i registered
17:51:27  <Djanxy> but still didnt have access to anything seemingly
17:51:53  <V453000> yes because they are massive cunts
17:52:03  <Djanxy> seems like it lol
17:52:45  <Djanxy> anyways, was reading your "my story" article, so had to have a look at 180 :)
17:52:52  <V453000> y :)
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17:53:59  <Djanxy> aaaaaand, it works - finally ;)
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17:54:18  <V453000> nice
17:54:32  <Longtomjr-phone> what works?
17:54:36  <Longtomjr-phone> lol and hi
17:54:58  <V453000> he had a missing newGRF, you better get it too if you want to browse our archives http://ircworld.nl/wlres/StolenTrees-v1.0.rar
17:55:58  <Longtomjr-phone> okay thanks...
17:56:47  <Longtomjr-phone> anything going on on the server?
18:06:10  <Djanxy> alright, checked out 180 for 5 mins and now im confused :D
18:06:25  <V453000> :)
18:08:55  <Longtomjr-phone> Djanxy... are you also new to this propper building?
18:09:24  <Djanxy> yeah
18:09:43  <Longtomjr-phone> lol... it is quite confusing...
18:10:02  <Djanxy> yup, gotta take it step by step i think ;)
18:10:11  <Longtomjr-phone> lol... yeh...
18:10:21  <Djanxy> but i feel like im getting sucked in :)
18:10:49  <Longtomjr-phone> I am now starting to practice on a cheat world...
18:11:10  <Longtomjr-phone> yeh... it is huge fun... i like it
18:11:41  <Djanxy> i got a few basics down, but got a bunch to learn
18:12:08  <Djanxy> i've spent much time just looking at the prozone and public server game archives
18:14:11  <Longtomjr-phone> I gone through all the wiki guides..  and the savegame tut...
18:15:00  <Djanxy> yeah - i need to dive into those ABR articles next i think
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18:15:30  <Longtomjr-phone> is the public better to start at than the prozone
18:15:43  <Longtomjr-phone> lol sorry... connection problems
18:16:37  <Djanxy> dunno really, i just downloaded random save games to check out
18:17:15  <Longtomjr-phone> oh ok...
18:17:22  <Djanxy> and been playing some on the welcome server
18:17:31  <Djanxy> pretty chill there
18:18:30  <Longtomjr-phone> oh ok...
18:18:41  <Longtomjr-phone> but no co - op...
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18:33:57  <longotmjr> What is the PURR tracks?
18:35:02  <V453000> universal tracks
18:35:06  <V453000> any trains can go on any of them
18:35:27  <V453000> + colours are useful for highlighting, ...
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18:36:24  <slave2thegrind> !password
18:36:24  <PublicServer> slave2thegrind: tangle
18:36:28  <longotmjr> oh ok...
18:38:44  <slave2thegrind> !dl
18:38:44  <PublicServer> slave2thegrind: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
18:38:44  <PublicServer> slave2thegrind: http://www.openttd.org/en/download-trunk/r25734
18:41:07  <longotmjr> that candyland one is confusing!!!!
18:43:52  <slave2thegrind> !dl lin
18:43:53  <PublicServer> slave2thegrind: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-linux-generic-i686.tar.xz
18:45:30  <slave2thegrind> !password
18:45:30  <PublicServer> slave2thegrind: tangle
18:45:40  <PublicServer> *** Game still paused (number of players)
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18:52:14  <longotmjr> Why does the transfer trains need to have non stop command?
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18:56:11  <mfb-> hi
18:56:33  <longotmjr> Hi
18:56:33  <PublicServer> *** Game still paused (number of players)
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18:57:22  <longotmjr> Does coop have a TS for public server\
18:57:24  <longotmjr> ?
18:57:27  <PublicServer> <mfb> no
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19:20:56  <V453000> yes mfb :)
19:21:01  <V453000> !teamspeak
19:21:05  <V453000> !ts
19:21:09  <V453000> @teamspeak
19:21:09  <Webster> V453000: TeamSpeak3 Users (voice.openttdcoop.org): Trialyth
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19:33:15  <mfb-> oh
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19:46:55  <Longtomjr-phone> hey guys
19:47:59  <Longtomjr-phone> it would be kind of nice having a NUTS Unrealistic Transporter's Ships
19:48:07  <Longtomjr-phone> :)
19:50:53  <Longtomjr-phone> i think it would be nice to have ships with the feel of NUTS
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19:51:55  <retro|cz> !password
19:51:55  <PublicServer> retro|cz: pusses
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19:55:12  <Longtomjr-phone> how are the passwords generated?
19:56:21  <mfb-> random dictionary entries I think
19:56:41  <Longtomjr-phone> oh ok... cool
19:56:45  <Longtomjr-phone> thanks
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20:04:53  <V453000> ships dont make sense, you cant make them with nuts feel :)
20:05:43  <Longtomjr-phone> lol... yeh... prolly... but mabe just a Nuts Graphics redo for ships
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20:06:38  <V453000> draw it :) not worth my time to draw ships :)
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20:07:23  <Longtomjr-phone> lol... I acctualy thought about it ...
20:07:37  <Longtomjr-phone> Mabe a Part time project.
20:07:43  <Longtomjr-phone> lol
20:08:17  <Longtomjr-phone> I wil prolly start next week... because I am soon to be going on vacation
20:12:51  <Longtomjr-phone> and I have no Idea to do pixel art
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20:50:59  <retro|cz> i am gay
20:51:37  <retro|cz> unicorns and shit
20:51:48  <retro|cz> you know the drill
20:56:15  <AndreasB> haha
20:56:23  <AndreasB> What does unicorns have to do with being gay?
20:57:01  <retro|cz> Have you ever seen an unicorn?
20:57:12  <AndreasB> Yeah..
20:57:57  <AndreasB> I have never been  into unicorns..
20:58:08  <retro|cz> Its like a pink mini-horse with a freakin horn on his head? Shooting rainbows out its ass,,,
20:58:16  <AndreasB> and My little pony is pretty gay.. And I've never been into that either
20:58:46  <AndreasB> Maybe its cause I drive in both lanes? o.O
20:59:23  <retro|cz> You must get a lot of tickets.
20:59:28  <retro|cz> How do you even do that?
20:59:28  <AndreasB> tickets?
20:59:36  <retro|cz> Do you have like a really huge car?
20:59:40  <AndreasB> whaat?
20:59:45  <retro|cz> Or how, really?
20:59:46  <AndreasB> What on earth are you on about
21:00:02  <retro|cz> Beer mostly, but seriously....
21:00:26  <AndreasB> ??
21:00:32  <AndreasB> What does cars have to do with this?
21:01:00  <AndreasB> I drive a mercedes.
21:02:23  <AndreasB> retro|cz ?
21:03:46  <retro|cz> AndreasB, http://imgur.com/Wf7MEYp
21:03:48  <Webster> Title: imgur: the simple image sharer (at imgur.com)
21:04:22  <AndreasB> ??
21:05:05  <retro|cz> Well this is retro|cz with me, making a :E face to address our confusion about the width of your vehicle.
21:06:03  <BiG_MeEcH> !players
21:06:06  <AndreasB> tehfrack does my car have to do with anything?
21:06:06  <PublicServer> BiG_MeEcH: Client 358 (Orange) is mfb, in company 1 (Fort Rutfield Transport)
21:07:15  <Djanxy> andreas, think it's referring to the fact that you said you were driving in both lanes :D
21:07:47  <AndreasB>  Oh yeah
21:07:59  <AndreasB> The vehicle is normal sized, but i tend to drink and drive
21:08:07  <AndreasB> so I end up in the left lane
21:08:10  <AndreasB> :D
21:08:30  <Djanxy> well, that sounds.... comforting...
21:08:40  <AndreasB> works for me :D
21:08:40  <retro|cz> This would be a lot more of an achievement if you were british.
21:08:51  <AndreasB> I'd end up in the right lane
21:08:58  <AndreasB> But .. the right lane IS the right lane
21:09:05  <AndreasB> Leaving the left lane as the wrong lane
21:09:14  <AndreasB> While driving a car at least
21:09:22  <retro|cz> I really dont understand philosophy.
21:09:44  <Djanxy> there's no philisophy, there's left and right
21:10:05  <retro|cz> Bot how can right lane not be the right lane?
21:10:20  <Djanxy> it cant
21:10:22  <Djanxy> thus
21:10:24  <Djanxy> he said
21:10:27  <AndreasB> its the right lane
21:10:30  <Djanxy> that the right lane
21:10:33  <Djanxy> IS the right lane
21:10:34  <AndreasB> as opposed to the wrong lane
21:10:40  <retro|cz> Congratulations.
21:10:54  <retro|cz> You have just disproved United Kingdom.
21:11:13  <Djanxy> well, about time they start driving in the same side as the rest of us :
21:11:15  <Djanxy> :D
21:11:40  <retro|cz> Well let's mail this discussion to the queen.
21:11:55  <Djanxy> if you go on and do that, i'll go to bed
21:11:57  <retro|cz> I think it's persuasive enough.
21:12:12  <Djanxy> agreed
21:12:57  <Djanxy> nn :D
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21:14:04  <AndreasB> retro|cz: Like we didnt know that from the start
21:15:09  <retro|cz> I like to have my statements crowd-source verified.
21:16:08  <retro|cz> Anyway AndreasB, do you know what is the difference between a RJ-45 connector and an airplane?
21:16:54  <AndreasB> HAHA
21:17:03  <AndreasB> Yes,
21:17:14  <AndreasB> sorry, im afk. Watching tv-series
21:17:40  <retro|cz> Phew. You've just passed. Cheers.
21:22:31  <mfb-> wtf
21:22:49  <mfb-> are there similarities between them? :p
21:23:10  <AndreasB> between?
21:23:17  <retro|cz> Well generally people tend to answer "no".
21:23:35  <retro|cz> And those people I ask "are you retarded or something?"
21:23:41  <mfb-> between network cable connectors and airplanes
21:23:42  <retro|cz> No luck here today though :(
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