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00:19:42 *** evildwarf has quit IRC 00:23:42 *** evildwarf has joined #openttdcoop 00:23:42 *** Webster sets mode: +o evildwarf 00:25:41 *** retro|cz has joined #openttdcoop 00:47:39 *** Progman has quit IRC 01:05:32 *** evildwarf has quit IRC 01:47:35 *** evildwarf has joined #openttdcoop 01:47:35 *** Webster sets mode: +o evildwarf 02:40:56 *** Djanx has quit IRC 02:50:03 *** Mark has quit IRC 02:50:43 *** Mark has joined #openttdcoop 03:11:41 <PublicServer> *** Big Meech has left the game (leaving) 03:44:55 *** roboboy has joined #openttdcoop 03:45:25 *** [1]Mark has joined #openttdcoop 03:51:47 *** Mark has quit IRC 03:51:47 *** [1]Mark is now known as Mark 04:07:02 *** Sian has joined #openttdcoop 04:30:22 *** Sturmi has joined #openttdcoop 04:41:43 *** evildwarf has quit IRC 04:45:31 *** [1]Mark has joined #openttdcoop 04:49:52 *** Mark has quit IRC 04:49:52 *** [1]Mark is now known as Mark 04:52:02 *** dwarf has joined #openttdcoop 04:52:02 *** Webster sets mode: +o dwarf 04:54:04 *** Sturmi has quit IRC 05:12:26 *** valhallasw has joined #openttdcoop 05:44:23 *** a_sad_dude has joined #openttdcoop 05:45:37 *** [1]Mark has joined #openttdcoop 05:52:31 *** Mark has quit IRC 05:58:37 *** [1]Mark has quit IRC 06:53:03 *** Mark has joined #openttdcoop 06:53:06 *** valhallasw has quit IRC 07:03:44 *** valhallasw has joined #openttdcoop 07:51:10 *** cypher_ has joined #openttdcoop 08:18:25 *** Progman has joined #openttdcoop 08:19:16 *** Sian has quit IRC 09:29:40 *** cypher_ has quit IRC 09:31:07 *** dwarf has quit IRC 10:32:03 *** Djanx has joined #openttdcoop 10:32:29 *** Djanx has quit IRC 10:33:46 *** Djanx has joined #openttdcoop 10:37:44 <Djanx> !password 10:37:44 <PublicServer> Djanx: totted 10:38:04 <PublicServer> *** Game still paused (number of players) 10:38:04 <PublicServer> *** Game unpaused (number of players) 10:38:04 <PublicServer> *** Djanxy joined the game 10:39:46 <V453000> o/ 10:39:59 <PublicServer> <Djanxy> morning :D 10:40:47 <V453000> afternoon :) 10:40:55 <PublicServer> <Djanxy> that too :D 10:41:33 <PublicServer> <Djanxy> working the evening shift, and have a tendency to sit up at night 10:42:47 <V453000> :) 10:42:53 <V453000> 3 more hours for me to go home 10:42:55 <V453000> : 10:42:57 <V453000> | 10:43:40 <PublicServer> <Djanxy> turned a signal to release the 4 imprisoned trains lol 10:44:25 <V453000> :) 10:45:20 <PublicServer> <Djanxy> and a drop stopped accepting food i guess 10:56:36 <PublicServer> *** Djanxy has joined spectators 10:56:36 <PublicServer> *** Game paused (number of players) 10:58:09 *** bon has joined #openttdcoop 10:58:37 * bon hands b453000 some more nuts to eat? heh 10:58:46 <V453000> hy 10:58:46 <V453000> http://blog.openttdcoop.org/files/blog/V453000/ABR07_buffer_01.png 10:58:52 <V453000> these are waiting bays 10:58:57 *** `Orum has joined #openttdcoop 10:59:03 <V453000> obviously here marked in photoshop and with trains, but the point is the same 10:59:29 <V453000> also with red purr I can mark issues on the network for other people so they know it is marked as a problem :) 10:59:34 <bon> mm I see :) 10:59:59 <V453000> or when you do some change like expand a staion, expand it with green while the original is yellow, you can leave a note what you did 11:00:03 <V453000> and it is again much more cleare :) 11:00:04 <V453000> r 11:00:08 <V453000> just great utility overall 11:00:25 <bon> heh 11:00:36 <V453000> anyway, this is the irc channel for our main server - the public server, if you are interested for chat related to welcome server, type /join #openttdcoop.stable 11:04:01 <AndreasB> or just double click channel name there 11:04:13 <AndreasB> Real clients support that ;P 11:07:48 *** Sian has joined #openttdcoop 11:08:03 <Sian> !players 11:08:06 <PublicServer> Sian: Client 170 is Djanxy, a spectator 11:22:40 *** `Orum has quit IRC 11:40:06 <PublicServer> *** Djanxy has left the game (leaving) 12:05:05 *** Jam35 has joined #openttdcoop 12:17:47 *** Djanx has quit IRC 13:31:07 *** valhallasw has quit IRC 13:57:21 *** nicfer has joined #openttdcoop 14:31:09 *** Fehlersturm has joined #openttdcoop 14:58:11 *** nicfer has quit IRC 14:59:16 *** Maraxus has joined #openttdcoop 14:59:16 *** ChanServ sets mode: +o Maraxus 15:00:09 <PublicServer> *** Game still paused (number of players) 15:00:12 <PublicServer> *** Maraxus joined the game 15:04:36 <PublicServer> *** Maraxus has left the game (leaving) 15:06:44 *** bon has left #openttdcoop 15:07:45 <Fehlersturm> heh. i am new here. just read balancing. i always tried to do that with a single locomotive on a circular track between SL ML as kind of a pulser. but well. solution in wiki much more compact 15:08:50 *** Maraxus has quit IRC 15:17:26 <Fehlersturm> !dl win64 15:17:27 <PublicServer> Fehlersturm: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win64.zip 15:28:17 *** roboboy has quit IRC 15:30:57 <Fehlersturm> !password 15:30:57 <PublicServer> Fehlersturm: huffed 15:31:13 <PublicServer> *** Game still paused (number of players) 15:31:14 <PublicServer> *** Fehlersturm joined the game 15:31:39 *** Sturmi has joined #openttdcoop 15:35:11 <Fehlersturm> just looked at the map. this is insane. what have i gotten myself into... i was getting bored of openttd suddenly multiplayer. 15:44:33 *** Sian has quit IRC 15:49:59 *** Sian has joined #openttdcoop 15:57:59 <planetmaker> hehe 15:58:12 <planetmaker> welcome to the world of insane networks ;-) 15:58:36 <planetmaker> !playercount 15:58:36 <PublicServer> planetmaker: Number of players: 1 (1 spectators) 16:01:51 *** uliko has joined #openttdcoop 16:01:51 *** ChanServ sets mode: +o uliko 16:24:37 <PublicServer> *** Fehlersturm has left the game (leaving) 16:28:30 <planetmaker> people will usually come here and play in EU evening hours, Fehlersturm 16:29:40 <Sturmi> just looking at the last prozone game... thats beyond insanity 16:33:01 <planetmaker> yeah :-) 17:08:14 <Fehlersturm> so. i have one question which bugs me alot. is there copy and paste in openttd? 17:08:31 <Sturmi> in some patched versions, yes 17:09:01 <Fehlersturm> but not in the nightly which is used on your servers? 17:09:15 <Sturmi> not that i know 17:09:53 <Fehlersturm> can i patch that nightly to have C&P but still be compatible with server? 17:10:27 <Sturmi> dont think so 17:10:37 <Sturmi> for what do you need c/p? 17:11:13 <Fehlersturm> well i get kinda tired of building the same station layots / simple junctions over and over 17:11:30 <Sturmi> build other layouts then ;) 17:11:43 <Sturmi> !password 17:11:44 <PublicServer> Sturmi: huffed 17:11:53 <PublicServer> *** Game still paused (number of players) 17:11:53 <PublicServer> *** Game unpaused (number of players) 17:11:56 <PublicServer> *** Sturmi joined the game 17:12:09 <BiG_MeEcH> its not hard building the same over and over, its good practice! :D 17:12:53 <Fehlersturm> haha. just hack together C&P already. its good practice. 17:12:54 <BiG_MeEcH> should be able to build a 4-way 3 lane bbh in your sleep! 17:13:25 <Fehlersturm> no. thats a big intersection. those are intresting. those i want to build. 17:13:34 <BiG_MeEcH> do it! :D 17:13:43 <Sturmi> hehe, i should practice bbh building... mine are usually a big mess 17:13:52 <Fehlersturm> same here 17:13:57 <BiG_MeEcH> that wbould be a BBBH 17:14:04 <Fehlersturm> and as i try to fix them they break more 17:14:45 <Sturmi> BBBH? More like a BMS... big messy something 17:15:13 <BiG_MeEcH> BM big meecH? 17:15:32 <PublicServer> *** Sturmi has joined spectators 17:15:32 <PublicServer> *** Game paused (number of players) 17:18:38 *** Sianic has joined #openttdcoop 17:19:37 *** Sian has quit IRC 17:26:55 <Fehlersturm> i really like the assymetric passenger cargo distribution. do you guys sometimes build huge intercity networks with lots of small sidelines for villages? and are they challenging since load shifts around? 17:27:26 <Fehlersturm> also minor earthquake here in austria. the first earthquake i wittnessed. 17:29:02 <V453000> no cargo distribution does not make any real sense so we do not use it, we tell the cargo where it goes instead 17:29:10 <V453000> also hello :) 17:29:16 <Fehlersturm> hello 17:29:16 <Sturmi> hay 17:29:26 <V453000> !password 17:29:26 <PublicServer> V453000: sewage 17:29:38 <PublicServer> *** Game still paused (number of players) 17:29:38 <PublicServer> *** Game unpaused (number of players) 17:29:38 <PublicServer> *** V453000 joined the game 17:30:03 <Sturmi> haha, first slugs are swimming in it 17:30:12 <PublicServer> <V453000> :) 17:30:17 <Fehlersturm> well i just toyed around with it a bit. its more like real passengers. thats what i like. 17:30:36 <PublicServer> <V453000> we play the game with logical thinking, not "like real" :) 17:30:58 <Sturmi> Yea, pax are sometimes even more stupid than train drivers... like in real 17:32:32 <Fehlersturm> yeah well. logical thinking needs a challenge too. otherwise you would build networks but point to point lines with no intersections. 17:32:42 <Fehlersturm> *not 17:33:46 <PublicServer> <V453000> not really :) 17:37:10 <PublicServer> <Sturmi> whats the currentrule for terraforming? 17:37:56 <PublicServer> <V453000> keeping it reasonable as always 17:38:11 <PublicServer> <V453000> large can be reasonable, but needs a good reason :) 17:38:11 <Sturmi> not much room for drop 11 17:38:19 <Sturmi> is a reason :D 17:38:31 <PublicServer> <V453000> +-, try to adapt it to the landscape 17:43:15 <PublicServer> *** Sturmi has joined company #1 17:44:36 <PublicServer> <Sturmi> stupid refinery... one tile too far south 18:03:05 <Fehlersturm> ok V453000 sorry for ever doubting you. assymetric passenger distribution is silly. 18:03:19 <V453000> symmetric just as much :) 18:10:10 *** Maraxus has joined #openttdcoop 18:10:10 *** ChanServ sets mode: +o Maraxus 18:10:38 <PublicServer> *** Maraxus joined the game 18:10:47 <PublicServer> <Maraxus> hi 18:11:02 <PublicServer> <Sturmi> thx, whoever 18:11:04 <PublicServer> <V453000> you had them PBSes in the wrong direction Sturmi :) 18:11:06 <PublicServer> <V453000> hi Maraxus 18:11:13 <PublicServer> <Sturmi> hi maraxus 18:15:48 <AndreasB> bf4 ftw 18:15:59 <AndreasB> 3 minutes left of download @ 25.86 MB/s 18:16:50 *** Sianic has quit IRC 18:16:55 *** Sian has joined #openttdcoop 18:17:14 <V453000> openttd downloaded in seconds 18:17:15 <V453000> ftw 18:17:43 <Sturmi> whole debian repo downloaded in seconds :p 18:18:28 <AndreasB> lol 18:18:34 <AndreasB> V453000: Well, openttd isnt that big 18:18:47 <AndreasB> bf4 beta is 5646 MB 18:18:50 <V453000> is that a downside or what :) 18:19:01 <AndreasB> Smaller the game, the shittier 18:19:05 <AndreasB> ;P 18:19:18 <V453000> strange that openttd is the best game :) 18:19:21 <AndreasB> oft 18:19:23 <AndreasB> pft 18:19:25 <PublicServer> <Sturmi> new games aren better, just bloated 18:19:27 <AndreasB> Dream world 18:19:31 <AndreasB> Sturmi: LIES 18:40:58 <Sian> ugh ... it quickly get very ugly if you have a station to close to the main line and you're building organicly without a major plan 18:41:54 *** dwarf has joined #openttdcoop 18:41:54 *** ChanServ sets mode: +o dwarf 18:44:32 *** valhallasw has joined #openttdcoop 18:46:12 <Jam35> !password 18:46:13 <PublicServer> Jam35: frenzy 18:46:27 <PublicServer> *** Jam35 joined the game 18:46:31 <PublicServer> <Jam35> hi 18:46:38 <PublicServer> <Maraxus> hi 18:48:22 <PublicServer> <V453000> hy :P 18:48:41 <PublicServer> <V453000> OH I see you have missing only the exit to that drop 18:48:44 <PublicServer> <V453000> but you have the split 18:48:47 <PublicServer> <V453000> yeah thats correct 18:48:49 <PublicServer> <V453000> :D sorry 18:48:59 <PublicServer> <Jam35> tfft 18:49:06 <PublicServer> <V453000> orders still need fixing to 11 00 though :P 18:49:08 <PublicServer> <Jam35> thought I was going crazy :p 18:49:15 <PublicServer> <Jam35> haven't made any 18:49:27 <PublicServer> <Jam35> built the hub that is all 18:50:05 <PublicServer> <V453000> guilty! 18:50:35 <PublicServer> <Jam35> check the logs :p 18:54:14 <Fehlersturm> !password 18:54:14 <PublicServer> Fehlersturm: frenzy 18:54:30 <PublicServer> *** Fehlersturm joined the game 19:03:58 <Fehlersturm> so now you will connect all industries to network? or is network complete now? 19:04:52 <Fehlersturm> primaries that is 19:05:35 <V453000> networks cant be complete if there istn anything travelling on it :P 19:05:40 <V453000> yes all industries to be connected now :) 19:11:39 <AndreasB> I made a big 8way roundabout :D 19:11:44 <AndreasB> found it on wiki :D 19:13:08 <V453000> openttd wiki ... 19:18:44 <PublicServer> *** V453000 has left the game (leaving) 19:21:15 *** Sianic has joined #openttdcoop 19:26:35 *** Sian has quit IRC 19:27:23 *** Sianic has quit IRC 19:27:25 *** Sian has joined #openttdcoop 19:38:32 *** dwarf has quit IRC 19:52:08 <PublicServer> <Maraxus> gn 19:52:23 <PublicServer> *** Maraxus has left the game (leaving) 19:53:07 *** Maraxus has quit IRC 19:54:08 <PublicServer> *** Sturmi has joined spectators 19:54:08 <PublicServer> *** Game paused (number of players) 19:55:32 *** nicfer has joined #openttdcoop 19:56:04 <AndreasB> V453000: haha 19:56:28 <V453000> its not haha its fking sad :D 19:56:38 <AndreasB> well it is kinda cool though 19:56:50 <AndreasB> 1 junction combining 8 .. lanes 19:56:59 <AndreasB> or.. 8 .. directionsd 19:57:35 <PublicServer> *** Game still paused (number of players) 19:57:35 <PublicServer> *** Game unpaused (number of players) 19:57:35 <PublicServer> *** mfb joined the game 19:58:20 <V453000> o/ 19:58:26 *** mfb- has joined #openttdcoop 19:58:26 *** ChanServ sets mode: +o mfb- 19:58:31 <mfb-> hi 19:58:36 <V453000> mfb the orders for the sl arent quite right :) 19:58:45 <mfb-> what is wrong? 19:58:46 <V453000> should be going to 11 and paper back to 00 19:58:51 <V453000> they go to 10 dont they 19:59:09 <PublicServer> <mfb> 10? 19:59:23 <PublicServer> <mfb> not parthill city woods 20:00:15 <V453000> !password 20:00:15 <PublicServer> V453000: scuffs 20:00:26 <PublicServer> *** V453000 joined the game 20:00:28 <PublicServer> <mfb> sturmi: see sign at SLH04 20:00:43 <PublicServer> <Sturmi> uh 20:00:53 <PublicServer> <mfb> and a signal gap 20:00:54 <PublicServer> <V453000> SLH 01 should be going to 11 20:00:56 <PublicServer> <mfb> same position 20:01:02 <PublicServer> <Sturmi> well one more reason to nuke it :D 20:01:08 <PublicServer> <mfb> well 11 did not exist at that time 20:01:19 <PublicServer> <V453000> well yeah but ... 20:01:21 <PublicServer> <V453000> :D 20:01:23 <PublicServer> <mfb> and if you send everything like that 20:01:25 <PublicServer> <V453000> please move it :P 20:01:27 <PublicServer> <mfb> no trains will use the hub as hub 20:01:37 <PublicServer> <V453000> hm 20:01:39 <PublicServer> <V453000> point 20:01:39 <PublicServer> <mfb> because you split the network in two parts 20:01:41 <PublicServer> <V453000> actually 20:01:41 <PublicServer> <V453000> XD 20:01:43 <PublicServer> <V453000> yeah 20:01:45 <PublicServer> <V453000> LOL 20:01:45 <PublicServer> <mfb> => mixing 20:01:47 <PublicServer> <V453000> didnt realize 20:01:53 <PublicServer> <V453000> k do whatever XD 20:01:55 <PublicServer> <V453000> sorr 20:01:55 <PublicServer> <V453000> y 20:02:57 <PublicServer> *** Sturmi has joined company #1 20:08:05 <PublicServer> <Sturmi> what a mess 20:08:59 <PublicServer> <Sturmi> arr, the refinery died 20:10:10 <AndreasB> did you slaughter it? 20:10:45 <Sturmi> i tried to before buioldin the station but it refused to die 20:11:29 <AndreasB> did you try sending spartans at it? 20:19:48 <AndreasB> obv not 20:20:23 <mfb-> spartans won't help to let anything surviv 20:20:24 <mfb-> +e 20:21:16 <AndreasB> I'm trying to figure out what to do with the big 8-direction junction I have in the middle of the map 20:21:26 <PublicServer> <mfb> 4 directions 20:21:34 <AndreasB> what? 20:21:35 <Sturmi> try to throw trains at it 20:21:39 <AndreasB> No, its 8 directions 20:21:46 <PublicServer> <mfb> 4. in and out 20:21:51 <AndreasB> whaa? 20:22:16 <PublicServer> <mfb> see the two signs for trains in that direction 20:22:18 <AndreasB> N, NE, E, SE, S, SW, S, NW 20:22:22 <PublicServer> <mfb> that is one line (in both directions) 20:22:23 <AndreasB> can you count please? 20:22:35 <AndreasB> Counting lines, its 16 20:22:41 <AndreasB> two in each direction 20:22:44 <PublicServer> <mfb> it is like sign "!that" 20:22:54 <AndreasB> what? I'm not talking about YOUR server 20:23:00 <PublicServer> <mfb> ehm 20:23:06 <PublicServer> <mfb> wtf 20:23:12 <AndreasB> I have no clue wth you have on there 20:23:22 <mfb-> which server then? 20:23:23 <AndreasB> _I_ have an big EIGHT direction junction 20:23:27 <Sturmi> hes talking about the heroic 8way roundabout on his map 20:23:27 <mfb-> ah 20:23:42 <AndreasB> Its not for big trains, thats fer sure 20:23:43 <V453000> which unfortunately nobody cares about :P 20:23:53 <AndreasB> and theres prob big risk of jam 20:24:03 <PublicServer> <mfb> probably because 8-way junctions are not really useful 20:24:03 <AndreasB> Caring was not my question 20:24:09 <AndreasB> They are 20:24:17 <AndreasB> When you want traffic from 8 directions, haha 20:24:33 <PublicServer> <mfb> multiple smallerhubs? 20:24:34 <Sturmi> the question is... 20:24:37 <PublicServer> <mfb> or a proper network layout? 20:24:41 <Sturmi> two beer ot not two beer 20:24:46 <AndreasB> Connected to the junction, yes 20:24:50 <PublicServer> <mfb> two beer 20:25:00 <AndreasB> 0 beer 20:25:01 <AndreasB> soda 20:25:31 <Sturmi> dang... only one left and tomorrow is holiday 20:25:40 *** uliko has quit IRC 20:25:57 <AndreasB> Tomorrow is get-up-early-day to deliver dads car some 1 hour from here at 9 am 20:25:59 <PublicServer> <mfb> gas stations (before 20:00)? 20:26:24 <Sturmi> yea, expensive but last hope 20:26:28 <AndreasB> Shouldnt be allowed to buy beer BEFORE 2000 20:26:42 <Sturmi> ok for me, as we have 2013 20:26:44 <mfb-> you are not allowed to buy it after 20:00 here 20:26:59 <Sturmi> uh, where is that mfb? 20:27:09 <AndreasB> same here 20:27:14 <mfb-> oh 20:27:14 <AndreasB> but it doesnt make sense mfb- 20:27:20 <AndreasB> You can go 9 am 20:27:24 <AndreasB> buy 6 6-pack 20:27:28 <AndreasB> Go drunk all day 20:27:35 <AndreasB> But you cant go and buy 1 beer at 2100? 20:27:36 <AndreasB> wtf? 20:27:49 <mfb-> <- German 20:28:04 <AndreasB> So its logical? 20:28:11 <AndreasB> No, its still highly illogical 20:28:30 <AndreasB> You guys let people touch 14 yo's legally, but you cant buy beer after 2000 ? wth 20:28:33 <Sturmi> << german too but never had that problem 20:30:17 <AndreasB> what problem? 20:30:24 <AndreasB> Beer or 14-yo's? haha 20:31:11 <mfb-> looks like a regional rule 20:31:22 *** valhallasw has quit IRC 20:31:34 <AndreasB> are we talking openttd now, or 14-yo's? 20:31:37 <AndreasB> or beer 20:33:10 <mfb-> http://translate.google.com/translate?sl=de&tl=en&js=n&prev=_t&hl=de&ie=UTF-8&u=http%3A%2F%2Fwww.welt.de%2Fvermischtes%2Farticle6609694%2FIn-Baden-Wuerttemberg-gilt-nachts-Alkoholverbot.html&act=url (original: http://www.welt.de/vermischtes/article6609694/In-Baden-Wuerttemberg-gilt-nachts-Alkoholverbot.html ) 20:33:11 <Webster> Title: Google Übersetzer (at translate.google.com) 20:33:57 <AndreasB> That is really shitty translation 20:34:12 <AndreasB> Immediately night alcohol may be sold in Baden-Württemberg neither at petrol stations, newspaper kiosks or supermarkets. 20:34:13 <PublicServer> <mfb> make a better one :p 20:34:25 <PublicServer> <mfb> lol 20:34:28 <AndreasB> From today alcohol may not be sold ? 20:34:38 <AndreasB> is that what it sayss? 20:34:38 <PublicServer> <Sturmi> typical google translate 20:34:40 <PublicServer> <mfb> after 22:00 20:34:46 <AndreasB> Sales sinner but nevertheless the police should first go through the net. 20:34:47 <AndreasB> HAHA 20:34:57 <AndreasB> POLICE will buy alcohol at night first! 20:35:06 <PublicServer> <mfb> :D 20:35:22 <AndreasB> At gas stations in Baden-Württemberg Do not use alcohol to be sold after 22 clock 20:35:26 <AndreasB> So if you give it away, thats OK 20:35:29 <AndreasB> Just dont sell it! 20:35:39 <AndreasB> "Bottle of vodka with all sales over 100 EUR 20:35:40 <PublicServer> <Sturmi> free beer for everyone 20:35:41 <AndreasB> " 20:36:01 <PublicServer> <mfb> lol papermill 10 is tricky 20:36:15 <PublicServer> <mfb> airport or fund a new town 20:36:21 <PublicServer> <Sturmi> oh, speakin about vodka... i still got some fine single malt whiskey 20:36:25 *** dwarf has joined #openttdcoop 20:36:25 *** ChanServ sets mode: +o dwarf 20:36:29 <PublicServer> <mfb> ah there it fits 20:37:25 <AndreasB> omg, i read tits 20:38:52 <AndreasB> HAHA! I had last day at work last friday.. That week we took like 90% of all calls within 60 seconds 20:38:59 <AndreasB> this week, they are at 70% after I left 20:39:07 <AndreasB> under 70%, from what I hear 20:39:43 <Sturmi> lame... we have to take 60% in 10 secs. Good that i am not in 1st level 20:40:02 <AndreasB> what? 20:40:10 <AndreasB> 60% of all calls within 10 seconds? 20:40:39 <Sturmi> well, of a specific customer 20:40:47 <AndreasB> huh? 20:40:55 <Sturmi> the others are not that tight 20:41:08 <AndreasB> You have different limits for different customers? 20:41:19 <Sturmi> yep 20:41:38 <AndreasB> Thats cheating 20:41:48 <PublicServer> <mfb> that's money 20:41:59 <AndreasB> Not really 20:42:09 <AndreasB> Whats the normal... lost call % ? 20:42:39 <AndreasB> the goal I mean 20:44:01 <Sturmi> normal contracts are 80% between 30..60 secs 20:44:20 <Sturmi> if i recall correctly 20:44:27 <AndreasB> k, their goal is 80% within 60 seconds 20:44:48 <AndreasB> And ALL customers that hang up within 60 seconds... doesnt really need help 20:44:54 <AndreasB> and should not be a valid call 20:45:10 <PublicServer> <mfb> lol 20:45:22 <AndreasB> What? 20:45:32 <AndreasB> If you hang up within 60 seconds, you did not need help 20:45:46 <AndreasB> And.. People who send mail "URGENT! blablabla" 20:45:48 <PublicServer> <mfb> or you try again later 20:45:52 <AndreasB> Well, cant be that urgent, you didnt call us 20:46:04 <AndreasB> They can choose callback 20:46:16 <PublicServer> <mfb> okay 20:46:16 <AndreasB> but I mean, every call that is hung up within 30 secs 20:46:19 <AndreasB> should not count 20:46:23 <AndreasB> as "not answered" 20:46:29 <PublicServer> <mfb> but waiting 60 seconds for no reason is not useful either 20:46:39 <AndreasB> I agree 20:46:50 <AndreasB> But there may be someone in line in front of you 20:47:03 <AndreasB> You cant hire people based on the peak callers 20:47:06 <Sturmi> that means a lack of lines 20:47:09 <AndreasB> You have to hire based on average 20:47:11 <PublicServer> <mfb> sure 20:48:18 <AndreasB> Phone system crashed once 20:48:22 <AndreasB> .. or twice.. 20:48:24 <AndreasB> in a row 20:48:34 <AndreasB> There was an.. external error thingie 20:48:43 <AndreasB> that caused A LOT of people to call us 20:48:47 <AndreasB> Phone system died :D 20:48:54 <PublicServer> <Sturmi> know that... once we had to redirect to our mobiles 20:49:04 <AndreasB> It was like 15 callers at a time max lol 21:08:36 <PublicServer> <Sturmi> oh new naming convention for sidelines? 21:10:30 <AndreasB> PS-1 21:10:34 <AndreasB> PornStar-1 21:11:06 <AndreasB> "This is the USS Pornstar. Please divert your heading by 15 degrees RIGHT NOW" 21:16:34 <mfb-> sturmi: I think that makes more sense 21:16:45 <Sturmi> true 21:18:20 <AndreasB> what do you call them now? 21:18:28 <AndreasB> Coal SL-SW ? 21:18:29 <AndreasB> :P 21:18:45 <PublicServer> <mfb> after the main station they are attached to 21:18:59 <PublicServer> <mfb> so SLH01a is the first (a) SLH at drop/pickup 01 21:19:45 <AndreasB> Hydrogen? 21:19:50 <AndreasB> Hammers? Hookers? 21:20:07 <Sturmi> Hub 21:20:18 <AndreasB> Sideline Hub 01 A ? 21:20:22 <PublicServer> <mfb> right 21:20:27 <AndreasB> What does it transport?` 21:20:40 <Sturmi> btw, why do we call them hubs, as they are more like switches? 21:20:40 <AndreasB> Doesnt tell me anything about that :P 21:20:44 <PublicServer> <mfb> everything 21:21:04 <PublicServer> <mfb> they are hubs 21:21:10 <PublicServer> <mfb> just one connection is missing 21:22:24 <Sturmi> i dont mean the number of connections 21:22:48 <AndreasB> !password 21:22:48 <PublicServer> AndreasB: gouged 21:22:55 <PublicServer> *** Fehlersturm has left the game (leaving) 21:23:07 *** Sian has quit IRC 21:23:32 *** Djanx has joined #openttdcoop 21:23:35 <PublicServer> *** AndreasB joined the game 21:23:52 <AndreasB> Why is the train running on water? 21:24:07 <PublicServer> <Sturmi> because ducks like to swim 21:24:13 <PublicServer> <AndreasB> lol 21:24:28 <hylje> why did the duck walk over the tracks 21:24:31 <PublicServer> <AndreasB> wth, thats a turtle 21:24:41 <PublicServer> <AndreasB> To get to the other side? 21:25:28 <Djanx> !password 21:25:28 <PublicServer> Djanx: muffle 21:25:41 <PublicServer> <AndreasB> This thing in the middle is so confusing 21:25:42 <PublicServer> *** Djanxy joined the game 21:26:01 <PublicServer> <AndreasB> what does it do? hah 21:26:23 <PublicServer> <Djanxy> good evening 21:26:30 <Sturmi> hai 21:26:45 <PublicServer> <AndreasB> Fast ducks 21:26:47 <PublicServer> <AndreasB> 120kmh ducks 21:26:53 <PublicServer> <AndreasB> Glad we aint got those IRL 21:27:03 <PublicServer> <Djanxy> wouldnt wanna meet one of those in your local river crossing 21:27:09 <PublicServer> <AndreasB> lol 21:27:19 <PublicServer> <AndreasB> they kinda slow though 21:27:41 <Sturmi> sometimes i'd love to see them that fast... especially when they cross a road 21:28:03 <PublicServer> <AndreasB> Is this SRNW ? 21:28:05 <PublicServer> <Jam35> why did the duck? etc... 21:28:16 <PublicServer> <Jam35> to avoid being eaten by a slug of course 21:28:28 <Sturmi> Andreas: no, this is just a normal network 21:29:01 <Sturmi> look at prozone if you want to see a (insane) SRNW 21:29:13 <PublicServer> <AndreasB> nah 21:29:56 <PublicServer> <AndreasB> Wait 21:30:10 <PublicServer> <AndreasB> how can a factory far from station produce stuff? 21:30:20 <PublicServer> <mfb> that is probably walked a bit 21:30:22 <PublicServer> <Sturmi> magic 21:30:28 <PublicServer> <mfb> or maybe more than a bt 21:30:30 <PublicServer> <Sturmi> black magic to be honest 21:30:32 <PublicServer> *** Jam35 has left the game (leaving) 21:30:44 <PublicServer> <AndreasB> Is catchment area THAT enlarged? 21:30:50 <PublicServer> <AndreasB> Thats just plain cheating 21:31:00 *** Jam35 has quit IRC 21:31:28 <mfb-> <Sturmi> look at prozone if you want to see a (insane) SRNW <- still the timed ML or something new? 21:31:36 <PublicServer> *** AndreasB has joined company #1 21:31:49 <Sturmi> yea its still the timed ML 21:31:56 <PublicServer> *** AndreasB has joined spectators 21:32:10 <PublicServer> *** AndreasB has left the game (leaving) 21:32:30 <AndreasB> So how do I get in there to look at it then? :D 21:32:57 <PublicServer> <mfb> get the right version, get the password in the channel, connect 21:32:58 <Sturmi> load the final savegame from the archives 21:33:08 <mfb-> or that 21:33:27 <AndreasB> !help 21:33:27 <PublicServer> AndreasB: http://www.openttdcoop.org/wiki/IRC_Commands 21:34:12 <Sturmi> andreas: http://openttdcoop.org/files/prozone_archive/ProZoneGame_2013_Final.sav 21:34:30 <Sturmi> playable with this version of ottd 21:34:59 <AndreasB> dang 21:35:01 <AndreasB> its that map 21:35:14 <AndreasB> so wheres the SRNW 21:35:18 <AndreasB> is the entire thing an SRNW? 21:35:22 <PublicServer> <mfb> the whole map is the SRNW 21:35:29 <AndreasB> dayumn 21:35:56 <AndreasB> It cant even take all the oil 21:36:00 <AndreasB> failed network 21:36:04 <PublicServer> <mfb> lol 21:36:04 <AndreasB> :P 21:36:24 <AndreasB> Small trains vs bigger trans? 21:36:25 <AndreasB> +i 21:36:30 <PublicServer> <mfb> ? 21:36:40 <PublicServer> <mfb> the long trains are dummies 21:36:57 <AndreasB> nono 21:37:04 <AndreasB> I mean you use small trains 21:37:11 <AndreasB> a lot of small ones 21:37:11 <PublicServer> <mfb> TL5 21:37:15 <PublicServer> <mfb> not so small 21:37:48 <Sturmi> long trains are too heavy => dont accelerate fast => jammed network 21:38:09 <PublicServer> <mfb> and they make all constructions really large 21:38:15 <AndreasB> there are small dummy ones aswell 21:38:22 <AndreasB> that just go back and fourth 21:38:27 <Sturmi> yea even larger 21:38:28 <AndreasB> is that to regulate? 21:38:29 <PublicServer> <mfb> sure 21:38:34 <AndreasB> small trains I mean 21:38:46 <PublicServer> <mfb> the really short trains are logic 21:39:03 <AndreasB> LOL 7,825,700,000 litres of oil 21:39:14 <AndreasB> They are 4 long 21:39:24 <PublicServer> <mfb> 4 tiles? 21:39:29 <AndreasB> tes 21:39:30 <PublicServer> <V453000> dummies 21:39:34 <PublicServer> <mfb> tes? 21:39:36 <Sturmi> dummy 21:39:41 <AndreasB> yes dummy, but what are they for 21:39:51 <V453000> to make sure main trains get 100% loaded 21:39:56 <AndreasB> o.O 21:40:30 <AndreasB> I really dont get it, but ok 21:40:51 <Sturmi> maybe you should start with *simple* srnw 21:40:54 <AndreasB> AH 21:40:58 <AndreasB> because the trains have no order 21:41:00 <AndreasB> s 21:41:02 <PublicServer> <mfb> if you would add a new station there you wouldn't have to care about a number of trains going to that station 21:41:09 <PublicServer> <mfb> right (both) 21:41:10 <AndreasB> you need a way to make sure they get filled uøp 21:41:18 <V453000> @srnw 21:41:18 <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW 21:41:23 <AndreasB> I have seen there 21:41:26 <V453000> we were talking about this yesterday or 21:41:32 <AndreasB> I idnt understand it 21:41:35 <V453000> and you have seen psg121 21:41:58 <V453000> small scale srnw is also in psg 225 I think 21:42:01 <V453000> @psgsave 225 21:42:01 <Webster> PSG 225 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_221_-_230#gameid_225 21:42:18 <V453000> aye, the SL at the top of the map is srnw loop 21:42:31 <Sturmi> omg how long did i try to build srnw after i saw psg121 until i grasped the twoway-eol-setting^^ 21:42:58 <PublicServer> <mfb> that is easy to miss :D 21:43:31 <AndreasB> missing content 21:43:31 <AndreasB> :| 21:43:38 <AndreasB> cant load 225 21:43:48 <AndreasB> stolen_trees-1 21:44:24 <AndreasB> but the dummys 21:44:37 <AndreasB> I dont see a reason why train cant leave whenever it wants yo 21:44:49 <PublicServer> <mfb> the dummy blocks it 21:44:49 <V453000> station logic, signals, ... 21:44:54 <V453000> oh in that case 21:45:00 <V453000> yeah PBS path reserving 21:45:03 <PublicServer> <mfb> well, it blocks the entrance 21:45:13 <V453000> http://ircworld.nl/wlres/StolenTrees-v1.0.rar 21:45:14 <AndreasB> is the dummy there to make SURE they jam? 21:45:15 <V453000> stolen trees 21:45:21 <PublicServer> <mfb> like that 21:45:25 <V453000> jam isnt wait 21:45:26 <V453000> but yes 21:46:06 <AndreasB> loading 225 21:46:44 <AndreasB> wow 21:46:44 <PublicServer> <mfb> we need oil at 11 21:46:48 <AndreasB> thats not a small loop 21:47:11 <PublicServer> <mfb> oh great, 4 oil wells on the map :D 21:47:17 <V453000> SL 07 is rather small loop 21:47:27 <AndreasB> gotta find SL07 21:47:49 <Sturmi> ah finally i got those "other" stolen trees^^ 21:48:00 <AndreasB> thedeuce 21:48:34 <AndreasB> so mosfellsbær has to be dropoff 21:49:46 <V453000> no? 21:49:54 <V453000> thats just the entrance to the SL 21:50:03 <V453000> drop for the picked up wood are the two stations at teh ends of the map 21:52:30 <AndreasB> o.O it stood still forever 21:52:33 <AndreasB> then went gon 21:52:46 <AndreasB> how the 21:52:47 <AndreasB> o.O 21:52:53 <V453000> obviously because of the signals 21:53:38 <AndreasB> o.O 21:53:41 <AndreasB> well yes 21:53:54 <PublicServer> <mfb> sturmi: your !oil station does not work 21:54:09 <AndreasB> I just dont get it 21:54:11 <PublicServer> <Sturmi> ? 21:54:17 <PublicServer> <mfb> needs a town drop first 21:55:46 *** `Orum has joined #openttdcoop 21:56:48 <AndreasB> This is complicated stuff 21:57:03 <V453000> only real option to learn it is to try building it 21:57:05 <V453000> just like everything else 21:57:09 <AndreasB> haha 21:57:12 <AndreasB> I wouldnt be able to 21:57:19 <V453000> if you say that then you never will 21:57:26 <V453000> only trying can change that 21:57:33 <AndreasB> I'm looiking at a little.. thingie 21:57:39 <AndreasB> Raifarhøfn Waypoint 21:57:42 <AndreasB> höfn actually 21:58:08 <AndreasB> raufar* 21:59:00 <AndreasB> To me it looks like that SL is less efficiant than it could be3? 21:59:54 <AndreasB> is SL07 EXIT the start of the SL? 22:00:06 <V453000> exit totally sounds like a start XD 22:00:16 <PublicServer> <mfb> :D 22:00:19 <V453000> but sure make it more efficient 22:00:22 <V453000> you are welcome to do so :) 22:00:37 <AndreasB> lol 22:03:42 <AndreasB> I made a change wonder what happens :D 22:03:50 <AndreasB> I have to go to bed soon also -.- 22:06:38 <AndreasB> I dont get how SL07 can be an SL when the trains go to SOUTH station 22:06:55 <V453000> what? 22:07:11 <AndreasB> To me it looks like they go to SOUTH STATION 22:07:25 <V453000> how does that mean it isnt a SL? 22:07:42 <AndreasB> I would guess that was the ML doing that? o.O 22:07:56 <V453000> and you expect trains from SL to teleport there or? 22:08:02 <AndreasB> No 22:08:09 <V453000> then how would the trains get to the ML 22:08:12 <AndreasB> I expect SL to bring from primary to ML station 22:08:22 <AndreasB> then ML to ML, then ML to SL for secondary 22:08:30 <AndreasB> Then back to ML 22:08:39 <V453000> why transfer between SL and ML 22:08:42 <mfb-> primary -> SL -> SLH -> ML -> main station and back 22:08:44 <V453000> easier to just send it directly 22:08:47 <AndreasB> You gather primary from one end of the map 22:08:49 <AndreasB> wthj 22:08:56 <AndreasB> So its an SL ML all in one 22:09:08 <mfb-> trains use sidelines to reach the main line 22:09:15 <AndreasB> o.O 22:09:31 <AndreasB> In my head SL would never have access to the ML 22:09:42 <mfb-> why? 22:09:54 <AndreasB> because the SL has an specific task 22:10:00 <V453000> ... 22:10:02 <V453000> lol 22:10:03 <mfb-> bring trains to the ML 22:10:04 <AndreasB> Get resources to the main line 22:10:27 <AndreasB> Main line brings those across the map, and another SL takes them to secondary, and then back to ML 22:10:37 <PublicServer> <mfb> no 22:10:40 <AndreasB> The reason is simple in my head 22:10:50 <PublicServer> <mfb> where is the point in those additional transfers? 22:10:54 <V453000> doesnt mean your reason makes any sense :D 22:10:57 <AndreasB> If you have primary resources that doesnt make much 22:11:02 <AndreasB> But I mean 22:11:12 <AndreasB> That game is so hacked and cheated 22:11:15 <AndreasB> its not even fun 22:11:22 <PublicServer> <mfb> every primary makes enough 22:11:33 <AndreasB> Normally primaries would be all across the map 22:11:39 <PublicServer> <mfb> they are 22:11:50 <PublicServer> <mfb> (or do you talk about the PZ game?) 22:11:52 <AndreasB> I dont even see where resources come from 22:11:56 <AndreasB> 225 game 22:12:22 <PublicServer> <mfb> industries are everywhere there 22:12:27 <AndreasB> ah 22:12:30 <AndreasB> ok, I see that now 22:12:38 <AndreasB> but the same train that moves paper to South 22:12:41 <AndreasB> also picks up resources? 22:13:08 <PublicServer> <mfb> and delivers goods to north 22:13:12 <AndreasB> wth 22:13:13 <mfb-> after a refit 22:13:24 <AndreasB> Is refit possible in vanilla? 22:13:53 <mfb-> hmm... I think you need newGRF wagons 22:14:34 <AndreasB> aha 22:14:54 <AndreasB> well thats me 22:15:11 <AndreasB> I'd want to gather everything to one big station 22:15:14 <AndreasB> then move it from there 22:16:18 <AndreasB> so.. in that game 22:16:26 <AndreasB> even if I added more vehicles 22:16:31 <AndreasB> they would still come at same rate? 22:16:38 <mfb-> ah I like those SLHs in 225 22:16:43 <AndreasB> and/or prob jam sstuff? 22:16:43 <AndreasB> :P 22:16:52 <mfb-> at some point it will jam 22:17:02 <mfb-> a few more trains are probably possible 22:17:07 <AndreasB> aha 22:17:26 <mfb-> but we extended the main line to 8 lines per direction for a good reason 22:18:23 <AndreasB> dauymn 22:20:22 <AndreasB> what is SLH ? 22:20:30 <mfb-> still a sideline hub 22:20:32 <PublicServer> <Sturmi> sideline hub 22:20:41 <mfb-> those objects labeled "SLH" 22:20:51 <AndreasB> thanks Sturmi 22:21:07 <PublicServer> *** Sturmi has joined spectators 22:21:12 <mfb-> oh, I see MLs out of sync there! 22:21:26 <PublicServer> <Sturmi> where? 22:21:32 <PublicServer> <Sturmi> PZ? 22:21:45 <mfb-> psg225 22:21:53 <mfb-> just bridge stuff ;) 22:22:50 <Sturmi> thats supposed to be a sync ML? 22:23:09 <mfb-> bridge sync 22:23:17 <mfb-> double bridges 22:23:24 <Sturmi> ah 22:24:17 <mfb-> and a ML signal gap :S 22:24:44 <mfb-> anyway, does not matter 22:24:57 <AndreasB> Im screwing stuff up I think 22:25:05 <AndreasB> while I should go to bed, up in 7 hours 22:26:38 <AndreasB> oh yes, now we are talking throughput 22:27:08 <AndreasB> I found a closed SL i think 22:27:18 <AndreasB> NE cornerish 22:27:38 <Sturmi> could be a trap 22:27:38 <AndreasB> its weird, it only has 1 order o.O 22:27:51 <AndreasB> Go to WOOD transfer, and transfer 22:28:01 <mfb-> that is a SRNW I think 22:28:21 <mfb-> don't have it open right now, but the single order looks like that 22:28:25 <AndreasB> yes 22:28:28 <AndreasB> looks like it 22:28:38 <AndreasB> so that means any train, can end up anywhere 22:28:46 <mfb-> within that SRNW 22:28:57 <AndreasB> Why would one stop a train from going into the station 22:29:02 <AndreasB> when there is stuff to pick up? 22:29:08 <mfb-> it does not 22:29:08 <AndreasB> Is that also to make sure they are full? 22:29:10 <mfb-> it picks up 22:29:18 <mfb-> that is the purpose of the dummy trains 22:29:25 <AndreasB> ehm, Theres one bigass train 22:29:30 <mfb-> they make sure a full load is available whenever a train is allowed to go in 22:29:34 <AndreasB> and I just made it not work 22:29:38 <AndreasB> aha 22:29:49 <AndreasB> But whats the problem with half loaded trains? 22:30:08 <AndreasB> that logic train makes the station pack up with wood 22:31:32 <mfb-> I don't see the station right now, so I can just guess 22:31:37 <AndreasB> haha okies 22:31:44 <mfb-> half-loaded trains give too much traffic per transported cargo 22:32:15 <Sturmi> hm, eskifjorour heights seems to be broken with r25734 22:32:38 <AndreasB> Too many vehicles in game lol 22:32:39 <Sturmi> the dummy train doenst leave the station 22:34:45 <V453000> yes Sturmi 22:34:50 <V453000> is written in pzg2013 article 22:35:22 <Sturmi> so they need waypoints now? 22:37:21 <V453000> yes 22:37:24 <V453000> for wtfreasons 22:37:25 <V453000> but yeah 22:41:42 <AndreasB> Umm 22:41:46 <AndreasB> When the SRNW is fress 22:41:48 <AndreasB> fresh 22:42:00 <AndreasB> The logic train will keep loading untill its full? 22:42:10 <AndreasB> then unload, making sure that the small trains can load full? 22:42:28 <AndreasB> is that the idea? 22:42:51 <mfb-> right 22:45:28 <AndreasB> I created long waiting lol 22:46:02 <AndreasB> But I still dont get why half-loaded trains are bad 22:46:38 <BiG_MeEcH> lol 22:46:55 <BiG_MeEcH> Why would you think a half loaded train is good? 22:47:09 <mfb-> 2 50%-loaded trains need more space than 1 full 22:47:14 <AndreasB> Move that cargo as fast as possible 22:47:26 <BiG_MeEcH> irrelevant, it will move fast regardless 22:47:28 <PublicServer> <Djanxy> there's half loaded trains in the current game though 22:47:41 <AndreasB> BiG_MeEcH: If cargo is piling up 22:47:44 <AndreasB> Not fast enough imo 22:47:48 <BiG_MeEcH> it doesnt pile up 22:47:59 <AndreasB> You havent seen the stations in game 225 22:48:03 <AndreasB> They pile up BAD 22:48:04 <mfb-> Djanx: only for secondary cargo 22:48:11 <PublicServer> <Djanxy> yeah 22:48:11 <BiG_MeEcH> if the refit is correct there should be no heaping piles. 22:48:13 <mfb-> doesn't matter 22:48:27 <mfb-> BiG_MeEcH: no he is talking about transfer stations 22:48:30 <Sturmi> they pile up because the dummy trains are broken with the newer versions of ottd 22:48:31 <AndreasB> BiG_MeEcH: No refit on the ones im looking it 22:48:59 <BiG_MeEcH> then the transfer station need more trains 22:49:15 <PublicServer> <mfb> or everything works as intended 22:49:43 <BiG_MeEcH> !password 22:49:43 <PublicServer> BiG_MeEcH: grumpy 22:50:14 <PublicServer> *** Big Meech joined the game 22:50:41 <PublicServer> <Big Meech> FAT SLUGS <3 22:50:49 <PublicServer> <Djanxy> you're a fat slug 22:50:52 <AndreasB> hm 22:50:56 <PublicServer> <Big Meech> looking at these fat slugs, they remind me of my girlfriend 22:50:57 <AndreasB> Gnight peeps 22:51:02 <AndreasB> LOL 22:51:13 <AndreasB> you are so nice 22:51:17 <PublicServer> <Big Meech> I am 22:51:24 <PublicServer> <V453000> hy meech 22:51:31 <PublicServer> <Big Meech> yoooooooooo! 22:51:33 <PublicServer> <V453000> found the reason of the rail bug 22:51:39 <PublicServer> <Big Meech> I know 22:51:41 <PublicServer> <Big Meech> Sylf filled me in last night 22:51:55 <PublicServer> <Djanxy> Sylf filled you ? 22:52:14 <PublicServer> <Big Meech> yes 22:52:24 <AndreasB> LOL 22:52:24 <PublicServer> <Djanxy> :P 22:52:37 <AndreasB> I got it Djanxy 22:52:46 <AndreasB> muahaha, dirty 22:53:04 <PublicServer> <Djanxy> meech is dirty 22:53:07 <PublicServer> <Big Meech> only sexy asians are allowed to 22:53:24 <AndreasB> ew :| interracial o.O 22:53:35 <PublicServer> <Sturmi> ok, iam out. not asian^ 22:53:42 <PublicServer> <Big Meech> too bad 22:54:09 <AndreasB> have fun peeeps 22:54:17 <PublicServer> <Djanxy> nn 23:05:22 <PublicServer> *** Big Meech has joined company #1 23:05:56 <PublicServer> *** Big Meech has joined spectators 23:08:20 <PublicServer> <Big Meech> i just noticed soemthing peculiar 23:08:40 <PublicServer> <Big Meech> train 42 was full of grain and didnt drop at drop 10? 23:08:46 <PublicServer> <Big Meech> insteaed went to refit to food 23:09:32 <PublicServer> <Djanxy> ye, 10 doesnt accept grain by the looks of it 23:10:12 <PublicServer> <Big Meech> so why is it going there? lol 23:10:30 <PublicServer> <Sturmi> maybe the factory died 23:11:24 <PublicServer> <Big Meech> seems for some reason that there are 2 paper mills ? 23:13:18 <PublicServer> <Big Meech> oh dear i am so confused 23:13:33 <Sturmi> you are not alone :D 23:13:52 <PublicServer> <Big Meech> there goes another 200 tons of grian down the toilert 23:13:54 <PublicServer> <Big Meech> train 43 23:14:01 <PublicServer> <Big Meech> no drop to grain, rfit to food only 23:14:28 <Sturmi> then make the station accept grain 23:16:44 <PublicServer> *** V453000 has left the game (leaving) 23:17:09 <PublicServer> *** Big Meech has joined company #1 23:17:41 <PublicServer> *** Big Meech has joined spectators 23:19:18 *** `Orum has quit IRC 23:20:21 <PublicServer> *** Big Meech has left the game (general timeout) 23:20:22 <PublicServer> *** Big Meech has left the game (connection lost) 23:20:31 *** Progman has quit IRC 23:21:14 <PublicServer> *** Sturmi has joined company #1 23:23:54 *** evildwarf has joined #openttdcoop 23:23:54 *** Webster sets mode: +o evildwarf 23:24:11 *** dwarf has quit IRC 23:24:32 <PublicServer> *** Sturmi has left the game (leaving) 23:31:55 *** evildwarf has quit IRC 23:34:09 *** dwarf has joined #openttdcoop 23:34:09 *** Webster sets mode: +o dwarf 23:37:48 *** Sturmi has quit IRC