Config
Log for #openttdcoop on 17th October 2013:
Times are UTC Toggle Colours
00:26:18  *** happy has quit IRC
01:08:18  *** andyg has quit IRC
01:20:45  <Sylf> !password
01:20:45  <PublicServer> Sylf: runway
01:22:20  <Sylf> !dl win64
01:22:20  <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r25863/openttd-trunk-r25863-windows-win64.zip
01:24:00  <Sylf> !password
01:24:01  <PublicServer> Sylf: ravage
01:24:32  <PublicServer> *** Game still paused (number of players)
01:24:33  <PublicServer> *** Sylf joined the game
01:28:16  <PublicServer> *** Sylf has left the game (leaving)
01:42:57  *** dwarf has quit IRC
02:28:49  *** dwarf has joined #openttdcoop
02:28:49  *** Webster sets mode: +o dwarf
02:38:49  <scshunt> !password
02:38:50  <PublicServer> scshunt: ravage
02:39:06  <PublicServer> *** Game still paused (number of players)
02:39:07  <PublicServer> *** scshunt joined the game
02:40:52  <scshunt> ok wait, what
02:40:58  <scshunt> What does the plan actually mean?
02:41:05  <PublicServer> *** scshunt has left the game (leaving)
03:06:17  *** frdm has quit IRC
03:12:13  *** Max| has quit IRC
03:44:36  *** Djanx has quit IRC
04:42:36  <V453000> !password
04:42:36  <PublicServer> V453000: ravage
04:43:05  <PublicServer> *** Game still paused (number of players)
04:43:06  <PublicServer> *** V453000 joined the game
04:44:01  <PublicServer> *** V453000 has left the game (leaving)
04:46:27  <V453000> !content
04:46:27  <PublicServer> V453000: [Content] Connection established
04:46:27  <PublicServer> V453000: [Content] Downloading 0 file(s) (0 bytes)
04:46:27  <PublicServer> V453000: [Content] Nothing to download
04:46:33  <V453000> !content
04:46:35  <PublicServer> V453000: [Content Update] Expect timeout triggered!
04:46:38  <PublicServer> V453000: [Content] All 0 downloaded
04:46:38  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
04:46:39  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
04:46:42  <V453000> !content
04:46:44  <PublicServer> V453000: [Content Update] Expect timeout triggered!
04:46:45  <PublicServer> V453000: [Content] Downloading 9 file(s) (404529 bytes)
04:46:46  <PublicServer> V453000: [Content] Completed download of 2898
04:46:46  <PublicServer> V453000: [Content] Completed download of 2853
04:46:46  <PublicServer> V453000: [Content] Completed download of 2459
04:46:46  <PublicServer> V453000: [Content] Completed download of 2855
04:46:48  <PublicServer> V453000: [Content] Completed download of 2035
04:46:48  <PublicServer> V453000: [Content] Completed download of 2798
04:46:48  <PublicServer> V453000: [Content] Completed download of 2
04:46:50  <PublicServer> V453000: [Content] Completed download of 2896
04:46:50  <PublicServer> V453000: [Content] Completed download of 2901
04:46:52  <PublicServer> V453000: [Content] All 9 downloaded
04:46:52  <PublicServer> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
04:46:53  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
04:47:01  <V453000> !re
04:47:06  <V453000> !restart
04:47:07  <PublicServer> V453000: Restart scheduled, will be initiated in next minute!
04:47:54  <scshunt> V453000: while you're here, can you explain exactly how the plan is supposed to work? the steel trains have no orders?
04:48:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
04:48:02  <PublicServer> Thank you for playing r25863.
04:48:06  <PublicServer> Server has exited
04:48:06  *** PublicServer has quit IRC
04:48:45  *** PublicServer has joined #openttdcoop
04:48:45  <PublicServer> Autopilot engaged
04:48:45  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
04:48:45  *** ChanServ sets mode: +v PublicServer
04:48:45  *** Webster changes topic to "Cooperative OpenTTD | PSG269 (r25863) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org"
05:06:53  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg267start2.sav
05:06:55  <PublicServer> V453000: OK :-)
05:07:04  <V453000> !rcon cd 3
05:07:06  <V453000> !rcon load 2
05:07:07  <PublicServer> *** Game still paused (manual, number of players)
05:07:10  <V453000> !auto
05:07:10  <PublicServer> *** V453000 has enabled autopause mode.
05:07:11  <PublicServer> *** Game still paused (number of players)
05:14:59  <V453000> !dl win64
05:14:59  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r25863/openttd-trunk-r25863-windows-win64.zip
05:16:04  <V453000> !password
05:16:04  <PublicServer> V453000: joyous
05:18:16  <V453000> !password
05:18:16  <PublicServer> V453000: joyous
05:18:37  <V453000> oh yeah
05:18:39  <V453000> !changepw
05:18:39  <PublicServer> V453000: Password changed to sprees
05:18:52  <PublicServer> *** Game still paused (number of players)
05:18:53  <PublicServer> *** V453000 joined the game
05:19:34  <PublicServer> *** V453000 has left the game (leaving)
06:25:08  *** Sian has joined #openttdcoop
06:59:23  *** dwarf has quit IRC
07:00:21  *** dwarf has joined #openttdcoop
07:00:21  *** ChanServ sets mode: +o dwarf
07:19:11  *** valhallasw has joined #openttdcoop
07:30:43  *** Max| has joined #openttdcoop
07:48:17  *** valhallasw has quit IRC
08:24:14  *** valhallasw has joined #openttdcoop
09:39:07  *** Sian has quit IRC
09:39:16  *** Sian has joined #openttdcoop
09:42:39  *** Sianic has joined #openttdcoop
09:47:27  *** Maraxus has joined #openttdcoop
09:47:27  *** ChanServ sets mode: +o Maraxus
09:50:31  *** Sian has quit IRC
09:51:05  *** Sian has joined #openttdcoop
09:54:08  *** Djanx has joined #openttdcoop
09:54:41  *** Sianic has quit IRC
10:04:12  *** dwarf has quit IRC
10:14:19  *** happy has joined #openttdcoop
10:27:18  *** happy has quit IRC
10:35:33  <Sian> !password
10:35:33  <PublicServer> Sian: sprees
10:35:50  <PublicServer> *** Game still paused (number of players)
10:35:52  <PublicServer> *** Sian joined the game
10:37:17  <PublicServer> *** Sian has left the game (leaving)
12:04:34  *** happy has joined #openttdcoop
12:33:13  *** Djanx has quit IRC
13:27:38  *** roboboy has quit IRC
13:43:39  *** Ristovski has joined #openttdcoop
13:47:11  *** Sian has quit IRC
13:47:21  *** Sian has joined #openttdcoop
14:06:14  *** uliko has joined #openttdcoop
14:06:14  *** ChanServ sets mode: +o uliko
15:20:52  <V453000> !password
15:20:52  <PublicServer> V453000: sprees
15:21:09  <PublicServer> *** Game still paused (number of players)
15:21:11  <PublicServer> *** V453000 joined the game
15:21:31  <PublicServer> *** V453000 has left the game (leaving)
15:24:44  *** ODM has joined #openttdcoop
15:24:44  *** ChanServ sets mode: +o ODM
15:30:12  *** valhallasw has quit IRC
15:34:55  *** Skip has joined #openttdcoop
15:36:06  <Skip> hi!
15:36:10  <Skip> !password
15:36:10  <PublicServer> Skip: sprees
15:36:44  <Skip> universal rainbow rails?
15:46:15  <Skip> ffs
15:46:28  <Skip> way to scare off new ppl
15:46:58  *** Skip has quit IRC
15:53:22  <V453000> o_O
15:56:53  *** Sturmi has joined #openttdcoop
16:10:52  <PublicServer> *** Game still paused (number of players)
16:10:52  <PublicServer> *** Taede joined the game
16:17:46  *** Progman has joined #openttdcoop
16:27:30  <PublicServer> *** Taede has left the game (leaving)
17:00:04  *** Jam35 has joined #openttdcoop
17:00:04  *** ChanServ sets mode: +o Jam35
17:03:57  <Jam35> !password
17:03:58  <PublicServer> Jam35: sprees
17:04:13  <PublicServer> *** Game still paused (number of players)
17:04:13  <PublicServer> *** Jam35 joined the game
17:08:12  <V453000> heyo marmelade
17:08:40  <PublicServer> <Jam35> hi marmite
17:08:56  *** [1]Mark has joined #openttdcoop
17:14:58  *** Mark has quit IRC
17:14:59  *** [1]Mark is now known as Mark
17:28:24  *** [1]Mark has joined #openttdcoop
17:31:03  *** eirc has joined #openttdcoop
17:31:10  <eirc> !password
17:31:10  <PublicServer> eirc: sprees
17:31:20  <PublicServer> *** Game still paused (number of players)
17:31:21  <PublicServer> *** eirc joined the game
17:34:02  <PublicServer> *** Jam35 has joined company #1
17:34:15  <PublicServer> <eirc> hi
17:34:17  <PublicServer> <Jam35> hi
17:34:23  <PublicServer> <Jam35> care to join?
17:34:37  <PublicServer> <eirc> sure but im noob first time here
17:34:44  *** Progman has quit IRC
17:34:53  <PublicServer> *** eirc has joined company #1
17:34:53  <PublicServer> *** Game unpaused (number of players)
17:34:55  <PublicServer> <Jam35> you don;t have to build
17:34:58  *** Mark has quit IRC
17:34:58  *** [1]Mark is now known as Mark
17:35:05  <PublicServer> <eirc> oh for pause
17:35:13  <PublicServer> <Jam35> yes
17:35:23  <PublicServer> <eirc> when does building start?
17:35:26  <PublicServer> <Jam35> if unsure of something ask
17:35:39  <V453000> @topic get 3
17:35:39  <Webster> V453000: STAGE: Building
17:35:40  <PublicServer> <Jam35> building now
17:35:40  <V453000> :P
17:35:49  <PublicServer> <eirc> aha
17:36:45  <PublicServer> <eirc> oh just saw bbh01
17:37:19  <PublicServer> <eirc> so generally you first build BBHs then ML then SLs?
17:38:02  <PublicServer> <Jam35> the BBH +ML + main stations usually first
17:38:16  <PublicServer> <Jam35> then you can add primaries i.e SL
17:40:17  <Mark> howdy
17:40:24  <PublicServer> <Jam35> hey
17:40:30  <PublicServer> <eirc> hello
17:40:49  <V453000> hy
17:41:44  <Mark> !password
17:41:44  <PublicServer> Mark: scythe
17:41:54  <PublicServer> *** Mark joined the game
17:42:12  <V453000> fitting password
17:42:29  <Mark> uh
17:42:31  <Mark> how? :D
17:42:35  <PublicServer> *** V453000 joined the game
17:42:37  <V453000> DEATH
17:43:05  <PublicServer> <V453000> unfortunately does not fit with flood
17:43:13  <PublicServer> <Mark> :P
17:43:36  *** Kringle has joined #openttdcoop
17:43:44  <PublicServer> <Mark> cl?
17:43:48  <PublicServer> <V453000> guess
17:43:51  <PublicServer> <V453000> you got 1 try
17:43:53  <PublicServer> <Mark> 3
17:43:56  <PublicServer> <V453000> woooo
17:43:59  <PublicServer> <V453000> you noob
17:44:28  *** mfb- has joined #openttdcoop
17:44:28  *** ChanServ sets mode: +o mfb-
17:44:55  *** Kringle has quit IRC
17:45:14  <mfb-> hi
17:45:16  <mfb-> !password
17:45:17  <PublicServer> mfb-: scythe
17:45:21  <PublicServer> <V453000> gtg
17:45:23  <PublicServer> <V453000> bai
17:45:25  <PublicServer> *** V453000 has left the game (leaving)
17:45:29  <mfb-> oh no :(
17:45:31  <PublicServer> <Mark> cya
17:45:31  <PublicServer> <eirc> hey
17:45:33  <PublicServer> <Mark> hi mfb
17:45:35  <PublicServer> <Jam35> hi
17:45:36  <PublicServer> *** mfb joined the game
17:46:32  <PublicServer> <mfb> nothing changed?
17:46:46  <PublicServer> <mfb> ah BBH05 WIP
17:51:18  *** BiG_MeEcH has joined #openttdcoop
17:52:14  <PublicServer> <eirc> got a question about the plan.. why would ro-ro stations break the pathing? would they make the steel trains think that they could go to a wrong station and then come back while terminus doesnt do that?
17:52:34  <PublicServer> <Mark> trains dont see a valid path through termini
17:52:55  <mfb-> right
17:52:56  <PublicServer> <Mark> they will try to turn at a roro
17:53:21  <PublicServer> <eirc> ah that's why terminus "except steel drops"
17:53:25  <PublicServer> <mfb> right
17:53:27  <PublicServer> <Mark> yeah
17:54:01  <PublicServer> <eirc> thats fucked up :p
17:54:19  <PublicServer> <eirc> cool tho
17:57:10  <PublicServer> *** Maraxus joined the game
17:57:18  <PublicServer> <Maraxus> hi
17:57:22  <PublicServer> <Jam35> lo
17:57:24  <PublicServer> <mfb> hi
17:58:03  <PublicServer> <Mark> do we have to do stepped climbing?
17:58:25  <PublicServer> <mfb> it is useful
17:58:47  <PublicServer> <mfb> trains won't slow down with 2 slopes per 3 tiles I think
17:58:57  <PublicServer> <mfb> but if they stop once, they will jam there forever
17:59:08  <PublicServer> <mfb> so 1 slope per 2 or 3 tiles is better
17:59:15  <PublicServer> <mfb> if it is not too hard to avoid more
17:59:54  <PublicServer> <Mark> yeah i've just got a nasty climb at BBH02
18:00:04  <PublicServer> <mfb> :D
18:00:14  <PublicServer> <mfb> split close to the water?
18:00:20  <PublicServer> <mfb> splitted lines will unjam better
18:01:00  <PublicServer> <Mark> might do
18:01:10  <PublicServer> <Mark> or ill just make it stepped and make it look real :P
18:01:20  <PublicServer> <mfb> :D
18:01:26  <PublicServer> <mfb> I have evidence photos!
18:01:33  <PublicServer> <Mark> :D
18:07:24  <PublicServer> <mfb> faith can move mountains. but Mark is much more effective!
18:07:34  <PublicServer> <eirc> hahaahahaha
18:07:34  <PublicServer> <Mark> :D
18:07:45  <Sturmi> !password
18:07:45  <PublicServer> Sturmi: firmer
18:07:57  <PublicServer> <Mark> thats why some call me god
18:08:28  <PublicServer> *** Sturmi joined the game
18:08:31  <PublicServer> <Sturmi> o/
18:08:37  <PublicServer> <Mark> yo
18:08:40  <PublicServer> <mfb> hi
18:08:42  <PublicServer> <eirc> hi
18:08:44  <PublicServer> <Maraxus> hi
18:10:39  *** andyg has joined #openttdcoop
18:15:34  <PublicServer> <mfb> interesting place for BBH03
18:16:29  <PublicServer> <mfb> or that
18:16:35  <PublicServer> <mfb> that's what I meant
18:28:07  <PublicServer> *** Mark has left the game (general timeout)
18:28:07  <PublicServer> *** Mark has left the game (connection lost)
18:29:05  *** [1]Mark has joined #openttdcoop
18:29:15  <[1]Mark> !password
18:29:15  <PublicServer> [1]Mark: numbed
18:29:23  <PublicServer> *** Mark joined the game
18:30:15  <PublicServer> <Mark> that was going to be my test hill :P
18:30:22  <PublicServer> <mfb> oh sorry
18:30:32  <PublicServer> <Mark> guess this is better though
18:32:55  <PublicServer> <eirc> there are 3 consecutive slopes next to New Grunninghead
18:33:21  <PublicServer> <mfb> hub design might change this
18:33:23  <PublicServer> <Mark> fix it :P
18:33:27  <PublicServer> <Mark> it might
18:33:34  <PublicServer> <mfb> wait for maraxus
18:33:42  <PublicServer> <mfb> the lines could be somewhere else anyway
18:33:52  <PublicServer> <eirc> yeah thats right
18:34:22  <PublicServer> <eirc> and the bbh 02 entrance also has a huuuuge slope
18:34:32  <PublicServer> <Mark> yeah its split though
18:34:38  <PublicServer> <Mark> i'll see if it works
18:34:40  <PublicServer> <mfb> should work, but we'll se
18:34:42  <PublicServer> <eirc> oooh
18:34:42  <PublicServer> <mfb> +e
18:34:56  <PublicServer> <Mark> otherwise i'll just step it right through the lake
18:35:08  <PublicServer> <mfb> :D
18:35:14  <PublicServer> <mfb> which lake?
18:35:16  <PublicServer> <Mark> :D
18:35:26  <PublicServer> <mfb> hmm
18:35:28  *** Mark has quit IRC
18:35:28  *** [1]Mark is now known as Mark
18:35:33  <PublicServer> <mfb> stepped diagonal climbing!
18:35:39  <PublicServer> <Mark> ugly
18:35:59  <PublicServer> <mfb> hack diagonal slopes?
18:36:13  <PublicServer> <Mark> and diagonal bridges please
18:36:31  <PublicServer> <eirc> no antennas
18:36:33  <PublicServer> <eirc> i hate them
18:36:49  <PublicServer> <Sturmi> movable antennas :D
18:37:11  <PublicServer> <eirc> hahah lemme just push that a bit to the left now...
18:51:51  <PublicServer> *** Jam35 has joined spectators
18:52:04  *** dwarf has joined #openttdcoop
18:52:04  *** ChanServ sets mode: +o dwarf
18:54:17  <PublicServer> *** Mark has left the game (general timeout)
18:54:17  <PublicServer> *** Mark has left the game (connection lost)
18:56:34  <Mark> !password
18:56:34  <PublicServer> Mark: banker
18:56:47  <PublicServer> *** Mark joined the game
18:56:55  <PublicServer> <eirc> i noticed in some but not all connections in the BBHs when trains wanna go "straight" they have a choice to change lane
18:57:09  <PublicServer> <eirc> thats just in case of jams?
18:57:16  <PublicServer> <Mark> example?
18:57:23  <PublicServer> <mfb> we always have balancing for the lines
18:57:33  <PublicServer> <mfb> some lines might have no choice
18:57:39  <PublicServer> <mfb> then they have priority
18:57:57  <PublicServer> <mfb> straight / turning left/right are not different
18:58:04  <PublicServer> <mfb> all 3 directions are equal
18:59:07  <PublicServer> <eirc> so there may be some connection missing if there's not the choice to enter both lanes towards another direction?
18:59:14  <Mark> http://wiki.openttdcoop.org/Merging_Tracks
18:59:20  <PublicServer> <mfb> no
19:03:46  <PublicServer> <eirc> don't think im getting this.. example bbh05: trains comming from top right to the bottom ML. from the right lane can only go the right lane but the left lane can chose from both the lanes
19:03:54  <PublicServer> <eirc> so why's that different?
19:05:32  <Sturmi> i dont see a missing connection
19:05:46  <PublicServer> <eirc> yeah just noticed my mistake
19:05:46  <Sturmi> both lanes from have both choices
19:06:02  <PublicServer> <eirc> maybe i did not notice it in the other hubs i was checking out too
19:06:52  <mfb-> not all lines need choices between the lines
19:08:50  <PublicServer> <eirc> aha found one more, ill use signs this time
19:09:54  <PublicServer> <eirc> so trains from ZZZ: A can go to ZZZ: C and ZZZ: D but from ZZZ: B they can only go to ZZZ: C
19:10:36  <PublicServer> <Sturmi> yes, and because of that ZZZB has prio
19:10:52  <PublicServer> <eirc> over A?
19:11:30  <PublicServer> <Sturmi> three lines merge there, the line from B has prio over the others
19:11:37  <PublicServer> <Sturmi> one of them is from A
19:11:44  <PublicServer> <mfb> jam: see !broken prio
19:11:50  <PublicServer> <Sturmi> the other from top left
19:13:00  <PublicServer> <eirc> and... why's that prio?
19:13:02  <PublicServer> <mfb> and I fixed some signal gaps in the hub
19:13:20  <PublicServer> <Sturmi> it has brio because it has no choice
19:13:24  <PublicServer> <mfb> with the prio the line does not need a choice
19:13:31  <PublicServer> <Sturmi> s/b/p/
19:13:33  <PublicServer> <mfb> trains there will always go through
19:13:39  <PublicServer> <mfb> as other trains wait for them
19:13:51  <PublicServer> <eirc> yeah i mean why give it prio?
19:13:57  <PublicServer> <mfb> to avoid jams
19:14:40  <PublicServer> *** Jam35 has joined company #1
19:15:00  <PublicServer> *** Jam35 has joined spectators
19:15:08  <PublicServer> <mfb> not really :D
19:15:08  <PublicServer> <eirc> so wont trains that wanna go in the general AB->CD direction  always go on B?
19:15:23  <PublicServer> <Sturmi> no
19:15:54  <PublicServer> *** Sturmi has joined company #1
19:16:01  <mfb-> why do you think they won't use A?
19:16:22  <PublicServer> <mfb> no missing connection
19:16:28  <PublicServer> <eirc> aha trains dont know about the priority
19:16:30  <PublicServer> <Sturmi> mfb see !missing connection?
19:16:32  <PublicServer> <mfb> the doubled track goes through
19:16:38  <PublicServer> <mfb> and both lines have a split
19:16:56  <PublicServer> <mfb> without influencing the doubled bridges
19:17:24  <PublicServer> <eirc> so those that were lucky to get on B will have priority just to make sure that some trains will go out the hub definetely quickly
19:17:26  <PublicServer> <Sturmi> ah i just see
19:17:36  <PublicServer> <mfb> the others have a choice
19:17:47  <PublicServer> <mfb> to make sure that they can find a spot quickly
19:18:06  <PublicServer> <mfb> it is easier to understand it with trains running
19:18:29  <PublicServer> <eirc> k ill read the merging article soon too
19:22:27  <PublicServer> <mfb> 3 main stations and steel hub missing
19:22:46  <PublicServer> <mfb> and goods pickup at oil ref
19:24:40  <PublicServer> *** Jam35 has joined company #1
19:28:13  <PublicServer> *** Mark has left the game (general timeout)
19:28:13  <PublicServer> *** Mark has left the game (connection lost)
19:28:37  *** [1]Mark has joined #openttdcoop
19:31:02  <[1]Mark> wtf why does it keep disconnectig
19:31:04  <[1]Mark> !password
19:31:05  <PublicServer> [1]Mark: evener
19:31:18  <PublicServer> *** Mark joined the game
19:35:06  *** Mark has quit IRC
19:35:06  *** [1]Mark is now known as Mark
19:36:13  *** Progman has joined #openttdcoop
19:36:55  <PublicServer> <eirc> i'm gone gn ppl & happy building
19:37:06  <PublicServer> <Jam35> gn
19:37:12  <PublicServer> <Maraxus> gn
19:37:18  <PublicServer> *** eirc has left the game (leaving)
19:39:11  *** eirc has quit IRC
19:59:18  <PublicServer> <mfb> oh that connection is not there yet :D
20:04:20  <PublicServer> *** Mark has left the game (general timeout)
20:04:20  <PublicServer> *** Mark has left the game (connection lost)
20:11:38  *** Mark has quit IRC
20:17:54  *** Mark has joined #openttdcoop
20:22:28  *** Sturmi has quit IRC
20:22:30  <PublicServer> *** Sturmi has left the game (connection lost)
20:23:25  *** Chris_Booth has joined #openttdcoop
20:48:05  *** uliko has quit IRC
20:49:43  *** ODM has quit IRC
20:51:42  <PublicServer> <Jam35> right... gn
20:51:49  <PublicServer> *** Jam35 has left the game (leaving)
20:52:21  *** Jam35 has quit IRC
20:55:54  <PublicServer> <mfb> hmm
20:56:20  <PublicServer> <mfb> our network circle is shorter than the steel connections I think
20:56:43  <PublicServer> <mfb> I guess we need pf-traps at the hubs
20:57:25  <PublicServer> <Maraxus> probably safer
20:58:03  <PublicServer> <mfb> well, easy fix
21:02:23  *** Sian has quit IRC
21:15:11  *** Djanx has joined #openttdcoop
21:16:38  *** dwarf has quit IRC
21:16:53  *** [1]Mark has joined #openttdcoop
21:21:01  *** Mark has quit IRC
21:21:01  *** [1]Mark is now known as Mark
21:48:23  *** Progman has quit IRC
22:06:15  *** Chris_Booth has quit IRC
22:06:47  <V453000> !password
22:06:47  <PublicServer> V453000: plying
22:06:58  <PublicServer> <V453000> heyo
22:06:59  <PublicServer> *** V453000 joined the game
22:07:02  <PublicServer> <mfb> hi
22:07:04  <PublicServer> <Maraxus> hi V
22:07:27  <PublicServer> <mfb> we can use the 1-not flipflops :)
22:07:45  <PublicServer> <V453000> ofc which other :)
22:07:51  <PublicServer> <mfb> :p
22:07:54  *** Ristovski has quit IRC
22:08:23  <PublicServer> <V453000> 2 depotz R layme :P
22:08:30  <PublicServer> <mfb> ;)
22:10:18  <PublicServer> <mfb> now we just need the MSH and the steel drops
22:10:41  <PublicServer> <mfb> I added pf-traps to the two hubs, so steel trains don't use the ML loop
22:11:31  <PublicServer> <mfb> lol they prefer the overflow over waiting bays
22:12:01  <PublicServer> <mfb> fixed
22:16:23  <PublicServer> <mfb> no MSH construction=
22:16:25  <PublicServer> <mfb> ?
22:17:00  *** [1]Mark has joined #openttdcoop
22:21:12  <PublicServer> *** V453000 has left the game (leaving)
22:23:58  *** Mark has quit IRC
22:23:58  *** [1]Mark is now known as Mark
22:38:41  *** dwarf has joined #openttdcoop
22:38:41  *** ChanServ sets mode: +o dwarf
22:44:52  <PublicServer> <mfb> done
22:45:19  <PublicServer> <Maraxus> yes
22:49:10  <Djanx> anyone around with the power and will to start a new map on the Welcome Server ?
22:54:14  <PublicServer> <Maraxus> gn
22:54:32  <PublicServer> *** Maraxus has left the game (leaving)
22:54:32  <PublicServer> *** Game paused (number of players)
22:57:06  *** Maraxus has quit IRC
23:11:06  <PublicServer> *** mfb has left the game (leaving)
23:12:28  *** retro|cz has quit IRC
23:17:07  *** [1]Mark has joined #openttdcoop
23:21:32  *** retro|cz has joined #openttdcoop
23:21:59  <PublicServer> *** Game still paused (number of players)
23:21:59  <PublicServer> *** Djanxy joined the game
23:24:01  *** Mark has quit IRC
23:24:01  *** [1]Mark is now known as Mark
23:25:39  *** andyg has quit IRC
23:30:14  *** mfb- has quit IRC
23:30:28  <PublicServer> *** Djanxy has left the game (leaving)
23:39:08  *** happy has quit IRC
23:48:45  *** happy has joined #openttdcoop
23:50:55  *** happy has quit IRC
23:52:10  *** roboboy has joined #openttdcoop

Powered by YARRSTE version: svn-trunk