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00:11:24 *** brylie has joined #openttdcoop 01:11:44 *** happy_ has quit IRC 01:52:49 *** Djanxy has quit IRC 02:34:06 *** brylie has quit IRC 02:51:52 *** roboboy has joined #openttdcoop 04:29:17 *** roboboy has quit IRC 04:29:42 *** roboboy has joined #openttdcoop 07:05:11 *** a_sad_dude has quit IRC 08:01:30 *** hylje has quit IRC 09:06:48 *** Webster has joined #openttdcoop 09:06:49 *** ChanServ sets mode: +o Webster 09:09:46 *** Hirundo has joined #openttdcoop 09:09:46 *** LoPo has joined #openttdcoop 09:09:46 *** Osai has joined #openttdcoop 09:11:16 *** avdg has joined #openttdcoop 09:11:29 *** pm has joined #openttdcoop 09:11:29 *** ChanServ sets mode: +o pm 09:11:52 *** tneo has joined #openttdcoop 09:11:52 *** ChanServ sets mode: +o tneo 09:12:08 *** Ammler has joined #openttdcoop 09:12:08 *** ChanServ sets mode: +o Ammler 09:12:31 *** ^Spike^ has joined #openttdcoop 09:12:31 *** ChanServ sets mode: +o ^Spike^ 09:12:46 *** V453000 has joined #openttdcoop 09:12:46 *** ChanServ sets mode: +o V453000 09:12:59 *** XeryusTC has joined #openttdcoop 09:13:16 *** fonsinchen has joined #openttdcoop 09:13:19 <Webster> Latest update from blog: New member: Jam35 <http://blog.openttdcoop.org/2013/09/07/new-member-jam35/> || My OpenTTD Story <http://blog.openttdcoop.org/2013/09/04/my-openttd-story/> || New member: Maraxus <http://blog.openttdcoop.org/2013/08/31/new-member-maraxus/> || Scheduled downtime of DevZone 28 August 20h – 21h CEST <http://blog.openttdcoop.org/2013/08/25/scheduled-downtime-of-devzone-28-august-20h-21h-cest/> || Don’t Try This At Home: ProZone Game 2013 <http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/> || New member: Vinnie <http://blog.openttdcoop.org/2013/05/27/new-member-vinnie-2/> || New Curve Page <http://blog.openttdcoop.org/2013/05/25/new-curve-page/> || A few new icons. <http://blog.openttdcoop.org/2013/05/23/a-few-new-icons/> || 1st NUTS BIRTHDAY IS HERE <http://blog.openttdcoop.org/2013/03/31/1st-nuts-birthday-is-here/> || Wiki upgrades: Merging Tracks page <http://blog.openttdcoop.org/2013/03/22/wiki-upgrades-merging-tracks-page/> 09:14:06 *** GriffinOneTwo has joined #openttdcoop 09:17:16 <GriffinOneTwo> !password 09:17:16 <PublicServer> GriffinOneTwo: goblin 09:17:43 <PublicServer> *** Game still paused (number of players) 09:17:43 <PublicServer> *** GriffinOneTwo joined the game 09:22:05 *** a_sad_dude has joined #openttdcoop 09:24:57 *** pm is now known as planetmaker 09:27:01 <phatmatt> thats alotta updats 09:27:59 <planetmaker> that's... not so many really 09:28:09 <planetmaker> actually exactly 0 ;-) 09:31:20 <PublicServer> *** GriffinOneTwo has left the game (leaving) 09:31:51 *** GriffinOneTwo has quit IRC 09:31:59 *** GriffinOneTwo has joined #openttdcoop 09:32:47 *** Djanxy has joined #openttdcoop 09:39:58 <phatmatt> well, yeah. but webster suddenly got excited about the blog, it seems 10:14:05 *** ^Spike^_ has quit IRC 10:27:16 *** Benny has joined #openttdcoop 10:27:28 <Benny> !password 10:27:28 <PublicServer> Benny: goblin 10:27:37 <PublicServer> *** Game still paused (number of players) 10:27:38 <PublicServer> *** Benny joined the game 10:40:13 <PublicServer> *** Benny has left the game (leaving) 10:40:20 *** Benny has quit IRC 11:15:47 *** hylje_ has joined #openttdcoop 11:15:47 *** hylje is now known as Guest4707 11:15:47 *** ChanServ sets mode: +o hylje_ 11:15:48 *** hylje_ is now known as hylje 11:16:51 *** Guest4707 is now known as hylje 11:21:14 *** Benny has joined #openttdcoop 11:22:22 <Benny> im thinking something should be done about this: http://wiki.openttdcoop.org/Ghetto_Style_Hubs 11:22:27 <Benny> it's 7 years old 11:23:01 <hylje> what kind of innovation is there in ghetto hubs 11:23:04 <Benny> could be marked as obsolete or updated to include quick and dirty SL hubs? 11:23:16 <Benny> very little :P 11:23:28 <hylje> just because it's old doesn't make it a bad article 11:23:46 <Benny> well no, but if we agree that it shouldn't be updated, it should be marked as obsolete 11:24:24 <hylje> but.. it's not obsolete 11:24:38 <Benny> kind of 11:28:34 <PublicServer> *** Game still paused (number of players) 11:28:37 <PublicServer> *** Djanxy joined the game 11:28:58 <phatmatt> V453000, there is an idea for your next article. innovations in ghetto hubs. 11:29:58 <phatmatt> aka 'the way that people who buy all the land around "their" industries in public MP games build hubs' hubs. 11:30:17 <Djanxy> :P 11:34:33 *** happy_ has joined #openttdcoop 12:19:06 <GriffinOneTwo> !players 12:19:09 <PublicServer> GriffinOneTwo: Client 74 (Orange) is Djanxy, in company 1 (Alcoholic & Co.) 12:19:28 <PublicServer> *** Djanxy has joined spectators 12:42:04 *** Benny has quit IRC 12:42:10 *** roboboy has quit IRC 12:46:47 *** GriffinOneTwo has quit IRC 13:00:32 *** Benny has joined #openttdcoop 13:14:04 *** retro|cz has joined #openttdcoop 13:16:24 *** a_sad_dude has quit IRC 13:21:24 <Benny> any good reason not to merge http://wiki.openttdcoop.org/Guides:Glossary and http://wiki.openttdcoop.org/Jargon? 13:21:58 <V453000> not sure I never really read those pages 13:22:32 <Benny> seems like two pages for the same thing 13:22:49 <planetmaker> seems like. Go for it 13:22:53 <Benny> also i updated the wiki page on moneymakers, made some redirects, fixed some links etc 13:23:23 <Benny> will do that later planetmaker, have to go now 13:23:32 <planetmaker> enjoy :-) 13:24:43 *** Benny has left #openttdcoop 13:46:00 *** Ristovski has joined #openttdcoop 16:23:26 *** Maraxus has joined #openttdcoop 16:23:26 *** ChanServ sets mode: +o Maraxus 16:56:39 *** damalix has joined #openttdcoop 16:56:53 <damalix> Hello all 17:07:44 <damalix> !svn 17:07:44 <PublicServer> damalix: svn update -r25863 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p revile 17:07:44 <PublicServer> damalix: svn checkout -r25863 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 17:08:01 <PublicServer> *** Game still paused (number of players) 17:08:03 <PublicServer> *** Damalix joined the game 17:16:35 <PublicServer> *** Djanxy has joined company #1 17:16:35 <PublicServer> *** Game unpaused (number of players) 17:16:51 <PublicServer> <Djanxy> you there Damalix ? 17:20:05 <damalix> Hey Djanxy 17:20:17 <PublicServer> <Djanxy> hi 17:26:31 *** ODM has joined #openttdcoop 17:26:31 *** ChanServ sets mode: +o ODM 17:32:43 *** uliko has joined #openttdcoop 17:32:43 *** ChanServ sets mode: +o uliko 17:38:14 *** Boris has joined #openttdcoop 17:38:25 <Boris> !password 17:38:25 <PublicServer> Boris: tapers 17:40:40 <Boris> !download winx64 17:40:40 <PublicServer> Boris: unknown option "winx64" 17:40:52 <Boris> !download win64 17:40:52 <PublicServer> Boris: http://binaries.openttd.org/nightlies/trunk/r25863/openttd-trunk-r25863-windows-win64.zip 17:47:09 <Boris> !password 17:47:09 <PublicServer> Boris: banjos 17:47:34 *** ODM has quit IRC 17:47:37 <PublicServer> *** Boris joined the game 17:47:57 <PublicServer> <Djanxy> hi Boris 17:48:03 <PublicServer> <Boris> hi 17:48:23 <PublicServer> <Boris> impressive... 17:48:25 <PublicServer> <Damalix> Hello Boris 17:48:31 <PublicServer> <Boris> :) 17:50:24 *** Jam35 has joined #openttdcoop 17:50:24 *** ChanServ sets mode: +o Jam35 17:57:53 <PublicServer> <Boris> see you guys later 17:58:05 <PublicServer> <Djanxy> cya 17:58:11 <PublicServer> *** Boris has left the game (leaving) 18:03:24 *** Boris has quit IRC 18:18:54 *** Progman has joined #openttdcoop 18:35:56 <PublicServer> *** Maraxus joined the game 18:36:16 <PublicServer> <Djanxy> hiya 18:36:18 <PublicServer> <Maraxus> hi 18:37:32 <PublicServer> *** Maraxus has joined company #1 18:53:57 *** eirc has joined #openttdcoop 18:54:00 <eirc> !password 18:54:00 <PublicServer> eirc: bandit 18:54:16 <PublicServer> *** eirc joined the game 18:54:23 <PublicServer> <eirc> hey 18:54:38 <PublicServer> <Maraxus> hi 19:10:41 <Jam35> !password 19:10:41 <PublicServer> Jam35: dwells 19:11:01 <PublicServer> *** Jam35 joined the game 19:11:28 <PublicServer> <Jam35> evening or whatever 19:11:39 <PublicServer> <Djanxy> works for me ;) 19:11:46 <PublicServer> <Djanxy> and hi 19:11:52 <PublicServer> <Maraxus> hi 19:12:27 <PublicServer> *** Damalix has joined spectators 19:12:46 <PublicServer> *** V453000 joined the game 19:12:47 <PublicServer> *** Jam35 has joined company #1 19:12:59 <PublicServer> <V453000> hy 19:13:03 <PublicServer> <Jam35> hi 19:13:05 <PublicServer> <Djanxy> hi 19:13:07 <PublicServer> <Damalix> hi 19:13:09 <PublicServer> <Maraxus> hi V 19:13:11 <PublicServer> *** Damalix has joined company #1 19:19:33 <Mark> hi 19:19:40 <PublicServer> <Djanxy> hi 19:19:40 <PublicServer> <V453000> hy 19:19:44 <PublicServer> <Maraxus> hi 19:19:47 <PublicServer> <Jam35> ello 19:19:49 <PublicServer> <Damalix> 'lo 19:21:17 <Mark> !password 19:21:17 <PublicServer> Mark: taping 19:21:40 <PublicServer> *** Mark joined the game 19:21:48 <PublicServer> <V453000> what you didnt warn us you are going to join the game 19:21:50 <PublicServer> <V453000> go away! 19:22:12 <PublicServer> <Mark> :> 19:22:12 <PublicServer> <Djanxy> lol, was just about to redo that at Hotazel when tracks started disappearing :D 19:24:10 <PublicServer> <Mark> not even room for an slh 19:24:20 <PublicServer> *** Damalix has joined spectators 19:24:37 <PublicServer> <Mark> we need more industries 19:24:40 <PublicServer> <V453000> enough room 19:24:42 <PublicServer> <Jam35> between MSH factory & SLH 06? 19:24:44 <PublicServer> * Mark prospects 19:24:58 <PublicServer> <V453000> yes Jam35 19:24:58 <PublicServer> <Jam35> (was considering) 19:25:04 <PublicServer> <Djanxy> yup, not many left that isnt serviced or is in the middle of a station 19:25:48 <PublicServer> <Mark> added 10 of echt 19:25:50 <PublicServer> <Mark> each 19:26:41 <PublicServer> <Mark> yea that spots not too bad 19:27:23 <PublicServer> *** Djanxy has joined spectators 19:27:27 <PublicServer> <V453000> one between 02 and 06 wouldnt hurt either 19:27:41 <PublicServer> <V453000> the middle jungle is big 19:29:10 *** Benny has joined #openttdcoop 19:29:46 <Benny> !password 19:29:46 <PublicServer> Benny: picnic 19:29:55 <PublicServer> *** Benny joined the game 19:30:03 <PublicServer> <Benny> hi 19:30:23 <PublicServer> <Jam35> hey 19:30:25 <PublicServer> <Djanxy> hi 19:30:27 <PublicServer> <Maraxus> hi 19:30:41 <PublicServer> *** Djanxy has joined company #1 19:31:01 <PublicServer> *** Djanxy has joined spectators 19:34:05 <PublicServer> *** Damalix has joined company #1 19:34:14 <PublicServer> *** Djanxy has joined company #1 19:35:50 <PublicServer> <Djanxy> humm.. 19:37:02 <PublicServer> <Benny> that's brilliant 19:37:12 <PublicServer> <Djanxy> that's my thought 19:37:47 <PublicServer> <Djanxy> dunno who made it though 19:42:13 <PublicServer> <Djanxy> lol Jam 19:42:19 <PublicServer> <Djanxy> water spawned at Hotazel again 19:42:41 <PublicServer> <Jam35> :) hm yeah noticed that ! 19:43:04 <PublicServer> <Benny> jam, !this train seems lost for some reason 19:43:30 <PublicServer> <Benny> oh 19:43:36 <PublicServer> <Benny> fixed it, fucking maglev man 19:43:42 <PublicServer> <Benny> cant see what tracks are what 19:43:42 <PublicServer> <Damalix> because there war a rail missing 19:43:44 <PublicServer> <Jam35> no track? 19:43:47 <PublicServer> <Benny> yes missing track 19:44:11 <PublicServer> <Djanxy> yeah, request convertion to purr :D 19:44:43 <PublicServer> <Benny> i'd vote for that 19:45:30 <PublicServer> *** Jam35 has joined spectators 19:51:48 <PublicServer> *** Jam35 has joined company #1 19:52:41 <PublicServer> <Benny> >see farm 19:52:44 <PublicServer> <Benny> >build 2 stations 19:52:50 <PublicServer> <Benny> >realize not temparate 19:52:53 <PublicServer> <Djanxy> :D 19:53:19 <PublicServer> <Damalix> lol 19:58:52 *** skaby has quit IRC 20:04:47 <PublicServer> *** phatmatt joined the game 20:13:55 *** skaby has joined #openttdcoop 20:17:20 <PublicServer> *** eirc has left the game (general timeout) 20:17:20 <PublicServer> *** eirc has left the game (connection lost) 20:22:08 <PublicServer> *** phatmatt has left the game (leaving) 20:23:45 *** eirc has quit IRC 20:24:16 <PublicServer> *** Djanxy has joined spectators 20:28:45 <PublicServer> *** Mark has left the game (general timeout) 20:28:45 <PublicServer> *** Mark has left the game (connection lost) 20:31:55 <PublicServer> <Jam35> no lumber? 20:33:57 <PublicServer> <Jam35> so when do they start to appear? or are they somehow disabled? 20:34:07 <PublicServer> <Benny> lumber in tropic? 20:34:29 <PublicServer> <Jam35> industry chains: wood 20:35:31 <PublicServer> <Maraxus> have to fund them afair 20:35:47 <PublicServer> *** Taede joined the game 20:35:51 <PublicServer> <Benny> that would explain why i've never seen wood in tropic 20:36:19 <damalix> and they eat all the woods around then sit and wait for you to plant it back 20:37:40 <PublicServer> <Jam35> yes I remember you can only fund them in jungle areas 20:37:51 <PublicServer> <Jam35> but don't remember if they appear normally 20:37:58 <PublicServer> <Damalix> they don't 20:38:04 <PublicServer> <Jam35> k 20:38:10 <PublicServer> *** Djanxy has joined company #1 20:50:18 <PublicServer> <Djanxy> Maraxus, i tried removing some signals in your waiting bays at the water drop 20:51:05 <PublicServer> <Maraxus> seems to flow a bit better now 20:51:19 <PublicServer> <Djanxy> it's something i've been observing in other games - reducing the number of signals seens to somehow help the pathfinder move on to empty platforms instead of going into waiting bay at a full one 20:53:12 <damalix> !players 20:53:15 <PublicServer> damalix: Client 74 (Orange) is Djanxy, in company 1 (Alcoholic & Co.) 20:53:15 <PublicServer> damalix: Client 110 (Orange) is Damalix, in company 1 (Alcoholic & Co.) 20:53:15 <PublicServer> damalix: Client 118 (Orange) is Maraxus, in company 1 (Alcoholic & Co.) 20:53:15 <PublicServer> damalix: Client 134 is Taede, a spectator 20:53:15 <PublicServer> damalix: Client 122 (Orange) is Jam35, in company 1 (Alcoholic & Co.) 20:53:17 <PublicServer> damalix: Client 124 (Orange) is V453000, in company 1 (Alcoholic & Co.) 20:53:17 <PublicServer> damalix: Client 131 (Orange) is Benny, in company 1 (Alcoholic & Co.) 20:53:56 <V453000> why do you highlight people when you can check client list in game? :D :P 20:54:33 <damalix> lol sry 20:54:44 <PublicServer> <V453000> :P 20:54:45 <damalix> because I didn't remember where to check 20:55:00 <PublicServer> <Djanxy> V, what i just wrote - anything you know about ? 20:55:52 <PublicServer> <V453000> sounds weird 20:55:54 <PublicServer> <V453000> but its PBS 20:55:57 <PublicServer> <V453000> expect anything :) 20:56:19 <PublicServer> <Djanxy> I've had same results with entry/exit 20:57:34 <PublicServer> <Djanxy> i dont know much about pathfinder, but it appears that it can "see ahead" to empty platforms if there isnt too many signals between. experimented with it on several occasions and always had that result 20:57:40 <PublicServer> <Djanxy> odd as it sounds 21:00:28 <PublicServer> <V453000> im not sure if I saw any problems when using the dense signalling 21:00:36 <PublicServer> <V453000> can you demonstrate it pls? 21:01:02 <PublicServer> <Djanxy> put them back 21:01:09 <PublicServer> <V453000> right 21:01:12 <PublicServer> <Djanxy> now it always fills the waiting bay if possible 21:01:27 <PublicServer> <V453000> I see what you mean 21:01:38 <PublicServer> <V453000> well :D 21:01:52 <PublicServer> <V453000> yeah. 21:01:54 <PublicServer> <Djanxy> before it only went 2 waiting bay if 3 came close on 2 lines 21:02:00 <PublicServer> <Djanxy> 2=to 21:02:02 <damalix> if I remmeber correctly, there is a number of signals the PF looks through ahead 21:02:25 <PublicServer> <Djanxy> yeah dama, i suspect something like that 21:02:25 <PublicServer> <V453000> well yeah 21:02:59 <PublicServer> <Damalix> there is even an option to define how many 21:03:01 <PublicServer> <V453000> meh :) details but a nice catch 21:03:23 <PublicServer> <Djanxy> i tried it on a higher traffic station, improved flow immensely 21:04:22 <PublicServer> <V453000> depends 21:05:04 <PublicServer> <Djanxy> or, at least reduced the number of trains just waiting in bays instead of using the empty platform at the other end of the station 21:06:06 <PublicServer> <Djanxy> and to be fair, isnt the dense signalling only really useful when the station is at full capacity more or less ? 21:06:40 <PublicServer> <Damalix> dense signalling is useful to pack trains on MLs 21:06:55 <PublicServer> <Djanxy> yeah, mean in waiting bays 21:07:09 <PublicServer> <V453000> if you care about other case than "at full capacity", something is wrong 21:08:07 <PublicServer> <Djanxy> well then the signals is easily added :D 21:08:45 <PublicServer> <Djanxy> just hurts my eyes to see 3 trains in waiting bays when there's 8 empty platforms :) 21:08:48 <PublicServer> <Damalix> if you split a line then the trains are not so densely packed anymore. So dense signalling is not useful imho 21:13:27 <PublicServer> <V453000> well yeah that is the downside of "standard" coop building 21:13:33 <PublicServer> <V453000> most things are often overkill 21:13:52 <PublicServer> <Djanxy> check now v 21:14:02 <PublicServer> <Djanxy> stopped some trains in the station 21:14:12 <PublicServer> <V453000> yes I know 21:14:16 <PublicServer> <Djanxy> none go in those bays 21:14:22 <PublicServer> <V453000> thought that doesnt necessarily have to be a good thing with this entrance 21:14:28 <PublicServer> <V453000> with this entrance you absolutely do want trains to split asap 21:14:30 <PublicServer> <Djanxy> maybe not 21:14:48 <PublicServer> <V453000> but of course again, if whole station is overkill then it barely matters 21:14:50 <PublicServer> <Djanxy> was more generally that i brought it up in the first place 21:15:10 <PublicServer> <Djanxy> since i was wondering if you knew something about the mechanics 21:16:17 <PublicServer> <V453000> ah right 21:16:23 <PublicServer> <V453000> well, no I dont 21:16:26 <PublicServer> <Djanxy> :P 21:16:53 <PublicServer> <V453000> there is probably some reason like the looking ahead for signals, but cba to investigate that 21:16:56 <PublicServer> <V453000> not useful enough 21:17:06 <PublicServer> <Djanxy> nah no problem 21:17:15 <scshunt> for 4c did you get k+1 operators with all but one being strictly upper triangular? 21:17:55 <damalix> Tuning 21:17:57 <damalix> Several options of YAPF can be tuned up. I will not describe all of them because they are clear what they do. 21:17:58 <damalix> There are 4 options (3 actually) that are quite mysterious: 21:18:00 <damalix> rail_look_ahead_max_signals = 10 21:18:01 <damalix> rail_look_ahead_signal_p0 = 500 21:18:03 <damalix> rail_look_ahead_signal_p1 = -100 21:18:04 <damalix> rail_look_ahead_signal_p2 = 5 21:18:12 <damalix> from http://wiki.openttd.org/Yet_Another_Pathfinder 21:18:58 <scshunt> bah, ignore me 21:19:02 <PublicServer> *** Taede has left the game (leaving) 21:20:22 <Benny> V453000: found an article for you in case autopilot hangs on you again 21:20:23 <Benny> http://wiki.openttdcoop.org/Server_Administration 21:20:47 <V453000> I dont have access to that :) 21:20:54 <Benny> oh :o 21:20:57 <PublicServer> <Djanxy> yeah dama, looks like others find it mysterious :D 21:21:43 <Jam35> bfn 21:21:47 <PublicServer> *** Jam35 has left the game (leaving) 21:21:54 *** Jam35 has quit IRC 21:21:54 <damalix> the first parameter is the number of signals taken into account 21:22:54 <PublicServer> <V453000> I always hated digging in those settings :-D 21:23:01 <PublicServer> <V453000> it works Y/N, numbers = hate 21:23:11 <damalix> lol 21:23:29 <PublicServer> <Djanxy> numbers are fun 21:23:30 *** skaby has quit IRC 21:27:08 *** skaby has joined #openttdcoop 21:27:48 <PublicServer> <V453000> numbers fucking suck 21:27:51 <PublicServer> *** V453000 has changed his/her name to V 21:27:56 <PublicServer> <Djanxy> :D 21:28:02 <PublicServer> <V> period. :-D 21:28:19 <damalix> :) 21:29:56 *** uliko has quit IRC 21:33:52 <PublicServer> <Maraxus> gn 21:34:03 <PublicServer> <Djanxy> nn 21:34:07 <PublicServer> *** Maraxus has left the game (leaving) 21:34:09 <damalix> nn 21:34:17 *** Maraxus has quit IRC 21:34:53 <PublicServer> <Djanxy> oh yeah, got rid of bridges and tunnels at the SLH as you mentioned 21:35:07 <PublicServer> <Djanxy> on the ML i mean 21:41:17 <PublicServer> <Djanxy> Benny, you should use full load at primaries 21:41:50 <Benny> im not? i think i noticed trains waiting 21:41:58 <Benny> maybe i forgot some 21:43:40 <PublicServer> <Djanxy> if you ctrl+click station it makes it full load - in case you didnt know 21:44:06 <Benny> didn't know that, thank you 21:44:26 <PublicServer> <Djanxy> ctrl does lots of wonderful things 21:45:30 <Benny> i've combined the Jargon and Glossary wiki pages now http://wiki.openttdcoop.org/Glossary 21:46:06 <PublicServer> <Djanxy> ill remove the station at the dead industry and changed the orders on the other 21:47:37 <PublicServer> <Benny> lol 21:48:31 <PublicServer> <Djanxy> ROIP 21:48:33 <PublicServer> <Djanxy> RIP 21:49:30 <V453000> nice job Benny, I think it would be wise to even go through some of them and remove them 21:49:38 <V453000> e.g. wtf is XML, ISML, YAPP 21:49:40 <V453000> never ever seen that 21:49:44 <PublicServer> <Djanxy> are we keeping maglev all game or converting to purr ? 21:49:49 <Benny> V453000: yes i removed some irrelevant ones 21:50:05 <PublicServer> <V> purr is a good idea I feel like 21:50:11 <PublicServer> <V> mostly due to visibility 21:50:15 <PublicServer> *** V has changed his/her name to V453000 21:50:19 <PublicServer> <Djanxy> yeah hate maglev 21:50:22 <PublicServer> <Benny> agreed 21:50:32 <PublicServer> <Djanxy> easy to miss something 21:51:24 <PublicServer> <V453000> fair enough :) 21:51:34 <PublicServer> <V453000> after all that is one of the reasons purr is what it is :P 21:51:40 <PublicServer> <V453000> many people hayt maglev 21:51:44 <PublicServer> <Djanxy> big cost to convert all here or ? 21:52:01 *** solo has joined #openttdcoop 21:52:10 <PublicServer> <Benny> 58 mill £ 21:52:16 <solo> !password 21:52:16 <PublicServer> solo: rifles 21:52:17 <PublicServer> <Djanxy> ah np 21:52:23 <PublicServer> <Djanxy> forgot i can check ;) 21:52:35 <PublicServer> *** solo joined the game 21:52:36 <PublicServer> <solo> hi 21:52:39 <PublicServer> *** solo has joined company #1 21:52:43 <PublicServer> <Djanxy> hi 21:52:57 <PublicServer> <solo> hows it goin 21:53:09 <PublicServer> <Djanxy> good thanks 21:53:21 <PublicServer> <Djanxy> solo, did you build !this ? 21:53:39 <PublicServer> <solo> yes 21:54:01 <PublicServer> <solo> i built that yesterday, something wrong with it? 21:54:13 <PublicServer> <Djanxy> why are the 2 stations on opposite sides of the SLH connected ? ;) 21:54:23 <PublicServer> <Djanxy> Empangen Forest 21:54:45 <PublicServer> <solo> eh well i made a new slh for multiple industries 21:54:57 <PublicServer> <solo> its a bit messy ofc 21:54:59 <PublicServer> <solo> :p 21:55:02 <PublicServer> <Djanxy> no i mean, it's the same station 21:55:08 <PublicServer> <solo> huh 21:55:15 <PublicServer> <solo> ohh 21:55:17 <PublicServer> <solo> ill fix it 21:55:20 <PublicServer> <Djanxy> :) 21:55:30 <PublicServer> <solo> i didnt remember doing that tbh 21:55:36 <PublicServer> <Djanxy> just wondered a bit hehe 21:55:46 <PublicServer> <solo> was sure i made a new station, but station size seems to be unlimited?;p 21:55:54 <PublicServer> <Djanxy> 64 tiles 21:56:01 <PublicServer> <solo> oki. let me fix it 21:56:03 <PublicServer> <Djanxy> max i believe 21:57:29 <PublicServer> <solo> oki fixed 21:57:39 <PublicServer> <solo> i got some time, something else you want me to look at? 21:57:39 <PublicServer> <Djanxy> cool 21:57:45 <PublicServer> <solo> 15 minutes max 21:58:07 <PublicServer> <Djanxy> just noticed some signs in your SLH, could look at those :D 21:58:13 <PublicServer> <solo> ye ;) 21:58:15 <PublicServer> <V453000> anyway 21:58:17 <PublicServer> <V453000> im off 21:58:19 <PublicServer> <V453000> good night 21:58:19 <PublicServer> <solo> gn8 21:58:21 <PublicServer> <Djanxy> cyas 21:58:23 <PublicServer> *** V453000 has left the game (leaving) 21:58:25 <PublicServer> <Djanxy> you too 21:58:32 <PublicServer> <Damalix> cya 22:02:42 <Benny> im off too, bye 22:02:49 <PublicServer> <Djanxy> bb 22:02:56 <PublicServer> *** Benny has left the game (leaving) 22:03:01 *** Benny has quit IRC 22:03:04 <PublicServer> <Damalix> bye 22:04:06 <PublicServer> <solo> signs fixed, anything else? 22:04:16 <PublicServer> <Djanxy> not that i know of 22:04:19 <PublicServer> <solo> k cool 22:04:27 <PublicServer> <solo> i cant help you with anything? 22:04:34 <PublicServer> <Djanxy> think people has mostly been connecting primaries 22:04:41 <PublicServer> <Djanxy> apart from a coupel of SLHs 22:05:40 <PublicServer> <solo> damalix you need help somewhere? 22:06:07 <PublicServer> <Damalix> I was fixing a bridge on ML at an SLH I made, but I'll go to bed 22:07:30 <PublicServer> <solo> so nothing? 22:07:36 <PublicServer> <Damalix> no, I'm off 22:07:38 <PublicServer> <Damalix> ty 22:07:40 <PublicServer> <solo> k gn8 22:07:42 <PublicServer> <Damalix> Cya 22:07:44 <PublicServer> <Djanxy> nn 22:07:50 <PublicServer> <Djanxy> off too in a bit 22:09:40 <PublicServer> *** Damalix has left the game (leaving) 22:17:19 <PublicServer> <solo> added some trains 22:17:22 <PublicServer> <solo> im gone now, cu 22:17:44 <PublicServer> *** solo has left the game (leaving) 22:17:44 <PublicServer> *** Game paused (number of players) 22:18:53 *** damalix has quit IRC 22:19:30 <PublicServer> *** Djanxy has left the game (leaving) 22:24:49 *** solo has quit IRC 23:11:17 *** Ristovski has quit IRC 23:32:16 *** Progman has quit IRC