Config
Log for #openttdcoop on 28th November 2013:
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00:00:35  <PublicServer> <JoeSchmoe> why didn't the game unpause?
00:00:53  <phatmatt> !players
00:00:55  <PublicServer> phatmatt: Client 301 (Orange) is JoeSchmoe, in company 1 (Gufingley Transport)
00:00:56  <PublicServer> phatmatt: Client 305 is happy tran  sport, a spectator
00:00:57  <PublicServer> <happy tran  sport> u got  to have to  players  in  the company
00:01:03  <PublicServer> <JoeSchmoe> oh
00:01:10  <phatmatt> because there's only one person in the company, and one spectator
00:01:18  <PublicServer> <JoeSchmoe> i didn't see you were spectate only
00:02:39  <phatmatt> Cameron_: you might want to try !dl, in case you're busy looking for the right development version now
00:02:51  <phatmatt> !dl win64
00:02:51  <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r26044/openttd-trunk-r26044-windows-win64.zip
00:02:53  <PublicServer> <happy tran  sport> the  net  werk  loking  ver  good
00:02:54  <phatmatt> for example
00:03:09  <Cameron_> that helps, thx
00:03:26  <phatmatt> just use !dl alone to get all targets
00:03:27  <phatmatt> !dl
00:03:27  <PublicServer> phatmatt: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
00:03:27  <PublicServer> phatmatt: http://www.openttd.org/en/download-trunk/r26044
00:04:13  <PublicServer> <JoeSchmoe> i'm on mac and got some graphics error but everything seems to be woring
00:05:47  <PublicServer> <happy tran  sport> look  like  won     bbh  to doo
00:06:13  <PublicServer> <JoeSchmoe> I'll finish it if someone wants to join the game to unpause it
00:06:19  <PublicServer> *** happy tran {} sport has joined company #1
00:06:19  <PublicServer> *** Game unpaused (number of players)
00:07:15  <PublicServer> <happy tran  sport> i  have  not  got  lon  got to go nto bed  in 20  mints
00:07:22  <PublicServer> <JoeSchmoe> ok
00:07:39  <Cameron_> I'm coming slowly
00:10:46  <Cameron_> !password
00:10:47  <PublicServer> Cameron_: leered
00:11:11  <PublicServer> *** Cameron joined the game
00:11:38  <PublicServer> *** Cameron has joined company #1
00:11:52  <PublicServer> <happy tran  sport> welcume
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00:18:56  <PublicServer> <Cameron> guess that's the limit
00:22:51  <PublicServer> <happy tran  sport> i think   its all  trans   but   ok
00:25:33  <PublicServer> *** happy tran {} sport has joined spectators
00:27:38  <PublicServer> <happy tran  sport> so  cameron is this  your  ferst  time  on this server
00:28:05  <PublicServer> <Cameron> years ago I was on but that was ages ago so not really
00:28:19  <PublicServer> <happy tran  sport> ar isee
00:28:45  <PublicServer> <happy tran  sport> will  all the  stuf  will  john  the  net  werk  soon
00:29:51  <PublicServer> *** happy tran {} sport has joined company #1
00:30:07  <PublicServer> *** happy tran {} sport has joined spectators
00:31:19  <PublicServer> <happy tran  sport> nice  bbh  joe
00:31:25  <PublicServer> <JoeSchmoe> ty
00:31:31  <PublicServer> <JoeSchmoe> one set of connections to go
00:31:38  <PublicServer> <happy tran  sport> yep
00:34:50  <PublicServer> *** happy tran {} sport has joined company #1
00:35:42  <PublicServer> *** happy tran {} sport has joined spectators
00:43:07  <PublicServer> <Cameron> are we doing TL 4 or 5?
00:43:25  <PublicServer> <happy tran  sport> 4
00:43:27  <PublicServer> <Cameron> b/c some stations are for 5 and some are 4
00:43:54  <PublicServer> <happy tran  sport> mite  be   5 ann 4   then
00:44:16  <PublicServer> <Cameron> **facepalm**
00:44:49  <mfb-> 4
00:45:00  <PublicServer> <Cameron> ok then
00:45:14  <PublicServer> <happy tran  sport> hi   mfb
00:45:19  <mfb-> hi
00:45:25  <mfb-> plan should be clear in that respect
00:45:44  <PublicServer> <Cameron> there's like 4 plans...
00:46:16  <mfb-> no
00:46:16  <PublicServer> *** mfb joined the game
00:46:23  <mfb-> sign " !! NETWORK PLAN !! "
00:46:59  <PublicServer> <Cameron> k, well why are the other ones still there..
00:47:18  <PublicServer> <mfb> don't harm
00:48:17  <PublicServer> <JoeSchmoe> can someone check one of my double bridges?
00:48:27  <PublicServer> <mfb> where?
00:48:27  <PublicServer> <JoeSchmoe> at !will
00:48:46  <PublicServer> <mfb> sure
00:48:52  <PublicServer> <JoeSchmoe> ok
00:49:07  <PublicServer> <JoeSchmoe> didn't want to swing wider for pre signals
00:49:13  <PublicServer> <mfb> missing balancing
00:51:35  <PublicServer> <JoeSchmoe> is vinnie also missing balancing from the north to the east? @ !also
00:51:53  <PublicServer> <mfb> no
00:53:11  <PublicServer> <JoeSchmoe> what am i missing in balancing?
00:54:17  <PublicServer> <JoeSchmoe> see my from here to here signs
00:54:39  <PublicServer> <JoeSchmoe> in vinnies
00:55:01  <mfb-> JoeSchmoe: in vinnies hub, every line has either priority over all other lines, or access to multiple lines
00:55:13  <mfb-> (as we just have 2 outgoing lines: access to both)
00:55:28  <PublicServer> <mfb> in your example, no line has a choice
00:55:43  <PublicServer> <JoeSchmoe> ok so if I add priorities I'm ok?
00:55:46  <PublicServer> <mfb> and you cannot give all lines priority over all other lines :D
00:55:48  <PublicServer> <mfb> no
00:55:54  <PublicServer> <mfb> two lines won't get priority
00:55:58  <PublicServer> <mfb> and no choice
00:56:00  <PublicServer> <mfb> => bad
00:56:18  <PublicServer> <JoeSchmoe> ok give me a couple to fix
00:56:36  <PublicServer> <JoeSchmoe> i think I got confused with picking up from DJ's work
00:57:18  <PublicServer> <JoeSchmoe> so every line needs either priority, or choice
00:57:25  <mfb-> right
01:09:30  <PublicServer> <happy tran  sport> gn all
01:09:44  <PublicServer> <Cameron> night
01:10:20  <PublicServer> *** happy tran  sport has left the game (leaving)
01:15:46  *** happy_ has quit IRC
01:17:30  <PublicServer> <mfb> oh that is a great concept
01:17:48  <PublicServer> <JoeSchmoe> whats going on?
01:17:59  <PublicServer> <mfb> thinking about N->W connection
01:18:05  <PublicServer> <mfb> would fit in there
01:18:07  <PublicServer> <JoeSchmoe> ok
01:18:29  <PublicServer> <mfb> like that
01:19:23  <PublicServer> <mfb> anyway, it's late
01:19:25  <PublicServer> <mfb> good night
01:19:47  <PublicServer> *** mfb has left the game (leaving)
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02:45:46  <PublicServer> <JoeSchmoe> I'm getting ready to leave  anything you need to finish before it gets pause?
02:51:54  <PublicServer> <Cameron> nope, go and leave if you need too
02:52:52  <PublicServer> *** Cameron has left the game (leaving)
02:52:52  <PublicServer> *** Game paused (number of players)
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02:54:36  <PublicServer> *** JoeSchmoe has left the game (connection lost)
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03:06:47  <JoeSchmoe> yoyo
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04:47:07  *** scshunt|nospoilers is now known as scshunt
04:47:41  *** scshunt is now known as Guest7228
04:49:07  <BiG_MEECH> nospoilerz :P
05:05:52  *** Guest7228 is now known as coppro
05:06:04  *** coppro is now known as scshunt
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06:22:36  <BiG_MEECH> hey boss
06:22:47  <V453000> cactus
06:26:15  <BiG_MEECH> yo
06:26:36  <BiG_MEECH> No moar cactii
06:26:40  <BiG_MEECH> I graduated to petrified wood tree trunks
06:31:38  <V453000> :D
06:40:11  <PublicServer> *** Game still paused (number of players)
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06:47:03  <PublicServer> *** Djanxy has joined company #1
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10:37:34  <GriffinOneTwo> !players
10:37:37  <PublicServer> GriffinOneTwo: There are currently no clients connected to the server
10:37:38  <GriffinOneTwo> !password
10:37:38  <PublicServer> GriffinOneTwo: gadget
10:37:58  <PublicServer> *** Game still paused (number of players)
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12:49:30  *** V453000 is now known as ass
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12:56:48  <ars_> !download
12:56:48  <PublicServer> ars_: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
12:56:48  <PublicServer> ars_: http://www.openttd.org/en/download-trunk/r26044
12:57:15  <ars_> !password
12:57:15  <PublicServer> ars_: gadget
12:59:15  *** ass is now known as V453000
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15:18:37  *** ChanServ sets mode: +o Maraxus
15:19:41  <PublicServer> *** Game still paused (number of players)
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15:22:07  <PublicServer> *** Maraxus has left the game (leaving)
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16:38:02  <happy_> it  say  game   synchronisation falied   taede
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17:53:33  *** ChanServ sets mode: +o Jam35
18:01:31  <Jam35> !password
18:01:31  <PublicServer> Jam35: gadget
18:02:01  <PublicServer> *** Game still paused (number of players)
18:02:02  <PublicServer> *** Jam35 joined the game
18:03:27  <PublicServer> *** Jam35 has joined company #1
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18:47:06  <Mark> hi
18:47:29  <V453000> omg hy
18:53:00  <Mark> !password
18:53:00  <PublicServer> Mark: tinsel
18:53:10  <PublicServer> *** Game still paused (number of players)
18:53:10  <PublicServer> *** Game unpaused (number of players)
18:53:12  <PublicServer> *** Mark joined the game
18:55:08  <V453000> !password
18:55:42  <PublicServer> *** Mark has left the game (general timeout)
18:55:43  <PublicServer> *** Mark has left the game (connection lost)
18:55:43  <PublicServer> *** Game paused (number of players)
18:55:43  <PublicServer> *** Jam35 has left the game (general timeout)
18:55:43  <PublicServer> *** Jam35 has left the game (connection lost)
18:55:44  <PublicServer> V453000: tinsel
18:55:44  <PublicServer> *** Game still paused (number of players)
18:55:46  <PublicServer> *** V453000 joined the game
18:55:46  <PublicServer> *** Game still paused (number of players)
18:55:48  <PublicServer> *** Jam35 joined the game
18:55:57  <PublicServer> *** Jam35 has joined company #1
18:55:57  <PublicServer> *** Game unpaused (number of players)
18:56:17  <PublicServer> <Jam35> Vee
18:56:27  <PublicServer> <V453000> hy
18:58:25  <PublicServer> <V453000> I will make 0.6.1x
18:58:35  <PublicServer> <V453000> hm well still need stats to adjust
18:58:37  <PublicServer> <V453000> but yeah
18:58:56  <PublicServer> <V453000> (wont have 0.6.2 till like sunday at least)
18:59:26  <PublicServer> <Jam35> is it just a fix or more new stuff?
18:59:36  <PublicServer> <V453000> rework of the meow things
18:59:40  <PublicServer> <Jam35> aha
18:59:43  <PublicServer> <V453000> trains twice as long, and a bit different stats
18:59:50  <PublicServer> <V453000> mainly the length, in case of monorail dual heading
19:00:04  <PublicServer> <V453000> everything is done but tenders for the steamers
19:00:06  <PublicServer> <V453000> but meh
19:00:08  <PublicServer> <V453000> good enough for PS
19:02:30  <PublicServer> <Jam35> I like the look of the steamers esp
19:02:45  <PublicServer> <V453000> now they are just longer and have a tender
19:02:48  <PublicServer> <V453000> but the tenders arent done
19:03:02  <PublicServer> <V453000> like steam rail intercity
19:03:23  <PublicServer> *** Maraxus joined the game
19:03:50  <PublicServer> <Maraxus> hi
19:03:57  <PublicServer> <Jam35> hi Maraxus
19:03:59  <PublicServer> <V453000> hy
19:04:09  <PublicServer> <Jam35> will that be tonight?
19:04:20  <PublicServer> <V453000> yes in a couple minutes
19:04:28  <PublicServer> <Jam35> ah cool :)
19:04:31  <PublicServer> <V453000> if not, tomorrow ... should be enough before you need to add trains
19:04:37  <PublicServer> <V453000> jsut remove all trains that are there though
19:05:08  <PublicServer> <Jam35> no pressure :P just wondered
19:05:22  <PublicServer> <V453000> thats my schedule, not pressure :)
19:05:29  <PublicServer> <Jam35> indeed :)
19:05:51  <PublicServer> *** Maraxus has joined company #1
19:06:24  <PublicServer> <Jam35> so... will Damalix return to finish?
19:07:35  <PublicServer> <Jam35> nm SLH it is
19:15:57  <PublicServer> <V453000> oh well nothing today :D cyas
19:15:59  <PublicServer> *** V453000 has left the game (leaving)
19:16:19  <PublicServer> <Maraxus> cu
19:39:04  <PublicServer> *** Maraxus has left the game (general timeout)
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23:03:59  *** ChanServ sets mode: +o mfb-
23:04:04  <mfb-> hi
23:04:27  <PublicServer> *** Game still paused (number of players)
23:04:28  <PublicServer> *** mfb joined the game
23:04:47  <PublicServer> <mfb> wtf is chunfingley docks
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23:32:51  <Virtual-> @quickstart
23:32:52  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
23:32:56  <Virtual-> !help
23:32:56  <PublicServer> Virtual-: http://www.openttdcoop.org/wiki/IRC_Commands
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23:38:22  <JoeSchmoe> !password
23:38:23  <PublicServer> JoeSchmoe: quiets
23:38:33  <PublicServer> *** Game still paused (number of players)
23:38:33  <PublicServer> *** JoeSchmoe joined the game
23:39:20  <happy_> !password
23:39:20  <PublicServer> happy_: quiets
23:39:43  <PublicServer> *** Game still paused (number of players)
23:39:43  <PublicServer> *** happy tran {} sport joined the game
23:39:52  <PublicServer> *** JoeSchmoe has joined company #1
23:39:52  <PublicServer> *** Game unpaused (number of players)
23:41:20  <PublicServer> <happy tran  sport> hi all
23:41:23  <PublicServer> *** happy tran {} sport has joined company #1
23:41:35  <PublicServer> <mfb> hi
23:41:49  <PublicServer> <JoeSchmoe> hi
23:43:35  <PublicServer> <JoeSchmoe> Do i need to use presignals when splitting if they end up heading in different directions?
23:43:49  <PublicServer> <mfb> no
23:44:01  <PublicServer> <mfb> (there presignals would be bad)
23:44:19  <PublicServer> <JoeSchmoe> shouldn't make a difference right?
23:45:15  <mfb-> the red exit signal can confuse the pathfinder
23:45:22  <mfb-> as it hates red exit signals
23:45:23  <PublicServer> <JoeSchmoe> ok
23:47:20  <PublicServer> <mfb> that changes nothing
23:47:34  <PublicServer> <mfb> the easiest way is to have 4 tiles without signals after the exit signal
23:47:56  <PublicServer> <mfb> that way a train can always clear the split
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23:51:30  <PublicServer> <JoeSchmoe> ok I'm heading back to the welcome server
23:51:53  <PublicServer> *** JoeSchmoe has left the game (leaving)
23:53:11  <mfb-> okay... V453000 what about the NUTS upgrade?

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