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00:00:35 <PublicServer> <JoeSchmoe> why didn't the game unpause? 00:00:53 <phatmatt> !players 00:00:55 <PublicServer> phatmatt: Client 301 (Orange) is JoeSchmoe, in company 1 (Gufingley Transport) 00:00:56 <PublicServer> phatmatt: Client 305 is happy tran sport, a spectator 00:00:57 <PublicServer> <happy tran sport> u got to have to players in the company 00:01:03 <PublicServer> <JoeSchmoe> oh 00:01:10 <phatmatt> because there's only one person in the company, and one spectator 00:01:18 <PublicServer> <JoeSchmoe> i didn't see you were spectate only 00:02:39 <phatmatt> Cameron_: you might want to try !dl, in case you're busy looking for the right development version now 00:02:51 <phatmatt> !dl win64 00:02:51 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r26044/openttd-trunk-r26044-windows-win64.zip 00:02:53 <PublicServer> <happy tran sport> the net werk loking ver good 00:02:54 <phatmatt> for example 00:03:09 <Cameron_> that helps, thx 00:03:26 <phatmatt> just use !dl alone to get all targets 00:03:27 <phatmatt> !dl 00:03:27 <PublicServer> phatmatt: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 00:03:27 <PublicServer> phatmatt: http://www.openttd.org/en/download-trunk/r26044 00:04:13 <PublicServer> <JoeSchmoe> i'm on mac and got some graphics error but everything seems to be woring 00:05:47 <PublicServer> <happy tran sport> look like won bbh to doo 00:06:13 <PublicServer> <JoeSchmoe> I'll finish it if someone wants to join the game to unpause it 00:06:19 <PublicServer> *** happy tran {} sport has joined company #1 00:06:19 <PublicServer> *** Game unpaused (number of players) 00:07:15 <PublicServer> <happy tran sport> i have not got lon got to go nto bed in 20 mints 00:07:22 <PublicServer> <JoeSchmoe> ok 00:07:39 <Cameron_> I'm coming slowly 00:10:46 <Cameron_> !password 00:10:47 <PublicServer> Cameron_: leered 00:11:11 <PublicServer> *** Cameron joined the game 00:11:38 <PublicServer> *** Cameron has joined company #1 00:11:52 <PublicServer> <happy tran sport> welcume 00:17:15 *** roboboy has joined #openttdcoop 00:18:56 <PublicServer> <Cameron> guess that's the limit 00:22:51 <PublicServer> <happy tran sport> i think its all trans but ok 00:25:33 <PublicServer> *** happy tran {} sport has joined spectators 00:27:38 <PublicServer> <happy tran sport> so cameron is this your ferst time on this server 00:28:05 <PublicServer> <Cameron> years ago I was on but that was ages ago so not really 00:28:19 <PublicServer> <happy tran sport> ar isee 00:28:45 <PublicServer> <happy tran sport> will all the stuf will john the net werk soon 00:29:51 <PublicServer> *** happy tran {} sport has joined company #1 00:30:07 <PublicServer> *** happy tran {} sport has joined spectators 00:31:19 <PublicServer> <happy tran sport> nice bbh joe 00:31:25 <PublicServer> <JoeSchmoe> ty 00:31:31 <PublicServer> <JoeSchmoe> one set of connections to go 00:31:38 <PublicServer> <happy tran sport> yep 00:34:50 <PublicServer> *** happy tran {} sport has joined company #1 00:35:42 <PublicServer> *** happy tran {} sport has joined spectators 00:43:07 <PublicServer> <Cameron> are we doing TL 4 or 5? 00:43:25 <PublicServer> <happy tran sport> 4 00:43:27 <PublicServer> <Cameron> b/c some stations are for 5 and some are 4 00:43:54 <PublicServer> <happy tran sport> mite be 5 ann 4 then 00:44:16 <PublicServer> <Cameron> **facepalm** 00:44:49 <mfb-> 4 00:45:00 <PublicServer> <Cameron> ok then 00:45:14 <PublicServer> <happy tran sport> hi mfb 00:45:19 <mfb-> hi 00:45:25 <mfb-> plan should be clear in that respect 00:45:44 <PublicServer> <Cameron> there's like 4 plans... 00:46:16 <mfb-> no 00:46:16 <PublicServer> *** mfb joined the game 00:46:23 <mfb-> sign " !! NETWORK PLAN !! " 00:46:59 <PublicServer> <Cameron> k, well why are the other ones still there.. 00:47:18 <PublicServer> <mfb> don't harm 00:48:17 <PublicServer> <JoeSchmoe> can someone check one of my double bridges? 00:48:27 <PublicServer> <mfb> where? 00:48:27 <PublicServer> <JoeSchmoe> at !will 00:48:46 <PublicServer> <mfb> sure 00:48:52 <PublicServer> <JoeSchmoe> ok 00:49:07 <PublicServer> <JoeSchmoe> didn't want to swing wider for pre signals 00:49:13 <PublicServer> <mfb> missing balancing 00:51:35 <PublicServer> <JoeSchmoe> is vinnie also missing balancing from the north to the east? @ !also 00:51:53 <PublicServer> <mfb> no 00:53:11 <PublicServer> <JoeSchmoe> what am i missing in balancing? 00:54:17 <PublicServer> <JoeSchmoe> see my from here to here signs 00:54:39 <PublicServer> <JoeSchmoe> in vinnies 00:55:01 <mfb-> JoeSchmoe: in vinnies hub, every line has either priority over all other lines, or access to multiple lines 00:55:13 <mfb-> (as we just have 2 outgoing lines: access to both) 00:55:28 <PublicServer> <mfb> in your example, no line has a choice 00:55:43 <PublicServer> <JoeSchmoe> ok so if I add priorities I'm ok? 00:55:46 <PublicServer> <mfb> and you cannot give all lines priority over all other lines :D 00:55:48 <PublicServer> <mfb> no 00:55:54 <PublicServer> <mfb> two lines won't get priority 00:55:58 <PublicServer> <mfb> and no choice 00:56:00 <PublicServer> <mfb> => bad 00:56:18 <PublicServer> <JoeSchmoe> ok give me a couple to fix 00:56:36 <PublicServer> <JoeSchmoe> i think I got confused with picking up from DJ's work 00:57:18 <PublicServer> <JoeSchmoe> so every line needs either priority, or choice 00:57:25 <mfb-> right 01:09:30 <PublicServer> <happy tran sport> gn all 01:09:44 <PublicServer> <Cameron> night 01:10:20 <PublicServer> *** happy tran sport has left the game (leaving) 01:15:46 *** happy_ has quit IRC 01:17:30 <PublicServer> <mfb> oh that is a great concept 01:17:48 <PublicServer> <JoeSchmoe> whats going on? 01:17:59 <PublicServer> <mfb> thinking about N->W connection 01:18:05 <PublicServer> <mfb> would fit in there 01:18:07 <PublicServer> <JoeSchmoe> ok 01:18:29 <PublicServer> <mfb> like that 01:19:23 <PublicServer> <mfb> anyway, it's late 01:19:25 <PublicServer> <mfb> good night 01:19:47 <PublicServer> *** mfb has left the game (leaving) 01:20:01 *** mfb- has quit IRC 02:35:12 *** nicferirc has quit IRC 02:45:46 <PublicServer> <JoeSchmoe> I'm getting ready to leave anything you need to finish before it gets pause? 02:51:54 <PublicServer> <Cameron> nope, go and leave if you need too 02:52:52 <PublicServer> *** Cameron has left the game (leaving) 02:52:52 <PublicServer> *** Game paused (number of players) 02:54:07 *** Cameron_ has quit IRC 02:54:34 *** JoeSchmoe has quit IRC 02:54:36 <PublicServer> *** JoeSchmoe has left the game (connection lost) 03:06:43 *** JoeSchmoe has joined #openttdcoop 03:06:47 <JoeSchmoe> yoyo 03:07:14 *** JoeSchmoe has quit IRC 04:47:07 *** scshunt|nospoilers is now known as scshunt 04:47:41 *** scshunt is now known as Guest7228 04:49:07 <BiG_MEECH> nospoilerz :P 05:05:52 *** Guest7228 is now known as coppro 05:06:04 *** coppro is now known as scshunt 06:20:13 *** Djanxy has joined #openttdcoop 06:22:36 <BiG_MEECH> hey boss 06:22:47 <V453000> cactus 06:26:15 <BiG_MEECH> yo 06:26:36 <BiG_MEECH> No moar cactii 06:26:40 <BiG_MEECH> I graduated to petrified wood tree trunks 06:31:38 <V453000> :D 06:40:11 <PublicServer> *** Game still paused (number of players) 06:40:13 <PublicServer> *** Djanxy joined the game 06:44:47 *** Max| has joined #openttdcoop 06:47:03 <PublicServer> *** Djanxy has joined company #1 07:09:22 <PublicServer> *** Djanxy has left the game (leaving) 07:17:18 *** Djanxy has quit IRC 07:19:48 *** valhallasw has joined #openttdcoop 08:32:13 *** valhallasw has quit IRC 08:49:00 *** valhallasw has joined #openttdcoop 08:57:40 *** Max| has quit IRC 08:58:09 *** Max| has joined #openttdcoop 10:21:03 *** GriffinOneTwo has joined #openttdcoop 10:37:34 <GriffinOneTwo> !players 10:37:37 <PublicServer> GriffinOneTwo: There are currently no clients connected to the server 10:37:38 <GriffinOneTwo> !password 10:37:38 <PublicServer> GriffinOneTwo: gadget 10:37:58 <PublicServer> *** Game still paused (number of players) 10:37:58 <PublicServer> *** GriffinOneTwo joined the game 10:39:14 <PublicServer> *** GriffinOneTwo has left the game (leaving) 10:39:24 *** GriffinOneTwo has quit IRC 12:49:30 *** V453000 is now known as ass 12:56:16 *** ars_ has joined #openttdcoop 12:56:48 <ars_> !download 12:56:48 <PublicServer> ars_: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 12:56:48 <PublicServer> ars_: http://www.openttd.org/en/download-trunk/r26044 12:57:15 <ars_> !password 12:57:15 <PublicServer> ars_: gadget 12:59:15 *** ass is now known as V453000 13:12:51 *** roboboy has quit IRC 14:01:26 *** ars_ has quit IRC 14:41:54 *** Ristovski has joined #openttdcoop 15:06:50 *** retro|cz has joined #openttdcoop 15:18:37 *** Maraxus has joined #openttdcoop 15:18:37 *** ChanServ sets mode: +o Maraxus 15:19:41 <PublicServer> *** Game still paused (number of players) 15:19:44 <PublicServer> *** Maraxus joined the game 15:22:07 <PublicServer> *** Maraxus has left the game (leaving) 16:12:53 *** Djanxy has joined #openttdcoop 16:30:39 *** valhallasw has quit IRC 16:33:11 *** happy_ has joined #openttdcoop 16:33:15 *** happy_ has quit IRC 16:33:21 *** happy_ has joined #openttdcoop 16:38:02 <happy_> it say game synchronisation falied taede 16:38:30 *** happy_ has left #openttdcoop 17:00:21 *** valhallasw has joined #openttdcoop 17:25:26 *** retro|cz has quit IRC 17:40:55 *** Progman has joined #openttdcoop 17:53:33 *** Jam35 has joined #openttdcoop 17:53:33 *** ChanServ sets mode: +o Jam35 18:01:31 <Jam35> !password 18:01:31 <PublicServer> Jam35: gadget 18:02:01 <PublicServer> *** Game still paused (number of players) 18:02:02 <PublicServer> *** Jam35 joined the game 18:03:27 <PublicServer> *** Jam35 has joined company #1 18:15:29 *** Progman has quit IRC 18:47:06 <Mark> hi 18:47:29 <V453000> omg hy 18:53:00 <Mark> !password 18:53:00 <PublicServer> Mark: tinsel 18:53:10 <PublicServer> *** Game still paused (number of players) 18:53:10 <PublicServer> *** Game unpaused (number of players) 18:53:12 <PublicServer> *** Mark joined the game 18:55:08 <V453000> !password 18:55:42 <PublicServer> *** Mark has left the game (general timeout) 18:55:43 <PublicServer> *** Mark has left the game (connection lost) 18:55:43 <PublicServer> *** Game paused (number of players) 18:55:43 <PublicServer> *** Jam35 has left the game (general timeout) 18:55:43 <PublicServer> *** Jam35 has left the game (connection lost) 18:55:44 <PublicServer> V453000: tinsel 18:55:44 <PublicServer> *** Game still paused (number of players) 18:55:46 <PublicServer> *** V453000 joined the game 18:55:46 <PublicServer> *** Game still paused (number of players) 18:55:48 <PublicServer> *** Jam35 joined the game 18:55:57 <PublicServer> *** Jam35 has joined company #1 18:55:57 <PublicServer> *** Game unpaused (number of players) 18:56:17 <PublicServer> <Jam35> Vee 18:56:27 <PublicServer> <V453000> hy 18:58:25 <PublicServer> <V453000> I will make 0.6.1x 18:58:35 <PublicServer> <V453000> hm well still need stats to adjust 18:58:37 <PublicServer> <V453000> but yeah 18:58:56 <PublicServer> <V453000> (wont have 0.6.2 till like sunday at least) 18:59:26 <PublicServer> <Jam35> is it just a fix or more new stuff? 18:59:36 <PublicServer> <V453000> rework of the meow things 18:59:40 <PublicServer> <Jam35> aha 18:59:43 <PublicServer> <V453000> trains twice as long, and a bit different stats 18:59:50 <PublicServer> <V453000> mainly the length, in case of monorail dual heading 19:00:04 <PublicServer> <V453000> everything is done but tenders for the steamers 19:00:06 <PublicServer> <V453000> but meh 19:00:08 <PublicServer> <V453000> good enough for PS 19:02:30 <PublicServer> <Jam35> I like the look of the steamers esp 19:02:45 <PublicServer> <V453000> now they are just longer and have a tender 19:02:48 <PublicServer> <V453000> but the tenders arent done 19:03:02 <PublicServer> <V453000> like steam rail intercity 19:03:23 <PublicServer> *** Maraxus joined the game 19:03:50 <PublicServer> <Maraxus> hi 19:03:57 <PublicServer> <Jam35> hi Maraxus 19:03:59 <PublicServer> <V453000> hy 19:04:09 <PublicServer> <Jam35> will that be tonight? 19:04:20 <PublicServer> <V453000> yes in a couple minutes 19:04:28 <PublicServer> <Jam35> ah cool :) 19:04:31 <PublicServer> <V453000> if not, tomorrow ... should be enough before you need to add trains 19:04:37 <PublicServer> <V453000> jsut remove all trains that are there though 19:05:08 <PublicServer> <Jam35> no pressure :P just wondered 19:05:22 <PublicServer> <V453000> thats my schedule, not pressure :) 19:05:29 <PublicServer> <Jam35> indeed :) 19:05:51 <PublicServer> *** Maraxus has joined company #1 19:06:24 <PublicServer> <Jam35> so... will Damalix return to finish? 19:07:35 <PublicServer> <Jam35> nm SLH it is 19:15:57 <PublicServer> <V453000> oh well nothing today :D cyas 19:15:59 <PublicServer> *** V453000 has left the game (leaving) 19:16:19 <PublicServer> <Maraxus> cu 19:39:04 <PublicServer> *** Maraxus has left the game (general timeout) 19:39:05 <PublicServer> *** Maraxus has left the game (connection lost) 19:39:05 <PublicServer> *** Game paused (number of players) 19:39:05 <PublicServer> *** Jam35 has left the game (general timeout) 19:39:05 <PublicServer> *** Jam35 has left the game (connection lost) 19:45:48 <PublicServer> *** Game still paused (number of players) 19:45:50 <PublicServer> *** Maraxus joined the game 19:51:10 <PublicServer> *** Maraxus has left the game (leaving) 20:55:51 *** Jam35 has quit IRC 21:01:25 *** Progman has joined #openttdcoop 21:05:23 *** Max| has quit IRC 21:10:16 *** happy_ has joined #openttdcoop 21:10:28 *** happy_ has joined #openttdcoop 21:11:04 *** skyem123 has joined #openttdcoop 21:11:14 *** Maraxus has quit IRC 21:20:36 *** Max| has joined #openttdcoop 21:30:45 *** skyem123 has quit IRC 21:43:56 *** Djanxy has quit IRC 22:37:53 *** Ristovski has quit IRC 23:03:59 *** mfb- has joined #openttdcoop 23:03:59 *** ChanServ sets mode: +o mfb- 23:04:04 <mfb-> hi 23:04:27 <PublicServer> *** Game still paused (number of players) 23:04:28 <PublicServer> *** mfb joined the game 23:04:47 <PublicServer> <mfb> wtf is chunfingley docks 23:31:50 *** valhallasw has quit IRC 23:32:24 *** Virtual- has joined #openttdcoop 23:32:51 <Virtual-> @quickstart 23:32:52 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 23:32:56 <Virtual-> !help 23:32:56 <PublicServer> Virtual-: http://www.openttdcoop.org/wiki/IRC_Commands 23:38:17 *** JoeSchmoe has joined #openttdcoop 23:38:22 <JoeSchmoe> !password 23:38:23 <PublicServer> JoeSchmoe: quiets 23:38:33 <PublicServer> *** Game still paused (number of players) 23:38:33 <PublicServer> *** JoeSchmoe joined the game 23:39:20 <happy_> !password 23:39:20 <PublicServer> happy_: quiets 23:39:43 <PublicServer> *** Game still paused (number of players) 23:39:43 <PublicServer> *** happy tran {} sport joined the game 23:39:52 <PublicServer> *** JoeSchmoe has joined company #1 23:39:52 <PublicServer> *** Game unpaused (number of players) 23:41:20 <PublicServer> <happy tran sport> hi all 23:41:23 <PublicServer> *** happy tran {} sport has joined company #1 23:41:35 <PublicServer> <mfb> hi 23:41:49 <PublicServer> <JoeSchmoe> hi 23:43:35 <PublicServer> <JoeSchmoe> Do i need to use presignals when splitting if they end up heading in different directions? 23:43:49 <PublicServer> <mfb> no 23:44:01 <PublicServer> <mfb> (there presignals would be bad) 23:44:19 <PublicServer> <JoeSchmoe> shouldn't make a difference right? 23:45:15 <mfb-> the red exit signal can confuse the pathfinder 23:45:22 <mfb-> as it hates red exit signals 23:45:23 <PublicServer> <JoeSchmoe> ok 23:47:20 <PublicServer> <mfb> that changes nothing 23:47:34 <PublicServer> <mfb> the easiest way is to have 4 tiles without signals after the exit signal 23:47:56 <PublicServer> <mfb> that way a train can always clear the split 23:50:08 *** tycoondemon has quit IRC 23:50:23 *** tycoondemon has joined #openttdcoop 23:51:30 <PublicServer> <JoeSchmoe> ok I'm heading back to the welcome server 23:51:53 <PublicServer> *** JoeSchmoe has left the game (leaving) 23:53:11 <mfb-> okay... V453000 what about the NUTS upgrade?