Config
Log for #openttdcoop on 9th January 2014:
Times are UTC Toggle Colours
00:00:06  <coopserver> <ryx> because we're building line 5 and 6 at the same time
00:00:13  <coopserver> <ryx> 3 and 4 were added separately
00:00:17  <coopserver> <efess> got it thx
00:00:55  <coopserver> <ryx> mfb, if somehow possible please avoid bridges on ML
00:01:03  <coopserver> <ryx> those trains really hate them
00:01:41  <coopserver> <mfb> those at the MSH are easy to remove
00:01:48  <coopserver> <mfb> done!
00:01:49  <coopserver> <ryx> ok
00:01:49  <coopserver> <mfb> :D
00:02:15  <coopserver> <ryx> just saying so early, before you plan something with them
00:02:54  <coopserver> <mfb> yeah it's better without
00:03:38  <coopserver> <ryx> k, got a plan for slh12
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00:16:38  <coopserver> <mfb> we have signalling errors at wood drop / sawmill pickup
00:17:07  <coopserver> <ryx> oh, where?
00:17:12  <coopserver> <mfb> oh that is a routing error
00:17:22  <coopserver> <mfb> 3rd from inside -> pickup is missing
00:17:35  <coopserver> <ryx> argh
00:17:38  <coopserver> <mfb> see !from here
00:18:10  <coopserver> <ryx> ah, the _other_ sawmill
00:18:29  <coopserver> <mfb> I added a quick hack
00:18:36  <coopserver> <mfb> to see if that solves the basic problem
00:19:25  <coopserver> <ryx> I managed to avoid looking at that station so far
00:19:37  <coopserver> <mfb> :p
00:28:47  <coopserver> <ryx> mind if I make all trains off slh12 lost for a bit?
00:29:06  <coopserver> <ryx> a complete rebuild of the part before the hub is easier
00:29:31  <coopserver> <mfb> doesn't hurt
00:29:39  <coopserver> <ryx> k
00:31:52  <coopserver> <mfb> I looped some of them through steel station
00:33:56  <coopserver> <mfb> I start checking the new lines
00:34:59  <coopserver> <ryx> everything reconnected
00:35:47  <coopserver> <ryx> thanks for the assistance
00:40:57  <coopserver> <mfb> oops
00:56:44  <coopserver> <ryx> you're starting to connect 5/6?
00:56:52  <coopserver> <mfb> I did some shifts
00:57:01  <coopserver> <ryx> slh12 looks done
00:57:02  <coopserver> <mfb> the inner two lines are the unused lines
00:57:20  <coopserver> <mfb> okay
00:57:20  <coopserver> <ryx> a bit unhappy about some parts, but it's a low traffic hub, it'll work
00:57:22  <coopserver> <mfb> let's connect
00:57:29  <coopserver> <ryx> \o/
00:58:10  <coopserver> <mfb> MLs are 6 rings now
00:58:24  <coopserver> <ryx> wow
00:58:26  <coopserver> <ryx> champagne
01:01:12  <coopserver> <mfb> I think we got everything
01:01:28  <coopserver> <ryx> wow, factory drop actually drained
01:01:39  <coopserver> <efess> grats
01:01:40  <coopserver> <mfb> why do we have goods there
01:01:56  <coopserver> <ryx> someone always forgets nonstop orders
01:02:25  <coopserver> <ryx> is there a way to remedy that?
01:02:25  <coopserver> <mfb> we have an empty traingroup "goods from north" :D
01:02:39  <coopserver> <mfb> kill the station, redirect all trains to a new station
01:02:48  <coopserver> <mfb> better: build the new station first
01:02:54  <coopserver> <ryx> yay
01:02:58  <coopserver> <mfb> move train orders while replacing more and more of the station
01:03:18  <coopserver> <ryx> that one might actually work
01:03:43  <coopserver> <mfb> goods from south could be the issue
01:03:48  <coopserver> <mfb> 57 in train group
01:03:52  <coopserver> <mfb> but only 41 shared orders
01:04:31  <coopserver> <ryx> just looked at the formula, it shouldn't matter too much
01:04:38  <coopserver> <mfb> another group of 9 with shared orders :D
01:05:29  <coopserver> <ryx> but i think it was recent that factory drop got goods, I still saw a rating of 6% when I clicked it
01:05:46  <coopserver> <mfb> and a group of 7
01:05:47  <coopserver> <mfb> wtf
01:05:52  <coopserver> <ryx> or wait, rating goes up?
01:05:55  <coopserver> <mfb> yes
01:06:08  <coopserver> <mfb> it fluctuates a bit
01:07:26  <mfb-> good night
01:07:33  <coopserver> <ryx> night
01:07:37  <coopserver> <efess> night
01:07:47  <coopserver> <ryx> (good thing you're making me sleep, I'm overdue)
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03:39:20  <Vita> any one any idea what working OpenTTD server, with "OFS"  installed and configured mentioned in Prerequisites of soap, just to be clear "OFS"
03:39:46  <Vita> I have no idea what "OFS is"
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06:59:22  <Benny> !password
06:59:22  <coopserver> Benny: undraw
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09:16:52  <Benny> !password
09:16:52  <coopserver> Benny: oceans
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15:59:34  <zxbiohazardzx> !playercount
15:59:35  <coopserver> zxbiohazardzx: There are currently 1 players and 0 spectators, making a total of 1 clients connected
15:59:39  <zxbiohazardzx> !password
15:59:39  <coopserver> zxbiohazardzx: access
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16:00:11  <coopserver> <ZxBiohazardZx> heya benny
16:01:18  <coopserver> <ZxBiohazardZx> nice we got 5+6 everywhere :)
16:01:42  <coopserver> <ZxBiohazardZx> now just the issue on MSH03a exists
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16:42:41  <Maraxus> !password
16:42:41  <coopserver> Maraxus: nearly
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16:42:56  <tyteen4a03> hey
16:43:03  <coopserver> <Maraxus> hi
16:43:13  <Xaroth|Work> o/
16:52:55  <Taede_> \o
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17:07:35  <ryxw> !playercount
17:07:35  <coopserver> ryxw: There are currently 1 players and 0 spectators, making a total of 1 clients connected
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18:16:21  <tyteen4a03> !playercount
18:16:21  <coopserver> tyteen4a03: There are currently 1 players and 0 spectators, making a total of 1 clients connected
18:17:57  <tyteen4a03> !password
18:17:57  <coopserver> tyteen4a03: memory
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18:18:48  <tyteen4a03> !password
18:18:48  <coopserver> tyteen4a03: saving
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18:26:51  <tyteen4a03> !password
18:26:51  <coopserver> tyteen4a03: remote
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18:39:47  <zxbiohazardzx> !playercount
18:39:47  <coopserver> zxbiohazardzx: There are currently 1 players and 0 spectators, making a total of 1 clients connected
18:39:52  <zxbiohazardzx> !password
18:39:52  <coopserver> zxbiohazardzx: across
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19:00:57  <coopserver> <ZxBiohazardZx> whoops boom
19:03:17  <coopserver> <ZxBiohazardZx> why is it ignoring signals :(
19:03:17  <coopserver> <ZxBiohazardZx> why
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23:17:40  <ryx_> !password
23:17:40  <coopserver> ryx_: chunks
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23:23:37  <coopserver> <ryx> looking good
23:28:28  <coopserver> <ryx> Benny: you there?
23:33:04  <coopserver> <ryx> wow, that one forest station has 20 trains, 4 of them waiting for cargo and 8 in the overflow

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