Config
Log for #openttdcoop on 10th January 2014:
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00:02:51  <coopserver> *** Benny has left the game (general timeout)
00:02:51  <coopserver> *** Game paused (number of players)
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03:03:39  <TRS-80|tab> Evening gents
03:05:02  <TRS-80|tab> I was wondering, is the website down? I keep getting 504 errors for a couple days now.
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03:22:17  <TRS-80|tab_2> Anyone home?
03:26:12  <TRS-80|tab_2> Bueller?
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12:42:51  <TRS-80|tab> Anyone around?
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13:39:25  <V453000> nope! (:
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16:44:32  <Tray> !playercount
16:44:32  <coopserver> Tray: There are currently 0 players and 0 spectators, making a total of 0 clients connected
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16:51:50  <ryxw> !playercount
16:51:50  <coopserver> ryxw: There are currently 0 players and 0 spectators, making a total of 0 clients connected
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21:05:34  <tyteen4a03> !password
21:05:34  <coopserver> tyteen4a03: sqblob
21:06:30  <tyteen4a03> !password
21:06:30  <coopserver> tyteen4a03: uninit
21:06:38  <coopserver> *** Game still paused (connecting clients, number of players)
21:06:41  <coopserver> *** tyteen4a03 has joined
21:06:41  <coopserver> *** Game still paused (number of players)
21:22:43  <tneo> !version
21:22:44  <coopserver> tneo: The current (running) version of this Supybot is 0.83.4.1.  The newest version available online is 0.83.4.1.
21:23:06  <Taede> !info
21:23:06  <coopserver> Taede: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26193, date: Jun 08 2348, clients connected: 1, map size: 512x512, address: ps.openttdcoop.org:3983
21:23:26  <tneo> see how rusty I am :)0
21:23:35  <Taede> not necesarily
21:23:44  <Taede> new bot, not all commands are the same
21:23:45  <tneo> well it has been a while
21:24:04  <tneo> ic
21:24:53  <Taede> !dl still works though
21:25:02  <Taede> !dl
21:25:02  <coopserver> Taede: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
21:25:03  <coopserver> Taede: http://www.openttd.org/en/download-trunk/r26193
21:25:51  <tneo> :)
21:26:01  <tneo> that is an important one as well ;-)
21:26:52  <Taede> http://wiki.openttdcoop.org/Soap <-- notes the most important differences
21:28:09  <tneo> nice overview, thanks
21:31:47  <tneo> !password
21:31:47  <coopserver> tneo: rivers
21:31:50  <coopserver> *** Game still paused (connecting clients, number of players)
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21:34:28  <coopserver> *** tneo has left the game (Leaving)
21:49:12  <ryx_> !password
21:49:12  <coopserver> ryx_: twoway
21:49:30  <coopserver> *** Game still paused (connecting clients, number of players)
21:49:32  <coopserver> *** ryx has joined
21:49:33  <coopserver> *** Game still paused (number of players)
21:49:33  <coopserver> *** Game unpaused (number of players)
21:49:50  <coopserver> <ryx> hi
21:50:34  *** ryx_ is now known as ryx
21:50:39  <ryx> (anyone here?)
21:50:56  <Taede> me, but on lappy, which can't keep up
21:51:06  <coopserver> <ryx> k
21:51:53  <coopserver> <ryx> I think MSH03 needs even more love -_-
21:58:58  <coopserver> <ryx> do you think it's ok to add trains, now that 5/6 is finished and most things are running smoothly?
21:59:19  <Taede> no jams?
21:59:42  <coopserver> <ryx> two points have slight trouble
22:00:02  <coopserver> <ryx> goods drop hub-split and factory drop hub-join
22:00:25  <coopserver> <ryx> but nothing major, traffic is flowing
22:00:32  *** Tray has joined #openttdcoop
22:00:49  <Tray> !playercount
22:00:49  <coopserver> Tray: There are currently 2 players and 0 spectators, making a total of 2 clients connected
22:00:55  <Tray> !password
22:00:55  <coopserver> Tray: outway
22:01:09  <coopserver> <ryx> aaaaand as I said that, small jam on ML due to goods drop split
22:01:14  <coopserver> *** Game paused (connecting clients)
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22:02:05  <coopserver> <ryx> (flowing again, but some fix will be required)
22:03:08  <coopserver> <ryx> wow, goods drop is at capacity
22:03:36  <Taede> i'd say expand goods drop and the split before adding trains
22:03:59  <Taede> its likely many of the new trains will go there
22:05:00  *** Benny has joined #openttdcoop
22:06:24  <coopserver> <ryx> ok, I'm on it
22:06:59  <coopserver> <ryx> 3 lines for goods drop entry?
22:07:18  <Benny> !password
22:07:18  <coopserver> Benny: differ
22:07:20  <coopserver> <ryx> yeah, I'll do that
22:07:22  <coopserver> *** Game paused (connecting clients)
22:07:25  <coopserver> *** Benny has joined
22:07:26  <coopserver> *** Game unpaused (connecting clients)
22:07:34  <coopserver> <ryx> hi benny
22:07:38  <coopserver> <Benny> hello
22:07:59  <coopserver> *** Tray has left the game (Leaving)
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22:08:01  <coopserver> <ryx> I wanted to ask you about slh12
22:08:05  <coopserver> <Benny> slh12?
22:08:14  <coopserver> <Benny> oh the one i rebuilt
22:08:15  <coopserver> <Benny> what about it
22:08:24  <coopserver> <ryx> what was wrong with it?
22:08:45  <coopserver> <Benny> it had super super long joiners
22:08:58  *** Tray has quit IRC
22:09:44  <coopserver> <ryx> I was a bit annoyed that it said 'rebuild' where at least half of it was the way it was before, and my credit was completely gone from it
22:09:59  <coopserver> <Benny> ???
22:10:11  <coopserver> <Benny> credit is there to let people know who built shit
22:10:15  <coopserver> <Benny> not to fuel your pride
22:10:28  <coopserver> <ryx> I thought you would say that
22:11:36  <coopserver> <Benny> that better? :)
22:11:51  <coopserver> <Benny> added the credit again
22:11:52  <coopserver> <ryx> lol ok
22:12:11  <coopserver> <ryx> I already thought I reached a pretty good compromise with the other sign I added
22:12:51  <coopserver> <ryx> just really wanted to know how the long joiners borked stuff
22:12:59  <coopserver> <ryx> last time I checked they were ugly but working
22:13:26  <coopserver> <Benny> why build badly when you can build well
22:13:40  <coopserver> <ryx> well, I think you just said it
22:15:35  <ryx> need to go afk for 5-10min
22:15:42  <coopserver> *** ryx has joined spectators
22:26:45  <coopserver> *** ryx has joined company #1
22:27:07  <coopserver> <ryx> sorry, didn't want to be bitching about it
22:27:41  <coopserver> <ryx> are you building anything?
22:27:54  <coopserver> <Benny> yep
22:28:13  <coopserver> <ryx> what?
22:28:26  <coopserver> <Benny> 5th/6th at slh05b
22:28:53  <coopserver> <ryx> i'm expanding goods drop north
22:29:20  <coopserver> <Benny> thats good, noticed it was over capacity
22:29:22  <coopserver> <ryx> been a loooong time since I built a station of that size
22:29:51  <coopserver> <Benny> stations are tricky
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22:47:29  <coopserver> <ryx> yeah, stations are tricky, and it's been a loong time since I built one this size
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23:04:47  <coopserver> <ryx> wow, just did a signalling error. Lucky the trains missed each other...
23:05:00  <coopserver> <Benny> haha
23:13:37  <Djanxy> !password
23:13:37  <coopserver> Djanxy: filler
23:14:05  <Djanxy> !password
23:14:05  <coopserver> Djanxy: chains
23:14:18  <coopserver> *** Game paused (connecting clients)
23:14:22  <coopserver> *** Djanxy has joined
23:14:22  <coopserver> *** Game unpaused (connecting clients)
23:14:25  <coopserver> *** Djanxy has started a new company #2
23:14:29  <coopserver> <Djanxy> oops
23:14:32  <coopserver> *** Djanxy has joined spectators
23:14:36  <coopserver> <Djanxy> missclick :D
23:14:39  <coopserver> <Benny> hahahaha
23:14:44  <coopserver> <Benny> also hi
23:14:44  <coopserver> <ryx> oO
23:14:47  <coopserver> <ryx> hi
23:14:56  <coopserver> <Djanxy> just wanted the client list ;)
23:15:04  <coopserver> <Djanxy> and hi all
23:16:44  <coopserver> <ryx> oh noes!!!!!
23:17:00  <coopserver> <Djanxy> such a waste
23:27:44  <coopserver> <ryx> benny, what do you think of the new goods drop north?
23:28:09  <coopserver> <ryx> (connection to hub still pending)
23:28:15  <coopserver> <ryx> (and some signaling details too)
23:28:37  <coopserver> <Benny> very nice
23:28:52  <coopserver> <ryx> thx
23:34:21  <coopserver> *** Djanxy has left the game (connection lost)
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23:36:51  <coopserver> <ryx> if you have any great ideas for MSH03b and the preceding exits...
23:40:13  <coopserver> <ryx> hmm, do I need a !choice at that spot, or is the in-station choice enough?
23:40:42  <coopserver> <Benny> choice at a split?
23:41:19  <coopserver> <ryx> someone built it
23:41:35  <coopserver> <Benny> no need for choice there
23:41:41  <coopserver> <ryx> might have been a good reason
23:41:43  <coopserver> <ryx> k
23:46:29  <coopserver> <ryx> yay, no crashes, working on a live station
23:51:09  <coopserver> <ryx> I was just pondering on how to changed the slh merge to 3 lines

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