Config
Log for #openttdcoop on 22nd January 2014:
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00:06:45  *** retro|cz has joined #openttdcoop
00:21:09  *** Hazzard has joined #openttdcoop
00:21:40  <Hazzard> !playercounmt
00:21:44  <Hazzard> !playercount
00:21:44  <coopserver> Hazzard: There are currently 0 players and 0 spectators, making a total of 0 clients connected
00:24:27  <Hazzard> !password
00:24:27  <coopserver> Hazzard: marked
00:24:34  <coopserver> *** Game still paused (connecting clients, number of players)
00:24:39  <coopserver> *** Hazzard has joined
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00:25:18  <coopserver> *** Hazzard has joined company #1
00:26:03  <Hazzard> !password
00:26:03  <coopserver> Hazzard: thread
00:27:22  <Hazzard> !password
00:27:22  <coopserver> Hazzard: insert
00:27:29  <coopserver> *** Game still paused (connecting clients, number of players)
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00:27:35  <coopserver> *** Game still paused (number of players)
00:27:35  <coopserver> *** Game unpaused (number of players)
00:27:37  <coopserver> *** Hazzard has joined spectators
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00:28:02  <coopserver> *** Hazzard #1 has joined company #1
00:28:02  <coopserver> *** Game unpaused (number of players)
00:29:02  <coopserver> *** Hazzard #1 has left the game (Leaving)
00:29:03  <coopserver> *** Game paused (number of players)
00:29:05  <coopserver> *** Hazzard has left the game (Leaving)
00:32:02  <BiG_BoSS_> !slap
00:35:55  * Hazzard slaps Hazzard around a bit with a large fishbot
00:36:08  <Hazzard> take that!
00:37:36  <Hazzard> So I noticed that I accidentaly set the orders for a bunch of trains to refit to oil when they were rubber trains.
00:37:38  <Hazzard> That's bad
00:37:44  <Hazzard> So I fixed it
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00:54:47  <mek42> hiyas, new player, neat game :)
01:08:51  <Hazzard> Hello
01:18:27  <mek42> how are you?
01:36:14  *** Sylf has joined #openttdcoop
01:36:14  *** ChanServ sets mode: +o Sylf
01:36:39  <Sylf> !dl
01:36:39  <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
01:36:41  <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r26264
01:37:40  <Sylf> !password
01:37:40  <coopserver> Sylf: newval
01:37:43  <coopserver> *** Game still paused (connecting clients, number of players)
01:37:47  <mek42> is the new grf pack the only thing specified by the server to play coop?  other grf may be required by the game, but download them as needed, nothing else up front - am i understanding correctly?
01:37:48  <coopserver> *** Sylf has joined
01:37:48  <coopserver> *** Game still paused (number of players)
01:38:07  <Sylf> yup
01:38:38  <mek42> ok, thanks
01:39:14  <coopserver> <Sylf> not much progress today
01:41:10  <coopserver> <Sylf> hm
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01:49:21  <coopserver> *** Sylf has joined spectators
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01:55:33  <coopserver> *** Sylf has left the game (Leaving)
02:05:27  <mek42> how does one spectate?
02:06:13  *** Sylf has joined #openttdcoop
02:06:13  *** ChanServ sets mode: +o Sylf
02:06:58  <mek42> !help
02:06:59  <coopserver> mek42: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
02:07:57  <Sylf> that !help isn't useful for now
02:09:07  <Sylf> to spectate, just join the server
02:11:56  <mek42> !password
02:11:56  <coopserver> mek42: packet
02:16:30  <mek42> is the server currently offline?
02:17:31  <mek42> or am i doing something wrong?
02:21:10  <Sylf> have you read @quickstart?
02:21:14  <Sylf> @quickstart
02:21:15  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
02:21:42  <Sylf> the server is online
02:31:02  <mek42> thanks - i've read the coop wiki for about three hours without seeing that page
02:31:55  <mek42> !dl lin64
02:31:55  <coopserver> mek42: http://binaries.openttd.org/nightlies/trunk/r26264/openttd-trunk-r26264-linux-generic-amd64.tar.xz
02:42:45  <mek42> is the port 3979 ?
02:44:08  <mek42> i've got the build from the server link, but it does not find the public server, and when i add ps.openttdcoop.org it says server offline
02:44:44  <mek42> but when i manually type it in, the port is assigned to be 3979 - if this is the wrong port i can change it
03:17:47  <Sylf> !password
03:17:48  <coopserver> Sylf: returs
03:17:55  <Sylf> !password
03:17:55  <coopserver> Sylf: attack
03:18:04  <coopserver> *** Game still paused (connecting clients, number of players)
03:18:08  <coopserver> *** Sylf has joined
03:18:08  <coopserver> *** Game still paused (number of players)
03:18:09  <Sylf> yes, it's still online
03:18:26  <coopserver> *** Sylf has left the game (Leaving)
03:18:41  <Sylf> Make sure you're looking for #openttdcoop - Public Server
03:19:01  <Sylf> Not Welcome Server, not ProZone Server
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03:47:37  <Sylf> !password
03:47:37  <coopserver> Sylf: shares
03:47:44  <coopserver> *** Game still paused (connecting clients, number of players)
03:47:48  <coopserver> *** Sylf has joined
03:47:48  <coopserver> *** Game still paused (number of players)
03:48:15  <Sylf> !unpause
03:48:17  <coopserver> *** Game unpaused (number of players)
03:48:26  <mek42> it is getting late - i'll try again tomorrow, ty for helping
03:48:42  <coopserver> <Sylf> np
03:49:35  <coopserver> *** Sylf has left the game (Leaving)
03:49:38  <Sylf> !auto
03:49:39  <coopserver> *** Game paused (number of players)
04:08:08  *** mek42 has left #openttdcoop
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04:40:52  <Hazzard_> !password
04:40:52  <coopserver> Hazzard_: gstext
04:40:58  <Hazzard_> !playercount
04:40:58  <coopserver> Hazzard_: There are currently 0 players and 0 spectators, making a total of 0 clients connected
04:41:02  *** Hazzard has quit IRC
04:41:10  <coopserver> *** Game still paused (connecting clients, number of players)
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04:41:16  *** Hazzard_ is now known as Hazzard
04:42:50  <Hazzard> !password
04:42:50  <coopserver> Hazzard: enoent
04:43:02  <coopserver> *** Game still paused (connecting clients, number of players)
04:43:07  <coopserver> *** Hazzard #1 has joined
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04:43:17  <coopserver> *** Hazzard #1 has joined company #1
04:43:18  <coopserver> *** Game unpaused (number of players)
04:48:13  <coopserver> *** Hazzard #1 has left the game (Leaving)
04:48:13  <coopserver> *** Game paused (number of players)
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06:39:01  <Djanxy> !password
06:39:01  <coopserver> Djanxy: gotten
06:39:17  <coopserver> *** Game still paused (connecting clients, number of players)
06:39:20  <coopserver> *** Djanxy has joined
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06:42:15  <coopserver> *** Djanxy has left the game (Leaving)
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14:45:40  <planetmaker> !setdef
14:45:40  <coopserver> planetmaker: Cannot read from , please set it to a valid bot-readable file. Absolute path is a must
14:45:47  <planetmaker> hu?
14:45:49  <planetmaker> !apconnect
14:45:50  <coopserver> Already connected!!
14:45:53  <planetmaker> !setdef
14:45:53  <coopserver> planetmaker: Cannot read from , please set it to a valid bot-readable file. Absolute path is a must
14:46:29  <V453000> o_O
15:02:09  *** mek42 has joined #openttdcoop
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15:19:38  <Djanxy> !players
15:19:59  <V453000> nope
15:20:06  <V453000> hm
15:20:07  <Djanxy> hmm
15:20:07  <V453000> !date
15:20:08  <coopserver> Sep 10 2171
15:20:11  <V453000> !players
15:20:11  <coopserver> V453000: The server is empty, noone is connected. Feel free to remedy this situation
15:20:12  <V453000> oh yeah
15:20:17  <V453000> players is @op only
15:20:21  <V453000> use !playercount
15:20:24  <Djanxy> aha - wasnt before
15:20:30  <V453000> ayez
15:20:52  <hylje_> who's this noone that's idling on our server
15:31:30  <planetmaker> !ip
15:31:30  <coopserver> planetmaker: ps.openttdcoop.org:3983
15:31:39  <planetmaker> hm...
15:33:28  <planetmaker> mek42, doesn't it show when you search for servers in the multiplayer lobby?
15:34:19  <mek42> it didn't last night and when i entered the url given in quickstart, my computer assigned a different port
15:34:36  <mek42> firing up the correct version now
15:36:47  <mek42> how odd - find server only pulled up 12 servers last night, now a whole bunch are found
15:39:47  <mek42> !password
15:39:47  <coopserver> mek42: victor
15:40:19  <coopserver> *** Game still paused (connecting clients, number of players)
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17:04:40  <Maraxus> !password
17:04:41  <coopserver> Maraxus: offset
17:04:50  <coopserver> *** Game still paused (connecting clients, number of players)
17:04:53  <coopserver> *** Maraxus has joined
17:04:53  <coopserver> *** Game still paused (number of players)
17:07:19  <coopserver> *** Maraxus has left the game (Leaving)
17:18:01  *** uliko is now known as Guest172
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18:03:00  *** ChanServ sets mode: +o Jam35
18:09:59  <Jam35> !password
18:09:59  <coopserver> Jam35: nicely
18:10:05  <coopserver> *** Game still paused (connecting clients, number of players)
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18:27:32  <Djanxy> !password
18:27:32  <coopserver> Djanxy: offest
18:27:59  <Djanxy> !password
18:27:59  <coopserver> Djanxy: mutual
18:28:12  <coopserver> *** Game still paused (connecting clients, number of players)
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18:32:39  <ryx_> no time today :(
18:54:06  <coopserver> <Jam35> just about to go afk
18:54:14  <coopserver> <Jam35> but can join if you like
18:54:42  <coopserver> <Djanxy> sure
18:54:52  <coopserver> *** Jam35 has joined company #1
18:54:52  <coopserver> *** Game unpaused (number of players)
18:54:59  <coopserver> <Djanxy> cheers
18:55:40  <Jam35> back in 1/2 hr or so
18:55:56  <coopserver> <Djanxy> alright
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19:00:19  <coopserver> *** Jam35 has left the game (general timeout)
19:00:19  <coopserver> *** Game paused (number of players)
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19:01:43  *** ChanServ sets mode: +o KenjiE20
19:02:02  <coopserver> <Djanxy> oh well, that didnt last long ;)
19:03:28  <Jam35> omg
19:04:01  <Jam35> !password
19:04:01  <coopserver> Jam35: arrows
19:04:07  <coopserver> *** Game still paused (connecting clients, number of players)
19:04:16  <coopserver> *** Jam35 has joined
19:04:16  <coopserver> *** Game still paused (number of players)
19:04:20  <coopserver> *** Jam35 has joined company #1
19:04:20  <coopserver> *** Game unpaused (number of players)
19:04:31  <Jam35> internet connection is so slooow
19:04:57  <Jam35> just changed provider, supposedly 100mb/s +
19:05:05  <Jam35> more like less that 1
19:05:09  <Jam35> what a con
19:05:31  <Jam35> test showing 0.8 ish
19:05:38  <Jam35> I will be complaining...
19:06:35  *** ODM has joined #openttdcoop
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20:09:36  <coopserver> <Jam35> MSH Grain done
20:10:04  <coopserver> <Djanxy> :P
20:14:21  <Jam35> afk again
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20:42:15  <mek42> !password
20:42:16  <coopserver> mek42: qdport
20:44:41  <mek42> !password
20:44:41  <coopserver> mek42: option
20:44:50  <coopserver> *** Game paused (connecting clients)
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20:45:46  *** Hazzard has joined #openttdcoop
20:46:04  <Hazzard> !playercount
20:46:04  <coopserver> Hazzard: There are currently 2 players and 1 spectators, making a total of 3 clients connected
20:46:09  <Hazzard> !password
20:46:09  <coopserver> Hazzard: unread
20:46:18  <coopserver> *** Game paused (connecting clients)
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20:46:49  <coopserver> <Hazzard> Hello
20:46:56  <coopserver> <Djanxy> mjello
20:47:53  <coopserver> <mek42> hello
20:48:37  <Hazzard> @seen
20:48:37  <Webster> Hazzard: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself.
20:48:42  <Hazzard> @seen ryx
20:48:42  <Webster> Hazzard: ryx was last seen in #openttdcoop 1 day, 3 hours, 11 minutes, and 5 seconds ago: <ryx> meh, the elusive hunt for a perfect merger
20:51:27  <coopserver> <Hazzard> Does the red two way signals work if the previous signal is a PBS?
20:52:21  <coopserver> <Djanxy> sort of
20:52:29  <coopserver> <Hazzard> Is it safe to use?
20:52:35  <coopserver> <Djanxy> should be
20:55:00  <coopserver> <mek42> what kind of rails are these?
20:55:12  <coopserver> <Hazzard> Log flume!
20:55:14  <coopserver> <Hazzard> :D
20:55:41  <coopserver> <Hazzard> Just finished the oil ms?
20:55:47  <coopserver> <Djanxy> yeah
20:56:06  <coopserver> <mek42> nice!  where are you working right now, so i know where to watch - not that watching profits get generated isn't fun...
20:56:29  <coopserver> <Djanxy> not doing much atm, just finished :D
20:57:14  <coopserver> <Hazzard> I'm doing a tiny bit of work on Bredtown Woods
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21:00:02  <coopserver> <Hazzard> Do you use shortcut keys?
21:00:31  <coopserver> <Djanxy> yes, for some stuff
21:00:43  <coopserver> <mek42> i'm brand new, don't even know what shortcut keys are yet
21:00:47  *** Hazzard has quit IRC
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21:01:53  <coopserver> <Djanxy> why do you ask ?
21:03:53  <coopserver> <Djanxy> hazzard, know how to build on the water level ? like the rubber drop - cant figure it out :D
21:06:21  *** ODM has quit IRC
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21:15:09  <coopserver> <Hazzard> You have to build waterways around the area and then bulldoze the water
21:15:38  <coopserver> <Djanxy> aha
21:16:20  <coopserver> <Hazzard> About the shorcut keys, whenever I accidentaly click "d" for demolish while I am in the station menu, the "d" shortcut stops working
21:17:01  <coopserver> <Djanxy> hmm ye, remember something about that - i changed some of mine - there's a file you can edit
21:17:29  <coopserver> <Djanxy> you can specify keys as global, which i think i did with demolish "d"
21:17:49  <coopserver> <Hazzard> Oh
21:18:52  <coopserver> <Djanxy> it's in \documents\OpenTTD  -  if you're on windows that is
21:18:58  <coopserver> <Djanxy> hotkeys.cfg
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21:56:44  <coopserver> *** Game paused (number of players)
21:57:09  <Hazzard> !password
21:57:09  <coopserver> Hazzard: matter
21:57:15  <coopserver> *** Game still paused (connecting clients, number of players)
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23:01:34  <tyteen4a03> !playercount
23:01:34  <coopserver> tyteen4a03: There are currently 1 players and 1 spectators, making a total of 2 clients connected
23:01:37  <tyteen4a03> !password
23:01:37  <coopserver> tyteen4a03: copied
23:02:07  *** skaby has quit IRC
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23:02:19  <coopserver> <Hazzard> hello
23:02:25  <tyteen4a03> hi
23:13:43  *** jrambo has quit IRC
23:15:43  <tyteen4a03> lol condoms pick
23:16:51  *** mfb- has joined #openttdcoop
23:16:51  *** ChanServ sets mode: +o mfb-
23:16:56  <mfb-> hi
23:17:03  <coopserver> <tyteen4a03> hi
23:17:06  <coopserver> <Hazzard> hi
23:17:22  <mfb-> !dl win32
23:17:23  <coopserver> mfb-: http://binaries.openttd.org/nightlies/trunk/r26264/openttd-trunk-r26264-windows-win32.zip
23:19:39  <mfb-> !password
23:19:39  <coopserver> mfb-: pushed
23:19:45  <coopserver> *** Game paused (connecting clients)
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23:19:48  <coopserver> *** Game unpaused (connecting clients)
23:19:52  <coopserver> <mfb> oh
23:20:03  <coopserver> <mfb> getting WET again
23:20:11  <coopserver> <Hazzard> Again?
23:21:16  <coopserver> <mfb> yes?
23:21:31  <coopserver> <Hazzard> Ok
23:21:47  <coopserver> <mfb> how do you mean "ok"?
23:22:58  <coopserver> <mfb> lol found a missing piece of rail
23:23:18  <coopserver> <mfb> (oil drop -> MSH oil=
23:23:45  <coopserver> <Hazzard> lol
23:24:09  <coopserver> <mfb> trains were waiting there
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23:47:23  <coopserver> <tyteen4a03> somebody building something?
23:47:32  <coopserver> <tyteen4a03> lots of sea being bombed
23:47:51  <coopserver> <Hazzard> Yeah, thats me
23:48:09  <coopserver> <mfb> where?
23:48:35  <coopserver> <mfb> ah I see
23:48:47  <coopserver> <Hazzard> its ok
23:48:56  <coopserver> <mfb> ?
23:49:14  <coopserver> <mfb> ah
23:49:34  <coopserver> <Hazzard> Local authorities want some more underwater trees
23:49:40  <coopserver> <mfb> :D
23:52:15  <tyteen4a03> so.. are we doing passengers and mail in this game?
23:52:22  <coopserver> <mfb> no
23:52:39  <tyteen4a03> then what are the passenger busses for
23:52:54  <coopserver> <mfb> growing the town to accept something
23:53:02  <tyteen4a03> ah ok
23:53:09  <ryx> !password
23:53:09  <coopserver> ryx: novice
23:53:33  <ryx> pff
23:53:34  <ryx> !password
23:53:34  <coopserver> ryx: allows
23:53:42  <coopserver> *** Game paused (connecting clients)
23:53:44  <coopserver> *** ryx has joined
23:53:45  <coopserver> *** Game unpaused (connecting clients)
23:53:54  <coopserver> <ryx> hi
23:54:01  <coopserver> <mfb> hi
23:57:23  <coopserver> <mek42> What should a new player be walking away with peeking at the game at this stage?
23:57:50  <coopserver> <mfb> you can build a station for some primary industry. or just watch the game
23:57:55  <coopserver> <ryx> well, it's hard to see how it fits together and why without the trains
23:58:12  <coopserver> <mfb> we have 103 trains :p
23:58:21  <coopserver> <ryx> ok
23:58:57  <coopserver> <ryx> well, load is still comparatively light
23:59:02  <coopserver> <mfb> sure

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