Config
Log for #openttdcoop on 7th February 2014:
Times are UTC Toggle Colours
00:13:26  <efess> !download win64
00:13:26  <coopserver> efess: http://binaries.openttd.org/nightlies/trunk/r26264/openttd-trunk-r26264-windows-win64.zip
00:15:05  <efess> !password
00:15:05  <coopserver> efess: length
00:15:27  <coopserver> *** Game still paused (connecting clients, number of players)
00:15:32  <coopserver> *** efess has joined
00:15:32  <coopserver> *** Game still paused (number of players)
00:24:40  <coopserver> *** efess has left the game (Leaving)
00:48:35  *** Hazzard has joined #openttdcoop
00:49:34  <Hazzard> !players
00:49:34  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
00:49:46  <Hazzard> !password
00:49:46  <coopserver> Hazzard: ingame
00:50:26  <coopserver> *** Game still paused (connecting clients, number of players)
00:50:31  <coopserver> *** Hazzard has joined
00:50:31  <coopserver> *** Game still paused (number of players)
00:51:59  <Elyon> need unpause?
00:52:22  <coopserver> <Hazzard> Ok
00:52:49  <Elyon> !password
00:52:49  <coopserver> Elyon: ingame
00:52:54  <coopserver> *** Game still paused (connecting clients, number of players)
00:52:55  <coopserver> *** Elyon has joined
00:52:55  <coopserver> *** Game still paused (number of players)
00:52:55  <coopserver> *** Game unpaused (number of players)
00:52:59  <coopserver> <Hazzard> Thanks
00:55:49  <coopserver> <Elyon> you're welcome :)
01:00:50  <Sylf> !password
01:00:50  <coopserver> Sylf: itself
01:01:22  <coopserver> *** Game paused (connecting clients)
01:01:28  <coopserver> *** Sylf has joined
01:01:28  <coopserver> *** Game unpaused (connecting clients)
01:01:38  <coopserver> <Elyon> hiya
01:01:41  <coopserver> <Sylf> hi
01:02:45  <coopserver> <Sylf> feel free to fix slh 5 and 7
01:07:29  <coopserver> <Sylf> we can't have beer pickup and beer drop be 1 station
01:07:48  <coopserver> <Sylf> either that, or we need to stop using full load orders
01:08:03  <coopserver> <Sylf> like station 20
01:35:06  <coopserver> *** Sylf has left the game (Leaving)
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02:22:36  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
02:22:36  <coopserver> Attempting to reconnect...
02:22:36  <coopserver> Connection failed
02:22:45  <Hazzard> !password
02:22:45  <coopserver> Not connected!!
02:22:47  <Hazzard> :o
02:22:50  <Hazzard> shoot
02:22:59  <Hazzard> Did I crash the server?
02:24:10  <Hazzard> !players
02:24:10  <coopserver> Not connected!!
02:24:55  <Hazzard> Well, for anyone reading, I was spamming the delete orders button and then was disconnected.
02:57:05  <Sylf> !apconnect
02:57:05  <coopserver> Connecting...
02:57:05  <coopserver> Connection failed
02:57:17  <Sylf> !soap
02:57:44  <Sylf> !start
02:57:55  <coopserver> Server is starting...
02:58:07  <Sylf> !apconnect
02:58:07  <coopserver> Connecting...
02:58:07  <coopserver> Connection failed
02:58:32  <Sylf> !apconnect
02:58:32  <coopserver> Connecting...
02:58:33  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26264)
02:58:39  <Sylf> !password
02:58:39  <coopserver> Sylf: girder
02:58:51  <coopserver> *** Game still paused (connecting clients, number of players)
02:58:55  <coopserver> *** Sylf has joined
02:58:56  <coopserver> *** Game still paused (number of players)
02:58:59  <coopserver> *** Sylf has joined company #1
03:03:05  <Sylf> !unpause
03:03:06  <coopserver> *** Game unpaused (number of players)
04:21:43  <coopserver> *** Sylf has left the game (Leaving)
04:21:45  <Sylf> !auto
04:21:46  <coopserver> *** Game paused (number of players)
05:45:36  *** a_sad_dude has joined #openttdcoop
05:49:35  *** BiG_MEECH has joined #openttdcoop
05:50:12  <BiG_MEECH> !password
05:50:12  <coopserver> BiG_MEECH: recent
05:50:17  <coopserver> *** Game still paused (connecting clients, number of players)
05:50:27  <coopserver> *** BiG MeeCh has joined
05:50:28  <coopserver> *** Game still paused (number of players)
05:51:35  *** bdavenport has quit IRC
05:52:51  <coopserver> <BiG MeeCh> all of these hearts look like asses
05:57:12  <Sylf> I didn't want to know what your ass looks like
06:01:44  <BiG_MEECH> it's full of love
06:02:46  <Hazzard> !password
06:02:46  <coopserver> Hazzard: oilrig
06:02:52  <coopserver> *** Game still paused (connecting clients, number of players)
06:02:57  <coopserver> *** Hazzard has joined
06:02:58  <coopserver> *** Game still paused (number of players)
06:02:59  <coopserver> *** Hazzard has joined spectators
06:03:00  <coopserver> <BiG MeeCh> yo
06:03:03  <coopserver> <Hazzard> Hello
06:03:05  <coopserver> *** BiG MeeCh has joined company #1
06:03:14  <coopserver> <BiG MeeCh> i want to see this in action
06:03:20  <coopserver> *** Hazzard has joined company #1
06:03:20  <coopserver> *** Game unpaused (number of players)
06:04:12  <coopserver> <BiG MeeCh> weird
06:04:29  <coopserver> <Hazzard> ..?
06:04:35  <coopserver> <BiG MeeCh> idk if train 117 is working properly?
06:05:05  <coopserver> <Hazzard> hmm
06:05:09  <coopserver> <Hazzard> seems ok
06:05:25  <coopserver> <BiG MeeCh> well it was wierd
06:05:31  <coopserver> <BiG MeeCh> i went to flendingbury east
06:05:44  <coopserver> <BiG MeeCh> but i dont think it loaded anything
06:06:15  <coopserver> <BiG MeeCh> rain 116 just went through the station too with no loading
06:07:03  <coopserver> <BiG MeeCh> train 115 just went through the station too, no loading
06:07:32  <coopserver> <BiG MeeCh> it looks like its trying to reach valley, not easyt
06:07:35  <coopserver> <BiG MeeCh> *east
06:09:23  <coopserver> <BiG MeeCh> it looks like there might be a missing connection somewhere , it used bundingville beer pickup as a drive through station
06:10:59  <coopserver> <BiG MeeCh> 112 - 117 have a problem
06:11:24  <coopserver> <BiG MeeCh> proft list shows negative on all trains
06:12:42  <coopserver> <BiG MeeCh> ill leave a note
06:12:49  <coopserver> <Hazzard> Ok
06:13:53  <coopserver> <BiG MeeCh> were you doing anything important?
06:14:01  <coopserver> <Hazzard> Not really
06:16:38  <coopserver> <BiG MeeCh> i can hang out for a few more mins
06:16:41  <coopserver> <BiG MeeCh> btu then i have to go
06:16:46  <coopserver> <Hazzard> Ok
06:16:58  <coopserver> <BiG MeeCh> my planet needs me :D
06:22:44  <coopserver> *** Hazzard has joined spectators
06:22:44  <coopserver> *** Game paused (number of players)
06:22:48  <coopserver> *** BiG MeeCh has joined spectators
06:23:05  <coopserver> <BiG MeeCh> can i go?
06:23:08  <coopserver> <Hazzard> Sure
06:23:10  <coopserver> *** Hazzard has left the game (Leaving)
06:23:12  <coopserver> <BiG MeeCh> aight cool
06:23:17  <coopserver> *** BiG MeeCh has left the game (Leaving)
06:23:17  <Hazzard> I'm not your boss :)
06:23:23  <BiG_MEECH> You are.
06:23:48  <BiG_MEECH> :D
06:24:17  *** nicferirc has quit IRC
06:31:07  <Hazzard> oh
06:31:11  <Hazzard> ok
06:32:39  <BiG_MEECH> Yes Boss. :D
06:45:18  *** Hazzard has quit IRC
07:53:21  *** Tray has joined #openttdcoop
07:55:33  <Tray> !password
07:55:33  <coopserver> Tray: starts
07:55:38  <coopserver> *** Game still paused (connecting clients, number of players)
07:55:42  <coopserver> *** Tray has joined
07:55:42  <coopserver> *** Game still paused (number of players)
08:23:16  *** B4nny has joined #openttdcoop
08:23:25  <B4nny> !password
08:23:25  <coopserver> B4nny: follow
08:23:29  <coopserver> *** Game still paused (connecting clients, number of players)
08:23:34  <coopserver> *** Benny has joined
08:23:35  <coopserver> *** Game still paused (number of players)
08:23:35  <coopserver> *** Game unpaused (number of players)
08:26:11  <coopserver> <Tray> hi
08:26:14  <coopserver> <Benny> hy
08:31:35  <coopserver> *** Tray has left the game (general timeout)
08:31:36  <coopserver> *** Game paused (number of players)
08:31:51  *** Tray-Sellars has joined #openttdcoop
08:31:57  <Tray-Sellars> !password
08:31:57  <coopserver> Tray-Sellars: remain
08:32:07  <coopserver> *** Game still paused (connecting clients, number of players)
08:32:10  <coopserver> *** Tray has joined
08:32:10  <coopserver> *** Game still paused (number of players)
08:32:10  <coopserver> *** Game unpaused (number of players)
08:38:31  *** Tray has quit IRC
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10:06:04  <phatmatt> !password
10:06:04  <coopserver> phatmatt: sqblob
10:06:11  <coopserver> *** Game paused (connecting clients)
10:06:19  <coopserver> *** phatmatt has joined
10:06:20  <coopserver> *** Game unpaused (connecting clients)
10:16:52  <coopserver> *** Benny has left the game (Leaving)
10:16:53  <coopserver> *** Game paused (number of players)
10:27:30  <coopserver> *** phatmatt has left the game (connection lost)
10:48:42  *** gerpara has joined #openttdcoop
10:49:12  <gerpara> !playercount
10:49:12  <coopserver> gerpara: There are currently 1 players and 0 spectators, making a total of 1 clients connected
10:49:33  <gerpara> !password
10:49:33  <coopserver> gerpara: thanks
10:49:48  <coopserver> *** Game still paused (connecting clients, number of players)
10:49:51  <coopserver> *** gerpara has joined
10:49:52  <coopserver> *** Game still paused (number of players)
10:49:52  <coopserver> *** Game unpaused (number of players)
11:04:25  *** B4nny has quit IRC
11:28:08  <coopserver> <Tray> poeple should care, that when they build a drop the station actually accept the cargo -.-
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12:09:17  <coopserver> <gerpara> tray, can you help with !train 112-117 ?
12:40:37  *** nicferirc has quit IRC
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12:41:56  <nicferirc> !password
12:41:56  <coopserver> nicferirc: orders
12:42:04  <coopserver> *** Game paused (connecting clients)
12:42:11  <coopserver> *** nicfer has joined
12:42:12  <coopserver> *** Game unpaused (connecting clients)
12:43:02  <coopserver> *** nicfer has joined company #1
12:43:33  <coopserver> *** gerpara has left the game (Leaving)
12:44:01  <coopserver> <nicfer> why is train 198 stopped?
12:44:05  <coopserver> <nicfer> and 199
12:44:28  <coopserver> <Tray> dunno
12:45:02  <coopserver> <nicfer> best to leave them stopped
13:10:16  *** Tray-Sellars has quit IRC
13:10:16  <coopserver> *** Tray has left the game (connection lost)
13:10:16  <coopserver> *** Game paused (number of players)
13:14:58  <nicferirc> any joiners?
13:17:06  <coopserver> *** nicfer has joined spectators
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16:08:03  *** ChanServ sets mode: +o ODM
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18:43:16  <Webster> Latest update from openttd: OpenTTD 1.4.0-beta4 <http://www.openttd.org/en/news/195>
18:46:47  *** Progman has joined #openttdcoop
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19:05:12  <gerpara> !playercount
19:05:12  <coopserver> gerpara: There are currently 0 players and 1 spectators, making a total of 1 clients connected
19:19:07  *** valhallasw has joined #openttdcoop
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20:33:04  <zwamkat> !info
20:33:04  <coopserver> zwamkat: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26264, date: Nov 30 2314, clients connected: 1, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
20:37:18  <Jam35> !password
20:37:18  <coopserver> Jam35: member
20:37:25  <coopserver> *** Game still paused (connecting clients, number of players)
20:37:30  <coopserver> *** Jam35 has joined
20:37:31  <coopserver> *** Game still paused (number of players)
20:48:15  <coopserver> *** Jam35 has left the game (Leaving)
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21:49:14  <zwamkat> crew, I'm compiling trunk on mac osx maverick. All libs and dependencies are ok. Still I get: WARNING: lzma was not detected or disabled
21:49:53  <zwamkat> Thing is lzma is part of xz and is installed.
21:51:20  <zwamkat> Any suggestions to point ./configure to the right file?
21:55:48  <planetmaker> do you have installed lzma-devel?
21:55:59  <planetmaker> you need the development headers
21:57:40  <planetmaker> macports calls it liblzma while lzma is only the archiver itself
22:00:06  <zwamkat> planetmaker: let me try lzma-devel
22:01:38  <planetmaker> if you just want to play here, you can download pre-compiled binaries. You know that, yes?
22:01:40  <planetmaker> !dl osx
22:01:40  <coopserver> planetmaker: http://binaries.openttd.org/nightlies/trunk/r26264/openttd-trunk-r26264-macosx-universal.zip
22:03:23  <zwamkat> planetmaker: Nope I was not aware of that, I'm revisiting openttd coop. Few years back trunks weren't being pre-compiled...
22:03:33  <planetmaker> they were...
22:03:48  <planetmaker> there was maybe one year where osx wasn't though, yes
22:04:06  <zwamkat> I switch to a VM with windows...
22:04:30  <planetmaker> uh... no need when playing openttd
22:04:36  <zwamkat> Nice one. Let me try. Still curious how you guys fixed it.
22:04:58  <zwamkat> 'cause I could not find lzma-devel in macport
22:05:07  <zwamkat> Part of a different package?
22:05:19  <planetmaker> liblzma probably
22:05:29  <planetmaker> I can't look it up. Forgot my macbook at work
22:05:34  <zwamkat> That's part of xz?
22:06:05  <planetmaker> lzma is not xz. But there's xz-devel, too
22:06:48  <planetmaker> but maybe I err there, too :)
22:07:20  <planetmaker> it's a bit ago that I installed the deps conciously
22:08:44  <zwamkat> xz-devel is there allright.
22:13:24  <zwamkat> planetmaker: liblzma.a is there but still: configure: error: you supplied '/opt/local/lib/liblzma.a', but it seems invalid
22:19:48  <zwamkat> !password
22:19:48  <coopserver> zwamkat: shifts
22:20:08  <coopserver> *** Game still paused (connecting clients, number of players)
22:20:10  <coopserver> *** zwamkat has joined
22:20:11  <coopserver> *** Game still paused (number of players)
22:22:34  <zwamkat> planetmaker: cheers for de dl link.
22:22:38  <zwamkat> 'night
22:56:10  *** Ristovski has quit IRC
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23:09:11  <coopserver> *** nicfer has joined company #1
23:09:12  <coopserver> *** Game unpaused (number of players)
23:23:54  <coopserver> *** nicfer has left the game (Leaving)
23:23:55  <coopserver> *** Game paused (number of players)
23:32:49  *** Hazzardx has joined #openttdcoop
23:32:53  *** Hazzardx is now known as Hazzard
23:33:01  <Hazzard> !players
23:33:01  <coopserver> Hazzard: There are currently 1 players and 0 spectators, making a total of 1 clients connected
23:33:03  <Hazzard> !password
23:33:03  <coopserver> Hazzard: lumber
23:33:35  <coopserver> *** Game still paused (connecting clients, number of players)
23:33:40  <coopserver> *** Hazzard has joined
23:33:40  <coopserver> *** Game still paused (number of players)
23:33:40  <coopserver> *** Game unpaused (number of players)
23:34:34  *** Progman has joined #openttdcoop
23:36:42  <coopserver> <Hazzard> Hello
23:43:51  <coopserver> *** Hazzard has left the game (general timeout)
23:43:52  <coopserver> *** Game paused (number of players)
23:48:08  *** Hazzard_ has joined #openttdcoop
23:48:33  *** Hazzard is now known as Guest467
23:48:33  *** Hazzard_ is now known as Hazzard
23:48:38  <Hazzard> !password
23:48:38  <coopserver> Hazzard: capped
23:48:45  <coopserver> *** Game still paused (connecting clients, number of players)
23:48:50  <coopserver> *** Hazzard has joined
23:48:50  <coopserver> *** Game still paused (number of players)
23:48:50  <coopserver> *** Game unpaused (number of players)
23:49:15  *** Guest467 has quit IRC
23:51:10  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
23:51:10  <coopserver> Attempting to reconnect...
23:51:10  <coopserver> Connection failed
23:51:20  <Hazzard> goddamnit
23:51:27  <phatmatt> pwnt
23:51:58  <phatmatt> !help
23:51:58  <coopserver> phatmatt: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
23:52:01  <phatmatt> !commands
23:52:01  <coopserver> phatmatt: add, alert, announce, apconnect, apdisconnect, apply, apropos, author, auto, ban add, ban list, ban remove, capabilities, capability add, capability list, capability remove, capability set, capability setdefault, capability unset, changename, channel, channels, cmd, commands, companies, config, content, contentupdate, contributors, cpu, cycle, date, default, defaultcapability, defaultplugin,
23:52:02  <coopserver> phatmatt: dehalfop, deop, devoice, ding, disable, dl, download, echo, enable, export, flush, getsave, ghost, grf, halfop, help, hostmask, hostmask add, hostmask list, hostmask remove, identify, ignore, ignore add, ignore list, ignore remove, info, invite, ip, ircquote, join, kban, key, kick, last, less, limit, list, load, lobotomy add, lobotomy list, lobotomy remove, lock, log, mode, moderate, more,
23:52:03  <coopserver> phatmatt: net, nick, nicks, op, part, password, pause, ping, playercount, players, plugin, quit, rcon, register, reload, remove, rename, rescan, restart, revision, rules, save, search, server, set password, set secure, setdef, shuffle, shutdown, source, start, stats, status, success, tell, threads, transfer, unban, unidentify, unload, unlock, unmoderate, unpause, unregister, unrename, update, upkeep,
23:52:04  <coopserver> phatmatt: uptime, username, version, voice, and whoami
23:52:07  <Hazzard> I begining to question these nightlies
23:52:16  <phatmatt> !help cycle
23:52:16  <coopserver> phatmatt: (cycle [<channel>]) -- If you have the #channel,op capability, this will cause the bot to "cycle", or PART and then JOIN the channel. <channel> is only necessary if the message isn't sent in the channel itself.
23:52:21  <Hazzard> !start
23:52:30  <phatmatt> !help start
23:52:30  <coopserver> phatmatt: (start [Server ID or channel]) -- Starts the specified server. Only available if plugins.Soap.local is True
23:52:37  <phatmatt> hrm
23:52:50  <Hazzard> Hey Sylf, if you're there we could use your help
23:52:53  <Hazzard> or valhallasw
23:52:56  <Hazzard> >.>
23:52:58  <Hazzard> V453000:
23:53:05  <phatmatt> !apconnect
23:53:06  <Hazzard> I meant
23:53:13  <phatmatt> !help apconnect
23:53:13  <coopserver> phatmatt: (apconnect [Server ID or channel]) -- connect to AdminPort of the [specified] OpenTTD server
23:53:17  <phatmatt> w/e
23:53:31  <phatmatt> i take it the server is actually down?
23:53:50  <Hazzard> Yes
23:53:52  <Hazzard> !players
23:53:52  <coopserver> Not connected!!
23:53:53  <phatmatt> as opposed to the AP just disconnectihng
23:53:55  <planetmaker> !restart
23:53:55  <coopserver> Not connected!!
23:54:16  *** jrambo has quit IRC
23:54:31  <planetmaker> !start
23:54:37  *** jrambo has joined #openttdcoop
23:54:40  <coopserver> Server is starting...
23:55:18  <Hazzard> Thanks
23:55:34  <Hazzard> !players
23:55:34  <coopserver> Not connected!!
23:55:42  <planetmaker> !apconnect
23:55:42  <coopserver> Connecting...
23:55:43  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26264)
23:56:01  <Hazzard> !password
23:56:01  <coopserver> Hazzard: exited
23:56:08  <coopserver> *** Game still paused (connecting clients, number of players)
23:56:14  <coopserver> *** Hazzard has joined
23:56:14  <coopserver> *** Game still paused (number of players)
23:56:25  <coopserver> <Hazzard> noooooooooooooooooooooooooooooooo
23:56:31  <coopserver> <Hazzard> all those tedious orders
23:56:35  <coopserver> <Hazzard> Oh well
23:59:31  <planetmaker> gone?
23:59:42  <Hazzard> Yup
23:59:52  <Hazzard> I'm redoing them now

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