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00:13:26 <efess> !download win64 00:13:26 <coopserver> efess: http://binaries.openttd.org/nightlies/trunk/r26264/openttd-trunk-r26264-windows-win64.zip 00:15:05 <efess> !password 00:15:05 <coopserver> efess: length 00:15:27 <coopserver> *** Game still paused (connecting clients, number of players) 00:15:32 <coopserver> *** efess has joined 00:15:32 <coopserver> *** Game still paused (number of players) 00:24:40 <coopserver> *** efess has left the game (Leaving) 00:48:35 *** Hazzard has joined #openttdcoop 00:49:34 <Hazzard> !players 00:49:34 <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation 00:49:46 <Hazzard> !password 00:49:46 <coopserver> Hazzard: ingame 00:50:26 <coopserver> *** Game still paused (connecting clients, number of players) 00:50:31 <coopserver> *** Hazzard has joined 00:50:31 <coopserver> *** Game still paused (number of players) 00:51:59 <Elyon> need unpause? 00:52:22 <coopserver> <Hazzard> Ok 00:52:49 <Elyon> !password 00:52:49 <coopserver> Elyon: ingame 00:52:54 <coopserver> *** Game still paused (connecting clients, number of players) 00:52:55 <coopserver> *** Elyon has joined 00:52:55 <coopserver> *** Game still paused (number of players) 00:52:55 <coopserver> *** Game unpaused (number of players) 00:52:59 <coopserver> <Hazzard> Thanks 00:55:49 <coopserver> <Elyon> you're welcome :) 01:00:50 <Sylf> !password 01:00:50 <coopserver> Sylf: itself 01:01:22 <coopserver> *** Game paused (connecting clients) 01:01:28 <coopserver> *** Sylf has joined 01:01:28 <coopserver> *** Game unpaused (connecting clients) 01:01:38 <coopserver> <Elyon> hiya 01:01:41 <coopserver> <Sylf> hi 01:02:45 <coopserver> <Sylf> feel free to fix slh 5 and 7 01:07:29 <coopserver> <Sylf> we can't have beer pickup and beer drop be 1 station 01:07:48 <coopserver> <Sylf> either that, or we need to stop using full load orders 01:08:03 <coopserver> <Sylf> like station 20 01:35:06 <coopserver> *** Sylf has left the game (Leaving) 01:53:20 *** EyeMWing has joined #openttdcoop 01:53:42 *** retro|cz has quit IRC 02:11:43 *** nicferirc has quit IRC 02:20:13 *** nicferirc has joined #openttdcoop 02:22:36 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 02:22:36 <coopserver> Attempting to reconnect... 02:22:36 <coopserver> Connection failed 02:22:45 <Hazzard> !password 02:22:45 <coopserver> Not connected!! 02:22:47 <Hazzard> :o 02:22:50 <Hazzard> shoot 02:22:59 <Hazzard> Did I crash the server? 02:24:10 <Hazzard> !players 02:24:10 <coopserver> Not connected!! 02:24:55 <Hazzard> Well, for anyone reading, I was spamming the delete orders button and then was disconnected. 02:57:05 <Sylf> !apconnect 02:57:05 <coopserver> Connecting... 02:57:05 <coopserver> Connection failed 02:57:17 <Sylf> !soap 02:57:44 <Sylf> !start 02:57:55 <coopserver> Server is starting... 02:58:07 <Sylf> !apconnect 02:58:07 <coopserver> Connecting... 02:58:07 <coopserver> Connection failed 02:58:32 <Sylf> !apconnect 02:58:32 <coopserver> Connecting... 02:58:33 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26264) 02:58:39 <Sylf> !password 02:58:39 <coopserver> Sylf: girder 02:58:51 <coopserver> *** Game still paused (connecting clients, number of players) 02:58:55 <coopserver> *** Sylf has joined 02:58:56 <coopserver> *** Game still paused (number of players) 02:58:59 <coopserver> *** Sylf has joined company #1 03:03:05 <Sylf> !unpause 03:03:06 <coopserver> *** Game unpaused (number of players) 04:21:43 <coopserver> *** Sylf has left the game (Leaving) 04:21:45 <Sylf> !auto 04:21:46 <coopserver> *** Game paused (number of players) 05:45:36 *** a_sad_dude has joined #openttdcoop 05:49:35 *** BiG_MEECH has joined #openttdcoop 05:50:12 <BiG_MEECH> !password 05:50:12 <coopserver> BiG_MEECH: recent 05:50:17 <coopserver> *** Game still paused (connecting clients, number of players) 05:50:27 <coopserver> *** BiG MeeCh has joined 05:50:28 <coopserver> *** Game still paused (number of players) 05:51:35 *** bdavenport has quit IRC 05:52:51 <coopserver> <BiG MeeCh> all of these hearts look like asses 05:57:12 <Sylf> I didn't want to know what your ass looks like 06:01:44 <BiG_MEECH> it's full of love 06:02:46 <Hazzard> !password 06:02:46 <coopserver> Hazzard: oilrig 06:02:52 <coopserver> *** Game still paused (connecting clients, number of players) 06:02:57 <coopserver> *** Hazzard has joined 06:02:58 <coopserver> *** Game still paused (number of players) 06:02:59 <coopserver> *** Hazzard has joined spectators 06:03:00 <coopserver> <BiG MeeCh> yo 06:03:03 <coopserver> <Hazzard> Hello 06:03:05 <coopserver> *** BiG MeeCh has joined company #1 06:03:14 <coopserver> <BiG MeeCh> i want to see this in action 06:03:20 <coopserver> *** Hazzard has joined company #1 06:03:20 <coopserver> *** Game unpaused (number of players) 06:04:12 <coopserver> <BiG MeeCh> weird 06:04:29 <coopserver> <Hazzard> ..? 06:04:35 <coopserver> <BiG MeeCh> idk if train 117 is working properly? 06:05:05 <coopserver> <Hazzard> hmm 06:05:09 <coopserver> <Hazzard> seems ok 06:05:25 <coopserver> <BiG MeeCh> well it was wierd 06:05:31 <coopserver> <BiG MeeCh> i went to flendingbury east 06:05:44 <coopserver> <BiG MeeCh> but i dont think it loaded anything 06:06:15 <coopserver> <BiG MeeCh> rain 116 just went through the station too with no loading 06:07:03 <coopserver> <BiG MeeCh> train 115 just went through the station too, no loading 06:07:32 <coopserver> <BiG MeeCh> it looks like its trying to reach valley, not easyt 06:07:35 <coopserver> <BiG MeeCh> *east 06:09:23 <coopserver> <BiG MeeCh> it looks like there might be a missing connection somewhere , it used bundingville beer pickup as a drive through station 06:10:59 <coopserver> <BiG MeeCh> 112 - 117 have a problem 06:11:24 <coopserver> <BiG MeeCh> proft list shows negative on all trains 06:12:42 <coopserver> <BiG MeeCh> ill leave a note 06:12:49 <coopserver> <Hazzard> Ok 06:13:53 <coopserver> <BiG MeeCh> were you doing anything important? 06:14:01 <coopserver> <Hazzard> Not really 06:16:38 <coopserver> <BiG MeeCh> i can hang out for a few more mins 06:16:41 <coopserver> <BiG MeeCh> btu then i have to go 06:16:46 <coopserver> <Hazzard> Ok 06:16:58 <coopserver> <BiG MeeCh> my planet needs me :D 06:22:44 <coopserver> *** Hazzard has joined spectators 06:22:44 <coopserver> *** Game paused (number of players) 06:22:48 <coopserver> *** BiG MeeCh has joined spectators 06:23:05 <coopserver> <BiG MeeCh> can i go? 06:23:08 <coopserver> <Hazzard> Sure 06:23:10 <coopserver> *** Hazzard has left the game (Leaving) 06:23:12 <coopserver> <BiG MeeCh> aight cool 06:23:17 <coopserver> *** BiG MeeCh has left the game (Leaving) 06:23:17 <Hazzard> I'm not your boss :) 06:23:23 <BiG_MEECH> You are. 06:23:48 <BiG_MEECH> :D 06:24:17 *** nicferirc has quit IRC 06:31:07 <Hazzard> oh 06:31:11 <Hazzard> ok 06:32:39 <BiG_MEECH> Yes Boss. :D 06:45:18 *** Hazzard has quit IRC 07:53:21 *** Tray has joined #openttdcoop 07:55:33 <Tray> !password 07:55:33 <coopserver> Tray: starts 07:55:38 <coopserver> *** Game still paused (connecting clients, number of players) 07:55:42 <coopserver> *** Tray has joined 07:55:42 <coopserver> *** Game still paused (number of players) 08:23:16 *** B4nny has joined #openttdcoop 08:23:25 <B4nny> !password 08:23:25 <coopserver> B4nny: follow 08:23:29 <coopserver> *** Game still paused (connecting clients, number of players) 08:23:34 <coopserver> *** Benny has joined 08:23:35 <coopserver> *** Game still paused (number of players) 08:23:35 <coopserver> *** Game unpaused (number of players) 08:26:11 <coopserver> <Tray> hi 08:26:14 <coopserver> <Benny> hy 08:31:35 <coopserver> *** Tray has left the game (general timeout) 08:31:36 <coopserver> *** Game paused (number of players) 08:31:51 *** Tray-Sellars has joined #openttdcoop 08:31:57 <Tray-Sellars> !password 08:31:57 <coopserver> Tray-Sellars: remain 08:32:07 <coopserver> *** Game still paused (connecting clients, number of players) 08:32:10 <coopserver> *** Tray has joined 08:32:10 <coopserver> *** Game still paused (number of players) 08:32:10 <coopserver> *** Game unpaused (number of players) 08:38:31 *** Tray has quit IRC 08:51:36 *** valhallasw has joined #openttdcoop 09:37:20 *** tirkitne1h has quit IRC 10:06:04 <phatmatt> !password 10:06:04 <coopserver> phatmatt: sqblob 10:06:11 <coopserver> *** Game paused (connecting clients) 10:06:19 <coopserver> *** phatmatt has joined 10:06:20 <coopserver> *** Game unpaused (connecting clients) 10:16:52 <coopserver> *** Benny has left the game (Leaving) 10:16:53 <coopserver> *** Game paused (number of players) 10:27:30 <coopserver> *** phatmatt has left the game (connection lost) 10:48:42 *** gerpara has joined #openttdcoop 10:49:12 <gerpara> !playercount 10:49:12 <coopserver> gerpara: There are currently 1 players and 0 spectators, making a total of 1 clients connected 10:49:33 <gerpara> !password 10:49:33 <coopserver> gerpara: thanks 10:49:48 <coopserver> *** Game still paused (connecting clients, number of players) 10:49:51 <coopserver> *** gerpara has joined 10:49:52 <coopserver> *** Game still paused (number of players) 10:49:52 <coopserver> *** Game unpaused (number of players) 11:04:25 *** B4nny has quit IRC 11:28:08 <coopserver> <Tray> poeple should care, that when they build a drop the station actually accept the cargo -.- 11:50:31 *** retro|cz has joined #openttdcoop 11:58:42 *** nicferirc has joined #openttdcoop 12:09:17 <coopserver> <gerpara> tray, can you help with !train 112-117 ? 12:40:37 *** nicferirc has quit IRC 12:41:31 *** nicferirc has joined #openttdcoop 12:41:56 <nicferirc> !password 12:41:56 <coopserver> nicferirc: orders 12:42:04 <coopserver> *** Game paused (connecting clients) 12:42:11 <coopserver> *** nicfer has joined 12:42:12 <coopserver> *** Game unpaused (connecting clients) 12:43:02 <coopserver> *** nicfer has joined company #1 12:43:33 <coopserver> *** gerpara has left the game (Leaving) 12:44:01 <coopserver> <nicfer> why is train 198 stopped? 12:44:05 <coopserver> <nicfer> and 199 12:44:28 <coopserver> <Tray> dunno 12:45:02 <coopserver> <nicfer> best to leave them stopped 13:10:16 *** Tray-Sellars has quit IRC 13:10:16 <coopserver> *** Tray has left the game (connection lost) 13:10:16 <coopserver> *** Game paused (number of players) 13:14:58 <nicferirc> any joiners? 13:17:06 <coopserver> *** nicfer has joined spectators 14:18:59 *** retro|cz has quit IRC 14:21:45 *** Ristovski has joined #openttdcoop 15:17:57 *** zwamkat has joined #openttdcoop 15:49:42 *** zwamkat has quit IRC 16:08:03 *** ODM has joined #openttdcoop 16:08:03 *** ChanServ sets mode: +o ODM 16:58:31 *** skaby has quit IRC 17:09:01 *** valhallasw has quit IRC 18:43:16 <Webster> Latest update from openttd: OpenTTD 1.4.0-beta4 <http://www.openttd.org/en/news/195> 18:46:47 *** Progman has joined #openttdcoop 19:04:31 *** skaby has joined #openttdcoop 19:05:12 <gerpara> !playercount 19:05:12 <coopserver> gerpara: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:19:07 *** valhallasw has joined #openttdcoop 19:55:07 *** ODM has quit IRC 20:05:55 *** retro|cz has joined #openttdcoop 20:09:01 *** Progman has quit IRC 20:28:44 *** zwamkat has joined #openttdcoop 20:33:04 <zwamkat> !info 20:33:04 <coopserver> zwamkat: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26264, date: Nov 30 2314, clients connected: 1, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 20:37:18 <Jam35> !password 20:37:18 <coopserver> Jam35: member 20:37:25 <coopserver> *** Game still paused (connecting clients, number of players) 20:37:30 <coopserver> *** Jam35 has joined 20:37:31 <coopserver> *** Game still paused (number of players) 20:48:15 <coopserver> *** Jam35 has left the game (Leaving) 20:57:30 *** retro|cz has quit IRC 21:17:47 *** retro|cz has joined #openttdcoop 21:49:14 <zwamkat> crew, I'm compiling trunk on mac osx maverick. All libs and dependencies are ok. Still I get: WARNING: lzma was not detected or disabled 21:49:53 <zwamkat> Thing is lzma is part of xz and is installed. 21:51:20 <zwamkat> Any suggestions to point ./configure to the right file? 21:55:48 <planetmaker> do you have installed lzma-devel? 21:55:59 <planetmaker> you need the development headers 21:57:40 <planetmaker> macports calls it liblzma while lzma is only the archiver itself 22:00:06 <zwamkat> planetmaker: let me try lzma-devel 22:01:38 <planetmaker> if you just want to play here, you can download pre-compiled binaries. You know that, yes? 22:01:40 <planetmaker> !dl osx 22:01:40 <coopserver> planetmaker: http://binaries.openttd.org/nightlies/trunk/r26264/openttd-trunk-r26264-macosx-universal.zip 22:03:23 <zwamkat> planetmaker: Nope I was not aware of that, I'm revisiting openttd coop. Few years back trunks weren't being pre-compiled... 22:03:33 <planetmaker> they were... 22:03:48 <planetmaker> there was maybe one year where osx wasn't though, yes 22:04:06 <zwamkat> I switch to a VM with windows... 22:04:30 <planetmaker> uh... no need when playing openttd 22:04:36 <zwamkat> Nice one. Let me try. Still curious how you guys fixed it. 22:04:58 <zwamkat> 'cause I could not find lzma-devel in macport 22:05:07 <zwamkat> Part of a different package? 22:05:19 <planetmaker> liblzma probably 22:05:29 <planetmaker> I can't look it up. Forgot my macbook at work 22:05:34 <zwamkat> That's part of xz? 22:06:05 <planetmaker> lzma is not xz. But there's xz-devel, too 22:06:48 <planetmaker> but maybe I err there, too :) 22:07:20 <planetmaker> it's a bit ago that I installed the deps conciously 22:08:44 <zwamkat> xz-devel is there allright. 22:13:24 <zwamkat> planetmaker: liblzma.a is there but still: configure: error: you supplied '/opt/local/lib/liblzma.a', but it seems invalid 22:19:48 <zwamkat> !password 22:19:48 <coopserver> zwamkat: shifts 22:20:08 <coopserver> *** Game still paused (connecting clients, number of players) 22:20:10 <coopserver> *** zwamkat has joined 22:20:11 <coopserver> *** Game still paused (number of players) 22:22:34 <zwamkat> planetmaker: cheers for de dl link. 22:22:38 <zwamkat> 'night 22:56:10 *** Ristovski has quit IRC 23:00:58 *** Anson has joined #openttdcoop 23:09:11 <coopserver> *** nicfer has joined company #1 23:09:12 <coopserver> *** Game unpaused (number of players) 23:23:54 <coopserver> *** nicfer has left the game (Leaving) 23:23:55 <coopserver> *** Game paused (number of players) 23:32:49 *** Hazzardx has joined #openttdcoop 23:32:53 *** Hazzardx is now known as Hazzard 23:33:01 <Hazzard> !players 23:33:01 <coopserver> Hazzard: There are currently 1 players and 0 spectators, making a total of 1 clients connected 23:33:03 <Hazzard> !password 23:33:03 <coopserver> Hazzard: lumber 23:33:35 <coopserver> *** Game still paused (connecting clients, number of players) 23:33:40 <coopserver> *** Hazzard has joined 23:33:40 <coopserver> *** Game still paused (number of players) 23:33:40 <coopserver> *** Game unpaused (number of players) 23:34:34 *** Progman has joined #openttdcoop 23:36:42 <coopserver> <Hazzard> Hello 23:43:51 <coopserver> *** Hazzard has left the game (general timeout) 23:43:52 <coopserver> *** Game paused (number of players) 23:48:08 *** Hazzard_ has joined #openttdcoop 23:48:33 *** Hazzard is now known as Guest467 23:48:33 *** Hazzard_ is now known as Hazzard 23:48:38 <Hazzard> !password 23:48:38 <coopserver> Hazzard: capped 23:48:45 <coopserver> *** Game still paused (connecting clients, number of players) 23:48:50 <coopserver> *** Hazzard has joined 23:48:50 <coopserver> *** Game still paused (number of players) 23:48:50 <coopserver> *** Game unpaused (number of players) 23:49:15 *** Guest467 has quit IRC 23:51:10 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 23:51:10 <coopserver> Attempting to reconnect... 23:51:10 <coopserver> Connection failed 23:51:20 <Hazzard> goddamnit 23:51:27 <phatmatt> pwnt 23:51:58 <phatmatt> !help 23:51:58 <coopserver> phatmatt: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 23:52:01 <phatmatt> !commands 23:52:01 <coopserver> phatmatt: add, alert, announce, apconnect, apdisconnect, apply, apropos, author, auto, ban add, ban list, ban remove, capabilities, capability add, capability list, capability remove, capability set, capability setdefault, capability unset, changename, channel, channels, cmd, commands, companies, config, content, contentupdate, contributors, cpu, cycle, date, default, defaultcapability, defaultplugin, 23:52:02 <coopserver> phatmatt: dehalfop, deop, devoice, ding, disable, dl, download, echo, enable, export, flush, getsave, ghost, grf, halfop, help, hostmask, hostmask add, hostmask list, hostmask remove, identify, ignore, ignore add, ignore list, ignore remove, info, invite, ip, ircquote, join, kban, key, kick, last, less, limit, list, load, lobotomy add, lobotomy list, lobotomy remove, lock, log, mode, moderate, more, 23:52:03 <coopserver> phatmatt: net, nick, nicks, op, part, password, pause, ping, playercount, players, plugin, quit, rcon, register, reload, remove, rename, rescan, restart, revision, rules, save, search, server, set password, set secure, setdef, shuffle, shutdown, source, start, stats, status, success, tell, threads, transfer, unban, unidentify, unload, unlock, unmoderate, unpause, unregister, unrename, update, upkeep, 23:52:04 <coopserver> phatmatt: uptime, username, version, voice, and whoami 23:52:07 <Hazzard> I begining to question these nightlies 23:52:16 <phatmatt> !help cycle 23:52:16 <coopserver> phatmatt: (cycle [<channel>]) -- If you have the #channel,op capability, this will cause the bot to "cycle", or PART and then JOIN the channel. <channel> is only necessary if the message isn't sent in the channel itself. 23:52:21 <Hazzard> !start 23:52:30 <phatmatt> !help start 23:52:30 <coopserver> phatmatt: (start [Server ID or channel]) -- Starts the specified server. Only available if plugins.Soap.local is True 23:52:37 <phatmatt> hrm 23:52:50 <Hazzard> Hey Sylf, if you're there we could use your help 23:52:53 <Hazzard> or valhallasw 23:52:56 <Hazzard> >.> 23:52:58 <Hazzard> V453000: 23:53:05 <phatmatt> !apconnect 23:53:06 <Hazzard> I meant 23:53:13 <phatmatt> !help apconnect 23:53:13 <coopserver> phatmatt: (apconnect [Server ID or channel]) -- connect to AdminPort of the [specified] OpenTTD server 23:53:17 <phatmatt> w/e 23:53:31 <phatmatt> i take it the server is actually down? 23:53:50 <Hazzard> Yes 23:53:52 <Hazzard> !players 23:53:52 <coopserver> Not connected!! 23:53:53 <phatmatt> as opposed to the AP just disconnectihng 23:53:55 <planetmaker> !restart 23:53:55 <coopserver> Not connected!! 23:54:16 *** jrambo has quit IRC 23:54:31 <planetmaker> !start 23:54:37 *** jrambo has joined #openttdcoop 23:54:40 <coopserver> Server is starting... 23:55:18 <Hazzard> Thanks 23:55:34 <Hazzard> !players 23:55:34 <coopserver> Not connected!! 23:55:42 <planetmaker> !apconnect 23:55:42 <coopserver> Connecting... 23:55:43 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r26264) 23:56:01 <Hazzard> !password 23:56:01 <coopserver> Hazzard: exited 23:56:08 <coopserver> *** Game still paused (connecting clients, number of players) 23:56:14 <coopserver> *** Hazzard has joined 23:56:14 <coopserver> *** Game still paused (number of players) 23:56:25 <coopserver> <Hazzard> noooooooooooooooooooooooooooooooo 23:56:31 <coopserver> <Hazzard> all those tedious orders 23:56:35 <coopserver> <Hazzard> Oh well 23:59:31 <planetmaker> gone? 23:59:42 <Hazzard> Yup 23:59:52 <Hazzard> I'm redoing them now