Config
Log for #openttdcoop on 27th February 2014:
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00:07:26  *** tycoondemon has quit IRC
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00:31:27  *** Hazzard has joined #openttdcoop
00:31:37  <Hazzard> Hello
00:31:40  <Hazzard> !players
00:31:41  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
00:31:45  <Hazzard> @logs
00:31:46  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
00:34:15  <Hazzard> !dl win64
00:34:15  <coopserver> Hazzard: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
00:36:04  <Hazzard> !password
00:36:04  <coopserver> Hazzard: batang
00:36:13  <coopserver> *** Game paused (connecting clients)
00:36:19  <coopserver> *** Hazzard has joined
00:36:19  <coopserver> *** Game unpaused (connecting clients)
00:38:42  <coopserver> <Hazzard> !auto isn't on BTW
00:40:35  <Hazzard> @gap 5
00:40:35  <Webster> Hazzard: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
00:47:46  *** bdavenport has quit IRC
00:53:53  <BiG_BOSS_> sup
00:53:57  <BiG_BOSS_> want me to join?
00:53:58  <coopserver> <Hazzard> hey
00:54:08  <coopserver> <Hazzard> Sure, but i gawt haxxx
00:54:27  <BiG_BOSS_> HAXXORRRRRRRRZ$$$$$$$$$
00:55:52  <BiG_BOSS_> !dl lin64
00:55:52  <coopserver> BiG_BOSS_: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-linux-generic-amd64.tar.xz
01:02:37  <BiG_BOSS_> !password
01:02:38  <coopserver> BiG_BOSS_: strgen
01:02:44  <coopserver> *** Game paused (connecting clients)
01:02:56  <coopserver> *** BiG MeeCh has joined
01:02:56  <coopserver> *** Game unpaused (connecting clients)
01:03:01  <coopserver> <Hazzard> Hey
01:03:12  <coopserver> <BiG MeeCh> oh man u got haxxxxxxxxxxxxxxxxx
01:03:20  <coopserver> <Hazzard> :D :D
01:03:25  <coopserver> <BiG MeeCh> leet haxxor
01:05:02  <coopserver> *** BiG MeeCh has left the game (general timeout)
01:05:07  <coopserver> <Hazzard> :o
01:05:19  <BiG_BOSS_> CUNTPUTR TOO SLOW
01:08:51  <BiG_BOSS_> BUT U GOT HAX
01:09:20  <BiG_BOSS_> !OTTO
01:09:43  <coopserver> <Hazzard> ML6haz_haxF0RLyF3###yoloXXXX
01:10:22  <BiG_BOSS_> YOLO
01:10:28  <BiG_BOSS_> YOHO
01:10:32  <BiG_BOSS_> you only hack once
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01:41:00  <BiG_BOSS_> yo
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02:12:56  <coopserver> *** Hazzard has joined company #1
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03:23:30  <Sylf> !password
03:28:11  <Sylf> come on, god of netsplit...
03:48:49  <Hazzard> !password
03:48:50  <Hazzard> oh
03:48:57  <Hazzard> lol
04:00:15  <BiG_BOSS_> !password
04:00:27  <BiG_BOSS_> xD no password???? :D
04:00:34  *** BiG_BOSS_ has quit IRC
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04:01:22  <BiG_MEECH> !players
04:01:31  <BiG_MEECH> all commands are broke? :)
04:01:37  <BiG_MEECH> blame MEECH
04:04:01  <Hazzard> I'm in the game but the irc split apparently
04:04:50  <Hazzard> just another hax0rz
04:07:37  <BiG_MEECH> Quit haxxoring the 53rV0RZ
04:10:43  <Hazzard> i hazz to
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04:11:35  *** ChanServ sets mode: +o tneo
04:18:00  <Lizz> bleh
04:18:12  <Lizz> am i the only one that has a problem seeing what's going on in the pictures in the junctionary
04:18:19  <Hazzard> No
04:18:28  <Hazzard> Junctionary stuff is pretty esoteric
04:19:11  <Lizz> its not even that
04:19:19  <Lizz> it's just awkward to look at a screenshot and see what's going on
04:19:23  <Lizz> even with the rather simple layouts
04:19:33  <Lizz> http://wiki.openttdcoop.org/images/a/af/Roroentrance_1.PNG
04:20:53  <Lizz> it looks like there's two signals on one tile
04:21:05  <Lizz> i can barely even tell what they are or what direction they face
04:21:59  <Lizz> oh
04:22:03  <Lizz> those ones are combo signals
04:22:23  <Lizz> bluh. this would work a lot better with some schematic system
04:25:11  <BiG_MEECH> that one picture has 2 seperate lanes mixing into 6 lanes
04:25:32  <BiG_MEECH> that pic is quite old also
04:25:42  <BiG_MEECH> you could get the same results from 1-way PBS signals
04:25:45  <Sylf> that is one outdated pic
04:26:38  <BiG_MEECH> very true
04:26:53  <Sylf> btw, if you're wondering why the commands aren't working...  notice how coopserver isn't here
04:27:04  <Sylf> blame the netsplit
04:27:33  <BiG_MEECH> blame MEECH
04:27:41  <BiG_MEECH> easier to blame
04:27:52  <Lizz> i think i'll try updating the wiki a bit
04:28:04  <Lizz> i'll only change stuff i know for sure is wrong or awkwardly written
04:28:10  <Lizz> but for now i need to get to bed
04:28:20  *** Lizz has left #openttdcoop
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04:32:57  <Hazzard2> hmm
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04:36:42  <Hazzard> Nope, no other half of the internet there
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04:40:00  <sim-al2_> !password
04:40:08  <Hazzard> netsplit
04:40:09  <sim-al2_> !players
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04:46:53  *** Stranger has joined #openttdcoop
04:46:59  <Stranger> Is some one on?
04:47:22  <Hazzard> Hi
04:47:34  *** sim-al2 has quit IRC
04:48:02  <Stranger> Sigh. Someone know a good small station design for a 4 track main line.
04:48:13  <Stranger> Mine is horrible. Slow. and slow traffic.
04:49:05  <Hazzard> Do you have a pic?
04:50:33  <Stranger> http://prntscr.com/2w7xbc
04:50:34  <Webster> Title: Screenshot by Lightshot (at prntscr.com)
04:50:48  <Stranger> im kinda new.
04:50:52  <Stranger> so dont mind the mess
04:58:23  <Sylf> http://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/
04:58:35  <Sylf> more than you want to know about station design
05:01:23  <Stranger> Thanks a lot.
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05:34:19  <Hazzard> @logs
05:34:20  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
05:37:41  <BiG_MEECH> yo
05:40:16  <Hazzard> Yaooooo
05:40:34  <Hazzard> I'm still in the game but no one on the other side of the internet will answer
05:41:03  <BiG_MEECH> kinda makes it hard to come on in
05:41:05  <BiG_MEECH> !password
05:43:51  <Hazzard> I can't talk to coopserver from inside it
05:44:06  <Hazzard> Someone on the far side could relay it to me
05:48:12  <Sylf> oh.
05:48:19  <Sylf> the current password is messed
05:48:22  <Sylf> fyi
05:48:51  <Sylf> I forgot that I could read that in the server log
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05:49:59  <BiG_MEECH> D:
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06:01:43  <Hazzard> LOL
06:06:38  *** Stranger has quit IRC
06:16:59  <V453000> !apconnect
06:17:06  <V453000> I see.
06:17:08  <V453000> :D
06:20:12  <Sylf> !slap taede
06:23:45  <Hazzard> :p
06:23:52  <BiG_MEECH> !slap
06:23:59  <BiG_MEECH> !slap V9200000
06:23:59  <Hazzard> BTW, !unpause has been on this whole time...
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06:24:29  *** graviton.oftc.net sets mode: +ooov coopserver KenjiE20 Ammler Ammler
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06:24:42  <BiG_MEECH> O_o
06:24:49  <Sylf> oooh
06:24:52  <Sylf> !info
06:24:52  <coopserver> Sylf: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26379, date: Apr 15 2349, clients connected: 1, map size: 256x512, address: publicserver-new.openttdcoop.org:3983
06:24:55  <Sylf> !password
06:24:56  <coopserver> Sylf: attack
06:25:00  <BiG_MEECH> sexy
06:25:07  <Sylf> Slapping taede was all we needed to do
06:25:22  <V453000> ATTACK
06:25:33  <V453000> :D
06:25:56  <BiG_MEECH> http://www.synthema.ru/uploads/posts/2008-09/1222533092_06-attak-2002.jpg
06:26:00  <BiG_MEECH> :D
06:26:10  *** ChanServ sets mode: +v coopserver
06:26:10  *** ChanServ sets mode: +v KenjiE20
06:26:20  <V453000> yes
06:26:35  <coopserver> *** Game paused (connecting clients)
06:26:39  <coopserver> *** V453000 has joined
06:26:39  <coopserver> *** Game unpaused (connecting clients)
06:27:09  <V453000> well this pc cnat handle shit :D
06:27:10  <V453000> !auto
06:27:23  <BiG_MEECH> cuz ur PC is CRAPOLA
06:27:27  <V453000> work PC
06:27:31  <V453000> === trash
06:27:38  <BiG_MEECH> CRAPUEHOLA
06:27:44  <coopserver> *** V453000 has left the game (general timeout)
06:27:44  <coopserver> *** Game paused (number of players)
06:27:44  <V453000> !pause
06:27:46  <coopserver> *** Game still paused (manual, number of players)
06:27:50  <BiG_MEECH> !password
06:27:50  <coopserver> BiG_MEECH: legend
06:27:55  <coopserver> *** Game still paused (manual, connecting clients, number of players)
06:27:58  <coopserver> *** V453000 has joined
06:27:58  <coopserver> *** Game still paused (manual, connecting clients)
06:28:05  <coopserver> *** BiG MeeCh has joined
06:28:05  <coopserver> *** Game still paused (manual)
06:28:12  <coopserver> *** BiG MeeCh has joined company #1
06:28:15  <V453000> !auto
06:28:16  <coopserver> *** Game unpaused (manual)
06:28:19  <coopserver> <BiG MeeCh> wat up G BALLER
06:28:45  <coopserver> <V453000> slugs need shorter tunnels for moar performanc :)
06:29:35  <coopserver> *** V453000 has left the game (general timeout)
06:29:39  <coopserver> <BiG MeeCh> fale
06:29:50  <BiG_MEECH> I have a question for you V
06:29:58  <BiG_MEECH> legit sprite question
06:30:11  <coopserver> <Hazzard> :D
06:31:14  <V453000> meech
06:31:14  <V453000> legit
06:31:15  <V453000> ok
06:31:18  <V453000> im waiting
06:31:19  <coopserver> <BiG MeeCh> looks Like slhstuff exit v453000 needs more lanes
06:31:23  <BiG_MEECH> oh yes
06:31:31  <V453000> possibly
06:31:37  <V453000> but mainly the whole ML needs to be twice ass large
06:31:42  <BiG_MEECH> is there any way to draw goo underneath the slugs / animal express ?
06:31:59  <BiG_MEECH> or slug / rainbow slug
06:31:59  <V453000> nope
06:32:07  <V453000> asked, requested and suggested many times
06:32:10  <coopserver> <Hazzard> I most of the S->N side except not gonna touch your fancy waiting bay hub
06:32:32  <BiG_MEECH> i dont think it would be hard to add goo, youd just be adding more pixels on the engine and cars
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06:32:51  <V453000> doesnt mean it fits the rails meech
06:32:57  <coopserver> <Hazzard> It would wag around like a tail if you did that
06:32:57  <V453000> would e.g. glitch in corners
06:33:06  <Hazzard> Dogtrain
06:33:23  <BiG_MEECH> hm
06:33:51  <coopserver> <BiG MeeCh> alright well im ready to break the shit out of this game and LLL to LLL to get LLLLLLL
06:34:34  <BiG_MEECH> oh looks like we need LLLLLLLLLLLL
06:38:14  <coopserver> *** Hazzard has joined spectators
06:38:14  <coopserver> *** Game paused (number of players)
06:38:17  <coopserver> <Hazzard> gtg
06:38:19  <coopserver> *** Hazzard has left the game (Leaving)
06:38:20  <coopserver> <BiG MeeCh> aight
06:38:23  <coopserver> <BiG MeeCh> SEEYA BO$$
06:38:26  <coopserver> *** BiG MeeCh has joined spectators
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06:38:35  <V453000> yeah 6L_6R for now
06:39:34  <BiG_MEECH> :)
06:45:42  *** Hazzard has quit IRC
06:50:17  <phatmatt> !players
06:50:17  <coopserver> phatmatt: The server is empty, noone is connected. Feel free to remedy this situation
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12:55:21  <sim-al2> !password
12:55:21  <coopserver> sim-al2: ontick
12:55:51  <sim-al2> !revision
12:55:51  <coopserver> sim-al2: Game version is r26379. Use Download <os-version> to get a direct download link.
12:56:03  <sim-al2> !download win64
12:56:03  <coopserver> sim-al2: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
12:59:27  <sim-al2> !password
12:59:27  <coopserver> sim-al2: mudule
12:59:39  <coopserver> *** Game still paused (connecting clients, number of players)
12:59:42  <coopserver> *** sim-al2 has joined
12:59:42  <coopserver> *** Game still paused (number of players)
13:05:31  <coopserver> *** sim-al2 has joined company #1
13:06:16  <coopserver> *** sim-al2 has joined spectators
13:06:20  <coopserver> *** sim-al2 has left the game (Leaving)
13:06:29  *** sim-al2 has quit IRC
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13:46:58  <PimpChu> >.>
13:47:01  <V453000> (:
13:47:05  <V453000> @quickstart
13:47:06  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
13:47:13  <V453000> this tells you the stuff like how to join
13:47:24  <V453000> in short, you need to !download the currently used revision
13:47:25  <V453000> and !grf
13:47:31  <V453000> !download win64
13:47:31  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
13:47:32  <V453000> !grf
13:47:33  <coopserver> V453000: http://wiki.openttdcoop.org/GRF
13:47:52  <V453000> you unpack the zip somewhere, doesnt really matter where
13:48:05  <V453000> and the GRF in documents/openttd/newgrf
13:48:37  <PimpChu> know the thing i love about TTD?
13:48:49  <PimpChu> it literally gives you HOURS of game play
13:48:49  <V453000> yeah?
13:48:54  <V453000> hours? years
13:49:05  <PimpChu> and your talking about downloads in the kb range. not gb, gaga
13:49:08  <PimpChu> *haha
13:49:09  <V453000> I played pro zone game 2013 for like 8 months (:
13:49:11  <V453000> yeah
13:49:40  <PimpChu> i did an 8hr stint on friday night >.>
13:49:48  <PimpChu> looked at the time, and it was like...3am
13:49:56  <V453000> yeah easy to happen :D
13:50:02  <PimpChu> then it was like "shit. i should really sleep"
13:50:04  <PimpChu> xD
13:50:24  <V453000> once my girlfriend was gone from thursday for the weekend
13:50:28  <V453000> shit I did:
13:50:32  <V453000> 1. buy bread + coke
13:50:37  <V453000> 2. sit in bed with laptop
13:50:46  <V453000> 3. eat bread and play openttd for 3 days straight
13:51:31  <V453000> was great! :D
13:51:33  <PimpChu> now THAT is dedication
13:51:34  <PimpChu> xD
13:51:50  <V453000> well it managed to create a new amount of trains on 512x512 record :P
13:51:52  <V453000> worth it :D
13:52:04  <V453000> @psgsave219
13:52:08  <V453000> @psgsave 219
13:52:08  <Webster> PSG 219 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_211_-_220#gameid_219
13:52:13  <PimpChu> well, if i can find a good community, i dont even want to think about how much time im gonna waste. haha
13:52:16  <V453000> twas this
13:52:33  <V453000> I believe you will like it here :)
13:53:01  <PimpChu> so, you guys dont play against each other, but with each other?
13:53:35  <V453000> we have 2 servers, the main one - public server - we cooperate, which causes major madness and you learn a LOOOOT more
13:54:04  <V453000> the second one, welcome server, is "against each other" but with very peaceful setting so nobody really "competes"
13:54:20  <V453000> if you played openttd at least a bit (which you did), the public server is awesome
13:55:06  <V453000> the archive shows that :P
13:55:35  <PimpChu> i dont even want to think how many hours ive wasted on the damn game. haha
13:55:48  <V453000> sounds perfect :D
13:56:08  <PimpChu> the coop sounds really interesting though, definately somthing i want to try
13:56:11  <V453000> just ask me about what you want to do next, browse archives, join game :)
13:56:46  <PimpChu> i might cruise around, and have a looksie for tonight, its 12:30am and ive been pretty busy, so my mind isnt up for a serious game. haha
13:57:02  <V453000> :)
13:57:30  <PimpChu> last time i played multiplayer with some mates, i had a few mill cash, and it was close, id built my wealth with trains, they did it with trucks
13:57:33  <PimpChu> BAM
13:57:37  <PimpChu> roadworks everywhere
13:57:37  <PimpChu> >.>
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13:57:55  <V453000> :) trains are the main thing due to the possibilities they offer
13:58:05  <PimpChu> in return, they threw garlic bread at me :/
13:58:09  <V453000> hence the reason why the game can be fun and you can invent new things over years :)
13:58:11  <V453000> :D
13:58:12  <V453000> h
13:58:19  <PimpChu> and eventually rage quit >.>
13:58:52  <PimpChu> and yeah, trains are my bread and butter
13:59:00  <PimpChu> trains > planes > boats > trucks
13:59:11  <PimpChu> i very rarely use trucks, unless im getting bored
13:59:22  <PimpChu> too much mirco managing for small cargo/profit
13:59:22  <V453000> trains > ignoring the rest (:
13:59:41  <V453000> which newGRF train sets do you use?
14:00:11  <PimpChu> err...
14:00:13  <PimpChu> one of them
14:00:14  <PimpChu> >.>
14:00:21  <V453000> thats enough? :)
14:00:31  <theholyduck> well, planes/boats and trucks are all essentially just as boring because its all just connect the dots
14:00:35  <V453000> combining them mostly isnt necessary
14:00:36  <theholyduck> a monkey can play connect the dots
14:00:40  <V453000> ^
14:00:46  <theholyduck> networking requires a mind :P
14:00:51  <theholyduck> or, in the case of V453000
14:00:55  <theholyduck> a crazy guy
14:00:58  <V453000> .. :(
14:01:07  <V453000> I iznt crazy
14:01:09  <theholyduck> V453000, you are my favorite crazy train ninja though
14:01:19  <V453000> thanks I guess :D
14:01:19  <PimpChu> <@V453000> 3. eat bread and play openttd for 3 days straight
14:01:23  <PimpChu> <@V453000> I iznt crazy
14:01:28  <PimpChu> do i need to say it?
14:01:29  <PimpChu> >.>
14:01:31  <PimpChu> hahaha
14:01:36  <V453000> can I answer it with a link?
14:01:39  <PimpChu> xD
14:01:49  <V453000> http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_2013
14:01:56  <V453000> see this and you will understand everything
14:02:18  <PimpChu> oh, i use NARS 2.03 for my train set
14:02:24  <theholyduck> more like, your mind will turn into mush
14:02:26  <V453000> well make sure you know thsi one :P http://dev.openttdcoop.org/projects/nuts/
14:02:52  <PimpChu> 2000 trains
14:02:55  <PimpChu> sweet jesus
14:03:07  <PimpChu> im so outta my depth o_o
14:03:12  <V453000> you misread, it is 5000 :P
14:03:32  <V453000> dont worry, most games dont go above 2000
14:04:03  <PimpChu> so, just under 2000
14:04:07  <PimpChu> well, thats comforting
14:04:08  <PimpChu> i think
14:04:09  <PimpChu> >.<
14:04:27  <V453000> :D
14:04:34  <V453000> something above 1000 is common, yes
14:04:42  <V453000> playing with multiple people in one company, it adds up quickly ;)
14:04:49  <PimpChu> my big single player game
14:04:50  <PimpChu> is 50
14:04:51  <PimpChu> -_-
14:04:57  <V453000> nice enough :D
14:04:59  <V453000> but worry not
14:05:17  <V453000> there are tons of helpful people around to give you hints
14:05:24  <theholyduck> not to mention, when you are just starting out
14:05:30  <theholyduck> you can build simple stations on sidelines
14:05:38  <V453000> ^
14:05:39  <theholyduck> which isnt much different
14:05:46  <theholyduck> from playing a normal game with less than 100 trains
14:05:48  <V453000> no need to jump into "the worst" straight away
14:05:51  <PimpChu> yeah, thats the thing i like about a non-competitive game community, everyone is generally pretty helpful
14:05:59  <V453000> yes :)
14:06:12  <theholyduck> the brainmelt only starts to intensify as you get closer and closer to the central parts
14:06:14  <theholyduck> of the system
14:06:24  <theholyduck> unless its a SRNW game, and then even the basic stations are totally alien
14:06:38  <V453000> theholyduck: :(
14:06:48  <V453000> they arent alien, the basic ones with PBS blocking are eazy
14:06:56  <theholyduck> V453000, conceptually sure
14:07:04  <theholyduck> but, they are way different from normal ttd wisedom
14:07:05  <theholyduck> if you will
14:07:26  <PimpChu> see, now i dont wanna show where my brainmelt starts, because its kinda embarrassing. haha
14:07:28  <V453000> sure
14:07:38  <V453000> dont worry PimpChu  :)
14:07:41  <V453000> everybody started someday
14:08:05  <PimpChu> well, im certainly keen to jump into a game tomorrow :D
14:08:11  <V453000> (:
14:08:14  <PimpChu> well...technically later today
14:08:18  <PimpChu> but same difference >.>
14:08:34  <V453000> the quickstart I posted will help you connect to the server, download openttd and the graphics
14:08:48  <V453000> game runs basically 24/7
14:09:00  <PimpChu> yeah, ive got it bookmarked to get it all done after i sleep :p
14:09:17  <V453000> :)
14:10:07  <PimpChu> on the bright side, i can tell this is going to be VERY helpful for me
14:10:19  <V453000> nice :D
14:10:30  <V453000> it might not be as helpful for your sanity but yeah, its awesome
14:10:37  <PimpChu> im studying pyschology and mental health this year, and to build the things you guys do, you MUST be crazy
14:10:37  <PimpChu> :p
14:10:45  <V453000> LMFAO
14:10:57  <PimpChu> and that would be implying that i have some sanity ;)
14:11:07  <V453000> yeah my girlfriend studies psychology and special pedagogics, and declared I am not entirely normal
14:11:15  <PimpChu> think about it, we love a game thats....20 years old?
14:11:25  <PimpChu> clearly, we all lack sanity xD
14:11:33  <V453000> we updated yesterday? :P 2 days old
14:11:43  <V453000> but yeah I get what you mean :)
14:11:44  <PimpChu> hahaha
14:12:26  <PimpChu> sad thing is, TTD is only my #2 sim
14:12:35  <PimpChu> #1 is even worse. lol
14:12:42  <PimpChu> Euro Truck Simulator 2
14:12:43  <PimpChu> >.>
14:13:37  <V453000> honestly, openttd isnt a simulator but simply a logic game
14:13:48  <V453000> all you need is logical thinking and solve the problems you are placed in front of
14:13:51  <V453000> trains jam here, trains jam there
14:13:54  <V453000> whole story :)
14:14:02  * PimpChu will conceed that point
14:14:09  <PimpChu> id never actually thought of it that way
14:15:09  <PimpChu> i think my biggest problem with my train layouts, has been that i dont have a point of reference to take ideas from
14:15:18  <V453000> well you could conclude that it is masochistic simulator as you usually add trains to cause problems for you sooner or later :D
14:15:27  <V453000> sure :)
14:15:33  <V453000> you will get a lot of points here :P
14:15:39  <PimpChu> in South Australia, we dont have train loops, we just have A > B driver walks to the other end, then drives back
14:15:53  <PimpChu> so as a result, thats really all i do. haha
14:15:59  <V453000> I dont know absolutely anything about real train networks :P
14:16:08  <V453000> I would say my openttd knowledge isnt the worst
14:16:19  <V453000> so I dont think those two things are very linked ;)
14:17:41  <PimpChu> you dont take ideas from your local train system?
14:18:02  <V453000> zero idea about those
14:18:16  <PimpChu> xD
14:18:17  <PimpChu> http://i462.photobucket.com/albums/qq348/PimpChu/TTD_zps2a2313a9.png
14:18:27  <PimpChu> essentially, thats what our train system is
14:18:53  <PimpChu> its shit xD
14:18:56  <V453000> :)
14:19:37  <PimpChu> i mean hell, we have only JUST started upgrading to electric :|
14:19:44  <V453000> :)
14:19:58  <V453000> http://wiki.openttdcoop.org/File:Psg230.png :P
14:20:07  <V453000> this is a junction
14:21:03  <PimpChu> O_O
14:21:28  <PimpChu> can i ask an odd question about that?
14:21:32  <Absolutis> !dl win64
14:21:33  <coopserver> Absolutis: http://binaries.openttd.org/nightlies/trunk/r26379/openttd-trunk-r26379-windows-win64.zip
14:21:42  <V453000> you will get there dont worry :) perhaps australian railways can employ you then :D
14:21:43  <V453000> sure
14:21:57  <Absolutis> !players
14:21:57  <coopserver> Absolutis: The server is empty, noone is connected. Feel free to remedy this situation
14:22:07  <Absolutis> i'm gonna hop on the server
14:22:10  <PimpChu> why are there so many tracks that lead nowhere?
14:22:20  <Absolutis> logic tracks and prios
14:22:39  <Absolutis> saying that didn't particulatrly help you, did it? :D
14:22:41  <V453000> not all tracks are for trains to drive on
14:22:50  <V453000> they transmit signals
14:23:26  <V453000> a lot of the tracks you refer to might be caused by invisible bridges :P
14:23:31  <Absolutis> and there's reversers for various pathfinding and station building reasons
14:23:52  <PimpChu> ohhhh
14:23:54  <PimpChu> http://i462.photobucket.com/albums/qq348/PimpChu/erm_zps93de3c7d.png
14:24:04  <PimpChu> im guessing thats an invisible bridge then?
14:24:05  <PimpChu> xD
14:24:14  <V453000> yeah
14:24:14  <Absolutis> y u no imgur :P
14:24:17  <V453000> train on invisible bridge
14:24:53  <PimpChu> jesus, i dont even want to think about how confusing that would look with bridges. haha
14:24:57  <Absolutis> feel free to hop on the server if you want
14:25:02  <Absolutis> !password
14:25:02  <coopserver> Absolutis: unused
14:25:04  <V453000> thats why it is screenshotted without bridges :D
14:25:11  <coopserver> *** Game still paused (connecting clients, number of players)
14:25:14  <coopserver> *** Absolutis has joined
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14:25:28  <Absolutis> im beginning to think the server has a mind of its own
14:25:37  <Absolutis> giving relevant passwords so often and whatnot
14:25:44  <PimpChu> i have ALOT to learn. hahaha
14:25:57  <coopserver> <Absolutis> that's exactly how i felt
14:26:03  <coopserver> <Absolutis> 2 fucking years ago
14:26:09  <coopserver> <Absolutis> still at it :P
14:26:13  <V453000> :)
14:26:37  * PimpChu thinks he has just jumped into the deep end
14:27:05  <coopserver> <Absolutis> or more like 3
14:27:08  <coopserver> <Absolutis> or more like 3.5
14:27:13  <coopserver> <Absolutis> on and off tho
14:27:26  <Absolutis> :P
14:27:36  <PimpChu> yeah, i go through phases myself, its not always continual play
14:28:03  <coopserver> <Absolutis> i'm kind of a phase player myself, too
14:28:15  <PimpChu> makes it more fun though
14:28:21  <coopserver> <Absolutis> i play some game a lot for a period from 1mo - 6mo
14:28:22  <PimpChu> and doesnt turn your brain to mush
14:28:24  <coopserver> <Absolutis> then move on to others
14:28:32  <PimpChu> and then come back a few months later
14:28:40  <V453000> mush is best
14:29:04  * PimpChu studies V453000
14:29:09  <V453000> :D
14:29:17  * PimpChu doesnt like what his study reveals
14:29:24  * PimpChu gets the hell outta dodge
14:29:29  <PimpChu> xD
14:30:54  <PimpChu> on that note, ive been TTD'ing for about 9hrs now
14:30:55  <V453000> :0
14:30:58  <V453000> :D:D:D
14:31:02  <PimpChu> so imma call it quits for tonight
14:31:05  <V453000> see you tomorrow I guess (:
14:31:08  <V453000> take care
14:31:18  *** PimpChu is now known as SleepingChu
14:33:04  <SleepingChu> you guys dont have HostServ D:
14:36:25  <coopserver> <Absolutis> slug york :P
14:38:09  <V453000> needs more care :) didnt have time yet and wont have today nor tomorrow :( weekend unsure just as much
14:38:12  <V453000> sunday evening is sure :)
14:38:21  <coopserver> *** Absolutis has joined spectators
14:45:45  <SleepingChu> i just had a reaaaally bad idea, and i think im gonna do it
14:45:51  <SleepingChu> i wanna get a new PC case
14:45:56  <SleepingChu> because im bored of mine
14:45:58  <SleepingChu> •dihedral•
14:45:59  <SleepingChu> err
14:46:00  <SleepingChu> D=
14:46:07  <dihedral> what'sup
14:46:15  <SleepingChu> sorry, pinged by accident
14:46:31  * dihedral slaps SleepingChu 
14:46:36  <dihedral> sorry, slapped by accident :-P
14:46:39  <SleepingChu> xD
14:46:43  <SleepingChu> ^5
14:50:06  <V453000> can I kick someone by accident? :D
15:01:57  <dihedral> you could :-P
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17:22:23  <Hugehead> !password
17:22:23  <coopserver> Hugehead: embeds
17:22:30  <coopserver> *** Game still paused (connecting clients, number of players)
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17:47:30  <planetmaker> I still need votes for the titlegame competition. There's currently a tie for 3rd place. And 1st and 2nd are not much better either :)
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19:31:35  <Stranger> Does someone recommend a good save game to learn off of?
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20:19:36  <theholyduck> Stranger, for me PERSONALLY atleast
20:19:47  <theholyduck> Stranger, i find its a lot easier to learn by watching people build it from scratch
20:19:56  <theholyduck> rather than to learn by looking at the end result
20:20:23  <theholyduck> but, i think there used to be a tutorial savegame, i asume it still exists somewhere in the wiki
20:28:34  <^Spike^> !ip
20:28:34  <coopserver> ^Spike^: publicserver-new.openttdcoop.org:3983
20:28:42  <^Spike^> !players
20:28:43  <coopserver> ^Spike^: The server is empty, noone is connected. Feel free to remedy this situation
20:28:49  <^Spike^> !auto
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21:14:36  *** ChanServ sets mode: +o Maraxus
21:15:03  <Maraxus> !password
21:15:03  <coopserver> Maraxus: expire
21:15:15  <coopserver> *** Game still paused (connecting clients, number of players)
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21:43:48  <planetmaker> !revision
21:43:49  <coopserver> planetmaker: Game version is r26379. Use Download <os-version> to get a direct download link.
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21:57:11  <V453000> !password
21:57:12  <coopserver> V453000: andreu
21:57:23  <coopserver> *** Game still paused (connecting clients, number of players)
21:57:25  <coopserver> *** V453000 has joined
21:57:25  <coopserver> *** Game still paused (number of players)
21:57:28  <V453000> !unpause
21:57:33  <coopserver> *** Game unpaused (number of players)
22:12:36  <BiG_MEECH> YORO
22:12:46  <BiG_MEECH> GOBO
22:14:03  <BiG_MEECH> !password
22:14:03  <coopserver> BiG_MEECH: modern
22:14:08  <coopserver> *** Game paused (connecting clients)
22:14:24  <coopserver> *** BiG MeeCh has joined
22:14:24  <coopserver> *** Game unpaused (connecting clients)
22:14:39  <coopserver> <V453000> hyhy
22:15:00  <coopserver> <BiG MeeCh> YOZO
22:15:29  <coopserver> <BiG MeeCh> can you tell me the purpose of the laundromat?
22:15:34  <coopserver> <V453000> yeah
22:15:40  <coopserver> <V453000> in a sec
22:15:45  <coopserver> <BiG MeeCh> sure
22:15:54  <coopserver> <BiG MeeCh> looks more complex than it needs to be :D
22:18:17  <coopserver> <BiG MeeCh> maybe i can help where you are building :D
22:19:51  <coopserver> *** BiG MeeCh has joined company #1
22:19:52  <coopserver> <V453000> k im here for a minute
22:19:54  <coopserver> <V453000> in short
22:20:25  <coopserver> <V453000> 3 key things
22:20:26  <coopserver> <V453000> 1. memory
22:20:31  <coopserver> <V453000> 2. check if memories are red
22:20:35  <coopserver> <V453000> 3. check if platforms are full
22:21:09  <coopserver> <V453000> Dummy train is allowed to unload if: memories are red ( means 1 train was in each platform), and no train is in platforms (loading is complete)
22:21:42  <coopserver> <V453000> and when dummy unloads, there is the not gate to make the memories green again
22:22:10  <coopserver> <V453000> well it happens before dummies unload, but just shortly, and they make it to the station before anybody could load :)
22:22:16  <coopserver> <V453000> see?
22:22:28  <coopserver> <BiG MeeCh> looks complicated as FUCK and i have no idea what youre talking about C:
22:22:34  <coopserver> <V453000> about what I build, I am making slug york work properly before adding stations to it
22:22:34  <coopserver> <BiG MeeCh> no worries
22:22:40  <coopserver> <V453000> just logic
22:23:05  <coopserver> <BiG MeeCh> i was never good at programming so xor / not / shit really makes my head hurt :)
22:23:12  <coopserver> <BiG MeeCh> nbd
22:23:22  <coopserver> <V453000> it is not massively simple, but not the worst either, and very very very "safe" - there arent really any cases where it could fail - that is how I describe the logic as simple, often there is a lot of timing etc cases which can break it
22:23:34  <coopserver> <V453000> programming doesnt have much to do with it
22:23:49  <coopserver> <BiG MeeCh> well it looks like electrical terminals and im not gooad with that shit either
22:25:07  <coopserver> <V453000> anyway I gtg
22:25:08  <coopserver> <V453000> cya
22:25:15  <coopserver> <BiG MeeCh> so laundromat logic engines just check to see if platforms are full basically?
22:25:17  <coopserver> <BiG MeeCh> sure :)
22:25:19  <coopserver> *** V453000 has left the game (Leaving)
22:25:25  <V453000> yeah
22:25:29  <coopserver> <BiG MeeCh> want to !auto?
22:25:36  <coopserver> <BiG MeeCh> its still going here
22:25:56  <coopserver> *** BiG MeeCh has joined spectators
22:26:06  <coopserver> <BiG MeeCh> !auto
22:26:14  <coopserver> <BiG MeeCh> !pause
22:26:18  <BiG_MEECH> lmao
22:27:32  <BiG_MEECH> v453000 game is still active even though i left company:)
22:29:31  <Jam35> !auto
22:29:32  <coopserver> *** Game paused (number of players)
22:29:37  <BiG_MEECH> ty
22:29:43  <BiG_MEECH> hi BOSS
22:29:48  <coopserver> *** BiG MeeCh has left the game (Leaving)
22:45:04  <V453000> tanks
22:45:06  <V453000> anyway
22:45:07  <V453000> gnight
22:49:59  * theholyduck puts V453000 on the spin cycle
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23:18:10  <BiG_MEECH> LMAO
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23:32:08  <Hazzard> Heyo
23:32:10  <Hazzard> !players
23:32:10  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
23:38:29  <Hazzard> !password
23:38:30  <coopserver> Hazzard: groove
23:38:41  <coopserver> *** Game still paused (connecting clients, number of players)
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