Config
Log for #openttdcoop on 4th April 2014:
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00:30:59  *** shaunof99 has joined #openttdcoop
00:32:39  <shaunof99> hey guys
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01:06:16  <Smallz> test
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02:13:48  <Hazzard> !players
02:13:48  <coopserver> Hazzard: There are currently 0 players and 1 spectators, making a total of 1 clients connected
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02:18:18  <Hazzard> !password
02:18:18  <coopserver> Hazzard: copies
02:18:26  <coopserver> *** Game still paused (connecting clients, number of players)
02:18:29  <Hazzard> @logs
02:18:29  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
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10:12:47  <ars_> !password
10:12:47  <coopserver> ars_: assure
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10:18:45  <ars_> !unpause
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10:26:33  <nars> !start
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10:28:05  <nars> !password
10:28:05  <coopserver> nars: accent
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12:48:31  <AlphaSC> hi
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14:43:53  *** ChanServ sets mode: +o Maraxus
14:45:52  <Maraxus> !password
14:45:52  <coopserver> Maraxus: colpos
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15:19:33  <AlphaSC> if i build slh for LLL_RRR, can i build 1 bridge per exit makes in total 3, or should i go with 6 bridges?
15:20:19  <AlphaSC> i come out with simple LR anyways thats why i wonder if 3 bridge might enough
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16:23:28  <Vinnie_NL> !password
16:23:28  <coopserver> Vinnie_NL: random
16:23:36  <coopserver> *** Game still paused (connecting clients, number of players)
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16:23:47  <coopserver> <Vinnie> hi
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16:25:51  <AlphaSC> hey vinnie
16:26:09  <AlphaSC> i m rdy soonish ~ 30
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17:01:14  <[2]Mark> hi
17:02:04  *** [2]Mark is now known as Mark
17:02:37  <Mark> !password
17:02:37  <coopserver> Mark: sqhash
17:02:44  <coopserver> *** Game still paused (connecting clients, number of players)
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17:13:32  <happy> !password
17:13:32  <coopserver> happy: sqhash
17:15:07  <coopserver> *** Game still paused (connecting clients, number of players)
17:15:11  <coopserver> *** happy  tran sport has joined
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17:16:16  <coopserver> <happy  tran sport> i  stay  on the server  so u can doo stuf
17:16:25  <coopserver> <Mark> :)
17:16:26  <coopserver> <Mark> thanks
17:16:30  <coopserver> <happy  tran sport> np
17:16:41  <coopserver> <Mark> prob wont be doing much though :P
17:16:47  <coopserver> <happy  tran sport> k
17:17:44  <coopserver> <happy  tran sport> the  factory  drop of  needs  doing  tran  q goin   out  ov the drop of
17:18:47  <coopserver> <Mark> needs a better exit
17:19:09  <coopserver> <Mark> you can go if you want
17:19:14  <coopserver> <Mark> i can unpause if i want to build
17:26:27  <AlphaSC> !password
17:26:27  <coopserver> AlphaSC: replay
17:26:37  <coopserver> *** Game paused (connecting clients)
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17:26:55  <coopserver> <AlphaSC> hi
17:27:00  <coopserver> <Mark> hi
17:27:13  <coopserver> <AlphaSC> crash
17:27:16  <coopserver> <AlphaSC> :D
17:27:16  <coopserver> <Mark> yep
17:27:45  <coopserver> <AlphaSC> mark
17:28:01  <coopserver> <AlphaSC> i thought about what u said yesterday
17:28:01  <coopserver> <Mark> yes
17:28:04  <coopserver> <AlphaSC> with the merger
17:28:09  <coopserver> <AlphaSC> in 2 steps wont work
17:28:15  <coopserver> <AlphaSC> cuz we go 3-2
17:28:17  <coopserver> <Mark> its not ideal
17:28:19  <coopserver> <AlphaSC> and than 4-2
17:28:28  <coopserver> <AlphaSC> 4-3**
17:28:28  <coopserver> <Mark> yes, thats what i said ;)
17:28:44  <coopserver> <AlphaSC> u said cuz i merge to 2 is smaller 3
17:28:46  <coopserver> <Mark> if both incoming lines have more or less equal traffic its not a problem
17:28:51  <coopserver> <AlphaSC> thats why no work in therory
17:29:10  <coopserver> <Mark> its still 4 tracks in total
17:29:15  <coopserver> <AlphaSC> but, if you look at it as a whole
17:29:40  <coopserver> <AlphaSC> u go 6-4-3
17:30:36  <coopserver> <Mark> yes
17:30:49  <coopserver> <AlphaSC> so it should work
17:30:55  <coopserver> <Mark> it should
17:31:04  <coopserver> <AlphaSC> i ve private game running, i expanded todday to 3l3r
17:31:09  <coopserver> <AlphaSC> did some other merger
17:31:26  <coopserver> <AlphaSC> i might use them later. u can tell me which better
17:31:44  <Mark> !trains 1000
17:31:48  <Mark> @op
17:31:48  *** Webster sets mode: +o Mark
17:31:51  <coopserver> <AlphaSC> i figured, 5->2 is worst merger ever, true? :D
17:31:51  <Mark> !trains 1000
17:32:04  <coopserver> <Mark> merging anything to 2 is easy
17:32:19  <coopserver> <AlphaSC> but not working so well
17:32:36  <coopserver> <AlphaSC> is same with 3l3r slh to lr
17:32:38  <coopserver> <Mark> you mean 3+2->2 right?
17:32:42  <coopserver> <AlphaSC> y
17:32:53  <coopserver> <AlphaSC> 6 -> 1 :D
17:32:53  <coopserver> <Mark> merge 3 to 2, then 2+2 to 2...
17:32:57  <V453000> !password
17:32:57  <coopserver> V453000: before
17:33:01  <coopserver> <AlphaSC> y
17:33:04  <coopserver> <AlphaSC> make steps
17:33:18  <coopserver> <AlphaSC> but if u merge one step
17:33:20  <coopserver> *** Game paused (connecting clients)
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17:33:24  <coopserver> <V453000> yoyoyo
17:33:25  <coopserver> <AlphaSC> i did not work so well
17:33:28  <coopserver> <AlphaSC> hey v
17:33:33  <coopserver> <AlphaSC> it*
17:34:04  <Mark> yoyo
17:34:08  <coopserver> <V453000> yoyo
17:34:43  <coopserver> <Mark> MSH04 needs fixing
17:34:57  <coopserver> <V453000> then minions need whipping
17:35:24  <coopserver> <V453000> btw how are the head-less trains liked? :D
17:35:51  <coopserver> <Mark> pretty weird
17:36:00  <coopserver> <V453000> (: fullfilled their goal
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17:42:14  <Brumi> !players
17:42:14  <coopserver> Brumi: There are currently 4 players and 2 spectators, making a total of 6 clients connected
17:42:43  <coopserver> <Mark> this unconnected 3rd ml everywhere makes it hard to see whats done and what isnt
17:42:57  <Brumi> !password
17:42:57  <coopserver> Brumi: before
17:43:02  <coopserver> *** Game paused (connecting clients)
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17:43:07  <coopserver> <Brumi> hi there
17:43:11  <coopserver> <Mark> hi
17:43:15  <coopserver> <V453000> hy
17:44:05  <coopserver> <Brumi> is this basically a chaos game?
17:44:11  <coopserver> <Mark> yeah
17:44:18  <coopserver> <Mark> though its actually pretty structured
17:44:26  <coopserver> <Brumi> yeah I see
17:44:44  <Maraxus> !password
17:44:44  <coopserver> Maraxus: before
17:45:03  <coopserver> *** Game paused (connecting clients)
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17:45:14  <coopserver> <Maraxus> hi
17:45:17  <coopserver> <Brumi> hello
17:45:18  <coopserver> <Mark> hi
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17:46:27  <coopserver> <Mark> AlphaSC:
17:46:29  <coopserver> *** Maraxus has joined company #1
17:46:36  <coopserver> <Mark> how come SLH07 is only connected to 1 ML?
17:47:50  <coopserver> <Brumi> is it?
17:48:01  <coopserver> <Mark> from northwest, yea
17:48:03  <coopserver> <Brumi> I don't get the problem
17:48:57  <coopserver> <V453000> cyaz
17:48:59  <coopserver> *** V453000 has left the game (Leaving)
17:49:01  <coopserver> <Mark> byebye
17:49:05  <coopserver> <Maraxus> cu
17:49:37  <coopserver> <Brumi> ooh and I was looking at the mergers :P
17:53:14  <coopserver> <Mark> AlphaSC: working on anything?
17:54:11  <coopserver> <Brumi> I feel like getting my hands dirty
17:54:19  <coopserver> <Brumi> something needed now?
17:54:22  <coopserver> <Mark> well theres plenty to do
17:54:31  <coopserver> <Mark> MSH04 needs expanding
17:54:37  <coopserver> <Mark> so does factory drop/pickup
17:54:43  <coopserver> <Vinnie> back
17:54:54  <coopserver> <Mark> MSH01 needs to be nuked and rebuilt :P
17:55:00  <coopserver> <Brumi> so there's a  3rd waiting at MSH04?
17:55:02  <coopserver> <Vinnie> no nukes
17:55:34  <coopserver> <Mark> mostly the BBH05-MSH04 bit
17:55:40  <coopserver> <Vinnie> and MSH 01 is fine
17:55:47  <coopserver> *** Brumi has joined company #1
17:55:49  <coopserver> <Vinnie> its BBH05 that is problem now
17:55:59  <coopserver> <Mark> msh04 rather
17:56:15  <coopserver> <Brumi> I'd rather try adding a 3rd than a 4th :P
17:56:16  <coopserver> <Vinnie> sstuff to big to look anything organised
17:56:20  <coopserver> <Mark> well the bit inbetween
17:56:25  <coopserver> <Mark> yeah
17:56:34  <coopserver> *** Vinnie has joined company #1
17:57:06  <coopserver> <Vinnie> someone on the end of MSH 04 can do 3 lines there?
17:57:18  <coopserver> <Brumi> I can try
17:57:30  <coopserver> <Brumi> but actually I've never built a third
17:59:09  <coopserver> <Mark> put that weird tunnel bridge thing underground for starters
17:59:46  <coopserver> <Brumi> cl is 2?
17:59:46  <coopserver> <Vinnie> who, where?
18:02:38  <coopserver> <Vinnie> mark after this im gonna delete all those unconnected 3rd crap
18:02:51  <coopserver> <Mark> good
18:02:53  <coopserver> <Mark> :)
18:04:33  <coopserver> <AlphaSC> re
18:11:43  <coopserver> <AlphaSC> this fucking town :d
18:12:13  <coopserver> <AlphaSC> tz
18:12:17  <coopserver> <Mark> you plant trees, i blow up
18:12:19  <coopserver> <Mark> much faster
18:12:37  <coopserver> <AlphaSC> y
18:13:45  <coopserver> <Mark> need rating very good for those big buildings
18:14:15  <coopserver> <Mark> brb
18:14:16  <coopserver> *** Mark has left the game (Leaving)
18:14:16  <coopserver> <AlphaSC> dont we have power deleter? :D
18:18:59  <coopserver> <Vinnie> whoever did something at MSH 04 may finish it
18:19:06  <coopserver> <AlphaSC> wasnt me
18:19:19  <coopserver> <Brumi> me neither
18:19:19  <coopserver> <AlphaSC> mb mark?
18:23:54  <coopserver> <AlphaSC> can admin not cheat tool and delete town?
18:24:05  <coopserver> <AlphaSC> rather than waist 30 minutes to delete it?
18:24:12  <coopserver> <Vinnie> you got enough space
18:24:21  <coopserver> <AlphaSC> nope
18:24:25  <coopserver> <AlphaSC> u might got
18:24:27  <coopserver> <AlphaSC> i dont
18:24:29  <coopserver> *** happy  tran sport has left the game (Leaving)
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18:26:25  <coopserver> <Vinnie> try another merge design
18:26:32  <coopserver> <AlphaSC> ;(
18:27:34  <coopserver> <AlphaSC> u at msh?
18:27:35  <coopserver> <AlphaSC> 04
18:27:37  <coopserver> <Vinnie> yes
18:27:44  <coopserver> <AlphaSC> add the other line too?
18:27:48  <coopserver> <AlphaSC> from bridge
18:27:55  <coopserver> <AlphaSC> better now, than later
18:28:03  <coopserver> <Vinnie> yeah i do
18:28:05  <coopserver> <AlphaSC> than we got completed it, right?
18:28:40  <coopserver> <AlphaSC> hm, we want the station behind msh04 3l3r
18:28:47  <coopserver> <AlphaSC> or 2l2r
18:28:55  <coopserver> <Vinnie> later one
18:28:57  <coopserver> <AlphaSC> 2ö2r should be enough i guess
18:29:36  <coopserver> <AlphaSC> lets leave it 2l2r
18:30:07  <coopserver> *** Brumi has left the game (Leaving)
18:35:57  <coopserver> <AlphaSC> tzrtztrew
18:35:58  <coopserver> <AlphaSC> ew
18:35:58  <coopserver> <AlphaSC> sd
18:35:59  <coopserver> <AlphaSC> dfs
18:42:08  <coopserver> <AlphaSC> cl ok?
18:42:11  <coopserver> <AlphaSC> 2
18:42:14  <coopserver> <AlphaSC> cl2 ok?
18:42:38  <coopserver> <Vinnie> noy sure
18:42:41  <coopserver> <Vinnie> not
18:43:07  <coopserver> <AlphaSC> ok nice
18:48:55  <coopserver> <AlphaSC> w00t
18:49:02  <coopserver> <AlphaSC> cant delete banks :D
18:49:34  <coopserver> <AlphaSC> if town small
18:49:40  <coopserver> <AlphaSC> bank wíll go?
18:50:39  <coopserver> <Vinnie> come on
18:50:45  <coopserver> <Vinnie> all that space
18:51:05  <coopserver> <AlphaSC> vinnie
18:51:07  <coopserver> <AlphaSC> plz
18:51:09  <coopserver> <Vinnie> that bank will never die
18:51:51  <coopserver> <AlphaSC> all prodction go at some point
18:52:04  <coopserver> <Vinnie> powerplants never die for sure
18:52:13  <coopserver> <AlphaSC> :O
18:52:17  <coopserver> <AlphaSC> ok
18:52:21  <coopserver> <Vinnie> and we need that merge now, notworking when bank dies
18:52:27  <coopserver> <AlphaSC> dude
18:52:30  <coopserver> <AlphaSC> 2 choices
18:52:34  <coopserver> <AlphaSC> sre fine :)
18:54:30  <coopserver> <Vinnie> and the 3rd entry?
18:54:36  <coopserver> <AlphaSC> ?
18:54:41  <coopserver> <AlphaSC> are u kidding me?
18:54:56  <coopserver> <Vinnie> no man you said do a full 3rd BBH
18:54:57  <coopserver> <AlphaSC> i asked
18:55:08  <coopserver> <AlphaSC> 3 times
18:55:13  <coopserver> <Vinnie> i tought you asked about !here
18:55:14  <coopserver> <AlphaSC> 2l2r
18:55:21  <coopserver> <AlphaSC> or 3l3r
18:55:25  <coopserver> <AlphaSC> and than i said
18:55:32  <coopserver> <AlphaSC> 2l2r should be enough
18:56:03  <coopserver> <AlphaSC> 340 train
18:56:09  <coopserver> <AlphaSC> 2l2r should be fine
19:06:45  <coopserver> <AlphaSC> who change factory?
19:06:50  <coopserver> <AlphaSC> the merger
19:07:27  <coopserver> <Vinnie> i have not been near factory
19:07:34  <coopserver> <AlphaSC> hm, maybe mark?
19:07:48  <coopserver> <AlphaSC> cuz result is, we got both sides jammed
19:08:03  <coopserver> <AlphaSC> need expand there next
19:08:13  <coopserver> <AlphaSC> to 3 lines in and out
19:08:34  <coopserver> <AlphaSC> bbh05 and msh04 looks solid now
19:08:43  <coopserver> <Vinnie> give it time network needs to stabilise
19:08:52  <coopserver> <AlphaSC> yesm but fac
19:08:57  <coopserver> <AlphaSC> is fucked up :)
19:09:02  <coopserver> <Vinnie> waves need to even out
19:09:20  <coopserver> <AlphaSC> where?
19:09:27  <coopserver> <AlphaSC> bbh05/msh?
19:09:46  <coopserver> <Vinnie> whole network is rerouting now BBH05/MSH 04 are connected again
19:10:02  <coopserver> <Vinnie> trains on detours got variable travel times
19:10:12  <coopserver> <AlphaSC> yes
19:10:14  <coopserver> <Vinnie> so that needs to even out and then see where it still jams
19:10:17  <coopserver> <AlphaSC> but i mean, factory
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19:10:48  <coopserver> <AlphaSC> no need to wait for things to even out i guess, no matter what
19:11:02  <coopserver> <AlphaSC> there re things to fix
19:11:54  <coopserver> <Vinnie> oke give me 5 minutes
19:12:26  <coopserver> <AlphaSC> can u expand msh01? i ll do the merges behind from station
19:13:54  <coopserver> <Vinnie> oke ill do all MSH 01
19:14:03  <coopserver> <AlphaSC> just need 3rd out
19:14:17  <coopserver> <AlphaSC> 3 lines go in already
19:14:41  <coopserver> <Vinnie> i know, did that before
19:14:42  <coopserver> <AlphaSC> but yeah, mb rebuild needed
19:14:46  <coopserver> <Vinnie> no
19:14:55  <coopserver> <AlphaSC> :D
19:15:00  <coopserver> <AlphaSC> u insane dude
19:15:05  <coopserver> <AlphaSC> hope u know that
19:15:27  <coopserver> <Vinnie> you toss arround to easy with rebuild suggestions
19:15:36  <coopserver> <Vinnie> its a challenge
19:15:48  <coopserver> <AlphaSC> vinnie plz...
19:15:56  <coopserver> <AlphaSC> ... i play 3-4 weeks now
19:16:05  <coopserver> <AlphaSC> lemmi breath and try out bit
19:16:16  <coopserver> <AlphaSC> if i play 2 years
19:16:21  <coopserver> <AlphaSC> i ezpz
19:16:26  <coopserver> <AlphaSC> do u every hubs u want
19:16:37  <coopserver> <AlphaSC> 3l3r on 25x25 ;)
19:18:30  <coopserver> <AlphaSC> i afk bit
19:18:31  <coopserver> <AlphaSC> brb
19:19:17  <coopserver> <Maraxus> msh 06 finished
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19:30:57  <Firestar> hey all
19:31:01  <coopserver> <Vinnie> hi
19:31:06  <Firestar> how things?
19:31:06  <coopserver> <Maraxus> hi
19:33:08  <Firestar> !password
19:33:08  <coopserver> Firestar: favors
19:33:57  <coopserver> *** Game paused (connecting clients)
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19:36:13  <coopserver> <Vinnie> easy
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19:42:50  <coopserver> <Vinnie> AlphaSC: your drop needs more platforms
19:42:57  <coopserver> <Vinnie> i think
19:43:12  <coopserver> <Firestar> it needs more trains dude
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19:43:24  <coopserver> <Firestar> and more entrances to the plattforms
19:43:31  <coopserver> <Firestar> + exits also
19:43:42  <coopserver> <Firestar> at wood pickup
19:44:04  <coopserver> <AlphaSC> re
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19:53:38  <coopserver> <Firestar> bb
19:53:41  <coopserver> *** Firestar has left the game (Leaving)
19:53:44  <coopserver> <Vinnie> cya
19:53:47  <coopserver> <AlphaSC> bb
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19:53:53  <coopserver> <Maraxus> cu
19:54:16  <coopserver> <AlphaSC> vinnie
19:54:22  <coopserver> <AlphaSC> what u think
19:54:26  <coopserver> <AlphaSC> factory drop
19:54:30  <coopserver> <AlphaSC> do we need 3 out?
19:54:38  <coopserver> <AlphaSC> or 2 wnough
19:54:42  <coopserver> <AlphaSC> and merge 4-3
19:55:14  <coopserver> <Vinnie> do 4 to 3
19:55:31  <coopserver> <AlphaSC> 2 drop + 2 pick up = 4
19:55:35  <coopserver> <AlphaSC> merge to 3
19:55:44  <coopserver> <AlphaSC> or mean 4 from drop?
19:55:50  <coopserver> <AlphaSC> + 2 from pickup
19:55:52  <coopserver> <Vinnie> the first one
19:55:56  <coopserver> <AlphaSC> k
19:59:49  <coopserver> <Vinnie> come on
20:00:00  <coopserver> <Vinnie> these full stops make it so i cant build
20:00:19  <coopserver> <Vinnie> 2+ 2 > 4 means one track has to split
20:04:00  <coopserver> <Maraxus> I'm off - cu
20:04:06  <coopserver> <Vinnie> bb
20:04:09  <coopserver> *** Maraxus has left the game (Leaving)
20:04:17  <coopserver> <AlphaSC> bb
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20:08:07  <Taede> !password
20:08:07  <coopserver> Taede: signed
20:08:13  <coopserver> *** Game paused (connecting clients)
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20:15:07  <coopserver> <Vinnie> still here?
20:15:31  <coopserver> <AlphaSC> who?
20:15:53  <coopserver> <Vinnie> you
20:16:04  <coopserver> <AlphaSC> im not here :P
20:16:23  <coopserver> <Taede[L]> vinnie: bbh04, near the sign. is the X not unsyncing the double bit?
20:17:05  <coopserver> <AlphaSC> y
20:17:30  <coopserver> <Vinnie> changed
20:17:33  <coopserver> <Taede[L]> :)
20:17:46  <coopserver> <Vinnie> lets spam just oil trains
20:18:02  <coopserver> <AlphaSC> u se iol? :D
20:18:08  <coopserver> <AlphaSC> u see oil*
20:18:18  <coopserver> <Vinnie> ill find oil
20:18:23  <coopserver> <Vinnie> Ill hire an arab
20:18:46  <coopserver> <AlphaSC> 1 oil :D
20:18:48  <coopserver> <AlphaSC> haha
20:19:15  <coopserver> <AlphaSC> wait
20:19:15  <coopserver> <Vinnie> now there is more
20:19:20  <coopserver> <AlphaSC> u cheater
20:20:05  <coopserver> <Vinnie> oil MSH is done just now so its nice to get some trains to it
20:20:09  <coopserver> <Vinnie> not cheating
20:20:19  <coopserver> <AlphaSC> u created oils
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20:28:17  <coopserver> <Vinnie> severe lack of SLH's in west corner
20:28:25  <coopserver> <AlphaSC> k
20:28:32  <coopserver> <AlphaSC> i add some stations and trains
20:28:35  <coopserver> <AlphaSC> where needed
20:29:08  <coopserver> <Vinnie> MSH04 again
20:30:15  <coopserver> *** Game paused (connecting clients)
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20:30:25  <coopserver> <AlphaSC> hey
20:30:33  <coopserver> <AlphaSC> y
20:30:35  <coopserver> <AlphaSC> dont know
20:30:39  <coopserver> <AlphaSC> tell me whats up
20:30:47  <coopserver> <Vinnie> needs 3 lines !here1
20:30:48  <coopserver> <AlphaSC> they cant come in
20:31:01  <coopserver> <AlphaSC> they jam in
20:31:05  <coopserver> <AlphaSC> and out :D
20:31:25  <Jam35> bye
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20:31:30  <coopserver> <AlphaSC> adn there almost no toehr trains
20:31:46  <coopserver> <AlphaSC> 500 trains
20:32:03  <coopserver> <AlphaSC> i lied 400
20:32:23  <coopserver> <AlphaSC> i ve 500 trains with llrr
20:32:25  <coopserver> <AlphaSC> no jam
20:32:29  <coopserver> <AlphaSC> i dont understand
20:32:55  <coopserver> <Vinnie> because trainnumbers and LL_RR have no relationship
20:33:19  <coopserver> <AlphaSC> in some sense for sure
20:33:30  <coopserver> <AlphaSC> and distance should be far enough
20:33:34  <coopserver> <Vinnie> more variales then just a trainnumber
20:34:01  <coopserver> <AlphaSC> obviously
20:34:06  <coopserver> <Vinnie> this is jammer sign makes no sense
20:34:07  <coopserver> <AlphaSC> im aware of this
20:34:17  <coopserver> <AlphaSC> well
20:34:24  <coopserver> <AlphaSC> there it jams back at least
20:34:33  <coopserver> <AlphaSC> rest behind is flow
20:34:42  <coopserver> <Vinnie> jams have a start
20:34:48  <coopserver> <Vinnie> and this is the end of it
20:35:18  <coopserver> <Vinnie> A is an mainline that doesnt stop
20:35:23  <coopserver> <Vinnie> so thats good
20:35:37  <coopserver> <Vinnie> Z is the choice joining that is allowed to stop
20:35:41  <coopserver> <Vinnie> even idenfitly
20:35:59  <coopserver> <AlphaSC> i understand merger
20:36:03  <coopserver> <Vinnie> unless trains stop at Y there is no problem
20:36:55  <coopserver> <Vinnie> let me fix it then
20:39:48  <coopserver> <Vinnie> cheap fix
20:39:58  <coopserver> <AlphaSC> ezpz
20:40:06  <coopserver> <AlphaSC> but still
20:40:10  <coopserver> <AlphaSC> u see entry?
20:40:18  <coopserver> <AlphaSC> i see
20:40:19  <coopserver> <AlphaSC> mistake
20:40:26  <coopserver> <AlphaSC> fixed
20:40:33  <coopserver> <AlphaSC> even more cheap
20:40:42  <coopserver> <AlphaSC> wrong signal
20:43:02  <coopserver> <AlphaSC> loks more fuild now
20:44:32  <coopserver> <Vinnie> ill go and take my beautysleep, cya
20:44:37  <coopserver> <AlphaSC> bb
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