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solenoid.oftc.net sets mode: +oooo V453000 coopserver planetmaker Taede 02:25:02 *** Djanxy has quit IRC 02:25:18 *** liq4 has joined #openttdcoop 02:32:57 *** liq3 has quit IRC 02:50:08 *** Max| has quit IRC 03:25:19 *** liq3 has joined #openttdcoop 03:32:09 *** liq4 has quit IRC 04:25:23 *** liq4 has joined #openttdcoop 04:33:09 *** liq3 has quit IRC 05:25:40 *** liq3 has joined #openttdcoop 05:33:17 *** liq4 has quit IRC 05:54:29 *** LSky` has joined #openttdcoop 06:25:47 *** liq4 has joined #openttdcoop 06:31:06 *** Elie has joined #openttdcoop 06:32:29 *** liq3 has quit IRC 06:40:08 *** Elie has quit IRC 07:25:43 *** liq3 has joined #openttdcoop 07:32:39 *** liq4 has quit IRC 08:26:00 *** liq4 has joined #openttdcoop 08:33:35 *** liq3 has quit IRC 09:38:19 *** ChanServ sets mode: +v KenjiE20 09:38:19 *** ChanServ sets mode: -o Jam35_ 09:38:19 *** ChanServ sets mode: +v Webster 09:38:19 *** ChanServ sets mode: +v Sylf 09:38:19 *** ChanServ sets mode: +v XeryusTC 09:38:19 *** ChanServ sets mode: +v Hazzard 09:38:19 *** ChanServ sets mode: +v ^Spike^ 09:38:19 *** ChanServ sets mode: +v Ammler 09:38:19 *** ChanServ sets mode: +v V453000 09:38:19 *** ChanServ sets mode: +v coopserver 09:38:19 *** ChanServ sets mode: +v planetmaker 09:38:19 *** ChanServ sets mode: +v Taede 10:20:11 *** Djanxy has joined #openttdcoop 10:27:57 *** Progman has joined #openttdcoop 10:29:31 *** Jam35_ is now known as Jam35 11:01:13 *** Djanxy has quit IRC 11:10:30 *** ChanServ sets mode: +o Jam35 11:30:18 *** StarLite has joined #openttdcoop 11:30:18 *** ChanServ sets mode: +o StarLite 11:38:30 *** glubothemad has joined #openttdcoop 11:38:37 *** glubothemad has quit IRC 11:38:48 *** glubothemad has joined #openttdcoop 12:13:31 <Narmora> forgot the command to see the server address 12:14:20 <glevans2> !ip 12:14:20 <coopserver> glevans2: publicserver-new.openttdcoop.org:3983 12:14:46 <glevans2> there you go Narmora 12:17:24 <Narmora> version isn't matching, I downloaded from !dl 12:17:57 <glevans2> are you using r27018 12:19:05 <Narmora> I really just used the download command it says 1.5.0-beta1 12:20:59 <glevans2> What operating system are you using? 12:22:45 *** Progman has quit IRC 12:31:07 <glevans2> !dl 12:31:07 <coopserver> glevans2: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 12:31:08 <coopserver> glevans2: http://www.openttd.org/en/download-trunk/r27018 12:31:37 <glevans2> Narmora: try that link, then pick your operating system. 12:31:48 <glevans2> I am off to work, back later. 14:34:43 *** Max| has joined #openttdcoop 14:53:38 <^Spike^> Narmora: it is advised to also to mention the server you are trying to connect to, in this case stable :) 14:53:59 <^Spike^> you won't be able to login with the dl link from this channel on stable cause we the stable (or almost stable) releases there 15:31:08 *** Narmora_ has joined #openttdcoop 15:32:54 <Jam35> !dl 15:32:54 <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 15:32:55 <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r27018 15:33:06 <Jam35> correct version ^ 15:33:38 <Jam35> (for Narmora) :) 15:35:38 <Narmora> !password 15:35:38 <coopserver> Narmora: drinks 15:35:50 <coopserver> *** Game still paused (connecting clients, number of players) 15:35:53 <coopserver> *** Narmora has joined 15:35:54 <coopserver> *** Game still paused (number of players) 15:41:00 <Narmora> I see a lot of weird stuff 15:41:10 <^Spike^> welcome to the public server 15:41:14 <^Spike^> did V play this map? :) 15:41:30 <coopserver> <Narmora> I see his name on signs 15:41:47 <^Spike^> yep that explains it :D 15:41:56 <^Spike^> don't get scared straight away 15:42:05 <^Spike^> V is just ehm well.... unique in his creations :) 15:43:41 <coopserver> <Narmora> When will there be someone around that could teach me some things (building the big hubs, load balancing properly, optimal mergers and station entrance/exits etc? 15:44:25 <^Spike^> best way is to just join in on a game and start building :) 15:45:16 *** ian3130 has joined #openttdcoop 15:45:27 <coopserver> <Narmora> the game is paused tho 15:45:52 <Jam35> !password 15:45:52 <coopserver> Jam35: bottom 15:45:58 <coopserver> *** Game still paused (connecting clients, number of players) 15:46:00 <coopserver> *** Jam35 has joined 15:46:01 <coopserver> *** Game still paused (number of players) 15:46:04 <coopserver> *** Jam35 has joined company #1 15:46:05 <coopserver> *** Game unpaused (number of players) 15:46:50 <coopserver> <Jam35> I have a few minutes to spare :) 15:46:52 <coopserver> <Narmora> What is there I should know about this network plan? 15:46:55 <^Spike^> the game pauses when there is <2 ppl in the company 15:47:04 <^Spike^> cause it is coop and not solo :) 15:47:09 <coopserver> *** Narmora has joined company #1 15:47:20 <coopserver> <Jam35> see !NETWORK PLAN in sign list 15:47:26 <^Spike^> and getting yourself in twice or getting a friend to "just" afk in the company also is bad :) 15:47:49 <coopserver> <Jam35> not much to this plan it is all about expansion 15:48:08 <ian3130> what pw to server? 15:48:15 <ian3130> !password 15:48:15 <coopserver> ian3130: bottom 15:48:22 <Jam35> ^that :P 15:48:26 <ian3130> lool! 15:48:27 <^Spike^> top! 15:48:43 <coopserver> <Narmora> ah I see 15:49:09 <coopserver> <Narmora> what are the color codes? 15:49:23 <coopserver> <Jam35> the rails? 15:49:28 <coopserver> <Narmora> yes 15:49:31 <coopserver> <Jam35> some have used green for sidelines 15:49:37 <coopserver> <Jam35> yellow is ML 15:49:54 <coopserver> <Jam35> blue looks like SL also 15:50:07 <coopserver> <Jam35> builders choice I guess, no code as such 15:50:16 <coopserver> <Narmora> ok 15:51:19 <coopserver> <Narmora> what is that huge detour at the upper left corner? 15:51:54 <coopserver> <Jam35> where sorry? 15:52:14 <coopserver> <Narmora> farm drop 15:52:32 <coopserver> <Narmora> the left corner of the map, the trains all makea long detour there 15:52:36 <coopserver> <Jam35> extra track makes little difference as we don't care about profit 15:52:52 <coopserver> <Jam35> what it does do is make space for hubs 15:53:47 <coopserver> <Jam35> unloading trains make money that is enough :) 15:54:31 <coopserver> <Jam35> if the numbers were red maybe there is something wrong 15:56:08 <coopserver> <Jam35> I want to remove SLH 10 15:56:26 <coopserver> <Jam35> it kind of overlaps SLH01 15:56:48 <coopserver> <Jam35> and there was no reason not to connect that one mine to SLH01 anyway 15:57:12 <coopserver> <Jam35> seems fairly pointless imo 15:57:53 <coopserver> <Narmora> yes I see 16:01:43 <coopserver> <Narmora> the point where I placed the 'should be improved?' sign should be changed I think 16:02:04 <coopserver> <Narmora> to accomodate for the new flow of trains so that they never have to wait for trains that just cross their path 16:02:27 <coopserver> <Jam35> it is a low traffic area 16:02:33 <coopserver> <Jam35> a SL 16:02:43 <coopserver> <Jam35> should not be much of an issue atm 16:02:51 <coopserver> <Narmora> oh 16:02:59 <coopserver> <Narmora> like now I see trains have to wait often 16:03:08 <coopserver> <Narmora> when they just need to cross the point and take a different route 16:03:28 <coopserver> <Narmora> actually I'm constantly catching waiting trains there 16:03:39 <coopserver> <Jam35> trains wait but it is not jamming 16:03:50 <coopserver> <Jam35> one train waits then it clearrs 16:04:00 <coopserver> <Jam35> is fine 16:04:04 <coopserver> <Narmora> ok 16:04:59 <coopserver> <Jam35> this will always happen when lines merge but if it needs improving on MLs especially it will be done 16:10:14 <coopserver> <Narmora> I think Goods pickup south needs to be expanded for more trains 16:10:19 <coopserver> <Narmora> only 38% is transported 16:10:26 <coopserver> <Jam35> agreed 16:10:37 <coopserver> <Jam35> was just looking there 16:11:29 <coopserver> <Narmora> though there is a fairly high density of trains where they enter again on the ML 16:11:48 <coopserver> <Narmora> so I think the two ML tracks may not be enough 16:11:58 <ian3130> hello 16:25:32 <coopserver> <Narmora> stations too short รง 16:25:45 <coopserver> <Jam35> jeez 16:26:13 <coopserver> <Jam35> was working to TL5 16:30:47 <coopserver> <Narmora> Im pretty sure it will jam unless a 3rd line is added to the exit lines 16:30:56 <coopserver> <Narmora> the current 2 are almost completely saturated 16:31:23 *** glubothemad has quit IRC 16:31:30 <coopserver> <Narmora> going to eat brb 16:31:35 <coopserver> <Jam35> kk 16:40:34 <ian3130> have you got any saves 16:40:46 <ian3130> with new grfs used 16:42:02 <coopserver> <Narmora> b 16:42:04 <Jam35> http://wiki.openttdcoop.org/PublicServer:Archive 16:45:16 <coopserver> <Jam35> so if we add a line out 16:45:30 <coopserver> <Jam35> it makes a 3+3->4 at the BBH 16:45:32 <coopserver> <Jam35> or should 16:45:45 <coopserver> <Narmora> yes 16:45:47 <coopserver> <Jam35> what's there atm is inadequate 16:46:13 <coopserver> <Jam35> @gondtown 16:46:21 <coopserver> <Narmora> im watching it 16:46:45 <coopserver> <Narmora> not too many gaps right now 16:47:20 <coopserver> <Jam35> indeed 16:47:52 <coopserver> <Narmora> but if that would get a 5th line the returning line will also need a 5th line 16:48:11 <coopserver> <Narmora> and the hub needs to be altered completely 16:48:58 <coopserver> <Jam35> some creative use of space is in order yes :) 16:49:49 <coopserver> <Narmora> do you guys ever use cyclotrons? 16:49:59 <coopserver> <Jam35> no :) 16:50:30 <coopserver> <Jam35> we use waiting bays as you see @Gondtown 16:51:10 <coopserver> <Narmora> ah yes, I guess with the current train acceleration its not neccesary 16:51:18 <coopserver> <Narmora> in my game I had older steam trains with a low accel 16:52:03 <coopserver> <Jam35> we would still use waiting bay/priority 16:54:14 <coopserver> <Narmora> I think if we have a 3rd line until gondtown it will be an improvement already 16:54:35 <coopserver> <Narmora> cause there are still some gaps between trains in the 4 tracks after that point 16:54:50 <coopserver> <Narmora> but on the 2 before it's problematic 16:56:57 *** ian3130 has quit IRC 17:03:32 <coopserver> <Narmora> I would do 2 bridges 17:03:40 <coopserver> <Narmora> this increases the minimal gap right? 17:04:14 <coopserver> <Jam35> correct but in this case that side gets not much traffic 17:04:23 <coopserver> <Narmora> ok 17:04:36 <coopserver> <Narmora> I ment 2 smaller ones in a row btw, not 2 next to each other 17:04:46 <coopserver> <Jam35> I think it should work 17:04:49 <coopserver> <Jam35> er maybe :) 17:07:36 *** MTsPonyZzZ has joined #openttdcoop 17:09:26 *** MTsPony has quit IRC 17:09:40 <StarLite> !password 17:09:40 <coopserver> StarLite: silver 17:09:40 <coopserver> *** Game paused (connecting clients) 17:09:40 <coopserver> *** StarLite has joined 17:09:40 <coopserver> *** Game unpaused (connecting clients) 17:09:40 <coopserver> <StarLite> o/ 17:09:40 <coopserver> <Narmora> hi 17:09:41 <coopserver> <Jam35> hi 17:11:18 <coopserver> <Narmora> im curious how you will do this 17:11:25 <coopserver> <Jam35> me too :) 17:11:36 <coopserver> <Narmora> seems to me like the top 2 lines are the ones with the least traffic 17:11:58 <coopserver> <Narmora> but I can't think of a clean way to 'probe' those lines with the new 3rd to merge onto them 17:12:46 <coopserver> <Jam35> space can be made by making the waiting spots on bridges 17:13:20 <coopserver> <Jam35> but atm it doesn't have much balance 17:13:36 <coopserver> <Jam35> just some lines choose between 2 ouput lines 17:14:00 <coopserver> <Jam35> I would like to give any split lines full choice 17:14:16 <coopserver> <Jam35> so 4 tracks to choose from 17:14:47 <coopserver> <Jam35> we have 6 input lines 17:15:00 <coopserver> <Jam35> make 4 have priority and split 2 over 4 17:15:05 <coopserver> <Jam35> is one way 17:15:29 <coopserver> <Jam35> probably the simplest 17:16:35 <coopserver> <Narmora> yes 17:17:11 <coopserver> <Jam35> SLH 04 is now jamming the ML in the other direction 17:19:08 <coopserver> <Narmora> one of those outgoing lines is never used where it splits 17:19:31 <coopserver> <Narmora> its not connected 17:19:40 <coopserver> <Narmora> that could resolve this already for now 17:19:50 <coopserver> <Jam35> that line goes nowhere 17:20:09 <coopserver> <Narmora> oh ye right :p thats the 3rd you're making 17:20:15 <coopserver> <Jam35> it's the one I'm working on :) 17:21:34 <coopserver> <StarLite> ah your making a 3rd from oil/paper to BBH03? 17:21:49 <coopserver> <Jam35> yeah 17:21:53 <coopserver> <StarLite> yeah, that's needed :) 17:22:06 <coopserver> <Jam35> ah gtg eat now 17:22:21 <coopserver> <Jam35> will be around 17:22:25 <coopserver> *** Jam35 has joined spectators 17:22:58 <coopserver> <Narmora> oh damn and everything is jamming 17:23:03 <coopserver> <Narmora> wish I could finish this 17:23:39 <coopserver> <Narmora> could you look at Gondtown, Starlite? 17:24:24 <coopserver> <StarLite> hmzz, let's see 17:25:24 <coopserver> <StarLite> Im not totally sure what Jam was trying to do here tho. he started on that join 17:25:33 <coopserver> <StarLite> bu not sure how he ment to finish it.. 17:25:34 <coopserver> <Narmora> he wanted 4 priority lines 17:25:46 <coopserver> <Narmora> and merge the other 2 into them with 4 options on each 17:25:55 <coopserver> <StarLite> yeah, I could guess a bit how he wanted uit 17:26:30 *** liq4 has quit IRC 17:29:21 <coopserver> <StarLite> not sure if this is what he ment tho 17:30:48 <coopserver> <Narmora> hm 17:31:03 <coopserver> <StarLite> theres like 1 priority line now, not 4 17:32:07 <coopserver> <Narmora> I think att the sign with my name 17:32:18 <coopserver> <Narmora> that line should not merge into the top one 17:32:39 <coopserver> <StarLite> Problem is that the top one is already overloaded atm 17:32:42 <coopserver> <Narmora> as the top one already has full saturation 17:35:21 <coopserver> <Narmora> ouch 17:37:59 <coopserver> <StarLite> now lets see about that 3rd new line 17:40:09 <coopserver> <Narmora> I think its the second line from the top 17:40:15 <coopserver> <Narmora> that the new line should go to 17:40:47 <coopserver> <Narmora> and have priority over the 2 existing merging ones on that line (those are the ones that can go everywhere) 17:42:23 <coopserver> *** Jam35 has joined company #1 17:42:27 <coopserver> <StarLite> wb jam 17:42:34 <coopserver> <Jam35> ty :) 17:42:52 <coopserver> <StarLite> I tried to finish what you started, but I probably did not do what you planned ;) 17:43:02 <coopserver> <StarLite> so feel free to finish it your way :P 17:43:25 <coopserver> <StarLite> crap 17:43:27 <coopserver> <Narmora> :o 17:43:48 <coopserver> <StarLite> cloned 17:45:18 <coopserver> <StarLite> I already removed some houses at grondtown, think we should destroy it completely, cus we a re gonna need a 5th/6th line there soon anyways 17:45:22 <coopserver> <StarLite> and then we need that space 17:46:01 <coopserver> <Jam35> can do 17:46:18 <coopserver> <Jam35> not sure what I was doing :) 17:46:35 <coopserver> <Jam35> maybe split 4 lines over 3 is easy 17:47:07 <coopserver> <Jam35> something like 123 124 134 234 17:47:19 <coopserver> <StarLite> BBH03 > BBH02 and further is going to get a 5th/6th line sooner or later 17:47:28 <coopserver> <StarLite> so maybe we better prepare for that as well 18:01:21 *** MTsPony has joined #openttdcoop 18:06:39 *** MTsPonyZzZ has quit IRC 18:08:17 <coopserver> <Jam35> well 18:08:24 <coopserver> <Jam35> that's something I guess 18:08:57 <coopserver> <Narmora> time to open the 3rd line! 18:09:01 <coopserver> <StarLite> \o/ 18:09:09 <coopserver> <Jam35> already there :) 18:09:11 <coopserver> <StarLite> *gets out the champagne 18:14:02 <coopserver> <Narmora> I got to get going now 18:14:15 <coopserver> <Narmora> but damn.. everything in general looks really close to saturation now 18:14:22 <coopserver> <Jam35> k cya around 18:14:25 <coopserver> <Jam35> yeah :) 18:14:36 <coopserver> <Narmora> its cool to just watch and be mesmerised 18:14:37 <coopserver> <StarLite> we need a lot more tracks 18:15:10 <coopserver> <Narmora> but I'll be back later.. study time- bye! 18:15:15 <coopserver> <StarLite> cya nar 18:15:16 <coopserver> <Jam35> bfn 18:15:21 <coopserver> *** Narmora has left the game (Leaving) 18:15:54 *** LSky`` has joined #openttdcoop 18:17:24 *** MTsPony has quit IRC 18:17:24 *** LSky` has quit IRC 18:18:15 *** MTsPony has joined #openttdcoop 18:18:15 *** LSky` has joined #openttdcoop 18:20:42 *** LSky` has quit IRC 18:24:32 *** MTsPonyZzZ has joined #openttdcoop 18:28:18 *** MTsPony has quit IRC 18:34:24 <coopserver> <Jam35> I gtg 18:34:27 <coopserver> <StarLite> cya 18:34:28 <coopserver> <Jam35> bbl 18:34:31 <coopserver> <Jam35> er maybe 18:34:36 <coopserver> *** Jam35 has left the game (Leaving) 18:41:08 <coopserver> *** StarLite has joined spectators 18:41:09 <coopserver> *** Game paused (number of players) 19:10:49 *** 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