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00:14:51 *** Aziroshin has quit IRC 00:31:44 *** Aziroshin has joined #openttdcoop 00:44:00 <Sylf> !pw 00:44:00 <coopserver> Sylf: popped 00:44:09 <coopserver> *** Game still paused (connecting clients, number of players) 00:44:12 <coopserver> *** S has joined 00:44:13 <coopserver> *** Game still paused (number of players) 00:45:54 <coopserver> *** S has left the game (Leaving) 00:59:45 *** liq3 has joined #openttdcoop 05:55:56 *** LSky` has joined #openttdcoop 05:57:09 *** wicope has joined #openttdcoop 06:49:47 *** LSky` has quit IRC 07:50:54 *** Mark has joined #openttdcoop 07:50:54 *** Webster sets mode: +o Mark 07:51:07 <Mark> hello 07:53:18 <Mark> !pw 07:53:18 <coopserver> Mark: growth 07:53:26 <V453000> yonube 07:53:27 <coopserver> *** Game still paused (connecting clients, number of players) 07:53:32 <coopserver> *** Mark has joined 07:53:33 <coopserver> *** Game still paused (number of players) 07:53:34 <coopserver> *** Game unpaused (number of players) 07:53:38 <V453000> desync will be fixed tonight :) just waiting for openttd release 07:53:43 <V453000> !pw 07:53:43 <coopserver> V453000: months 07:53:47 <Mark> nice 07:53:59 <coopserver> <Mark> your plan wins 07:54:16 <V453000> iz half yours 07:54:27 <V453000> !pw 07:54:28 <coopserver> V453000: beside 07:54:44 <coopserver> <Mark> what an honour 07:54:52 <coopserver> <Mark> lets build it then 07:54:55 <V453000> WTF 07:54:56 <V453000> !pw 07:54:57 <coopserver> V453000: subspr 07:55:00 <V453000> seriously 07:55:08 <coopserver> *** Game paused (connecting clients) 07:55:10 <coopserver> *** V453000 has joined 07:55:11 <coopserver> *** Game unpaused (connecting clients) 07:55:14 <Mark> !pw 07:55:14 <coopserver> Mark: subspr 07:55:20 <Mark> why does that change so quickly? 07:55:27 <coopserver> <V453000> ask me not 07:55:30 <Mark> is supposed to be every 5 mins isnt it? 07:55:36 <coopserver> <V453000> k lets fuck up some mL 07:55:46 <coopserver> <Mark> lets do it 07:56:11 <coopserver> 'V453000' reported an error and is closing its connection (desync error) 07:56:12 <coopserver> *** V453000 has left the game (desync error) 07:56:13 <coopserver> 'Mark' reported an error and is closing its connection (desync error) 07:56:14 <V453000> !pw 07:56:14 <coopserver> *** Mark has left the game (desync error) 07:56:15 <coopserver> *** Game paused (number of players) 07:56:16 <coopserver> V453000: subspr 07:56:24 <coopserver> *** Game still paused (connecting clients, number of players) 07:56:26 <coopserver> *** V453000 has joined 07:56:27 <coopserver> *** Game still paused (connecting clients) 07:56:29 <coopserver> *** Mark has joined 07:56:30 <coopserver> *** Game unpaused (connecting clients) 07:56:53 <coopserver> <V453000> ooo mofo read my blog bout expanding 07:56:55 <coopserver> <V453000> :P 07:57:07 <coopserver> 'V453000' reported an error and is closing its connection (desync error) 07:57:08 <coopserver> *** V453000 has left the game (desync error) 07:57:09 <coopserver> 'Mark' reported an error and is closing its connection (desync error) 07:57:10 <coopserver> *** Mark has left the game (desync error) 07:57:10 <V453000> !pw 07:57:11 <coopserver> *** Game paused (number of players) 07:57:11 <V453000> yeah 07:57:12 <coopserver> V453000: subspr 07:57:15 <V453000> btw, it is industries 07:57:22 <coopserver> *** Game still paused (connecting clients, number of players) 07:57:23 <V453000> lets pause the game and allow pause on build 07:57:27 <coopserver> *** Mark has joined 07:57:28 <coopserver> *** Game still paused (number of players) 07:57:29 <coopserver> *** Game unpaused (number of players) 07:58:02 <V453000> !pw 07:58:03 <coopserver> V453000: subspr 07:58:16 <coopserver> *** Game paused (connecting clients) 07:58:25 <coopserver> *** V453000 has joined 07:58:26 <coopserver> *** Game unpaused (connecting clients) 07:58:27 <coopserver> 'V453000' reported an error and is closing its connection (desync error) 07:58:28 <coopserver> *** V453000 has left the game (desync error) 07:58:29 <coopserver> 'Mark' reported an error and is closing its connection (desync error) 07:58:30 <coopserver> *** Mark has left the game (desync error) 07:58:31 <coopserver> *** Game paused (number of players) 07:58:35 <Mark> omg 07:58:36 <V453000> !rcon set command_pause_level 07:58:37 <coopserver> Current value for 'command_pause_level' is: '1' (min: 0, max: 3) 07:58:40 <V453000> !rcon set command_pause_level 3 07:58:41 <coopserver> ERROR: This command/variable is not available during network games. 07:58:49 <V453000> yeah I will just reload with this 07:59:21 <Mark> have you even published that blog post? 07:59:24 <V453000> !pw 07:59:24 <coopserver> V453000: subspr 07:59:32 <V453000> not yet, no time for example game->images 07:59:37 <coopserver> *** Game still paused (connecting clients, number of players) 07:59:39 <coopserver> *** V453000 has joined 07:59:40 <coopserver> *** Game still paused (number of players) 07:59:41 <coopserver> *** Game unpaused (number of players) 07:59:59 <coopserver> *** V453000 has left the game (Leaving) 08:00:00 <coopserver> *** Game paused (number of players) 08:01:08 <V453000> btw, idk if pause building doesnt desync on itself :D 08:01:52 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Not%20in%20the%20Face%20TT%20LTD%2C%201st%20Mar%202120.sav 08:01:53 <coopserver> Starting download... 08:01:57 <coopserver> Savegame successfully downloaded 08:01:58 <V453000> !rcon ls 08:01:59 <coopserver> 0) .. (Parent directory) 08:02:00 <coopserver> 1) autosave/ (Directory) 08:02:01 <coopserver> 2) uploads/ (Directory) 08:02:02 <coopserver> 3) desyncstart.sav 08:02:03 <coopserver> 4) game.sav 08:02:03 <V453000> !rcon cd 2 08:02:05 <coopserver> V453000: You have 5 more messages. Type !less to view them 08:02:06 <V453000> !rcon load 1 08:02:07 <coopserver> Starting new game 08:02:15 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27288) 08:02:39 <V453000> !pw 08:02:40 <coopserver> *** Game still paused (manual, number of players) 08:02:41 <coopserver> V453000: import 08:02:51 <V453000> ok 08:02:53 <V453000> !pw 08:02:53 <coopserver> V453000: priest 08:03:00 <coopserver> *** Game still paused (manual, connecting clients, number of players) 08:03:02 <coopserver> *** V453000 has joined 08:03:03 <coopserver> *** Game still paused (manual, number of players) 08:03:04 <coopserver> *** Game still paused (manual) 08:03:17 <V453000> Taede: the thing went totally nuts in changing passwords :D 08:03:21 <V453000> Mark: join the fuck up 08:03:37 <Mark> !pw 08:03:38 <coopserver> Mark: spends 08:03:46 <coopserver> *** Game still paused (manual, connecting clients) 08:03:51 <coopserver> *** Mark has joined 08:03:52 <coopserver> *** Game still paused (manual) 08:04:13 <coopserver> <Mark> you could have cheated some money while you did that 08:04:18 <coopserver> <V453000> iz nuf 08:04:24 <coopserver> <Mark> 21m? 08:04:40 <coopserver> <V453000> ok maybe isnt :D 08:05:17 <coopserver> <Mark> you know the good things about timezones 08:05:50 <coopserver> <V453000> you fuck sheep while I am having lunch? 08:05:58 <Mark> :D 08:06:09 <Mark> i drink beer while youre having breakfast 08:06:23 <Mark> although that could happen in the same timezone too 08:06:55 <coopserver> <V453000> how does a timezone change what you do in the morning? :D 08:07:01 <coopserver> <V453000> oh while me 08:07:02 <coopserver> <V453000> k 08:07:03 <coopserver> <V453000> legit 08:07:50 <coopserver> <V453000> Sorry Brenfingburg 08:07:55 <coopserver> <V453000> uded 08:14:15 <coopserver> <V453000> careful about hills our trains hate climbing 08:14:34 <coopserver> <Mark> k 08:14:39 <coopserver> <V453000> not k 08:14:56 <coopserver> <V453000> you are supposed to say how the fuck does superstrong have issues with hills 08:15:07 <coopserver> <Mark> :D 08:15:09 <coopserver> <V453000> and you just accept my bullshit 08:15:12 <coopserver> <Mark> yeah why 08:15:13 <coopserver> <V453000> booring 08:15:25 <coopserver> <V453000> because they dont I just told you because you cant test it while paused :D 08:15:31 <coopserver> <Mark> :D 08:15:33 <coopserver> <Mark> oh 08:15:38 <coopserver> <Mark> sorry i didnt bite :D 08:15:49 <coopserver> <V453000> :( 08:20:16 <coopserver> <V453000> so TL9 refit station usez 08:20:26 <coopserver> <V453000> hmmm 08:32:01 <coopserver> <Mark> looks like no desyncs 08:54:16 <coopserver> <V453000> yeah 08:54:32 <coopserver> <V453000> omgwtf 08:55:10 <coopserver> <V453000> 2many signals :P 08:55:35 <coopserver> <V453000> b4d 08:58:05 <coopserver> <Mark> thanks for working that out 08:58:23 <coopserver> <Mark> i usually just leave them untill something breaks 08:59:18 <coopserver> <V453000> nube 08:59:20 <coopserver> <V453000> I gtg 08:59:21 <coopserver> <V453000> cya 08:59:22 <coopserver> *** V453000 has left the game (Leaving) 08:59:34 <coopserver> <Mark> bye 09:01:22 <coopserver> *** Mark has left the game (Leaving) 09:01:23 <coopserver> *** Game still paused (manual, number of players) 09:02:00 *** lol has joined #openttdcoop 09:02:14 <lol> !pw 09:02:15 <coopserver> lol: metric 09:02:16 <lol> hi 09:02:31 <lol> !pw 09:02:31 <coopserver> lol: broken 09:02:41 <coopserver> *** Game still paused (manual, connecting clients, number of players) 09:02:44 <coopserver> *** lol has joined 09:02:45 <coopserver> *** Game still paused (manual, number of players) 09:02:46 <coopserver> *** Game still paused (manual) 09:13:58 *** Mark has quit IRC 09:16:42 *** glubothemad has joined #openttdcoop 09:22:35 <coopserver> *** lol has left the game (Leaving) 09:22:36 <coopserver> *** Game still paused (manual, number of players) 09:26:56 *** lol has quit IRC 09:30:44 *** wicope has quit IRC 09:54:46 *** solatis has joined #openttdcoop 09:54:56 <solatis> hmm is the current public server offline? 09:55:02 <solatis> i can only see the welcome server 09:55:21 <solatis> @quickstart 09:55:22 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 09:57:05 <solatis> !password 09:57:06 <coopserver> solatis: origin 10:00:09 <solatis> 5.9.88.188 is the ip, right ? 10:01:30 <solatis> ah, wrong port 10:06:16 *** Aziroshin has quit IRC 10:11:04 *** StarLite has joined #openttdcoop 10:11:04 *** ChanServ sets mode: +o StarLite 10:12:51 <V453000> !pw 10:12:51 <coopserver> V453000: pylons 10:12:57 <V453000> you have the right revision solatis ? 10:12:59 <V453000> !dl 10:13:00 <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 10:13:01 <coopserver> V453000: http://www.openttd.org/en/download-trunk/r27288 10:13:05 <V453000> !ip 10:13:06 <coopserver> V453000: publicserver-new.openttdcoop.org:3983 10:19:27 *** Klanticus has joined #openttdcoop 10:28:54 <solatis> i'm running trunk rxxxx88 yes 10:29:15 <solatis> password 'origin' doesnt appear to work for the public server 10:30:51 <V453000> !pw 10:30:52 <coopserver> V453000: fences 10:30:52 <^Spike^> !pw 10:30:53 <coopserver> ^Spike^: fences 10:30:55 <V453000> it changes :) 10:30:56 <^Spike^> it can change :) 10:31:19 <solatis> ah 10:31:31 <coopserver> *** Game still paused (manual, connecting clients, number of players) 10:31:39 <coopserver> *** solatis has joined 10:31:40 <coopserver> *** Game still paused (manual, number of players) 10:31:44 <solatis> i'm in \o/ 10:32:03 <V453000> welcome :) 10:33:41 <coopserver> *** solatis has left the game (Leaving) 10:33:54 <solatis> great 10:34:03 <solatis> now i'm probably just going to spectate for a while 10:39:34 <V453000> @stage Building 10:39:34 *** Webster changes topic to "Cooperative OpenTTD | PSG297 (r27288) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org" 10:49:44 <V453000> !pw 10:49:45 <coopserver> V453000: moving 10:49:49 <coopserver> *** Game still paused (manual, connecting clients, number of players) 10:49:51 <coopserver> *** V453000 has joined 10:49:52 <coopserver> *** Game still paused (manual, number of players) 10:49:53 <coopserver> *** Game still paused (manual) 10:50:02 <coopserver> <V453000> hoyo 10:52:19 <^Spike^> solatis: that until someone says: Build a SLH ;) 10:52:27 <^Spike^> best way to learn is just do it solatis 10:52:28 <V453000> OR ELSE 10:52:29 <V453000> :) 10:52:37 <^Spike^> making mistakes is not an issue everybody has to learn 10:52:42 <^Spike^> and rebuilding is the most fun part :D 10:53:13 <solatis> ^Spike^: i know 10:53:54 <solatis> i think the best thing for me is to just build small parts and then look whether others improve upon it 10:54:09 <^Spike^> V does this plan have some SLHs? 10:54:25 <coopserver> <V453000> of course but it doesnt have ML yet :) just started 10:54:29 <^Spike^> :) 10:54:40 <^Spike^> solatis: at some point just try to build a SLH 10:54:47 <^Spike^> it's a rather "small" part of a network 10:54:54 <solatis> building SLHs is the most fun part :) 10:55:03 <solatis> especially solving bottlenecks in SLHs 10:55:05 <coopserver> <V453000> good :D want a place to try now? 10:55:08 <^Spike^> :D 10:55:21 <solatis> not just yet, almost ready for dinner here 10:55:26 <coopserver> <V453000> kayZ 10:56:25 <solatis> some of these SLHs in the junctionary are pretty epic 10:56:44 <coopserver> <V453000> the junctionary is the show-off page :P 10:56:50 <coopserver> <V453000> many do not get to such stage 10:56:56 <coopserver> <V453000> or, later in the game 10:57:52 <solatis> you mean the V453000 show-off page :) 10:57:58 <coopserver> <V453000> xd 10:58:10 <coopserver> <V453000> that is just how it ends when you build here for years :P 10:58:15 <solatis> haha 10:58:25 <solatis> well i've been playing ttd for 25+ years now 10:58:38 <coopserver> <V453000> great :) 10:58:50 <coopserver> <V453000> hm isnt the game 21 years old? :P 10:59:24 <solatis> hmm 10:59:27 <solatis> i'm 32 now 10:59:40 <solatis> and i remember being around 10 years old playing ttd in my parents' basement 10:59:42 <coopserver> <V453000> 1994 TTO, 1996 TTD 11:00:10 <coopserver> <V453000> unless I am wrong which is always an option 11:00:29 <solatis> 1994, apparently 11:00:30 <solatis> ok 11:01:51 <solatis> so, in that case, 20 years 11:02:10 <coopserver> <V453000> good nuff 11:02:12 <coopserver> <V453000> :) 11:02:53 <coopserver> <V453000> though I would say playing TTO/TTD/OpenTTD is a diferent category to playing on openttdcoop :D 11:02:56 <coopserver> <V453000> :P 11:03:01 <coopserver> <V453000> madness happens 11:04:19 <solatis> yeah 11:04:21 <solatis> i know 11:04:31 <solatis> i've been trying to simulate madness in my single player efforts 11:04:37 <solatis> suffice to say, i'm probably not mad enough 11:04:37 <coopserver> <V453000> :D perfect 11:04:56 <coopserver> <V453000> never too late to join :) 11:09:16 <coopserver> <V453000> yay first station 11:13:09 <coopserver> <V453000> that island line, so much beauty :D 11:35:48 <solatis> !pw 11:35:48 <coopserver> solatis: window 11:36:09 <coopserver> *** Game still paused (manual, connecting clients) 11:36:22 <coopserver> *** solatis has joined 11:36:23 <coopserver> *** Game still paused (manual) 11:36:25 <coopserver> <V453000> heyo :) 11:36:33 <coopserver> <solatis> in game chat is relayed to irc? 11:36:38 <coopserver> <V453000> yes :) 11:36:50 <coopserver> <solatis> awesome 11:37:00 <coopserver> <solatis> have some 15 minute job i can help out on? 11:37:03 <coopserver> <V453000> it is, means you can talk to people without opening the game :) 11:37:13 <coopserver> <V453000> all over the map are signs of bought land 11:37:19 <coopserver> <V453000> that is where LL_______RR ML goes 11:40:53 <solatis> ehrm, stupid question, but LL / RR stands for left / right (the direction) ? 11:41:33 <V453000> yeah sorry :) 11:41:47 <coopserver> <solatis> no its ok, i just have some catching up to do on the terminology 11:41:57 <coopserver> <V453000> is normal :) 11:45:50 <coopserver> <solatis> the signs with bought land indicate the direction that the MH should follow 11:45:52 <coopserver> <solatis> ? 11:45:57 <coopserver> <solatis> ML* 11:46:22 <coopserver> <solatis> (i'm looking at BBH 02 right now) 12:01:04 <coopserver> <solatis> well i've made some progress connecting BBH 02 with BBH 03 12:01:17 <coopserver> <solatis> the least i could do :) 12:01:19 <coopserver> <V453000> looks right 12:01:27 <coopserver> <V453000> but they should be a bit futher apartr 12:01:34 <coopserver> <solatis> ok 12:01:40 <coopserver> <V453000> plan says focus on expandability -leave space 12:01:41 <coopserver> <solatis> i'll refactor when i get back 12:01:46 <coopserver> <V453000> it is quite important :) 12:01:47 <coopserver> <V453000> sure 12:01:51 <coopserver> <V453000> no rush 12:01:55 <coopserver> <solatis> got it! 12:02:00 <coopserver> *** solatis has left the game (Leaving) 12:04:48 <^Spike^> @glossary 12:04:48 *** lol has joined #openttdcoop 12:04:48 <Webster> ^Spike^: Available definitions: 2cc, ap, avignon, b2b, bananas, basesets, bbh, boost, cl, coop, distantjoin, ecs, eol, eyecandy, firs, fpp, h2h, ice, is2, isr, lb, lc, ll, ml, mm, msh, msrn, nars, newgrf, nuts, pax, pbs, pf, pj1k, prio, ps, psb, psg, pz, pzg, roro, rv, sbahn, sc, setdef, sl, slh, sml, srnw, stationwalking, tf, tgv, tl, tmd, ttrs, ttt, ukrs, wwottdgd, yapf, yapp, and yarrs 12:04:49 <lol> !pw 12:04:49 <coopserver> lol: revere 12:04:53 <^Spike^> damn not what i expected :) 12:05:00 <^Spike^> there is a wiki page with all the terms aswell :) 12:05:01 <V453000> XD 12:05:04 <V453000> lol 12:05:14 <^Spike^> and i'm too lazy to find it cause i also sort of need to work 12:05:21 <V453000> idk how it is called anymore 12:05:22 <lol> !pw 12:05:23 <coopserver> lol: smooth 12:05:28 <^Spike^> @terms 12:05:33 <coopserver> *** Game still paused (manual, connecting clients) 12:05:34 <^Spike^> @wiki 12:05:35 <coopserver> *** lol has joined 12:05:36 <coopserver> *** Game still paused (manual) 12:05:36 <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=(urlquote <text>) -- Returns the URL quoted form of the text. 12:05:42 <^Spike^> @wiki slh 12:05:43 <Webster> Sideline Hub - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=slh 12:05:43 <V453000> http://wiki.openttdcoop.org/Glossary 12:05:46 <^Spike^> that :) 12:06:04 <coopserver> <lol> hi 12:07:23 <coopserver> <lol> isn't the hub mark made nr. 6? 12:07:48 <coopserver> <V453000> is 12:10:20 <coopserver> <lol> is a train 9 tiles long? 12:10:30 <^Spike^> oeh tl9 map? :) 12:10:50 <coopserver> <lol> i'm not sure so i'm asking 12:11:13 <V453000> yes. :) 12:11:21 <V453000> ^Spike^: CL 1.5, power of nuts :P 12:11:39 <coopserver> <lol> what is minimum length of a turn then? 12:11:46 <coopserver> <V453000> I will show 12:11:54 <^Spike^> ah :) 12:12:19 <coopserver> <V453000> see !CL 1,5 12:12:35 <coopserver> <lol> i see 12:13:47 <coopserver> <lol> and this game is cl 1,5 12:14:00 <coopserver> <lol> ? 12:14:05 <coopserver> <V453000> aye 12:14:18 <coopserver> <V453000> plan says TL9 X E Qt R - CL 1,5 12:16:03 <coopserver> <lol> is my hub too small? 12:20:19 <coopserver> <lol> what is min speed of a bridg? 12:20:22 <coopserver> <lol> e 12:21:02 <coopserver> <V453000> our trains go only 134kmh 12:21:10 <coopserver> <V453000> so dont worry about slow bridges :) 12:21:15 <coopserver> <V453000> unless you use the slowest ones ofc 12:21:26 <coopserver> <V453000> it is kind of ok size 12:21:37 <coopserver> <V453000> with the merges it will be just fine 12:23:16 <coopserver> <lol> something like this is the idea? 12:24:39 <coopserver> *** lol has left the game (Leaving) 12:24:44 *** lol has quit IRC 12:24:51 <coopserver> <V453000> it is an option yes 12:25:03 <coopserver> <V453000> could use some improvements but system is fine 12:29:51 *** condac has joined #openttdcoop 12:29:51 *** condac_ has quit IRC 12:42:10 <solatis> !pw 12:42:10 <coopserver> solatis: usable 12:42:15 <coopserver> *** Game still paused (manual, connecting clients) 12:42:34 <coopserver> *** solatis has joined 12:42:35 <coopserver> *** Game still paused (manual) 12:45:15 <coopserver> <solatis> how many tiles should I aim for between LL and RR ? 12:48:58 <coopserver> <V453000> yeah that looks great 12:49:17 <coopserver> <solatis> i figured better to overdo it this time :) 12:49:20 <coopserver> <V453000> 10-20 is all fine, as it fits 12:49:35 <coopserver> <V453000> you will see that space is missing when we expand :D 12:50:02 <coopserver> <solatis> i know that from first hand experience, but i guess i haven't seen the orders of magnitude that you guys expand to yet 12:50:55 <coopserver> <V453000> depends how much people play a game :) 12:51:00 <coopserver> <V453000> sometimes more, sometimes less 12:51:11 <coopserver> <V453000> pro zone game 21 is a good example of what can happen 12:51:22 <coopserver> <V453000> more games too but this just comes to mind 12:51:24 <coopserver> <solatis> ill look at it 12:52:48 *** lol has joined #openttdcoop 12:52:51 <lol> !pw 12:52:51 <coopserver> lol: prices 12:52:59 <coopserver> *** Game still paused (manual, connecting clients) 12:53:01 <coopserver> *** lol has joined 12:53:02 <coopserver> *** Game still paused (manual) 12:53:20 <coopserver> <lol> sorry i'm leaving a lot 12:53:25 <coopserver> <lol> but i don't have a lot of time 12:53:30 <coopserver> <lol> why is game paused? 12:54:57 <coopserver> <V453000> the current revision is broken and industries cause desync 12:55:00 <coopserver> <V453000> pausing and allowing building works 12:55:07 <coopserver> <V453000> tonight there will be a fix 12:55:13 <coopserver> <lol> k 12:55:19 <coopserver> <V453000> it isnt a big problem until we get trains :) 12:55:30 <coopserver> <solatis> do you guys make up these MLHs on the fly or are there patterns you guys follow ? 12:55:47 <coopserver> <solatis> (looking at lol making BBH 02 now) 12:56:07 <coopserver> <V453000> it is much simpler than you might think 12:56:16 <coopserver> <lol> i am new here so i copy what mark made 12:56:18 <coopserver> <V453000> you just connect things to each other, there arent that many options 12:56:23 <coopserver> <lol> and i am learning from it 12:56:24 <coopserver> <solatis> haha 12:56:33 <coopserver> <solatis> that sounds like something Yogi Berra could have said 12:57:16 <coopserver> <solatis> "it's all very simple: you just look at the problem, solve it, and then you're done" 12:57:36 <coopserver> <lol> lol 13:00:09 <solatis> a "drop" station means an unloading station ? 13:00:17 <coopserver> <lol> yes 13:00:23 <solatis> so when i see a "candy floss drop", it means an unloading station ? 13:00:50 <coopserver> <solatis> (even though there isn't any accepting industry around yet?) 13:08:00 <coopserver> <lol> maybe also a pickup later in the game 13:08:12 <coopserver> <lol> industrie can be build if station is ready 13:08:20 <coopserver> <solatis> got it 13:08:22 <coopserver> <lol> otherwise you might build it in the wrong place 13:08:33 <coopserver> <solatis> yeah 13:08:43 <coopserver> <solatis> have to get used to the openttdcoop way of thinking 13:08:53 <coopserver> <V453000> careful about stations, they are refit stations 13:08:54 <coopserver> <solatis> i usually build my stations around industry, this is the other way around :) 13:09:05 <coopserver> <V453000> means trains unload, go to depot to refit cargo to product, and pick up the product 13:09:08 <coopserver> <solatis> what do you mean V? 13:09:13 <coopserver> <solatis> ah 13:09:20 <coopserver> <V453000> see @@ABR11 13:09:21 <Webster> Advanced Building Revue 11: Refit Stations at #openttdcoop - http://blog.openttdcoop.org/2012/02/16/advanced-building-revue-11-refit-stations/ 13:09:22 <coopserver> <solatis> in that case i'll copy your design 13:09:29 <coopserver> <V453000> that is also fine 13:13:24 <coopserver> *** lol has left the game (Leaving) 13:14:09 *** Maraxus has joined #openttdcoop 13:14:09 *** ChanServ sets mode: +o Maraxus 13:14:19 <lol> i cannot open savegame from last public server game 13:14:24 <lol> can you open that file? 13:15:02 <lol> !pw 13:15:03 <coopserver> lol: locate 13:15:16 <coopserver> *** Game still paused (manual, connecting clients) 13:15:18 <coopserver> *** lol has joined 13:15:19 <coopserver> *** Game still paused (manual) 13:17:19 <coopserver> *** solatis has left the game (Leaving) 13:21:47 *** Plonka has joined #openttdcoop 13:28:38 <Plonka> !pw 13:28:38 <coopserver> Plonka: walked 13:28:45 <coopserver> *** Game still paused (manual, connecting clients) 13:28:46 <coopserver> *** plonka has joined 13:28:47 <coopserver> *** Game still paused (manual) 13:29:31 <coopserver> <plonka> poop! 13:30:12 <coopserver> <lol> what is it? 13:30:18 <solatis> poop? 13:30:18 <coopserver> <plonka> poop is martian for hello btw :p 13:30:21 <solatis> thats dirty 13:30:38 <solatis> i thought 'marklar' was hello in martian 13:30:50 <coopserver> <plonka> possibly 13:30:54 <coopserver> <plonka> im no expert :) 13:31:02 <solatis> it was a south park reference :) 13:31:09 <coopserver> <plonka> aha 13:31:26 <coopserver> <plonka> not seen that episode :/ 13:31:35 <solatis> it's great 13:31:45 <solatis> they meet aliens, and the only words the aliens can say is 'marklar' 13:32:08 <coopserver> <plonka> lol 13:32:13 <coopserver> <plonka> i do love sp 13:32:24 <solatis> i think they sent starvin marvin to the aliens 13:32:27 <coopserver> <lol> i will leave 13:32:41 <coopserver> <plonka> no lol stay :P 13:32:43 <coopserver> *** lol has left the game (Leaving) 13:32:47 <coopserver> <plonka> bb lol 13:32:54 <lol> bye 13:33:14 <coopserver> <plonka> what described reminds me of team america and derka derka 13:33:23 <solatis> haha 13:33:35 <solatis> yeah it's no coincidence it's by the same authors 13:33:57 <coopserver> <plonka> yep those two guys come up with some good stuff 13:35:44 <coopserver> <V453000> yo plonka wat up 13:35:51 <coopserver> <plonka> howdy v 13:35:56 <coopserver> <V453000> hm I should cheat some more money :D soon 13:36:08 <coopserver> <plonka> goof idea :) 13:36:19 <coopserver> <plonka> stupid f 13:39:16 <solatis> i've been very reluctant to terraform so far, only with a station 13:39:24 <solatis> whats the etiquette wrt terraforming? 13:39:39 <coopserver> <plonka> as much as u need 13:39:48 <coopserver> <plonka> not as much as u want 13:40:00 <solatis> sounds great 13:40:03 <solatis> !pw 13:40:03 <coopserver> solatis: useful 13:40:21 <coopserver> *** Game still paused (manual, connecting clients) 13:40:48 <coopserver> *** solatis has joined 13:40:49 <coopserver> *** Game still paused (manual) 13:40:59 *** lol has quit IRC 13:43:32 <coopserver> <V453000> huge note 13:43:36 <coopserver> <V453000> if you clone something 13:43:42 <coopserver> <V453000> make sure you clone all distances right 13:43:46 <coopserver> <solatis> use control 13:43:55 <coopserver> <V453000> see my station 13:44:07 <coopserver> <solatis> ohh i think i did tl7 13:44:08 <coopserver> <V453000> it is extremely vital for the red parts to be 1* train length waiting spot 13:44:18 <coopserver> <V453000> 6 actually 13:44:28 <coopserver> <V453000> there is one extra signal 13:44:29 <coopserver> <solatis> stupid me 13:46:02 <coopserver> <solatis> 12 tracks platform length 9 for stations right? 13:47:50 <coopserver> <solatis> i think i got it right now 13:48:08 <coopserver> *** solatis has left the game (Leaving) 13:48:08 *** wicope has joined #openttdcoop 13:51:43 <coopserver> <V453000> yeah bu 13:51:44 <coopserver> <V453000> :d 13:51:50 <coopserver> <V453000> needs signals and the depot lengths are borken 14:21:34 <Taede> !threads 14:21:35 <coopserver> Taede: I have spawned 1 thread; 11 threads are still currently active: MainThread, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, and SoapPollingThread. 14:21:50 <Taede> thatll bewhy its crazy with pws 14:26:22 *** Anson has joined #openttdcoop 14:27:48 <coopserver> <plonka> v 14:27:54 <coopserver> <plonka> need cash plz 14:29:01 <coopserver> <plonka> @admin 14:29:04 <coopserver> <plonka> !admin 14:29:05 <coopserver> *** plonka has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 14:29:15 <coopserver> <plonka> need some cash yo 14:33:01 <Plonka> v453000 14:33:20 <Plonka> v453000 14:55:23 *** pewz has joined #openttdcoop 14:55:36 <pewz> !dl 14:55:36 <coopserver> pewz: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 14:55:37 <coopserver> pewz: http://www.openttd.org/en/download-trunk/r27288 14:55:56 <V453000> kay :D sec 14:56:08 <coopserver> *** V453000 has left the game (Leaving) 14:56:15 <coopserver> <plonka> finally :) 14:56:26 <pewz> !download source 14:56:26 <coopserver> pewz: http://binaries.openttd.org/nightlies/trunk/r27288/openttd-trunk-r27288-source.tar.xz 14:58:37 <V453000> btw who the fuck made the company name :D 14:58:42 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Not%20in%20the%20Face%20TT%20LTD%2C%201st%20Mar%202120sadffsd.sav 14:58:43 <coopserver> Starting download... 14:58:47 <coopserver> Savegame successfully downloaded 14:58:47 <V453000> !rcon ls 14:58:49 <coopserver> 0) .. (Parent directory) 14:58:50 <coopserver> 1) Not%20in%20the%20Face%20TT%20LTD%2C%201st%20Mar%202120sadffsd.s 14:58:51 <coopserver> 2) Not%20in%20the%20Face%20TT%20LTD%2C%201st%20Mar%202120.sav 14:58:52 <coopserver> 3) psg297start2.sav 14:58:53 <coopserver> 4) psg297start1.sav 14:58:53 <V453000> !rcon load 1 14:58:55 <coopserver> V453000: You have 85 more messages. Type !less to view them 14:58:55 <V453000> gogogogog 14:58:56 <coopserver> Starting new game 14:58:56 <V453000> $$$$$$$ 14:59:00 <coopserver> *** plonka has left the game (connection lost) 14:59:01 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27288) 14:59:24 <coopserver> *** Game still paused (manual, number of players) 14:59:26 <Plonka> thx 14:59:44 <Plonka> !pw 14:59:44 <coopserver> Plonka: values 15:00:06 <Plonka> !pw 15:00:06 <coopserver> Plonka: bought 15:00:17 <coopserver> *** Game still paused (manual, connecting clients, number of players) 15:00:18 <coopserver> *** plonka has joined 15:00:20 <coopserver> *** Game still paused (manual, number of players) 15:00:20 <coopserver> *** Game still paused (manual) 15:05:59 <Goddesen> !newgrf 15:06:10 <Goddesen> !help 15:06:11 <coopserver> Goddesen: http://wiki.openttdcoop.org/Soap 15:06:14 <Goddesen> !grf 15:06:14 <coopserver> Goddesen: http://wiki.openttdcoop.org/GRF 15:09:20 <Goddesen> !pw 15:09:21 <coopserver> Goddesen: gained 15:09:34 <coopserver> *** Game still paused (manual, connecting clients) 15:09:35 <coopserver> *** Godde has joined 15:09:36 <coopserver> *** Game still paused (manual) 15:17:03 <Maraxus> !pw 15:17:03 <coopserver> Maraxus: slovak 15:17:07 *** liq3 has quit IRC 15:17:11 <coopserver> *** Game still paused (manual, connecting clients) 15:17:14 <coopserver> *** Maraxus has joined 15:17:15 <coopserver> *** Game still paused (manual) 15:17:24 <coopserver> <plonka> hello 15:17:25 <coopserver> *** Godde has left the game (Leaving) 15:17:27 <coopserver> <Maraxus> hi 15:19:59 <coopserver> *** Maraxus has joined company #1 15:26:20 *** Progman has joined #openttdcoop 15:32:46 *** ars has joined #openttdcoop 15:33:19 <ars> !download 15:33:19 <coopserver> ars: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 15:33:20 <coopserver> ars: http://www.openttd.org/en/download-trunk/r27288 15:39:33 *** Max| has quit IRC 15:42:59 *** pewz has quit IRC 15:44:47 <ars> Hi) 15:44:54 <ars> !password 15:44:54 <coopserver> ars: manner 15:45:15 <ars> !password 15:45:16 <coopserver> ars: amount 15:45:24 <coopserver> *** Game still paused (manual, connecting clients) 15:45:26 <coopserver> *** ars has joined 15:45:27 <coopserver> *** Game still paused (manual) 15:46:06 <coopserver> <plonka> hello ars 15:46:11 <coopserver> <ars> Hi 15:50:34 <coopserver> <ars> Nice plan) 15:50:53 <coopserver> <plonka> yeah 15:51:00 <coopserver> <plonka> now get building :P 15:52:10 <coopserver> <ars> When will we can build? 15:52:24 <coopserver> <plonka> now 15:52:36 <coopserver> <ars> ) 15:52:53 <coopserver> <plonka> just goto a hub sign or station sign and build, build, build :D 15:53:05 <coopserver> <ars> Ok) 15:54:11 <coopserver> <ars> Where are you from? 15:54:21 <coopserver> <plonka> leeds uk 15:54:35 <coopserver> <ars> Russia 15:55:01 <coopserver> <plonka> the beauty of the internet 15:55:13 <coopserver> <ars> ) 15:55:17 <coopserver> <plonka> people from all over world meet up to play ottd :D 15:56:30 <coopserver> <ars> I can`t speak English well((( 15:57:03 <coopserver> <plonka> ive understood you so far 15:57:22 <coopserver> <plonka> and your english is better than my russian :P 15:57:28 <coopserver> <ars> How old are you? 15:57:35 <coopserver> <ars> ) 15:57:38 <Goddesen> !pw 15:57:38 <coopserver> Goddesen: bubble 15:57:40 <coopserver> <plonka> 34 15:57:48 <coopserver> *** Game still paused (manual, connecting clients) 15:57:49 <V453000> 666 15:57:49 <coopserver> *** Godde has joined 15:57:50 <coopserver> *** Game still paused (manual) 15:58:02 <coopserver> <ars> Hi 15:58:05 <coopserver> <plonka> wow v's older than i am :D 15:58:28 <coopserver> <plonka> hi godde 15:58:37 <coopserver> <Godde> hiyo 15:58:43 <coopserver> <Godde> just stopping by to have a look 15:58:55 <coopserver> *** plonka has joined spectators 15:58:58 <coopserver> *** plonka has joined company #1 15:59:44 <coopserver> *** Godde has left the game (Leaving) 16:10:27 <coopserver> <ars> ops... 16:10:37 <coopserver> <plonka> ? 16:13:41 <coopserver> <ars> Bad... 16:14:10 <coopserver> <plonka> whats wrong with it ars? 16:14:26 <coopserver> <ars> Look 16:15:20 *** Max| has joined #openttdcoop 16:15:21 <coopserver> <plonka> oh you meant the curve length? 16:15:25 <coopserver> <plonka> and s bend? 16:15:33 *** Jam35_ is now known as Jam35 16:15:52 <coopserver> <plonka> yes im not used to building with long trains 16:16:00 <Jam35> !pw 16:16:00 <coopserver> Jam35: laying 16:16:05 <coopserver> *** Game still paused (manual, connecting clients) 16:16:06 <coopserver> *** Jam35 has joined 16:16:07 <coopserver> *** Game still paused (manual) 16:16:12 <coopserver> <plonka> hey jam 16:16:19 <coopserver> <Jam35> heyhey 16:16:21 <coopserver> <ars> Hi Jam35 16:16:26 <coopserver> <Jam35> hihi 16:16:28 <coopserver> <Maraxus> hi 16:16:40 <coopserver> <Jam35> also :) 16:18:02 <coopserver> <Jam35> oh build whilst paused 16:18:13 <coopserver> <Jam35> still desyncing 16:18:25 <coopserver> <plonka> i haven't today so far 16:18:40 <coopserver> <Jam35> that's why the pause I mean 16:18:41 <coopserver> <plonka> i did about 30 times yesterday though 16:18:48 <coopserver> <plonka> oh 16:19:08 <coopserver> <plonka> so pausing "fixes" it? 16:19:09 <coopserver> <Jam35> whatya doin? 16:19:15 <coopserver> <Jam35> I guess 16:19:21 <coopserver> <plonka> just built a huge hub 16:19:34 <coopserver> <Jam35> mhm 16:19:37 <coopserver> <plonka> left loads of room for expansion 16:19:40 <coopserver> <plonka> as per plan 16:20:17 <coopserver> <Jam35> bah who needs it :P 16:20:28 <coopserver> <plonka> v does? :p 16:20:40 <coopserver> <Jam35> what a noob 16:20:56 <coopserver> <plonka> hehe 16:21:51 <coopserver> <Jam35> do you have orange/red or white RAWR landscape? 16:22:04 <coopserver> <plonka> orange/red 16:22:13 <coopserver> <plonka> tf and buldoze bits are brown 16:22:20 <coopserver> <Jam35> i had to disable the static newgrf 16:22:35 <coopserver> <Jam35> could not handle mars industies like that, with RAWR 16:22:58 <coopserver> <plonka> why what colout should land be? 16:22:59 <coopserver> <ars> I want to build BBH 03) 16:23:09 <coopserver> <Jam35> mars is orange 16:23:12 <coopserver> <plonka> build it then :p 16:23:21 <coopserver> <Jam35> but RAWR overwrites it 16:23:29 <coopserver> <plonka> to white? 16:23:31 <coopserver> <Jam35> becomes like toyland in stable 16:23:36 <coopserver> <Jam35> white ish t=yeah 16:23:43 <coopserver> <plonka> ok 16:27:12 <coopserver> *** Maraxus has joined spectators 16:36:13 <solatis> !pw 16:36:13 <coopserver> solatis: widget 16:36:51 <solatis> !pw 16:36:51 <coopserver> solatis: looped 16:37:26 <coopserver> *** Game still paused (manual, connecting clients) 16:37:53 <coopserver> *** solatis has joined 16:37:54 <coopserver> *** Game still paused (manual) 16:38:03 <coopserver> <plonka> wb solatis 16:39:54 <coopserver> *** solatis has left the game (Leaving) 16:44:58 <coopserver> <plonka> like this watch 16:45:40 <coopserver> *** Jam35 has joined company #1 16:45:47 <coopserver> <plonka> like so 16:47:52 *** solatis has quit IRC 16:56:05 <coopserver> <plonka> yes that will work :)_ 16:58:56 <coopserver> <ars> Normal? 16:59:18 <coopserver> <plonka> there thats good 16:59:31 <coopserver> <plonka> now install prios 16:59:45 <coopserver> <ars> Ok 17:00:06 *** solatis has joined #openttdcoop 17:05:33 <coopserver> <plonka> oh 17:05:40 <coopserver> <plonka> wht was it? 17:06:05 <solatis> !pw 17:06:05 <coopserver> solatis: master 17:06:15 <coopserver> <ars> Ok,,, 17:06:20 <coopserver> *** Game still paused (manual, connecting clients) 17:06:28 <coopserver> *** solatis has joined 17:06:29 <coopserver> *** Game still paused (manual) 17:06:40 <coopserver> <plonka> wb again solatis :P 17:07:32 <coopserver> <ars> ( 17:10:01 <coopserver> <solatis> ty :) 17:12:18 <coopserver> *** solatis has left the game (Leaving) 17:13:06 <coopserver> <ars> Normal? 17:14:26 <coopserver> *** Maraxus has joined company #1 17:16:07 <coopserver> <plonka> now move split back 17:16:11 <coopserver> <plonka> like this 17:17:13 <coopserver> <plonka> yep that will work :) 17:17:54 <coopserver> <plonka> fixed 17:17:55 <coopserver> <plonka> :) 17:20:36 <coopserver> <ars> Normal? 17:20:50 <coopserver> <plonka> yes looks good 17:21:15 <coopserver> <plonka> wait i spotted a problem 17:21:29 <coopserver> <plonka> no wait nevermind 17:21:51 <coopserver> <plonka> just dont forget 17:22:00 <coopserver> <plonka> you need !this track to turn left 17:22:33 <coopserver> <ars> Ok 17:22:37 <coopserver> <ars> look 17:23:21 <coopserver> <plonka> yep you can do that if you like 17:24:13 <coopserver> <ars> As to the Moscow Ring Road 17:24:17 <coopserver> <plonka> doesn't really matter how it's built so long as certain principles are followed 17:24:21 <coopserver> <plonka> lol :) 17:25:42 <coopserver> <plonka> !these waiting bays still aren't long enough 17:31:02 <coopserver> <plonka> afk a moment 17:32:05 *** lol has joined #openttdcoop 17:32:08 <lol> !pw 17:32:08 <coopserver> lol: trucks 17:32:18 <coopserver> *** Game still paused (manual, connecting clients) 17:32:20 <coopserver> *** lol has joined 17:32:21 <coopserver> *** Game still paused (manual) 17:33:06 <coopserver> <ars> Hi lol 17:33:12 <coopserver> <lol> hello 17:33:42 *** glubothemad has quit IRC 17:38:38 <coopserver> <plonka> wait ars 17:39:00 <coopserver> <plonka> !these lines need double tunnels 17:39:29 <coopserver> <ars> I can`t make 17:39:44 <coopserver> <plonka> lets see 17:39:56 <coopserver> <ars> Stop 17:40:40 <coopserver> <Jam35> can I unpause for 3 seconds? :) 17:40:50 <coopserver> <lol> i think you can try 17:40:52 <coopserver> <ars> Ok 17:40:56 <coopserver> <lol> maybe we all disconnect 17:41:02 <coopserver> <Jam35> yeah 17:41:11 <coopserver> <plonka> go for it 17:41:19 <coopserver> <Jam35> !unpause 17:41:39 *** ChanServ sets mode: +o Jam35 17:41:47 <Jam35> !unpause 17:41:48 <coopserver> *** Game unpaused (manual) 17:41:50 <Jam35> !pause 17:41:51 <coopserver> *** Game paused (manual) 17:41:59 <coopserver> <Jam35> done 17:42:02 <coopserver> <Jam35> phew :P 17:42:08 <coopserver> <plonka> sweet 17:42:45 <coopserver> <plonka> wait ars 17:43:00 <coopserver> <plonka> move all !this 17:43:17 <coopserver> <lol> if you split do you have to take care that trains doesn't block split? 17:43:30 <coopserver> <lol> or can you make that better when game is running? 17:43:43 <coopserver> <plonka> because if not you run the risk of merging before split 17:43:57 <coopserver> <plonka> yes lol 17:44:17 <coopserver> <plonka> create signal gaps accordingly so trains can't block split etc 17:44:28 <coopserver> <lol> but then you have a big signal gap 17:44:46 <coopserver> <lol> so if they can merge into mainline at once you miss a chance to merge 17:44:59 <coopserver> <plonka> yep that's ok so long as split goes to same location 17:45:06 <coopserver> <lol> k 17:45:35 <coopserver> <plonka> just don't make the signal gap any bigger than 1tl really and should be ok 17:45:40 <coopserver> <plonka> wait ars 17:45:58 <coopserver> <plonka> !move it !to here 17:46:01 <coopserver> <ars> Wait! 17:46:16 <coopserver> <plonka> ok 17:46:17 <coopserver> <lol> do you see sign:this ok? 17:48:06 <coopserver> <plonka> so long as !move it lines merge after the mainline splits it's ok 17:48:46 <coopserver> <ars> wait!!! 17:49:13 <coopserver> <plonka> lol show me where u mean with this split 17:49:22 <coopserver> <lol> it has sign this ok? 17:49:55 <coopserver> <plonka> jsut keep building ars 17:50:10 <coopserver> <plonka> then i can see what you're trying to do 17:51:52 <coopserver> <plonka> yeah a gap of 7 is fine for 9 train length 17:51:59 <coopserver> <lol> k 17:52:01 <coopserver> <plonka> no wait 17:52:02 <coopserver> <lol> thanks 17:52:19 <coopserver> <plonka> that gap should be about 10 17:52:34 <coopserver> <plonka> otherwise a train might pull in 17:52:39 <coopserver> <lol> which gap? 17:52:48 <coopserver> <plonka> this ok? sign 17:52:59 <coopserver> <plonka> u have a gap of 7 17:53:11 <coopserver> <lol> i know that one 17:53:15 <coopserver> <plonka> that can let in a train and cut off the plit 17:53:25 <coopserver> <plonka> if the other split clears first 17:53:31 <coopserver> <plonka> then it's a needless blockage 17:53:35 <coopserver> <lol> but if you count from mainline merger 17:53:50 <coopserver> <lol> it is 17 tiles 17:53:55 <coopserver> <plonka> no forget the merger one sec 17:54:03 <coopserver> <plonka> where the split starts 17:54:20 <coopserver> <plonka> from the exit signal to the next signal is a gap of 7 17:54:21 <coopserver> <lol> so it has a free place for 2 trains and they will block the signal so exitsignal stays red 17:54:30 <coopserver> <lol> yes 17:54:42 <coopserver> <plonka> well the number of trains it can hold doesn't matter 17:54:58 <coopserver> <plonka> what matters is the last train dones't potentially cut of the split 17:55:36 <coopserver> <plonka> ah yeah 17:55:38 <coopserver> <plonka> i see 17:55:40 <coopserver> <plonka> yeah 17:55:43 <coopserver> <plonka> its ok 17:55:58 <coopserver> <lol> thanks for looking 17:56:03 <coopserver> <plonka> cos last train goes beyound the last block signal 17:56:11 <coopserver> <lol> yes 17:56:18 <coopserver> <lol> i like you are understanding it 17:56:30 <coopserver> <plonka> yep i get u now 17:56:34 <coopserver> <plonka> and it's ok :) 17:56:37 <coopserver> <ars> BB 17:56:47 <coopserver> <plonka> later ars 17:57:02 <coopserver> *** ars has left the game (Leaving) 17:58:17 <coopserver> <lol> i think it is finished 17:58:51 <coopserver> <plonka> check !needs prios 17:59:16 <coopserver> <lol> full prio? 17:59:24 <coopserver> <plonka> prios probably need to be about 1 tl 17:59:26 <coopserver> <plonka> yes 17:59:35 <coopserver> <lol> so what i have now? 17:59:46 <coopserver> <plonka> one and two lines both have choice 18:00:06 <coopserver> <plonka> do you know how to build prios? 18:00:21 <coopserver> <lol> like i build at mainline merging? 18:00:27 <coopserver> <plonka> yes 18:00:33 <coopserver> <plonka> or 18:00:46 <coopserver> <plonka> you can add a split to the other 2 lines 18:00:47 <coopserver> <lol> so it need and prio with lengte +/- 13? 18:01:07 <coopserver> <plonka> prio length should probably be about 9 18:01:20 <coopserver> <plonka> we are using slow and strong trains 18:01:30 <coopserver> <plonka> so one tl should be enough 18:02:09 <coopserver> <lol> do you see sign !your exit? 18:02:13 <coopserver> <lol> you don't have prio there 18:02:31 <coopserver> <plonka> yeah that's becaise all lines split 18:02:41 <coopserver> <plonka> so all line have choice to all lines 18:02:53 <coopserver> <lol> but mine has too 18:03:29 <coopserver> <plonka> those 2 have no choice 18:03:35 <coopserver> <plonka> so they need prios 18:03:38 <coopserver> <plonka> or choice 18:03:48 <coopserver> <plonka> afk for 15 mins 18:03:59 *** ars has quit IRC 18:04:07 <coopserver> <lol> i'm building choice now 18:09:35 <coopserver> <lol> big station jams 18:10:20 <coopserver> *** lol has left the game (Leaving) 18:26:36 <coopserver> *** Jam35 has joined spectators 18:27:43 *** Progman has quit IRC 18:45:38 *** lol has quit IRC 18:54:15 <coopserver> *** Maraxus has joined spectators 19:44:22 <Taede> !playercount 19:44:22 <coopserver> Taede: There are currently 1 players and 2 spectators, making a total of 3 clients connected 19:44:56 <Taede> !whoami 19:44:57 <coopserver> Taede: I don't recognize you. 19:45:13 <Taede> !reload Soap 19:45:13 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 19:45:15 <coopserver> Connecting... 19:45:21 <coopserver> Taede: The operation succeeded. 19:45:22 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27288) 19:45:33 <Taede> !threads 19:45:33 <coopserver> Taede: I have spawned 1 thread; 13 threads are still currently active: MainThread, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, PasswordRotation.ps, and SoapPollingThread. 19:45:39 <Taede> !quit 19:45:41 *** coopserver has quit IRC 19:46:42 *** coopserver has joined #openttdcoop 19:46:42 *** ChanServ sets mode: +o coopserver 19:46:51 <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27288) 19:58:12 *** solatis has quit IRC 20:02:08 *** wicope has quit IRC 20:02:49 *** Progman has joined #openttdcoop 20:16:52 <coopserver> *** Jam35 has joined company #1 20:32:38 <Taede> !reload Soap 20:32:38 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 20:32:39 <coopserver> Connecting... 20:32:45 <coopserver> Taede: The operation succeeded. 20:32:46 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27288) 20:37:54 <coopserver> *** Maraxus has left the game (Leaving) 20:37:56 *** Maraxus has quit IRC 20:38:34 *** Progman_ has joined #openttdcoop 20:41:54 *** StarLite has quit IRC 20:42:11 *** Progman has quit IRC 20:42:22 *** Progman_ is now known as Progman 20:54:22 *** cornjuliox has quit IRC 20:54:45 *** cornjuliox has joined #openttdcoop 21:03:47 *** Klanticus has quit IRC 21:20:56 <coopserver> *** Jam35 has joined spectators 21:46:57 <coopserver> *** Jam35 has left the game (Leaving) 22:35:32 <coopserver> *** plonka has left the game (Leaving) 22:35:33 <coopserver> *** Game still paused (manual, number of players) 22:39:33 *** Progman has quit IRC 22:43:28 *** Plonka has quit IRC 23:34:37 *** Jam35 is now known as Jam35_ 23:52:52 <Sylf> !pw 23:52:52 <coopserver> Sylf: indtid 23:53:07 <coopserver> *** Game still paused (manual, connecting clients, number of players) 23:53:10 <coopserver> *** S has joined 23:53:11 <coopserver> *** Game still paused (manual, number of players) 23:55:21 <coopserver> *** S has left the game (Leaving) 23:55:32 <coopserver> *** Game still paused (manual, connecting clients, number of players) 23:55:35 <coopserver> *** S has joined 23:55:36 <coopserver> *** Game still paused (manual, number of players) 23:56:26 <Sylf> !rcon scrollto 23:56:27 <coopserver> - Center the screen on a given tile. 23:56:28 <coopserver> - Usage: 'scrollto <tile>' or 'scrollto <x> <y>' 23:56:29 <coopserver> - Numbers can be either decimal (34161) or hexadecimal (0x4a5B). 23:56:37 <Sylf> :/ no current value 23:57:03 <Sylf> !rcon scrollto 0x1F309 23:57:07 <coopserver> *** S has left the game (Leaving) 23:57:17 <coopserver> *** Game still paused (manual, connecting clients, number of players) 23:57:20 <coopserver> *** S has joined 23:57:21 <coopserver> *** Game still paused (manual, number of players) 23:57:37 <Sylf> good enough 23:57:41 <coopserver> *** S has left the game (Leaving)