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Log for #openttdcoop on 30th May 2015:
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00:15:34  *** Hiddenfunstuff has quit IRC
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04:07:58  *** Webster sets mode: +o Mark
04:08:03  <Mark> hello
04:08:32  <Mark> !pw
04:08:32  <coopserver> Mark: attack
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04:49:29  <Mark> !companies
04:49:29  <coopserver> Mark: Company '1' (Orange): Not in the Face TT LTD, Founded in 2050, Vehicles owned: 1478 Trains, 582 Roadvehicles, 5 Ships and 0 Aeroplanes
04:49:30  <Mark> !clients
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10:52:20  <V453000> yo
10:52:35  <Plonka> hi
10:53:11  <Plonka> !pw
10:53:11  <coopserver> Plonka: always
10:53:17  <coopserver> *** Game still paused (connecting clients, number of players)
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10:58:49  *** ChanServ sets mode: +o StarLite
10:59:46  <Hiddenfunstuff> how often the welcome server resets?
11:00:52  <V453000> when people want to :)
11:01:07  <Hiddenfunstuff> umm ok?
11:09:12  <V453000> !pw
11:09:12  <coopserver> V453000: newest
11:09:22  <coopserver> *** Game paused (connecting clients)
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11:09:42  <coopserver> <V453000> lol hell not broken for once
11:11:19  <coopserver> *** V453000 has left the game (general timeout)
11:18:01  <Plonka> v453000
11:18:12  <Plonka> do you have access to server logs?
11:22:17  <Hiddenfunstuff> btw Plonka i managed to build my first abomination
11:22:33  <Plonka> screenshot?
11:22:50  <coopserver> *** plonka has joined spectators
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11:22:54  <Hiddenfunstuff> http://i.imgur.com/gNYQZyO.png
11:23:07  <Hiddenfunstuff> its a mess but built an thing..
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11:25:57  <Plonka> your splits are too short for you train length
11:26:08  <Hiddenfunstuff> probably yeah
11:26:16  <Plonka> when the track splits beeofre the merge
11:26:39  <Plonka> in between split and merge should be long enough to hold at least 1 train
11:27:03  <Plonka> if it can hold more than one train
11:27:22  <Plonka> make sure the last train doesn't go all the way back to the split or it cuts it off
11:27:32  <Hiddenfunstuff> also the joins are most likely not balanced
11:28:26  <Plonka> it looks like heading SW you have 3 lines
11:28:37  <Plonka> so join isn't fully balnced no
11:28:55  <Plonka> but every line does have some choice which is good
11:29:29  <Hiddenfunstuff> that mess of tunnels coming from the station was just an afterthought while building that i'll mix the entries of the station to same mess
11:29:45  <Hiddenfunstuff> also kinda lost intrest to the thing after building it for 20 years
11:30:05  <Plonka> it's probably best if while you practice you use 2-3 tl trains
11:30:25  <Plonka> heh ok
11:30:26  <Hiddenfunstuff> 2-3? Those things carry nothing
11:30:41  <Plonka> yeah but it makes construction lots easier
11:30:53  <Hiddenfunstuff> yes but they are inefficient
11:31:12  <Plonka> how so i use them all time
11:31:26  <Hiddenfunstuff> you probably have lots of them
11:31:31  <Plonka> you don't get any awards for carrying more cargo u know :P
11:31:36  <Plonka> yeah
11:31:45  <Hiddenfunstuff> but you get more money for each load
11:31:48  <Hiddenfunstuff> when you bring in more
11:31:51  <Plonka> 2 public server games ago we had 2600 of them
11:31:59  <Hiddenfunstuff> also the running costs were insanely high in that game
11:32:22  <Plonka> well it's your choice
11:32:28  <Hiddenfunstuff> so if the 3 tl train brings in 200k and the running costs are around 800k.. its not worth it
11:32:41  <Plonka> use small trains while learning = easier use long trains while learning = harder
11:32:56  <Plonka> change running costs?
11:32:59  <Plonka> or refit
11:33:09  <Hiddenfunstuff> did that in next game
11:33:17  <Hiddenfunstuff> also dumped the american train set.. it was total piece of...
11:33:44  <Plonka> yep aussie and slugs are best :p
11:34:08  <Hiddenfunstuff> playing this game with european set
11:34:24  <Plonka> ok
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12:37:03  <Sylf> !pw
12:37:03  <coopserver> Sylf: resync
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12:37:22  <coopserver> <Sylf> hm, I actually should be getting going
12:37:41  <coopserver> <Sylf> looking pretty insane already
12:44:00  <coopserver> *** Sylf has joined company #1
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14:06:50  <coopserver> *** plonka has joined spectators
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14:07:22  <Plonka> v453000
14:07:55  <Plonka> jam35
14:08:06  <Jam35> y
14:08:32  <Plonka> can someone give me @ on stable plz
14:08:39  <Plonka> ah you're here
14:08:46  <Jam35> why so?
14:08:55  <Plonka> stationspread this time
14:10:06  <Jam35> 16 already:)
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16:22:04  <Sylf> !pw
16:22:04  <coopserver> Sylf: gotten
16:22:08  <coopserver> *** Game still paused (connecting clients, number of players)
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17:07:36  *** Jam35 is now known as Jam35_
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19:32:09  <happpy> !players
19:32:09  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
19:32:27  <happpy> hi
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19:52:10  <jaydodge1975> !password
19:52:10  <coopserver> jaydodge1975: coloma
19:52:35  <coopserver> *** Game still paused (connecting clients, number of players)
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21:20:29  <jaydodge1975> !password
21:20:29  <coopserver> jaydodge1975: bubble
21:20:48  <coopserver> *** Game still paused (connecting clients, number of players)
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