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00:31:15 *** Volatar has joined #openttdcoop 00:41:29 *** Volatar has quit IRC 01:07:55 *** __Fellini__ has joined #openttdcoop 01:08:09 <__Fellini__> !pw 01:08:09 <coopserver> __Fellini__: stands 01:08:18 <coopserver> *** Game still paused (connecting clients, number of players) 01:08:19 <coopserver> *** __Fellini__ has joined 01:08:20 <coopserver> *** Game still paused (number of players) 01:08:38 <coopserver> *** __Fellini__ has joined company #1 01:08:39 <coopserver> *** Game unpaused (number of players) 01:14:49 *** maxtimbo has quit IRC 01:27:45 *** Rane has quit IRC 01:28:37 <coopserver> *** __Fellini__ has left the game (Leaving) 01:28:37 <coopserver> *** Game paused (number of players) 01:29:45 *** __Fellini__ has quit IRC 01:50:03 *** Volatar has joined #openttdcoop 02:15:05 *** Volatar|Laptop has joined #openttdcoop 02:19:42 *** bootmii has joined #openttdcoop 02:19:45 <bootmii> !pw 02:19:45 <coopserver> bootmii: hanger 02:19:56 <coopserver> *** Game still paused (connecting clients, number of players) 02:20:18 <coopserver> *** bootmii has joined 02:20:19 <coopserver> *** Game still paused (number of players) 02:20:20 <coopserver> *** Game unpaused (number of players) 02:20:51 *** Volatar has quit IRC 02:46:07 *** Volatar|Laptop has quit IRC 02:46:15 *** MaxtimboTab has joined #openttdcoop 02:46:41 <MaxtimboTab> Hello 03:11:13 <mari_kiri> Soup 03:11:21 <coopserver> <bootmii> hi 03:55:22 <coopserver> *** bootmii has left the game (Leaving) 03:55:23 <coopserver> *** Game paused (number of players) 03:56:26 *** bootmii has quit IRC 04:17:51 <mari_kiri> Hmm, has anyone experimented with mainlines or sidelines where you have several tracks that are bidirectional? 04:36:04 <hylje> bidirectional tracks are generally only useful if only one train is ever going to use it at a time 04:36:14 <hylje> because signal distance gets unreal 05:18:46 *** LSky` has joined #openttdcoop 05:56:31 *** Volatar|Laptop has joined #openttdcoop 05:57:41 <V453000> basically that :) 06:09:29 <mari_kiri> I think I've learnt exactly why we have sidelines 06:10:10 <V453000> because if you make 100 conections to 1 line you will die when expanding? :P 06:12:09 <mari_kiri> For even an LR mainline you need to hook up 4 tracks 06:12:33 <mari_kiri> And that requires bridges and/or tunnels 06:53:24 *** innocenat|cloud has quit IRC 07:04:37 *** Maraxus has joined #openttdcoop 07:04:37 *** ChanServ sets mode: +o Maraxus 07:04:55 <Maraxus> !pw 07:04:55 <coopserver> Maraxus: chippy 07:05:04 <coopserver> *** Game still paused (connecting clients, number of players) 07:05:08 <coopserver> *** Maraxus has joined 07:05:09 <coopserver> *** Game still paused (number of players) 07:11:19 *** innocenat|cloud has joined #openttdcoop 07:12:47 <coopserver> *** Maraxus has left the game (Leaving) 07:12:48 *** Maraxus has quit IRC 07:21:56 *** LSky` has quit IRC 07:24:42 *** Mark has joined #openttdcoop 07:24:42 *** Webster sets mode: +o Mark 07:27:49 *** wicope has joined #openttdcoop 07:28:46 <Mark> hello 07:28:52 <Mark> !pw 07:28:53 <coopserver> Mark: doesnt 07:28:57 <coopserver> *** Game still paused (connecting clients, number of players) 07:29:03 <coopserver> *** Mark has joined 07:29:04 <coopserver> *** Game still paused (number of players) 07:29:05 <coopserver> *** Game unpaused (number of players) 07:29:35 <V453000> hy 07:34:22 <coopserver> <Mark> wtf is with all the depots everywhere? 07:36:33 <mari_kiri> Mark: You were wanting me for something? 07:36:45 <coopserver> <Mark> yes 07:36:48 <mari_kiri> I'm guessing it's that terrible mainline water station 07:36:54 <coopserver> <Mark> well 07:36:57 <mari_kiri> Which I only found out later was a bad idea 07:37:07 <coopserver> <Mark> i killed it because it was hooked up to a terrible SLH 07:37:15 <coopserver> <Mark> which wasnt your fault 07:37:21 <coopserver> <Mark> so please dont take it personally :P 07:37:36 <mari_kiri> I was pretty sure I hooked it straight up to the mainline and someone must've corrected it to use a SLH 07:37:43 <mari_kiri> Two in, one out 07:38:14 <coopserver> <Mark> yeah the person who tried to make it into a SLH didnt have a clue whats going on though 07:38:30 <coopserver> <Mark> and there probably shouldnt be a SLH in that spot in the first place 07:53:25 <mari_kiri> !pw 07:53:25 <coopserver> mari_kiri: lastly 07:53:28 <coopserver> *** Game paused (connecting clients) 07:53:32 <coopserver> *** mari_kiri has joined 07:53:33 <coopserver> *** Game unpaused (connecting clients) 07:55:10 <coopserver> <mari_kiri> Something I noticed, the maize + fruit drop tends to get jammed even when there are empty bays 07:55:29 <coopserver> <mari_kiri> The inner 6 are fine, it's the outer 7 that jam 07:55:40 <coopserver> <Mark> yes cause the entry is poorly balanced 07:55:47 <coopserver> <Mark> its not all-to-all 07:56:11 <coopserver> <Mark> its the ML thats causing the jams though 07:56:18 <coopserver> <Mark> needs expanding badly 07:57:23 <coopserver> <Mark> a 3rd and 4th ML from fpp to food drop would be nice 07:57:46 <coopserver> <Mark> its a bit of a mission though 08:03:11 <coopserver> <mari_kiri> That might explain why those trains were at a dead end 08:06:02 <coopserver> <mari_kiri> You're missing a signal, at a bridge oh crap I saw that 08:06:10 <coopserver> <Mark> :D 08:07:01 <coopserver> <mari_kiri> Is there any reason why only one of the two paths in the fork have a signal there? 08:07:39 <coopserver> *** Mark has left the game (general timeout) 08:09:32 <coopserver> <mari_kiri> Crashed train cleared itself up but there's still a huge queue 08:10:05 <coopserver> <mari_kiri> Actually it's more like a "tree" if you get what I mean, it's all along the ML too 08:12:34 *** [1]Mark has joined #openttdcoop 08:12:43 <[1]Mark> what the hell 08:13:00 <[1]Mark> !pw 08:13:00 <coopserver> [1]Mark: lpvoid 08:13:26 <V453000> Mark banned from IRC 08:13:29 <V453000> yayyyy 08:13:33 <[1]Mark> :D 08:13:39 *** Mark is now known as Guest1014 08:13:39 *** [1]Mark is now known as Mark 08:13:52 <coopserver> <mari_kiri> Oh hey I know what lpvoid is too 08:14:00 <coopserver> *** Game paused (connecting clients) 08:14:02 <coopserver> *** V453000 has joined 08:14:03 <coopserver> *** Game unpaused (connecting clients) 08:14:06 <coopserver> <V453000> sup 08:14:08 <coopserver> *** Game paused (connecting clients) 08:14:16 <coopserver> <mari_kiri> Is it me or do you use MSDN as your word source? 08:14:19 <coopserver> *** Mark has joined 08:14:20 <coopserver> *** Game unpaused (connecting clients) 08:14:29 <coopserver> <V453000> openttd code is the word source 08:14:44 <coopserver> <mari_kiri> Why would it have "eflags" in it though? 08:14:46 *** Guest1014 has quit IRC 08:14:53 <coopserver> <V453000> idk, could be in comments 08:15:30 <coopserver> <V453000> slugs look sad 08:15:34 <coopserver> <Mark> yes 08:15:37 <coopserver> <Mark> jammy 08:15:44 <coopserver> <mari_kiri> Yep, thanks train crash! 08:15:53 <coopserver> <mari_kiri> And yeah eflags is mentioned in the source in the crash dump code 08:18:58 <coopserver> <Mark> factory goods now bypass half the network 08:19:46 <coopserver> <mari_kiri> Seems to be rather sluggish</pun> around MSH03 08:19:59 <coopserver> <V453000> making some good progress on new industries btw :P 08:20:04 <coopserver> <Mark> really? 08:20:06 <coopserver> <Mark> pics 08:20:07 <coopserver> <mari_kiri> Might just be backlogs though 08:20:24 <coopserver> <Mark> mari_kiri: needs 3+4 from bbh05 to 06 08:20:25 <coopserver> <V453000> not very pic-worthy 08:20:26 <coopserver> <V453000> yet 08:20:28 <coopserver> <Mark> that'll sort it out 08:20:29 <coopserver> <Mark> oh 08:21:23 <coopserver> <V453000> yeah not worth showing yet 08:21:31 <coopserver> <V453000> but it will be nice and fun once complete 08:21:38 <coopserver> <Mark> cant wait 08:21:43 <coopserver> <V453000> can :P 08:22:09 <coopserver> <Mark> i will be interwebless again soon 08:22:49 <coopserver> <V453000> :( 08:22:56 <coopserver> <mari_kiri> Right, going to have a go at hooking up a diamond mine and a copper ore mine 08:23:04 <coopserver> <Mark> which ones 08:23:07 <coopserver> <mari_kiri> This time I'll actually use the sideline 08:23:19 <coopserver> <mari_kiri> Bondhall diamond, Bruworth copper, both 0% transported 08:23:38 <coopserver> <mari_kiri> Probably do a dual RoRo 08:23:48 <coopserver> <Mark> :) 08:23:53 <coopserver> <mari_kiri> Just so I have a common in and out for each 08:23:55 <coopserver> <Mark> more trains is probably the last thing we need right now 08:26:27 *** Maraxus has joined #openttdcoop 08:26:27 *** ChanServ sets mode: +o Maraxus 08:27:14 <Maraxus> !pw 08:27:14 <coopserver> Maraxus: combat 08:27:27 <coopserver> *** Game paused (connecting clients) 08:27:29 <coopserver> *** Maraxus has joined 08:27:30 <coopserver> *** Game unpaused (connecting clients) 08:27:38 <coopserver> <Maraxus> hi 08:27:41 <coopserver> <Mark> hello 08:29:48 <coopserver> <V453000> well perhaps when you come from ass of the world again, I will have stuff done Mark :P 08:30:11 <coopserver> <Mark> you better :D 08:30:36 <coopserver> <V453000> how long will you be there? 08:30:58 <coopserver> <Mark> probably will be back home again in october 08:31:05 <coopserver> <V453000> :d 08:32:03 <coopserver> <Mark> will probably be able to say hi a few times before then though 08:33:39 <coopserver> <V453000> :) 08:36:32 <coopserver> <mari_kiri> I'll be back in an hour, there's a tv show on 08:36:52 <coopserver> <mari_kiri> This section should be fully functional, just needs trains... once we can take more trains, that is 08:36:57 <coopserver> *** mari_kiri has left the game (Leaving) 08:39:16 *** glevans2 has quit IRC 08:47:58 *** glevans2 has joined #openttdcoop 09:11:46 <coopserver> <Mark> im off 09:11:47 <coopserver> <Mark> goodnight 09:11:54 <coopserver> <Maraxus> gn 09:12:19 <coopserver> *** Mark has left the game (Leaving) 09:14:09 *** LSky` has joined #openttdcoop 09:20:34 *** Mark has quit IRC 09:30:09 <coopserver> *** V453000 has left the game (general timeout) 09:31:41 <mari_kiri> Back 09:31:56 <mari_kiri> !pw 09:31:56 <coopserver> mari_kiri: sigsys 09:32:00 <coopserver> *** Game paused (connecting clients) 09:32:03 <coopserver> *** mari_kiri has joined 09:32:04 <coopserver> *** Game unpaused (connecting clients) 09:32:06 <mari_kiri> Aaaand that'd be from the unix code 09:34:37 <coopserver> <mari_kiri> Hmm, are there any depots that are actually on the mainline? 09:35:32 <coopserver> <Maraxus> not anymore - they should only be there if there is an emergency 09:35:37 <coopserver> <mari_kiri> Ah right 09:40:51 *** Volatar|Laptop has quit IRC 09:43:48 <coopserver> <mari_kiri> Ah crap how do I add trains to a group? 09:44:50 <coopserver> <mari_kiri> Wait, sorted 10:03:53 <coopserver> *** Maraxus has left the game (Leaving) 10:13:55 *** Maraxus has quit IRC 10:15:04 <coopserver> <mari_kiri> Anyhow, we're now up to 905 trains 10:25:44 <coopserver> *** mari_kiri has left the game (Leaving) 10:25:45 <coopserver> *** Game paused (number of players) 10:30:11 *** Hiddenfunstuff has joined #openttdcoop 10:32:28 *** innocenat|cloud is now known as innocenat 10:33:07 *** innocenat is now known as Guest1021 10:47:37 *** glubothemad has joined #openttdcoop 10:50:51 *** Klanticus has joined #openttdcoop 11:07:36 *** tyteen4a03 has joined #openttdcoop 11:07:47 <tyteen4a03> !pw 11:07:47 <coopserver> tyteen4a03: headed 11:07:58 <coopserver> *** Game still paused (connecting clients, number of players) 11:08:02 <coopserver> *** tyteen4a03 has joined 11:08:03 <coopserver> *** Game still paused (number of players) 11:08:04 <coopserver> *** Game unpaused (number of players) 11:09:21 *** Anson has quit IRC 11:44:17 *** Volatar|Laptop has joined #openttdcoop 11:53:19 *** Volatar|Laptop has quit IRC 12:23:38 *** liq3 has quit IRC 12:41:18 *** Anson has joined #openttdcoop 12:46:50 *** StarLite has joined #openttdcoop 12:46:50 *** ChanServ sets mode: +o StarLite 12:55:45 *** TimTaab has joined #openttdcoop 12:58:06 *** maxtimbo has joined #openttdcoop 12:58:17 <maxtimbo> !pw 12:58:17 <coopserver> maxtimbo: borrow 12:58:30 <coopserver> *** Game paused (connecting clients) 12:58:32 <coopserver> *** Player has joined 12:58:33 <coopserver> *** Game unpaused (connecting clients) 13:02:32 *** MaxtimboTab has quit IRC 13:12:50 <coopserver> *** Player has left the game (Leaving) 15:35:25 <coopserver> *** tyteen4a03 has left the game (Leaving) 15:35:26 <coopserver> *** Game paused (number of players) 15:55:25 *** Jam35_ is now known as Jam35 16:07:18 *** Progman has joined #openttdcoop 16:56:44 *** maxtimbo has quit IRC 17:01:47 *** TimTaab has quit IRC 17:04:52 *** glubothemad has quit IRC 17:10:41 *** Maraxus has joined #openttdcoop 17:10:41 *** ChanServ sets mode: +o Maraxus 17:15:58 *** Volatar|Laptop has joined #openttdcoop 17:31:20 *** wicope has quit IRC 17:32:29 *** MaxtimboTab has joined #openttdcoop 17:41:34 <Maraxus> !pw 17:41:34 <coopserver> Maraxus: income 17:42:05 <coopserver> *** Game still paused (connecting clients, number of players) 17:42:07 <coopserver> *** Maraxus has joined 17:42:08 <coopserver> *** Game still paused (number of players) 17:43:48 <coopserver> *** Maraxus has joined company #1 17:43:49 <coopserver> *** Game unpaused (number of players) 17:56:36 <Maraxus> !rcon set max_trains 982 18:09:01 *** Volatar|Laptop has quit IRC 18:11:24 *** Volatar|Laptop has joined #openttdcoop 18:20:12 *** Volatar|Laptop has quit IRC 18:26:02 <tyteen4a03> !pw 18:26:02 <coopserver> tyteen4a03: earned 18:26:18 <coopserver> *** Game paused (connecting clients) 18:26:23 <coopserver> *** tyteen4a03 has joined 18:26:24 <coopserver> *** Game unpaused (connecting clients) 18:29:07 *** Volatar|Laptop has joined #openttdcoop 18:42:33 *** TimTaab has joined #openttdcoop 18:42:33 *** MaxtimboTab has quit IRC 18:50:52 *** Volatar|Laptop has quit IRC 18:51:46 *** MaxtimboTab has joined #openttdcoop 18:52:12 *** TimTaab has quit IRC 18:56:49 *** happpy has joined #openttdcoop 18:56:54 <happpy> !players 18:56:54 <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected 18:56:58 <happpy> hi 18:57:03 <tyteen4a03> hi 18:57:05 <Maraxus> hi 18:57:11 <happpy> how things 19:00:27 *** happpy has left #openttdcoop 19:37:03 *** wicope has joined #openttdcoop 19:39:25 <tyteen4a03> are you also expanding maize + fruit drop? 19:39:44 <coopserver> <Maraxus> no 19:39:47 <coopserver> <tyteen4a03> ok 19:40:21 <coopserver> <Maraxus> I'm done for tonight - cu 19:40:26 <tyteen4a03> bye 19:40:31 <coopserver> *** Maraxus has left the game (Leaving) 19:40:50 *** Maraxus has quit IRC 19:42:51 *** MaxtimboTab has quit IRC 19:49:28 <coopserver> *** tyteen4a03 has left the game (Leaving) 19:49:29 <coopserver> *** Game paused (number of players) 20:37:56 *** Klanticus has quit IRC 20:47:12 *** Yum has joined #openttdcoop 20:49:43 <Yum> kunji east still decreasing in goods number good 20:52:53 *** Yum has quit IRC 20:55:18 *** StarLite has quit IRC 21:05:07 *** AnsonMobil has joined #openttdcoop 21:06:13 *** Yum has joined #openttdcoop 21:06:38 <Yum> !password 21:06:38 <coopserver> Yum: consts 21:06:49 <Yum> phew 21:07:09 *** Yum has quit IRC 21:14:40 *** Progman has quit IRC 21:16:14 *** AnsonMobil has quit IRC 21:44:36 *** Jam35 is now known as Jam35_ 21:49:31 *** MaxtimboTab has joined #openttdcoop 21:54:22 *** liq3 has joined #openttdcoop 22:33:41 *** Volatar|Laptop has joined #openttdcoop 22:40:53 *** wicope has quit IRC 23:07:07 *** Hiddenfunstuff has quit IRC 23:13:51 *** Volatar has joined #openttdcoop 23:18:51 *** Volatar|Laptop has quit IRC 23:22:54 <mari_kiri> !pw 23:22:54 <coopserver> mari_kiri: alikes 23:22:58 <coopserver> *** Game still paused (connecting clients, number of players) 23:23:02 <coopserver> *** mari_kiri has joined 23:23:03 <coopserver> *** Game still paused (number of players) 23:23:04 <coopserver> *** Game unpaused (number of players) 23:36:57 <coopserver> <mari_kiri> The exit to the copper ore/rubber/wood drop is a bit jammed 23:38:40 <coopserver> <mari_kiri> OK, that took 5 months for that train to move from the far end 23:38:47 <coopserver> <mari_kiri> Erm, the near end 23:44:45 <coopserver> *** mari_kiri has left the game (Leaving) 23:44:46 <coopserver> *** Game paused (number of players)