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00:02:07 <coopserver> <mari_kiri> Yeah I think It's working now, will keep watching to make sure it doesn't cause huge jams 00:04:01 <coopserver> <mari_kiri> What the hell there was a manually stopped train on BBH01 00:06:02 <coopserver> <maxtimbo> haha might have caused all the problems 00:06:35 <coopserver> <mari_kiri> Nah I doubt it 00:09:37 <coopserver> *** maxtimbo has joined spectators 00:12:18 <coopserver> <mari_kiri> Now that I open my eyes it seems lane 3L also tends to jam a prio 00:12:31 <coopserver> <mari_kiri> I won't be touching that though. 00:13:43 <coopserver> *** __Fellini__ has left the game (Leaving) 00:18:16 *** __Fellini__ has quit IRC 00:18:25 <coopserver> *** maxtimbo has joined company #1 00:26:35 <coopserver> <mari_kiri> By the way, nice power generator 00:26:47 <coopserver> <maxtimbo> =D 00:27:06 <coopserver> <mari_kiri> You could have also said "Carbon Atom" 00:27:14 <coopserver> <maxtimbo> haha 00:27:17 <coopserver> <maxtimbo> nice 00:30:49 <coopserver> <mari_kiri> Halp, lane L5(=R1) of BBH01 exit NW is backing up 00:31:12 <coopserver> <mari_kiri> OK seems to have cleared a bit 00:31:32 <coopserver> <mari_kiri> (NE entrance L4 seems to be most affected) 00:31:42 <coopserver> <maxtimbo> man, I got nothing on that hub 00:32:08 <coopserver> <maxtimbo> I can barely ever look at it without my computer slowing way down 00:32:34 <coopserver> <mari_kiri> Say, I wonder how well OpenTTD limps on a Raspberry PI. 00:33:11 <coopserver> <maxtimbo> Vanilla game only. 64^2 map only 00:33:24 <coopserver> <mari_kiri> Have you actually tested it? 00:33:36 <coopserver> <mari_kiri> Also I get the feeling this game isn't very FPU-heavy 00:33:43 <coopserver> <maxtimbo> no... I can only imagine the frustrations 00:34:08 <coopserver> <mari_kiri> If you use a 32bpp renderer it'll choke horrendously but 8bpp should be alright 00:34:24 <coopserver> <mari_kiri> Although I'd try to avoid palette swapping, SDL's 16bpp stuff isn't particularly fast 00:34:34 <coopserver> <maxtimbo> right. like I said vanilla game only 00:35:25 <coopserver> <mari_kiri> Main thing that'd make it choke though is a big window 00:35:38 <coopserver> <mari_kiri> Should be alright at 640x480, but 1920x1080 will kill it horribly 00:35:49 <coopserver> <maxtimbo> I wonder how well it would do as a server? 00:35:56 <coopserver> <maxtimbo> headless game 00:35:57 <coopserver> <mari_kiri> The CPU->GPU speeds would be, well, not speedy at all 00:36:03 <coopserver> <mari_kiri> s/would be/are/g 00:36:13 <coopserver> <mari_kiri> Should be alright for a headless server, yeah 00:36:37 <coopserver> <mari_kiri> They're not the fastest things in the world but they hold up surpisingly well for PS1 emulation 00:36:48 <coopserver> <mari_kiri> DOSBox is slow as balls though 00:36:50 <coopserver> <maxtimbo> true 00:36:56 <coopserver> <mari_kiri> Dynarec pretty much only doubles the speed 00:37:12 <coopserver> <mari_kiri> Only thing I can think of that runs well in DOSBox is Duke Nukem 1 00:38:01 <coopserver> <mari_kiri> Even Secret Agent slows down on it 00:42:28 *** PhoenixII has quit IRC 00:48:12 *** Hiddenfunstuff has quit IRC 00:59:16 <coopserver> <mari_kiri> I was thinking "Hmm, someone didn't finish that 4th track" then saw the "Cost:" text popping up 00:59:27 <coopserver> <maxtimbo> haha 00:59:54 <coopserver> <maxtimbo> feel free to help out 01:00:07 <coopserver> <mari_kiri> Trying to nut out how to split that in both directions 01:00:27 <coopserver> <maxtimbo> I am apprhensive about merging that to bbh02 01:01:05 <coopserver> <mari_kiri> Hmm, any reason for desyncing those bridges? 01:03:10 <coopserver> <maxtimbo> what do you mean? 01:03:22 <coopserver> <maxtimbo> prolly just a whoopsie on my part 01:16:05 <coopserver> <mari_kiri> Hmm, if someone were to write a book on how to play OpenTTD well it should be called "Prio Like a Pro" 01:16:36 <coopserver> <maxtimbo> That is the most important part... I never knew 01:22:07 <coopserver> *** mari_kiri has left the game (Leaving) 01:35:44 <coopserver> *** maxtimbo has left the game (Leaving) 01:35:45 <coopserver> *** Game paused (number of players) 01:42:30 <Sylf> !pw 01:42:30 <coopserver> Sylf: heigth 01:42:45 <coopserver> *** Game still paused (connecting clients, number of players) 01:43:12 <coopserver> *** Sylf has joined 01:43:13 <coopserver> *** Game still paused (number of players) 01:43:17 <Sylf> what is heigth? height typo? 01:43:29 <coopserver> *** Sylf has joined company #1 01:43:30 <coopserver> *** Game unpaused (number of players) 01:43:45 *** maxtimbo has quit IRC 01:48:08 <mari_kiri> Sylf: Funny that because I got "height" as my pw 01:50:16 <coopserver> *** Sylf has left the game (Leaving) 01:50:17 <coopserver> *** Game paused (number of players) 01:50:27 <Sylf> laggy today. weird. 04:17:40 *** bootmii has joined #openttdcoop 04:54:11 *** maxtimbo has joined #openttdcoop 05:17:05 *** maxtimbo has quit IRC 06:02:03 *** bootmii has quit IRC 06:28:18 *** SteveT has joined #openttdcoop 06:53:50 *** bootmii has joined #openttdcoop 07:09:46 *** maxtimbo has joined #openttdcoop 07:16:19 *** bootmii_ has joined #openttdcoop 07:17:38 *** bootmii has quit IRC 07:26:25 *** maxtimbo has quit IRC 08:26:00 *** bootmii_ has quit IRC 08:45:34 *** bootmii has joined #openttdcoop 08:46:18 *** SteveT has quit IRC 08:46:18 *** bootmii_ has joined #openttdcoop 08:48:02 *** Hiddenfunstuff has joined #openttdcoop 08:53:38 *** bootmii has quit IRC 09:21:25 *** wicope has joined #openttdcoop 10:12:36 *** liq3 has quit IRC 10:40:42 <tycoondemon> !dl ubuntu 10:40:47 <tycoondemon> !dl linux 10:41:08 <tycoondemon> !dl 10:41:08 <coopserver> tycoondemon: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 10:41:09 <coopserver> tycoondemon: http://www.openttd.org/en/download-trunk/r27299 10:41:14 <tycoondemon> !dl lin64 10:41:14 <coopserver> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r27299/openttd-trunk-r27299-linux-generic-amd64.tar.xz 10:42:18 *** bootmii_ has quit IRC 10:43:19 *** wicope has quit IRC 10:57:23 <tycoondemon> !version 10:57:25 <coopserver> tycoondemon: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 10:57:35 <tycoondemon> !help 10:57:35 <coopserver> tycoondemon: http://wiki.openttdcoop.org/Soap 10:58:21 <tycoondemon> !info 10:58:21 <coopserver> tycoondemon: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27299, date: Aug 23 2385, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 10:59:11 *** bootmii_ has joined #openttdcoop 11:00:20 *** Jam35_ is now known as Jam35 11:00:51 <tycoondemon> !password 11:00:51 <coopserver> tycoondemon: reopen 11:01:10 <coopserver> *** Game still paused (connecting clients, number of players) 11:01:13 <coopserver> *** Player has joined 11:01:14 <coopserver> *** Game still paused (number of players) 11:01:15 <coopserver> *** Game unpaused (number of players) 11:02:10 <coopserver> *** Player has joined spectators 11:02:11 <coopserver> *** Game paused (number of players) 11:02:23 <coopserver> *** Player has joined company #1 11:02:24 <coopserver> *** Game unpaused (number of players) 11:25:05 <coopserver> *** Player has left the game (Leaving) 11:25:06 <coopserver> *** Game paused (number of players) 11:41:53 *** bootmii__ has joined #openttdcoop 11:43:30 *** bootmii_ has quit IRC 11:50:35 *** bootmii__ has quit IRC 13:17:15 *** StarLite has joined #openttdcoop 13:17:15 *** ChanServ sets mode: +o StarLite 14:25:48 *** Phoenix_the_II has joined #openttdcoop 14:25:48 *** ChanServ sets mode: +o Phoenix_the_II 14:30:29 *** wicope has joined #openttdcoop 15:04:23 *** SteveT has joined #openttdcoop 15:08:11 *** bootmii has joined #openttdcoop 15:48:26 *** SteveT has quit IRC 15:57:02 *** bootmii has quit IRC 15:57:12 *** bootmii has joined #openttdcoop 16:21:38 *** bootmii has quit IRC 16:56:16 *** bootmii has joined #openttdcoop 16:59:08 *** bootmii has quit IRC 17:27:02 *** wicope has quit IRC 17:47:26 *** Mothership_Q has joined #openttdcoop 18:54:41 *** Progman has joined #openttdcoop 19:03:10 <Mothership_Q> hi prog! 19:06:36 *** SteveT has joined #openttdcoop 19:19:44 <V453000> sup 19:34:51 *** lol has joined #openttdcoop 19:34:53 <lol> hi 19:34:55 <lol> !pw 19:34:55 <coopserver> lol: insert 19:35:07 <coopserver> *** Game still paused (connecting clients, number of players) 19:35:11 <coopserver> *** lol has joined 19:35:12 <coopserver> *** Game still paused (number of players) 19:35:13 <coopserver> *** Game unpaused (number of players) 19:43:07 <Mothership_Q> ey 19:43:14 <coopserver> <lol> how are you? 19:43:34 <Mothership_Q> good, ill join you in a moment 19:43:40 <coopserver> <lol> nicwe 19:43:42 <coopserver> <lol> nice 19:46:36 <Mothership_Q> !pw 19:46:36 <coopserver> Mothership_Q: scaler 19:46:40 <coopserver> *** Game paused (connecting clients) 19:46:43 <coopserver> *** Mothership_Q has joined 19:46:44 <coopserver> *** Game unpaused (connecting clients) 19:46:49 <coopserver> <lol> hi 19:46:55 <coopserver> <Mothership_Q> hey 19:48:30 <coopserver> <lol> do you see sign start of 6th? 19:50:04 <coopserver> <Mothership_Q> over at bbh01? 19:50:13 <coopserver> <lol> yeag 19:50:18 <coopserver> <Mothership_Q> i see it 19:50:37 <coopserver> <lol> do you like to help building? 19:52:11 <coopserver> <Mothership_Q> well I could certainly try 19:52:21 <coopserver> <Mothership_Q> end result would not be good though :P 19:52:24 *** StarLite has quit IRC 19:52:42 <coopserver> <lol> i'm here just new too 19:53:00 *** StarLite has joined #openttdcoop 19:53:00 *** ChanServ sets mode: +o StarLite 19:53:02 <coopserver> <lol> and i think with an extra line you cannot make it worse then it was 19:54:01 <Mothership_Q> true 19:58:42 <coopserver> <lol> now we only need connections at bbh 02 and bbh 01 19:58:55 <coopserver> <lol> i think we best can start with bbh 02 19:59:27 <coopserver> <Mothership_Q> agreed 19:59:39 <coopserver> <lol> do you join? 19:59:57 <coopserver> *** Mothership_Q has joined company #1 20:03:39 <coopserver> <lol> nice 20:04:30 <coopserver> <Mothership_Q> we need both tracks from the split to have access 20:04:39 <coopserver> <Mothership_Q> from the bridge I mean 20:05:02 <coopserver> <lol> the other one is connected to another track 20:05:11 <coopserver> <Mothership_Q> ah 20:05:12 *** Aziroshin has quit IRC 20:05:42 <StarLite> !pw 20:05:42 <coopserver> StarLite: sigill 20:05:48 <coopserver> <lol> maybe build a long way to the left 20:06:10 <coopserver> *** Game paused (connecting clients) 20:06:13 <coopserver> *** StarLite has joined 20:06:14 <coopserver> *** Game unpaused (connecting clients) 20:06:16 <coopserver> <lol> hi 20:06:21 <coopserver> <Mothership_Q> hi starlite 20:06:26 <coopserver> <StarLite> hey 20:08:10 <coopserver> <StarLite> still adding more mainline lines? :) 20:08:20 <coopserver> <lol> yeah 20:08:22 <coopserver> <Mothership_Q> yeah, a 6th to bbh01 and 02 20:08:27 <coopserver> <StarLite> as soon as the 6th one is completed all round, we need a 7th 20:08:31 <coopserver> <StarLite> ;) 20:08:32 <coopserver> <lol> bbh 01 has 11 in and only 9 out 20:09:01 <coopserver> <Mothership_Q> hub 1 is going to take up the whole map when we add a 7th 20:10:04 <coopserver> <lol> do you see sign look here 20:10:08 <coopserver> <lol> what has he done? 20:10:57 <coopserver> <StarLite> Might be a mistake 20:11:04 <coopserver> <StarLite> or an attempt at acceleration space? 20:11:45 <coopserver> <lol> the first line has a lot of combos to that influences each other 20:16:04 *** Aziroshin has joined #openttdcoop 20:16:40 <coopserver> <Mothership_Q> is 1k trains pretty typical? 20:17:00 <coopserver> <lol> it is a limit because network hasn't got enough capacity 20:17:34 <coopserver> <lol> but if you want a lot more inner lines of ML will become very crowded 20:18:01 <coopserver> <Mothership_Q> makes sense 20:19:39 *** Progman has quit IRC 20:23:40 <coopserver> <StarLite> 1000 trains is quite low for openttdcoop 20:23:56 <coopserver> <StarLite> but this type of network we are doing atm doesnt scale that well 20:24:55 <coopserver> <lol> the amount of track scales really fast 20:25:41 <coopserver> <Mothership_Q> no idea how the left at bbh02 is going to happen 20:26:03 <coopserver> <lol> i made a start 20:29:30 <coopserver> <Mothership_Q> thats going to be a tight fit to go left in 20:36:59 <coopserver> <Mothership_Q> wut 20:37:04 <coopserver> <Mothership_Q> where did this food plant come from 20:37:08 <coopserver> <lol> moving some lines now at the left of the ML 20:37:27 <coopserver> <lol> i think it is just builded by the game 20:38:06 <coopserver> <StarLite> theres nothing worse then the game building a factory smack bang in the middle of your hub 20:38:13 <coopserver> <StarLite> right where you wanted to expand 20:38:22 <coopserver> <lol> exactly what it did 20:38:26 <coopserver> <lol> check bbh02 20:38:31 <coopserver> <lol> that food factory 20:38:40 <coopserver> <StarLite> omg 20:38:45 <coopserver> <StarLite> thats a TERRIBLE spot 20:39:18 <coopserver> <Mothership_Q> what are the odds 20:46:48 <coopserver> <lol> i'm forgotten what i wanted to change 20:48:24 <SteveT> !password 20:48:24 <coopserver> SteveT: finder 20:48:28 <coopserver> *** Game paused (connecting clients) 20:48:34 <coopserver> *** stevet has joined 20:48:35 <coopserver> *** Game unpaused (connecting clients) 20:48:57 <coopserver> <Mothership_Q> hiya 20:49:09 <coopserver> *** stevet has left the game (general timeout) 20:49:51 <SteveT> Dont know why but that is lagging really badly, got told my puter was too slow and got kicked off :( 20:50:05 <coopserver> <lol> i leave for now 20:50:12 <coopserver> <lol> will continue it tomorrow 20:50:15 <coopserver> *** lol has left the game (Leaving) 20:56:28 *** lol has quit IRC 20:58:01 <coopserver> *** Mothership_Q has joined spectators 21:03:06 <StarLite> BBH01 has 11 in, 11 out now :) 21:03:11 <StarLite> 6 and 5 21:03:52 <coopserver> <Mothership_Q> 6 still needs to be hooked up at hub 1 21:04:20 <coopserver> <StarLite> true 21:04:39 <coopserver> <Mothership_Q> and balanced at 2 21:04:50 <coopserver> <Mothership_Q> it has no westbound option at the moment 21:05:09 <StarLite> yeah, thats something for another day 21:05:14 <StarLite> my bed needs me ;) 21:05:20 <StarLite> nn peeps 21:05:22 <coopserver> <Mothership_Q> gn gn 21:05:56 <coopserver> *** StarLite has left the game (Leaving) 21:05:57 <coopserver> *** Game paused (number of players) 21:10:35 *** Jam35 is now known as Jam35_ 21:19:13 *** Max| has quit IRC 21:41:41 *** SteveT has quit IRC 21:46:23 *** liq3 has joined #openttdcoop 21:48:14 *** Max| has joined #openttdcoop 22:10:02 *** __Fellini__ has joined #openttdcoop 22:10:07 <__Fellini__> !players 22:10:07 <coopserver> __Fellini__: There are currently 0 players and 1 spectators, making a total of 1 clients connected 22:18:09 *** __Fellini__ has quit IRC 22:22:08 *** Goddesen has quit IRC 22:31:18 *** Goddesen has joined #openttdcoop 23:57:45 *** maxtimbo has joined #openttdcoop 23:57:52 <maxtimbo> Hello?